88games|'88 Games|Konami|1988|True|Sports / Track & Field|True|H|320|224||'88 Games[-LF-]Konami (1988)|1[-LF-]779[-LF-]933[-LF-]984[-LF-]1109[-LF-]1110[-LF-]1118[-LF-]1998[-LF-]2737[-LF-]2937|4P alt / 2P sim|0|False|True|only_buttons;only_buttons;only_buttons;only_buttons|2737[-LF-]1118|konami/88games.cpp|60|
flagrall|'96 Flag Rally|Promat|1996|True|Maze / Driving|True|H|320|240||[-LF-]Korean game.[-LF-]|120[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|1P|0|False|False|joy8way2way||promat/1945kiii.cpp|49.603175|
99lstwark|'99: The Last War|Crux|1985|True|Shooter / Gallery|True|V|224|288|repulse|[-LF-]Repulse is a 1985 arcade game by Sega. It was renamed 99: The Last War when licensed to Kyugo (who developed the hardware) and Proma. There's also a bootleg version of it named Son of Phoenix.[-LF-]With a spaceship, the player shoots several kind of robotic enemies and spaceships. At the end of every stage (except for the first one), the player meets a huge enemy spaceship as the stage's boss. Player's spaceship is equipped with a limited force shield which allows it to resist any kind of attack, though energy drains both while it is active and whenever the ship gets hit during use. Power-ups come in the form of ally helicopters and certain spaceships, that bring to the player a new shot(much faster than the normal one) and refills the ship's force field meter.[-LF-]|[-LF-]76[-LF-][-LF-]443[-LF-][-LF-]475[-LF-][-LF-]476[-LF-][-LF-]480[-LF-][-LF-]2714[-LF-][-LF-]549[-LF-][-LF-]527[-LF-][-LF-]573[-LF-][-LF-]710[-LF-][-LF-]853[-LF-][-LF-]1212[-LF-][-LF-]1336[-LF-][-LF-]1453[-LF-][-LF-]1641[-LF-][-LF-]1686[-LF-][-LF-]1687[-LF-][-LF-]1775[-LF-][-LF-]1812[-LF-][-LF-]1811[-LF-][-LF-]1958[-LF-][-LF-]2009[-LF-][-LF-]2010[-LF-][-LF-]2096[-LF-][-LF-]2099[-LF-][-LF-]2251[-LF-][-LF-]2133[-LF-][-LF-]2097[-LF-][-LF-]2197[-LF-][-LF-]2275[-LF-][-LF-]2292[-LF-][-LF-]2255[-LF-][-LF-]2289[-LF-][-LF-]2296[-LF-][-LF-]2500[-LF-][-LF-]2510[-LF-][-LF-]2562[-LF-][-LF-]2563[-LF-][-LF-]2564[-LF-][-LF-]2565[-LF-][-LF-]2601[-LF-][-LF-]2600[-LF-][-LF-]2774[-LF-][-LF-]2857[-LF-][-LF-]2934[-LF-][-LF-]2929[-LF-]|2P alt|0|False|True|joy8way2way;joy8way2way||orca/kyugo.cpp|60|repulse
005|005|Sega|1981|True|Maze / Shooter Small|False|V|224|256||[-LF-]Agent 005 brings new cash collections to you. His mission is to deliver secret attache cases to an awaiting helicopter. Through wily street chases and the shadows of warehouse darkness to slippery skating rink maneuvers and the blazing aerial getaway fight. Agent 005 steels the scene and delivers customers to you. Fun-filled music attracts them. Four thrilling escape scenes challenge them and the continuous fun keeps them playing and playing. The unique audio and video excitement matches every players skill level.[-LF-]And 005 is a RasterScan Convert, a Game which can later be converted to a brand new top earning game at a substantial savings.[-LF-]Put Agent 005 on your side and win the chase for higher profits. For more information on the latest in video-game action, call your nearest Sega/Gremlin distributor.[-LF-]The chase is on. Agent 005 makes away with an attache case. A hovering helicopter awaits his arrival, but first... Enemy guards pound the street in pursuit. 005 must duck into a new scene.[-LF-]Inside a warehouse. Avoid being caught in the guard's flashlight beams... once 005 is detected, the chase quickens to super fast. Blast the guards with stun-gas and score valuable points.[-LF-]Slip into a skate rink. And slip you will. There is no stopping on ice and the same goes for the thrills. Sliding and firing... firing and sliding. 005 can call his helicopter to escape.[-LF-]The final flight fight. High flying aerial excitement. 005 has reached his helicopter in all other scenes and now finds his high scoring, high soaring getaway copter in a new test balloon and parachute bombs close in from all sides. 005 blast away to score points and to escape. Then the final challenge is thrown at his skill - a blazing battle with the enemy copter. Win now and you win big.[-LF-]It's free-wheeling fun with fun-filled music and sound. Its stealth and pursuit is like no other video game. Everybody's after Agent 005. You should be, too. Call your nearest Sega/Gremlin distributor today and make sure 005 is on your side.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]293[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]434[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1139[-LF-]1170[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2329[-LF-]2330[-LF-]2495[-LF-]2538[-LF-]2709[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|True|True|joy4way;joy4way2way||sega/segag80r.cpp|60|
10yard85|10-Yard Fight '85|Irem|1985|True|Sports / Amer. Football|True|H|256|224|10yard|[-LF-]It's 3rd and 10. The crowd is on its feet. Cheers fill the stadium. "36-88-24. Hut-hut-hut." The ball is snapped. You grip the hard, cold, pigskin and the game is in your hands. You scramble left to avoid a flying tackle and look downfield. A receiver is open. You pump a forward pass. It's complete for a 10 yard gain and a first down.[-LF-]That's the rush the player gets with 10-YARD FIGHT, the 1- or 2-player video with the continuous play feature. The thrill of controlling the action. Of calling the plays and carrying the ball. Of a real Pro contest of America's # 1 Game.[-LF-]The player takes the field, takes the ball and takes on as much action as he can handle. He must score a touchdown in the time allotted to go from high school and college all the way to the Pros and the Super Bowl, with cheerleaders marking his progress-in-between.[-LF-]Each level begins with the player carrying the ball on the kick-off as far up the field as he can before getting tackled. Then he's in control as quarterback, running with the ball or going for a forwards pass or a lateral to a receiver who let's him know he's open by waving his arms. If the pass is intercepted a 20 yard penalty is called. As in authentic Pro ball, the clock is stopped when the player runs out of bounds. For bonus points after the referee signals a touchdown, the player can kick the ball or run with it to score "points after".[-LF-]10 YARD FIGHT[-LF-]It lets YOU score like a Pro at the cashbox![-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|2P alt|0|False|True|joy8way2way;joy8way2way||irem/m58.cpp|56.737589|10yard
10yard|10-Yard Fight|Irem|1983|True|Sports / Amer. Football|True|H|256|224||[-LF-]It's 3rd and 10. The crowd is on its feet. Cheers fill the stadium. "36-88-24. Hut-hut-hut." The ball is snapped. You grip the hard, cold, pigskin and the game is in your hands. You scramble left to avoid a flying tackle and look downfield. A receiver is open. You pump a forward pass. It's complete for a 10 yard gain and a first down.[-LF-]That's the rush the player gets with 10-YARD FIGHT, the 1- or 2-player video with the continuous play feature. The thrill of controlling the action. Of calling the plays and carrying the ball. Of a real Pro contest of America's # 1 Game.[-LF-]The player takes the field, takes the ball and takes on as much action as he can handle. He must score a touchdown in the time allotted to go from high school and college all the way to the Pros and the Super Bowl, with cheerleaders marking his progress-in-between.[-LF-]Each level begins with the player carrying the ball on the kick-off as far up the field as he can before getting tackled. Then he's in control as quarterback, running with the ball or going for a forwards pass or a lateral to a receiver who let's him know he's open by waving his arms. If the pass is intercepted a 20 yard penalty is called. As in authentic Pro ball, the clock is stopped when the player runs out of bounds. For bonus points after the referee signals a touchdown, the player can kick the ball or run with it to score "points after".[-LF-]10 YARD FIGHT[-LF-]It lets YOU score like a Pro at the cashbox![-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|2P alt|0|False|True|joy8way2way;joy8way2way||irem/m58.cpp|56.737589|
gtmr|1000 Miglia: Great 1000 Miles Rally|Kaneko|1994|True|Driving / Race|True|H|320|240||[-LF-]A racing game featuring classic cars from Ferrari, Alfa Romeo, Mercedes Benz and more.[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|2P alt|0|False|True|joy8way2way;dial;paddle;joy8way2way|1496|kaneko/kaneko16.cpp|60|
progolf|18 Holes Pro Golf|Data East|1981|True|Sports / Golf|False|V|256|256||18 Holes Pro Golf[-LF-]Data East (1981)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|joy8way;joy8way2way||dataeast/progolf.cpp|57|
1941|1941: Counter Attack|Capcom|1990|True|Shooter / Flying Vertical|True|V|224|384||[-LF-]A vertically scrolling shoot'em up.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|2000|False|False|joy8way2way;joy8way2way||capcom/cps1.cpp|59.637405|
1942|1942|Capcom|1984|True|Shooter / Flying Vertical|True|V|224|256||[-LF-]1942 is a vertically-scrolling shoot-em-up set in the Pacific theatre during World War II, in which the goal is to reach Tokyo and destroy the entire Japanese air fleet.[-LF-]The player pilots a plane dubbed the "Super Ace" (its appearance is that of a Lockheed P-38 Lightning) and has to shoot down waves of enemy planes while avoiding incoming enemy fire. The 'Super Ace' can perform a limited number of rolls or 'loop-the-loops' to evade enemy planes and shots.[-LF-]During the game, waves of red enemy planes periodically appear. If the player manages to destroy a red wave, a power-up, in the form of a 'POW' symbol, will be dropped and can be picked up. The power-up will award either increased fire-power (doubling the player's guns from two to four), a smart bomb that destroys all on-screen enemy planes the instant it's collected, two wingmen planes that flank the Super Ace and increase fire power, or simply extra points.[-LF-]At the end of each stage the 'Super Ace' lands on an aircraft carrier and bonus points are awarded based on player performance. 1942 differs from other games in that its levels are numbered in reverse order, so the game begins at stage 32 and ends at stage 1.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P alt|0|False|True|joy8way2way;joy8way2way|9[-LF-]15[-LF-]13|capcom/1942.cpp|59.637405|
1943|1943: The Battle of Midway|Capcom|1987|True|Shooter / Flying Vertical|False|V|224|256||[-LF-]It was 40 years ago, at the height of World War II. The Japanese main squadron tasted defeat off the coast of Midway Islands. Some say that this battle greatly changed the outcome of the war. Can you destroy the battleship, 'Yamato'?[-LF-]Relive the excitement of 1942 by controlling your P-38 equipped with six secret weapons. In addition to the now famous loop, you have at your command, lightning, cyclone, and tsunami to ward off your enemies.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way2way;joy8way2way|10[-LF-]9[-LF-]15[-LF-]13|capcom/1943.cpp|59.637405|
1943mii|1943: The Battle of Midway Mark II|Capcom|1987|True|Shooter / Flying Vertical|True|V|224|256||1943: The Battle of Midway Mark II[-LF-]Capcom (1987)|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way2way;joy8way2way||capcom/1943.cpp|59.637405|
1944|1944: The Loop Master|Eighting|2000|True|Shooter / Flying Vertical|True|H|384|224||Capcom CPS-II cart. published 21 years ago:[-LF-]Warbirds Fly Again![-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|2000|False|False|joy8way2way;joy8way2way||capcom/cps2.cpp|59.637405|
1945kiii|1945k III|Oriental Soft|2000|True|Shooter / Flying Vertical|True|V|224|320||[-LF-]A Korean vertically shoot'em up that is a straight rip-off of Psikyo's "Strikers 1945 III".[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way4way;joy8way4way2way||promat/1945kiii.cpp|59.637405|
19xx|19XX: The War Against Destiny|Capcom|1996|True|Shooter / Flying Vertical|True|V|224|384||Capcom CPS-II cart. published 25 years ago:[-LF-]A vertical shoot'em up game.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|2000|False|False|joy8way2way;joy8way2way||capcom/cps2.cpp|59.637405|
openice|2 On 2 Open Ice Challenge|Midway|1995|True|Sports / Hockey|True|H|400|254||[-LF-]A 4-player hockey game with "NBA Jam"'s game-play.[-LF-]|255[-LF-]340[-LF-]787[-LF-]1049[-LF-]1091[-LF-]1092[-LF-]16[-LF-]2206[-LF-]2539[-LF-]2732|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||midway/midwunit.cpp|54.70684|
2020bb|2020 Super Baseball|SNK|1991|True|Sports / Baseball|True|H|320|224||[-LF-]There is no longer conventional baseball in 2020. The Super Baseball designed by the SUPER BASEBALL ASSOCIATION has been very popular and is the best sport. However, the truth is that the association has used a colossal sum of money to promote Super Baseball as show business. They have manipulated each player's ability using the control computer to secretly decide victory or defeat in every game. The players who knew this removed the connecting parts of the computer to play their own game of baseball.[-LF-]Finally, a fair game in going to be played at "CYBER EGG"![-LF-]FUTURISTIC SUPER BASEBALL, NOW PLAY BALL![-LF-]2020 Super Baseball:[-LF-]1. Futuristic Graphics[-LF-]2. Select 1 of 12 individual teams of men, women & robot players.[-LF-]3. Fast paced game with new rules![-LF-]4. You can make your team stronger with prizes earned from amazing catches.[-LF-]5. 2 players simultaneous competition with CONTINUE mode.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|1000|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|59.185606|neogeo
mirco21|21|Mirco Games|1976|True||True|H|320|190|hitme|[-LF-]An up-to-4 players blackjack game.[-LF-]||4P alt|0|False|False|only_buttons;only_buttons;only_buttons;only_buttons||ramtek/hitme.cpp|60|hitme
280zzzap|280-ZZZAP|Dave Nutting Associates|1976|True|Driving / 1st Person|True|H|260|224||[-LF-]Thrilling action matches skills against tight bends...[-LF-]fast straights... S-curves & more for real driving excitement![-LF-]* Realistic Engine, Crash & Accelerator Sound Effects[-LF-]* 3-Dimensional Driving Game with HIgh & Low Gear Shift[-LF-]* Constantly Changing Race Course[-LF-]* High Score of the Day Feature[-LF-]* Adjustable Extended PLay[-LF-]* Adjustable Time Control[-LF-]* Proven Midway Micro Processor Logic Cards[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal||midw8080/mw8080bw.cpp|59.541985|
3countb|3 Count Bout / Fire Suplex|SNK|1993|True|Sports / Wrestling|True|H|320|224||[-LF-]CAN YOU SURVIVE THE ULTIMATE BATTLE?[-LF-]The long-awaited, 100-Mega Shock charged Pro-Wrestling Game from NEO-GEO! 10 wrestlers, each equipped with Power Attacks and Malevolent Moves rage in the ring, biting, kicking and punching their way to the top spot in the Wrestling World.[-LF-]Competitive Play and Tage Match battles![-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P sim|1000|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|59.185606|neogeo
tceptor2|3-D Thunder Ceptor II|Namco|1986|True|Shooter / Flying (chase view)|True|H|272|224|tceptor|[-LF-]A three-dimensional shoot'em up.[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|1P|0|False|False|stick;pedal|2659|namco/tceptor.cpp|60.60606|tceptor
4enraya|4 En Raya|IDSA|1990|True|Puzzle / Match|True|H|256|224||[-LF-]A puzzle game from Spain. Line up your pieces 4 in a row either vertically, horizontally or diagonally. You can also shoot your opponent's piece to cancel their turn. This game is very similar to the popular board game Connect 4.[-LF-]|22[-LF-]26[-LF-]790[-LF-]879[-LF-]880[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1458[-LF-]1782[-LF-]1781|2P sim|0|False|False|joy2way;joy2way||misc/4enraya.cpp|60|
4in1|4 Fun in 1|Armenia|1981|True|Multiplay / Compilation|False|V|224|256||[-LF-]Scramble is a sideways scrolling shoot-em-up in which a single player takes control of a spaceship and must try to fight through six different enemy-packed levels - destroying as many fuel tanks and ground intallations as possible - before reaching the enemy base and destroying it.[-LF-]Contact with any scenery, ground installations, enemy ships or projectyles results in an instant loss of life. The Scramble ship is armed with both a blaster and bombs. The blaster is forward-firing only while the bombs drop downwards to target ground-based enemy installations and to collect fuel from fuel dumps.[-LF-]The fuel dumps are of particular importance, as the player ship's fuel gauge constantly depletes as the player progresses through the game and the only way to re-fuel is by bombing the fuel tanks that are located on the ground throughout the levels. Fuel usage increases as the game progresses, until fuel usage actually outstrips the amount of fuel dumps available and the game becomes impossible.[-LF-]Scramble is rightly considered to be a classic and was the world's first ever 'multi-level' shoot-em-up.[-LF-]|4[-LF-]1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]34[-LF-]57[-LF-]79[-LF-]98[-LF-]135[-LF-]137[-LF-]139[-LF-]221[-LF-]239[-LF-]245[-LF-]258[-LF-]263[-LF-]313[-LF-]316[-LF-]333[-LF-]253[-LF-]375[-LF-]472[-LF-]385[-LF-]401[-LF-]1088[-LF-]441[-LF-]474[-LF-]471[-LF-]476[-LF-]478[-LF-]503[-LF-]2414[-LF-]543[-LF-]567[-LF-]568[-LF-]590[-LF-]589[-LF-]639[-LF-]640[-LF-]656[-LF-]696[-LF-]710[-LF-]736[-LF-]742[-LF-]833[-LF-]841[-LF-]849[-LF-]1580[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]881[-LF-]895[-LF-]915[-LF-]960[-LF-]1033[-LF-]1117[-LF-]1129[-LF-]1136[-LF-]1182[-LF-]1244[-LF-]1292[-LF-]1305[-LF-]1377[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1497[-LF-]1506[-LF-]1523[-LF-]1526[-LF-]1525[-LF-]2583[-LF-]1531[-LF-]1565[-LF-]1570[-LF-]1578[-LF-]1597[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]2640[-LF-]1870[-LF-]1906[-LF-]1958[-LF-]566[-LF-]2017[-LF-]2030[-LF-]2248[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2307[-LF-]2309[-LF-]2354[-LF-]2366[-LF-]2397[-LF-]2457[-LF-]2530[-LF-]2538[-LF-]2569[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2806[-LF-]2828[-LF-]2840[-LF-]2849[-LF-]2857[-LF-]3007|2P alt|0|False|True|joy8way;joy8way2way||galaxian/galaxold.cpp|60.606061|
4dwarrio|4-D Warriors|Coreland|1985|True|Shooter / Flying Horizontal|True|H|512|224||[-LF-]A strange deep space shoot them up, which apparently has a 4th dimension. The game is a side scrolling shooter in which you take control of a jetpack propelled space warrior who travels between parallel universes and worm holes throughout the game. By flying over the top of the play field, you end up in an alternate universe. You travel back and forth defeating enemies until you reach a boss creature. On some occasions a worm hole will appear in the middle of the play field and you are taken to even stranger worlds...[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P alt|0|False|True|joy8way2way;joy8way2way||sega/system1.cpp|60.096154|
sms4in1|4-in-1|SMS Manufacturing Corp.|1984|True||True|H|432|256||4-in-1[-LF-]SMS Manufacturing Corp. (1984)||1P|0|False|False|only_buttons||misc/smsmcorp.cpp|60|
600|600|Konami|1981|True|Maze|True|V|224|768|turtles|[-LF-]600 is a maze game where the player is a turtle trying to bring baby turtles, called 'kidturtles' to their homes while avoiding beetles. Scattered throughout the maze are boxes with question marks on them. When the player walks over a question mark, a baby turtle will crawl onto the main turtle's back, a house will appear at a random location on the map, and the player will have to bring the baby turtle to its house while avoiding beetles.[-LF-]Other times, beetles will come out of the boxes, which the player will have to quickly run away from. The player's only offensive move is the ability to drop "smart bombs" to temporarily stun the beetles. The player's smart bombs can be refilled by grabbing the smart bombs in the middle of the maze. However, unlike actual smart bombs, the player's bombs do not move and stay in a single place until a beetle runs over it.[-LF-]You have eight floors to deal with the beetles, then you'll go to the roof to get your baby turtles, after you go get them, you walk home with the rest of the baby turtles you collected. The game pattern is endless.[-LF-]|[-LF-]2648[-LF-][-LF-]278[-LF-][-LF-]380[-LF-][-LF-]607[-LF-][-LF-]2885[-LF-][-LF-]531[-LF-][-LF-]552[-LF-][-LF-]606[-LF-][-LF-]643[-LF-][-LF-]674[-LF-][-LF-]974[-LF-][-LF-]1024[-LF-][-LF-]1772[-LF-][-LF-]1099[-LF-][-LF-]1139[-LF-][-LF-]1174[-LF-][-LF-]1231[-LF-][-LF-]1234[-LF-][-LF-]1279[-LF-][-LF-]1326[-LF-][-LF-]1334[-LF-][-LF-]1416[-LF-][-LF-]87[-LF-][-LF-]1467[-LF-][-LF-]1495[-LF-][-LF-]2583[-LF-][-LF-]1663[-LF-][-LF-]1737[-LF-][-LF-]1771[-LF-][-LF-]1829[-LF-][-LF-]1828[-LF-][-LF-]2059[-LF-][-LF-]2521[-LF-][-LF-]2677[-LF-][-LF-]2792[-LF-][-LF-]2849[-LF-][-LF-]3013[-LF-][-LF-]3037[-LF-]|2P alt|0|False|True|joy4way;joy4way2way||galaxian/galaxian.cpp|60.606061|turtles
64street|64th. Street - A Detective Story|Jaleco|1991|True|Fighter / 2.5D|True|H|256|224||[-LF-]Rick. PRIVATE DETECTIVE[-LF-]3. OCT. 1939 file no. 238[-LF-]The kidnapping of a rich man's daughter.[-LF-]Beat the bad guys and throw them into the wall![-LF-]Rick and Allen's Detective Agency is on 64th st. They have specialized maneuvres to beat the enemy. When you are in trouble... call on a partner to join the game and assist you. A great new action game from Jaleco.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way2way;joy8way2way||jaleco/megasys1.cpp|56.205036|
720|720 Degrees|Atari|1986|True|Sports / Skateboarding|True|H|512|384||[-LF-]720° is a one or two-player arcade game with players taking on the role of a skateboarder, and must perform various tricks and maneuvers to earn the points and tickets needed to compete for medals in the game's numerous skate parks.[-LF-]The bulk of the action takes place in a 'Skate City', a small urban area made up of ramps, jumps and hazards. Players can skate anywhere they wish as they perform the tricks and jumps needed to reach the score thresholds that will earn them entry tickets to Skate City's skate parks to compete for medals and cash prizes.[-LF-]Each score threshold must be reached and a park entered within a tight time limit. Failure to do so sees the skater persued by a swarm of bees and the words SKATE OR DIE appear. Should the bees touch the skater before he enters a park, the game ends. Skate City's roads and pavements are populated with moving traffic and pedestrians and any collision with them will result in the skater being knocked from his board, costing the player precious seconds.[-LF-]The parks themselves each feature one of four different disciplines: Slalom, Jump, Downhill and Ramp. Each park has a timer and players can earn either a bronze, silver or gold medal - together with a cash prize - depending on how quickly the park is completed. If the park target score or finish line is not reached before the timer expires, no medal or money is awarded.[-LF-]Money won can be used to buy equipment upgrades from the stalls that litter Skate City. Players can buy upgraded boards, helmets, pads and shoes. Boards give faster speed; helmets allow for more risky maneuvers; pads give a faster recovery from falls and shoes provide more height on jumps, as well as giving a quicker standing start.[-LF-]At the start of each new game, players can select from one of two play modes. 'Training Level' is available for beginners and gives players numerous playing hints and tips. 'Experienced Level' is more challenging as well as offering fewer hints. It does, however, include the 'add-a-coin' feature, which allows for awards and items already won to be carried over to a new game.[-LF-]The main objective is to compete in as many skate parks as possible. There are numerous city hazards to be avoided, such as BMX riders, cars, Frisbee throwers and other skaters. To guide the player around Skate City are map tiles. Riding over one of these will temporaily pause the action and display the layout of the city, including the locations of the skate parks and equipment stalls.[-LF-]720° features ten 'class levels' which determine the degree of difficulty in the skate parks and the timer in the city streets. Each of the four skate parks is graded in difficulty, ranging from 1 (easiest) to 4 (hardest).[-LF-]By using the add-a-coin option available in the 'Advanced' game mode, players can keep any special skate equipment they have acquired in the previous game, as well as all accumulated cash, tickets, points and medals.[-LF-]From Atari Games[-LF-]THE ULTIMATE AERIAL EXPERIENCE![-LF-]* Superior graphics and animation for more player involvement.[-LF-]* Realistic skateboard action lets players attempt daring maneuvers.[-LF-]* Players select where they want to skate, making each game a different experience.[-LF-]* New rotary controller allows full directional and circular motions.[-LF-]* Contemporary cabinet design with new 25" higher-resolution monitor.[-LF-]* 8" audio speakers to highlight the custom music scores, sound effects, and speech.[-LF-]* Add-a-Coin feature keeps players in the action.[-LF-]720° has all the thrills and skills of real skateboarding with both freestyle and competitive action. A totally unique game format challenges players to become champion of the skating world.[-LF-]* Start by skating to a skatepark to select difficulty.[-LF-]* Perform skate maneuvers in the city to earn tickets to get into a skatepark.[-LF-]* The "Ramp" is one of over 20 skateparks.[-LF-]By definition, a 720° is one of the most daring moves attempted only by the best, where the skater does a full 720-degree twist while soaring through the air. In 720°, the game, players can attempt to perform this move without bodily injury. This is only part of the fantasy world of 720°...[-LF-]* Unique Action and Game Format.[-LF-]The player portrays the skater who must earn the right to compete in the skateparks of the city and ultimately win the title of champion of the skating world. The action starts with the player in the middel of "Skate City", where all surfaces are skateable - a skateboarder's dream world! The player earns tickets by performing skillful skate maneuvers in the city.[-LF-]These tickets allow him to enter the skateparks where he competes against the clock fot gold, silver or bronze medals. "Cash" prizes are awarded to the skater if he qualifies for a medal. After the skatepark competition, the game continues back in the city for more freestyle action. Numerous hazards and obstacles create a busy scenario in the city, and the skater has a limited time to get to another skatepark.[-LF-]Players can use their "cash" winnings to buy skating equipment from various skate shops though-out the city.[-LF-]- BOARDS will give the player faster speed.[-LF-]- HELMETs allow more risk-taking for successful maneuvers.[-LF-]- PADS give faster recovery from falls.[-LF-]- SHOES provide better height on jumps and quicker starts.[-LF-]* New Controls[-LF-]Players controls consist of a rotary controller which allows full circular and directional movement. A kick button keeps the player skating, and a jump button is used to "catch air" for higher points. Anything goes in this game, as players learn to make incredible skate maneuvers.[-LF-]* More Visual and Audio Entertainment.[-LF-]720° has a new 25" higher-resolution monitor for better graphics and animation than ever before. Plus, 8" speakers highlight the custom music,  sound effects and speech, making the player feel like he's tight there in the action.[-LF-]* Operator Features[-LF-]720° is equipped with the comprehensive self-test and statistics package on all recent Atari Games products. Operator difficulty adjustments are also provided by four different option switches.[-LF-]* Special Game Features[-LF-]- In 720° players create their own game action as they select where they want to skate. PLayers will find map areas in the city which will momentarily display the layout of the city and the skatepark locations.[-LF-]- Players can select the class level in which they want to compete. At the start of each game, players skate towards one of four skateparks which very in difficulty from "novice" to "pro". As the game progresses players automatically advance to the next level.[-LF-]- Players can compete on over 20 skateparks, each requires a different skill. There are variations of a half-pipe ramp, a downhill, a slalom and a jump park.[-LF-]- The city is filled with hazards which the player must avoid, including: street traffic, BMX bikers, skater gangs, and frisbee throwers/[-LF-]- An Add-a-Coin feature lets players stay in the action and keep any special skate equipment acquired.[-LF-]|28[-LF-]164[-LF-]610[-LF-]788[-LF-]1440[-LF-]2020[-LF-]2047[-LF-]2048[-LF-]2708|2P alt|0|False|False|stick;dial||atari/atarisy2.cpp|60.096154|
800fatha|800 Fathoms|Amenip|1981|True||False|V|224|256|mariner|[-LF-]An old horizontally scrolling shoot'em up with a vertically scrolling background. The player has to guide a submarine armed with torpedoes and missiles through five levels while fighting different underwater terrors. At the end of each area the boss-submarine appears.[-LF-]|[-LF-]209[-LF-][-LF-]203[-LF-][-LF-]212[-LF-][-LF-]529[-LF-][-LF-]528[-LF-][-LF-]581[-LF-][-LF-]590[-LF-][-LF-]589[-LF-][-LF-]804[-LF-][-LF-]879[-LF-][-LF-]1074[-LF-][-LF-]1131[-LF-][-LF-]1143[-LF-][-LF-]1145[-LF-][-LF-]1419[-LF-][-LF-]1499[-LF-][-LF-]1605[-LF-][-LF-]1594[-LF-][-LF-]1823[-LF-][-LF-]2100[-LF-][-LF-]2115[-LF-][-LF-]2405[-LF-][-LF-]2404[-LF-][-LF-]2406[-LF-][-LF-]2699[-LF-][-LF-]2786[-LF-][-LF-]2832[-LF-][-LF-]3014[-LF-]|2P alt|0|False|True|joy8way2way;joy8way2way||galaxian/scramble.cpp|60.606061|mariner
9ballsht|9-Ball Shootout|E-Scape EnterMedia|1993|True|Sports / Pool|True|H|320|240||[-LF-]So, you think you can play pool, huh?[-LF-]Then challenge 9 BALL SHOOTOUT'S Dirty Dozen.[-LF-]Eightbull[-LF-]Tex Shooter[-LF-]Cut Throat[-LF-]Trixie Shotz[-LF-]Sumo Sa Me[-LF-]Rosa Stripes[-LF-]Jack Hammer[-LF-]Fix Pocket[-LF-]Jumpin' Johnny Joe[-LF-]Confidence Man[-LF-]Suzy Cue[-LF-]Major Domo[-LF-]9 BALL SHOOTOUT, billiards so real you can almost feel the felt.[-LF-]Finally, a pool hall that fits almost anywhere.[-LF-]You control the break[-LF-]Shoot from any angle[-LF-]Beat the pros[-LF-]Keyboard programmable moving sign[-LF-]Features:[-LF-]* 3D animation * Great sounds * Fast Game play * Easy to understand - Joystick and buttons * Controlled bank shots, jump shots, cueball spin * Continuation feature.[-LF-]* Player vs. player or player vs. computer[-LF-]* Three popular games: 9Ball, 8Ball, Straight Pool.[-LF-]* Two player kit - JAMMA compatible.[-LF-]* Also available in countertop & mini upright.[-LF-]|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|False|joy8way;joy8way2way||misc/coolpool.cpp|60.012477|
9ballshtc|9-Ball Shootout Championship|E-Scape EnterMedia|1993|True|Sports / Pool|True|H|320|240|9ballsht|[-LF-]So, you think you can play pool, huh?[-LF-]Then challenge 9 BALL SHOOTOUT'S Dirty Dozen.[-LF-]Eightbull[-LF-]Tex Shooter[-LF-]Cut Throat[-LF-]Trixie Shotz[-LF-]Sumo Sa Me[-LF-]Rosa Stripes[-LF-]Jack Hammer[-LF-]Fix Pocket[-LF-]Jumpin' Johnny Joe[-LF-]Confidence Man[-LF-]Suzy Cue[-LF-]Major Domo[-LF-]9 BALL SHOOTOUT, billiards so real you can almost feel the felt.[-LF-]Finally, a pool hall that fits almost anywhere.[-LF-]You control the break[-LF-]Shoot from any angle[-LF-]Beat the pros[-LF-]Keyboard programmable moving sign[-LF-]Features:[-LF-]* 3D animation * Great sounds * Fast Game play * Easy to understand - Joystick and buttons * Controlled bank shots, jump shots, cueball spin * Continuation feature.[-LF-]* Player vs. player or player vs. computer[-LF-]* Three popular games: 9Ball, 8Ball, Straight Pool.[-LF-]* Two player kit - JAMMA compatible.[-LF-]*Also available in countertop & mini upright.[-LF-]|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|False|joy8way;joy8way2way||misc/coolpool.cpp|60.012477|9ballsht
mag_day|A Day In Space|EFO SA|1987|True||False|V|192|248||Magnet System disk. published 34 years ago:[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|False|joy8way;joy8way2way||efo/cedar_magnet.cpp|50|cedmag
qos|A Question of Sport|BFM|1992|True|Quiz / English|False|H|512|256||[-LF-]Test your sporting knowledge in this challenging quiz game.[-LF-]||1P|0|False|False|joy8way||bfm/bfcobra.cpp|50|
ad2083|A. D. 2083|Midcoin|1983|True|Shooter / Field|False|V|224|256||[-LF-]An old shoot'em up similar to Konami's "Time Pilot".[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|True|joy8way2way||galaxian/scramble.cpp|60.606061|
abcop|A.B. Cop|Sega|1990|True|Driving / Race (chase view) Bike|True|H|320|224||[-LF-]A.B. Cop is a futuristically-themed racing game from Sega in which the player takes on the role of a law enforcement officer - riding a heavily armoured and heavily armed hover-bike - who must chase down and destroy the perpetrators of an armed robbery before the time limit expires.[-LF-]At the start of each level the player's bike is equipped with a limited number of 'Jumps' which, when utilized, allows the bike to temporarily take to the air; useful in avoiding the many vehicles - both enemy and benign - that litter the tracks. Also, if a jump is timed correctly it's possible to drop onto and attack enemy targets from above. Additional jumps can be earned by riding over the blue 'Jump' icons that occasionally appear on the track.[-LF-]In addition to the jumps, pushing UP on the joystick gives the bike a short speed boost; necessary if the levels are to be completed within the tight time limits the game imposes. Unlike the jumps, the bike has an unlimited number of speed boosts.[-LF-]A huge, heavily-armed guardian appears at the end of each stage - a first for the racing genre - which takes multiple hits to destroy.[-LF-]A.B. Cop is hugely reminiscent of Taito's superb racing legend, "Chase HQ", released two years earlier.[-LF-]|35[-LF-]99[-LF-]118[-LF-]341[-LF-]405[-LF-]428[-LF-]466[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]522[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]718[-LF-]719[-LF-]695[-LF-]838[-LF-]891[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1231[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1048[-LF-]1825[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2039[-LF-]2297[-LF-]2334[-LF-]2358[-LF-]2359[-LF-]2442[-LF-]2920[-LF-]2389[-LF-]2490[-LF-]2425[-LF-]2499[-LF-]2498[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2825[-LF-]2934|1P|0|False|False|paddle;pedal||sega/segaxbd.cpp|59.637405|
ar_argh|Aaargh|Arcadia Systems|1988|True|Platform / Fighter|True|H|724|483||Arcadia Super Select board published 34 years ago:[-LF-]Bulldoze your way through eleven cities of the Lost Island in a quest to find the Golden Dragon's Egg. Pulverize buildings, munch your way through fast food and the occasional native, fight off the flying fiends as you battle to reach the fiery volcano and grab your chance to claim the Golden Egg. Features stunning graphics, fast hand-to-hand combat, and great stereo sound.[-LF-]|36[-LF-]533[-LF-]358[-LF-]605[-LF-]685[-LF-]1206[-LF-]1247[-LF-]1248[-LF-]1249[-LF-]1860[-LF-]1859[-LF-]1982[-LF-]2010[-LF-]1983[-LF-]2772|2P sim|0|False|False|joy8way2way;joy8way2way||amiga/arsystems.cpp|59.940059|ar_bios
abscam|Abscam|GL|1981|True|Maze|True|V|224|288|puckman|Unlicensed Spanish release.[-LF-]||2P alt|0|False|False|joy4way;joy4way2way||pacman/pacman.cpp|60.606061|puckman
aceattac|Ace Attacker|Sega|1988|True|Sports / Volleyball|False|V|224|320||[-LF-]An overhead volleyball game.[-LF-]|38[-LF-]1231[-LF-]1233[-LF-]1855[-LF-]1856[-LF-]2310[-LF-]2732[-LF-]2812[-LF-]217[-LF-]2976|2P sim|0|False|False|positional;trackball;stick;positional;pedal;trackball;stick;pedal||sega/segas16b.cpp|60.054389|
acedrive|Ace Driver: Racing Evolution|Namco|1994|True||False|H|640|480||Ace Driver: Racing Evolution[-LF-]Namco (1994)|||0|False|False|joy4way2way;paddle;pedal;joy8way4way2way||namco/namcos22.cpp|59.90406|
victlap|Ace Driver: Victory Lap|Namco|1996|True||False|H|640|480||Ace Driver: Victory Lap[-LF-]Namco (1996)|||0|False|False|joy4way2way;paddle;pedal;joy8way2way||namco/namcos22.cpp|59.90406|
acrobatm|Acrobat Mission|UPL|1991|True|Shooter / Flying Vertical|True|V|224|256||[-LF-]A great vertical scrolling shoot'em up game.[-LF-]At the year 2100 A.D. Humans were exterminated by their own self-destructive nature leaving behind the consequences of environmental degradation on earth and were forced to escape to Mars leaving a bio-computer for environmental recuperation of earth to preparing the blue planet for future recolonization. But one day a half a century after humans arrived, mars was attacked by strange flying objects. To fight these enemies, the director general of the Defence Agency organized the task force army and started quickly the dogfight with invaders to neutralize the invasion.[-LF-]The operation was called 'Acrobat Mission' as it exceeded the technical limits of the pilots.[-LF-]The players takes controls on one of two surviving fighters pilots, 'Jet' a male pilot and 'Nova' a female pilot and both flying the Icarus, a fast and powerful space-fighter, which comes equipped with a Standard laser. Two more weapons are available throughout the game - the wide shot (W) which spreads out in front of the ship and the Hurricane shot (H) which fires clusters of rotating balls of energy. Holding the fire button charges up a special attack and each weapon features a different energy blast and damage factor. The ships can also hold a maximum of two smart-bombs, one under each wing - although they can be activated by the players, they also do fall off easily and can be detonated by enemy shots. Interestingly, the Icarus can't collide with other ships or any part of the scenery - instead, it bounces off and only suffers damage from enemy shots. However, once the shield is depleted, the ship will fly out of control for a few seconds and grant the players a last chance to inflict damage to any remaining enemies before it explodes.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||nmk/nmk16.cpp|56.18|
dogfgt|Acrobatic Dog-Fight|Technos|1984|True|Shooter / Flying|True|H|256|240||Acrobatic Dog-Fight[-LF-]Technos (1984)|42[-LF-]625[-LF-]1154[-LF-]2194[-LF-]2195[-LF-]2201[-LF-]2683[-LF-]2809[-LF-]2905[-LF-]2960|2P alt|0|False|True|joy8way;joy8way2way||technos/dogfgt.cpp|60|
actfancr|Act-Fancer Cybernetick Hyper Weapon|Data East|1989|True|Platform / Shooter Scrolling|False|H|256|240||[-LF-]A platform game with shoot'em up elements where you play as a robot that can transform into a more powerful robot by collecting power-ups.[-LF-]|43[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]341[-LF-]525[-LF-]657[-LF-]719[-LF-]722[-LF-]838[-LF-]879[-LF-]923[-LF-]869[-LF-]1098[-LF-]1120[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2345[-LF-]2740[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2934[-LF-]2998[-LF-]3010|2P alt|0|False|True|joy8way2way;joy8way2way||dataeast/actfancr.cpp|60|
afighter|Action Fighter|Sega|1986|True|Shooter / Misc. Vertical|True|V|224|320||[-LF-]An overhead driving / shoot'em up game from Sega which borrows heavily from Bally Midway's 1983 classic, "Spy Hunter". The player begins the game riding a motorbike. In subsequent levels a sportscar, a beach buggy, a boat, a chopper and even a Formula-1 racing car can all be driven. All of the vehicles are, of course, fully armed to deal with the many enemy vehicles and gun emplacements intent on stopping the player's progress. The helicopter levels play as a straightforward vertically-scrolling shoot'em up and bear more than a passing resemblance to Namco's "Xevious".[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P alt|0|False|True|joy8way;joy8way2way||sega/segas16a.cpp|60|
actionhw|Action Hollywood|TCH|1995|True|Maze|False|H|352|240||[-LF-]A platform game where players must walk around turning over all the squares while eliminating all the enemies in the process.[-LF-]|45[-LF-]72[-LF-]70[-LF-]218[-LF-]285[-LF-]294[-LF-]357[-LF-]382[-LF-]473[-LF-]417[-LF-]505[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2743[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]575[-LF-]663[-LF-]700[-LF-]722[-LF-]2599[-LF-]746[-LF-]911[-LF-]908[-LF-]2643[-LF-]912[-LF-]910[-LF-]956[-LF-]994[-LF-]1077[-LF-]1109[-LF-]1133[-LF-]1259[-LF-]2614[-LF-]1287[-LF-]1318[-LF-]1301[-LF-]1339[-LF-]1404[-LF-]1521[-LF-]1079[-LF-]1590[-LF-]1648[-LF-]1786[-LF-]1926[-LF-]1984[-LF-]1974[-LF-]1975[-LF-]2010[-LF-]2644[-LF-]2058[-LF-]2093[-LF-]2119[-LF-]2225[-LF-]2237[-LF-]2306[-LF-]2311[-LF-]2315[-LF-]2073[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2651[-LF-]2749[-LF-]2794[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969[-LF-]3004[-LF-]3010[-LF-]3021[-LF-]3036|2P sim|0|False|False|joy8way;joy8way2way||tch/kickgoal.cpp|60|
v4addlad|Adders and Ladders|Barcrest|1989|True|Quiz / English|False|H|504|296||Fruit Machine published 32 years ago:[-LF-]||1P|0|False|False|only_buttons||barcrest/mpu4vid.cpp|49.920128|v4bios
sonicwi2|Aero Fighters 2 / Sonic Wings 2|Video System Co.|1994|True|Shooter / Flying Vertical|True|H|320|224||[-LF-]The first sequel to the superb vertically scrolling shoot-em-up "Sonic Wings", players once again take control of a Jet fighter aircraft and take to the skies to destroy enemy jets, boats, helicopters, gun emplacements and huge end-of-level bosses. The graphics are every bit as accomplished as those of the prequel and the game delivers a good level of challenge.[-LF-]The end-of-level bosses change from game-to-game; a nice touch that adds variety to an already solid game.[-LF-]Players can choose to play as any one of eight different fighter pilots, each of which pilots a different jet :[-LF-]* American F-117A Nighthawk piloted by Robo-Keaton.[-LF-]* American A-10 Thunderbolt II piloted by Mao Mao.[-LF-]* Japanese Fighter-Support X piloted by Hien.[-LF-]* Japanese F-15 Eagle piloted by Captain Silver.[-LF-]* International F-14 Tomcat piloted by Cindy and Ellen.[-LF-]* International YF-23 Black Widow II piloted by Spanky.[-LF-]* French Rafale piloted by Steve.[-LF-]* British Sea Harrier FRS2 piloted by Bobby.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|1000|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|59.185606|neogeo
sonicwi3|Aero Fighters 3 / Sonic Wings 3|Video System Co.|1995|True|Shooter / Flying Vertical|True|H|320|224||[-LF-]The third game in this excellent series adheres to the solid shoot-em-up template set down by its predecessors. The player takes on the role of a Jet Fighter aircraft pilot whose mission is to combat world terrorism. The object of the game is to fly from country to country and destroy all opposition around the world, before flying into outer space to combat the menace responsible for the terrorism. Each pilot has his own storyline that ties in with the game.[-LF-]One enemy shot destroys the player's plane and releases a special power-up that the plane may have been carrying. If the player's final ship is destroyed, all power-ups and extra bombs are released and can be collected if the player chooses the 'continue' option, or if a second player is still active. However, on the final mission in Outer Space, the player is forced to start again at the beginning of the space mission, unless 2 players are active.[-LF-]Sonic Wings now features an array of 10 selectable pilots :[-LF-]American Vought F4U Corsair piloted by Robo-Keaton.[-LF-]American Northrop P-61 Black Widow piloted by the Blazers.[-LF-]Japanese Mitsubishi A6M Zero-Sen piloted by Hien.[-LF-]Japanese Aichi M6A1 Seiran piloted by Mao Mao.[-LF-]Soviet Il-2 Stormovik piloted by Chaika and Pooshka.[-LF-]Soviet Polikarpov I-16 piloted by Spanky.[-LF-]German Dornier Do-335 Pfeil piloted by Malcolm ('Pfeil' is german for 'Arrow')[-LF-]German Junkers Ju-87 Stuka piloted by Kowful and River.[-LF-]British Westland Whirlwind piloted by Alex and Pictus.[-LF-]British Fairy Swordfish piloted by Cindy and Ellen.[-LF-]There are also 2 secret planes (see the TIPS AND TRICKS section for details) :[-LF-]The Aka Usagi (Red Rabbit) piloted by Kotomi.[-LF-]The Diabloon piloted by The Man.[-LF-]Planes Spec. :[-LF-]Vought F4U Corsair can have 3 power-ups and 5 bombs.[-LF-]Northrop P-61 Black Widow can have 3 power-ups and 7 bombs.[-LF-]Mitsubishi A6M Zero-Sen have 3 power-ups and 5 bombs.[-LF-]Aichi M6A1 Seiran can have 2 power-ups and 5 bombs.[-LF-]Il-2 Stormovik can have 2 power-ups and 7 bombs.[-LF-]Polikarpov I-16 can have 4 power-ups and 6 bombs.[-LF-]Dornier Do-335 Pfeil can have 3 power-ups and 4 bombs.[-LF-]Junkers Ju-87 Stuka can have 4 power-ups and 7 bombs.[-LF-]Westland Whirlwind can have 3 power-ups and 6 bombs.[-LF-]Fairy Swordfish can have 1 power-up and 7 bombs.[-LF-]Aka Usagi (Red Rabbit, see below) can have 2 power-ups and 4 bombs.[-LF-]Diabloon (see below) can have 7 power-ups and 2 bombs.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|1000|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|59.185606|neogeo
aerofgts|Aero Fighters Special|McO'River|1996|True|Shooter / Flying Vertical|False|V|480|640||[-LF-]Taiwanese version of "Sonic Wings Limited".[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||sony/zn.cpp|60|coh1002v
aeroboto|Aeroboto|Jaleco|1984|True|Shooter / Misc. Horizontal|False|H|248|224|formatz|[-LF-]Taking place in the year 2701, the player controls a robot which can transform into an aero fighter on a mission to stop an alien super weapon from reaching the Earth. The robot may move forwards, backwards and jump, and the aero fighter may travel anywhere on screen but has limited fuel in which to do so. A combination of the two must be used to avoid obstacles, as well as to destroy any on-screen enemies for extra points.[-LF-]|[-LF-]2656[-LF-][-LF-]24[-LF-][-LF-]68[-LF-][-LF-]2282[-LF-][-LF-]110[-LF-][-LF-]172[-LF-][-LF-]425[-LF-][-LF-]468[-LF-][-LF-]481[-LF-][-LF-]482[-LF-][-LF-]483[-LF-][-LF-]499[-LF-][-LF-]521[-LF-][-LF-]2815[-LF-][-LF-]556[-LF-][-LF-]557[-LF-][-LF-]721[-LF-][-LF-]724[-LF-][-LF-]725[-LF-][-LF-]723[-LF-][-LF-]741[-LF-][-LF-]800[-LF-][-LF-]812[-LF-][-LF-]829[-LF-][-LF-]830[-LF-][-LF-]837[-LF-][-LF-]1580[-LF-][-LF-]957[-LF-][-LF-]1014[-LF-][-LF-]1015[-LF-][-LF-]1016[-LF-][-LF-]1136[-LF-][-LF-]1170[-LF-][-LF-]1347[-LF-][-LF-]747[-LF-][-LF-]1442[-LF-][-LF-]1492[-LF-][-LF-]1568[-LF-][-LF-]1578[-LF-][-LF-]1592[-LF-][-LF-]1649[-LF-][-LF-]1879[-LF-][-LF-]1697[-LF-][-LF-]1876[-LF-][-LF-]2104[-LF-][-LF-]2119[-LF-][-LF-]2263[-LF-][-LF-]2169[-LF-][-LF-]2179[-LF-][-LF-]2196[-LF-][-LF-]2199[-LF-][-LF-]2225[-LF-][-LF-]2072[-LF-][-LF-]2345[-LF-][-LF-]2357[-LF-][-LF-]2492[-LF-][-LF-]2500[-LF-][-LF-]2568[-LF-][-LF-]2692[-LF-][-LF-]2693[-LF-][-LF-]2691[-LF-][-LF-]2694[-LF-][-LF-]2739[-LF-][-LF-]2795[-LF-][-LF-]2847[-LF-][-LF-]2934[-LF-][-LF-]2968[-LF-]|2P alt|0|False|True|joy8way2way;joy8way2way||jaleco/aeroboto.cpp|60|formatz
aburner|After Burner|Sega|1987|True|Shooter / Flying (chase view)|True|H|320|224|aburner2|[-LF-]Another 3-D Sega game rendered with their superb sprite-scaling technology; this time putting the player into the seat of a powerful jet fighter.[-LF-]A number of colorful, fast-moving environments await the player, as he or she takes on the hordes of enemy planes intent on the player's destruction.[-LF-]At the end of every 2nd stage, the player's jet fighter is re-fueled and re-armed, either by the appearance of a large support plane, or by landing on a military airstrip.[-LF-]After Burner's straightforward shoot'em up game-play is unremarkable and repetitive, but fun - largely down to the game's incredible visuals.[-LF-]|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2198[-LF-]2396[-LF-]2530[-LF-]2910[-LF-]2703[-LF-]2960|1P|0|False|False|stick|52[-LF-]858[-LF-]2396[-LF-]52[-LF-]858[-LF-]2396|sega/segaxbd.cpp|59.637405|aburner2
aburner2|After Burner II|Sega|1987|True|Shooter / Flying (chase view)|True|H|320|224||[-LF-]After Burner is another Sega game rendered with their then-ubiquitous 3-D sprite-scaling technology; this time putting the player into the seat of a powerful F14 Tomcat jet fighter.[-LF-]Players must fight their way through 21 colourful, fast-moving stages, shooting down waves of enemy fighters while avoiding the enemy's incoming missiles. The F14 is equipped with a machine gun and a limited number of homing missiles. The gun has infinite ammunition and targeting is achieved by maneuvering the Tomcat so that the targeting cursor situated just in front of the jet is placed over an enemy fighter.[-LF-]To deploy missiles, the player must first 'lock-on' to the target, a sound will indicate that the lock has taken place and missiles should then be fired, these will home in on and destroy the locked-on enemy fighter.[-LF-]Missile stocks are replenished at the end of every 2nd stage, either by the appearance of a large support plane that automatically links up with the player's jet fighter, or by landing on a military airstrip - which again happens automatically.[-LF-]After Burner's straightforward shoot-em-up gameplay is simple and repetitive, but the game's incredible visuals ensured its success.[-LF-]|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2198[-LF-]2396[-LF-]2530[-LF-]2910[-LF-]2703[-LF-]2960|1P|0|False|False|stick||sega/segaxbd.cpp|59.637405|
aoh|Age Of Heroes - Silkroad 2|Unico|2001|True|Fighter / 2.5D|True|H|384|224||[-LF-]A beat'em-up game that is the sequel to "The Legend of Silk Road". The four playable characters are Kai, Shuh, Shenmue and chamuku.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P sim|0|False|False|joy8way4way;joy8way4way2way|2632|misc/vamphalf.cpp|59.185|
aodk|Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku|ADK|1994|True|Fighter / Versus|True|H|320|224||(Tsuukai Gangan Koushinkyoku)[-LF-]1-on-1 fighter featuring 8 selectable characters.[-LF-]The game's major innovation is the ability to walk into the background, in a similar manner to side-scrolling beat 'em ups such as "Streets of Rage" or "Final Fight" because of this, unlike many other 2-D fighting games, the game uses one action button to jump, it also does not use the 'D' button, (Which many of SNK's other fighters did), only 2 action buttons are used for attacking (punch and kick), instead grappling and grabbing opponents (Pressing the A & B buttons simultaneously) is the focus of the gameplay, opponents can counter being grabbed, as well as break free. Also featured is weapon play, again similar to beat 'em ups, weapons can be picked up and thrown, or used in special & standard attacks. Weapons are thrown in by background crowd members who will step forward to toss them into the ring. Another (strange) innovation of the game is that characters start to sweat -graphically- after a while.[-LF-]Characters have unusually high health for the genre, with multiple, different coloured, health bars in one bar similar to a method of health bars used for boss characters in games of the time, in addition to this, each character has a 'Crazy Meter' at the bottom of the screen, which is built up as characters attack, this gives the character a special, often very bizarre, attack that will kill the opponent outright, known as the GanGan Attack in Japan, and the Crazy Attack in the US.[-LF-]Battles are joined by irreverent, sometimes humorous pre-fight banter from characters, the dialog differs depending on whom each opponent is, and a clashing of 2 small images of the characters eyes, which clash in the center of the screen.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|59.185606|neogeo
airass|Air Assault|Irem|1993|True|Shooter / Flying Vertical|False|V|240|320||[-LF-]An airplane shooter where you fire at enemy planes and tanks. Use a smart bomb to cause major damage to the enemy.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way||irem/m107.cpp|60|
airattck|Air Attack|Comad|1996|True|Shooter / Flying Vertical|False|V|224|256||[-LF-]A great Korean vertically scrolling shooter.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way2way;joy8way2way||nmk/nmk16.cpp|56.18|
airbustr|Air Buster: Trouble Specialty Raid Unit|Kaneko|1990|True|Shooter / Flying Horizontal|True|H|256|224||[-LF-]A horizontally scrolling shoot'em up game.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P sim|0|False|False|joy8way2way;joy8way2way||kaneko/airbustr.cpp|57.4|
agallet|Air Gallet|Gazelle|1996|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]The player controls a fighter jet and shoot enemies in the air and on the ground, collects power-ups, and defeat bosses to advance levels. The player must collect four power ups to upgrade their weapon. There are four weapon types: L, a laser weapon, S, a support drone, M, a tracing missile, and F, gatling Fire, a spread-out vulcan bullet shot.[-LF-]Four levels of power-ups are available for each weapon, however each level requires four power up tokens be collected. There are also two special "bomb" weapons available for collection - green Energy Spark for a screen-covering swarm of lower-power bombs and blue Thunder Drive for a narrower and more focused attack. The Energy Spark clears all bullets from the screen, while the Thunder Drive only clears bullets that actually touch the blast. This blast starts momentarily atop the player, but quickly moves forward a short distance and stays stationary for a few seconds before dissipating.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way||misc/cave.cpp|57.550645|
arescue|Air Rescue|Sega|1992|True|Shooter / Flying 1st Person|False|H|416|224||[-LF-]A helicopter rescue simulation game.[-LF-]|59[-LF-]389[-LF-]1135[-LF-]1472[-LF-]2010[-LF-]2360[-LF-]2658|2P sim|0|False|False|stick;stick||sega/segas32.cpp|60|
airwolf|Airwolf|Kyugo|1987|True|Shooter / Flying Horizontal|False|H|288|224||[-LF-]A horizontally scrolling shoot'em up game.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy8way2way;joy8way2way||orca/kyugo.cpp|60|
ajax|Ajax|Konami|1987|True|Shooter / Flying Vertical|True|V|224|304||[-LF-]The player has been issued an emergency order. He must save the earth from being conquered by enemy forces. He climbs into his helicopter and prepares for intense aerial combat. Shooting oncoming enemy aircrafts and bombing the enemies below, he tries to make his way through the different stages to reach the enemy base. When he finishes the first stage, he is transported to his next mission by ab aircraft carrier. He hops into his jet fighters, tanks, ships, helicopters, and aircraft carriers. The player must also be aware of unseen enemies and surprise attacks.[-LF-]Different kinds of power ups can be obtained throughout the game. These include:[-LF-]'3' 3-Way: Bullets fire forward, right, and left.[-LF-]'L' Laser: Player can shoot double lasers.[-LF-]'T' Triple: Missiles are fired that spread out three ways in front.[-LF-]'V' Vulcan: Rapid bullets are fired in the directions controlled.[-LF-]'B' Bomb: Air to ground missles which can be upgraded twice.[-LF-]'O' Orbital: A small drone using the same weaponry as the helicopter which can be otained by clearing a special formation of little red fighters.[-LF-]There is an additional super weapon that destroys all the enemies on the screen at once. However, use of this weapon is limited.[-LF-]Ajax contains 2 different types of stages : 2-D and 3-D. In the 2-D stage, the player controls a helicopter. In the 3-D stage, the player commands a jet fighter.[-LF-]Ajax features some impressive graphics filled with rotation and scaling effects (some may get a little dizzy, though!), a solid soundtrack and excellent game control. Highly recommended for any shoot'em up enthusiast![-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy8way;joy8way2way||konami/ajax.cpp|59.185606|
akkanvdr|Akkanbeder|Taito|1995|True|Shooter / Gallery|False|V|224|320|spcinv95|Taito F3 cart. published 26 years ago:[-LF-]|[-LF-]154[-LF-][-LF-]487[-LF-][-LF-]879[-LF-][-LF-]881[-LF-][-LF-]1060[-LF-][-LF-]1061[-LF-][-LF-]2134[-LF-][-LF-]1140[-LF-][-LF-]2270[-LF-][-LF-]2271[-LF-][-LF-]1143[-LF-][-LF-]1144[-LF-][-LF-]1145[-LF-][-LF-]2265[-LF-][-LF-]1146[-LF-][-LF-]1922[-LF-][-LF-]2012[-LF-][-LF-]2049[-LF-][-LF-]2056[-LF-][-LF-]2166[-LF-][-LF-]2267[-LF-][-LF-]2269[-LF-][-LF-]2256[-LF-][-LF-]2261[-LF-][-LF-]2273[-LF-][-LF-]2264[-LF-][-LF-]2274[-LF-][-LF-]2472[-LF-][-LF-]2285[-LF-][-LF-]2608[-LF-][-LF-]2830[-LF-]|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|2267[-LF-]2271[-LF-]2012[-LF-]1403[-LF-]1501[-LF-]2269|misc/cv1k.cpp|58.97|spcinv95
alcon|Alcon|Toaplan|1986|True|Shooter / Flying Vertical|True|V|240|296||[-LF-]Vertical scrolling shoot-em-up. Shoot ground targets and collect stars which can be exchanged for various power-ups. Fly over hi-tech landscape. Features end of level bosses, good sound and graphics.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||taito/taito_f3.cpp|57.273769|
alexkidd|Alex Kidd: The Lost Stars|Sega|1986|True|Platform / Run Jump Scrolling|True|H|320|224||[-LF-]Alex Kidd: The Lost Stars features Alex Kidd and Stella (controlled by player 2) searching for the twelve Zodiac signs. Alex's mission is to run through each level, knocking down enemies, and obtain the six miracle balls. These balls are hidden inside such unusual places as golden eggs, the Fantasy Zone ship out of action, clamshells, Christmas presents, pumpkins, and desk bells. Levels include Toy World, Machine World, the World of Make Believe, Water World, and Monster World.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|False|joy8way;joy8way2way||toaplan/slapfght.cpp|60|
alienar|Alien Arena|Duncan Brown|1985|True|Maze|True|H|292|240||[-LF-]Player 1 (Thor) and Player 2 (Zespar) are battling it out in the Alien Arena. The game is timed, with 2 minutes for every 25 cents inserted, regardless of your choice of 1-player or 2-player. More time can be purchased at any time before the timer reads ':00'.[-LF-]In a 1-player game you are Thor, with controls on the right, and the computer plays Zespar, on the left. In a 2-player game each of you chooses a set of controls. When time runs out in either game, it reverts to a "play as long as you can keep alive and possibly winning extra lives" 1-player game. If it started as a 2-player game, whoever is winning when time runs out is the one who gets to battle the computer.[-LF-]The basic theme of the game is "capture the flag (while protecting your own)". You can assemble offensive and defensive aids by picking up 'pieces' strewn about your half of the playfield. The pieces are color-coded, randomly created and distributed, and different objects require different numbers of pieces to assemble. Once you start assembling an object, you must finish assembling it (pick up enough pieces for it) and place it... or 'flush' the pieces you've picked up so far. Flush is mostly used for when you accidentally picked up the wrong color piece... or when you don't have the required pieces to assemble the rest of the object. A status bar shows what object is under construction, and how many more pieces are needed. Only one object can be assembled at a time. Once it is assembled, you must carry it to where you want to place or launch it and press the 'place' button.[-LF-]There is a delay at the beginning of each round before the flags appear, and then a further delay before the midfield barrier comes down. Use this time to start assembling an offense or defense or both (this keeps the opponent from just starting each round by making a suicide dash for your flag). When the flags do appear, their placement is random, but within a small distance from the back wall of your half of the arena.[-LF-]A round ends when an opposing flag is captured by a player, or when a player is destroyed by one of his opponent's offensive or defensive objects. There are all sorts of nuances to how the objects behave, how they score, etc.[-LF-]|1636[-LF-]2656[-LF-]72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]69[-LF-]71[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]249[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]812[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1142[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1281[-LF-]1369[-LF-]1423[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1697[-LF-]2279[-LF-]1836[-LF-]2010[-LF-]2041[-LF-]2064[-LF-]2093[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2262[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970[-LF-]3004|2P sim|0|False|False|joy8way2way;joy8way2way||sega/segas16a.cpp|60.096154|
aliencha|Alien Challenge|IGS|1994|True|Fighter / Versus|True|H|448|224||[-LF-]A one-on-one fighting game from IGS. Eight selectable characters and one end boss.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||midway/williams.cpp|60|
aliencr|Alien Crush|Hudson Soft|1989|True|Pinball|False|H|1088|242||Alien Crush[-LF-]Hudson Soft (1989)|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|1P|0|False|False|joy8way||igs/lordgun.cpp|59.826098|
aliensec|Alien Sector|Namco|1985|True|Shooter / Flying Horizontal|True|H|288|224||Alien Sector[-LF-]Namco (1985)|2656[-LF-]24[-LF-]72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]2282[-LF-]110[-LF-]69[-LF-]71[-LF-]172[-LF-]249[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]602[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]812[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1142[-LF-]1170[-LF-]1281[-LF-]1347[-LF-]747[-LF-]1423[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1697[-LF-]2279[-LF-]1876[-LF-]2010[-LF-]2104[-LF-]2093[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2262[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]2934[-LF-]2968[-LF-]3004|2P alt|0|False|True|joy8way;joy8way2way||pce/uapce.cpp|60.606061|
astorm|Alien Storm|Sega|1990|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]Alien Storm is a side-scrolling beat-em-up in which up to 3 players take on the role of one of 3 futuristic warriors. The game heroes are charged with destroying the hoards of repulsive aliens who are invading the Earth. Many of the aliens are disguised as a variety of everyday street objects; such as telephone booths, oil cans, trash cans and mailboxes. The aliens reveal their true forms as the warriors approach.[-LF-]Each of the 3 heroes carries their own individual weapon; Gordon has his plasma gun, Karla has a flamethrower and Scooter has an electric whip. At the end of each level, the warriors will enter a building and the shoot-em-up action will switch to a first-person perspective.[-LF-]|72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]69[-LF-]71[-LF-]249[-LF-]602[-LF-]812[-LF-]1142[-LF-]1281[-LF-]1423[-LF-]1697[-LF-]2279[-LF-]2010[-LF-]2093[-LF-]2262[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]3004|2P sim|0|False|False|joy8way;joy8way2way||namco/baraduke.cpp|57.23|
aliensyn|Alien Syndrome|Sega|1987|True|Maze / Shooter Large|True|H|320|224||[-LF-]Alien Syndrome is a overhead-view run and gun game for one or two players in which a number of Mankind's space ships and bases have been overrun by an alien race, who have taken the human inhabitants hostage.[-LF-]Players control two soldiers named Ricky and Mary and must fight their way through large eight-way scrolling levels to rescue their captured comrades. Once a set number of hostages have been rescued, an exit opens and players can pass through it to fight the end-of-level guardian. Once the guardian is defeated, play moves onto the next stage.[-LF-]A time-bomb is automatically set at the start of each stage, which must then be completed before the bomb's timer runs down. Failure to finish the level in time results in the death of the player characters. Weapon upgrades and maps of the current level are available at certain points and are accessed via hatchways in the wall.[-LF-]Alien Syndrome consists of 6 full stages plus a 7th final mini-stage, consisting solely of a fight to the death against the game's final, massive guardian.[-LF-]|45[-LF-]72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]69[-LF-]71[-LF-]249[-LF-]473[-LF-]602[-LF-]722[-LF-]2599[-LF-]812[-LF-]1142[-LF-]1281[-LF-]1423[-LF-]1404[-LF-]1697[-LF-]2279[-LF-]1926[-LF-]2010[-LF-]2058[-LF-]2093[-LF-]2119[-LF-]2262[-LF-]2073[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]3004[-LF-]3010[-LF-]3021|2P sim|0|False|False|joy8way;joy8way2way||sega/segas18.cpp|60.054389|
avsp|Alien vs. Predator|Capcom|1994|True|Fighter / 2.5D|True|H|384|224||Capcom CPS-II cart. published 27 years ago:[-LF-]Two Space Marines and two Predators go after hordes of H.R. Giger's most fearsome creations! Each character has special projectile weapons in addition to the standard super moves.[-LF-]|72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]69[-LF-]71[-LF-]249[-LF-]602[-LF-]812[-LF-]1142[-LF-]1281[-LF-]1423[-LF-]1697[-LF-]2279[-LF-]2010[-LF-]2093[-LF-]2262[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]3004|3P sim|2000|False|False|joy8way;joy8way2way;joy8way||sega/segas16b.cpp|59.637405|
alien3|Alien3: The Gun|Sega|1993|True|Shooter / Gun|False|H|416|224||[-LF-]A shooter game based on the 1992 movie Alien 3.[-LF-]|45[-LF-]72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]69[-LF-]71[-LF-]181[-LF-]218[-LF-]257[-LF-]249[-LF-]272[-LF-]473[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]602[-LF-]664[-LF-]719[-LF-]722[-LF-]2599[-LF-]812[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1281[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1404[-LF-]1595[-LF-]1697[-LF-]2279[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1926[-LF-]1974[-LF-]1975[-LF-]2010[-LF-]2058[-LF-]2093[-LF-]2119[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2073[-LF-]2146[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]2948[-LF-]3004[-LF-]3010[-LF-]3021[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|stick;stick||capcom/cps2.cpp|60|
aliens|Aliens|Konami|1990|True|Platform / Shooter Scrolling|True|H|288|224||[-LF-]Aliens is a scrolling run 'n' gun game for one or two players based on the classic 1986 science-fiction movie of the same name. Players take on the role of either Ellen Ripley (in the single-player game) or Corporal Hicks (in the two-player game) and must shoot their way through the alien-infested levels of the LV426 base to make their escape together with 'Newt', the little girl who survived the alien invasion of her settlement.[-LF-]Players begin the game armed only with a pulse rifle but will have opportunities to upgrade to other weapons, including flamethrowers and grenade launchers. Bombs can also be found that cause greater damage to the enemies. Each player life starts with eight health points which deplete upon contact with either an alien or an enemy projectile and once all health points are lost, the player loses a life. Each stage ends with a Boss encounter, with the game's final boss being the Alien Queen herself.[-LF-]As well as the standard side-scrolling stages, intermittent into-the-screen stages also feature that have the players riding atop the Marines' APC vehicle, shooting the hordes of aliens that swarm towards it.[-LF-]As well as the standard Aliens and Face-huggers from the original film (that now come in a variety of different colours), there are many enemies that were created only for the arcade game and have never appeared elsewhere in the Alien franchise. These include flying aliens and mutated humans, as well as all end-of-stage bosses prior to the Alien queen.[-LF-]|72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]69[-LF-]71[-LF-]249[-LF-]602[-LF-]812[-LF-]1142[-LF-]1281[-LF-]1423[-LF-]1697[-LF-]2279[-LF-]2010[-LF-]2093[-LF-]2262[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]3004|2P sim|0|False|False|joy8way2way;joy8way2way||sega/segas32.cpp|59.185606|
aafb|All American Football|Leland Corporation|1989|True|Sports / Amer. Football|True|V|240|320||[-LF-]Exciting![-LF-]Authentic![-LF-]The Ultimate Video Sports Game[-LF-]RUN PLAY and PASS PLAY. Which to choose to attack!? Select either of the eight formations. Players are free to use either punt kick or field goal, so they can enjoy as exciting and thrilling a game as a real game. "ALL AMERICAN FOOTBALL" can be played either by only one player, or together with his friend. We assure you that it will become #1 game at your location![-LF-]1 PLAYER[-LF-]competes with a computer[-LF-]2 PLAYER[-LF-]2 players compete. (During play, time can be extended if another coin is dropped)[-LF-]Before selecting a game, select a formation. By turning the track ball, choose the desired formation No. and press SELECT button.[-LF-]Formation No.1-4 RUN PLAY[-LF-]DEFENSE: Move QB along the runner course displayed on the screen.[-LF-]OFFENSE: Move LB to suppress the opponent's QB.[-LF-]Formation No.5-8 PASS PLAY[-LF-]DEFENSE: Pass to a free receiver among the three receivers. When caught by it, run towards the end zone.[-LF-]OFFENSE: By Controlling QB, try to intercept.[-LF-]Formation P & F PUNT KICK and FIELD GOAL[-LF-]PUNT KICK: If, in four rounds of attack, first down is difficult to gain, kick by turning the track ball.[-LF-]FIELD GOAL: If there's a chance, choose ofrmation F to try to kick towards the goal post![-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|4P sim|0|False|False|joy8way;stick;joy8way2way;joy8way;stick;joy8way4way|1925[-LF-]1173|konami/aliens.cpp|60|
alleymas|Alley Master|Cinematronics|1986|True|Sports / Bowling|True|V|240|320||[-LF-]A bowling game.[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|2P alt|0|False|False|stick||cinematronics/leland.cpp|60|
aligator|Alligator Hunt|Gaelco|1994|True|Shooter / 3rd Person|True|H|320|240||[-LF-]Strange reptilian-looking aliens are invading earth and is up to the most brave and skilled soldiers (apparently a duo of skateboarding youths!) to stop the invasion and destroy the enemy base. Features nice graphics and great shoot'em up gameplay which is quite similar to "Cabal" & "Blood Bros.".[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]515[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]2599[-LF-]761[-LF-]853[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2226[-LF-]2275[-LF-]2283[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2276[-LF-]2296[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2500[-LF-]2509[-LF-]2510[-LF-]2515[-LF-]2659[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2785[-LF-]2921[-LF-]2857[-LF-]2934[-LF-]2929|2P sim|0|False|False|joy8way;joy8way2way||cinematronics/leland.cpp|59.1|
alphamis|Alpha Mission|SNK|1985|True|Shooter / Flying Vertical|True|V|216|288|aso|[-LF-]ASO is a one-player scrolling shooter game, similar to Xevious in its segregation of air-to-air and air-to-ground weapons. Missiles are used to destroy ground enemies, while laser-like weapons are used for aerial opponents. Throughout each of the levels, the player must fight off waves of enemies that threaten several space stations and a boss must be defeated at the end of each. Like most early games in this genre, when the player dies, all weapons are lost and the player is moved to a point slightly before the point of death. The player's craft can also be upgraded to have more powerful weapons by picking up various power-ups throughout the level.[-LF-]|[-LF-]77[-LF-][-LF-]262[-LF-][-LF-]1613[-LF-][-LF-]1644[-LF-][-LF-]726[-LF-][-LF-]739[-LF-][-LF-]777[-LF-][-LF-]819[-LF-][-LF-]798[-LF-][-LF-]901[-LF-][-LF-]1019[-LF-][-LF-]1020[-LF-][-LF-]1032[-LF-][-LF-]1170[-LF-][-LF-]1332[-LF-][-LF-]1507[-LF-][-LF-]1423[-LF-][-LF-]1424[-LF-][-LF-]1614[-LF-][-LF-]1675[-LF-][-LF-]1676[-LF-][-LF-]1826[-LF-][-LF-]1963[-LF-][-LF-]2002[-LF-][-LF-]2058[-LF-][-LF-]2193[-LF-][-LF-]2250[-LF-][-LF-]2073[-LF-][-LF-]2340[-LF-][-LF-]2343[-LF-][-LF-]2346[-LF-][-LF-]2398[-LF-][-LF-]2403[-LF-][-LF-]2489[-LF-][-LF-]2637[-LF-][-LF-]2777[-LF-][-LF-]2778[-LF-][-LF-]2863[-LF-][-LF-]2868[-LF-][-LF-]2869[-LF-][-LF-]2934[-LF-][-LF-]3025[-LF-][-LF-]3035[-LF-]|2P alt|0|False|True|joy8way;joy8way2way||gaelco/gaelco2.cpp|60|aso
alpham2|Alpha Mission II / ASO II - Last Guardian|SNK|1991|True|Shooter / Flying Vertical|True|H|320|224||[-LF-]A full-screen vertically scrolling shoot'em up game.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|1000|False|False|joy8way4way;joy8way4way2way|126|snk/snk.cpp|59.185606|neogeo
alpha1v|Alpha One|Vision Electronics|1988|True|Shooter / Flying Horizontal|True|H|240|256||Alpha One[-LF-]Vision Electronics (1988)|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|56.737589|
alpinerd|Alpine Racer|Namco|1994|True|Sports / Skiing|False|H|640|480||[-LF-]Ski racing game (downhill and gate) with 3 courses and 2 play modes : Race and Time Attack. The player stands on a sophisticated set of ski-like foot stands while holding onto 2 bars for stability to play.[-LF-]|82[-LF-]80[-LF-]83[-LF-]81[-LF-]463[-LF-]689[-LF-]745[-LF-]1829[-LF-]1828[-LF-]1729[-LF-]2218[-LF-]2362[-LF-]2493[-LF-]2900[-LF-]2963|1P|0|False|False|joy2way;stick;stick|81|irem/m52.cpp|59.90406|
alpinr2b|Alpine Racer 2|Namco|1996|True|Sports / Skiing|False|H|640|480||[-LF-]A checkpoint-style racing game, featuring realistic physics, unique controls and an unusual genre for a racing game. It features three separate courses and your choice of speed or gate racing. There is a cool replay feature for finishing in first place.[-LF-]|82[-LF-]80[-LF-]83[-LF-]81[-LF-]463[-LF-]689[-LF-]745[-LF-]1829[-LF-]1828[-LF-]1729[-LF-]2218[-LF-]2362[-LF-]2493[-LF-]2900[-LF-]2963|1P|0|False|False|joy2way;stick;stick|80|namco/namcos22.cpp|59.90406|
alpine|Alpine Ski|Taito|1982|True|Sports / Skiing|True|V|224|256||[-LF-]The player controls a skier, who can move left, right, or increase forward speed. The aim is to maneuver a skier through a downhill ski course, a slalom course, and a ski jumping competition in the shortest time possible. Two players can compete against each other.[-LF-]|82[-LF-]80[-LF-]83[-LF-]81[-LF-]463[-LF-]689[-LF-]745[-LF-]1829[-LF-]1828[-LF-]1729[-LF-]2218[-LF-]2362[-LF-]2493[-LF-]2900[-LF-]2963|2P alt|0|False|True|joy2way;joy2way||namco/namcos22.cpp|59.185606|
alpines|Alpine Surfer|Namco|1996|True||False|H|640|480||Alpine Surfer[-LF-]Namco (1996)|||0|False|False|joy2way;stick;stick||taito/taitosj.cpp|59.90406|
altair|Altair|Cidelsa|1981|True|Shooter / Gallery|False|V|294|294||[-LF-]A "Space Invaders" style shoot'em up. Defeat Battle after Battle and destroy the Monster Ship and the hordes of aliens.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|False|joy8way2way|85|namco/namcos22.cpp|50.089031|
altair2|Altair II|Cidelsa|198?|True||False|V|294|294||Altair II[-LF-]Cidelsa (198?)|||0|False|False|joy8way2way||efo/cidelsa.cpp|50.089031|
altbeast|Altered Beast|Sega|1988|True|Platform / Fighter Scrolling|True|H|320|224||Altered Beast[-LF-]Sega (1988)|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way;joy8way2way||efo/cidelsa.cpp|60.054389|
maze|Amazing Maze|Midway|1976|True|Maze|True|H|260|224||[-LF-]Each player (up to 2 people may play at a time, 2-player mode is more fun), controls a little geometric shape. Each player starts at opposite sides of the maze. The object is to get to the point where the other player started, before they get to where you started. You use a joystick to guide your 'character' through the maze. The game is time based, and you score a point for each maze you beat faster than your opponent (or the computer player if you are going solo). The factory setting is for a 90 second game, but this is operator adjustable. The graphics are done in monochrome white on black. With no detail on anything. The maze walls are only a pixel thick, while the characters themselves (simple shapes), are not much bigger. The mazes are not stylized in anyway. They look exactly like the kind of maze you would do with a paper and pen.[-LF-]|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P sim|0|False|False|joy8way;joy8way2way||sega/segas16b.cpp|59.541985|
ambush|Ambush|Tecfri|1983|True|Shooter / Flying (chase view)|True|H|256|224||[-LF-]An early shoot 'em up. You must first attempt to take off you spaceship by repeatedly pressing left and right. Then you must attempt to fight off enemy spaceships.[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|2P alt|0|False|True|joy8way2way;joy8way2way||midw8080/mw8080bw.cpp|60.606061|
horshoes|American Horseshoes|Taito|1990|True|Sports / Horseshoes|True|V|224|320||[-LF-]A 1- to 4-players horseshoe game. Each players can choose from one of four characters. There are 2 pitches in each inning. Players may select grip and throwing angle prior to each pitch. The rolling of the trackball determines the distance of each pitch. After each inning the scoring with shown with an overhead shot of the stake area. Each player's score is shown throughout the game at the top of the screen. At the end of each 3 innings the players may continue by inserting additional credits. Up to 9 innings can be played per game.[-LF-]|117[-LF-]163[-LF-]320[-LF-]342[-LF-]1077[-LF-]1092[-LF-]89[-LF-]1374[-LF-]1485[-LF-]1661[-LF-]1668[-LF-]2167[-LF-]2213[-LF-]2393[-LF-]2677[-LF-]2701|4P alt|0|False|False|trackball||tecfri/ambush.cpp|60|
amspdwy|American Speedway|Enerdyne Technologies|1987|True|Driving / Race Track|True|H|256|224||[-LF-]An overhead racing game.[-LF-]|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|2P sim|0|False|False|dial;dial||taito/taito_l.cpp|60|
amerdart|AmeriDarts|Ameri|1989|True|Sports / Darts|True|H|322|241||[-LF-]A darts game with 5 different game variations including : Flash (A Bull's Eye Game), Sector Shoot-Out (a numbered target game), 301 (the traditional darts game), High Score, and Cricket (a game of innings/points).[-LF-]|91[-LF-]2980[-LF-]2105[-LF-]2159|4P alt|0|False|False|trackball;trackball||misc/amspdwy.cpp|60.012477|
amidar|Amidar|Konami|1982|True|Maze / Outline|True|V|224|768||[-LF-]Amidar is an abstract arcade game in which players must 'colour in' all of the rectangles on the screen. Each level has a number of patrolling enemies called 'Amidars' that must be avoided but players are aided in their task with the inclusion of a JUMP button which, when used, causes all the on-screen enemies to jump, giving the player time to escape. There are only three 'jumps' given per level, however.[-LF-]On odd-numbered levels, the player's character is a gorilla who eats coconuts; on even-numbered levels, it's a paint roller. The game's enemy Amidars are savages and pigs respectively. Whenever a rectangular portion of the board is cleared (either by collecting all surrounding coconuts, or painting all surrounding edges), the rectangle is coloured in and on the even levels, bonus points are awarded, while on the odd-numbered levels, points are awarded for each coconut eaten.[-LF-]If players manage to fill in all four corner rectangles of a board, they are briefly able to kill the enemies by touching them (similar to the 'Power-pill' from Namco's Pac-Man series). Enemies killed in this way fall to the bottom of the screen and recover after a few seconds.[-LF-]On the even-numbered paint roller levels, the roller cannot move too far from grid rectangles that have already been filled without running out of paint and having to return to completed parts of the map to refresh its supply. When this happens, any painted lines that are not part of a filled rectangle will vanish and must be painted again. This means that the player must build their completed squares around the starting point of the level and spread outwards, rather than completing squares on any part of the board as they can on the odd-numbered Gorilla levels. This makes filling in the corner rectangles to become invincible much more difficult.[-LF-]In between levels players are given the possibility of earning 5,000 bonus points. Here, an Amidar moves across the top of the screen, by pushing the jump button the Amidar traces a random path down towards the bottom of the screen. If the Amidar reaches a bunch of bananas, a bonus is awarded.[-LF-]|92[-LF-]366[-LF-]514[-LF-]607[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]606[-LF-]612[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1106[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1293[-LF-]1334[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]1959[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2313[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||misc/coolpool.cpp|60.606061|
adpoker|Amstar Draw Poker|Amstar|198?|True||True|H|256|232||Amstar Draw Poker[-LF-]Amstar (198?)|||0|False|False|gambling||galaxian/galaxian.cpp|60.096154|
androdun|Andro Dunos|Visco|1992|True|Shooter / Flying Horizontal|True|H|320|224||[-LF-]A horizontally scrolling shoot'em up with different weapon settings that you can switch between.[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P sim|1000|False|False|joy8way4way;joy8way4way2way||misc/goldnpkr.cpp|59.185606|neogeo
cadanglr|Angler Dangler|Data East|1982|True|Sports / Fishing|True|V|240|256||DECO cass. published 39 years ago:[-LF-]A fishing game from Data East. Position yourself to throw your hook to the best spots and reeling in your catch past hazardous rocks.[-LF-]|103[-LF-]95[-LF-]809[-LF-]838[-LF-]1276[-LF-]2113[-LF-]2781|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||neogeo/neogeo.cpp|57.444853|decocass
animalc|Animal Catch|Sammy|2000|True|Misc.|True|H|320|240||Redemption game published 21 years ago:[-LF-]|117[-LF-]96[-LF-]342[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1302[-LF-]1421[-LF-]1488[-LF-]1663[-LF-]1707[-LF-]1916[-LF-]2165[-LF-]2213[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2742[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018[-LF-]3037|1P|0|False|False|only_buttons||dataeast/decocass.cpp|60|sammymdl
animechmp|Anime Champ|Konami|2000|True||False|H|640|480||Konami System 573 disc+cart. published 21 years ago:[-LF-]|97[-LF-]981[-LF-]863[-LF-]1113[-LF-]2419|3P sim|0|False|False|only_buttons;only_buttons;only_buttons||sigma/sigmab98.cpp|60|sys573
anteater|Anteater|Tago Electronics|1982|True|Maze|True|V|224|768||[-LF-]Anteater is an abstract maze game in which the player controls an anteater that elongates its tongue through maze-like anthills eating ants and ant larvae. The object of the game is to eat all of the larvae - represented as round dots - before the timer runs out. Once all larvae have been eaten, play moves onto the next stage.[-LF-]Players can only eat ants with the tip of the anteater's tongue, if an ant touches any other part of the tongue, the anteater is bitten and a player life is lost. As well as the ants, worms also roam the stages, worms will not harm the anteater upon contact with the extended tongue but if the head of the worm touches the tongue's tip, the player loses a life. Worms can be safely eaten from behind.[-LF-]Large queen ants are situated at the bottom of the nest and eating these will temporarily clear all insects from the screen.[-LF-]Anteater has a short day-night cycle represented by a moving Sun at the top of the screen. Once the sun has traveled across the screen and night falls, a spider will appear. The spider climbs down the anteater's tongue, taking a life if it reaches the tongue's tip. The spider can only be killed by eating a queen ant.[-LF-]|4[-LF-]23[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]503[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]2497[-LF-]1033[-LF-]1111[-LF-]1129[-LF-]1136[-LF-]1204[-LF-]1292[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1642[-LF-]1732[-LF-]1918[-LF-]1841[-LF-]2017[-LF-]2030[-LF-]2209[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|2P alt|0|False|False|joy4way||konami/ksys573.cpp|60.606061|
apb|APB - All Points Bulletin|Atari|1987|True|Driving|True|V|384|512||[-LF-]Players take on the role of policeman 'Officer Bob' as he takes to his patrol car and drives the streets in pursuit of lawbreakers. The object of the game is to meet (or preferably exceed) the daily quota of 'busts', as he tries to catch a variety of law-breakers.[-LF-]Along the way, players must refuel their patrol car (by driving through filling stations) as well as meeting targets within a set time limit. Any accidental collisions or running over of pedestrians will result in the player earning 'de-merits', while a 'perfect day' will earn bonuses, with further bonuses awarded for each arrest made that exceeds the daily quota. Picking up donuts extends the time limit for a day.[-LF-]|35[-LF-]99[-LF-]118[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]1040[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1212[-LF-]1213[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1048[-LF-]1825[-LF-]1950[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2389[-LF-]2075[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2537[-LF-]2681[-LF-]2810[-LF-]2825|1P|0|False|False|dial;pedal||galaxian/galaxian.cpp|60.096154|
appoooh|Appoooh|Sanritsu|1984|True|Sports / Wrestling|True|H|256|224||[-LF-]A hilarious wrestling game.[-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P alt|0|False|True|joy8way;joy8way2way||atari/atarisy2.cpp|60|
aquajack|Aqua Jack|Taito|1990|True|Shooter / Driving (chase view)|False|H|320|240||[-LF-]A chase-view shoot'em up were you pilot a hovercraft over water and land while dodging bullets and avoiding objects by either going around them or jumping over them.[-LF-]|101[-LF-]303[-LF-]2591[-LF-]320[-LF-]356[-LF-]448[-LF-]691[-LF-]862[-LF-]1112[-LF-]1444[-LF-]1468[-LF-]1596[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1771[-LF-]1773[-LF-]1981[-LF-]2010[-LF-]2027[-LF-]2298[-LF-]2312[-LF-]2504[-LF-]2783[-LF-]2877|1P|0|False|False|joy8way4way;dial||sanritsu/appoooh.cpp|60.055992|
aquajet|Aqua Jet|Namco|1996|True|Driving / Boat|False|H|640|480||[-LF-]A 3-D waterscooter simulator with racing elements.[-LF-]|101[-LF-]1168[-LF-]2183[-LF-]2590[-LF-]2700[-LF-]2776[-LF-]2938[-LF-]2937|1P|0|False|False|stick;paddle;pedal||taito/taito_z.cpp|59.90406|
aquarium|Aquarium|Excellent System|1996|True|Puzzle / Drop|False|H|320|256||[-LF-]A puzzle game with a fish theme.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]95[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]809[-LF-]838[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1276[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2113[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2781[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way2way;joy8way2way||namco/namcos22.cpp|60|
arabian|Arabian|Sun Electronics|1983|True|Platform / Run Jump|True|V|234|256||[-LF-]You'll have 1001 hours of fun with the ARABIAN upright game! You are the adventurous Arabian prince, and your goal is to rescue the princess from her palace. Use the joystick control and the KICK button to move through perilous passages. Sail the seas, crawl in caves, and fly magic carpets - you'll be challenged by 4 increasingly hard waves of play! Score points on the way for picking up the letters in A-R-A-B-I-A-N, and get a bonus if you pick them up in order![-LF-]Arabian is a 'video book' with a happy ending! The attract mode introduces the story, and animated storybook 'pages' let you experience the Arabian Prince's adventures. Use the 8-position joystick to jump, super-jump, walk, crawl, or climb in all directions. Tap either KICK button (are you right- or left-handed?) to kick your enemies out of the way.[-LF-]The player controls a young Arabian Prince who must rescue his Princess from the castle tower where she is being held prisoner. Evil Genies in brass jugs, swooping Rocs, and purple ghostly creatures called Oscars will try to stop him along the way. The Prince scores points for kicking Oscars or Rocs, picking up lettered jugs, or spelling A-R-A-B-I-A-N. The Prince loses a life when he's hit by a smokeball, falls off a ledge, flying carpet or vine, or gets caught (touched) by a Genie, Oscar, or Roc.[-LF-]The Prince must successfully complete 4 levels to rescue the Princess (4 levels or 'pages' equals 1 section). Each level is introduced with the turning of a page, which shows a distant view of the upcoming playfield. Each playfield has 7 lettered jugs that must be picked up before the player can advance to the next level, but he must avoid or KICK evil Genies, Oscars, and Rocs that will try to stop him.[-LF-]Page 1. Page l turns, revealing a ship. The Prince must work his way to the crow's nest at the top of the mast before the vessel reaches the shore. As he climbs up the rigging, Rocs and Oscars dive at him in an attempt to knock him down. The Prince must KICK them out of the way to survive. While contending with these rascals, he must also try to collect all the jugs with letters on them. Beware! The jugs hold devilish Genies which can appear at any time and throw smokeballs at the Prince. Once a Genie has materialized, the Prince's kicking power cannot be used against him and he is unable to collect the jug so he should avoid the Genie. However, the Prince may collect the jug while the Genie is in smoke. When the Arabian has collected all the jugs and reaches the top of the ship, Page 2 introduces the second level of the story.[-LF-]Page 2. Now the Arabian has arrived on shore. To reach the Princess he must complete a cave maze under the cliff. Low-hanging rocks and climbing vines force him to crawl and climb. The Prince must still dodge Rocs, Oscars, and the Genie's smokeballs. And he must still collect the brass jugs. When he reaches the top of the cave, he must try to collect the letter N jug.[-LF-]Page 3. Now the Arabian Prince must scale the walls of the castle. As flying carpets whiz by, the Arabian must jump from one to the next, taking care he isn't knocked off his present perch by another carpet flying too closely He can duck to avoid them, but his timing has to be precise or he will take a tumble down to the ground. He must still dodge Rocs, Oscars, and the Genie's smokeballs. The player must beware - sometimes a pair will merge into one super Roc bird or super Oscar![-LF-]Page 4. The Prince has at last entered the castle. The Princess beckons him from high in the tower. To reach her, he must ride atop some flying carpets and pull himself up ropes - all the while collecting the brass jugs and kicking meddlesome Rocs and Oscars. When he reaches his loving and grateful Princess, the 2 fly happily into the sunset on a magic carpet.[-LF-]Once the player has taken the Arabian through a section (all 4 levels), the next section begins. But the action gets faster, the Genies are angrier and fling more smokeballs, and there are more intelligent and challenging Rocs and Oscars. Even the brass jugs are rearranged so that it becomes more difficult for the player to spell A-R-A-B-I-A-N in order.[-LF-]|105[-LF-]104[-LF-]106[-LF-]232[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1047[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1639[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2180[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2794[-LF-]2793[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way;joy8way2way||excellent/aquarium.cpp|60|
arabfgt|Arabian Fight|Sega|1991|True|Fighter / 2.5D|False|H|416|224||[-LF-]An up-to-4 players beat'em up game with 4 selectable warriors who battle hordes of soldiers and mythical beings. Plenty of sprite-scaling action from foreground to background. This game consists all 7 stages.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1047[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1639[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2180[-LF-]2542[-LF-]2748[-LF-]2794[-LF-]2793[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||sunelectronics/arabian.cpp|60|
arabianm|Arabian Magic|Taito|1992|True|Fighter / 2.5D|False|H|320|224||Taito F3 cart. published 29 years ago:[-LF-]Arabian Magic is a scrolling beat-em-up for one to four players, set in the mythical world of The Arabian Nights. A long time ago, an evil wizard has taken over the peaceful kingdom of Shahariyard and used sorcery to transform its king into a Monkey. The player must defeat each of the game's seven Guardians to reclaim the 'Jewel of Seven Colours' and release the king from the evil hex.[-LF-]Each player can select from four distinctive characters: Prince Lassid, Princess Lisa, Sinbad or Afshael. Each character carries a primary weapon - Prince Lassid and Sinbad carry swords, Princess Lisa a magical veil and Afshael a mace. In addition to the weapons, players can also summon a magical attack in the form of a huge genie. The genie will only appear for a few seconds but during that time, players have control over the genie and can steer him towards enemies.[-LF-]Arabian Magic has seven different stages with one of the powerful guardians awaiting the player at the end of each level. Each guardian, once defeated, will drop a jewel which forms a part of the Jewel of Seven Colours. Guardians, once defeated, will join the player and become a Genie. Each level is littered with vases and wooden chests which, when broken, reveal treasure items and power-ups.[-LF-]The game ends when the player has recovered the Jewel of Seven Colours, saved the King (making him human in the process) and restored peace to Shahariyard.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1047[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1639[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2180[-LF-]2542[-LF-]2748[-LF-]2794[-LF-]2793[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|4P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||sega/segas32.cpp|58.97|
arbalest|Arbalester|Jordan I.S.|1989|True|Shooter / Flying Vertical|True|V|224|384||[-LF-]A vertically scrolling shoot'em up game.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way2way;joy8way2way||taito/taito_f3.cpp|60|
arcadian|Arcadia|NMK|1994|True|Shooter / Flying Vertical|True|V|224|384||Arcadia[-LF-]NMK (1994)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||seta/downtown.cpp|56.18|
archrivl|Arch Rivals|Bally Midway|1989|True|Sports / Basketball|False|H|512|480||[-LF-]Arch Rivals is a hilarious basketball game featuring customizing team names and colors. A full game consists of four quarters, with four minutes each. Each team has two players, and the objective of the game is to outscore the opponent until the final buzzer sounds.[-LF-]If the game results in a tie after four quarters, a sudden death overtime period is added, in which case the next basket to go in will win the game for the team who scored it. The overtime period is one minute long. A player can call for his teammate to pass him the ball or to shoot it.[-LF-]There are eight characters that the player can play as, each with a unique characteristic. They are :[-LF-]* Blade : A crowd pleaser.[-LF-]* Hammer : Rebound king.[-LF-]* Lewis : Top shooter.[-LF-]* Mohawk : Tough & mean.[-LF-]* Moose : A real champ.[-LF-]* Reggie : All-American.[-LF-]* Tyrone : Defensive giant.[-LF-]* Vinnie : A great player.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|2P sim|0|False|False|stick;stick||nmk/nmk16.cpp|30|
argus|Argus|NMK|1986|True|Shooter / Flying Vertical|False|V|224|256||[-LF-]While it borrows heavily from the game which established the vertically scrolling shooter, "Xevious", Argus adds its own unique twists. The player's ship is always presented in the center of the screen, and as the player moves left and right, the ground actually scrolls in the opposite direction. The player can continue scrolling all the way in one direction and end up back where he or she started.[-LF-]Other new concepts include walls of mazes that float in the air which may be optionally traveled through. Certain ground targets provide power-ups or special weapons, but they must be bombed 3 times in order to earn them. A boss sequence occurs at the end of each stage. The boss has one infrequently exposed weak spot that only takes one bomb to destroy, but the boss will leave after an allotted time if the player does not succeed. There is a landing sequence after the boss fight that must be successfully maneuvered for bonus points. And finally, the ship receives a new weapons at each stage (5 distinct combinations which cycle).[-LF-]The arcade game features 16 levels, the last four of which repeat indefinitely.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||midway/mcr68.cpp|54|
arian|Arian Mission|SNK|1985|True|Shooter / Flying Vertical|True|V|216|288|aso|[-LF-]ASO is a one-player scrolling shooter game, similar to Xevious in its segregation of air-to-air and air-to-ground weapons. Missiles are used to destroy ground enemies, while laser-like weapons are used for aerial opponents. Throughout each of the levels, the player must fight off waves of enemies that threaten several space stations and a boss must be defeated at the end of each. Like most early games in this genre, when the player dies, all weapons are lost and the player is moved to a point slightly before the point of death. The player's craft can also be upgraded to have more powerful weapons by picking up various power-ups throughout the level.[-LF-]|[-LF-]77[-LF-][-LF-]262[-LF-][-LF-]1613[-LF-][-LF-]1644[-LF-][-LF-]726[-LF-][-LF-]739[-LF-][-LF-]777[-LF-][-LF-]819[-LF-][-LF-]798[-LF-][-LF-]901[-LF-][-LF-]1019[-LF-][-LF-]1020[-LF-][-LF-]1032[-LF-][-LF-]1170[-LF-][-LF-]1332[-LF-][-LF-]1507[-LF-][-LF-]1423[-LF-][-LF-]1424[-LF-][-LF-]1614[-LF-][-LF-]1675[-LF-][-LF-]1676[-LF-][-LF-]1826[-LF-][-LF-]1963[-LF-][-LF-]2002[-LF-][-LF-]2058[-LF-][-LF-]2193[-LF-][-LF-]2250[-LF-][-LF-]2073[-LF-][-LF-]2340[-LF-][-LF-]2343[-LF-][-LF-]2346[-LF-][-LF-]2398[-LF-][-LF-]2403[-LF-][-LF-]2489[-LF-][-LF-]2637[-LF-][-LF-]2777[-LF-][-LF-]2778[-LF-][-LF-]2863[-LF-][-LF-]2868[-LF-][-LF-]2869[-LF-][-LF-]2934[-LF-][-LF-]3025[-LF-][-LF-]3035[-LF-]|2P alt|0|False|True|joy8way;joy8way2way||atari/jaguar.cpp|60|aso
arkarea|Ark Area|UPL|1988|True|Shooter / Field|True|H|256|192||[-LF-]An overhead shoot'em up where you fight through 23 stages, battling 1 or 2 bosses at the end of each level[-LF-]|112[-LF-]160[-LF-]386[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]2181[-LF-]2259[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]3023|2P sim|0|False|False|joy8way2way;joy8way2way||atari/jaguar.cpp|59.61|
arknoid2|Arkanoid - Revenge of DOH|Taito|1987|True|Ball & Paddle / Breakout|False|V|224|256||[-LF-]The mysterious enemy known as 'DOH' has returned to seek vengeance on the 'Vaus' space vessel. The player must once again take control of the Vaus and overcome many challenges in order to destroy DOH once and for all.[-LF-]An update of the popular 1986 original, Revenge of DOH sees the player battle through 34 rounds, taken from a grand total of 64. Revenge of DOH differs from its predecessor with the introduction of "Warp Gates". Upon completion of a round or when the Break ('B') pill is caught, two gates appear at the bottom left and bottom right of the play area respectively, the Vaus is then taken through one of the gates - the choice will affect which version of the next round is provided.[-LF-]The game also features two new features for bricks. Notched silver bricks, like normal silver bricks, take several hits to destroy. However, after a short period of time after destruction, they regenerate at full strength. Fortunately, clearing a level does not require that any notched bricks to be destroyed. Also, some bricks move from side to side as long as their left and/or right sides are not obstructed by other bricks.[-LF-]The game features a mini-boss in the form of a giant brain, which will help you practice for DOH. You must aim for the brain's mouth to defeat it.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P alt|0|False|True|dial;dial|114[-LF-]115|jaleco/argus.cpp|60|
arkanoid|Arkanoid|Taito|1986|True|Ball & Paddle / Breakout|True|V|224|256||[-LF-]After a sudden alien assault, the Arkanoid spaceship has been destroyed and the only survivor, the small 'Vaus' space vessel, has been mysteriously trapped in another dimension by an unknown enemy. The player is charged with helping the 'Vaus' overcome the security systems, as well as the many enemies that guard them, before finally finding and destroying 'DOH', the alien responsible for the attack.[-LF-]Arkanoid is an update of the early ball and paddle video games - and specifically of Atari's 1978 classic, "Super Breakout" - in which the player takes control of a paddle at the bottom of the screen and must use it to deflect a ball into rows of bricks at the top of the screen, thus destroying them and, eventually, clearing the screen to progress to the next level.[-LF-]As well as impressive and colourful graphics, Arkanoid introduced a number of new elements to the classic bat 'n' ball gameplay. Certain bricks, when destroyed, would release a power-up - in the form of a falling capsule. the player had to catch the capsule to retrieve the power-up. Among the many enhancements the power-ups provided were an increased 'bat' size, multiple balls, 'sticky' ball (which would stick to the bat and could be released when the player chose) and even a laser, which allowed the player to shoot the bricks.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P alt|0|False|False|dial;dial|113[-LF-]115|snk/snk.cpp|59.185606|
arkretrn|Arkanoid Returns|Taito|1997|True|Ball & Paddle / Breakout|False|H|320|232||Taito F3 cart. published 24 years ago:[-LF-]The 3rd chapter in Taito's legendary 1 or 2-player bat and ball game, in which players once again control a paddle and must try to rebound a ball into patterns of bricks to remove them from the play area.[-LF-]Each level is patrolled by enemies and certain bricks, when hit, release power-ups which then roll down the screen and can be collected by the player.[-LF-]While the 3rd chapter contains 50 brand new levels for players to fight through, the actual gameplay itself remains unaltered from the first 2 games. The only real differences are a revamp of both the graphics and sound, as well as a number of minor enhancements to the in-game power-ups.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|114[-LF-]113|upl/ninjakd2.cpp|58.97|
arlingtn|Arlington Horse Racing|Strata|1991|True|Sports / Horse Racing|True|H|400|240||[-LF-]In this horse racing game, you plunk a bunch of quarters into the coin mechs, and then bet on the horses. When you are finished betting, press the start race button to see the horse run the track. The game then pays off any winning bids in credits, and then starts over.[-LF-]|116[-LF-]923[-LF-]884[-LF-]885[-LF-]886[-LF-]1318[-LF-]1454[-LF-]1457[-LF-]1458[-LF-]1616[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1781[-LF-]1872[-LF-]924[-LF-]2460[-LF-]2337[-LF-]2641[-LF-]2854[-LF-]2853[-LF-]2916|1P|0|False|False|joy4way2way||taito/tnzs.cpp|60|
adillor|Armadillo Racing|Namco|1997|True|Driving / Race (chase view)|False|H|640|480||[-LF-]A racing game where the player control his character with a trackball.[-LF-]|117[-LF-]96[-LF-]163[-LF-]320[-LF-]342[-LF-]1077[-LF-]1092[-LF-]89[-LF-]1302[-LF-]1374[-LF-]1485[-LF-]1661[-LF-]1663[-LF-]1668[-LF-]1916[-LF-]2167[-LF-]2213[-LF-]2393[-LF-]2677[-LF-]2701[-LF-]2742[-LF-]3037|1P|0|False|False|stick;joy8way2way||taito/arkanoid.cpp|59.90406|
batrider|Armed Police Batrider|Raizing|1998|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]An excellent vertically scrolling shoot'em up.[-LF-]|14[-LF-]35[-LF-]49[-LF-]58[-LF-]55[-LF-]99[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]554[-LF-]555[-LF-]568[-LF-]618[-LF-]597[-LF-]690[-LF-]642[-LF-]719[-LF-]695[-LF-]865[-LF-]891[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]2892[-LF-]1045[-LF-]1128[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1382[-LF-]1433[-LF-]1048[-LF-]1825[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2039[-LF-]2091[-LF-]2297[-LF-]2105[-LF-]2107[-LF-]2358[-LF-]2359[-LF-]2186[-LF-]2236[-LF-]2920[-LF-]2368[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2662[-LF-]2663[-LF-]2681[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2825[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way||taito/taito_f3.cpp|59.637405|
armora|Armor Attack|Cinematronics|1980|True|Maze / Shooter Small|True|H|0|0||[-LF-]A wireframe, top-down shoot-em-up in which the player controls a small jeep and must destroy the many tanks and helicopters that populate the war-torn cityscape that represents the game's single play area. As with many games of the time ("Space Invaders", "Battlezone", etc.), Armor Attack's graphics were simple monochrome, with a colour overlay added to the cabinet to give the impression of multicolour graphics.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P sim|0|False|False|joy2way;joy2way||itech/itech8.cpp|38.000107|
armorcar|Armored Car|Stern Electronics|1981|True|Maze|True|V|224|768||[-LF-]An overhead view maze game where you drive a money van (the armoured car) through as it scrolls from right to left. Some intersections are marked with directions. You pick up money to deliver to banks while avoiding criminals by dropping saw horses in roadway. Fuel levels must be replenished at gas stations along the way.[-LF-]|120[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|True|joy4way2way;joy4way2way||namco/namcos22.cpp|60.606061|
armwar|Armored Warriors|Capcom|1994|True|Platform / Fighter Scrolling|True|H|384|224||Armored Warriors[-LF-]Capcom (1994)|43[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]337[-LF-]341[-LF-]476[-LF-]525[-LF-]573[-LF-]614[-LF-]657[-LF-]719[-LF-]722[-LF-]812[-LF-]838[-LF-]879[-LF-]479[-LF-]923[-LF-]998[-LF-]869[-LF-]1098[-LF-]1120[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]1697[-LF-]1926[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2081[-LF-]2112[-LF-]2071[-LF-]2345[-LF-]2357[-LF-]2740[-LF-]2571[-LF-]2641[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2934[-LF-]2998[-LF-]3002[-LF-]3010|3P sim|2000|False|False|joy8way;joy8way2way;joy8way||toaplan/toaplan2.cpp|59.637405|
aof|Art of Fighting / Ryuuko no Ken|SNK|1992|True|Fighter / Versus|True|H|320|224||(Ryuuko no Ken)[-LF-]An early Neo-Geo martial arts fighting game with 2 selectable characters in 1-player mode and 8 selectable characters in 2-player mode which also features a long-nosed end boss. Progressive damage is shown on each fighter's face for a dramatic effect.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||cinematronics/cinemat.cpp|59.185606|neogeo
aof2|Art of Fighting 2 / Ryuuko no Ken 2|SNK|1994|True|Fighter / Versus|True|H|320|224||(Ryuuko no Ken 2)[-LF-]12 selectable characters are available in this martial arts fighting game, each showing progressive damage on their bodies during the fight.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||galaxian/galaxian.cpp|59.185606|neogeo
aof3|Art of Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden|SNK|1996|True|Fighter / Versus|True|H|320|224||(Art of Fighting - Ryuuko no Ken Gaiden)[-LF-]10 selectable characters battle each other in various locations in Mexico. Extremely beautiful and fluid animation courtesy of motion capture technology brings a whole new style of game-play to this popular fighting game.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||capcom/cps2.cpp|59.185606|neogeo
ashura|Ashura Blaster|Taito|1990|True|Shooter / Flying Vertical|True|V|224|320||[-LF-]A vertically scrolling shoot'em up game.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P sim|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|60|
aso|ASO - Armored Scrum Object|SNK|1985|True|Shooter / Flying Vertical|True|V|216|288||[-LF-]ASO is a one-player scrolling shooter game, similar to Xevious in its segregation of air-to-air and air-to-ground weapons. Missiles are used to destroy ground enemies, while laser-like weapons are used for aerial opponents. Throughout each of the levels, the player must fight off waves of enemies that threaten several space stations and a boss must be defeated at the end of each. Like most early games in this genre, when the player dies, all weapons are lost and the player is moved to a point slightly before the point of death. The player's craft can also be upgraded to have more powerful weapons by picking up various power-ups throughout the level.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way;joy8way2way||neogeo/neogeo.cpp|60|
assault|Assault|Namco|1988|True|Shooter / Driving|True|V|224|288||[-LF-]Your mission is to reclaim your homeland by destroying the enemy forces that have taken over. You have an Assault tank, the supreme mobile weapon. Your tank has artillery guns and grenades, can perform Rapid Rolls to dodge enemy shots, and uses Power Wheelies to launch grenades.[-LF-]Your controls are two 4-position joysticks with triggers. These controls make Assault like no other tank game. You have a quick, highly responsive vehicle with fast movement in all directions. To avoid enemy shots, Rapid Roll your tank left or right by moving both joysticks to the same side. To launch grenades, put the tank in the Power Wheelie position by moving both joysticks to the outside, then pressing either trigger. Your grenades are triple the fire power of your tank's standard shots.[-LF-]Your tank is always in the center of the screen no matter what direction you are going. With Assault's 360-degree scrolling playfield, the world rotates around you as you move. An arrow always points you towards the exit to the next level.[-LF-]The lift zone gives you an advantage over the invaders and a spectacular view of the playfield. Each lift zone is a five-sided platform on the playfield that flashes red when you can use it. When you drive onto the lift zone, your tank jets straight up to get a bird's eye view of the surrounding terrain and enemy lines. From this overhead position, you can reconnoiter enemy forces and bomb enemy outposts.[-LF-]Fight your way through 11 different levels to seek out and destroy the invader’s headquarters. To succeed, you must :[-LF-]* Dodge enemy gunfire with the Rapid Roll maneuver.[-LF-]* Assault enemy lines with long-range powerful grenades launched from Power Wheelies.[-LF-]* Destroy all enemy tanks you encounter to prevent rear attacks.[-LF-]* Bomb enemy outposts and reconnoiter enemy emplacements using the lift zones.[-LF-]* Protect yourself against enemy artillery using buildings and trees.[-LF-]* Blow up the large cannons on each level while you avoid enemy attacks.[-LF-]* Follow the arrow to find the exit to the next level. Before you can exit, you must destroy the large cannons defending the enemy strongholds.[-LF-]|127[-LF-]155[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2133[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|1P|0|False|False|doublejoy4way2way;doublejoy4way2way||neogeo/neogeo.cpp|60.606061|
asterion|Asterion|Bootleg|1980|True||False|V|256|256|astrof|Bootleg/Hack of "Astro Fighter [Upright model]".[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way|137[-LF-]2414|taito/taito_b.cpp|56.308461|astrof
asterix|Asterix|Konami|1992|True|Fighter / 2.5D|False|H|288|224||[-LF-]Asterix is a horizontally-scrolling beat-em-up for one or two players and is based on the French comic-book series, 'Asterix & Obelix'. Players fight as either Asterix the Gaul or his best friend, Obelix, as they take on the might of the oppressive Roman Empire.[-LF-]Asterix and Obelix each have standard jump/attack controls, as well as a dash attack activated by tapping the joystick forward twice then pressing the attack button. Each character also possesses a powerful spinning arm attack, this is activated by holding the attack button for a short while until the character's face turns red, after which players must release the button. If the button is held down for too long, the character gets out of breath and takes a few seconds to recover.[-LF-]The heroes' main foes are Roman legionaries and fat - occasionally horseback riding - centurions. After an enemy has been beaten enough to fall to the ground, he can be picked up and attacked again, the nature of the attack is dependent on which character picks them up; Asterix will spin the stunned enemy above his head, whereas Obelix smashes him repeatedly into the ground. These stunned enemies also act as temporary weapons, as they will cause damage to any other enemies they come into contact with.[-LF-]Occasionally, a beautiful blonde lady called Panacea appears carrying a basket. If Asterix or Obelix walk up to her, she will give them a kiss, restoring some health and temporarily paralyzing any on-screen legionaries with embarrassment. Health can also be replenished by picking up the piles of red apples that litter the stages.[-LF-]Asterix features eight different stages, called 'acts', all with a boss fight at the end. Every act from the second one onwards is based on a different book from the Asterix series and contains signature locations, objects and themed enemies, including pirates, thieves and Indian guards.[-LF-]Bonus levels appear after certain stages, featuring either a timed chariot race, or a timed barrel-smashing sequence on board a sailing ship. The game's eight different stages are:[-LF-]* First Act: Village[-LF-]* Act 2: Asterix in Egypt[-LF-]* Act 3: Asterix in Britain[-LF-]* Act 4: Asterix and the Admirable Panacea[-LF-]* Act 5: Asterix in Spain[-LF-]* Act 6: Asterix and the Magic Carpet[-LF-]* Act 7: Asterix Vs Caesar[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way2way;joy8way2way||snk/snk.cpp|60|
asteroid|Asteroids|Atari|1979|True|Shooter / Field|True|H|0|0||[-LF-]Asteroids is a legendary, genre defining game - in an era replete with genre-defining classics - in which a single player takes control of a spaceship trapped in the middle of an asteroid belt. A number of large, slow-moving asteroids drift randomly around the play area and must be shot by the player. When shot, the asteroids will break into a number of smaller pieces which must also be shot until eventually, all of the asteroids and fragments will be destroyed and the next wave begins.[-LF-]Asteroids introduced real-world physics to video games for the first time, with speed and inertia all adding to the player's problems. As well as the inertia of the player's ship - forcing the player to allow for the ship slowing down and speeding up whenever the Thrust button was utilized - shot asteroids would often send fragments flying in seemingly random directions, and at varying and unpredictable speeds.[-LF-]As well as the ever-present asteroids, flying saucers also make a regular appearance. These move horizontally and diagonally around the screen, firing at the player's ship, and must be quickly destroyed. They are destroyed when hit by the player's shot, when hit by a saucer's shot or when they collide with an asteroid.[-LF-]- CAST OF CHARACTERS -[-LF-]Spaceship - This is you, the player. You can rotate 360 degrees, fire bullets, thrust forward in any direction, and hyperspace to safety if you feel you are in danger.[-LF-]Large Asteroid - These are the large rocks that fill the screen at the beginning of each stage. Hitting one with a bullet will break it apart into two Medium Asteroids.[-LF-]Medium Asteroid - Slightly smaller than Large Asteroids, but faster moving. Shooting one of these will result in two Small Asteroids.[-LF-]Small Asteroid - These are the smallest and fastest rocks on the screen. If a bullet hits one of these, it will vaporize.[-LF-]Large Saucer - Large flying saucers appear on the screen from time to time, randomly firing shots around the screen. They pose a minor threat.[-LF-]Small Saucer - The smaller flying saucers are deadlier than the large variety. They are much more precise with their shots, and are more likely to kill you. Eliminate them quickly or get out of their range.[-LF-]|127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]878[-LF-]1300[-LF-]1452[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]1959[-LF-]2014[-LF-]2254[-LF-]2181[-LF-]2226[-LF-]2229[-LF-]2253[-LF-]2259[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|False|only_buttons|133[-LF-]2253[-LF-]259|namco/namcos2.cpp|61.523438|
asteroid1|Asteroids|Atari|1979|True|Shooter / Field|True|H|0|0|asteroid|[-LF-]Asteroids is a legendary, genre defining game - in an era replete with genre-defining classics - in which a single player takes control of a spaceship trapped in the middle of an asteroid belt. A number of large, slow-moving asteroids drift randomly around the play area and must be shot by the player. When shot, the asteroids will break into a number of smaller pieces which must also be shot until eventually, all of the asteroids and fragments will be destroyed and the next wave begins.[-LF-]Asteroids introduced real-world physics to video games for the first time, with speed and inertia all adding to the player's problems. As well as the inertia of the player's ship - forcing the player to allow for the ship slowing down and speeding up whenever the Thrust button was utilized - shot asteroids would often send fragments flying in seemingly random directions, and at varying and unpredictable speeds.[-LF-]As well as the ever-present asteroids, flying saucers also make a regular appearance. These move horizontally and diagonally around the screen, firing at the player's ship, and must be quickly destroyed. They are destroyed when hit by the player's shot, when hit by a saucer's shot or when they collide with an asteroid.[-LF-]- CAST OF CHARACTERS -[-LF-]Spaceship - This is you, the player. You can rotate 360 degrees, fire bullets, thrust forward in any direction, and hyperspace to safety if you feel you are in danger.[-LF-]Large Asteroid - These are the large rocks that fill the screen at the beginning of each stage. Hitting one with a bullet will break it apart into two Medium Asteroids.[-LF-]Medium Asteroid - Slightly smaller than Large Asteroids, but faster moving. Shooting one of these will result in two Small Asteroids.[-LF-]Small Asteroid - These are the smallest and fastest rocks on the screen. If a bullet hits one of these, it will vaporize.[-LF-]Large Saucer - Large flying saucers appear on the screen from time to time, randomly firing shots around the screen. They pose a minor threat.[-LF-]Small Saucer - The smaller flying saucers are deadlier than the large variety. They are much more precise with their shots, and are more likely to kill you. Eliminate them quickly or get out of their range.[-LF-]|127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]878[-LF-]1300[-LF-]1452[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]1959[-LF-]2014[-LF-]2254[-LF-]2181[-LF-]2226[-LF-]2229[-LF-]2253[-LF-]2259[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|False|only_buttons|133[-LF-]2253[-LF-]259|dataeast/astrof.cpp|61.523438|asteroid
asteroid2|Asteroids|Atari|1979|True|Shooter / Field|True|H|0|0|asteroid|[-LF-]Asteroids is a legendary, genre defining game - in an era replete with genre-defining classics - in which a single player takes control of a spaceship trapped in the middle of an asteroid belt. A number of large, slow-moving asteroids drift randomly around the play area and must be shot by the player. When shot, the asteroids will break into a number of smaller pieces which must also be shot until eventually, all of the asteroids and fragments will be destroyed and the next wave begins.[-LF-]Asteroids introduced real-world physics to video games for the first time, with speed and inertia all adding to the player's problems. As well as the inertia of the player's ship - forcing the player to allow for the ship slowing down and speeding up whenever the Thrust button was utilized - shot asteroids would often send fragments flying in seemingly random directions, and at varying and unpredictable speeds.[-LF-]As well as the ever-present asteroids, flying saucers also make a regular appearance. These move horizontally and diagonally around the screen, firing at the player's ship, and must be quickly destroyed. They are destroyed when hit by the player's shot, when hit by a saucer's shot or when they collide with an asteroid.[-LF-]- CAST OF CHARACTERS -[-LF-]Spaceship - This is you, the player. You can rotate 360 degrees, fire bullets, thrust forward in any direction, and hyperspace to safety if you feel you are in danger.[-LF-]Large Asteroid - These are the large rocks that fill the screen at the beginning of each stage. Hitting one with a bullet will break it apart into two Medium Asteroids.[-LF-]Medium Asteroid - Slightly smaller than Large Asteroids, but faster moving. Shooting one of these will result in two Small Asteroids.[-LF-]Small Asteroid - These are the smallest and fastest rocks on the screen. If a bullet hits one of these, it will vaporize.[-LF-]Large Saucer - Large flying saucers appear on the screen from time to time, randomly firing shots around the screen. They pose a minor threat.[-LF-]Small Saucer - The smaller flying saucers are deadlier than the large variety. They are much more precise with their shots, and are more likely to kill you. Eliminate them quickly or get out of their range.[-LF-]|127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]878[-LF-]1300[-LF-]1452[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]1959[-LF-]2014[-LF-]2254[-LF-]2181[-LF-]2226[-LF-]2229[-LF-]2253[-LF-]2259[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|False|only_buttons|133[-LF-]2253[-LF-]259|konami/asterix.cpp|61.523438|asteroid
astdelux|Asteroids Deluxe|Atari|1980|True|Shooter / Field|True|H|0|0||[-LF-]Asteroids Deluxe is a 1 or 2-player game with an X-Y or vector-generator monitor. The game depicts a third-person view of a player's spaceship battling to destroy asteroids, flying saucers and enemy ships or 'death stars' (shaped like clusters of triangles). When hit, the asteroids and death stars will break into progressively smaller pieces.[-LF-]Players can put up an octagon-shaped 'shield' to temporarily protect their spaceship. However, this shield wears out with use.[-LF-]Large asteroids appear and drift in from the outer edges of the display. By pressing the ROTATE LEFT and ROTATE RIGHT pushbuttons on the control panel, the player may aim a spaceship toward any of the asteroids. The player uses the FIRE pushbutton to shoot at the asteroids and other objects.[-LF-]When shot, each large asteroid divides into two medium-sized asteroids, and the game adds 20 points to the player's score. Medium-sized asteroids, when shot, divide into two small-sized asteroids, and the game awards 50 points to the player. When shot the smallest asteroid disappears and the game adds 100 points to the player's score.[-LF-]In addition to asteroids, the players can score points for shooting the various enemy ships. When hit, the large ships ('death stars' shaped like hexagons) score 50 points and break into three diamond shapes. The medium-sized enemy or diamond, when hit, grants the player 100 points and breaks into two small triangular pieces. These small pieces disappear when the player hits them, and the score increases by 200 points.[-LF-]At any time during game play, a flying saucer may appear from either side of the display. The game awards players 200 points for shooting a large saucer and 1,000 points for a small saucer (the latter is a smaller target for players, though not any faster moving than the large one. It also shoots more accurately).[-LF-]The player's objective in the game is to shoot and destroy as many asteroids, saucers, and enemy ships as possible before all his or her spaceships are destroyed. A ship is destroyed if an asteroid, saucer or enemy ship smashes into it, or if a flying saucer shoots it. To prevent losing a ship, the player may press the THRUST pushbutton to move out of the path of an oncoming object.[-LF-]As an emergency maneuver, a player can press the Shields button. An octagon will then appear around the player's ship as protection from all enemies. For challenge the shield power lasts only about 10 seconds, but the power is renewed with each ship. The amount of shielding power available is shown by the brightness of the octagon (dim means almost exhausted power).[-LF-]- CAST OF CHARACTERS -[-LF-]Spaceship - This is you, the player. You can rotate 360 degrees, fire bullets, thrust forward in any direction, and use the shields if you feel you are in danger.[-LF-]Large Asteroid - These are the large rocks that fill the screen at the beginning of each stage. Hitting one with a bullet will break it apart in to two Medium Asteroids.[-LF-]Medium Asteroid - Slightly smaller than Large Asteroids, but faster moving, shooting one of these will result in two Small Asteroids.[-LF-]Small Asteroid - These are the smallest and fastest rocks on the screen. If a bullet hits one of these, it will vaporize.[-LF-]Hexagon - This addition to Asteroids appears when the stage is nearly free of rocks. It floats in one direction until it is shot.[-LF-]Diamond - When the Hexagon is shot it breaks up in to three separate diamonds. These begin to track and slowly follow you.[-LF-]Triangle - When a Diamond is shot it breaks up in to two separate triangles. These will move very quickly and zero in on you if you don't destroy them fast enough.[-LF-]Large Saucer - Large flying saucers appear on the screen from time to time, randomly firing shots around the screen. Approximately one out of every four shots will be aimed directly at your ship. They will also target Hexagons if any are on the screen at the same time.[-LF-]Small Saucer - The small saucers are deadlier than the large variety. They are much more precise with their shots, and are more likely to kill you. Eliminate them quickly or get out of their range.[-LF-]|127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]878[-LF-]1300[-LF-]1452[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]1959[-LF-]2014[-LF-]2254[-LF-]2181[-LF-]2226[-LF-]2229[-LF-]2253[-LF-]2259[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|False|only_buttons|130[-LF-]131[-LF-]132[-LF-]2253[-LF-]259|atari/asteroid.cpp|61.523438|
astrass|Astra SuperStars|Sunsoft|1998|True|Fighter / Versus|False|H|352|224||[-LF-]An anime style fighting game reminiscent of "Waku Waku 7", also by Sunsoft.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way;joy8way2way||atari/asteroid.cpp|59.764802|stvbios
astrob|Astro Blaster|Sega|1981|True|Shooter / Gallery|True|V|224|256||[-LF-]Astro Blaster is a 1- or 2-player game in which players must advance through squadrons of alien ships in an attempt to dock with the mother ship. Players move their ship left or right and shoot at attacking squadrons. A special time warp allows the player to slow down the alien space ships and their laser fire, while maintaining his own ship and laser fire at normal speed.[-LF-]As players go through the game play, each step is directed by the voice of mission control. Mission control keeps players informed of fuel status, provides a countdown on warp, keeps track of the number of ships remaining, and monitors the player's laser temperature.[-LF-]As players enter each new sector they encounter a different number of alien squadrons. Players must destroy all ships in each squadron to pass through the sector. One squadron of rockets is extremely difficult to destroy, but players can pass through this squadron by hitting a few enemy ships. Once a player has destroyed all the squadrons in that sector, he enters an asteroid belt. He must maneuver and shoot his way through the asteroids to reach the mother ship. If fuel is critically low when the player enters the asteroid belt, he can receive extra fuel by shooting the red fireballs interspersed among the asteroids. After passing through the asteroid belt, the player's ship docks with the mother ship and refuels.[-LF-]There are 29 different alien squadrons players encounter as they move through the different sectors. Every new sector increases in difficulty with different numbers of squadrons in each sector. Each alien ship has its own individualized sounds, movements and firing capability.[-LF-]During their game, players must keep track of fuel consumption. As the player's ship moves through the sector, it consumes fuel. The player must ensure he has enough fuel to advance through the sector and dock with the mother ship. Extra fuel can only be obtained by shooting red fireballs or docking with the mother ship. The screen also displays the laser temperature. As players fire, the laser temperature rises. When they cease firing it cools down. If the laser overheats, players lose their laser fire until it cools down.[-LF-]By depressing the warp button, players slow down the enemy ships and their laser fire while maintaining his own at normal speed. Players receive one warp per ships and are awarded one warp upon docking, if he has used his warp in the previous sector.[-LF-]Each alien ship destroyed carries a different point value. Players also receive double points for destroying an alien ship when their fuel is in the red. To add further excitement, there are 25 tasks that a player performs during the course of the game and receives a secret bonus. Players do not know what these tasks are, but a good player will keep track. The 25 tasks are consistent throughout the game. Players also receive a bonus for any fuel they have left when they dock with the mother ship.[-LF-]With a two-player game, players alternate at the conclusion of each sector, not after each ship.  Players receive 3 to 5 ships, which is operator adjustable. The game is over when a player runs out of fuel, loses all his ships, or crashes while attempting to dock with the mother ship. The top three scores are displayed and the game ranks players from 1 to 99.[-LF-]PLAY INSTRUCTIONS :[-LF-]1. Shoot enemy space ships for points.[-LF-]2. Shoot fire balls for extra fuel.[-LF-]3. Use warp to slow down enemy ships and bombs (only once per sector or ship).[-LF-]4. Discover how to earn secret bonuses for extra points.[-LF-]5. Dock with mother ship to refuel after each sector.[-LF-]6. Game over when you run out of ships or fuel.[-LF-]7. Laser will not fire while overheated.[-LF-]|1566[-LF-]23[-LF-]84[-LF-]2323[-LF-]135[-LF-]137[-LF-]139[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]480[-LF-]2414[-LF-]2574[-LF-]590[-LF-]589[-LF-]592[-LF-]710[-LF-]720[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1244[-LF-]1377[-LF-]1397[-LF-]1398[-LF-]1526[-LF-]1525[-LF-]1528[-LF-]1530[-LF-]1565[-LF-]1597[-LF-]1701[-LF-]1712[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]1958[-LF-]566[-LF-]2099[-LF-]2248[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||atari/asteroid.cpp|60|
mf_achas|Astro Chase|Exidy|1982|True|Shooter / Field|True|H|335|239||[-LF-]Arcades conversion. For more information about the game itself, please refer to the original Atari 8-Bits version entry.[-LF-]|112[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]160[-LF-]258[-LF-]260[-LF-]259[-LF-]386[-LF-]878[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]1381[-LF-]1531[-LF-]1959[-LF-]2181[-LF-]2226[-LF-]2253[-LF-]2259[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]2877[-LF-]3023[-LF-]3025|1P|0|False|False|joy8way;keypad;joy8way2way;joy8way;joy8way4way||atari/asteroid.cpp|59.922748|maxaflex
astrof|Astro Fighter|Data East|1979|True|Shooter / Gallery|False|V|256|256||[-LF-]Astro Fighter is a 2-D, space shooter style game. Your job is to protect the various sectors from the hoards of invading aliens. You will have to defeat four waves of alien spaceships in order to dock with the 'GS' ship and refuel. In addition to battling the alien spaceships, you will also have to dodge bombs that seem to come out of nowhere. Armed only with your fighter and a lot of spirit, you must ensure that you clear the screen of invaders before they pass you by. All in all, another walk in the park.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||sega/stv.cpp|56.308461|
astinvad|Astro Invader|Leijac Corporation|1980|True|Shooter / Gallery|False|V|224|256|kamikaze|[-LF-]Kamikaze is a simple 2-D shooter. You control your laser base against an endless stream of alien invaders. The invaders don't come in set waves. Instead, they come in a constant stream. Once you have gotten through one barrage of aliens, more are just behind to continue the action. Your job is to keep them from overwhelming you with their superiority in numbers. Kill or be killed, that is the objective.[-LF-]Kamikaze is one of the follow-up games that rode on the wave of the "Space Invaders" craze. The game itself is simple in concept but the action gets fast paced real quickly. Especially since several things can be going on at the same time during the game.[-LF-]|[-LF-]76[-LF-][-LF-]195[-LF-][-LF-]443[-LF-][-LF-]475[-LF-][-LF-]476[-LF-][-LF-]480[-LF-][-LF-]2714[-LF-][-LF-]549[-LF-][-LF-]527[-LF-][-LF-]573[-LF-][-LF-]710[-LF-][-LF-]720[-LF-][-LF-]853[-LF-][-LF-]960[-LF-][-LF-]1141[-LF-][-LF-]1212[-LF-][-LF-]1336[-LF-][-LF-]1453[-LF-][-LF-]1641[-LF-][-LF-]1686[-LF-][-LF-]1687[-LF-][-LF-]1775[-LF-][-LF-]1812[-LF-][-LF-]1811[-LF-][-LF-]1958[-LF-][-LF-]2009[-LF-][-LF-]2010[-LF-][-LF-]2096[-LF-][-LF-]2099[-LF-][-LF-]2251[-LF-][-LF-]2133[-LF-][-LF-]2097[-LF-][-LF-]2197[-LF-][-LF-]2275[-LF-][-LF-]2292[-LF-][-LF-]2255[-LF-][-LF-]2289[-LF-][-LF-]2296[-LF-][-LF-]2500[-LF-][-LF-]2510[-LF-][-LF-]2562[-LF-][-LF-]2563[-LF-][-LF-]2564[-LF-][-LF-]2565[-LF-][-LF-]2601[-LF-][-LF-]2600[-LF-][-LF-]2774[-LF-][-LF-]2857[-LF-][-LF-]2934[-LF-][-LF-]2929[-LF-]|2P alt|0|False|True|joy2way;joy2way||sega/segag80r.cpp|60|kamikaze
astrowar|Astro Wars|Zaccaria|1980|True|Shooter / Gallery|False|V|240|240||[-LF-]Italian license from Data East "Astro Fighter".[-LF-]Player steers fighter craft and fires missiles and endeavors to eliminate attacking forces. Each stage of the game becomes more difficult, with each fighter craft moving closer into the battle.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|False|joy2way;joy2way||atari/maxaflex.cpp|60|
astropal|Astropal|Sidam|1980|True|Shooter / Field|False|H|260|224||Bootleg/Hack of "Asteroids [Upright model]"[-LF-]|127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]878[-LF-]1300[-LF-]1452[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]1959[-LF-]2014[-LF-]2254[-LF-]2181[-LF-]2226[-LF-]2229[-LF-]2253[-LF-]2259[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|False|joy2way||dataeast/astrof.cpp|59.541985|
asuka|Asuka & Asuka|Taito|1988|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]A vertically scrolling shoot'em up.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way||stern/astinvad.cpp|60|
asurabus|Asura Buster - Eternal Warriors|Fuuki|2001|True|Fighter / Versus|False|H|320|240||[-LF-]1-on-1 fighting game. Sequel to "Asura Blade - Sword of Dynasty".[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way;joy8way2way||cvs/galaxia.cpp|60|
atarifb4|Atari 4 Player Football|Atari|1979|True|Sports / Amer. Football|True|H|304|240|atarifb|[-LF-]An old black and white American football game where the player characters are represented as X's and O's. Players select either offensive or defensive plays and then control one of the characters on each team by rolling a trackball.[-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|4P sim|0|False|False|trackball;trackball;trackball;trackball||midw8080/8080bw.cpp|60.114504|atarifb
abaseb|Atari Baseball|Atari|1979|True|Sports / Baseball|True|H|304|240||[-LF-]* The most realistic video basbeall attraction ever created.[-LF-]* Instant response Trak-Ball controls maneuver runners, ourfielders and control throwing direction for realistic action and total player involvement.[-LF-]* 1 or 2 players can select 4 different hitting plays, 4 different pitches, offering an endless variety of game challenges.[-LF-]* Add-a-coin accumulator offers additional innings.[-LF-]* Unique stand-up table design ideal for any size location.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|trackball;trackball||taito/asuka.cpp|60.114504|
bsktball|Atari Basketball|Atari|1979|True|Sports / Basketball|True|H|256|224||[-LF-]An old black and white basketball game.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|2P sim|0|False|False|trackball;trackball||fuuki/fuukifg3.cpp|60.114504|
atarifb|Atari Football|Atari|1978|True|Sports / Amer. Football|True|H|304|240||[-LF-]An old black and white American football game where the player characters are represented as X's and O's. Players select either offensive or defensive plays and then control one of the characters on each team by rolling a trackball.[-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|2P sim|0|False|False|trackball;trackball||atari/atarifb.cpp|60.114504|
atarifb2|Atari Football II|Atari|1978|True|Sports / Amer. Football|True|H|304|240|atarifb|[-LF-]An old black and white American football game where the player characters are represented as X's and O's. Players select either offensive or defensive plays and then control one of the characters on each team by rolling a trackball.[-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|2P sim|0|False|False|trackball;trackball||atari/atarifb.cpp|60.114504|atarifb
soccer|Atari Soccer|Atari|1980|True|Sports / Soccer|True|H|304|240||[-LF-]An old black and white overhead soccer game.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|4P sim|0|False|False|trackball;trackball;trackball;trackball||atari/bsktball.cpp|60.114504|
ataxx|Ataxx|Leland Corporation|1990|True|Tabletop / Misc.|True|H|320|240||[-LF-]The object of the game is to fill the 7x7 tiled board with your colored globs. This is done by moving your glob adjacent to your opponent's glob and turning it to your color. 2 types of moves can be made during the game : first, placing a glob adjacent to one of your own duplicates it; or second, a glob may jump two spaces, but it will not be duplicated. The number and arrangement of obstacles in the playfield changes between each round, so strategies must be changed in order to accommodate these barriers.[-LF-]Eventually, all the empty spaces on the board are filled, and the player with the most colored globs wins. In single-player mode if the human player wins, they must face a more difficult computer opponent in the next round. The game is over when time runs out, regardless if you're winning or not. You can 'buy-in' at any time.[-LF-]||2P alt|0|False|False|trackball;trackball||atari/atarifb.cpp|60|
athena|Athena|SNK|1986|True|Platform / Fighter Scrolling|True|H|288|216||[-LF-]This is a pretty hard platform game where you take the role of Athena fighting your way through different worlds inhabited by all kinds of different enemies, ranging from moving pears to huge golems and flying devils.[-LF-]You start out with nothing more than your feet to fight with and no more protection than Athena's underwear (she actually loses her dress in the intro to the first world) but can collect a huge number of different weapons and armour, as well as a great number of power-ups ranging from the usual more-power-for weapon or armour, through boots that allow her to jump higher and wings for flying, to one where Athena becomes a semi-god and actually growths to twice her usual size and gets a huge burning sword and full armour.[-LF-]The worlds are filled with stone blocks that can be smashed when searching for secrets and items, as well as several levels connected by ladders or other means of transportation.[-LF-]Athena is a great game, and will give even the most hardened platform-player a real challenge, for it is NOT an easy game, even with the dip switches in 'Easy' mode.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way|1878|atari/atarifb.cpp|60|
atehate|Athena no Hatena?|Athena|1993|True|Quiz / Japanese|True|H|384|240||(Athena no Hatena ?)[-LF-]A Japanese quiz game.[-LF-]||2P sim|0|False|False|joy8way4way;joy8way4way2way||atari/atarifb.cpp|60|
atomboya|Atomic Boy|Irem|1985|True|Platform / Run Jump Scrolling|True|H|256|224|wilytowr|[-LF-]A platform game where you must climb around lattice of pipes to deactivate power switches for main computer while avoiding robots. Jump on generators to send out disrupters and kill robots.[-LF-]|[-LF-]104[-LF-][-LF-]294[-LF-][-LF-]344[-LF-][-LF-]345[-LF-][-LF-]389[-LF-][-LF-]495[-LF-][-LF-]496[-LF-][-LF-]458[-LF-][-LF-]1745[-LF-][-LF-]487[-LF-][-LF-]416[-LF-][-LF-]639[-LF-][-LF-]640[-LF-][-LF-]641[-LF-][-LF-]1556[-LF-][-LF-]613[-LF-][-LF-]1557[-LF-][-LF-]655[-LF-][-LF-]757[-LF-][-LF-]839[-LF-][-LF-]1098[-LF-][-LF-]2894[-LF-][-LF-]2895[-LF-][-LF-]1196[-LF-][-LF-]1179[-LF-][-LF-]1188[-LF-][-LF-]1214[-LF-][-LF-]2215[-LF-][-LF-]1356[-LF-][-LF-]1420[-LF-][-LF-]324[-LF-][-LF-]1549[-LF-][-LF-]1604[-LF-][-LF-]1669[-LF-][-LF-]1720[-LF-][-LF-]1744[-LF-][-LF-]1756[-LF-][-LF-]1767[-LF-][-LF-]1768[-LF-][-LF-]1831[-LF-][-LF-]1840[-LF-][-LF-]1839[-LF-][-LF-]2042[-LF-][-LF-]2237[-LF-][-LF-]2324[-LF-][-LF-]2423[-LF-][-LF-]2441[-LF-][-LF-]2455[-LF-][-LF-]2956[-LF-][-LF-]2975[-LF-][-LF-]2911[-LF-]|2P alt|0|False|True|joy8way;joy8way2way||cinematronics/leland.cpp|60|wilytowr
atompunk|Atomic Punk|Irem|1991|True|Maze|False|H|320|240|dynablst|[-LF-]In the future, fight competitions among robots are the most popular event. Bomber Man & King Bomber are the supreme champions, however King Bomber turns evil and attacks mankind with his loyal minions. Bomber Man & his brother Bomber Man 2 must defeat these henchmen and show King Bomber that crime just doesn't pay! Features cute graphics & music and insanely addictive gameplay. Have a blast, but don't get blasted yourself![-LF-]|[-LF-]1636[-LF-][-LF-]2656[-LF-][-LF-]65[-LF-][-LF-]282[-LF-][-LF-]290[-LF-][-LF-]221[-LF-][-LF-]224[-LF-][-LF-]258[-LF-][-LF-]289[-LF-][-LF-]291[-LF-][-LF-]333[-LF-][-LF-]253[-LF-][-LF-]366[-LF-][-LF-]408[-LF-][-LF-]2714[-LF-][-LF-]573[-LF-][-LF-]602[-LF-][-LF-]637[-LF-][-LF-]612[-LF-][-LF-]657[-LF-][-LF-]686[-LF-][-LF-]746[-LF-][-LF-]761[-LF-][-LF-]802[-LF-][-LF-]825[-LF-][-LF-]838[-LF-][-LF-]879[-LF-][-LF-]990[-LF-][-LF-]1125[-LF-][-LF-]1135[-LF-][-LF-]1204[-LF-][-LF-]1231[-LF-][-LF-]1238[-LF-][-LF-]1253[-LF-][-LF-]1369[-LF-][-LF-]1431[-LF-][-LF-]1560[-LF-][-LF-]1563[-LF-][-LF-]1603[-LF-][-LF-]1619[-LF-][-LF-]1639[-LF-][-LF-]1661[-LF-][-LF-]1674[-LF-][-LF-]1716[-LF-][-LF-]1836[-LF-][-LF-]2041[-LF-][-LF-]2064[-LF-][-LF-]2077[-LF-][-LF-]2127[-LF-][-LF-]2147[-LF-][-LF-]2156[-LF-][-LF-]2211[-LF-][-LF-]2495[-LF-][-LF-]2538[-LF-][-LF-]2736[-LF-][-LF-]2772[-LF-][-LF-]2774[-LF-][-LF-]2849[-LF-][-LF-]2914[-LF-][-LF-]2932[-LF-][-LF-]2968[-LF-][-LF-]2970[-LF-]|4P sim|0|False|True|joy4way2way;joy4way2way;joy4way2way;joy4way2way|291[-LF-]1632|snk/snk.cpp|60|dynablst
attckufo|Attack UFO|Ryoto Electric Co.|1980|True|Shooter / Gallery|True|V|176|184||Attack UFO[-LF-]Ryoto Electric Co. (1980)|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy2way;joy2way||seta/seta.cpp|60|
aurail|Aurail|Sega|1990|True|Shooter / Driving Vertical|True|H|320|224||[-LF-]An overhead-view shoot'em up where you pilot a super tank of the future, that looks like a battle mek, and blow everything up. Collect power-ups to increase shields and operate the remote attack drone. Features tunnel levels with a first-person view.[-LF-]|127[-LF-]155[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2133[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|2P alt|0|False|True|joy8way;joy8way2way||irem/m63.cpp|60.054389|
avalnche|Avalanche|Atari|1978|True|Ball & Paddle|True|H|256|240||[-LF-]Avalanche is a 2-D game of skill. You control a multi-storied platform with a spinner-knob. Your goal is to prevent the falling rocks from ever reaching the ground. There are six rows of rocks to deal with. You start with a 6-storied platform and you lose one platform per row of rocks cleared. You score points for those rocks you prevent from reaching the ground. Of course, the farther the row of rocks, the smaller and faster they become. Your ultimate goal is to get enough points so that you can continue your game should you lose your first one. Get your hard hat out and prepare to catch some rogue rocks.[-LF-]|156[-LF-]302[-LF-]364[-LF-]489[-LF-]879[-LF-]1231[-LF-]1417[-LF-]1485[-LF-]1722[-LF-]1924[-LF-]2411|2P alt|0|False|False|paddle||irem/m90.cpp|60.114504|
avengers|Avengers|Capcom|1987|True|Fighter / Vertical|False|V|240|256||(Hissatsu Buraiken)[-LF-]An overhead-view vertically scrolling beat'em up.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way2way;joy8way2way||misc/attckufo.cpp|60|
avengrgs|Avengers In Galactic Storm|Data East|1995|True|Fighter / Versus|False|H|320|240||[-LF-]18 3-D rendered Marvel Comics characters battle in this 1-on-1 fighting game featuring 16 stages. Each character has 4 helper characters that can be brought into play.[-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1077[-LF-]1089[-LF-]1251[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1428[-LF-]1429[-LF-]1584[-LF-]1079[-LF-]1430[-LF-]1493[-LF-]1647[-LF-]2642[-LF-]2373[-LF-]2307[-LF-]2308[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934[-LF-]3000[-LF-]2998[-LF-]2999|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||sega/segas16b.cpp|58|
avspirit|Avenging Spirit|Jaleco|1991|True|Platform / Fighter Scrolling|False|H|256|224||[-LF-]Phantasm is a scrolling platform shoot-em-up in which game's hero is ambushed by a criminal syndicate, who kidnap his girlfriend and shoot him dead. The hero's spirit is summoned by his girlfriend's father and given a mission to save her from the mysterious syndicate that now holds her hostage. Only then can he rest in peace.[-LF-]At the start of the game players choose to possess one of four enemy characters to begin their quest. When the possessed body is killed, providing there is a living enemy nearby (other than that of a boss) the player can possess them and continue playing. Each time this is done, it costs the player 'spirit energy'. Should the hero die when there are no enemies close by for the player to possess; the game is over.[-LF-]The hero must fight his way through six stages to infiltrate the syndicate's base, collecting a key on stages 2, 5, and 6 as he progresses. If he has all three keys upon reaching the final leg of Stage 6, the hero can unlock the girl's cell, possess her and help her to fight her way out of the base. If not, he must abandon her and face the syndicate's leader alone. Once the syndicate's leader is defeated the base blows up, so with the latter option, the girl is not saved.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|0|False|True|joy8way2way;joy8way2way||atari/avalnche.cpp|56.19135|
aztarac|Aztarac|Centuri|1983|True|Shooter / Field|True|H|0|0||[-LF-]The actual game has you piloting a little space tank. The tank and its turret are controlled independently, which allows you to move in one direction while shooting in another. Your mission is to guard various space outposts from hordes of incoming enemy ships. Each level will have several outposts all clustered together in the center. If an enemy ship touches an outpost, then the outpost is destroyed. You can activate a long range scanner by using your second button. This allows you to locate enemies before they get close, that way you can fly off and get them before they even have a shot at the outposts.[-LF-]|112[-LF-]160[-LF-]313[-LF-]386[-LF-]2714[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]2029[-LF-]2133[-LF-]2181[-LF-]2259[-LF-]2292[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]2968[-LF-]3023|2P alt|0|False|False|stick;dial||capcom/lwings.cpp|40|
azurian|Azurian Attack|Rait Electronics Ltd.|1982|True|Shooter / Field|True|V|224|768||[-LF-]A simple shoot'em up game.[-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P alt|0|False|True|joy8way;joy8way2way||dataeast/deco_mlc.cpp|60.606061|
bonkadv|B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin|Kaneko|1994|True|Platform / Run Jump Scrolling|True|H|320|240||[-LF-]A platform game, based on the NEC PC Engine game of the same name, consisting of 21 stages fighting dinosaurs and other creatures.[-LF-]|64[-LF-]150[-LF-]170[-LF-]163[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]586[-LF-]605[-LF-]630[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]835[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1172[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2042[-LF-]2064[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2367[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|False|joy8way4way;joy8way4way2way||jaleco/megasys1.cpp|60|
bcstry|B.C. Story|SemiCom|1997|True|Multiplay / Mini-Games|False|H|320|240||[-LF-]An Olympic type game set in the Stone Age.[-LF-]|117[-LF-]163[-LF-]162[-LF-]320[-LF-]342[-LF-]383[-LF-]586[-LF-]605[-LF-]630[-LF-]835[-LF-]1077[-LF-]1092[-LF-]89[-LF-]1170[-LF-]1172[-LF-]1374[-LF-]1485[-LF-]1649[-LF-]1661[-LF-]1668[-LF-]2042[-LF-]2064[-LF-]2167[-LF-]2213[-LF-]2367[-LF-]2393[-LF-]2677[-LF-]2701[-LF-]2849|2P alt|0|False|False|joy8way;joy8way2way||alliedleisure/aztarac.cpp|60|
brapboys|B.Rap Boys|Kaneko|1992|True|Fighter / 2.5D|True|H|256|224||[-LF-]A side scrolling beat'em up. 3 characters, one on a skateboard, one on a bike and one on rollerskates fight various enemies. Features a large amount of sampled voices and several rap songs.[-LF-]|27[-LF-]28[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]788[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]1440[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2020[-LF-]2027[-LF-]2047[-LF-]2044[-LF-]2048[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2708[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|3P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way|610|galaxian/galaxian.cpp|59.1854|
brapboyspu|B.Rap Boys Special|Kaneko|1992|True||True|H|256|224|brapboys|[-LF-]A side scrolling beat'em up. 3 characters, one on a skateboard, one on a bike and one on rollerskates fight various enemies. Features a large amount of sampled voices and several rap songs.[-LF-]|27[-LF-]28[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]788[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]1440[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2020[-LF-]2027[-LF-]2047[-LF-]2044[-LF-]2048[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2708[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|3P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way|610[-LF-]164|kaneko/kaneko16.cpp|59.1854|brapboys
bparty|Bachelorette Party|Aristocrat|2000|True||False|H|735|292||Slot Machine published 21 years ago:[-LF-]||1P|0|False|False|gambling;lightgun||dataeast/tumbleb.cpp|50.080128|aristmk5
bssoccer|Back Street Soccer|SunA|1996|True|Sports / Soccer|True|H|256|224||[-LF-]A Korean street soccer game.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||kaneko/kaneko16.cpp|60|
baddudes|Bad Dudes vs. Dragonninja|Data East|1988|True|Platform / Fighter Scrolling|True|H|256|240||[-LF-]Dragonninja is a sideways scrolling platform beat-em-up for one or two players in which the US president, President Ronnie (based on ex-U.S. president, Ronald Reagan), has been abducted by the nefarious DragonNinja clan.[-LF-]Players take on the role of two government agents - 'Blade' and 'Striker' - who must fight their way through 7 enemy-packed levels to defeat the DragonNinja and save the President.[-LF-]Each stage must be completed with a set time limit and initially the agents can only punch, kick and jump, although they can execute powerful spinning kicks and have the ability to charge themselves up with "inner energy" - by holding the punch button - to throw a powerful, long-range flaming punch that hits all opponents in front of the player.[-LF-]Players will also come across weapon power-ups in the form of knives and Nunchuks. Player health can be replenished by picking up the drinks cans (resembling Coco-Cola cans) that also occasionally appear. Clocks can also be picked up to extend the stage's time limit.[-LF-]At the end of each stage, players must defeat powerful end-of-level bosses, the first of which is Karnov, who was the star of his own 1987 video game of the same name.[-LF-]For the game's 7th and final stage, players must re-fight all of the bosses from the previous stages, before finally confronting the Dragon Ninja himself. Defeating the Dragon Ninja frees the U.S. president and the game is over.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way2way;joy8way2way||kaneko/kaneko16.cpp|57.444853|
badlands|Bad Lands|Atari|1989|True|Driving / Race Track|True|H|336|240||[-LF-]BadLands is a top-down single-screen racer for one or two players set in a post-apocalyptic future and is the last in Atari's Sprint series of racing games. It has been 50 years since nuclear disaster changed the world forever and the sport of sprint racing is now a ruthless battle between armed cars.[-LF-]Races take place on tracks built in the ruins of the dangerous nuclear zone known only as the BADLANDS, with each race taking place over three laps. Cars are equipped with front-facing cannons that can be used to fire on rival racers to slow them down. Missile upgrades can also be earned or bought that will completely destroy a rival vehicle, which then takes several seconds to be replaced. Races feature three cars, so there is always at least one drone car to compete against.[-LF-]Each track features play-field targets that can be shot for extra points and bonus missiles and, as with previous Sprint games, bonus wrenches appear at regular intervals that can be collected and used to upgrade the player's vehicle between races. The available upgrades are:[-LF-]* Missiles[-LF-]* Tires[-LF-]* Turbo[-LF-]* Increased speed[-LF-]* Shields[-LF-]BadLands features eight different circuits, each with its own unique, post-apocalyptic setting and background.[-LF-]|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|2P sim|0|False|False|dial;dial|2326[-LF-]2328[-LF-]2327[-LF-]2476[-LF-]398|acorn/aristmk5.cpp|59.922743|
bagman|Bagman|Valadon Automation|1982|True|Platform / Run Jump|True|V|224|256||[-LF-]The objective of the game is to maneuver Bagman through various mine shafts, picking up money bags and placing them in a wheelbarrow at the surface of the mine. The player must avoid pursuing guards, moving ore carts, and descending elevators. The player may temporarily stun the guards by striking them with a pickaxe or by dropping money bags on them when they are below the player on the same ladder. The player may move between the three screens which make up the level via shafts and on the surface.[-LF-]Bagman is played using one 4-way joystick and one action button. The joystick is also used to jump out of the ore cart. The Action Button is used to make the Bagman perform the following tasks:[-LF-]Pick up and drop money bags[-LF-]Pick up and drop pickaxe[-LF-]Grab and release the ceiling beam to avoid the ore cart (this can be done while carrying a money bag)[-LF-]Placing a money bag in the wheelbarrow[-LF-]Pick up and drop the wheelbarrow[-LF-]Points are scored for each horizontal step the player takes, for each money bag placed in the wheelbarrow, and for each guard stunned.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|False|joy4way;joy4way2way|2415|suna/suna16.cpp|60.606061|
bakubaku|Baku Baku Animal|Sega|1995|True|Puzzle / Drop|False|H|352|224||[-LF-]A "Columns" style puzzle game where you attempt to line up blocks featuring the animal's favorite food. When this happens, the animal eats the food causing the other player to receive more blocks.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||dataeast/dec0.cpp|59.764802|stvbios
bakutotu|Bakutotsu Kijuutei|Namco|1988|True|Shooter / Flying Horizontal|True|H|288|224||(Bakutotsu Kijuutei - Baraduke II)[-LF-]Bakutotsu Kijuutei is the sequel to BaRaDuKe, which was released three years earlier. As in the original game, the player must take control of a spaceman in a bio-suit (who is a caricature of a Namco employee) while fighting the strange-looking Octy and saving the one-eyed Paccets - except this time Player 1 is Takky and Player 2 is Hommy. The Paccets that the spacemen collect during the stage now come in two different colours (yellow and white), and will circle around them, and the yellow ones will also add to their scores at the end of the stage (for 100, 200, 500, 1000, 2000, 4000 and 7650 points in succession) instead of featuring in the bonus game, which now only happens before a boss stage; however, the white ones will not, because they cannot be killed. If a yellow Paccet is accidentally shot or killed by an enemy, he will explode and send his eyeball flying - and if the player catches the eyeball he will receive a single point. Several new enemies have also been introduced (one of which, the "Block Brain", first appeared in Beraboh Man, and another, the "Black Paccet", is an evil version of the Paccets); the boss for the thirtieth stage, "Dark Paccet", is also an enormous evil version of the Paccets. If the player defeats Dark Paccet on his first try, the game shall not end - instead, six more stages will have to be played, and if a player wins the game (regardless of if it ends on Stage 30 or 36), he will not be able to enter his name on its high score table. There are now four different types of capsules; as a general rule, the yellow ones contain Paccets, while the red ones contain Baganns (the Pac-Man-like aliens from the original title), the blue ones contain shot powerups, and the green ones contain speed powerups. It is also now impossible to move backwards (like in Super Mario Bros.) - but if the player dies, he will be sent back to the beginning of the stage (unlike in the original, where he would restart in the place where he died) and be reprimanded by the "Paccet Ojisan", who also appears for the start of some stages to give him advice.[-LF-]|2656[-LF-]24[-LF-]43[-LF-]68[-LF-]2282[-LF-]110[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]341[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]525[-LF-]556[-LF-]657[-LF-]557[-LF-]719[-LF-]722[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]838[-LF-]1580[-LF-]879[-LF-]923[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]869[-LF-]1098[-LF-]1136[-LF-]1120[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1492[-LF-]1568[-LF-]1585[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2740[-LF-]2568[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968[-LF-]2998[-LF-]3010|2P alt|0|False|False|joy8way;joy8way2way|183|atari/badlands.cpp|60.606061|
balcube|Bal Cube|Metro|1996|True|Ball & Paddle / Breakout|True|H|320|224||[-LF-]This is an "Arkanoid"-type game with a few twists. Instead of controlling a paddle, you control the ball itself by altering its momentum using the joystick. Various blocks (squares, triangles, and special blocks containing powerups) advance down from the top of the screen. The player dies when the ball goes down through a hole in the bottom of the screen, or if the blocks reach the bottom of the screen. When you die, you start over at the beginning of the level. Although the game has a ball and paddle look and feel, puzzle elements come into play later in the game.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P sim|0|False|False|joy8way;joy8way2way||valadon/bagman.cpp|58.2328|
ballboy3p|Ball Boy|Bootleg|2004|True||False|H|256|224|snowbro3|Ball Boy[-LF-]Bootleg (2004)|[-LF-]1905[-LF-][-LF-]179[-LF-][-LF-]2881[-LF-][-LF-]2587[-LF-][-LF-]292[-LF-][-LF-]249[-LF-][-LF-]285[-LF-][-LF-]288[-LF-][-LF-]289[-LF-][-LF-]330[-LF-][-LF-]328[-LF-][-LF-]456[-LF-][-LF-]548[-LF-][-LF-]599[-LF-][-LF-]629[-LF-][-LF-]638[-LF-][-LF-]700[-LF-][-LF-]806[-LF-][-LF-]2602[-LF-][-LF-]759[-LF-][-LF-]852[-LF-][-LF-]1011[-LF-][-LF-]1063[-LF-][-LF-]1172[-LF-][-LF-]1180[-LF-][-LF-]1181[-LF-][-LF-]1189[-LF-][-LF-]1197[-LF-][-LF-]1231[-LF-][-LF-]1283[-LF-][-LF-]1353[-LF-][-LF-]1354[-LF-][-LF-]1355[-LF-][-LF-]1387[-LF-][-LF-]1473[-LF-][-LF-]1521[-LF-][-LF-]1649[-LF-][-LF-]1659[-LF-][-LF-]1660[-LF-][-LF-]1648[-LF-][-LF-]1722[-LF-][-LF-]1723[-LF-][-LF-]1725[-LF-][-LF-]2279[-LF-][-LF-]1906[-LF-][-LF-]1978[-LF-][-LF-]1977[-LF-][-LF-]2045[-LF-][-LF-]2077[-LF-][-LF-]2421[-LF-][-LF-]2220[-LF-][-LF-]2221[-LF-][-LF-]2219[-LF-][-LF-]2495[-LF-][-LF-]2522[-LF-][-LF-]2712[-LF-][-LF-]451[-LF-][-LF-]2735[-LF-][-LF-]2784[-LF-][-LF-]2819[-LF-][-LF-]2849[-LF-][-LF-]3039[-LF-][-LF-]3040[-LF-]|3P sim|0|False|False|joy8way;joy8way2way;joy8way|2219|sega/stv.cpp|60|snowbro3
ballbomb|Balloon Bomber|Taito|1980|True|Shooter / Gallery|False|V|224|260||[-LF-]Shoot and destroy balloon bombs dropped from a bi-plane.[-LF-]|88[-LF-]175[-LF-]176[-LF-]2881[-LF-]367[-LF-]375[-LF-]385[-LF-]448[-LF-]453[-LF-]452[-LF-]476[-LF-]489[-LF-]540[-LF-]529[-LF-]528[-LF-]555[-LF-]702[-LF-]761[-LF-]778[-LF-]879[-LF-]881[-LF-]1004[-LF-]982[-LF-]1033[-LF-]1090[-LF-]1231[-LF-]1244[-LF-]1371[-LF-]1497[-LF-]1506[-LF-]1680[-LF-]1702[-LF-]1766[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1836[-LF-]1991[-LF-]1999[-LF-]2160[-LF-]2146[-LF-]2674[-LF-]2819[-LF-]2839[-LF-]2849[-LF-]2854[-LF-]2853[-LF-]2891|2P alt|0|False|False|joy2way;joy2way||namco/namcos1.cpp|59.541985|
ballbros|Balloon Brothers|East Technology|1992|True|Puzzle / Drop|True|H|384|240||[-LF-]A puzzle game similar to "Tetris" but with different colored balloons in different shapes. Instead of falling blocks, the balloons float to the top. Completing a full row across will make that row disappear.[-LF-]|175[-LF-]176[-LF-]2881[-LF-]178[-LF-]267[-LF-]365[-LF-]367[-LF-]822[-LF-]438[-LF-]489[-LF-]504[-LF-]593[-LF-]761[-LF-]837[-LF-]1090[-LF-]1231[-LF-]1244[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1766[-LF-]1785[-LF-]1834[-LF-]1836[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]2819[-LF-]1908[-LF-]2839[-LF-]2891[-LF-]2936|2P sim|0|False|False|joy8way;joy8way2way||metro/metro.cpp|60|
bandido|Bandido|Nintendo|1980|True|Shooter / Field|True|V|224|256|sheriff|[-LF-]You control a sheriff who has been surrounded by bandits. You can move around in the middle of the screen, and pick off the bandits that have you circled in. The longer you play the quicker they move. Luckily you can move one direction, while firing another.[-LF-]|[-LF-]1636[-LF-][-LF-]2656[-LF-][-LF-]65[-LF-][-LF-]181[-LF-][-LF-]182[-LF-][-LF-]282[-LF-][-LF-]290[-LF-][-LF-]221[-LF-][-LF-]224[-LF-][-LF-]258[-LF-][-LF-]272[-LF-][-LF-]300[-LF-][-LF-]291[-LF-][-LF-]333[-LF-][-LF-]253[-LF-][-LF-]366[-LF-][-LF-]403[-LF-][-LF-]408[-LF-][-LF-]412[-LF-][-LF-]2714[-LF-][-LF-]555[-LF-][-LF-]573[-LF-][-LF-]602[-LF-][-LF-]637[-LF-][-LF-]612[-LF-][-LF-]657[-LF-][-LF-]686[-LF-][-LF-]719[-LF-][-LF-]740[-LF-][-LF-]746[-LF-][-LF-]761[-LF-][-LF-]802[-LF-][-LF-]825[-LF-][-LF-]838[-LF-][-LF-]879[-LF-][-LF-]926[-LF-][-LF-]990[-LF-][-LF-]1009[-LF-][-LF-]1012[-LF-][-LF-]1065[-LF-][-LF-]1077[-LF-][-LF-]1125[-LF-][-LF-]1132[-LF-][-LF-]1135[-LF-][-LF-]1151[-LF-][-LF-]1204[-LF-][-LF-]1654[-LF-][-LF-]1231[-LF-][-LF-]1238[-LF-][-LF-]1253[-LF-][-LF-]1302[-LF-][-LF-]1329[-LF-][-LF-]1328[-LF-][-LF-]1369[-LF-][-LF-]1431[-LF-][-LF-]2953[-LF-][-LF-]1560[-LF-][-LF-]1563[-LF-][-LF-]1603[-LF-][-LF-]1619[-LF-][-LF-]1639[-LF-][-LF-]1649[-LF-][-LF-]1661[-LF-][-LF-]1674[-LF-][-LF-]1766[-LF-][-LF-]1836[-LF-][-LF-]2041[-LF-][-LF-]2064[-LF-][-LF-]2127[-LF-][-LF-]2147[-LF-][-LF-]2156[-LF-][-LF-]2211[-LF-][-LF-]2412[-LF-][-LF-]2495[-LF-][-LF-]2538[-LF-][-LF-]2649[-LF-][-LF-]2736[-LF-][-LF-]2772[-LF-][-LF-]2774[-LF-][-LF-]2849[-LF-][-LF-]2914[-LF-][-LF-]2925[-LF-][-LF-]2932[-LF-][-LF-]2968[-LF-][-LF-]2970[-LF-][-LF-]2954[-LF-]|2P alt|0|False|False|doublejoy8way2way||kaneko/snowbros.cpp|61.523438|sheriff
bangball|Bang Bang Ball|Banpresto|1996|True|Puzzle / Toss|True|H|320|224||[-LF-]Two skateboarding mouse dudes must face many strange puzzle challenges in order to rescue their girl who has been abducted by a nasty gang of cats! Features colourful graphics and interesting game mechanics. Care to have a ball of a good time? :)[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]380[-LF-]424[-LF-]822[-LF-]438[-LF-]408[-LF-]409[-LF-]504[-LF-]531[-LF-]593[-LF-]816[-LF-]815[-LF-]837[-LF-]839[-LF-]1033[-LF-]1099[-LF-]1253[-LF-]1276[-LF-]1296[-LF-]1375[-LF-]1412[-LF-]1416[-LF-]1389[-LF-]1546[-LF-]1549[-LF-]1547[-LF-]1548[-LF-]1909[-LF-]1597[-LF-]1634[-LF-]1604[-LF-]1630[-LF-]1674[-LF-]1719[-LF-]1722[-LF-]1744[-LF-]1785[-LF-]1836[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2010[-LF-]2349[-LF-]2455[-LF-]2482[-LF-]2518[-LF-]2824[-LF-]1908[-LF-]2849[-LF-]2936[-LF-]2975|2P sim|0|False|False|joy8way;joy8way2way||midw8080/8080bw.cpp|60|
b2b|Bang Bang Busters|Visco|2000|True|Platform / Run Jump|True|H|320|224||[-LF-]It is an action-platform type game with play mechanics similar to Mario Brothers where you can 'blow up' enemies by puffing them as is done in "Dig Dug". It also contains special bonus stages and bosses.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|1000|False|False|joy8way4way;joy8way4way2way||taito/taito_x.cpp|59.185606|neogeo
bangbead|Bang Bead|Visco|2000|True|Sports / Misc.|True|H|320|224||[-LF-]A modern "pong"-like game with selectable characters.[-LF-]|2322[-LF-]256[-LF-]180[-LF-]608[-LF-]204[-LF-]879[-LF-]880[-LF-]929[-LF-]2893[-LF-]1440[-LF-]1740[-LF-]2207[-LF-]2301[-LF-]2774[-LF-]2958|2P sim|1000|False|False|joy8way4way;joy8way4way2way|204|nintendo/n8080.cpp|59.185606|neogeo
bang|Bang!|Gaelco|1998|True|Shooter / Gun|False|H|320|240||[-LF-]A cartoony first-person 2-D wild west shoot'em up game.[-LF-]|72[-LF-]181[-LF-]182[-LF-]218[-LF-]257[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]555[-LF-]664[-LF-]719[-LF-]740[-LF-]813[-LF-]911[-LF-]908[-LF-]926[-LF-]956[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]2892[-LF-]1045[-LF-]1132[-LF-]1142[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]2953[-LF-]1649[-LF-]1595[-LF-]1766[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2147[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2412[-LF-]2530[-LF-]2533[-LF-]2649[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2925[-LF-]2948[-LF-]2954[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun||metro/metro.cpp|59.1|
bankp|Bank Panic|Sanritsu|1984|True|Shooter / 1st Person|False|H|224|224||[-LF-]A reaction-based shoot-em-up in which the player takes on the role of a gun-slinging Deputy, who has been charged with protecting the town bank from outlaws.[-LF-]Each stage contains twelve numbered doors, with three doors visible on-screen at any one time. The player must scroll the screen left or right to bring other doors into view. At regular intervals, one or more doors will open to reveal either a bank customer or an outlaw. The customers must be allowed to deposit their money unharmed while the outlaws must be shot before they have a chance to shoot the deputy. Some of the outlaws must be shot twice before they are killed. If the player kills an innocent citizen, a player life is lost.[-LF-]Doors will only open when they are on-screen and a level is only completed once cash has been deposited safely into the bank via each of the twelve doors. Each level has a tight time limit, so it's important to ensure that the player reaches the doors that are about to be opened as quickly as possible. Imminent visitors are indicated by a bar graph situated above each door, with a moving red marker showing the approach of either a customer or robber.[-LF-]In addition to the outlaws, players must also be wary of time bombs that occasionally appear on one of the doors; this is indicated by both a timer and an icon above the door with the bomb. The bomb must be reached and its fuse shot before the timer runs out. As well as the outlaws and customers, a small, bow-legged cowboy occasionally appears holding gifts above his head, these can be shot for bonus points. Occasionally, an open door will reveal a town citizen bound by ropes. The player must shoot the ropes with a single shot to free the citizen.[-LF-]Bonus points are awarded for the completion of a level, with the amount determined by remaining level time and the number of moneybags deposited. Players can choose to start the game on either level one, three or six, with the harder levels earning higher bonus points for stage completion.[-LF-]|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2412[-LF-]2649[-LF-]2849[-LF-]2925[-LF-]2954|2P alt|0|False|True|joy2way;joy2way||neogeo/neogeo.cpp|61.034091|
baraduke|Baraduke|Namco|1985|True|Shooter / Flying Horizontal|True|H|288|224|aliensec|[-LF-]BaRaDuKe is a side/vertical scrolling shooter in which the player walks and flies Kissy through an alien base blasting baddies on the way. The scrolling isn't forced, but players aren't able to go back once they've passed into a new area. Rescuing little rabbit-eared blobby cyclopes will give you a chance at extra hit points. It's not a brilliant game, but there's something oddly compelling about it. The little aliens saying "I'm your friend!" when you save them is much appreciated, as is their willingness to sacrifice themselves by suiciding against the boss monster at the end of every level.[-LF-]|2656[-LF-]24[-LF-]72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]2282[-LF-]110[-LF-]69[-LF-]71[-LF-]172[-LF-]249[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]602[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]812[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1142[-LF-]1170[-LF-]1281[-LF-]1347[-LF-]747[-LF-]1423[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1697[-LF-]2279[-LF-]1876[-LF-]2010[-LF-]2104[-LF-]2093[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2262[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]2934[-LF-]2968[-LF-]3004|2P alt|0|False|True|joy8way;joy8way2way||neogeo/neogeo.cpp|60.606061|aliensec
baracuda|Barracuda|hack|1981|True||True|V|224|288|puckman|Barracuda[-LF-]hack (1981)||2P alt|0|False|False|joy4way;joy4way2way||gaelco/gaelco2.cpp|60.606061|puckman
barricad|Barricade|Ramtek|1976|True|Maze / Surround|False|H|256|192||[-LF-]A 4-player game where players move their cursors across the screen to create walls to try and surround their opponents and force them to crash.[-LF-]|185[-LF-]235[-LF-]269[-LF-]407[-LF-]454[-LF-]635[-LF-]1111[-LF-]1499[-LF-]2774|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||sanritsu/bankp.cpp|60|
barrier|Barrier|Cinematronics|1979|True|Puzzle / Misc.|True|V|0|0||[-LF-]The basic idea behind Barrier is that you have to move your little marker to the end of a grid, while avoiding the other markers. Actually that is the only idea. The game is played on a 3x9 grid that is displayed at angle to make it appear to be in 3-D. You move your little triangle around on the grid, while attempting to avoid the little diamonds that are also moving around on the grid. Reaching the end of the grid teleports you back to the front of the grid.[-LF-]|2323[-LF-]186[-LF-]3031[-LF-]837[-LF-]992[-LF-]1544[-LF-]1631[-LF-]1682[-LF-]1754[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]2249[-LF-]2228[-LF-]2300[-LF-]2530|2P alt|0|False|False|joy4way;joy4way2way||namco/baraduke.cpp|38.000107|
baryon|Baryon - Future Assault|SemiCom|1997|True|Shooter / Flying Vertical|False|V|224|308||Baryon - Future Assault[-LF-]SemiCom (1997)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||pacman/pacman.cpp|57.793|
bstars2|Baseball Stars 2|SNK|1992|True|Sports / Baseball|True|H|320|224||[-LF-]The sequel to SNK's popular baseball arcade game. Players can create leagues of up to 125 games (6 teams playing each other 25 times) and view statistics such as League Standings, Average, Home Runs, Runs Batted In, Earned Run Average, Wins and Saves. Players can fire players and upgrade them using the same 15-point system introduced in the original Baseball Stars.[-LF-]Players can select from one of 18 teams across 2 leagues - Exciting League (beginner) & Fighting League (expert) :[-LF-]Exciting League :[-LF-]* New York Monsters[-LF-]* Tokyo Ninjas[-LF-]* Napoli Angels[-LF-]* Taipei Hawks[-LF-]* Seoul Ivories[-LF-]* Sydney Griffons[-LF-]* Oaxaca Rockets[-LF-]* Barcelona Flames[-LF-]* London Lifeguards[-LF-]Fighting League :[-LF-]* USA Bisons[-LF-]* Japanese Samurais[-LF-]* Korean Dragoon[-LF-]* Italian Waves[-LF-]* Taiwan Dragons[-LF-]* Aussie Thunders[-LF-]* Mexican Typhoons[-LF-]* Spanish Galleons[-LF-]* British Knights[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|1000|False|False|joy8way4way;joy8way4way2way|189|ramtek/hitme.cpp|59.185606|neogeo
bstars|Baseball Stars Professional|SNK|1990|True|Sports / Baseball|True|H|320|224||[-LF-]A comical baseball game.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|1000|False|False|joy8way4way;joy8way4way2way|188|cinematronics/cinemat.cpp|59.185606|neogeo
basebal2|Baseball: The Season II|Cinematronics|1987|True|Sports / Baseball|True|H|320|240||[-LF-]A baseball game.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|stick;stick|2987[-LF-]2416[-LF-]2399|misc/dreamwld.cpp|60|
batman|Batman|Atari|1991|True|Platform / Fighter Scrolling|True|H|336|240||[-LF-]Batman must save Gotham City from The Joker in this action game. Featuring stages with the Batmobile and the Batwing.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|1P|0|False|False|joy8way2way||neogeo/neogeo.cpp|59.922743|
batmanfr|Batman Forever|Acclaim|1996|True|Fighter / 2.5D|False|H|352|224||[-LF-]A side scrolling beat'em-up for one or two players based on the movie of the same name, featuring the Dark Knight and his side-kick, Robin. Players control either Batman or Robin as they fight their way through numerous stages, facing battles with two of Batman's notorious foes, 'Two-Face' and 'The Riddler'.[-LF-]Numerous weapons can be used throughout the game to aid Batman in his quest; including the Bat-a-rang, Batrope, Gas Gun and the Metal Cutter. Batman can reach high platforms with the use of the Batrope.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||neogeo/neogeo.cpp|59.764802|stvbios
batsugunsp|Batsugun - Special Version|Toaplan|1993|True|Shooter / Flying Vertical|True|V|240|320|batsugun|[-LF-]In this special version:[-LF-]* Different colours for all stages.[-LF-]* Some sprites have different colors.[-LF-]* The title screen/demo & the ship selection screen have different colors.[-LF-]* The 4-lap end is different.[-LF-]* The power-ups are different.[-LF-]* The collision detection area is tighter than the original.[-LF-]* The smart-bombs are bigger and nicer looking. They also do more damage.[-LF-]* You get 8 credits instead of 4 to complete the game.[-LF-]So basically the Special version is an Easier version.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way||cinematronics/leland.cpp|59.637405|batsugun
batsugun|Batsugun|Toaplan|1993|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]A vertically scrolling shoot'em up game. As is the standard with most arcade shooters, the player controls their ship with a joystick and two buttons. One button (Fire) shoots the main guns, and the other button (Bomb) releases a smart bomb that spreads huge energy balls all around the player's ship.[-LF-]As enemies are destroyed, the player gains experience points that are separate from the score. For every 288 experience points gained, the main gun will 'level up', becoming much stronger. This is analogous to experience points and leveling up in role playing games. The weapon can only level up twice, so after it has achieved its maximum level, 288 experience points will grant the player an extra bomb.[-LF-]The player can also grab P icons to increase the power of the current level gun. A maximum of five "P"s can be collected per experience level; getting more after this gives extra points instead.[-LF-]Collecting B icons increases the number of bombs, to a maximum of 7.[-LF-]Apart from destroying enemies, points can be gained from collecting golden V-shaped medals. After the level is finished, 3000 points are awarded for every small one, and 5000 points for every large one. If the player's ship is destroyed during a level, all medals collected are lost.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way||konami/ksys573.cpp|59.637405|
battlnts|Battlantis|Konami|1987|True|Shooter / 3rd Person|True|V|224|256||[-LF-]A shoot'em up similar to "Space Invaders" in concept.[-LF-]|195[-LF-]738[-LF-]475[-LF-]547[-LF-]591[-LF-]720[-LF-]900[-LF-]899[-LF-]960[-LF-]1125[-LF-]1141[-LF-]1212[-LF-]1281[-LF-]1318[-LF-]1347[-LF-]1323[-LF-]1400[-LF-]1749[-LF-]2225[-LF-]2968[-LF-]3040|2P alt|0|False|True|joy8way;joy8way2way||konami/ksys573.cpp|60|
ts2|Battle Arena Toshinden 2|Capcom|1995|True|Fighter / Versus|False|H|640|480||[-LF-]Battle Arena Toshinden 2 is a 3-D, weapons-based fighting game featuring a total of 15 different fighters - 11 main fighters, 2 hidden fighters and 2 bosses. Battles take place in a number of 3-D rendered arenas. Unlike most other 3-D fighters of the time - in which only the graphics are 3-D, with the actual fighting taking place on a 2-D plane - Battle Arena Toshinden features wholly 3-D gameplay that allows players to dive out of the path of their opponent's attacks.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||atari/batman.cpp|60|coh1000c
bbakraid|Battle Bakraid - Unlimited Version|Eighting|1999|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]The sequel to "Battle Garegga", an equally excellent vertically scrolling shoot 'em up game.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way||sega/stv.cpp|59.637405|
batlballe|Battle Balls|Seibu Kaihatsu|1995|True|Puzzle / Drop|False|H|320|240|senkyu|[-LF-]Korean release licensed from Seibu Kaihatsu. This game is known in Japan as "Senkyu".[-LF-]||2P sim|0|False|False|joy8way;joy8way2way||toaplan/toaplan2.cpp|53.986864|senkyu
batlbubl|Battle Bubble|Banpresto|1999|True|Puzzle / Toss|True|H|320|224|bangball|[-LF-]Battle Bubble is about 2 lovely mice fighting against rascals who kidnapped their girlfriend. On their way to rescue her, they encounter 'bubbles' in their way. See how they wipe out the bubbles with bubbles.[-LF-]It features 32 stages, and basic rule requires players to pop off all the bubbles in their way to clear stages. Throw your bubbles into the bothering bubbles of the matching color to pop and remove.[-LF-]Protect yourself from the troublesome bubbles by blocking them with your bubbles. Collision with the bubbles diminishes player's health. Tricky traps like icy stage and boss stages make enemies even harder to deal with. In couple play mode, the game can be easier or harder depending on the harmony with the partner.[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]380[-LF-]424[-LF-]822[-LF-]438[-LF-]408[-LF-]409[-LF-]504[-LF-]531[-LF-]593[-LF-]816[-LF-]815[-LF-]837[-LF-]839[-LF-]1033[-LF-]1099[-LF-]1253[-LF-]1276[-LF-]1296[-LF-]1375[-LF-]1412[-LF-]1416[-LF-]1389[-LF-]1546[-LF-]1549[-LF-]1547[-LF-]1548[-LF-]1909[-LF-]1597[-LF-]1634[-LF-]1604[-LF-]1630[-LF-]1674[-LF-]1719[-LF-]1722[-LF-]1744[-LF-]1785[-LF-]1836[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2010[-LF-]2349[-LF-]2455[-LF-]2482[-LF-]2518[-LF-]2824[-LF-]1908[-LF-]2849[-LF-]2936[-LF-]2975|2P sim|0|False|False|joy8way;joy8way2way||toaplan/toaplan2.cpp|60|bangball
bchopper|Battle Chopper|Irem|1987|True|Shooter / Flying|False|H|384|256||[-LF-]As Mr. Heli in this horizontally scrolling shoot'em up, your mission is to rescue the planet. Clear 6 zones in all, including floating green islands, moving rock beds, underground clock towers, etc.! The incidents which occur one after another are all caused by the psychic power of the muddy. The enemies you encounter on your way are pretty tough. Keep sharp watch for them though they look cute. This is an exciting airfight game with the charm of a cartoon.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy8way4way;joy8way4way2way||konami/battlnts.cpp|55.017606|
batcir|Battle Circuit|Capcom|1997|True|Fighter / 2.5D|True|H|384|224||Capcom CPS-II cart. published 24 years ago:[-LF-]In this side-scrolling beat'em up, 5 wacky colour-coded characters fight to arrest 'Dr. Saturn' and stop the 'Shiva System' from taking over the world! Earn money to buy special moves and power-ups. This game has 7 stages...[-LF-]* Stage 1: Inside enemy ship.[-LF-]* Stage 2: Fever in disco, den of evil.[-LF-]* Stage 3: Dead heat in desert.[-LF-]* Stage 4: Sneak in and foil Dr. Saturn's plans.[-LF-]* Stage 5: Jungle Battle, escape from death line.[-LF-]* Stage 6: Chase Zipang as you go down river.[-LF-]* Final Stage : Showdown, desperate battle with Shiva system.[-LF-]* Secret : Last battle, stop Master Program.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|4P sim|2000|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||sony/zn.cpp|59.637405|
battlex|Battle Cross|Omori Electric Co.|1982|True|Shooter / Flying|False|H|256|224||[-LF-]An early space-themed shoot'em up where fleets of ships fly in from either of the screen and loop around in formation. The player may move around the screen in any direction.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy8way;joy8way2way||toaplan/toaplan2.cpp|60|
bcruzm12|Battle Cruiser M-12|Sigma Enterprises Inc.|1983|True|Shooter / Gallery|True|V|224|256||[-LF-]A shoot'em up.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P alt|0|False|True|joy8way;joy8way2way||seibu/seibuspi.cpp|60|
flipshot|Battle Flip Shot|Visco|1998|True|Sports / Misc.|True|H|320|224||[-LF-]A modern "Pong"-like game with selectable characters.[-LF-]|2322[-LF-]256[-LF-]180[-LF-]608[-LF-]204[-LF-]879[-LF-]880[-LF-]929[-LF-]2893[-LF-]1440[-LF-]1740[-LF-]2207[-LF-]2301[-LF-]2774[-LF-]2958|2P sim|1000|False|False|joy8way4way;joy8way4way2way|180|metro/metro.cpp|59.185606|neogeo
bgaregganv|Battle Garegga - New Version|Raizing|1996|True|Shooter / Flying Vertical|True|V|240|320|bgaregga|[-LF-]Honk Kong new version.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way||irem/m72.cpp|59.637405|bgaregga
bgareggacn|Battle Garegga - Type 2|Raizing|1996|True|Shooter / Flying Vertical|True|V|240|320|bgaregga|[-LF-]An excellent vertically shoot'em up.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way||capcom/cps2.cpp|59.637405|bgaregga
btlkroad|Battle K-Road|Psikyo|1994|True|Fighter / Versus|False|H|320|224||[-LF-]A fighting game.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way;joy8way2way||omori/battlex.cpp|59.922743|
battlane|Battle Lane! Vol. 5|Technos|1986|True|Shooter / Driving Vertical|True|V|256|240||[-LF-]A vertically scrolling shoot'em up where you ride a motorcycle.[-LF-]|208[-LF-]2888[-LF-]1195[-LF-]1231[-LF-]1236[-LF-]2125[-LF-]2162[-LF-]2490[-LF-]2466[-LF-]2671[-LF-]2741|2P alt|0|False|True|joy8way2way;joy8way2way||orca/marineb.cpp|60|
atlantis|Battle of Atlantis|Comsoft|1981|True|Shooter / Misc. Horizontal|True|V|224|768||[-LF-]Your mission : Finish the six tables at all costs by eliminating a maximum of opponents. To Do this you possess a multi-directional laser (ultra-rapid firing) and terrifying torpedo-bombs. Through all 6 tables, build up your bonus by blowing-up the fuel tanks.[-LF-]Table 1: Avoid and destroy the floating mines.[-LF-]Table 2: The deadly exploding sharks appear as well as the destroyers (avoid their bombs!). Obliterate them with your laser.[-LF-]Table 3: You penetrate into an abyssal cavern where redoubtable octopuses lie in wait. The destroyers can only drop their bombs through the thin sides of the cavern.[-LF-]Table 4: A complex of towers replaces the lower part of the cavern. As well as the destroyers and octopus, the mines reappear in large numbers.[-LF-]Table 5: Accelerated version of Table 4.[-LF-]Table 6: You return to Table 1 in an accelerated version but you must face up to all your opponents.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|60.606061|
botss|Battle of the Solar System|Microprose Games Inc.|1992|True|Shooter / 3rd Person|False|H|576|400||[-LF-]You take control of a giant war robot in a futuristic war zone to battle with other similarly massive and horribly be-weaponed robots. The game is filled with 3D graphics and animations. The game has different war zones to test your robot skills, the later ones are pure mayhem, with mega powerful warbots blasting you with laser beams, plasma cannons and even nuclear missiles.[-LF-]|43[-LF-]121[-LF-]127[-LF-]155[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]341[-LF-]453[-LF-]452[-LF-]488[-LF-]525[-LF-]657[-LF-]719[-LF-]722[-LF-]838[-LF-]879[-LF-]923[-LF-]999[-LF-]998[-LF-]992[-LF-]869[-LF-]1098[-LF-]1068[-LF-]1120[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1451[-LF-]1404[-LF-]1585[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2133[-LF-]2345[-LF-]2740[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2836[-LF-]2847[-LF-]2865[-LF-]2864[-LF-]2934[-LF-]2998[-LF-]3010|1P|0|False|False|stick||toaplan/toaplan2.cpp|60.00384|
battlera|Battle Rangers|Data East|1988|True|Shooter / Walking|False|H|1088|242||Battle Rangers[-LF-]Data East (1988)|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|False|joy8way;joy8way2way||toaplan/toaplan2.cpp|59.826103|
bshark|Battle Shark|Taito|1989|True|Shooter / Flying 1st Person|False|H|320|240||[-LF-]Battle Shark is a first-person shooter which has the player looking through a 'periscope' in order to destroy the enemies. This game features simulated damage whenever the player gets hit by either an enemy torpedo or a missile.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|1P|0|False|False|stick||psikyo/psikyo.cpp|60.055992|
bzone|Battle Zone|Atari|1980|True|Shooter / Driving 1st Person|True|H|0|0||[-LF-]Battlezone is a classic one-player first person 3-D wire frame shoot-em-up in which the player controls a tank patrolling a dangerous war zone. Set in a valley surrounded by mountains, the aim is to destroy as many enemy tanks as possible, while avoiding return fire and destroying or avoiding the homing missiles that occasionally appear.[-LF-]Enemy tanks come in two varieties; standard slow-moving tanks and fast-moving 'Super Tanks'. A single hit taken from either an enemy tank or homing missile will result in the loss of a player tank. A flying saucer also occasionally appears but does not attack the player and can be either ignored or destroyed for bonus points.[-LF-]A radar screen at the top of the play area shows the current position of any enemy tanks or missiles within range, and the war zone is littered with indestructible pyramids and boxes that can provide temporary cover. Only a single shot is allowed on screen at any one time so accuracy of shots is vital to survival.[-LF-]|315[-LF-]213[-LF-]389[-LF-]448[-LF-]719[-LF-]2697|1P|0|False|False|doublejoy2way||technos/battlane.cpp|41.015625|
battlcry|Battlecry|Home Data|1991|True|Fighter / 2D|False|H|256|224||[-LF-]A fighting game.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|False|joy8way;joy8way2way||galaxian/galaxian.cpp|59|
btoads|Battletoads|Rare|1994|True|Fighter / 2.5D|True|H|512|224||[-LF-]Battletoads is a (mostly) horizontally-scrolling beat-em-up in which up to three players take on the roles of Rash, Pimple, or Zitz and must punch and kick their way through six enemy-infested stages to save their alternate universe from the Dark Queen.[-LF-]The Toads each vary in fighting style: Rash is nimble, Pimple is burly and strong, and Zitz is a balance of the two. Each Toad also has its own signature exaggerated power and attack, in which their limbs turn into objects such as axes and drills.[-LF-]In a visually unique twist, the Toads can knock the game's enemies 'off-screen' so that they appear to fly towards the players, breaking the fourth wall. Enemies include aliens, mutant rodents and snowmen.[-LF-]The game's stages, in addition to having their own unique visual theme, often differ in gameplay style. Some levels are Double Dragon-style 2.5D brawlers, while others are strictly two-dimensional, platform-like stages. In one level, the Toads wear jet-packs and descend a tunnel and in the final level, the Toads shoot enemies from a vehicle.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]840[-LF-]841[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1293[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2017[-LF-]2030[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2307[-LF-]2309[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|3P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way||misc/micro3d.cpp|60.797665|
bayroute|Bay Route|Sunsoft|1989|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]A horizontal anti-terrorist shoot'em up / platform game.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|False|joy8way;joy8way2way||dataeast/battlera.cpp|60.054389|
wbbc97|Beach Festival World Championship 1997|Comad|1997|True|Sports / Volleyball|False|H|342|240||[-LF-]A volleyball game that features international teams of both men and women contesting in the World Beach Ball Championship.[-LF-]|38[-LF-]1231[-LF-]1233[-LF-]1855[-LF-]1856[-LF-]2310[-LF-]2732[-LF-]2812[-LF-]217[-LF-]2976|2P sim|0|False|False|joy8way;joy8way2way||taito/taito_z.cpp|60|
bbusters|Beast Busters|SNK|1989|True|Shooter / Gun|True|H|256|224||[-LF-]A city has been invaded by the undead, you as any of three soldiers must shoot & blast your way out or you'll become tonight's main course in this frantic first person shooter! Features excellent graphics and lots of challenge! No one knows how it happened but one thing is for sure, we'll risk our lives... and have lots of fun![-LF-]|45[-LF-]72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]285[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]573[-LF-]575[-LF-]664[-LF-]700[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1287[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1521[-LF-]1648[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2315[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|3P sim|0|False|False|lightgun;lightgun;lightgun||atari/bzone.cpp|60|
beastfp|Beastie Feastie|Epos Corporation|1984|True|Platform / Run Jump|True|V|224|288|suprglob|[-LF-]Re-release of "The Glob" and "Super Glob".[-LF-]Guide the insatiable Toby through corridors, up and down the elevators and through the side tunnels in his never-ending search for snacks. An assortment of crafty animals relentlessly pursue Toby and fight him for control of the elevators. Stop them or avoid them and munch a dozen different snacks to clear the 24 unique levels.[-LF-]|[-LF-]104[-LF-][-LF-]294[-LF-][-LF-]344[-LF-][-LF-]345[-LF-][-LF-]389[-LF-][-LF-]495[-LF-][-LF-]496[-LF-][-LF-]458[-LF-][-LF-]1745[-LF-][-LF-]487[-LF-][-LF-]639[-LF-][-LF-]640[-LF-][-LF-]641[-LF-][-LF-]1556[-LF-][-LF-]613[-LF-][-LF-]1557[-LF-][-LF-]757[-LF-][-LF-]1098[-LF-][-LF-]2894[-LF-][-LF-]2895[-LF-][-LF-]1196[-LF-][-LF-]1179[-LF-][-LF-]1188[-LF-][-LF-]1214[-LF-][-LF-]2215[-LF-][-LF-]1356[-LF-][-LF-]1420[-LF-][-LF-]324[-LF-][-LF-]1549[-LF-][-LF-]1604[-LF-][-LF-]1669[-LF-][-LF-]1720[-LF-][-LF-]1744[-LF-][-LF-]1756[-LF-][-LF-]1831[-LF-][-LF-]1840[-LF-][-LF-]1839[-LF-][-LF-]2042[-LF-][-LF-]2237[-LF-][-LF-]2324[-LF-][-LF-]2423[-LF-][-LF-]2441[-LF-][-LF-]2455[-LF-][-LF-]2956[-LF-][-LF-]2975[-LF-][-LF-]2911[-LF-]|2P alt|0|False|True|joy4way2way;joy4way2way||misc/homedata.cpp|60.606061|suprglob
beastrzr|Beastorizer|Eighting|1997|True|Fighter / Versus|False|H|640|480||[-LF-]Unleash the beast within! Take your pick from 8 unique fighters with the ability to morph into powerful werebeasts (wolf, lion, rabbit, tiger, mole, fox, gorilla & boar) and battle your way to reach the sinister Tylon Corporation's secret bioweapon : the deadly weredemon Uriko! Features solid 3-D graphics with awesome character designs, great sound effects & cool music, and a simple control scheme geared towards fast, aggressive gameplay.[-LF-]|220[-LF-]275[-LF-]792[-LF-]1094[-LF-]1170[-LF-]1784[-LF-]2032[-LF-]2310[-LF-]2868|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||rare/btoads.cpp|60|coh1002e
beezer|Beezer|Pacific Polytechnical Corp.|1982|True|Maze|False|V|240|288||[-LF-]Players trap dangerous killer bees. The precise trackball control is used to maneuver through the honeycomb pushing gates to create six sided traps. The bees are lured into the trap and shut in. Eating bee eggs before they hatch gives Beezer super powers to eat bees. However, there are dangers of getting stung or trapped. A winning play strategy keeps players coming back to Beezer.[-LF-]|4[-LF-]1636[-LF-]2656[-LF-]23[-LF-]65[-LF-]98[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]245[-LF-]258[-LF-]313[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]385[-LF-]401[-LF-]408[-LF-]503[-LF-]2714[-LF-]573[-LF-]602[-LF-]639[-LF-]640[-LF-]637[-LF-]612[-LF-]657[-LF-]656[-LF-]686[-LF-]736[-LF-]742[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]990[-LF-]1033[-LF-]1125[-LF-]1129[-LF-]1135[-LF-]1136[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1292[-LF-]1369[-LF-]1431[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1560[-LF-]1563[-LF-]1570[-LF-]1578[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2017[-LF-]2030[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2495[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2857[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|False|trackball||sega/segas16b.cpp|60.096154|
blswhstl|Bells & Whistles|Konami|1991|True|Shooter / Flying Vertical|True|V|224|320||(Detana!! Twin Bee)[-LF-]The planet Meru is on the attack by the Iva forces. A plea for help has reached Twinbee and you must guide him through a perilous journey through a colorful world fighting to restore peace. This vertically scrolling shoot'em up game features colorful anime-style graphics, lots of power-ups and a fun challenge.[-LF-]|222[-LF-]476[-LF-]372[-LF-]656[-LF-]598[-LF-]1278[-LF-]1814[-LF-]2123[-LF-]2797[-LF-]2805[-LF-]2806[-LF-]2807[-LF-]2849|2P sim|0|False|False|joy8way2way;joy8way2way|2805|vsystem/aerofgt.cpp|60|
bermudat|Bermuda Triangle|SNK|1987|True|Shooter / Flying Vertical|False|V|224|400||[-LF-]A vertically scrolling shoot'em up.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way2way;positional;joy8way2way;positional||snk/bbusters.cpp|60|
berzerk|Berzerk|Stern Electronics|1980|True|Maze / Shooter Small|True|H|256|224||[-LF-]The player controls the 'Humanoid' and must navigate a number of robot-filled rooms; each with up to as many as eleven, laser-firing enemy robots. The Humanoid can be killed either by a single shot from a robot, by running into a robot, by running into a wall of the maze, or by being touched by the player's nemesis, 'Evil Otto'.[-LF-]To advance through the game, players must fight their way through each room to an opening at one of the far walls. Each robot destroyed is worth 50 points and while it's possible to progress without killing every robot in each room, destroying all of them will earn the player a per-maze bonus (worth ten points per robot). The game has an impressive 64,000 mazes, with each level designed to be more difficult than the last.[-LF-]|1636[-LF-]2656[-LF-]43[-LF-]65[-LF-]121[-LF-]172[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]257[-LF-]258[-LF-]210[-LF-]291[-LF-]333[-LF-]341[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]525[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]719[-LF-]722[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]923[-LF-]990[-LF-]869[-LF-]1098[-LF-]1125[-LF-]1135[-LF-]1120[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2345[-LF-]2495[-LF-]2538[-LF-]2740[-LF-]2571[-LF-]2736[-LF-]2739[-LF-]2772[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2934[-LF-]2968[-LF-]2970[-LF-]2998[-LF-]3010|2P alt|0|False|True|joy8way;joy8way2way|838|pacman/pacman.cpp|59.637405|
bbbxing|Best Bout Boxing|Jaleco|1994|True|Sports / Boxing|False|H|320|224||[-LF-]A horizontal boxing game from Jaleco. Choose one of 7 boxers, each with their own special punch, and win matches to claim the World Freeweight Title.[-LF-]|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|2P sim|0|False|False|joy8way;joy8way2way||sony/zn.cpp|59.410646|
bestbest|Best Of Best|SunA|1994|True|Fighter / Versus|True|H|256|224||Best Of Best[-LF-]SunA (1994)|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||konami/djmain.cpp|59.1734|
betafrce|Beta Force|Bootleg|1980|True||False|V|224|256|kamikaze|Beta Force[-LF-]Bootleg (1980)|[-LF-]76[-LF-][-LF-]195[-LF-][-LF-]443[-LF-][-LF-]475[-LF-][-LF-]476[-LF-][-LF-]480[-LF-][-LF-]2714[-LF-][-LF-]549[-LF-][-LF-]527[-LF-][-LF-]573[-LF-][-LF-]710[-LF-][-LF-]720[-LF-][-LF-]853[-LF-][-LF-]960[-LF-][-LF-]1141[-LF-][-LF-]1212[-LF-][-LF-]1336[-LF-][-LF-]1453[-LF-][-LF-]1641[-LF-][-LF-]1686[-LF-][-LF-]1687[-LF-][-LF-]1775[-LF-][-LF-]1812[-LF-][-LF-]1811[-LF-][-LF-]1958[-LF-][-LF-]2009[-LF-][-LF-]2010[-LF-][-LF-]2096[-LF-][-LF-]2099[-LF-][-LF-]2251[-LF-][-LF-]2133[-LF-][-LF-]2097[-LF-][-LF-]2197[-LF-][-LF-]2275[-LF-][-LF-]2292[-LF-][-LF-]2255[-LF-][-LF-]2289[-LF-][-LF-]2296[-LF-][-LF-]2500[-LF-][-LF-]2510[-LF-][-LF-]2562[-LF-][-LF-]2563[-LF-][-LF-]2564[-LF-][-LF-]2565[-LF-][-LF-]2601[-LF-][-LF-]2600[-LF-][-LF-]2774[-LF-][-LF-]2857[-LF-][-LF-]2934[-LF-][-LF-]2929[-LF-]||0|False|True|joy2way;joy2way||konami/djmain.cpp|60|kamikaze
bigbang|Big Bang|NMK|1993|True|Shooter / Flying Vertical|False|V|224|384|tdragon2|[-LF-]A vertically scrolling shoot'em up.[-LF-]|[-LF-]14[-LF-][-LF-]49[-LF-][-LF-]58[-LF-][-LF-]55[-LF-][-LF-]127[-LF-][-LF-]141[-LF-][-LF-]118[-LF-][-LF-]194[-LF-][-LF-]526[-LF-][-LF-]534[-LF-][-LF-]617[-LF-][-LF-]622[-LF-][-LF-]624[-LF-][-LF-]621[-LF-][-LF-]568[-LF-][-LF-]618[-LF-][-LF-]642[-LF-][-LF-]865[-LF-][-LF-]998[-LF-][-LF-]1000[-LF-][-LF-]988[-LF-][-LF-]1007[-LF-][-LF-]1033[-LF-][-LF-]1128[-LF-][-LF-]1382[-LF-][-LF-]1433[-LF-][-LF-]1971[-LF-][-LF-]1966[-LF-][-LF-]1970[-LF-][-LF-]1967[-LF-][-LF-]2091[-LF-][-LF-]2105[-LF-][-LF-]2107[-LF-][-LF-]2186[-LF-][-LF-]2236[-LF-][-LF-]2368[-LF-][-LF-]2662[-LF-][-LF-]2663[-LF-][-LF-]2692[-LF-][-LF-]2693[-LF-][-LF-]2691[-LF-][-LF-]2696[-LF-][-LF-]2786[-LF-][-LF-]2787[-LF-][-LF-]2844[-LF-][-LF-]2990[-LF-][-LF-]3033[-LF-]|2P sim|0|False|False|joy8way;joy8way2way|2662|konami/djmain.cpp|56.18|tdragon2
bigbucks|Big Bucks|Dynasoft Inc.|1986|True|Quiz / English|True|V|224|288||[-LF-]Test your trivia IQ in this English quiz game.[-LF-]||4P alt|0|False|True|joy4way;joy4way2way||konami/djmain.cpp|60.606061|
bigevglf|Big Event Golf|Taito|1986|True|Sports / Golf|False|V|224|256||[-LF-]A challenging 18 hole championship golf course game.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|trackball;trackball||konami/djmain.cpp|60|
bigfight|Big Fight - Big Trouble In The Atlantic Ocean|Tatsumi|1992|True|Fighter / 2.5D|False|H|320|240||[-LF-]A side scrolling beat 'em up featuring fighters : Gear, Kevin, and Zill.[-LF-]There's an extra game mode named 'Battle mode', where you can choose your character from the 8 available (the 3 heroes, plus the 5 bosses already unlocked) and challenge a friend or the CPU in a Vs battle. Note: this option requires two players before you start : after 1 of the 2 players is KO, the winner can continue to play against the CPU.[-LF-]All the playable characters have their own special moves, you must find them.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||konami/djmain.cpp|57.444853|
bigkarnk|Big Karnak|Gaelco|1991|True|Platform / Fighter Scrolling|False|H|320|240||[-LF-]In this platform game you control a pharaoh that attempts to fight through several deadly enemies like cobras and scorpions.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1047[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1639[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2180[-LF-]2542[-LF-]2748[-LF-]2794[-LF-]2793[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way2way;joy8way2way||konami/djmain.cpp|60|
bigrun|Big Run|Jaleco|1989|True|Driving / Race (chase view)|True|H|256|224||[-LF-]A driving game.[-LF-]|19[-LF-]233[-LF-]258[-LF-]294[-LF-]404[-LF-]400[-LF-]428[-LF-]458[-LF-]487[-LF-]510[-LF-]511[-LF-]2743[-LF-]1040[-LF-]1114[-LF-]1155[-LF-]1196[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1663[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2078[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2738[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal||konami/djmain.cpp|60|
bigstrik|Big Striker|Jaleco|1992|True|Sports / Soccer|True|H|256|224||[-LF-]A soccer game.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way;joy8way2way||konami/djmain.cpp|56.205036|
bbonk|Bigfoot Bonkers|Meadows|1976|True|Maze / Surround|True|H|256|230||[-LF-]This game was 2-player only, you must have a live human opponent to play against, or else the other players mouse (the games promotional material said the character was a mouse), will go straight into a wall, making for a very quick and boring game. Each player moves their mouse around leaving a solid line behind them. All moves are made on an invisible grid, so you can only turn at 90 degree angles. Scattered around the gameboard are several 'fee' that you must avoid, as hitting a foot is just like smashing into a wall or a line. To win you must last longer than your opponent before hitting something (first person to hit something loses). One good strategy is to try and box your opponent in to a small section of the screen, and then just move carefully until they crash. Pushing backwards on the stick will cause you to crash into your own line, so avoid that at all cost.[-LF-]|185[-LF-]235[-LF-]269[-LF-]407[-LF-]454[-LF-]635[-LF-]1111[-LF-]1499[-LF-]2774|2P sim|0|False|False|joy8way;joy8way2way||konami/djmain.cpp|60|
bilyard|Billiard|Terminal|198?|True|Sports / Pool|False|H|256|256||[-LF-]A comical billiard Russian game.[-LF-]|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|1P|0|False|False|joy8way2way||konami/djmain.cpp|50.080128|
bngotime|Bingo Time|CLS|1986|True||False|V|208|256||Bingo Time[-LF-]CLS (1986)|237[-LF-]375[-LF-]1675[-LF-]1791[-LF-]1798[-LF-]1799[-LF-]1800[-LF-]1790[-LF-]1801[-LF-]1802[-LF-]1803[-LF-]1804[-LF-]1809[-LF-]1792[-LF-]1793[-LF-]1806[-LF-]1794[-LF-]1807[-LF-]1795[-LF-]1796[-LF-]1808[-LF-]1805[-LF-]1797[-LF-]1820[-LF-]2786|1P|0|False|False|joy8way2way;gambling||konami/djmain.cpp|60|
bioatack|Bio Attack|Taito|1983|True|Shooter / Flying Vertical|True|V|224|256||[-LF-]Bio-Attack is a vertically scrolling shoot 'em up arcade game released by Taito in 1983. The player controls a ship through a human's body while shooting viruses. It was licensed by Fox Video Games, as it is based on the 20th Century Fox film, Fantastic Voyage.[-LF-]1. Shoot down little devils that throw arrows at you - only 2 bullets can be onscreen at a time.[-LF-]2. Moving forward will cause the screen will scroll faster. This is necessary because you have a oxygen bar that will cost you one life if it runs out.[-LF-]Be sure to pick up oxygen capsules by flying over them. This refills the timer and gains you 100 points.[-LF-]3 The next level consists of defeating a bacterium inside the heart. After this, you will enter second bloodstream segment where you shoot small blobs which will divide.[-LF-]4. The third level's goal is to destroy a virus inside the stomach.[-LF-]5. After flying through a third bloodstream level, you'll go through a maze inside the eyeball. Following this, the game will loop.[-LF-]|238[-LF-]2010[-LF-]2495[-LF-]2747[-LF-]2923|2P alt|0|False|True|joy8way;joy8way2way||konami/twinkle.cpp|59.185606|
bioship|Bio-ship Paladin|UPL|1990|True|Shooter / Flying Horizontal|True|H|256|224||Bio-ship Paladin[-LF-]UPL (1990)|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P sim|0|False|False|joy8way2way;joy8way2way||konami/twinkle.cpp|56.18|
biomtoy|Biomechanical Toy|Gaelco|1995|True|Platform / Shooter Scrolling|True|H|320|240||[-LF-]Biomechanical Toy is an eightway-scrolling platform shoot-em-up set in a world of magically-animated toys, in which the magical pendulum that animates the toys has been stolen by the evil 'Scrubby', a criminal once imprisoned for trying to steal the pendulum who has managed to escape and take his revenge. The player takes on the role of Inguz and is tasked with freeing the few remaining good toys that are trapped throughout the stages, while destroying or avoiding the many evil toys that now patrol the kingdom.[-LF-]Inguz carries a basic, single-firing pistol, although additional ammo clips can be found throughout the game that upgrade the gun with either extra shot power, automatic firing or exploding bullets. When the gun's current ammo clip is empty, Inguz will take a moment to reload, leaving him vulnerable to attack. Freed toys will give help to Inguz by providing additional firepower for a short time.[-LF-]Inguz begins each stage and each new life with a full health meter of eighty units, but food can be found that will replenish the meter. The player can lose a life either by running out of health, falling off the bottom of the screen (or into a hazard, such as a lava pit), or by running out of time. Clearing each stage awards bonus points based on both remaining time and health units.[-LF-]Checkpoints - indicated by red flags - are located at certain points throughout the stages. In the event of losing a life, play restarts from the last checkpoint reached. Objects with Inguz's face on them (such as wooden chests and balloons) release bonus items when shot.[-LF-]An abstract, oriental-looking face occasionally forms part of a level's platform which, when shot, releases balloons which can in turn be shot for bonus items. A giant flying hat also occasionally appears and will drop bonus items when shot. Smart Bombs can also be found at certain points that, when run into by Inguz, will damage or destroy all enemy toys on screen.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|1P|0|False|False|joy8way2way;joy8way2way||konami/twinkle.cpp|57.42|
bionicc|Bionic Commando|Capcom|1987|True|Platform / Shooter Scrolling|True|H|256|224||[-LF-]Top Secret is a scrolling platform shoot-em-up set ten years after the end of World War III, with the player taking on the role of 'Super Joe'; an elite Commando tasked with infiltrating the enemy's heavily defended military base to discover their secrets plans and destroy their missile silos.[-LF-]To aid him in his mission, Joe is equipped with a bionic arm; a telescopic grappling hook that is used to traverse the many platforms and ledges that make up the game's levels. The arm can also be used to temporarily stun enemies or knock them from platforms, as well as to retrieve the bonus items, wooden crates and weapons that are occasionally dropped into the war zone by parachute.[-LF-]As well as the bionic arm, Joe is armed with a shotgun used to kill enemies and destroy obstructions. The shotgun can only be fired left and right, however, and cannot be used at the same time as the bionic arm. More powerful guns can be picked up throughout the game.[-LF-]Bionic Commando consists of five stages:[-LF-]* Stage 1: Forest[-LF-]* Stage 2: Enemy Outpost (The Forefront)[-LF-]* Stage 3: Underground Base (Infiltration)[-LF-]* Stage 4: Control Tower[-LF-]* Stage 5: Stop the Missile[-LF-]In the final level, Joe must stop a nuclear missile from launching, before a final confrontation with the game's final boss, the leader of the enemy forces.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]245[-LF-]492[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]806[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1161[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2043[-LF-]2042[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P alt|0|False|True|joy8way2way;joy8way2way||konami/twinkle.cpp|59.637405|
bking|Birdie King|Taito|1982|True|Sports / Golf|True|V|224|256||[-LF-]An early golf game.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|trackball;trackball|243[-LF-]244|konami/twinkle.cpp|60|
bking2|Birdie King 2|Taito|1983|True|Sports / Golf|True|V|224|256||[-LF-]An early golf game.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|trackball;trackball|242[-LF-]244|konami/twinkle.cpp|60|
bking3|Birdie King 3|Taito|1984|True|Sports / Golf|True|V|224|256||[-LF-]An early golf game featuring 36 different holes.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|trackball;trackball|242[-LF-]243|konami/twinkle.cpp|60|
birdiy|Birdiy|Mama Top|1983|True|Climbing|False|V|224|288||[-LF-]You control a mama bird that attempts to catch a caterpillars on the tree leafs and a worms under the ground taking caution not to be attacked by a skunk, to later feed her little chick on the nest and protect from stealthy predators.[-LF-]|4[-LF-]23[-LF-]98[-LF-]221[-LF-]241[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]492[-LF-]385[-LF-]401[-LF-]430[-LF-]453[-LF-]452[-LF-]503[-LF-]639[-LF-]640[-LF-]655[-LF-]656[-LF-]736[-LF-]742[-LF-]806[-LF-]839[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1161[-LF-]1215[-LF-]1292[-LF-]1333[-LF-]1497[-LF-]1506[-LF-]1502[-LF-]2583[-LF-]1561[-LF-]1570[-LF-]1578[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2017[-LF-]2030[-LF-]2031[-LF-]2043[-LF-]2042[-LF-]2307[-LF-]2309[-LF-]2361[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2734[-LF-]2849[-LF-]2857[-LF-]3041|2P alt|0|False|True|joy4way;joy4way2way||konami/twinkle.cpp|60.606061|
bishi|Bishi Bashi Champ Mini Game Senshuken|Konami|1996|True|Multiplay / Mini-Games|False|H|288|224||[-LF-]A puzzle game with various mini games.[-LF-]|97[-LF-]981[-LF-]863[-LF-]1113[-LF-]2419|3P sim|0|False|False|only_buttons;only_buttons;only_buttons|2419[-LF-]1035[-LF-]863[-LF-]1113[-LF-]97[-LF-]981|konami/twinkle.cpp|60|
sailormnoh|Bishoujo Senshi Sailor Moon|Gazelle|1995|True|Fighter / 2.5D|True|H|320|240|sailormn|[-LF-]A 1 or 2-player sideways scrolling beat-em-up sees the Sailor Senshi fighting their way through five levels of anime-based combat. Each Sailor Soldier - chosen from a selection of 5, stiletto and mini skirt-wearing combatants - can punch, kick, jump, and throw their enemies; before finally reaching the traditional end-of-level boss.[-LF-]As with Capcom's "Final Fight", and indeed many other games of the genre, items that aid the player are either dropped by beaten enemies or revealed after hitting certain obstacles and containers. Food can be used to replenish lost health and various trinkets can be picked up for bonus points. Finally, magic crystals can be found and are needed to activate the 'special attack' move. This works in a similar way to Sega's "Shinobi", with every enemy on the screen taking a hit.[-LF-]Players must have at least one crystal to use the Special attack and up to 5 crystals can be carried at once. The more crystals the player holds when the special attack is utilized, the more effective it is against the game's enemies. Each level features its own unique, anime style animation. On level five, Sailor Soldier's signature attack move, from the original Japanese anime upon which the game is based, makes an appearance.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]1932[-LF-]1933[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||konami/firebeat.cpp|57.550645|sailormn
blkheart|Black Heart|UPL|1991|True|Shooter / Flying Horizontal|True|H|256|224||[-LF-]A horizontally scrolling shoot'em up.[-LF-]|248[-LF-]573[-LF-]661[-LF-]664[-LF-]663[-LF-]666[-LF-]667[-LF-]2079|2P sim|0|False|False|joy8way2way;joy8way2way||konami/firebeat.cpp|56.18|
blkhole|Black Hole|TDS|1981|True|Shooter / Gallery|True|V|224|768||[-LF-]A space-themed shoot'em up. The point of the game is to shoot all of the terrain, go through the "point ships" for extra points, and finally shoot the moving figure on top of everything.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||konami/firebeat.cpp|60.606061|
blkpnthr|Black Panther|Konami|1987|True|Platform / Fighter Scrolling|True|H|256|224||[-LF-]A beat'em up / platform game. You play a black panther cat who has to claw or jump on enemies to kill them. You collect power-ups and defeat bosses to advance levels.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|0|False|True|joy8way2way;joy8way2way||konami/firebeat.cpp|60.606061|
blktiger|Black Tiger|Capcom|1987|True|Platform / Fighter Scrolling|True|H|256|224||[-LF-]Black Dragon is a scrolling platform shoot-em-up set in a fantasy world and is the spiritual successor to the Capcom classic, "Makaimura" ("Ghosts'n' Goblins" outside Japan).[-LF-]The player takes on the role of a barbarian hero who must jump and fight his way through a variety of colourful, enemy-packed levels, collecting treasure and weapon power-ups and rescuing the trapped 'wise old men' that litter the levels.[-LF-]Rescuing the wise men sees the player awarded 'Zeny coins'; these are the game's currency and allow the player to buy such items as weapon and armour upgrades, keys for treasure chests, anti-poisoning potions and health potions from the shops that appear on each level. Occasionally, a rescued wise man will also offer to sell the player weapon and armour power-ups.[-LF-]The barbarian hero is armed with a spiked mace on the end of a long chain, as well as unlimited throwing daggers. Both these and the armour worn by the barbarian (which offers limited protection from enemy attacks) can be upgraded by finding or buying the relevant power-ups.[-LF-]The sprawling, eight-way scrolling levels are packed with hidden bonuses to encourage and reward exploration. These bonuses are in the form of weapon and armour power-ups, as well as valuable treasure items. Many levels also include a hidden dungeon and each dungeon is filled with both bonus items and trapped wise men.[-LF-]Special items that reveal coins, upgraded armour, or simply bonus points can be found by attacking certain walls.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P alt|0|False|True|joy8way2way;joy8way2way||konami/firebeat.cpp|59.637405|
blackt96|Black Touch '96|D.G.R.M.|1996|True|Fighter / 2.5D|True|H|256|224||Black Touch '96[-LF-]D.G.R.M. (1996)|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||konami/djmain.cpp|60|
bwidow|Black Widow|Atari|1982|True|Shooter / Field|True|H|0|0||[-LF-]Black Widow is a vector-based single screen shoot-em-up in which the player controls a black widow spider and must defend her web from invading insectoid enemies, including mosquitos, beetles, hornets, spoilers, grenade bugs, rocket bugs and thunderbugs.[-LF-]The game starts with the player first selecting their preferred difficulty level from a choice of fourteen. The higher the difficulty level chosen, the greater the bonus awarded upon completion.[-LF-]The game uses a twin-stick control method, with the left stick controlling movement and the right controlling direction of fire and the aim is to clear each web of bugs before moving onto the next. To add variety, certain parts of each web are coloured either green or red. Green lines can only be passed over by the Black Widow but red ones can only be passed over by the enemy insects. The various bugs and their traits are as follows:[-LF-]* Mosquitos - these leave "grubsteaks" (represented as dollar symbols) behind when killed that can be piskced up for extra points.[-LF-]* Beetles - these will eat grubsteaks but will also leave them behind when killed.[-LF-]* Spoilers - these dangerous creatures are invulnerable to the Black Widow's shots and must be avoided.[-LF-]* Hornets - will lay eggs on "grubsteaks" that must be pushed out of the web or into its centre before they hatch into more Hornets (or possibly even Spoilers).[-LF-]* Grenade Bugs - these will explode when hit, sending out a blast wave that kills all enemy insects and eggs caught in the blast radius, the Black Widow can also herself be a killed by the blast wave.[-LF-]* Rocket Bugs - these are invulnerable and will launch miniaturized versions of themselves (called "rockettes") at the Black Widow from any other insects they tag.[-LF-]* Bug Slayer - this is also invulnerable but harmless to the Black Widow) and competes with her for "grubsteaks". It is also capable of killing all the other dangerous insects.[-LF-]* Thunderbugs - Every fourth wave, a formation of Thunderbugs will fly towards the Black Widow; if one gets hit by her shots it will break away from the formation and fly directly towards her. If shot a second time, it dies. A bonus is awarded for destroying the entire wave.[-LF-]|4[-LF-]1636[-LF-]2656[-LF-]23[-LF-]65[-LF-]98[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]245[-LF-]258[-LF-]313[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]385[-LF-]401[-LF-]408[-LF-]503[-LF-]2714[-LF-]573[-LF-]602[-LF-]639[-LF-]640[-LF-]637[-LF-]612[-LF-]657[-LF-]656[-LF-]686[-LF-]736[-LF-]742[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]990[-LF-]1033[-LF-]1125[-LF-]1129[-LF-]1135[-LF-]1136[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1292[-LF-]1369[-LF-]1431[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1560[-LF-]1563[-LF-]1570[-LF-]1578[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2017[-LF-]2030[-LF-]2041[-LF-]2064[-LF-]2105[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2495[-LF-]2538[-LF-]2674[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2857[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|False|doublejoy8way2way||konami/djmain.cpp|61.523438|
bmaster|Blade Master|Irem|1991|True|Fighter / 2.5D|False|H|320|240||[-LF-]A beat'em up where 2 selectable heroes try to save their land from hordes of monsters.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way2way;joy8way2way||konami/djmain.cpp|60|
bladestl|Blades of Steel|Konami|1987|True|Sports / Hockey|True|V|224|256||[-LF-]An ice hockey game with hand-to-hand fighting and physical violence. Features close-up action scenes where two players (one from each team) throw off their gloves and punch each other.[-LF-]|255[-LF-]340[-LF-]787[-LF-]1049[-LF-]1091[-LF-]1092[-LF-]16[-LF-]2206[-LF-]2539[-LF-]2732|2P sim|0|False|True|joy8way;joy8way2way||misc/beezer.cpp|60|
ar_blast|Blastaball|Arcadia Systems|1988|True|Sports / Misc.|True|H|724|483||Arcadia Super Select board published 33 years ago:[-LF-]|2322[-LF-]256[-LF-]180[-LF-]608[-LF-]204[-LF-]879[-LF-]880[-LF-]929[-LF-]2893[-LF-]1440[-LF-]1740[-LF-]2207[-LF-]2301[-LF-]2774[-LF-]2958|2P sim|0|False|False|joy8way2way;joy8way2way||konami/tmnt2.cpp|59.940059|ar_bios
blasted|Blasted|Bally Midway|1988|True|Shooter / 3rd Person|False|H|512|480||[-LF-]Using your high-powered scope rifle, blast aliens and other bad guys who have invaded an apartment complex, but be careful not to shoot the tenants or get hit by return fire. In 2-player mode, you shoot at your opponent's building and he shoots at yours.[-LF-]|43[-LF-]72[-LF-]121[-LF-]172[-LF-]181[-LF-]218[-LF-]224[-LF-]257[-LF-]272[-LF-]210[-LF-]341[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]525[-LF-]553[-LF-]657[-LF-]664[-LF-]719[-LF-]722[-LF-]813[-LF-]838[-LF-]879[-LF-]911[-LF-]908[-LF-]923[-LF-]956[-LF-]1009[-LF-]869[-LF-]2892[-LF-]1098[-LF-]1045[-LF-]1142[-LF-]1120[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1383[-LF-]1423[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2345[-LF-]2530[-LF-]2533[-LF-]2740[-LF-]2571[-LF-]2739[-LF-]2749[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2793[-LF-]2847[-LF-]2934[-LF-]2948[-LF-]2998[-LF-]3010[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|joy8way;joy8way2way||snk/snk.cpp|30|
blaster|Blaster|Williams|1983|True|Shooter / Flying (chase view)|True|H|292|240||[-LF-]The player takes control of a spaceship and must fight against wave after wave of enemy fighters, while trying to rescue the stranded astronauts that represent the last surviving remnants of the human race. Enemies attack the player both with weapons, and by making 'suicide runs' at the player's ship. The game consists of eleven different levels, nine of which are repeated, bringing the total number of levels to 20.[-LF-]The levels are : Planetoid Waves, Robot Grid Waves, Saucerland Waves, Vampire Waves, Time Tunnel Waves, Outer Space Waves, Enduro Waves, Cat World Waves, and Mastermind Waves (there are two of each of these).[-LF-]There are also two unique waves that occur only once, they are Armageddon and Paradise.[-LF-]Players can select their starting wave at the start of the game; choosing from Planetoids, Robot Grid, Saucerland, and Vampires. During the game, players must be careful to NOT shoot the human astronauts that drift through the levels. These must be rescued by 'running' into them.[-LF-]Despite the presence of an energy meter, the player can take exactly three hits before he or she dies. Upon death, the window of the player's virtual cockpit breaks and one of the player's lives is lost. Blaster has a 'Continue' option but this can only be used once.[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|2P alt|0|False|False|stick|2041|stern/berzerk.cpp|60.096154|
blstroid|Blasteroids|Atari|1987|True|Shooter / Field|True|H|640|240||[-LF-]Blasteroids is a 1 or 2-player update of Atari's seminal "Asteroids", where the object of the game is to clear all sectors of the asteroids and enemy ships. Once this task is completed, the player goes on to battle Mukor - the "boss" asteroid who rules all galaxies - and destroy him.[-LF-]The player's ship appears first in the center of four vortices, he or she must chose which vortex they wish to enter, which then transports them to a sector of their chosen star system.[-LF-]Unlike in "Asteroids", the player ship has a finite amount of fuel which must be replenished as often as possible. This is achieved by destroying specifically-colored asteroids which turn into collectible crystals. Not all sectors contain the crystal-bearing asteroids, however, and if the player runs out of fuel, a ship is lost. The game contains three different ship configurations and the player can switch between them at any time during a level. The three configurations are : Speeder (small and fast, but weak), Fighter (medium speed and strength) and Warrior (large and strong but very slow).[-LF-]Additional power-ups can be collected to improve the player's chances, some of the items available are : additional guns, larger fuel tanks, crystal magnets and impervious shields. Some of these add-ons are time-limited while others last until the player's current ship is destroyed. In the asteroid field, there are also 'popcorn' asteroids; small blue rock formations that grow larger and travel faster with each hit they take until they become large, non-moving objects on the screen. These obstacles must be avoided since hitting them will drain all of the ship's fuel, costing the player a life. A popcorn asteroid can not be destroyed. Hitting anything other than bonus power-ups and energy crystals costs precious fuel. Clearing a sector of all of its asteroids takes the player back to a screen and shows a preview of all of the cleared and uncleared sectors in this star system. Some sectors are marked as "unknown" and no preview is offered for these levels. From here, the player can choose which system they wish to tackle next. All systems need to be cleared before the player is given the chance to battle against Mukor himself. To kill Mukor, the player must eliminate each of the volcanoes with multiple blaster hits. Destroying a volcano causes Mukor to release bonus power-up items, and destroying all of the volcanoes causes Mukor to flee, returning the player to the selection vortices.[-LF-]Later, after all other sectors have been cleared, the player will eventually have to face Mukor again and this time, the enemy boss will have to be destroyed. After Mukor has been destroyed, the game ends.[-LF-]In the simultaneous two-player game, the first person to fly their ship into a vortex chooses the star system to which the players go. A unique feature of two-person play is the docking of ships : to dock, one player must transform their ship to the largest size while the other transforms to the smallest. By touching the two ships together, they dock and form one large ship. The player originally with the larger ship now controls the speed and direction of the docked ship and can fire straight forward. The player with the smaller ship controls a turret that can rotate and fire independently of the main ship. The dock is broken when the player with the small ship hits their 'thrust' button.[-LF-]|127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]878[-LF-]1300[-LF-]1452[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]1959[-LF-]2014[-LF-]2254[-LF-]2181[-LF-]2226[-LF-]2229[-LF-]2253[-LF-]2259[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2877[-LF-]3023[-LF-]3025|2P sim|0|False|False|dial;dial|130[-LF-]131[-LF-]132[-LF-]133[-LF-]2253|jaleco/ms32.cpp|59.922748|
blasto|Blasto|Gremlin|1978|True|Maze / Shooter Small|False|H|256|224||[-LF-]Your are in control of your spaceship as you maneuver it through a mine field. Beat the clock to explode all the mines. With two players, Blasto gets even more challenging, more exciting, as each one battles for the most mines and ultimately-for each other![-LF-]|127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]878[-LF-]1300[-LF-]1452[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]1959[-LF-]2014[-LF-]2254[-LF-]2181[-LF-]2226[-LF-]2229[-LF-]2253[-LF-]2259[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2877[-LF-]3023[-LF-]3025|2P sim|0|False|False|joy4way;joy4way2way||suna/suna16.cpp|60.114504|
blazeon|Blaze On|A.I|1992|True|Shooter / Flying Horizontal|True|H|320|232||[-LF-]The player is set in control of The Garland TFF-01, a sub-standard space fighter ship that is only armed with a semi-auto or rapid fire laser gun known as the Beam Vulcan and the Tranquilander. Some enemy units can be captured and used in play; certain enemy robots, when shot by the player's Tranquilander, will morph into an outline of themselves. The player can then fly into the outline, and take on the form of the enemy robot, taking control of its weapons, abilities and special attacks.[-LF-]There is also addition to the boss battle scoring: similar to some shooters, players have the opportunity to increase their scores by beating the end level bosses within a certain time limit. Every time a boss battle is initiated, a timer will count down and once the boss is destroyed/killed before the timer reaches zero, then the time left will add to the player's end-level score; if the timer runs out, then the score at the end of the level will remain unaffected.[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P sim|0|False|False|joy8way2way;joy8way2way||stern/astinvad.cpp|60|
blazlaz|Blazing Lazers|Hudson Soft|1989|True|Shooter / Flying Vertical|False|H|1088|242||Blazing Lazers[-LF-]Hudson Soft (1989)|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|1P|0|False|False|joy8way||nmk/nmk16.cpp|59.826098|
blazstar|Blazing Star|Yumekobo|1998|True|Shooter / Flying Horizontal|True|H|320|224||[-LF-]Blazing Star is a horizontally-scrolling shoot-em-up in which the planets of Remuria and Mutras are engaged in endless interplanetary war. This fuels the development of ever-more dangerous weapons, eventually leading to the production of fully organic weapons that combine both human and alien technology. Soon, a fully sentient weapon called 'Brawshella' is born. Brawshella gathers all animal life on Remuria and Mutras and bends them to its will, forcing them to attack and assimilate the human race.[-LF-]Within days of Brawshella's appearance all humans are assimilated and now have no other purpose than to continue fighting each other. Over time, six of the assimilated fighter pilots regain their consciousness and remember their pasts. Upon rediscovering their humanity, they turn against the machines, in a battle to save humanity.[-LF-]Blazing Star is controlled via joystick and two buttons. Button 'A' fires the normal shot, if this is tapped rapidly, however, a variation on the normal shot is used. If the A button is held down, the ship stores energy for a charged shot, which is fired when the button is released. The charged-shot attacks have a duration based on how long the button is held for. Pressing the B button during the attack will split the projectile, greatly increasing its range.[-LF-]Players can choose to pilot one of six different ships, each with its own strengths and weaknesses. The 'Hellhound' is the perfect ship for performing high-scoring combos, for example. The 'Windina' has a wide and powerful shot; both 'Dinos' - the Pulstar hunters - are excellent in defense and pack efficient weapons. Finally, Aryutalism and Peplos require a little more skill and are best suited to experienced players.[-LF-]Power-ups can increase the strength of the player's guns, while also increasing the maximum power of the charged shot. The types of shots, charge-up attacks, and split shots used are dependent on which ship the player selects.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P sim|1000|False|False|joy8way4way;joy8way4way2way||itech/iteagle.cpp|59.185606|neogeo
blzntrnd|Blazing Tornado|Human Amusement|1994|True|Sports / Wrestling|False|H|304|224||[-LF-]8 wrestlers from different countries take part in a wrestling tournament in single or tag team match.[-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|4P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||itech/iteagle.cpp|58.2328|
block|Block Block|Capcom|1991|True|Ball & Paddle / Breakout|True|V|240|384||[-LF-]A blue paddle rebounds a ball into the colorful bricks.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P sim|0|False|False|joy2way;joy2way||itech/iteagle.cpp|57.42|
blockcar|Block Carnival / Thunder & Lightning 2|Visco|1992|True|Ball & Paddle / Breakout|True|V|240|384||[-LF-]A funny ball and paddle game.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P sim|0|False|False|joy8way2way;joy8way2way|2657|itech/iteagle.cpp|60|
blockhl|Block Hole|Konami|1989|True|Puzzle / Misc.|True|H|288|224||Block Hole[-LF-]Konami (1989)|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy4way;joy4way2way||pacman/pacman.cpp|59.185606|
blockout|Block Out|Technos|1989|True|Puzzle / Drop|True|H|320|240||[-LF-]Block Out is a 1-player or a simultaneous 2 players competitive game of unique dimensional action and strategy.[-LF-]As the blocks drop one-by-one into the three-dimensional pit, rotate them by using the three buttons and joystick. Once the player has decided on the the rotation of the block, use the button to drop the block into place. The objective is to place the blocks into the pit without leaving any empty spaces. Once this is achieved, the layers without empty spaces, will disappear.[-LF-]The player begins the game by selecting a starting stage. Game start level select can be chosen from stages 1, 5, 10, 15, or 20. There is a total of 100 stages in the game and as the players progress through the game, the stages get more and more difficult.[-LF-]Each stage has a certain number of layers (faces) that must be erased. Once these faces are erased, the player will move on to the next stage. The less blocks the players has left in the pit at the end of the stage, the more points are awarded.[-LF-]In addition to the one player mode, Block Out offers a competitive simultaneous two player mode. The split screen effect gives each player their own pit with which to play in. They compete against each other in the race to erase the faces. As one player erases a face, that face will be added to the opponent's pit, making their pit rise. This allows less room to work. There are two ways to win in the 2-player mode :[-LF-]1) Force the opponent to the top of their pit and out of the game[-LF-]or[-LF-]2) Erase 21 faces first.[-LF-]|2576[-LF-]268[-LF-]799[-LF-]2575[-LF-]2577[-LF-]2578[-LF-]2908[-LF-]2942[-LF-]3011|2P sim|0|False|False|joy8way4way;joy8way4way2way||taito/bigevglf.cpp|57.444853|
blockade|Blockade|Gremlin|1976|True|Maze / Surround|False|H|256|224||[-LF-]This game was two player only, you must have a live human opponent to play against, or else the other players character will go straight into a wall, making for a very quick and boring game. Each player moves their character around leaving a solid line behind them. All moves are made on an invisible grid, so you can only turn at 90 degree angles. To win you must last longer than your opponent before hitting something (first person to hit something loses). The game ended after one player chalked up six wins, but this was operator adjustable down to as low as three.[-LF-]|185[-LF-]235[-LF-]269[-LF-]407[-LF-]454[-LF-]635[-LF-]1111[-LF-]1499[-LF-]2774|2P sim|0|False|False|joy4way;joy4way2way|454[-LF-]1111|tatsumi/tatsumi.cpp|60.114504|
blkbustr|BlockBuster|Kiwako|1983|True|Puzzle / Maze|True|V|224|240|mrjong|[-LF-]A puzzle game.[-LF-]||2P alt|0|False|True|joy4way;joy4way2way||gaelco/gaelco.cpp|60|mrjong
blmbycar|Blomby Car|ABM|1994|True|Driving / Race|True|H|384|256||[-LF-]A 2-D rally driving game.[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|2P alt|0|False|False|joy8way2way;stick;dial;joy8way2way||jaleco/cischeat.cpp|60|
bloodbro|Blood Bros.|TAD Corporation|1990|True|Shooter / 3rd Person|False|H|256|224||[-LF-]Blood Bros is an into-the-screen shooter with the action viewed from an over-the-shoulder perspective. The brothers can move left and right to avoid incoming fire while the enemies themselves are targeted by moving an on-screen cross-hair over them and pressing fire. If the fire button is held down, the player-character remains static, allowing for more accurate targeting of the cross-hair. While static, the brothers are more vulnerable to incoming enemy fire.[-LF-]Players have limitless ammunition for their primary gun, and carry a limited number of sticks of dynamite. Dynamite is used in a similar fashion to grenades; it can be thrown at enemies and inflicts greater damage than guns. An enemy gauge at the bottom of the screen depletes as foes are destroyed. Each of the game's stages is littered with structures that can also be destroyed. This removes enemy cover as well as earning players bonus points.[-LF-]Power-ups appear from time to time, being released from objects destroyed on-screen or dropped by shooting the special characters that occasionally appear, such as the small Indian Chief or warthogs. Points and weaponry can also be dispensed from the tin can, if you shoot it into the air and juggle it with subsequent shots. Some power-ups give special weapons with increased firepower, others grant extra dynamite or points.[-LF-]|72[-LF-]181[-LF-]182[-LF-]218[-LF-]257[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]555[-LF-]664[-LF-]719[-LF-]740[-LF-]813[-LF-]911[-LF-]908[-LF-]926[-LF-]956[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]2892[-LF-]1045[-LF-]1132[-LF-]1142[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]2953[-LF-]1649[-LF-]1595[-LF-]1766[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2147[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2412[-LF-]2530[-LF-]2533[-LF-]2649[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2925[-LF-]2948[-LF-]2954[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|joy8way;joy8way2way|356|jaleco/megasys1.cpp|59.39|
bloodstm|Blood Storm|Strata|1994|True|Fighter / Versus|True|H|384|240||[-LF-]Blood Storm is considered by many as a quasi-'sequel' to Time Killers. The game had a rather dark storyline as there were few ambiguously good characters as the other ranged from being sociopathically insane or deceptive folk.[-LF-]BloodStorm was dubbed as a possible “MK-killer” in an attempt to surpass rival Midway's success with Mortal Kombat, though it did not prevail. It was the last game Strata produced before the company went out of business.[-LF-]As with its predecessor Time Killers, BloodStorm features many of the aspects carried down from it, such as the removal of an opponent’s arms and an ‘instant kill’ attack, as well as a Special Death Move. The button layout is virtually the same. They are labeled as "back leg", "front leg", "back arm" and "front arm" respectively. A button in the center is used to make the character block. As one would suspect, if a particular limb is lost in combat, its corresponding button is rendered useless.[-LF-]BloodStorm is also a weapons-based fighter, though it differs from Time Killers in that the characters use weapons called "Gauntlets" that also allow them to use particular powers and attacks with them. Other than being able to bash off an opponent’s arms, a technique called a ‘Sunder’ is also in the game. If executed when an opponent is stunned, it will destroy their lower body. The character will not be able to jump or use kicks, but can still move back and forth a little with the leg buttons.[-LF-]Even after a successful Sunder attack, the fight can still go on, if the character’s life bar is not totally drained yet. However, if both limbs are lost afterwards (if they weren't already torn off prior to the Sunder attack) then s/he is almost completely helpless. (There are a few special moves that don't require arms or legs, and those can still be performed). Characters are restored back to normal form after a round is over much like Time Killers as well.[-LF-]A notable feature in the game is that when an opponent is defeated, the player gains a ‘passable power’ much like in a style akin to the Mega Man series. These powers or weapons can be used at any time to give the player a further advantage. Also, players can save their progress in a game with a password feature by pressing buttons during the player select screen. However, since the data was saved only until the machine was turned off, it was less than beneficial unless used to pick the game back up where it ended.[-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way|2680|meadows/lazercmd.cpp|60.10699|
bloodwar|Blood Warrior|Kaneko|1994|True|Fighter / Versus|True|H|320|240||Blood Warrior[-LF-]Kaneko (1994)|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way4way;joy8way4way2way|2157|ussr/tiamc1.cpp|60|
bldyror2|Bloody Roar 2|Eighting|1998|True|Fighter / Versus|False|H|640|480||[-LF-]A 1-on-1 fighting game where the players can transform into powerful beasts.[-LF-]|220[-LF-]275[-LF-]792[-LF-]1094[-LF-]1170[-LF-]1784[-LF-]2032[-LF-]2310[-LF-]2868|2P sim|0|False|False|joy8way4way;joy8way4way2way|220|alpha/equites.cpp|60|coh1002e
bldwolf|Bloody Wolf|Data East|1988|True|Shooter / Walking|False|H|1088|242|battlera|Bloody Wolf[-LF-]Data East (1988)|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|False|joy8way;joy8way2way||taito/taitosj.cpp|59.826103|battlera
bluehawk|Blue Hawk|Dooyong|1993|True|Shooter / Flying Vertical|True|V|240|384||[-LF-]A vertically scrolling shoot'em up.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way2way;joy8way2way||nmk/nmk16.cpp|60|
blueprnt|Blue Print|Zilec|1982|True|Maze|True|V|224|256||[-LF-]The player controls a character that must search houses to find pieces of a machine. There are a variety of antagonists that impede progress, including monsters and bombs. Once the machine has been assembled in accordance with the blueprint, the player must use it to shoot the monster that is chasing the player character's girlfriend.[-LF-]|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]613[-LF-]643[-LF-]674[-LF-]806[-LF-]839[-LF-]974[-LF-]1024[-LF-]1033[-LF-]1772[-LF-]1099[-LF-]1135[-LF-]1139[-LF-]1174[-LF-]1212[-LF-]1213[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]1420[-LF-]87[-LF-]1467[-LF-]324[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1728[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2361[-LF-]2521[-LF-]2537[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]2911[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy8way;joy8way2way||gaelco/gaelco.cpp|60|
blueshrk|Blue Shark|Midway|1978|True|Shooter / Gallery|False|H|260|224||[-LF-]International version of Taito's "Blue Shark"[-LF-]Insert coin(s), and underwater creatures appear randomly on the screen. By pulling the trigger on the speargun, the player fires spears at the sea creatures. Features a three dimensional color background scenery depicting an underwater scene.[-LF-]|279[-LF-]362[-LF-]609[-LF-]850[-LF-]1211[-LF-]1418[-LF-]1769[-LF-]1829[-LF-]1828[-LF-]2114[-LF-]2145[-LF-]2214[-LF-]2672[-LF-]2919|1P|0|False|False|paddle||capcom/bionicc.cpp|59.541985|
bjourney|Blue's Journey / Raguy|Alpha Denshi Co.|1990|True|Platform / Fighter Scrolling|True|H|320|224||[-LF-]Raguy is an environmentally-themed scrolling platform game for one or two players in which the peaceful home planet of Raguy has been invaded by the evil Daruma tribe. The Daruma are polluting the planet as they consume its dwindling resources and time is running out.[-LF-]Taking on the role of a heroic young man called 'Blue' (with the second player playing 'Princess Fa' in the two-player game), players must fight through fourteen stages, split over four different worlds, to defeat the Daruma and save the planet's eco system.[-LF-]Both Blue and Princess Fa have the ability to stun enemies by hitting them with a large leaf that serves as their default weapon. Once stunned, enemies can be picked up and thrown as projectiles at other enemies. Blue and Princess Fa can also shrink in size in order to access hidden areas, but they are not able to stun enemies while in shrunken form. If only one player is shrunk, they can be picked up by the other player and thrown as a projectile at enemies. Blue and the Princess can also jump on enemies' heads and propel them at other enemies, but if the enemy ricochets and hits the player, the player takes damage.[-LF-]As well as the default leaf weapon, other weapons in the form of either boomerangs or bombs can be picked up and all weapons can be powered-up three times. Other items that can aid the players' quest include a plant stem that increases player Speed and additional hearts that increase player health.[-LF-]Flowers are scattered throughout the stages and these are the game's currency to be used in the shops that occasionally appear. There are two different types of shop, offering either tips and advice for overcoming certain obstacles, or health, attribute and weapon power-ups.[-LF-]At the end of each world players must battle a large boss character. Once the boss has been defeated, the game offers a branching path with players able to choose their next route.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|1000|False|False|joy8way4way;joy8way4way2way||taito/bking.cpp|59.185606|neogeo
bmxstunts|BMX Stunts|Jetsoft|1985|True||False|V|224|768||BMX Stunts[-LF-]Jetsoft (1985)|||0|False|False|joy8way2way;joy8way2way||taito/bking.cpp|60.606061|
bballoon|BnB Arcade|Eolith|2003|True|Maze|False|H|320|256||[-LF-]Players control cute cartoon characters in eight different settings on a small island. Environments include a glacier, a walled village with windmill, an underground train tunnel, a forest, a bomb factory, a desert oasis, and a small castle with its own mini-moat. The different environments are represented on the screen as various checkerboard settings for players to use as battlegrounds. Players begin their watery battle on foot, but they progress to using roller-skates, to riding on owls, turtles, octopi, or train cars, and piloting different types of flying saucers.[-LF-]Power-up items include bigger and wetter water balloons, strength-building candy canes, needles that allow characters to burst an enemy balloon and escape from being trapped inside it, and many, many more. “Boss” characters pop up from time to time to increase the challenge by throwing their own balloons, stealing the players’ balloons, and causing the players to become slower or weaker. As players move through successive rounds, new strategies are required and new obstacles appear such as falling icicles that burst the player’s arsenal of balloons.[-LF-]One player may compete against computer-controlled bosses or against other computer-controlled characters. Two players may simultaneously play in either cooperative or competitive mode. Each player uses a joystick and two buttons, one to attack and the second to deploy power-ups. The simple yet fun 2-D graphics show a top-down angle on each battlefield and are presented in a horizontal scrolling environment. Operators can select the number of rounds that players are required to stay in each environment and what feats must be accomplished to continue to the next level of play.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]289[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1716[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2077[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P sim|0|False|False|joy8way2way;joy8way2way||taito/bking.cpp|60|
boasorte|Boa Sorte!|Unknown|198?|True||True|H|256|232|bchanceq|Boa Sorte![-LF-]Unknown (198?)|||0|False|False|gambling||pacman/pacman.cpp|60.096154|bchanceq
bodyslam|Body Slam|Sega|1986|True|Sports / Wrestling|True|H|320|224||[-LF-]A female wrestling game starring some VERY ugly women![-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P sim|0|False|False|joy8way;joy8way2way||konami/bishi.cpp|60|
bogeyman|Bogey Manor|Technos|1985|True|Platform / Fighter|False|H|256|240||[-LF-]A great platform game.[-LF-]You play as a young ghost hunter boy who runs around a haunted house. Your objective is to destroy with your sword all the crystal balls that are in the house, you must go through all the floors and go through the doors guided by the map at the top of the screen in a time limit without getting caught by the ghosts, frankenstein, witches and other creepy creatures. With the help of your magic glove can freeze ghosts for a short period of time to later hit them with the sword.[-LF-]Once you've destroyed all the crystal balls, the haunted house starts falling apart, and you must run for your life towards the exit to win the stage. You can transform into a super hero, entering through the flashing door to grab special items.[-LF-]|1905[-LF-]45[-LF-]179[-LF-]2881[-LF-]218[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]417[-LF-]456[-LF-]505[-LF-]548[-LF-]573[-LF-]575[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1287[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1301[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2315[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2749[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3036[-LF-]3039[-LF-]3040|2P alt|0|False|True|joy8way2way;joy8way2way||misc/cave.cpp|57.444853|
boggy84|Boggy '84|Kaneko|1983|True|Platform / Run Jump|True|V|224|256||Boggy '84[-LF-]Kaneko (1983)|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way||nmk/nmk16.cpp|60|
bombbee|Bomb Bee|Namco|1979|True|Ball & Paddle / Breakout|True|V|224|272||[-LF-]In this old ball and paddle game, you control a paddle that must rebound a ball into the colorized bricks and pop-bumpers.[-LF-]|67[-LF-]114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]318[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]818[-LF-]836[-LF-]879[-LF-]880[-LF-]970[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]2684[-LF-]1516[-LF-]1583[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1760[-LF-]1762[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1851[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2230[-LF-]2301[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2685[-LF-]2698[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2860[-LF-]2897[-LF-]2922[-LF-]2966|2P alt|0|False|True|paddle;paddle|520|galaxian/galaxian.cpp|60.606061|
bombjack|Bomb Jack|Tehkan|1984|True|Platform / Run Jump|True|V|224|256||[-LF-]Bomb Jack is a fast-moving platform game in which the aim is to collect all of the bombs on each level before progressing to the next. A variety of constantly spawning mechanical enemies patrol the platforms and airspace so the longer a player takes to collect all of the bombs, the more difficult progress becomes.[-LF-]Extra point bonuses are awarded for collecting bombs with their fuses lit. Only one bomb at any time has a lit fuse, and collecting twenty or more of these lit bombs on any given level will earn the player points bonus (see TIPS AND TRICKS for details). Jack is pursued around each level by the spawning enemies and when he gets killed, he drops down to the nearest platform, always landing on his head.[-LF-]A 'Powerball' appears at semi-regular intervals and moves diagonally around the screen. If the player manages to grab this, all of the level's monsters are frozen for several seconds and can then be killed by having Jack fly into them (similar to the 'Powerpill' feature in "Pac-Man"). Collecting the Bonus 'B' symbols will increase the amount of points awarded for collecting bombs with their fuses lit. Picking up an 'Extra' symbol awards the player with an additional life, while catching the 'Special' symbol will give the player an extra credit.[-LF-]Each of Bomb Jack's levels feature one of five different background pictures, some of which represent famous historical landmarks. They are: the Sphinx in Egypt, the Acropolis in Greece, Castle Neuschwanstein in Bavaria, skyscrapers and a cityscape by night. While the backgrounds themselves are repeated as the game progresses, the platform layouts for each level are completely different. At least until level 18, after which the levels are repeated.[-LF-]The basic play mechanic of collecting objects to clear a level, as well as the powerball feature, is hugely reminiscent of Namco's seminal "Pac-Man".[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P alt|0|False|True|joy8way;joy8way2way|292|konami/nemesis.cpp|60|
bombkick|Bomb Kick|Yun Sung|1998|True|Platform / Fighter Scrolling|False|H|380|224||[-LF-]A platform game where you use bombs to get rid of enemies.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]282[-LF-]290[-LF-]2587[-LF-]292[-LF-]258[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]291[-LF-]330[-LF-]328[-LF-]366[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]686[-LF-]700[-LF-]746[-LF-]802[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1563[-LF-]1619[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1716[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||capcom/blktiger.cpp|60.096154|
bbmanw|Bomber Man World / New Dyna Blaster - Global Quest|Irem|1992|True|Maze|False|H|320|240||[-LF-]Bomber Man World is a strategic maze-based action game for up to four players in which the aim is to plant bombs to kill all of the enemies on the stage. Each of the game's grid-based stages are littered with both destructible and indestructible blocks, destructible blocks can be blown up to clear a path as well as to reveal a variety of different power-ups.[-LF-]The game offers two modes of play; 'Normal Game', which is a single-player campaign in which the player must kill all on-screen enemies to progress to the next stage and 'Super Game', which is multi-player battle in which the aim is to kill the other players.[-LF-]The grid restricts the movement of characters so they can only move horizontally or vertically around the screen. Once planted, a bomb will pulse for a few seconds (allowing players time to run away) and then explode, shooting flames horizontally and vertically. If a bomb explodes and the flame hits another bomb it will cause this second bomb to detonate early. This can cause large chain reactions. If the flame from any bomb hits any character it will kill them (unless they are currently invincible).[-LF-]Players can initially only drop a single bomb at a time and cannot drop another until the first has detonated. Hidden power-ups are available that allow multiple bombs to be dropped, however. The power-ups that can be found within some of the destructible blocks are:[-LF-]* Speed (players can run faster)[-LF-]* Flame length (longer explosions when the bombs detonate)[-LF-]* Bombs (player can place more than a single bomb)[-LF-]* Invincibility (player cannot be killed by enemies or explosions)[-LF-]The power-ups are not permanent and will last until either the player is killed, or completes the stage.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]289[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1716[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2077[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|4P sim|0|False|False|joy4way2way;joy4way2way;joy4way2way;joy4way2way|291[-LF-]1619|dgrm/blackt96.cpp|60|
bsebman|Bomberman|BS Electronics|19??|True||True|H|512|256|carrera|Re-Release of "Carrera".[-LF-]||1P|0|False|False|joy8way||atari/bwidow.cpp|60|carrera
bjtwin|Bombjack Twin|NMK|1993|True|Platform / Run Jump|False|V|224|384||[-LF-]Bomb Jack Twin is a direct sequel to the 1984 original and retains the same platform-based collect-the-bombs gameplay of its predecessor.[-LF-]Changes over the original game include a slightly faster playing tempo and the option for simultaneous two-player action. As with the prequel, extra points and bonuses can be earned by collecting bonus coins and bombs with their fuses still lit. Bomb Jack Twin also retains the 'Powerball' feature of its predecessor which, when collected, freezes the level's enemies for several seconds, allowing them to be destroyed.[-LF-]The way the sequel's levels are structured differs significantly from the original game. In "Bomb Jack", each screen was simply numbered sequentially and the background picture changed on every screen, but the stages in "Bomb Jack Twin" are grouped into 'rounds', each consisting of three screen layouts but retaining a single background picture for the duration of that round.[-LF-]Another new addition is the bonus screen. This appears every couple of rounds and players must try to collect all bombs on the screen within a tight time limit to earn extra bonus points. There are no enemies on the bonus screens and the background is plain black.[-LF-]As with the first game, "Bomb Jack Twin" takes place in different locations throughout the world. A map screen is displayed before the start of each new round showing the next location. The available locations are: Germany, Thailand, Nevada, Japan, England, Hong Kong and China.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way|288|irem/m92.cpp|56.18|
bnzabros|Bonanza Bros|Sega|1990|True|Platform / Shooter|True|H|496|384||Sega System 24 disk. published 31 years ago:[-LF-]Bonanza Bros. is a strategic platform shoot-em-up with one or two players taking on the roles of Robo and Mobo, two cat-burgling brothers who must negotiate scrolling platform-based levels and steal a set number of valuable items, before making their way to the roof to escape in a waiting airship. The location of the items is highlighted on a cut-away map displayed in the middle of the screen and each stage must be completed within a set time limit.[-LF-]The game's 2D platforms are displayed using forced-perspective 3D, this allows both the players and enemies to move between the front and back of the platforms. The game's enemies have a limited field of vision, making it possible for players to hide from them by ducking into alcoves, stairwells and other background scenery. Players can walk, jump and shoot and enemies can be neutralized either by being shot, or by slamming doors against them. They will only remain stunned for a few seconds, however.[-LF-]"Bonanza Bros." promotes the use of stealth, with enemies alerted by sounds or by players entering their field of vision. Once alerted, enemies will either hide, call for help or fire at the players. On some stages, hazardous items litter the ground that should either be avoided or jumped over. These include discarded Coke cans, banana skins and garden rakes and if players walk into them, they will slip and fall, creating a noise and alerting nearby guards to their presence. Some guards carry a riot shield and can only be hit when they are walking away from the player. If players get shot too many times, or if they fail to steal all treasure items and reach the escape point within the time limit, the brothers end up in jail and it's game over.[-LF-]The game has a total of twelve stages, with extra bonus stages appearing after every second level. These bonus rounds take place on a single screen and the aim is to collect treasure items from a number of ledges within a set time limit. Search lights constantly move around the screen and if one touches the player, the bonus round ends. Each bonus screen has alcoves that players can hide in to evade the search lights.[-LF-]Each of the game's twelve stages is set in a different building. The stages are:[-LF-]* BANK[-LF-]* MILLIONAIRE'S MANSION[-LF-]* CASINO[-LF-]* MINT[-LF-]* DEPARTMENT STORE[-LF-]* GOLD MINE[-LF-]* JEWELLERY STORE[-LF-]* LABORATORY[-LF-]* DELUXE LINER (YACHT)[-LF-]* ANTIQUE SHOP[-LF-]* ART MUSEUM[-LF-]* PYRAMID[-LF-]|293[-LF-]434[-LF-]1139[-LF-]1170[-LF-]2329[-LF-]2330[-LF-]2709|2P sim|0|False|False|joy8way;joy8way2way||konami/bladestl.cpp|57.52416|
bongo|Bongo|Jetsoft|1983|True|Platform / Run Jump Scrolling|True|V|224|768||[-LF-]An early platform game.[-LF-]You play on the role of a hilarious tourist trapped in a cave and chased by a red dinosaur, you have to jump through different rock platforms and elude the lava, falling objects and the animals to pick six bonus objects without losing a life, as you advance in level you get to higher difficult areas where find and follow the caveman path to exit the cave alive, but before you must use an old cage to trap the annoying dinosaur.[-LF-]|45[-LF-]64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]994[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1133[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1590[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]1974[-LF-]1975[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2237[-LF-]2238[-LF-]2306[-LF-]2311[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2794[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy2way;joy2way||amiga/arsystems.cpp|60.606061|
bonuspkr|Bonus Poker|Galanthis Inc.|1984|True||True|H|256|232||Slot Machine published 37 years ago:[-LF-]||1P|0|False|False|gambling||midway/mcr68.cpp|60.096154|
bonzeadv|Bonze Adventure|Taito|1988|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]Jigoku Meguri is a platform game where the player controls a monk. His weapons are bubbles of various colours which can be powered up until they become almost as large as the player. The monk battles snakes, giant eyeballs, ghosts and other enemy creatures.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way||midway/williams.cpp|60|
mag_boob|Booby Kids|EFO SA|1987|True||False|V|192|248||Booby Kids[-LF-]EFO SA (1987)|||0|False|False|joy8way;joy8way2way||atari/blstroid.cpp|50|cedmag
boogwing|Boogie Wings|Data East|1992|True|Shooter / Misc. Horizontal|False|H|320|240||[-LF-]A superbly playable, humorous and utterly unique shoot-em-up from the Date East stable. The player begins each life in control of a bi-plane with a huge metal hook attached to its rear. This hook can be used to pick up enemies, objects, bombs and vehicles which can then be thrown both at other enemies, and at any walls and doorways that may be barring the player's route.[-LF-]If the bi-plane takes two hits from enemy forces, it will explode and the player is forced to continue on foot. The on-foot sections play in a vaguely similar fashion to SNK's legendary "Metal Slug" series, but while on foot, the player has no protection from enemy hits and is very vulnerable to attack. As such, a replacement vehicle (which appear in the form of tanks, motorbikes, giant robots, elephants etc.) must be found quickly.[-LF-]The Great Ragtime Show features highly detailed and completely destructible scenery, with a multitude of background animations making the game feel 'alive' and giving it much of its distinctive character. The game's settings are as original as its gameplay; with museums, fairgrounds, the inside of skyscrapers etc. all making an appearance. The Great Ragtime Show soundtrack is also unique to the genre, with a mixture of well-known jazz and blues tunes accompanying the frenetic on-screen action.[-LF-]|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P sim|0|False|False|joy8way;joy8way2way||sega/blockade.cpp|57.79965|
boomrang|Boomer Rang'r / Genesis|Data East|1983|True|Shooter / Walking|True|V|240|256||DECO cass. published 38 years ago:[-LF-]The player controls Whirley, a caveman armed with a boomerang whose quest it is to find a lost treasure in that prehistoric land. As he searches for the lost treasure, he must fight off enemy cavemen armed with clubs, dinosaurs and other prehistoric monsters. He must also look out for vultures who drop rocks. Whirley can also mount a dinosaur and ride it after he kills the caveman who is riding it, and whenever he is riding a dinosaur, he can have the dinosaur breathe fire for a weapon.[-LF-]|2233[-LF-]163[-LF-]162[-LF-]383[-LF-]2633[-LF-]586[-LF-]605[-LF-]630[-LF-]835[-LF-]867[-LF-]868[-LF-]957[-LF-]1170[-LF-]1172[-LF-]1509[-LF-]1649[-LF-]2042[-LF-]2064[-LF-]2367[-LF-]2686[-LF-]2746[-LF-]2849|2P alt|0|False|True|joy8way2way;joy8way2way||kaneko/kaneko16.cpp|60|
boothill|Boot Hill|Dave Nutting Associates|1977|True|Shooter / Versus|True|H|260|224||[-LF-]A classic 1 or 2-player western gunfight game, featuring a monochrome display overlaid via mirror onto back-lit plastic background. Each player uses a small joystick to move their cowboy up and down the play area, while a second, much larger joystick is used to aim the pistol and shoot - this larger stick also has a trigger button. The game's single goal is simply to shoot the other player, who is situated on the opposite side of the game area. Wagons and cacti litter the middle of the play area, providing temporary cover from the opponent's gunfire (while, of course, providing the opponent with cover from the PLAYER'S shots). These obstacles slowly disintegrate as they are shot; much like the shields in Taito's "Space Invaders".[-LF-]Boot Hill is time-based NOT life based, with the factory default set at ninety seconds. This is, of course, operator adjustable via the dip settings. The computer opponent is quite easy to beat with a little practice, but a human opponent provides a much stronger challenge.[-LF-]|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2412[-LF-]2649[-LF-]2849[-LF-]2925[-LF-]2954|2P sim|0|False|False|joy8way;positional;joy8way2way;positional|1009|pce/uapce.cpp|59.541985|
brdrline|Borderline|Sega|1981|True|Shooter / Driving Vertical|True|V|224|256||[-LF-]Borderline is a 1 or 2-player game in which players attempt to destroy enemy refineries and energy plants. The player moves through four different sectors, constantly under attack by enemy tanks, missiles, interceptors and drones.[-LF-]Sector 1 : The player is deep behind enemy lines, rolling his jeep down a corridor. He must dodge fire from interceptors, tanks and missiles. Drones will attack unexpectedly. The object is to reach and destroy the energy plants at the end of the corridor.[-LF-]Sector 2 : Once through the corridor, the player enters a field that contains two sections of dense underbrush patrolled by drones. The drones will only enter the underbrush in one place, then follow in the path the player's jeep makes. The player must make a maze through the underbrush and proceed to the top and destroy the energy plants.[-LF-]Sector 3 : In this sector, enemy tanks come down from the top, near the refineries, and drones enter from the side. The player must outmaneuver the enemy and destroy the refineries at the top.[-LF-]Sector 4 : Again, there are two sections of underbrush, this time separated by walls. Drones enter from the sides. They will break the wall once, but not twice and will follow in the path made by the player's jeep. In the upper section of underbrush is the energy plant. This time protected by revolving armament, in addition to tanks. The object is to destroy the energy base. Players alternate at the destruction of each jeep. The game ends when all jeeps are destroyed.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P alt|0|False|True|joy4way;joy4way2way||neogeo/neogeo.cpp|60|
borench|Borench|Sega|1990|True|Maze|True|H|256|224||[-LF-]A puzzle game similar to "Marble Madness". The player must guide a ball to the goal of a certain level. You must do this by adding blocks to the squares to influence the ball's movement. You must avoid the edges to prevent the ball falling off.[-LF-]|156[-LF-]302[-LF-]364[-LF-]489[-LF-]2598[-LF-]879[-LF-]1231[-LF-]1417[-LF-]1485[-LF-]1722[-LF-]1858[-LF-]1857[-LF-]1924[-LF-]1992[-LF-]2411[-LF-]2701|2P sim|0|False|False|joy8way2way;joy8way2way||metro/metro.cpp|59.922743|
borntofi|Born To Fight|International Games|19??|True|Shooter / Gun|True|H|352|256||[-LF-]A first-person shooter game.[-LF-]|101[-LF-]127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|2P sim|0|False|False|joy8way2way;lightgun;trackball;joy8way2way;lightgun;trackball||capcom/mitchell.cpp|54|
bosco|Bosconian - Star Destroyer|Namco|1981|True|Shooter / Field|True|H|288|224||[-LF-]Bosconian is a multi-directional shoot-em-up set in space, in which the player pilots a small craft called the 'Star Fighter' and must destroy waves of green space stations that form part of a huge enemy fleet. Each station consists of six cannons arranged in a hexagon, surrounding a central core. To destroy a station, the player must either destroy all six cannons or shoot the core. The core can only be reached by precisely firing through a single, narrow channel that leads directly to it. In later rounds, the core is more heavily defended, with both a rotating shield and missiles. All enemy stations must be destroyed to progress to the next round.[-LF-]Players must also avoid or destroy asteroids, mines, enemy missiles and fighter ships. The space stations will also occasionally launch squadrons of ships that attack in formation. Destroying the leader of a formation causes all remaining enemies to disperse, but destroying all enemies in a formation scores extra bonus points.[-LF-]A spy ship will often appear and if this is not destroyed quickly, the enemy alert level will change to red and the alien ships will attack the player with much greater aggression and speed. The spy ships can be identified by their yellow and green coloring.[-LF-]The game's three alert levels are:[-LF-]* GREEN: No enemies are within view.[-LF-]* YELLOW: A small number of enemies are present.[-LF-]* RED: The enemy are aware of the player and will attack aggressively and at speed.[-LF-]Although there are no in-game power-ups available, the player's ship fires from both the front and rear simultaneously. A radar map to the right of the play area shows the position of the player ship relative to any remaining enemy space stations. Active enemy squadrons are also shown.[-LF-]|112[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]160[-LF-]258[-LF-]260[-LF-]259[-LF-]386[-LF-]878[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]1381[-LF-]1531[-LF-]1959[-LF-]2181[-LF-]2226[-LF-]2253[-LF-]2259[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|True|joy8way;joy8way2way||seta/seta.cpp|60.606061|
bottom9|Bottom of the Ninth|Konami|1989|True|Sports / Baseball|True|H|288|224||[-LF-]One or two players choose a ballclub from cities like New York, Chicago, Los Angeles, Atlanta, or Boston and compete either against the computer or each other in this baseball game. A wide variety of pitches can be thrown and batters can change their stance and angle of swing.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|joy8way2way;joy8way2way||konami/blockhl.cpp|60|
bouldash|Boulder Dash / Boulder Dash Part 2|Data East|1990|True|Maze / Digging|False|H|256|240||[-LF-]An updated version of the classic rocks-and-gems game. Same gameplay applies, collects gems while pushing rocks and avoiding enemies.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|True|joy4way2way;joy4way2way||technos/blockout.cpp|57.444853|
mf_bdash|Boulder Dash|Exidy|1984|True|Maze / Digging|True|H|335|239||[-LF-]Rockford digs feverishly, as boulders crash down all around him, through 16 mystical caves and five levels of difficulty.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|1P|0|False|False|joy8way;keypad;joy8way2way;joy8way;joy8way4way||sega/blockade.cpp|59.922748|maxaflex
cbdash|Boulder Dash|Data East|1985|True|Maze / Digging|True|V|240|256||DECO cass. published 36 years ago:[-LF-]Rockford digs feverishly, as boulders crash down all around him, throughout 16 mystical caves and five levels of difficulty.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||kiwako/mrjong.cpp|57.444853|decocass
bowlrama|Bowl-O-Rama Rev 1.0|P & P Marketing|1991|True|Sports / Bowling|True|V|240|360||[-LF-]This game has 3 different bowling variations to choose from 'Regulation Bowling', 'Flash-O-Matic', and 'BlackJack' :[-LF-]* In 'Regulation Bowling' the rules and scoring are just like real bowling, following the regulations of the American Bowling Congress (ABC). In all three games players can join in at any time during the first frame.[-LF-]* 'Flash-O-Matic' is a variation on the bowling theme. In this game a flashing score value moves back and forth across the alley. The player bowls, and the score value stops when the ball first hits a pin. If the player throws a strike he receives that score value. If he gets a spare he gets half the original value. If he fails to convert the spare then he gets 1 point for each pin that he did knock down. Scores can go up to nearly 10,000 points![-LF-]* In 'BlackJack' each player gets up to 3 throws to attempt to knock down 21 pins. Each time the full rack of ten pins is set. All pins knocked down by all players in one frame are added to the pot. The player who gets closest to 21 without going over gets all the points in the pot, and the pot is cleared to zero for the next frame. If a player gets 21 exactly then he gets twice the value in the pot. If 2 or more players tie in a frame they each get the points from the pot (or twice the points if they each have 21). Players who do not get closest to 21 or who bust (go over 21) get no points for the frame. Knocking down one pin scores as an ace, and is worth one or eleven, depending on what the player needs. his game is best played by several players together. The more players, the more points each frame is worth![-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|4P alt|0|False|True|trackball;only_buttons||gaelco/blmbycar.cpp|57|
bowler|Bowling Alley|Midway|1978|True|Sports / Bowling|False|V|224|260||[-LF-]An old black and white bowling game for up to 4 players.  The players must use the trackball to guide a bowling ball towards the ten pins in order to knock them down. At the start of the game the players must choose between 'regulation' and 'flash' modes.[-LF-]The text 'NOW BOWLING' will appear above the number of the player who is currently taking his turn (instead of only 'BOWLER'), and there is also a single button to switch between straight and hook shots - however, if your ball goes off the top of the screen, the text of 'FOUL SHOOT AGAIN' will appear and you will have to take your turn again. The fifth and tenth frames are also referred to as 'beer frames' by the game, and just like in real bowling, whoever has the highest score at the end of the game will get declared the winner; the perfect score (for 'regulation' mode) is 300, while in the time-based 'flash' score mode, the perfect score is 7500.[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|4P alt|0|False|True|trackball||seibu/bloodbro.cpp|59.541985|
bowlgum|Bowling Gum|Unknown|1992|True||True|H|256|224||Bowling Gum[-LF-]Unknown (1992)|||0|False|False|gambling||itech/itech32.cpp|60|
bowmen|Bowmen|Ten|1994|True||False|H|256|256||Bowmen[-LF-]Ten (1994)|||0|False|False|joy8way;joy8way2way||kaneko/kaneko16.cpp|55.017606|
boxingb|Boxing Bugs|Cinematronics|1981|True|Shooter / Field|True|H|0|0||[-LF-]This is kind of like a reverse of "Star Castle". In the center of the screen is a player-controlled rotating cannon, enclosed within an octagon. The cannon shoots fireballs from one end and has a boxing glove on an extension arm on the other end. The octagon is a protective wall for the cannon. Fireballs and the boxing glove pass over the wall to targets outside.[-LF-]Bombs are randomly located outside the wall. Each bomb has a lite fuse. Three bugs are also randomly scattered outside the wall. The player's score, the number of cannons remaining, and the number of bugs that must be knocked out to complete the round are shown at the top of the screen.[-LF-]|4[-LF-]23[-LF-]98[-LF-]160[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]386[-LF-]401[-LF-]503[-LF-]2714[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1292[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]2017[-LF-]2029[-LF-]2030[-LF-]2133[-LF-]2292[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857[-LF-]2968|2P alt|0|False|False|dial;only_buttons||sony/zn.cpp|38.000107|
boxyboy|Boxy Boy|Namco|1990|True|Puzzle / Misc.|True|H|288|224||[-LF-]A puzzle game where you control a boy who tries to push the boxes onto the blue circles.[-LF-]|2656[-LF-]314[-LF-]325[-LF-]326[-LF-]379[-LF-]634[-LF-]637[-LF-]674[-LF-]1772[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1560[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1915[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2500[-LF-]2736[-LF-]3013|1P|0|False|False|joy8way;joy8way2way||dataeast/battlera.cpp|60.606061|
bradley|Bradley Trainer|Atari|1980|True|Shooter / 1st Person|True|H|0|0||[-LF-]The gameplay is very much a simulation. The other tanks do not fire at you, and the only way to end the game is to run out of ammo or shoot a 'friendly' tank or helicopter.[-LF-]|315[-LF-]213[-LF-]389[-LF-]448[-LF-]719[-LF-]2697|1P|0|False|False|stick||dooyong/dooyong.cpp|41.015625|
brain|Brain|Coreland|1986|True|Shooter / Flying Horizontal|False|H|512|224||[-LF-]A side scrolling shooter in deep space with tough gameplay and eerie music and sounds. The game has alternate play modes where you must first fly a space craft and land on the planet surface at the end. After landing, you take control of the space ranger and must negotiate your way through caves and tunnels while obtaining computer disks. Each disk you collect brings you closer to discovering a hidden enemy. There are certain UFO's and aliens you can obtain them from, just watch the game demo's to see them.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|True|joy8way2way;joy8way2way||jaleco/blueprnt.cpp|60.096154|
brvblade|Brave Blade|Eighting|2000|True|Shooter / Flying Vertical|False|V|480|640||[-LF-]A 3-D vertically scrolling shoot'em up.[-LF-]|317[-LF-]1990[-LF-]1960[-LF-]2244[-LF-]2348[-LF-]3006[-LF-]3005|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||midw8080/mw8080bw.cpp|60|coh1002m
brkball|Break Ball|BFM|1994|True||False|H|512|256||Break Ball[-LF-]BFM (1994)|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|2P alt|0|False|False|joy8way2way;joy4way2way||neogeo/neogeo.cpp|50|
brkthru|Break Thru|Data East|1986|True|Shooter / Driving Horizontal|True|H|240|240||[-LF-]Kyohkoh-Toppa is a horizontally-scrolling shoot-em-up in which the player drives an armoured car equipped with a front-mounted gun and super jump capability. The aim of the game is to fight through five enemy-controlled zones to retrieve a stolen top-secret fighter plane, the PK430.[-LF-]The game's levels force-scroll from right to left, although the vehicle's speed - and rate of scrolling - can be slowed down and sped-up to some degree. As well as a forward-firing gun, the car can be made to jump huge distances. This is necessary to avoid background obstacles such as rock falls and broken bridges.[-LF-]As players fight through the enemy-packed stages, they will encounter obstacles such as land mines, soldiers, jeeps, flamethrowers, tanks, trucks, armoured vehicles and helicopters. Extra lives can be found, as well as a power-up that gives the player a temporary three-way cannon.[-LF-]Kyohkoh-Toppa consists of five stages:[-LF-]* Mountain[-LF-]* Bridge[-LF-]* Prairie[-LF-]* City[-LF-]* Airfield[-LF-]Upon completion of the Airfield stage, a cut-scene shows the stolen jet being recovered, before play continues with the player asked to select on which stage they wish to start the second run. To fully 'finish' the game, the final stage must be completed a second time (regardless of which stage the player started on for the second run). Once this is accomplished, the game ends.[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P alt|0|False|True|joy8way2way;joy8way2way||galaxian/galaxian.cpp|57.444853|
breakers|Breakers|Visco|1996|True|Fighter / Versus|True|H|320|224||[-LF-]Fast-paced and combo-friendly fighting game with 8 selectable characters and 1 end boss.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||eolith/ghosteo.cpp|59.185606|neogeo
breakrev|Breakers Revenge|Visco|1998|True|Fighter / Versus|True|H|320|224||[-LF-]A small update to "Breaker's" containing one of new selectable character, Saizo and different colored backgrounds.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||misc/goldnpkr.cpp|59.185606|neogeo
brickzn|Brick Zone|SunA|1992|True|Ball & Paddle / Breakout|True|V|224|256||[-LF-]A ball and paddle game.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P sim|0|False|True|joy2way;dial;joy2way;dial||sega/segas16a.cpp|60|
brickyrd|Brickyard|Ramtek|1976|True|Maze / Surround|False|H|256|192|barricad|[-LF-]A four-player game where players move their cursors across the screen to create walls to try and surround their opponents and force them to crash.[-LF-]|185[-LF-]235[-LF-]269[-LF-]407[-LF-]454[-LF-]635[-LF-]1111[-LF-]1499[-LF-]2774|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||technos/bogeyman.cpp|60|barricad
mf_brist|Bristles|Exidy|1983|True|Platform / Run Jump|True|H|335|239||[-LF-]A carpenter named Peter tries to paint a house in this platform game.[-LF-]|104[-LF-]278[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]806[-LF-]839[-LF-]1033[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1135[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1212[-LF-]1213[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1495[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1728[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2361[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2537[-LF-]2677[-LF-]2956[-LF-]2975[-LF-]2911|1P|0|False|False|joy8way;keypad;joy8way2way;joy8way;joy8way4way||galaxian/fastfred.cpp|59.922748|maxaflex
brix|Brix|Cinematronics|1982|True|Maze|True|V|224|256|zzyzzyxx|[-LF-]Brix is the prototype version of "ZZYZZYXX" (it was renamed to ZZYZZYXX before release).[-LF-]|[-LF-]245[-LF-][-LF-]430[-LF-][-LF-]655[-LF-][-LF-]839[-LF-][-LF-]1161[-LF-][-LF-]1215[-LF-][-LF-]1333[-LF-][-LF-]1502[-LF-][-LF-]1561[-LF-][-LF-]1755[-LF-][-LF-]1842[-LF-][-LF-]1920[-LF-][-LF-]1921[-LF-][-LF-]2031[-LF-][-LF-]2361[-LF-][-LF-]2734[-LF-][-LF-]3041[-LF-]|2P alt|0|False|True|joy2way;joy2way||namco/warpwarp.cpp|59.185606|zzyzzyxx
brixian|Brixian|Cheil Computer System|1993|True|Puzzle / Misc.|False|H|256|224||[-LF-]BriXian is a block game that is a very similar to Towers of Hanoi except instead of big objects and not being able to touch the bigger objects and making them go in order of size, you have to move certain shapes to touch in the right order or the game will say "Can't Complete!" If you choose "WAKE UP!" you can make your own levels.[-LF-]|2656[-LF-]314[-LF-]325[-LF-]326[-LF-]379[-LF-]634[-LF-]637[-LF-]674[-LF-]1772[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1560[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1915[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2500[-LF-]2736[-LF-]3013|1P|0|False|False|joy4way2way||tecmo/bombjack.cpp|59.185606|
brutforc|Brute Force|Leland Corporation|1991|True|Fighter / Field|True|H|320|240||[-LF-]A 3-player melee in the city streets against various gangs. Lots of weapons and items to pick up and lots of things in the background to break with them.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|3P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way||yunsung/yunsun16.cpp|60|
bublbob2|Bubble Bobble II|Taito|1994|True|Platform / Run Jump|False|H|320|224||Taito F3 cart. published 27 years ago:[-LF-]Bubble Bobble II, also known as Bubble Symphony, is the first direct sequel to Taito's 1986 platform classic, "Bubble Bobble" ('Rainbow Islands" was the first official sequel, but played very differently), in which one or two players take on the role of the famous bubble-blowing dinosaurs who must once again fight their way through a large number of single-screen platform-based levels, trapping monsters with their bubbles before bursting them to destroy the trapped enemies.[-LF-]While the game plays identically to its predecessor, several new changes and additions have been made to breathe new life into the classic gameplay. As well as new bonuses, weapons, enemies and characters, players can now create 'Multiple Bubbles'; if the player holds the button down for a few seconds before releasing, up to three bubbles are produced at once.[-LF-]Other gameplay changes include Boss encounters that occur every five to ten levels. These boss screens are part of a new 'branching level' structure; once a boss is defeated, players chose to enter one of two doors to determine what level set they tackle next.[-LF-]In addition to Bubble Bobble's original heroes, Bub and Bob, two new selectable female characters have been added, called Kululun and Cororon. Each of the four dinosaurs possess different gameplay attributes, which are as follows :[-LF-]* Bubblun - Average[-LF-]* Bobblun - Faster speed[-LF-]* Kululun - Bubbles float the furthest[-LF-]* Cororon - Bubbles float the fastest[-LF-]The game's graphics are, inevitably, a vast improvement over the original game, with lush, colourfully rendered backgrounds and detailed, smoothly animated sprites doing full justice to Bubble Bobble's legendary characters. The game also features cameo appearances by a number of characters from many other Taito classics.[-LF-]The game features multiple endings.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|330|irem/m90.cpp|58.97|
bublbust|Bubble Buster|Taito|1994|True||True|H|320|224|pbobble|[-LF-]Puzzle Bobble is an arcade puzzle game offering either one or two-player competitive play, in which the aim is to clear each play area of the coloured bubbles clustered in the upper half of the screen.[-LF-]This is achieved by firing bubbles up the screen - with the angle of trajectory dictated by the player - at the clusters of bubbles. The aim is to forms chains of like-coloured bubbles, making them disappear. At regular intervals the 'ceiling' of the play area - together with any bubbles stuck to it - will drop one row down the screen, decreasing the size of the play area making life more difficult for players. The game is over when the bubbles reach the very bottom of the play area.[-LF-]In the single-player game there are thirty-two rounds to complete. In the two-player 'versus' mode, the winner is the player who clears their arena first. Both players have an identical arrangement of coloured bubbles in each arena and when a player removes a large group of bubbles (four or more), some of them are transferred to the opponent's arena.[-LF-]Bubbles will fire automatically if the player remains idle. After clearing the arena, the next round begins with a new pattern of bubbles to clear.[-LF-]|||0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||misc/carrera.cpp|60|pbobble
bubblem|Bubble Memories: The Story Of Bubble Bobble III|Taito|1995|True|Platform / Run Jump|False|H|320|224||[-LF-]One day in the land of the Rainbow Island, twin brothers Bubby and Bobby are playing together in the shadow of the tower that watches over and protects their homeland when suddenly, they are transformed into bubble-blowing dragons by the evil Super Dark Great Dragon. The Great Dragon then takes possession of the tower and destroys the 'Magical Rainbow Potion' from which the tower draws its strength, causing it to separate into seven differently-coloured potions.[-LF-]The twins must climb the 80 floors of the tower to free it from his clutches and regain their human forms. The final ten levels of the tower can only be accessed by collecting 7 differently-coloured potions to reform the Magical Rainbow Potion.[-LF-]The fourth and final arcade outing for Bub and Bob (not counting the "Puzzle Bobble/Bust-a-Move" series), "Bubble Memories" returns once more to the classic, single-screen gameplay of the series' legendary first outing. Graphically, the game is very similar to "Bubble Symphony", released two years earlier, with the only real visual difference being the latter game's use of digitized animal and plant photographs to form the game's backdrops.[-LF-]One major new gameplay addition is the introduction of 'Super Bubbles'. There are now two sizes of bubbles - standard and large; players can now hold down the bubble button until their characters glow, then release it to produce a giant bubble. This bubble can trap either a single large enemy (another new addition to the game), or several standard enemies. This replaces the 'Multiple Bubble' ability of the previous game in the series.[-LF-]Bubby and Bobby are young boys in the intro, indicating that this is a prequel to the series.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|328|nmk/nmk16.cpp|58.97|
bubsymphu|Bubble Symphony|Taito|1994|True|Platform / Run Jump|False|H|320|224|bublbob2|Taito F3 cart. published 27 years ago:[-LF-]Eight years since the introduction of the renowned puzzle maze game "Bubble Bobble" comes its upgraded reincarnation with more excitement. Players select their characters from Bubblun, Bobblun, Cururun, or Cororon. Each dragon has its own characteristics. Beat the enemies, collect hidden items and reveal the secrets![-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|330|sega/segas24.cpp|58.97|bublbob2
bubbletr|Bubble Trouble - Golly! Ghost! 2|Namco|1992|True|Shooter / Gun|True|H|288|224||[-LF-]Use your gun to shoot fish, crabs and other sea creatures at the bottom of the ocean. This is a sequel to "Golly! Ghost!" that is themed around sunken treasure. It cleverly projects several scenes of video animation onto a real 3-D diorama backdrop.[-LF-]|279[-LF-]362[-LF-]609[-LF-]850[-LF-]1211[-LF-]1418[-LF-]1769[-LF-]1829[-LF-]1828[-LF-]2114[-LF-]2145[-LF-]2214[-LF-]2672[-LF-]2919|2P sim|0|False|False|lightgun;lightgun|956|galaxian/galaxian.cpp|60.606061|
bubbles|Bubbles|Williams|1982|True|Maze|True|H|292|240||[-LF-]In Bubbles you control a cartoon soap bubble inside a large sink. The object of the game is clean out the sink. You can safely scrub away ants, grease, and crumbs all the time. But sponges, roaches, brushes, and razor blades are deadly to a small bubble. Don't worry too much though, because your bubble grows in size as it swallows up the dirt in the sink. When it gets big enough it will be able to hit brushes and sponges (but still not razors).[-LF-]|4[-LF-]1636[-LF-]2656[-LF-]23[-LF-]65[-LF-]98[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]245[-LF-]258[-LF-]313[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]385[-LF-]401[-LF-]408[-LF-]503[-LF-]2714[-LF-]573[-LF-]602[-LF-]639[-LF-]640[-LF-]637[-LF-]612[-LF-]657[-LF-]656[-LF-]686[-LF-]736[-LF-]742[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]990[-LF-]1033[-LF-]1125[-LF-]1129[-LF-]1135[-LF-]1136[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1292[-LF-]1369[-LF-]1431[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1560[-LF-]1563[-LF-]1570[-LF-]1578[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2017[-LF-]2030[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2495[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2857[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|False|joy8way||misc/goldnpkr.cpp|60.096154|
bucanera|Buccaneer|hack|1981|True||True|V|224|288|puckman|Buccaneer[-LF-]hack (1981)|||0|False|False|joy4way;joy4way2way||taito/asuka.cpp|60.606061|puckman
buccanrs|Buccaneers|Duintronic|1989|True|Fighter / 2D|False|H|256|256||[-LF-]A horizontal-scrolling fighting/adventure game where the player controls a swashbuckling sailor who fights pirates through the town, the castle and the castle dungeons to rescue his fellow sailors from a mad pirate captain.[-LF-]|334[-LF-]335[-LF-]371[-LF-]761[-LF-]1772[-LF-]1097[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]2184|2P alt|0|False|True|joy8way2way;joy8way2way||efo/cedar_magnet.cpp|56.338028|
buckrog|Buck Rogers: Planet of Zoom|Sega|1982|True|Shooter / Flying (chase view)|False|H|512|224||[-LF-]Buck Rogers: Planet of Zoom is a forward-scrolling rail shooter where the user controls a spaceship in a behind-the-back third-person perspective that must destroy enemy ships and avoid obstacles. The game was notable for its fast pseudo 3-D scaling and detailed sprites. The game would later go on to influence the 1985 Sega hit Space Harrier. Buck is never seen in the game, except presumably in the illustration on the side of the arcade cabinet, and its only real connections to Buck Rogers are the use of the name and the outer space setting. In Japan, the game was known as Zoom 909.[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|1P|0|False|False|joy8way;pedal||dataeast/boogwing.cpp|59.090909|
bucky|Bucky O'Hare|Konami|1992|True|Shooter / Walking|False|H|384|224||[-LF-]Bucky O'Hare is a scrolling shoot-em-up for up to four players based on the TV cartoon series Bucky O'Hare and the Toad Wars. Players must stop the Toad Empire from invading their home planets in the 'Aniverse' and enslaving their people. To achieve their goal they must shoot their way through an army of brainwashed toads to destroy their evil leader, a computer program known as 'KOMPLEX' and release the 'Interplanetary Life Force.'[-LF-]Players choose to play as either Blinky (a one-eyed android), Bucky (the heroic rabbit captain), Dead-Eye Duck (a four-armed mallard) or Jenny (an 'Aldebaran cat' and telepath). Differences between the characters are purely visual as each plays the same.[-LF-]In addition to their gun, each character carries a small number of smart bombs that can kill multiple enemies. Weapon and health power-ups appear at certain points in a stage, appearing through a glowing 'door' outline, that opens and throws the power-up into the stage.[-LF-]Some stages feature locked cells in which Bucky's people are imprisoned. These can be shot open to release the prisoners. The game is mainly viewed from a side-scrolling perspective but will sometimes switch the viewpoint from stage-to-stage, with some stages using a forced isometric perspective or a vertically-scrolling viewpoint.[-LF-]A large boss character awaits players at the end of each stage. "Bucky O'Hare" features eight stages of play:[-LF-]Stage 1: Planet Warren[-LF-]Stage 2: Planet Punk[-LF-]Stage 3: Climate Converter[-LF-]Stage 4: Asteroidbelt[-LF-]Stage 5: Planet Rat[-LF-]Stage 6: Mother Ship[-LF-]Stage 7: Toad Star[-LF-]Stage 8: Planet Life Force[-LF-]|121[-LF-]337[-LF-]476[-LF-]573[-LF-]614[-LF-]722[-LF-]812[-LF-]479[-LF-]998[-LF-]1160[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1404[-LF-]1697[-LF-]1842[-LF-]1926[-LF-]2081[-LF-]2112[-LF-]2071[-LF-]2324[-LF-]2357[-LF-]2641[-LF-]2720[-LF-]2849[-LF-]2934[-LF-]3002|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||dataeast/liberate.cpp|60|
buggyboyjr|Buggy Boy Junior/Speed Buggy|Tatsumi|1986|True|Driving / Race (chase view)|False|H|256|240|buggyboy|[-LF-]Upright model, also known as Buggy Boy Junior, is a single screen version of "Bubby Boy [Cockpit model]".[-LF-]|339[-LF-]646[-LF-]658[-LF-]1439[-LF-]1670[-LF-]1850[-LF-]2027|1P|0|False|False|dial;pedal||midw8080/mw8080bw.cpp|54.065744|buggyboy
buggychl|Buggy Challenge|Taito|1984|True|Driving / Race (chase view)|False|V|224|256||[-LF-]A chase-view driving game.[-LF-]|339[-LF-]646[-LF-]658[-LF-]1439[-LF-]1670[-LF-]1850[-LF-]2027|1P|0|False|False|dial;pedal||sega/vicdual.cpp|60|
bullfgtr|Bull Fighter|Alpha Denshi Co.|1984|True|Sports / Hockey|False|V|208|256||[-LF-]An early ice hockey game.[-LF-]|255[-LF-]340[-LF-]787[-LF-]1049[-LF-]1091[-LF-]1092[-LF-]16[-LF-]2206[-LF-]2539[-LF-]2732|2P sim|0|False|False|joy8way;joy8way2way||sega/segac2.cpp|60|
bullet|Bullet|Sega|1987|True|Shooter / Walking|True|H|320|224||Bullet[-LF-]Sega (1987)|43[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]341[-LF-]525[-LF-]657[-LF-]719[-LF-]722[-LF-]838[-LF-]879[-LF-]923[-LF-]869[-LF-]1098[-LF-]1120[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2345[-LF-]2740[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2934[-LF-]2998[-LF-]3010|3P sim|0|False|False|doublejoy8way2way;doublejoy8way2way;doublejoy8way2way||edevices/fantland.cpp|60.054389|
bullfgt|Bullfight|Coreland|1984|True|Sports / Bull Fighting|True|H|512|224||Bullfight[-LF-]Coreland (1984)|117[-LF-]96[-LF-]163[-LF-]320[-LF-]342[-LF-]1077[-LF-]1092[-LF-]89[-LF-]1302[-LF-]1374[-LF-]1485[-LF-]1661[-LF-]1663[-LF-]1668[-LF-]1916[-LF-]2167[-LF-]2213[-LF-]2393[-LF-]2677[-LF-]2701[-LF-]2742[-LF-]3037|2P alt|0|False|True|joy8way2way;joy8way2way||namco/galaga.cpp|60.096154|
cbnj|Bump 'n' Jump|Data East|1982|True|Driving / Race|True|V|240|256|cburnrub|[-LF-]An overhead driving game where you jump or bump enemy cars for points.[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||konami/bottom9.cpp|57.444853|cburnrub
btime|Burger Time|Data East|1982|True|Platform / Run Jump|True|V|240|240||Burger Time[-LF-]Data East (1982)|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]825[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2212[-LF-]2237[-LF-]2314[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2529[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way;joy4way2way||dataeast/dec0.cpp|57.444853|
cbtime|Burger Time|Data East|1983|True|Platform / Run Jump|True|V|240|256||Burger Time[-LF-]Data East (1983)|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]825[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2212[-LF-]2237[-LF-]2314[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2529[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick|1745[-LF-]2423|atari/maxaflex.cpp|57.444853|decocass
burglarx|Burglar X|Unico|1997|True|Maze|True|H|384|224||[-LF-]A maze game.[-LF-]|191[-LF-]346[-LF-]382[-LF-]409[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]1077[-LF-]1241[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P sim|0|False|False|joy8way;joy8way2way||dataeast/decocass.cpp|60|
brubber|Burnin' Rubber|Data East|1982|True|Driving / Race|True|V|240|256||[-LF-]An overhead driving game where you jump or bump enemy cars for points.[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P alt|0|False|True|joy8way;joy8way2way||itech/capbowl.cpp|57.444853|
cburnrub|Burnin' Rubber|Data East|1982|True|Driving / Race|True|V|240|256||[-LF-]An overhead driving game where you jump or bump enemy cars for points.[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||midw8080/mw8080bw.cpp|57.444853|decocass
burningf|Burning Fight|SNK|1991|True|Fighter / 2.5D|True|H|320|224||[-LF-]New York detectives battle organized crime in this fighter. Duke and Billy, 2 popular and renowned New York City Police detectives, are hot on the trail of a dangerous Japanese crime syndicate. Their investigation has led them to the mean streets of Japan where they meet a police officer and martial arts expert named Ryu. Ryu agrees to join the NYPD detectives as they track down the crime syndicate bosses and end their reign of terror once and for all.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||misc/4enraya.cpp|59.185606|neogeo
brival|Burning Rival|Sega|1992|True|Fighter / Versus|False|H|416|224||[-LF-]A cartoon-like fighting game with pleasing animation and a sense of humor. 8 selectable characters.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||irem/vigilant.cpp|60|
pbobble2u|Bust-A-Move Again|Taito|1995|True|Puzzle / Toss|False|H|320|232|pbobble2|Taito F3 cart. published 26 years ago:[-LF-]Puzzle Bobble 2 is an arcade puzzle game offering one or two-player competitive play and is the first sequel to the hugely successful original.[-LF-]As with the first game, the aim is to clear each play area of the coloured bubbles clustered in the upper half of the screen. This is achieved by firing bubbles up the screen - with the angle of trajectory dictated by the player - at the clusters of bubbles. The aim is to forms chains of three or more like-coloured bubbles, making them disappear.[-LF-]At regular intervals the 'ceiling' of the play area - together with any bubbles stuck to it - will drop one row down the screen, decreasing the size of the play area making life more difficult for players. The game is over when the bubbles reach the very bottom of the play area.[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|1899[-LF-]1900[-LF-]1901|cinematronics/cinemat.cpp|58.97|pbobble2
bbros|Buster Bros.|Mitchell|1989|True|Shooter / 3rd Person|True|H|384|240|pang|[-LF-]One or two players control safari-suited characters armed with harpoon guns, who must destroy the numerous different-sized balloons that litter each stage. When hit by a harpoon, the balloons break down into smaller fragments, in a similar fashion to Atari's 1979 classic, "Asteroids".[-LF-]Players can only fire the harpoon guns virtually upwards, but can move left and right, as well as climbing the ladders that appear on many of the levels. Each of the game's fifty levels is played against a backdrop of one of seventeen famous world landmarks. All balloons must be destroyed before players can advance to the next screen.[-LF-]The game's levels each contain a different layout of blocks. While most of these are permanent fixtures, some disappear when shot, while others reveal hidden bonuses. Food item bonuses occasionally appear that can be collected for bonus points.[-LF-]Player start each stage armed with only a single-shot harpoon, but some balloons, when popped, release special weapons that drop down to the bottom of the screen. Players then have a few seconds to collect the power-up before it disappears. Available power-ups are:[-LF-]* A twin harpoon that allows two shots at once.[-LF-]* A grappling hook that will stay attached to the ceiling or block for a short period of time.[-LF-]* A rapid-fire gun.[-LF-]Other non-weapon bonuses include:[-LF-]* A force field.[-LF-]* An hour-glass that slows the balloons' movement.[-LF-]* A clock that freezes the balloons for a short time.[-LF-]* An extra life.[-LF-]* Dynamite, that will pop all remaining balloons down to their smallest size.[-LF-]|[-LF-]421[-LF-][-LF-]571[-LF-][-LF-]905[-LF-][-LF-]1363[-LF-][-LF-]1494[-LF-][-LF-]1570[-LF-][-LF-]1722[-LF-][-LF-]1726[-LF-][-LF-]2458[-LF-]|2P sim|0|False|False|joy4way2way;joy4way2way|2424[-LF-]1494|namco/namcos1.cpp|57.42|pang
butrflybl|Butterfly Video Game|Bootleg|1995|True||True|H|512|256|butrfly|Butterfly Video Game[-LF-]Bootleg (1995)|||0|False|False|gambling||atari/bzone.cpp|60|butrfly
buttobi|Buttobi Striker|Konami|1994|True||False|H|320|224||Medal game published 27 years ago:[-LF-]|96[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1916[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|only_buttons||sega/system1.cpp|59.62|
buzzard|Buzzard|Crux|1984|True|Shooter / Flying Vertical|True|V|224|288|gyrodine|[-LF-]Re-release of "Gyrodine", a vertically scrolling shoot'em up.[-LF-]|[-LF-]60[-LF-][-LF-]61[-LF-][-LF-]125[-LF-][-LF-]200[-LF-][-LF-]258[-LF-][-LF-]2899[-LF-][-LF-]422[-LF-][-LF-]423[-LF-][-LF-]440[-LF-][-LF-]448[-LF-][-LF-]449[-LF-][-LF-]697[-LF-][-LF-]1026[-LF-][-LF-]1033[-LF-][-LF-]1335[-LF-][-LF-]2010[-LF-][-LF-]2426[-LF-][-LF-]2178[-LF-][-LF-]2187[-LF-][-LF-]2074[-LF-][-LF-]2799[-LF-][-LF-]2676[-LF-][-LF-]2669[-LF-][-LF-]2798[-LF-][-LF-]2801[-LF-][-LF-]2800[-LF-][-LF-]2868[-LF-]|2P alt|0|False|True|joy8way2way;joy8way2way||sony/zn.cpp|60|gyrodine
cabal|Cabal|TAD Corporation|1988|True|Shooter / 3rd Person|True|H|256|224||[-LF-]Cabal is a war themed shoot-em-up with one or simultaneous two-player gameplay in which two unnamed commandos must battle through five different stages - each containing four screens of play - to reach and defeat an evil dictator.[-LF-]The game is an into-the-screen shooter with the action viewed from an over-the-shoulder perspective. The commandos can move left and right to avoid incoming fire while the enemies themselves are targeted by moving an on-screen cross-hair over them and pressing fire. If the fire button is held down, the commando remains static, allowing for more accurate targeting of the cross-hair. While static, the commandos are vulnerable to incoming enemy fire.[-LF-]Initially, the commandos are armed with only a standard single-shot gun (albeit with unlimited-ammunition) and a limited number of grenades, but additional grenades and weapon power-ups can be earned as play progresses.[-LF-]As well as enemy troops, vehicles such as tanks, armoured cars and helicopters also appear and take numerous shots to destroy. When destroyed or killed, some on-screen targets release points bonuses and weapon power-ups that drop to the bottom of the screen and can be picked up by the commandos. Weapon power-ups include additional grenades, a rapid-fire machine and an automatic shotgun, which has a slightly lower firing rate but has a larger targeting cross-hair, allowing it to strike a wider area with each shot.[-LF-]Each of the game's screens is littered with buildings and barricades that can also be destroyed. This removes enemy cover as well as earning players bonus points.[-LF-]|101[-LF-]127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|2P sim|0|False|False|joy8way;joy8way2way|272|bfm/bfcobra.cpp|59.6|
cadash|Cadash|Taito|1989|True|Platform / Fighter Scrolling|True|H|320|240||[-LF-]Four great heroes: a fighter, a wizard, a cleric and a ninja go on a quest to rescue the captured princess. This Taito adventure game feature all the ingredients of a traditional role-playing game (stats, exp, buy upgrade in store...).[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|2P sim|0|False|False|joy8way2way;joy8way2way||dataeast/brkthru.cpp|60|
dino|Cadillacs and Dinosaurs|Capcom|1993|True|Fighter / 2.5D|True|H|384|224||Cadillacs and Dinosaurs[-LF-]Capcom (1993)|27[-LF-]36[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]533[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]605[-LF-]610[-LF-]647[-LF-]662[-LF-]685[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1206[-LF-]1217[-LF-]1265[-LF-]1247[-LF-]1251[-LF-]1267[-LF-]1248[-LF-]1249[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1860[-LF-]1859[-LF-]1878[-LF-]2642[-LF-]1982[-LF-]2008[-LF-]2010[-LF-]2027[-LF-]1983[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2772[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|3P sim|2000|False|False|joy8way2way;joy8way2way;joy8way2way||neogeo/neogeo.cpp|59.637405|
comg170|Cal Omega - Game 17.0|Cal Omega Inc.|1983|True||True|H|256|248||Cal Omega - Game 17.0[-LF-]Cal Omega Inc. (1983)|||0|False|False|gambling||neogeo/neogeo.cpp|60|
comg184|Cal Omega - Game 18.4|Cal Omega Inc.|1983|True||True|H|256|248||[-LF-]A 'match the people by color and number' game. Player has the chance to exchange up to 5 people (Pixels) per game. The 'bounced' Pixels disappear and new Pixels march on with the sounds of tramping feet. If winning combinations are obtained, then comes the option of playing 'Double' where the player can double his skill points. When the player has a win, he has 2 choices. He may keep his win with the 'Take' button or try to double it with the 'Double' button. If 'Double' is selected, a random display of Male and Female Pixels flash on the screen. The player then presses either the 'Male' or 'Female' button. When the action stops, if the Pixel on the screen matches the button presses, he wins.[-LF-]||1P|0|False|False|gambling||suna/suna8.cpp|60|
calibr50|Caliber 50|Athena|1989|True|Shooter / Walking|True|V|240|384||Arcade Video game kit published 32 years ago:[-LF-]Caliber Fifty is a multi-directional scrolling shoot-em-up for one or two players taking on the roles of captured US pilots who have been taken prisoner during the Vietnam war in 1972. The pilots must escape the prison compound by battling enemy soldiers and vehicles, including tanks planes and helicopters.[-LF-]The game is very similar in play to SNK's Ikari and Heavy Barrel games, with players able to fully rotate their on-screen characters to fire and move in all directions. Players are initially armed with a machine gun and limited number of grenades but power-ups - including a rocket launcher, a flamethrower and grenades - can be found in the destructible wooden crates that litter the stages.[-LF-]Enemy vehicles such as a plane can also be commandeered and the stages take place both above ground in the Vietnamese jungles and below ground in hidden tunnels. Caliber Fifty is a quite short but very challenging game, with constantly spawning enemies attacking from all sides.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|0|False|False|joy8way2way;dial;joy8way2way;dial||ramtek/hitme.cpp|57.42|
calipso|Calipso|Tago Electronics|1982|True|Maze / Shooter Small|True|V|224|768||[-LF-]You play a diver who is trying to get a treasure. Hold Fire and push in the direction you want to shoot, but you will be unable to move while doing this. Shoot the sea animals and the other player. Try to get the treasure at the bottom and return it to the boat at the top without getting attacked by sea creatures -- all before your air runs out.[-LF-]|279[-LF-]362[-LF-]609[-LF-]850[-LF-]1211[-LF-]1418[-LF-]1769[-LF-]1829[-LF-]1828[-LF-]2114[-LF-]2145[-LF-]2214[-LF-]2672[-LF-]2919|2P sim|0|False|False|joy8way;joy8way2way||atari/maxaflex.cpp|60.606061|
calorie|Calorie Kun vs Moguranian|Sega|1986|True|Maze|True|H|256|224||[-LF-]A traditional platforms and ladders game in which the player controls an abstract, mole-like creature that must make its way around a number of underground tunnels, avoiding enemies and collecting the items placed around the screen; before quickly making its way to the exit. The player is armed with a limited number of bombs that can be used to destroy or disable enemies.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|True|joy4way2way;joy4way2way||cinematronics/jack.cpp|60|
cameltry|Cameltry|Taito|1989|True|Maze|True|H|320|224||[-LF-]The player must guide a ball through a number of mazes, rotating the maze through 180 degrees to get the ball to move in the desired direction - much like the special stages in the Sega Genesis/Mega Drive title, "Sonic the Hedgehog". Each maze must be completed within a tight time limit, and a number of traps and obstacles litter the mazes to slow players down.[-LF-]There are, however, a number of positive targets to be hit, and bonuses - such as additional time - can be found hidden away within the mazes. When the ball is stuck or the player would like to speed up, the JUMP button can be used. If the player runs out of time before reaching the goal, a random matching game is run to allow the player more time to complete the maze. This challenge, however, is very difficult to win.[-LF-]|156[-LF-]302[-LF-]364[-LF-]489[-LF-]2598[-LF-]879[-LF-]1231[-LF-]1417[-LF-]1485[-LF-]1722[-LF-]1858[-LF-]1857[-LF-]1924[-LF-]1992[-LF-]2411[-LF-]2701|2P alt|0|False|True|dial;dial||taito/arkanoid.cpp|60|
candy|Candy Candy|Eolith|1999|True|Puzzle / Drop|False|H|320|240||Candy Candy[-LF-]Eolith (1999)|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way2way;joy8way2way||cinematronics/leland.cpp|60|
canvas|Canvas Croquis|SNK|1985|True|Maze|True|H|288|216||[-LF-]An adult maze game.[-LF-]We play as painter while painting his great canvas of beautiful females, but his task will not be easy, because it is constantly attacked by annoying enemies, you must eliminate or dodge all enemies of the maze to complete the canvas and go to the next stage.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]92[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]289[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]607[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]606[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]748[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1106[-LF-]1125[-LF-]1135[-LF-]1178[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1293[-LF-]1334[-LF-]1369[-LF-]1375[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1716[-LF-]1742[-LF-]1836[-LF-]1959[-LF-]2041[-LF-]2064[-LF-]2077[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2313[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2750[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|True|joy8way;joy8way2way||taito/taito_f3.cpp|60|
canyon|Canyon Bomber|Atari|1977|True|Shooter / Gallery|True|H|256|240||[-LF-]Canyon Bomber is a 2-D shooter. You control either the blimp or the plane while dropping bombs on the rocks below. Your goal is to get the highest amount of points (either against the computer or another player). You are allowed so many misses before your game ends. Misses are counted as the times you do not hit any rocks. The scores for the rocks are directly proportional to the difficulty in hitting those rocks. This game boils down to precision bombing and thinking ahead as to where the next bomb will fall. Good luck in taking out all of the rocks in the canyon.[-LF-]|63[-LF-]175[-LF-]176[-LF-]2881[-LF-]298[-LF-]367[-LF-]377[-LF-]489[-LF-]538[-LF-]761[-LF-]1090[-LF-]1231[-LF-]1244[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1766[-LF-]1834[-LF-]1836[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2819[-LF-]2811[-LF-]2839[-LF-]2891|2P sim|0|False|False|only_buttons;only_buttons||taito/taito_b.cpp|60.114504|
capbowl|Capcom Bowling|Incredible Technologies|1988|True|Sports / Bowling|True|V|245|360||Arcade Video game kit published 33 years ago:[-LF-]An up-to-4-player overhead-view bowling game.[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|4P alt|0|False|True|trackball;only_buttons|467|taito/taito_f3.cpp|57|
csclub|Capcom Sports Club|Capcom|1997|True|Sports / Multiplay|True|H|384|224||Capcom CPS-II cart. published 24 years ago:[-LF-]Capcom Sports Club is a multi-event sports game for one or two players who can choose to play any one of three different sports games: Tennis (Smash Stars), Football (Kick Stars) and Basketball (Dunk Stars).[-LF-]The game's look and feel is typical of Capcom's output of the time and is skewed heavily towards fast, cartoon-like arcade action.[-LF-]Of the three games on offer, "Smash Stars" Tennis is by far the most accomplished and would easily stand up as an arcade machine in its own right.[-LF-]|714[-LF-]832[-LF-]1386[-LF-]2989[-LF-]109[-LF-]234[-LF-]145[-LF-]167[-LF-]1867[-LF-]1869[-LF-]369[-LF-]2519[-LF-]650[-LF-]683[-LF-]684[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]785[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1041[-LF-]1107[-LF-]1134[-LF-]1137[-LF-]1190[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]972[-LF-]2544[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1623[-LF-]1732[-LF-]1733[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]1868[-LF-]1886[-LF-]2520[-LF-]2022[-LF-]1997[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2429[-LF-]2107[-LF-]2433[-LF-]2436[-LF-]2437[-LF-]2203[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2471[-LF-]2367[-LF-]1629[-LF-]842[-LF-]2484[-LF-]2486[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2818[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2966[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|2000|False|False|joy8way;joy8way2way||taito/taito_f3.cpp|59.637405|
captcomm|Captain Commando|Capcom|1991|True|Fighter / 2.5D|True|H|384|224||[-LF-]Captain Commando is a horizontally-scrolling beat-em-up for up to four players, set in the crime-ridden Metro City in the year 2026. Captain Commando, assisted by his three faithful Commando Companions, must rise up to protect the Earth and all the Galaxy from a gang of super-powered criminals.[-LF-]Players can select between any of the four commandos (Captain Commando, Ginzu the Ninja, Baby Head and Mack the Knife) with each able to perform numerous combinations of attacks while standing or jumping. These include grabbing the enemy, as well as a special attack activated by pressing attack and jump simultaneously that will drain a portion of the player's vitality. An addition to the controls is the ability to dash by pushing the joystick left or right twice.[-LF-]Players can pick up health-restoring food items hidden inside barrels and other destructible objects to restore their vitality, as well as other bonus items to increase their score. Weapons also can be picked up, such as three different types of firearms, as well as Shuriken that can only be used by Ginzu.[-LF-]Players also can ride certain robots by dismounting their riders and jumping over the robot. The robots each have their own vitality gauge and if they sustain enough damage, they will be destroyed. There are three types of robots in the game: a punching robot, a flame-throwing robot, and a freezing robot. Weapons can be carried when the player makes the transition to a new area until the stage is completed.[-LF-]The game consists of nine stages in total.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|4P sim|2000|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||namco/namcos2.cpp|59.637405|
csilver|Captain Silver|Data East|1987|True|Platform / Fighter Scrolling|True|H|256|240||[-LF-]A side-scrolling game where you must slice enemies with your sword to rescue your beloved.[-LF-]|334[-LF-]335[-LF-]371[-LF-]761[-LF-]1772[-LF-]1097[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]2184|2P alt|0|False|True|joy8way2way;joy8way2way||midway/williams.cpp|57.444853|
ctomaday|Captain Tomaday|Visco|1999|True|Shooter / Flying Vertical|True|H|320|224||[-LF-]A comical vertically scrolling shoot'em up starring a mutated tomato who punches the enemy and can transform to other weird characters.[-LF-]|222[-LF-]476[-LF-]372[-LF-]656[-LF-]598[-LF-]1278[-LF-]1814[-LF-]2123[-LF-]2797[-LF-]2805[-LF-]2806[-LF-]2807[-LF-]2849|2P sim|1000|False|False|joy8way4way;joy8way4way2way||pacman/pacman.cpp|59.185606|neogeo
carjmbre|Car Jamboree|Omori Electric Co.|1983|True|Driving|False|V|224|256||[-LF-]A one or two player Driving/Demolition game.[-LF-]Drive your car through demolition tracks, crashing the rival cars and dodging their attacks, always avoiding collisions with the walls and different obstacles in the track while jumping off ramps in this demolition derby challenge![-LF-]|373[-LF-]487[-LF-]3031[-LF-]572[-LF-]2786|2P alt|0|False|True|joy4way;joy4way2way||irem/vigilant.cpp|60|
carket|Carket Ball|SemiCom|1996|True|Sports / Pool|False|H|320|240||Carket Ball[-LF-]SemiCom (1996)|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|False|joy8way;joy8way2way||sega/turbo.cpp|60|
carnival|Carnival|Sega|1980|True|Shooter / Gallery|False|V|224|256||[-LF-]CARNIVAL is a 1 or 2 player alternate action game that simulates a carnival shooting gallery. The playfield consists of three target rows, a rotating pipe wheel, a bonus message panel, and a 'special' target block.[-LF-]The player uses a left right control to position a rifle at the bottom of the screen, and a shoot control to fire the rifle. Two rows of bullets at the bottom of the screen indicate the number of shots remaining to the player. Every time the player shoots, one of the bullets disappears from the screen. More bullets are given during the first round than the others, so, the inexperienced player will have a chance to enjoy the play.[-LF-]The game ends when the player runs out of bullets. This can occur on any round. A round ends when the player clears the playfield of all targets. At this point, a special 'shoot the bear' sequence appears, and when this is finished the player proceeds to the next more difficult (and higher scoring) round. This is Gremlin's Multi-Phase design concept that keeps games challenging to players of all levels.[-LF-]When a player completes a round (ending with 'shoot the bear' sequence), the screen flips to the other player. When the original player resumes play, he advances to the next level of difficulty, exactly as he would have if the screen had not flipped to the other player. This method allows the players to more directly compare their scores, since they are always within one round of each other. Note that the player who ends the game first does not necessarily lose--he might still have the higher score when the game ends.[-LF-]The three target rows move in a horizontal line from left to right (top row), right to left (middle row) and left to right (bottom row). There are five types of targets. The rows move as a continuous band--the targets exiting the playfield from the right side of the bottom row reappear at the left of the top row. The point value for hitting a row target is indicated along the right side of the game--maximum points for a top row target, medium points for a middle row target, and minimum points for a bottom row target. These values increase from round to round.[-LF-]Rabbits and owls are simple targets, which disappear when hit.[-LF-]Numbered sign targets award additional bullets to the player when hit, as well as awarding the points indicated for the row. These targets appear only on the top two rows to make them relatively difficult targets.[-LF-]Five small letters, B, 0, N, U and S are randomly interspersed through the target rows. At the upper right of the playfield is the word ''bonus" spelled out is small letters. If the player manages to hit the moving bonus letters in order (b-o-n-u-s) a special bonus is awarded. The fact that the bonus is still active is shown by the bonus word in the upper right of the playfield. Every time a bonus letter in the correct order is hit, the small corresponding letter in the bonus panel enlarges to show that it has been hit. Whenever a bonus letter is hit out of order, the bonus panel disappears until the next round. The bonus panel reappears at the beginning of every round. The bonus value is determined by adding row target points into the bonus value. When the "B" letter is hit, the bonus value freezes for that round. This encourages waiting as long as possible before attempting to score the bonus.[-LF-]Ducks are special targets. Whenever a duck reaches the bottom row, it is capable of leaving the row and flying down toward the player. If the duck manages to get past the player's rifle without being shot, it flies down to the bullet row and quickly eats 10 bullets. A maximum of three ducks can escape simultaneously.[-LF-]The target rows move as a continuous band of targets, and no new owls, rabbits, or bonus letter targets are added once the round starts. 'More shots' targets and ducks are added during a round. The frequency of adding duck targets is tied to the round number. As the rounds get more difficult, more ducks are added as the round progresses.[-LF-]A flying duck hit scores no points.[-LF-]Bullets left over at the end of a round earn 50 points each.[-LF-]The between rounds 'shoot the bear' sequence operates as a shooting gallery bear. Whenever the bear is hit, it rears up, roars, and continues motion in the opposite direction. Each hit speeds up the bear, and increases the point value, which is shown above the bear for each hit. When the bear leaves the screen (which it will always do eventually, since it speeds up with each hit) the between rounds sequence ends and a new round begins. As the rounds progress, more bears (a maximum of 4) appear on the screen simultaneously.[-LF-]A special yellow-rimmed score panel appears in the upper left of the playfield, and stays on for random lengths of time. Four types of panels appear here, which either add or subtract points or bullets. Hitting any part of the panel border awards the score shown inside.[-LF-]The bullet bonus panel is shown with a large plus sign, and a row of bullets. Immediately after appearing, the bullets begin disappearing fairly rapidly. When the bullets are depleted, the panel disappears. If hit, the player is awarded the number of bullets left in the panel when it was hit.[-LF-]The score bonus is shown with the same large plus sign, and a score value. As with the bullets, the score value quickly decreases, until it hits zero and disappears.[-LF-]The minus panels are similar to those above except a large minus sign indicates the number of bullets or points subtracted when hit. This discourages the practice of parking on the left margin and shooting--a miss will hit the negative target. These panels show a fixed number of bullets or points, and after a random time interval, disappear.[-LF-]The pipe wheel contains 8 pipes of 4 different colors. A panel beneath the wheel restricts pipe hits to horizontally oriented pipes, and also indicates the point value for hitting a pipe. Every shot the player takes decrements the pipe value, except a shot which hits a pipe. This makes it advisable to hit pipes early in the round, when it is most difficult (since the player must shoot through heavily populated target rows). Hitting two pipes of the same color with two consecutive shots awards a bonus of four times the pipe value shown in the panel.[-LF-]CARNIVAL is accompanied by background music. At the beginning of every round, the music begins at a slow rate and relatively low key. As the round progresses, the music speeds up and the melody shifts up in key. This gives the player a growing sense of urgency. As the round progresses, the playfield motion also gradually speeds up.[-LF-]A small panel on the right of the playfield contains a musical note symbol. If the player wishes to turn off the music, he simply shoots the note panel. This makes the note disappear, and turns off the music. Hitting the panel again makes the note reappear and resumes the music. The note thus acts as a 'flip-flop' switch to turn the music on and off.[-LF-]Every round begins with the music on.[-LF-]There is a special case to consider near the end of a round: the player has cleared all of the targets except the ducks, and has plenty of bullets left so that he can simply sit and wait for the ducks. He would, in effect, prolong the game by refusing to end the round.[-LF-]Theoretically, by hitting the ducks and 'more shots' signs, the round could be prolonged indefinitely. However, an internal "doomsday" timer in the game keeps track of how long a round has lasted. After a certain time limit (the same for each round), the frequency of new duck appearances increases dramatically.[-LF-]The top 3 scores are shown during advertising, along with the player's initials. A player who scores in the top 3 is allowed to enter 3 initials by a special routine explained at the time of their writing. The rank is updated during the round. The player is both audibly and visually rewarded. There is a pronounced audible sound as the player's score passes that of another ranking player's score. And, they may watch their rank progress during the game.[-LF-]CARNIVAL's basic play action is outlined below, as it appears in the game instructions.[-LF-]Shoot all targets and pipes to advance to the next round.[-LF-]Game is over when you run out of bullets.[-LF-]Escaped ducks eat 10 bullets.[-LF-]Hit B-O-N-U-S letters in sequence for special bonus. Bonus value stops increasing when 'B' is hit.[-LF-]Hit same color pipes with 2 consecutive shots to score 4 times pipe value. Shoot number signs for more bullets.[-LF-]Shoot the bear between rounds for extra points.[-LF-]|175[-LF-]375[-LF-]476[-LF-]555[-LF-]702[-LF-]801[-LF-]879[-LF-]881[-LF-]962[-LF-]982[-LF-]1033[-LF-]1090[-LF-]1680[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1991[-LF-]2160[-LF-]2121[-LF-]2146[-LF-]2674[-LF-]2849[-LF-]2891|2P alt|0|False|False|joy2way||konami/moo.cpp|60|
carrera|Carrera|BS Electronics|19??|True|Puzzle / Match|True|H|512|256||A one player puzzle game, based on classic pairs memory game.[-LF-]||1P|0|False|False|joy8way||tatsumi/tx1.cpp|60|
cawing|Carrier Air Wing|Capcom|1990|True|Shooter / Flying Horizontal|True|H|384|224||Carrier Air Wing[-LF-]Capcom (1990)|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P sim|2000|False|False|joy8way;joy8way2way|2811|taito/buggychl.cpp|59.637405|
cashquiz|Cash Quiz|Zilec|1986|True|Quiz / English|False|H|256|224||[-LF-]A quiz game. Test your knowledge from a wide range of categories.[-LF-]||2P sim|0|False|False|only_buttons;only_buttons||alpha/equites.cpp|60|
cdracula|Castle Of Dracula|Yun Sung|1994|True|Puzzle / Toss|True|H|480|240||Castle Of Dracula[-LF-]Yun Sung (1994)|2656[-LF-]314[-LF-]325[-LF-]326[-LF-]379[-LF-]634[-LF-]637[-LF-]674[-LF-]1772[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1560[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1915[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2500[-LF-]2736[-LF-]3013|2P alt|0|False|False|joy8way2way;joy8way2way||sega/segas16b.cpp|58.56|
catnmous|Cat and Mouse|Zaccaria|1982|True|Shooter / 3rd Person|False|V|247|736||Cat and Mouse[-LF-]Zaccaria (1982)|2648[-LF-]178[-LF-]278[-LF-]380[-LF-]607[-LF-]424[-LF-]408[-LF-]409[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]816[-LF-]815[-LF-]839[-LF-]974[-LF-]1024[-LF-]1033[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1253[-LF-]1276[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1375[-LF-]1416[-LF-]87[-LF-]1389[-LF-]1467[-LF-]1495[-LF-]1546[-LF-]1549[-LF-]2583[-LF-]1548[-LF-]1597[-LF-]1604[-LF-]1663[-LF-]1674[-LF-]1737[-LF-]1744[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]1836[-LF-]2010[-LF-]2059[-LF-]2455[-LF-]2482[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2824[-LF-]2849[-LF-]2975[-LF-]3013[-LF-]3037|2P alt|0|False|False|joy8way;joy8way2way||sega/system1.cpp|50.541416|
catch22|Catch-22|Exidy|1985|True|Shooter / Gun|True|H|320|240|combat|[-LF-]Re-release of Exidy's "Combat".[-LF-]|448[-LF-]568[-LF-]831|1P|0|False|False|lightgun||dataeast/decocass.cpp|60|combat
cavelon|Cavelon|Jetsoft|1983|True|Maze / Shooter Large|True|V|224|256||[-LF-]In this horizontally-scrolling maze game, You the heroic knight must reach the top floor of Castle Cavelon, rescue a fair maiden and do battle with the Black Wizard!  Armed with bow and arrow and a magic sword, you must avoid or kill the castle security guards while collecting the 8 pieces of the exit door that are scattered around the corridors, in order to proceed to the next floor.[-LF-]|45[-LF-]191[-LF-]346[-LF-]357[-LF-]382[-LF-]409[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]729[-LF-]746[-LF-]900[-LF-]899[-LF-]912[-LF-]910[-LF-]1077[-LF-]1241[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1079[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|2P alt|0|False|True|joy8way2way;joy8way2way||dataeast/btime.cpp|60.606061|
cninja|Caveman Ninja|Data East|1991|True|Platform / Shooter Scrolling|False|H|256|240||Caveman Ninja[-LF-]Data East (1991)|64[-LF-]150[-LF-]170[-LF-]163[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]586[-LF-]605[-LF-]630[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]835[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1172[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2042[-LF-]2064[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2367[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|False|joy8way2way;joy8way2way|1172|dataeast/decocass.cpp|58.238857|
comg5107|CEI 51.07|Casino Electronics Inc.|1988|True||True|H|256|248||CEI 51.07[-LF-]Casino Electronics Inc. (1988)||1P|0|False|False|gambling||unico/unico.cpp|60|
centiped|Centipede|Atari|1980|True|Shooter / Gallery|True|V|240|256||[-LF-]Centipede is a vertically oriented single screen shoot-em-up in which the aim is to use the 'Bug Blaster' to shoot the centipedes that snake down towards the bottom of the screen to amass as high a score as possible.[-LF-]The play-field is littered with randomly placed mushrooms and the rapidly descending Centipede changes direction when it runs into a mushroom. When a segment of the Centipede is shot, the segment is destroyed and a mushroom appears in its place, the Centipede then breaks into two smaller centipedes, each with its own head, and continues its descent.[-LF-]Players can move the Bug Blaster vertically as well as horizontally, although only for the lower fifth of the play-field. Mushrooms can also be shot for points and to clear blocked areas. Once a Centipede reaches the bottom of the screen, it starts snaking back up, but remains within the lower section of the play-field near the player's Bug Blaster.[-LF-]Additionally, any Centipede that reaches the very bottom of the screen without being shot releases its tail section which then becomes a new head. Other new heads also enter the screen from the bottom corners of the play-field as time progresses.[-LF-]Randomly moving Spiders also appear in the first wave. Spiders can destroy any mushrooms they move over, eliminating many mushroom targets for a player. If the Bug Blaster and a Spider collide, both are destroyed. the Spider either moves at a 45-degree angle or vertically up and down, never simply left or right like the centipede does.[-LF-]A bombardment of Fleas appears from the second wave onward. As a Flea descends, it leaves a trail of new mushrooms behind it. Fleas appear when a certain number of mushrooms remains at the bottom of the screen. This number increases as the game progresses, meaning Fleas appear more often later on in the game. The Bug Blaster must hit a Flea twice to destroy it; the first shot simply speeds up its descent.[-LF-]When a Centipede with fewer than eleven segments appears, a Scorpion enters from either side, moving at a relatively slow speed. As the player earns more points, the Scorpion's speed increases. As the Scorpion travels across the screen, it 'poisons' the mushrooms that it moves over and changes their colours. These mushrooms cause any Centipedes that would collide with them to head straight towards the bottom of the screen, rather than continue snaking left and right. The Bug Blaster can stop a poisoned Centipede by shooting its head.[-LF-]If a player earns at least 60,000 points, two things happen to increase the challenge: the Fleas descend at a faster speed and the Spiders restrict their movement to a smaller area at the bottom of the screen.[-LF-]|4[-LF-]23[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]503[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1292[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]2017[-LF-]2030[-LF-]2105[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2674[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|1P|0|False|False|joy8way;trackball|1497|dataeast/btime.cpp|60|
cerberus|Cerberus|Cinematronics|1985|True|Shooter / Field|True|H|320|240||[-LF-]An early shoot'em up game.[-LF-]|112[-LF-]160[-LF-]313[-LF-]386[-LF-]2714[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]2029[-LF-]2133[-LF-]2181[-LF-]2259[-LF-]2292[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]2968[-LF-]3023|2P alt|0|False|False|dial;dial||dataeast/decocass.cpp|60|
chainrec|Chain Reaction|Data East|1995|True|Puzzle / Toss|True|H|320|240||[-LF-]Line up three or more of the same item to make them disappear.[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|0|False|False|joy4way2way;joy4way2way||neogeo/neogeo.cpp|58|
challeng|Challenger|Centuri|1981|True|Shooter / Gallery|True|V|256|256||[-LF-]CHALLENGER is the newest video game to be introduced by Centuri. With its vivid colors and lively setting, it is sure to lure the most ardent player into game action.[-LF-]The game consists of 16 sectors (rounds) of play. Sector 1 begins with Large Energy Rings floating randomly across the screen. The Spaceship must avoid colliding with the Rings, or it will explode into a starburst of brilliant colors. The Spaceship dodges the Energy Rings by moving right or left across the playfield, while bursting them with the Spaceship's 3-directional guns. Bursting the Large Rings (100 points) breaks them into Medium Rings. Bursting the Medium Rings (200 points) breaks them into Small Rings. Bursting the Small Rings (400 points) causes them to disintegrate.[-LF-]The Spaceship is further protected by a feature called a 'Warp' button. By depressing this button, the Spaceship will relocate from the top or bottom of the screen to the opposite side.[-LF-]If the Spaceship is in ultimate danger of being destroyed, releasing its Super Bomb will wipe out all the objects on the playfield, and add the point value of the objects to your score. Use of the Super Bomb is lost, if the ship is destroyed first. Only one Super Bomb is awarded per Spaceship.[-LF-]At any time, a colorful Space Bogey resembling a Worm may appear on screen and proceed to chase the Spaceship. If the Worm is destroyed by Spaceship fire, or dodged successfully for several seconds, a 'clang' is heard and the Worm (500 points) wriggles off the screen in a bright red hue of embarrassment. If the Spaceship is caught by the Worm, a bell is sounded, and the astronaut is chased out of his ship in pursuit of safety.[-LF-]At random time intervals a Bonus Bug will walk across the playfield, stop, and count down a Bonus Number. This number is equal to 100 times its value. To receive this Bonus, the Spaceship must link with the nose of the Bonus Bug.[-LF-]When the Spaceship has survived 50 Seconds of playing time, it now enters the challenges of the next sector.[-LF-]The remaining 15 sectors are played in the same manner as Sector one. The differences include that each succeeding sector increases in difficulty. The Energy Rings increase in number and move faster across the screen making them harder to dodge. Also there are several Space Bogeys introduced in the first 8 sectors. They also increase in number with advancement through each sector. Some of the Space Bogeys resemble Comets whizzing through space. Others resemble Spaceships from other worlds. Each Space Bogey (500 points), is an assemblage of bright colors, and when destroyed, burst with a "clang" into a spray of bright light.[-LF-]Sectors 4, 8, 12, and 16, are alike as follows. A few seconds after the Energy Rings are broken into smaller pieces, they are pulled into a Black Hole in the center of the screen. While swirling across the game area, the condensed Rings expand and shatter into fragments which must be destroyed before they absorb the Spaceship.[-LF-]When Sector 16 has been accomplished, it will return to Sector 9.[-LF-]When Bonus levels are achieved, an additional Ship will be added to your game.[-LF-]CHALLENGER INSTRUCTIONS[-LF-]1. Burst energy rings to score and increase bonus levels.[-LF-]Large rings - 100 points[-LF-]Medium rings - 200 points[-LF-]Small rings - 400 points[-LF-]2. After all the small rings are hit, advance to the next sector.[-LF-]3. In each sector, space bogeys appear and score 500 points when hit.[-LF-]4. When the bonus bug walks across the playfield and stops, bonus points are counted down. To collect the bonus, link the ship with nose of the bug.[-LF-]5. Pressing the warp button immediately relocates the ship from the top or bottom of the playfield to the opposite side.[-LF-]6. The Super Bomb button destroys all objects on the playfield screen and awards total point value to your score.[-LF-]7. One Super Bomb is awarded per ship.  Use of it will be lost if the ship is destroyed first.[-LF-]8. Game is over when all the ships have been destroyed.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||sega/segas32.cpp|59.196429|
chameleo|Chameleon|Jaleco|1983|True|Platform / Run Jump|True|H|256|224||[-LF-]A colourful platform game in which the player controls a long-tongued chameleon that must make around a series of single-screen, platform-strewn levels; stealing chicken eggs from their nests and being careful to avoid contact with angry chickens.[-LF-]As well as walking along the platforms and poles, the chameleon can use its tongue to pull itself up to higher platforms; and to escape from any nearby chickens. Each level also has a number of bombs placed at various points; the chameleon can hit these with its tongue to send them crashing towards nearby chickens. The player must keep an eye out for projectiles thrown by the chickens, such as flashing eggs.[-LF-]If the nesting eggs are left for too long, they will hatch into a baby chick. The player can eat the chick for bonus points, but if the chick is left alone for too long, it will grow into an adult chicken and start attacking the player.[-LF-]A level is over once all of the eggs have been collected and all of the chickens killed.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]415[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]416[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]701[-LF-]704[-LF-]702[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1180[-LF-]1181[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2107[-LF-]2109[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2495[-LF-]2849[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way;joy4way2way||taito/taito_f3.cpp|57|
champbas|Champion Base Ball|Alpha Denshi Co.|1983|True|Sports / Baseball|True|H|256|224||[-LF-]An early baseball game for champion :-)[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P alt|0|False|True|joy8way;joy8way2way||capcom/mitchell.cpp|60|
champbb2|Champion Base Ball Part-2|Alpha Denshi Co.|1983|True|Sports / Baseball|True|H|256|224||[-LF-]An early baseball game for champion :-)[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|True|joy8way;joy8way2way|390|misc/skylncr.cpp|60|
chboxing|Champion Boxing|Sega|1984|True|Sports / Boxing|True|H|280|216||[-LF-]An early boxing game for champion.[-LF-]|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|2P sim|0|False|False|joy8way2way;joy8way2way||konami/konmedal.cpp|59.922738|
crgolfc|Champion Golf|Nasco Japan|1984|True|Sports / Golf|True|H|256|240|crgolf|[-LF-]A golf game.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|joy2way;stick;joy2way;stick|2428|orca/kyugo.cpp|60|crgolf
cpoker2|Champion Poker 2|IGS|2000|True||False|H|512|240||Champion Poker 2[-LF-]IGS (2000)|||0|False|False|gambling||seibu/cabal.cpp|60|
chwrestl|Champion Pro Wrestling|Sega|1985|True|Sports / Wrestling|True|H|280|216||[-LF-]Early colorfully cartoonish wrestling game with only two teams and strange gameplay.[-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P sim|0|False|False|joy8way2way;joy8way2way||taito/asuka.cpp|59.922738|
champwr|Champion Wrestler|Taito|1989|True|Sports / Wrestling|False|H|320|224||[-LF-]Eight original wrestlers fight for glory and money. Win the title belt of the TWF circuit in a single or tag-team match.[-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P sim|0|False|False|joy8way2way;joy8way2way||capcom/cps1.cpp|60|
champbwl|Championship Bowling|Seta|1989|True|Sports / Bowling|True|V|240|384||[-LF-]A ten-pin bowling game.[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|4P alt|0|False|True|trackball;trackball||misc/calomega.cpp|57.5|
csprint|Championship Sprint|Atari|1986|True|Driving / Race Track|True|H|512|384||[-LF-]Championship Sprint is an updated version of the old Atari Sprint series, with the added ability for players to upgrade their vehicles as the game progresses. Upgrades are won by collecting the bonus wrenches that appear once during each race, and once players have collected four wrenches, they will be presented with an upgrade screen; allowing them to choose better traction, top speed, acceleration, or a faster helicopter.[-LF-]Collisions with barriers should, of course, be avoided, as they invariably cost the player valuable time. Also; a direct, head-on collision can cause the players' vehicles to explode - particularly if the player is moving at speed when this happens. In the event of a car exploding, a helicopter will automatically airlift a replacement vehicle to the track; this replacement will retain any previous upgrades made by the player. Waiting for the replacement car takes precious time and allows rival drivers to gain a distinct advantage. Car replacement time can be shortened upgrading the helicopter.[-LF-]The tracks themselves are all variations on the basic 'oval', with gates, jumps, ramps and crossroads ensuring a demanding, yet incredibly playable game.[-LF-]|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|2P sim|0|False|False|dial;pedal;dial;pedal|2326[-LF-]2328[-LF-]2327[-LF-]2476[-LF-]169|misc/calomega.cpp|60.096154|
chanbara|Chanbara|Data East|1985|True|Fighter / 2D|False|V|224|256||[-LF-]Set in feudal japan, you play as a student samurai, and breakthrough to defend the dojo temple with his katana, waging battles to death against their enemies brandishing harmoniously his sharp sword katana and jumping while avoid being cut by the enemy weapon some enemies hooded attacking from above dodge his attacks to win and move forward through levels to keep the Bushido code and protect the dojo.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|1P|0|False|True|doublejoy4way2way;doublejoy4way2way||seta/downtown.cpp|57.444853|
changela|Change Lanes|Taito|1983|True|Driving / Race (chase view)|True|H|248|224||[-LF-]Change Lanes is a reaction-based driving game in which the player controls an amphibious car and must reach the next checkpoint before the car's limited fuel supply expires.[-LF-]The action takes place on both highways and rivers, with players able to switch between the two different surfaces at certain points during a race. The game's fuel limit effectively acts as a time limit. Bonus fuel is awarded once a checkpoint has been reached, with the amount earned dependent on how much fuel the player has remaining.[-LF-]Both the roads and rivers are littered with obstacles and if the player collides with them, their car either comes to a full stop or is destroyed, costing valuable fuel. If the car is destroyed, it will only be replaced providing the player has enough 'bonus fuel points'.  Obstacles include other civilian cars, police cars, oil slicks and pylons. The rivers are also littered with mines.[-LF-]The game has three different racing surfaces, a grey road-based surface, rivers and brown road-based surfaces, with the latter allowing for the highest speeds. "Change Lanes" features nine different check points.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|2P alt|0|False|False|joy2way;dial;pedal||midway/seattle.cpp|60.012483|
changes|Changes|Orca|1982|True|Maze|True|H|256|224||[-LF-]Re-release of "Looper".[-LF-]|4[-LF-]23[-LF-]92[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]514[-LF-]385[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]503[-LF-]513[-LF-]604[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]748[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1042[-LF-]1064[-LF-]1129[-LF-]1121[-LF-]1136[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1562[-LF-]1548[-LF-]1570[-LF-]1578[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2017[-LF-]2030[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2607[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2720[-LF-]2750[-LF-]2839[-LF-]2849[-LF-]2857|2P alt|0|False|True|joy8way;joy8way2way||galaxian/galaxian.cpp|60|
chthree|Channel Three|Promat|199?|True||True|H|512|224|cmaster|Video slot game for amusement only (arcade game).||1P|0|False|False|gambling||sega/calorie.cpp|60|cmaster
charlien|Charlie Ninja|Mitchell|1995|True|Platform / Shooter Scrolling|True|H|320|240||[-LF-]A colourful, 1 or 2-player platform shoot-em-up consisting of 5 stages, in which the player controls a Ninja who must jump and shoot his way through each of the game's stages, before taking on the archetypal end-of-level 'Boss'.[-LF-]Bonuses can be picked up to increase the firepower, and barrels can either be smashed to reveal bonuses, or picked up and thrown at the enemies. In addition; the Ninja can perform high jump by pressing the JUMP button, then pressing it again while the Ninja is in the air. This is useful for avoiding enemies and essential for reaching high platforms.[-LF-]|64[-LF-]150[-LF-]170[-LF-]181[-LF-]182[-LF-]272[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]300[-LF-]215[-LF-]389[-LF-]403[-LF-]412[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]555[-LF-]675[-LF-]719[-LF-]740[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]926[-LF-]2909[-LF-]1009[-LF-]1012[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1065[-LF-]1077[-LF-]1109[-LF-]1132[-LF-]1151[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1654[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1302[-LF-]1329[-LF-]1318[-LF-]1328[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2953[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1766[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2147[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2412[-LF-]2482[-LF-]2546[-LF-]2649[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2925[-LF-]2930[-LF-]2973[-LF-]2972[-LF-]2954|2P sim|0|False|False|joy8way;joy8way2way||taito/taito_f2.cpp|58|
cbombers|Chase Bombers|Taito|1994|True|Driving / Race (chase view)|False|H|320|232||[-LF-]A chase-view crazy racing game.[-LF-]WELCOME TO THE CUSTOMIZED CAR CARNIVAL![-LF-]Choose your Vehicle and one of the challenging race courses. Rev your engine and get ready to roll. Be careful - there are mines and steel poles as obstacles to slow you down. Rival racers attack and obstruct you with items. You must avoid their traps and use your own items to your advantage. Pick them up on the Item Gates spread across the course. Use your specialized arsenal to crash the enemy drivers and race for the checkered flag![-LF-]There are five customized vehicles to choose from, including a Formula-One machine and a custom truck.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|stick||eolith/eolith.cpp|60|
chasehq|Chase H.Q.|Taito|1988|True|Driving / Race (chase view)|False|H|320|240||[-LF-]"Chase H.Q." is a checkpoint-based racing game in which the player takes on the role on an undercover cop called Tony Gibson in this 'Miami Vice' inspired game from Taito. Gibson drives a powerful unmarked police car (resembling a Porsche 928) along with his partner, 'Raymond Broady' and must chase down and apprehend various criminals.[-LF-]The player has between fifty-five and seventy seconds (depending on the game's 'Dip' settings) to catch up with the fleeing criminal, then the same time period again to repeatedly ram into the criminal's car until it is too damaged to drive. The criminal's car is constantly moving away, so if the player repeatedly crashes or drives too slowly, the criminal will escape and the game ends.[-LF-]As with Sega's seminal "Out Run", "Chase H.Q." features forked junctions offering players a choice of routes. In this game, however, the route selected is only a temporary diversion and dictates how quickly the criminal is caught up with. The player's Porsche is equipped with a limited number of turbo boosts, when used a turbo boost pushes the car to incredible speeds, at the expense of control. The turbos must be used wisely if the player is to have a chance of capturing the criminal before the time limit expires.[-LF-]The game consists of five levels, each with its own villain to capture.[-LF-]The game's villains and the cars they drive are:[-LF-]1. Ralph, the Idaho Slasher (White Lotus Esprit)[-LF-]2. Carlos, the New York armed robber (Yellow Lamborghini Countach)[-LF-]3. Chicago pushers (Grey Porsche 959)[-LF-]4. L.A kidnapper (Blue Ferrari 288 GTO)[-LF-]5. Eastern Bloc Spy (Red Porsche 928)[-LF-]|35[-LF-]99[-LF-]2036[-LF-]118[-LF-]2586[-LF-]319[-LF-]347[-LF-]341[-LF-]348[-LF-]405[-LF-]1088[-LF-]428[-LF-]429[-LF-]430[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]487[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1102[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1048[-LF-]1825[-LF-]1843[-LF-]1961[-LF-]2039[-LF-]2078[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2709[-LF-]2825[-LF-]2834|1P|0|False|False|dial;paddle;pedal|2425|amiga/cubo.cpp|60.055992|
checkman|Check Man|Zilec|1982|True|Puzzle / Maze|True|V|224|768||Check Man[-LF-]Zilec (1982)|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy8way;joy8way2way||snk/mainsnk.cpp|60.606061|
checkmat|Checkmate|Dave Nutting Associates|1977|True|Maze / Surround|False|H|260|224||[-LF-]Up to four players control a block which leaves a trail behind it. The object is to force the other player(s) to run into either the boundary or your trail.[-LF-]|185[-LF-]235[-LF-]269[-LF-]407[-LF-]454[-LF-]635[-LF-]1111[-LF-]1499[-LF-]2774|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||atari/canyon.cpp|59.541985|
cheekyms|Cheeky Mouse|Universal|1980|True|Fighter / Field|False|V|192|256||[-LF-]Try to hit the mouse with a hammer when it comes out from one of many holes in the wall. The mouse is trying to get from its hole to the cheese on the other side of the house.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]178[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]380[-LF-]424[-LF-]408[-LF-]409[-LF-]2714[-LF-]531[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]816[-LF-]815[-LF-]825[-LF-]838[-LF-]839[-LF-]879[-LF-]990[-LF-]1033[-LF-]1099[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1276[-LF-]1369[-LF-]1375[-LF-]1416[-LF-]1431[-LF-]1389[-LF-]1546[-LF-]1549[-LF-]1560[-LF-]1563[-LF-]1548[-LF-]1603[-LF-]1597[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1604[-LF-]1674[-LF-]1744[-LF-]1836[-LF-]2010[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2455[-LF-]2482[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2824[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2975[-LF-]2970|2P alt|0|False|True|joy2way;joy2way||itech/capbowl.cpp|58.639833|
cheesech|Cheese Chase|Art|1994|True|Maze|True|H|320|256||[-LF-]Fantasy is a little mouse looking for delicious cheeses. But it has to kill its enemies (rats and beetles) with mines exploding after a few seconds. Fantasy uses rotating wood doors and activated metal doors to follow its way escaping from sparks or ice. Really funny, "Cheese Chase" is a mix of reflex and strategy.[-LF-]|178[-LF-]191[-LF-]346[-LF-]380[-LF-]382[-LF-]424[-LF-]408[-LF-]409[-LF-]2650[-LF-]531[-LF-]729[-LF-]816[-LF-]815[-LF-]839[-LF-]900[-LF-]899[-LF-]1033[-LF-]1077[-LF-]1099[-LF-]1241[-LF-]1253[-LF-]1276[-LF-]1375[-LF-]1416[-LF-]1389[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1546[-LF-]1549[-LF-]1548[-LF-]1590[-LF-]1597[-LF-]1604[-LF-]1674[-LF-]1728[-LF-]1744[-LF-]1819[-LF-]1836[-LF-]1864[-LF-]2010[-LF-]2644[-LF-]2294[-LF-]2434[-LF-]2455[-LF-]2482[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849[-LF-]2975|2P alt|0|False|False|joy8way;joy8way2way||capcom/cps2.cpp|49.764608|
chelnov|Chelnov - Atomic Runner|Data East|1988|True|Platform / Shooter Scrolling|True|H|256|240||(Atomic Runner Chelnov - Tatakau Ningen Hatsudensho)[-LF-]A horizontally scrolling platform shoot-em-up in which the player controls Chelnov, a former coal miner caught up in a Chernobyl-like nuclear accident. Now possessing superior physical strength and agility, Chelnov is determined to escape the Eastern Bloc country he called home, and run and jump across the world to finish in the US.[-LF-]What distinguishes this game from others of its genre is its use of forced scrolling. The screen moves continuously from left to right and players must negotiate the game's many obstacles and enemies without the benefit of dictating their speed of progress. Enemies attack from left, right, above and below and Chelnov can switch the direction he's facing to attack enemies that are behind him. Some enemies carry different types of weapons and power-ups and when they are shot the power-ups drop to the ground and can be picked up.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P alt|0|False|True|joy8way;joy8way2way||capcom/cps1.cpp|60|
ultrchmph|Cheng Ba Shi Jie - Chao Shi Kong Guan Jun|Nakanihon|1995|True|Quiz / Japanese|False|H|336|240|nettoqc|Cheng Ba Shi Jie - Chao Shi Kong Guan Jun[-LF-]Nakanihon (1995)||2P sim|0|False|False|only_buttons;only_buttons||dataeast/dec8.cpp|60|nettoqc
cheyenne|Cheyenne|Exidy|1984|True|Shooter / Gun|True|H|320|240||[-LF-]A first-person shoot'em up game, with a western motif. The player uses a gun (mounted to the cabinet) to escort the sheriff through a variety of dangers, gathering bounty for capturing criminals. There are 7 levels or scenes plus the bonus level :[-LF-]1) SALOON SCENE - Protect yourself from outlaws, armed with guns and knives, flying chairs and bottles, rolling barrels and raging bulls. Buster this is no time for a drink![-LF-]2) GRAVEYARD SCENE - Beware of ghosts, ghouls, killer cats, demons and armed outlaws.[-LF-]3) GHOST TOWN - Defend buster against skeletons, undertaker throwing pitch forks, the headless horseman, ghosts, skeletal bird, etc...[-LF-]4) CANYON SCENE - Poor buster is trapped by cannon fire, bombs, flying arrow and hatchets, can you possibly saves him and defeat the outlaws?[-LF-]5) STAGECOACH SCENE - Ride through the desert looking out for outlaws, flaming arrows, egg dropping bird vultures, wild indians, etc...[-LF-]6) FOREST SCENE - Poor buster is really in a fix. Torrential waterfalls, wild animals, tumbling boulders. Is the gold really worth it ?[-LF-]7) MINESHAFT - Hunt down outlaws while looking out for runaway ore cars, fluttering vampire bats, falling rocks, hungry rats, don't let the lanterns dim busters chances for survival.[-LF-]8) BONUS ROUND : you've protected buster through a grueling sequence of danger filled episodes, before you dare go on to even more perilous encounters (with even greater bounties) practice shooting is a must. Good luck to you buster![-LF-]|72[-LF-]181[-LF-]182[-LF-]218[-LF-]257[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]555[-LF-]664[-LF-]719[-LF-]740[-LF-]813[-LF-]911[-LF-]908[-LF-]926[-LF-]956[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]2892[-LF-]1045[-LF-]1132[-LF-]1142[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]2953[-LF-]1649[-LF-]1595[-LF-]1766[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2147[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2412[-LF-]2530[-LF-]2533[-LF-]2649[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2925[-LF-]2948[-LF-]2954[-LF-]3026[-LF-]3027[-LF-]3036|1P|0|False|False|lightgun||neogeo/neogeo.cpp|60|
marukodq|Chibi Maruko-chan: Maruko Deluxe Quiz|Takara|1995|True|Quiz / Japanese|True|H|320|224||(Chibi Maruko-chan - Maruko Deluxe Quiz)[-LF-]A Japanese quiz game.[-LF-]||2P sim|1000|False|False|joy8way4way;joy8way4way2way||omori/carjmbre.cpp|59.185606|neogeo
chicgum|Chic Gum Video|Unknown|1992|True||True|H|256|224||Chic Gum Video[-LF-]Unknown (1992)|||0|False|False|gambling||dataeast/tumbleb.cpp|60|
cfarm|Chicken Farm|LAI Games|1999|True|Puzzle / Maze|True|V|236|512||[-LF-]A simple and easy to understand video redemption game. Incorporates cute characters, great music and sound effects.[-LF-]|415[-LF-]389[-LF-]416[-LF-]701[-LF-]704[-LF-]702[-LF-]1180[-LF-]1181[-LF-]2107[-LF-]2109[-LF-]2495[-LF-]2849|1P|0|False|False|only_buttons||midway/seattle.cpp|61.235714|
cshift|Chicken Shift|Bally|1984|True|Puzzle / Maze|True|H|256|240||[-LF-]An addictive puzzle game in which the object is to guide eggs through a maze of egg-runs and guide them safely to the basket at the bottom of the screen.[-LF-]This is achieved by switching red and blue pipes to face the left or right-hand side at exactly the right moment. Players must manipulate different pipes on BOTH halves of the screen at the same time, making for demanding and rewarding gameplay.[-LF-]|415[-LF-]389[-LF-]416[-LF-]639[-LF-]655[-LF-]701[-LF-]704[-LF-]702[-LF-]839[-LF-]1180[-LF-]1181[-LF-]1420[-LF-]1767[-LF-]1768[-LF-]2107[-LF-]2109[-LF-]2495[-LF-]2849[-LF-]2956|2P alt|0|False|False|only_buttons||sega/vicdual.cpp|59.185606|
chiller|Chiller|Exidy|1986|True|Shooter / Gun|True|H|320|240||[-LF-]This is a gun game, and there are four different screens (plus two different bonus screens). The object is simply to shoot everything in sight (and to try and locate any hidden targets on the screen). The game is based on time, and the timer moves faster when you are shooting poorly.[-LF-]* The first screen is a torture chamber. There are four (still living) human targets on this screen. From left to right they are; a man chained to the wall, a person in a guillotine (shoot the top of the guillotine to decapitate them), a woman strapped in a strange machine, and a man in a head vise (shoot the vise to crush his head). The rest of the room is strewn with blood and loose body parts. You don't simply shoot each target once, instead you shoot each part of the target, which reduces that part to a mess of blood and bones. This is thankfully the most disturbing level in the game.[-LF-]* The second room is another torture chamber with a river of blood flowing through the middle. This one has five human targets; a man strapped to a board, a man chained to the floor, two people on stretching racks (shoot the wheels to pull them apart), and a woman hung from rope over the river (shoot a pulley to slowly lower her into the river to be eaten by crocodiles). Body parts will flow down the river randomly, and a man will pop out of a door from time to time to toss a blade into one of the helpless victims.[-LF-]* The third level is a haunted house hallway. There is only one human victim on this level. It is a woman who runs from one doorway to another, shoot out the trapdoor to cause her to fall inside (and then shoot the beast that was chasing her). Your other targets are mostly assorted ghosts, and a few random body parts that will fall from the ceiling.[-LF-]* The final level is a graveyard. Your only human victim on this level is a woman who is half buried in the ground, shooting her torso multiple times strips off her clothing until she is topless, and the last shot kills her. You other targets are bats, hands that pop up from the ground, and a man who pulls a cart full of body parts (you can't kill him, shooting him just makes him run away, only to return later).[-LF-]The game repeats the levels over and over again until you manage to find every secret target on each screen (it gives you hints between the levels). Finding all the targets on a single screen earns you a bonus game (a slot machine), while finding all the hidden targets in the game gives you the second bonus game (a shooting gallery), and a free game.[-LF-]|45[-LF-]72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]285[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]573[-LF-]575[-LF-]664[-LF-]700[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1287[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1521[-LF-]1648[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2315[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|1P|0|False|False|lightgun||itech/iteagle.cpp|60|
chinagat|China Gate|Technos|1988|True|Platform / Fighter|False|H|256|240||China Gate[-LF-]Technos (1988)|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||misc/carrera.cpp|57.444853|
chinhero|Chinese Hero|Taiyo System|1984|True|Fighter / Field|True|V|224|288||[-LF-]Chinese Hero is a cute kung-fu action game with an overhead view. Lee and Loo must save the princess from 24 evil villains (only 12 in an 1-player game).[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P sim|0|False|False|joy4way;joy4way2way||capcom/cps1.cpp|60|
chinherot|Chinese Heroe|Taiyo System|1984|True|Fighter / Field|True|V|224|288|chinhero|[-LF-]Chinese Hero is a cute kung-fu action game with an overhead view. Lee and Loo must save the princess from 24 evil villains (only 12 in an 1-player game).[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P sim|0|False|False|joy4way;joy4way2way|419|midway/vegas.cpp|60|chinhero
chokchok|Choky! Choky!|SemiCom|1995|True|Shooter / 3rd Person|False|H|320|240||[-LF-]Yet another clone of Buster Brothers / Pang! / Pomping World - this one featuring low-budget music and sound effects, and split-screen competitive two-player action, somewhat reminiscent of Twinkle Star Sprites.[-LF-]|421[-LF-]571[-LF-]905[-LF-]1363[-LF-]1494[-LF-]1570[-LF-]1722[-LF-]1726[-LF-]2458|2P sim|0|False|False|joy8way2way;joy8way2way||konami/pingpong.cpp|60|
choplift|Choplifter|Sega|1985|True|Shooter / Flying Horizontal|False|H|512|224||[-LF-]The player assumes the role of a combat helicopter pilot. The player attempts to save hostages being held in prisoner of war camps in an unnamed enemy country. The player must collect the P.O.W.s, transport them safely to the nearby friendly base, all the while fighting off hostile tanks and other enemy combatants. There are a total of 32 hostages per level. To rescue more than 20 will advance the player to the next level.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy8way2way;joy8way2way||dynax/dynax.cpp|60.096154|
chopper|Chopper I|SNK|1988|True|Shooter / Flying Vertical|False|V|224|400||[-LF-]A vertically scrolling helicopter shoot'em up.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy8way2way;joy8way2way||zaccaria/laserbat.cpp|60|
cecmatch|ChuckECheese's Match Game|Coastal Amusements|1993|True|Puzzle / Match|True|H|360|240||ChuckECheese's Match Game[-LF-]Coastal Amusements (1993)|178[-LF-]380[-LF-]424[-LF-]408[-LF-]409[-LF-]531[-LF-]604[-LF-]816[-LF-]815[-LF-]835[-LF-]839[-LF-]904[-LF-]1033[-LF-]1099[-LF-]1231[-LF-]1234[-LF-]1253[-LF-]1276[-LF-]1375[-LF-]1416[-LF-]1389[-LF-]1546[-LF-]1549[-LF-]2583[-LF-]1548[-LF-]1570[-LF-]1597[-LF-]1604[-LF-]1674[-LF-]1718[-LF-]1744[-LF-]1836[-LF-]2010[-LF-]2136[-LF-]2455[-LF-]2482[-LF-]2521[-LF-]2796[-LF-]2824[-LF-]2849[-LF-]2975|1P|0|False|False|only_buttons||exidy/exidy440.cpp|60|
chukatai|Chuka Taisen|Taito|1988|True|Shooter / Flying Horizontal|False|H|256|224||[-LF-]A horizontally scrolling shoot'em up.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1029[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P alt|0|False|True|joy8way2way;joy8way2way||galaxian/scramble.cpp|59.15|
circus|Circus / Acrobat TV|Exidy|1977|True|Ball & Paddle|False|H|248|256||[-LF-]POP! POP! POP! Pop the balloons and score points. A wall of yellow, green and blue balloons will appear at the top of the screen. You must pop balloons by catching a clown on the teeter-totter and bouncing him up to the balloons.[-LF-]|500[-LF-]427[-LF-]435[-LF-]555[-LF-]1025[-LF-]1197[-LF-]1231[-LF-]1469[-LF-]1651[-LF-]1649[-LF-]2288[-LF-]2923|2P alt|0|False|False|paddle||dataeast/cninja.cpp|57|
circusc|Circus Charlie|Konami|1984|True|Platform / Run Jump Scrolling|True|V|224|256||[-LF-]Circus Charlie is a single-player horizontally-scrolling run 'n' jump game in which Charlie the clown must be guided through six different circus events. Bonus points can be won by finishing a level as quickly as possible, with further points awarded for collecting any of the money bags that occasionally appear.[-LF-]Additional bonus points are awarded for completing a level without losing a life, with yet more bonuses available when specific actions are completed on a given level (see 'TIPS AND TRICKS' for details).[-LF-]There are two different versions of "Circus Charlie"; one with linear stage progression and one in which players can choose which of the game's six stages to play next. In the selectable stage version, each stage can be played a maximum of six times.[-LF-]The six different events are:[-LF-]1. Ride a lion, jumping through fiery hoops and over blazing pots.[-LF-]2. Jump over monkeys while walking a tightrope.[-LF-]3. Bounce on trampolines, avoid fire breathers and sword jugglers.[-LF-]4. Jump on giant, rolling beach balls.[-LF-]5. Ride a pony while avoiding obstacles.[-LF-]6. Trapeze.[-LF-]The game is over when all Circus Charlies are lost.[-LF-]|500[-LF-]427[-LF-]435[-LF-]555[-LF-]1025[-LF-]1197[-LF-]1231[-LF-]1469[-LF-]1651[-LF-]1649[-LF-]2288[-LF-]2923|2P alt|0|False|True|joy2way;joy2way||misc/calomega.cpp|60|
cischeat|Cisco Heat|Jaleco|1990|True|Driving / Race (chase view)|False|H|256|216||[-LF-]A colourful racing game in which the player takes on the role of a police officer who must race his squad car (from a choice of 2; offering either improved 'Speed' or 'Cornering' respectively) through the undulating, winding streets of San Francisco', in an attempt to win the first ever 'National Championship Police Car Steeplechase'.[-LF-]Each stage is packed with rival squad cars, as well as civilian traffic such as taxis, trams and fire-engines. Ninety-degree turns must also be negotiated in this tricky driving game. Cisco Heat features five different stages.[-LF-]|19[-LF-]35[-LF-]99[-LF-]118[-LF-]233[-LF-]258[-LF-]341[-LF-]404[-LF-]400[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]487[-LF-]501[-LF-]510[-LF-]511[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]1040[-LF-]1114[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1269[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1048[-LF-]1849[-LF-]1825[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2170[-LF-]2171[-LF-]2920[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2825[-LF-]2945[-LF-]2957|1P|0|False|False|paddle||atari/centiped.cpp|60|
citybomb|City Bomber|Konami|1987|True|Shooter / Driving Vertical|True|V|224|256||[-LF-]City Bomber is a high speed overhead-view vertically scrolling driving game where you attempt to catch criminals.[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P alt|0|False|True|joy8way;paddle;pedal;joy8way2way||cinematronics/leland.cpp|60.606061|
citycon|City Connection|Jaleco|1985|True|Platform / Run Jump|True|H|240|224||[-LF-]The player controls a small red car and must jump between platforms to colour them in as it drives over them. Oil cans can be collected and shot at the police, taxis, ambulances etc. that roam the levels. Flag waving cats must also be avoided.[-LF-]|2036[-LF-]2586[-LF-]245[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]655[-LF-]839[-LF-]1102[-LF-]1161[-LF-]1187[-LF-]1215[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1333[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1502[-LF-]1561[-LF-]1646[-LF-]1645[-LF-]1755[-LF-]1842[-LF-]1843[-LF-]1920[-LF-]1921[-LF-]1961[-LF-]2031[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2361[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2734[-LF-]2834[-LF-]3041|2P alt|0|False|True|joy8way2way;joy8way2way||dataeast/simpl156.cpp|59.637405|
clshroad|Clash-Road|Woodplace|1986|True|Driving / Race Bike|False|H|288|224||[-LF-]A horizontally scrolling bicycle racing game.[-LF-]|431[-LF-]1224[-LF-]1728[-LF-]2294|2P alt|0|False|True|joy8way2way;joy8way2way||alliedleisure/killcom.cpp|60.606061|
claypign|Clay Pigeon|Exidy|1986|True|Shooter / Gun|True|H|320|240||[-LF-]The object of Clay Pigeon was to shoot as many clay targets as you can, using an arcade light gun that was shaped like a shotgun. At the start of the game you are given the choice of selecting either Trap Shooting or Skeet Shooting. Trap shooting is where the clay target is thrown directly away from the shooter, while in skeet shooting the target is launched across the shooter's field of vision. The graphics are done in Exidy's realistic style, each round is played against a decent looking outdoor background, and an extremely repetitive announcer yells 'pull' to warn you of each and every target being launched. After several rounds of targets, you finally get to go after some real live animals! The real live animals are of course, ducks! The ducks are small and fly onto the screen in small groups of up to around a half dozen or so, and unlike the earlier title "Vs. Duck Hunt", you cannot miss any of these. Missing any ducks in this round ends the game instantly, and will more than likely have you fumbling for another quarter in an attempt to do it right this time.[-LF-]|432[-LF-]587[-LF-]626[-LF-]2887[-LF-]1206[-LF-]1829[-LF-]1828[-LF-]2738[-LF-]3017|2P alt|0|False|False|lightgun||snk/lasso.cpp|60|
cleopatr|Cleopatra Fortune|Taito|1996|True|Puzzle / Drop|False|H|320|224||Taito F3 cart. published 25 years ago:[-LF-]A falling bricks puzzle game with an ancient Egyptian atmosphere. Features great music![-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||alpha/champbas.cpp|58.97|
cloak|Cloak & Dagger|Atari|1983|True|Shooter / Field|True|H|256|232||Arcade Video game kit published 38 years ago:[-LF-]Agent X, complete with trenchcoat, Bogie hat, and briefcase, hurries through a series of adventures and misadventures to retrieve stolen plans and destroy dastardly Dr. Boom's subterranean bomb factory. Our masked hero descends to the depths of Dr. Boom's laboratory in a special elevator. On each floor he encounters a series of conveyor belts that are moving explosives. A giant bomb ticks down the game seconds while devices of Dr. Boom's plotting, such as bomb converters, forklifts deflecting shots back at Agent X, robot guards, acid pits, and crawling eyes shooting death rays, challenge the player(s).[-LF-]CLOAK & DAGGER is a 1- or 2-player game with a color raster video display. You control Agent X as he descends underground floor by floor in an elevator to Dr. Boom's lab, located on the 33rd floor. Your main goal is to retrieve Top Secret plans that are surrounded by an electrical arc. To stop the electrical current, Agent X must shoot all the fiery nodes as he fights off robot guards.[-LF-]As Agent X leaves the elevator on each floor, he must make his way carefully and quickly across the screen to another exit. Each floor displays a configuration of conveyor belts moving green unarmed and red armed explosives.  Agent X can pick up the green explosives. The red explosives will explode on contact. Some floors have marauding robot guards, death-ray shooting crawling eyes, and acid pits.[-LF-]Once Agent X has the top secret plans in hand, he must make his way back to the surface. If he exits on a floor that was bombed on the way down, he will find a massive crater protected by node monsters and the previously mentioned attackers. If he exits on a floor that was not bombed, a superguard will join the other attackers to challenge Agent X. On the final level, rumors are that he will meet the notorious Dr. Boom himself.[-LF-]At the center of the display, a double-coiled fuse to a giant bomb is ticking down the game seconds for each level. Agent X can light the fuse in a rush for bonus points, but must be able to escape that level before the bomb explodes. If the fuse has shortened on its own to one coil, it lights automatically and prompts Agent X to make a mad dash to the waiting elevator. The doors close just as a burst of light from the explosion is seen. The game's perspective now changes to a full view inside the elevator. Messages flash across the elevator to give helpful hints on the next level.[-LF-]Dr. Boom has placed explosive mines on every 4th floor. On each of the preceding 3 floors Agent X can pick up a secret map box that will show him part of the safe path across the minefield on the next 4th floor.[-LF-]Agent X's first goal is to travel successfully from one elevator to the other; his second goal is to pick up a secret box to get a map of the minefield on levels 4, 8, 12, 16, 20, 24, 28, and 32; the third goal is to light the bomb fuse and escape before the explosion.[-LF-]As game play progresses, Agent X may find an extra-life box and a mystery box that give bonus points, double speed, half speed, and occasionally, an extra life. Extra bonus points are earned for picking up green unarmed explosives or for skipping floors.[-LF-]If Agent X succeeds in capturing the top secret plans, he must fight his way back up to the top level. The appearance of box compressors, crawling eyes, and other enemies are more random on the way up than on the way down. If Agent X makes it back to the surface, a free game will be awarded (depending on the settings of the option switches).[-LF-]The game ends when you use up your last life or successfully make it to the surface.[-LF-]|293[-LF-]434[-LF-]1139[-LF-]1170[-LF-]2329[-LF-]2330[-LF-]2709|2P alt|0|False|False|doublejoy8way2way||alpha/champbas.cpp|60|
clowns|Clowns|Midway|1978|True|Ball & Paddle|False|H|260|224||[-LF-]Licensed re-release of Exidy's "Circus"[-LF-]Players bounce clowns off 'see-saw' to break rows of balloons for high score and bonus jumps.[-LF-]|500[-LF-]427[-LF-]435[-LF-]555[-LF-]1025[-LF-]1197[-LF-]1231[-LF-]1469[-LF-]1651[-LF-]1649[-LF-]2288[-LF-]2923|2P alt|0|False|False|paddle;paddle||sega/sg1000a.cpp|59.541985|
clubcard|Club Card|Impera|199?|True||False|H|384|232||Club Card[-LF-]Impera (199?)||1P|0|False|False|gambling||nasco/crgolf.cpp|60|
cluedo|Cluedo|JPM|1995|True|Quiz / English|False|H|400|300||Cluedo[-LF-]JPM (1995)||1P|0|False|False|lightgun||igs/igs017.cpp|48.858662|
cgraplop|Cluster Buster|Data East|1983|True|Ball & Paddle / Breakout|True|V|240|256||DECO cass. published 38 years ago:[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]176[-LF-]178[-LF-]265[-LF-]266[-LF-]267[-LF-]287[-LF-]322[-LF-]365[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]504[-LF-]516[-LF-]520[-LF-]593[-LF-]632[-LF-]836[-LF-]837[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1296[-LF-]1412[-LF-]1516[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1820[-LF-]1833[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2349[-LF-]2678[-LF-]2657[-LF-]2518[-LF-]2732[-LF-]2804[-LF-]1908[-LF-]2879[-LF-]2922[-LF-]2936|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||sega/sg1000a.cpp|57.444853|decocass
cltchitr|Clutch Hitter|Sega|1991|True|Sports / Baseball|True|H|320|224||[-LF-]A baseball game featuring all the Major League Baseball players from the 1991 season (but only 3 different ballparks).[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|joy8way;joy8way2way||taito/taito_l.cpp|57.23|
cobracom|Cobra-Command|Data East|1988|True|Shooter / Flying Horizontal|True|H|256|240||[-LF-]A horizontally scrolling helicopter battle game.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy8way2way;joy8way2way||taito/champbwl.cpp|57.444853|
cocoloco|Coco Loco|Petaco S.A.|1981|True|Maze|True|V|256|256||A Spanish bootleg/hack of Pac-Man that actually gives you 2 credits for the price of one and adds a turbo boost button.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|4P alt|0|False|False|joy8way||atari/atarisy2.cpp|49.697837|
unkpacgc|Coco Louco|Unknown|1988|True||True|H|256|224|unkpacg|Coco Louco[-LF-]Unknown (1988)|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806||0|False|False|joy8way||dataeast/chanbara.cpp|60|unkpacg
colony7|Colony 7|Taito|1981|True|Shooter / Command|True|V|240|292||[-LF-]The player must defend Colony 7 from alien attack by either using the main weapons that fire shots, a Mega-Blaster which knocks out targets near the detonation zone, or with the Eradicator that acts as a smartbomb which clears the entire screen. There is an ion shield which provides temporary safety for the colony below, but can be blasted away by alien fire.[-LF-]Colony 7 is in many ways a combination of two of the most popular shoot 'em up games of the time, containing elements of both Tehkan's Pleiads and Atari's Missile Command. The main innovation of Colony 7 was the extended weaponry arsenal. This gave the player the choice to change between several different weapons, with the the Eradicator needing to be purchased separately as "extended weaponry".[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|False|joy8way||taito/changela.cpp|60.096154|
colmns97|Columns '97|Sega|1996|True|Puzzle / Drop|False|H|352|224||[-LF-]Sets of colored jewels fall in random order. The object of the game is to arrange the jewels vertically, horizontally or diagonally in rows of three or more to make them disappear.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way|445[-LF-]446[-LF-]2333|orca/marineb.cpp|59.764802|stvbios
columns|Columns|Sega|1990|True|Puzzle / Drop|True|H|256|224||[-LF-]Sega's answer to the legendary "Tetris", the rules of Columns are simple : a column of 3 square pieces - stacked one on top of the other - drops from the top of the screen into the play area. As with Tetris, the column puzzle pieces can be moved left and right as they fall, but unlike Tetris, they cannot be rotated. Instead, pressing a button will cause the order of the colored blocks in a column to shift by one position.[-LF-]The object of the game is to place columns at the bottom of the pit in such a way that lines of 3 or more like-colored blocks are created (either horizontally, vertically or diagonally). When this happens, these blocks disappear, and any blocks resting upon them immediately fall onto the recently vacated space. This will often cause additional lines to be arranged, producing a 'cascade' effect. The key to a long game (and, ultimately, a high score) is to set up these cascades wherever possible.[-LF-]While not achieving the same legendary status as the mighty "Tetris" (something that no puzzle game can realistically hope to achieve), the 'Columns' series has managed to garner a dedicated following of its own and is a respected example of the genre.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way|446[-LF-]2333[-LF-]444|igs/goldstar.cpp|59.922743|
columns2|Columns II: The Voyage Through Time|Sega|1990|True|Puzzle / Drop|True|H|256|224||[-LF-]Align 3 or more items of the same color vertically, horizontally or diagonally.[-LF-]Columns II: The Voyage Through Time was the sequel to Columns. It featured the normal puzzle game play, but was only released in Japan in the arcades. It is not clear as to why it was subtitled "The Voyage Through Time", other than the minor tile differences which seem to  attempt to indicate future and past ages: they are labeled as Machine Theme, Pale Green Theme, and Classic Theme.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|True|joy8way;joy8way2way|445[-LF-]2333[-LF-]444|sony/taitogn.cpp|59.922743|
mp_col3|Columns III|Sega|1993|True|Puzzle / Drop|False|H|1280|224||Sega Mega Play cart. published 28 years ago:[-LF-]Align 3 or more items of the same colour vertically, horizontally or diagonally.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way|445[-LF-]446[-LF-]2333[-LF-]444|dataeast/simpl156.cpp|59.922742|megaplay
combat|Combat|Exidy|1985|True|Shooter / Gun|True|H|320|240||[-LF-]A shooting game with a military motif. The player uses a gun, mounted to the cabinet, to protect allies from a variety of dangers while attempting to break through and conquer enemy lines and get promoted to a higher rank (from Private to General Of The Army) and be awarded a campaign medal.[-LF-]|448[-LF-]568[-LF-]831|1P|0|False|False|lightgun||taito/undrfire.cpp|60|
combh|Combat Hawk|Sanritsu|1987|True|Shooter / 1st Person|False|V|224|224||[-LF-]A reaction-based shoot-em-up in which the player takes on the role of an army soldier.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy2way;joy2way||taito/taito_z.cpp|61.034091|
combatsc|Combat School|Konami|1988|True|Sports / Track & Field|False|H|256|224||[-LF-]Combat School is multi-event combat-themed sports game for one or two players, similar in gameplay style to Konami's earlier Track and Field games. Players must compete in a series of boot-camp style events under the watchful eye of the strict drill instructor, with the ultimate aim of completed all events and graduating as a full soldier.[-LF-]The game is composed of seven training events, each of which must be completed within a set time to progress to the next. If players only narrowly miss out on qualifying in an event, they must complete a set number of chin-ups as punishment. If they manage this within the time limit, they can progress to the next event. This only occurs once per round, however.[-LF-]The events are as follows:[-LF-]* Obstacle Course[-LF-]A side-scrolling event in which players must reach the end of the stage within the allotted time, navigating jump-walls and monkey-bars in the process. Losing to the CPU or another player is fine as long as players cross the finish line within the allotted time.[-LF-]* Firing Range No. 1[-LF-]Players must shoot as many targets as possible within the allotted time. If played against a second player, the one who shoots the most targets wins the event.[-LF-]* Iron Man Race[-LF-]Similar to the obstacle course but viewed from above. Players must reach the finish line while avoiding puddles, rocks and other obstacles. In the latter half of the event players must cross a lake by either swimming or rowing a boat. As with the obstacle course, losing to the opponent is fine as long as the finish line is crossed within the allotted time.[-LF-]* Firing Range No. 2[-LF-]Same as the first one, but now with moving targets.[-LF-]* Arm Wrestling[-LF-]The two recruits are pitted against each other in a match of strength and stamina. This is more of a bonus stage than an actual test as the player is not penalized for losing.[-LF-]* Firing Range No. 3[-LF-]The third and final shooting range stage. As well as standard targets, penalty targets also feature. If players shoot a target showing a silhouette of the drill instructor, they will be penalized.[-LF-]* Fighting[-LF-]The player faces off against his instructor in hand-to-hand combat. There is no chin-up punishment available in this event and if the player loses the fight, the game ends. If played with a second player, the two players must fight each other and only the victor is allowed to graduate.[-LF-]Once all seven events are completed, the player graduates from basic training and is sent on a mission to rescue the U.S. President from armed terrorists. In this final side-scrolling stage the player must fight off terrorists using all the skills acquired during their training.[-LF-]There is no continue feature for the mission stage and - apart from the final hand-to-hand fight with the terrorist leader - the player dies from a single hit.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|True|joy8way2way;joy8way2way||galaxian/galaxian.cpp|59.185606|
toto|Come Back Toto|SoftClub|1996|True|Platform / Run Jump|True|H|256|224||Come Back Toto[-LF-]SoftClub (1996)|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||midw8080/mw8080bw.cpp|57.5|
commsega|Commando|Sega|1983|True|Shooter / Gallery|False|V|224|256||[-LF-]An early shoot'em up.[-LF-]|88[-LF-]175[-LF-]385[-LF-]448[-LF-]453[-LF-]452[-LF-]540[-LF-]529[-LF-]528[-LF-]778[-LF-]1004[-LF-]1371[-LF-]1497[-LF-]1506[-LF-]1702[-LF-]1999[-LF-]2854[-LF-]2853|2P alt|0|False|True|joy4way2way;joy4way2way||universal/cheekyms.cpp|60.606061|
commando|Commando|Capcom|1985|True|Shooter / Walking|True|V|224|256||(Senjou no Ookami)[-LF-]Senjou no Ookami is a vertically-scrolling shoot'em up in which the player takes on the role of a highly trained commando soldier. The mission is to rescue captives and destroy enemy bases and strongholds, killing as many enemy soldiers as possible in the process. The commando carries only 2 weapons : a limited-range machine gun with unlimited shots, and a limited supply of hand grenades. Extra grenades can be picked up as the player progresses through the levels.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way|1466|misc/artmagic.cpp|59.637405|
comotion|CoMotion|Gremlin|1976|True|Maze / Surround|False|H|256|224||[-LF-]This game was for two or four players only, you must have a live human opponent to play against, or else the other players character will go straight into a wall, making for a very quick and boring game. Each player moves their character around leaving a solid line behind them. All moves are made on an invisible grid, so you can only turn at 90 degree angles. To win you must last longer than your opponents before hitting something. Each player is eliminated when they crash, taking their lines with them. One good strategy is to turn around and head for the outer area of the screen (in four player mode), because everyone starts out headed for the center. Skirt around the edges until you only have one opponent left, then box them in. Pushing backwards on the stick will cause you to crash into your own line, so avoid that at all cost.[-LF-]|185[-LF-]235[-LF-]269[-LF-]407[-LF-]454[-LF-]635[-LF-]1111[-LF-]1499[-LF-]2774|4P sim|0|False|False|joy4way;joy4way2way;joy4way;joy4way|269[-LF-]1111|dataeast/karnov.cpp|60.114504|
compgolf|Competition Golf Final Round|Data East|1986|True|Sports / Golf|True|H|248|240||[-LF-]A competition golf game.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|joy8way2way;joy8way2way||dynax/ddenlovr.cpp|60|
complexx|Complex X|Taito|1984|True|Platform / Shooter|True|V|256|256||[-LF-]An early platform game.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P alt|0|False|False|doublejoy8way2way||exidy/exidy440.cpp|55.83847|
cothello|Computer Othello|Nintendo|1978|True||False|H|64|192||Computer Othello[-LF-]Nintendo (1978)|||0|False|False|joy4way2way;joy2way||neogeo/neogeo.cpp|60|
congo|Congo Bongo|Sega|1983|True|Platform / Run Jump|False|V|224|256||[-LF-]Congo Bongo is an isometric platform game and is Sega's take on Nintendo's legendary "Donkey Kong". The player takes on the role of a red-nosed safari explorer by the name of Safari Sam, who tries to catch a gorilla named Bongo.[-LF-]The game begins with an animated cut-scene showing Bongo as approaches Safari Sam's campsite and sets fire to Sam's tent. Sam has vowed revenge on Bongo for this cruel prank.[-LF-]The game consists of four different scenes. Each is timed by a bonus counter in the upper left corner of the screen. As time passes, the bonus decreases. If the bonus counter reaches zero, a player life is lost.[-LF-]Congo Bongo's four scenes are as follows:[-LF-]* Primate Peak. Climb to the top to reach Bongo the gorilla, avoiding the rolling coconuts he throws at Sam. Don't let the monkeys jump on Sam's back, because if three manage to take hold, they will throw Sam over the cliff. Pressing the jump button repeatedly will dislodge them. Once Bongo is reached, he will retreat and Sam will follow him to the next scene.[-LF-]* Snake Lake. Avoid the scorpions that crawl onto the grassy area on which Sam starts the scene and jump onto the maze-like paths, while jumping over or avoiding snakes. Jump onto the back of the submerging hippo without touching the water - this must be carefully timed as the hippo dives and surfaces - to reach Bongo.[-LF-]* Rhino Ridge. Avoid the deadly puddles and dodge the charging rhinos by jumping over them or hiding down in the mole holes. Do not wait too long in any of the holes because a mole randomly appears in the various pits and fills them in. Once Sam is safely past the rhino herd, climb the rock where Bongo stands to proceed to the fourth and final scene.[-LF-]* Lazy Lagoon. Cross the water by leaping onto floating lily pads and standing rocks, as well as riding on the backs of submerging hippos and swimming piranhas. Once dry land is reached, a couple of rhinos will be charging back and forth, once these have been safely passed, Sam will find Bongo sleeping on his chair next to a fire. Sam will finally have his revenge and give Bongo the hotfoot, after which the game begins again with an increased level of difficulty.[-LF-]|104[-LF-]233[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]2743[-LF-]552[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1155[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1549[-LF-]1604[-LF-]1663[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1982[-LF-]1983[-LF-]2042[-LF-]2078[-LF-]2201[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2738[-LF-]2750[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way;joy8way2way||misc/4enraya.cpp|59.999408|
contcirc|Continental Circus|Taito|1987|True|Driving / Race (chase view)|False|H|320|224||[-LF-]Continental Circus is a Formula One racing game in which the player races over a number of International Grand Prix circuits, trying to complete each lap before the time limit expires. The game features Pit-stops and dynamic weather; the latter in the form of rain.[-LF-]If the player's car is hit by either a rival car or strikes a trackside barrier, the car will be damaged and begin to smoke. The player must 'pit' at the earliest opportunity to get the car repaired, otherwise the fire will spread and the car will eventually explode. Should the player's car have a second collision before the Pit-stop is reached, the car will explode, wasting precious time before a replacement car appears.[-LF-]Continental Circus' Grand Prix tracks are as follows :[-LF-]BRAZIL / Brazil GP - Qualified Rank 80[-LF-]AMERICA / U.S.A GP - Qualified Rank 60[-LF-]FRANCE / French GP - Qualified Rank 50[-LF-]MONACO / Monaco GP - Qualified Rank 40[-LF-]GERMANY / Germany GP - Qualified Rank 30[-LF-]SPAIN / Spain GP - Qualified Rank 20[-LF-]MEXICO / Mexico GP - Qualified Rank 10[-LF-]JAPAN / Japan GP - Qualified Rank 3[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|dial;paddle;pedal||ice/lethalj.cpp|60.055992|
cookbib|Cookie & Bibi|SemiCom|1995|True|Puzzle / Toss|False|H|320|240||[-LF-]A "Puzzle Bobble" ripoff.[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|0|False|False|joy8way2way;joy8way2way|461[-LF-]462|midway/balsente.cpp|60|
cookbib2|Cookie & Bibi 2|SemiCom|1996|True|Puzzle / Toss|True|H|256|224||[-LF-]A "Puzzle Bobble" rip-off.[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|0|False|False|joy8way;joy8way2way|460[-LF-]462|exidy/exidy440.cpp|57.5|
cookbib3|Cookie & Bibi 3|SemiCom|1997|True|Puzzle / Toss|False|H|256|224||[-LF-]A "Puzzle Bobble" Ripoff.[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|0|False|False|joy8way;joy8way2way|460[-LF-]461|technos/chinagat.cpp|57.5|
cbaj|Cool Boarders Arcade Jam|UEP Systems|1998|True|Sports / Skiing|False|H|640|480||[-LF-]A snowboarding game.[-LF-]|82[-LF-]80[-LF-]83[-LF-]81[-LF-]463[-LF-]689[-LF-]745[-LF-]1829[-LF-]1828[-LF-]1729[-LF-]2218[-LF-]2362[-LF-]2493[-LF-]2900[-LF-]2963|1P|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||misc/shangkid.cpp|60|coh1002m
coolmini|Cool Minigame Collection|SemiCom|1999|True|Multiplay / Mini-Games|True|H|320|236||[-LF-]Exactly as the title states, a collection of cool minigames.[-LF-]||2P sim|0|False|False|joy8way4way;joy8way4way2way||misc/shangkid.cpp|59|
coolpool|Cool Pool|Catalina|1992|True|Sports / Pool|True|H|320|240||[-LF-]The game has 4 different selectable types of pool : 'Straight Pool', 'Eight Ball', 'Nine Ball' and 'Strip Pool'. The Strip Pool game contains adult-related material and is not intended to be suitable for younger players. There are also 3 different selectable girl characters and acts featured in this game.[-LF-]|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|False|trackball;only_buttons||dataeast/tumbleb.cpp|60.012477|
coolridr|Cool Riders|Sega|1995|True|Driving / Race (chase view) Bike|False|H|496|384||[-LF-]A funny motorcycle racing game.[-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|2P sim|0|False|False|paddle;pedal;paddle;pedal||sega/system1.cpp|57|
clbowl|Coors Light Bowling|Incredible Technologies|1989|True|Sports / Bowling|True|V|245|360|capbowl|Arcade Video game kit published 32 years ago:[-LF-]Re-release of "Capcom Bowling" with the Coors Light brand.[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|4P alt|0|False|True|trackball;only_buttons|368|snk/snk.cpp|57|capbowl
cop01|Cop 01|Nichibutsu|1985|True|Platform / Shooter Scrolling|False|H|256|224||[-LF-]A shoot'em up / platform game where you are a futuristic cop trying to save your girlfriend.[-LF-]|2656[-LF-]24[-LF-]35[-LF-]68[-LF-]99[-LF-]2282[-LF-]110[-LF-]172[-LF-]118[-LF-]341[-LF-]405[-LF-]425[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]481[-LF-]482[-LF-]483[-LF-]486[-LF-]499[-LF-]501[-LF-]521[-LF-]554[-LF-]555[-LF-]556[-LF-]597[-LF-]690[-LF-]557[-LF-]719[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]695[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]891[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]2892[-LF-]1045[-LF-]1136[-LF-]1166[-LF-]1184[-LF-]1170[-LF-]1328[-LF-]1347[-LF-]1361[-LF-]1369[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1048[-LF-]1825[-LF-]1876[-LF-]2039[-LF-]2297[-LF-]2104[-LF-]2119[-LF-]2358[-LF-]2359[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2920[-LF-]2072[-LF-]2345[-LF-]2389[-LF-]2425[-LF-]2492[-LF-]2500[-LF-]2501[-LF-]2568[-LF-]2681[-LF-]2739[-LF-]2795[-LF-]2825[-LF-]2847[-LF-]2934[-LF-]2968|2P alt|0|False|True|joy8way2way;joy8way2way||misc/dcheese.cpp|60|
copsnrob|Cops'n Robbers|Atari|1976|True|Shooter / Versus|False|H|256|200||[-LF-]From 1 to 4 people can play at once, with the computer adding in a player as needed to keep the number of players at either 2 or 4. Players number 1 and 2 play the part of the cops, while players 3 and 4 are the robbers.[-LF-]The screen is an overhead view of a city street, with the cops on one side, and the robbers on the other. Each car is in it's own lane, and an extra wide lane marks the area between the cop and robber side. Each player can move up and down in their own lane, the object is to shoot down the cars of the opposite side. A beer truck moves randomly up and down the center lane, generally getting in the way.[-LF-]|35[-LF-]99[-LF-]2036[-LF-]118[-LF-]2586[-LF-]319[-LF-]347[-LF-]341[-LF-]348[-LF-]405[-LF-]1088[-LF-]428[-LF-]429[-LF-]430[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]487[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1102[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1048[-LF-]1825[-LF-]1843[-LF-]1961[-LF-]2039[-LF-]2078[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2709[-LF-]2825[-LF-]2834|4P sim|0|False|False|positional;positional;positional;positional||taito/tnzs.cpp|60.020708|
coronatn|Coronation Street Quiz Game|JPM|1999|True|Quiz / English|True|H|400|300||[-LF-]Test your Corrie knowledge in this challenging quiz.[-LF-]||1P|0|False|False|only_buttons||exidy/circus.cpp|48.858662|
cosmica|Cosmic Alien|Universal|1979|True|Shooter / Gallery|False|V|192|256||[-LF-]An early vertical space shoot'em up game.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way|475[-LF-]592[-LF-]3025[-LF-]2279[-LF-]472|konami/circusc.cpp|58.639833|
cavenger|Cosmic Avenger|Universal|1981|True|Shooter / Flying Horizontal|True|H|240|192||[-LF-]An early space shoot'em up game.[-LF-]How to Play:[-LF-]1. Your Avenger can be moved in 8 directions. The speed increases as it advances, while it decreases as it retreats.[-LF-]2. Destroy the front enemy by pressing the Fire Button, and destroy the target below by pressing the Bomb Button.[-LF-]3. The enemy UFO will assault you flying either from in front of you or from behind you.  You can locate it by using the radar.[-LF-]4. A tough chase missile will pursue your Avenger persistently. Dodge it successfully, and you can cause the enemy to fight among themselves.[-LF-]5. When you pass the enemy radar site, an ant-aircraft gun will fire at your according to the altitude of your Avenger.[-LF-]6. When the screen advances further, the X station will appear. When you destroy it in good time, you can destroy all the targets appearing on the screen at once. You are then awarded a high score.[-LF-]7. Your Avenger will be destroyed when it is affected by any explosion.[-LF-]8. The 1st – 5th highest scores for the day can enter their names on the screen.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|True|joy8way2way;joy8way2way|475[-LF-]471[-LF-]592[-LF-]3025[-LF-]2279|jaleco/cischeat.cpp|60.114504|
cchasm|Cosmic Chasm|Cinematronics|1983|True|Shooter / Field|True|V|0|0||[-LF-]Strap on your vector spacesuit, and hop into your vector spaceship. It is a good old ship, and it has seen a lot of action. From navigating the asteroid belt and blasting aliens around the sun, to attacking evil space cannons, your little vector ship has done it all, and this time it has been upgraded with twin blasters. You see the ship in Cosmic Chasm seems to be the same spaceship that is in every vector game. You control it using rotation buttons and a thruster button, with a laser and a shield button thrown in for good measure, just like almost every other vector game around.[-LF-]Now here is what you have to do. You guide your ship through a space fortress room by room. Each room contains a center section that slowly grows and will eventually trap you if you are not fast enough. You can shoot the center section to slow its growth. Each room also contains several exits. One of the exits will always spew forth a bunch of bad guys, shoot them, then exit to go to a different room. Between rooms you get to see an excellent tunnel animation. The idea is to make your way to the center of the fortress, blast the power core, and then leave. There is a map at the top of the screen to keep you from getting lost. This is a pretty decent game. It has a lot more to offer than the one screen of bad guys that most vector games have.[-LF-]|45[-LF-]72[-LF-]70[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]722[-LF-]2599[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1404[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]1926[-LF-]2010[-LF-]2014[-LF-]2058[-LF-]2254[-LF-]2093[-LF-]2119[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2073[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2877[-LF-]3004[-LF-]3010[-LF-]3021|2P alt|0|False|False|dial||konami/nemesis.cpp|40|
cosmccop|Cosmic Cop|Irem|1991|True|Shooter / Flying Horizontal|False|H|384|256||Cosmic Cop[-LF-]Irem (1991)|23[-LF-]35[-LF-]34[-LF-]57[-LF-]79[-LF-]99[-LF-]118[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]341[-LF-]472[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]543[-LF-]554[-LF-]555[-LF-]567[-LF-]568[-LF-]597[-LF-]690[-LF-]696[-LF-]710[-LF-]719[-LF-]695[-LF-]891[-LF-]915[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1305[-LF-]1361[-LF-]1369[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]1048[-LF-]2640[-LF-]1825[-LF-]2039[-LF-]2297[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2358[-LF-]2359[-LF-]2199[-LF-]2920[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2681[-LF-]2825[-LF-]2840[-LF-]3007|2P alt|0|False|True|joy8way4way;joy8way4way2way||jaleco/citycon.cpp|55.017606|
cosmicg|Cosmic Guerilla|Universal|1979|True|Shooter / Gallery|False|V|192|256||[-LF-]For some reason you have 2 of your ships placed in the middle of the playing field and aliens all around them. Luckily, they're protected by 5 rows of barriers and you're on the bottom, doing your job to protect them.[-LF-]|76[-LF-]195[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]720[-LF-]853[-LF-]960[-LF-]1141[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way|471[-LF-]592[-LF-]3025[-LF-]2279[-LF-]472|nichibutsu/clshroad.cpp|59.885932|
cosmo|Cosmo|TDS|1979|True|Shooter / Gallery|False|V|224|260||[-LF-]An old shoot'em up.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|False|joy2way;joy2way||exidy/exidy440.cpp|59.541985|
cgangpzl|Cosmo Gang the Puzzle|Namco|1992|True|Puzzle / Drop|False|H|304|224||[-LF-]In this puzzle game, different combinations of blocks mixed with Cosmo Gang members fall from the top to the bottom of the screen. The object is to stack up the blocks to form a complete row causing that row to disappear. To accomplish this a ball must be used to eliminate the Cosmo Gang that stacked up to block your progress.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]478[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||taito/taito_f3.cpp|60|
cosmogng|Cosmo Gang the Video|Namco|1991|True|Shooter / Gallery|True|V|224|288||[-LF-]Defend against the Cosmo Gang baddies which enter in patterns and join an attack formation. Keep the baddies from stealing energy in the challenging stages.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]477[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P sim|0|False|False|joy8way;joy8way2way||stern/cliffhgr.cpp|60.606061|
galivan|Cosmo Police Galivan|Nichibutsu|1985|True|Platform / Fighter Scrolling|True|V|224|256||[-LF-]Galivan is a single player platform shoot-em-up in which the player takes on the roll of a 'Cosmo Police' officer who runs and jumps around a multi-directional scrolling cave system, destroying or avoiding waves of constantly attacking robots, aliens and alien ships.[-LF-]The player starts the game as an unarmed human, whose only attacking options are kicking and punching, but picking up a POW item encases the human in a robotic suit and arms the player with a laser gun.[-LF-]Collecting the blue POW items while in the suit awards the player with a powerful beam weapon for a limited time, while the red POW item gives the player a three-shot cannon. POW items are dotted throughout the levels and can also be gained by shooting the blue robot aliens.[-LF-]The player's character has an energy bar that decreases whenever the player is hit. Should this fall below the halfway point, the robot suit will be lost and the player will once again be an unarmed human.[-LF-]Collecting a POW item while in human form will restore the player's energy. If a POW is collected while wearing the suit, however, the player's energy will NOT be increased but their weapon will receive a power-up.[-LF-]The game's platforms are littered with springboards that fire the player high into the air when stepped on. Some platforms - often containing POW items - can only be reached via a springboard.[-LF-]|121[-LF-]337[-LF-]476[-LF-]573[-LF-]614[-LF-]722[-LF-]812[-LF-]479[-LF-]998[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1404[-LF-]1697[-LF-]1926[-LF-]2081[-LF-]2112[-LF-]2071[-LF-]2357[-LF-]2641[-LF-]2934[-LF-]3002|2P alt|0|False|True|joy8way;joy8way2way||atari/cloak.cpp|59.949642|
cosmos|Cosmos|Century Electronics|1981|True|Shooter / Gallery|False|V|248|240||[-LF-]An early shoot'em up game. Destroy swarms of aliens and asteroids. If there are too many enemies on the screen, use the time warp to slow all your foes down.[-LF-]This is one of the top candidates for Century's most blatant ripoff. Century copied everything from the laser temperature and fuel gauge to the docking to the mothership.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||midw8080/mw8080bw.cpp|60|
cotton|Cotton|Success|1991|True|Shooter / Flying Horizontal|True|H|320|224||[-LF-]A great horizontally scrolling shoot'em up game.[-LF-]You play as a cute young witch named Cotton riding on a broom with an appetite for a magical type of candy called 'Willow'. She has a inseparable companion a fairy called silk and will embark on the journey through the stages of a magical haunted kingdoms fending and destroying enemies with the hope that she will be rewarded with a Willow candy at the end.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]699[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1028[-LF-]1136[-LF-]1170[-LF-]1179[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1688[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2512[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2966[-LF-]2968|2P alt|0|False|False|joy8way;joy8way2way||funworld/funworld.cpp|60.054389|
cotton2|Cotton 2|Success|1997|True|Shooter / Flying Horizontal|False|H|352|224||[-LF-]Once again, the player controls a cute witch riding on a broomstick in this horizontally scrolling shoot'em up game.[-LF-]A sequal to Cotton and the plot turns in the Kingdom of Pumpkin has lost the magic "Bluewater Willow" from the Kingdom's treasury which was stolen by Appli, another rival witch that resided in the kingdom. She wanted to use its magical power for her own use. However, mysteriously, a tornado flung Appli into the neighboring forest and she loses the Bluewater Willow. Shortly after Appli comes to, Cotton happens to run into her. Appli tells Cotton about the Bluewater Willow she is searching for, bad idea because Cotton is always thinking about one thing candies and her favorite candies are the Willows! The search begins.[-LF-]The players controls one of two witches, first player controls Cotton and her sidekick a fairy called Silk and the second player controls Appli and her sidekick, a talking hat called Needle, both characters play the part of the protagonist and must destroy every enemies through different levels to reaching the end and recover the magic candy.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]699[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1028[-LF-]1136[-LF-]1170[-LF-]1179[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1688[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2512[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2966[-LF-]2968|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||jpm/jpmimpct.cpp|59.764802|stvbios
cottonbm|Cotton Boomerang|Success|1998|True|Shooter / Flying Horizontal|False|H|352|224||[-LF-]A followup game to Cotton 2, Cotton Boomerang uses the same graphics, sound and enemies, but slightly different gameplay.[-LF-]Gone are the lifebars, now you have one-hit kills (similar to the very first episode).[-LF-]Gone are the extra lives, instead you have 3 chosen characters, tag-team style.[-LF-]Gone is the experience-based level system, leveling up now depends on bonus items during the game.[-LF-]Gone are the special, full-screen Magic attacks, instead you have an instant smart-bomb when you change into a different character in-game.[-LF-]Gone are the powerup-dependant magic attacks, now each character has his/her own magic attack by default.[-LF-]The characters are also equipped with secondary attacks to make their shooting style more distinctive from each other. And to top that, you have plenty of new moves, counterattacks, powerups, and key combinations to use.[-LF-]Whereas Cotton 2 was more of a tactical shooter (whenever that is applicable to the game) with its chain combo and life/experience system, Cotton Boomerang is an all-out shooter due to the added moves, different level layout, and generally faster and crazier gameplay.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]699[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1028[-LF-]1136[-LF-]1170[-LF-]1179[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1688[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2512[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2966[-LF-]2968|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||dataeast/decocass.cpp|59.764802|stvbios
countryc|Country Club|SNK|1988|True|Sports / Golf|True|H|288|216||[-LF-]A golf game.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|False|trackball;trackball||sega/segas18.cpp|60|
crkdown|Crack Down|Sega|1989|True|Maze / Shooter Large|False|H|496|384||Sega System 24 disk. published 32 years ago:[-LF-]A futuristic city has been over-taken by a powerful, bio-mechanical army; created by an evil scientist in a bid to take over the world. 2 elite agents must plant a series of time bombs to destroy their base and crush the rebellion.[-LF-]The 1- or 2-player shoot-em-up action is displayed via an innovative split screen that allows 2 players to work either individually or as a team. A timer countdown timers adds to the tension. Time bombs must be set by running over areas marked with an 'X'; while machine guns and cannons can be reloaded by finding the ammo caches that appear on each level. If ammo runs out, players must result to punching and kicking to defeat opponents.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P sim|0|False|False|joy8way;joy8way2way||dataeast/dec8.cpp|57.52416|
cracksht|Crackshot|Exidy|1985|True|Shooter / Gun|True|H|320|240||[-LF-]A First-person shoot'em up gallery style game. A player must use his skill to shoot a number of 'good' targets, while not shooting the 'bad' ones, before time runs out. The game has several levels including a bar, Varmit Alley, Bank Robbers, Robots, Birds, outer space, Bank robbers again and a Bonus 'Slot machine' level.[-LF-]|35[-LF-]72[-LF-]732[-LF-]99[-LF-]181[-LF-]118[-LF-]218[-LF-]257[-LF-]272[-LF-]341[-LF-]405[-LF-]412[-LF-]417[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]494[-LF-]501[-LF-]503[-LF-]505[-LF-]553[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]664[-LF-]719[-LF-]695[-LF-]813[-LF-]891[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]1033[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1166[-LF-]1184[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1361[-LF-]1369[-LF-]1423[-LF-]1517[-LF-]1513[-LF-]1595[-LF-]1048[-LF-]1774[-LF-]1825[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2158[-LF-]2161[-LF-]2920[-LF-]2262[-LF-]2146[-LF-]2366[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2530[-LF-]2533[-LF-]2681[-LF-]2749[-LF-]2793[-LF-]2825[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P alt|0|False|False|lightgun||misc/cocoloco.cpp|60|
crash|Crash|Exidy|1979|True|Maze / Driving|False|H|248|256||[-LF-]Crash is a 2-D maze racing game. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.[-LF-]|120[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|False|joy4way||misc/4enraya.cpp|57|
crater|Crater Raider|Bally Midway|1984|True|Shooter / Driving|True|H|480|480||[-LF-]The player is a tank trying to rescue hostages on worlds with lots of craters (that the player can descend into). Rescuing all hostages, while avoiding (or destroying) other tanks and UFOs advances the player to the next level.[-LF-]|127[-LF-]155[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2133[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|2P alt|0|False|False|joy2way;dial||midway/williams.cpp|30|
crbaloon|Crazy Balloon|Taito|1980|True|Maze|False|V|224|256||[-LF-]A game of strategy and skill! The object of Crazy Balloon is to guide a delicate swaying balloon through a maze of pin wheel obstacles.[-LF-]You have 4 control buttons and you have the ability to move your balloon in any direction. Don't take too long, because if you are too slow, a bogey man erupts on the screen and forces you to move. Just when you think you have the maze all figured out, pin wheels attack your balloon forcing you to take evasive action.[-LF-]|156[-LF-]175[-LF-]176[-LF-]2881[-LF-]302[-LF-]364[-LF-]367[-LF-]489[-LF-]761[-LF-]879[-LF-]1090[-LF-]1231[-LF-]1244[-LF-]1417[-LF-]1485[-LF-]1722[-LF-]1766[-LF-]1834[-LF-]1836[-LF-]1924[-LF-]2411[-LF-]2819[-LF-]2839[-LF-]2891|2P alt|0|False|True|joy8way;joy8way2way||sega/stv.cpp|59.559876|
crazyblk|Crazy Blocks|Kiwako|1983|True|Puzzle / Maze|True|V|224|240|mrjong|[-LF-]A puzzle game.[-LF-]||2P alt|0|False|True|joy4way;joy4way2way||sega/segac2.cpp|60|mrjong
crazybona|Crazy Bonus 2002|Bootleg|1997|True||False|H|512|224|crazybon|[-LF-]Pirate version of Crazy Bonus.[-LF-]||1P|0|False|False|gambling||sega/segac2.cpp|60|crazybon
cclimber|Crazy Climber|Nichibutsu|1980|True|Climbing|True|H|256|224||[-LF-]Crazy Climber is a 2-D, strategy style game. The game is strategic in the fact that you must plan your moves as you climb up the building and anticipate the hazards that await you. You start out the game at the bottom of a building to be scaled. As you climb up the building, you will be assailed by bald people throwing flowerpots, signs with loose electrical wires, very large apes, falling signs, trash and barbells, and a bird that likes to drop bad things on your character. Your goal is to make it to the top of the building and catch the helicopter, which will transport you to the next building to be scaled. Of course, you will be rewarded for quickly making it up the building by getting a bonus (that is as long as you can catch the helicopter). The things one does for publicity.[-LF-]|241[-LF-]245[-LF-]492[-LF-]453[-LF-]452[-LF-]806[-LF-]1161[-LF-]2043[-LF-]2042|2P alt|0|False|True|doublejoy8way2way;doublejoy8way2way||sega/megaplay.cpp|60|
crzcross|Crazy Cross|Konami|1994|True|Puzzle / Drop|False|H|288|224||Crazy Cross[-LF-]Konami (1994)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||exidy/exidy440.cpp|59.185606|konamigx
crazyfgt|Crazy Fight|Subsino|1996|True|Platform / Shooter Scrolling|False|H|384|224||[-LF-]Players shoot at on-screen enemies while trying not to hit the hostages throughout 6 different stages of action.[-LF-]|732[-LF-]486[-LF-]494[-LF-]503[-LF-]1033[-LF-]1517[-LF-]1513[-LF-]2366|1P|0|False|False|only_buttons||sanritsu/bankp.cpp|59.1851|
ckong|Crazy Kong|Kyoei|1981|True|Platform / Run Jump|True|V|224|256||[-LF-]Japanese clone of Donkey Kong. Uses Modified Crazy Climber samples for some sounds, and runs on Crazy Climber hardware, possibly despite the name "Crazy Kong"[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]2743[-LF-]552[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]2886[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1155[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]1421[-LF-]324[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1982[-LF-]1983[-LF-]2042[-LF-]2201[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2750[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way;joy4way2way||konami/combatsc.cpp|60|
ckongpt2|Crazy Kong Part II|Falcon|1981|True|Platform / Run Jump|True|V|224|256||[-LF-]A "Donkey Kong" clone.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]2743[-LF-]552[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]2886[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1155[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]1421[-LF-]324[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1982[-LF-]1983[-LF-]2042[-LF-]2201[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2750[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way;joy4way2way||kaneko/snowbros.cpp|60|
crazym|Crazy Mazey|Bootleg|1982|True||True|V|224|768|puckman|Crazy Mazey[-LF-]Bootleg (1982)|||0|False|True|joy4way;joy4way2way||namco/rallyx.cpp|60.606061|puckman
crzrally|Crazy Rally|Tecfri|1985|True|Driving / Race|False|V|224|256||[-LF-]A vertically scrolling driving game.[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|2P alt|0|False|True|joy2way;joy2way||capcom/commando.cpp|58.829066|
crazywar|Crazy War|Eolith|2002|True|Maze / Digging|False|H|320|240||[-LF-]'Crazy War' is a video game revolving around an epic battle between the Coalition of Planets, and the evil Devilion Empire.[-LF-]In the year 544 the Devilion Empire has invaded the calm galaxy to expand its territory. The Coalition of Planets has selected seven special personnel to fight the Devilion Empire, and the player takes on the role of one of these seven, embarking on a mission to destroy the Devilion Empire's Evil Stone. The mission is completed over 13 levels.[-LF-]Crazy War is a video game for 1 or 2 players. In 1-player mode, become one of the 7 special personnel and perform your role to destroy the Evil Stone. In 2-player mode, both players fight against each other.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]306[-LF-]363[-LF-]308[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]541[-LF-]556[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]932[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]307[-LF-]1492[-LF-]1568[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1578[-LF-]1592[-LF-]1621[-LF-]1649[-LF-]1876[-LF-]2582[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2849[-LF-]2934[-LF-]2964[-LF-]2968|2P sim|0|False|False|joy8way2way;joy8way2way||sega/blockade.cpp|60|
cclownz|Crazzy Clownz|LAI Games|1999|True|Ball & Paddle|True|H|512|236||[-LF-]The game features a 'crazy' clown character who shoots himself out of a canon and then bounces as high as hecan on a moving trampoline to pop balloons which fill the top of the circus tent.[-LF-]As the player, you must move the trampoline from side to side, using the steering wheel control, so that your clown character can continue to bounce up and down popping more and more balloons. Balloons are marked with different points values which add to the player's score when each balloon is popped.[-LF-]|500[-LF-]427[-LF-]435[-LF-]555[-LF-]1025[-LF-]1197[-LF-]1231[-LF-]1469[-LF-]1651[-LF-]1649[-LF-]2288[-LF-]2923|1P|0|False|False|paddle||dataeast/compgolf.cpp|61.235714|
crimec|Crime City|Taito|1989|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]Crime City is a side-scrolling platform shoot-em-up for one or two players in which two cops by the names of Tony Gibson and Raymond Brody are tasked with taking down the gangs of criminals that have overrun their city.[-LF-]Each of the game's six stages focuses on a specific criminal activity, such as bank robbery or smuggling. The goal of each stage is to reach the powerful 'boss' character then defeat and arrest them.[-LF-]The game's heroes start each stage armed only with a pistol, but extra weapons become available as players progress through the stage. Both the pistol and additional weapons - which include a machine-gun, an armour-piercing gun and a threeway gun - have only a limited amount of ammunition and if players run out of ammo, they will only be able to punch or 'somersault attack' the attacking enemies.[-LF-]Each stage features background objects that can be used against the enemies, such as wooden barrels, boxes and hanging lights. When shot, some criminals drop packets of illegal drugs, which can be picked up for bonus points.[-LF-]The game's lead characters of Tony Gibson and Raymond Brody were also the lead characters in Taito's 1988 crime-themed racing game, Chase HQ. Crime City's gameplay takes its inspiration from Namco's Rolling Thunder.[-LF-]The game's final three stages focus on the kidnapping of the city's mayor, ending with a final confrontation with the city's kingpin of crime himself. The six stages are:[-LF-]* Prison Break[-LF-]* Bank Robbery[-LF-]* Smuggling[-LF-]* Kidnapping (Round 1)[-LF-]* Kidnapping (Round 2)[-LF-]* Kidnapping (Round 3)[-LF-]|35[-LF-]99[-LF-]118[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1048[-LF-]1825[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2825|2P sim|0|False|False|joy8way2way;joy8way2way||taito/qix.cpp|60|
crimfght|Crime Fighters|Konami|1989|True|Fighter / 2.5D|True|H|320|224||[-LF-]Plenty of young & beautiful women are missing and the city's local kingpin is the main suspect. As a group of street vigilantes you must venture into the most dangerous zones of your city and destroy all street punks & criminals that are dumb enough to get in your way in order to rescue the girls! Features colorful graphics, a catchy soundtrack, some cool moves (such as striking downed enemies) and a good challenge. Like the idea of fighting to rescue a beautiful damsel in distress? Why not a huge bunch of 'em so its worth your time![-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||nintendo/cothello.cpp|59.185606|
critcrsh|Critter Crusher|Sega|1995|True|Misc.|False|H|352|224||(Tatacot)[-LF-]|4[-LF-]23[-LF-]732[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]486[-LF-]494[-LF-]503[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1292[-LF-]1497[-LF-]1506[-LF-]1517[-LF-]1513[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]2017[-LF-]2030[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|1P|0|False|False|lightgun||sega/zaxxon.cpp|59.764802|stvbios
crospang|Cross Pang|F2 System|1998|True|Puzzle / Misc.|True|H|320|240||[-LF-]A puzzle game.[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy4way2way;joy4way2way|1634|taito/taito_z.cpp|60|
crossbow|Crossbow|Exidy|1983|True|Shooter / Gun|True|H|320|240||[-LF-]Early first-person shoot'em up game with a dungeons and dragons feel about it. Features good speech and screams.[-LF-]Gameplay requires the player to protect a band of adventurers (referred to as "friends" by the game) from afar by shooting objects that threaten them. The adventurers enter from the left-hand side of the screen and attempt to cross the screen unharmed. If the player helps them reach the opposite side of the screen safely, the adventurers survive to the next scenario, and new adventurers are occasionally granted between scenarios. In addition to the obstacles, the adventurers are vulnerable to the player's shots. The first time the player shoots an adventurer, an on-screen message is shown: "DON'T SHOOT YOUR FRIENDS!" Thereafter, shooting an adventurer will cause him/her to emit a cry of pain, and to walk at a slower pace the rest of the way. A second shot will kill the adventurer.Scenarios are chosen by shooting a destination on a map screen, which include: town, desert, volcano, cave, bridge, jungle, and castle.[-LF-]The short path to reach the castle is by using the following Color paths ->  Green -> Blue -> Blue -> Red.[-LF-]The goal is to reach the final scenario, past the castle, in which the player confronts the Master—who presumably created the dangers in the game. Defeating the Master of Darkness requires shooting him in the eyes when they turn red (and deadly). The player is treated to a brief congratulation and a challenge to defeat the Master again, but if you dare. Following this screen the player starts over with however many adventurers survived the confrontation.[-LF-]|45[-LF-]72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]285[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]573[-LF-]575[-LF-]664[-LF-]700[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1287[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1521[-LF-]1648[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2315[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|1P|0|False|False|lightgun||dataeast/tumbleb.cpp|60|
crsword|Crossed Swords|Alpha Denshi Co.|1991|True|Fighter / Misc.|True|H|320|224||[-LF-]A rather unique 3rd-person fantasy action game, as a traveling knight you must help those in need of a hero by slashing the evil monsters & demons that disrupt peace. It will be a tough battle but your skill with your sword, some spells and some special weapons that you can purchase along the way will see you through this nightmare. Godspeed brave knight![-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|2P sim|1000|False|False|joy8way4way;joy8way4way2way||kaneko/snowbros.cpp|59.185606|neogeo
crgolf|Crowns Golf|Nasco Japan|1984|True|Sports / Golf|True|H|256|240||[-LF-]A golf game by Nasco.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|joy2way;stick;joy2way;stick|508[-LF-]2428|kaneko/snowbros.cpp|60|
crgolfhi|Crowns Golf in Hawaii|Nasco Japan|1985|True|Sports / Golf|True|H|256|240||[-LF-]A golf game by Nasco.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|joy2way;stick;joy2way;stick|507[-LF-]2428|sony/zn.cpp|60|
cbuster|Crude Buster|Data East|1990|True|Platform / Fighter Scrolling|False|H|256|240||[-LF-]In the near future, ruthless gangs are the new rulers of the streets. Only a brave duo of seasoned street brawlers can end this terror and return peace to the streets. Don't forget to grab and use anything you can find as a weapon (pipes, stones, signs, cars, even enemies!) to survive this onslaught. Features solid graphics & sound and very fun gameplay mechanics![-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||misc/vamphalf.cpp|58|
crusnusa|Cruis'n USA|Midway|1994|True|Driving / Race (chase view)|False|H|512|400||[-LF-]Designed by the legendary Eugene Jarvis (creator of, among other things, "Robotron" and "Defender"), Cruis'n USA is a point-to-point racing game featuring fourteen separate courses set in a number of different US locations.[-LF-]Each race takes place against nine other rival cars. In addition to the player's opponents, the roads are packed with civilian traffic that must be avoided. Any collision with either other vehicles or with trackside objects will result in lost time as the player races against both the clock and the nine rival racers. On many tracks, collisions can be avoided by driving off-road, although this has as inverse effect on both handling and speed.[-LF-]The in-game physics are skewed entirely toward arcade-style handling. The aforementioned collisions have vehicles bouncing and spinning as though made of rubber, before righting themselves back on the track.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal|511|misc/coolpool.cpp|57.349016|
crusnwld|Cruis'n World|Midway|1996|True|Driving / Race (chase view)|False|H|512|400||[-LF-]Cruis'n World is a direct sequel to "Cruis'n USA", and is again a point-to-point racing game, with each race having the player racing against nine rival drivers.[-LF-]Unlike its USA-set prequel, Cruis'n World's races take place in a variety of global locations, such as the Egypt, London and France. Players can race in any one of twelve countries ranked by difficulty, or drive the entire world through fourteen tracks.[-LF-]While the core gameplay remains the same, new time-saving stunt moves have been introduced in the form of wheelies and jumps, and many tracks now feature short-cuts.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal|510|sega/coolridr.cpp|57.349016|
cruisin|Cruisin|Jaleco|1985|True|Platform / Run Jump|True|H|240|224|citycon|[-LF-]Re-release of "City Connection". Licensed to Kitkorp.[-LF-]|2036[-LF-]2586[-LF-]245[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]655[-LF-]839[-LF-]1102[-LF-]1161[-LF-]1187[-LF-]1215[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1333[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1502[-LF-]1561[-LF-]1646[-LF-]1645[-LF-]1755[-LF-]1842[-LF-]1843[-LF-]1920[-LF-]1921[-LF-]1961[-LF-]2031[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2361[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2734[-LF-]2834[-LF-]3041|2P alt|0|False|True|joy8way2way;joy8way2way||itech/capbowl.cpp|59.637405|citycon
crush|Crush Roller|Alpha Denshi Co.|1981|True|Maze|True|V|224|288||[-LF-]Crush Roller is a maze game in which the player controls a paintbrush and must paint the entire layout in order to advance to the next stage. Two fish — one yellow, the other light blue — emerge from separate aquariums to pursue the paintbrush around the board, and if either of the fish succeeds in making contact with the paintbrush, the player loses a life.[-LF-]The player may use two "rollers" to attack the fish. The rollers are located on two overpasses, one vertical in its orientation, the other horizontal. To use a roller, the player positions the paintbrush on the forward end of the roller, waits for either or both of the fish to approach, then pushes the paintbrush along the roller, attacking the fish. The fish is removed from the maze for a few seconds, then returns to one of the aquariums and resumes its pursuit of the paintbrush. Killing fish in this manner scores bonus points.[-LF-]A third character, appearing to be an animal or human figure depending on the level, may enter the maze and leave tracks that must be painted over in order for the board to be completed. The player can limit the damage by running over the figure, which not only stops further tracks from being left but also awards the player a score, which progressively increases as more boards are cleared.[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||nichibutsu/cop01.cpp|60.606061|
ccastles|Crystal Castles|Atari|1983|True|Maze|True|H|256|232||[-LF-]Crystal Castles is an inventive variation on the maze-driven collect-the-dots gameplay first seen in Namco's legendary "Pac-Man". The player takes on the role of 'Bentley Bear', who must run around a number of "castles" - each presented in the form of an isometric forced 3D maze - picking up the gemstones that litter its walkways and platforms, before moving onto the next castle.[-LF-]Each level is populated by a variety of enemies, including sentient trees, gem eaters, a swarm of bees and Berthilda the Witch. Some enemy types move around the levels randomly, while others will actively chase Bentley. Gem Eaters will devour any gems they reach before the player.[-LF-]In addition to four-directional walking, Bentley can also jump to avoid pursuing enemies and obstacles. Many levels have platforms that can only be reached via an elevator and some screens also contain hidden secret passages and ramps, as well as 'warps' that move players forward several levels.[-LF-]Jumping over the trees will shrink and temporarily disable them, while wearing Berthilda's red hat grants the player temporary invincibility, allowing them to kill the witch should they manage to catch her. If Bentley Bear touches a Gem Eater while it's in the process of eating a gem, the Gem Eater dies and 500 points are awarded to the player. However, if the Gem Eater is not eating a gem when touched, Bentley Bear dies.[-LF-]Some levels contain a large pot of honey. A swarm of bees appears near the honey approximately every five seconds but collecting the honey pot earns the player 1,000 bonus points and causes the bees to appear less frequently. Other enemies, such as the balls, skeletons and ghosts must be avoided.[-LF-]If Bentley collects all of the gems on a castle, the player receives bonus points. A bonus is also awarded in the event of the player picking up the last gem on the level.[-LF-]Crystal Castles consists of ten different stages broken down into 37 castle mazes (with four castles making up each stage, apart from 10th, which has only one castle).[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|trackball;trackball||atari/copsnrob.cpp|61.035156|
cubeqst|Cube Quest|Simutrek|1983|True|Shooter / Flying|False|H|704|480||[-LF-]In Cube Quest, you must maneuver your space ship through a series of corridors in the Cube. You start off with a radar display of the cube, deciding which of the 54 corridors you want to start in. Each corridor has several enemy fighters that are determined to defeat you. Once you defeat the enemies you zoom back to the radar display of the Cubic World to chose another corridor to travel in. Once you complete all the corridors, you are rewarded with the Treasure of Mytha, Master of the Cube Quest.[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]1774[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2397[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|1P|2002|False|False|trackball||jpm/jpmimpct.cpp|59.940057|
cubybop|Cuby Bop|Hot|199?|True|Ball & Paddle / Breakout|True|H|320|224||[-LF-]A ball and paddle game.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P sim|0|False|False|joy8way2way;joy8way2way||universal/cosmic.cpp|60|
cuebrick|Cue Brick|Konami|1989|True|Puzzle / Sliding|True|H|304|224||[-LF-]A puzzle game where you shift blocks so that a ball rolling along a path can roll across every block that has a path drawn on it.[-LF-]|517[-LF-]1352[-LF-]1360[-LF-]1415[-LF-]1540[-LF-]1570[-LF-]1767[-LF-]1768[-LF-]1914|2P alt|0|False|True|joy8way;joy8way2way||universal/ladybug.cpp|60|
curvebal|Curve Ball|Mylstar|1984|True|Sports / Baseball|True|V|240|256||[-LF-]An early baseball game.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|only_buttons;only_buttons||cinematronics/cchasm.cpp|61.419025|
cutefght|Cute Fighter|SemiCom|1998|True|Fighter / Versus|False|H|308|224||Cute Fighter[-LF-]SemiCom (1998)|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||irem/m72.cpp|57.793|
cutieq|Cutie Q|Namco|1979|True|Ball & Paddle / Breakout|True|V|224|272||[-LF-]An old ball and paddle / pinball game with a ghost theme.[-LF-]|67[-LF-]114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]318[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]818[-LF-]836[-LF-]879[-LF-]880[-LF-]970[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]2684[-LF-]1516[-LF-]1583[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1760[-LF-]1762[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1851[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2230[-LF-]2301[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2685[-LF-]2698[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2860[-LF-]2897[-LF-]2922[-LF-]2966|2P alt|0|False|True|paddle;paddle|287|universal/cosmicg.cpp|60.606061|
cybattlr|Cybattler|Jaleco|1993|True|Shooter / Flying Vertical|False|V|224|256||[-LF-]Aliens are invading and the only hope is a robot warrior fitted with laser cannons and an ultra cool laser sword. So get ready to blast & slash lots of enemies in this exciting action game! Features excellent graphics & sound and fast gameplay that will put blisters on those trigger fingers![-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way2way;joy8way2way||midw8080/8080bw.cpp|56.205036|
cybrcycc|Cyber Cycles|Namco|1995|True|Driving / Race (chase view) Bike|False|H|640|480||[-LF-]A motorbike racing game featuring 2 courses; Greenhill : A high-speed track along the coastline and Neo Yokahoma : A futuristic technical course in an urban area at night.[-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|paddle;pedal||namco/namcona1.cpp|59.90406|
cyberlip|Cyber-Lip|SNK|1990|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]Cyber-Lip is a platform shoot-em-up for one or two players that borrows heavily from Konami's "Contra" series. Players must battle through sideways-scrolling levels, to defeat armies of cyborgs and androids and restore order and peace to the world.[-LF-]Cyber-Lip has two shooting modes, one for standard weapon use and one for rocket launchers and grenade throwing. Players can switch between the two modes at any time, but only carry a limited amount of grenades or rockets. Weapon power-ups and additional grenades and rockets can be picked up throughout the levels.[-LF-]At the end of certain levels, the game's heroes will enter an elevator and players can then choose whether to go 'up' or 'down', depending on which route through the game they wish to take. Each level has a large end-of-level boss that must be defeated.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||namco/namcos2.cpp|59.185606|neogeo
cyberbal2p1|Cyberball 2072|Atari|1989|True|Sports / Amer. Football|True|H|672|240|cyberbal|[-LF-]Cyberball has a new look this year, including : simplified play for beginners, new special challenge game, improved robot buy feature, new robot, new teams and 150 new plays (for a total of 250).[-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|2P sim|0|False|False|joy8way;joy8way2way||nichibutsu/galivan.cpp|59.922748|cyberbal
cybots|Cyberbots: Fullmetal Madness|Capcom|1995|True|Fighter / Versus|True|H|384|224||Capcom CPS-II cart. published 26 years ago:[-LF-]A mecha-based fighting game featuring six selectable pilots and twelve selectable mechs with intertwining storylines.[-LF-]|43[-LF-]121[-LF-]157[-LF-]158[-LF-]172[-LF-]224[-LF-]257[-LF-]273[-LF-]210[-LF-]341[-LF-]525[-LF-]545[-LF-]657[-LF-]550[-LF-]719[-LF-]722[-LF-]838[-LF-]877[-LF-]879[-LF-]923[-LF-]869[-LF-]1089[-LF-]1098[-LF-]1120[-LF-]1266[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1449[-LF-]1448[-LF-]1404[-LF-]1585[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2491[-LF-]2345[-LF-]2740[-LF-]2540[-LF-]2571[-LF-]2680[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2838[-LF-]2934[-LF-]2998[-LF-]3010|2P sim|2000|False|False|joy8way4way;joy8way4way2way||cvs/cvs.cpp|59.637405|
cyvern|Cyvern - The Dragon Weapons|Kaneko|1998|True|Shooter / Flying Vertical|False|V|240|320||Kaneko Super Nova cart. published 23 years ago:[-LF-]Take control of 3 artificially enhanced elemental dragons and battle against tons of enemy airships and hulking bosses in this excellent overhead shooter. Features awesome graphics & sound effects as well as responsive controls and a high level of challenge.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way||sega/segas16b.cpp|59.5971|skns
dcon|D-Con|Success|1992|True|Shooter / Command|False|H|320|224||D-Con[-LF-]Success (1992)|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P sim|0|False|False|joy8way2way;joy8way2way||sega/stv.cpp|60|
ddayjlc|D-Day|Jaleco|1984|True|Shooter / Field|False|V|224|256||[-LF-]A vertical shooter from Jaleco where you control a battleship that moves on the ocean.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P alt|0|False|True|joy8way2way;joy8way2way||sega/stv.cpp|60|
dday|D-Day|Olympia|1982|True|Shooter / Gallery|False|H|256|224||[-LF-]You control a gun that shoots at tanks and other enemies.[-LF-]|88[-LF-]175[-LF-]385[-LF-]448[-LF-]453[-LF-]452[-LF-]540[-LF-]529[-LF-]528[-LF-]778[-LF-]1004[-LF-]1371[-LF-]1497[-LF-]1506[-LF-]1702[-LF-]1999[-LF-]2854[-LF-]2853|2P alt|0|False|False|paddle||snk/snk.cpp|60|
ddcrew|D. D. Crew|Sega|1991|True|Fighter / 2.5D|True|H|320|224||[-LF-]D.D. Crew is a horizontally-scrolling beat-em-up for up to four players, taking on the roles of 'Buster', 'King', 'F.F.' and 'Gung Ho'. Enemies attack from all directions, including from out of doorways and other background features. All on-screen enemies must be defeated before players can progress.[-LF-]Players can pick up weapons along the way, including knives and grenades, as well as other items, including extra lives and health points. Players also can pick up and throw enemies either to the ground or at other enemies.[-LF-]One unique feature of D.D. Crew is a counter that informs players of how many enemies they have defeated. Players also have the ability to perform dash attacks by pressing the joystick left or right twice, while pressing the attack button.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|4P sim|0|False|False|joy8way;joy8way2way;joy8way||sega/segas24.cpp|57.23|
dacholer|Dacholer|Nichibutsu|1983|True|Maze / Shooter Small|True|H|256|224||[-LF-]A shooter type maze game, where you play a role of an Ostrich and will have to avoid and destroy all the opponents kicking a turtle shell in a shape of soccer ball for hit them  and come to the bonnus stage or next level.[-LF-]|2648[-LF-]178[-LF-]278[-LF-]380[-LF-]607[-LF-]424[-LF-]408[-LF-]409[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]816[-LF-]815[-LF-]839[-LF-]974[-LF-]1024[-LF-]1033[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1253[-LF-]1276[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1375[-LF-]1416[-LF-]87[-LF-]1389[-LF-]1467[-LF-]1495[-LF-]1546[-LF-]1549[-LF-]2583[-LF-]1548[-LF-]1597[-LF-]1604[-LF-]1663[-LF-]1674[-LF-]1737[-LF-]1744[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]1836[-LF-]2010[-LF-]2059[-LF-]2455[-LF-]2482[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2824[-LF-]2849[-LF-]2975[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy8way2way;joy8way2way||exidy/exidy440.cpp|60|
sanjeon|DaeJeon! SanJeon SuJeon|Sega|1999|True|Multiplay / Mini-Games|False|H|352|224|sasissu|DaeJeon! SanJeon SuJeon[-LF-]Sega (1999)||2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||exidy/circus.cpp|59.764802|sasissu
daikaiju|Daikaiju no Gyakushu|Taito|1986|True|Shooter / Field|False|V|224|256||[-LF-]You control a Godzilla like monster and has to destroy planes, tanks, buildings.[-LF-]|41[-LF-]56[-LF-]63[-LF-]36[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]358[-LF-]605[-LF-]628[-LF-]685[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1206[-LF-]1205[-LF-]1247[-LF-]1250[-LF-]1248[-LF-]1249[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1860[-LF-]1859[-LF-]1982[-LF-]2010[-LF-]1983[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2772[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||midway/mcr3.cpp|60|
daioh|Daioh|Athena|1993|True|Shooter / Flying Vertical|False|V|240|384||[-LF-]An excellent vertically scrolling space shoot'em up. Excellent graphics, multi-layer scrolling, big sprites (especially bosses), and an extreme difficulty that continued to increase from easy to insane the farther along you went without getting killed.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way||taito/crbaloon.cpp|57.42|
daiskiss|Daisu-Kiss|Konami|1996|True|Multiplay / Mini-Games|False|H|288|224||[-LF-]A mini-game collection similar to Ichidant-R and the Bishi Bashi Series.[-LF-]||2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||kiwako/mrjong.cpp|59.185606|konamigx
daitorid|Daitoride|Metro|1995|True|Puzzle / Match|False|H|320|224||[-LF-]Solitaire mahjong game.[-LF-]|536[-LF-]902[-LF-]2713|2P sim|0|False|False|joy8way2way;joy8way2way||igs/goldstar.cpp|58.2328|
ddboy|Dam Dam Boy|Konami|1994|True||False|H|320|224||Medal game published 26 years ago:[-LF-]Medal game from Konami.[-LF-]|96[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1916[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|only_buttons||nichibutsu/cclimber.cpp|59.62|
dambustr|Dambusters|South West Research|1981|True|Shooter / Flying Horizontal|True|V|224|256||[-LF-]A great horizontally scrolling shooter game.[-LF-]You are the pilot of a bomber aircraft of the 617 Squadron RAF in a risky mission. Each mission involves flying the bomber over the English Channel, over Germany, dropping the bouncing bomb on the Dam in the Rhur valley, you must increase or decrease speed while avoiding enemy fire and destroy with your weapons a variety of enemies and artillery like aircraft, navy destroyer and barrrage ballons. Keep Go ahead dodging rugged mountain and avoid land crashing to keep the mission and flying back over Germany and the English Channel, and finally landing safely in England. As you approach the target, the enemy planes attack more frequently and accurately. As well as the threat of being shot down, the player could also run out of fuel during the mission, ending the game.[-LF-]The Lights under bomber warn of dam approaching. The dam must be destroyed by a well-timed strike descend until beams touch water. Judge distance to dam before bombing. Climb fast after launch the bouncing bomb to dam for a succes mission.[-LF-]The weather report:[-LF-]Severe icing conditions. Flying through storm clouds reduces remaining lives. Your mission is to destroy the enemy dams GOOD LUCK![-LF-]|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P alt|0|False|False|joy4way||konami/konamigx.cpp|60.606061|
danchiq|Danchi de Quiz: Okusan Yontaku Desuyo!|Altron|2000|True|Quiz / Japanese|False|H|352|224||Danchi de Quiz: Okusan Yontaku Desuyo![-LF-]Altron (2000)||2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||seta/seta.cpp|59.764802|stvbios
dangerz|Danger Zone|Cinematronics|1986|True|Shooter / Flying 1st Person|True|H|320|240||[-LF-]A war combat game that is set in a desert. Helicopters, fighters and bombers enter the area swooping down over the mountains. Watch your radar screen and protect your base.[-LF-]|88[-LF-]175[-LF-]385[-LF-]448[-LF-]453[-LF-]452[-LF-]540[-LF-]529[-LF-]528[-LF-]778[-LF-]1004[-LF-]1371[-LF-]1497[-LF-]1506[-LF-]1702[-LF-]1999[-LF-]2854[-LF-]2853|2P alt|0|False|False|trackball|2868|nichibutsu/cclimber.cpp|60|
ddungeon|Dangerous Dungeons|The Game Room|1992|True|Maze / Digging|True|H|256|240||[-LF-]A digging / maze game.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P sim|0|False|False|joy4way;joy4way2way||nichibutsu/cclimber.cpp|57.444853|
indyheat|Danny Sullivan's Indy Heat|Leland Corporation|1991|True|Driving / Race Track|True|H|320|240||[-LF-]A 3-player, Indy style racing game with 5 cars that each race around 15 of Danny Sullivan's favorite tracks. Players can turbo, crash, catch fire, and lose fuel, but they may pit stop for repair. Danny himself always races (yellow car) and players can earn money for more turbo, faster pit crew, acceleration, brakes, and tires.[-LF-]|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|3P sim|0|False|False|dial;pedal;dial;pedal;dial;pedal||galaxian/galaxian.cpp|60|
dariusg|Darius Gaiden - Silver Hawk|Taito|1994|True|Shooter / Flying Horizontal|False|H|320|232||Taito F3 cart. published 27 years ago:[-LF-]In this game, the third in the Darius series, the player flies an ornate fighter craft called the Silver Hawk. The craft is equipped with two weapons: Missile (forward-firing standard gun) and Bomb (drops from the bottom of the ship). The Silver Hawk is also equipped with the 'Arm' (armor), a green energy shield that can absorb enemy attacks without harm to the ship. Some enemies leave panels behind that can be collected to power-up your shots, missiles or shield.[-LF-]The graphics and sound are superior to those of the previous Darius games, and the game employs a lot of impressive visual effects; for example, the Silver Hawk warps into a stage dramatically in the fourth-tier stages, and begins to burn on re-entry at the start of the sixth-tier stages.[-LF-]The bosses are huge and far more complex than those of the previous games, each employing several attack patterns and explode with powerful warping and twisting effects upon their defeat.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|856[-LF-]857|tecfri/holeland.cpp|58.97|
darkadv|Dark Adventure|Konami|1987|True|Shooter / Walking|True|H|320|224|devilw|Dark Adventure[-LF-]Konami (1987)|195[-LF-]738[-LF-]547[-LF-]591[-LF-]900[-LF-]899[-LF-]1125[-LF-]1281[-LF-]1318[-LF-]1347[-LF-]1323[-LF-]1400[-LF-]1749[-LF-]2225[-LF-]2968[-LF-]3040|3P sim|0|False|False|joy8way;joy8way2way;joy8way||eolith/vegaeo.cpp|60.606061|devilw
darkedge|Dark Edge|Sega|1992|True|Fighter / Versus|False|H|416|224||[-LF-]A futuristic 3-D fighting game. While the game does not use polygons, sprite and environment scaling is used to give the game a depth of 3-D movement, as the characters circle around each other on the playfield.[-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||ice/lethalj.cpp|60|
darkplnt|Dark Planet|Stern Electronics|1982|True|Shooter / Field|True|H|256|224||[-LF-]A 3-D space shoot'em up game that takes place on a mysterious planet. Prevent enemies from building bases.[-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P alt|0|False|False|dial||taito/taito_b.cpp|60.606061|
darkseal|Dark Seal|Data East|1990|True|Maze / Fighter|False|H|256|240||[-LF-]Fantasy hack and slash game in which up to four people can play at the same time, choosing from three stock fantasy characters (Knight, Wizard and Bard) and, for some reason, a Ninja. Players must then fight their way through enemy-packed levels, plundering treasure and avoiding the game's many traps. Gameplay is highly reminiscent of Atari's legendary 1985 classic, "Gauntlet".[-LF-]|45[-LF-]195[-LF-]357[-LF-]382[-LF-]738[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]591[-LF-]663[-LF-]746[-LF-]900[-LF-]899[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1125[-LF-]1259[-LF-]2614[-LF-]1281[-LF-]1318[-LF-]1339[-LF-]1347[-LF-]1323[-LF-]1400[-LF-]1079[-LF-]1749[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way||konami/crimfght.cpp|58|
darktowr|Dark Tower|The Game Room|1992|True|Platform / Run Jump|True|H|256|240||[-LF-]A simple yet playable platform game which is somewhat unique in that while the game itself is original (i.e. not a direct clone of another game) many of the game's component parts are NOT. See 'Trivia' for further details.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy4way;joy4way2way||sega/stv.cpp|57.444853|
darkwar|Dark Warrior|Century Electronics|1981|True|Shooter / Gallery|False|V|248|240||[-LF-]An old shoot'em up that features voice simulation.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||f32/crospang.cpp|60|
dstlk|Darkstalkers: The Night Warriors|Capcom|1994|True|Fighter / Versus|True|H|384|224||Darkstalkers: The Night Warriors[-LF-]Capcom (1994)|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|2000|False|False|joy8way;joy8way2way|1647[-LF-]2838|exidy/exidy440.cpp|59.637405|
dquizgo2|Date Quiz Go Go Episode 2|SemiCom|2000|True|Quiz / Korean|True|H|320|236||Date Quiz Go Go Episode 2[-LF-]SemiCom (2000)|551[-LF-]1932[-LF-]1933|2P sim|0|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|59|
dazzler|Dazzler|Century Electronics|1982|True|Maze|False|V|248|240||[-LF-]An early maze game that features voice simulation. The game is pretty much a cross between "Pac-Man" and "Donkey Kong Junior".[-LF-]|2648[-LF-]278[-LF-]294[-LF-]380[-LF-]607[-LF-]495[-LF-]496[-LF-]2885[-LF-]458[-LF-]2743[-LF-]531[-LF-]552[-LF-]606[-LF-]639[-LF-]640[-LF-]641[-LF-]643[-LF-]674[-LF-]757[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1155[-LF-]1196[-LF-]1174[-LF-]1214[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]1982[-LF-]1983[-LF-]2059[-LF-]2201[-LF-]2521[-LF-]2677[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2750[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy8way;joy8way2way||nasco/crgolf.cpp|60|
deadang|Dead Angle|Seibu Kaihatsu|1988|True|Shooter / 1st Person|True|H|256|224||[-LF-]Armed only with your trusty Tommy gun, you must exterminate all the main gangster families in order to reach the main kingpin so you can save your girl. Beware, they are waiting for you and will not go down without putting up a fight in this challenging shoot'em up.[-LF-]|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]554[-LF-]664[-LF-]711[-LF-]713[-LF-]719[-LF-]813[-LF-]891[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P alt|0|False|True|joy8way2way;joy8way2way||nasco/crgolf.cpp|60|
deadconx|Dead Connection|Taito|1992|True|Shooter / Field|True|H|320|224||[-LF-]Mobsters & criminals own the streets. Law enforcement has taken a backseat against the criminal empire that overwhelms the city and innocent people turn up dead with each passing moment. Take control of 4 brave vigilantes and exterminate the criminals using their rules! Features excellent sound effects as well as fast & furious action with plenty of weapons & stuff to find![-LF-]|35[-LF-]99[-LF-]118[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]553[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]711[-LF-]713[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1595[-LF-]1048[-LF-]1825[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2158[-LF-]2161[-LF-]2920[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2825|2P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||dataeast/cbuster.cpp|60|
deadeye|Dead Eye|Meadows|1978|True|Shooter / Gallery|True|H|256|224||[-LF-]An old and challenging shoot'em up where the player controls a cowboy named 'Dead Eye' to shoots at coins tossed into the air and the birds, you must keep shooting your gun to the flip coin and only hitting the top and both sides of the borders with he coin and without crashing, to earn points.[-LF-]|175[-LF-]181[-LF-]182[-LF-]272[-LF-]300[-LF-]375[-LF-]500[-LF-]403[-LF-]412[-LF-]427[-LF-]435[-LF-]476[-LF-]555[-LF-]702[-LF-]719[-LF-]740[-LF-]879[-LF-]881[-LF-]926[-LF-]982[-LF-]1009[-LF-]1012[-LF-]1025[-LF-]1033[-LF-]1065[-LF-]1077[-LF-]1090[-LF-]1132[-LF-]1151[-LF-]1197[-LF-]1654[-LF-]1231[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]1469[-LF-]2953[-LF-]1651[-LF-]1649[-LF-]1680[-LF-]1766[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1991[-LF-]2147[-LF-]2160[-LF-]2288[-LF-]2146[-LF-]2412[-LF-]2674[-LF-]2649[-LF-]2849[-LF-]2891[-LF-]2923[-LF-]2925[-LF-]2954|4P alt|0|False|False|stick||midway/midvunit.cpp|60|
deathsml|Deathsmiles|Cave|2007|True|Shooter / Flying Horizontal|False|H|320|240||[-LF-]Windia, a young girl living in London, mysteriously vanishes after being drawn into a flash of light.[-LF-]Awakening in the Otherworld, Windia arrives in a Western city reminiscent of the early 20th century, and is cared for by Dior, an elderly lord. Discovering there is no way home, Dior reveals to Windia that she is one of the 'lost children', those with magical powers chosen to protect the kingdom...[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way4way;joy8way4way2way|557|midway/midvunit.cpp|60.024|
dsmbl|Deathsmiles MegaBlack Label|Cave|2008|True|Shooter / Flying Horizontal|False|H|320|240||Deathsmiles MegaBlack Label[-LF-]Cave (2008)|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way4way;joy8way4way2way|556|jaleco/citycon.cpp|60.024|
decomult|DECO Cassette System ROM Multigame|Bootleg|2008|True||True|V|240|256||DECO Cassette System ROM Multigame[-LF-]Bootleg (2008)||2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||pacman/pacman.cpp|57.444853|decocass
decodark|DECO Cassette System ROM Multigame|Bootleg|2022|True||True|V|240|256||DECO Cassette System ROM Multigame[-LF-]Bootleg (2022)|||0|False|True|joy8way2way;stick;joy8way2way;stick||konami/konamigq.cpp|57.444853|decocass
decodark15|DECO Cassette System ROM Multigame|Bootleg|2022|True||True|V|240|256|decodark|DECO Cassette System ROM Multigame[-LF-]Bootleg (2022)|||0|False|True|joy8way2way;stick;joy8way2way;stick||atari/ccastles.cpp|57.444853|decodark
decodark16|DECO Cassette System ROM Multigame|Bootleg|2022|True||True|V|240|256|decodark|DECO Cassette System ROM Multigame[-LF-]Bootleg (2022)|||0|False|True|joy8way2way;stick;joy8way2way;stick||misc/cubeqst.cpp|57.444853|decodark
deerhunte|Deer Hunting USA V1|Sammy USA Corporation|2000|True|Shooter / Gun|False|H|320|240|deerhunt|[-LF-]An interactive shooting game where players stalk deer in the wilderness during hunting season.[-LF-]You are able to select a wilderness where you want to go hunting. Then you will choose your hunting weapon: rifle, shotgun, power bow, or muzzleloader. Next, you will select one of four destinations within the wilderness you selected as your hunting ground. From here, your objective is to shoot and/or kill the male deer (bucks) while trying not to miss or shoot and/or kill female deer (does).[-LF-]Throughout the game, you will attempt to kill up to four male deer in four different areas within the selected wilderness for a total of up to 16 bucks. Each time you successfully kill a male deer, you are rated based on your scoring, timing and accuracy as well as the weight of the kill. You must try to shoot the bucks in the most vulnerable areas in order to wound and/or kill them instantly.[-LF-]After you have hunted through all four areas of the wilderness, the season is over and then you are rated on how well you did throughout the game based on scoring, the number of kills, the total weight and the timing and accuracy of your shooting. Afterwards, the game ends, regardless of the results.[-LF-]|432[-LF-]587[-LF-]626[-LF-]2887[-LF-]1206[-LF-]1829[-LF-]1828[-LF-]2738[-LF-]3017|1P|0|False|False|lightgun||taito/taito_l.cpp|60|deerhunt
deerhuntd|Deer Hunting USA V2|Sammy USA Corporation|2000|True|Shooter / Gun|False|H|320|240|deerhunt|[-LF-]An interactive shooting game where players stalk deer in the wilderness during hunting season.[-LF-]You are able to select a wilderness where you want to go hunting. Then you will choose your hunting weapon: rifle, shotgun, power bow, or muzzleloader. Next, you will select one of four destinations within the wilderness you selected as your hunting ground. From here, your objective is to shoot and/or kill the male deer (bucks) while trying not to miss or shoot and/or kill female deer (does).[-LF-]Throughout the game, you will attempt to kill up to four male deer in four different areas within the selected wilderness for a total of up to 16 bucks. Each time you successfully kill a male deer, you are rated based on your scoring, timing and accuracy as well as the weight of the kill. You must try to shoot the bucks in the most vulnerable areas in order to wound and/or kill them instantly.[-LF-]After you have hunted through all four areas of the wilderness, the season is over and then you are rated on how well you did throughout the game based on scoring, the number of kills, the total weight and the timing and accuracy of your shooting. Afterwards, the game ends, regardless of the results.[-LF-]|432[-LF-]587[-LF-]626[-LF-]2887[-LF-]1206[-LF-]1829[-LF-]1828[-LF-]2738[-LF-]3017|1P|0|False|False|lightgun||konami/tmnt.cpp|60|deerhunt
deerhuntc|Deer Hunting USA V3|Sammy USA Corporation|2000|True|Shooter / Gun|False|H|320|240|deerhunt|[-LF-]An interactive shooting game where players stalk deer in the wilderness during hunting season.[-LF-]You are able to select a wilderness where you want to go hunting. Then you will choose your hunting weapon: rifle, shotgun, power bow, or muzzleloader. Next, you will select one of four destinations within the wilderness you selected as your hunting ground. From here, your objective is to shoot and/or kill the male deer (bucks) while trying not to miss or shoot and/or kill female deer (does).[-LF-]Throughout the game, you will attempt to kill up to four male deer in four different areas within the selected wilderness for a total of up to 16 bucks. Each time you successfully kill a male deer, you are rated based on your scoring, timing and accuracy as well as the weight of the kill. You must try to shoot the bucks in the most vulnerable areas in order to wound and/or kill them instantly.[-LF-]After you have hunted through all four areas of the wilderness, the season is over and then you are rated on how well you did throughout the game based on scoring, the number of kills, the total weight and the timing and accuracy of your shooting. Afterwards, the game ends, regardless of the results.[-LF-]|432[-LF-]587[-LF-]626[-LF-]2887[-LF-]1206[-LF-]1829[-LF-]1828[-LF-]2738[-LF-]3017|1P|0|False|False|lightgun||gottlieb/gottlieb.cpp|60|deerhunt
deerhunt|Deer Hunting USA V4.3|Sammy USA Corporation|2000|True|Shooter / Gun|False|H|320|240||[-LF-]An interactive shooting game where players stalk deer in the wilderness during hunting season.[-LF-]You are able to select a wilderness where you want to go hunting. Then you will choose your hunting weapon: rifle, shotgun, power bow, or muzzleloader. Next, you will select one of four destinations within the wilderness you selected as your hunting ground. From here, your objective is to shoot and/or kill the male deer (bucks) while trying not to miss or shoot and/or kill female deer (does).[-LF-]Throughout the game, you will attempt to kill up to four male deer in four different areas within the selected wilderness for a total of up to 16 bucks. Each time you successfully kill a male deer, you are rated based on your scoring, timing and accuracy as well as the weight of the kill. You must try to shoot the bucks in the most vulnerable areas in order to wound and/or kill them instantly.[-LF-]After you have hunted through all four areas of the wilderness, the season is over and then you are rated on how well you did throughout the game based on scoring, the number of kills, the total weight and the timing and accuracy of your shooting. Afterwards, the game ends, regardless of the results.[-LF-]|432[-LF-]587[-LF-]626[-LF-]2887[-LF-]1206[-LF-]1829[-LF-]1828[-LF-]2738[-LF-]3017|1P|0|False|False|lightgun||misc/dreamwld.cpp|60|
redufo|Defend the Terra Attack on the Red UFO|Artic|1981|True|Shooter / Gallery|True|V|224|768||[-LF-]An early shoot'em up.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||namco/warpwarp.cpp|60.606061|
defender|Defender|Williams|1980|True|Shooter / Flying Horizontal|True|H|292|240||[-LF-]Defender is a legendary sideways-scrolling shoot-em-up - the very first of its genre - in which the aim is to pilot a laser-firing spaceship and protect humanoids stranded on the planet's surface from swarms of alien abductors.[-LF-]A long-range scanner at the top of the screen shows the positions of both the humanoids and the attacking aliens. The ideal strategy is to shoot down the alien ships before they reach the humanoids. If a humanoid is captured, the alien abductor can still be destroyed, but the player must then catch the falling humanoid and return it to the safety of the planet's surface before it falls to its death.[-LF-]If an alien is allowed to carry its victim to the very top of the screen, the humanoid will mutate, becoming a permanent part of the alien that captured it. This new and deadly mutation will then immediately join in the alien attack.[-LF-]The challenge becomes more intense as action progresses. Fighter ships and their mines will soon join the abductors. There are also mother ships that must be destroyed; these are particularly difficult as a direct hit smashes the mother ship into a swarming mass of mini-ships that must also be wiped out. Throughout the entire mission, the player must act quickly or face possible destruction by the cosmic baiter, a fast and dangerous enemy.[-LF-]Players have two escape options to use as a last resort. The first is the 'smart bomb', which destroys all on-screen enemies. The second option is 'hyperspace', which randomly teleports the player's ship to another part of the level. This is highly risky as it may place the player's ship in a position more dangerous than the one it left.[-LF-]If all humanoids are successfully abducted, the planet will explode in a blinding flash and the waves remaining until the next planet is reached take place in outer space, and consist solely of destroying enemy waves.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|False|joy2way|2354[-LF-]2397|jaleco/megasys1.cpp|60.096154|
defense|Defense|Sega|1987|True|Shooter / Command|False|H|320|224|sdi|Pirate version of Defender.[-LF-]||2P sim|0|False|False|joy8way;trackball;joy8way2way;trackball||namco/namcos22.cpp|60.054389|sdi
ar_dlta|Delta Command|Arcadia Systems|1988|True|Shooter / Field|True|H|724|483||Arcadia Super Select board published 33 years ago:[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|0|False|False|joy8way2way;joy8way2way||neogeo/neogeo.cpp|59.940059|ar_bios
deluxe4u|Deluxe 4 U|ESD|2000|True|Multiplay / Compilation|True|H|320|240|deluxe5|Five exciting games in one : Blackjack, Bingo, Search Point, Pang and Land Cutter.|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]421[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]905[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1047[-LF-]1055[-LF-]1082[-LF-]1084[-LF-]1083[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1363[-LF-]1395[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1494[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1722[-LF-]1726[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]1932[-LF-]1933[-LF-]2451[-LF-]2232[-LF-]2458[-LF-]2463[-LF-]2307[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way2way;joy8way2way||atari/cyberbal.cpp|60|deluxe5
deluxe5|Deluxe 5|ESD|2000|True|Multiplay / Compilation|True|H|320|240||[-LF-]Five exciting games in one : Blackjack, Bingo, Search Point, Pang and Land Cutter.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]421[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]905[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1047[-LF-]1055[-LF-]1082[-LF-]1084[-LF-]1083[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1363[-LF-]1395[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1494[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1722[-LF-]1726[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]1932[-LF-]1933[-LF-]2451[-LF-]2232[-LF-]2458[-LF-]2463[-LF-]2307[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way2way;joy8way2way||capcom/cps2.cpp|60|
demoderb|Demolition Derby|Bally Midway|1984|True|Driving|True|H|512|480||[-LF-]Drive your car in a demolition derby and avoid getting hit in the radiator. Hit other cars in the radiator several times to make them explode. Collect wrenches, screwdrivers and car keys for bonuses.[-LF-]|373[-LF-]487[-LF-]3031[-LF-]572[-LF-]2786|4P sim|0|False|True|dial;dial;dial;dial||kaneko/suprnova.cpp|30|
demon|Demon|Rock|1982|True|Shooter / Field|True|H|0|0||[-LF-]An old overhead-view shoot'em up game.[-LF-]|121[-LF-]337[-LF-]476[-LF-]573[-LF-]614[-LF-]722[-LF-]812[-LF-]479[-LF-]998[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1404[-LF-]1697[-LF-]1926[-LF-]2081[-LF-]2112[-LF-]2071[-LF-]2357[-LF-]2641[-LF-]2934[-LF-]3002|2P sim|0|False|False|joy2way;joy2way||seibu/dcon.cpp|38.000107|
dmnfrnt|Demon Front / Moyu Zhanxian|IGS|2002|True|Platform / Shooter Scrolling|False|H|448|224||IGS PGM cart. published 19 years ago:[-LF-]Demon Front is a platform run 'n' Gun game for up to four players (two simultaneously) that is very reminscent of SNK's "Metal Slug" series, although there are significant additions to the gameplay.[-LF-]20 light years from Earth lies the planet of Andres, a peaceful and civilised place. In the year A.C. 2016 Andres experienced a solar eclipse that lasted for over three months. All living creatures were exposed to a strange, dark red light and many began to mutate in both appearance and character. Few inhabitants would survive the torture inflicted by these crazed mutants.[-LF-]A lucky few escaped and lived in exile. Four of the survivers decided to join forces, to fight back and overthrow the evil that dominates the planet.[-LF-]Players can choose to take control of one of four characters:[-LF-]* Jake - A human male from earth[-LF-]* Sara - A human female from Earth[-LF-]* Dr. J - A scientist[-LF-]* Maya - A humanoid ape[-LF-]The game consists of six stages and can choose in what order they wish to tackle the first three. Once these are completed, the forth and fifth stages are unlocked. A powerful boss awaits players at the end of each stage.[-LF-]Each player-character has their own unique flying pet hovering by their shoulder and holding down the fire button will unleash a special attack:[-LF-]* Jake's pet is a small dragon that unleashes a barrage of flames.[-LF-]* Sara's pet is a rabbit that creates homing projectiles that freeze enemies.[-LF-]* Dr. J's pet is a one-eyed robot that creates a field of electricity.[-LF-]* Maya's pet is a pterodactyl that creates wind blasts in a spread formation.[-LF-]The C button also turns the pets into a shield, which can protect against various projectiles. However, the pet has its own life bar and if it runs out, the pet disappears until the player loses a life, it respawns at the start of the next life. Health can be regained for the pet by knifing enemies up close.[-LF-]Players are initally armed with a weak unlimited ammo-pistol but powerful extra weapons can be picked up, including a machine gun and a freezing gun. These have limitied ammo, however.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||jaleco/ddayjlc.cpp|59.185606|pgm
demonwld|Demon's World / Horror Story|Toaplan|1990|True|Platform / Shooter Scrolling|False|H|320|240||[-LF-]A side-scrolling shoot'em up / platform game.[-LF-]|45[-LF-]218[-LF-]285[-LF-]417[-LF-]505[-LF-]573[-LF-]575[-LF-]700[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1287[-LF-]1301[-LF-]1521[-LF-]1648[-LF-]2315[-LF-]2749[-LF-]2849[-LF-]3036|2P sim|0|False|False|joy8way;joy8way2way||olympia/dday.cpp|55.161545|
denjinmk|Denjin Makai|Winkysoft|1994|True|Fighter / 2.5D|True|H|320|256||Denjin Makai[-LF-]Winkysoft (1994)|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way;joy8way2way;joy8way4way2way|1001|sega/segas18.cpp|56|
dendego|Densha de GO!|Taito|1996|True|Driving / 1st Person|False|H|512|400||[-LF-]A train simulator where the player assumes the role of an engineer who must take passengers to the station within a certain time limit.[-LF-]|577[-LF-]578[-LF-]740[-LF-]1151[-LF-]1352[-LF-]2175[-LF-]2446[-LF-]2687[-LF-]2814[-LF-]2954|1P|0|False|False|positional;paddle|580|nichibutsu/dacholer.cpp|55.599417|
dendego2|Densha de GO! 2 Kousoku-hen|Taito|1998|True|Driving / 1st Person|False|H|512|400||[-LF-]A train simulator where the player assumes the role of an engineer who must take passengers to the station within a certain time limit.[-LF-]|577[-LF-]578[-LF-]740[-LF-]1151[-LF-]1352[-LF-]2175[-LF-]2446[-LF-]2687[-LF-]2814[-LF-]2954|1P|0|False|False|positional;paddle|577[-LF-]580|sega/stv.cpp|55.599417|
dendego23k|Densha de GO! 2 Kousoku-hen 3000-bandai|Taito|1998|True|Driving / 1st Person|False|H|512|400|dendego2|[-LF-]A train simulator where the player assumes the role of an engineer who must take passengers to the station within a certain time limit.[-LF-]|577[-LF-]578[-LF-]740[-LF-]1151[-LF-]1352[-LF-]2175[-LF-]2446[-LF-]2687[-LF-]2814[-LF-]2954|1P|0|False|False|positional;paddle|577[-LF-]580|taito/lsasquad.cpp|55.599417|dendego2
dendegox|Densha de GO! EX|Taito|1996|True|Driving / 1st Person|False|H|512|400|dendego|[-LF-]A train simulator where the player assumes the role of an engineer who must take passengers to the station within a certain time limit.[-LF-]|577[-LF-]578[-LF-]740[-LF-]1151[-LF-]1352[-LF-]2175[-LF-]2446[-LF-]2687[-LF-]2814[-LF-]2954|1P|0|False|False|positional;paddle|577|seta/seta.cpp|55.599417|dendego
depthch|Depthcharge|Gremlin|1977|True|Shooter / Gallery|False|H|256|224||[-LF-]Depthcharge is a 2-Dimensional shooter. You control your destroyer on the surface of the water while submarines patrol underneath. Your job is to drop depth charges to eliminate these submarines. The submarines aren't defenseless as they launch mines straight up toward your ship.[-LF-]Depthcharge was one of the early video games. Action was simple. This game also had the ability to retain the highest score (without the initials of course). Although the game is simple in concept, just trying to get enough points was enough to keep you working at it. Good luck on your submarine hunting mission.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|1P|0|False|False|joy2way||konami/konamigx.cpp|60|
deroon2|Deroon DeroDero / Tecmo Stackers|Tecmo|1996|True||False|H|320|240|deroon|(Dero~n Dero Dero)[-LF-]A cute and hilarious puzzle game in the vein of Puyo Puyo.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way4way;joy8way4way2way||metro/metro.cpp|57.4458|deroon
deroon|Deroon DeroDero|Tecmo|1995|True|Puzzle / Drop|False|H|320|240||(Dero~n Dero Dero)[-LF-]A cute and hilarious puzzle game in the vein of Puyo Puyo.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way4way;joy8way4way2way||konami/konmedal.cpp|57.4458|
dassault4|Desert Assault|Data East|1991|True|Shooter / Walking|False|H|320|240|thndzone|[-LF-]A great shoot'em up game.[-LF-]The players control one of four soldiers, in his mission must grab machine guns or other projectile weapons, throw grenades and shoot their way through the terrorist arsenal, you could make uses of some war vehicles, while you save the hostages and reach to  terrorist lair and stop the leader and his evil plan of launch a missile of chemical arms  containing deadly spores, stop it before it's too late the world needs you soldier.[-LF-]|[-LF-]569[-LF-][-LF-]301[-LF-][-LF-]361[-LF-][-LF-]453[-LF-][-LF-]452[-LF-][-LF-]585[-LF-][-LF-]843[-LF-][-LF-]1005[-LF-][-LF-]1017[-LF-][-LF-]1003[-LF-][-LF-]1067[-LF-][-LF-]1127[-LF-][-LF-]1126[-LF-][-LF-]1162[-LF-][-LF-]1466[-LF-][-LF-]1491[-LF-][-LF-]1653[-LF-][-LF-]1649[-LF-][-LF-]2010[-LF-][-LF-]2154[-LF-][-LF-]2155[-LF-][-LF-]2670[-LF-][-LF-]2671[-LF-][-LF-]2717[-LF-][-LF-]2934[-LF-]|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||galaxian/dambustr.cpp|57.79965|thndzone
desertbr|Desert Breaker|Sega|1992|True|Shooter / Walking|True|V|224|320||[-LF-]Select one of 3 available characters in this vertically-scrolling, futuristic, military-themed shoot'em up. A variety of power-ups can be picked up along the way to aid the player in his or her battle against the many hundreds of troops and tanks that populate the levels.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|3P sim|0|False|False|joy8way;joy8way2way;joy8way||konami/ksys573.cpp|57.23|
desertdn|Desert Dan|Kawakusu|1982|True|Fighter / Vertical|True|H|256|224||Desert Dan[-LF-]Kawakusu (1982)|2233[-LF-]163[-LF-]162[-LF-]383[-LF-]2633[-LF-]586[-LF-]605[-LF-]630[-LF-]835[-LF-]867[-LF-]868[-LF-]957[-LF-]1170[-LF-]1172[-LF-]1509[-LF-]1649[-LF-]2042[-LF-]2064[-LF-]2367[-LF-]2686[-LF-]2746[-LF-]2849|2P alt|0|False|True|joy8way;joy8way2way||konami/ksys573.cpp|60.606061|
desertgu|Desert Gun|Dave Nutting Associates|1977|True|Shooter / Gun|False|H|260|224||[-LF-]A first-person shoot'em up. It takes place in a desert where the player tries to shoot roadrunners, buzzards and other animals.[-LF-]|432[-LF-]587[-LF-]626[-LF-]2887[-LF-]1206[-LF-]1829[-LF-]1828[-LF-]2738[-LF-]3017|1P|0|False|False|lightgun||konami/ksys573.cpp|59.541985|
desertwr|Desert War / Wangan Sensou|Jaleco|1995|True|Shooter / Flying Vertical|False|V|224|320||[-LF-]A vertically scrolling shoot'em up game where the mission is to rescue the prisoners of war from enemy battlefields.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P sim|0|False|False|joy8way;joy8way2way||konami/ksys573.cpp|59.410646|
destryer|Destroyer|Cidelsa|1980|True|Shooter / Gallery|False|V|294|294||[-LF-]A "Space Invaders" style shoot'em up.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|False|joy2way||konami/ksys573.cpp|50.875178|
destroyr|Destroyer|Atari|1977|True|Shooter / Gallery|False|H|256|240||[-LF-]A sea battle game where the player moves a destroyer back and forth along the surface of the water. The ship drops depth charges to destroy the submarines that are moving back and forth below.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|1P|0|False|False|paddle||konami/ksys573.cpp|59.885932|
devilw|Devil World|Konami|1987|True|Shooter / Walking|True|H|320|224||Devil World[-LF-]Konami (1987)|195[-LF-]738[-LF-]547[-LF-]591[-LF-]900[-LF-]899[-LF-]1125[-LF-]1281[-LF-]1318[-LF-]1347[-LF-]1323[-LF-]1400[-LF-]1749[-LF-]2225[-LF-]2968[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||konami/konamigs.cpp|60.606061|
devzone|Devil Zone|Universal|1980|True|Shooter / Gallery|False|V|192|256||[-LF-]An early shoot'em up.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way|475[-LF-]471[-LF-]3025[-LF-]2279[-LF-]472|sega/stv.cpp|58.639833|
dharma|Dharma Doujou|Metro|1994|True|Puzzle / Misc.|True|H|320|224||[-LF-]A puzzle game.[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way;joy8way2way||konami/ksys573.cpp|58.2328|
diamond|Diamond Run|KH Video|1989|True|Maze / Digging|True|H|256|224||[-LF-]An arcade puzzle game in which a single player must tunnel their way through a number of underground caves, collecting the many gems spread throughout the levels. Each cave is littered with rocks which, should they fall onto the player, will result in a loss of life. Carefully planned tunnels can be dug to manipulate the direction in which the rocks fall, however, which makes them an effective weapon against the many enemies that populate the levels. A number of red explosives can be found which can also be used to kill enemies and also to destroy any walls blocking the player's path. Again, like the rocks, these must be used carefully to prevent the explosion from killing the player.[-LF-]In order to complete a level, a specified number of gems must be collected. Once a sufficient amount of gems have been collected, an exit will open which the player must enter to proceed to the next cave.[-LF-]Diamond Run is heavily based on First Star's Commodore C64 classic, 'Boulder Dash'.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|False|joy4way||konami/ksys573.cpp|59.637405|
dicegame|Dice - The Dice Game!|Bootleg|1991|True||False|H|320|240||Dice - The Dice Game![-LF-]Bootleg (1991)|||0|False|True|joy8way2way;joy8way2way||konami/ksys573.cpp|60|
dindice|Dice game|Dinaris|199?|True||False|H|384|256||Dice game[-LF-]Dinaris (199?)|596[-LF-]1820|1P|0|False|False|gambling||cinematronics/leland.cpp|50.080128|
diehard|Die Hard Arcade|Sega|1996|True|Fighter / 2.5D|False|H|352|224||[-LF-]A 3-D, side-scrolling beat them up for 1 or 2 players in which the president's daughter has been kidnapped by a terrorist organization. Die Hard Arcade is based on the Bruce Willis movie of the same name, although the game's storyline is very different from that of the film's.[-LF-]Players take on the role of two SWAT team members who must fight their way through a terrorist-filled sky scraper to eventually reach and defeat the head of the terrorist organization and rescue the President's daughter. Players must clear each area of all terrorists before they can progress to the next. The terrorists can be defeated by punching and kicking them until their health bars are depleted. In addition to hand-to-hand combat, players can also utilize various weapons and objects, including handguns, machine guns, missile launchers, anti-tank cannons, knives, sticks, fireaxes, spray cans, pepper shakers, steel pipes, brooms, bottles and, at one point, a grandfather clock.[-LF-]Ammunition magazines can be picked up to replace depleted ammo in hand guns and machine guns, and health units can also be found to heal any damage players have suffered. At various points in the game, a pre-set sequence will start in which players must either press the PUNCH, KICK or JUMP button, or move the joystick in a specific direction in order to successfully negotiate certain enemies or obstacles. If either of the SWAT members fail on any sequences where they are supposed to punch or kick down enemies, they will have to fight them in hand-to-hand combat. Enemies can also be grabbed, allowing players to either punch or arrest them. The latter can only be achieved if the SWAT member is holding a gun, and is achieved by pressing either the PUNCH or KICK button twice.[-LF-]When the SWAT members finally confront the crime boss, they will have to face him twice; first in the office and then on the rooftop. On the rooftop, he will be armed with swords and more difficult to hurt. After the boss is defeated for the second time, The President's daughter is rescued.[-LF-]From here-on the game takes a nod from Technos' legendary 1987 beat-em-up, "Double Dragon". If only one player completes the game, the girl simply says 'Thank You!' and the game ends. But if 2 players complete the game, the girl will announce that she wants one of the SWAT members to become her new bodyguard. The two players will then have to fight each other until one of them is defeated, with the winner becoming the girl's new bodyguard. If the timer expires before either player wins, the fight will be declared a draw and the girl will be undecided about which SWAT member she wants for her new bodyguard.[-LF-]|35[-LF-]44[-LF-]99[-LF-]127[-LF-]118[-LF-]240[-LF-]258[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]485[-LF-]554[-LF-]555[-LF-]573[-LF-]597[-LF-]690[-LF-]2593[-LF-]711[-LF-]713[-LF-]719[-LF-]695[-LF-]887[-LF-]891[-LF-]1077[-LF-]2892[-LF-]1045[-LF-]1068[-LF-]1112[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]1048[-LF-]1825[-LF-]2039[-LF-]2053[-LF-]2052[-LF-]2297[-LF-]2118[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2672[-LF-]2679[-LF-]2681[-LF-]2704[-LF-]2825[-LF-]2849[-LF-]2889|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||technos/ddragon.cpp|59.764802|stvbios
dtfamily|Diet Family|SemiCom|2001|True|Shooter / Gallery|True|H|320|236||[-LF-]A vertical shoot'em up in which you can choose 5 different incredible characters. It seems the main goal of this game is destroy all food and escape getting fat.[-LF-]|222[-LF-]476[-LF-]372[-LF-]656[-LF-]598[-LF-]1278[-LF-]1814[-LF-]2123[-LF-]2797[-LF-]2805[-LF-]2806[-LF-]2807[-LF-]2849|2P sim|0|False|False|joy8way4way;joy8way4way2way||cinematronics/leland.cpp|59|
dietgo|Diet Go Go|Data East|1992|True|Platform / Run Jump|False|H|320|240||[-LF-]Diet Go Go is a single-screen platform game for one or two players, in which the aim is to clear each screen of monsters and avoid getting fat. Monsters are defeated by throwing food at them until they inflate (get fat), then touching them to burst them, sending them flying around the screen and killing any other monsters they come into contact with. Many monsters also throw food at the players, making them increasingly fat. If players get too fat, they lose a life, although bonus diet sodas occasionally appear and can be picked up to reverse the effect. Contact with monsters who aren't fully inflated is fatal.[-LF-]When monsters are destroyed, they leave behind rings, gems, power-ups and diet tonic. Power-ups include roller-skates to move faster, compressed air to blow monsters up and increased fire power. Data East coins also appear on each level. If players collect these coins, they shoot up to the top of the screen where a fruit machine display rolls over and dispenses gems, power-ups and rings. If the fruit machine reads 777, a bonus round appears in which players jump on clouds to collect falling gems while avoiding the falling food that will make them fat.[-LF-]The game starts with one player selecting an area on a world map, then progresses through two levels of play to reach a giant boss on the third round. After the boss is destroyed that world is complete and play moves onto the next. Each world has a different theme and boss.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||taito/taito_f3.cpp|58|
digdug|Dig Dug|Namco|1982|True|Maze / Digging|True|V|224|288||[-LF-]Dig Dug is single screen action game in which the player must dig horizontal and vertical tunnels to reach and eliminate the underground-dwelling monsters living there. This is achieved by either inflating them with an air pump until they explode, or by dropping rocks onto them.[-LF-]There are two kinds of enemies in the game; 'Pookas' (a race of round, red monsters) and 'Fygars' (a race of green, fire-breathing dragons). Monsters are initially trapped in caves and can escape in one of two ways: Dig Dug can dig them out, after which they will immediately start chasing the player, but after the set time monsters can also escape a cave by turning into ghosts. In this form they can't be killed are aren't restricted to using tunnels to move around. They can float through solid dirt and travel diagonally but once a ghost enters a tunnel, it can be killed.[-LF-]The monsters move faster than Dig Dug in vertical tunnels and slower on the surface. They will kill Dig Dug on contact and 'Fygar' can also kill Dig Dug by breathing fire on him. Fygar can only breathe fire horizontally but his flames can penetrate solid dirt. A partially inflated monster will gradually deflate and recover after a few seconds but while deflating, Dig Dug can pass safely through it.[-LF-]The deeper underground an enemy is when it's killed, the more points are awarded. Each screen has four depth levels and these are darker in colour the further underground they are. Additionally, Fygars are worth double points if exploded horizontally rather than vertically (since they can only breathe fire horizontally and therefore present a greater threat).[-LF-]Extra points are awarded for dropping rocks onto enemies rather than inflating them and after the player has dropped two rocks, a bonus item appears at the center of the screen, awarding points if the player collects it before it disappears. The two rocks only have to be dropped, the bonus item will appear irrespective of whether or not the rocks killed an enemy. These bonus items consist of various fruit and vegetables, as well as the flagship from the Namco game Galaxian.[-LF-]The last enemy in a round will try to escape via the top left of the screen and if he succeeds, potential points are lost. The round numbers are represented by flowers at the top-right of the screen. After every fourth round, the colour of the dirt will change. Successive rounds feature an increasing number of monsters that also move at a faster speed.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|True|joy4way;joy4way2way|601|konami/twin16.cpp|60.606061|
digdug2|Dig Dug II|Namco|1985|True|Maze|False|V|224|288||[-LF-]For this sequel to the 1982 classic, "Dig Dug", Namco changed the game's perspective from a cutaway side-on viewpoint to an overhead one. The action now takes place on a series of small islands, the gameplay itself retains much from its predecessor, with Dig Dug still being chased by the 'Pookas' (round, goggle-wearing red enemies) and the 'Fygers' (green, fire-breathing dragons).[-LF-]As with the first game, Dig Dug is still armed with a pump that allows him to inflate and burst the enemies. For the sequel, however, he is also armed with a jackhammer. This can be used at the round ground-pegs scattered around each island to create and connect up fault lines in the ground. If both ends of a system of faults reaches the water, the ground surrounded by them will sink into the ocean killing all creatures on it, including Dig Dug himself if he is standing on the destroyed section of land.[-LF-]The Pookas and Fygers cannot cross any fault lines while in solid monster form but as with the first game, they can take on a ghost form and move wherever they wish.[-LF-]Once three pieces of land have been cut off an island, a bonus vegetable will appear somewhere on the remaining land, this can be eaten for extra points. When only one, two or (on later rounds) three enemies remain on the island, they will eventually head for the edge of the island and jump into the water, killing themselves and costing the player points.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|True|joy4way2way;joy4way2way|600|sega/segas32.cpp|60.606061|
diggerc|Digger|Century Electronics|1982|True|Maze / Digging|False|V|248|240||[-LF-]An early maze / digging game.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|True|joy8way;joy8way2way||konami/ksys573.cpp|60|
dimahoo|Dimahoo|Eighting|2000|True|Shooter / Flying Vertical|True|V|224|384||Dimahoo[-LF-]Eighting (2000)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|2000|False|False|joy8way;joy8way2way|2242[-LF-]1250|galaxian/scobra.cpp|59.637405|
dingo|Dingo|Ashby Computers and Graphics Ltd.|1983|True|Maze|True|V|224|768||[-LF-]A maze game.[-LF-]|92[-LF-]514[-LF-]424[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1231[-LF-]1234[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]2583[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1744[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2136[-LF-]2180[-LF-]2521[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839[-LF-]2849|2P alt|0|False|True|joy8way;joy8way2way||dataeast/darkseal.cpp|60.606061|
dinorex|Dino Rex|Taito|1992|True|Fighter / Versus|True|H|320|224||[-LF-]In this one-on-one fighting game, six selectable dinosaurs do battle for their caveman masters![-LF-]|36[-LF-]163[-LF-]162[-LF-]383[-LF-]533[-LF-]586[-LF-]358[-LF-]605[-LF-]630[-LF-]685[-LF-]835[-LF-]1170[-LF-]1172[-LF-]1206[-LF-]1247[-LF-]1248[-LF-]1249[-LF-]1649[-LF-]1860[-LF-]1859[-LF-]1982[-LF-]2010[-LF-]1983[-LF-]2042[-LF-]2064[-LF-]2367[-LF-]2772[-LF-]2849|2P sim|0|False|False|joy8way;joy8way2way||technos/ddragon.cpp|60|
disco|Disco No.1|Data East|1982|True|Maze|True|V|240|240||[-LF-]You play a 90 pound weakling kid in a roller rink who has to skate around the bad guys in order to win the love admiration of cute chicks. Earn points by completely encircling one or more girls and picking up various bonus items that float across the rink. Interesting gameplay mechanics, nice music and decent graphics for 1982.[-LF-]|2648[-LF-]92[-LF-]278[-LF-]366[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]612[-LF-]674[-LF-]748[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1106[-LF-]1139[-LF-]1174[-LF-]1178[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1293[-LF-]1326[-LF-]1334[-LF-]1375[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1742[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]1959[-LF-]2059[-LF-]2313[-LF-]2521[-LF-]2677[-LF-]2750[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy4way;joy4way2way||cvs/cvs.cpp|57.444853|
cdiscon1|Disco No.1|Data East|1982|True|Maze|True|V|240|256||DECO cass. published 39 years ago:[-LF-]You play a 90 pound weakling kid in a roller rink who has to skate around the bad guys in order to win the love admiration of cute chicks. Earn points by completely encircling one or more tough guys and picking up various bonus items that float across the rink. Interesting gameplay mechanics, nice music and decent graphics for 1982.[-LF-]|2648[-LF-]92[-LF-]278[-LF-]366[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]612[-LF-]674[-LF-]748[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1106[-LF-]1139[-LF-]1174[-LF-]1178[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1293[-LF-]1326[-LF-]1334[-LF-]1375[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1742[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]1959[-LF-]2059[-LF-]2313[-LF-]2521[-LF-]2677[-LF-]2750[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||capcom/cps2.cpp|57.444853|decocass
dotron|Discs of Tron|Bally Midway|1983|True|Sports / Misc.|True|H|512|480||[-LF-]As Tron, you fling discs at Sark in an attempt to knock him off his platform. Knocking off Sark will advance you to the next level. Other levels vary the level and number of platforms to jump between.[-LF-]|2322[-LF-]256[-LF-]180[-LF-]608[-LF-]204[-LF-]879[-LF-]880[-LF-]929[-LF-]2893[-LF-]1440[-LF-]1740[-LF-]2207[-LF-]2301[-LF-]2774[-LF-]2958|2P alt|0|False|False|joy8way4way;dial;trackball|2774|misc/vamphalf.cpp|30|
diverboy|Diver Boy|Gamart|1992|True|Platform / Run Jump|True|H|318|240||[-LF-]A reversed "Bomb Jack"-type game.[-LF-]|279[-LF-]362[-LF-]609[-LF-]850[-LF-]1211[-LF-]1418[-LF-]1769[-LF-]1829[-LF-]1828[-LF-]2114[-LF-]2145[-LF-]2214[-LF-]2672[-LF-]2919|2P sim|0|False|False|joy8way2way;joy8way2way||cvs/cvs.cpp|60|
djboy|DJ Boy|Kaneko|1989|True|Fighter / 2.5D|True|H|256|224||[-LF-]DJ Boy, also known as DJ Kid, was designed as a standard side-scrolling beat'em up game partially based on the hip-hop culture of the U.S. cities. What made the game unique at the time was the fact that many of the characters rode around on roller skates rather than walking or running.[-LF-]A player can defend himself using the punch, kick and jump buttons. By using different button combinations, the player can execute more elaborate moves. Repeatedly pressing the same buttons will cause DJ to perform various kinds of punches and kicks. When a player falls, shaking the joystick will allow him to get up more quickly.[-LF-]DJ Boy skates across various stages and utilizes hand-to-hand combat moves in order to defeat opponents, culminating with a battle with a boss at the end of each level. Along the path, the player also encounters prizes, which then can be used later to purchase Power-ups from a store located at the end of each level.[-LF-]A young man named Donald J. Boy (DJ Boy) is a roller fighter taking part of an ultimate fight-race known as "Rollergame", taking place in Cigaretch City, located on the outskirts of New York City. Many people were excited to see DJ Boy, but a roller fighter gang known as the Dark Knights want him out of the competition. Their leader, Heavy-Met Tony, calls his gang to kidnap his girlfriend Maria, who also comes into town and defeat DJ Boy. DJ Boy must rescue Maria, defeat the Dark Knights, and win the Rollergame competition in one adventure. The arcade plot tells a different story. Two rollerskaters named Bob & Tom (the two playable characters) were breakdancing to the beat of their boombox, until it got stolen from rollerskater thieves (possibly the Dark Knights), in which they must find and defeat them in order to retrieve what is rightfully theirs.[-LF-]|27[-LF-]28[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]788[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]1440[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2020[-LF-]2027[-LF-]2047[-LF-]2044[-LF-]2048[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2708[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||seibu/deadang.cpp|57.5|
djgirl|DJ Girl|Soft Art Co.|1993|True||False|V|240|384|discoboy|Disco Boy is an excessively difficult adult shooter game for one or two players. The player controls a boy shooting and jumping from a platform. The objective is to kill the boss in each stage to progress on through the game.[-LF-]Each player stands on his own platform in the two player cooperate game. The platform tilts to the left and right in the direction that the player is moving and inching up the screen as the player switches directions.  The player can press down to push the platform back down. After a while in each stage a boss will appear and at this time many bundles of TNT will fill the background. When the player touches the TNT they explode to reveal the nude image that was previously just the girl's silhouette in the background. Once the player kills the boss the stage is over. Each stage features a different background image.[-LF-]Some enemies drop power-ups, fruit or letters for the player to pick up. Power-ups give thee player better firepower or temporary invincibility. Fruit give the player extra points. If the player picks up all the letters to spell D-I-S-C-O, then he is allowed to skip the current stage and play a bonus stage with no enemies and lots of fruit.[-LF-]Every third stage is a boss battle where the only enemy is a boss and there is no girl in the background.[-LF-]The game is over once the player loses all of his lives.|195[-LF-]475[-LF-]720[-LF-]960[-LF-]1141[-LF-]1212||0|False|False|joy8way2way;joy8way2way||taito/taito_f2.cpp|60|discoboy
dorunrun|Do! Run Run|Universal|1984|True|Maze|True|H|240|192||Arcade Video game kit published 37 years ago:[-LF-]A superb final entry into the "Mr Do!" series (not counting the Neo Geo-based "Neo Mr. Do", which was merely a remake of the first game in the series), "Do! Run Run" takes its inspiration from Namco's "Pac-Man".[-LF-]As in his previous games, Mr Do! must once again collect coloured dots and/or fruit while avoiding or killing a number of enemies. For the fourth Mr Do! outing, Universal ditched the sideways viewpoint of the series' previous games and switched to an overhead perspective. This allowed the game to give an impression of 'depth', with slopes and steps affecting Mr Do!'s mobility and speed.[-LF-]Mr. Do. has two items at his disposal with which he can kill the his enemies. The first is the 'Powerball', which featured in the original 'Mr. Do!' but was dropped from the first two sequels. The Powerball can be shot directly at an enemy to kill it instantly.[-LF-]The second offensive option is provided in the form of the large wooden logs that litter the levels. These work in the same way as the apples did in the original game, and can be pushed free of their supporting struts, causing them to roll down the screen and kill everything in their path, including Mr. Do. himself if he strays too near.[-LF-]As Mr Do! moves around a screen, he trails a line behind him. Players can join the two ends of the line up to form a rectangle (in a similar fashion to Taito's 1981 classic, "Qix") which will change any dots within the rectangle into cherries. A second rectangle can be drawn around the cherries which in turn will change them into apples. This can be repeated twice more, changing apples into lemons, and lemons into pineapples. The better the fruit, the more bonus points Mr Do! will earn when he collects them.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]92[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]607[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]606[-LF-]1556[-LF-]637[-LF-]612[-LF-]1557[-LF-]657[-LF-]686[-LF-]746[-LF-]748[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1106[-LF-]1125[-LF-]1135[-LF-]1178[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1293[-LF-]1334[-LF-]1369[-LF-]1375[-LF-]1431[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1621[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1742[-LF-]1836[-LF-]1959[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2313[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2750[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|True|joy4way2way;joy4way2way|1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1556[-LF-]1557[-LF-]1621|meadows/meadows.cpp|59.659091|
dockman|Dock Man|Taito|1982|True|Platform / Run Jump|True|V|224|256||[-LF-]Phase 1- Use catch button to catch bales of cargo as they fall from conveyor belt, after catching the cargo, the player must use the ship's cargo bins.[-LF-]Phase 2 - Players must use the throw button to dislodge cartons from conveyor belt and catch them before the fall to the floor. Players must avoid troublemakers and trolley carts and prevent cartons of explosives from falling to the ground and exploding.[-LF-]Game ends when the player has lost all of his portmen or if the player fails to load the ship before the entire cargo has fallen from the conveyor belt onto the pier.[-LF-]|104[-LF-]278[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]806[-LF-]839[-LF-]1033[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1135[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1212[-LF-]1213[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1495[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1728[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2361[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2537[-LF-]2677[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way;joy8way2way||misc/cv1k.cpp|60.606061|
dodgeman|Dodge Man|Omori Electric Co.|1983|True||False|H|256|224||[-LF-]After stepping onto the moon's surface from his spaceship, the astronaut DODGE MAN starts exploration of the Moon.[-LF-]|121[-LF-]337[-LF-]476[-LF-]573[-LF-]614[-LF-]722[-LF-]812[-LF-]479[-LF-]998[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1404[-LF-]1697[-LF-]1926[-LF-]2081[-LF-]2112[-LF-]2071[-LF-]2357[-LF-]2641[-LF-]2934[-LF-]3002|2P alt|0|False|True|joy8way2way;joy8way2way||misc/cv1k.cpp|60|
dodgem|Dodgem|Zaccaria|1979|True|Maze|False|H|720|256||[-LF-]Copy of Sega/Gremlin "Head On".[-LF-]Dodgem is a 2-D maze racing game. You control your boat through the maze to pick up the dots while at the same time avoiding the boat, or boats, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for sailing through Hong Kong Harbor.[-LF-]|120[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|False|joy4way||dataeast/decocass.cpp|50.541416|
ddp2100c|DoDonPachi - Feng Bao|IGS|2001|True|Shooter / Flying Vertical|False|V|224|448|ddp2|IGS PGM cart. published 20 years ago:[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way|642[-LF-]617|dataeast/decocass.cpp|59.185606|ddp2
ddonpach|DoDonPachi|Cave|1997|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]An excellent vertically scrolling shoot'em up.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way|642|dataeast/decocass.cpp|57.550645|
dfkbl|DoDonPachi Dai-Fukkatsu Black Label|Cave|2010|True|Shooter / Flying Vertical|False|V|240|320||[-LF-]This is an updated version of "DoDonPachi Dai-Fukkatsu" with the following changes:[-LF-]- Ship selection changed: players now select the fighter type, then the style (Bomb, Power, or Strong). The style now corresponds to easy, medium, and hard difficulty respectively. Then, player can select whether to utilize auto-bomb or not.[-LF-]- Ships can now fire both laser and shot simultaneously.[-LF-]- Score counter's number letter sizes increase every 5th digit for easier viewing[-LF-]- Added Red Mode, a small long bar at top right (or top middle when playing with two players) which increases if you shoot both laser and shot simultaneously. When it passes a certain threshold, the bar in the meter turns red, and the game becomes much more difficult while it is in the red. The bar will reset when the player dies, or reduced after hyper ends / player does not shoot both laser and shot.[-LF-]- Hyper meter now increase very slowly unless you turn the "Red Mode" bar red. In addition, Hyper power itself runs out much faster after use.[-LF-]- Hypers can now be "collected" for the Power style. Continue to increase the Hyper meter and it will stock up like a bomb when the meter is filled.[-LF-]- Activating the hyper now shows the current "rank" of the Hyper effectiveness with blocking bullets temporarily.[-LF-]- The bee bonus items in the stages function differently.[-LF-]- Hibachi (true final boss) now can appear in the first loop if certain requirements are met. In addition, the difficulty / durability of both the final boss Taisabachi, now renamed Supreme Weapon of Extreme Hellish Annihilation - Golden Disaster and the true final boss have increased dramatically.[-LF-]- Hit combos are now calculated differently. Namely, the hit combo does not go up as fast unless you turn the "Red Mode" bar red.[-LF-]- All the music has been replaced.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way4way;joy8way4way2way||dataeast/decocass.cpp|60.024|
ddpdfk10|DoDonPachi Dai-Fukkatsu Ver 1.0|Cave|2008|True|Shooter / Flying Vertical|False|V|240|320|ddpdfk|(DoDonPachi Dai-Fukkatsu)[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way4way;joy8way4way2way|642[-LF-]617|seta/seta2.cpp|60.024|ddpdfk
ddpdfk|DoDonPachi Dai-Fukkatsu Ver 1.5|Cave|2008|True|Shooter / Flying Vertical|False|V|240|320||(DoDonPachi Dai-Fukkatsu)[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way4way;joy8way4way2way|642[-LF-]617|seta/seta2.cpp|60.024|
ddpdojt|DoDonPachi Dai-Ou-Jou Tamashii|IGS|2010|True||True|V|224|448||IGS PGM cart. published 19 years ago:[-LF-]This is a fight between the human race and the machines. To defeat the machines the humans sent 'Elemental Dolls' piloting ships to aid them in their fight.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way|642[-LF-]617|seta/seta2.cpp|59.08|
ddp2|DoDonPachi II - Bee Storm|IGS|2001|True|Shooter / Flying Vertical|False|V|224|448||IGS PGM cart. published 20 years ago:[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way|642[-LF-]617|seta/seta2.cpp|59.185606|pgm
ddp2100hk|DoDonPachi II - Fung Bou|IGS|2001|True|Shooter / Flying Vertical|False|V|224|448|ddp2|IGS PGM cart. published 20 years ago:[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way|642[-LF-]617|galaxian/galaxian.cpp|59.185606|ddp2
ddp3|DoDonPachi III|Cave|2002|True||False|V|224|448||DoDonPachi III[-LF-]Cave (2002)|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way||midway/williams.cpp|59.185606|
dogfight|Dog Fight|Orca|1983|True|Shooter / Flying|False|V|224|256||[-LF-]An air combat shoot'em up.[-LF-]|42[-LF-]625[-LF-]1154[-LF-]2194[-LF-]2195[-LF-]2201[-LF-]2683[-LF-]2809[-LF-]2905[-LF-]2960|2P alt|0|False|True|joy2way;joy2way||sega/segas16b.cpp|60.606061|
dogpatch|Dog Patch|Midway|1977|True|Shooter / Versus|False|H|260|224||[-LF-]An old two players shooting game. Hillbillies shoot their shotguns at tin cans that are tossed into the air. There is a bonus round where a wild goose can be shot for bonus points.[-LF-]|432[-LF-]587[-LF-]626[-LF-]2887[-LF-]1206[-LF-]1829[-LF-]1828[-LF-]2738[-LF-]3017|2P sim|0|False|False|positional;positional||amiga/arsystems.cpp|59.541985|
dogosoke|Dogou Souken|SNK|1986|True|Shooter / Walking|True|V|216|288|victroad|[-LF-]Dogosoken is the sequel to Ikari. It was developed by SNK, and released in the arcades in 1986, later in the same year that the original game appeared. Like the original, Dogosoken featured an 8-way rotary joystick that could be twisted in place to rotate the onscreen character allowing the player to face in one of eight directions while moving in another. The rotary joystick serves two simultaneous purposes. The joystick can be pushed in any one of eight direction to direct the players to move in that direction. As either player advances to the top of the screen, the screen will automatically scroll down. If the player retreats, the screen will scroll up, but only to a limited extent. The second purpose of the joystick is to control the orientation of the players. The joystick can be rotated clockwise or counter-clockwise. As the joystick is rotated, so too will the players rotate in the same direction. In this manner, a player can move in any direction while continuing to face one particular direction.[-LF-]The objective is to defeat the enemy aliens using grenades and other weapons. The story directly picks up at the ending of Ikari Warriors. Congratuled by General Kawasaki for rescuing him, Paul and Vince return home to their native country in a plane arranged by the general. Expecting a hero's welcome upon arriving home, a mysterious storm appears and they are hurtled thousands of years into the future. They are met by an alien creature who says that the villain Zang Zip has taken over the land.[-LF-]The arcade features sampled voiceovers from the main characters and the game's bosses.[-LF-]|[-LF-]72[-LF-][-LF-]65[-LF-][-LF-]73[-LF-][-LF-]68[-LF-][-LF-]70[-LF-][-LF-]69[-LF-][-LF-]71[-LF-][-LF-]249[-LF-][-LF-]602[-LF-][-LF-]812[-LF-][-LF-]1142[-LF-][-LF-]1281[-LF-][-LF-]1423[-LF-][-LF-]1697[-LF-][-LF-]2279[-LF-][-LF-]2010[-LF-][-LF-]2093[-LF-][-LF-]2262[-LF-][-LF-]2854[-LF-][-LF-]2853[-LF-][-LF-]2855[-LF-][-LF-]3004[-LF-]|2P sim|0|False|False|joy8way2way;positional;joy8way2way;positional|1126|misc/esd16.cpp|60|victroad
dogyuun|Dogyuun|Toaplan|1992|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]A vertically scrolling shoot'em up.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||misc/esd16.cpp|59.637405|
dokidoki|Doki Doki Penguin Land|Sega|1985|True|Platform / Run Jump|True|H|280|216||[-LF-]Doki Doki Penguin Land is a platform puzzle game in which the player controls a penguin called Adelie and must safely guide an egg - by digging downwards - from the roof at the top of each stage down to the penguin's living room and waiting wife.[-LF-]The penguin can push the egg left or right and can jump on it to make sure it doesn't get stuck against a wall. Digging affects the tile one block away from the penguin's position, making it impossible to dig directly downwards. If the egg gets into a position where it cannot be moved left or right, jumping and landing on it will cause it to smash.[-LF-]The game focuses on the egg rather than the main character and the screen only scrolls as far as the egg falls. Should the penguin get too far ahead, he reappears at the top of the screen. If the egg falls too far (indicated by a line three stories below it), it breaks.[-LF-]Enemy polar bears patrol the stages with the aim of stopping Adelie and if the penguin leaves his egg too far behind, moles come digging out of the brickwork and try to snatch it. The moles will run away at the penguin's approach but the polar bears will attack and must be taken out by dropping rocks onto them or digging holes for them to fall into.[-LF-]Each time an egg is broken, either by contact with an enemy or by falling too far, a player life is lost. The game ends once all lives have been lost.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]760[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1179[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1737[-LF-]1740[-LF-]1819[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P alt|0|False|False|joy8way2way;joy8way2way||midway/mcr.cpp|59.922738|
dolmen|Dolmen|Afega|1995|True|Puzzle / Toss|True|H|256|224||Dolmen[-LF-]Afega (1995)|1636[-LF-]163[-LF-]162[-LF-]387[-LF-]383[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]586[-LF-]605[-LF-]630[-LF-]835[-LF-]1054[-LF-]1170[-LF-]1172[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1649[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2042[-LF-]2064[-LF-]2462[-LF-]2367[-LF-]2849|2P sim|0|False|False|joy8way2way;joy8way2way||cinematronics/cinemat.cpp|56.18|
dolphntrceb|Dolphin Treasure - Cash Express|Aristocrat|1999|True||False|H|735|292|dolphntr|Slot Machine published 22 years ago:[-LF-]||1P|0|False|False|gambling||igs/pgm.cpp|50.080128|dolphntr
dominob|Domino Block|Wonwoo Systems|1996|True|Ball & Paddle / Breakout|True|H|256|240||Domino Block[-LF-]Wonwoo Systems (1996)|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|1P|0|False|False|dial||toaplan/toaplan1.cpp|59.1524|
dominobv2|Domino Block ver.2|Wonwoo Systems|1996|True|Ball & Paddle / Breakout|True|H|256|240|dominob|Domino Block ver.2[-LF-]Wonwoo Systems (1996)|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|1P|0|False|False|dial||seibu/legionna.cpp|59.1524|dominob
domino|Domino Man|Bally Midway|1982|True|Puzzle / Misc.|True|H|512|480||[-LF-]The player controls Domino Man, a bespectacled, moustachioed artist who must set up a chain of giant dominoes across the screen, to form a chain of dominoes which can then be toppled.[-LF-]The dominoes must be placed on sites marked by black spots, achieved by simply running over each spot. Once all of the spots are covered with a domino, the chain is complete. The player will then have the choice of either knocking them all down to clear the level, or simply wait for a few seconds to continue to the next screen, in hope of completing the chain on THAT level, and so on. In this way, the player can set up several chains and knock them all down in one fell swoop, earning many bonus points in the process. Multiple chains are, of course, very difficult to achieve.[-LF-]Domino Man's progress is hampered by a neighborhood bully who walks onto the screen and tries to knock over the first dominoes he comes across. The player must either try to complete and topple the chain of dominoes before the bully knocks them over, or hit the bully with a domino; causing the bully's trousers to fall down and disabling him for a few seconds. A killer bee also appears, and if it manages to sting the player, a life is lost. A bag lady and a boy pushing a shopping cart wander blindly around the levels, occasionally knocking over some of the dominoes. Domino Man can hit them, however, causing them to change direction.[-LF-]Once a game is over, a poem is displayed on-screen to evaluate the player's performance on the game. For example :[-LF-]Roses are red[-LF-]Or so goes the verse,[-LF-]You set up fifty-two[-LF-]You could have done worse.[-LF-]|2656[-LF-]314[-LF-]325[-LF-]326[-LF-]379[-LF-]634[-LF-]637[-LF-]674[-LF-]1772[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1560[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1915[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2500[-LF-]2736[-LF-]3013|2P alt|0|False|True|joy4way;joy4way2way||taito/taitojc.cpp|30|
dominos|Dominos|Atari|1977|True|Maze / Surround|True|H|512|224||[-LF-]An old strategy game where players place dominoes in an attempt to cause their competitor to run into their trail. Play begins slowly, but speeds up as time progresses. Players change direction based upon their button presses.[-LF-]|185[-LF-]235[-LF-]269[-LF-]407[-LF-]454[-LF-]635[-LF-]1111[-LF-]1499[-LF-]2774|2P sim|0|False|False|joy4way;joy4way2way||taito/taitojc.cpp|60.114504|
dominos4|Dominos 4|Atari|1977|True|Maze / Surround|True|H|512|224|dominos|[-LF-]An old strategy game where players place dominoes in an attempt to cause their competitor to run into their trail. Play begins slowly, but speeds up as time progresses. Players change direction based upon their button presses.[-LF-]|185[-LF-]235[-LF-]269[-LF-]407[-LF-]454[-LF-]635[-LF-]1111[-LF-]1499[-LF-]2774|4P sim|0|False|False|joy4way;joy4way2way;joy4way;joy4way||taito/taitojc.cpp|60.114504|dominos
dommy|Dommy|Technos|1983|True|Maze|True|V|240|240||[-LF-]A maze game.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]314[-LF-]325[-LF-]326[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]379[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]634[-LF-]637[-LF-]612[-LF-]657[-LF-]674[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1772[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1836[-LF-]1915[-LF-]2041[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2500[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970[-LF-]3013|2P alt|0|False|True|joy4way;joy4way2way||taito/taitojc.cpp|57.444853|
dondokod|Don Doko Don|Taito|1989|True|Platform / Run Jump|True|H|320|224||[-LF-]Don Doko Don is a platform game where you play a bearded dwarf with a mallet as your only weapon. Very abstract colors, talking trees, cute graphics and sounds. The object is to defeat all the enemies and advance to the next round, which reveals more and different enemies.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way||sega/vicdual.cpp|60|
dkong|Donkey Kong|Nintendo|1981|True|Platform / Run Jump|True|V|224|256||[-LF-]Donkey Kong is a legendary arcade platform game in which the player takes on the role of "Jumpman", who would later be renamed "Mario" and would go on to become Nintendo's mascot and a gaming legend. In this game, he must battle his way to the top of each level to rescue his beloved Pauline; who has been kidnapped by the giant ape, Donkey Kong.[-LF-]For additional points, players can collect umbrellas, hats, purses and other bonus items that Pauline has dropped on her way to the top of the building. Jumpman can also grab a hammer to smash Barrels, Beams, Fireballs, Cement Pies, and Firefoxes to earn additional bonus points. The hammer can only be used for a limited time, however, and Jumpman cannot jump or climb ladders while in possession of the hammer.[-LF-]On the Ramp, Elevator and Conveyor Belt stages, whenever Jumpman reaches Pauline, Donkey Kong will grab her and carry her off to the next level. (Exception: On the Conveyor Belt stage, Jumpman only needs to reach Donkey Kong's platform to clear the stage.)[-LF-]On the Rivet stage, Jumpman must remove eight rivets by running or jumping over them. After all eight rivets are removed, Donkey Kong will fall head first onto a stack of girders, knocking him out, and Jumpman and Pauline will finally be reunited.[-LF-]The game then starts over again with an increased level of difficulty.[-LF-]- CAST OF CHARACTERS -[-LF-]Jumpman (aka Mario) - This is the one and only Mario who will go on to become one of the biggest video game stars of all time. This is the game that started it all for him. His given profession in Donkey Kong is that of a carpenter, instead of a plumber.[-LF-]Pauline - Jumpman's girlfriend and damsel in distress. She is stuck at the top of each screen awaiting rescue from the clutches of Donkey Kong. (When the arcade version of the game was first released, she did not have an official name and was just referred to as "Lady"; she was renamed "Pauline" about the same time Jumpman was renamed "Mario".)[-LF-]Donkey Kong - The most well-known video game ape and only character to retain his original name in future games. Donkey Kong has kidnapped Pauline and carried her up to the top of the construction site that Jumpman is working at.[-LF-]Hammer - Except for the Elevator stage, two hammers can be found on each stage. Jump to grab the hammer and use it to smash nearby dangers for points. It only lasts for a short time and Mario cannot climb ladders while he is holding the hammer.[-LF-]Barrel - Donkey Kong throws these at Jumpman on the Ramp stage. Many of them roll down the ramps and randomly drop down ladders that they pass. Sometimes Kong throws them directly down the building.[-LF-]Beam - These are the blue Barrels that Kong throws. The only difference between them and the Barrels is that Beams will turn into Fireballs when they reach the burning can of oil at the bottom.[-LF-]Fireball - These appear on every stage except the Rivet stage. They move about randomly and can be jumped, but it's dangerous to try because they change directions frequently.[-LF-]Cement Pie - These appear on the Conveyor Belt stage only. They passively travel along the conveyor belt and are harmful to touch. The only danger they pose is when the conveyor belt suddenly changes directions.[-LF-]Spring - These bounce along the roof of the Elevator stage before falling down to the bottom of the screen creating a dangerous but predictable obstacle to avoid.[-LF-]Firefox - The fire enemies that roam around the Rivet stage. They are even harder to jump over and they seem to track Mario a little more closely.[-LF-]Prizes - Except on the Ramp stage, some of Pauline's dropped items (namely her purse, hat and umbrella) litter the construction site and can be retrieved by Jumpman for bonus points.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]2743[-LF-]552[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]2886[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1155[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]1421[-LF-]324[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1982[-LF-]1983[-LF-]2042[-LF-]2201[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2750[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way;joy4way2way|641[-LF-]640|tecmo/tecmosys.cpp|60.606061|
dkong3|Donkey Kong 3|Nintendo|1983|True|Platform / Run Jump|True|V|224|256||Donkey Kong 3[-LF-]Nintendo (1983)|4[-LF-]23[-LF-]98[-LF-]104[-LF-]221[-LF-]245[-LF-]294[-LF-]313[-LF-]344[-LF-]333[-LF-]253[-LF-]345[-LF-]385[-LF-]389[-LF-]401[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]503[-LF-]2743[-LF-]552[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]656[-LF-]736[-LF-]742[-LF-]757[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1129[-LF-]1136[-LF-]1155[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1292[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1497[-LF-]1492[-LF-]1506[-LF-]1502[-LF-]1517[-LF-]1549[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1982[-LF-]2017[-LF-]2030[-LF-]1983[-LF-]2042[-LF-]2201[-LF-]2237[-LF-]2307[-LF-]2309[-LF-]2324[-LF-]2366[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2750[-LF-]2849[-LF-]2857[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way;joy4way2way||tecmo/tecmosys.cpp|60.606061|
dkongjr|Donkey Kong Junior|Nintendo|1982|True|Platform / Run Jump|True|V|224|256||[-LF-]Donkey Kong Jr.  is a single-screen platform game and the first sequel to the legendary original. It differs from the first game in that Mario is now cast as the villain (the only Mario game in which this occurred) and Donkey Kong the captured victim.[-LF-]Donkey Kong's son, DK Junior, must rescue his captured father from Mario's clutches by climbing and jumping his way over vines, chains and platforms in order to grab a key and reach his father. Junior has to race against time while avoiding the horrible Snap jaws and birds released by Mario.[-LF-]Junior can run left and right, jump, and grab vines/chains/ropes to climb higher up the screen. He can slide down faster by holding only one vine, or climb faster by holding two. To pass the first three stages, Junior must reach the key hanging next to his father's cage, whereupon Mario flees while pushing the cage off-screen. In the fourth stage, Junior must push six keys into locks on the topmost platform to free Donkey Kong. After a brief cutscene, the player is taken back to the first stage at an increased difficulty.[-LF-]Items of fruit litter the stages and these can be knocked down for bonus points, they can also be dropped onto enemies and will kill every enemy they touch before falling off the bottom of the screen. Junior loses a life when he touches any enemy or projectile, falls too great a distance, or falls off the bottom of the screen. Additionally, he loses a life if the bonus timer counts down to zero. Donkey Kong Jr. features four different stages.[-LF-]CAST OF CHARACTERS:[-LF-]* Junior: Baby ape and son of Donkey Kong, he must rescue his father from Mario's cage.[-LF-]* Mario: Imprisoned Donkey Kong after the ape's escapades in the first game and now keeps a watchful eye over his prisoner.[-LF-]* Donkey Kong: From villain to victim, Kong must watch helplessly as his son comes to his rescue.[-LF-]* Snap Jaws: Mechanical mouths that must be avoided. Blue jaws drop down vines and continue off the bottom of the screen, red jaws climb back up and pose a more permanent threat.[-LF-]* Nitpickers: Flying birds of which there are two types: small ones appear in the Springboard stage and attempt to drop eggs on Junior as they fly around the top branches. Fatter ones appear on the Chains stage and weave back and forth to hinder Junior.[-LF-]* Sparks: These volts of electricity patrol Mario's Hideout. The red variety follows the loop that they begin on, while the blue ones follow the vertical strips from one level to the next as they drop to the bottom of the screen.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]2743[-LF-]552[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]2886[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1155[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]1421[-LF-]324[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1982[-LF-]1983[-LF-]2042[-LF-]2201[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2750[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way;joy4way2way|639[-LF-]640|dataeast/dassault.cpp|60.606061|
donpachi|DonPachi|Cave|1995|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]An excellent vertically scrolling shoot'em up. The player assumes the role of a pilot who is sent by their squadron to fight their former allies until one side destroys the other, all of which is a part of a mission to strengthen the military power that controls each side. The player flies their selected fighter over 5 areas of various terrain, encountering a number of land, sea and air enemies. The player's ship has two modes of fire : by tapping the fire button, shots are fired; holding it down produces a concentrated vertical beam, but also reduces the ship's speed.[-LF-]The player can choose one of 3 aircraft at the start of the game, or upon continuing :[-LF-]Type A : A red (or yellow/orange, for player two) fighter, which fires a narrow stream of shots[-LF-]Type B : A green (or purple, for player two) helicopter, which fires its main guns forward, but has side guns that rotate in the direction of movement[-LF-]Type C : A blue (or black, for player two) fighter, which fires a wide, three-way spread of shots[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way|617|sega/segas18.cpp|57.550645|
dorodon|Dorodon|UPL|1982|True|Maze|True|V|192|240||[-LF-]A maze game.[-LF-]|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy4way;joy4way2way||thepit/thepit.cpp|60.114504|
dotrikun|Dottori Kun|Sega|1990|True|Maze|True|H|128|192||[-LF-]A tiny maze game.[-LF-]|644[-LF-]1501[-LF-]1675[-LF-]2530[-LF-]2534|1P|0|False|False|joy8way2way||midw8080/mw8080bw.cpp|61.035156|
dotriman|Dottori-Man Jr.|hack|2016|True||True|H|128|192|dotrikun|[-LF-]A pac-man homebrew game using the Dottori-kun hardware.[-LF-]|644[-LF-]1501[-LF-]1675[-LF-]2530[-LF-]2534|1P|0|False|False|joy8way2way||jaleco/ms32.cpp|61.035156|dotrikun
dblaxle|Double Axle|Taito|1991|True|Driving / Race (chase view)|False|H|320|240||[-LF-]Monster Truck racing game.[-LF-]|339[-LF-]646[-LF-]658[-LF-]1439[-LF-]1670[-LF-]1850[-LF-]2027|1P|0|False|False|paddle||efo/cidelsa.cpp|60.055992|
doubledr|Double Dragon|Technos|1995|True|Fighter / Versus|True|H|320|224||[-LF-]A head-to-head fighting game based on the 1994 Double Dragon movie, the game features a roster selectable which consists of "Double Dragon" alumni Billy, Jimmy, Marian, Abobo and Burnov, as well as 5 original characters as they enter a martial arts tournament to take out evil crime lord of Bloody Town, Koga Shuko. Unique features in the game includes destructible environments and a super move meter which fills out based on how much energy the player has left, giving weaker fighters a handicap. After defeating the default 10 fighters, the player faces Shuko's bodyguard, Duke, before fighting Shuko himself.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||atari/destroyr.cpp|59.185606|neogeo
ddragon3|Double Dragon 3: The Rosetta Stone|East Technology|1990|True|Fighter / 2.5D|True|H|320|240||[-LF-]A mysterious fortune teller warns Billy & Jimmy Lee about the rise of a powerful enemy in Egypt. Since the Lee brothers are looking for a true challenge to put their martial arts skills to the ultimate test, they agree to face this mysterious new enemy. They embark on a world quest - joining up with new allies in the process - and try to lay claim to the famous 'Rosetta Stone'.[-LF-]The 3rd and final arcade entry of the Double Dragon series (not counting the later Neo-Geo fighting game based on the movie) features a completely gameplay system and graphics from the first two installments. The game can played by up to 2 or 3 players, depending on the cabinet and settings. The 3rd player takes control of a yellow-clad Lee brother named Sonny, who is exclusive to this game. Techniques from the previous games such as the hair grab and the elbow punch are gone, but new ones are added such as the belly-to-back throw and the back-to-back hurricane kick, as well as the ability to dash by tapping the joystick left or right twice.[-LF-]The game features weapon shops that allows the player to purchase power-ups by inserting additional tokens. The power-ups differ between stages differ between stages and are available as followed.[-LF-]* Extra Guys - Allows the player to control a new character who replaces the current fighter when he dies. There are three character types in addition to the Lee brothers.[-LF-]- The Urquidez Brothers (Roney, Sunny, Jonny) -  Tall European grapplers. They have the most energy of the four character types.  Up to three fighters can be have in reserve.[-LF-]- The Chin Brothers (Seimei, Taimei, Sinmei) - Chubby Chinese men with powerful attacks.[-LF-]- The Oyama Brothers (Masao, Kunio, Akira) - Japanese karate masters dressed in gis specializing in speedy attacks.[-LF-]* Tricks - The hurricane kick and the one-armed stand head butt are added to the player's move set. If the player's current character dies, then the new techniques will be inherited by the next character in reserve, if there is one.[-LF-]* Weapons - A nunchaku or sword are given player. Only the Lees can have purchase and wield weapons.[-LF-]* Energy - Restores the current character's life to 150%.[-LF-]* Power-Up - Increases the character's agility.[-LF-]There are 5 stages in the game :[-LF-]Mission 1 - America - The enemies in this stage are typical thugs and bikers. The first area takes place in a downtown area of city. After defeating the first wave of enemies, the player will enter a warehouse, where they encounter bikers that will try to run over them with their bike. The boss in this is Jim, a red-haired biker wearing a leather jacket.[-LF-]Mission 2 - China - The enemies are martial artists that specialize in flying kicks. The stage takes place in a single level set in a countryside near the Great Wall of China. The boss at the end of level is Li Cheng-Long, a Shaolin Martial Arts expert who resembles Bruce Lee. When he's down in life, he will wield out his club.[-LF-]Mission 3 - Japan - The enemies are samurai swordsmen. The first area takes place outside a castle, with bamboo traps and enemies coming out of walls. The second area takes place inside a castle, where the player will face a few more swordsmen before taking out on the boss, Ranzou, a ninja. He attacks with throwing stars and smoke bombs and splits into three forms when he's down on his life.[-LF-]Mission 4 - Italy - Consists of a single level set in the ruins of a coliseum. The enemies are roman archers. After defeating most of the archers, the boss Giuliano, a man decked in gladiator armor, will attempt to run the player over with his horse. After defeating all the archers, Giuliano will dismount at the end of the level and fight the player. He wields a long hand spear and can block attacks with his shield.[-LF-]Mission 5 - Egypt - The final stage is composed of seven levels, which includes a desert field, an underground forest, a trap room with stone pillars and giant hands emerging from the floor, a hall with a flying disc. Enemies include living tree men and rock creatures.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|3P sim|0|False|False|joy8way;joy8way2way;joy8way|647[-LF-]649|konami/twin16.cpp|57.444853|
ddragon2|Double Dragon II: The Revenge|Technos|1988|True|Fighter / 2.5D|True|H|256|240||[-LF-]Following his defeat at the end of the original Double Dragon, Willy, the leader of the Black Warriors, retaliates against Billy and Jimmy Lee by murdering their friend, Marian, leaving the brothers with the task to avenge her death.[-LF-]The sequel to Double Dragon is essentially an upgraded version of the original game, but with with a two-way attacking system similar to one previously used in Technos Japan's 1986 arcade game "Renegade". Many of the attacks and combos from the original "Double Dragon" are retained, as well as new techniques including the invincible Cyclone Kick.[-LF-]The stages and weapons are redesigned versions of items previously featured in the original game. There are a few new traps such as a bulldozer in the middle of Mission 3 and all of the transition sequences between stages are now done with the character entering the next level via a lift, making it impossible to carry one weapon to the next area.[-LF-]Most of the enemy characters return from the original Double Dragon, with some given facelifts, but the stage bosses are all new. The enemies are as followed :[-LF-]* Williams - Has a wilder face and longer hair. He can now run towards the player and do cartwheels. He throws his knives in mid-air and sometimes carry a shovel which he throws towards the player.[-LF-]* Rowper - Has a beard and eye-patch, but otherwise is more or less identical to his original self. He carries shovels and can sometime pick up large objects.[-LF-]* Linda - She now has a mohawk and face paint. She can also jump off platforms and do the elbow strike against the player. In addition to the ball and chain, she also carries grenades and knives.[-LF-]* Oharra - A strongman with a clean-shaved face. Replaces Abobo from the first game and has the same attacks.[-LF-]* Bolo - A head-swap of Oharra with long hair and beard. Replaces the mohawked head-swap of Abobo from the first game.[-LF-]* Jeff - Same as his original self, but now carries grenades.[-LF-]* Burnov - The boss of Mission 1. An obese wrestler whose face is concealed with a mask. He grabs the player and throws similar punches in the face. After dying, he will stand up and yell, disappearing in front of the player and leaving only his clothes. In later encounters, he will revive himself at least once.[-LF-]* Abore - The boss of Mission 2. A huge suspender-wearing strongman with Terminator-like sunglasses. His slaps and shoulder tackles do massive damage to the player.[-LF-]* Chin Taimei - The boss of Mission 3. A Chinese martial artists armed with twin kali sticks. In addition to his energy-draining stick combo, he also has a jump kick and sweep kick.[-LF-]* Willy - The boss of Mission 4. Looks like he does in the original game, but now dresses in red. He still uses the same machine gun from the first game.[-LF-]* The clone - After defeating Willy, the player will have to fight their character's evil self. This clone has all the techniques the player has, but can also throw energy beams and possess the player's body to drain his energy.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|True|joy8way;joy8way2way|647[-LF-]648|universal/cosmic.cpp|57.444853|
ddribble|Double Dribble|Konami|1986|True|Sports / Basketball|True|H|256|224||[-LF-]A basketball game.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|2P sim|0|False|True|joy8way;joy8way2way||metro/metro.cpp|60|
cgidjp|Double Joker Poker|CGI|19??|True||True|H|464|248||Double Joker Poker[-LF-]CGI (19??)||1P|0|False|False|gambling||capcom/gng.cpp|60|
dplay|Double Play|Midway|1977|True|Sports / Baseball|True|H|260|224||[-LF-]An old baseball game.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P alt|0|False|False|joy8way;joy8way2way|743|irem/m90.cpp|59.541985|
dblewing|Double Wings|Mitchell|1993|True|Shooter / Flying Vertical|False|V|240|320||[-LF-]A vertically scrolling shoot'em up game.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way;joy8way2way||ussr/special_gambl.cpp|58.443|
downtown|DownTown / Mokugeki|Seta|1989|True|Fighter / Vertical|True|V|240|384||[-LF-]Overhead beat'em up. Save the city from the evil criminals and their morbidly obese enforcers![-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way2way;positional;joy8way2way;positional||sega/stv.cpp|57.42|
drmicro|Dr. Micro|Sanritsu|1983|True|Platform / Run Jump|True|V|224|256||[-LF-]An early platform game in which the player must defeat a mad scientist, avoiding and destroying his evil creations in the process.[-LF-]The game consists of 3 single-screen levels :[-LF-]On the first the player must move from the left to the right of the screen, dropping down onto constantly moving metal pillars and shooting the enemies.[-LF-]On the second level, the player must steer a floating ball around the screen, killing as many enemies as possible. Once enough enemies have been killed, an exit will open which the player must enter. The floating ball gradually diminishes and the player will have to drop to the bottom of the screen several times to get a replacement ball.[-LF-]The final screen takes place on the scientist's production line; with machinery that must be carefully negotiated. Two large robots bar the route to the scientist and must be destroyed before the scientist can be reached.[-LF-]|245[-LF-]430[-LF-]416[-LF-]639[-LF-]655[-LF-]839[-LF-]1161[-LF-]1215[-LF-]1333[-LF-]1420[-LF-]1502[-LF-]1561[-LF-]1755[-LF-]1767[-LF-]1768[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2361[-LF-]2734[-LF-]2956[-LF-]3041|2P alt|0|False|True|joy4way;joy4way2way||misc/vamphalf.cpp|60|
drtoppel|Dr. Toppel's Adventure|Kaneko|1987|True|Shooter / Flying Vertical|False|V|224|256||[-LF-]A cutesy vertically scrolling shoot'em up where you play as a cute green creature.[-LF-]|4[-LF-]23[-LF-]98[-LF-]221[-LF-]245[-LF-]222[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]476[-LF-]503[-LF-]372[-LF-]639[-LF-]640[-LF-]656[-LF-]598[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1278[-LF-]1292[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1814[-LF-]2017[-LF-]2030[-LF-]2123[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2797[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2805[-LF-]2806[-LF-]2807[-LF-]2849[-LF-]2857|2P alt|0|False|True|joy8way2way;joy8way2way||dataeast/dietgo.cpp|60|
draco|Draco|Cidelsa|1981|True|Shooter / Field|False|V|294|294||[-LF-]A very cute game where you move a man (like "Berzerk") but doing different things.[-LF-]|1636[-LF-]2656[-LF-]43[-LF-]65[-LF-]121[-LF-]172[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]257[-LF-]258[-LF-]210[-LF-]291[-LF-]333[-LF-]341[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]525[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]719[-LF-]722[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]923[-LF-]990[-LF-]869[-LF-]1098[-LF-]1125[-LF-]1135[-LF-]1120[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2345[-LF-]2495[-LF-]2538[-LF-]2740[-LF-]2571[-LF-]2736[-LF-]2739[-LF-]2772[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2934[-LF-]2968[-LF-]2970[-LF-]2998[-LF-]3010|2P alt|0|False|False|doublejoy8way2way||namco/galaga.cpp|50.089031|
dragrace|Drag Race|Atari|1977|True|Driving / Race|True|H|256|240||[-LF-]Race against a competitor or the computer. Wait until the start tree shows green, hit the accelerator, and get to fourth gear as soon as you can to get the checkered flag. Do not shift too fast, though, or you will blow the engine.[-LF-]|339[-LF-]646[-LF-]658[-LF-]1439[-LF-]1670[-LF-]1850[-LF-]2027|2P sim|0|False|False|dial;dial||namco/mappy.cpp|60.114504|
dbz|Dragon Ball Z|Banpresto|1993|True|Fighter / Versus|False|H|384|256||[-LF-]Based on the famous manga works by Akira Toriyama, this game enables you to play as many of the famous characters seen in the show. Too bad that's the only highlight in the game folks since only true fans are likely to enjoy the game![-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]662[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way4way;joy8way4way2way|660|cvs/cvs.cpp|55|
dbz2|Dragon Ball Z 2 - Super Battle|Banpresto|1994|True|Fighter / Versus|False|H|384|256||[-LF-]In this 1-on-1 fighting game, 10 characters from the popular anime/manga series do battle on land and in the sky.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]662[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way4way;joy8way4way2way|659|capcom/cps2.cpp|55|
dragnblz|Dragon Blaze|Psikyo|2000|True|Shooter / Flying Vertical|False|V|224|320||[-LF-]In a distant land, four brave dragonriders must make use of every trick in the book to survive wave after wave of powerful monsters and hulking bosses in this Psikyo shoot'em up masterpiece. Features some truly beautiful graphics & sound, excellent control that features some interesting gameplay mechanics and tons of challenge.[-LF-]|248[-LF-]573[-LF-]661[-LF-]664[-LF-]663[-LF-]666[-LF-]667[-LF-]2079|2P sim|0|False|False|joy8way;joy8way2way||galaxian/galaxian.cpp|60|
drgnbowl|Dragon Bowl|Nics|1992|True|Fighter / 2.5D|True|H|256|224||[-LF-]This game is a straight rip-off of Tecmo's "Ninja Gaiden" with different sprites (This game unofficially uses the Dragon Ball license).[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]659[-LF-]660[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||taito/taito_f2.cpp|60|
drgnbstr|Dragon Buster|Namco|1984|True|Platform / Fighter Scrolling|True|H|288|224||[-LF-]Dragon Buster is a role-playing game in which you travel through various scenery to rescue the princess from an evil dragon.[-LF-]|2656[-LF-]45[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]248[-LF-]251[-LF-]254[-LF-]357[-LF-]382[-LF-]410[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]661[-LF-]664[-LF-]663[-LF-]666[-LF-]667[-LF-]685[-LF-]694[-LF-]746[-LF-]761[-LF-]937[-LF-]934[-LF-]912[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1109[-LF-]1220[-LF-]1247[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1079[-LF-]1600[-LF-]1690[-LF-]1984[-LF-]1987[-LF-]2644[-LF-]2070[-LF-]2225[-LF-]2079[-LF-]2542[-LF-]2651[-LF-]2748[-LF-]2849[-LF-]2931[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2968[-LF-]2969[-LF-]2935|2P alt|0|False|True|joy4way2way;joy4way2way||dataeast/btime.cpp|60.60606|
dragngun|Dragon Gun|Data East|1993|True|Shooter / Gun|False|H|320|240||[-LF-]A first-person view shoot'em up game.[-LF-]|72[-LF-]181[-LF-]218[-LF-]257[-LF-]248[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]573[-LF-]661[-LF-]664[-LF-]663[-LF-]666[-LF-]667[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2079[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun||dataeast/decocass.cpp|57.79965|
drgnmst|Dragon Master|Unico|1994|True|Fighter / Versus|True|H|384|224||[-LF-]A fighting game with 3 bosses and 8 characters to select.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way;joy8way2way||midway/mcr.cpp|60|
dsaber|Dragon Saber|Namco|1990|True|Shooter / Flying Vertical|True|V|224|288||[-LF-]A vertically scrolling shoot'em up game.[-LF-]|248[-LF-]573[-LF-]661[-LF-]664[-LF-]663[-LF-]666[-LF-]667[-LF-]2079|2P sim|0|False|False|joy8way;joy8way2way|667|edevices/diverboy.cpp|60.606061|
dspirit|Dragon Spirit|Namco|1987|True|Shooter / Flying Vertical|True|V|224|288||[-LF-]Dragon Spirit scorches the screen with a mythical fantasy theme hot enough to thrill players throughout the land. Come with us, and journey to a time long ago when prehistoric beings populated the globe. Where after a millennium of captivity, an ugly serpent demon named 'Zawell' escapes imprisonment and kidnaps Alicia, princess to the kingdom of Mitgult. A young, crafty soldier Amul is selected to rescue the princess and destroy Zawell. In praying to the gods for strength and courage, he points his sword high toward the heavens. Suddenly he is transformed into an all-powerful blue dragon, bestowed with special powers. Though gifted with a lethal air and ground attack, this is not enough. He must locate and obtain extra powers along the way. The demon has instructed nine of the mightiest beasts to stop Amul before reaching his goal. Do not underestimate this soldier, he has the Dragon Spirit![-LF-]|248[-LF-]573[-LF-]661[-LF-]664[-LF-]663[-LF-]666[-LF-]667[-LF-]2079|2P alt|0|False|False|joy8way;joy8way2way|666|kaneko/djboy.cpp|60.606061|
drgnunit|Dragon Unit / Castle of Dragon|Athena|1989|True|Platform / Fighter Scrolling|True|H|384|240||[-LF-]A beat'em up game.[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|2P sim|0|False|False|joy8way;joy8way2way||misc/discoboy.cpp|60|
drgw2|Dragon World II|IGS|1997|True|Puzzle / Match|False|H|448|224||Dragon World II[-LF-]IGS (1997)|4[-LF-]670[-LF-]669[-LF-]2142[-LF-]2141|1P|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||universal/docastle.cpp|59.185606|pgm
drgneye|Dragon's Eye|Aristocrat|1997|True||False|H|735|292||Slot Machine published 24 years ago:[-LF-]A video slot machine with 5 reels and 20 lines.[-LF-]||1P|0|False|False|keypad;gambling||thepit/thepit.cpp|50.080128|aristmk5
dragoona|Dragoon Might|Konami|1995|True|Fighter / Versus|False|H|288|224||[-LF-]12 selectable characters 1 end boss fight each other in a single tournament or a three vs three team battle. This fighting game features weapons zoom and big stage.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||omori/battlex.cpp|59.185606|konamigx
drakton|Drakton|Epos Corporation|1984|True|Shooter / Field|True|V|224|256||[-LF-]A maze / shoot'em up game.[-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P alt|0|False|True|joy4way;joy4way2way||zaccaria/zac1b1120.cpp|60.606061|
cdrawpkr|Draw Poker|Coinmaster|1984|True||True|H|448|248||Slot Machine published 37 years ago:[-LF-]||1P|0|False|False|gambling||igs/pgm.cpp|60|
dremshpr|Dream Shopper|Sanritsu|1982|True|Puzzle / Maze|True|V|224|288||[-LF-]Dream Shopper is an arcade game which was released by Sanritsu in 1982; it runs on Namco's Pac-Man hardware. The player must use a four-way joystick to take control of a shopper. At the start of the game the text YOUR PRESSING GOAL IS 10000 POINTS will appear on the screen. The screen will then cut to a shot of a room whose floor is comprised of 144 tiles as they flash up and give you a brief idea of what they all are; all except the 66th tile (which is the one with the apple) will then go black, and the Dream Shopper will have to walk around the room and use the Reveal Button to reveal the type of tile he is standing on.[-LF-]Yellow tiles are worth 50 points, green ones are worth 100, blue ones are worth 250 and red ones are worth 500 - and if the Dream Shopper should walk over that 66th tile (with the apple), all the remaining tiles will be revealed for a short period of time and he can walk over the strange-looking yellow creatures that are pursuing him for extra points. Once the apple has turned into a bunch of grapes all the remaining tiles will go black again; there's only one apple on each round. Not only must the Dream Shopper normally avoid contact with the yellow creatures, but he must also watch out for "holes" (which are indicated by the black tiles after he has walked over the 66th tile with the apple) - and if he reveals a bomb, he will only have a few seconds to vacate that blast radius (but you will receive extra points if one or more of the yellow creatures perish in that explosion). Also, if the Dream Shopper should reveal a frog, he will start to bounce around the room and you will receive extra points for every tile he reveals based upon his color.[-LF-]Once you have reached 10000 points, the Dream Shopper will have to make his way along a path comprised of copyright symbols towards his girlfriend's castle, while again watching out for yellow creatures and collecting dropped items like shoes, necklaces, handbags and rings as he goes.[-LF-]|2648[-LF-]2656[-LF-]278[-LF-]314[-LF-]325[-LF-]326[-LF-]380[-LF-]607[-LF-]379[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]634[-LF-]637[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1238[-LF-]1253[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1560[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1829[-LF-]1828[-LF-]1915[-LF-]2059[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2500[-LF-]2521[-LF-]2677[-LF-]2736[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy4way;joy4way2way||misc/cave.cpp|60.606061|
dreamwld|Dream World|SemiCom|2000|True|Platform / Run Jump|True|H|308|224||[-LF-]A platform game from SemiCom.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|False|joy8way;joy8way2way||misc/cv1k.cpp|57.793|
driftout|Drift Out|Visco|1991|True|Driving / Race|True|V|224|320||[-LF-]An overhead-view racing game.[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|1P|0|False|False|joy8way2way;dial;dial|1620|misc/cv1k.cpp|60|
drivedge|Driver's Edge|Strata|1994|True|Driving / Race 1st Person|False|H|384|240||[-LF-]An F-1 racing game from Strata.[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|paddle;pedal||misc/cv1k.cpp|60.10699|
drivfrcp|Driving Force|Shinkai Inc.|1984|True|Driving / Race (chase view)|True|V|224|256||Arcade Video game kit published 37 years ago:[-LF-]An early chase-view racing game.[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|joy2way||igs/pgm2.cpp|60.606061|
dualaslt|Dual Assault|Data East|1984|True|Shooter / Flying|True|V|240|256|liberate|Dual Assault[-LF-]Data East (1984)|[-LF-]60[-LF-][-LF-]61[-LF-][-LF-]125[-LF-][-LF-]200[-LF-][-LF-]258[-LF-][-LF-]2899[-LF-][-LF-]422[-LF-][-LF-]423[-LF-][-LF-]440[-LF-][-LF-]448[-LF-][-LF-]449[-LF-][-LF-]697[-LF-][-LF-]1026[-LF-][-LF-]1033[-LF-][-LF-]1335[-LF-][-LF-]2010[-LF-][-LF-]2426[-LF-][-LF-]2178[-LF-][-LF-]2187[-LF-][-LF-]2074[-LF-][-LF-]2799[-LF-][-LF-]2676[-LF-][-LF-]2669[-LF-][-LF-]2798[-LF-][-LF-]2801[-LF-][-LF-]2800[-LF-][-LF-]2868[-LF-]|2P alt|0|False|True|joy8way2way;joy8way2way||igs/pgm.cpp|60|liberate
dungeonmu|Dungeon Magic|Taito|1993|True|Maze / Fighter|False|H|320|224|lightbr|Taito F3 cart. published 27 years ago:[-LF-]Four mythical heroes traverse dungeons and castles to find and defeat the source of evil corruptive power that is threatening their land. Gameplay is refreshingly less linear than most beat'em ups.[-LF-]|[-LF-]45[-LF-][-LF-]357[-LF-][-LF-]382[-LF-][-LF-]506[-LF-][-LF-]2597[-LF-][-LF-]2884[-LF-][-LF-]2650[-LF-][-LF-]547[-LF-][-LF-]681[-LF-][-LF-]682[-LF-][-LF-]573[-LF-][-LF-]663[-LF-][-LF-]746[-LF-][-LF-]912[-LF-][-LF-]910[-LF-][-LF-]1077[-LF-][-LF-]1109[-LF-][-LF-]1259[-LF-][-LF-]2614[-LF-][-LF-]1318[-LF-][-LF-]1339[-LF-][-LF-]1079[-LF-][-LF-]1984[-LF-][-LF-]2644[-LF-][-LF-]2225[-LF-][-LF-]2651[-LF-][-LF-]2849[-LF-][-LF-]2931[-LF-][-LF-]2968[-LF-][-LF-]2969[-LF-]|4P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||igs/pgm.cpp|58.97|lightbr
ddsom|Dungeons & Dragons: Shadow over Mystara|Capcom|1996|True|Fighter / 2.5D|True|H|384|224||Capcom CPS-II cart. published 25 years ago:[-LF-]Based on the famous RPG system Dungeons & Dragons. Six characters straight out of the Dungeons and Dragons Player's Manual take up arms in order to rid the kingdom of the evil sorceress Synn and her droves of annoying little Kobolds.[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|4P sim|2000|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||igs/pgm.cpp|59.637405|
ddtod|Dungeons & Dragons: Tower of Doom|Capcom|1993|True|Fighter / 2.5D|True|H|384|224||Capcom CPS-II cart. published 27 years ago:[-LF-]Based on the famous RPG system Dungeons & Dragons. Four warriors set a course for the evil Tower of Doom and battle lots of enemies straight out of the Monstrous Compendium![-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|4P sim|2000|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||misc/cv1k.cpp|59.637405|
dunkmnia|Dunk Mania|Namco|1995|True|Sports / Basketball|False|H|640|480||[-LF-]A 2-on-2 basketball game.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||orca/zodiack.cpp|60|
dunkshot|Dunk Shot|Sega|1987|True|Sports / Basketball|True|H|320|224||[-LF-]A basketball game.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|4P sim|0|False|False|trackball;trackball;trackball;trackball||midw8080/mw8080bw.cpp|60.054389|
dynagear|Dyna Gear|Sammy|1993|True|Platform / Fighter Scrolling|False|H|336|240||[-LF-]Dyna Gear is a scrolling platform run 'n' gun game for one or two players in which two starships from the year 2993 AD fall through a time-hole and end up 65 million years in the past, above a prehistoric Earth-like planet. One ship is piloted by hero and 'time patroller', Roger, while the other is piloted by the evil Gustaf. The two ships shoot each down and crash-land onto the planet below, where Roger discovers that Gustaf has transformed many of the planet's dinosaurs into aggressive 'combat dinosaurs'.[-LF-]Players take control of either the muscular hero, Roger, or of Wolf; a bipedal wolfman who wants to free his prehistoric homeworld from Gustaf's clutches. They must battle through several dinosaur-infested stages in their quest to end Gustaf's plans.[-LF-]Different weapons and health boosts can be found in the destructible wooden chests that litter the stages, enemies also drop coins when killed that can be collected for bonus points.[-LF-]Each of the two heroes also has a 'double-jump' move; players can jump, then jump again while still in the air. This allows them to reach previously inaccessible ledges and platforms as well as occasionally take different routes through a stage. In the single-player game, a wolfman will occasionally join with the player to aid in the fight. A large, powerful 'boss' dinosaur guards the end of each stage and must be defeated to progress.[-LF-]|2656[-LF-]86[-LF-]36[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]533[-LF-]358[-LF-]605[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1206[-LF-]1220[-LF-]1247[-LF-]1248[-LF-]1249[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1860[-LF-]1859[-LF-]1982[-LF-]1987[-LF-]2010[-LF-]1983[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2772[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way;joy8way2way||snk/snk.cpp|60.18672|
dynablst|Dynablaster / Bomber Man|Irem|1991|True|Maze|False|H|320|240||[-LF-]In the future, fight competitions among robots are the most popular event. Bomber Man & King Bomber are the supreme champions, however King Bomber turns evil and attacks mankind with his loyal minions. Bomber Man & his brother Bomber Man 2 must defeat these henchmen and show King Bomber that crime just doesn't pay! Features cute graphics & music and insanely addictive gameplay. Have a blast, but don't get blasted yourself![-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]289[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1716[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2077[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|4P sim|0|False|True|joy4way2way;joy4way2way;joy4way2way;joy4way2way|291|toaplan/toaplan2.cpp|60|
dcclub|Dynamic Country Club|Sega|1991|True|Sports / Golf|True|H|496|384||Sega System 24 disk. published 30 years ago:[-LF-]A polygon-based golf simulation game.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|False|pedal||sega/sg1000a.cpp|57.52416|
dynashot|Dynamic Shoot Kyousou|Jaleco|1988|True|Sports / Soccer|False|H|256|240||[-LF-]Take up the role as a goal-hungry striker. Run through defenders and shoot past the goalie to score goals.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|1P|0|False|False|joy8way||nmk/nmk16.cpp|60.252579|
dynamski|Dynamic Ski|Taiyo System|1984|True|Sports / Skiing|False|V|224|288||[-LF-]A skiing game.[-LF-]|82[-LF-]80[-LF-]83[-LF-]81[-LF-]463[-LF-]689[-LF-]745[-LF-]1829[-LF-]1828[-LF-]1729[-LF-]2218[-LF-]2362[-LF-]2493[-LF-]2900[-LF-]2963|2P alt|0|False|True|joy2way;joy2way||acorn/aristmk5.cpp|60|
dnmtdeka|Dynamite Deka|Sega|1996|True|Fighter / 2.5D|False|H|352|224|diehard|[-LF-]A 3-D, side-scrolling beat them up for 1 or 2 players in which the president's daughter has been kidnapped by a terrorist organization. Die Hard Arcade is based on the Bruce Willis movie of the same name, although the game's storyline is very different from that of the film's.[-LF-]Players take on the role of two SWAT team members who must fight their way through a terrorist-filled sky scraper to eventually reach and defeat the head of the terrorist organization and rescue the President's daughter. Players must clear each area of all terrorists before they can progress to the next. The terrorists can be defeated by punching and kicking them until their health bars are depleted. In addition to hand-to-hand combat, players can also utilize various weapons and objects, including handguns, machine guns, missile launchers, anti-tank cannons, knives, sticks, fireaxes, spray cans, pepper shakers, steel pipes, brooms, bottles and, at one point, a grandfather clock.[-LF-]Ammunition magazines can be picked up to replace depleted ammo in hand guns and machine guns, and health units can also be found to heal any damage players have suffered. At various points in the game, a pre-set sequence will start in which players must either press the PUNCH, KICK or JUMP button, or move the joystick in a specific direction in order to successfully negotiate certain enemies or obstacles. If either of the SWAT members fail on any sequences where they are supposed to punch or kick down enemies, they will have to fight them in hand-to-hand combat. Enemies can also be grabbed, allowing players to either punch or arrest them. The latter can only be achieved if the SWAT member is holding a gun, and is achieved by pressing either the PUNCH or KICK button twice.[-LF-]When the SWAT members finally confront the crime boss, they will have to face him twice; first in the office and then on the rooftop. On the rooftop, he will be armed with swords and more difficult to hurt. After the boss is defeated for the second time, The President's daughter is rescued.[-LF-]From here-on the game takes a nod from Technos' legendary 1987 beat-em-up, "Double Dragon". If only one player completes the game, the girl simply says 'Thank You!' and the game ends. But if 2 players complete the game, the girl will announce that she wants one of the SWAT members to become her new bodyguard. The two players will then have to fight each other until one of them is defeated, with the winner becoming the girl's new bodyguard. If the timer expires before either player wins, the fight will be declared a draw and the girl will be undecided about which SWAT member she wants for her new bodyguard.[-LF-]|35[-LF-]44[-LF-]99[-LF-]127[-LF-]118[-LF-]240[-LF-]258[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]485[-LF-]554[-LF-]555[-LF-]573[-LF-]597[-LF-]690[-LF-]2593[-LF-]711[-LF-]713[-LF-]719[-LF-]695[-LF-]887[-LF-]891[-LF-]1077[-LF-]2892[-LF-]1045[-LF-]1068[-LF-]1112[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]1048[-LF-]1825[-LF-]2039[-LF-]2053[-LF-]2052[-LF-]2297[-LF-]2118[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2672[-LF-]2679[-LF-]2681[-LF-]2704[-LF-]2825[-LF-]2849[-LF-]2889|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||misc/dominob.cpp|59.764802|diehard
dynduke|Dynamite Duke|Seibu Kaihatsu|1989|True|Shooter / 3rd Person|True|H|256|224||[-LF-]A mad scientist is creating an army of powerful mutant soldiers in order to conquer the world. Only Dynamite Duke, a battle-hardened elite soldier with an incredibly devastating bionic arm stands a chance to stop the attack before its too late. Features nice graphics & an interesting blend of shooter & beat-em up gameplay elements![-LF-]|101[-LF-]127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|1P|0|False|True|joy8way;joy8way2way||misc/dominob.cpp|60|
ddux|Dynamite Dux|Sega|1988|True|Fighter / 2.5D|True|H|320|224||Dynamite Dux[-LF-]Sega (1988)|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|False|joy8way;joy8way2way||midway/mcr.cpp|60.054389|
dleague|Dynamite League|Taito|1990|True|Sports / Baseball|True|H|320|240||[-LF-]A baseball game.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|joy8way2way;joy8way2way||atari/sprint2.cpp|60|
dynwar|Dynasty Wars|Capcom|1989|True|Fighter / 2.5D|True|H|384|224||Dynasty Wars[-LF-]Capcom (1989)|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|2000|False|False|joy8way;joy8way2way|2935|atari/sprint2.cpp|59.637405|
eswat|E-Swat - Cyber Police|Sega|1989|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]E-Swat: Cyber Police is a side-scrolling platform shoot-em-up in which the player takes on the role of a rookie beat-cop who must take down the powerful crime syndicate that is creating chaos in Liberty City. The rookie must prove his ability as a police officer by defeating and arresting a number of crime bosses, killing as many of their henchmen as possible in the process.[-LF-]The cop carries a standard-issue pistol with only a limited amount of ammunition. In the event of the ammunition running out, players will only be able to kick their enemies. Extra Ammo can be picked up at various points throughout the levels, however.[-LF-]As the player progresses through the game making arrests, their on-screen character is promoted through the ranks; first to Captain, then Assistant Chief, Chief and finally, once three crime bosses have been arrested, to the rank of full E-SWAT Cyber agent.[-LF-]As an E-Swat agent the cop is encased in robotic-style body armour. In armoured mode, the cop has vastly increased firepower, including a limited number of explosives that are ejected from a mechanical device on his back. As the armoured cop is shot, his armour will gradually falls away until he is finally killed.[-LF-]The game consists of five rounds set over fifteen different stages.[-LF-]|35[-LF-]99[-LF-]118[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1048[-LF-]1825[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2825|2P sim|0|False|False|joy8way;joy8way2way||dataeast/scregg.cpp|60.054389|
edf|E.D.F. : Earth Defense Force|Jaleco|1991|True|Shooter / Flying Horizontal|False|H|256|224||[-LF-]A horizontally scrolling shoot'em up.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P sim|0|False|False|joy8way2way;joy8way2way||taito/taito_f2.cpp|56.19135|
eagle|Eagle|Nichibutsu|1980|True|Shooter / Gallery|True|V|224|768|mooncrst|Eagle[-LF-]Nichibutsu (1980)|[-LF-]84[-LF-][-LF-]2323[-LF-][-LF-]135[-LF-][-LF-]202[-LF-][-LF-]258[-LF-][-LF-]249[-LF-][-LF-]388[-LF-][-LF-]476[-LF-][-LF-]480[-LF-][-LF-]2574[-LF-][-LF-]592[-LF-][-LF-]710[-LF-][-LF-]720[-LF-][-LF-]1027[-LF-][-LF-]1129[-LF-][-LF-]1141[-LF-][-LF-]1243[-LF-][-LF-]1397[-LF-][-LF-]1398[-LF-][-LF-]1528[-LF-][-LF-]1530[-LF-][-LF-]1701[-LF-][-LF-]1750[-LF-][-LF-]1829[-LF-][-LF-]1828[-LF-][-LF-]1928[-LF-][-LF-]2099[-LF-][-LF-]2188[-LF-][-LF-]2257[-LF-][-LF-]2289[-LF-][-LF-]2307[-LF-][-LF-]2309[-LF-][-LF-]2281[-LF-][-LF-]2857[-LF-]|2P alt|0|False|True|joy2way;joy2way|2572[-LF-]2573|nintendo/dkong.cpp|60.606061|mooncrst
eaglshot|Eagle Shot Golf|Sammy|1994|True|Sports / Golf|False|H|320|224||[-LF-]A golf game.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|False|joy8way;trackball;joy8way2way||nintendo/dkong.cpp|60.18672|
ecofghtr|Eco Fighters|Capcom|1993|True|Shooter / Flying Horizontal|True|H|384|224||Eco Fighters[-LF-]Capcom (1993)|2656[-LF-]481[-LF-]482[-LF-]483[-LF-]699[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]1028[-LF-]1136[-LF-]1179[-LF-]1592[-LF-]1688[-LF-]2512[-LF-]2795[-LF-]2966|2P sim|2000|False|False|joy8way;dial;joy8way2way;dial||nintendo/dkong.cpp|59.637405|
eeekk|Eeekk!|Epos Corporation|1983|True|Platform / Run Jump|True|V|236|272||Eeekk![-LF-]Epos Corporation (1983)|1905[-LF-]45[-LF-]179[-LF-]2881[-LF-]218[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]417[-LF-]456[-LF-]505[-LF-]548[-LF-]573[-LF-]575[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1287[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1301[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2315[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2749[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3036[-LF-]3039[-LF-]3040|2P alt|0|False|False|joy8way2way||misc/cave.cpp|60|
egghunt|Egg Hunt|Invi Image|1995|True|Puzzle / Drop|True|H|384|240||[-LF-]A puzzle game.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]415[-LF-]477[-LF-]389[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]416[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]704[-LF-]702[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1180[-LF-]1181[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2107[-LF-]2109[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2495[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2849[-LF-]2939|2P sim|0|False|False|joy8way2way;joy8way2way||universal/ladybug.cpp|60|
eggventr|Egg Venture|ICE|1997|True|Shooter / Gun|True|H|512|236||[-LF-]A 'kid-friendly' animated shoot'em up game. Players use an optical gun to shoot at the 'bad eggs' while avoiding shooting the 'good guy eggs'. Players advance stage by stage to 38 different levels by shooting a certain number of targets.[-LF-]|175[-LF-]375[-LF-]415[-LF-]389[-LF-]476[-LF-]416[-LF-]555[-LF-]701[-LF-]704[-LF-]702[-LF-]879[-LF-]881[-LF-]982[-LF-]1033[-LF-]1090[-LF-]1180[-LF-]1181[-LF-]1680[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1991[-LF-]2107[-LF-]2109[-LF-]2160[-LF-]2146[-LF-]2495[-LF-]2674[-LF-]2849[-LF-]2891|2P sim|0|False|False|lightgun;lightgun||sega/dotrikun.cpp|61.235714|
eggventrd|Egg Venture Deluxe|The Game Room|1997|True|Shooter / Gun|True|H|512|236|eggventr|Egg Venture Deluxe[-LF-]The Game Room (1997)|175[-LF-]375[-LF-]415[-LF-]389[-LF-]476[-LF-]416[-LF-]555[-LF-]701[-LF-]704[-LF-]702[-LF-]879[-LF-]881[-LF-]982[-LF-]1033[-LF-]1090[-LF-]1180[-LF-]1181[-LF-]1680[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1991[-LF-]2107[-LF-]2109[-LF-]2160[-LF-]2146[-LF-]2495[-LF-]2674[-LF-]2849[-LF-]2891|2P sim|0|False|False|lightgun;lightgun||sega/dotrikun.cpp|61.235714|eggventr
eggs|Eggs|Technos|1983|True|Maze|True|V|240|240|scregg|[-LF-]A maze game.[-LF-]|[-LF-]2656[-LF-][-LF-]92[-LF-][-LF-]314[-LF-][-LF-]325[-LF-][-LF-]326[-LF-][-LF-]514[-LF-][-LF-]379[-LF-][-LF-]415[-LF-][-LF-]389[-LF-][-LF-]401[-LF-][-LF-]406[-LF-][-LF-]2054[-LF-][-LF-]2055[-LF-][-LF-]1351[-LF-][-LF-]513[-LF-][-LF-]416[-LF-][-LF-]604[-LF-][-LF-]634[-LF-][-LF-]637[-LF-][-LF-]674[-LF-][-LF-]701[-LF-][-LF-]704[-LF-][-LF-]702[-LF-][-LF-]748[-LF-][-LF-]1042[-LF-][-LF-]1064[-LF-][-LF-]1772[-LF-][-LF-]1121[-LF-][-LF-]1160[-LF-][-LF-]1178[-LF-][-LF-]1180[-LF-][-LF-]1181[-LF-][-LF-]1231[-LF-][-LF-]1238[-LF-][-LF-]1253[-LF-][-LF-]1292[-LF-][-LF-]1350[-LF-][-LF-]1375[-LF-][-LF-]817[-LF-][-LF-]1560[-LF-][-LF-]1562[-LF-][-LF-]1548[-LF-][-LF-]1642[-LF-][-LF-]1737[-LF-][-LF-]1741[-LF-][-LF-]1742[-LF-][-LF-]1256[-LF-][-LF-]1771[-LF-][-LF-]1813[-LF-][-LF-]1819[-LF-][-LF-]1915[-LF-][-LF-]2064[-LF-][-LF-]2107[-LF-][-LF-]2109[-LF-][-LF-]2180[-LF-][-LF-]2495[-LF-][-LF-]2500[-LF-][-LF-]2607[-LF-][-LF-]2720[-LF-][-LF-]2736[-LF-][-LF-]2750[-LF-][-LF-]2839[-LF-][-LF-]2849[-LF-][-LF-]3013[-LF-]|2P alt|0|False|True|joy4way;joy4way2way|2109|taito/taito_z.cpp|57.444853|scregg
ehrgeiz|Ehrgeiz|Square|1998|True|Fighter / Versus|False|H|640|480||[-LF-]A 3-D fighting game reminiscent of "Power Stone" by Capcom. The world's most brutal tournament has as its trophy the legendary weapon 'EHRGEIZ'. Fighters from around the world assemble to claim this prize and its mysterious power. Featuring interactive backgrounds.[-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P sim|-1|False|False|joy8way;joy8way2way||neogeo/neogeo.cpp|60|
8ballact|Eight Ball Action|Seatongrove UK|1984|True|Sports / Pool|False|V|224|256||Arcade Video game kit published 37 years ago:[-LF-]DO YOU WANT A WINNER[-LF-]Here it is![-LF-]8-BALL ACTION[-LF-]It's priced right to give you phenomenal return on investment. It's a simple conversion that enables you to convert quickly and easily those old Donkey Kong and Donkey Kong Jr. games[-LF-]No Wiring or Soldering[-LF-]Don't miss out - Remember Birdie King[-LF-]Most operators waited and waited and waited and missed a lot of action with their indecision. This 8-Ball Action game appeals to the same type of player. It's an agressive, competitive exciting sporting game. The only difference:[-LF-]Birdie King: $2500[-LF-]8-Ball Action: Under $400[-LF-]If you don't believe this game will take the same action as Birdie King, ask your distributor to prove it to you.[-LF-]AVAILABLE FOR IMMEDIATE DELIVERY[-LF-]Save your old Donkey Kong and Donkey Kong Jr.[-LF-]We will make them earn for you today![-LF-]PROOF:[-LF-]Atlas Music Company of Providence tested two games of 8-Ball Action. They now have 25 on location. Louie, the buyer at Atlas made the following comment: Doing Great! Game play Realistic. Will even play against regular poll tables. Has possibility of longevity compared to most videos. Can't believe the price![-LF-]|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|True|joy8way;joy8way2way||technos/ddragon3.cpp|60.606061|
eightfrc|Eight Forces|Tecmo|1994|True|Shooter / Flying Vertical|False|V|224|384||[-LF-]A vertically scrolling shoot'em up.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way2way;joy8way2way||technos/ddragon.cpp|60|
eightman|Eight Man|SNK|1991|True|Platform / Fighter Scrolling|True|H|320|224||[-LF-]A side-scrolling beat'em up / platform game.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||konami/ddribble.cpp|59.185606|neogeo
ejihon|Ejihon Tantei Jimusho|Sega|1995|True|Puzzle / Misc.|False|H|352|224||(Ejihon Tantei Jimusyo)[-LF-]A puzzle game.[-LF-]||2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||misc/norautp.cpp|59.764802|stvbios
efdt|El Fin Del Tiempo|Niemer|1981|True||False|V|224|256||El Fin Del Tiempo[-LF-]Niemer (1981)|23[-LF-]34[-LF-]57[-LF-]76[-LF-]79[-LF-]84[-LF-]2323[-LF-]135[-LF-]202[-LF-]239[-LF-]258[-LF-]263[-LF-]249[-LF-]316[-LF-]472[-LF-]388[-LF-]443[-LF-]474[-LF-]475[-LF-]476[-LF-]480[-LF-]2574[-LF-]2714[-LF-]543[-LF-]549[-LF-]527[-LF-]567[-LF-]568[-LF-]573[-LF-]592[-LF-]696[-LF-]710[-LF-]720[-LF-]853[-LF-]915[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1212[-LF-]1243[-LF-]1336[-LF-]1305[-LF-]32[-LF-]1397[-LF-]1398[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1453[-LF-]1471[-LF-]1523[-LF-]1528[-LF-]1530[-LF-]1531[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1701[-LF-]2640[-LF-]1750[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2105[-LF-]2107[-LF-]2251[-LF-]2133[-LF-]2135[-LF-]2097[-LF-]2188[-LF-]2197[-LF-]2199[-LF-]2257[-LF-]2275[-LF-]2278[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2354[-LF-]2397[-LF-]2500[-LF-]2510[-LF-]2530[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2573[-LF-]2664[-LF-]2601[-LF-]2600[-LF-]2661[-LF-]2660[-LF-]2774[-LF-]2840[-LF-]2857[-LF-]2934[-LF-]2929[-LF-]3007|2P alt|0|False|False|joy8way2way||midw8080/mw8080bw.cpp|60|
elevator|Elevator Action|Taito|1983|True|Platform / Shooter|True|H|256|224||[-LF-]Agent 17 (code name 'Otto') is to secure the top secret documents from the security building. The enemy spies are in pursuit and their orders are to stop him at any cost. Having made it to the top of a 30 story building, Agent 17 has to make his way down to the basement to get to the getaway car and save the documents. Enemy spies are everywhere and the documents are hidden behind the red doors (bonus points awarded). He has to open the door and keep moving. If either of them shoots the lights out there will be a temporary blackout. If Otto finds himself on top of the elevator the player will not be able to control the elevator. If he gets caught in the elevator he is a sitting duck and cannot duck the bullets. By using the escalator he can reach the basement quicker. Otto can defeat his enemy by jump kicking or firing at them. Help Otto to grab all the documents and escape the spies.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]553[-LF-]554[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]891[-LF-]1077[-LF-]1045[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]1595[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2158[-LF-]2161[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P alt|0|False|True|joy8way2way;joy8way2way|713|dataeast/dblewing.cpp|59.185606|
elvact2u|Elevator Action II|Taito|1994|True|Platform / Shooter|False|H|320|232|elvactr|Taito F3 cart. published 26 years ago:[-LF-]Elevator Action Returns is a scrolling platform shoot-em-up for one or two players who each take on the role of a special task force operative and must foil a terrorist group that has planted nuclear bombs in various facilities. Players must also obtain the secret intelligence data scattered throughout each facility in order to disarm the bombs.[-LF-]The objective of the game is to enter all of the red-coloured doors in each stage, then proceed to the exit. If players miss one of the red doors, they will be unable to progress beyond a certain point. There are also blue-coloured doors and entering these will award the player a special item, these include health refills, special firearms, sub-weapons and bonus points.[-LF-]The player's default weapon is a semi-automatic handgun with unlimited ammunition but more powerful weapons - either a missile launcher or machine gun - can be found. These have limited ammunition, however and if the ammo for either weapon runs out, players will revert to their default weapon. Extra ammunition for these weapons can occasionally be found, however.[-LF-]It's possible to conserve ammo by attacking an enemy at close range, triggering a melee attack rather than firing a weapon. When an enemy is defeated with a close-range attack, the amount of points awarded is doubled. Players can also attack the enemy with a jumping attack or can throw an explosive (which serves as the character's sub-weapon). Explosives are thrown by pressing the SHOOT and JUMP buttons simultaneously while standing or crouching and the type of explosive used depends on which character the player is using.[-LF-]Objects within the environment can also be used to fight enemies. Elevators can be used to crush enemies standing above or below one. There are also oil drums that can be exploded with gunfire, they will then leave a trail of fire that will burn any enemies that come into contact with it. During the latter half of the game, players will also have to deal with electric barriers that will harm both players and enemies alike.[-LF-]Each player character has a health gauge that shows the amount of damage they have sustained and when the gauge reaches zero, the player will lose a life. Players can choose to play as one of three different characters:[-LF-]* Kart Bradfield - The fastest and most agile of the group. His default gun is a Glock 18, which he can upgrade to either an AK-47 assault rifle or an MM-1 grenade launcher. His sub-weapons are hand grenades that explode and clear the whole floor. He is the slowest shooter of the three when using his default weapon.[-LF-]* Edie Burret - The fastest shooter of the three. Her default gun is a Beretta M92F, which can she can upgrade to either an MP5K sub-machine gun or an ARWEN 37 launcher. Her sub-weapons are incendiary grenades that produce a pool of flame, this lasts a short while and kills almost all enemies that come into contact with it. She has the lowest health of all characters but fires her default gun faster than the others.[-LF-]* Jad the Taff - The strongest and most durable of the three. His default gun is a Desert Eagle, which he can upgrade to either an M60 machine gun or an 80mm recoil-less rifle. His sub-weapons are sensor bombs that explode in fragments whenever an enemy comes within range. He has the most health of all the characters but is the slowest walker.[-LF-]Elevator Action Returns consists of six stages: a skyscraper, an airport, an underground arcade, a sewer, an underwater oil plant and a missile base.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]553[-LF-]554[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]891[-LF-]1077[-LF-]1045[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]1595[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2158[-LF-]2161[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|711[-LF-]711[-LF-]713|seta/downtown.cpp|58.97|elvactr
elvactr|Elevator Action Returns|Taito|1994|True|Platform / Shooter|False|H|320|232||Taito F3 cart. published 26 years ago:[-LF-]Elevator Action Returns is a scrolling platform shoot-em-up for one or two players who each take on the role of a special task force operative and must foil a terrorist group that has planted nuclear bombs in various facilities. Players must also obtain the secret intelligence data scattered throughout each facility in order to disarm the bombs.[-LF-]The objective of the game is to enter all of the red-coloured doors in each stage, then proceed to the exit. If players miss one of the red doors, they will be unable to progress beyond a certain point. There are also blue-coloured doors and entering these will award the player a special item, these include health refills, special firearms, sub-weapons and bonus points.[-LF-]The player's default weapon is a semi-automatic handgun with unlimited ammunition but more powerful weapons - either a missile launcher or machine gun - can be found. These have limited ammunition, however and if the ammo for either weapon runs out, players will revert to their default weapon. Extra ammunition for these weapons can occasionally be found, however.[-LF-]It's possible to conserve ammo by attacking an enemy at close range, triggering a melee attack rather than firing a weapon. When an enemy is defeated with a close-range attack, the amount of points awarded is doubled. Players can also attack the enemy with a jumping attack or can throw an explosive (which serves as the character's sub-weapon). Explosives are thrown by pressing the SHOOT and JUMP buttons simultaneously while standing or crouching and the type of explosive used depends on which character the player is using.[-LF-]Objects within the environment can also be used to fight enemies. Elevators can be used to crush enemies standing above or below one. There are also oil drums that can be exploded with gunfire, they will then leave a trail of fire that will burn any enemies that come into contact with it. During the latter half of the game, players will also have to deal with electric barriers that will harm both players and enemies alike.[-LF-]Each player character has a health gauge that shows the amount of damage they have sustained and when the gauge reaches zero, the player will lose a life. Players can choose to play as one of three different characters:[-LF-]* Kart Bradfield - The fastest and most agile of the group. His default gun is a Glock 18, which he can upgrade to either an AK-47 assault rifle or an MM-1 grenade launcher. His sub-weapons are hand grenades that explode and clear the whole floor. He is the slowest shooter of the three when using his default weapon.[-LF-]* Edie Burret - The fastest shooter of the three. Her default gun is a Beretta M92F, which can she can upgrade to either an MP5K sub-machine gun or an ARWEN 37 launcher. Her sub-weapons are incendiary grenades that produce a pool of flame, this lasts a short while and kills almost all enemies that come into contact with it. She has the lowest health of all characters but fires her default gun faster than the others.[-LF-]* Jad the Taff - The strongest and most durable of the three. His default gun is a Desert Eagle, which he can upgrade to either an M60 machine gun or an 80mm recoil-less rifle. His sub-weapons are sensor bombs that explode in fragments whenever an enemy comes within range. He has the most health of all the characters but is the slowest walker.[-LF-]Elevator Action Returns consists of six stages: a skyscraper, an airport, an underground arcade, a sewer, an underwater oil plant and a missile base.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]553[-LF-]554[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]891[-LF-]1077[-LF-]1045[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]1595[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2158[-LF-]2161[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||sanritsu/drmicro.cpp|58.97|
11beat|Eleven Beat|Hudson|1998|True|Sports / Soccer|False|H|3093|525||Aleck64 cart. published 23 years ago:[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|stick;stick||taito/tnzs.cpp|59.959432|aleck64
elim2|Eliminator|Gremlin|1981|True|Shooter / Field|True|H|0|0||[-LF-]Eliminator is the title of Gremlin Industries' last arcade game, released in 1981 and licensed to Sega for Japanese manufacture and distribution, It was also the only vector game Gremlin ever made, and ran on their distributing company's G80 Vector hardware which they had previously released their own Space Fury on. Additionally, Eliminator is also the only four-player vector game ever made.[-LF-]It is a multi-directional shooter in which players must use four buttons to take control of their ship: two to make them rotate left and right, and two more to make them fire and accelerate. Players pilot a space ship around the playfield and must destroy alien drones. The ultimate goal is to evade and destroy the Eliminator, a huge asteroid base. The players fire causes any enemy that is struck (with the exception of the Eliminator itself) to rebound and careen off in another direction.[-LF-]There is only one way to destroy the Eliminator, fire a cannon blast down the trench into its center. This can be done directly or via a ricochet. Failure to destroy the Eliminator after a preset time causes the center to activate a drone that flies out of the Eliminator to shoot down the player with a destructive energy blast. The playfield becomes enclosed in an invisible barrier that bounces shots and ships off it, thus increasing the chances of death. Once the Eliminator is destroyed, the game restarts with a tougher set of enemies. The four player version allowed four players to simultaneously make attack runs on the Eliminator while trying to evade or destroy various other opponents. In four player mode, players must also dodge other player's ships.[-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P sim|0|False|True|joy2way;joy2way||efo/cidelsa.cpp|40|
emeralda|Emeraldia|Namco|1993|True|Puzzle / Drop|False|H|304|224||[-LF-]A puzzle game where the player must line up squares of the same color. When three tiles have been stacked in a vertical row, they crack. When a fourth square of same color lands on the cracked ones, all four squares disappear.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||atari/dragrace.cpp|60|
eforsta5cea|Enchanted Forest - Cash Express|Aristocrat|2000|True||False|H|735|292|eforsta5|Slot Machine published 21 years ago:[-LF-]||1P|0|False|False|gambling||konami/dbz.cpp|50.080128|eforsta5
enduror|Enduro Racer|Sega|1986|True|Driving / Race (chase view) Bike|True|H|320|224||[-LF-]Enduro Racer is an off-road racing game in which players ride a dirt bike across five extremely hilly and twisting courses. Each course is littered with logs, rocks, trees and rival racers that must be either jumped over or avoided.[-LF-]Jumps can only be performed at specific locations on each track. These locations feature a dirt ramp that spreads across the width of the track. Players must have the bike in the 'wheelie' position when the ramp is struck, the bike will then be launched into the air. If the bike is not in a wheelie position when the ramps are struck, the bike will still clear the ramp, but will land front-wheel first and crash.[-LF-]Enduro Racer is perhaps best remembered for its 'Wheelie' feature, which required the player to physically lift the cabinet's handlebars to raise the front wheel of the game's on-screen counterpart.[-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|stick;pedal||konami/dbz.cpp|60.054389|
enforce|Enforce|Taito|1988|True|Shooter / Driving 1st Person|False|H|320|224||[-LF-]A 3-Dimensional tank driving shoot'em up using much the same technology as that of "Continental Circus".[-LF-]|43[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]315[-LF-]341[-LF-]213[-LF-]389[-LF-]448[-LF-]525[-LF-]657[-LF-]719[-LF-]722[-LF-]838[-LF-]879[-LF-]923[-LF-]869[-LF-]1098[-LF-]1120[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2345[-LF-]2740[-LF-]2571[-LF-]2697[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2934[-LF-]2998[-LF-]3010|1P|0|False|False|joy8way2way||psikyo/psikyosh.cpp|60.055992|
enigma2|Enigma II|Zilec|1981|True|Shooter / Gallery|True|V|224|256||[-LF-]An old shoot'em up. Re-release of "Phantoms II".[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]195[-LF-]258[-LF-]249[-LF-]388[-LF-]475[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]960[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1212[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||tecmo/gaiden.cpp|52.787162|
equites|Equites|Alpha Denshi Co.|1984|True|Shooter / Walking|False|V|208|256||[-LF-]An early vertically scrolling shoot'em up.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]2815[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]741[-LF-]800[-LF-]812[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1879[-LF-]1697[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2357[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2694[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P alt|0|False|True|joy8way;joy8way2way||namco/skykid.cpp|60|
eprom|Escape from the Planet of the Robot Monsters|Atari|1989|True|Maze / Shooter Large|True|H|336|240||[-LF-]Escape from the Planet of the Robot Monsters is a one or two-player game in which the players must rescue Dr. Sarah Bellum from Planet X, where her research facility has been taken over by the evil Reptilons. The game is played from an isometric perspective where players control their avatars using Hall effect joysticks. The Hall effect is the production of a voltage difference (the Hall voltage) across an electrical conductor, transverse to an electric current in the conductor and a magnetic field perpendicular to the current. It was discovered by Edwin Hall in 1879.[-LF-]The player must shoot their way through a series of simple maze-like levels, releasing the human hostages along the way. Levers must be found and thrown to activate the escalators which allow access to new areas. Gems can be collected to increase the power of the player's ray gun, and food lockers may be broken into for a health boost.[-LF-]At the end of each level the play switches to an isometric auto-scrolling sequence in which the player controls his character in a small spaceship, and must steer left or right to navigate through a maze of obstacles. If the player reaches the end of this sequence they will progress to the next level.[-LF-]|43[-LF-]45[-LF-]72[-LF-]70[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]337[-LF-]341[-LF-]473[-LF-]476[-LF-]525[-LF-]573[-LF-]614[-LF-]657[-LF-]719[-LF-]722[-LF-]2599[-LF-]812[-LF-]838[-LF-]879[-LF-]479[-LF-]923[-LF-]998[-LF-]869[-LF-]1098[-LF-]1120[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]1697[-LF-]1926[-LF-]2010[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2058[-LF-]2081[-LF-]2112[-LF-]2093[-LF-]2119[-LF-]2071[-LF-]2073[-LF-]2345[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2740[-LF-]2571[-LF-]2641[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2934[-LF-]3004[-LF-]2998[-LF-]3002[-LF-]3010[-LF-]3021|2P sim|0|False|False|stick;stick||dataeast/deco32.cpp|59.922743|
esprade|ESP Ra.De.|Cave|1998|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]A vertically scrolling shoot'em up game.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way;joy8way2way||unico/drgnmst.cpp|57.550645|
espgal|Espgaluda|Cave|2003|True|Shooter / Flying Vertical|False|V|224|448||(Espgaluda)[-LF-]A great vertically scrolling manic shooter.[-LF-]In an otherwise peaceful world, the Shinra Empire began conquering nearby nations one by one to expand their territory gradually. Meanwhile, in the Shinra weapons lab, the Espgaluda project produced two successful prototypes: Agaha and Tateha. Fearing for their future, the project's head scientist, Hiodoshi, escaped with the two prototypes to a nearby kingdom, but time after were found by Shinra's troops and Hiodoshi was killed by the attack of the imperial army, the power of the galuda has awaken.[-LF-]You have the option of controlling one of two siblings each with different skills, Ageha  faster but with narrower shooting capabilities or Tateha slower but with a wider attack. As you fly through the various stages various mechanical enemies attack with a high number of bullets, often nearly filling the screen. Aside from the regular shots, Ageha and Tateha also have additional abilities which help the player navigate through the numerous bullets. The first is a guard barrier; when activated the player is immune to collisions and as a bonus when the barrier button is released a more powerful laser shot is fired. A meter at the bottom of the screen indicates how much power is left in the barrier. The second ability is called the Kakusei mode; when this mode is activated your character gender is altered and is able to fire a more powerful shot. More importantly, when this mode is activated all of the enemies and their bullets slow down considerably while the players speed remains the same making it easier to navigate through a tricky pattern of bullets. Activating Kakusei mode will rapidly deplete the players supply of green gems; since the number of gems isn't limitless the player may not be able to remain in Kakusei mode for long. When not in Kakusei mode additional gems can be collected by destroying the various enemies. If the player completely runs out of gems, enemy bullets begin travelling faster than usual. Another bonus in the game is gold inguts which greatly increase the players score. These are found when in Kakusei mode; when an enemy is destroyed, all of its bullets will turn into ingots which can be collected by the player.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way4way;joy8way4way2way|723[-LF-]725|namco/namcos2.cpp|59.185606|
espgal2|Espgaluda II|Cave|2005|True|Shooter / Flying Vertical|False|V|240|320||Espgaluda II[-LF-]Cave (2005)|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way4way;joy8way4way2way|723[-LF-]724|namco/namcos1.cpp|60.024|
espial|Espial|Orca|1983|True|Shooter / Flying Vertical|True|H|256|224||[-LF-]A very good "Xevious" clone with some elements of "Star Force" thrown in as well. Catchy starting music.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way2way;joy8way2way||seta/seta.cpp|60|
euroch92|Euro Champ '92|Taito|1992|True|Sports / Soccer|True|H|320|224||Euro Champ '92[-LF-]Taito (1992)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way|2519[-LF-]1137[-LF-]2520|igs/pgm.cpp|60|
escounts|Every Second Counts|BFM|1990|True|Quiz / English|False|H|512|256||[-LF-]In this quiz game, players earn seconds for correct answers, then with the time gained, they have to answer as many questions as possible to complete a line on the triangle grid to win a prize.[-LF-]||1P|0|False|False|joy8way||acorn/aristmk5.cpp|50|
evilston|Evil Stone|Spacy Industrial|1990|True|Platform / Run Jump Scrolling|True|V|224|320||[-LF-]A vertically scrolling beat'em up / platform game.[-LF-]|191[-LF-]346[-LF-]382[-LF-]409[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]1077[-LF-]1241[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P alt|0|False|True|joy4way2way;joy4way2way||cinematronics/dlair.cpp|60|
evosocc|Evolution Soccer|Evoga|2001|True|Sports / Soccer|False|H|320|240||[-LF-]A soccer game from Evoga Entertainment.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||konami/konamigx.cpp|60.054442|crysbios
exctleag|Excite League|Sega|1988|True|Sports / Baseball|True|H|320|224||[-LF-]A baseball game.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|positional;trackball;positional;trackball|1405[-LF-]2445|nintendo/dkong.cpp|60.054389|
animaljr|Exciting Animal Land Jr.|Nakanihon|1993|True|Misc.|False|H|336|240||Exciting Animal Land Jr.[-LF-]Nakanihon (1993)|732[-LF-]486[-LF-]494[-LF-]503[-LF-]1033[-LF-]1517[-LF-]1513[-LF-]2366|2P alt|0|False|False|||misc/norautp.cpp|60|
excthour|Exciting Hour|Technos|1985|True|Sports / Wrestling|True|V|240|256|matmania|[-LF-]A match of wits and skill with classic ring techniques used in today's popular professional wrestling arenas. The ringside announcer to signal the start of the match introduces the events. The player battles each of his 5 awesome opponents in quest of the championship. Timely use of joystick and buttons maneuvers the player into position and activates all the standard as well as spectacular moves including : Pile Driver, Sunset Flip, Rolling Sole Butt, Lariat, Plunger, Flying Body Press, everything to weaken the enemy for a pin-fall win for the count of 3, or keeping the challenger out of the ring for a twenty count. After each win, the player takes on the next opponent for another three-minute period. If he defeats all of the opponents, he earns the right to the Championship Belt and goes on to the next four in defense of his title. Colorful, fast-paced action plus realistic sound effects of hits, moves, count-down and crowd cheers adds to the atmosphere and excitement associated with the current rage of professional wrestling.[-LF-]|[-LF-]20[-LF-][-LF-]100[-LF-][-LF-]2589[-LF-][-LF-]264[-LF-][-LF-]284[-LF-][-LF-]396[-LF-][-LF-]395[-LF-][-LF-]2714[-LF-][-LF-]705[-LF-][-LF-]995[-LF-][-LF-]2634[-LF-][-LF-]1402[-LF-][-LF-]1413[-LF-][-LF-]1435[-LF-][-LF-]1576[-LF-][-LF-]2025[-LF-][-LF-]2026[-LF-][-LF-]2038[-LF-][-LF-]2098[-LF-][-LF-]2991[-LF-][-LF-]2995[-LF-][-LF-]2993[-LF-][-LF-]2994[-LF-][-LF-]3024[-LF-]|2P alt|0|False|True|joy8way2way;joy8way2way|2589|pacman/pacman.cpp|60|matmania
exctsccr|Exciting Soccer|Alpha Denshi Co.|1983|True|Sports / Soccer|True|V|224|256||[-LF-]Exciting Soccer is an association football game which includes penalty shootout if the game ends in a tie. If you win the game you move on to the next level, each time the opponent gets harder to beat. When you start playing you can choose one of 6 teams: Italy, England, Brazil, West Germany, Austria, or France. The sequel Exciting Soccer II was released in 1984 with Japan replacing Austria and new music, but identical gameplay.[-LF-]The game allows for one or two players to play and has a control scheme where they can tackle, shoot, short pass, and long pass. Exciting Soccer had realistic touches for the time: corner kicks, throw-ins, penalty shots, and cheerleaders, as well as digitized voices and an influential overhead view.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P alt|0|False|True|joy8way2way;joy8way2way|735|misc/dreamwld.cpp|60.54|
exctscc2|Exciting Soccer II|Alpha Denshi Co.|1984|True|Sports / Soccer|True|V|224|256||[-LF-]A soccer game from Alpha Denshi.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P alt|0|False|True|joy8way2way;joy8way2way|734|taito/taito_f2.cpp|60.54|
exedexes|Exed Exes|Capcom|1985|True|Shooter / Flying Vertical|True|V|224|256||[-LF-]Exed Exes is an arcade vertical shooter developed by Capcom. It uses similar hardware to Capcom's 1942, but it is more of a spiritual successor to Capcom's earlier shooter Vulgus. It takes place in a science fiction alien hive where you must pilot your ship through many stages protected by insects, some as large as your craft, and some even larger.[-LF-]What made Exed Exes stand apart from other shooters, besides the high resolution graphics for its time, and the detailed use of parallax scrolling to indicate depth, was the fact that it was one of the earliest vertical shooters to allow for two player simultaneous play. Rather than waiting for one player to take his turn, two players could enjoy the game at the same time, and even work cooperatively to get further along in the game.[-LF-]|4[-LF-]23[-LF-]41[-LF-]56[-LF-]63[-LF-]98[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]221[-LF-]223[-LF-]245[-LF-]258[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]503[-LF-]533[-LF-]603[-LF-]639[-LF-]640[-LF-]628[-LF-]656[-LF-]707[-LF-]736[-LF-]737[-LF-]742[-LF-]824[-LF-]841[-LF-]849[-LF-]1580[-LF-]882[-LF-]879[-LF-]881[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1033[-LF-]1122[-LF-]1123[-LF-]1129[-LF-]1136[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1292[-LF-]1324[-LF-]1376[-LF-]1497[-LF-]1504[-LF-]18[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]2017[-LF-]2030[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2307[-LF-]2309[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2366[-LF-]2906[-LF-]2487[-LF-]2538[-LF-]2569[-LF-]2572[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2849[-LF-]2857[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way2way;joy8way2way||itech/itech32.cpp|59.6|
exerion|Exerion|Jaleco|1983|True|Shooter / Gallery|True|V|224|320||[-LF-]Exerion is a vertical shooter that is operated with an 8 direction joystick and two fire buttons. The game's biggest features are the parallax scrolling which occurs in the background, and the sensation of inertia that is applied to the motion of the ship. The ship is equipped with two kinds of weapons. You can fire the dual shot gun which can only release one pair of shots on the screen at a time, but has an unlimited supply, by tapping the first fire button. The single shot gun can fire a rapid stream of shots on the screen at one time by holding the second fire button down, but it is limited in ammo according to the number of charges indicated on the bottom. Each weapon is best used in different situations, in order to defeat the enemies which come flying down from the top part of the screen.[-LF-]Due to the inertia of the ship, you must input any reverse in direction much sooner in order to cancel the ships momentum. This was not a common feature for similar games that came out around the same time, so it distinguished Exerion from other shooters. Because the Famicom conversion was played on a horizontal screen, the enemies appeared much closer to the player's ship, which changes the feel of the game since you have to react to the enemies' location much sooner.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||pacman/pacman.cpp|61.320755|
cexplore|Explorer|Data East|1982|True|Shooter / Flying Vertical|False|V|240|256||DECO cass. published 39 years ago:[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||dataeast/liberate.cpp|57.444853|decocass
explbrkr|Explosive Breaker|Kaneko|1992|True|Shooter / Flying Vertical|True|V|224|256||[-LF-]A vertically scrolling shoot'em up.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way2way;joy8way2way||taito/taito_f3.cpp|59|
exprraid|Express Raider|Data East|1986|True|Platform / Fighter Scrolling|True|H|256|240||[-LF-]The wild west-themed Western Express is separated into two different game types; a sideways scrolling fighting sequence and a shooting sequence. The player controls a train robber, or 'Express Raider', and must try to steal the bags of money from the moving locomotives.[-LF-]During the fighting sequence, the Raider must fight the bank teller, hit the coyotes and then jump onto the train before it speeds away. Once on the train, he must fight his way past other enemies and avoid various projectiles, such as bottles, bullets and shovels full of coal. Players must be careful to duck under the low signs that come along as the train is travelling. Also, once a train carriage is clear of enemies, a bomb will appear between the current carriage and the next; players must quickly jump over to the next carriage before the bomb goes off, otherwise the Raider will fall from the train and a life is lost. If the Express Raider manages to reach the train engine, the loot will be captured and the game will then move on to the shooting sequence.[-LF-]In the shooting sequence, the Express Raider rides a horse and must shoot at the enemies that appear from the windows of a train carriage. They will shoot back at the player and throw various objects. Players can hit the DUCK button to avoid the enemy attacks. A woman will appear at regular intervals offering the player a bag of money, if the player shoots the woman, a life is lost. After the shooting sequence has been completed, the game will start over again with an increased level of difficulty.[-LF-]|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]577[-LF-]578[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]1352[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2175[-LF-]2412[-LF-]2446[-LF-]2687[-LF-]2649[-LF-]2814[-LF-]2849[-LF-]2925[-LF-]2954|2P alt|0|False|True|joy8way2way;joy8way2way||capcom/cps2.cpp|59.637405|
extrmatn|Extermination|Taito|1987|True|Shooter / Walking|False|V|224|256||[-LF-]A shoot'em up game.[-LF-]|2815[-LF-]721[-LF-]741[-LF-]800[-LF-]812[-LF-]830[-LF-]1879[-LF-]1697[-LF-]2357[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2694[-LF-]2739|2P sim|0|False|False|joy8way2way;joy8way2way||capcom/cps2.cpp|60|
exterm|Exterminator|Premier Technology|1989|True|Shooter / 3rd Person|True|H|256|240||[-LF-]A wholly abstract approach to the shoot-em-up genre in which one or two players take control of a disembodied, digitized human hand and must kill the swarms of insects that have infested a street of houses.[-LF-]Exterminator is set in a street of houses and players must move from room to room in each property, clearing each one of the infestation, before moving onto the next house. Each player can initially only grab or 'thump' enemies (the latter for ground-based, crawling insects), but a number of power-ups, such as bug spray and somewhat bizarrely, a laser firing finger can be collected to make progress a little easier.[-LF-]|4[-LF-]23[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]503[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1292[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]2017[-LF-]2030[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|2P sim|0|False|False|joy8way2way;dial;joy8way2way;dial||namco/namcos11.cpp|59.557843|
ebases|Extra Bases|Dave Nutting Associates|1980|True|Sports / Baseball|True|H|352|240||[-LF-]An old baseball game.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|True|trackball;trackball||sega/segas16b.cpp|60.054442|
einning|Extra Inning / Ball Park II|Midway|1978|True|Sports / Baseball|True|H|260|224||[-LF-]Re-release of "Double Play [Upright model] [Model 619]".[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P alt|0|False|False|joy8way;joy8way2way|743|seta/ssv.cpp|59.541985|
extdwnhl|Extreme Downhill|Sammy Industries Japan|1995|True|Sports / Skiing|False|H|320|240||[-LF-]A downhill skiing game.[-LF-]|82[-LF-]80[-LF-]83[-LF-]81[-LF-]463[-LF-]689[-LF-]745[-LF-]1829[-LF-]1828[-LF-]1729[-LF-]2218[-LF-]2362[-LF-]2493[-LF-]2900[-LF-]2963|2P alt|0|False|True|joy2way;joy2way||irem/m90.cpp|60|
exvania|Exvania|Namco|1992|True|Maze / Fighter|False|H|304|224||[-LF-]The queen of darkness, Erinyes, has kidnapped Princess Electra. The four heroes: Ward, Emilio, Charles, and Karl embark on a quest to save the princess. They compete with each other to reach the Castle of Darkness and defeat Erinyes, so one of them might be able to marry the rescued Electra and rule the land Exvania.[-LF-]The players must take up control of four medieval lords who are fighting for control of the land. They have to battle through eight different castles, and try to gain control of each one. When one of the lords wins a battle, he shall receive a medal - and once he has won three medals, he will gain control of the current castle (which means that they can be up to six rooms long) and the game will proceed to the next castle. The gameplay is similar to that of Hudson Soft's Bomberman series, the initial title of which was adapted by Irem for the arcade in 1991.[-LF-]The lords start out in the four corners of the screen and can only be killed by bombs, but a strike from the whips will temporarily stun them. The objective is to trap the other lords with bombs and kill them or otherwise force them to walk into the path of an exploding bomb. Treasure chests are numerous in each room, and can be broken with the whip. Each treasure chest contains a powerup such as speed shoes, boomerangs, extra bombs, larger bombs, and more.[-LF-]Every third room is a dragon room, in which an enormous dragon is seen walking around freely. They come in three different colors (red, green and black), and become stronger as the lords progress through each castle, In later castles the dragons begin to breathe fire (which is just as lethal as a bomb) and attack the players in other ways. If a dragon is successfully killed, powerups will appear all around him - and other enemies, like blobs of slime and possessed skeletons, appear as the castles progress. They cannot kill the players, but can significantly stun them in various ways and become more numerous with each level. When the time is down to 40 seconds the text DANGER will appear on the screen and Death appears, flying towards the lords and killing them on impact.[-LF-]When the time runs out, an evil witch will electrify the room to kill all the surviving lords. The final room pits the winning player (the player who has won the most matches and who controls the most castles) against the final boss, the witch, who attacks with lightning spells.[-LF-]|1636[-LF-]2656[-LF-]45[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]289[-LF-]291[-LF-]333[-LF-]253[-LF-]357[-LF-]366[-LF-]382[-LF-]408[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2714[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]663[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]912[-LF-]910[-LF-]990[-LF-]1077[-LF-]1109[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1079[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1716[-LF-]1836[-LF-]1984[-LF-]2041[-LF-]2644[-LF-]2064[-LF-]2077[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2225[-LF-]2495[-LF-]2538[-LF-]2651[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2931[-LF-]2932[-LF-]2968[-LF-]2969[-LF-]2970|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||sega/segas24.cpp|60|
mag_exzi|Exzisus|EFO SA|1987|True|Shooter / Flying Horizontal|False|H|248|192||Magnet System disk. published 34 years ago:[-LF-]Spanish conversion of "Exzisus".[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]121[-LF-]172[-LF-]337[-LF-]425[-LF-]468[-LF-]476[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]573[-LF-]614[-LF-]557[-LF-]722[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]812[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]479[-LF-]957[-LF-]998[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1442[-LF-]1404[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1697[-LF-]1876[-LF-]1926[-LF-]2081[-LF-]2104[-LF-]2112[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2071[-LF-]2072[-LF-]2345[-LF-]2357[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2641[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968[-LF-]3002|2P alt|0|False|False|joy8way;joy8way2way||jaleco/homerun.cpp|50|cedmag
eyes|Eyes|Techstar|1982|True|Maze|True|V|224|288||[-LF-]The player controls a hat-wearing eyeball in a maze. As in Pac-Man, the goal is to collect all of the dots to advance to next level, but in Eyes you shoot the dots rather than eat them. Computer-controlled eyes chase and shoot at the player. Shooting a computer eye gives points and removes it from the level, but it will reappear a short time later. Being shot by a computer eye is fatal.[-LF-]As the game progresses, more computer eyes are added to levels and they take less time to shoot at the player. They also move faster.[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||misc/shangkid.cpp|60.606061|
f1dream|F-1 Dream|Capcom|1988|True|Driving / Race|True|H|256|224||[-LF-]An overhead-view F-1 racing game.[-LF-]|749[-LF-]750[-LF-]751[-LF-]969[-LF-]1130[-LF-]1295[-LF-]1524[-LF-]1776[-LF-]2475[-LF-]2514|2P alt|0|False|True|joy8way2way;joy8way2way||sega/stv.cpp|59.637405|
f1gp|F-1 Grand Prix|Video System Co.|1991|True|Driving / Race|False|V|240|320||[-LF-]An overhead-view F-1 racing game.[-LF-]|749[-LF-]750[-LF-]751[-LF-]969[-LF-]1130[-LF-]1295[-LF-]1524[-LF-]1776[-LF-]2475[-LF-]2514|1P|0|False|False|joy2way;stick|751|seibu/dynduke.cpp|60|
f1gp2|F-1 Grand Prix Part II|Video System Co.|1992|True|Driving / Race|False|V|224|320||[-LF-]An overhead-view F-1 racing game.[-LF-]|749[-LF-]750[-LF-]751[-LF-]969[-LF-]1130[-LF-]1295[-LF-]1524[-LF-]1776[-LF-]2475[-LF-]2514|1P|0|False|False|joy2way;stick|750|sega/segas16b.cpp|60|
f1gpstr2|F-1 Grand Prix Star II|Jaleco|1993|True|Driving / Race (chase view)|False|H|256|224||[-LF-]A F1 motor-racing game.[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|paddle;pedal||taito/taito_h.cpp|60|
f15se|F-15 Strike Eagle|Microprose Games Inc.|1991|True|Shooter / Flying 1st Person|False|H|576|400||[-LF-]A 3-D flight combat simulator game.[-LF-]|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2198[-LF-]2396[-LF-]2530[-LF-]2910[-LF-]2703[-LF-]2960|1P|0|False|False|stick||capcom/cps1.cpp|60.00384|
f1en|F1 Exhaust Note|Sega|1991|True|Driving / Race (chase view)|False|H|416|224||[-LF-]An F-1 racing game.[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|paddle;pedal;paddle;pedal|755|sega/segas16b.cpp|60|
f1lap|F1 Super Lap|Sega|1993|True|Driving / Race (chase view)|False|H|416|224||[-LF-]Exciting F-1 simulation game with realistic state-of-the-art graphics that use the real names of Formula 1 teams, cars, drivers and sponsors.[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|paddle;pedal|754|jaleco/megasys1.cpp|60|
failgate|Fail Gate|Success|1991|True||True|V|224|256||Fail Gate[-LF-]Success (1991)|||0|False|False|joy8way2way;joy8way2way||galaxian/galaxian.cpp|60|
famibox|FamicomBox|Nintendo|1986|True|Multiplay / Compilation|False|H|256|240||Console published 35 years ago:[-LF-]|17[-LF-]144[-LF-]104[-LF-]190[-LF-]294[-LF-]305[-LF-]189[-LF-]188[-LF-]344[-LF-]345[-LF-]389[-LF-]390[-LF-]391[-LF-]495[-LF-]496[-LF-]439[-LF-]458[-LF-]1745[-LF-]487[-LF-]2743[-LF-]2714[-LF-]518[-LF-]552[-LF-]2416[-LF-]639[-LF-]640[-LF-]641[-LF-]693[-LF-]1556[-LF-]613[-LF-]1557[-LF-]652[-LF-]2886[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1155[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]1222[-LF-]2215[-LF-]1290[-LF-]2626[-LF-]1286[-LF-]1356[-LF-]1420[-LF-]1421[-LF-]324[-LF-]1492[-LF-]1405[-LF-]1502[-LF-]1517[-LF-]1549[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]1604[-LF-]1669[-LF-]1693[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1982[-LF-]2880[-LF-]2007[-LF-]1983[-LF-]2042[-LF-]2201[-LF-]2237[-LF-]2456[-LF-]2324[-LF-]2335[-LF-]2399[-LF-]2423[-LF-]2441[-LF-]2445[-LF-]2455[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2715[-LF-]2750[-LF-]2852[-LF-]2882[-LF-]2956[-LF-]2975[-LF-]2911[-LF-]2987|2P sim|0|False|False|joy8way2way;joy8way2way;lightgun||seta/ssv.cpp|60.0988|
famistat|FamicomStation|Nintendo|1986|True||False|H|256|240|famibox|Console published 35 years ago:[-LF-]|17[-LF-]144[-LF-]104[-LF-]190[-LF-]294[-LF-]305[-LF-]189[-LF-]188[-LF-]344[-LF-]345[-LF-]389[-LF-]390[-LF-]391[-LF-]495[-LF-]496[-LF-]439[-LF-]458[-LF-]1745[-LF-]487[-LF-]2743[-LF-]2714[-LF-]518[-LF-]552[-LF-]2416[-LF-]639[-LF-]640[-LF-]641[-LF-]693[-LF-]1556[-LF-]613[-LF-]1557[-LF-]652[-LF-]2886[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1155[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]1222[-LF-]2215[-LF-]1290[-LF-]2626[-LF-]1286[-LF-]1356[-LF-]1420[-LF-]1421[-LF-]324[-LF-]1492[-LF-]1405[-LF-]1502[-LF-]1517[-LF-]1549[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]1604[-LF-]1669[-LF-]1693[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1982[-LF-]2880[-LF-]2007[-LF-]1983[-LF-]2042[-LF-]2201[-LF-]2237[-LF-]2456[-LF-]2324[-LF-]2335[-LF-]2399[-LF-]2423[-LF-]2441[-LF-]2445[-LF-]2455[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2715[-LF-]2750[-LF-]2852[-LF-]2882[-LF-]2956[-LF-]2975[-LF-]2911[-LF-]2987||0|False|False|joy8way2way;joy8way2way;lightgun||capcom/cps2.cpp|60.0988|famibox
fncywld|Fancy World - Earth of Crisis|Unico|1996|True|Platform / Run Jump|True|H|320|240||[-LF-]A cutesy platform game.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||misc/epos.cpp|60|
fantjour|Fantastic Journey|Konami|1994|True|Shooter / Flying Horizontal|False|H|288|224||Fantastic Journey[-LF-]Konami (1994)|2656[-LF-]481[-LF-]482[-LF-]483[-LF-]629[-LF-]699[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]1028[-LF-]1136[-LF-]1179[-LF-]1592[-LF-]1688[-LF-]1737[-LF-]1740[-LF-]1819[-LF-]2512[-LF-]2795[-LF-]2849[-LF-]2966|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||capcom/egghunt.cpp|59.185606|konamigx
fantasyu|Fantasy|SNK|1981|True|Maze|False|V|224|256||[-LF-]You must rescue your girlfriend from the bad pirate who has stolen her from your island love nest. Then, rescue her from other kidnappers until you are reunited with her for good.[-LF-]|175[-LF-]176[-LF-]2881[-LF-]334[-LF-]335[-LF-]367[-LF-]489[-LF-]371[-LF-]761[-LF-]1772[-LF-]1090[-LF-]1097[-LF-]1231[-LF-]1244[-LF-]1766[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]1834[-LF-]1836[-LF-]2184[-LF-]2819[-LF-]2839[-LF-]2891|2P alt|0|False|True|joy8way;joy8way2way||ice/lethalj.cpp|61.246745|
fantland|Fantasy Land|Electronic Devices Italy|19??|True|Platform / Shooter Scrolling|True|H|352|256||A side scrolling platform game.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|False|joy8way2way;joy8way2way||ice/lethalj.cpp|60|
fantzone|Fantasy Zone|Sega|1986|True|Shooter / Flying Horizontal|True|H|320|224||[-LF-]The Fantasy Zone is under attack by an army of ruthless, yet undeniably cute, alien enemies. A fearless space fighter by the name of 'Opa-opa' (a craft that is as cute as the game's enemies, featuring wings and feet - the latter appearing whenever the player flies down to ground level at the bottom of the screen) must stop the alien invasion to restore peace to the Fantasy Zone, as well as finding his missing father, 'Opapa', in the process.[-LF-]Each level has a number of large, enemy generating ships, that produce a constant stream of enemies to attack the player. While the enemies the generators produce can either be shot or avoided, the generators themselves MUST be destroyed. Once the generators are gone, an end-of-level ship will appear that must be beaten to complete the level.[-LF-]Fantasy Zone is rendered with the surreal, brightly coloured graphics that typify many Japanese videogames; with an equally abstract approach to in-game weapons: with that cartoon comedy staple, the 'anvil', making an appearance.[-LF-]|2656[-LF-]481[-LF-]482[-LF-]483[-LF-]699[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]1028[-LF-]1136[-LF-]1179[-LF-]1592[-LF-]1682[-LF-]1688[-LF-]2512[-LF-]2795[-LF-]2966|2P alt|0|False|True|joy8way;joy8way2way|1682[-LF-]764[-LF-]765|dataeast/scregg.cpp|60|
fantzn2|Fantasy Zone II - The Tears of Opa-Opa|Sega|1988|True|Shooter / Flying Horizontal|True|H|256|192||[-LF-]Once again you control Opa-Opa, a pretty colored ship with wings on its side and must destroy the large creatures in each world before moving on to the next. Your task becomes difficult by other small creatures that happen to pass by. If you destroy a large creature, they will drop a dollar bill, which you can pick up and use at the shop to buy items and powerful weapons such as laser beams, x-way shots, and big wings. Another way to get money is to shoot certain kinds of enemies all in a row.[-LF-]|2656[-LF-]481[-LF-]482[-LF-]483[-LF-]699[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]1028[-LF-]1136[-LF-]1179[-LF-]1592[-LF-]1682[-LF-]1688[-LF-]2512[-LF-]2795[-LF-]2966|1P|0|False|False|joy8way2way|763[-LF-]1682|pc/calchase.cpp|59.922738|
fantzn2x|Fantasy Zone II - The Tears of Opa-Opa|Sega|2008|True|Shooter / Flying Horizontal|True|H|320|224||Fantasy Zone II - The Tears of Opa-Opa[-LF-]Sega (2008)|2656[-LF-]481[-LF-]482[-LF-]483[-LF-]699[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]1028[-LF-]1136[-LF-]1179[-LF-]1592[-LF-]1682[-LF-]1688[-LF-]2512[-LF-]2795[-LF-]2966|2P alt|0|False|False|joy8way;joy8way2way||namco/namcos12.cpp|60.054389|
kabukikl|Far East of Eden - Kabuki Klash / Tengai Makyou - Shin Den|Hudson|1995|True|Fighter / Versus|True|H|320|224||[-LF-]Japanese swordplay fighting game with 8 selectable characters and 4 end-bosses and random bonus items appearing in the playfield. A notable effort that has been overlooked by the arcade fighter community.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|1000|False|False|joy8way4way;joy8way4way2way||nintendo/dkong.cpp|59.185606|neogeo
farmer|Farmers Rebellion|Sun Electronics|1985|True|Maze / Fighter|True|H|240|224|ikki|(Ikki)[-LF-]A maze/top-down shooter game.[-LF-]Set in the ancient medieval Japan, where a poor farming village is planning an insurrection to overthrow their feudal overlord. However, the only participants in the revolt are the player's character, Gonbe, and the optional second-player character, Tago, and the player battles against an army of ninjas, armed samurai a ghosts, and foot soldiers. The game has a great and colorful levels design, inspired in customs and myths Japanese of that time.[-LF-]The player loses a life when they come in contact with any of the enemy characters or projectiles.[-LF-]A bonus stage exist and some extras actions gameplay like grab a key to save a prisoner and especial items to increase speed of the character.[-LF-]||2P sim|0|False|False|joy8way;joy8way2way||seta/seta.cpp|59.637405|ikki
fastfred|Fast Freddie|Kaneko|1982|True|Sports / Hang Gliding|True|V|224|256|flyboy|[-LF-]Take off on a fantastic video trip. A voyage that simulates the thrills and skills of actual Hang Gliding. Players use the joystick to control Freddie, but good timing and strategy is necessary to successfully negotiate invisible air currents, wind direction and up and down drafts. This game has incredible visual impact for this time, Freddie flies the skies over the Alps--over trains, trees, bridges, through winter and summer seasons; over the Pacific--over a yacht, tropical islands, an aircraft carrier; and over Egypt--camels, Pyramids, the Taj Mahal, the Sphinx, through day and night landscapes. It's a complete global challenge with non-stop action over a continuously changing panorama below.[-LF-]|[-LF-]388[-LF-][-LF-]820[-LF-][-LF-]1298[-LF-][-LF-]1874[-LF-][-LF-]2028[-LF-][-LF-]2190[-LF-][-LF-]2191[-LF-][-LF-]2705[-LF-]|2P alt|0|False|True|joy8way;joy8way2way||neogeo/neogeo.cpp|60|flyboy
fastlane|Fast Lane|Konami|1987|True|Maze / Driving|False|V|224|280||[-LF-]In this driving/maze game, you control a vehicle who must drive through the entire maze to progress. There is another vehicle who tries to stop you so to aid your progress, you must drive through the beach ladies in order to gain power-ups which you can use on the other vehicle. These power-ups are as follows :[-LF-]JUMP - Allows you to either jump over the other vehicle or jump on top of it.[-LF-]SHOOT - Allows you to fire a bullet at the other vehicle.[-LF-]ATTACK - Allows you to charge into the other vehicle.[-LF-]? - Can either be Option which fires forwards or Line which shoots vertically.  Both also help you complete the maze.[-LF-]FLASH - Allows you to stun the other vehicle from any distance.[-LF-]|120[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|True|joy8way2way;joy8way2way||sega/stv.cpp|59.17|
fatfury1|Fatal Fury - King of Fighters / Garou Densetsu - Shukumei no Tatakai|SNK|1991|True|Fighter / Versus|True|H|320|224||(Garou Densetsu - Shukumei no Tatakai)[-LF-]Terry Bogard & Andy Bogard enter in a tournament called the King of Fighters where they must face dangerous fighters in order to find their father's murderer, none other than the tournament's sponsor & supreme champion : Geese Howard. Joe Higashi also enters the tournament in search of the championship title. Who will come out victorious? The main features in this story-driven fighter are backgrounds that feature two battle planes for pseudo 3-D action, & excellent music![-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|897|misc/efdt.cpp|59.185606|neogeo
fatfury2|Fatal Fury 2 / Garou Densetsu 2 - Arata-naru Tatakai|SNK|1992|True|Fighter / Versus|True|H|320|224||(Garou Densetsu 2 - Arata-Naru Tatakai)[-LF-]The lone wolves are back once again and they will battle the world's strongest fighters. However a mysterious & powerful new enemy is looking for them, the ones who defeated Geese Howard.[-LF-]Can the lone wolves face this new threat and come out victorious?[-LF-]Features backgrounds with 2 different background planes, improved control & some very nice music! :)[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|897|taito/taitosj.cpp|59.185606|neogeo
fatfury3|Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - Haruka-naru Tatakai|SNK|1995|True|Fighter / Versus|True|H|320|224||(Garou Densetsu 3 - Harukanaru Tatakai)[-LF-]During a trip to Southtown to attend the inauguration of a new branch of Pao Pao Cafe by former street fighter Richard Meyer, the lone wolves (Terry Bogard, Andy Bogard, Joe Higashi & Mai Shiranui) are unwillingly caught in the middle of a desperate search for the Shiranui Scrolls and the mysterious fighters that are after them! The game features a new graphic style, 2 different background planes to fight, a grade system that shows how well you perform in battle, lots of hidden moves & combos, as well as multiple endings based on your performance. The answers shall only be uncovered by a long & fierce battle, are you up to it?[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|897|taito/taito_f3.cpp|59.185606|neogeo
fatfursp|Fatal Fury Special / Garou Densetsu Special|SNK|1993|True|Fighter / Versus|True|H|320|224||(Garou Densetsu Special)[-LF-]Just as the name implies, this is a special edition of "Fatal Fury 2" filled with plenty of fun stuff. Features a few old familiar faces from the first game as newcomers; background with 2 battle planes; improved control and lots of secrets. Without a doubt, one of the better chapters in the series![-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|897|taito/taito_f3.cpp|59.185606|neogeo
fax|FAX|Exidy|1983|True|Quiz / English|True|H|256|256||[-LF-]Who? When? What? Where? Why? Fax is a trivia game that asks questions about : general knowledge, sports, history and entertainment.[-LF-]||2P sim|0|False|False|only_buttons;only_buttons|775|nintendo/aleck64.cpp|59.996811|
fax2|FAX 2|Exidy|1983|True|Quiz / English|True|H|256|256|fax|[-LF-]Who? When? What? Where? Why? Fax is a trivia game that asks questions about : general knowledge, sports, history and entertainment.[-LF-]||2P sim|0|False|False|only_buttons;only_buttons|774|sega/segag80v.cpp|59.996811|fax
fengyunh|Fengyun Hui|BMC|1998|True||True|H|480|240||Fengyun Hui[-LF-]BMC (1998)|||0|False|False|joy8way;mahjong;gambling||namco/namcona1.cpp|58.935|
feversos|Fever SOS|Cave|1998|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]A vertically scrolling shoot-em-up from the undisputed masters of the genre, 'Cave', Dangun Feveron features the usual Cave trademarks of intuitive, power-up driven gameplay backed-up with superb graphics and sound.[-LF-]Dangun Feveron features a very high level of player customisation. At the start of a new game, players are prompted to select 3 different ship attributes; the speed of ship they wish to pilot (from a choice of four), which of the 3 rapid-fire weapons they prefer, and their preferred choice of sustained-fire weapons (activated by holding down the FIRE button). This allows players to tailor the ship to suit their individual needs and gameplay styles, be it a fast-flying speeder with widespread shots to handle enemy squadrons, or a ship with a lower speed that makes it easier to negotiate the swathes of enemy bullets that often fill the screen.[-LF-]Another of the game's selling points is the capture-and-score system. Initially, every enemy destroyed is worth only one point. However, whenever an enemy is destroyed, coloured spheres appear in its wake, each containing a trapped, human prisoner. The spheres can then be collected by the player to earn additional points. For each prisoner saved, the total points gained from each enemy killed increases by one. For example, saving 56 prisoners means every subsequent defeated enemy is worth fifty-seven points. When the spheres appear, they drift slowly towards the bottom of the screen, before moving back up towards the top where, if they are not collected in time, they drift out of the screen and beyond the player's reach. This resets enemy-destroyed score back to a single point per enemy. If the player loses all of their lives and chooses to 'Continue' the game, the rescue count is reset to zero.[-LF-]Dangun Feveron's final distinction was in its use of music and sound effects, with the game's creators drawing heavily on the disco sound of the 1970s.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way;joy8way2way||acorn/aristmk5.cpp|57.550645|
fcombat|Field Combat|Jaleco|1985|True|Shooter / Gallery|True|V|224|320||[-LF-]Field Combat is a 1985 arcade video game by Jaleco Company in which the player fights as a single commanding officer in a futuristic battlefield. The object of the game is to make it all the way to the end of the battlefield using the Genesis: a warship that can fire off missiles. While the player controls the blue forces, the player must defeat the Red forces without dying in the process by either avoiding or shooting helicopters, infantrymen, and tanks. An interesting characteristic of the game is that it is possible to ask for reinforcements from an army which the player possesses by pressing both the A and B buttons at the same time. Whenever the player runs out of units to aid him in battle, he can use his special weapon to "absorb" the enemies and add them to his army.[-LF-]The game used Richard Wagner's Ride of the Valkyries as its background music. There is also an enemy UFO like spaceship that, when in battlefield, attempts to grab and escape with a player friendly unit. It will also engage into air-to-air battle with a friendly helicopter.[-LF-]|88[-LF-]175[-LF-]385[-LF-]448[-LF-]453[-LF-]452[-LF-]540[-LF-]529[-LF-]528[-LF-]778[-LF-]1004[-LF-]1371[-LF-]1497[-LF-]1506[-LF-]1702[-LF-]1999[-LF-]2854[-LF-]2853|2P alt|0|False|True|joy8way2way;joy8way2way||sega/segahang.cpp|61.419019|
fieldday|Field Day|Taito|1984|True|Sports / Track & Field|True|H|256|224||Field Day[-LF-]Taito (1984)|1[-LF-]779[-LF-]933[-LF-]984[-LF-]1109[-LF-]1110[-LF-]1118[-LF-]1998[-LF-]2737[-LF-]2937|4P alt / 2P sim|0|False|True|only_buttons;only_buttons;only_buttons;only_buttons||taito/taito_z.cpp|60|
fightfev|Fight Fever / Wang Jung Wang|Viccom|1994|True|Fighter / Versus|True|H|320|224||[-LF-]8 initially selectable characters face off to become the Tae Kwon Do master! After defeating the absolutely WACKY Master Taekuk, he becomes selectable as well to face off against end boss Karate Kenji.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|1000|False|False|joy8way4way;joy8way4way2way||misc/enigma2.cpp|59.185606|neogeo
fghtatck|Fighter & Attacker|Namco|1992|True|Shooter / Flying Vertical|False|V|224|304||[-LF-]A vertically scrolling shoot'em up game.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||alpha/equites.cpp|60|
fghthist|Fighter's History|Data East|1993|True|Fighter / Versus|False|H|320|240||[-LF-]Fighter's History is the first attempt of Data East to enter in competition with Capcom and its omnipresent Street Fighter II. Because the many similarities shared by the game with the Capcom masterpiece (like the character select screen, the vs and winner/loser screens, the controls and the design and moves of some characters), Fighter's History was at least simply stamped by most of the  players like another SFII clone, and in this way remained ignored and obscured to the mass audience.[-LF-]Although time after, the many beat'em up fans learnt to appreciate this maybe too underestimated fighting game, especially for its combo system, quite simple to execute even for those players not so able with timing and button pressing, and for its fast gameplay: at this purpose most of the contribution was made by the updated version released in 1994, Fighter's History Dynamite (known as Karnov's Revenge in USA and Europe) that made the gameplay more polished. Despite this at least Fighter's History never reached that great success that maybe Data East still tried to achieve.[-LF-]Players choose one of 9 international fighters and battle to be the best in the world. Every character has his ending sequence and his own stage. There are also two not-selectable bosses to challenge for reach the end, and the last one of them is real surprising![-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||atari/eprom.cpp|57.79965|
ftimpactu|Fighters' Impact|Taito|1996|True|Fighter / Versus|False|H|640|480|ftimpcta|[-LF-]A 3-D fighting game from Taito.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|784[-LF-]784|misc/cave.cpp|60|ftimpcta
ftimpcta|Fighters' Impact A|Taito|1997|True|Fighter / Versus|False|H|640|480||[-LF-]A 3-D one-on-one fighting game from Taito.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||igs/pgm.cpp|60|coh1000t
fghtbskt|Fighting Basketball|Paradise Co. Ltd.|1984|True|Sports / Basketball|True|H|256|224||[-LF-]A basketball game.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|2P alt|0|False|True|joy8way;joy8way2way||misc/cv1k.cpp|60|
fhawk|Fighting Hawk|Taito|1988|True|Shooter / Flying Vertical|True|V|224|320||[-LF-]The player controls his fighting plane 'Falcon' and fights against enemies in each round of grassy plain, iceberg, glacier, snowfield and city. His final aim is to shoot down the enemy's snowfield newest bomber 'Dragon Hat'.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P alt|0|False|True|joy8way2way;joy8way2way|823[-LF-]805|orca/espial.cpp|60|
cfghtice|Fighting Ice Hockey|Data East|1984|True|Sports / Hockey|True|V|240|256||DECO cass. published 37 years ago:[-LF-]An ice hockey game.[-LF-]|255[-LF-]340[-LF-]787[-LF-]1049[-LF-]1091[-LF-]1092[-LF-]16[-LF-]2206[-LF-]2539[-LF-]2732|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||taito/taito_f2.cpp|57.444853|decocass
fightrol|Fighting Roller|Kaneko|1983|True|Fighter / Vertical|False|V|224|256||[-LF-]You compete in an obstacle race on roller skates.[-LF-]|28[-LF-]164[-LF-]610[-LF-]788[-LF-]1440[-LF-]2020[-LF-]2047[-LF-]2048[-LF-]2708|2P alt|0|False|True|joy8way2way;joy8way2way||bfm/bfcobra.cpp|60|
fsoccer|Fighting Soccer|SNK|1988|True|Sports / Soccer|True|H|400|224||[-LF-]An overhead soccer game.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|4P sim|0|False|True|joy8way2way;dial;joy8way2way;dial;joy8way2way;dial;joy8way4way2way;dial||konami/konamim2.cpp|60|
filetto|Filetto|Novarmatic|1990|True|Puzzle / Match|False|H|640|200||Filetto[-LF-]Novarmatic (1990)|22[-LF-]26[-LF-]790[-LF-]879[-LF-]880[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1458[-LF-]1782[-LF-]1781|2P alt|0|False|False|joy4way;joy4way2way||taito/taito_l.cpp|59.922748|
finalb|Final Blow|Taito|1988|True|Sports / Boxing|True|H|320|224||[-LF-]The game features a single season boxing championship run. You can select from a group of fictional fighters.[-LF-]The game is essentially a side scrolling boxing game where the player moves left and right to control a boxer. With the right timing, the player can unleash a final blow punch that can KO the opponent in a single strike.[-LF-]|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|2P sim|0|False|False|joy8way;joy8way2way||misc/crystal.cpp|60|
ffight|Final Fight|Capcom|1989|True|Fighter / 2.5D|True|H|384|224||Final Fight[-LF-]Capcom (1989)|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|2000|False|False|joy8way;joy8way2way||sega/segas16b.cpp|59.637405|
ffreveng|Final Fight Revenge / Final Revenge|Capcom|1999|True|Fighter / Versus|False|H|352|224||[-LF-]A 1-on-1 fighting game based on the "Final Fight" series.[-LF-]|220[-LF-]275[-LF-]792[-LF-]1094[-LF-]1170[-LF-]1784[-LF-]2032[-LF-]2310[-LF-]2868|2P sim|0|False|False|joy8way;joy8way2way|792|dynax/ddenlovr.cpp|59.764802|stvbios
finallap|Final Lap|Namco|1987|True|Driving / Race (chase view)|False|H|288|224||[-LF-]A Formula One racing game featuring several courses. The gameplay is similar in feel to Namco's 1982 legend, "Pole Position", although the steering is much looser than that of its legendary predecessor. Down shifting and brakes play major parts in keeping control of the car on the tight, winding courses. Bumping another car will not cause the player's car to explode - as in "Pole position" - but can send the player OR the rival driver spinning off the track, costing valuable seconds.[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|paddle;pedal|1824[-LF-]795[-LF-]796[-LF-]797|technos/matmania.cpp|60.606061|
finalap2|Final Lap 2|Namco|1990|True|Driving / Race (chase view)|False|H|288|224||[-LF-]Ride with the winners![-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|paddle;pedal|1824[-LF-]794[-LF-]796[-LF-]797|alpha/champbas.cpp|60.606061|
finalap3|Final Lap 3|Namco|1992|True|Driving / Race (chase view)|False|H|288|224||[-LF-]The 3rd game in the series[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|paddle;pedal|1824[-LF-]794[-LF-]795[-LF-]797|alpha/champbas.cpp|60.606061|
finalapr|Final Lap R|Namco|1994|True|Driving / Race (chase view)|False|H|288|224||[-LF-]The last game in Namco's seminal F1 series, which began twelve years' earlier with 1982's "Pole Position". Final Lap R features the same loose handling and demanding game-play of its predecessors, but has the obligatory improved graphics, due to the more powerful host hardware. The game offers players a choice of four race tracks :[-LF-]1. Germany[-LF-]2. Brazil[-LF-]3. Hungary[-LF-]4. Belgium[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|paddle;pedal|1824[-LF-]794[-LF-]795[-LF-]796|capcom/exedexes.cpp|59.659091|
fstarfrc|Final Star Force|Tecmo|1992|True|Shooter / Flying Vertical|True|V|224|256||[-LF-]A sequel to Tehkan's 1984 shoot-em-up classic, "Star Force", featuring improved graphics and sound and a new weapons power-up system. The player's ship is equipped with three smart bombs and the fire button can be held down for rapid fire. At regular intervals, a red ship will appear which will release a power-up capsule; the three power-ups available are as follows :[-LF-]* A-Pulsator :[-LF-]Fire : Thunder + Homing[-LF-]Bomb : S-Bomb[-LF-]* B-Pulsator :[-LF-]Fire : Wide Shot + Missile[-LF-]Bomb : M-Bomb[-LF-]* C-Pulsator :[-LF-]Fire : Spraygun + Synch-Fire[-LF-]Bomb : T-Bomb[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way2way;joy8way2way|2343|jaleco/exerion.cpp|59.17|
finalttr|Final Tetris|Jeil Computer System|1993|True|Puzzle / Drop|False|H|256|224||Final Tetris[-LF-]Jeil Computer System (1993)|2576[-LF-]268[-LF-]799[-LF-]2575[-LF-]2577[-LF-]2578[-LF-]2908[-LF-]2942[-LF-]3011|2P sim|0|False|False|joy8way;joy8way2way||dataeast/decocass.cpp|57.5|
finalizr|Finalizer - Super Transformation|Konami|1985|True|Shooter / Flying Vertical|True|V|224|272||[-LF-]You control a jet shooter and fly through several different states in America shooting different enemies.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]2815[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]741[-LF-]800[-LF-]812[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1879[-LF-]1697[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2357[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2694[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P alt|0|False|True|joy8way2way;joy8way2way||kaneko/kaneko16.cpp|60|
findout|Find Out|Elettronolo|1987|True|Quiz / Italian|False|H|416|224||[-LF-]Italian game with the same concept as "Wheel Of Fortune".[-LF-]|801[-LF-]1038[-LF-]1039[-LF-]1753[-LF-]1838[-LF-]2944|4P alt|0|False|False|only_buttons||dataeast/exprraid.cpp|60|
fball|Fire Ball|FM Work|1992|True|Maze|True|H|256|240||Fire Ball[-LF-]FM Work (1992)|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]289[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1716[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2077[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||taito/tnzs.cpp|60|
firehawk|Fire Hawk|ESD|2001|True|Shooter / Flying Vertical|True|H|256|224|spec2k|[-LF-]A vertical scrolling jet shoot them up, featuring both single & co-operative gameplay as well as a myriad of power ups. The players get to choose from 5 different jets each with it's own unique attributes & weapons. By collecting varies power ups during the missions the player's jet with be transformed into a stronger, more powerful version.[-LF-]||2P sim|0|False|False|joy8way2way;joy8way2way||gottlieb/exterm.cpp|56.18|spec2k
fireone|Fire One|Exidy|1979|True|Shooter / Gallery|True|H|256|224||[-LF-]Fire One! was a player-versus-player or player-versus-computer submarine showdown.[-LF-]The primary objective of the game is to find and destroy the enemy's submarine, while avoiding the enemy's torpedoes. Through your virtual periscope you are free to launch one of your 8 torpedoes to take out any of the enemy's various ships for extra points. It takes some time to reload each torpedo tube, so you must be judicious in how you plan your attacks.[-LF-]In addition to being able to control the left/right rotation of your periscope, the game also features a submerge button which you can use to temporarily hide from the enemy. Holding this button down keeps you hidden but also keeps you out of the action, allowing the enemy free reign over the seas.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P sim|0|False|False|paddle;paddle||midway/astrocde.cpp|59.824356|
fireshrk|Fire Shark|Toaplan|1990|True|Shooter / Flying Vertical|True|V|240|320||Fire Shark[-LF-]Toaplan (1990)|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way2way;joy8way2way|823[-LF-]786|midw8080/mw8080bw.cpp|57.613169|
firetrap|Fire Trap|Woodplace|1986|True|Climbing|True|V|240|256||[-LF-]An abstract arcade game in which a single player takes on the role of a firefighter, who must climb a burning building rescuing the people and animals who are trapped inside. As well as the fires, the firefighter must also avoid or deflect (the latter with his extinguisher) a number of falling objects and debris, including cars, couches, hammers, chairs, lamps, stoves and refrigerators.[-LF-]Fire Trap is very similar, gameplay-wise, to Nichibutsu's 1980 classic, ''Crazy Climber''. As the firefighter climbs the building, he must use his fire extinguisher to put out the fires which include burning papers, flame-gushing windows and moving fireballs. The fire extinguisher contains only a limited amount of water, so must be used it wisely. Certain extinguished fires, however, reveal cannisters of extinguisher fuel to be collected. Other extinguished fires reveal bonuses and, very occasionally, springboards; which shoot the player higher up the skyscraper.[-LF-]The firefighter's ultimate aim is to reach the roof of the skyscraper and rescue a young woman who is trapped there. As the firefighter reaches the roof, a giant fireball appears and circles the tower; this must be either avoided or extinguished. After the firefighter has rescued the woman, he must fly down the building with his jet pack and extinguish any fires remaining on the building; before finally landing safely on the ground. The firefighter will then move on to another burning building to make another rescue attempt.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]241[-LF-]245[-LF-]292[-LF-]249[-LF-]278[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]492[-LF-]453[-LF-]452[-LF-]456[-LF-]548[-LF-]599[-LF-]613[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]807[-LF-]2602[-LF-]759[-LF-]839[-LF-]852[-LF-]1011[-LF-]1033[-LF-]1063[-LF-]1135[-LF-]1161[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1212[-LF-]1213[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1420[-LF-]1473[-LF-]324[-LF-]1495[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1728[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2043[-LF-]2042[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2361[-LF-]2495[-LF-]2522[-LF-]2537[-LF-]2677[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]2911[-LF-]3039[-LF-]3040|2P alt|0|False|True|doublejoy4way2way;doublejoy4way2way||seta/seta.cpp|57.444853|
firetrk|Fire Truck / Smokey Joe|Atari|1978|True|Driving|True|V|240|320||[-LF-]Fire Truck is a simple two-dimensional driving game. Your perspective is from overhead as you navigate through the city streets. The object is to score points by getting as much distance as possible in the least amount of time. Those who are good enough can get bonus time for a specific amount of points. Beware, though, it will not be as easy as it seems.[-LF-]|806[-LF-]807[-LF-]1135|1P|0|False|False|dial;dial||namco/namcona1.cpp|60.114504|
fmaniac2p|Fishing Maniac 2+|Saero Entertainment|2000|True||False|H|320|240||Fishing Maniac 2+[-LF-]Saero Entertainment (2000)|||0|False|False|joy8way2way;joy8way2way||efo/cedar_magnet.cpp|60|
fmaniac3|Fishing Maniac 3|Saero Entertainment|2002|True|Sports / Fishing|False|H|320|240||[-LF-]A fishing game.[-LF-]|103[-LF-]95[-LF-]809[-LF-]838[-LF-]1276[-LF-]2113[-LF-]2781|1P|0|False|False|joy8way2way;joy8way2way||pacman/pacman.cpp|60|
fitter|Fitter|Taito|1981|True|Maze|True|V|224|256|roundup|[-LF-]The object of the game is for the player to maneuver his white robot in 1 of 4 directions within a maze, capture a red character robot as they move about the maze, and race to the center to change the 9 white balls located there to red. The player may only change one white ball to red at a time after he has captured a red robot, and must evade 4 chaser monsters in the process. Bonus point may be earned when capturing the elusive 'red king' that appears on the screen. Capture him and momentarily immobilize the chasers, but do not come in contact with the yellow robots--or your much-needed red robots will be changed to white and force you to change strategy. Play is over when the chasers have captured all of the player's robots. But, should the player be successful in changing all of the balls in the center to red, the pattern clears and a different challenge is presented. A 3x3 or 4x4 tri-colored pattern will appear at the bottom of the screen and a slightly different tri-colored cube of corresponding size will appear at the center of the screen. The player may earn bonus points by moving the directional arrow and rearranging the colors of the cube at the center of the screen to match the sample pattern presented at the bottom of the screen. The player is given 90 seconds to rearrange the cube as many times as he can. Action returns to the maze whether you win or lose the cube challenge. All in all, an exciting and challenging game where patience and skill are required.[-LF-]|[-LF-]2648[-LF-][-LF-]278[-LF-][-LF-]380[-LF-][-LF-]607[-LF-][-LF-]2885[-LF-][-LF-]531[-LF-][-LF-]552[-LF-][-LF-]606[-LF-][-LF-]643[-LF-][-LF-]674[-LF-][-LF-]974[-LF-][-LF-]1024[-LF-][-LF-]1772[-LF-][-LF-]1099[-LF-][-LF-]1139[-LF-][-LF-]1174[-LF-][-LF-]1231[-LF-][-LF-]1234[-LF-][-LF-]1279[-LF-][-LF-]1326[-LF-][-LF-]1334[-LF-][-LF-]1416[-LF-][-LF-]87[-LF-][-LF-]1467[-LF-][-LF-]1495[-LF-][-LF-]2583[-LF-][-LF-]1663[-LF-][-LF-]1737[-LF-][-LF-]1771[-LF-][-LF-]1829[-LF-][-LF-]1828[-LF-][-LF-]2059[-LF-][-LF-]2521[-LF-][-LF-]2677[-LF-][-LF-]2792[-LF-][-LF-]2849[-LF-][-LF-]3013[-LF-][-LF-]3037[-LF-]|2P alt|0|False|True|joy8way;joy8way2way||capcom/tigeroad.cpp|60.606061|roundup
fiveside|Five a Side Soccer|Konami|1995|True|Sports / Soccer|False|V|400|512||Five a Side Soccer[-LF-]Konami (1995)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|trackball;trackball||vsystem/f1gp.cpp|60|
fixeight|FixEight|Toaplan|1992|True|Shooter / Walking|True|V|240|320||[-LF-]A vertically scrolling shoot'em up from Toaplan.[-LF-]|72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]121[-LF-]69[-LF-]71[-LF-]249[-LF-]337[-LF-]476[-LF-]2815[-LF-]573[-LF-]602[-LF-]614[-LF-]722[-LF-]721[-LF-]741[-LF-]800[-LF-]812[-LF-]830[-LF-]479[-LF-]998[-LF-]1142[-LF-]1281[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1423[-LF-]1404[-LF-]1879[-LF-]1697[-LF-]2279[-LF-]1926[-LF-]2010[-LF-]2081[-LF-]2112[-LF-]2093[-LF-]2071[-LF-]2262[-LF-]2357[-LF-]2641[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2694[-LF-]2739[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]2934[-LF-]3004[-LF-]3002|3P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way|1697|vsystem/f1gp.cpp|59.637405|
flamegun|Flame Gunner|Gaps Inc.|1999|True|Shooter / 3rd Person|False|H|640|480||[-LF-]Flame Gunner is a third-person shooter game with three selectables characters and amazing pre-rendered backgrounds effects.[-LF-]The players controls one of the three soldiers and must stop the terrorist menace, on the way through the enemy base on the facility of the "Cordelia Space Center", where he is developing weapons of mass destruction, hurry up eliminate all the enemies and the maniacs bosses for neutralize the threat and avoid an impending nuclear attack to keep peace and save the world.[-LF-]|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]664[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||jaleco/cischeat.cpp|60|coh1002m
flashgal|Flashgal|Kyugo|1985|True|Fighter / 2D|True|H|288|224||[-LF-]Take a stand against crime! As the hyperactive female crime fighter (she just can't stand still!) known as the Flashgal, you'll face many dangers such as helicopters, dogs, thugs & ninjas in order to protect peace, lots of different game styles (beat-em up, shooting, hack & slash, etc.) give this fun game lots of variety![-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|0|False|True|joy8way2way;joy8way2way||misc/micro3d.cpp|60|
flickyupa|Flicky|Bootleg|1984|True||False|H|512|224|flicky|Flicky is a side-scrolling platform game in which the player controls 'Flicky', a flightless bird who must collect her lost chicks - called 'chirps' - and guide them safely to the exit, represented as a door with Flicky's name shown above it.[-LF-]Flicky must watch out for the house cats that emerge from cat-flaps and start roam the levels, as any contact with a cat results in the loss of a life. Any chicks that are touched by a cat will be separated from Flicky and must again be retrieved.[-LF-]The game consists of numerous rounds and the player must collect and guide all chirps to the exit to clear each round. The first two rounds have six Chirps with every round thereafter having eight. Bonuses are available for bringing multiple Chirps back at the same time. There are also bonus rounds in which Flicky will need to catch as many falling Chirps as possible in a net. Catching all the Chirps will result in a "Perfect" bonus score.[-LF-]There are two enemy types in the standard rounds; house cats called 'Tiger' and green iguanas called 'Iggy'. These enemies can be avoided by running and jumping away but can also be killed with throwable items (which are available only on certain levels). These include telephones, flower pots, cups, hammers and bottles. Flicky can pick up an item by walking into it and throws it by jumping. Occasionally diamonds may appear, these cannot be thrown but award bonus points.|64[-LF-]150[-LF-]170[-LF-]178[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]380[-LF-]424[-LF-]389[-LF-]403[-LF-]408[-LF-]409[-LF-]435[-LF-]383[-LF-]2743[-LF-]531[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]839[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1099[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1253[-LF-]1272[-LF-]1276[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1375[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]1546[-LF-]1549[-LF-]2241[-LF-]2240[-LF-]1548[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1604[-LF-]1674[-LF-]1710[-LF-]1709[-LF-]1744[-LF-]1786[-LF-]1836[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2455[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2824[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972[-LF-]2975||0|False|True|joy2way;joy2way||sega/segas32.cpp|60.096154|flicky
flicky|Flicky|Sega|1984|True|Platform / Run Jump|True|H|512|224||[-LF-]Flicky is a side-scrolling platform game in which the player controls 'Flicky', a flightless bird who must collect her lost chicks - called 'chirps' - and guide them safely to the exit, represented as a door with Flicky's name shown above it.[-LF-]Flicky must watch out for the house cats that emerge from cat-flaps and start roam the levels, as any contact with a cat results in the loss of a life. Any chicks that are touched by a cat will be separated from Flicky and must again be retrieved.[-LF-]The game consists of numerous rounds and the player must collect and guide all chirps to the exit to clear each round. The first two rounds have six Chirps with every round thereafter having eight. Bonuses are available for bringing multiple Chirps back at the same time. There are also bonus rounds in which Flicky will need to catch as many falling Chirps as possible in a net. Catching all the Chirps will result in a "Perfect" bonus score.[-LF-]There are two enemy types in the standard rounds; house cats called 'Tiger' and green iguanas called 'Iggy'. These enemies can be avoided by running and jumping away but can also be killed with throwable items (which are available only on certain levels). These include telephones, flower pots, cups, hammers and bottles. Flicky can pick up an item by walking into it and throws it by jumping. Occasionally diamonds may appear, these cannot be thrown but award bonus points.[-LF-]|64[-LF-]150[-LF-]170[-LF-]178[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]380[-LF-]424[-LF-]389[-LF-]403[-LF-]408[-LF-]409[-LF-]435[-LF-]383[-LF-]2743[-LF-]531[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]839[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1099[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1253[-LF-]1272[-LF-]1276[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1375[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]1546[-LF-]1549[-LF-]2241[-LF-]2240[-LF-]1548[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1604[-LF-]1674[-LF-]1710[-LF-]1709[-LF-]1744[-LF-]1786[-LF-]1836[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2455[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2824[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972[-LF-]2975|2P alt|0|False|True|joy2way;joy2way||sega/segas32.cpp|60.096154|
mf_flip|Flip & Flop|Exidy|1983|True|Platform / Run Jump|True|H|335|239||[-LF-]Flip & Flop is a kind of Pac-Man in isometric graphics on platforms which are connected by ladders. The player controls alternately Flip, a kangaroo, who jumps around on the platforms and Mitch, an ape, who hangs along the platforms. A zoo-keeper tries to catch Flip, and Mitch is being chased by a net. There are sticky fields on which one may lure keeper and net, where they are caught for some seconds. If the player runs beyond the border, he falls off the playing field and loses a life. The goal is to pass all marked fields. Every five levels there is a short sequence with a small circus presentation. In Level 13, the maximum playing field size is reached, later fields must be uncovered twice, and even later there aren't any more sticky fields in the level.[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|1P|0|False|False|joy8way;keypad;joy8way2way;joy8way;joy8way4way||seibu/airraid.cpp|59.922748|maxaflex
flipjack|Flipper Jack|Jackson Co.|1983|True|Pinball|False|V|192|256||Flipper Jack[-LF-]Jackson Co. (1983)|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|2P alt|0|False|True|only_buttons;only_buttons||nintendo/famibox.cpp|59.789541|
flower|Flower|Clarue|1986|True|Shooter / Flying Vertical|False|H|288|224||[-LF-]A vertical shoot'em up that is set in outer space. Eliminate attacking flowers and a variety of end-bosses. Shoot daisy-chains and comets for power-up items.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way;joy8way2way||nintendo/famibox.cpp|60.606061|
flyboy|Fly-Boy|Kaneko|1982|True|Sports / Hang Gliding|True|V|224|256||[-LF-]Take off on a fantastic video trip. A voyage that simulates the thrills and skills of actual Hang Gliding. Players use the joystick to control Freddie, but good timing and strategy is necessary to successfully negotiate invisible air currents, wind direction and up and down drafts. This game has incredible visual impact for this time, Freddie flies the skies over the Alps--over trains, trees, bridges, through winter and summer seasons; over the Pacific--over a yacht, tropical islands, an aircraft carrier; and over Egypt--camels, Pyramids, the Taj Mahal, the Sphinx, through day and night landscapes. It's a complete global challenge with non-stop action over a continuously changing panorama below.[-LF-]|388[-LF-]820[-LF-]1298[-LF-]1874[-LF-]2028[-LF-]2190[-LF-]2191[-LF-]2705|2P alt|0|False|True|joy8way;joy8way2way||dataeast/tumbleb.cpp|60|
flyball|Flyball|Atari|1976|True|Sports / Baseball|True|H|256|240||[-LF-]This game is a very basic implementation of the game of baseball. The graphics are in black and white monochrome, and each side only has a single player (well the pitching team only has the pitcher, but several men can get on base at once). The game uses analog controls to simulate both pitching and hitting, so a smooth motion of the joystick will produce the best results. The pitcher is the only person on the field besides the base runners, so it is often best to make for one base further than the one you would have thrown the ball to (the pitcher has to run after the batter). The game only lasts for 1 or 2 innings (depending on how it is set), so each at bat really counts.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|stick;stick||konami/konamigx.cpp|60.114504|
cflyball|Flying Ball|Data East|1985|True|Ball & Paddle / Breakout|True|V|240|256||DECO cass. published 37 years ago:[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]176[-LF-]178[-LF-]265[-LF-]266[-LF-]267[-LF-]287[-LF-]322[-LF-]365[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]504[-LF-]516[-LF-]520[-LF-]593[-LF-]632[-LF-]836[-LF-]837[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1296[-LF-]1412[-LF-]1516[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1820[-LF-]1833[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2349[-LF-]2678[-LF-]2657[-LF-]2518[-LF-]2732[-LF-]2804[-LF-]1908[-LF-]2879[-LF-]2922[-LF-]2936|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||snk/snk6502.cpp|57.444853|decocass
fshark|Flying Shark|Toaplan|1987|True|Shooter / Flying Vertical|True|V|240|320||Flying Shark[-LF-]Toaplan (1987)|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P alt|0|False|True|joy8way2way;joy8way2way|786[-LF-]805|edevices/fantland.cpp|54.877858|
flytiger|Flying Tiger|Dooyong|1992|True|Shooter / Flying Vertical|True|V|240|384||[-LF-]A vertically scrolling shoot-em-up.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way2way;joy8way2way||sega/segas16a.cpp|60|
foodf|Food Fight|General Computer Corporation|1982|True|Fighter / Field|True|H|256|224||[-LF-]The player, as Charley Chuck, must dodge all kinds of flying fruit and vegetables and try to eat an ice cream cone before it melts. How many ice cream cones can he eat? Players will soon find out in this incredible video feast. As an ice cream cone melts on the other side of the screen, Charley Chuck just naturally has to go for it. But he must get past Oscar, Angelo, Jacques and Zorba, four chefs who unexpectedly pop out of holes, chase Charley Chuck, and throw food at him. They all have different personalities and they're all out to stop Charley Chuck if he isn't fast enough. There are piles of tomatoes, peas, bananas, pies and watermelon Charley Chuck can use to defend himself from the persistent chefs. The player controls Charley Chuck with an analog joystick, which allows 360 degree movement on the playfield, and a Throw button, used when Charley Chuck needs to throw food at one of the chefs.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]344[-LF-]333[-LF-]253[-LF-]366[-LF-]345[-LF-]408[-LF-]1745[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2212[-LF-]2314[-LF-]2423[-LF-]2495[-LF-]2529[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|False|stick;stick||sega/segae.cpp|60.810811|
footchmp|Football Champ / Euro Football Champ|Taito|1990|True|Sports / Soccer|True|H|320|224||Football Champ / Euro Football Champ[-LF-]Taito (1990)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way|2519[-LF-]1051[-LF-]2520|sega/segas16b.cpp|60|
fbfrenzy|Football Frenzy|SNK|1992|True|Sports / Amer. Football|True|H|320|224||[-LF-]A football game where 8 teams (10 in all) take part in a single-elimination tournament to decide who is the best.[-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|2P sim|1000|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|59.185606|neogeo
footbpow|Football Power|Gaelco|1999|True||False|H|576|432||[-LF-]A soccer game where you actually kick a real ball in order to kick the ball in-game but for everything else there's buttons and a joystick.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way2way;stick;joy8way2way;stick||sunelectronics/ikki.cpp|60|
forgottn|Forgotten Worlds|Capcom|1988|True|Shooter / Flying Horizontal|True|H|384|224||[-LF-]Updated version/Re-release of "Forgotten Worlds [B-Board 88618B-2]". For more information about the game itself, see the original Japanese release entry; "Lost Worlds [B-Board 88618B-2]".[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|2000|False|False|joy8way;dial;joy8way2way;dial||galaxian/fastfred.cpp|59.637405|
formatz|Formation Z|Jaleco|1984|True|Shooter / Misc. Horizontal|False|H|248|224||[-LF-]Taking place in the year 2701, the player controls a robot which can transform into an aero fighter on a mission to stop an alien super weapon from reaching the Earth. The robot may move forwards, backwards and jump, and the aero fighter may travel anywhere on screen but has limited fuel in which to do so. A combination of the two must be used to avoid obstacles, as well as to destroy any on-screen enemies for extra points.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]2815[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]741[-LF-]800[-LF-]812[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1879[-LF-]1697[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2357[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2694[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P alt|0|False|True|joy8way2way;joy8way2way||konami/fastlane.cpp|60|
fort2b|Fortress 2 Blue Arcade|Eolith|2001|True|Shooter / Command|False|H|320|240||Fortress 2 Blue Arcade[-LF-]Eolith (2001)|448[-LF-]568[-LF-]831|2P alt|0|False|False|joy8way2way;joy8way2way||neogeo/neogeo.cpp|60|
40love|Forty-Love|Taito|1984|True|Sports / Tennis|False|H|256|224||[-LF-]A tennis game from Taito.[-LF-]|832[-LF-]1869[-LF-]369[-LF-]1107[-LF-]972[-LF-]1732[-LF-]1733[-LF-]1868[-LF-]1997[-LF-]2433[-LF-]2471[-LF-]2486[-LF-]2732[-LF-]2818|2P alt|0|False|True|joy4way;joy4way2way||neogeo/neogeo.cpp|60|
fourplay|Four Play|Macro|2002|True||True|V|224|768||Four Play[-LF-]Macro (2002)|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||neogeo/neogeo.cpp|60.606061|
fourtrax|Four Trax|Namco|1989|True|Driving / Race (chase view)|False|H|288|224||[-LF-]The player must take control for four quad bikes (red for Player 1, white for Player 2, yellow for Player 3, and green for Player 4), which are competing in an "off-road" race - and they all have a preset amount of time in which to complete a full lap of the track. For each lap of the track that is successfully completed, the players' time is extended. However, if one of the players cannot manage to successfully complete his current lap of the track before the time runs out, his or her game will instantly be over and the race will continue without them.[-LF-]The players must complete between three and six full laps of the track in order to win (the number is dependent on how both of the cabinets are set, as with Namco's own Final Lap). The players will also encounter between four and seven blue CPU-controlled bikes on the track, as the number is dependent on how many people are playing (seven for one player, six for two players, five for three, and four for four).[-LF-]|834|1P|0|False|False|paddle;pedal||neogeo/neogeo.cpp|60.606061|
fredmem|Fred Flintstone's Memory Match|Coastal Amusements|1994|True|Puzzle / Match|True|H|360|240||[-LF-]A fun memory game starring Fred Flintstone. Match together as many Flintstones characters as you can within the time limit.[-LF-]|163[-LF-]162[-LF-]424[-LF-]383[-LF-]586[-LF-]605[-LF-]630[-LF-]835[-LF-]904[-LF-]1170[-LF-]1172[-LF-]1570[-LF-]1649[-LF-]1718[-LF-]2042[-LF-]2064[-LF-]2367[-LF-]2796[-LF-]2849|1P|0|False|False|only_buttons||exidy/exidy.cpp|60|
freekick|Free Kick|Nihon System|1987|True|Ball & Paddle / Breakout|True|V|224|256||[-LF-]A ball and paddle game with a soccer theme.[-LF-]|714[-LF-]2989[-LF-]114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]234[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]167[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]1867[-LF-]487[-LF-]369[-LF-]516[-LF-]2519[-LF-]520[-LF-]632[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]879[-LF-]880[-LF-]929[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1194[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]1516[-LF-]2544[-LF-]1623[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1788[-LF-]1820[-LF-]1833[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]1880[-LF-]2520[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2331[-LF-]2332[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2678[-LF-]2552[-LF-]2657[-LF-]2732[-LF-]2543[-LF-]2804[-LF-]2545[-LF-]2879[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2922[-LF-]2985[-LF-]2988[-LF-]2997|2P alt|0|False|True|joy8way2way;dial;joy8way2way;dial||exidy/exidy.cpp|59.410646|
freeze|Freeze|Cinematronics|1984|True|Maze / Shooter Large|False|V|224|256||[-LF-]A man trapped in the Arctic tries to make his escape armed with only a flamethrower and a jetpack. He must remember to recharge his flamethrower and jetpack by collecting gems.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P alt|0|False|False|joy2way||bmc/bmcpokr.cpp|59.185606|
frenzy|Frenzy|Stern Electronics|1982|True|Maze / Shooter Small|True|H|256|224||[-LF-]A sequel to the 1980 game, "Berzerk", "Frenzy" once again has the player battling through a maze of rooms populated by deadly, armed robots. The robots now come in two forms, 'Skeletons' and 'Eyeballs', and the object of the game is to destroy as many robots as possible before escaping the room through one of the open doorways.[-LF-]If the player lingers too long in a room, a bouncing smiley face known as 'Evil Otto' appears and relentlessly chases the player. Otto will destroy any robots in his way and can pass through walls. Unlike the first game, Otto can now be killed. Shooting him once changes him from a smiley to a neutral face, another shot converts him to a frowning face and a third shot kills him. However, When he returns Otto will move faster than before he was killed.[-LF-]Another difference from "Berzerk" is that walls are no longer electrified and deadly to the touch. Some walls are composed of dots that can be shot; this opens up strategies such as blasting a hole in the side of a room through which to escape when in trouble. Solid white walls are indestructible and now reflect shots. If the dotted walls are also white, all walls, whether solid or dotted, reflect shots. As such, players can trick robots into killing themselves by standing on the opposite side of a reflective wall and letting them shoot themselves. However, players can also be killed by their own shots.[-LF-]After you escape from a maze, the next maze you enter will have a closed gate at your starting point.[-LF-]Around the outer perimeter of the maze, there are "joint" dots about every 10 pixels. They can neither be destroyed nor reflect shots, and they are the same color as the closed gates.[-LF-]Each fourth room features interactive, decorative elements that drastically effect how the room is played. The elements and order in which they appear are:[-LF-]* BIG OTTO ROOM[-LF-]If the player kills Evil Otto, not only does he immediately re-spawn as usual, but the Big Otto sends four additional Ottos into play, all moving at top speed. The Big Otto starts out with closed eyes and a neutral mouth, but if you kill Evil Otto, the Big Otto will frown and open his glowing red eyes as he sends the additional Ottos into play. If at any time you die, the Big Otto will smile, but his eyes will remain the same as before, either closed or open.[-LF-]* POWER PLANT ROOM[-LF-]Shooting the power plant once will disable it and all robots in the room will stop moving.[-LF-]* CENTRAL COMPUTER ROOM[-LF-]Shooting the computer will cause all the robots to start moving and firing erratically. While in this state, contact walls destroys them.[-LF-]* THE ROBOT FACTORY[-LF-]The factory constantly creates additional robots, taunting players as it does so. Shooting the factory has no effect.[-LF-]|1636[-LF-]2656[-LF-]43[-LF-]65[-LF-]121[-LF-]172[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]257[-LF-]258[-LF-]210[-LF-]291[-LF-]333[-LF-]341[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]525[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]719[-LF-]722[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]923[-LF-]990[-LF-]869[-LF-]1098[-LF-]1125[-LF-]1135[-LF-]1120[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2345[-LF-]2495[-LF-]2538[-LF-]2740[-LF-]2571[-LF-]2736[-LF-]2739[-LF-]2772[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2934[-LF-]2968[-LF-]2970[-LF-]2998[-LF-]3010|2P alt|0|False|True|joy8way;joy8way2way|224|misc/cave.cpp|59.637405|
friskyt|Frisky Tom|Nichibutsu|1981|True|Maze|False|H|256|224||[-LF-]You play the plumber Frisky Tom who is trying to get water from the top tank to a shower tank below. Mice interfere with your plans by stealing pipes blowing-up pipes and by biting Tom. If Tom fills enough water the shower tank, he advances to the next level. Depending upon how much water is in the tank, a woman in a bath tub will appear as an interlude between levels.[-LF-]|178[-LF-]245[-LF-]278[-LF-]380[-LF-]424[-LF-]408[-LF-]409[-LF-]430[-LF-]416[-LF-]531[-LF-]639[-LF-]613[-LF-]655[-LF-]806[-LF-]816[-LF-]815[-LF-]839[-LF-]1033[-LF-]1099[-LF-]1135[-LF-]1161[-LF-]1212[-LF-]1213[-LF-]1215[-LF-]1253[-LF-]1276[-LF-]1333[-LF-]1375[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]324[-LF-]1495[-LF-]1502[-LF-]1546[-LF-]1549[-LF-]1561[-LF-]1548[-LF-]1597[-LF-]1604[-LF-]1674[-LF-]1728[-LF-]1744[-LF-]1755[-LF-]1767[-LF-]1768[-LF-]1836[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2010[-LF-]2031[-LF-]2361[-LF-]2455[-LF-]2482[-LF-]2537[-LF-]2677[-LF-]2734[-LF-]2824[-LF-]2849[-LF-]2956[-LF-]2975[-LF-]2911[-LF-]3041|2P alt|0|False|False|joy8way;joy8way2way||jaleco/fcombat.cpp|60.606061|
frogger|Frogger|Konami|1981|True|Maze|True|V|224|768||[-LF-]Frogger is a one or two-player game in which players must overcome a number of hazards to safely guide the green amphibian from the bottom of the screen to one of five home bases situated at the top of the screen.[-LF-]The lower half of the screen consists of a bi-directional flow of traffic moving across five lanes. To navigate across the road safely, Frogger's hops must be timed to avoid the vehicles, which include buses, civilian traffic and racing cars, with different vehicle types moving at different speeds. As well as being able to hop vertically, Frogger can also move left and right, allowing him to move with the flow of traffic.[-LF-]The upper half of the screen consists of a fast-flowing river populated with logs, crocodiles and turtles. Frogger will drown if he has any contact with the water and these act as platforms onto which Frogger can hop. He must be careful to avoid contact with crocodiles' snapping jaws, however and some of the turtles will periodically dive below the water's surface, drowning Frogger. Frogger will also die if he is on a log, turtle or crocodile when it reaches the edge of the screen.[-LF-]On the logs of the river section a female frog will occasionally appear and bonus points are awarded if Frogger successfully escorts her safely home. A fly also appears randomly in a home base and bonus points are awarded if Frogger enters the base when the fly is present. Conversely, a crocodile may also appear in a home base and a life is lost if Frogger enters the base while the crocodile is present.[-LF-]A round is completed once five frogs have been guided safely home, after which the next round begins with an increased level of difficulty. This includes faster-moving vehicles on the road section and new, deadly hazards on the river section, including crocodiles, otters and snakes.[-LF-]|215[-LF-]840[-LF-]841[-LF-]1228[-LF-]1293[-LF-]2017[-LF-]2030[-LF-]2307[-LF-]2309[-LF-]2569|2P alt|0|False|True|joy4way;joy4way2way||taito/40love.cpp|60.606061|
frogs|Frogs|Gremlin|1978|True|Platform / Run Jump|False|H|256|224||[-LF-]You're a frog on a lily pad and there's flies and insects flying around you. Jump and stick out your tongue to catch these critters. A dragonfly comes out towards the end of your game, if you catch the Dragonfly you get a free game.[-LF-]|4[-LF-]23[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]215[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]503[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]840[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1228[-LF-]1292[-LF-]1293[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]2017[-LF-]2030[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|1P|0|False|False|joy4way||neogeo/neogeo.cpp|60|
suprslam|From TV Animation Slam Dunk - Super Slams|Banpresto|1995|True|Sports / Basketball|False|H|320|224||[-LF-]Basketball game with four selectable teams. This game has a nice design and easy gameplay. Based on the popular manga made by Takehiko Inoue.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|2P sim|0|False|False|joy8way4way;joy8way4way2way||namco/namcona1.cpp|60|
frontlin|Front Line|Taito|1982|True|Shooter / Walking|True|V|224|256||[-LF-]Front Line is Taito America Corporation's action war game. Traveling through enemy territory the player must accomplish the ultimate mission or meet a violent end : capture the enemy fort and win total victory.[-LF-]The journey begins slowly with the player armed with a gun (special Gun Control) and hand grenades. Quickly he becomes a target for enemy soldiers who also have guns and grenades. Moving faster, he races past trees that hide the enemy who now unleash an ambush barrage of bullets and bombs. Even the ground he races over has been booby-trapped with land mines.[-LF-]If the player successfully makes it through this deadly obstacle course, he meets an even greater challenge... the enemy is attacking with tanks! His gun now useless, the player can stand and fight with grenades or leap into his own tank (special Tank button) and counter attack.[-LF-]The battle rages on all fronts as the player fights for his life, racing for cover behind brick walls while outrunning grenades thrown by soldiers in fox holes. It's all-out war when the player jumps from his tank into a larger one with greater firepower.[-LF-]Now comes the final test of victory as the enemy's fort looms in sight. The player must leap from the tank and run through a hail of bullets to throw one final grenade. The white flag heralds total victory![-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P alt|0|False|True|doublejoy8way2way;doublejoy8way2way||dataeast/deco32.cpp|59.185606|
funcube|Funcube|Namco|2000|True|Multiplay / Compilation|False|H|320|240||Medal game published 21 years ago:[-LF-]|844[-LF-]845[-LF-]846[-LF-]847[-LF-]848|1P|0|False|False|gambling;joy8way2way;lightgun|845[-LF-]846[-LF-]847[-LF-]848|sony/zn.cpp|60|
funcube2|Funcube 2|Namco|2001|True|Multiplay / Compilation|False|H|320|240||Medal game published 20 years ago:[-LF-]|844[-LF-]845[-LF-]846[-LF-]847[-LF-]848|1P|0|False|False|gambling;joy8way2way;lightgun|844[-LF-]846[-LF-]847[-LF-]848|sony/zn.cpp|60|
funcube3|Funcube 3|Namco|2001|True|Multiplay / Compilation|False|H|320|240||Medal game published 20 years ago:[-LF-]|844[-LF-]845[-LF-]846[-LF-]847[-LF-]848|1P|0|False|False|gambling;joy8way2way;lightgun|844[-LF-]845[-LF-]847[-LF-]848|irem/m63.cpp|60|
funcube4|Funcube 4|Namco|2001|True|Multiplay / Compilation|False|H|320|240||Medal game published 20 years ago:[-LF-]|844[-LF-]845[-LF-]846[-LF-]847[-LF-]848|1P|0|False|False|gambling;joy8way2way;lightgun|844[-LF-]845[-LF-]846[-LF-]848|taito/taito_l.cpp|60|
funcube5|Funcube 5|Namco|2002|True|Multiplay / Compilation|False|H|320|240||Medal game published 19 years ago:[-LF-]|844[-LF-]845[-LF-]846[-LF-]847[-LF-]848|1P|0|False|False|gambling;joy8way2way;lightgun|844[-LF-]845[-LF-]846[-LF-]847|dataeast/decocass.cpp|60|
funkybee|Funky Bee|Orca|1982|True|Shooter / Flying Vertical|True|V|224|236||[-LF-]In this game, the player is a bee with a stinger. You fly over flowers for points and must avoid the trees and fires as well as the enemy bugs. You may use your stinger to kill bugs, but only one stinger is allowed on the screen at a time.[-LF-]|4[-LF-]23[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]503[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1292[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]2017[-LF-]2030[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|2P alt|0|False|True|joy8way;joy8way2way||taito/rollrace.cpp|60|
fnkyfish|Funky Fish|Sun Electronics|1981|True|Shooter / Misc. Horizontal|True|V|240|512||[-LF-]Our 'fishy' protagonist must attack groups of small fish that are defending a monster. Shoot bubbles at the fish until they change to fruit. If you don't eat the fruit it will fall to the seabed and awaken a sleeping seashell that releases a sea horse to attack you.[-LF-]|279[-LF-]362[-LF-]609[-LF-]850[-LF-]1211[-LF-]1418[-LF-]1769[-LF-]1829[-LF-]1828[-LF-]2114[-LF-]2145[-LF-]2214[-LF-]2672[-LF-]2919|2P alt|0|False|True|joy8way;joy8way2way||snk/snk.cpp|60.096154|
fhboxers|Funky Head Boxers|Sega|1995|True|Sports / Boxing|False|H|352|224||[-LF-]A comical and utterly bizarre 3-D boxing game from Sega featuring boxers with, what else, FUNKY HEADS![-LF-]|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|1P|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||pc/pcxt.cpp|59.764802|stvbios
funkyjet|Funky Jet|Mitchell|1992|True|Platform / Run Jump|False|H|320|240||[-LF-]In this game, you play with a character who has a jet-pack on his back (enabling him to fly in the air), while he is punching the badguys.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||taito/taito_f2.cpp|58|
futflash|Future Flash|Hoei|1980|True|Shooter / Gallery|False|V|224|256||Future Flash[-LF-]Hoei (1980)|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|trackball;only_buttons||capcom/cps1.cpp|60.827251|
futspy|Future Spy|Sega|1984|True|Shooter / Flying Diagonal|False|V|224|256||[-LF-]You fly an F-15 around various obstacles including missiles, airplanes, helicopters, cities, destroyers, carriers, submarines, tanks, etc. while shooting or firing missiles at them.[-LF-]|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2198[-LF-]2364[-LF-]2396[-LF-]2488[-LF-]2530[-LF-]2910[-LF-]2703[-LF-]2861[-LF-]2960[-LF-]3021|2P alt|0|False|True|joy8way2way;joy8way2way||sega/stv.cpp|59.999408|
fuusenpn|Fuusen Pentai|Konami|1993|True||True|H|288|224||Medal game published 28 years ago:[-LF-]|96[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1916[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|only_buttons||namco/namcos2.cpp|60|
gdariusj|G-Darius|Taito|1997|True||False|H|640|480|gdarius2|[-LF-]G-Darius literally added a new dimension to the highly regarded 'Darius' series, with the introduction of fully 3D rendered backgrounds and enemies. Namco had already done the same with their Xevious series for "Xevious 3D/G", released the year earlier, but G-Darius is generally regarded as the most accomplished of the two titles.[-LF-]G-Darius' game-play was also enhanced, with the 'Capture Ball' system; this allowed the player to capture almost any enemy craft and use it against the game's other enemies. Captured enemies can either be detonated like a ''bomb'', damaging all enemies nearby; or used to fire a special 'Alpha Beam', which cuts through everything but gold-colored objects and enemy bosses. Each boss is capable of firing its own version of this beam at the player; when both beams meet, they will interrupt each other's path. Depending on how rapidly the player presses the Fire button, one beam will grow and eventually overpower the others. The Capture ball was actually introduced in "Darius Gaiden" but was only used to a minimal extent.[-LF-]|857[-LF-]856[-LF-]975[-LF-]2013[-LF-]2364[-LF-]2488[-LF-]2861[-LF-]3021|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|543[-LF-]857|namco/namcos2.cpp|60|gdarius2
gdarius2|G-Darius Ver.2|Taito|1997|True|Shooter / Flying Horizontal|False|H|640|480||[-LF-]This version contains 3 buttons instead of 2 because one was entered for rapid fire, and the selection menu is added for difficulty once a coin is inserted.[-LF-]|857[-LF-]856[-LF-]975[-LF-]2013[-LF-]2364[-LF-]2488[-LF-]2861[-LF-]3021|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|543[-LF-]856|namco/namcos2.cpp|60|coh1000t
gloc|G-LOC Air Battle|Sega|1990|True|Shooter / Flying 1st Person|True|H|320|224||[-LF-]A direct sequel to 1987's "After Burner", G-loc adopts its predecessor's action-packed, if somewhat limited, gameplay, although the game's pace has been noticeably reduced, making survival more a matter of skill than the shoot-and-hope gameplay of "After Burner".[-LF-]The bulk of G-Loc's action is viewed from a first-person, in-cockpit view, but, at certain points of the game, the viewpoint switches to the familiar third-person perspective of "After Burner", as the player's jet fighter is tailed by an enemy fighter. The player must roll and turn to shake off the pursuer, once this is achieved the game switches back to first-person perspective.[-LF-]The object of the game is to shoot a set number of enemy planes as they approach from front and behind; rolling and swerving to avoid incoming enemy fire. Certain stages feature ground-based enemy installations which must also be destroyed. The player's jet fighter is armed with both a machine gun, and a limited supply of missiles which can be 'locked-on' to enemy targets. G-Loc's levels take the player through a variety of different landscapes, including wide, rolling plains and rock-strewn canyons. Later in the game, the player must attempt to land their fighter onto an aircraft carrier. Failure to do so results in the game ending.[-LF-]|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2198[-LF-]2396[-LF-]2530[-LF-]2910[-LF-]2703[-LF-]2960|1P|0|False|False|stick|51[-LF-]52[-LF-]2396|namco/namcofl.cpp|60|
glocr360|G-LOC R360|Sega|1990|True|Shooter / Flying 1st Person|True|H|320|224|gloc|[-LF-]A sequel to "G-Loc - Air Battle" where players ride in the cabinet that simulates the movements of a jet fighter and makes 360 degree rotations.[-LF-]|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2198[-LF-]2396[-LF-]2530[-LF-]2910[-LF-]2703[-LF-]2960|1P|0|False|False|stick;stick;stick|51[-LF-]52[-LF-]858[-LF-]2396|tecmo/tecmo16.cpp|60|gloc
gstream|G-Stream G2020|Oriental Soft Japan|2002|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]Shooter from Oriental soft, heavy influence from "XII Stag" as well as "Trizeal". Three weapons may be carried and their power controlled by picking up capsules of a specific colour.[-LF-]Three capsule types:[-LF-]Red - Vulcan[-LF-]Green - Missiles[-LF-]Blue - Laser[-LF-]Points are awarded by picking up medals which are released from shot down enemies. The medal value and appearance is increased as long as you don't miss any.[-LF-]When enough medals have been picked up a 'void' bomb becomes available which when released (hold down main shot) will create a circular void. Enemy bullets which hit this void are transformed into medals. If you place your ship inside this void it becomes invulnerable.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way4way;joy8way4way2way||kaneko/snowbros.cpp|60|
victor5a|G.E.A.|Subsino|1991|True||True|H|512|224|victor5|G.E.A.[-LF-]Subsino (1991)||1P|0|False|False|gambling||konami/finalizr.cpp|60|victor5
gijoe|G.I. Joe|Konami|1992|True|Shooter / 3rd Person|False|H|288|224||[-LF-]Soldiers fight in a futuristic war against the army of an evil emperor. Unlike most army themed games, even trees and buildings can be destroyed if enough bullets are pumped into them.[-LF-]|101[-LF-]127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||misc/gei.cpp|60|
gchgchmp|Gachaga Champ|Konami|1999|True|Multiplay / Mini-Games|False|H|640|480||Konami System 573 disc+cart. published 22 years ago:[-LF-]|97[-LF-]981[-LF-]863[-LF-]1113[-LF-]2419|2P sim|0|False|False|doublejoy8way2way;doublejoy8way2way|2419[-LF-]1035[-LF-]1113[-LF-]97[-LF-]981|capcom/lwings.cpp|60|sys573
gahaha|GAHAHA Ippatsudou|Namco|2000|True||False|H|640|480||GAHAHA Ippatsudou[-LF-]Namco (2000)|||0|False|False|joy2way;stick;only_buttons;stick||atari/firefox.cpp|60|
gaialast|Gaia - The Last Choice of Earth|SemiCom|1999|True|Shooter / Flying Vertical|False|H|308|224||Gaia - The Last Choice of Earth[-LF-]SemiCom (1999)|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way||nmk/nmk16.cpp|57.793|
gaia|Gaia Crusaders|Noise Factory|1999|True|Fighter / 2.5D|False|H|320|224||[-LF-]Gaia Crusaders is a one or two-player side-scrolling beat-em-up in which players must battle Satan and his army of demons that have captured and taken over the world. Players select a character from a choice of five combatants known as 'Elemental Warriors'. Each of the characters possesses either Wind strength, Fire strength, or a mix of the two.[-LF-]The game has the standard punch and kick attack moves as well as magical special moves. Combos can be strung together by switching quickly between kicking and punching. Players can also perform a 'super attack' by pressing the jump, punch and kick buttons simultaneously, this hits many enemies at once but costs the player character some health. It's also possible to raise a shield by pressing jump and kick simultaneously.[-LF-]At regular intervals coloured spheres appear, players can pick these up to gain a magical attack. The effects of the magic attack differs depending on the player character. If the magic matches the character's elemental attribute (fire, wind or both), they will gain a special, screen-clearing attack. Otherwise, they earn a powerful special attack.[-LF-]In addition to the elemental spheres, there are two types of bombs that also appear, both of which detonate immediately once picked up. The first is an earthquake that hits all on-screen enemies and inflicts a large amount of damage. The second is a random bomb that sends out pillars of fire, hurting any enemies they come into contact with. There are also explosive boxes that can be kicked at enemies to keep them at bay. One last notable item is the sword, which functions much like weapons that can be found on the ground in many other beat 'em ups. A boss battle awaits players at the end of each stage.[-LF-]Gaia Crusaders is heavily influenced by another scrolling beat-em-up, Capcom's 1989 classic, Final Fight and also, to a lesser degree, by Sega's Golden Axe (the latter being the use of the Magical Attack acting as a smart bomb).[-LF-]The game's five selectable characters and their attributes are as follows:[-LF-]** Fred Sathal - Magical Attribute: Fire and Wind **[-LF-]Fred Sathal is one of the faster characters and has some very acrobatic combo moves.[-LF-]** Jimi Isaak - Magical Attribute: Wind **[-LF-]Isaak is the all-around fighter with average speed, defense and power.[-LF-]** Kohen - Magical Attribute: Fire **[-LF-]Kohen is a priestess who always carries a piece of paper inscribed with a magical rune. If the final strike of her combo attack is a punch, she throws the rune and the enemy is engulfed in flame. Kohen is fast and strong but has weak defenses and takes extra damage as a result.[-LF-]** Koufu - Magic Attribute: Wind **[-LF-]Koufu is a wizard specialising in magical spells, including fireballs and force-fields. Koufu has good defenses and power, at the expense of speed.[-LF-]** M-985 - Magic Attribute: Wind and Fire **[-LF-]M985 is a robot that utilises its robotic limbs to attack, including fast-spinning arms and energy cannons that extrude from its back. M-985 is very fast and has strong armour but its attacks inflict less damage than other characters. its special move is also weak; a small explosion appears around its legs that only hits enemies directly on top of it.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way4way;joy8way4way2way||exidy/starfire.cpp|57.550645|
gaiapols|Gaiapolis|Konami|1993|True|Fighter / Vertical|False|V|224|376||[-LF-]A far away land filled with monsters and under the hand of an evil king is on the edge of destruction. Only a small group of brave heroes (a dragon warrior, a fairy & a prince) dare to step forth to look for the legendary sword of the Golden Hawk hidden in the flying citadel known as Gaiapolis in order to topple the evil king and bring peace to this troubled land. Features some very nice 2-D graphics, awesome character & enemy artwork designs, a superb soundtrack and addicting hack & slash action with some RPG characteristics (characters & weapons level up, plenty of magic spells & summons). If you enjoyed Taito's Cadash, this game is for you![-LF-]This game features a password system that allows players to continue the game where they left it.[-LF-]|2233[-LF-]2633[-LF-]586[-LF-]867[-LF-]868[-LF-]957[-LF-]1509[-LF-]2686[-LF-]2746|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||toaplan/toaplan1.cpp|59.185606|
gground|Gain Ground|Sega|1988|True|Shooter / Walking|True|V|384|496||Sega System 24 disk. published 33 years ago:[-LF-]A one or two player shoot-em-up featuring single screen levels, in which players must rescue lost troops before making their way to the exit. Players can choose to play as any one of three different characters; each with their own unique weapons, strengths and weaknesses. Time is a factor in this game and all troops that do not enter the exit will be lost. All rescued troops will join the player's ranks as bonus players. The levels take players through fields, castles, forests, forts etc.[-LF-]|2233[-LF-]2633[-LF-]586[-LF-]867[-LF-]868[-LF-]957[-LF-]1509[-LF-]2686[-LF-]2746|3P sim|0|False|False|joy8way;joy8way2way;joy8way2way||dataeast/firetrap.cpp|57.52416|
gwarrior|Galactic Warriors|Konami|1985|True|Fighter / Versus|True|H|256|224||Konami Bubble System cart. published 36 years ago:[-LF-]An early fighter where 3 selectable robots do battle against various space enemies.[-LF-]|43[-LF-]121[-LF-]157[-LF-]158[-LF-]172[-LF-]224[-LF-]257[-LF-]273[-LF-]210[-LF-]341[-LF-]525[-LF-]545[-LF-]657[-LF-]550[-LF-]719[-LF-]722[-LF-]838[-LF-]877[-LF-]879[-LF-]923[-LF-]869[-LF-]1089[-LF-]1098[-LF-]1120[-LF-]1266[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1449[-LF-]1448[-LF-]1404[-LF-]1585[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2491[-LF-]2345[-LF-]2740[-LF-]2540[-LF-]2571[-LF-]2680[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2838[-LF-]2934[-LF-]2998[-LF-]3010|2P sim|0|False|False|joy8way;joy8way2way||atari/firetrk.cpp|60.606061|
galactic|Galactica - Batalha Espacial|Taito|1980|True|Shooter / Gallery|False|V|224|260||[-LF-]A Brazilian Space Invaders clone developed by Taito do Brasil. It features the same gameplay as the original Space Invaders, and due to being Brazilian the game is entirely in Portuguese. It also has new sprites made to resemble spaceships.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|False|joy2way;joy2way||konami/ksys573.cpp|59.541985|
galaga88|Galaga '88|Namco|1987|True|Shooter / Gallery|True|V|224|288||[-LF-]Galaga '88 is an updated version of the old favorite, "Galaga", with more invaders and more player firepower. Galaga '88 gives players a chance to once again repel the invaders from the Galagan Kingdom. One or two players can try their hand at fighting the invaders. This time the Galagans have four more allies, each with unique weapons and defenses that a player must overcome.[-LF-]By destroying special enemies or obstacles the player can get 'items'. When a player has two items, they can warp to another dimension to confront more Galagan ships with new strategies. In the Challenging Stages (labelled in this game as 'That's Galactic Dancin'), the player shoots down as many invaders as possible as the Galagans dance to a waltz, tango, march or jazz tune.[-LF-]The player selects single or dual ship power. The objective is to destroy all the Galagan foes in each of the 29 sectors of the galaxy, with each sector more difficult than the last.[-LF-]Unique Features :[-LF-]* More opponents. In addition to Boss, Goei and Zako, the original Galagan crew, Don, Nin, Ban, and Gan have been added. Each of the Galagans has a unique way of challenging the players.[-LF-]* Different types of ships. Players can choose single or dual ships (if the game option is set for dual and single). When the player retrieves a dual ship from the Boss's tractor beam, it turns into a triple ship with ten times the power of a single ship.[-LF-]* Challenging Stages. In the 'That's Galactic Dancin' stages, the Galagan invaders dance to a waltz, tango, Sousa march or jazz tune, while the player shoots down Galagans to earn bonus points.[-LF-]* Warping to a new dimension. By destroying particular enemies or obstacles and capturing two of their items, the player can warp to the next dimension.[-LF-]* Player challenge. Each dimension has different mix of Galagans with different strategies to be overcome.[-LF-]* Win back captured ships. The player can win back ships captured in the Boss Galaga's tractor beam. When the player destroys the Boss, the ships are released. If the player retrieves them, the ships become dual ships if they were single and triple if they were dual.[-LF-]* High Score Mode. Upon completing a game, a player can enter his initials if they are among the top eight scorers on the game.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|False|joy8way;joy8way2way||konami/ksys573.cpp|60.606061|
galaga|Galaga|Namco|1981|True|Shooter / Gallery|True|V|224|288||[-LF-]Galaga is a single-screen shoot-em-up in which the player controls a 'Fighter' spaceship and must defend the home planet against the on-coming hordes of alien invaders called "Galagans". The Fighter can only move left and right along the bottom of the screen.[-LF-]Galagans fly onto the screen in a variety of formations before forming troop lines at the top of the screen. Once all troop lines are formed the Galagans separate and start attacking the player's Fighter in ones, twos and threes. The top-line Boss Galaga need to be shot twice before they are destroyed.[-LF-]The Boss Galaga has a tractor beam that can capture the player's Fighter. A captured Fighter changes color from white to red and stays with that particular Boss until it is destroyed. The Fighter can be retrieved by destroying the Boss that captured it, but players must be careful not to destroy the captured Fighter itself, or that Fighter is lost. A rescued Fighter changes color back to white and links up with the player's current Fighter, doubling its fire power.[-LF-]As players progress through each screen, the speed and number of alien attacks increases. Alien formations also become more complex, making the aliens harder to shoot.[-LF-]Bonus Fighters are awarded periodically throughout the game, as players reach specific point values, as dictated by the 'Bonus Life' dip switch setting. Each enemy ship also has an assigned point value (see Scoring below).[-LF-]The alien troop lines that form at the top of the screen are, from top to bottom: Boss Galaga (in one row of four), Butterflies (red/white bug ships, in two rows of eight, directly below the Boss Galaga), and Bees (blue/yellow bug ships, in two rows of ten, directly below the Butterflies).[-LF-]In Stage 1, the enemies do not drop bombs as they fly onto the screen. However, they do so in most of the later stages.[-LF-]From Stage 4 onwards, a squadron of special bonus enemies called "transforms" start appearing. They're called transforms because Bees will begin pulsating and move out of formation to change into these bonus enemies. They appear in the form of yellow scorpions in Stages 4, 5, and 6, green 'Spy Ships' from "Bosconian" in Stages 8, 9, and 10, and Galaxian Flagships in Stages 12, 13, and 14. After that, the three different transforms are repeated in the same order. Transforms are always worthwhile targets because they are not very aggressive and are worth more than the other enemies. If all three transforms are destroyed, extra bonus points will be awarded.[-LF-]Galaga also features CHALLENGING STAGES, these consist of 40 Galagans that fly onto the screen in formations but do not drop any bombs. The object is to shoot as many of them as possible before they leave the play area. When an entire formation of eight Galagans is destroyed, bonus points are added to the player's score. If all 40 aliens are destroyed, players are awarded a special bonus of 10,000 points.[-LF-]Two new gameplay features Galaga introduced are :[-LF-]1) Players are given the chance to double their fire power.[-LF-]2) The game has a rapid fire (automatic firing) option, whereby the player simply holds the FIRE button down and the space fighter continues to fire at the Galagan army in bursts of two missiles each.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way|876[-LF-]895[-LF-]871|konami/ksys573.cpp|60.606061|
galaga3a|Galaga 3|Namco|1984|True|Shooter / Gallery|False|V|224|288|gaplus|[-LF-]The third game in Namco's classic "Galaxian" series, Gaplus picks up where 1981's "Galaga" left off. While maintaining the same classic 'look' of its predecessor, Gaplus's graphics are a definite improvement over those of "Galaga"; the game's increased color palette and subtle use of shading making the attacking aliens look rather more solid.[-LF-]Another enhancement over its prequel is in the addition of a player-acquired 'Tractor Beam'. In "Galaga", only the enemies had access to the beam; enabling them to capture one of the player's 'Fighter' ships (the player then had to shoot the captor to release the Fighter). For the sequel, however, the player can now acquire the Tractor Beam. This is achieved by shooting one of the alien formation's 'generals' - a visibly more colourful alien than its comrades. The Tractor Beam will then activate for a limited time and any aliens the players captures (up to a maximum of six) will dock alongside the player's ship for enhanced firepower.[-LF-]One final yet important addition is in the movement of the player's ship. In previous installments, the ship could only move left and right along the bottom of the screen; in Gaplus, however, the ship can now move UP the screen - although only to the halfway point. This is important as the alien's aggressive attack patterns will often see enemy craft swirling around the bottom of the play area.[-LF-]As with "Galaga", Gaplus features regular 'Challenging Stages', with benign aliens swooping across the screen for the player to shoot as many times as possible, in order to try and spell out a word and earn extra bonus points.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy8way;joy8way2way|876[-LF-]872[-LF-]895[-LF-]871[-LF-]876[-LF-]872[-LF-]895[-LF-]871|misc/dgpix.cpp|60.60606|gaplus
galaktron|Galaktron|Bootleg|1979|True||True|V|224|768|galaxian|[-LF-]Bootleg/hack of "Galaxian".[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way|876[-LF-]872[-LF-]895[-LF-]871|misc/dgpix.cpp|60.606061|galaxian
galaxia|Galaxia|Zaccaria|1979|True|Shooter / Gallery|False|V|240|240||[-LF-]Italian license from Namco "Galaxian".[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|False|joy2way;joy2way||thepit/thepit.cpp|60|
galaxian|Galaxian|Namco|1979|True|Shooter / Gallery|True|V|224|768||[-LF-]Galaxian is a legendary single-screen shoot-em-up that took everything that made Taito's ground-breaking "Space Invaders" so good, and improved upon it on every level. Each screen starts with a wave of multi-colored aliens moving left and right at the top of the screen; the aliens quickly break ranks and start dive-bombing the Galaxip (player's ship) - either in single units or in groups of 3 - dropping multiple missiles as they descend. All of the aliens need to be destroyed before the player can progress to the next wave.[-LF-]- CAST OF CHARACTERS -[-LF-]Galaxip : This is the name of the ship which you control at the bottom of the screen.[-LF-]Galaxian : These attacking aliens come in three varieties: blue, purple, and red. They begin in formation at the top of the screen and will occasionally swoop down to attack you before returning to their position in the formation.[-LF-]Flagship : At least two of these appear at the top of the formation at the start of each stage. They will swoop down to attack with one or two red Galaxians if any are nearby. If a flagship is one of the last enemies left of the screen, it will run away and appear as a third Flagship at the start of the next stage.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||konami/ultrsprt.cpp|60.606061|
galaxyfg|Galaxy Fight - Universal Warriors|Sunsoft|1995|True|Fighter / Versus|True|H|320|224||[-LF-]Fighting game with 8 selectable characters. Each stage is infinite in length and therefore allows lots of running attacks.[-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|1000|False|False|joy8way4way;joy8way4way2way||toaplan/toaplan2.cpp|59.185606|neogeo
gforce2|Galaxy Force 2|Sega|1988|True|Shooter / Flying (chase view)|False|H|320|224||[-LF-]A superb sprite-scaling shoot-em-up from Sega, in which a single player must battle their way through a number of superbly rendered, space-themed levels. Action switches between open space battles and planet-based levels; with tight, enemy packed tunnel sections (enemy bases) seperating each level.[-LF-]Galaxy Force II took the space-based shooting action of 1985's "Space Harrier" and, to a lesser degree, "After Burner" and improved upon both in every conceivable way. The game's pace is much slower paced than either "Space Harrier" or "After Burner", making game progression more a result of actual skill than the blind luck often associated with those earlier titles.[-LF-]Elements of Galaxy Force II were also influenced by several NON-shooting Sega games; in particular the branching roads of 1986's "Out Run". At the end of each of Galaxy Force II's stages, after the player has fought through the end-of-level 'enemy fortress'; are tunnel sections offering a choice of left or right. Again, the choice made dictates which level the player tackles next.[-LF-]Galaxy Force II also demonstrated just how far Sega could push its then legendary sprite scaling technonolgy, with the visual rendition of some levels - such as when the player is flying above the surface of a volcanic planet, complete with solar flares and volcanic eruptions - being nothing short of spectacular.[-LF-]|76[-LF-]88[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]258[-LF-]260[-LF-]259[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1959[-LF-]2181[-LF-]2226[-LF-]2253[-LF-]2259[-LF-]2283[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921[-LF-]2877[-LF-]3023[-LF-]3025|1P|0|False|False|stick||sony/zn.cpp|60|
galgame|Galaxy Game|Computer Recreations|1971|True|Shooter / Flying|True|V|512|512||[-LF-]Galaxy Game is one of the earliest known coin-operated computer/video games. It was installed at the Tresidder Union at Stanford University in September, 1971, two months before the official release of Computer Space, the first mass-produced video game. Only one unit was built initially; beginning in 1972 there was "Galaxy-Game [Second Version]" that could include up to 4 displays.[-LF-]The original version used 4 keyboard keys to control each of the two spaceships: spin one way, spin the other, thrust and fire. Solar gravity will cause the ships to destruct if no action is taken. The Stanford University version added three types of space: no gravity, anti-gravity, and uncharted space.[-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P sim|0|False|False|joy2way;joy2way||orca/kyugo.cpp|60|
galgame2|Galaxy Games StarPak 2|Creative Electronics|1998|True|Multiplay / Compilation|False|H|400|256||Coin-op Misc. game published 23 years ago:[-LF-]Galaxy Games features a convenient multi-cartridge system for fast, simple addition of up to 4 game cartridges (Starpak). Here is a full list of game available for this system :[-LF-]PRE-INSTALLED GAMES :[-LF-]* Big Bang Bowling[-LF-]* Battle Bricks[-LF-]* Flash 2000[-LF-]* Global Domination[-LF-]* Galactic Mini Golf[-LF-]* Astro Hockey[-LF-]* 3D Tic Tac Toe[-LF-]STARPAK 1[-LF-]* Seek the Peaks[-LF-]* 21 Thunder[-LF-]* Solar Solitaire[-LF-]* Prism Poker[-LF-]* Pharaoh's Tomb[-LF-]* Black Jack[-LF-]* Twenty One Thunder Plus[-LF-]* Power Pairs[-LF-]* Prism Poker Plus[-LF-]* Have A Cow[-LF-]STARPAK 2[-LF-]* Pac-Man[-LF-]* Ms. Pac-Man[-LF-]* Power Pairs[-LF-]* Solar Solitaire[-LF-]* Pharaoh's Tomb[-LF-]* Have A Cow[-LF-]* Seek the Peaks[-LF-]STARPAK 3[-LF-]* Centipede[-LF-]* Astro Blast[-LF-]* Ker Chunk[-LF-]* Diamond Derby[-LF-]* Word Sleuth[-LF-]* Great Wall[-LF-]* Sweeper[-LF-]* Pull![-LF-]STARPAK 4[-LF-]* Berzerk[-LF-]* Neon Nightmare[-LF-]* Battle Checkers[-LF-]* Orbit[-LF-]* Deep Sea Shadow[-LF-]* Scarab[-LF-]* Star Tiger[-LF-]* Orbit Freefall[-LF-]|879[-LF-]880[-LF-]881|2P sim|0|False|False|trackball;trackball||sega/system1.cpp|60|galgbios
galgame3|Galaxy Games StarPak 3|Creative Electronics|1998|True||False|H|400|256||Coin-op Misc. game published 23 years ago:[-LF-]Galaxy Games features a convenient multi-cartridge system for fast, simple addition of up to 4 game cartridges (Starpak). Here is a full list of game available for this system :[-LF-]PRE-INSTALLED GAMES :[-LF-]* Big Bang Bowling[-LF-]* Battle Bricks[-LF-]* Flash 2000[-LF-]* Global Domination[-LF-]* Galactic Mini Golf[-LF-]* Astro Hockey[-LF-]* 3D Tic Tac Toe[-LF-]STARPAK 1[-LF-]* Seek the Peaks[-LF-]* 21 Thunder[-LF-]* Solar Solitaire[-LF-]* Prism Poker[-LF-]* Pharaoh's Tomb[-LF-]* Black Jack[-LF-]* Twenty One Thunder Plus[-LF-]* Power Pairs[-LF-]* Prism Poker Plus[-LF-]* Have A Cow[-LF-]STARPAK 2[-LF-]* Pac-Man[-LF-]* Ms. Pac-Man[-LF-]* Power Pairs[-LF-]* Solar Solitaire[-LF-]* Pharaoh's Tomb[-LF-]* Have A Cow[-LF-]* Seek the Peaks[-LF-]STARPAK 3[-LF-]* Centipede[-LF-]* Astro Blast[-LF-]* Ker Chunk[-LF-]* Diamond Derby[-LF-]* Word Sleuth[-LF-]* Great Wall[-LF-]* Sweeper[-LF-]* Pull![-LF-]STARPAK 4[-LF-]* Berzerk[-LF-]* Neon Nightmare[-LF-]* Battle Checkers[-LF-]* Orbit[-LF-]* Deep Sea Shadow[-LF-]* Scarab[-LF-]* Star Tiger[-LF-]* Orbit Freefall[-LF-]|879[-LF-]880[-LF-]881|2P sim|0|False|False|trackball;trackball||sega/system1.cpp|60|galgbios
galaxygn|Galaxy Gunners|Electronic Devices Italy|1989|True|Shooter / Flying Vertical|False|V|256|352||Galaxy Gunners[-LF-]Electronic Devices Italy (1989)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way2way;joy8way2way||atari/maxaflex.cpp|60|
grescue|Galaxy Rescue|Taito|1979|True|Maze / Shooter Small|False|V|224|260|lrescue|[-LF-]Lunar Rescue is a combination 2-D simple flight simulator and 2-Dimensional shooter. You start the game by floating within your mother ship. You then either must release your lander or after a pre-determined period of time, the mother ship will forcibly eject it. You first have to navigate through six rows of asteroids to make it to one of the landing platforms. You have six platforms initially but each landing will eliminate one since there is one platform per astronaut you have to rescue. On your return trip up, the screen changes and now you have saucers trying to destroy you with laser fire. Again, you will either have three or six rows of saucers depending if there are meteors in the area. You then must successfully land in the docking bay of the mother ship to get credit for a successful rescue of one astronaut.[-LF-]|[-LF-]1100[-LF-][-LF-]1366[-LF-][-LF-]1367[-LF-][-LF-]1532[-LF-][-LF-]1529[-LF-][-LF-]2010[-LF-][-LF-]2125[-LF-]|2P alt|0|False|False|joy2way;joy2way||sony/taitogn.cpp|59.541985|lrescue
glpracr|Gallop Racer|Tecmo|1996|True|Sports / Horse Racing|False|H|640|480||[-LF-]A 3-D horse racing game from Tecmo in which the player must move the game controller rhythmically back and forth to reach and maintain a good gallop speed. The game also includes a 'whip' button, that allows the player to 'encourage' the horse to go faster.[-LF-]|116[-LF-]923[-LF-]884[-LF-]885[-LF-]886[-LF-]1318[-LF-]1454[-LF-]1457[-LF-]1458[-LF-]1616[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1781[-LF-]1872[-LF-]924[-LF-]2460[-LF-]2337[-LF-]2641[-LF-]2854[-LF-]2853[-LF-]2916|1P|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|885[-LF-]886|misc/flipjack.cpp|60|coh1000c
glpracr2|Gallop Racer 2|Tecmo|1997|True|Sports / Horse Racing|False|H|640|480||[-LF-]A 3-D horse racing game from Tecmo.[-LF-]|116[-LF-]923[-LF-]884[-LF-]885[-LF-]886[-LF-]1318[-LF-]1454[-LF-]1457[-LF-]1458[-LF-]1616[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1781[-LF-]1872[-LF-]924[-LF-]2460[-LF-]2337[-LF-]2641[-LF-]2854[-LF-]2853[-LF-]2916|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|886|misc/flower.cpp|60|coh1002m
glpracr3|Gallop Racer 3|Tecmo|1999|True|Sports / Horse Racing|False|H|640|480||[-LF-]The 3rd game in the 3-D horse racing series from Tecmo.[-LF-]|116[-LF-]923[-LF-]884[-LF-]885[-LF-]886[-LF-]1318[-LF-]1454[-LF-]1457[-LF-]1458[-LF-]1616[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1781[-LF-]1872[-LF-]924[-LF-]2460[-LF-]2337[-LF-]2641[-LF-]2854[-LF-]2853[-LF-]2916|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|885|galaxian/fastfred.cpp|60|coh1002m
gamshara|Gamshara|Mitchell|2002|True|Shooter / 3rd Person|False|H|640|480||[-LF-]An action shooting game with identical mechanics to TAD's "Cabal".[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]485[-LF-]555[-LF-]573[-LF-]597[-LF-]691[-LF-]2593[-LF-]711[-LF-]713[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1021[-LF-]1510[-LF-]1079[-LF-]1596[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]2639[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2571[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2825[-LF-]2849[-LF-]2889|???|0|False|False|joy8way;joy8way2way||atari/flyball.cpp|60|
ginkun|Ganbare Ginkun|Tecmo|1995|True|Multiplay / Mini-Games|True|H|256|224||Ganbare Ginkun[-LF-]Tecmo (1995)||2P sim|0|False|False|joy8way2way;joy8way2way||dataeast/decocass.cpp|59.17|
ggoemon|Ganbare Goemon|Konami|1997|True||False|H|360|224||Ganbare Goemon[-LF-]Konami (1997)|||0|False|False|only_buttons||toaplan/twincobr.cpp|59.62|
ganjaja|Ganbare Jajamaru Saisho wa Goo / Ganbare Jajamaru Hop Step & Jump|Jaleco|1990|True|Fighter / Versus|False|H|256|240||Ganbare Jajamaru Saisho wa Goo / Ganbare Jajamaru Hop Step & Jump[-LF-]Jaleco (1990)|96[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]1033[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1734[-LF-]1916[-LF-]2111[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|joy8way||dooyong/dooyong.cpp|60.252579|
gbusters|Gang Busters|Konami|1988|True|Shooter / Walking|True|V|224|320||Gang Busters[-LF-]Konami (1988)|35[-LF-]99[-LF-]118[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]553[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]711[-LF-]713[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1595[-LF-]1048[-LF-]1825[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2158[-LF-]2161[-LF-]2920[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2825|2P sim|0|False|False|joy8way2way;joy8way2way||atari/foodf.cpp|59.17|
ghunters|Gang Hunter / Dead Angle|Seibu Kaihatsu|1988|True|Shooter / 1st Person|True|H|256|224|deadang|[-LF-]Armed only with your trusty Tommy gun, you must exterminate all the main gangster families in order to reach the main kingpin so you can save your girl. Beware, they are waiting for you and will not go down without putting up a fight in this challenging shoot'em up.[-LF-]|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]554[-LF-]664[-LF-]711[-LF-]713[-LF-]719[-LF-]813[-LF-]891[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P alt|0|False|True|joy8way2way;trackball;joy8way2way||taito/taito_f2.cpp|60|deadang
gangwars|Gang Wars|Alpha Denshi Co.|1989|True|Fighter / 2.5D|False|H|256|224||[-LF-]2 street brawlers fight their way through a gang of hoodlums that like to laugh incessantly at you while they're beating you up! Features customizable statistics for your fighter.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||bfm/rastersp.cpp|59.185606|
ganryu|Ganryu / Musashi Ganryuki|Visco|1999|True|Platform / Fighter Scrolling|True|H|320|224||(Musashi Ganryuki)[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|1000|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|59.185606|neogeo
gaplus|Gaplus|Namco|1984|True|Shooter / Gallery|False|V|224|288||[-LF-]The third game in Namco's classic "Galaxian" series, Gaplus picks up where 1981's "Galaga" left off. While maintaining the same classic 'look' of its predecessor, Gaplus's graphics are a definite improvement over those of "Galaga"; the game's increased color palette and subtle use of shading making the attacking aliens look rather more solid.[-LF-]Another enhancement over its prequel is in the addition of a player-acquired 'Tractor Beam'. In "Galaga", only the enemies had access to the beam; enabling them to capture one of the player's 'Fighter' ships (the player then had to shoot the captor to release the Fighter). For the sequel, however, the player can now acquire the Tractor Beam. This is achieved by shooting one of the alien formation's 'generals' - a visibly more colourful alien than its comrades. The Tractor Beam will then activate for a limited time and any aliens the players captures (up to a maximum of six) will dock alongside the player's ship for enhanced firepower.[-LF-]One final yet important addition is in the movement of the player's ship. In previous installments, the ship could only move left and right along the bottom of the screen; in Gaplus, however, the ship can now move UP the screen - although only to the halfway point. This is important as the alien's aggressive attack patterns will often see enemy craft swirling around the bottom of the play area.[-LF-]As with "Galaga", Gaplus features regular 'Challenging Stages', with benign aliens swooping across the screen for the player to shoot as many times as possible, in order to try and spell out a word and earn extra bonus points.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy8way;joy8way2way||gaelco/gaelco3d.cpp|60.60606|
gardia|Gardia|Coreland|1986|True|Shooter / Flying Vertical|False|V|224|512||[-LF-]A vertically scrolling shoot 'em up.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||capcom/cps1.cpp|60.096154|
garou|Garou - Mark of the Wolves|SNK|1999|True|Fighter / Versus|True|H|320|224||[-LF-]Garou: Mark of the Wolves is a one-on-one fighting game and is the 9th title in SNK's Fatal Fury series. Ten years after crime-lord Geese Howard's death, the city of Southtown is now a peaceful place, leading it to be known as the Second Southtown. A new fighting tournament called King of Fighters: Maximum Mayhem is created, with several characters related to fighters from the previous "King of Fighters" tournaments participating.[-LF-]The game features 12 characters and foregoes the plane-switching style of its predecessors in favour of standard, single-plane battles. Garou introduced the "Tactical Offense Position" (T.O.P.), a special area on the fighter's life gauge. When the gauge reaches this area, the character enters the T.O.P. mode, granting them the ability to use T.O.P. attack, gradual life recovery, and increased attack damage.[-LF-]The game also introduced the Just Defend system, which rewards players who successfully block an attack at the last moment, granting them a small amount of health recovery and the ability to immediately counter-attack out of block stun.[-LF-]If players win all rounds with a ranking of AAA, they will face the boss 'Kain R. Heinlein', defeating him unlocks a special ending. If the AAA requirements are not met, Grant will be the final boss and there will be no special ending. Additionally, before facing Grant players will face a mid-boss, who, depending on which character the player is using, can be any character from the game's cast.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||jaleco/aeroboto.cpp|59.185606|neogeo
gatedoom1|Gate of Doom|Data East|1990|True|Maze / Fighter|False|H|256|240|darkseal|[-LF-]Fantasy hack and slash game in which up to four people can play at the same time, choosing from three stock fantasy characters (Knight, Wizard and Bard) and, for some reason, a Ninja. Players must then fight their way through enemy-packed levels, plundering treasure and avoiding the game's many traps. Gameplay is highly reminiscent of Atari's legendary 1985 classic, "Gauntlet".[-LF-]|45[-LF-]195[-LF-]357[-LF-]382[-LF-]738[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]591[-LF-]663[-LF-]746[-LF-]900[-LF-]899[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1125[-LF-]1259[-LF-]2614[-LF-]1281[-LF-]1318[-LF-]1339[-LF-]1347[-LF-]1323[-LF-]1400[-LF-]1079[-LF-]1749[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way|2969|eolith/eolith.cpp|58|darkseal
gauntlet|Gauntlet|Atari|1985|True|Maze / Shooter Large|True|H|336|240||[-LF-]Gauntlet is a maze-based shoot-em-up for up to four players. Heavily influenced by classic fantasy conventions, players take on the role of either Thor the Warrior, Thyra the Valkyrie, Merlin the Wizard, or Questor the Elf and must play cooperatively as they explore and fight their way through the enemy-packed mazes. Competitive play is encouraged as players must fight for the limited amount of food, treasure, magic potions and power-up items that litter the dungeons.[-LF-]Each of Gauntlet's four characters have different strengths and weaknesses: Thyra has the strongest armour, Thor is best at hand-to-hand combat, Questor has the fastest speed and Merlin has the most powerful magic attacks. The object of the game is simply to survive as long as possible while exploring Gauntlet's mazes in search of treasure, food, magic potions and, ultimately, the exit that leads to the next dungeon.[-LF-]The potions - shown as blue bottles - that litter the levels offer either improved character abilities (such as 'speed' or 'extra shot power') or can be used as a 'smart bomb', destroying some or all of the on-screen monsters. Potions are also the only way to kill the game's 'Death' character that appears in many of the stages. Magic potions can be kept and used at the player's discretion by pressing 'Magic' button, although each potion can only be used once.[-LF-]The first seven mazes are always the same, but from level 8 onwards, players will find themselves on any one of over a hundred different mazes. If players survive for long enough, the mazes will be repeated in a different order. How long a player lasts depends upon the player's 'health' level. Health continually depletes as time progresses and further health is lost by contact with various monsters or their projectiles. Health can be replenished by consuming the food found in the mazes or by inserting more credits. The many treasure chests that litter the levels can be plundered for points, and collecting treasure increases a player's score multiplier when two or more players are playing the game.[-LF-]|191[-LF-]195[-LF-]346[-LF-]382[-LF-]738[-LF-]409[-LF-]2650[-LF-]547[-LF-]591[-LF-]729[-LF-]900[-LF-]899[-LF-]1077[-LF-]1241[-LF-]1125[-LF-]1281[-LF-]1318[-LF-]1347[-LF-]1323[-LF-]1400[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1749[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2225[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849[-LF-]2968[-LF-]3040|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way|900|taito/40love.cpp|59.922743|
gaunt2|Gauntlet II|Atari|1986|True|Maze / Shooter Large|True|H|336|240||[-LF-]Gauntlet II is a direct sequel to the legendary maze-based fantasy themed shoot-em-up, released a year earlier. Atari chose not to tinker with the core game-play mechanic to any great degree, opting instead to enhance the already excellent multi-player action that had created such a stir upon the original game's release.[-LF-]As with its prequel, up to four players once again take on the role of either 'Thor the Warrior', 'Thyra the Valkyrie', 'Merlin the Wizard', or 'Questor the Elf' and must play cooperatively as they explore and fight their way through the enemy-packed mazes, collecting potions, food and treasure as they searched for the exit that would lead them to the next dungeon.[-LF-]Changes to the sequel included the ability for players to play whatever character they wanted, even if that character was already in play. Characters were now colour-coded and players would find themselves taking on the role of 'Blue Elf', 'Green Wizard', etc. New in-game speech was added to allow for the new player definitions.[-LF-]Other changes included the ability to 'bounce' shots off walls - known as 'Reflective Shots' - providing the correct potion was picked up. As well as new potions, Gauntlet II also featured several new monsters. The most notorious of the new additions was the Fire-breathing Dragon that guards the exit to some dungeons. This powerful creature takes multiple hits to kill and defeating it would see the players rewarded with a permanent potion and a bag of treasure.[-LF-]Another notable addition was the 'It' monster: any player who was tagged by the creature would suddenly find that all of that level's monsters would ONLY chase the tagged player, completely ignoring the presence of all other players. The only way to remove this curse was to tag another player, thus making them 'it'.[-LF-]New level elements were also added to further increase variety. These included dungeons with entirely invisible walls, magical walls (which changed into monsters or items when hit), stun tiles (which stunned any player that walked on them) and exits that flashed between functioning and non-functioning.[-LF-]|191[-LF-]195[-LF-]346[-LF-]382[-LF-]738[-LF-]409[-LF-]2650[-LF-]547[-LF-]591[-LF-]729[-LF-]900[-LF-]899[-LF-]1077[-LF-]1241[-LF-]1125[-LF-]1281[-LF-]1318[-LF-]1347[-LF-]1323[-LF-]1400[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1749[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2225[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849[-LF-]2968[-LF-]3040|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way|899|galaxian/galaxian.cpp|59.922743|
gekiridn|Gekirindan|Taito|1995|True|Shooter / Flying Vertical|False|V|232|320||Taito F3 cart. published 26 years ago:[-LF-](Gekirindan)[-LF-]Blast your way through different time periods in this vertical scrolling shoot'em up.[-LF-]In 3195 AD, scientists have developed a time-leap engine - but a mysterious entity known only as the Huge Boss has stolen it and used it to travel back in time and destroy 3000 years of mankind's history.[-LF-]Two people rise up to defeat him: Hokuto, whose parents were murdered by the Huge Boss; and Shario, to fulfill a last promise to her dead sister. Together they pilot their aircraft and chase the Huge Boss.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||namco/namcos2.cpp|58.97|
gjspace|GekiToride-Jong Space|Namco|2001|True|Multiplay / Compilation|False|H|640|480||GekiToride-Jong Space[-LF-]Namco (2001)|536[-LF-]902[-LF-]2713|???|0|False|False|joy8way;joy8way2way||misc/dcheese.cpp|60|
gemini|Gemini Wing|Tecmo|1987|True|Shooter / Flying Vertical|True|V|224|256||[-LF-]A vertically scrolling shooter. Destroy enemies and collect items, such as speed, that are stored in a tail behind your ship. Press the second button to activate them one by one in the order they were collected.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way2way;joy8way2way||misc/freekick.cpp|59.185606|
genius6|Genius 6|IGS|1998|True||False|H|512|240||Genius 6[-LF-]IGS (1998)|424[-LF-]835[-LF-]904[-LF-]1570[-LF-]1718[-LF-]2796[-LF-]2849|1P|0|False|False|joy8way;gambling;joy8way2way;only_buttons||cinematronics/jack.cpp|60|
genix|Genix Family|NIX|1994|True|Shooter / 3rd Person|True|H|288|224||[-LF-]A rip-off of Mitchell's "Pang" set in the Far-West.[-LF-]|421[-LF-]571[-LF-]905[-LF-]1363[-LF-]1494[-LF-]1570[-LF-]1722[-LF-]1726[-LF-]2458|2P sim|0|False|False|joy8way;joy8way2way||stern/berzerk.cpp|60|
genpeitd|Genpei ToumaDen|Namco|1986|True|Platform / Fighter Scrolling|True|H|288|224||[-LF-]Genpei Touma Den is a multi-genre birds-eye view action, 2D side-scroller beat 'em up, and 2D side-scroller platform arcade game that was released by Namco in 1986 only in Japan.[-LF-]The character controlled by the player is that of a real Japanese samurai, Taira no Kagekiyo, who fell at the Battle of Dan-no-ura at the end of the Genpei War in 1185. Over eight hundred years later he is resurrected and has to make his way over the Imperial Regalia of Japan - fighting other characters who actually existed such as Minamoto no Yoshitsune and Saito Musashibo Benkei on his travels, as well as collecting the three sacred game items and defeating his arch-enemy Minamoto no Yoritomo.[-LF-]This game has three types of stages: Small Mode (standard), Big Mode (with large characters, and usually boss fights), and Overhead Mode (like Small Mode, but as the name suggests, viewed from an overhead perspective). Most stages have torii (a gate) at the end of them, which are used to transport the player to a different stage. Most of the Small Mode and Overhead Mode stages have multiple torii at the end of them, which lead to different places on the map of the Imperial Regalia. Big Mode stages, however, only have one torii at the end of them. If Kagekiyo is unlucky enough to fall into a pit in any of the Small Mode stages, he will end up in a non-standard Overhead Mode stage known as the "Pit Stage" (from which there are only two ways to escape - and one of these two does not always work).[-LF-]The game also features the Sanzu River, the place believed in Japanese Buddhism to separate "the current life" and "the afterlife", resembling the concept of the Underworld or Hell. Therefore, mythological characters such as Emma-O, God of the Underworld, and Sun Goddess Amaterasu, appear in this game (the former in the aforementioned "Pit Stage" and the latter in a non-standard Small Mode stage called the "Bonus Stage").[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||nichibutsu/seicross.cpp|60.606061|
gensitou|Genshitou 1930's|SNK|1989|True|Shooter / Flying Horizontal|True|H|256|224|prehisle|[-LF-]Ships have been mysteriously disappearing in the vicinity of the Bahamas for years. Now, in 1930, the United States government sends an expedition to the area in a flying boat to determine the cause. As they survey the ocean, the expedition comes across an uncharted landmass which they dub "Greenhell Isle" and launches two reconnaissance biplanes to take a closer look. As they investigate the island, the biplanes come under attack by dinosaurs and other life forms that were thought to have become extinct millions of years ago.[-LF-]The player takes control of a biplane armed with a forward-firing machine gun. It can also be equipped with an option weapon pod that can be rotated clockwise around the craft. The option's attack changes depending on where it is currently positioned:[-LF-]* When directly above or below the plane, the option fires energy waves that reflect back upon contact with a surface.[-LF-]* When diagonally above the plane, the option fires balls of energy that bounce off surfaces at a 45 degree angle.[-LF-]* When diagonally below the plane, the option drops bombs.[-LF-]* When directly in front of the plane, the option replaces the default machine gun with its own flame cannon.[-LF-]* When directly behind the plane, the option deploys aerial mines.[-LF-]|[-LF-]63[-LF-][-LF-]36[-LF-][-LF-]298[-LF-][-LF-]367[-LF-][-LF-]377[-LF-][-LF-]533[-LF-][-LF-]538[-LF-][-LF-]358[-LF-][-LF-]605[-LF-][-LF-]685[-LF-][-LF-]1206[-LF-][-LF-]1247[-LF-][-LF-]1248[-LF-][-LF-]1249[-LF-][-LF-]1348[-LF-][-LF-]1358[-LF-][-LF-]2835[-LF-][-LF-]1703[-LF-][-LF-]1704[-LF-][-LF-]1860[-LF-][-LF-]1859[-LF-][-LF-]1871[-LF-][-LF-]1982[-LF-][-LF-]2010[-LF-][-LF-]1983[-LF-][-LF-]2189[-LF-][-LF-]1277[-LF-][-LF-]2772[-LF-][-LF-]2802[-LF-][-LF-]2811[-LF-]|2P sim|0|False|False|joy8way;joy8way2way|1859|galaxian/galaxian.cpp|59.185606|prehisle
ghoshunt|Ghost Hunter|Hanaho Games|1996|True|Shooter / Gun|True|H|320|200||[-LF-]Shooter similar to "Tickee Tickats".[-LF-]|45[-LF-]72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]285[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]573[-LF-]575[-LF-]664[-LF-]700[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1287[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1521[-LF-]1648[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2315[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun||sega/vicdual.cpp|69.202045|
gpilots|Ghost Pilots|SNK|1991|True|Shooter / Flying Vertical|True|H|320|224||[-LF-]Ghost Pilots is a vertically-scrolling shoot-em-up for one or two players set in World War II. An ambitious Nazi general has sent his forces against the Allies andwo freelance ace pilots  called Tom Phillips and Charlie Stingley, nicknamed 'Ghost Pilots', set off in their seaplanes to combat the Axis forces head on.[-LF-]Before starting a stage, the player must choose one of two bomb types. In one of the two stages after the first, the player also has the option to choose a third unique bomb type (napalm bomb in the land strike stage and air mines in the air strike stage). At the start of the game a player starts with three bombs and can collect up to a maximum of nine bombs. In a two-player game, both players cannot choose the same bomb type.[-LF-]Enemies consist of tanks, gunboats, jets and a number of other military units. Shooting a row of red planes grants collectible power-ups giving either stronger and more widespread firepower, or additional bombs and extra lives. Certain medium-sized enemies destroyed grant collectible bonus stars for additional score. The player loses a life if the seaplane is hit by enemy projectiles orcollides with enemy craft.[-LF-]An end-of-level boss fight awaits players at the end of every stage.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2185|vsystem/suprslam.cpp|59.185606|neogeo
gng|Ghosts'n Goblins|Capcom|1985|True|Platform / Fighter Scrolling|True|H|256|224||(Makaimura)[-LF-]The player takes on the role of Sir Arthur the knight, who sees his sweetheart, Princess Guinevere, kidnapped by the Goblin King.[-LF-]Arthur must run and jump through six horizontal and 8-way scrolling levels in his bid to rescue the kidnapped princess. Arthur is initially armed with throwable lances, but a variety of other throwing weapons, such as axes, flaming torches, swords etc. are dropped by defeated enemies and can be picked up and used to fend off the zombies, bats, demons and other assorted satanic minions that Sir Arthur has to face.[-LF-]Each of the six end-of-level gates is guarded by one of Satan's generals; huge, end-of-level guardians who must be defeated before the player can finally reach the Goblin King and rescue the princess.[-LF-]|2656[-LF-]45[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]357[-LF-]382[-LF-]410[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]685[-LF-]694[-LF-]746[-LF-]761[-LF-]937[-LF-]934[-LF-]912[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1109[-LF-]1220[-LF-]1247[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1079[-LF-]1600[-LF-]1690[-LF-]1984[-LF-]1987[-LF-]2644[-LF-]2070[-LF-]2225[-LF-]2542[-LF-]2651[-LF-]2748[-LF-]2849[-LF-]2931[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2968[-LF-]2969[-LF-]2935|2P alt|0|False|True|joy8way2way;joy8way2way|912|taito/taitosj.cpp|59.637405|
ghlpanic|Ghoul Panic|Eighting|1999|True|Shooter / Gun|False|H|640|480||[-LF-]A first-person shooter similar to the "Point Blank" series.[-LF-]|45[-LF-]72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]285[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]573[-LF-]575[-LF-]664[-LF-]700[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1287[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1521[-LF-]1648[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2315[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun||seta/seta2.cpp|60|
ghouls|Ghouls'n Ghosts|Capcom|1988|True|Platform / Fighter Scrolling|True|H|384|224||[-LF-]So much has happened since Arthur rescued Gunievere from the Goblin King and then left home to battle far away from home. Demons have now seized the kingdom and Arthur returns home only to watch the castle's lone survivor, his beloved Gunievere slain before his eyes by Lucifer himself! Now Arthur embarks once again in a one-man battle against the demonic dwellers of the night in order to save Gunievere's soul in this arcade classic. Features excellent gothic-style graphics & sound, improved control & a devilish challenge that will put pros to the test. Love never dies...[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|2P alt|2000|False|True|joy4way2way;joy4way2way|910|seta/seta2.cpp|59.637405|
ghox|Ghox|Toaplan|1991|True|Ball & Paddle / Breakout|True|V|240|320||[-LF-]Under the spell of the evil Magician Jagula, who plots to conquer the world, Lucia, the goddess of light, is confined by the gates of the Netherworld. A dark age is ushered in and evil spirits from mountains and rivers roam throughout the world.[-LF-]Deeply affected by the horror of the world, King Gitane of the Akura Empire summons two burly and brave men from the Eastern Country and orders them to subdue Jagula.[-LF-]These 2 heroes journey through the evil spirits' lair which is cut off from the exclusive pious area. Freely manipulating their magic balls, Axis and Bilious plung into action.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P sim|0|False|False|joy8way2way;dial;joy8way2way;dial||seta/seta2.cpp|59.637405|
gigawing|Giga Wing|Takumi|1999|True|Shooter / Flying Vertical|True|H|384|224||Capcom CPS-II cart. published 22 years ago:[-LF-]'Medallions' are mystic stones sent from heaven, brought evolution to human technology and lead tremendous progress to the armories. To gain their powers which the 'Stones' hold for the promised victory, many nations fought over the mystic stones and reheated the world of war. Within all the 'Stones' is the 'Medallion of Wisdom', known as the power source of all mystic stones, it had enough energy to terminate humanity. The whole world was in despair. And now, four brave worriers have risen to fly straight into the combat zone! All four had different reasons, but their ultimate goal was the same : to destroy the Medallion of Wisdom! Fight to save the humanity![-LF-]Giga Wing is a shoot-em-up set during a fictional war. The player controls one of four different futuristic aircraft and must destroy enemy aircraft, tanks, ships, and buildings using both guns and missiles mounted on the aircraft and a limited supply of bombs which damage or destroy all enemies on-screen when used.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|2000|False|False|joy8way2way;joy8way2way||seta/seta2.cpp|59.637405|
gigandes|Gigandes|East Technology|1989|True|Shooter / Flying Horizontal|True|H|384|240||[-LF-]A horizontal shooter with a twist. If you die, you get to keep your weapons and power-ups, but at the beginning of each stage you lose everything.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|False|joy8way2way;joy8way2way||seta/seta2.cpp|60|
gigas|Gigas|Sega|1986|True|Ball & Paddle / Breakout|True|V|224|256||[-LF-]A 'breakout'-style from Sega.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P alt|0|False|True|dial;dial|917|orca/funkybee.cpp|59.410646|
gigasm2|Gigas Mark II|Sega|1986|True||True|V|224|256||[-LF-]A ball and paddle game from Sega featuring 32 levels.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P alt|0|False|True|dial;dial|916|sunelectronics/kangaroo.cpp|59.410646|
gimeabrk|Gimme A Break|Bally|1985|True|Sports / Pool|True|H|256|240||Arcade Video game kit published 36 years ago:[-LF-]Upright Conversion Kit. An overhead pool game.[-LF-]|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|True|trackball;trackball||sega/stv.cpp|59.185606|
ginganin|Ginga Ninkyouden|Jaleco|1987|True|Platform / Fighter Scrolling|True|H|256|224||[-LF-]Fight through enemies to rescue your kidnapped girlfriend.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|0|False|True|joy8way2way;joy8way2way||dataeast/funkyjet.cpp|60|
gteikoku|Gingateikoku no Gyakushu|Irem|1980|True|Shooter / Gallery|True|V|224|768|uniwars|(Ginga Teikoku no Gyakushuu)[-LF-]The player must use the two-way joystick to direct a yellow ship left and right across the bottom of the screen, using single button to fire shots at the various types of enemies. The first stage consists of fighting a formation of Super Mosquitoes, which are worth 20 points each. The second stage, which has a dotted orange line under the ship, entails fighting a formation of Hovering Attackers which are worth 30 points each. The third stage consists of fighting a formation of Demon Flies, which are worth 40 points. Some of the Demon Flies will leave Spy Aliens when killed, which will fall down to the bottom of the screen underneath and try to stab the ship from behind. The only way to kill them (for 100 points apiece), is to destroy the Killer King when he appears. The fourth and last unique stage will see the ship fighting a formation of Rolling Fires, which are worth 50 points apiece and will also occasionally leave Spy Aliens behind when killed. After the last unique stage has been cleared, the four stage cycle will start over again.[-LF-]|[-LF-]1566[-LF-][-LF-]23[-LF-][-LF-]135[-LF-][-LF-]137[-LF-][-LF-]139[-LF-][-LF-]258[-LF-][-LF-]1088[-LF-][-LF-]471[-LF-][-LF-]476[-LF-][-LF-]478[-LF-][-LF-]2414[-LF-][-LF-]590[-LF-][-LF-]589[-LF-][-LF-]833[-LF-][-LF-]872[-LF-][-LF-]871[-LF-][-LF-]875[-LF-][-LF-]876[-LF-][-LF-]895[-LF-][-LF-]960[-LF-][-LF-]1244[-LF-][-LF-]1377[-LF-][-LF-]1526[-LF-][-LF-]1525[-LF-][-LF-]1565[-LF-][-LF-]1597[-LF-][-LF-]1712[-LF-][-LF-]1958[-LF-][-LF-]566[-LF-][-LF-]2248[-LF-][-LF-]2569[-LF-][-LF-]2828[-LF-][-LF-]2857[-LF-]|2P alt|0|False|True|joy2way;joy2way||misc/laserbas.cpp|60.606061|uniwars
guab|Give us a Break|JPM|1986|True|Quiz / English|True|H|512|256||Slot Machine published 35 years ago:[-LF-]A trivia quiz game with cash prizes.[-LF-]||1P|0|False|False|only_buttons||sega/zaxxon.cpp|60|
nkoulit|Gkoulit|JK Amusement|1995|True||True|H|384|232|royalcrd|Slot Machine published 26 years ago:[-LF-]Video poker.[-LF-]||1P|0|False|False|gambling||konami/konmedal.cpp|60|royalcrd
gladiatr|Gladiator|Allumer|1986|True|Fighter / 2D|False|H|256|224||(Ougon no Shiro)[-LF-]Travel with the Great Gurianos as he battles his way through 4 stages against some of the toughest and most feared warriors ever to be found anywhere.[-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P alt|0|False|True|joy8way;joy8way2way||sony/zn.cpp|60|
sgladiat|Gladiator 1984|SNK|1984|True|Platform / Run Jump|True|H|288|216||[-LF-]Ride on your horse and jump over obstacles or avoid them with your chariot.[-LF-]|116[-LF-]923[-LF-]884[-LF-]885[-LF-]886[-LF-]1318[-LF-]1454[-LF-]1457[-LF-]1458[-LF-]1616[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1781[-LF-]1872[-LF-]924[-LF-]2460[-LF-]2337[-LF-]2641[-LF-]2854[-LF-]2853[-LF-]2916|2P alt|0|False|True|joy8way2way;joy8way2way||sony/zn.cpp|60|
gblchmp|Global Champion|Taito|1994|True|Fighter / Versus|False|H|320|224|kaiserkn|Taito F3 cart. published 27 years ago:[-LF-]Unusually for a game of this type, Kaiser Knuckle features blood; something that had hitherto only been associated with Midway's "Mortal Kombat" series. The blood option can be switched off in the game's dip settings.[-LF-]Kaiser Knuckle was Taito's answer to Capcom's Street Fighter II during the fighting game trend of the 90s. Despite showing highly detailed and unique content in the arcades, it didn't catch enough attention to become a success and was never ported to home consoles.[-LF-]A unique feature is that this was the first and only fighting game to feature five different strength for basic punches and kicks.[-LF-]Another unique feature are power zones, these are activated when landing a special move when a character's Power (Crush in the Japanese version) meter is full. Power zones contain electricity or fire that can help improve a character's special move. Stage backgrounds can also be destroyed by the combat, getting hit fills the Power meter and when a special move connects when it is full, it greatly damages the background walls and can unlock the fire or electric zones found in levels.[-LF-]|[-LF-]66[-LF-][-LF-]226[-LF-][-LF-]320[-LF-][-LF-]321[-LF-][-LF-]350[-LF-][-LF-]519[-LF-][-LF-]647[-LF-][-LF-]671[-LF-][-LF-]748[-LF-][-LF-]782[-LF-][-LF-]897[-LF-][-LF-]993[-LF-][-LF-]1077[-LF-][-LF-]1175[-LF-][-LF-]1209[-LF-][-LF-]1210[-LF-][-LF-]1220[-LF-][-LF-]1221[-LF-][-LF-]1318[-LF-][-LF-]1428[-LF-][-LF-]1425[-LF-][-LF-]1079[-LF-][-LF-]930[-LF-][-LF-]1852[-LF-][-LF-]1853[-LF-][-LF-]1964[-LF-][-LF-]2235[-LF-][-LF-]2391[-LF-][-LF-]2527[-LF-][-LF-]2729[-LF-][-LF-]2849[-LF-][-LF-]2866[-LF-][-LF-]2934[-LF-][-LF-]2981[-LF-][-LF-]2982[-LF-][-LF-]2983[-LF-][-LF-]2984[-LF-][-LF-]3000[-LF-][-LF-]2998[-LF-]|2P sim|0|False|False|joy8way;dial;joy8way2way;dial||sega/segaybd.cpp|58.97|kaiserkn
gocowboy|Go Go Cowboy|Sammy|2003|True||True|H|320|240||Redemption game published 18 years ago:[-LF-]|96[-LF-]181[-LF-]182[-LF-]272[-LF-]300[-LF-]354[-LF-]375[-LF-]403[-LF-]412[-LF-]537[-LF-]555[-LF-]639[-LF-]1503[-LF-]719[-LF-]740[-LF-]855[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1654[-LF-]1275[-LF-]1787[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]1421[-LF-]1488[-LF-]2953[-LF-]1649[-LF-]1707[-LF-]1766[-LF-]1916[-LF-]2147[-LF-]2165[-LF-]2412[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2649[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]2849[-LF-]2925[-LF-]2954[-LF-]3018|1P|0|False|False|only_buttons||sega/segaybd.cpp|60|
yamagchi|Go Go Mr. Yamaguchi / Yuke Yuke Yamaguchi-kun|Kaneko|1985|True|Shooter / Misc. Vertical|False|V|224|256||[-LF-]You control a jungle explorer named Mr. Yamaguchi who shoots at natives and other enemies.[-LF-]|45[-LF-]294[-LF-]2743[-LF-]994[-LF-]1133[-LF-]1590[-LF-]1786[-LF-]1974[-LF-]1975[-LF-]2237[-LF-]2306[-LF-]2311[-LF-]2794[-LF-]2849|2P alt|0|False|True|joy8way2way;joy8way2way||promat/gstream.cpp|60|
goalx3|Goal! Goal! Goal!|Visco|1995|True|Sports / Soccer|True|H|320|224||[-LF-]A soccer game with all the right ingredients, skill, flair, passion, and of course, GOALS! With 28 national teams to choose from, compete in a tournament to become the best soccer nation in the world. Get past the opening group stage and go on to a round-robin elimination stage where failure is not an option. To help you on your way, hold down the shoot button until the power bar fills up and you can do a POWERFUL SUPER SHOT![-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|1000|False|False|joy8way4way;joy8way4way2way||subsino/subsino.cpp|59.185606|neogeo
gghost|Goalie Ghost|Bally|1984|True|Sports / Soccer|True|H|256|240||[-LF-]Your goal here is to keep the ball from getting past you and try to get it past your opponent. One to 3 balls will begin in the center of the playfield. When the ball comes towards you, get in front of it to kick it towards your opponent. If it is up high, press your jump button to jump up and hit it.[-LF-]|714[-LF-]2322[-LF-]256[-LF-]2989[-LF-]180[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]608[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]204[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]879[-LF-]880[-LF-]929[-LF-]928[-LF-]973[-LF-]2893[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]1440[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1740[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2207[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2301[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2774[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2958[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|trackball;trackball||konami/gijoe.cpp|59.185606|
plegends|Gogetsuji Legends|Atlus|1995|True|Fighter / Versus|True|H|320|240||Gogetsuji Legends[-LF-]Atlus (1995)|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way4way;joy8way4way2way|1852[-LF-]1853|konami/ksys573.cpp|57.550645|
gokuparo|Gokujou Parodius: Kako no Eikou o Motomete|Konami|1994|True|Shooter / Flying Horizontal|False|H|288|224|fantjour|(Gokujyou Parodius! Kako no Eikou o Motomete)[-LF-]Gokujyou Parodius is a horizontally-scrolling shoot-em-up and is the first arcade sequel to 1990's "Parodius Da." As with previous titles in the series, the game is parody of Konami's "Gradius" games and picks up where the first game left off. This time, however, Konami also parodies other classics of the genre, including Irem's legendary "R-Type", with the infamous mothership that forms R-Type's entire third level affectionately parodied.[-LF-]All four of the series' main characters return, along with with a simultaneous two-player mode. Some of the characters do not have 'Options' but can instead power-up their weapon and strengthen it until it can inflict massive amounts of destruction. In the two-player game, the second player will have a different set of characters to select. They are clones of the first player characters, except with different names and slightly altered sprites or changed colour palettes.[-LF-]The game's title translates as "Fantastic Parodius - Pursue the Glory of the Past". "Gokujyou Parodius" consists of seven stages, rather than the ten stages of previous games in the series.[-LF-]|2656[-LF-]481[-LF-]482[-LF-]483[-LF-]629[-LF-]699[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]1028[-LF-]1136[-LF-]1179[-LF-]1592[-LF-]1688[-LF-]1737[-LF-]1740[-LF-]1819[-LF-]2512[-LF-]2795[-LF-]2849[-LF-]2966|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|1730|namco/namcos10.cpp|59.185606|fantjour
goldbug|Gold Bug|Century Electronics|1982|True|Maze / Digging|False|V|248|240||[-LF-]A "Dig Dug"-style game.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|True|joy8way;joy8way2way||misc/dreamwld.cpp|60|
goldmedl|Gold Medalist|SNK|1988|True|Sports / Track & Field|False|H|256|224||[-LF-]Based on the Seoul Olympics, this is a multi-event track and field game for up to four players and featuring nine different events. Despite being heavily influenced by Konami's own "Track and Field" series, Gold Medalist lacks both the addictiveness and tight gameplay mechanics of the games upon which it is based. The nine disciplines, which can be attempted in any order, are :[-LF-]* 100 Metre Sprint[-LF-]* Long Jump[-LF-]* Horizontal Bars[-LF-]* Freestyle Swimming[-LF-]* Boxing[-LF-]* Discus[-LF-]* 110m Hurdles[-LF-]* High Jump[-LF-]* 400m Relay[-LF-]|1[-LF-]779[-LF-]933[-LF-]984[-LF-]1109[-LF-]1110[-LF-]1118[-LF-]1998[-LF-]2737[-LF-]2937|4P sim|0|False|True|only_buttons;only_buttons;only_buttons;only_buttons||misc/cave.cpp|59.185606|
gaxeduel|Golden Axe - The Duel|Sega|1994|True|Fighter / Versus|False|H|352|224||[-LF-]A one-on-one fighting game based on the popular series.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way;joy8way2way|935[-LF-]936[-LF-]937|konami/mystwarr.cpp|59.764802|stvbios
goldnaxe|Golden Axe|Sega|1989|True|Fighter / 2.5D|True|H|320|224||[-LF-]Golden Axe is a sideways scrolling beat-em-up set in a traditional fantasy world, in which up to three warriors take up arms to rescue the kidnapped King and his Queen from the evil Death Adder.[-LF-]The game's three different playable characters are an Amazonian warrior named Tyris Flare, a Barbarian hero named Ax Battler, and a Viking dwarf named Gilius Thunderhead. Each character has a special attack move that is activated by pressing both JUMP and ATTACK at the same time. Also, double-tapping the joystick right or left will make the character charge and smash into opponents.[-LF-]At certain points during the game, players will come across enemies riding creatures (such as dragons). If the player knocks the original rider from the saddle, the created can be mounted and used against the enemy.[-LF-]At certain points during a level, as well as on the between-stage intermittent levels, Thieves appear carrying a sack on their back. Players can hit the Thieves causing them to drop food and magic potions - the latter of which are used to create a special magical attack that damages or kills all on-screen enemies.[-LF-]Each of the game's heroes uses a different kind of magic: Ax Battler uses Earth magic, Tyris uses fire magic and Gilius uses lightning magic. In addition: each player character also carries a different weapon: Tyris and Ax Battler both use swords while Gilius wields an axe.[-LF-]Golden Axe consists of 9 levels, although only 5 of these are true levels as every 2nd stage is a short intermittent level featuring only the sack-carrying Goblins.[-LF-]Once Golden Axe has been beaten, an end sequence is a scene of a video arcade, in which the game's characters jump out of the arcade cabinet and chase the game's players out of the arcade and down the street.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way;joy8way2way|936[-LF-]937[-LF-]934|sega/segas24.cpp|60.054389|
mp_gaxe2|Golden Axe II|Sega|1993|True|Fighter / 2.5D|False|H|1280|224||Sega Mega Play cart. published 28 years ago:[-LF-]Not long after the malign reign of the Death Adder has ended, another evil rises. The peace of the land has again been threatened, this time by 'Dark Guld', who was supposed to be imprisoned but apparently is not. He has instead now gotten his hands on the Golden Axe, and is using it for his own nasty purposes, and with his minions is causing much chaos.[-LF-]So once more, Ax-Battler, the fierce barbarian; Tyris-Flare, the fearless Amazon; Gilius Thunderhead, the ferocious dwarf, rise up to deal with the oppression, with their might and magic, and recover the Golden Axe.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way;joy8way2way|935[-LF-]937[-LF-]934|konami/nemesis.cpp|59.922742|megaplay
ga2|Golden Axe: The Revenge of Death Adder|Sega|1992|True|Fighter / 2.5D|False|H|416|224||[-LF-]Like it's legendary prequel, 1989's "Golden Axe"; 'Revenge' is sideways scrolling beat-em-up set in a traditional fantasy world, in which the evil 'Death Adder' has arisen to take over the lands. The game supports simultaneous four-player gameplay, with each player taking on one of the game's characters. The four available characters are 'Sternblade' (a barbarian warrior), 'Dora' (a female centaurian), 'Goah' (a giant with a dwarf sitting atop his shoulders) and 'Little Trix' (an agile, oriental-style warrior).[-LF-]As with 'Golden Axe', as well as standard weapon attacks, each character has a special attack move that is activated by pressing both JUMP and ATTACK at the same time. Also, double-tapping the joystick right or left will cause the player to charge and smash into opponents. At certain points during the game, players will come across certain creatures and contraptions (such as dragons, giant scorpions and catapults) which, once the original occupier has been removed from the saddle, can be mounted and ridden/utilized to attack the enemy.[-LF-]At certain points during a level, as well as at the end of each level, dwarfs appears carrying a sack on their back. Players can hit the dwarfs causing them to drop food and magic potions. During the course of the game, players will also come across numerous trapped prisoners. These can be released by either opening their cages (by pulling a rope or similar) or hacking at their foot manacles.[-LF-]Unlike the linear level layout of its prequel, 'Revenge' offers the player a branching route through the game, adding to its variety and longevity.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|935[-LF-]936[-LF-]934|midw8080/8080bw.cpp|60|
goldnjkr|Golden Joker|Webak Elektronik|1996|True||True|H|384|256||Golden Joker[-LF-]Webak Elektronik (1996)|||0|False|False|gambling||namco/namcos1.cpp|60|
gpgolf|Golden Par Golf|Strata|1992|True|Sports / Golf|True|H|256|240||Golden Par Golf[-LF-]Strata (1992)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|True|joy8way||namco/galaga.cpp|60|
gt97|Golden Tee '97|Incredible Technologies|1997|True|Sports / Golf|True|H|384|240||Golden Tee '97[-LF-]Incredible Technologies (1997)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|True|trackball;trackball|952[-LF-]953[-LF-]948[-LF-]942[-LF-]944[-LF-]954[-LF-]946[-LF-]950[-LF-]955|namco/gaplus.cpp|60.10699|
gt97t240|Golden Tee '97 Tournament|Incredible Technologies|1997|True|Sports / Golf|True|H|384|240|gt97|Golden Tee '97 Tournament[-LF-]Incredible Technologies (1997)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|False|trackball;trackball|952[-LF-]953[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]954[-LF-]946[-LF-]950[-LF-]955|galaxian/galaxian.cpp|60.10699|gt97
gt98|Golden Tee '98|Incredible Technologies|1998|True|Sports / Golf|True|H|384|240||Golden Tee '98[-LF-]Incredible Technologies (1998)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|True|trackball;trackball|952[-LF-]953[-LF-]948[-LF-]940[-LF-]944[-LF-]954[-LF-]946[-LF-]950[-LF-]955|cvs/galaxia.cpp|60.10699|
gt98t302|Golden Tee '98 Tournament|Incredible Technologies|1998|True|Sports / Golf|True|H|384|240|gt98|Golden Tee '98 Tournament[-LF-]Incredible Technologies (1998)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|False|trackball;trackball|952[-LF-]953[-LF-]948[-LF-]940[-LF-]944[-LF-]954[-LF-]946[-LF-]950[-LF-]955|galaxian/galaxian.cpp|60.10699|gt98
gt99|Golden Tee '99|Incredible Technologies|1999|True|Sports / Golf|True|H|384|240||Golden Tee '99[-LF-]Incredible Technologies (1999)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|True|trackball;trackball|952[-LF-]953[-LF-]948[-LF-]940[-LF-]942[-LF-]954[-LF-]946[-LF-]950[-LF-]955|neogeo/neogeo.cpp|60.10699|
gt99t400|Golden Tee '99 Tournament|Incredible Technologies|1999|True|Sports / Golf|True|H|384|240|gt99|Golden Tee '99 Tournament[-LF-]Incredible Technologies (1999)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|False|trackball;trackball|952[-LF-]953[-LF-]948[-LF-]940[-LF-]942[-LF-]954[-LF-]946[-LF-]950[-LF-]955|sega/segaybd.cpp|60.10699|gt99
gt2k|Golden Tee 2K|Incredible Technologies|2000|True|Sports / Golf|True|H|384|240||Golden Tee 2K[-LF-]Incredible Technologies (2000)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|True|trackball;trackball|952[-LF-]953[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]954[-LF-]950[-LF-]955|misc/galgame.cpp|60.10699|
gt2kt500|Golden Tee 2K Tournament|Incredible Technologies|2000|True|Sports / Golf|True|H|384|240|gt2k|Golden Tee 2K Tournament[-LF-]Incredible Technologies (2000)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|False|trackball;trackball|952[-LF-]953[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]954[-LF-]946[-LF-]950[-LF-]955|ces/galgames.cpp|60.10699|gt2k
gt3d|Golden Tee 3D Golf|Incredible Technologies|1995|True|Sports / Golf|True|H|384|240||Golden Tee 3D Golf[-LF-]Incredible Technologies (1995)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|False|trackball;trackball|952[-LF-]953[-LF-]940[-LF-]942[-LF-]944[-LF-]954[-LF-]946[-LF-]950[-LF-]955|ces/galgames.cpp|60.10699|
gt3dt211|Golden Tee 3D Golf Tournament|Incredible Technologies|1995|True|Sports / Golf|True|H|384|240|gt3d|Golden Tee 3D Golf Tournament[-LF-]Incredible Technologies (1995)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|False|trackball;trackball|952[-LF-]953[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]954[-LF-]946[-LF-]950[-LF-]955|edevices/fantland.cpp|60.10699|gt3d
gtclassc|Golden Tee Classic|Incredible Technologies|2001|True|Sports / Golf|True|H|384|240||Golden Tee Classic[-LF-]Incredible Technologies (2001)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|True|trackball;trackball|952[-LF-]953[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]954[-LF-]946[-LF-]955|midw8080/8080bw.cpp|60.10699|
gtdiamond|Golden Tee Diamond Edition Tournament|Incredible Technologies|1998|True|Sports / Golf|True|H|384|240|gt98|Golden Tee Diamond Edition Tournament[-LF-]Incredible Technologies (1998)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|False|trackball;trackball|952[-LF-]953[-LF-]948[-LF-]940[-LF-]944[-LF-]954[-LF-]946[-LF-]950[-LF-]955|sony/zn.cpp|60.10699|gt98
gtg|Golden Tee Golf|Strata|1990|True|Sports / Golf|True|H|256|240||Golden Tee Golf[-LF-]Strata (1990)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|True|joy8way;joy8way2way|953[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]954[-LF-]946[-LF-]950[-LF-]955|sony/zn.cpp|60|
gtg2|Golden Tee Golf II|Strata|1992|True|Sports / Golf|False|H|256|240||Golden Tee Golf II[-LF-]Strata (1992)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|True|trackball;trackball|952[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]954[-LF-]946[-LF-]950[-LF-]955|sony/zn.cpp|60|
gtroyal|Golden Tee Royal Edition Tournament|Incredible Technologies|1999|True|Sports / Golf|True|H|384|240|gt99|Golden Tee Royal Edition Tournament[-LF-]Incredible Technologies (1999)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|False|trackball;trackball|952[-LF-]953[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]946[-LF-]950[-LF-]955|namco/namcos10.cpp|60.10699|gt99
gtsupreme|Golden Tee Supreme Edition Tournament|Incredible Technologies|2002|True|Sports / Golf|True|H|384|240|gt2k|Golden Tee Supreme Edition Tournament[-LF-]Incredible Technologies (2002)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|False|trackball;trackball|952[-LF-]953[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]954[-LF-]946[-LF-]950|tecmo/tecmo16.cpp|60.10699|gt2k
gollygho|Golly! Ghost!|Namco|1990|True|Shooter / Gun|True|H|288|224||[-LF-]A video ticket/redemption game. Shoot a specific amount of ghosts before time runs out.[-LF-]|45[-LF-]72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]285[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]573[-LF-]575[-LF-]664[-LF-]700[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1287[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1521[-LF-]1648[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2315[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun|332|konami/konmedal68k.cpp|60.606061|
gondo|Gondomania|Data East|1987|True|Shooter / Flying Vertical|False|V|240|256||[-LF-]A shoot 'em up game where you fly a craft over a scrolling background and dodge enemy fire while shooting enemies. You also collect coins and purchase different weapons and crafts.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2233[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]2633[-LF-]556[-LF-]586[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]867[-LF-]868[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1509[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2686[-LF-]2739[-LF-]2746[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way2way;positional;joy8way2way;positional||jaleco/homerun.cpp|57.444853|
ironfortc|Gongtit Jiucoi Iron Fortress|Eolith|1998|True||False|H|320|240|ironfort|[-LF-]A top view multi-directional shooter tank  video game.[-LF-]The players, take the control a tank, handled by four military warriors to choose,  in a city and must destroy a variety of enemy tanks in each level and guard the base to complete the mission.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P sim|0|False|False|joy8way2way;joy8way2way||konami/thunderx.cpp|60|ironfort
goori|Goori Goori|Unico|1999|True||True|H|384|224||Goori Goori[-LF-]Unico (1999)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way||seibu/deadang.cpp|60|
gorf|Gorf|Dave Nutting Associates|1981|True|Shooter / Gallery|False|V|240|352||[-LF-]The player's goal is to defeat the Gorfian Empire and safeguard the future of mankind. Gorf is a single screen shoot-em-up in the classic "Space Invaders" mould, the prime difference being that Gorf offers five distinct levels of shooting action. The levels are as follows :[-LF-]* Mission 1 - Astro Battles : The first mission is more or less a straight clone of "Space Invaders", set against a sky-blue background. The player is protected by a glittering parabolic force field, which is gradually worn away by enemy projectiles. The force field also works in BOTH directions, and therefore must momentarily deactivate in order for the player's ship to fire out. To advance to the next mission, the player must destroy all the invaders.[-LF-]* Mission 2 - Laser Attack : The other missions are all set in space. In this mission, the player is faced with two formations each made up of five enemies. The formations are cross-shaped, and at the bottom of each formation is a single laser gun. The laser guns fire a long, dangerous yellow beam at regular intervals. At the same time, the other enemies may break formation and attempt to dive-bomb the player. Destroying a laser gun causes the corresponding formation to break apart. To advance to the next mission, the player must destroy all the enemies.[-LF-]* Mission 3 - Galaxians : This mission is a clone of "Galaxian". The player is faced with a swarm of galaxians, which continually dive-bomb and shower the player with deadly projectiles. To advance to the next mission, the player must destroy all the galaxians.[-LF-]* Mission 4 - Space Warp : A wormhole is situated in the middle of the screen out of which enemies ships emerge, one at a time, and spiral outward at increasing speed; whilst growing larger and flinging fireballs at the player. The Space Warp level would have an influence on Konami's superb "Gyruss", released two years later. To advance to the next mission, the player must survive a number of these enemies.[-LF-]* Mission 5, Flag Ship : The final mission is a one-on-one confrontation with the alien Flag Ship itself. The Flag Ship is one of the earliest examples of the 'boss' enemy in mainstream video games. It is equipped with its own force field, through which the player must blast in order to get a clean shot on the ship. It is also armed with a powerful fireball weapon. The player's weapon has a minor effect on the Flag Ship's hull, and can only blast off tiny pieces of it. This adds to the player's problems, as stray pieces of hull can destroy their ship. These pieces can be destroyed with a single shot. The only way to destroy the Flag Ship is to hit the glowing reactor at the heart of the ship, either by first blasting away the hull to expose it, or by managing to fire a shot directly into the tiny vent that leads to the reactor.[-LF-]Each time the Flag Ship is destroyed, the player advances in rank. Initially, the player begins with the rank of Space Cadet, before moving on to Space Captain, Space Colonel, Space General, Space Warrior, and finally Space Avenger. The player's spaceship is equipped with a Quark Laser which allows the player to cancel a poorly aimed shot and fire another shot.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]195[-LF-]258[-LF-]1088[-LF-]471[-LF-]475[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]720[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1141[-LF-]1212[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy8way;joy8way2way||alpha/alpha68k.cpp|60.054442|
gorkans|Gorkans|Techstar|1983|True|Maze|True|V|224|288|mrtnt|[-LF-]In Gorkans, the player must use a four-way joystick to take control of a red flame-like character as he moves along blue lines (moving only forwards) and burns them away to collect flashing or spinning bombs for points before they explode. Gorkans must also watch out for the orange flames (which are palette-swapped versions of him) and also moving along the blue lines and burning them away - because if he ends up touching one of them (or unable to move given that he cannot retrace his steps), he will lose a life. If you are running out of space to go it is also possible to wait in one of the corners for the orange flames to burn themselves out. It is also possible to cut the orange flames off completely from Gorkans  and force them to move along particular lines by clearing out all the lines around the walls and leaving them with no option.[-LF-]|[-LF-]92[-LF-][-LF-]514[-LF-][-LF-]401[-LF-][-LF-]406[-LF-][-LF-]2054[-LF-][-LF-]2055[-LF-][-LF-]1351[-LF-][-LF-]513[-LF-][-LF-]604[-LF-][-LF-]748[-LF-][-LF-]1042[-LF-][-LF-]1064[-LF-][-LF-]1121[-LF-][-LF-]1160[-LF-][-LF-]1178[-LF-][-LF-]1292[-LF-][-LF-]1350[-LF-][-LF-]1375[-LF-][-LF-]817[-LF-][-LF-]1562[-LF-][-LF-]1548[-LF-][-LF-]1642[-LF-][-LF-]1741[-LF-][-LF-]1742[-LF-][-LF-]1256[-LF-][-LF-]2107[-LF-][-LF-]2109[-LF-][-LF-]2180[-LF-][-LF-]2607[-LF-][-LF-]2720[-LF-][-LF-]2750[-LF-][-LF-]2839[-LF-]|2P alt|0|False|True|joy4way;joy4way2way||neogeo/neogeo.cpp|60.606061|mrtnt
gorodki|Gorodki|Terminal|198?|True|Shooter / Gallery|False|H|256|256||[-LF-]A soviet game.[-LF-]|375[-LF-]801[-LF-]962[-LF-]982[-LF-]1829[-LF-]1828[-LF-]1991[-LF-]2160[-LF-]2121[-LF-]2146|1P|0|False|False|stick||namco/gaplus.cpp|50.080128|
gotcha|Got-cha Mini Game Festival|Dongsung|1997|True|Multiplay / Mini-Games|True|H|320|240||Got-cha Mini Game Festival[-LF-]Dongsung (1997)|963[-LF-]1488[-LF-]1546[-LF-]1731[-LF-]1916|3P sim|0|False|False|only_buttons;only_buttons;only_buttons||sega/system1.cpp|55|
gotya|Got-Ya|T.I.C.|1981|True|Maze|False|V|224|288|thehand|[-LF-]Re-release of TIC's "The Hand".[-LF-]|[-LF-]92[-LF-][-LF-]514[-LF-][-LF-]401[-LF-][-LF-]406[-LF-][-LF-]2054[-LF-][-LF-]2055[-LF-][-LF-]1351[-LF-][-LF-]513[-LF-][-LF-]604[-LF-][-LF-]748[-LF-][-LF-]1042[-LF-][-LF-]1064[-LF-][-LF-]1121[-LF-][-LF-]1160[-LF-][-LF-]1178[-LF-][-LF-]1292[-LF-][-LF-]1350[-LF-][-LF-]1375[-LF-][-LF-]817[-LF-][-LF-]1562[-LF-][-LF-]1548[-LF-][-LF-]1642[-LF-][-LF-]1741[-LF-][-LF-]1742[-LF-][-LF-]1256[-LF-][-LF-]2107[-LF-][-LF-]2109[-LF-][-LF-]2180[-LF-][-LF-]2607[-LF-][-LF-]2720[-LF-][-LF-]2750[-LF-][-LF-]2839[-LF-]|2P alt|0|False|True|joy4way;joy4way2way||neogeo/neogeo.cpp|60|thehand
gprider|GP Rider|Sega|1990|True|Driving / Race (chase view) Bike|True|H|320|224||[-LF-]A lap-based and demanding motorcycle racing game from Sega which allow for 2-player head-to-head racing.[-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|paddle;pedal;paddle;pedal||dataeast/darkseal.cpp|59.637405|
gradius3|Gradius III|Konami|1989|True|Shooter / Flying Horizontal|True|H|320|224||[-LF-]The Vic Viper starfighter returns to battle the onslaughts of the Bacterion Empire.[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P alt|0|False|True|joy8way;joy8way2way|1617[-LF-]2912[-LF-]2227[-LF-]968|atari/gauntlet.cpp|60|
gradius4aa|Gradius IV|Konami|1998|True||False|H|512|384|gradius4|Gradius IV[-LF-]Konami (1998)|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030||0|False|False|joy8way;joy8way2way||midway/vegas.cpp|58.048412|gradius4
gradius4|Gradius IV: Fukkatsu|Konami|1998|True|Shooter / Flying Horizontal|False|H|512|384||[-LF-]Gradius IV is a horizontally-scrolling shoot-em-up in which the doomsday planet of Bacterian is now long-forgotten and Planet Gradius enjoys peace and prosperity. Then suddenly, without warning, a massive attack force appears and quickly overwhelms the Gradius Defense Forces. When it seems that all hope is lost, a lone fighter screams across the sky and the battle for freedom is joined once more.[-LF-]As with previous games in the series (with the exception of "Salamander") Gradius IV features a power-up system based on a selection meter at the bottom of the screen called a 'power meter', that enables players to buy weapons and upgrades. To achieve this, players must destroy special individual enemies - usually red in colour - or enemy waves that then drop orange capsules. These can be collected and used to upgrade the Viper's weapons. Each collected capsule advances the power meter by one step. Players can activate the highlighted item at any point, after which the power meter resets.[-LF-]Occasionally, destroyed enemies will drop blue capsules, these act as single-use smart bombs that kill all on-screen enemies when collected. Game difficulty increases depending on how many power-ups the player has equipped, so it is sometimes advantageous to NOT power-up the player's ship too much.[-LF-]Gradius IV features nine stages, with a large alien boss or ship waiting at the end of each. The end-of-game boss is the giant head of Gofer; the alien Being intent on controlling all life in the galaxy.[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P alt|0|False|False|joy8way;joy8way2way||atari/gauntlet.cpp|58.048412|
grchamp|Grand Champion|Taito|1981|True|Driving / Race|False|V|224|256||[-LF-]A vertical driving game. Compete against other computer cars to win races.[-LF-]|749[-LF-]750[-LF-]751[-LF-]969[-LF-]1130[-LF-]1295[-LF-]1524[-LF-]1776[-LF-]2475[-LF-]2514|1P|0|False|False|joy;dial;pedal||midway/vegas.cpp|60.606061|
gcpinbal|Grand Cross|Excellent System|1994|True|Pinball|False|V|224|320||[-LF-]A futuristic video pinball game set in space where you use the 2 flippers to send the ball to many different enemies.[-LF-]|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|2P alt|0|False|False|only_buttons||taito/taito_f3.cpp|60|
f1gpstar|Grand Prix Star|Jaleco|1992|True|Driving / Race (chase view)|False|H|256|224||[-LF-]A Formula 1 racing game.[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|paddle;pedal|752|namco/namcos10.cpp|60|
mp_gslam|Grand Slam|Sega|1993|True|Sports / Tennis|False|H|1280|224||Sega Mega Play cart. published 28 years ago:[-LF-]A tennis game from Sega.[-LF-]|832[-LF-]1869[-LF-]369[-LF-]1107[-LF-]972[-LF-]1732[-LF-]1733[-LF-]1868[-LF-]1997[-LF-]2433[-LF-]2471[-LF-]2486[-LF-]2732[-LF-]2818|2P sim|0|False|False|joy8way;joy8way2way||tecmo/tecmo.cpp|59.922742|megaplay
gstrik2|Grand Striker 2|Human Amusement|1996|True|Sports / Soccer|False|H|304|224||[-LF-]A soccer game from Human with more teams to choose from and better graphics from the original.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way;joy8way2way||igs/igs017.cpp|58.2328|
grasspin|Grasspin|Zilec|1983|True|Maze|False|V|224|256||Grasspin[-LF-]Zilec (1983)|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy8way2way;joy8way2way||nix/pirates.cpp|60|
gratia|Gratia - Second Earth|Jaleco|1996|True|Shooter / Flying Horizontal|False|H|320|224||[-LF-]A horizontal scrolling shooter from Jaleco.[-LF-]|857[-LF-]856[-LF-]975[-LF-]2013[-LF-]2364[-LF-]2488[-LF-]2861[-LF-]3021|2P sim|0|False|False|joy8way;joy8way2way||namco/namcos86.cpp|59.410646|
gratispk|Gratis Poker|Mega Soft|199?|True||True|H|384|232||Video poker game.[-LF-]||1P|0|False|False|gambling||snk/prehisle.cpp|60|
gravitar|Gravitar|Atari|1982|True|Shooter / Field|True|H|0|0||[-LF-]Gravitar is a 1- or 2-player game with a color X-Y video display. This new display, with its three color guns and higher voltage, has the same technology that was used in previous Atari black-and-white X-Y displays. However, the screen now displays dazzling colors and unique visual effects.[-LF-]The player controls a space ship in three different solar systems. Each solar system consists of a home base, a death star, a red alien planet and four regular planets. Each planet has its own unique terrain.[-LF-]The red alien planet is the home of shooting alien ships. Some of the regular planets may have flying alien rammers to be avoided or shot down. The four planets all have fuel cells to be retrieved with a tractor beam and alien bunkers that fire shells. Successfully destroying all of the bunkers results in a 'MISSION COMPLETE' message at the top of the screen. Achieving 'MISSION COMPLETE' allows the player to collect bonus if he can evade the rammers when leaving the planet. If successful, he will be placed back in the solar system.[-LF-]A player has two ways to advance to the next solar system. The first is to successfully complete a mission on all four regular planets. The second way is to complete a mission on the red alien planet, which establishes a link into the next solar system.[-LF-]The play mode begins in the first solar system with the player's blue ship in the center of the screen at home base. There are four regular planets plus a fifth red alien planet and a death star arranged clockwise around the screen in increasing order of difficulty. The planets are worth 2,000, 4,000, 6,000, and 8,000 points with a value of 9,000 points on the alien planet. The positions of the alien planet and the death star vary in the second and third solar systems. After the first solar system all planets are valued at 9,000 points. The death star, located near home base, is the center of gravity in each solar system. Colliding with it results in the loss of one life, and the player returns to home base.[-LF-]The words 'SCORE' (with current total score), 'FUEL' (running total of original 10,000-point fuel supply), and 'BONUS' (decreasing point value of planet under attack) appear at the top of the screen throughout game play.[-LF-]Player controls consist of LEFT ROTATE, RIGHT ROTATE, FIRE, THRUST, and TRACTOR/SHIELD yellow pushbuttons. Use FIRE to shoot targets. A player has four shells that must hit a target or must travel their full distance in order to be reloaded. TRACTOR/SHIELD retrieves fuel with a tractor beam and shields the ship from alien shots. The TRACTOR/SHIELD does not prevent the ship from crashing into land or alien ships. TRACTOR/SHIELD and THRUST decrease the player's fuel supply. Using these controls together decreases the fuel supply even faster.[-LF-]Blue fuel cells are positioned just below a planet's surface. There are two, three, or four fuel cells per planet terrain (depending on level of game play). Each cell beamed aboard ship with TRACTOR is worth 2,500 fuel units.[-LF-]If the player's ship is above the highest point on some planet terrains, flying alien rammers attack him. Shooting a rammer scores 100 points.[-LF-]If the player gets too close to a shooting alien ship, he is involved in a one-on-one space dogfight, and either he or the alien ship must die. If the player is victorious, he returns to the solar system at his original spot; if the alien ship wins, the player loses a life and returns to home base.[-LF-]Red alien bunkers appear on each planet. There are 2, 4, 6, or 8 bunkers per surface (depending on the difficulty of the planet). The bunkers fire shots to protect the fuel cells. Exploding a bunker scores 250 points. Exploding all bunkers in a solar system displays a 'MISSION COMPLETE' message.[-LF-]The word 'SUPERBONUS' and the number of superbonus points appear in the middle of the screen only after a completed mission on the first planet in the first solar system. These superbonus points are awarded on the basis of initial difficulty of the first planet successfully completed. The higher the bonus point value of the planet attacked, the higher the superbonus awarded. No superbonus points are awarded for attacking the 2,000-point (easiest) planet or for attacking the four regular planets in consecutive order of difficulty.[-LF-]A player may fly to any planet he chooses. The number beside each planet is the starting number of bonus points for that planet. Entering a planet causes the distinct planet terrain to appear. To get maximum points, the player must shoot all alien bunkers and see 'MISSION COMPLETE' at the top of the screen. A player may exit a planet at any time; he does not have to stay any longer than he wishes.[-LF-]The red alien planet (worth 9,000 points) is home for red alien ships that must be shot down or avoided. The alien planet looks the same in every solar system: terrain consists of a spiral tunnel with a reactor at its end. Under a decrementing timer, the player must maneuver through the tunnel without hitting the walls and shoot the reactor (Hitting the walls or not escaping in time places the player back at home base). Shooting the reactor will make it glow and pulsate. Then the player must escape before the timer reaches zero (In the next solar systems, the timer of the alien planet decreases by two seconds, and there are shooting bunkers to overcome). Completing the mission on the alien planet places the player in the next solar system with an additional 7,500 fuel points.[-LF-]Gravitar progresses by waves of planets (new solar systems). Successfully destroying the reactor and escaping from the red alien planet, or achieving a MISSION COMPLETE on all four regular planets places the player in the next solar system (next level of game play). The 4 levels of game play are described as follows :[-LF-]a. Regular gravity[-LF-]b. Negative gravity[-LF-]c. Regular gravity with invisible landscape and maximum difficulty[-LF-]d. Negative gravity with invisible landscape and maximum difficulty[-LF-]Alien ship speed and firing frequency, rammer speed, bunker firing frequency, and bonus points are all based on time elapsed in game play. Both regular and negative gravity increase, depending on the initial planet bonus level.[-LF-]The game ends when all lives are used up or when player is out of fuel.[-LF-]|112[-LF-]160[-LF-]386[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]2181[-LF-]2259[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]3023|2P alt|0|False|False|joy2way||misc/tickee.cpp|61.523438|
gtmr2u|Great 1000 Miles Rally 2 USA|Kaneko|1995|True|Driving / Race|True|H|320|240|gtmr2|[-LF-]A racing game from Kaneko.[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|1P|0|False|False|joy8way;dial;paddle;joy8way2way||neogeo/neogeo.cpp|60|gtmr2
gtmre|Great 1000 Miles Rally: Evolution Model!!!|Kaneko|1994|True|Driving / Race|True|H|320|240|gtmr|[-LF-]A racing game featuring classic cars from Ferrari, Alfa Romeo, Mercedes Benz and more.[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|2P alt|0|False|True|joy8way2way;dial;paddle;joy8way2way|1496|capcom/gng.cpp|60|gtmr
gtmrusa|Great 1000 Miles Rally: U.S.A Version!|Kaneko|1994|True|Driving / Race|True|H|320|240|gtmr|[-LF-]A racing game featuring classic cars from Ferrari, Alfa Romeo, Mercedes Benz and more.[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|2P alt|0|False|True|joy8way2way;dial;paddle;joy8way2way|1496|namco/namcos12.cpp|60|gtmr
gbbchmp|Great Bishi Bashi Champ|Konami|2002|True||False|H|640|480||[-LF-]A game that features 142 mini-games that are generated at random when you choose between modes. It has an interactive difficulty system, in which the difficulty changes depending on how many games you passed/failed in a row*. Because of that, the difficulty becomes insane after a while, requiring lunatic scores for games without a max score, and perfect games for those with a max score. However, the final stage, being a "boss battle" of some sort, is very easy, and does not matter on how well you have fared previously. After the game, a score table will show up, comparing your score to the target score. If it matches, or is better than the target score, you will get  rise in rank, which is shown at the bottom of the screen, and will not lose a life. If it is worse, a crowd booing sound will be heard, and you will lose a life, which represents hands. IF all your lives are lost, you will be given 20 seconds to insert another credit and retry, or you can leave and get a Game Over.[-LF-]- Modes:[-LF-]1. Single Play: Can play up to 3 players, but on a solo basis.[-LF-]2. Team Play: Must have at least 2 players. Cooperates to win games.[-LF-]3. Mini Game Select: Can play up to 3 players. Choose from 3 games, and play them as you wish.[-LF-]4. Time Attack: Something like a single play, but all the games are based on time, examples are "Jump for the Meat", "Space Flying Boy" and "Picture Loading, Please Wait".[-LF-]5. Score Attack: Like the Time Attack, but games generated are scored, not timed. Examples are "Time to feed the hungry Caveman", "Hyper Wedding Athlete" and "Look, it's a UFO! Come and see!"[-LF-]|97[-LF-]981[-LF-]863[-LF-]1113[-LF-]2419|3P sim|0|False|False|only_buttons;only_buttons;only_buttons|2419[-LF-]1035[-LF-]863[-LF-]1113[-LF-]97|capcom/cps1.cpp|60|sys573
greatgun|Great Guns|Stern Electronics|1983|True|Shooter / Gun|False|H|256|224||[-LF-]Great Guns is a 1- or 2-player game presenting an attractively scenic and sharply defined series of target racks which generates competitive challenge for the players. Features a variety of target scenes (a total of 9 tantalizing scenes are possible depending on the players skill in shooting).[-LF-]|175[-LF-]375[-LF-]476[-LF-]555[-LF-]702[-LF-]801[-LF-]879[-LF-]881[-LF-]962[-LF-]982[-LF-]1033[-LF-]1090[-LF-]1680[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1991[-LF-]2160[-LF-]2121[-LF-]2146[-LF-]2674[-LF-]2849[-LF-]2891|2P sim|0|False|False|lightgun;lightgun||toaplan/toaplan2.cpp|60|
gslgr94u|Great Sluggers '94|Namco|1994|True|Sports / Baseball|True|H|288|224||[-LF-]A Major League Baseball game from Namco.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||capcom/cps2.cpp|59.659091|
gsword|Great Swordsman|Allumer|1984|True|Sports / Misc.|False|H|256|224||[-LF-]Great Swordsman is a 1-on-1, side view, sword fighting game that spans 3 types of sword fighting : Fencing, Kendo, and gladiator-style combat.[-LF-]|1[-LF-]779[-LF-]933[-LF-]984[-LF-]1109[-LF-]1110[-LF-]1118[-LF-]1998[-LF-]2737[-LF-]2937|2P alt|0|False|True|joy2way;joy2way||taito/taito_x.cpp|60|
gberet|Green Beret|Konami|1985|True|Platform / Shooter Scrolling|True|H|240|224||[-LF-]Green Beret is a sideways-scrolling action/platform game set during the Cold War, in which a US Special Forces Marine must infiltrate a Russian military base to save four POW's from being executed by firing squad.[-LF-]Initially, the soldier is armed with only a combat knife, but by killing the certain enemy troops, players can obtain either a three-shot flamethrower, a four-shot RPG, or a three-pack of hand grenades.[-LF-]The Marine can jump or lie down to avoid the enemy bullets, as well as climbing ladders to avoid enemies and projectiles, as well as the flashing land mines that litter the levels. While it's possible to remain still in one area to rack up points, if players take too long to proceed, the game will start sending out tougher enemies and eventually a stealth-like bomber will appear to take out the player. There is also an unseen time limit that will kill off players if they take too long to complete the stage.[-LF-]The game has four stages in total: a missile base, a harbour, an air Base and a Siberian POW Camp. At the end of each stage the Marine will face a group of enemies specific to that stage: Stage 1 ends with a truckload of running and jump-kicking soldiers, Stage 2 with a pack of fierce dogs and their handlers, Stage 3 with three Gyro-copters and Stage 4 with a number of multi-shot flamethrower operators.[-LF-]The game is completed once the captives have been rescued at the end of the fourth stage, after which the action starts over with an increased level of difficulty.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P alt|0|False|True|joy8way2way;joy8way2way|1372|misc/freekick.cpp|60.6|
glizrdce|Green Lizard - Cash Express|Aristocrat|2001|True||False|H|735|292|kgalah|Slot Machine published 20 years ago:[-LF-]||1P|0|False|False|gambling||misc/freekick.cpp|50.080128|kgalah
grnlizrd|Green Lizard|Aristocrat|1994|True||True|H|304|216||Green Lizard[-LF-]Aristocrat (1994)|||0|False|False|gambling||midway/balsente.cpp|60|
gseeker|Grid Seeker: Project Storm Hammer|Taito|1992|True|Shooter / Flying Vertical|False|V|224|320||Taito F3 cart. published 29 years ago:[-LF-]It is August 1999. In the skies over the Middle East, the second Persian Gulf War has begun. The early half of the 90's, the Persian Gulf War breaks out in the Middle East and prolonged fighting rapidly increases the rate of destruction of the world's natural resources. In 1999 this develops into a state of crisis where the effects of the war have resulted in an absolute shortage of reserves. Mistaken policies have resulted in the nation of the Middle East, suffering from shortages since the time of the original Persian Gulf War, taking military action against neighboring nations in an attempt to assure a supply of resources for themselves. Those nations which have managed to escape the fighting once again form a Multinational Force. Using the technology gained from research which had been done for a new type of nuclear reactor, they succeed in developing and producing GRID - a Gyrodrive Reactive Intercept Device. This is the start of Project Storm Hammer.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||jaleco/ginganin.cpp|58.97|
gridiron|Gridiron Fight|Tehkan|1985|True|Sports / Amer. Football|True|H|256|224||[-LF-]A football game from Tehkan.[-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|2P sim|0|False|False|trackball;trackball||galaxian/galaxian.cpp|60|
gridlee|Gridlee|Videa|1983|True|Shooter / 3rd Person|False|H|256|240||[-LF-]A game where the player controls a bottle-shaped character named Gridlee who has to catch colored balls (or the crystal) for points & shoot the enemies while they are overhead. Shooting enemies also awards the player points, but more importantly, the only way to pass a level is to shoot every enemy. The player knows when the enemy is overhead by looking at his shadow on the grid. Each red ball is worth 100 points. The green ball appears after catching 3 red balls & isworth 500 points. The crystal appears after catching 3 red balls, a green ball and 3 more red balls. It is worth 1000 points and must be caught before it lands since it will not bounce, but instead disappear. The green balls bounce very high and can bounce far, making them hard to catch. The player has to avoid touching the bouncing enemies, the charged tiles that flash after enemies land on them, and the worm that moves horizontally across the tiles while charging them. There is a character named Igor that spits a sticky gum-like substance, which turns the tile it lands on pink and causes Gridlee to move slow when walking on that tile. Also, if there's one enemy left bouncing for a while as the player catches the[-LF-]balls, the enemy eventually charges tile after tile, which makes it dangerous for the player as the walking space is limited.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|True|trackball;trackball||jpm/guab.cpp|59.185606|
grindstm|Grind Stormer|Toaplan|1992|True|Shooter / Flying Vertical|True|V|240|320||Grind Stormer[-LF-]Toaplan (1992)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||funworld/funworld.cpp|59.637405|
grobda|Grobda|Namco|1984|True|Maze / Shooter Small|False|V|224|288||[-LF-]Grobda is a tank-like game that uses an overhead view. Enemy tanks attack in waves and they must be destroyed before they do the same to you.[-LF-]|2323[-LF-]127[-LF-]155[-LF-]186[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]3031[-LF-]837[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1544[-LF-]1631[-LF-]1682[-LF-]1754[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]2006[-LF-]2029[-LF-]2249[-LF-]2133[-LF-]2228[-LF-]2300[-LF-]2530[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||taito/gladiatr.cpp|60.606061|
groovef|Groove on Fight - Gouketsuji Ichizoku 3|Atlus|1997|True|Fighter / Versus|False|H|352|224||[-LF-]A Tag-Team 2-D fighting game from Atlus. Select a team of 2 characters and face off against the rest. Players can 'tag' their ally watching from the sideline to recover stamina.[-LF-]The game features an original cast of characters, and also features the Goketsuji sister Oume and Utane (Stuck together back-to back) from "Power Instinct 2", and Popura - who is similar to Kurara from PI2.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way|1852[-LF-]1853[-LF-]930|snk/snk.cpp|59.764802|stvbios
growl|Growl|Taito|1990|True|Fighter / 2.5D|True|H|320|224||[-LF-]A huge melee battle featuring 4 forest rangers out to save the animals from the sinister poachers. Lots of enemies onscreen make for a hectic fight![-LF-]|27[-LF-]45[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]294[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2743[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1590[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1786[-LF-]1878[-LF-]2642[-LF-]1974[-LF-]1975[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2237[-LF-]2306[-LF-]2307[-LF-]2308[-LF-]2311[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2794[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2849[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||taito/taito_f3.cpp|60|
grmatch|Grudge Match|Yankee Game Technology|1989|True|Sports / Wrestling|True|H|400|240||Grudge Match[-LF-]Yankee Game Technology (1989)|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P sim|0|False|False|joy8way2way;joy8way2way||sony/taitogn.cpp|60|
gryzor|Gryzor|Konami|1987|True|Platform / Shooter Scrolling|False|V|224|280|contra|[-LF-]In 2631, a meteorite strikes the Galuga archipelago near New Zealand, carrying with it a dormant alien lifeform. Two years later in 2633, a terrorist organization of alien origin called Red Falcon takes over the island as part of their plot to invade the Earth. Bill Rizer and Lance Bean, of the Contra unit, are sent to the Oceania island to stop the evil threat.[-LF-]Gryzor is a hectic 1 or 2-player platform shoot-em-up featuring five stages. Three of the levels are standard side-scrolling platform levels, while the remaining 2 are enemy 'bases'; 3rd person into-the-screen stages in which players must run down series of heavily defended corridors to reach and destroy an end-of-level boss, before moving onto the next stage.[-LF-]Each player's character is equipped with a semi-automatic machine gun with an unlimited amount of ammunition and can jump, move and fire in all eight cardinal directions. Players can also move and jump simultaneously while firing. Co-ordination of the character's movement is essential as a single hit from any enemy, bullet, or other hazard will instantly kill the player's character and also eliminate the current weapon from the player's inventory.[-LF-]As players fight their way through the enemy-packed levels, additional weapons can be collected. If the player loses a life, they will also lose any weapon power-up they were carrying. Available weapons are :[-LF-]* Machine gun [M] : Auto-fire.[-LF-]* Spread gun [S] : Allows the player to fire five shots in an arc.[-LF-]* Laser gun [L] : Will shoot a long laser that can take out many enemies in a row.[-LF-]* Fire Ball [F] : A gun which fires small fireballs in a corkscrew pattern.[-LF-]* Rapid-fire [R] : Increases the firing rate of the player's currently equipped weapon.[-LF-]* Barrier [B] : Will make the player invincible for a few seconds.[-LF-]The game's 5 levels and bosses are as follows :[-LF-]Stage 1 : Jungle – Defensive Wall – (horizontal scrolling)[-LF-]Stage 2 : Base 01 – Six turrets and alien eyeball – (3rd-person)[-LF-]Stage 3 : Waterfall – Large Alien – (vertical scrolling)[-LF-]Stage 4 : Base 02 – Six turrets and alien head – (3rd-person)[-LF-]Stage 5 : Snow Field/Energy Zone/Hangar/Alien Lair – Alien Heart – (horizontal scrolling)[-LF-]||2P alt|0|False|True|joy8way2way;joy8way2way|2427|sigma/sigmab98.cpp|60|contra
gticlub|GTI Club: Rally Cote D'Azur|Konami|1996|True|Driving / Race (chase view)|False|H|512|384||[-LF-]GTI Club is a circuit-based racing game in which players race around a small town on the Cote d'Azur (in the French Riviera) in one of four classic rally cars, including the Mini Cooper and the Renault 5 Alpine Turbo, or a fifth super-car (at the cost of an extra credit). The four smaller cars all handle and drive the same as each other, whereas the super-car offers greater acceleration.[-LF-]Racing takes place in a single location; a picturesque town comprised of steep hills and sharp corners. There are three variations of the track on offer, each offering a different level of difficulty. The 'Easy' track is the standard; the 'Medium' tracks opens up numerous short-cuts and alternate routes, while the 'Hard' track is mirrored.[-LF-]A handbrake is provided and mastering its use is vital to enable handbrake turns through sharp corners, to reach timed check-points and overtake rival racers.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|joy2way;paddle;pedal||taito/tsamurai.cpp|60|
grdian|Guardian|Toaplan|1986|True|Fighter / 2D|True|H|296|240||[-LF-]A side-scrolling beat 'em up where you fight your way through various planets, each with a different theme.[-LF-]|121[-LF-]337[-LF-]476[-LF-]573[-LF-]614[-LF-]722[-LF-]812[-LF-]479[-LF-]998[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1404[-LF-]1697[-LF-]1926[-LF-]2081[-LF-]2112[-LF-]2071[-LF-]2357[-LF-]2641[-LF-]2934[-LF-]3002|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|57.273769|
grdforce|Guardian Force|Success|1998|True|Shooter / Flying Vertical|False|H|352|224||[-LF-]A tank shoot 'em up from Success.[-LF-]|127[-LF-]155[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2133[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||midway/balsente.cpp|59.764802|stvbios
grdnstrm|Guardian Storm|Afega|1998|True|Shooter / Flying Vertical|True|H|256|224||[-LF-]A vertically scrolling shoot 'em up.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way||misc/cave.cpp|56.18|
grdians|Guardians / Denjin Makai II|Winkysoft|1995|True|Fighter / 2.5D|False|H|304|232||[-LF-]Guardians is a horizontally-scrolling beat-em-up for one or two players featuring eight selectable characters. Controls consist of an eight-way joystick and three buttons; standard attack, jump and special attack. Pressing the standard attack button repeatedly when attacking will trigger a combo from the player-character. The final blow of the combo can be changed to a throw if the player moves the joystick in the opposite direction just before landing it.[-LF-]Enemies can be grabbed simply by walking into one of them. When an enemy is grabbed, the player can perform a grab attack by pressing the attack button or perform a throw by tilting the joystick left or right. A thrown enemy can be tossed at another for additional damage. Items such as weapons, health recovery items, and items awarding extra points can be picked up by standing over one and pressing the attack button. Weapons have limited uses and will disappear if the player is disarmed by an enemy too often or when the player moves to a new area.[-LF-]Each player-character has both a life bar and a power meter. The power meter allows for the special attacks to be made, either by pressing both standard attack and jump simultaneously, or by pressing the special attack button. These powerful attacks reduce the power meter but it does replenish itself after a few seconds. However, some of the player's health is lost in the process. Health levels can be replenished by finding food that lies hidden in breakable crates scattered through the stages.[-LF-]A powerful boss enemy awaits player at the end of each stage.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way|576|konami/konamigx.cpp|60|
guardian|Guardians of the 'Hood|Atari|1992|True|Fighter / 2.5D|False|H|336|240||[-LF-]Dangerous gangs own the streets, and is up to four brave street vigilantes to do some much needed clean up. Train hard at the sparring rounds and prove your skill at some enemies bosses so they might join your posse! Gather a few buddies for this wild ride! :)[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|3P sim|0|False|False|joy8way;joy8way2way;joy8way||cvs/cvs.cpp|59.922743|
gwar|Guerrilla War|SNK|1987|True|Shooter / Walking|True|V|224|400||[-LF-]The country is struggling against the cruel domination of the King. The rebel guerrilla leader and his comrades attempt to secretly land on shore. The King's military is waiting for them, however, and the players must fight their way inland to reach and attack the enemy fortress.[-LF-]In this, the pseudo-sequel to SNK's own superb "Ikari Warriors" (released 2 years earlier), players must once again shoot their way through a number of vertically scrolling levels, all packed with hoards of enemy soldiers, gun emplacements and vehicles. Each level also contains a number of captured prisoners tied to wooden stakes, and these can be rescued for extra points.[-LF-]The players' munitions are deletable, and additional ammo/grenades must be picked up along the way; a number of gun upgrades can also be found. At various points in the game, players can also enter unoccupied enemy tanks, which provide increased firepower as well as resistance to enemy shots. Too many enemy hits, however, will eventually see the tank explode - this is proceeded by a warning flash to allow the player to leave the tank before the explosion takes place. Should the player be caught inside or near the tank when it explodes, a life is lost.[-LF-]As with "Ikari Warriors", Guevara features full 360 degree gameplay with attacking troops appearing from all directions. The players' on-screen counterparts are able to rotate themselves accordingly.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|0|False|False|joy8way2way;positional;joy8way2way;positional||alpha/alpha68k.cpp|60|
gmissile|Guided Missile|Midway|1977|True|Shooter / Gallery|False|H|260|224||[-LF-]Launch missiles at targets moving horizontally across the screen. You have 90 seconds to hit as many targets as you can.[-LF-]|88[-LF-]175[-LF-]385[-LF-]448[-LF-]453[-LF-]452[-LF-]540[-LF-]529[-LF-]528[-LF-]778[-LF-]1004[-LF-]1371[-LF-]1497[-LF-]1506[-LF-]1702[-LF-]1999[-LF-]2854[-LF-]2853|2P sim|0|False|False|joy2way;joy2way||sega/stv.cpp|59.541985|
gulfstrm|Gulf Storm|Dooyong|1991|True|Shooter / Misc. Vertical|True|V|240|384||[-LF-]A vertically scrolling shooter from Korean-based company Dooyong.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|0|False|False|joy8way2way;joy8way2way||sega/segas16b.cpp|60|
gulfwar2|Gulf War II|Comad|1991|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]A vertically scrolling shoot-em-up from Comad.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way2way;joy8way2way||sega/megaplay.cpp|54.877858|
gunfront|Gun & Frontier|Taito|1990|True|Shooter / Flying Vertical|True|V|224|320||[-LF-]The year is 2120: Earthlings have spread beyond their galaxy and have started to colonize uninhabited planets in different solar systems. One such planet to be colonized was the Earth-like planet Gloria which happened to have an enormous natural supply of gold. This discovery became pivotal to Gloria's emigration, so much that emigrators would be impoverished by the cost of reaching the planet. Because of this, life on the planet thrived in a setting similar to the American Old West. Though poor, the gold trade aided the Glorian's in advancing technology and knowledge, so much that among the inhabitants lived talented inventors and engineers.[-LF-]However, the Glorian's were not the only ones who were tempted by the planet's gold: Space pirates known as the Wild Lizards quickly invade Gloria and decimate the towns of the people and enslave those who survived in an attempt to deplete the planet's gold supply. Two inventors of Gloria who were a part of the planet's development teams decide to strike back at their invaders using two fighter jets in the shape of giant revolvers with plane wings.[-LF-]As far as vertical scrolling shooters go, Gun Frontier is very standard. Players start with dual machine guns which are strengthened and multiplied by upgrades that come in the shape of US dimes taken from buffalo shaped enemies and every five dimes empowers the ship's guns. Players also start with a bomb supply which is upgraded to further destruction by collecting gold bars from destroyed ground forces. Once a player accumulates 25 bombs, they are granted access to the Bomber Max, the strongest of the player's bombs.[-LF-]The players can also pick up spinning coins with two different sides: a silver side and a gold side. If the player collects the coin on the silver side, then the player merely gains another coin for their guns. However, if the player collects the coin on the gold side, then the player's guns and bomb supply is maximized to full power.[-LF-]A unique feature to the player's bombs is that the direction of the bomb's blast can be determined by the player's movement. If the player moves their plane to the lower right of the screen and launches their bombs, then the direction the bomb will travel in the opposite direction the plane's movement. This feature can only be used however when a player has a large bomb count as only having one or two bombs will result in a small directionless explosion. Like most bombs in shoot 'em ups, the bombs also work as a shield against enemy fire.[-LF-]The game uses a check-point system in which a downed single player will start off at the beginning of the check-point they died at.[-LF-]Gun Frontier also employs an anti-autofire mechanism where the difficulty will max out by the second stage if the player is sustaining too fast of a fire rate.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way|1471|sega/segas32.cpp|60|
gunbuletw|Gun Bullet|Namco|1994|True|Shooter / Gun|True|H|288|224|ptblank|[-LF-]A challenging light gun game where players can select from a variety of target practice mini games.[-LF-]Many games require skill and accuracy, such as shooting cardboard cutouts of criminals, a one-shot chance at hitting a leaf, aiming for a specific toy from a shelf, and shooting at objects that move across the screen or rush towards the player.[-LF-]Your 'judgement' is based on your shooting accuracy in some games, and others require you to hit a certain number of targets within the given time.[-LF-]|[-LF-]72[-LF-][-LF-]181[-LF-][-LF-]218[-LF-][-LF-]257[-LF-][-LF-]272[-LF-][-LF-]412[-LF-][-LF-]417[-LF-][-LF-]486[-LF-][-LF-]505[-LF-][-LF-]553[-LF-][-LF-]664[-LF-][-LF-]719[-LF-][-LF-]813[-LF-][-LF-]911[-LF-][-LF-]908[-LF-][-LF-]956[-LF-][-LF-]1009[-LF-][-LF-]2892[-LF-][-LF-]1045[-LF-][-LF-]1142[-LF-][-LF-]1329[-LF-][-LF-]1328[-LF-][-LF-]1301[-LF-][-LF-]1359[-LF-][-LF-]1423[-LF-][-LF-]1595[-LF-][-LF-]1774[-LF-][-LF-]1816[-LF-][-LF-]1817[-LF-][-LF-]1974[-LF-][-LF-]1975[-LF-][-LF-]2158[-LF-][-LF-]2161[-LF-][-LF-]2262[-LF-][-LF-]2146[-LF-][-LF-]2530[-LF-][-LF-]2533[-LF-][-LF-]2749[-LF-][-LF-]2793[-LF-][-LF-]2948[-LF-][-LF-]3026[-LF-][-LF-]3027[-LF-][-LF-]3036[-LF-]|2P sim|0|False|False|lightgun;lightgun|1817|misc/mpu12wbk.cpp|59.659091|ptblank
gunfight|Gun Fight|Dave Nutting Associates|1975|True|Shooter / Versus|True|H|260|224||[-LF-]Each player (2 people play at a time--there is no computer opponent) controls a gunfighter. Your left hand has a 4-way joystick which moves your gunfighter anywhere on your side of the screen. Your right hand has a gun grip which tilts up and down to aim your gunfighter's pistol and which has a trigger to fire. Your only goal is to shoot the other player, who is right across the screen from you; he will then fall down and say 'Got Me'. It isn't usually a straight shot, as there will always be cactuses, a moving stagecoach, or trees somewhere between the 2 players. (Another obstacle will be added for each hit scored.) Just shoot the other player for points. The game is time based, and not life based. The factory setting is for a 90-second game, but this is operator-adjustable down to as low as 60 seconds.[-LF-]|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2412[-LF-]2649[-LF-]2849[-LF-]2925[-LF-]2954|2P sim|0|False|False|joy8way;positional;joy8way2way;positional|300|itech/itech8.cpp|59.541985|
gunforc2|Gun Force II|Irem|1994|True|Platform / Shooter Scrolling|False|H|320|240||[-LF-]Geo Storm is a scrolling run 'n' gun platform shoot-em-up for one or two players who must battle their way through numerous enemy-packed stages, each ending with a tough boss battle.[-LF-]Each player-character weilds two machine guns simultaneously and can fire in all directions. At certain points during a stage, players may find armoured vehicles that can be entered and driven, offering increased fire-power and protection from enemy weapons, but if a vehicle takes too many hits, players must quickly exit it before it explodes. Enemy troops also have vehicles at their disposal.[-LF-]Each stage is littered with sexy female hostages waiting to be rescued and medals can be collected for extra bonus points.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|False|joy8way2way;joy8way2way|1018|itech/itech32.cpp|60|
gunmast|Gun Master|Metro|1994|True|Fighter / Versus Co-op|True|H|320|224||Gun Master[-LF-]Metro (1994)|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||itech/itech32.cpp|58.2328|
gunsmoke|Gun.Smoke|Capcom|1985|True|Shooter / Walking|True|V|224|256||[-LF-]Gun.Smoke is a vertically-scrolling shoot-em-up set in the Wild West, in which the player takes the role of a Billy; a young Sheriff charged with hunting down and killing a number of infamous 'Wanted' outlaws.[-LF-]Each level is packed with gun-toting bandits and the Sheriff must shoot his way through the stage, before finally taking on the wanted outlaw 'boss' character at the end. Each outlaw wields a special weapon unique to them, such as a Winchester rifle, knives, darts or boomerangs.[-LF-]Shooting the barrels that litter the levels reveals power-ups such as boots (for extra speed), rifles (for increased range) and bullets (for rapid fire). The game's 3 directional fire buttons (for firing left, right or ahead) can be combined (pressed Simultaneously) to create a total of 8 different firing directions.[-LF-]|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2412[-LF-]2649[-LF-]2849[-LF-]2925[-LF-]2954|2P alt|0|False|True|joy8way;joy8way2way||itech/itech32.cpp|59.637405|
gnbarich|Gunbarich|Psikyo|2001|True|Ball & Paddle / Breakout|False|V|224|320||Gunbarich[-LF-]Psikyo (2001)|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|1P|0|False|False|joy8way;joy8way2way||itech/itech32.cpp|60|
gunbird|Gunbird|Psikyo|1994|True|Shooter / Flying Vertical|False|V|224|320||[-LF-]In this vertical shoot-'em-up, you have 5 selectable characters who fight the big army of pirates but this time to restore a magic mirror.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way;joy8way2way|1015|itech/itech32.cpp|59.922743|
gunbird2|Gunbird 2|Psikyo|1998|True|Shooter / Flying Vertical|False|V|224|320||[-LF-]In this vertical shoot'em up, you have five selectable characters who fight the big army of pirates but this time to collect elemental potions.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way;joy8way2way|1014|itech/itech32.cpp|60|
gunbustr|Gunbuster|Taito|1992|True|Shooter / Gun|False|H|320|240||[-LF-]A first-person shooter from Taito.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]127[-LF-]172[-LF-]303[-LF-]320[-LF-]356[-LF-]425[-LF-]448[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]555[-LF-]556[-LF-]557[-LF-]691[-LF-]719[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]887[-LF-]862[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1136[-LF-]1184[-LF-]1170[-LF-]1328[-LF-]1331[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1444[-LF-]1492[-LF-]1568[-LF-]1510[-LF-]1578[-LF-]1592[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1876[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2104[-LF-]2119[-LF-]2358[-LF-]2359[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2298[-LF-]2312[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2571[-LF-]2679[-LF-]2739[-LF-]2795[-LF-]2825[-LF-]2847[-LF-]2889[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way;lightgun;joy8way2way;lightgun||itech/itech32.cpp|60|
gundhara|Gundhara|Banpresto|1995|True|Shooter / Walking|False|V|240|384||[-LF-]A two players vertical top-view shoot em up.[-LF-]In a near future a group of children disappeared from a town, a secret investigator woman named 'Sarah' entered secretly into the hideout of the kidnappers, to find the reasons, children were brainwashing. It was preparation for a World War III, commanded by a tyrant transhumanist to rule the world. The government opened a emergency meeting to chose two of their best soldiers, to stop this evil plan and rescue all the hostages children's.[-LF-]The players choose one of two soldiers 'Jerry Scott' from USA and 'Jinn Ayakawa' from Japan and must rescue all childrens on each level, while defeat all the enemies on the way using a variety of weapons, such as the Vulcan a shotgun a laser and a bazooka also a fire may obtained by collecting items.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||itech/itech32.cpp|60|
gunforce|Gunforce - Battle Fire Engulfed Terror Island|Irem|1991|True|Platform / Shooter Scrolling|False|H|320|240||[-LF-]A 2-player co-op horizontal scroller. Players shoot other soldiers, climb into jeeps and helicopters, pick up different weapons and destroy the end-level building.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|False|joy8way2way;joy8way2way|1010|itech/itech32.cpp|60|
gunlock|Gunlock|Taito|1993|True|Shooter / Flying Vertical|False|V|224|320||Gunlock[-LF-]Taito (1993)|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|1990|itech/itech32.cpp|58.97|
gunnail|GunNail|NMK|1993|True|Shooter / Flying Vertical|True|V|224|384||[-LF-]A vertically scrolling shoot 'em up.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way2way;joy8way2way||itech/itech32.cpp|56.18|
mp_gunhe|Gunstar Heroes|Sega|1993|True||False|H|1280|224||Sega Mega Play cart. published 28 years ago:[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P sim|0|False|False|joy8way;joy8way2way||itech/itech32.cpp|59.922742|megaplay
gururin|Gururin|Face|1994|True|Puzzle / Drop|True|H|320|224||[-LF-]A unique and challenging puzzle game from Face. 3 people in color-coordinated clothing descend from the top and you must align any 3 of the same color vertically or horizontally. During the game you do not rotate the 3 falling people, you rotate the puzzle itself.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|1000|False|False|joy8way4way;joy8way4way2way||itech/iteagle.cpp|59.185606|neogeo
gutangtn|Guttang Gottong|Konami|1982|True|Puzzle / Sliding|True|V|224|256|locomotn|[-LF-]A puzzle game where players control a train on railroad tracks.[-LF-]|[-LF-]517[-LF-][-LF-]577[-LF-][-LF-]578[-LF-][-LF-]740[-LF-][-LF-]1151[-LF-][-LF-]1352[-LF-][-LF-]1360[-LF-][-LF-]1415[-LF-][-LF-]1540[-LF-][-LF-]1570[-LF-][-LF-]1767[-LF-][-LF-]1768[-LF-][-LF-]1914[-LF-][-LF-]2175[-LF-][-LF-]2446[-LF-][-LF-]2687[-LF-][-LF-]2814[-LF-][-LF-]2954[-LF-]|2P alt|0|False|True|joy4way;joy4way2way||itech/iteagle.cpp|60.606061|locomotn
guzzler|Guzzler|Tehkan|1983|True|Maze|True|V|224|256||[-LF-]Each level is a maze of varying openness. Monsters spawn from colorful fires that must be extinguished to complete the level. The character can attack with three blasts of liquid before becoming empty. With each blast of liquid, the character moves faster and gets closer to being an empty outline with pink shoes. When empty the character is a shell of a sprite, but can move more quickly. Liquid is replenished by drinking (guzzling) from puddles. Occasionally, an alcoholic beverage will appear in the center of the screen. If the player picks up this beverage, liquid supply fills to maximum and the fires temporarily freeze.[-LF-]|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy4way;joy4way2way||itech/iteagle.cpp|60.57|
gypsyjug|Gypsy Juggler|Meadows|1978|True|Ball & Paddle|False|H|256|224||[-LF-]In this game, the player juggles eggs to score points.[-LF-]|500[-LF-]427[-LF-]435[-LF-]555[-LF-]1025[-LF-]1197[-LF-]1231[-LF-]1469[-LF-]1651[-LF-]1649[-LF-]2288[-LF-]2923|4P alt|0|False|False|stick||itech/iteagle.cpp|60|
gyrodine|Gyrodine|Crux|1984|True|Shooter / Flying Vertical|True|V|224|288||[-LF-]A vertically scrolling shoot 'em up.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy8way2way;joy8way2way||itech/iteagle.cpp|60|
gyruss|Gyruss|Konami|1983|True|Shooter / Flying (chase view)|True|V|224|256||[-LF-]Gyruss is a single-player shoot-em-up in which the purpose is to fly through the solar system, destroying waves of alien attackers, before finally reaching Earth. Planets that must be passed before Earth is reached are Neptune, Uranus, Saturn, Jupiter, and Mars.[-LF-]It only takes two warps to reach Neptune, but all of the others, including Earth, take three warps to get to. Each time the player reaches a planet, they will be faced with a 'Chance Stage', a bonus stage in which players try to destroy as many aliens as possible to accrue points. After reaching Earth, there is a Chance Stage, followed by a very fast '3 Warps to Neptune' stage. After this, the levels and the background music start over.[-LF-]Gyruss' superb gameplay, in which the player ship rotates around the edges of the screen and fires 'inwards', is heavily influenced by Atari's 1981 classic, "Tempest". While the design of the alien ships themselves is similar to those of Namco's also-legendary "Galaga" series.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||itech/iteagle.cpp|60.606061|
hachamf|Hacha Mecha Fighter|NMK|1991|True|Shooter / Flying Horizontal|True|H|256|224||[-LF-]A cutesy horizontal scrolling shooter from NMK.[-LF-]|2656[-LF-]481[-LF-]482[-LF-]483[-LF-]699[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]1028[-LF-]1136[-LF-]1179[-LF-]1592[-LF-]1688[-LF-]2512[-LF-]2795[-LF-]2966|2P sim|0|False|False|joy8way2way;joy8way2way||itech/iteagle.cpp|56.18|
hachoo|Hachoo!|Jaleco|1989|True|Fighter / 2.5D|True|H|256|224||[-LF-]A side-scrolling beat-em-up from Jaleco.[-LF-]|425[-LF-]1029[-LF-]1492[-LF-]1649[-LF-]1876[-LF-]2225[-LF-]2568|2P sim|0|False|False|joy8way2way;joy8way2way||itech/itech8.cpp|56.19135|
hal21|HAL21|SNK|1985|True|Shooter / Flying Vertical|True|V|216|288||[-LF-]A vertically scrolling shoot 'em up from SNK.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|True|joy8way2way;joy8way2way||itech/itech8.cpp|60|
halleysc87|Halley's Comet '87|Taito|1986|True||False|V|240|256|halleysc|[-LF-]A space-shooter. Protect the earth from falling comets and asteroids.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way2way;joy8way2way||itech/itech32.cpp|59.5|halleysc
halleysc|Halley's Comet|Taito|1986|True|Shooter / Flying Vertical|False|V|240|256||[-LF-]A space-shooter. Protect the earth from falling comets and asteroids.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way2way;joy8way2way||itech/itech32.cpp|59.5|
hammer|Hammer|Andamiro|2000|True|Misc.|False|H|320|224||Redemption game published 21 years ago:[-LF-]A video version of the original mechanical hammer game. There are six games to pick from.[-LF-]|4[-LF-]23[-LF-]732[-LF-]98[-LF-]175[-LF-]178[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]375[-LF-]380[-LF-]424[-LF-]385[-LF-]401[-LF-]408[-LF-]409[-LF-]476[-LF-]486[-LF-]494[-LF-]503[-LF-]531[-LF-]555[-LF-]639[-LF-]640[-LF-]656[-LF-]702[-LF-]736[-LF-]742[-LF-]816[-LF-]815[-LF-]839[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]982[-LF-]1033[-LF-]1090[-LF-]1099[-LF-]1129[-LF-]1136[-LF-]1253[-LF-]1276[-LF-]1292[-LF-]1375[-LF-]1416[-LF-]1389[-LF-]1497[-LF-]1506[-LF-]1517[-LF-]1513[-LF-]1546[-LF-]1549[-LF-]2583[-LF-]1548[-LF-]1570[-LF-]1578[-LF-]1597[-LF-]1604[-LF-]1674[-LF-]1680[-LF-]1744[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1836[-LF-]1991[-LF-]2010[-LF-]2017[-LF-]2030[-LF-]2160[-LF-]2307[-LF-]2309[-LF-]2146[-LF-]2366[-LF-]2455[-LF-]2482[-LF-]2538[-LF-]2674[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2824[-LF-]2849[-LF-]2857[-LF-]2891[-LF-]2975|1P|0|False|False|lightgun||namco/namcos2.cpp|59.185606|
doncdoon|Hanabi de Doon! - Don-chan Puzzle|Aruze|2003|True|Puzzle / Match|False|H|3093|525||Aleck64 cart. published 18 years ago:[-LF-]A puzzle game with a fireworks theme.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way||dataeast/dec8.cpp|59.959432|aleck64
hndlchmpj|Handle Champ|Konami|1997|True||False|H|640|480|strgchmp|Konami System 573 disc+cart. published 24 years ago:[-LF-]||2P sim|0|False|False|joy8way;paddle;pedal;joy8way2way;paddle;pedal||eolith/eolith.cpp|60|strgchmp
hangon|Hang-On|Sega|1985|True|Driving / Race (chase view) Bike|True|H|320|224||[-LF-]Hang-On is a point-to-point 3D racing game in which players take control of a superbike and must race over five twisting, road-based circuits, avoiding rival bikers and trying to reach each end-of-stage checkpoint before the time limit expires.[-LF-]Collisions with roadside objects will see the rider thrown from his bike as the bike flips and explodes, costing the player valuable seconds waiting for a replacement to appear. Contact with rival racers will seriously affect control of the player's bike and should also be avoided.[-LF-]Any time remaining when a checkpoint is reached is carried over to the next stage. The five stages of 'Hang-On' are:[-LF-]* Alps[-LF-]* Grand Canyon[-LF-]* City Night[-LF-]* Seaside[-LF-]* Circuit[-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|paddle;pedal|1037[-LF-]2442[-LF-]1342|unico/goori.cpp|60.054389|
hangonjr|Hang-On Jr.|Sega|1985|True|Driving / Race (chase view) Bike|True|H|256|192||[-LF-]Hang-On Jr. is a point-to-point 3D racing game in which players take control of a superbike and must race over five twisting, road-based circuits, avoiding rival bikers and trying to reach each end-of-stage checkpoint before the time limit expires.[-LF-]The game is a cut-down version of its legendary parent, "Hang-On", and while it features similar gameplay, it's rendered in more primitive graphics due to the vastly inferior host hardware. As with the parent game, collisions with roadside objects will see the rider thrown from his bike as the bike then explodes, costing valuable seconds waiting for a replacement to appear. Contact with rival racers should also be avoided.[-LF-]A new addition from Hang-On is the presense of water puddles on the road, which slow the rider down. Any time remaining when a checkpoint is reached is carried over to the next stage. The game consists of two sets of five identical stages. Completing the first set (Novice) unlocks the second set (Advanced).[-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|paddle;pedal|1036[-LF-]2442[-LF-]1342|midway/astrocde.cpp|59.922738|
hangman|Hangman|Status Games|1984|True|Quiz / English|True|H|320|240||[-LF-]Select the correct letters to spell the secret word. Choose an incorrect letter and a part of the man's body is revealed. When the whole body is revealed, the man is hung and you lose the game.[-LF-]|801[-LF-]1038[-LF-]1039[-LF-]1753[-LF-]1838[-LF-]2944|2P alt|0|False|False|only_buttons||pacman/pacman.cpp|59.992284|
hngmnjpm|Hangman|JPM|1998|True|Quiz / English|True|H|400|300||Hangman[-LF-]JPM (1998)|801[-LF-]1038[-LF-]1039[-LF-]1753[-LF-]1838[-LF-]2944|1P|0|False|False|only_buttons||ussr/tiamc1.cpp|48.858662|
harddriv|Hard Drivin'|Atari|1988|True|Driving / 1st Person|True|H|508|384||[-LF-]Hard Drivin' is a 3-D racing game in which players take control of a sports car and must race over a course that features both a speed and a stunt section, with a fork in the road allowing players to choose on which sub-section they wish to race.[-LF-]The game is rendered with filled 3D polygons and gameplay leans heavily towards a simulation style, with physics, inertia and active suspension all affecting the vehicle's handling. Players can choose between automatic and manual gears, with the manual option featuring a full, four-speed gearbox and clutch control. At the start of each race or after a crash, the player must start the car's ignition with a 'key'.[-LF-]Each race is timed and players must reach checkpoints within the time limit. As well as the challenging physics and road surfaces - especially on the stunt section of the course - players must also contend with rival vehicles, including on-coming traffic. Hard Drivin' includes a replay feature that triggers whenever a player crashes.[-LF-]Unlike other driving games of the time, the game's 3D environment didn't automatically restrict players to driving on the track, but after going off-road, players must return to the track within ten seconds or they will be automatically put back on the track with their car at a complete standstill, costing valuable vital seconds while they restart the ignition and resume driving.[-LF-]|19[-LF-]99[-LF-]233[-LF-]258[-LF-]341[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1212[-LF-]1213[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2075[-LF-]2537[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|stick;paddle;pedal|1950|misc/gotcha.cpp|59.952038|
harddunk|Hard Dunk|Sega|1994|True|Sports / Basketball|False|H|416|224||[-LF-]A street basketball game from Sega.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|6P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way;joy8way4way;joy8way4way||gametron/gotya.cpp|60|
hardhat|Hard Hat|Exidy|1982|True|Maze|True|H|256|256||[-LF-]You are a carpenter and you are being chased by hammers and whirlwinds through a grid of scaffolding. You can move the scaffolding to move letters and spell EXIDY and HARD HAT.[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|False|joy4way||sega/segaxbd.cpp|59.996811|
hardhead|Hard Head|SunA|1988|True|Platform / Run Jump Scrolling|True|H|256|224||[-LF-]Players control the character Hard Head, who can use a bubble gun to entrap enemies, then jump on their heads to defeat them. Often compared to Nintendo's Super Mario Bros., the game met with some favorable reviews on release and its offbeat sense of humor has been noted. Enemies include monsters and ducks. Hard Head can use his head to break bricks, some of which contain power-ups. Levels are completed by finding a soccer ball and kicking it through a goal to finish the stage. There are 16 levels in total. A two-player simultaneous mode is also available, allowing another player to control the second Hard Head twin.[-LF-]SunA subsequently released a sequel to the game, Hard Head 2, which featured the same characters but different gameplay.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|True|joy8way2way;joy8way2way|1044|konami/gradius3.cpp|59.1|
hardhea2|Hard Head 2|SunA|1991|True|Platform / Run Jump Scrolling|True|H|256|224||[-LF-]A platform game from SunA[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|True|joy8way2way;joy8way2way|1043|konami/hornet.cpp|60|
hrdtimes|Hard Times|Playmark|1994|True|Shooter / 3rd Person|True|H|320|224||Hard Times[-LF-]Playmark (1994)|35[-LF-]72[-LF-]99[-LF-]181[-LF-]118[-LF-]218[-LF-]257[-LF-]272[-LF-]341[-LF-]405[-LF-]412[-LF-]417[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]505[-LF-]553[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]664[-LF-]711[-LF-]713[-LF-]719[-LF-]695[-LF-]813[-LF-]891[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1166[-LF-]1184[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1361[-LF-]1369[-LF-]1423[-LF-]1595[-LF-]1048[-LF-]1774[-LF-]1825[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2158[-LF-]2161[-LF-]2920[-LF-]2262[-LF-]2146[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2530[-LF-]2533[-LF-]2681[-LF-]2749[-LF-]2793[-LF-]2825[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|joy8way;joy8way2way||konami/hornet.cpp|58|
hardyard|Hard Yardage|Strata|1993|True|Sports / Amer. Football|True|H|384|240||[-LF-]Four-player football game featuring great digitized graphics and awesome TV-like exciters.[-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||taito/grchamp.cpp|60.10699|
harem|Harem|I.G.R.|1983|True|Shooter / Field|True|V|224|256||[-LF-]You are a sheik in a harem with some tent. You have to rescue the odalisques by taking them from tents to some chambers at the bottom of the screen and throwing stones at some guys dressed like Rambo without weapons. Beware the giant, fast, pink snake![-LF-]|105[-LF-]104[-LF-]106[-LF-]232[-LF-]1047[-LF-]1639[-LF-]2180[-LF-]2794[-LF-]2793|2P alt|0|False|False|joy8way||excellent/gcpinbal.cpp|60.606061|
patocar|Hashire Patrol Car|Sega|2001|True||False|H|352|224||Kiddie Ride published 20 years ago:[-LF-]|35[-LF-]99[-LF-]118[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1048[-LF-]1825[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2825|1P|0|False|False|trackball||jaleco/cischeat.cpp|59.764802|stvbios
hattrick|Hat Trick|Bally|1984|True|Sports / Hockey|True|H|256|240||[-LF-]An overhead 2-on-2 hockey game.[-LF-]|255[-LF-]340[-LF-]787[-LF-]1049[-LF-]1091[-LF-]1092[-LF-]16[-LF-]2206[-LF-]2539[-LF-]2732|2P sim|0|False|False|joy8way;joy8way2way||sega/megaplay.cpp|59.185606|
hthero93u|Hat Trick Hero '93|Taito|1993|True|Sports / Soccer|False|H|320|224|cupfinal|Taito F3 cart. published 28 years ago:[-LF-]A soccer game.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|4P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|1053[-LF-]1051[-LF-]1052|metro/metro.cpp|58.97|cupfinal
hthero94|Hat Trick Hero '94|Taito|1994|True|Sports / Soccer|False|H|320|224|intcup94|Taito F3 cart. published 27 years ago:[-LF-]A soccer game from Taito.[-LF-]|[-LF-]714[-LF-][-LF-]2989[-LF-][-LF-]234[-LF-][-LF-]167[-LF-][-LF-]1867[-LF-][-LF-]369[-LF-][-LF-]2519[-LF-][-LF-]688[-LF-][-LF-]727[-LF-][-LF-]730[-LF-][-LF-]735[-LF-][-LF-]734[-LF-][-LF-]811[-LF-][-LF-]828[-LF-][-LF-]826[-LF-][-LF-]836[-LF-][-LF-]789[-LF-][-LF-]929[-LF-][-LF-]928[-LF-][-LF-]973[-LF-][-LF-]1134[-LF-][-LF-]1137[-LF-][-LF-]1231[-LF-][-LF-]1235[-LF-][-LF-]1232[-LF-][-LF-]1306[-LF-][-LF-]1337[-LF-][-LF-]2544[-LF-][-LF-]1623[-LF-][-LF-]1788[-LF-][-LF-]1854[-LF-][-LF-]1861[-LF-][-LF-]1866[-LF-][-LF-]2520[-LF-][-LF-]2429[-LF-][-LF-]2107[-LF-][-LF-]2436[-LF-][-LF-]2437[-LF-][-LF-]2223[-LF-][-LF-]148[-LF-][-LF-]2224[-LF-][-LF-]2367[-LF-][-LF-]1629[-LF-][-LF-]2484[-LF-][-LF-]2552[-LF-][-LF-]2732[-LF-][-LF-]2543[-LF-][-LF-]2545[-LF-][-LF-]2854[-LF-][-LF-]2853[-LF-][-LF-]2850[-LF-][-LF-]2901[-LF-][-LF-]2985[-LF-][-LF-]2988[-LF-][-LF-]2997[-LF-]|4P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|1053[-LF-]1050[-LF-]1052|jaleco/blueprnt.cpp|58.97|intcup94
hthero95u|Hat Trick Hero '95|Taito|1994|True|Sports / Soccer|False|H|320|224|pwrgoal|Taito F3 cart. published 27 years ago:[-LF-]A soccer game from Taito.[-LF-]|[-LF-]714[-LF-][-LF-]2989[-LF-][-LF-]234[-LF-][-LF-]167[-LF-][-LF-]1867[-LF-][-LF-]369[-LF-][-LF-]2519[-LF-][-LF-]688[-LF-][-LF-]727[-LF-][-LF-]730[-LF-][-LF-]735[-LF-][-LF-]734[-LF-][-LF-]811[-LF-][-LF-]828[-LF-][-LF-]826[-LF-][-LF-]836[-LF-][-LF-]789[-LF-][-LF-]929[-LF-][-LF-]928[-LF-][-LF-]973[-LF-][-LF-]1134[-LF-][-LF-]1137[-LF-][-LF-]1231[-LF-][-LF-]1235[-LF-][-LF-]1232[-LF-][-LF-]1306[-LF-][-LF-]1337[-LF-][-LF-]2544[-LF-][-LF-]1623[-LF-][-LF-]1788[-LF-][-LF-]1854[-LF-][-LF-]1861[-LF-][-LF-]1866[-LF-][-LF-]2520[-LF-][-LF-]2429[-LF-][-LF-]2107[-LF-][-LF-]2436[-LF-][-LF-]2437[-LF-][-LF-]2223[-LF-][-LF-]148[-LF-][-LF-]2224[-LF-][-LF-]2367[-LF-][-LF-]1629[-LF-][-LF-]2484[-LF-][-LF-]2552[-LF-][-LF-]2732[-LF-][-LF-]2543[-LF-][-LF-]2545[-LF-][-LF-]2854[-LF-][-LF-]2853[-LF-][-LF-]2850[-LF-][-LF-]2901[-LF-][-LF-]2985[-LF-][-LF-]2988[-LF-][-LF-]2997[-LF-]|4P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|1053[-LF-]1050[-LF-]1051|jaleco/ms32.cpp|58.97|pwrgoal
htherou|Hat Trick Hero|Taito|1990|True||True|H|320|224|footchmp|Hat Trick Hero[-LF-]Taito (1990)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997||0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way|2519[-LF-]1051[-LF-]2520|funworld/funworld.cpp|60|footchmp
htchctch|Hatch Catch|SemiCom|1995|True|Puzzle / Toss|True|H|320|240||[-LF-]Shoot coloured blocks at the top of the screen. When 3 or more same colored blocks draw a line, they disappear. By terminating all blocks, the stage is clear.[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|0|False|False|joy8way2way;joy8way2way||atari/bwidow.cpp|60|
hatris|Hatris|Video System Co.|1990|True|Puzzle / Drop|True|H|352|240||[-LF-]Hatris is a Tetris-type game where instead of blocks descending, there are hats; top hats, wizard hats, beanines and the like. The game is played by making vertical stacks of hats. When a stack of five hats of the same type and color is created, it disappears. The challenge of the game is that different styles of hats will stack differently. The game ends when one of your stacks of hats reaches the top of the screen. Occasionally, a red or a blue flame will appear. One burns just the top type of hat on a stack. The other will burn a stack to the ground.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way||kaneko/kaneko16.cpp|60|
hcastle|Haunted Castle|Konami|1988|True|Platform / Fighter Scrolling|True|H|256|224||Haunted Castle[-LF-]Konami (1988)|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P alt|0|False|True|joy4way2way;joy4way2way||kaneko/kaneko16.cpp|59|
hayaosi2|Hayaoshi Quiz Grand Champion Taikai|Jaleco|1994|True|Quiz / Japanese|False|H|320|224||[-LF-]A quiz game from Jaleco.[-LF-]|969[-LF-]1059[-LF-]1057[-LF-]1058[-LF-]1932[-LF-]1933|3P sim|0|False|False|only_buttons;only_buttons;only_buttons|1058|kaneko/kaneko16.cpp|59.410646|
hayaosi3|Hayaoshi Quiz Nettou Namahousou|Jaleco|1994|True|Quiz / Japanese|False|H|320|224||[-LF-]A quiz game from Jaleco.[-LF-]|969[-LF-]1059[-LF-]1057[-LF-]1058[-LF-]1932[-LF-]1933|3P sim|0|False|False|only_buttons;only_buttons;only_buttons|1057|konami/ksys573.cpp|59.410646|
hayaosi1|Hayaoshi Quiz Ouza Ketteisen - The King Of Quiz|Jaleco|1993|True|Quiz / Japanese|False|H|256|224||[-LF-]A quiz game from Jaleco.[-LF-]|969[-LF-]1059[-LF-]1057[-LF-]1058[-LF-]1932[-LF-]1933|3P sim|0|False|False|only_buttons;only_buttons;only_buttons|1057[-LF-]1058|stern/mazerbla.cpp|56.19135|
headon|Head On|Gremlin|1979|True|Maze / Driving|False|H|256|224||[-LF-]Head On is a 2-Dimensional maze racing game. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.[-LF-]|120[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|False|joy4way|1061|namco/namconb1.cpp|60|
headon2|Head On 2|Sega|1979|True|Maze / Driving|False|H|256|224||[-LF-]Head On 2 is a 2-D maze racing game. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.[-LF-]|120[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|False|joy4way|1060|taito/gsword.cpp|60|
headonn|Head On N|Nintendo|1979|True||False|V|224|256|headon|(Head-On-N)[-LF-]Nintendo's Head-On-N is a 2-D maze racing game. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.[-LF-]|120[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|False|joy4way;joy4way2way|1061|konami/gberet.cpp|60|headon
hedpanic|Head Panic|ESD|2000|True|Platform / Run Jump|True|H|320|240||[-LF-]Follow Polly & Sally as they go round the world defeating monsters, complete with landscapes & landmarks from all around the world.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way||acorn/aristmk5.cpp|60|
heartatk|Heart Attack|Century Electronics|1983|True|Maze|False|V|248|240||[-LF-]Fill the maze with dots. Drop a plug to block the enemy or freeze the enemy for five seconds. You must complete the maze before time runs out.[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy8way2way;joy8way2way||aristocrat/aristmk4.cpp|60|
heatbrl|Heated Barrel|TAD Corporation|1992|True|Shooter / Walking|True|H|256|256||[-LF-]A cartoon style shoot-em'up featuring four wacky western characters: Howdy Pardner, a tough rootin 'tooting' sheriff with a big gun, Chi Chi Gringo, a boomerang toting bearded Mexican, Little Plum, a stereotype Indian brave and Billy Six Guns, a willy quick-on-the-draw roving Clint Eastwood type chap. These four hombres have pledged to rid Dodgem City of outlaws, ne'er-do-wells and, erm, ghosts. Each character has their chosen weapon which may be powered up by collecting the right item until the stage is set for a feast of doom and death.[-LF-]|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2412[-LF-]2649[-LF-]2849[-LF-]2925[-LF-]2954|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||taito/taito_f3.cpp|60|
hvnsgate|Heaven's Gate|Racdym|1996|True|Fighter / Versus|False|H|640|480||[-LF-]A one-on-one beat 'em up game from Atlus.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||tecmo/tehkanwc.cpp|60|coh1001l
hbarrel|Heavy Barrel|Data East|1987|True|Shooter / Walking|True|V|240|256||[-LF-]Heavy Barrel is a multi-directional scrolling shoot-em-up for one or two players in which terrorists have seized the underground control complex of a nuclear missile site. It's up to the player to infiltrate the base and kill the enemy leader.[-LF-]As with SNK's Ikari series, Heavy Barrel allows players to rotate their on-screen character to fire and move in all directions. Players begin armed with a machine gun with unlimited ammunition and a limited supply of grenades. Improved weapons and grenade power-ups are made available within the game, either lying in plain sight or locked inside metal weapon crates that must be unlocked using red keys. Additionally, crates may contain spinning drones that act as a shield or one of the six pieces of the Heavy Barrel super-weapon that gives the game its name.[-LF-]The 'Heavy Barrel' weapon is found in six pieces and is an energy cannon capable of destroying all standard enemies, gun emplacements and vehicles with a single shot, and all end-of-level bosses with one or two shots. The weapon has a wide arc of fire and can be fired very rapidly but after thirty seconds its use is exhausted, at which point the player reverts to their previous weapon. The Heavy Barrel is best used to get past tough bosses and the game only contains enough pieces to allow the weapon to be built three times in a single game. In a two-player game, whoever collects the sixth piece is equipped with the Heavy Barrel.[-LF-]The available weapons are:[-LF-]* Standard machine gun (infinite ammunition)[-LF-]* Heavy machine gun[-LF-]* Fan gun (fires a five-shot spread)[-LF-]* flame thrower[-LF-]* The Heavy Barrel[-LF-]Secondary grenade weapons include:[-LF-]* Standard blue grenades[-LF-]* Powerful red grenades[-LF-]* A gaseous ball (that can pass through multiple enemies)[-LF-]* Ball and Chain (spins in a wide circle, killing any enemies it hits)[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|0|False|False|joy8way2way;positional;joy8way2way;positional|1489|midway/gridlee.cpp|57.444853|
hvymetal|Heavy Metal|Sega|1985|True|Shooter / Driving Vertical|True|H|512|224||[-LF-]A tank shooter from Sega.[-LF-]|127[-LF-]155[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2133[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||toaplan/toaplan2.cpp|60.096154|
hvysmsh|Heavy Smash|Data East|1993|True|Sports / Handball|True|H|320|240||Heavy Smash[-LF-]Data East (1993)|1069[-LF-]2732|2P sim|0|False|False|joy8way;joy8way2way||namco/mappy.cpp|58|
hvyunitu|Heavy Unit -U.S.A. Version-|Kaneko|1988|True|Shooter / Flying Horizontal|False|H|256|224|hvyunit|[-LF-]A very rare and little known shooter from Kaneko with nice chunky sprites and very imaginative level design, also the music and sound effects are surely on a par with "R*Type".[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P alt|0|False|True|joy8way2way;joy8way2way||sega/stv.cpp|58|hvyunit
hvyunit|Heavy Unit|Kaneko|1988|True|Shooter / Flying Horizontal|False|H|256|224||[-LF-]A very rare and little known shooter from Kaneko with nice chunky sprites and very imaginative level design, also the music and sound effects are surely on a par with "R*Type".[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P alt|0|False|True|joy8way2way;joy8way2way||taito/taito_f2.cpp|58|
hwchamp|Heavyweight Champ|Sega|1987|True|Sports / Boxing|True|H|320|224||[-LF-]A first person boxing game where you guide a boxer named 'Kid Crusher' up the rankings and towards a World Heavyweight Title bout. Win and defend your belt successfully to become a true champion.[-LF-]|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|1P|0|False|False|stick;stick|2689|itech/itech8.cpp|60.054389|
spinkick|Hec's Spinkick|Haesung|1988|True|Ball & Paddle / Breakout|True|V|465|543|sfkick|[-LF-]Bootleg/hack of "Super Free Kick".[-LF-]|714[-LF-]2989[-LF-]114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]234[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]167[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]1867[-LF-]487[-LF-]369[-LF-]516[-LF-]2519[-LF-]520[-LF-]632[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]879[-LF-]880[-LF-]929[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1194[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]1516[-LF-]2544[-LF-]1623[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1788[-LF-]1820[-LF-]1833[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]1880[-LF-]2520[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2331[-LF-]2332[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2678[-LF-]2552[-LF-]2657[-LF-]2732[-LF-]2543[-LF-]2804[-LF-]2545[-LF-]2879[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2922[-LF-]2985[-LF-]2988[-LF-]2997|2P alt|0|False|True|dial;only_buttons||konami/contra.cpp|59.922749|sfkick
helifire|HeliFire|Nintendo|1980|True|Shooter / Gallery|False|V|224|256||[-LF-]Take control of a submarine trapped and under heavy fire from helicopters above the water. Shoot as many helicopters as you can while also avoiding their bombs and other underwater hazards. The different colours of helicopter act differently, and get harder as you progress.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P alt|0|False|True|joy8way;joy8way2way||konami/gticlub.cpp|61.523438|
hellfire|Hellfire|Toaplan|1989|True|Shooter / Flying Horizontal|True|H|320|240||[-LF-]Nice horizontal shoot'em up feature a selectable shooting direction.[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P sim|0|False|False|joy8way2way;joy8way2way||toaplan/slapfght.cpp|57.613169|
herbiedk|Herbie at the Olympics|Seatongrove UK|1984|True|Sports / Track & Field|True|V|224|256|huncholy|Arcade Video game kit published 37 years ago:[-LF-]Conversion kit for Donkey Kong. Also released as a stand-alone game as "Hunchback Olympic".[-LF-]|[-LF-]1[-LF-][-LF-]779[-LF-][-LF-]933[-LF-][-LF-]984[-LF-][-LF-]1109[-LF-][-LF-]1110[-LF-][-LF-]1118[-LF-][-LF-]1998[-LF-][-LF-]2737[-LF-][-LF-]2937[-LF-]|2P alt|0|False|True|joy8way;joy8way2way||sega/stv.cpp|60.606061|huncholy
hero|Hero|Seatongrove UK|1984|True|Maze|False|V|248|240||[-LF-]Wander through a maze and collect the heart, diamond, spade, club and in later stages 'J' to move to the next level on your way to rescuing Esmeralda. Avoid the fireballs and arrows.[-LF-]|191[-LF-]346[-LF-]382[-LF-]409[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]1077[-LF-]1241[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P alt|0|False|True|joy8way;joy8way2way||nmk/nmk16.cpp|60|
herodku|Hero in the Castle of Doom|Seatongrove UK|1984|True|Maze|False|V|224|256|hero|[-LF-]Wander through a maze and collect the heart, diamond, spade, club and in later stages 'J' to move to the next level on your way to rescuing Esmeralda. Avoid the fireballs and arrows.[-LF-]|191[-LF-]346[-LF-]382[-LF-]409[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]1077[-LF-]1241[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P alt|0|False|True|joy8way2way;joy8way2way||seta/seta2.cpp|60.606061|hero
mutantf1|Heroes|Data East|1991|True||False|H|320|240|mutantf|[-LF-]8 mythical creatures battle each other in this wrestling-style fighting game.[-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934||0|False|False|joy8way2way;joy8way2way||atari/atarig42.cpp|57.79965|mutantf
hexpoola|Hex Pool|Senko Industries|1985|True|Sports / Pool|True|V|224|256|racknrol|Hex Pool[-LF-]Senko Industries (1985)|[-LF-]2858[-LF-][-LF-]706[-LF-][-LF-]30[-LF-][-LF-]236[-LF-][-LF-]374[-LF-][-LF-]465[-LF-][-LF-]918[-LF-][-LF-]1111[-LF-][-LF-]2859[-LF-][-LF-]1743[-LF-][-LF-]1832[-LF-][-LF-]1953[-LF-][-LF-]1954[-LF-][-LF-]2174[-LF-][-LF-]2530[-LF-][-LF-]2531[-LF-][-LF-]2532[-LF-][-LF-]2745[-LF-][-LF-]2857[-LF-]|2P alt|0|False|False|joy8way||snk/snk.cpp|60.606061|racknrol
hipai2|Hi Pai Paradise 2|Aruze|2004|True||False|H|3093|525||Hi Pai Paradise 2[-LF-]Aruze (2004)||1P|0|False|False|mahjong||midw8080/mw8080bw.cpp|59.959432|aleck64
hidctch2|Hidden Catch 2|Eolith|1999|True|Puzzle / Misc.|False|H|320|240||[-LF-]'Hidden Catch' is a directly experiencing puzzle game by comparing scenes on the left and right and finding non-matching parts with a pen. You can feel the fun with the powerful vibration generated from the pen, when you did not find 5 non-matching pictures or when you incorrectly found.[-LF-]|571[-LF-]1082[-LF-]1084[-LF-]1083[-LF-]1395[-LF-]1570|2P sim|0|False|False|joy8way2way;joy8way2way|1084|konami/ksys573.cpp|60|
hidnc2k|Hidden Catch 2000|Eolith|1999|True|Puzzle / Misc.|False|H|320|240||Hidden Catch 2000[-LF-]Eolith (1999)|571[-LF-]1082[-LF-]1084[-LF-]1083[-LF-]1395[-LF-]1570|2P sim|0|False|False|joy8way2way;joy8way2way||konami/ksys573.cpp|60|
hidctch3|Hidden Catch 3|Eolith|2000|True|Puzzle / Misc.|False|H|320|240||[-LF-]'Hidden Catch' is a directly experiencing puzzle game by comparing scenes on the left and right and finding non-matching parts with a pen. You can feel the fun with the powerful vibration generated from the pen, when you did not find 5 non-matching pictures or when you incorrectly found.[-LF-]|571[-LF-]1082[-LF-]1084[-LF-]1083[-LF-]1395[-LF-]1570|2P sim|0|False|False|lightgun;lightgun|1082|konami/ksys573.cpp|60|
hiimpact|High Impact Football|Williams|1990|True|Sports / Amer. Football|False|H|410|256||[-LF-]An American Football game from Williams.[-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|2443|konami/ksys573.cpp|54.70684|
hvoltage|High Voltage|Alpha Denshi Co.|1985|True|Shooter / Command|False|H|256|192||[-LF-]Once upon a time, man on the Earth concentrated all the power of superlative science to control the universe and changed it into force of arms. We repressed the galactic system where high grade creature lived, and expanded his territory successively. However, it is 3030 now and we ruled over huge country. But, it became too large to do ot. The eye could not have reached at last in all parts of the heavenly bodies and rebellion arose here and there......and finally big revolt rose in a country named Regit. The rebel army extended their power rapidly, centering around their territory and made haste to build up a thorou ghly strengthened country. To control this, we headed on to Regit in High Voltage.[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|2P alt|0|False|True|joy8way2way;joy8way2way||konami/ksys573.cpp|60|
hwrace|High Way Race|Taito|1983|True|Driving / Race|True|V|224|256||[-LF-]An overhead driving game from Taito.[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|2P alt|0|False|True|joy8way2way;joy8way2way||konami/ksys573.cpp|59.185606|
chwy|Highway Chase|Data East|1980|True|Shooter / Driving Vertical|False|V|240|256||DECO cass. published 41 years ago:[-LF-]A "Galaxian" type game. Shoot the flashing car (alien) on the screen the clear the level.[-LF-]|1566[-LF-]23[-LF-]2036[-LF-]135[-LF-]137[-LF-]139[-LF-]2586[-LF-]258[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]471[-LF-]476[-LF-]478[-LF-]487[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1102[-LF-]1187[-LF-]1244[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1646[-LF-]1645[-LF-]1712[-LF-]1843[-LF-]1958[-LF-]1961[-LF-]566[-LF-]2078[-LF-]2248[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2569[-LF-]2709[-LF-]2828[-LF-]2834[-LF-]2857|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||dooyong/dooyong.cpp|57.444853|decocass
hippodrm|Hippodrome|Data East|1989|True|Fighter / Versus|False|H|256|240||[-LF-]The brave knight takes on a slew of medieval opponents. Money won during fights can be used to purchase fighter upgrades.[-LF-]The game has 9 different selectable colosseums, each with a different opponent to face:[-LF-]Pandemonium: Cawnus the Lamia Noble[-LF-]Gehenna: Gran the Gargoyle[-LF-]Tarterus: Norfolk the Lizard Man[-LF-]Gadsheim: Sharon the Armor Dragon[-LF-]Archeron: Daldnoa the Scorpion Man[-LF-]Elysium: Solomon the Wizard[-LF-]Twin Paradises: Charry Steve The Assassins[-LF-]Abyss: Pon the Giant[-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|0|False|False|joy8way2way;joy8way2way||toaplan/twincobr.cpp|57.444853|
hitnmiss|Hit 'n Miss|Exidy|1987|True|Shooter / Gun|True|H|320|240||[-LF-]A child-friendly shooting game where you simply avoid the good targets and shoot the bad ones.[-LF-]|175[-LF-]176[-LF-]2881[-LF-]367[-LF-]375[-LF-]476[-LF-]489[-LF-]555[-LF-]702[-LF-]761[-LF-]879[-LF-]881[-LF-]982[-LF-]1033[-LF-]1090[-LF-]1231[-LF-]1244[-LF-]1680[-LF-]1766[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1836[-LF-]1991[-LF-]2160[-LF-]2146[-LF-]2674[-LF-]2819[-LF-]2839[-LF-]2849[-LF-]2891|2P alt|0|False|False|lightgun||taito/taito_f2.cpp|60|
hitice|Hit the Ice|Taito|1990|True|Sports / Hockey|False|H|320|224||[-LF-]Welcome to no holds barred hockey brought to you by the Video Hockey League.  It's the Reds versus the Blues, the VHL's biggest rivalry.[-LF-]The same hockey rules apply, pass the puck around around the ice rink and shoot it past the opposite goalie to score. You can also check your opponent just like real hockey, only each character has their own bone-crushing way of checking, each with maximum impact and zero tolerance for your well-being.  Players can also start fights with one another to really spice things up.[-LF-]For an additional credit, players can purchase a 'power drink' that will make them 'Skate Faster and Shoot Harder' at the start of the period for one minute.[-LF-]Now get to the action and DROP THAT PUCK![-LF-]|255[-LF-]340[-LF-]787[-LF-]1049[-LF-]1091[-LF-]1092[-LF-]16[-LF-]2206[-LF-]2539[-LF-]2732|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||namco/namconb1.cpp|60|
hoccer|Hoccer|Eastern Micro Electronics|1983|True|Sports / Hockey|True|V|224|256||[-LF-]You are Andrew, the one man team. Ord and Clee are robots whose goal is to destroy you any way they can (by driving you against the boards, into a spinner, or by hitting you with a supercharged ball). Knock out Ord and Clee with your ball or by hitting them against the sides. Points are also scored by hitting the goal and hitting the targets on the sides.[-LF-]|117[-LF-]163[-LF-]255[-LF-]320[-LF-]342[-LF-]340[-LF-]787[-LF-]1049[-LF-]1077[-LF-]1091[-LF-]1092[-LF-]89[-LF-]1374[-LF-]1485[-LF-]1661[-LF-]1668[-LF-]16[-LF-]2167[-LF-]2206[-LF-]2213[-LF-]2393[-LF-]2539[-LF-]2677[-LF-]2701[-LF-]2732|2P alt|0|False|True|joy8way;joy8way2way||midw8080/mw8080bw.cpp|60|
hiryuken|Hokuha Syourin Hiryu no Ken|Taiyo System|1985|True|Fighter / Versus|False|H|288|224|shangkid|[-LF-]Early fighter with targets appearing upon each opponent to show you their weak points.[-LF-]|[-LF-]134[-LF-][-LF-]142[-LF-][-LF-]274[-LF-][-LF-]207[-LF-][-LF-]659[-LF-][-LF-]660[-LF-][-LF-]665[-LF-][-LF-]2611[-LF-][-LF-]1218[-LF-][-LF-]2627[-LF-][-LF-]1434[-LF-][-LF-]1481[-LF-][-LF-]1649[-LF-][-LF-]2141[-LF-][-LF-]2143[-LF-][-LF-]2157[-LF-][-LF-]2408[-LF-][-LF-]2917[-LF-][-LF-]2934[-LF-][-LF-]3016[-LF-]|2P alt|0|False|True|joy8way2way;joy8way2way|1093|irem/m92.cpp|60|shangkid
holo|Holosseum|Sega|1992|True|Fighter / Versus|False|H|416|224||Arcade Video game kit published 29 years ago:[-LF-]The first (and hopefully only) holographic fighter featuring four selectable characters representing different martial arts. I'll let you in on a little secret - my legs are stronger than my arms![-LF-]|220[-LF-]275[-LF-]792[-LF-]1094[-LF-]1170[-LF-]1784[-LF-]2032[-LF-]2310[-LF-]2868|2P sim|0|False|False|joy8way2way;joy8way2way||metro/metro.cpp|60|
redfoxwp2|Hong Hu Zhanji II|Afega|1998|True|Shooter / Flying Vertical|True|V|224|256|grdnstrm|Hong Hu Zhanji II[-LF-]Afega (1998)|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way||capcom/gunsmoke.cpp|57|grdnstrm
hnktonku|Honky Tonk|Aristocrat|2001|True||False|H|735|292||Slot Machine published 20 years ago:[-LF-]||1P|0|False|False|gambling|1193[-LF-]1192|psikyo/psikyosh.cpp|50.080128|aristmk5
hook|Hook|Irem|1992|True|Fighter / 2.5D|False|H|320|240||[-LF-]Straight out of the Peter Pan saga and based on the feature film starring Robin Williams, the Never-Never Land children fight to stop the evil Captain Hook from ruining their fun![-LF-]|334[-LF-]335[-LF-]371[-LF-]761[-LF-]1772[-LF-]1097[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]2184|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||psikyo/psikyo.cpp|60|
hopprobo|Hopper Robo|Sega|1983|True|Platform / Run Jump|True|V|224|256||[-LF-]Hopper Robo is a platform game in which the player must use a two-way joystick to take up control of a robot named Hopper Robo, and a single button to make him jump. His objective is to collect the numbered boxes on each round in numerical order (the one he should collect next will flash), then drop them onto one of the two conveyor belts at the bottom of the screen. There are several kinds of enemy robots that guard some of the boxes; they all move in preset patterns and you will have to learn their movements in order to figure out the best moment to sneak past them. If any of them touch Hopper Robo he will die. He must also avoid other obstacles such as flying hammers and springs. To aid Hopper Robo, there are springboards to reach higher platforms, and pipes to slide back down. If Hopper Robo should run out of energy, it will cost him a life - but when he clears a round, his remaining energy will be awarded to the player, as bonus points. There are eight unique levels, after which the game loops indefinitely.[-LF-]|43[-LF-]104[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]294[-LF-]210[-LF-]344[-LF-]341[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]525[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]657[-LF-]719[-LF-]722[-LF-]757[-LF-]838[-LF-]879[-LF-]923[-LF-]869[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1120[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1383[-LF-]1420[-LF-]1431[-LF-]1442[-LF-]324[-LF-]1404[-LF-]1585[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2345[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2740[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2934[-LF-]2956[-LF-]2975[-LF-]2911[-LF-]2998[-LF-]3010|2P alt|0|False|True|joy8way;joy8way2way||psikyo/psikyosh.cpp|60|
hopmappy|Hopping Mappy|Namco|1986|True|Platform / Run Jump|True|H|288|224||[-LF-]In Hopping Mappy players control the Micro Police mouse, Mappy as he bounces on a pogo stick to run circles around pink cats, called Meowkies, who patrol either vertically or horizontally. There is also Nyamco, a cat who patrols in a zigzag pattern, but he needs to take occasional breaks. There are eight treasures that a player must grab to complete a round, except on the bonus round where the player will just want to collect all the balloons that he can. The main intrigue here is getting past a blockade of Meowkies.[-LF-]The player controls are simple - Mappy can bounce in any of the four directions, the only places he can land are the centres of the checkerboard squares (making for very few locations overall), and he will move at the same speed as the cats. If the player pushes the accelerator button and runs around, he will go twice as fast. When the cats have sped up (after a "Hurry Up" warning has appeared) they will match Mappy's accelerated speed.[-LF-]|2648[-LF-]178[-LF-]278[-LF-]380[-LF-]607[-LF-]424[-LF-]408[-LF-]409[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]816[-LF-]815[-LF-]839[-LF-]974[-LF-]1024[-LF-]1033[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1253[-LF-]1276[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1375[-LF-]1416[-LF-]87[-LF-]1389[-LF-]1467[-LF-]1495[-LF-]1546[-LF-]1549[-LF-]2583[-LF-]1548[-LF-]1597[-LF-]1604[-LF-]1663[-LF-]1674[-LF-]1737[-LF-]1744[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]1836[-LF-]2010[-LF-]2059[-LF-]2455[-LF-]2482[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2824[-LF-]2849[-LF-]2975[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy8way;joy8way2way|1416|taito/gunbustr.cpp|60.606061|
horizon|Horizon|Irem|1985|True|Shooter / Driving Horizontal|False|H|256|256||[-LF-]A horizontally scrolling shooter, Horizon is the sequel to Moon Patrol. Both were developed by Irem; Moon Patrol was licensed to Williams.[-LF-]Players take control of hover vehicle armed with a turret and a cannon, rolling over the terrain and alternating their position and perspective on three different lanes to destroy enemies and dodge attacks while avoiding obstacles and picking up fuel and other items.[-LF-]|1100[-LF-]1366[-LF-]1367[-LF-]1532[-LF-]1529[-LF-]2010[-LF-]2125|2P alt|0|False|True|joy8way2way;joy8way2way||seta/seta.cpp|56.338028|
hotbody|Hot Body I|Gameace|1995|True||False|H|384|240||Hot Body I[-LF-]Gameace (1995)|||0|False|False|joy8way;joy8way2way||irem/m92.cpp|60|
hotchase|Hot Chase|Konami|1988|True|Driving / Race (chase view)|True|H|320|224||[-LF-]An action-packed driving game in which the player must drive a stolen enemy 'Super-car' - which has a bomb strapped to the underside of its chassis - and get to the country's border before the timer runs down and the bomb explodes. Enemy troops, road-blocks, planes and helicopters must all be avoided.[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|1P|0|False|False|paddle;pedal||taito/taito_f3.cpp|60|
hotchili|Hot Chilli|Pacific Gaming Pty Ltd.|1995|True||True|H|256|223||Hot Chilli[-LF-]Pacific Gaming Pty Ltd. (1995)|||0|False|False|gambling||nmk/nmk16.cpp|60.096154|
hotnight|Hot Night|Bulldog Amusements Inc.|1994|True||False|V|224|256|newfant|Hot Night[-LF-]Bulldog Amusements Inc. (1994)||2P sim|0|False|False|joy4way2way;joy4way2way||sega/megaplay.cpp|60|newfant
hotrod|Hot Rod|Sega|1988|True|Driving / Race|True|H|496|384||Sega System 24 disk. published 33 years ago:[-LF-]Hot-Rod is a scrolling top-down racing game in which up to four players race each other over a variety of different surfaces on a selection of narrow, twisting roads. Each player's vehicle has a fuel (gas) meter that constantly depletes as the race progresses. Extra fuel and bonus pick-ups are placed at regular intervals on each track and can be collected by driving over them. If a car runs out of fuel it is automatically disqualified from the race.[-LF-]During races the track scrolls to follow the current race leader. If the last-placed driver falls too far behind the leader and allows the scrolling area to catch up with them, their car is automatically transported further up the track, resulting in a fuel penalty.[-LF-]There are always four cars competing in each race, with computer-controlled cars replacing any positions not filled by human players. Any driver finishing in the Top three is awarded bonus points, with the amount determined on whether they finish 1st, 2nd or 3rd. These points can be used to buy car upgrades in the garage shop that appears at the end of every race. The upgrades available are; engine, tire, wing and bumper. These affect speed, handling and durability. Particular attention should be paid to tire choice, as different tires are suited to specific race surfaces, with the next stage's surface being visible as the car enters the garage. Players can equip either a front or rear engine but not both at once. It is also impossible to have a spoiler and a rear engine equipped simultaneously.[-LF-]There are a total of 30 different tracks set across ten different environments, including busy highways, dirt roads, a beach-side course, a mountain course, farmlands, snowy terrain, a desert, a construction zone, a shipyard and city streets. There are three races per environment with every third race ending with a victory ceremony in a stadium, before play moves on to the next environment.[-LF-]|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|3P sim|0|False|False|dial;pedal;dial;pedal;dial;pedal;dial;pedal||neogeo/neogeo.cpp|57.52416|
hotshock|Hot Shocker|E.G. Felaco|1982|True|Maze|True|V|224|256||[-LF-]Dudley must change the color of the web by walking on it while being chased.[-LF-]|92[-LF-]366[-LF-]607[-LF-]606[-LF-]612[-LF-]748[-LF-]1106[-LF-]1178[-LF-]1293[-LF-]1334[-LF-]1375[-LF-]1742[-LF-]1959[-LF-]2313[-LF-]2750|2P alt|0|False|True|joy8way||namco/rallyx.cpp|60.606061|
hstennis|Hot Shots Tennis|Strata|1990|True|Sports / Tennis|True|V|240|400||[-LF-]A tennis game from Strata.[-LF-]|832[-LF-]1869[-LF-]369[-LF-]1107[-LF-]972[-LF-]1732[-LF-]1733[-LF-]1868[-LF-]1997[-LF-]2433[-LF-]2471[-LF-]2486[-LF-]2732[-LF-]2818|2P sim|0|False|True|joy8way2way;joy8way2way||nichibutsu/cclimber.cpp|60|
happy6|Huanle Liuhe Yi|IGS|2004|True|Multiplay / Compilation|False|H|448|224||Huanle Liuhe Yi[-LF-]IGS (2004)||1P|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||meadows/meadows.cpp|59.185606|pgm
hunchbak|Hunchback|Century Electronics|1983|True|Platform / Run Jump Scrolling|False|V|248|240||[-LF-]Hunchback is a classic and much-copied platform game in which the player takes on the role of the eponymous bell-ringer, Quasimodo, in his quest to rescue the beautiful Esmeralda from the tower of the castle fortress.[-LF-]To reach Esmeralda, Quasi must run and jump through a number of screens - each representing part of a castle wall - to reach the tower and complete his rescue. Each screen presents the player with a different set of platform-based obstacles. These range from spear-toting guards, to ramparts and fiery chasms (the latter of which is cleared by carefully timed jumps onto and off a constantly swinging rope).[-LF-]Most of the game's screens also feature projectiles - in the form of fireballs and arrows - that must be avoided. These can appear from both the left and right-hand side of the screen and can be moving at one of two different heights and speeds. Some of the trickier screens contain more than one of these projectiles and contact with either a projectile or guard will result in Quasi falling from the castle wall, resulting in the loss of a player life.[-LF-]To complicate matters further, each screen must be completed within a strict time limit. This takes the form of an enemy guard climbing the castle walls; if the guard reaches the top of the wall, he will walk towards Quasi to burn the Hunchback with his torch. If Quasi rings the bell before the guard has scaled the wall, a bonus score is rewarded. If five screens are completed without a life being lost, a 'Super Bonus' is awarded.[-LF-]A meter at the bottom left corner of the screen - displaying a cutaway of castle ramparts - shows Quasi's progress towards the tower and his beloved Esmeralda. Upon reaching Esmeralda, players must complete a bonus screen - involving using moving ropes to collect bells from a series of platforms - to complete the rescue.[-LF-]Once completed, the game starts over with a much higher level of difficulty and tighter time limits.[-LF-]|45[-LF-]64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]357[-LF-]382[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2743[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]692[-LF-]573[-LF-]675[-LF-]663[-LF-]746[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]912[-LF-]910[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1110[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1259[-LF-]2614[-LF-]1272[-LF-]1318[-LF-]1339[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1079[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]1984[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2644[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2225[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2651[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2931[-LF-]2973[-LF-]2972[-LF-]2968[-LF-]2969|2P alt|0|False|True|joy2way;joy2way||orca/kyugo.cpp|60|
huncholy|Hunchback Olympic|Seatongrove UK|1984|True|Sports / Track & Field|False|V|248|240||[-LF-]An olympic sports game featuring the main protagonist of "Hunchback".[-LF-]|1[-LF-]779[-LF-]933[-LF-]984[-LF-]1109[-LF-]1110[-LF-]1118[-LF-]1998[-LF-]2737[-LF-]2937|2P alt|0|False|True|joy8way;joy8way2way||konami/gyruss.cpp|60|
hustle|Hustle|Gremlin|1977|True|Maze / Surround|False|H|256|224||[-LF-]HUSTLE is a 1- or 2-player video game which challenges players' reaction time as they attempt to build up a high score. The object of the game is to maneuver a moving arrow into targets which appear randomly on the screen. Each arrow is accompanied by a tail, which can be used to block the opponent from scoring targets.[-LF-]TARGETS : The targets appear randomly on the playfield. The position of a target, the value of a target, the time a target stays on the screen, and the time before a target appears are all unpredictable : There are never more than two targets on the screen at any time.[-LF-]To add to the unpredictability, some targets appear with a value of ???. These are mystery targets, and can have a value from -900 points to +900 points. Players go after the mystery targets at their own risk since the only way to determine whether or not a mystery target is positive or negative is to hit the target. Whenever a target is scored, the game pauses while the appropriate player's score is tallied. Two distinctive sounds accompany the scoring, depending on whether the target score is positive or negative. All non-mystery targets (which are all positive), and all mystery targets (which have positive values) are scored with an attention-getting warble sound. All mystery targets which prove to be negative are scored with a distinctive penalty sound.[-LF-]CRASHES : A crash (accompanied by a loud boom sound) occurs whenever a player hits anything other than a target. The three obstacles a player might hit are one of the screen boundaries, the other player's tail, or his own tail. Whenever a crash occurs, the opponent scores 400 points PLUS all target values on the screen. If any mystery targets are on the screen during a crash, their values are revealed, and they are awarded to the opponent. All mystery targets whose values are revealed as the result of a crash are scored positive for the opponent.[-LF-]GAME SPEED : The game begins with the players moving at a moderate pace. Every time a target is scored, the pace picks up slightly. After ten targets have been scored without a crash, the pace stays at a maximum rate. Whenever a crash occurs, the pace reverts to its initial moderate value, and increases with each score, as before.[-LF-]TAIL LENGTH : Whenever a crash occurs, both players' tails grow longer. The game plays quite differently as it progresses. At the beginning of a game, both players have short tails and are highly maneuverable. At this stage the game is a "foot race" to score the targets. As players crash and tails get longer, a blocking strategy is added to the race for the targets. This constantly changing nature of the game is designed to provide long-lasting appeal, and insure a long earning history.[-LF-]SINGLE PLAYER : HUSTLE has been designed to be just as exciting for one player as it is for two. A single player plays against himself, and not against the computer.[-LF-]The single player game is initiated by simply pressing the ONE PLAYER START button instead of the TWO PLAYER START button after inserting a coin. The controls for one player are located on the right side of the control panel. The game plays the same as for two players, with these exceptions :[-LF-]1. There is a single arrow and tail, instead of two.[-LF-]2. Crashes are scored as PENALTY points, with the same score as in the two player game. That is, a crash scores 400 plus all on-screen targets into the PENALTY score.[-LF-]3. At the end of the game, the PENALTY points are subtracted from the player's score.[-LF-]The object of the single player game is to rack up as many points as possible. The game action is the same as the two player game, with the lengthening tail and the accelerating pace.[-LF-]|98[-LF-]185[-LF-]235[-LF-]269[-LF-]407[-LF-]454[-LF-]635[-LF-]2497[-LF-]1111[-LF-]1204[-LF-]1499[-LF-]1642[-LF-]1732[-LF-]1918[-LF-]1841[-LF-]2209[-LF-]2774|2P sim|0|False|False|joy4way;joy4way2way|269[-LF-]454|nmk/nmk16.cpp|60.114504|
hydra|Hydra|Atari|1990|True|Shooter / Driving (chase view)|True|H|336|240||[-LF-]An abstract racing game in which the player takes on the role of a special government courier, who must deliver a number of secret cargoes to their various destinations at the end of each stage. Gameplay consists of piloting a heavily-armed hovercraft over a series of waterways, avoiding or destroying the enemy craft and barriers that litter each level. Progress is hampered by mines, enemy hovercraft, logs and other obstacles. Money bags can be collected as well as extra fuel.[-LF-]On-board fuel depletes at a steady pace and players must keep a look out for additional fuel cells. In addition to a forward-firing gun, the hovercraft is equipped with a 'Boost' function. Providing the player has enough boost fuel, the craft can be made to fly in the air for a limited time; useful for avoiding enemies and barriers, as well as for gaining access to certain bonus items.[-LF-]|44[-LF-]101[-LF-]127[-LF-]240[-LF-]258[-LF-]2591[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1468[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]1771[-LF-]1773[-LF-]2010[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2504[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2783[-LF-]2849[-LF-]2877[-LF-]2889|1P|0|False|False|stick;pedal||jaleco/megasys1.cpp|59.922743|
hyperbbc|Hyper Bishi Bashi Champ|Konami|1998|True|Multiplay / Mini-Games|False|H|640|480||Konami System 573 disc+cart. published 23 years ago:[-LF-]|97[-LF-]981[-LF-]863[-LF-]1113[-LF-]2419|3P sim|0|False|False|only_buttons;only_buttons;only_buttons||snk/snk.cpp|60|sys573
hcrash|Hyper Crash|Konami|1987|True|Driving / Race (chase view)|True|H|256|224||Konami Bubble System cart. published 34 years ago:[-LF-]Drive through a course and reach the goal by crashing into other cars and destroying them.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal||taito/halleys.cpp|60.606061|
hpolym84|Hyper Olympic '84|Konami|1984|True|Sports / Track & Field|True|H|256|224|hyperspt|[-LF-]Hyper Olympic '84 is a multi-event sports game and is the sequel to 1983's seminal "Hyper Olympic". As with Hyper Olympic, the game supports up to four players and is controlled by two RUN buttons (renamed GO for this sequel) and one action - or UP - button.[-LF-]Tap GO and player will accelerate, shoot or lift. Push UP and player will jump or shoot. The game offers seven different Olympic-based events, and players must achieve qualification in each event in order to progress to the next. Game is over if you fail to qualify in an event.[-LF-]The seven events are:[-LF-]1) Swimming-100M Freestyle: Use GO and UP buttons to regulate the speed and breath of swimmer. Tap GO button(s) to accelerate swimmer. Press UP button to allow swimmer to breath when 'breath' display appears on the screen. Swimmer will submerge if UP button is pressed any other time. Equal the computer's time for 3000 point bonus.[-LF-]2) Skeet Shooting: Push either GO button to shoot. Shooting direction, left or right, coincide with GO button. Shoot clay within the red window to score. Consecutive hits expand the window, in single increments, to maximum. A miss will reduce the window to the smallest shape. 500-point clay appears after nine (9) consecutive hits. 1000 point clay appears after 19 consecutive hits. Hit all clays for a 'perfect' score.[-LF-]3) Long Horse: Press and release either GO button to accelerate player, push UP button at a proper position on the ramp to jump to the horse and again to lift from the horse. While in the air, tap GO button(s) to control rolls and dismount pose. Points are decided on the number of rolls and dismount pose.[-LF-]4) Archery: Press either GO button to randomly stop wind reel. Reel will automatically stop at random if GO button is not pressed, wind reel displays wind direction and velocity (0 through 7 mph). Push UP button to shoot and hold to control angle.[-LF-]5) Triple Jump: Tap GO button(s) to accelerate player. Press UP button at a proper position to hop, step and jump.[-LF-]6) Weight Lifting: Push GO button, each time, to advance to the next heaviest class, once advanced, backing up to a lighter class can not be made. Press UP button to elect weight class. Tap GO button(s) to lift the weight, press UP button when bar bell flashes and continue tapping GO button(s) until the three judge indicators light up.[-LF-]7) Pole Vault: Push either GO button and release. Press UP button to vault and release at proper position to clear the bar.[-LF-]|1[-LF-]779[-LF-]933[-LF-]984[-LF-]1109[-LF-]1110[-LF-]1118[-LF-]1998[-LF-]2737[-LF-]2937|4P alt / 2P sim|0|False|True|only_buttons;only_buttons;only_buttons;only_buttons|1116[-LF-]2737[-LF-]1118[-LF-]1|taito/halleys.cpp|60|hyperspt
hyprolyma|Hyper Olympic|Konami|1983|True||True|H|256|224|trackfld|Hyper Olympic[-LF-]Konami (1983)|[-LF-]1[-LF-][-LF-]779[-LF-][-LF-]933[-LF-][-LF-]984[-LF-][-LF-]1109[-LF-][-LF-]1110[-LF-][-LF-]1118[-LF-][-LF-]1998[-LF-][-LF-]2737[-LF-][-LF-]2937[-LF-]||0|False|True|only_buttons;only_buttons;only_buttons;only_buttons||neogeo/midas.cpp|60|trackfld
hyperpac|Hyper Pacman|SemiCom|1995|True|Maze|True|H|256|224||[-LF-]This is an updated version of Namco's seminal "Pac-Man", featuring forced-perspective 3-D graphics that allow the players to jump over the enemy ghosts; in a similar fashion to Namco's "Pac-Mania", released in 1987. There are secret items and food to be found on each level that increases the player's power and score. The power-ups themselves consist of a shield, helmet lasers, speed and jump shoes. Players will face a boss encounter every ten stages and the game ends after the 30th stage.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|2P sim|0|False|False|joy8way;joy8way2way|2806|nintendo/aleck64.cpp|57.5|
hyperspt|Hyper Sports|Konami|1984|True|Sports / Track & Field|True|H|256|224||Hyper Sports[-LF-]Konami (1984)|1[-LF-]779[-LF-]933[-LF-]984[-LF-]1109[-LF-]1110[-LF-]1118[-LF-]1998[-LF-]2737[-LF-]2937|4P alt / 2P sim|0|False|True|only_buttons;only_buttons;only_buttons;only_buttons||konami/ksys573.cpp|60|
hsf2|Hyper Street Fighter II: The Anniversary Edition|Capcom|2004|True|Fighter / Versus|True|H|384|224||Capcom CPS-II cart. published 17 years ago:[-LF-]Here comes a new challenger... Every character, every move, every combo: one massive game to celebrate the 15 years of one of the greatest fighting game of all time.[-LF-]|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way||sega/segahang.cpp|59.637405|
irobot|I, Robot|Atari|1983|True|Shooter / Misc.|True|H|256|232||[-LF-]I, Robot is a 3-D shoot-em-up in which the player controls the "Unhappy Interface Robot #1984"; a servant robot who has become self-aware and decided to rebel against the all-controlling Big Brother and his ever-watchful 'Evil Eyes'.[-LF-]The game is set over a series of platform-based stages constructed from solid coloured blocks and to complete a stage, players must "eliminate the red zones". This is achieved by moving the robot over all of a stage's red surfaces, changing their colour to blue. The colour scheme - including target colour - changes every 26 levels, however. So while the target colour is red for the first 26 screens, it becomes yellow from Level 27, blue from Level 53 and magenta from Level 79.[-LF-]In order to reach all of the platforms and surfaces, the Interface robot will need to jump. This must be carefully timed, however, as jumping is not allowed under Big Brother's strict regime and his Evil eye - sitting atop a pyramid at the back of the playfield - will open at regular intervals to watch over the interface robot. Should the eye be fully open - indicated by it turning red - when the robot is mid-jump, he will be spotted and destroyed, costing the player a life.[-LF-]Once all of the coloured squares on a stage have been eliminated, the enemy's shield is destroyed and the Interface Robot will need to be guided to a final, previously inaccessible coloured square at the back of the playfield. The Evil Eye is then zapped and destroyed.[-LF-]Some levels feature different background elements that affect gameplay, such as walls that must be shot and destroyed to reach coloured tiles, or indestructible moving columns that intermittently block access to coloured tiles, making timing difficult. There are also enemies to be shot or avoided, including birds, bombs and flying sharks.[-LF-]Once the eye has been beaten, Interface Robot automatically jumps to the top of the pyramid and launches itself into space. A short inter-level "Space Wave" to the next stage follows. These stages feature polygonal objects hurling through space that must be either avoided or destroyed.[-LF-]Every third level contains a red pyramid that must entered once all coloured squares are eliminated. Once inside, the Robot has one chance to collect as many bonus jewels as possible before destroying the Evil Eye. If the Robot is destroyed while inside the pyramid, he is immediately thrust back into space. The player must then battle through three more levels and destroy a further three Evil Eyes before getting another chance to collect any high scoring pyramid jewels.[-LF-]After every fourth level, the Space Wave stage features a battle with Big Brother himself, shown as a huge, disembodied polygonal head. Big Brother constantly spits cone-shaped projectiles from his mouth and every single one of these must be shot or they will collide with and kill the player.[-LF-]The head can be forced to rotate by repeatedly shooting the side of its face. If the head isn't facing the robot, danger is minimized since he won't fire his cone-shaped projectiles when facing away. Players must simply survive this encounter for about 20 seconds, after which Big Brother flies away and the next level begins.[-LF-]I, Robot features 126 stages, with 26 unique level designs. After level 26, the designs repeat at a higher difficulty level and with an altered colour palette. The on-screen level counter is only two digits, so levels 100–126 are displayed as 0–26 respectively. On passing level 126, the player gets thrown back to a random earlier level.[-LF-]Once the game is underway, pressing the one-player Start button will incrementally zooms the game's camera closer in to the action, while the two-player Start button pulls it further back, offering new viewing angles of the playfield. Closer camera angles result in higher score multipliers, due to the increased difficulty of visibility. In later levels, enemies known as "Viewer Killers" directly attack the player rather than the robot, forcing players to either switch camera angles, or move the robot to scroll the camera away from the Viewer Killers[-LF-]'I, Robot' was - in both technical and design terms - ahead of its time and the game featured many new and ground-breaking innovations that the games industry would later adopt. The most striking and obvious of these was the game's graphics. While 'I, Robot' wasn't the world's first three-dimensional game, it was the first to feature solid, filled-polygon graphics, as opposed to the wire-frame graphics adopted by earlier titles. The concept of players being able to switch viewpoints also appeared here first.[-LF-]The final innovation was 'Doodle City'. Instead of playing the game, players could instead choose to use the game's colourful three-dimensional objects to draw pictures on the monitor screen. Doodle City lasts for three minutes per credit, although players can switch back to playing 'I, Robot' at any time. When switching back to the game, the number of lives the player has is dictated by how much time was spent on Doodle City, with one life taken away for every minute in the "Ungame" mode.[-LF-]|43[-LF-]76[-LF-]88[-LF-]121[-LF-]127[-LF-]172[-LF-]224[-LF-]257[-LF-]258[-LF-]210[-LF-]336[-LF-]341[-LF-]738[-LF-]515[-LF-]525[-LF-]657[-LF-]719[-LF-]722[-LF-]2599[-LF-]761[-LF-]838[-LF-]875[-LF-]876[-LF-]879[-LF-]878[-LF-]923[-LF-]869[-LF-]1098[-LF-]1086[-LF-]1120[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2345[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2740[-LF-]2659[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2785[-LF-]2786[-LF-]2787[-LF-]2921[-LF-]2847[-LF-]2934[-LF-]2998[-LF-]3010|2P alt|0|False|False|stick||sega/segae.cpp|60|
imsorry|I'm Sorry|Coreland|1985|True|Maze|True|H|512|224||I'm Sorry[-LF-]Coreland (1985)|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy8way2way;joy8way2way||misc/statriv2.cpp|60.096154|
ibara|Ibara|Cave|2005|True|Shooter / Flying Vertical|False|V|240|320||Ibara[-LF-]Cave (2005)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way4way;joy8way4way2way|1123[-LF-]1765|jpm/jpmimpct.cpp|60.024|
ibarablk|Ibara Kuro Black Label|Cave|2006|True|Shooter / Flying Vertical|False|V|240|320||Ibara Kuro Black Label[-LF-]Cave (2006)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way4way;joy8way4way2way|1122[-LF-]1765|atari/harddriv.cpp|60.024|
suchie2|Idol Janshi Suchie-Pai II|Jaleco|1994|True||False|H|320|224||[-LF-]Idol Janshi Suchie-Pai II is a strip mahjong game featuring seven opponents in eight stages (the final boss, having two costumes).  The player's character is Suchi-Pai. At the start of the game, the player selects their first opponent out of the other Mahjong Pies.  The remaining Pies are played in a random sequence before moving on to the final three stages, all played in order.[-LF-]As in the original game, stages are completed by removing all the tiles from a matching game played between rounds of mahjong, or by completely wiping out an opponents betting funds. Once a girl is defeated, the player is shown that girls strip sequence.[-LF-]Matching tiles in the matching game reward the player with bonus items that are used to cheat during following hands of mahjong.  Some tiles are used to fill up a meter instead of giving an item.  Once the meter is full, a revealing animated sequence is played of a defeated Mahjong Pie, who then joins Suchi-Pai in assisting the player.[-LF-]If the player loses all of their betting funds, then the game is over.[-LF-]||1P|0|False|False|mahjong||sega/segas32.cpp|59.410646|
igmo|IGMO|Epos Corporation|1984|True|Maze / Shooter Small|True|V|236|272||[-LF-]A platform game where you control a rather odd character who must avoid or destroy a variety of enemies.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]195[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]738[-LF-]408[-LF-]2714[-LF-]547[-LF-]573[-LF-]591[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]900[-LF-]899[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1281[-LF-]1318[-LF-]1347[-LF-]1369[-LF-]1323[-LF-]1400[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1749[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2225[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970[-LF-]3040|2P alt|0|False|False|joy8way2way||exidy/exidy.cpp|60|
ikari3|Ikari III - The Rescue|SNK|1989|True|Shooter / Walking|True|H|256|224||[-LF-]Two shirtless Rambo-type players fight their way behind enemy lines to rescue a kidnapped hostage. Various military types must be killed by fist, knife, foot or gun. The players are occasionally marauded by tanks and helicopters as they scroll through the field.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|0|False|False|joy8way;positional;joy8way2way;positional|1127[-LF-]2855|suna/suna8.cpp|59.185606|
ikari|Ikari Warriors|SNK|1986|True|Shooter / Walking|False|V|216|288||[-LF-]Ikari is a vertically-scrolling run 'n' gun shoot-em-up in which one or two players take on the roles of two bandana-wearing musclebound soldiers as they engage in jungle warfare, fighting over land and water to reach the village of Ikari.[-LF-]Players can rotate their guns through 360 degrees, allowing them to fire and move in all directions. Standing between the soldiers and their destination is a multitude of enemy soldiers, tanks, helicopters and reinforced bunkers.[-LF-]The enemy soldiers utilize a number of different weapons, including machine-guns, grenades, super grenades and flame-throwers. The game's standard enemy troops wear blue uniforms, but there are also enemies in red uniforms that when killed, often drop power-ups that either give players more ammunition, increase the power of bullets and grenades or even kill all enemies on the screen. The players' munitions are limited in number so additional ammo and grenades must to be picked up along the way.[-LF-]While most of the action takes place on foot, unoccupied enemy tanks can be found that can be entered and driven. Tanks offer increased firepower as well as resistance to enemy shots. Too many enemy hits, however, will eventually see the tank explode, this is proceeded by a warning flash to allow the player to exit the tank before the explosion. Should the player be caught inside when the tank explodes, a life is lost. Tanks also have a limited amount of fuel but extra fuel can be found to replenish it.[-LF-]Another obstacle that players need to be wary of, whether on foot or in a tank, are hidden land-mines. These cannot initially be seen put will appear and flash as the player approaches. These cannot be destroyed and contact with them results in an instant death.[-LF-]Unlike most arcade games, Ikari is not separated into different stages; the game takes place over one huge, scrolling stage. Ikari does have a continue feature, but it's only possible to continue from where the last game ended by first holding down the FIRE button, then pressing the start button. Simply pressing the start button restarts the game from the very beginning.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|0|False|False|joy8way2way;positional;joy8way2way;positional|2855[-LF-]1126|suna/suna8.cpp|60|
imgfight|Image Fight|Irem|1988|True|Shooter / Flying Vertical|True|V|256|384||[-LF-]Image Fight is a vertically scrolling shoot-em-up with an original premise. The game's first five stages are supposed to be a 'simulation' and serve as training to test the player's abilities. Player's will receive a penalty if their hit-ratio is too low.[-LF-]Once players have proved themselves on the opening stages, they will progress to the game's last three stages, blasting off into space on a mission to destroy the alien vegetation surrounding the Moon's main computer. If the player fails in the mission, they must endure the dreaded 'Penalty Zone'. Features a high level of challenge, a wide variety of weapons and the ability to change speed.[-LF-]If the player's ship is equipped with one or more red/blue extra guns, pushing both Action buttons simultaneously will sling the guns forward in a boomerang-like fashion. This is a powerful and destructive method and can be done an unlimited number of times.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P alt|0|False|True|joy8way4way;joy8way4way2way||playmark/playmark.cpp|55.017606|
imago|Imago|Acom|1984|True|Shooter / Gallery|True|V|224|256||[-LF-]An early vertical shoot 'em up.[-LF-]|4[-LF-]23[-LF-]84[-LF-]98[-LF-]2323[-LF-]135[-LF-]202[-LF-]221[-LF-]245[-LF-]258[-LF-]249[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]388[-LF-]401[-LF-]476[-LF-]480[-LF-]503[-LF-]2574[-LF-]592[-LF-]639[-LF-]640[-LF-]656[-LF-]710[-LF-]720[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1027[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1141[-LF-]1243[-LF-]1292[-LF-]1397[-LF-]1398[-LF-]1497[-LF-]1506[-LF-]1528[-LF-]1530[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2017[-LF-]2030[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|2P alt|0|False|False|joy8way;joy8way2way||itech/itech32.cpp|60|
imolagp|Imola Grand Prix|RB Bologna|1983|True|Driving / Race|False|V|240|208||Imola Grand Prix[-LF-]RB Bologna (1983)|749[-LF-]750[-LF-]751[-LF-]969[-LF-]1130[-LF-]1295[-LF-]1524[-LF-]1776[-LF-]2475[-LF-]2514|1P|0|False|False|paddle||galaxian/scramble.cpp|60|
inthunt|In The Hunt|Irem|1993|True|Shooter / Misc. Horizontal|False|H|320|240||[-LF-]Kaitei Daisensou is a horizontally-scrolling shoot-em-up for one or two players in which an organization known as the 'Dark Anarchy Society' (also referred to as D.A.S.) used magnetic doomsday machines to melt the polar ice-caps and decimate the world. Although much of the world now lies underwater, some societies survived.[-LF-]Upon learning of a new D.A.S. super-weapon being developed, the survivors organize a rebellion force using a newly developed submarine known as the 'Granvia'. The Granvia’s mission is to dive into D.A.S. enforced waters and fight its way through the massed defences to the D.A.S. headquarters itself, to finally destroy D.A.S. and free the world of its tyranny.[-LF-]Players take control of a submarine and must shoot their way through waves of enemy craft and gun emplacements, as they are attacked from both beneath the water in which the Granvia moves as well from above the water-line, by battleships, jet fighters and helicopters.[-LF-]With the Granvia submarine under constant attack from both above and below, its weapons systems have been designed to deal with this threat. In addition to forward-firing torpedos, the submarine has a secondary weapon system. When fired, this sends rockets or bullets vertically upwards while simultaneously dropping depth charges from its underside. Destroying some enemy craft releases power-ups that can be picked up to boost both the sub's primary and secondary weapons.[-LF-]Spiked mines are often chained to the bottom of the sea, these are deadly to the touch but can be destroyed. At certain points during a stage, progress may be blocked by part of the scenery, such obstacles include icebergs and submerged skyscrapers. These must be blasted through before the sub can progress.[-LF-]Kaitei Daisensou has six stages with a tough end-of-level boss that must be destroyed to progress to the next stage.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P sim|0|False|False|joy8way2way;joy8way2way||sega/stv.cpp|60|
indianbt|Indian Battle|Taito|1980|True|Shooter / 3rd Person|False|V|224|260||[-LF-]A Western-themed game that features a battle between cowboys and Indians in a desert.[-LF-]|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2412[-LF-]2649[-LF-]2849[-LF-]2925[-LF-]2954|2P alt|0|False|False|joy2way;joy2way||midway/balsente.cpp|59.541985|
indytemp|Indiana Jones and the Temple of Doom|Atari|1985|True|Maze / Fighter|False|H|336|240||[-LF-]Indiana Jones and the Temple of Doom is an action games based on the movie of the same same in which the player takes on the role of action hero, Indiana Jones. Indy must infiltrate the lair of the evil Thuggee cult and their boss, Mola Ram, armed only with his trademark whip. The goal is to free the children the cult has kidnapped as slaves, recover the stolen relics known as "Sankara Stones" and escape from the temple.[-LF-]The game that takes place over three different zones; the mines, a mine-cart chase and the temple. Players can choose to start the game on any one of three difficulty levels: easy, medium and hard. These are selected by entering the corresponding door.[-LF-]* The first zone is made up of ledges, ladders, slides and conveyor belts. Indy must free kidnapped children by finding their cages and whipping them open. Rattlesnakes and Thuggee guards patrol the ledges and must be avoided or whipped. Players must be careful to not fall from a ledge or a life is lost. Mola Ram himself occasionally appears and throws flaming hearts at Indy, these must be whipped or avoided.[-LF-]* The second zone is a recreation of the famous mine cart chase from the movie and the player must guide Indy's cart to the bottom of the mine, keeping ahead of enemy carts and avoiding dead ends and track-side enemies. The cart can be steered left and right to different tracks to avoid obstacles.[-LF-]* The third zone takes place in the temple itself and Indy must make his way to the altar and retrieve the Sankara stone. Indy must avoid guards, rattlesnakes and flaming hearts thrown by Mola Ram. Once a Sankara stone has been retrieved Indy must escape the temple through one of the four doors that opens.[-LF-]The zones are then repeated twice more to collect the two remaining stones, although the lay-out and difficulty of the zones is different. Once all three Sankara stones have been collected, Indy must work his way through a final mine and mine-cart section, before making his escape on a rope bridge and facing Mola Ram for the final time.[-LF-]*Note* The final rope bridge section doesn't appear if the game has been played on the 'Easy' level. Instead, a message will appear stating that Indy escaped on the rope bridge. The player is then returned to the game, starting over with a higher level of difficulty.[-LF-]|27[-LF-]45[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]294[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2743[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1590[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1786[-LF-]1878[-LF-]2642[-LF-]1974[-LF-]1975[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2237[-LF-]2306[-LF-]2307[-LF-]2308[-LF-]2311[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2794[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2849[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|0|False|False|joy8way||taito/taito_f3.cpp|59.922743|atarisy1
idsoccer|Indoor Soccer|Universal|1985|True|Sports / Soccer|False|H|240|192||[-LF-]A two-on-two soccer game.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|doublejoy8way2way;doublejoy8way2way||taito/taito_f3.cpp|59.659091|
inferno|Inferno|Williams|1984|True|Maze / Shooter Small|True|H|276|240||[-LF-]Players walk around a 3-quarters perspective maze shooting at various enemies. After shooting an enemy the enemy's 'soul' (a dark version of itself) attempts to make its way to the top of the screen to an awaiting monster mouth. The player must touch the enemy soul before it gets there or a more difficult enemy is regenerated.[-LF-]Inferno's maze layout is somewhat similar to Crystal Castles, but without the wide changes in maze height. There seems to be only 3 or 4 'heights' of the maze, which the player can reach via small stairways.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P sim|0|False|False|doublejoy8way2way;doublejoy8way2way||taito/taito_f3.cpp|60.096154|
insectx|Insector X|Taito|1989|True|Shooter / Flying Horizontal|True|H|256|224||[-LF-]Battle against the insect army with your special insecticide weapons.[-LF-]The Burgoid, a tribe of midgets with dreams of conquest, have turned insects into cyborgs and formed them into a vast army which is now on the move and intending to invade planet Earth![-LF-]To wipe out these mega-insects - which are invulnerable to ordinary weapons - humans have created an insect-sized warrior called Yanmer. The warrior wears a suit, giving him special powers and wings that are more efficient than a jet engine.[-LF-]You are Yanmer, and your mission is to destroy the Burgoid Monarch and save mankind from disaster![-LF-]|4[-LF-]2656[-LF-]24[-LF-]23[-LF-]68[-LF-]98[-LF-]2282[-LF-]110[-LF-]172[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]503[-LF-]521[-LF-]556[-LF-]639[-LF-]640[-LF-]656[-LF-]557[-LF-]699[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]736[-LF-]742[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1028[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1170[-LF-]1179[-LF-]1292[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1497[-LF-]1492[-LF-]1506[-LF-]1568[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1688[-LF-]1876[-LF-]2017[-LF-]2030[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2307[-LF-]2309[-LF-]2072[-LF-]2345[-LF-]2366[-LF-]2492[-LF-]2500[-LF-]2538[-LF-]2512[-LF-]2568[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2849[-LF-]2857[-LF-]2934[-LF-]2966[-LF-]2968|2P alt|0|False|True|joy8way2way;joy8way2way||taito/taito_f2.cpp|60|
intcup94|International Cup '94|Taito|1994|True|Sports / Soccer|False|H|320|224||International Cup '94[-LF-]Taito (1994)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|4P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|727[-LF-]2519[-LF-]2520|dataeast/tumbleb.cpp|58.97|
inttoote2|International Toote II|Bootleg|1993|True||True|H|384|240|jockeyc|International Toote II[-LF-]Bootleg (1993)||2P sim|0|False|False|gambling||vsystem/pipedrm.cpp|60|jockeyc
intrepid|Intrepid|Nova Games Ltd.|1983|True|Maze|True|V|224|256||[-LF-]Intrepid is a game in which the player must use a 4-way joystick to take up control of a secret agent Intrepid whose objective is to enter an embassy, find and retrieve a secret plan, then escape as fast as he can. There are eight items that Spy 001 must find by looking around the rooms these doors lead to which are all worth 300 points when collected: a key (which unlocks the locked door on the fourth floor), a combination (which is needed to open the locked safe), an ID card (which allows Spy 001 to bypass the embassy's security systems without electrocution), a disguise (this allows Spy 001 to bypass the sentry, without getting recognized), an umbrella (which allows Spy 001 to jump off the embassy roof without falling to his death), a wrench (which is to sabotage the elevator, and trap the guards at the bottom of its shaft), a map (which shows the locations of the remaining items) and a pair of running shoes (which allow Spy 001 to move faster).[-LF-]If Spy 001 should fall down the elevator shaft, get caught by the guards, or get recognized by the sentry at the safe, he'll lose a life. If he should jump off the roof before he's opened the safe (but after he's sabotaged the elevator), it is physically impossible for him to reenter the embassy. Should this happen, the bonus timer shall immediately decrease to 0 and cost him a life. Once Spy 001 accomplishes his mission, he'll proceed to his next mission which has more guards.[-LF-]|2648[-LF-]278[-LF-]293[-LF-]380[-LF-]607[-LF-]434[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1170[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2329[-LF-]2330[-LF-]2521[-LF-]2677[-LF-]2709[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy8way;joy8way2way||konami/hcastle.cpp|60.606061|
intruder|Intruder|Taito|1980|True|Shooter / Gallery|False|V|224|260|spcewarl|Intruder[-LF-]Taito (1980)||2P sim|0|False|False|joy2way;joy2way||jaleco/ms32.cpp|59.541985|spcewarl
invrvnge|Invader's Revenge|Zenitone|1980|True|Shooter / Gallery|True|V|224|260||[-LF-]Invader's Revenge is a simple two-dimensional shooter. You control your fighter to defend your supply against an endless stream of alien invaders. Once you clear out one wave of 6 invaders, another wave comes in to take your fuel. After seven waves of alien invaders, you will then be given the chance to dock with your base to refuel. Of course, you have to navigate the hazards to get to your base. Your objective is simple, prevent the aliens from taking or destroying your fuel supply.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]195[-LF-]258[-LF-]249[-LF-]388[-LF-]475[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]960[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1212[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|False|joy2way;joy2way||jaleco/ms32.cpp|59.541985|
invasnab|Invasion - The Abductors|Midway|1999|True|Shooter / Gun|False|H|400|256||[-LF-]There was a time, thousands of years ago when 'visitors' arrived on earth and chose humans for a great experiment. They gave humans the ability to learn in order to watch them evolve and expand their minds beyond their primitive means.[-LF-]Now the experiment is complete and the 'visitors' have returned to harvest their crop. At this moment, their great ships are arriving at major cities around the globe preparing to conquer and claim what is rightfully theirs... the human race.[-LF-]To stop the invasion you must complete 4 separate missions by defeating the invading aliens that are abducting and mutating humans, snatching monuments and creating havoc in the world. The fate of the plant is in your hands![-LF-]|72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]69[-LF-]71[-LF-]181[-LF-]218[-LF-]257[-LF-]249[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]602[-LF-]664[-LF-]719[-LF-]812[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1281[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1697[-LF-]2279[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2010[-LF-]2093[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]2948[-LF-]3004[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun||jaleco/megasys1.cpp|56.665468|
invds|Invinco / Deep Scan|Sega|1979|True|Multiplay / Compilation|False|V|224|256||[-LF-]Invinco is a game inspired by "Space Invaders", with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.[-LF-]Deep Scan is a sub hunting game.[-LF-]|209[-LF-]154[-LF-]203[-LF-]212[-LF-]487[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]1074[-LF-]2134[-LF-]1131[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2100[-LF-]2115[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2608[-LF-]2699[-LF-]2786[-LF-]2830[-LF-]2832[-LF-]3014|2P alt|0|False|False|joy2way||sega/vicdual.cpp|60|
invho2|Invinco / Head On 2|Sega|1979|True|Multiplay / Compilation|False|V|224|256||[-LF-]Head On 2 is a 2-D maze racing game. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.[-LF-]Invinco is a game inspired by "Space Invaders" with some innovation on the aliens : One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.[-LF-]|120[-LF-]154[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1922[-LF-]1976[-LF-]1980[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2060[-LF-]2249[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2300[-LF-]2472[-LF-]2285[-LF-]2530[-LF-]2653[-LF-]2608[-LF-]2830[-LF-]2839|2P alt|0|False|False|joy4way2way||sega/vicdual.cpp|60|
invinco|Invinco|Sega|1979|True|Shooter / Gallery|False|V|224|256||[-LF-]Another game in spired by "Space Invaders", this one includes some innovation on the aliens : One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy2way||sega/vicdual.cpp|60|
ipminvad|IPM Invader|IPM|1979|True|Shooter / Gallery|False|V|224|240||IPM Invader[-LF-]IPM (1979)|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy2way;joy2way||misc/esd16.cpp|61.783314|
iqblockf|IQ Block|IGS|1997|True|Puzzle / Drop|False|H|512|240|iqblock|IQ Block[-LF-]IGS (1997)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|1P|0|False|False|joy8way;gambling;joy8way2way;only_buttons||cvs/cvs.cpp|60|iqblock
iqblock|IQ-Block|IGS|1993|True|Puzzle / Drop|True|H|512|240||IQ-Block[-LF-]IGS (1993)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way4way;joy8way4way2way||seibu/legionna.cpp|60|
irion|Irion|Bootleg|1983|True||False|V|224|320|exerion|Irion[-LF-]Bootleg (1983)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||sony/zn.cpp|61.320755|exerion
ironfort|Iron Fortress|Eolith|1998|True|Maze / Shooter Large|False|H|320|240||[-LF-]A top view multi-directional shooter tank  video game.[-LF-]The players, take the control a tank, handled by four military warriors to choose,  in a city and must destroy a variety of enemy tanks in each level and guard the base to complete the mission.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P sim|0|False|False|joy8way2way;joy8way2way||dataeast/dec0.cpp|60|
ironhors|Iron Horse|Konami|1986|True|Platform / Shooter Scrolling|True|H|240|224||[-LF-]A side-scrolling platform run 'n' gun game set in the Wild West in which the player takes on the role of a train-robber. The cowboy can use either his fists, pistols or a whip and must work his way along a moving train, killing enemy cowboys and collecting money bags.[-LF-]The action takes place either inside a moving train or on its rooftop, with ladders allowing players to move between the two. Player and enemy movement is on three planes and players can duck to both avoid enemy fire and shoot crouching enemies.[-LF-]The weapon option the player chooses at the start of the games significantly alters the way it plays, with weapons arranged by ease of use. The three weapons and their qualities are:[-LF-]* The whip has good range and can knock out several enemies at once, making it the ideal beginner's pick.[-LF-]* The pistol fires bullets that have longer reach and is the only weapon that can be used while still running, but each bullet can kill only a single enemy.[-LF-]* Fists have the shortest range but can lay out several enemies in one punch with a domino effect. Double points are awarded for each hit.[-LF-]In addition to the main weapons, sub-weapons can be collected by killing special, box-carrying enemies. Lanterns create a wave of fire which burns enemies to cinders, bombs destroy everything within a ten-foot radius and lassos tie up enemy varmints.[-LF-]|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]577[-LF-]578[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]1352[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2175[-LF-]2412[-LF-]2446[-LF-]2687[-LF-]2649[-LF-]2814[-LF-]2849[-LF-]2925[-LF-]2954|2P alt|0|False|True|joy4way;joy4way2way||sega/system1.cpp|61.049285|
offroad|Ironman Ivan Stewart's Super Off-Road|Leland Corporation|1989|True|Driving / Race Track|True|H|320|240||[-LF-]In his never ending quest for adventure and excitement, man invented off-road racing. These races were then brought before the masses by converting huge sports stadiums into dirt and mud obstacle courses in which off-road 'Ironmen' battled for top honors.[-LF-]Now the Leland Corporation brings this fast moving, hard driving sport to the video game arena.[-LF-]Ironman Ivan Stewart's Super Off-Road is stadium off-road racing at it's best. One to three players are asked to test their dirt track skills against the best dirt truck driver in the world.[-LF-]Contestants compete on eight different tracks with a total of 16 configurations and these courses are packed with enough jumps, bumps, hills, and holes to challenge even the most skillful driver.[-LF-]Winning drivers earn 'cash' prizes, and use this 'cash' to 'buff out' their machines. At the end of each race, players take their trucks to the 'Speed Shop' to buy better shocks, tires, engines, and higher top speed. They can also buy nitro packs to help them blast over the jumps and through the mud.[-LF-]The 'Convert-a-Credit' feature allows drivers to add to their winnings by using credits as 'cash'. Each additional quarter, when converted, becomes $200,000 in game 'cash' and this additional 'cash' may be used for purchases in the 'Speed Shop'.[-LF-]|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|3P sim|0|False|False|dial;pedal;dial;pedal;dial;pedal||dataeast/deco156.cpp|60|
offroadt|Ironman Ivan Stewart's Super Off-Road Track-Pak|Leland Corporation|1989|True|Driving / Race Track|True|H|320|240||Arcade Video game kit published 31 years ago:[-LF-]This upgrade contains eight brand-new tracks which are : Shortcut, Cutt-off Pass, Pig Bog, Rio Trio, Leapin' Lizards, Redoubt About, Boulder Hill and Volcano Valley.[-LF-]|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|3P sim|0|False|False|dial;pedal;dial;pedal;dial;pedal||kaneko/hvyunit.cpp|60|
istreb|Istrebiteli|Terminal|198?|True|Shooter / Field|False|H|192|256||(Istrebiteli)[-LF-]A Soviet air war game. Buy 2 minutes of play for every coin.[-LF-]|42[-LF-]625[-LF-]1154[-LF-]2194[-LF-]2195[-LF-]2201[-LF-]2683[-LF-]2809[-LF-]2905[-LF-]2960|2P sim|0|False|False|joy8way;joy8way2way||kaneko/hvyunit.cpp|50.080128|
itazuram|Itazura Monkey|Sammy|2000|True|Shooter / Misc.|True|H|320|240||Redemption game published 21 years ago:[-LF-]|96[-LF-]233[-LF-]294[-LF-]354[-LF-]375[-LF-]495[-LF-]496[-LF-]458[-LF-]2743[-LF-]552[-LF-]537[-LF-]639[-LF-]640[-LF-]641[-LF-]1503[-LF-]757[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1196[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1214[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1663[-LF-]1707[-LF-]1916[-LF-]1982[-LF-]1983[-LF-]2078[-LF-]2165[-LF-]2201[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2738[-LF-]2739[-LF-]2750[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|only_buttons||sega/segas16b.cpp|60|sammymdl
jjsquawk|J. J. Squawkers|Athena|1993|True|Platform / Shooter Scrolling|False|H|384|240||[-LF-]J.J. Squarkers is a scrolling run 'n' gun platform shoot-em-up for one or two players in which several residents from the peaceful village if Pistachio have been kidnapped. Most of the remaining villagers have fallen under a mysterious spell, making them violent. Players take on the roles of two ducks called 'Ani Karasukun' and 'Ototo Karasukun' who set out to defeat the enemy minions and restore peace to their village.[-LF-]The ducks can fire projectiles to defeat the abstract enemies they face, with their default weapon being tomatoes. Other weapons - as well as bonus and health power-ups - become available when certain enemies are killed. Available weapons include pumpkins, watermelon seeds, screws and slinkys wearing red sneakers.[-LF-]Each weapon has different strengths and weaknesses; for example the slinkys simply walk in a straight line until they either meet obstacles or the edge of screen, making it easy to deal with enemies from a distance. On the other hand, watermelon seeds can only be thrown a short distance but several are thrown at once. This effectively gives players a 'spread shot' and is more effective when multiple enemies are attacking from several directions at once.[-LF-]J.J. Squarkers consists of five stages with a powerful end-of-level guardian waiting at the end of each.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|False|joy8way;joy8way2way||msx/sfkick.cpp|60|
jackhous|Jack House|Chain Leisure Co.|1994|True||False|H|512|224||Jack House[-LF-]Chain Leisure Co. (1994)|||0|False|False|gambling||nintendo/n8080.cpp|60|
potnpkri|Jack Potten's Poker|Bootleg|198?|True||True|H|256|232|pottnpkr|Jack Potten's Poker[-LF-]Bootleg (198?)||1P|0|False|False|gambling||konami/konamim2.cpp|60.096154|pottnpkr
potnpkrk|Jack Potten's Poker|Bootleg|198?|True||True|H|256|232|pottnpkr|Jack Potten's Poker[-LF-]Bootleg (198?)||1P|0|False|False|gambling||toaplan/toaplan1.cpp|60.096154|pottnpkr
jackrabt|Jack Rabbit|Zaccaria|1984|True|Platform / Run Jump|False|V|224|256||[-LF-]A rabbit tries to collect carrots while being chased by weasels.[-LF-]|92[-LF-]337[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]1842[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2324[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839[-LF-]2849|2P alt|0|False|True|joy8way;joy8way2way||nintendo/dkong.cpp|60.606061|
jack|Jack the Giantkiller|Hara Industries|1982|True|Climbing|True|V|224|256||[-LF-]This game plays a lot like "Donkey Kong" except that the controls are not quite as smooth. There are 5 screens to master if you want to help Jack in his mission. You do not get to play each screen at first, they are added on as you progress through the game. The first time through the game skips from screen 1 right to screen 4.[-LF-]* The 1st screen is fairly simple, you just have to climb to the top of the beanstalk. There are a few enemies, but they can be defeated by simply tossing beans at them. You can find the beans scattered all around the stalk, and picking one up adds one to your ammunition count (or two, depending on the dip switch settings).[-LF-]* In the 2nd screen, Jack manuevers through the clouds and attempts to cross the drawbridge into the castle, but lions and birds stand in his way.[-LF-]* The 3rd screen has Jack climbing the castle stairway in a scene that was obviously inspired by "Donkey Kong". Avoid the cat and the mouse and you can make it to the top.[-LF-]* On the 4th screen you have to jump from platform to platform until you reach the giant's lair. There will be several treasures, grab the flashing one and try to make your escape.[-LF-]* The 5th screen is the first one again, except that this time you are climbing down the beanstalk, and you have falling rocks to dodge, and the giant himself may even be after you (that one depends on the level).[-LF-]After making it back to your house you get to watch a little intermission before going after the next treasure. There are four different treasures altogether. The last one is the princess, when you have her the giant himself will follow you down the beanstalk, and you must chop it down to defeat him. After rescuing the princess the game starts over with increased difficulty.[-LF-]|241[-LF-]245[-LF-]492[-LF-]430[-LF-]453[-LF-]452[-LF-]655[-LF-]806[-LF-]839[-LF-]1161[-LF-]1215[-LF-]1333[-LF-]1502[-LF-]1561[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2043[-LF-]2042[-LF-]2361[-LF-]2734[-LF-]3041|2P alt|0|False|True|joy8way2way;joy8way2way||cvs/cvs.cpp|59.185606|
jackal|Jackal|Konami|1986|True|Shooter / Driving Vertical|True|V|224|240||Jackal[-LF-]Konami (1986)|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|0|False|True|joy8way2way;joy8way2way||nintendo/dkong.cpp|60|
jchan|Jackie Chan - The Kung-Fu Master|Kaneko|1995|True|Fighter / Versus|False|H|320|240||[-LF-]Features digitized fighters, the bosses are three different versions of Jackie Chan. Pretty funny game, responsive controls, a bit of Jackie 'engrish', loads of little videos and funny stuff.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way4way;joy8way4way2way||dataeast/cninja.cpp|60|
jchan2|Jackie Chan in Fists of Fire|Kaneko|1995|True|Fighter / Versus|False|H|320|240||[-LF-]Features digitized fighters, the bosses are 3 different versions of Jackie Chan. Pretty funny game, responsive controls, a bit of Jackie 'engrish', loads of little videos and funny stuff.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way4way;joy8way4way2way||galaxian/galaxold.cpp|60|
jpjcoin|Jackpot Joker Poker|Unknown|1988|True||True|H|368|256||Jackpot Joker Poker[-LF-]Unknown (1988)|||0|False|False|gambling||nintendo/aleck64.cpp|60|
jailbrek|Jail Break|Konami|1986|True|Platform / Shooter Scrolling|True|H|240|224||Jail Break[-LF-]Konami (1986)|35[-LF-]99[-LF-]118[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1048[-LF-]1825[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2825|2P alt|0|False|True|joy8way2way;joy8way2way||eolith/eolith.cpp|60.606061|
jangtaku|Jang Taku|Dyna Computer|1986|True||True|H|256|240||Jang Taku[-LF-]Dyna Computer (1986)||1P|0|False|False|mahjong;mahjong||eolith/eolith.cpp|60|
jetwave|Jet Wave|Konami|1996|True|Driving / Boat|False|H|512|384||Jet Wave[-LF-]Konami (1996)|101[-LF-]1168[-LF-]2183[-LF-]2590[-LF-]2700[-LF-]2776[-LF-]2938[-LF-]2937|1P|0|False|False|joy2way;paddle;pedal||eolith/eolith.cpp|60|
samesamecn|Jiao! Jiao! Jiao!|Toaplan|1990|True||True|V|240|320|fireshrk|[-LF-]A vertically scrolling shoot 'em up from Toaplan.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way2way;joy8way2way|786[-LF-]2082|midway/midyunit.cpp|57.613169|fireshrk
jin|Jin|Falcon|1982|True|Puzzle / Outline|True|V|240|316||[-LF-]A "Qix" rip-off, very slow paced, dull graphics, and sounds straight from "Defender".[-LF-]|2265[-LF-]1922[-LF-]2267[-LF-]2875|2P alt|0|False|False|joy8way2way||alpha/splendor.cpp|60.096154|
jingling|Jingling Jiazu Genie 2000|IBS Co. Ltd.|2000|True||True|H|256|224|puckpkmn|Jingling Jiazu Genie 2000[-LF-]IBS Co. Ltd. (2000)|[-LF-]1566[-LF-][-LF-]1636[-LF-][-LF-]23[-LF-][-LF-]1905[-LF-][-LF-]375[-LF-][-LF-]441[-LF-][-LF-]872[-LF-][-LF-]875[-LF-][-LF-]876[-LF-][-LF-]879[-LF-][-LF-]880[-LF-][-LF-]1117[-LF-][-LF-]1182[-LF-][-LF-]1565[-LF-][-LF-]1570[-LF-][-LF-]1707[-LF-][-LF-]1708[-LF-][-LF-]1710[-LF-][-LF-]1709[-LF-][-LF-]1712[-LF-][-LF-]1714[-LF-][-LF-]1706[-LF-][-LF-]1713[-LF-][-LF-]1870[-LF-][-LF-]1906[-LF-][-LF-]2457[-LF-][-LF-]2806[-LF-]||0|False|False|joy8way;joy8way2way||taito/taitosj.cpp|59.922743|puckpkmn
joemacr|Joe & Mac Returns|Data East|1994|True|Platform / Run Jump|True|H|320|240||[-LF-]For this sequel to the sideways scrolling 1991 beat-em-up, "Caveman Ninja", Data East chose to eschew the former's gameplay and create a single-screen platformer with gameplay hugely similar to Toaplan's "Snow Bros.", released in 1990.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]163[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]162[-LF-]330[-LF-]328[-LF-]383[-LF-]456[-LF-]548[-LF-]586[-LF-]599[-LF-]605[-LF-]629[-LF-]630[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]835[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1170[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2042[-LF-]2045[-LF-]2064[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2367[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||dataeast/decocass.cpp|58|
teamqb|John Elway's Team Quarterback|Leland Corporation|1988|True|Sports / Amer. Football|True|V|240|320||John Elway's Team Quarterback[-LF-]Leland Corporation (1988)|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|4P sim|0|False|False|joy8way;stick;joy8way2way;joy8way;stick;joy8way4way|1925[-LF-]74|konami/djmain.cpp|60|
joinem|Joinem|Global Corporation|1983|True|Maze|True|V|224|256||Joinem[-LF-]Global Corporation (1983)|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy8way;joy8way2way||konami/djmain.cpp|59.185606|
jojoba|JoJo's Bizarre Adventure|Capcom|1999|True|Fighter / Versus|True|H|384|224||[-LF-]The sequel of "JoJo no Kimyou na Bouken" with just extra characters.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|2000|False|False|joy8way;joy8way2way||dataeast/dec0.cpp|59.599491|
smsjoker|Joker Poker With Hi-Lo Double-Up|SMS Manufacturing Corp.|1985|True||True|H|432|256||[-LF-]A poker video game for amusement only.[-LF-]||1P|0|False|False|only_buttons||exidy/exidy440.cpp|60|
jolygame|Jolly Game|Bootleg|1993|True||True|H|384|232|jollycrd|Slot Machine published 36 years ago:[-LF-]A video poker game.|||0|False|False|gambling||taito/taito_b.cpp|60|jollycrd
jollyjgr|Jolly Jogger|Taito|1982|True|Maze / Outline|True|V|224|256||[-LF-]It's a nice day to go jogging, and you feel like covering the whole city. So what could go wrong? Oh yeah, three bullies out to beat you up. Thankfully some blocks have things that scare them and allow you to knock them out.[-LF-]|92[-LF-]366[-LF-]514[-LF-]607[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]606[-LF-]612[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1106[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1293[-LF-]1334[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]1959[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2313[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||orca/marineb.cpp|59.18|
journey|Journey|Bally Midway|1983|True|Maze|True|V|480|512||[-LF-]The Play mode begins when either the 1-PLAYER or the 2-PLAYER START button is pressed. The Play mode ends when all of your performers have been eliminated. When this happens, GAME OVER is written across the center of the monitor screen.[-LF-]ON THE SCREEN : The game is made up of groups of 5 sequences for each rack. When play begins, all the performers run onto the screen and jump aboard their transport ship, the Scarab. The Scarab then lifts off and heads for a point in space that is at the center of a grouping of five planets. (The song that is played in the background during this scene is 'Lights'.) Each group member's instrument is on a different planet.[-LF-]At the beginning of each sequence, when a 2-PLAYER game has been selected, the game tells which player is up.[-LF-]Also indicated in each sequence of each rack is the number of players (1 or 2), a running total of the player score(s), and the highest game score to date.[-LF-]PLAY BEGINS : From this point, the player has approximately 10 seconds to decide which planet he wants to take the Scarab to (which performer’s instrument he wants to retrieve). The Scarab is guided to the planet of your choice by using the control stick to direct its movement.[-LF-]OBSTACLES : On each planet there are various obstacles that must be overcome in order for that particular performer to retrieve his instrument and make his way back to the Scarab.[-LF-]1st PLANET - Microphone : Steve Perry must pass between the turnstiles without touching them, get his microphone, and shoot his way back to the Scarab. The background song for this scene is 'Don't Stop Believing'.[-LF-]2nd PLANET - Bass : Here, Ross Valory must leap onto the elevating pedestals, timing his assent to grab his bass as it passes by him at the top of the screen, and shoot his way back to the Scarab. The song played in the background here is 'Keep On Running'.[-LF-]3rd PLANET - Keyboard : Here, Jonathan Cain must leap the moving conveyor belt ridges without being touched to reach his keyboard and then must shoot his way back to the Scarab. The background song here is 'Stone in Love'.[-LF-]4th PLANET - Guitar : With his jet pack, Neal Schon must traverse the dangerous passages in this cavern to finally retrieve his guitar and then fight his way back to the Scarab. 'Chain Reaction' plays in the background here.[-LF-]5th PLANET - Drums : Steve Smith must jump from drum-head to drum-head, landing on all of them at least once in order to reach his drums. He then must shoot his way back to the Scarab. 'Wheel in the Sky' is the background song here.[-LF-]ALL INSTRUMENTS RETRIEVED : All the performers now move to a stage and give a performance of 'Separate Ways (Worlds Apart)', their latest hit blockbuster at the time of this game's release. They will play as long as Herbie, the bouncer (controlled by the player), can keep the excited fans from overrunning the stage. When this happens, play starts all over again in the next rack which will be more difficult to complete. The performers all have to retrieve their instruments again.[-LF-]SEQUENCES : Play ends in any particular sequence when one of 3 things happens.[-LF-]a. The performer has a mishap and, except for Steve Perry, falls to the bottom of the screen. (A sample of 'Who's Crying Now' will play in the background.)[-LF-]b. The performer retrieves his instrument and shoots his way back to the Scarab.[-LF-]c. The excited fans storm the stage (play advances to the next rack of 5 sequences).[-LF-]PERFORMERS : When on each of the 5 planets, the performer's movements are controlled by the control stick on the games control panel. They can basically move in any direction.[-LF-]MISHAP : Play will begin again (if you have reserve performers left) in space, all performers are in the Scarab, and the player has approximately 10 seconds to pick the next planet he wants to try.[-LF-]NOTE : You cannot pick a planet where the performer has already retrieved his instrument. These planets are indicated to the player by a wavey white ring around them.[-LF-]If there are no more reserve performers left, GAME OVER is written across the screen.[-LF-]SCARAB VEHICLE : The Scarab can move in any direction on the screen. Its movements are controlled by the control stick on the games control panel.[-LF-]FIRE CONTROL BUTTONS : These control the rate of fire of your performer in; either left, right, up, or down directions (certain performers can only fire in certain directions). There are 2-fire control buttons on the Upright models to allow both left and right handed persons to play the game easily.[-LF-]CONTROL STICK : By using the control stick you can position the Scarab/performer/bouncer at any location you desire on the screen.[-LF-]BONUS PERFORMERS : These can be awarded to the player as he reaches or passes certain preselected point values. This feature is adjustable by the game's owner/operator.[-LF-]GAME ENDS : When your last performer is eliminated. GAME OVER is written across the monitor screen.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way;joy4way2way||misc/shangkid.cpp|30|
joust|Joust|Williams|1982|True|Platform / Run Jump|True|H|292|240||[-LF-]Joust is a platform-based action combat game for one or two-players (with the two-player game offering either team-up OR head-to-head combat; the first time arcade gamers were given this choice) in which each player controls a knight riding on the back of a flying ostrich.[-LF-]The object of the game is to progress through platform-based levels by defeating groups of buzzard-riding enemy knights. This is achieved by 'jousting'; both enemy and player knights carry a lance and must fly around the level (actioned by repeatedly hitting the 'Flap' button) trying to oust rival knights from their steeds by ramming them with the lance. This can only be achieved if the attacking rider is above the enemy knight when the lance connects. A collision of equal elevations results in the two knights bouncing off each other, but if a player is lower than their enemy at the instant of contact, they themselves will be knocked from their steed and lose a life.[-LF-]A defeated enemy will turn into an egg that falls to the bottom of the screen. This must be quickly collected by players as if the egg lands on a platform and isn't retrieved in time, it will eventually hatch into another enemy knight that must be defeated again.[-LF-]Joust features three different types of enemy knights - Bounder, Hunter, and Shadow Lord - with each earning players different points values when defeated. A pterodactyl will appear after a predetermined time to hunt the players.[-LF-]Accurately navigating the player Knights can be initially quite difficult as control is strongly affected by both gravity and inertia. Players can lose a life by either being knocked from their steed by an enemy knight, or by falling into the lava pit at the bottom of each level.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]415[-LF-]389[-LF-]456[-LF-]416[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]701[-LF-]704[-LF-]702[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2107[-LF-]2109[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy2way;joy2way|1181|sega/segas32.cpp|60.096154|
joust2|Joust 2 - Survival of the Fittest|Williams|1986|True|Platform / Run Jump|True|V|240|276||[-LF-]On the planet of the floating cliffs, society calls upon its wing-mounted Gladiators to solve conflicts. You, the Gladiator, must enter the fray, participating in a challenge of honor, a Joust... where only the fittest survive![-LF-]The legend of "Joust" continues in Joust 2. Players must solve the puzzle of what strategy will be most effective in dealing with the buzzards and other winged enemies on each of Joust 2's 35 different backgrounds.[-LF-]The object of Joust 2 is to defeat all winged enemies by colliding with them. To survive a collision (joust), the Gladiator's lance must be higher.[-LF-]Defeating a Buzzard Enemy in a Joust causes release of an Egg. Eggs may be caught in the air or collected on landing areas for bonus points. Be Careful! Eggs falling into the Lava form into aggressive mutants, while uncollected Eggs hatch into dangerous warriors.[-LF-]Danger lurks everywhere! Giant Statues come to life; Bats fall out of crystals embedded in the rocks; Lava Trolls and Water Monsters eat unsuspecting bird-mounts; Lightning fills the air; and Unbeatable? Pterodactyls patrol the skies. A gigantic Knight presides on several waves. You, the Gladiator, must destroy him! Hitting all four of his red pins explodes the Knight and all his servants.[-LF-]Gold Egg Feature : A Gold Egg may randomly appear on any wave. Collecting the Gold Egg before it hatches opens a window of awards in the background. To collect an award, step on the red button above the window before a timer expires. Both players reap the benefits of the posted award, which may include bonuses of 1,000 to 10,000 points, 'super zapping' all enemies on the screen, or even receiving an extra life.[-LF-]Prepare thyself for War![-LF-]Buy-In : Joust 2 is designed for action entertainment for one or two simultaneous players. Players who have started the game may continue where they left off by using the buy-in feature. When a player has used all of his lives, he will hear : "Wish to continue?" A 10-second timer appears in the players score area to allow the game to continue by using a Credit, or inserting a coin, before the player presses the Start button.[-LF-]Level Selection : At the beginning of a game, the player selects, via the Flap button, one of six different waves, corresponding to the player's skill level. Then, pressing the Start button begins the game. If the player wins the starting wave, he receives an award of points, approximating the scoring from preceding waves.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]415[-LF-]389[-LF-]456[-LF-]416[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]701[-LF-]704[-LF-]702[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2107[-LF-]2109[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy2way;joy2way|1180|nmk/nmk16.cpp|60.096154|
jrpacman|Jr. Pac-Man|Bally Midway|1983|True|Maze|True|V|224|288||[-LF-]One of many sequels to the legendary "Pac-Man", Jr. Pac-Man features the character of Pac-Man's son. For the first time in the series' history, side-scrolling mazes were introduced, with each maze being two screens wide.[-LF-]This time, the mazes have no exit tunnels through which players can make an escape. The bonus items that appear move around the maze and are now something of a mixed blessing, as not only will they destroy any Power Pills they come across, but they will also turn any normal dots they pass over into large dots that slow the player's movements considerably, but are worth more points than normal dots if eaten by the player. Any mutated dots in the maze will disappear if the player loses a life.[-LF-]The Pac character is once again pursued by four ghosts (Blinky, Pinky, Inky and Tim) in his quest to eat all of the dots in each maze. And, as before, numerous Power Pills litter the mazes that, when eaten, allow Jr. to eat the pursuing ghosts.[-LF-]As with previous "Pac-Man" games, intermissions are featured between certain levels. Jr. Pac-Man's intermissions are episodic in nature, like those found in "Ms. Pac-Man". Jr. Pac-Man's story tells of the blossoming love between Jr. Pac-Man and a small ghost named Yum-Yum.[-LF-]Act I - Jr. Meets Yum-Yum : Jr. Pac-Man steps outside his home to play. He spots Yum-Yum beyond the fence in his yard and goes outside to meet her. Blinky, hiding in the shadows, comes out from hiding to catch Jr. However Ms. Pac-Man, keeping a watchful eye over her child, sees the commotion from her window and runs out to the yard to eat a Power Pill and chase both ghosts away while Jr. returns to the safety of home. This intermission is played after Round 1.[-LF-]Act II - The Gift : It seems that Jr. can't get the enchanting young ghost out of his mind, so he proceeds to bring a balloon to her as a gift the next day. Excited to see her, he meets her on a bridge and hands her the balloon, when we catch a glimpse of Blinky lurking behind a bush. This intermission is played after Round 3.[-LF-]Act III - They Escape : Blinky moves from one bush to the another, startling Yum-Yum into releasing the balloon. Blinky attempts to capture Jr. once and for all, but once again, Ms. Pac-Man comes to the rescue. Blinky chases her off to the left, while Jr. Pac-Man and Yum-Yum escape to the right. Once alone, they gaze in to each other's eyes and fall in love, with hearts appearing all around them. This intermission is played after Rounds 5, 7, and 9.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|2P alt|0|False|True|joy4way;joy4way2way|1712[-LF-]1565[-LF-]2457[-LF-]1713[-LF-]1870[-LF-]1710[-LF-]1709[-LF-]1714|acorn/aristmk5.cpp|60.60606|
jt104|JT 104 / NinjaKun Ashura no Shou|UPL|1987|True|Platform / Shooter Scrolling|True|H|256|192|ninjakd2|JT 104 / NinjaKun Ashura no Shou[-LF-]UPL (1987)|[-LF-]1905[-LF-][-LF-]53[-LF-][-LF-]1656[-LF-][-LF-]179[-LF-][-LF-]2881[-LF-][-LF-]2587[-LF-][-LF-]292[-LF-][-LF-]249[-LF-][-LF-]285[-LF-][-LF-]288[-LF-][-LF-]289[-LF-][-LF-]330[-LF-][-LF-]328[-LF-][-LF-]399[-LF-][-LF-]418[-LF-][-LF-]419[-LF-][-LF-]448[-LF-][-LF-]456[-LF-][-LF-]548[-LF-][-LF-]567[-LF-][-LF-]599[-LF-][-LF-]629[-LF-][-LF-]638[-LF-][-LF-]700[-LF-][-LF-]806[-LF-][-LF-]2602[-LF-][-LF-]759[-LF-][-LF-]852[-LF-][-LF-]906[-LF-][-LF-]1011[-LF-][-LF-]1063[-LF-][-LF-]1077[-LF-][-LF-]1170[-LF-][-LF-]1172[-LF-][-LF-]1180[-LF-][-LF-]1181[-LF-][-LF-]1189[-LF-][-LF-]1197[-LF-][-LF-]1185[-LF-][-LF-]1208[-LF-][-LF-]1231[-LF-][-LF-]1238[-LF-][-LF-]1240[-LF-][-LF-]1242[-LF-][-LF-]1282[-LF-][-LF-]1283[-LF-][-LF-]1284[-LF-][-LF-]1294[-LF-][-LF-]1353[-LF-][-LF-]1354[-LF-][-LF-]1355[-LF-][-LF-]1318[-LF-][-LF-]1320[-LF-][-LF-]2631[-LF-][-LF-]1341[-LF-][-LF-]1387[-LF-][-LF-]1473[-LF-][-LF-]1521[-LF-][-LF-]1441[-LF-][-LF-]1079[-LF-][-LF-]1593[-LF-][-LF-]1652[-LF-][-LF-]1649[-LF-][-LF-]2638[-LF-][-LF-]1659[-LF-][-LF-]1660[-LF-][-LF-]1648[-LF-][-LF-]1658[-LF-][-LF-]1681[-LF-][-LF-]1722[-LF-][-LF-]1723[-LF-][-LF-]1725[-LF-][-LF-]2279[-LF-][-LF-]1906[-LF-][-LF-]1978[-LF-][-LF-]1977[-LF-][-LF-]2045[-LF-][-LF-]2077[-LF-][-LF-]2095[-LF-][-LF-]2421[-LF-][-LF-]2122[-LF-][-LF-]2137[-LF-][-LF-]2632[-LF-][-LF-]2220[-LF-][-LF-]2221[-LF-][-LF-]2219[-LF-][-LF-]2495[-LF-][-LF-]2522[-LF-][-LF-]2675[-LF-][-LF-]2712[-LF-][-LF-]451[-LF-][-LF-]2735[-LF-][-LF-]2084[-LF-][-LF-]2784[-LF-][-LF-]2810[-LF-][-LF-]2819[-LF-][-LF-]2849[-LF-][-LF-]2934[-LF-][-LF-]3039[-LF-][-LF-]3040[-LF-]|2P alt|0|False|True|joy8way2way;joy8way2way|1660|irem/m92.cpp|59.61|ninjakd2
jdreddp|Judge Dredd|Midway|1993|True|Fighter / 3D|True|H|400|254||[-LF-]Here comes the judge! A beat-'em-up action based on the comics book of the same name.[-LF-]|35[-LF-]99[-LF-]118[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1048[-LF-]1825[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2825|3P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way||orca/marineb.cpp|54.70684|
jzth|Juezhan Tianhuang|Unknown|2000|True|Fighter / 2.5D|False|H|256|224||[-LF-]Beat'em up game. The game feature four characters from The King of Fighters series as playable characters: Kyo, Iori, Chizuru, Chin, and featuring Street Fighter II: The World Warrior characters as enemies.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||namco/namcos86.cpp|59.922743|
sgmastc|Jumbo Ozaki Super Masters Golf|Sega|1989|True|Sports / Golf|False|H|496|384|sgmast|Sega System 24 disk. published 32 years ago:[-LF-]A golf game from Sega.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|False|pedal||irem/m62.cpp|57.52416|sgmast
jumpbug|Jump Bug|Hoei|1981|True|Platform / Run Jump Scrolling|False|V|224|768||[-LF-]The player controls a VW Beetle that jumps through 8 scenarios collecting money and jewels. Shoot or avoid the enemies.[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P alt|0|False|True|joy8way;joy8way2way||misc/gameace.cpp|60.606061|
jumpcoas|Jump Coaster|Kaneko Elc. Co.|1983|True|Platform / Run Jump|True|V|224|256||[-LF-]You control a caped man who attempts to rescue his girlfriend while attempting to avoid monkeys on roller coasters. Two scenes make up one round . Pick up all gold bags in both scenes and your off to the next round.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way;joy8way2way||konami/wecleman.cpp|60|
jumpkids|Jump Kids|Comad|1993|True|Platform / Run Jump|True|H|320|240||[-LF-]Control a baby to slap enemies and collect items.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way||misc/hotchili.cpp|60|
jumpshot|Jump Shot|Bally Midway|1985|True|Sports / Basketball|True|V|224|288||[-LF-]An early one-on-one basketball game. Score more points than your opponent to win.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|2P sim|0|False|False|joy8way;joy8way2way||kaneko/expro02.cpp|60.606061|
jumpshotp|Jump Shot Engineering Sample|Bally Midway|1985|True|Sports / Basketball|True|V|224|288|jumpshot|[-LF-]An early one-on-one basketball game. Score more points than your opponent to win.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|2P sim|0|False|False|joy8way;joy8way2way||sega/segas24.cpp|60.606061|jumpshot
jumpjoey|Jumpin' Joeys|Aristocrat|1996|True||False|H|735|292||Slot Machine published 25 years ago:[-LF-]A 5-reel video slot machine with an Australian animal theme.[-LF-]||1P|0|False|False|keypad;gambling|1193[-LF-]1096|galaxian/scramble.cpp|50.080128|aristmk5
jumpbean|Jumping Beans|Aristocrat|1996|True||False|H|735|292||Slot Machine published 25 years ago:[-LF-]A 5-reel video slot machine with a Mexican jumping bean theme.[-LF-]||1P|0|False|False|keypad;gambling|1192[-LF-]1096|itech/itech8.cpp|50.080128|aristmk5
jmpbreak|Jumping Break|F2 System|1999|True|Ball & Paddle / Breakout|True|H|320|236||Jumping Break[-LF-]F2 System (1999)|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P sim|0|False|False|joy8way4way;joy8way4way2way||igs/pgm.cpp|59|
jcross|Jumping Cross|SNK|1984|True|Driving / Race Bike|True|V|216|288||[-LF-]A motocross racing game.[-LF-]|208[-LF-]2888[-LF-]1195[-LF-]1231[-LF-]1236[-LF-]2125[-LF-]2162[-LF-]2490[-LF-]2466[-LF-]2671[-LF-]2741|2P alt|0|False|True|joy8way2way;joy8way2way||cvs/cvs.cpp|60|
jjack|Jumping Jack|Universal|1984|True|Platform / Run Jump|True|V|192|240||[-LF-]Jump from one place to another. Avoid hitting obstacles. Gather bonus items for points.[-LF-]|104[-LF-]233[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]2743[-LF-]552[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1155[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1549[-LF-]1604[-LF-]1663[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1982[-LF-]1983[-LF-]2042[-LF-]2078[-LF-]2201[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2738[-LF-]2750[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way2way;joy4way2way||cvs/cvs.cpp|59.659091|
jumppop|Jumping Pop|ESD|2001|True|Platform / Run Jump|True|H|320|240||[-LF-]The object of the game is to defeat the monsters by sucking them into your vacuum. Once the monsters are inside your vacuum, they can then be used to fire outward at other monsters. But beware - if you keep the monsters inside your vacuum for too long it will explode.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way||sega/blockade.cpp|60|
jungleby|Jungle Boy|Bootleg|1982|True|Platform / Run Jump Scrolling|True|H|256|224|junglek|[-LF-]Prototype of "Jungle King".[-LF-]|233[-LF-]294[-LF-]334[-LF-]335[-LF-]458[-LF-]371[-LF-]2743[-LF-]761[-LF-]1772[-LF-]1097[-LF-]1155[-LF-]1196[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1663[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]2078[-LF-]2184[-LF-]2738|2P alt|0|False|True|joy8way;joy8way2way||atari/atarig1.cpp|59.185606|junglek
jungleh|Jungle Hunt|Taito|1982|True|Platform / Run Jump Scrolling|True|H|256|224|junglek|[-LF-]Brazilian version of "Jungle King".[-LF-]|233[-LF-]294[-LF-]334[-LF-]335[-LF-]458[-LF-]371[-LF-]2743[-LF-]761[-LF-]1772[-LF-]1097[-LF-]1155[-LF-]1196[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1663[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]2078[-LF-]2184[-LF-]2738|2P alt|0|False|True|joy8way;joy8way2way||konami/ksys573.cpp|59.185606|junglek
junglehbr|Jungle Hunt|Taito|1983|True|Platform / Run Jump Scrolling|True|H|256|224|junglek|[-LF-]Brazilian version of "Jungle King".[-LF-]|233[-LF-]294[-LF-]334[-LF-]335[-LF-]458[-LF-]371[-LF-]2743[-LF-]761[-LF-]1772[-LF-]1097[-LF-]1155[-LF-]1196[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1663[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]2078[-LF-]2184[-LF-]2738|2P alt|0|False|True|joy8way;joy8way2way||konami/ksys573.cpp|59.185606|junglek
junglek|Jungle King|Taito|1982|True|Platform / Run Jump Scrolling|True|H|256|224||[-LF-]Jungle King is a jungle adventure game where players take on the role of Jungle King, a Tarzan-like jungle man, who is going in search of his Jungle Princess, who has been kidnapped by a pair of barbaric cannibals.[-LF-]Jungle King has four stages, each with its own unique scenarios, so each stage could be considered a separate game in its own right.[-LF-]It is noticeable that this game scrolls from right to left, while the vast majority of scrollers go from left to right, although most people probably wouldn't even notice that.[-LF-]Jungle King's gameplay is very similar to that of Activision's "Pitfall", a classic arcade game released on many home computer and console formats of the time.[-LF-]The game's stages are as follows :[-LF-]* The first stage, which may have been the best stage in the game, is set in a forest with a series of swinging vines. Players must use the JUMP button to move from right to left across the vines, while avoiding the monkeys that can send Jungle King falling to the ground. This level is easy to master, but players must time their jumps carefully to make it to the next vine.[-LF-]* The second stage is set under a jungle river. Players must guide Jungle King through a river infested with alligators and crocodiles. This stage features a 'breath meter' that must be carefully watched to avoid drowning (players simply swim up to the surface to get more air). Jungle King is armed with a knife with which he can stab the crocs and gators, but this can only be done when their mouths are not fully open.[-LF-]* The third stage is an avalanche with boulders rolling down a hill. The player simply uses the joystick to control Jungle King's climbing speed up the hill, and the JUMP button to leap over rolling boulders until they reach the end of the stage.[-LF-]* The fourth and final stage has the player guiding Jungle King through a cannibal village. Jungle King must jump over the cannibals while their spears are down, and eventually make his way towards his Jungle Princess, who is being lowered into a pot to be boiled for supper.[-LF-]On completion of the game, players are rewarded with a short 'I Love You' ending, and then the game begins again with increased difficulty.[-LF-]|233[-LF-]294[-LF-]334[-LF-]335[-LF-]458[-LF-]371[-LF-]2743[-LF-]761[-LF-]1772[-LF-]1097[-LF-]1155[-LF-]1196[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1663[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]2078[-LF-]2184[-LF-]2738|2P alt|0|False|True|joy8way;joy8way2way||konami/nemesis.cpp|59.185606|
junglekas|Jungle King|Taito|1982|True|Platform / Run Jump Scrolling|True|H|256|224|junglek|[-LF-]Jungle King is a jungle adventure game where players take on the role of Jungle King, a Tarzan-like jungle man, who is going in search of his Jungle Princess, who has been kidnapped by a pair of barbaric cannibals.[-LF-]Jungle King has four stages, each with its own unique scenarios, so each stage could be considered a separate game in its own right.[-LF-]It is noticeable that this game scrolls from right to left, while the vast majority of scrollers go from left to right, although most people probably wouldn't even notice that.[-LF-]Jungle King's gameplay is very similar to that of Activision's "Pitfall", a classic arcade game released on many home computer and console formats of the time.[-LF-]The game's stages are as follows :[-LF-]* The first stage, which may have been the best stage in the game, is set in a forest with a series of swinging vines. Players must use the JUMP button to move from right to left across the vines, while avoiding the monkeys that can send Jungle King falling to the ground. This level is easy to master, but players must time their jumps carefully to make it to the next vine.[-LF-]* The second stage is set under a jungle river. Players must guide Jungle King through a river infested with alligators and crocodiles. This stage features a 'breath meter' that must be carefully watched to avoid drowning (players simply swim up to the surface to get more air). Jungle King is armed with a knife with which he can stab the crocs and gators, but this can only be done when their mouths are not fully open.[-LF-]* The third stage is an avalanche with boulders rolling down a hill. The player simply uses the joystick to control Jungle King's climbing speed up the hill, and the JUMP button to leap over rolling boulders until they reach the end of the stage.[-LF-]* The fourth and final stage has the player guiding Jungle King through a cannibal village. Jungle King must jump over the cannibals while their spears are down, and eventually make his way towards his Jungle Princess, who is being lowered into a pot to be boiled for supper.[-LF-]On completion of the game, players are rewarded with a short 'I Love You' ending, and then the game begins again with increased difficulty.[-LF-]|233[-LF-]294[-LF-]334[-LF-]335[-LF-]458[-LF-]371[-LF-]2743[-LF-]761[-LF-]1772[-LF-]1097[-LF-]1155[-LF-]1196[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1663[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]2078[-LF-]2184[-LF-]2738|2P alt|0|False|True|joy8way;joy8way2way||konami/hyperspt.cpp|59.185606|junglek
junglekj2|Jungle King|Taito|1982|True|Platform / Run Jump Scrolling|True|H|256|224|junglek|[-LF-]Jungle King is a jungle adventure game where players take on the role of Jungle King, a Tarzan-like jungle man, who is going in search of his Jungle Princess, who has been kidnapped by a pair of barbaric cannibals.[-LF-]Jungle King has four stages, each with its own unique scenarios, so each stage could be considered a separate game in its own right.[-LF-]It is noticeable that this game scrolls from right to left, while the vast majority of scrollers go from left to right, although most people probably wouldn't even notice that.[-LF-]Jungle King's gameplay is very similar to that of Activision's "Pitfall", a classic arcade game released on many home computer and console formats of the time.[-LF-]The game's stages are as follows :[-LF-]* The first stage, which may have been the best stage in the game, is set in a forest with a series of swinging vines. Players must use the JUMP button to move from right to left across the vines, while avoiding the monkeys that can send Jungle King falling to the ground. This level is easy to master, but players must time their jumps carefully to make it to the next vine.[-LF-]* The second stage is set under a jungle river. Players must guide Jungle King through a river infested with alligators and crocodiles. This stage features a 'breath meter' that must be carefully watched to avoid drowning (players simply swim up to the surface to get more air). Jungle King is armed with a knife with which he can stab the crocs and gators, but this can only be done when their mouths are not fully open.[-LF-]* The third stage is an avalanche with boulders rolling down a hill. The player simply uses the joystick to control Jungle King's climbing speed up the hill, and the JUMP button to leap over rolling boulders until they reach the end of the stage.[-LF-]* The fourth and final stage has the player guiding Jungle King through a cannibal village. Jungle King must jump over the cannibals while their spears are down, and eventually make his way towards his Jungle Princess, who is being lowered into a pot to be boiled for supper.[-LF-]On completion of the game, players are rewarded with a short 'I Love You' ending, and then the game begins again with increased difficulty.[-LF-]|233[-LF-]294[-LF-]334[-LF-]335[-LF-]458[-LF-]371[-LF-]2743[-LF-]761[-LF-]1772[-LF-]1097[-LF-]1155[-LF-]1196[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1663[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]2078[-LF-]2184[-LF-]2738|2P alt|0|False|True|joy8way;joy8way2way||konami/trackfld.cpp|59.185606|junglek
jungler|Jungler|Konami|1981|True|Maze / Shooter Small|True|V|224|288||[-LF-]The player controls a snake-like ship moving around a number of mazes chasing 3 similar computer controlled ships. Being hit by bullets reduces the length of the ships. Ships are destroyed either when their length is reduced to zero or when they collide with a longer ship.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]98[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]2497[-LF-]990[-LF-]1111[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1642[-LF-]1661[-LF-]1674[-LF-]1732[-LF-]1918[-LF-]1836[-LF-]1841[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2209[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|True|joy4way;joy4way2way||konami/konamigv.cpp|60.606061|
junofrst|Juno First|Konami|1983|True|Shooter / Gallery|True|V|224|768||[-LF-]Juno First a vertically-scrolling shoot-em-up viewed from a third-person perspective in which players must destroy waves of attacking aliens. Unlike other shooters of the time, the game's enemies don't line up in a gallery formation but instead move freely around the screen. Because of this, the player's ship can move both forwards and backwards (in addition to left and right).[-LF-]As well as the attacking aliens a spherical 'space capsule' occasionally appears on-screen and if shot, it releases an enemy astronaut that can then be captured. This must be done within a set time, however, with the screen having  a red tint for the period in which rescue is possible. During the capture phase, every enemy the player shoots is worth an additional 200 points.[-LF-]As a last resort players also have the option to 'warp' to another random part of the play area. This is highly risky as it may place the player's ship in a position more dangerous than the one it left. Players are allowed three warps per level.[-LF-]Starting formations vary from stage to stage and the aliens mutate into more dangerous forms the longer they survive. To complete a level all aliens must be destroyed.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way;joy8way2way||kaneko/snowbros.cpp|60.606061|
jpark|Jurassic Park|Sega|1993|True|Shooter / Gun|False|H|416|224||[-LF-]An on-the-rails lightgun game for 1 or 2 players, based on the groundbreaking Steven Spielberg movie of the same name.[-LF-]Jurassic Park features Sega's often-used and highly effective sprite scaled graphics and is very similar in style to another Sega Lightgun shoot-em-up, 1991's "Rail Chase". For subsequent games in the series, graphics technology had moved on somewhat and scaled sprites were dropped in favour of far superior textured polygons.[-LF-]|36[-LF-]432[-LF-]533[-LF-]587[-LF-]358[-LF-]605[-LF-]626[-LF-]2887[-LF-]685[-LF-]1206[-LF-]1247[-LF-]1248[-LF-]1249[-LF-]1829[-LF-]1828[-LF-]1860[-LF-]1859[-LF-]1982[-LF-]2010[-LF-]1983[-LF-]2738[-LF-]2772[-LF-]3017|2P sim|0|False|False|stick;stick||konami/hyperspt.cpp|60|
kgbirda5|K.G. Bird|Aristocrat|1994|True||False|H|735|292||Slot Machine published 25 years ago:[-LF-]A 5-reel video slot machine.[-LF-]||1P|0|False|False|keypad;gambling||capcom/cps2.cpp|50.080128|aristmk5
kabukiz|Kabuki-Z|Kaneko|1988|True|Fighter / 2.5D|True|H|256|224||[-LF-]Control a samurai on 5 levels of slashing bloody action featuring a 'fatality' on each level's boss.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||midway/seattle.cpp|59.15|
kageki|Kageki|Kaneko|1988|True|Fighter / Versus|False|V|224|256||(Kageki)[-LF-]A rather silly 1-on-1 beat-'em-up style affair against various gang members.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way2way;joy8way2way||atari/irobot.cpp|60|
kaiserkn|Kaiser Knuckle|Taito|1994|True|Fighter / Versus|False|H|320|224||Taito F3 cart. published 27 years ago:[-LF-]Unusually for a game of this type, Kaiser Knuckle features blood; something that had hitherto only been associated with Midway's "Mortal Kombat" series. The blood option can be switched off in the game's dip settings.[-LF-]Kaiser Knuckle was Taito's answer to Capcom's Street Fighter II during the fighting game trend of the 90s. Despite showing highly detailed and unique content in the arcades, it didn't catch enough attention to become a success and was never ported to home consoles.[-LF-]A unique feature is that this was the first and only fighting game to feature five different strength for basic punches and kicks.[-LF-]Another unique feature are power zones, these are activated when landing a special move when a character's Power (Crush in the Japanese version) meter is full. Power zones contain electricity or fire that can help improve a character's special move. Stage backgrounds can also be destroyed by the combat, getting hit fills the Power meter and when a special move connects when it is full, it greatly damages the background walls and can unlock the fire or electric zones found in levels.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way;dial;joy8way2way;dial||sega/system1.cpp|58.97|
kaitei|Kaitei Takara Sagashi|K.K. Tokki|1980|True|Shooter / Misc.|True|V|224|272||[-LF-]A boat lowers the player towards the bottom of the screen. Try to avoid the fish or push left or right to fire a harpoon at them. When at the bottom, if you walk over one of treasure caches, you will be lowered into it. Then you will be raised back to the ship (again, avoid the fish).[-LF-]|279[-LF-]362[-LF-]609[-LF-]850[-LF-]1211[-LF-]1418[-LF-]1769[-LF-]1829[-LF-]1828[-LF-]2114[-LF-]2145[-LF-]2214[-LF-]2672[-LF-]2919|2P alt|0|False|True|joy2way;joy2way||misc/cv1k.cpp|60.606061|
kamikaze|Kamikaze|Leijac Corporation|1980|True|Shooter / Gallery|False|V|224|256||[-LF-]Kamikaze is a simple 2-D shooter. You control your laser base against an endless stream of alien invaders. The invaders don't come in set waves. Instead, they come in a constant stream. Once you have gotten through one barrage of aliens, more are just behind to continue the action. Your job is to keep them from overwhelming you with their superiority in numbers. Kill or be killed, that is the objective.[-LF-]Kamikaze is one of the follow-up games that rode on the wave of the "Space Invaders" craze. The game itself is simple in concept but the action gets fast paced real quickly. Especially since several things can be going on at the same time during the game.[-LF-]|76[-LF-]195[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]720[-LF-]853[-LF-]960[-LF-]1141[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||misc/cv1k.cpp|60|
kamikcab|Kamikaze Cabbie|Data East|1984|True|Maze / Driving|True|V|240|256||Kamikaze Cabbie[-LF-]Data East (1984)|99[-LF-]278[-LF-]341[-LF-]613[-LF-]806[-LF-]839[-LF-]1033[-LF-]1040[-LF-]1135[-LF-]1212[-LF-]1213[-LF-]1420[-LF-]324[-LF-]1495[-LF-]1728[-LF-]1950[-LF-]2361[-LF-]2075[-LF-]2537[-LF-]2677[-LF-]2810[-LF-]2911|2P alt|0|False|True|joy8way2way;joy8way2way||jaleco/ms32.cpp|60|
kangaroo|Kangaroo|Sun Electronics|1982|True|Platform / Run Jump|False|V|240|512||[-LF-]A platform game in which the player controls a mother Kangaroo who must climb through the treetops trying to rescue her captured son. Numerous monkeys, the kidnappers of her child, roam the levels set on stopping the player's progress. The monkeys constantly throw apples at the Kangaroo which must either be avoided (either by ducking or jumping, depending on the height of the approaching apple), or punched away, the latter of which allows the Kangaroo to punch the apple back towards the attacking monkey.[-LF-]If the player stalls for too long or does not punch either an apple or a monkey, a giant ape will appear and steal the Kangaroo's boxing gloves, leaving the player temporarily defenseless. The gloves are returned after a short time.[-LF-]Fruit and vegetables litter the levels and can be picked up for bonus points. Each level also has a bell hanging from one of its platforms, which can be punched to make fruit and vegetable items appear. The game consists of 4 different stages, once these are completed the game begins again with an increased level of difficulty.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]2743[-LF-]552[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1155[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1982[-LF-]1983[-LF-]2042[-LF-]2201[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2750[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way;joy8way2way||misc/epos.cpp|60.096154|
kaos|Kaos|Pacific Polytechnical Corp.|1981|True|Platform / Run Jump|True|V|256|256||[-LF-]A vertical maze game featuring a little man chasing dollars.[-LF-]|245[-LF-]430[-LF-]655[-LF-]839[-LF-]1161[-LF-]1215[-LF-]1333[-LF-]1502[-LF-]1561[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2361[-LF-]2734[-LF-]3041|2P alt|0|False|True|joy2way;joy2way||snk/snk68.cpp|59.196429|
introdon|Karaoke Quiz Intro Don Don!|Sunsoft|1996|True|Quiz / Japanese|False|H|352|224||[-LF-]A karaoke quiz game.[-LF-]||2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||snk/snk.cpp|59.764802|stvbios
karatblz|Karate Blazers|Video System Co.|1991|True|Fighter / 2.5D|False|H|352|240||[-LF-]A horizontally scrolling fighting game for 1 to 4 players. Each playable character (chosen from Mark, Glen, Akira and Gil) kicks and punches their way through a number of enemy-packed levels. In addition to kicking and punching, each character also has their own unique 'special attack'; a move that injures multiple on-screen enemies at the cost of some of the player's health.[-LF-]While in no way original (drawing most of its inspiration from Capcom's "Final Fight"), Karate Blazers is both hugely playable and very fast and frenetic, with the amount of on-screen enemies at times overwhelming. The graphics are also well drawn and nicely animated.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|4P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||irem/m72.cpp|60|
kchamp|Karate Champ|Data East|1984|True|Fighter / Versus|True|V|224|256||[-LF-]Karate Dou is a seminal one-on-one fighting game - the first of its kind - set over the course of a karate tournament. Each match utilizes a 'best-of-three' format and the game's control system utilized a dual joystick control system, with simultaneous joystick manipulation required to execute even the simplest of kicks.[-LF-]Unlike the many similar games that followed, Karate Champ has no health bar; a successfully landed hit briefly pauses the match and earns the player or their opponent either a half or full point (a hit needs to earn between 600 and 1000 points to earn a full hit point).[-LF-]The first combatant to earn two full points wins the match. Each round is set against a 30-second time limit and if  time runs out with the match tied and neither fighter having earned two full points, the fighter with the highest number of points scored wins. If points scored are also even, the last fighter to have landed a hit wins.[-LF-]After every second victory, the player has a chance to earn bonus points by dodging or striking targets. If the player loses a match, the game ends.[-LF-]Attacking Moves and scoring (half/full points shown in brackets):[-LF-]* Lunge Punch (high) (300/600)[-LF-]* Lunge Punch (low) (200/400)[-LF-]* Reverse Punch (standing) (200/400)[-LF-]* Reverse Punch (crouching) (400/800)[-LF-]* Round Kick (400/800)[-LF-]* Front Kick (100/200)[-LF-]* Low Kick (100/200)[-LF-]* Back Kick (200/400)[-LF-]* Back Round Kick (500/1000)[-LF-]* Jumping Side Kick (500/1000)[-LF-]* Jumping Back Kick (500/1000)[-LF-]* Foot Sweep (100/200)[-LF-]* Reverse Foot Sweep (100/200)[-LF-]Defensive moves. Four defensive blocking moves are available:[-LF-]* High Block[-LF-]* Low Block[-LF-]* Forward Somersault[-LF-]* Reverse Somersault[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P alt|0|False|True|doublejoy4way2way;doublejoy4way2way||galaxian/fastfred.cpp|60|
karianx|Karian Cross|Deniam|1996|True|Puzzle / Drop|True|H|320|224||[-LF-]A puzzle game similar to "Puyo Puyo". Get 3 like-colored objects together to make them disappear. Getting multiple combinations causes more blocks to fall on your opponents side.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy4way;joy4way2way||misc/imolagp.cpp|60|
karnov|Karnov|Data East|1987|True|Platform / Shooter Scrolling|True|H|256|240||[-LF-]Karnov is a 2-D, platform style game. You control Karnov through 9 scenes. Each of these scenes gives you piece of a map (except the first scene). Get all the pieces of the map and you get to the treasure. Your journey won't be easy though. You will be going through some rough environment such as towns, forests, oceans, and caves. To further make your travels a hazard, different enemies attempt to end Karnov's life prematurely and prevent him from getting to the treasure. To aid Karnov in his adventures, he has certain items that he can draw from his inventory. In addition, there are other items that can make Karnov a potent foe of those wishing to harm him. You must complete each scene in order to advance to the next scene. All in a days work of a hearty explorer.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P alt|0|False|True|joy8way;joy8way2way||irem/m92.cpp|60|
karnovr|Karnov's Revenge / Fighter's History Dynamite|Data East|1994|True|Fighter / Versus|True|H|320|224||[-LF-]The quest to defeat the mysterious Baron of Battlers, the mysterious "K", is on. In order to get to this grotesque gladiator, you need to fight your way through 13 with the most skilled, most deadly of all combatants in the world of physical contact. Use your powers of pulverization, psychic energy blasts, and ridiculous strength to become the explosive fighting god in FIGHTER'S HISTORY DYNAMITE!!![-LF-]Don't just participate in history, MAKE IT! The sequel of the first "Fighter's History", this time ported in the Neo Geo MVS Hardware. In this new version of the original game several changes and improvements were made to enhance the gameplay: now the battles are faster and more technical, with the usual friendly combo system that makes the fight so spectacular. There are also some powerful hidden moves added for most of the characters. Even the graphic was slightly enhanced, with a nice color palette and some wonderful backgrounds (especially Zazie's).[-LF-]The game actually suffered from the reputation to be a 'SFII clone' given by the general opinion from the first episode. Thanks to this new chapter of the saga, which was particularly appreciated by the Neo Geo fans because it is one of the rare 'SFII style' beat'em ups on the Neo Geo this changed.[-LF-]A really nice and classical beat'em up, still worthy to be played, especially for the real fans of the 2-D beat'em up.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way|782|midw8080/8080bw.cpp|59.185606|neogeo
kattobas|Kattobase Power Pro Kun|Konami|1998|True||False|H|360|224||Medal game published 23 years ago:[-LF-]|17[-LF-]144[-LF-]96[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]354[-LF-]375[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]537[-LF-]639[-LF-]693[-LF-]1503[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]855[-LF-]879[-LF-]881[-LF-]926[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]2626[-LF-]1286[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]1707[-LF-]1916[-LF-]2880[-LF-]2007[-LF-]2165[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2715[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]2852[-LF-]2882[-LF-]2987[-LF-]3018|1P|0|False|False|only_buttons||atari/atarisy1.cpp|59.62|
kyhatonu|Keep Your Hat On|Aristocrat|2000|True||False|H|735|292|bparty|Slot Machine published 21 years ago:[-LF-]||1P|0|False|False|gambling;lightgun||universal/docastle.cpp|50.080128|bparty
keirinou|Keirin Ou|Excellent System|1987|True||True|H|240|192||(Keirin Ou)[-LF-]|431[-LF-]1224[-LF-]1728[-LF-]2294|1P|0|False|False|gambling||midway/williams.cpp|60|
keith|Keith Courage In Alpha Zones|Hudson Soft|1989|True|Platform / Run Jump Scrolling|False|H|1088|242||Keith Courage In Alpha Zones[-LF-]Hudson Soft (1989)|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|1P|0|False|False|joy8way||taito/tnzs.cpp|59.826098|
keks_6|Keks|Igrosoft|2006|True||True|H|640|480||Slot Machine published 15 years ago:[-LF-]Keks is a 5-reel video slot machine game with bonus and super-bonus games, with an additional possibility of increasing the reward during a risk-game.[-LF-]|1226[-LF-]2043|1P|0|False|False|gambling||taito/taito_f3.cpp|60|
kengo|Ken-Go|Irem|1991|True|Fighter / 2D|False|H|384|256|ltswords|Ken-Go[-LF-]Irem (1991)|[-LF-]53[-LF-][-LF-]1656[-LF-][-LF-]399[-LF-][-LF-]418[-LF-][-LF-]419[-LF-][-LF-]448[-LF-][-LF-]567[-LF-][-LF-]906[-LF-][-LF-]1077[-LF-][-LF-]1170[-LF-][-LF-]1185[-LF-][-LF-]1208[-LF-][-LF-]1231[-LF-][-LF-]1238[-LF-][-LF-]1240[-LF-][-LF-]1242[-LF-][-LF-]1282[-LF-][-LF-]1283[-LF-][-LF-]1284[-LF-][-LF-]1294[-LF-][-LF-]1318[-LF-][-LF-]1320[-LF-][-LF-]2631[-LF-][-LF-]1341[-LF-][-LF-]1441[-LF-][-LF-]1079[-LF-][-LF-]1593[-LF-][-LF-]1652[-LF-][-LF-]1649[-LF-][-LF-]2638[-LF-][-LF-]1659[-LF-][-LF-]1660[-LF-][-LF-]1658[-LF-][-LF-]1681[-LF-][-LF-]2095[-LF-][-LF-]2122[-LF-][-LF-]2137[-LF-][-LF-]2632[-LF-][-LF-]2675[-LF-][-LF-]2084[-LF-][-LF-]2810[-LF-][-LF-]2934[-LF-]|2P sim|0|False|False|joy8way4way;joy8way4way2way||seta/seta.cpp|55.017606|ltswords
keroppi|Kero Kero Keroppi's Let's Play Together|American Sammy|1995|True|Platform / Run Jump|True|H|320|240||Kero Kero Keroppi's Let's Play Together[-LF-]American Sammy (1995)|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]840[-LF-]841[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1293[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2017[-LF-]2030[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2307[-LF-]2309[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|1P|0|False|False|only_buttons||thepit/thepit.cpp|60|
ket|Ketsui: Kizuna Jigoku Tachi|Cave|2002|True|Shooter / Flying Vertical|False|V|224|448||IGS PGM cart. published 18 years ago:[-LF-](Ketsui - Kizuna Jigoku-tachi)[-LF-]The continuous industrialization that started in 1900, finally led to unavoidable consequences in the middle of the 21st century. The waterlevel rose worldwide and threatened many coastal countries. So the shorelines had to be modified In order to save the human civilization from drowning. It was a time of great confusion about the future, and nobody thought about war. Well, almost... There was one company called EVAC corporation, who made a great profit from underhand productions and exports of weapon systems. When the United Nations discovered their illegal trades, they pointed EVAC to the global ban of weapon imports and exports, and asked them to stop their productions and to destroy their weapon facilities immediately. EVAC rejected all accusations and refused to take any actions. So a preventive war was started by the United Nations to stop the EVAC corporation.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P sim|0|False|False|joy8way;joy8way2way||midw8080/8080bw.cpp|59.185606|
kicknkick|Kick & Kick|Konami|2001|True||False|H|640|480||Kick & Kick[-LF-]Konami (2001)|||0|False|False|joy2way||midw8080/8080bw.cpp|60|sys573
kick|Kick|Midway|1981|True|Ball & Paddle|True|V|480|512||[-LF-]Move a man on a unicycle and catch falling balloons and Pac-Men on your head. Use the Kick button to make the character's legs kick out and knock balloons back up for another try. Balloons stack up eight high and then the man will pop them. Stack Pac-Men for bonus points.[-LF-]|156[-LF-]175[-LF-]176[-LF-]2881[-LF-]302[-LF-]364[-LF-]367[-LF-]500[-LF-]427[-LF-]435[-LF-]489[-LF-]555[-LF-]761[-LF-]879[-LF-]1025[-LF-]1090[-LF-]1197[-LF-]1231[-LF-]1244[-LF-]1417[-LF-]1469[-LF-]1485[-LF-]1651[-LF-]1649[-LF-]1722[-LF-]1766[-LF-]1834[-LF-]1836[-LF-]1924[-LF-]2288[-LF-]2411[-LF-]2819[-LF-]2839[-LF-]2891[-LF-]2923|2P alt|0|False|False|dial||midway/midzeus.cpp|30|
kicknrun|Kick and Run|Taito|1986|True|Sports / Soccer|True|H|256|224||[-LF-]A soccer game from Taito.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||sega/vicdual.cpp|59.185606|
kickball|Kick Ball|Seoung Youn|1998|True||False|H|352|240||[-LF-]Advanced pirate hack of Power Spikes.[-LF-]|38[-LF-]1231[-LF-]1233[-LF-]1855[-LF-]1856[-LF-]2310[-LF-]2732[-LF-]2812[-LF-]217[-LF-]2976|2P sim|0|False|False|joy8way;joy8way2way||sega/vicdual.cpp|60|
kickboy|Kick Boy|Nichibutsu|1983|True|Maze / Shooter Small|True|H|256|224||[-LF-]Re-release of "Dacholer". See the original for more information.[-LF-]|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]424[-LF-]2885[-LF-]531[-LF-]552[-LF-]604[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1548[-LF-]1663[-LF-]1737[-LF-]1744[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2136[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy8way2way;joy8way2way||sega/vicdual.cpp|60|
kickgoal|Kick Goal|TCH|1995|True|Sports / Soccer|True|H|368|224||[-LF-]A five-a-side soccer game.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way;joy8way2way||irem/m10.cpp|60|
kickridr|Kick Rider|Universal|1984|True|Driving / Race Bike|True|H|240|192||[-LF-]A road-race game where the view is from above. You control a motorbike with opponents on motorcycles who jostle you with their legs, and the occasional car. Played against the clock with points for passing.[-LF-]|208[-LF-]2888[-LF-]1195[-LF-]1231[-LF-]1236[-LF-]2125[-LF-]2162[-LF-]2490[-LF-]2466[-LF-]2671[-LF-]2741|2P alt|0|False|True|joy4way2way;joy4way2way||igs/igs017.cpp|59.659091|
kikstart|Kick Start: Wheelie King|Taito|1984|True|Driving / Race Bike|False|H|256|224||[-LF-]A motorcycle racing game from Taito.[-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|2P alt|0|False|True|joy4way2way;joy4way2way||igs/iqblock.cpp|59.185606|
kicker|Kicker|Konami|1985|True|Platform / Fighter|True|V|224|256||Kicker[-LF-]Konami (1985)|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy4way2way;joy4way2way||jaleco/exerion.cpp|60.606061|
kickman|Kickman|Midway|1981|True|Ball & Paddle|True|V|480|512|kick|[-LF-]Move a man on a unicycle and catch falling balloons and Pac-Men on your head. Use the Kick button to make the character's legs kick out and knock balloons back up for another try. Balloons stack up eight high and then the man will pop them. Stack Pac-Men for bonus points.[-LF-]|156[-LF-]175[-LF-]176[-LF-]2881[-LF-]302[-LF-]364[-LF-]367[-LF-]500[-LF-]427[-LF-]435[-LF-]489[-LF-]555[-LF-]761[-LF-]879[-LF-]1025[-LF-]1090[-LF-]1197[-LF-]1231[-LF-]1244[-LF-]1417[-LF-]1469[-LF-]1485[-LF-]1651[-LF-]1649[-LF-]1722[-LF-]1766[-LF-]1834[-LF-]1836[-LF-]1924[-LF-]2288[-LF-]2411[-LF-]2819[-LF-]2839[-LF-]2891[-LF-]2923|2P alt|0|False|False|dial||eolith/eolith.cpp|30|kick
kidniki|Kid Niki - Radical Ninja|Irem|1986|True|Platform / Fighter Scrolling|False|H|384|256||(Kaiketsu Yanchamaru)[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||konami/ironhors.cpp|55.017606|
horekid|Kid no Hore Hore Daisakusen|Nichibutsu|1987|True|Maze|True|V|224|256||(Kid no Hore Hore Daisakusen)[-LF-]|191[-LF-]346[-LF-]382[-LF-]409[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]1077[-LF-]1241[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P alt|0|False|True|joy4way2way;joy4way2way||cinematronics/leland.cpp|60|
kikikai|KiKi KaiKai|Taito|1986|True|Shooter / Walking|True|V|224|256||(KiKi KaiKai)[-LF-]Priestess Sayo-chan must repel ghosts in order to rescue Seven Lucky Gods![-LF-]The Seven Lucky Gods have been kidnapped by giant ghosts. Armed with talismans and a purification rod, Sayo-Chan must travel to the ghost village and defeat the enemies who are determined to stop her rescuing the Gods.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||cinematronics/leland.cpp|59.185606|
killcom|Killer Comet|Centuri|1980|True|Shooter / Field|True|H|256|256||[-LF-]An early shooter. You goal is the destroy the invading ships around the screen. You can only fire upwards.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy8way4way;joy8way4way2way||ussr/istrebiteli.cpp|59.196429|
kingball|King & Balloon|Namco|1980|True|Shooter / Gallery|True|V|224|768||[-LF-]The player controls two green men (likely soldiers in the king's army) with an orange cannon that fires at squads of descending balloons. You must protect the King and prevent him from being captured and carried away by one of the balloons. Unlike most shooter games, the player's cannon can be hit and destroyed any number of times; it is the King that must be protected. The game ends when the king is carried away three times.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]175[-LF-]176[-LF-]2881[-LF-]258[-LF-]367[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]489[-LF-]2414[-LF-]590[-LF-]589[-LF-]761[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1090[-LF-]1231[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1766[-LF-]1834[-LF-]1836[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2819[-LF-]2828[-LF-]2839[-LF-]2857[-LF-]2891|2P alt|0|False|True|joy2way;joy2way||sigma/sigmab98.cpp|60.606061|
kgalahce|King Galah - Cash Express|Aristocrat|2001|True||False|H|735|292|kgalah|Slot Machine published 24 years ago:[-LF-]A 5-reel video slot machine with an Australian outback theme.[-LF-]||1P|0|False|False|gambling||seta/seta.cpp|50.080128|kgalah
kingofb|King of Boxer|Woodplace|1985|True|Sports / Boxing|True|V|224|256||[-LF-]A boxing game from Woodplace.[-LF-]|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|2P alt|0|False|True|joy8way;joy8way2way||misc/jackhouse.cpp|60|
kdynastg|King of Dynast Gear|EZ Graphics|1999|True|Platform / Fighter Scrolling|False|H|320|240||King of Dynast Gear[-LF-]EZ Graphics (1999)|2656[-LF-]86[-LF-]36[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]533[-LF-]358[-LF-]605[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1206[-LF-]1220[-LF-]1247[-LF-]1248[-LF-]1249[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1860[-LF-]1859[-LF-]1982[-LF-]1987[-LF-]2010[-LF-]1983[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2772[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way2way;joy8way2way||misc/goldnpkr.cpp|60|
kotm|King of the Monsters|SNK|1991|True|Fighter / Multiplay|True|H|320|224||[-LF-]If "Rampage" were a beat-'em-up and set in Japan, it would be King of the Monsters. Destroy the city while destroying your opponent![-LF-]|36[-LF-]533[-LF-]358[-LF-]605[-LF-]685[-LF-]1206[-LF-]1247[-LF-]1248[-LF-]1249[-LF-]1860[-LF-]1859[-LF-]1982[-LF-]2010[-LF-]1983[-LF-]2772|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1249|misc/goldnpkr.cpp|59.185606|neogeo
kotm2|King of the Monsters 2 - The Next Thing|SNK|1992|True|Fighter / Multiplay|True|H|320|224||[-LF-]This sequel adds a few new elements such as small, annoying enemies on the battlefield in addition to the main foe in each stage.[-LF-]|36[-LF-]533[-LF-]358[-LF-]605[-LF-]685[-LF-]1206[-LF-]1247[-LF-]1248[-LF-]1249[-LF-]1860[-LF-]1859[-LF-]1982[-LF-]2010[-LF-]1983[-LF-]2772|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1248|zaccaria/zaccaria.cpp|59.185606|neogeo
kingdmgp|Kingdom Grandprix|Raizing|1994|True|Shooter / Flying Vertical|True|V|240|320||Kingdom Grandprix[-LF-]Raizing (1994)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way|2242[-LF-]603|cinematronics/jack.cpp|59.637405|
kingpin|Kingpin|ACL Manufacturing|1983|True|Sports / Bowling|True|H|280|216||Kingpin[-LF-]ACL Manufacturing (1983)|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|1P|0|False|False|gambling||konami/jackal.cpp|59.922738|
kirameki|Kirameki Star Road|Taito|1997|True|Quiz / Japanese|False|H|320|224||Taito F3 cart. published 24 years ago:[-LF-]Kirameki Star Road is a music trivia game for one or two players where the player assumes the role of a music talent scout. At the start of the game the player chooses one of three girls to promote as a new music idol.  The object of the game is to listen to a piece of popular music and select the correct musician or title for the song before the timer runs out. After getting a set number of questions right, the player will be rated on their performance and will be shown how the girls popularity is advancing within certain demographics.[-LF-]At each new stage the player gets to pick the genre from which the music selections will be pooled from and also gets to see the selected girl in a new costume. In the first stage the girl is scouted in her school uniform, the second stage involves a swimsuit audition, and later stage costumes are decided by the genre of music selected for that stage.[-LF-]At certain stages in the game, the player is treated to a mini-game instead of the usual trivia.  Stage three is a dance stage, where the player is shown a combination of joystick and button moves and must then repeat them from memory.  Stage six is a photo shoot stage, where the player must attempt to frame the girl in a series of photos as the camera quickly shifts around. And Stage eight requires the player to shake off nosy tabloid paparazzi.[-LF-]Each mistake in the trivia or mini games leads to a lost life.  The game is over once a player looses all their lives.[-LF-]||2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||kaneko/jchan.cpp|58.97|
kittenk|Kitten Kaboodle|Konami|1988|True|Puzzle / Misc.|True|H|256|224||Kitten Kaboodle[-LF-]Konami (1988)|1636[-LF-]2656[-LF-]65[-LF-]178[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]314[-LF-]325[-LF-]326[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]380[-LF-]379[-LF-]424[-LF-]408[-LF-]409[-LF-]2714[-LF-]531[-LF-]573[-LF-]602[-LF-]634[-LF-]637[-LF-]612[-LF-]657[-LF-]674[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]816[-LF-]815[-LF-]825[-LF-]838[-LF-]839[-LF-]879[-LF-]990[-LF-]1033[-LF-]1772[-LF-]1099[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1276[-LF-]1369[-LF-]1375[-LF-]1416[-LF-]1431[-LF-]1389[-LF-]1546[-LF-]1549[-LF-]1560[-LF-]1563[-LF-]1548[-LF-]1603[-LF-]1597[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1604[-LF-]1674[-LF-]1737[-LF-]1744[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1836[-LF-]1915[-LF-]2010[-LF-]2041[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2455[-LF-]2482[-LF-]2495[-LF-]2500[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2824[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2975[-LF-]2970[-LF-]3013|2P sim|0|False|False|joy8way;joy8way2way||kaneko/jchan.cpp|60.606061|
kizuna|Kizuna Encounter - Super Tag Battle / Fu'un Super Tag Battle|SNK|1996|True|Fighter / Versus|True|H|320|224||(Fu'un - Super Tag Battle)[-LF-]2-on-2 tag team battle with 10 selectable characters with huge sprites to challenge King Leo and the powerful shaman Jyazu. Very fast-paced and fun![-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||misc/coinmstr.cpp|59.185606|neogeo
kizuna4p|Kizuna Encounter - Super Tag Battle 4 Way Battle Version / Fu'un Super Tag Battle Special Version|SNK|1996|True|Fighter / Versus|True|H|320|224|kizuna|(Fu'un - Super Tag Battle [Special Version])[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|4P alt / 2P sim|1000|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||konami/jailbrek.cpp|59.185606|kizuna
phklad|Klad / Labyrinth|Unknown|19??|True|Maze|False|H|288|224||Klad / Labyrinth[-LF-]Unknown (19??)|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|1P|0|False|False|joy8way||dynax/royalmah.cpp|50|
klax|Klax|Atari|1989|True|Puzzle / Drop|True|H|336|240||[-LF-]The tiles klank, end over end, down the ramp. Catch them on the paddle, or they fall in the pit. Flip them from the paddle into the bins, matching the same-colored tiles horizontally, vertically, or diagonally. Each line of colored tiles is a Klax. When you've made a Klax, you hear a fanfare. When you complete a wave, the crowd cheers. Let a tile fall in the pit, and you hear a scream as it falls in. If you fail to complete a wave, the crowd is disappointed. Stay alive, complete the waves and don't drop any tiles![-LF-]Catch the tiles as they come to the end of the ramp on the paddle. Flip a tile into a bin by pressing the start/flip button. Pull the joystick forward to increase the speed of the closest tile as it klanks down the ramp. Push the joystick back and toss the top tile on the paddle back on the ramp and gain a little time.[-LF-]The paddle can hold up to five tiles. As long as the green light is on below the paddle, you can pile more tiles on the paddle. When the red light appears, you must flip at least one tile in a bin or toss it back on the ramp before you can collect any more tiles. You can flip tiles into a bin as long as the green light is on below the bin.[-LF-]To succeed in Klax, complete each wave while scoring points. Create a horizontal, vertical, or diagonal row of at least three tiles in the bins to make a Klax. You receive the most points for diagonals, less for horizontals and the least for verticals. When you create a Klax, the tiles in the Klax disappear to make room for more tiles in the bins.[-LF-]Each wave has a different task to be completed, which is shown on the To Go Meter. This task could be making a certain number of Klaxes, points, or surviving a certain number of tiles. Complete the task before too many tiles drop in the pit and you complete the wave. When you complete a wave, you receive bonus points for the tiles remaining on the ramp, on the paddle, and any empty spaces in the bins. If you fail, you can start again at the same wave.[-LF-]Klax does not have a clock for you to race against, but as your playing time increases, the tiles klank down the ramp faster and faster.[-LF-]Waves : When you first enter the game, you can start at wave 1, 6, or 11. Wave 1 teaches you how to play the game and use the controls. At every fifth wave you can choose to play the next wave, the fifth wave beyond, or the tenth wave beyond.[-LF-]Klax has five different types of waves and more than five different backgrounds. There are five waves per level, and one hundred waves to complete.[-LF-]Each time you begin a wave, the To Go meter shows what kind of Klaxes or how many points you need to accumulate to complete the wave. The different types of waves are :[-LF-]* Klaxes To Go, which are the easiest. Just create Klaxes horizontally, vertically or horizontally. Create enough Klaxes to complete the wave before you drop too many tiles in the pit.[-LF-]* Tiles To Go requires you to survive a certain number of tiles. Create Klaxes in any of the three ways to collect points and to clear the bins to hold more tiles.[-LF-]* Points To Go requires you to make a certain number of points. Create Klaxes to collect points but make diagonals, four- or five-of-a-kind Klaxes, and simultaneous Klaxes for higher points.[-LF-]* Diagonals To Go requires you to create diagonals. Create Klaxes in any way to collect points; but only the correct number of diagonals will complete the wave.[-LF-]* Horizontals To Go requires you to create horizontals. Only horizontal Klaxes will complete the wave; but you can still create Klaxes vertically and diagonally to collect points.[-LF-]There are several bits of information on the screen. These include the:[-LF-]* To Go Meter, which continuously calculates the number of Klaxes, tiles, points, diagonals or horizontals still required to complete the wave. The number depends on the type of wave you are playing.[-LF-]* Drop Count, which shows the number of dropped tiles. The drop count is continuously calculated. When the number of tiles dropped is reached, the wave is over.[-LF-]* High Score, which shows the highest score to date, regardless of the number of continues that player had.[-LF-]* Wave Indicator, which shows what wave you are playing.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy4way;joy4way2way||konami/zr107.cpp|59.922743|
klondkp|KlonDike+|Eolith|1999|True|Tabletop / Cards|True|H|320|200||[-LF-]This game is like Freecell.[-LF-]||1P|0|False|False|joy8way||toaplan/toaplan1.cpp|60|
knights|Knights of the Round|Capcom|1991|True|Fighter / 2.5D|True|H|384|224||[-LF-]Knights of the Round is a horizontally-scrolling beat-em-up based loosely on the legend of King Arthur and the Knights of the Round Table. Arthur, after training to become a knight, pulled the sacred sword of Excalibur from the rock. He then new that his destiny was to become the first King of the Britons and Merlin sends Arthur and his two closest companions, Lancelot and Perceval, to overthrow the evil king Garibaldi and to unite England.[-LF-]Knights of the Round features role-playing elements in the form of its level advancement system, with fighters automatically being upgraded to new weapons and armour as they advance through the game. There are seven stages, each with its own boss and a variety of generic enemies that try to stop the players' progress.[-LF-]Success in combat relies strongly on players' blocking ability, which is triggered by pressing the ATTACK button then pressing the joystick BACK as the opponent strikes. If successful, the player gains a few seconds of invincibility in which to counter-attack. However, if no enemy strikes the player-character while they're blocking, they will tire and drop their guard, making them vulnerable to attack. Blocking is vital in certain cases, since some bosses will only be vulnerable after their attack has been blocked by the player.[-LF-]Players can perform a desperation attack by pressing both the ATTACK and JUMP buttons simultaneously. This strikes multiple enemies but player-characters lose some health every time they use it. At various points in the game the players get to ride a horse, enabling them to attack enemies from horseback. Horses can stamp on enemies by pressing the joystick FORWARDS twice. On occasion, enemy characters and bosses also ride horses.[-LF-]HEROES[-LF-]* Arthur - The main protagonist, Arthur is a well-balanced character in both speed and power. His weapon is Excalibur. He can perform a special attack - a powerful slashing blow - by pressing ATTACK then holding the joystick TOWARDS the enemy. Initially, Arthur wears chain-mail and leather armour. After levelling-up, Excalibur becomes stronger and he eventually gets better armour. Arthur is also the most powerful character when on horseback.[-LF-]* Lancelot - A talented swordsman, Lancelot is the fastest character but lacks strength. His special attack is the jumping kick, achieved by pressing ATTACK then holding the joystick UP. Lancelot's weapon is a sabre. Lancelot starts out wearing a blue tabard with a yellow cross. After levelling-up, he gains plate armour and a broader sabre.[-LF-]* Perceval - The son of a blacksmith, Perceval is the strongest character but lacks agility. He is the only character who can dash by tapping the joystick forward twice, cancelled into a "Giant Swing" by pressing the ATTACK button while dashing. At first, Perceval has blond hair and light armour. After levelling-up, Perceval eventually becomes bald with a beard and gains heavier armour.[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|3P sim|2000|False|False|joy8way2way;joy8way2way;joy8way2way||konami/ksys573.cpp|59.637405|
kov2|Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2|IGS|2000|True|Fighter / 2.5D|False|H|448|224||IGS PGM cart. published 21 years ago:[-LF-]A very good side-scrolling fighting game set in medieval China.[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|4P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||konami/ksys573.cpp|59.185606|pgm
kov2nl|Knights of Valour 2 New Legend / Sanguo Zhan Ji 2 Guang Sao Yu Jun|IGS|2008|True|Fighter / 2.5D|True|H|448|224||IGS PGM cart. published 13 years ago:[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|4P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||midway/williams.cpp|59.08|
kov2p|Knights of Valour 2 Plus - Nine Dragons / Sanguo Zhan Ji 2 Qunxiong Zhengba / Sanguo Zhan Ji 2 Feilong Zai Tian / Sangoku Senki Busyou Souha|IGS|2001|True|Fighter / 2.5D|False|H|448|224||IGS PGM cart. published 20 years ago:[-LF-]A very good side-scrolling fighting game set in medieval China.[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|4P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||sega/puckpkmn.cpp|59.185606|pgm
kov3|Knights of Valour 3 / Sanguo Zhan Ji 3|IGS|2011|True|Fighter / 2.5D|True|H|512|240||IGS PGM2 cart. published 10 years ago:[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||dataeast/simpl156.cpp|59.08|
kovsh|Knights of Valour Super Heroes / Sanguo Zhan Ji Fengyun Zaiqi / Sangoku Senki Super Heroes|IGS|1999|True|Fighter / 2.5D|False|H|448|224||IGS PGM cart. published 22 years ago:[-LF-]A very good side-scrolling fighting game set in medieval China.[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|4P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||cinematronics/leland.cpp|59.185606|pgm
kbash|Knuckle Bash|Toaplan|1993|True|Fighter / Versus Co-op|True|H|320|240||[-LF-]3 wacky characters go after the Bulls and others who would dare threaten the peace of the city![-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||cinematronics/jack.cpp|59.637405|
knckhead|Knuckle Heads|Namco|1992|True|Fighter / Versus|False|H|304|224||[-LF-]Weapon based arcade fighting game released in 1993 by Namco during the fighting game boom started by Capcom's Street Fighter II. Notable for having a jump button and multi-player matches allowing up to four players to play simultaneously.[-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||capcom/cps3.cpp|60|
kncljoe|Knuckle Joe|Seibu Kaihatsu|1985|True|Platform / Fighter|True|H|240|256||[-LF-]A side-scrolling fighting game.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|0|False|True|joy8way2way;joy8way2way||capcom/cps3.cpp|60|
konami88|Konami '88|Konami|1988|True|Sports / Track & Field|True|H|320|224|88games|Konami '88[-LF-]Konami (1988)|1[-LF-]779[-LF-]933[-LF-]984[-LF-]1109[-LF-]1110[-LF-]1118[-LF-]1998[-LF-]2737[-LF-]2937|4P alt / 2P sim|0|False|True|only_buttons;only_buttons;only_buttons;only_buttons|2737[-LF-]1115|misc/smsmcorp.cpp|60|88games
konamigt|Konami GT|Konami|1985|True|Driving / Race 1st Person|True|H|256|224||Konami GT[-LF-]Konami (1985)|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|dial||funworld/funworld.cpp|60.606061|
rf2|Konami RF2 - Red Fighter|Konami|1985|True|Driving / Race 1st Person|True|H|256|224|konamigt|Konami Bubble System cart. published 36 years ago:[-LF-]Drive your car through a series of courses, avoiding other cars and motorcycles. Drive through fuel bubbles to gain more fuel. Run out of fuel and it's game over.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|dial||taito/jollyjgr.cpp|60.606061|konamigt
pingpong|Konami's Ping-Pong|Konami|1985|True|Sports / Ping pong|True|H|256|224||[-LF-]Konami's Ping Pong is a playable if simplistic Table Tennis simulation for one or two players. Ping Pong offers three different types of shot; Top spin, Back Spin and Smash. The actual gameplay centers on shot timing and shot choice, with the players' bats moving automatically to track the movement of the ball.[-LF-]In the single player mode, the player can opt to play the game on any one of five different skill levels.[-LF-]|1271[-LF-]1764[-LF-]1763[-LF-]2304[-LF-]2732[-LF-]2508|2P sim|0|False|False|joy2way;joy2way||midway/mcr.cpp|60|
konek|Konek-Gorbunok|Terminal|198?|True|Platform / Run Jump Scrolling|False|H|256|256||[-LF-]The player controls a boy named Ivan, a peasant's son and his magic steed (Humpbacked Horse) to carry out the many unreasonable demands entrusted by the Tsar. During his adventure he will have to avoid various obstacles and hazards on the level and use your weapon and must try to capture the beautiful magic firebird for the Tsar, to keep his magic horse, and find his love of beautiful Tsar-Maid (Princess) to live happily ever after.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|1P|0|False|False|joy8way2way||midway/williams.cpp|50.080128|
bmcbowl|Konkyuu no Hoshi|BMC|1994|True|Sports / Bowling|False|H|280|232||[-LF-]As the title says : A bowling game from BMC :-)[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|1P|0|False|False|only_buttons||midway/williams.cpp|60|
konotako|Kono e Tako|Mitchell|2003|True|Puzzle / Drop|False|H|640|480||[-LF-]A puzzle game.[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|???|0|False|False|joy8way2way;joy8way2way||pacman/jrpacman.cpp|60|
koropens|Korokoro Pensuke|Konami|1997|True||False|H|360|224||Medal game published 24 years ago:[-LF-]|75[-LF-]96[-LF-]2321[-LF-]1273[-LF-]310[-LF-]354[-LF-]368[-LF-]375[-LF-]385[-LF-]397[-LF-]1865[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]879[-LF-]880[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1787[-LF-]1314[-LF-]1421[-LF-]1443[-LF-]1488[-LF-]1497[-LF-]1506[-LF-]1707[-LF-]1868[-LF-]1916[-LF-]2040[-LF-]2395[-LF-]2165[-LF-]2370[-LF-]2740[-LF-]2512[-LF-]2541[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2745[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]2870[-LF-]2977[-LF-]3018|1P|0|False|False|only_buttons||upl/ninjakd2.cpp|59.62|
kot|Kot-Rybolov|Terminal|198?|True|Fighter / Versus|False|H|256|256||[-LF-]Russian arcade video game.[-LF-]|103[-LF-]178[-LF-]95[-LF-]380[-LF-]424[-LF-]408[-LF-]409[-LF-]531[-LF-]816[-LF-]815[-LF-]809[-LF-]838[-LF-]839[-LF-]1033[-LF-]1099[-LF-]1253[-LF-]1276[-LF-]1375[-LF-]1416[-LF-]1389[-LF-]1546[-LF-]1549[-LF-]1548[-LF-]1597[-LF-]1604[-LF-]1674[-LF-]1744[-LF-]1836[-LF-]2010[-LF-]2113[-LF-]2455[-LF-]2482[-LF-]2781[-LF-]2824[-LF-]2849[-LF-]2975|1P|0|False|False|joy8way2way||midway/midtunit.cpp|50.080128|
strahl|Koutetsu Yousai Strahl|UPL|1992|True|Shooter / Flying Horizontal|True|H|256|224||[-LF-]The game takes place in modern times where a great depression has swept over the world. Amidst the depression and its riots of jobless workers, a mad scientist starts his plan of world domination. Taking command in the titular fortress orbiting Earth, the evil Doctor Gegeben Funkerun uses his own robots, flying fortresses and mercenaries to wreak havoc across the globe until all his demands are met. Assisting the attacked and weakened governments, workers across the nations help develop a series of jet fighters called the Aizerun Geist to use against the forces of Dr. Funkerun and save the world.[-LF-]Before each stage begins, players are given a choice of weapons to purchase at a hangar for the Aizerun Geist. There are four weapons within three tiers to choose from including Main Attack, Sub Weapon and Bomb. Of the Main Attack the player can choose Twin Shot, Laser, Heavy Laser and the Charge Shot. Of the Sub Weapons, players can choose additional firepower, Homing Missiles, Shielded Options or an energy barrier. Players can stock up on multiple bombs including Small bombs, rockets, larger bombs or napalm.[-LF-]The Aizerun Geist provides tactical advantages during combat with the use of its manually directional Sub Weapon. Players are able to direct additional firepower in five directions including vertical and horizontal by pressing the bomb button while firing. The game runs for six stages through various settings such as a jungle, stormy skies, Tokyo and Fortress Strahl itself.[-LF-]|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P sim|0|False|False|joy8way2way;joy8way2way||sony/zn.cpp|56.18|
kroozr|Kozmik Kroozr|Bally Midway|1982|True|Shooter / Field|True|H|512|480||[-LF-]Kozmik Krooz'r is a shoot-'em-up game in which players guide Kapt. Krooz'r to a rotating mothership at the top of the playfield, one which can only be entered when its tractor beam is operational. Players can also shoot enemies in one of eight directions and deflect firepower during their journey. Every fifth round there is a bonus round where Kapt. Krooz'r must pick up space junk.[-LF-]|112[-LF-]160[-LF-]222[-LF-]386[-LF-]476[-LF-]372[-LF-]656[-LF-]598[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]1814[-LF-]2181[-LF-]2123[-LF-]2259[-LF-]2797[-LF-]2683[-LF-]2682[-LF-]2805[-LF-]2806[-LF-]2807[-LF-]2841[-LF-]2840[-LF-]2849[-LF-]2854[-LF-]2853[-LF-]2914[-LF-]3023|2P alt|0|False|True|stick;dial||sega/puckpkmn.cpp|30|
kram|Kram|Taito|1982|True|Maze|True|H|256|256||[-LF-]You control KRAM and build walls to prevent the bad guys from getting you.[-LF-]|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|False|joy8way2way;joy8way2way||sega/segas24.cpp|55.83847|
krzybowl|Krazy Bowl|American Sammy|1994|True|Sports / Bowling|False|V|240|304||[-LF-]A 10-pin bowling game.[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|4P alt|0|False|True|joy8way;trackball;joy8way2way;trackball||galaxian/galaxian.cpp|60|
krull|Krull|Gottlieb|1983|True|Shooter / Field|True|V|240|256||[-LF-]The left joystick controls the movement of the player character, Colwyn. He can be moved in any one of eight directions. The right joystick controls the movement of the player's weapon, the glaive. It can be thrown in any one of eight directions. Four glaives can be in flight at one time and will return to Colwyn with a boomerang-type action. The one and two player select buttons are also located on the panel.[-LF-]Krull consists of five subgames :[-LF-]1. The Mountain Game.[-LF-]2. The Swamp Game.[-LF-]3. The Fortress Game.[-LF-]4. The Hexagon Game.[-LF-]5. The Beast Game.[-LF-]The player must accomplish a task in each of the five games with eight levels of difficulty in each. All eight levels can be reached in one task based on the time spent performing that task (amount of time spent on that subgame). The total number of lethal characters on the screen at one time increases as the levels increase.[-LF-]FROM THE SKY WILL COME THE BLACK FORTRESS. FROM THE FORTRESS WILL COME THE SLAYERS, TO DEVOUR THE PLANET OF KRULL. THEN SHALL A GIRL OF ANCIENT NAME BECOME QUEEN, AND THE KING SHE CHOOSES SHALL RULE THE PLANET.[-LF-]The planet Krull is threatened by the Beast. His army of Slayers has brought terror to the land. Colwyn must stop this terror and save the land and its people. On the day Colwyn is to wed the Princess Lyssa, the Slayers, army of the Beast, kidnap her to become the Beast's bride. Colwyn must reach the Black Fortress and reclaim his Princess. He who marries the Princess shall be king. The Beast must not be allowed to rule the planet.[-LF-]A prophet acquaints Colwyn with the magical properties of the glaive, a five-bladed sword, which Colwyn must acquire. To accomplish this task, he must climb the mountain and collect the five individual blades of the glaive in order to assemble the weapon. The blade is picked up by touching Colwyn to the blade. Boulders are fatal and must be avoided. The weapon joystick is not utilized in this subgame. The player is awarded 1,000 points for each blade picked up. Points are also awarded for placing Colwyn in a dangerous position in front of one or more boulders.[-LF-]During his travels to discover the Black Fortress, Colwyn comes upon an army of eight men that he befriends and recruits to help him in his quest to destroy the Beast so that Krull can be safe from his evil.[-LF-]With no intentions of losing his newly acquired bride without bloodshed, the Beast orders an army of Slayers to stop Colwyn and his friends. Forging through the quicksand-riddled swamps, Slayers materialize from the soil and Colwyn prepares for battle. In the second subgame, Colwyn must save as many friends as possible while killing all of the Slayers. The friends are saved by touching them and the Slayers are destroyed by the glaive. The Slayers themselves and their spears must be avoided. The game begins with eight friends. The number of friends saved is the number of friends carried over into future subgames. The friends can eliminate the Slayers with hand-to-hand combat but can also be destroyed themselves. Receiving three blows either by hand-to-hand or by the Slayers spear is fatal to the friends. The subgame ends when there are no longer any friends to save and all of the Slayers have been eliminated. Avoid quicksand, as it slows Colwyn's attack. Each friend saved awards 1,000 points (maximum 8,000 points) and 100 points for each Slayer the player eliminates.[-LF-]After days of travel, Colwyn and his men have found the Black Fortress in the Iron Desert where many dangers await them. While attempting to lead his men through the dangerous narrow passageways that lead to the Fortress, Slayers materialize once again in a second attempt to stop Colwyn's struggle. In this third subgame, Colwyn must pick up all of his friends and deposit them safely into the hexagon while again combating the Slayers. The total number of friends in this subgame is equal to the total number of friends saved in Subgame 2. This subgame concludes when all of the friends have been delivered to the hexagon. The player is awarded 1,000 points for each friend delivered to the hexagon, 100 points for each Slayer he destroys and 100 points for each Slayer remaining when the last friend is delivered to the hexagon.[-LF-]Victorious in battle, Colwyn must now attempt to release his friends from the hexagon. Unlike entry, exiting the hexagon is a struggle deservant of its own merit. Once again Colwyn must call upon the power of the glaive. Release of his friends is accomplished by throwing the glaive at the front wall while it is black only. Any glaive striking the wall while it is not black will stick in the wall until the wall becomes black. The Slayers, of course, attempt to stop Colwyn's efforts. In his own attempt for survival, Colwyn must fight them off and avoid their spears. The subgame ends when the last black wall is broken through and the friends have escaped. The player is awarded 100 points for each Slayer he puts an end to, 100 points for each Slayer remaining when the friends are set free and 1,000 points for the first black wall destroyed, 2,000 points for the second, 3,000 points for the third and 4,000 points for the fourth.[-LF-]Now inside the Black Fortress, Colwyn secedes from his friends in order to rescue the Princess Lyssa. He finds her in a large cave carefully guarded by the Beast. He knows that the only way to reclaim his bride and conserve the planet is to forge into battle with the Beast. In the fifth subgame, the player moves Colwyn towards the Princess in order to reach her. As he progresses, the Beast attempts to stop him by throwing fireballs at him. The fireballs must be avoided or destroyed by the glaive. If not destroyed, the fireballs will ricochet off of the walls. Destroying a fireball awards the player 100 points multiplied by the number of fireballs in flight. The Beast is momentarily stunned when hit with a glaive and awards the player 100 points. The Beast cannot be destroyed and the player must avoid touching him. When Colwyn reaches the Princess, his friends, following the pandemonium of the battle, appear and chase the Beast off, awarding 1000 points per friend. The total number of friends in this subgame is equal to the total number of friends saved in Subgame 2.[-LF-]|72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]69[-LF-]71[-LF-]195[-LF-]249[-LF-]738[-LF-]547[-LF-]591[-LF-]602[-LF-]812[-LF-]900[-LF-]899[-LF-]1125[-LF-]1142[-LF-]1281[-LF-]1318[-LF-]1347[-LF-]1323[-LF-]1400[-LF-]1423[-LF-]1697[-LF-]2279[-LF-]1749[-LF-]2010[-LF-]2093[-LF-]2225[-LF-]2262[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]2968[-LF-]3004[-LF-]3040|2P alt|0|False|False|doublejoy8way2way||galaxian/fastfred.cpp|61.419025|
kungfum|Kung-Fu Master|Irem|1984|True|Fighter / 2D|False|H|256|256||[-LF-]Thomas - the game's hero - and his girlfriend Sylvia are suddenly ambushed by a group of unknown assailants, and Sylvia is kidnapped. Thomas receives a ransom demand from the mysterious 'X' informing him that Sylvia is being held in the Devil's Temple.[-LF-]Thomas must kick and punch through the five enemy-packed floors of the temple to reach Sylvia and rescue her. A fearsome guardian awaits the player at the end of each floor, and must be defeated before Thomas can continue his progress up through the temple.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way|2862|dataeast/tumbleb.cpp|56.338028|
kungfut|Kung-Fu Taikun|Seibu Kaihatsu|1984|True|Platform / Fighter|True|H|256|224||Kung-Fu Taikun[-LF-]Seibu Kaihatsu (1984)|1905[-LF-]53[-LF-]1656[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]456[-LF-]548[-LF-]567[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]906[-LF-]1011[-LF-]1063[-LF-]1077[-LF-]1170[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1658[-LF-]1681[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2095[-LF-]2421[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2675[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2084[-LF-]2784[-LF-]2810[-LF-]2819[-LF-]2849[-LF-]2934[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy2way;joy2way||pacman/pacman.cpp|60|
kurikint|Kuri Kinton|Taito|1988|True|Platform / Fighter Scrolling|True|H|320|224||[-LF-]With your super kung-fu skills, penetrate the enemy's headquarters to rescue the Chris family.[-LF-]At the end of the 20th century, the world has gone through vast changes. Country borders around the world are constantly changing and every day brings further territorial expansion and new threats of power struggles.[-LF-]A member of the World Secret Police Organization (WSPO) has obtained information about an upcoming coup, but before it could be turned over to the WSPO he and his daughter were captured. Before his capture he was able to send a detailed letter to his counterpart in the People's Republic of China, code-named Kuri Kinton, along with a plea for help.[-LF-]It's all up to Kuri Kinton now to save the captives and restore the delicate balance of power.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||pacman/pacman.cpp|60|
kurufev|Kurukuru Fever|Aruze|2003|True|Puzzle / Drop|False|H|3093|525||Kurukuru Fever[-LF-]Aruze (2003)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way2way;joy8way2way||acorn/aristmk5.cpp|59.959432|aleck64
ksayakyu|Kusayakyuu|Taito|1985|True|Sports / Baseball|True|H|256|224||[-LF-]A baseball game from Taito Corporation.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P alt|0|False|True|joy8way2way;joy8way2way||acorn/aristmk5.cpp|60|
kyros|Kyros|Alpha Denshi Co.|1987|True|Fighter / Vertical|False|V|224|256||(Kyros no Yakata)[-LF-]A vertically scrolling beat-em-up where you fight against monsters.[-LF-]|27[-LF-]45[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]218[-LF-]252[-LF-]250[-LF-]285[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]417[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]505[-LF-]2594[-LF-]523[-LF-]530[-LF-]573[-LF-]575[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]700[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]911[-LF-]908[-LF-]2643[-LF-]919[-LF-]956[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1301[-LF-]1400[-LF-]1521[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1648[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2749[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2849[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998[-LF-]3036|2P alt|0|False|True|joy8way2way;joy8way2way||misc/vamphalf.cpp|59.185606|
dadandrn|Kyukyoku Sentai Dadandarn|Konami|1993|True|Fighter / Versus Co-op|False|H|288|224|mmaulers|[-LF-]A trio of supervillains unleashes an army of gross mutants on earth on order to start an alien invasion. Our only hope is the trio of superheroes known as the 'Ultimate Task Force'. Squash the evil mutants and put an end to the alien menace. Features excellent graphics & sound as well as plenty of moves to find![-LF-]|[-LF-]2656[-LF-][-LF-]86[-LF-][-LF-]105[-LF-][-LF-]104[-LF-][-LF-]106[-LF-][-LF-]129[-LF-][-LF-]2585[-LF-][-LF-]232[-LF-][-LF-]251[-LF-][-LF-]254[-LF-][-LF-]410[-LF-][-LF-]663[-LF-][-LF-]685[-LF-][-LF-]694[-LF-][-LF-]761[-LF-][-LF-]937[-LF-][-LF-]934[-LF-][-LF-]923[-LF-][-LF-]910[-LF-][-LF-]935[-LF-][-LF-]1056[-LF-][-LF-]1077[-LF-][-LF-]1220[-LF-][-LF-]1247[-LF-][-LF-]1318[-LF-][-LF-]1321[-LF-][-LF-]1482[-LF-][-LF-]1522[-LF-][-LF-]936[-LF-][-LF-]1388[-LF-][-LF-]1600[-LF-][-LF-]1690[-LF-][-LF-]1987[-LF-][-LF-]2070[-LF-][-LF-]2542[-LF-][-LF-]2748[-LF-][-LF-]2934[-LF-][-LF-]2951[-LF-][-LF-]2952[-LF-][-LF-]2955[-LF-][-LF-]2935[-LF-]|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||snk/snk.cpp|59.185606|mmaulers
ktiger2|Kyukyoku Tiger II|Taito|1995|True|Shooter / Flying Vertical|False|V|232|320|tcobra2|Taito F3 cart. published 26 years ago:[-LF-]A vertically scrolling shooter.[-LF-]|[-LF-]60[-LF-][-LF-]61[-LF-][-LF-]125[-LF-][-LF-]200[-LF-][-LF-]258[-LF-][-LF-]2899[-LF-][-LF-]422[-LF-][-LF-]423[-LF-][-LF-]440[-LF-][-LF-]448[-LF-][-LF-]449[-LF-][-LF-]697[-LF-][-LF-]1026[-LF-][-LF-]1033[-LF-][-LF-]1335[-LF-][-LF-]2010[-LF-][-LF-]2426[-LF-][-LF-]2178[-LF-][-LF-]2187[-LF-][-LF-]2074[-LF-][-LF-]2799[-LF-][-LF-]2676[-LF-][-LF-]2669[-LF-][-LF-]2798[-LF-][-LF-]2801[-LF-][-LF-]2800[-LF-][-LF-]2868[-LF-]|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||universal/docastle.cpp|58.97|tcobra2
kothello|Kyuukyoku no Othello|Success|1990|True|Tabletop / Othello|False|H|384|280||Kyuukyoku no Othello[-LF-]Success (1990)|757[-LF-]1290[-LF-]1693[-LF-]2456|1P|0|False|False|joy8way2way;joy8way2way||misc/esd16.cpp|57|
labyrunrk|Labyrinth Runner|Konami|1987|True|Shooter / Walking|True|V|224|280|tricktrp|[-LF-]You control a warrior fighting through a labyrinth against spiders and other monsters.[-LF-]|[-LF-]2233[-LF-][-LF-]2633[-LF-][-LF-]586[-LF-][-LF-]867[-LF-][-LF-]868[-LF-][-LF-]957[-LF-][-LF-]1509[-LF-][-LF-]2686[-LF-][-LF-]2746[-LF-]|2P alt|0|False|True|joy8way2way;joy8way2way||taito/taitosj.cpp|60|tricktrp
ladybug|Lady Bug|Universal|1981|True|Maze|True|V|192|240||[-LF-]In Lady Bug you guide a lady bug through a Pac-Man style maze, eating dots, and avoiding enemy insects. You lose a life if you run into a skull or get eaten by an enemy insect. Collect letters to spell EXTRA for a bonus life (just like in Mr. Do!), and SPECIAL for an extra credit. The maze has rotating doors which are just enough to give the game a slightly different feel than the Pac-Man series.[-LF-]|4[-LF-]23[-LF-]92[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]514[-LF-]385[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]503[-LF-]513[-LF-]604[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]748[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1042[-LF-]1064[-LF-]1129[-LF-]1121[-LF-]1136[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1562[-LF-]1548[-LF-]1570[-LF-]1578[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2017[-LF-]2030[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2607[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2720[-LF-]2750[-LF-]2839[-LF-]2849[-LF-]2857|2P alt|0|False|True|joy4way;joy4way2way||taito/taitosj.cpp|60.114504|
ladyfrog|Lady Frog|Mondial Games|1990|True|Maze|True|V|224|256||Lady Frog[-LF-]Mondial Games (1990)|215[-LF-]840[-LF-]841[-LF-]1228[-LF-]1293[-LF-]2017[-LF-]2030[-LF-]2307[-LF-]2309[-LF-]2569|2P alt|0|False|False|joy4way||taito/taitosj.cpp|59.871277|
ladymstr|Lady Master of Kung Fu|Kaneko|1985|True|Platform / Fighter Scrolling|True|V|224|256||[-LF-]A kung-fu platform game.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||taito/taitosj.cpp|60|
lagunar|Laguna Racer|Midway|1977|True|Driving / Race|True|V|224|260||[-LF-]A black and white racing from Midway.[-LF-]|749[-LF-]750[-LF-]751[-LF-]969[-LF-]1130[-LF-]1295[-LF-]1524[-LF-]1776[-LF-]2475[-LF-]2514|1P|0|False|False|paddle;pedal||taito/taitosj.cpp|59.541985|
landmakr|Land Maker|Taito|1998|True|Puzzle / Toss|False|H|320|232||Taito F3 cart. published 23 years ago:[-LF-]The objective of this game is to shoot a certain colored block to other blocks of the same color to create a building. The larger the building the greater damage that is done to the player's opponent which in effect speeds up the moving counter which pushes the blocks ever closer to the edge after which the player or opponent will lose the battle.[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||taito/taitosj.cpp|58.97|
lsasquad|Land Sea Air Squad / Riku Kai Kuu Saizensen|Taito|1986|True|Shooter / Misc. Vertical|False|V|224|256||Land Sea Air Squad / Riku Kai Kuu Saizensen[-LF-]Taito (1986)|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||namco/rallyx.cpp|60|
landgear|Landing Gear|Taito|1995|True|Driving / Plane|False|H|512|400||Landing Gear[-LF-]Taito (1995)|388[-LF-]820[-LF-]1298[-LF-]1874[-LF-]2028[-LF-]2190[-LF-]2191[-LF-]2705|1P|0|False|False|stick|2705|konami/junofrst.cpp|55.599417|
laserbas|Laser Base|Hoei|1981|True|Shooter / Gallery|False|V|224|256|futflash|Laser Base[-LF-]Hoei (1981)|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|trackball;only_buttons||sega/segas32.cpp|60.827251|futflash
laserbat|Laser Battle|Zaccaria|1981|True|Shooter / Field|False|H|736|247||Laser Battle[-LF-]Zaccaria (1981)|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P alt|0|False|False|joy8way4way;joy8way4way2way||acorn/aristmk5.cpp|50.541416|
lghost|Laser Ghost|Sega|1990|True|Shooter / Gun|True|H|320|224||[-LF-]A series of heinous events is in progress. Poltergeists are running rampant in the city. As if that wasn't bad enough, a little girl is kidnapped by one of the ghosts in broad daylight. Now it's up to Bill, Max, and Carol to put an end to the paranormal madness.[-LF-]|45[-LF-]72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]285[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]573[-LF-]575[-LF-]664[-LF-]700[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1287[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1521[-LF-]1648[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2315[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|3P sim|0|False|False|lightgun;lightgun;lightgun||taito/tnzs.cpp|57.23|
lasso|Lasso|SNK|1982|True|Shooter / Misc.|True|V|224|256||Lasso[-LF-]SNK (1982)|117[-LF-]96[-LF-]181[-LF-]182[-LF-]272[-LF-]300[-LF-]342[-LF-]403[-LF-]412[-LF-]555[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]2953[-LF-]1649[-LF-]1663[-LF-]1766[-LF-]1916[-LF-]2147[-LF-]2213[-LF-]2412[-LF-]2649[-LF-]2742[-LF-]2849[-LF-]2925[-LF-]2954[-LF-]3037|2P alt|0|False|True|joy4way2way;joy4way2way||taito/tnzs.cpp|57|
lastduel|Last Duel|Capcom|1988|True|Shooter / Driving Vertical|True|V|240|384||[-LF-]Taking place in the year 2012 in an alternate galaxy, Last Duel involves the struggle between two planets Mu and Bacula. On planet Bacula, a strong warrior tribe known as the Galden rose to immense military power and conquered all of the societies on the planet. Unsatisfied with conquering just one planet, the Galden decided to conquer a neighboring terrestrial planet, Mu. Using advanced bioships, star fighters, and motor vehicles, the Galden invaded Mu, destroying many of its cities and taking the planet's ruler Queen Sheeta hostage. The remaining royal guards of Mu are deployed in space fighters that can transform into cars to rescue the queen and crush the Galden forces.[-LF-]The player alternates each level between using car and space ship. The vehicle has two main attacks one of which varies depending on the form the vehicle took. In car mode, the vehicle can jump over pot holes and enemies. While in ship mode, the vehicle can perform a barrel roll, making it temporarily invincible.[-LF-]The player can select Power-Ups that including a large, slow firing laser, a twin-shot, a wide shot and options that provided side attacks. Speed-Ups were only available in ship mode. Every driving section is timed and if the player is unable to reach the boss on time, they will lose a life. However, the moment the player encounters the boss, the timer will be removed.[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P sim|0|False|False|joy8way2way;joy8way2way||taito/taito_f3.cpp|60|
lastmisn|Last Mission|Data East|1986|True|Shooter / Field|False|V|240|256||[-LF-]Last Mission is a top-down multidirectional shooter developed by Data East and distributed in world wide release for the arcades in 1986.[-LF-]The player assumes the role of an space pilot who has been exiled from their home galaxy for committing an unknown crime. The only way the player character can return is to restore their honor - and the only way to do so is to invade and defeat the alien nemesis.[-LF-]|112[-LF-]160[-LF-]386[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]2181[-LF-]2259[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]3023|2P alt|0|False|True|joy8way;joy8way2way||namco/warpwarp.cpp|57.444853|
lresort|Last Resort|SNK|1992|True|Shooter / Flying Horizontal|True|H|320|224||Last Resort[-LF-]SNK (1992)|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P sim|1000|False|False|joy8way4way;joy8way4way2way||stern/astinvad.cpp|59.185606|neogeo
kyustrkr|Last Striker / Kyuukyoku no Striker|East Technology|1989|True|Sports / Soccer|True|H|384|240||[-LF-]A manga soccer game.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way;joy8way2way||dataeast/liberate.cpp|60|
lazarian|Lazarian|Zaccaria|1981|True|Shooter / Field|False|H|736|247|laserbat|[-LF-]Manufactured by Bally/Midway under license from Zaccaria. Original version is Zaccaria "Laser Battle".[-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P alt|0|False|False|joy8way4way;joy8way4way2way||sunelectronics/kangaroo.cpp|50.541416|laserbat
lazercmd|Lazer Command|Meadows|1976|True|Maze / Shooter Small|True|H|256|230||[-LF-]You have an overhead view of a maze with two sides, the sides mirror each other. The left side of the screen is yellow, and the right side is green. On each side are fifteen tanks. The object is to blow up all of the opposing players tanks (or as many as you can before the timer runs out). You can only control one tank at a time, you can move them around and blast your opponents tanks (getting the active one is usually a good idea). When you get blasted, your tank vanishes, and you must move a little blip over to another tank to resume play (this blip is invisible unless it is against a wall). You can also leave your tank and head for another one by pressing the second button. This is just a great strategic title, it holds up even today. It is really worth playing if you like that sort of thing. Just be aware that this is a two player only title, so you will need a friend to play against.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P sim|0|False|False|joy8way2way;joy8way2way||alliedleisure/killcom.cpp|60|
bagnardio|Le Bagnard|Valadon Automation|1982|True||True|V|224|256|bagman|[-LF-]The objective of the game is to maneuver Bagman through various mine shafts, picking up money bags and placing them in a wheelbarrow at the surface of the mine. The player must avoid pursuing guards, moving ore carts, and descending elevators. The player may temporarily stun the guards by striking them with a pickaxe or by dropping money bags on them when they are below the player on the same ladder. The player may move between the three screens which make up the level via shafts and on the surface.[-LF-]Bagman is played using one 4-way joystick and one action button. The joystick is also used to jump out of the ore cart. The Action Button is used to make the Bagman perform the following tasks:[-LF-]Pick up and drop money bags[-LF-]Pick up and drop pickaxe[-LF-]Grab and release the ceiling beam to avoid the ore cart (this can be done while carrying a money bag)[-LF-]Placing a money bag in the wheelbarrow[-LF-]Pick up and drop the wheelbarrow[-LF-]Points are scored for each horizontal step the player takes, for each money bag placed in the wheelbarrow, and for each guard stunned.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|False|joy4way;joy4way2way|2415|sega/stv.cpp|60.606061|bagman
lependu|Le Pendu|Avenir Amusement Inc.|198?|True||True|H|256|232||Le Pendu[-LF-]Avenir Amusement Inc. (198?)|||0|False|False|gambling||vsystem/aerofgt.cpp|60.096154|
lespendu|Le Super Pendu|Voyageur de L'Espace Inc.|198?|True||True|H|256|232||Le Super Pendu[-LF-]Voyageur de L'Espace Inc. (198?)|||0|False|False|only_buttons||dataeast/kchamp.cpp|60.096154|
lespenduj|Le Super Pendu|Voyageur de L'Espace Inc.|198?|True||True|H|256|232||Le Super Pendu[-LF-]Voyageur de L'Espace Inc. (198?)|||0|False|False|only_buttons||sega/deniam.cpp|60.096154|
ar_ldrb|Leader Board Golf|Arcadia Systems|1988|True|Sports / Golf|True|H|724|483||Arcadia Super Select board published 33 years ago:[-LF-]A golf game.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|False|joy4way2way;joy4way2way||dataeast/karnov.cpp|59.940059|ar_bios
lbowling|League Bowling|SNK|1990|True|Sports / Bowling|False|H|320|224||[-LF-]A colourful and playable ten-pin bowling game for 1 to 4 players, offering a choice of three scoring methods : 'Regulation', 'Flash' and 'Strike 90'.[-LF-]The game begins with players selecting either a right or left-handed bowler, before choosing what weight they want their bowling balls to be. Once the match starts properly, Power and Direction meters will appear and players must use both their judgement and timing to select and execute the desired bowl. Timing is key as players are only allowed twenty seconds to make each shot.[-LF-]The 'Strike 90' mode awards players ninety points for a strike and sixty points for a spare. In the 'Flash' game mode, the points flash across the lane as the players throw the ball. Should they succeed in knocking down the standing pins, the points that are displayed at the time the pins are struck will be added to the players' scores.[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|4P alt / 2P sim|1000|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|59.185606|neogeo
ledstorm|Led Storm|Capcom|1988|True|Driving / Race|True|V|240|384|madgear|[-LF-]A modern version of "Burnin' Rubber" / "Bump 'n' Jump" featuring 9 stages...[-LF-]Stage 1: Capital[-LF-]Stage 2: Net Wood Forest[-LF-]Stage 3: Coral Sea[-LF-]Stage 4: Big Cave Tunnel[-LF-]Stage 5: Ruins Desert[-LF-]Stage 6: Million Valley[-LF-]Stage 7: Thunder Road[-LF-]Stage 8: Marin Snow Pipe Way[-LF-]Stage 9: Sky City[-LF-]|[-LF-]2036[-LF-][-LF-]2586[-LF-][-LF-]319[-LF-][-LF-]347[-LF-][-LF-]348[-LF-][-LF-]405[-LF-][-LF-]1088[-LF-][-LF-]429[-LF-][-LF-]430[-LF-][-LF-]469[-LF-][-LF-]487[-LF-][-LF-]1102[-LF-][-LF-]1187[-LF-][-LF-]1303[-LF-][-LF-]1316[-LF-][-LF-]1315[-LF-][-LF-]1377[-LF-][-LF-]1379[-LF-][-LF-]1380[-LF-][-LF-]1646[-LF-][-LF-]1645[-LF-][-LF-]1843[-LF-][-LF-]1961[-LF-][-LF-]2078[-LF-][-LF-]2297[-LF-][-LF-]2329[-LF-][-LF-]2330[-LF-][-LF-]2646[-LF-][-LF-]2365[-LF-][-LF-]2389[-LF-][-LF-]2422[-LF-][-LF-]2425[-LF-][-LF-]2709[-LF-][-LF-]2834[-LF-]|2P alt|0|False|True|joy8way;joy8way2way||konami/konmedal68k.cpp|57.4444|madgear
leds2011|Led Storm Rally 2011|Capcom|1988|True|Driving / Race|True|V|240|384||[-LF-]A modern version of "Burnin' Rubber" / "Bump 'n' Jump" featuring 9 stages...[-LF-]Stage 1: Capital[-LF-]Stage 2: Net Wood Forest[-LF-]Stage 3: Coral Sea[-LF-]Stage 4: Big Cave Tunnel[-LF-]Stage 5: Ruins Desert[-LF-]Stage 6: Million Valley[-LF-]Stage 7: Thunder Road[-LF-]Stage 8: Marin Snow Pipe Way[-LF-]Stage 9: Sky City[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P alt|0|False|True|joy8way;joy8way2way||acorn/aristmk5.cpp|57.4444|
fitegolf|Lee Trevino's Fighting Golf|SNK|1988|True|Sports / Golf|True|H|288|216||[-LF-]A golf game.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|joy8way2way;joy8way2way||excellent/witch.cpp|60|
legend|Legend|Kyugo|1986|True|Fighter / 2D|True|H|288|224||[-LF-]Side-scrolling beat 'em up.[-LF-]The player controls a young commander which uses a green armour and helmet and must defending the kingdom lands from invading enemies, following the orders and instructions given by the old king, for it you'll have to use money to making defect the enemy and recruit under your commands to form a legion of soldiers and make uses of different arms collected on the way, like bombs and arrows to defeat other enemies while you jump and dodges his attacks, always avoiding contact with any enemy for not to die and continue his legendary journey.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way||pce/uapce.cpp|60|
loht|Legend of Hero Tonma|Irem|1989|True|Fighter / 2D|False|H|384|256||Legend of Hero Tonma[-LF-]Irem (1989)|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way4way;joy8way4way2way||misc/multfish.cpp|55.017606|
legendoh|Legend of Heroes|Limenko|2000|True|Fighter / 2.5D|False|H|384|240||[-LF-]Throughout the history of numerous disturbances, China has successfully tied over the difficulties with the help of heroes with bravery and wisdom.[-LF-]Go back to the history of war and adversity; take an active part of four heroes defending their country against barbarians slaughtering innocent people, and save your motherland groaning in pain.[-LF-]It features four-player play, variety of fight skills and weapons, and six spectacle stages with seven enemy bosses, unconventional adventurous stage map, threatening hidden booby traps.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|4P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||irem/m72.cpp|60|
lomakai|Legend of Makai|Jaleco|1988|True|Fighter / 2D|True|H|256|224||Legend of Makai[-LF-]Jaleco (1988)|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P alt|0|False|True|joy8way2way;joy8way2way||seta/seta.cpp|56.18|
legendos|Legend of Success Joe / Ashita no Joe Densetsu|SNK|1991|True|Fighter / Versus|True|H|320|224||(Ashita no Joe Densetsu)[-LF-]Beat-'em-up/boxing game with a Rocky-like storyline.[-LF-]|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|2P alt|1000|False|False|joy8way4way;joy8way4way2way||igs/pgm.cpp|59.185606|neogeo
lwings|Legendary Wings|Capcom|1986|True|Shooter / Flying Vertical|True|V|240|256||Legendary Wings[-LF-]Capcom (1986)|195[-LF-]738[-LF-]547[-LF-]591[-LF-]900[-LF-]899[-LF-]1125[-LF-]1281[-LF-]1318[-LF-]1347[-LF-]1323[-LF-]1400[-LF-]1749[-LF-]2225[-LF-]2968[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way||konami/firebeat.cpp|60|
legion|Legion - Spinner-87|Nichibutsu|1987|True|Shooter / Flying Vertical|True|V|224|288||Legion - Spinner-87[-LF-]Nichibutsu (1987)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||konami/firebeat.cpp|59.082013|
legionna|Legionnaire|TAD Corporation|1992|True|Fighter / 2.5D|True|H|256|224||[-LF-]3 vigilantes team up to save their leader's girlfriend from a ruthless crime syndicate that's been overrunning their city in this side-scrolling beat-em-up.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way2way;joy8way2way||konami/firebeat.cpp|60|
leprechn|Leprechaun|Pacific Polytechnical Corp.|1982|True|Platform / Run Jump|True|H|256|256||[-LF-]The player controls a sleuth running through a forest, trying to get a Leprechaun's pot of gold. The pot of gold is randomly placed on the screen. When the pot of gold is touched, the player is taken to the next level. The Leprechaun chases the sleuth through the forest, trying to catch him. If he is caught, the player loses a life and starts over from the beginning of the level. After all lives are lost, the game ends. Should the Leprechaun reach the pot of gold first, it is then relocated to another forest. By touching the trees, the player's score increases, as does the value of the pot of gold. After each level and after every 30 seconds the Leprechaun's speed increases.[-LF-]|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy8way;joy8way2way||konami/ksys573.cpp|59.196429|
crshrace|Lethal Crash Race / Bakuretsu Crash Race|Video System Co.|1993|True|Driving / Race|False|V|224|320||Lethal Crash Race / Bakuretsu Crash Race[-LF-]Video System Co. (1993)|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|2P sim|0|False|False|joy8way;joy8way2way;joy8way||midway/mcr.cpp|60|
lethalen|Lethal Enforcers|Konami|1992|True|Shooter / Gun|False|H|288|224||[-LF-]As an undercover police officer the player's mission is to put a stop to an array of criminals ranging from bank robbers, hijackers and numerous other law breakers. As well as upholding the law, players must also try to protect innocent members of the public from the criminal gangs, being careful not to accidentally shoot them. Shooting innocent victims will result in the player's energy level being severely reduced.[-LF-]Lethal Enforcers is an on-the-rails light-gun game. The player is initially armed only with a standard issue revolver, but weapon upgrades such as a .357 Magnum, a shotgun and an automatic pistol can be collected by shooting at their on-screen counterparts as the game progresses. While some weapons can be reloaded, others can't and are only useful for a limited time. Any weapon upgrades are lost in the event of a player losing a life.[-LF-]|35[-LF-]99[-LF-]127[-LF-]118[-LF-]303[-LF-]320[-LF-]341[-LF-]356[-LF-]405[-LF-]428[-LF-]448[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]691[-LF-]719[-LF-]695[-LF-]887[-LF-]891[-LF-]862[-LF-]1016[-LF-]1077[-LF-]2892[-LF-]1045[-LF-]1068[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1361[-LF-]1369[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1048[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2298[-LF-]2312[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2571[-LF-]2679[-LF-]2681[-LF-]2825[-LF-]2889|2P sim|0|False|False|lightgun;lightgun|1329|taito/kikikai.cpp|59.62|
le2|Lethal Enforcers II: Gun Fighters|Konami|1994|True|Shooter / Gun|False|H|288|224||[-LF-]Western style shooting game featuring digitized characters. The game consists of 5 stages : Bank Robbery, Stage Hold-Up, Saloon Showdown, Train Robbery, and Hide-Out.[-LF-]The player begins the game holding the rank of Sheriff, but if too many innocents or fellow lawmen are killed, the player can be demoted to Deputy or even Posse member. Complete a stage without killing any innocents, and the player is promoted to Deputy Marshal, further success can eventually lead to the player being promoted to the level of U.S. Marshal.[-LF-]The player's gun can hold up to 6 bullets at a time. On each stage, there are special items that can be shot to reveal better weaponry, such as double rigs, rifles, 50 caliber sharps, shotguns, gatling guns and cannon. The gatling guns and cannon can only be used once but the double rigs, rifles, 50 caliber sharps and shotguns can be reloaded the same way as your regular 6-gun. Once a life is lost, any additional weapons are lost and the player is once again armed with only a 6-gun.[-LF-]|72[-LF-]181[-LF-]182[-LF-]218[-LF-]257[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]555[-LF-]664[-LF-]719[-LF-]740[-LF-]813[-LF-]911[-LF-]908[-LF-]926[-LF-]956[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]2892[-LF-]1045[-LF-]1132[-LF-]1142[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]2953[-LF-]1649[-LF-]1595[-LF-]1766[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2147[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2412[-LF-]2530[-LF-]2533[-LF-]2649[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2925[-LF-]2948[-LF-]2954[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|joy8way;lightgun;joy8way2way;lightgun;joy8way;joy8way4way|1328|vsystem/aerofgt.cpp|59.185606|konamigx
le2j|Lethal Enforcers II: The Western|Konami|1994|True|Shooter / Gun|False|H|288|224|le2|[-LF-]Western style shooting game featuring digitized characters. The game consists of 5 stages : Bank Robbery, Stage Hold-Up, Saloon Showdown, Train Robbery, and Hide-Out.[-LF-]The player begins the game holding the rank of Sheriff, but if too many innocents or fellow lawmen are killed, the player can be demoted to Deputy or even Posse member. Complete a stage without killing any innocents, and the player is promoted to Deputy Marshal, further success can eventually lead to the player being promoted to the level of U.S. Marshal.[-LF-]The player's gun can hold up to 6 bullets at a time. On each stage, there are special items that can be shot to reveal better weaponry, such as double rigs, rifles, 50 caliber sharps, shotguns, gatling guns and cannon. The gatling guns and cannon can only be used once but the double rigs, rifles, 50 caliber sharps and shotguns can be reloaded the same way as your regular 6-gun. Once a life is lost, any additional weapons are lost and the player is once again armed with only a 6-gun.[-LF-]|72[-LF-]181[-LF-]182[-LF-]218[-LF-]257[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]555[-LF-]664[-LF-]719[-LF-]740[-LF-]813[-LF-]911[-LF-]908[-LF-]926[-LF-]956[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]2892[-LF-]1045[-LF-]1132[-LF-]1142[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]2953[-LF-]1649[-LF-]1595[-LF-]1766[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2147[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2412[-LF-]2530[-LF-]2533[-LF-]2649[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2925[-LF-]2948[-LF-]2954[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|joy8way;lightgun;joy8way2way;lightgun;joy8way;joy8way4way|1328[-LF-]1329|nichibutsu/dacholer.cpp|59.185606|le2
lethalj|Lethal Justice|The Game Room|1996|True|Shooter / Gun|True|H|512|236||Lethal Justice[-LF-]The Game Room (1996)|127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|2P sim|0|False|False|lightgun;lightgun||tch/kickgoal.cpp|61.973315|
lethalth|Lethal Thunder|Irem|1991|True|Shooter / Flying Vertical|False|V|240|320||Lethal Thunder[-LF-]Irem (1991)|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way2way;joy8way2way||universal/docastle.cpp|60|
levers|Levers|Rock|1983|True|Platform / Run Jump|True|V|224|768||Levers[-LF-]Rock (1983)|245[-LF-]430[-LF-]655[-LF-]839[-LF-]1161[-LF-]1215[-LF-]1333[-LF-]1502[-LF-]1561[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2361[-LF-]2734[-LF-]3041|2P sim|0|False|False|joy4way;joy4way2way||taito/taitosj.cpp|60.606061|
liblrabl|Libble Rabble|Namco|1983|True|Puzzle / Outline|False|H|288|224||[-LF-]At first glance, the gameplay resembles Taito's Qix. The player controls two "arrows", one red (Libble) and one blue (Rabble) with a line strung between them. The object is to wrap the line around poles and surround Mushlins and enemies with it. The player can either close the loops themselves (worth more points for the Mushlins) or move both arrows to the same edge of the screen. The player clears a "season" when he or she harvests all the Mushlins.[-LF-]Along the way, various enemies will appear and try to stop the player. The most common are four little hooded critters (Hobblins), which start each season in the corners. If the player catches them in a loop, they will be sent to the top of the screen for a short period of time. Other critters such as fireballs (Killers), sparks (Changers), and Demons will also appear. These can be killed by closing a loop around them. Sometimes, scissors-like enemies (Shears) appear, and if they cross the player's line, they cut it. If the player's line is ever cut by Shears or Demons, a new one is instantly made: directly between the two arrows.[-LF-]Every so often when the player closes a line, a detector goes off indicating that the area that has been closed off has a treasure chest somewhere. To actually uncover the chest, the player must surround a small enough area which covers just the chest, and no other possible hiding places. The game guides the player along that step, first by challenging them to uncover a chest at the start of the game (and then by revealing the locations of the chests for the first two seasons). When the player actually uncovers a chest, six bonus creatures (Topcups) will pop out, then make for the edges. The player must corral them with the line and then close the loop to score the bonus for them: they mean bonus letters. If the player manages to complete a bonus word, the season is automatically cleared out and the player moves to a bonus stage where they must try to uncover and collect chests (to collect a chest, the player needs to close a loop around an opened chest) within a time limit.[-LF-]The player loses a life if any of the assorted critters touch one of the arrows or if he or she runs out of time (the border is the player's timer, and he or she can boost the time by looping Mushlins and plants), and the player gains an extra life at 40,000, 120,000, 200,000, 400,000, 600,000 and 1,000,000 points by default. After the 100th season, the season counter will stop at 99, similar to how Namco's Galaxian and King & Balloon's round indicators would stop after 48 rounds.[-LF-]|2648[-LF-]92[-LF-]278[-LF-]366[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]612[-LF-]674[-LF-]748[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1106[-LF-]1139[-LF-]1174[-LF-]1178[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1293[-LF-]1326[-LF-]1334[-LF-]1375[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1742[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]1959[-LF-]2059[-LF-]2313[-LF-]2521[-LF-]2677[-LF-]2750[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|doublejoy8way2way;doublejoy8way2way||konami/shaolins.cpp|60.606061|
liberate|Liberation|Data East|1984|True|Shooter / Flying|True|V|240|256||[-LF-]A vertically scrolling shoot'em up game.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy8way2way;joy8way2way||midway/mcr.cpp|60|
liberatr|Liberator|Atari|1982|True|Shooter / Command|False|H|240|232||[-LF-]The Liberator controls consist of a trackball, fire button, and shield button. The player controls a coordinated attack from four star ships at the corners of the screen. The primary target of the attack are enemy bases on a rotating planet in the center of the screen. The trackball is used to move a cross-shaped cursor. The fire button fires a missile at the cursor's location from your closest ship. The shield button is used to activate force fields around the ships. The shield can only take four hits each round, and the count is shared between all ships.[-LF-]At the beginning of each level, the player is flying through outer space and spaceships fly on screen from the left and right and leave in an arc. They try to ram into your ships. Note that shields do not work during this stage.[-LF-]After this stage, the player is taken to a view of a rotating planet. The most prominent enemies are red flashing missile bases. They shoot missiles, fireballs, and star balls at your ships. The enemy bases can also detach from the planet, turn into satellites, and orbit the planet while shooting missiles. Once all missile bases are destroyed, the player moves onto the next level. At higher levels, there is the white master base. It is very intelligent, and it can change the direction or speed of the planet rotation to avoid getting hit.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|trackball;only_buttons||irem/m62.cpp|60|
lbgrande|Libero Grande|Namco|1997|True|Sports / Soccer|False|H|640|480||[-LF-]A very unique soccer game to say the least. In this game, you control just one player in the team - the star player![-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|1P|0|False|False|joy8way;joy8way2way||nichibutsu/terracre.cpp|60|
lifefrce|Lifeforce|Konami|1986|True|Shooter / Flying|True|H|256|224|salamand|[-LF-]Salamander is a 1 or 2 player sequel to 1985's superb shoot-em-up, "Nemesis". While it retained the same basic gameplay and feel of its predecessor (particularly the superb and innovative weapons system), Salamander featured both superior graphics and a more imaginative approach to level design. The earliest example of the latter appears towards the end of the very first level, in which imposing, organic obstructions grow before the players' eyes. The game's third level - the infamous 'lava' level - is another good example of Salamander's superb design; with huge solar flares constantly erupting both above and below the player's ship that must be carefully navigated to avoid instant loss of life. Salamander introduced further variety to the action with the introduction vertically-scrolling levels, which alternated with the standard side-scrolling levels.[-LF-]Salamander's weapon power-up system is as follows :[-LF-]* SPEED UP : Five speed levels.[-LF-]* MISSILE : Press missile button to launch.[-LF-]* LASER : Your forward rockets turn into deadly lasers.[-LF-]* RIPPLE LASER : Use shoot button to fire.[-LF-]* FORCE FIELD : Protect your ship with barriers.[-LF-]* MULTIPLE : Increase your fire power by up to four times.[-LF-]Multiple special powers can be obtained, but the LASER cannot be used in conjunction with the RIPPLE Laser.[-LF-]|[-LF-]94[-LF-][-LF-]261[-LF-][-LF-]966[-LF-][-LF-]968[-LF-][-LF-]967[-LF-][-LF-]1075[-LF-][-LF-]1071[-LF-][-LF-]1617[-LF-][-LF-]1885[-LF-][-LF-]2016[-LF-][-LF-]1945[-LF-][-LF-]1946[-LF-][-LF-]1947[-LF-][-LF-]2081[-LF-][-LF-]1973[-LF-][-LF-]2791[-LF-][-LF-]2849[-LF-][-LF-]2890[-LF-][-LF-]2912[-LF-][-LF-]3030[-LF-]|2P sim|0|False|True|joy8way2way;joy8way2way|1617[-LF-]2912[-LF-]2227[-LF-]968|taito/kikikai.cpp|60.606061|salamand
lightbr|Light Bringer|Taito|1993|True|Maze / Fighter|False|H|320|224||Taito F3 cart. published 27 years ago:[-LF-]Four mythical heroes traverse dungeons and castles to find and defeat the source of evil corruptive power that is threatening their land. Gameplay is refreshingly less linear than most beat'em ups.[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|4P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||alliedleisure/killcom.cpp|58.97|
lgtnfght|Lightning Fighters|Konami|1990|True|Shooter / Flying Vertical|True|V|224|320||Lightning Fighters[-LF-]Konami (1990)|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way;joy8way2way||rare/kinst.cpp|60|
ltswords|Lightning Swords|Irem|1991|True|Fighter / 2D|False|H|384|256||Lightning Swords[-LF-]Irem (1991)|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P sim|0|False|False|joy8way4way;joy8way4way2way||rare/kinst.cpp|55.017606|
shangonle|Limited Edition Hang-On|Sega|1991|True|Driving / Race (chase view) Bike|True|H|320|224|shangon|[-LF-]'Limited Edition Hang-On' is a motorcycle-based racing game from Sega and is a remix of their superb 1987 game, 'Super Hang-On'.[-LF-]Running on identical hardware, the graphics and gameplay remain the same, with players riding a turbo-powered bike trying to reach checkpoints within a tight time limit. As with 'Super Hang-On', players could press and hold a turbo button and push the bike to a breathtaking speed - necessary to beat the game's tight time limits.[-LF-]As with the original game, players can chose to race on any one of four courses: Africa, Asia, America and Europe. Africa is the easiest and shortest of the four, with each subsequent course becoming both more demanding - with tighter bends and more aggressive rival racers - and having a greater number of stages to have to beat.[-LF-]Limited Edition's only difference from 'Super Hang-On' is in its courses, which have been redesigned and are more forgiving than those of the original game.[-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|paddle;pedal|1036[-LF-]1037[-LF-]2442|galaxian/galaxian.cpp|60.054389|shangon
loffire|Line of Fire / Bakudan Yarou|Sega|1989|True|Shooter / Gun|False|H|320|224||[-LF-]Line of Fire is a lightgun controlled shoot-em-up for one or two players, in which two commandos find a special weapon - a vehicle mounted, automatic machine pistol - hidden deep within an enemy base. Before they can escape to report their findings, however, they find themselves surrounded by enemy forces and must blast their way through enemy lines and escape, using the enemies' own super weapon against them.[-LF-]As well as enemy troops, players will have to contend with artillery, tanks and helicopters. At the end of each stage they will face a powerful boss vehicle that must be destroyed to progress. Between stages, a map screen is displayed which shows the players' progress through the terrorist facility and towards freedom.[-LF-]Ammunition is limited to a few clips of bullets for the machine gun, a small supply of hand grenades and a screen clearing missile, although additional supplies can be obtained by shooting the relevant icons as they appear during play.[-LF-]Settings ranging from enemy bases to thick jungle.[-LF-]|101[-LF-]127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|2P sim|0|False|False|lightgun;lightgun||acorn/aristmk5.cpp|59.637405|
linkypip|Linky Pipe|Eolith|1998|True|Puzzle / Drop|False|H|320|240||Linky Pipe[-LF-]Eolith (1998)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way||dataeast/kingobox.cpp|60|
liquidk|Liquid Kids|Taito|1990|True|Platform / Fighter Scrolling|True|H|320|224||(Mizubaku Daibouken)[-LF-]Mizubaku Daibouken is a cute and colourful single-player scrolling platform game featuring 'Hipopo the Hippo', a Platypus-Hippopotamus hybrid who lives with his girlfriend, Tamasun and their friends in the peaceful Woody Lake. The clownish Fire Demon invades Woody Lake and captures everyone apart from Hipopo, who manages to escape.[-LF-]Hipopo carries a magical artifact that arms him with water bombs, aiding him as he fights his way through a large number of enemy-packed levels in search of his missing girlfriend. One of the trapped friends awaits him at the end of each stage as he heads for his final goal.[-LF-]The water bombs travel in an arc, bounce and then burst, becoming a stream of water. When the water bombs come into contact with enemies, they don't kill them but freeze them temporarily, allowing Hipopo to kick them. He can also push frozen enemies against walls or each other to create big score chains.[-LF-]The water bombs can also be charged by keeping the button pressed, when the button is tapped rather than held down, Hipopo will shoot smaller and smaller bombs and also at a diminishing rate. Hipopo can pick up water-related items such as buckets, pumps and water guns to improve the water bombs' range, rate of fire and size.[-LF-]The level design makes full use of the game's water-based theme, with moving platforms, collapsible floors, boats and water-wheels all making an appearance. Small plants also appear on certain levels that can be "watered", causing them to grow and form new platforms. Some plants are hidden and only appear when an area is watered. These usually contain doors to secret rooms and areas.[-LF-]At the end of every 2nd or 3rd stage, Hipopo must defeat a large end-of-level guardian. Once the guardian has been defeated, two doors will appear, allowing players to choose which route they wish to take next.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way||misc/dgpix.cpp|60|
livequiz|Live Quiz Show|Andamiro|1999|True|Quiz / Japanese|True|H|320|224||[-LF-]A Korean quiz game.[-LF-]||3P sim|0|False|False|only_buttons;only_buttons;only_buttons||neogeo/neogeo.cpp|59.185606|
lizwiz|Lizard Wizard|Techstar|1985|True|Shooter / Field|True|V|224|288||[-LF-]The player must use an eight-way joystick to take control of the Lizard Wizard, whose mission is to help free the people who are caught within the planet Zyfus. The Lizard Wizard does this by shooting the rocks that fly out of that erupting volcano at the bottom of the screen which will burst into flames if he misses them and get eaten by the dragon-like lizards for their fire. As the prisoners emerge from the volcano, the Lizard Wizard must also rescue them from the planet by taking them to the platforms on the surface. The player must also face Spydors on certain levels, which must be killed before they reach the surface.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]195[-LF-]738[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]547[-LF-]556[-LF-]591[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]900[-LF-]899[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1125[-LF-]1136[-LF-]1170[-LF-]1281[-LF-]1318[-LF-]1347[-LF-]1323[-LF-]747[-LF-]1400[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1749[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||neogeo/neogeo.cpp|60.606061|
lockonph|Lock On|Philko|1991|True|Shooter / Flying Horizontal|False|H|320|224||Lock On[-LF-]Philko (1991)|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P sim|0|False|False|joy8way2way;joy8way2way||toaplan/toaplan2.cpp|60.054389|
lockon|Lock-On|Tatsumi|1986|True|Shooter / Flying 1st Person|True|H|320|240||[-LF-]A great 3-D jet simulator, using superb sprite-scaling technology.[-LF-]You are a pilot to the Tatsumi Air Force and control a powerful Tatsumi 86 a hover jet fighter, through various war zone locations, sharpen your aim you must destroy every enemies in air and land and dodging missiles to reach the portal and go to the next level.[-LF-]|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2198[-LF-]2396[-LF-]2530[-LF-]2910[-LF-]2703[-LF-]2960|1P|0|False|False|stick||misc/kingpin.cpp|55.803571|
lnc|Lock'n'Chase|Data East|1981|True|Maze|True|V|240|240||[-LF-]Originally released as "Lock'n'Chase [Model DT-111]".[-LF-]The game is a maze game. Like "Pac-Man", you're trying to eat up dots while four cops (with the names Spiffy, Smarty, Scaredy and Silly) try to stop you. While you don't have energizers to eat the cops with, you CAN block them off with walls (or better yet, try to trap them in the corners). When you're finished eating dots, there are two exits for you to escape from the cops.[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||taito/taito_f3.cpp|57.444853|
clocknch|Lock'n'Chase|Data East|1981|True|Maze|True|V|240|256||DECO cass. published 40 years ago:[-LF-]The game is a maze game. Like "Pac-Man", you're trying to eat up dots while four cops (with the names Spiffy, Smarty, Scaredy and Silly) try to stop you. While you don't have energizers to eat the cops with, you CAN block them off with walls (or better yet, try to trap them in the corners). When you're finished eating dots, there are 2 exits for you to escape from the cops.[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||konami/nemesis.cpp|57.444853|decocass
locomotn|Loco-Motion|Konami|1982|True|Puzzle / Sliding|True|V|224|256||[-LF-]A puzzle game where players control a train on railroad tracks.[-LF-]|517[-LF-]577[-LF-]578[-LF-]740[-LF-]1151[-LF-]1352[-LF-]1360[-LF-]1415[-LF-]1540[-LF-]1570[-LF-]1767[-LF-]1768[-LF-]1914[-LF-]2175[-LF-]2446[-LF-]2687[-LF-]2814[-LF-]2954|2P alt|0|False|True|joy4way;joy4way2way||neogeo/neogeo.cpp|60.606061|
ldrun|Lode Runner|Irem|1984|True|Platform / Run Jump|False|H|384|256||Lode Runner[-LF-]Irem (1984)|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|55.017606|
ldrun2|Lode Runner II - The Bungeling Strikes Back|Irem|1984|True|Platform / Run Jump|False|H|384|256||Lode Runner II - The Bungeling Strikes Back[-LF-]Irem (1984)|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P alt|0|False|True|joy8way2way;joy8way2way|1353|misc/photon.cpp|55.017606|
ldrun3|Lode Runner III - The Golden Labyrinth|Irem|1985|True|Platform / Run Jump|False|H|384|256||Lode Runner III - The Golden Labyrinth[-LF-]Irem (1985)|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P alt|0|False|True|joy8way2way;joy8way2way|1353|atari/klax.cpp|55.017606|
logger|Logger|Century Electronics|1982|True|Platform / Run Jump|False|V|248|240||[-LF-]A rip-off of Nintendo "Donkey Kong".[-LF-]Help the unfortunate lumberjack to retrieve his axe and all tools stolen by a giant blue parrot for this you will have to climb the differents levels of the mountain and jump to dodge all the logs to reach the top and go to next level.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way;joy8way2way||eolith/eolith16.cpp|60|
looper|Looper|Orca|1982|True|Maze|True|H|256|224|changes|[-LF-]This maze game is quite similar to "Pac-Man". The player controls a caterpillar that crawls along the branches of a maze-like tree eating nuts and strawberries while avoiding deadly bugs and a hungry bird. The caterpillar changes into a butterfly after everything has been eaten.[-LF-]The caterpillar must eat all the strawberries and nuts on each level to become a butterfly. Eating a strawberry temporarily makes the caterpillar invincible allowing it to kill the deadly bugs and score 400 bonus points ber bug. If the caterpillar remains still for too long, an invincible owl (replaced by an invincible bat in later levels) will appear. If your catepillar moves, the owl or bat will disappear.  If your catepillar remains still, the invincible owl or bat will chase the caterpillar, albiet not very effrctively.[-LF-]When the caterpillar crosses over a pivot branch, all the branches will rotate at once, and any bugs that are on those branches will fall off and score 400, 800, 1600 and 3200 points, depending on the amount of bugs killed. Keep an eye out for the flowers that will appear below the house - they will reward you between 400 and 3200 points, depending on the level.[-LF-]|4[-LF-]23[-LF-]92[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]514[-LF-]385[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]503[-LF-]513[-LF-]604[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]748[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1042[-LF-]1064[-LF-]1129[-LF-]1121[-LF-]1136[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1562[-LF-]1548[-LF-]1570[-LF-]1578[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2017[-LF-]2030[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2607[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2720[-LF-]2750[-LF-]2839[-LF-]2849[-LF-]2857|2P alt|0|False|True|joy8way;joy8way2way||capcom/cps1.cpp|60|changes
looping|Looping|Video Games GmbH|1982|True|Shooter / Flying|False|V|224|256||[-LF-]As the player begins his flight into Adventure-Land, his airplane is quickly surrounded by hot air balloons. WATCH OUT! These seemingly innocent colorful objects mean destruction.[-LF-]Immediately the Player's flying skills are tested. The hot air balloons challenge and engage the Player in a fierce dogfight. The Player must loop his plane to avoid and destroy the swirling balloons.[-LF-]As the Player continues his journey into Adventure-Land he encounters the Maze Tunnel. Now the Player must guide and loop his airplane through the labyrinth with precision movements.[-LF-]|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P alt|0|False|True|joy2way;joy2way|2189|igs/pgm.cpp|60.606061|
lordgun|Lord of Gun|IGS|1994|True|Shooter / Gun|False|H|448|224||[-LF-]A light gun shooter similar to "Lethal Enforcers", but with animated graphics. There are 10 stages here.[-LF-]|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]664[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun||igs/pgm2.cpp|60|
lotlot|Lot Lot|Irem|1985|True|Puzzle / Misc.|False|H|384|256||[-LF-]In Lot Lot, you directly control one arrow and indirectly control another which follows after your original arrow with a (roughly) 4-second delay. When you press the button, any balls on the compartment that one arrow points to are immediately swapped with the contents of the compartment that the other arrow points to. The goal of Lot Lot is to get as many tiny balls (which resemble Pachinko balls) out of grid compartments and down into point slots in order to achieve a designated score, and advance to the next round.[-LF-]|517[-LF-]1352[-LF-]1360[-LF-]1415[-LF-]1540[-LF-]1570[-LF-]1767[-LF-]1768[-LF-]1914|2P alt|0|False|True|joy8way2way;joy8way2way||igs/pgm.cpp|55.017606|
luckywld|Lucky & Wild|Namco|1992|True|Driving / 1st Person|True|H|288|224||[-LF-]A hilarious 'drive 'n shoot' game starring two buddy cops on a mission to bring down a mafia gang. Player 1 (Lucky) both drives the car and fires a gun, Player 2 (Wild) uses just a gun. While playing, both cops trade funny banter and dialogue, and even make funny faces in the rearview mirror.[-LF-]|35[-LF-]99[-LF-]118[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1048[-LF-]1825[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2825|2P sim|0|False|False|lightgun;paddle;pedal;lightgun||igs/pgm2.cpp|60.606061|
lucky7i|Lucky 7|Impera|1991|True||False|H|768|280||Lucky 7[-LF-]Impera (1991)||???|0|False|False|gambling||igs/pgm.cpp|50.080128|
luckboom|Lucky Boom|Playmark|1996|True|Shooter / 3rd Person|True|H|320|240||Lucky Boom[-LF-]Playmark (1996)|421[-LF-]571[-LF-]905[-LF-]1363[-LF-]1494[-LF-]1570[-LF-]1722[-LF-]1726[-LF-]2458|1P|0|False|False|joy8way2way||toaplan/toaplan2.cpp|60|
luckyclo|Lucky Clover|Aristocrat|1995|True||False|H|735|292||Slot Machine published 26 years ago:[-LF-]||1P|0|False|False|keypad;gambling||namco/namcona1.cpp|50.080128|aristmk5
luckycoin|Lucky Coin|Astro Corp.|2002|True||True|H|512|240|skilldrp|Lucky Coin[-LF-]Astro Corp. (2002)|||0|False|False|gambling||seibu/kncljoe.cpp|58.869413|skilldrp
llander|Lunar Lander|Atari|1979|True|Misc.|True|H|0|0||[-LF-]Lunar Lander is a 1-player coin-op electronic game that simulates landing a manned spaceship on the moon. Various video-display phrases indicate score, time elapsed during this landing mission, fuel units consumed, altitude above the moon, and horizontal and vertical speed. The fuel consumption and both speed readings are important for the player to determine how to land the craft. Realistic engine rumble and crash sounds accompany game play. A high beep warns of an almost-depleted fuel supply, whereupon players can add coins to automatically extend the game and 'fill up' their fuel tanks. Depending on the quality of the landing or the crash, various messages are displayed on the screen.[-LF-]Game play begins with engine rumble and the lander drifting towards the bottom[-LF-]right corner of the screen. Horizontal and vertical speeds are constantly displayed, including two arrows to show horizontal and vertical directions of travel. Altitude is measured in distance above the surface of the mountain - not above 'sea level'. The screen also shows time in actual seconds, representing time elapsed in the current mission.[-LF-]The operator can select from four different settings for fuel units - 450, 600, 750 or 900 fuel units per coin (free play is also available). As the lander module flies over the landscape, it approaches the mountains and a landing site. At a certain point near the mountains, the game 'zooms in' for a close-up view of everything on the screen.[-LF-]If the player realizes the speed is too fast and the landing looks hopeless, he or she can press the ABORT button on the control panel. This will give the lander extra thrust and make it fly upwards at top speed. The abort feature does consume 120 to 180 fuel units, though, as a disincentive to overusing it. If the ABORT button is pressed too late, however, a crash cannot be avoided.[-LF-]The four levels of mission difficulty are determined by the player and can be changed at any time during the game or the ready-to-play mode. The differences between the four are printed on the mission select panels and are self explanatory, except perhaps rotational momentum. This feature causes the lander to tumble around when either ROTATE button is pushed. The longer either button is held down, the faster the lander module will spin in that direction. The player gains control of the lander by pressing the other ROTATE button for the same amount of time.[-LF-]|1100[-LF-]1366[-LF-]1367[-LF-]1532[-LF-]1529[-LF-]2010[-LF-]2125|1P|0|False|False|pedal||konami/88games.cpp|41.015625|
lrescue|Lunar Rescue|Taito|1979|True|Maze / Shooter Small|False|V|224|260||[-LF-]Lunar Rescue is a combination 2-D simple flight simulator and 2-Dimensional shooter. You start the game by floating within your mother ship. You then either must release your lander or after a pre-determined period of time, the mother ship will forcibly eject it. You first have to navigate through six rows of asteroids to make it to one of the landing platforms. You have six platforms initially but each landing will eliminate one since there is one platform per astronaut you have to rescue. On your return trip up, the screen changes and now you have saucers trying to destroy you with laser fire. Again, you will either have three or six rows of saucers depending if there are meteors in the area. You then must successfully land in the docking bay of the mother ship to get credit for a successful rescue of one astronaut.[-LF-]|1100[-LF-]1366[-LF-]1367[-LF-]1532[-LF-]1529[-LF-]2010[-LF-]2125|2P alt|0|False|False|joy2way;joy2way||konami/ksys573.cpp|59.541985|
luplup10|Lup Lup Puzzle / Zhuan Zhuan Puzzle|Omega System|1999|True||True|H|320|236|suplup|[-LF-]Lup Lup Puzzle is a well designed clone of the game "Puzz Loop". It features two modes of play for one player, stage mode and panic mode. While it features occasional backgrounds of female models.  In every mode of play, the game is over if the balls reach the end of the path.[-LF-]In stage mode the player must clear all of the balls on a loop to advance to the next stage. Each stage features a new background and often a new path that the balls follow.[-LF-]Panic mode features continuous play with no end to the supply of new balls. The player's level rises after clearing a set number of chains, but there is no break in the gameplay. The background images change every five levels but they appear in the same sequence as in stage mode.[-LF-]Both modes feature various enemies and special balls to impede the player's effort as well as occasional power-ups to assist the player. As the levels progress more enemies and special balls are introduced to keep the player on their toes.[-LF-]Two player mode features even more modes of play. There is two player cooperative stage and panic modes. Split screen play of stage and panic modes with each player advances at their own pace while playing on smaller loops. And a split screen versus mode where players take part in a best two out of three survival match.[-LF-]||2P sim|0|False|False|joy8way4way;joy8way4way2way||konami/ksys573.cpp|59|suplup
lupin3|Lupin III|Taito|1980|True|Maze|False|V|224|260||Lupin III[-LF-]Taito (1980)|1636[-LF-]2656[-LF-]35[-LF-]65[-LF-]99[-LF-]118[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]341[-LF-]253[-LF-]366[-LF-]405[-LF-]408[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]2714[-LF-]554[-LF-]555[-LF-]573[-LF-]597[-LF-]602[-LF-]690[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]719[-LF-]695[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]891[-LF-]990[-LF-]2892[-LF-]1045[-LF-]1125[-LF-]1135[-LF-]1166[-LF-]1184[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1048[-LF-]1825[-LF-]1836[-LF-]2039[-LF-]2041[-LF-]2064[-LF-]2297[-LF-]2127[-LF-]2358[-LF-]2359[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2920[-LF-]2389[-LF-]2425[-LF-]2495[-LF-]2500[-LF-]2501[-LF-]2538[-LF-]2681[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2825[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|True|joy4way;joy4way2way||konami/nemesis.cpp|59.541985|
m4|M-4|Midway|1977|True|Shooter / Versus|False|H|260|224||[-LF-]You control a tank that shoots at another tank.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P sim|0|False|False|joy2way;joy2way||konami/nemesis.cpp|59.541985|
m79amb|M-79 Ambush|Ramtek|1977|True|Shooter / Gallery|False|H|256|224||[-LF-]A really great action game! This is a shooting game where tanks, jeeps and motorcycles battle it out in front of the two cannons under U.N. observation. Bang! When the enemy is hit, an explosion sequence occurs complete with the sounds of gunfire, whistles and whines - the action goes on and on![-LF-]|88[-LF-]175[-LF-]385[-LF-]448[-LF-]453[-LF-]452[-LF-]540[-LF-]529[-LF-]528[-LF-]778[-LF-]1004[-LF-]1371[-LF-]1497[-LF-]1506[-LF-]1702[-LF-]1999[-LF-]2854[-LF-]2853|2P sim|0|False|False|paddle;paddle||konami/pingpong.cpp|58.625954|
mia|M.I.A. - Missing in Action|Konami|1989|True|Platform / Fighter Scrolling|True|H|304|224||[-LF-]M.I.A. Missing in Action is a horizontally-scrolling run 'n' gun platform game for one or two players in which Special Forces soldiers must penetrate enemy-packed combat zones to reach a POW compound and rescue captured prisoners. The rescued POWs must then be escorted safely through a final enemy-packed stage to the helicopter that awaits at the end.[-LF-]Players begin each stage armed with only a combat knife to protect them, but other weapons can be picked up from fallen enemy troops. The weapons are always carried by soldiers in red uniforms and range from an assault rifle, grenades, a flame-thrower and a bazooka. Players can carry more than one weapon and can cycle through them as needed. Each collected weapon has only a limited supply of shots.[-LF-]The game's first four stages are presented in random order and may also be "mirrored", switching the action from from right-to-left instead of left-to-right, increasing the game's variety and adding replay value. The 'POW' and 'Helicopter' stages are always the last two stages, however.[-LF-]At the end of each stage players must fight off a wave of enemy troops as well as destroy gun emplacements and watch towers. Certain sections of each stage offer players a different route, with both platforms and underground tunnels that can be utilized and explored. At least one POW must be safely escorted to the rescue Chopper to complete the final mission, after which the game starts over with an increased level of difficulty.[-LF-]The game consists of six stages:[-LF-]* War-torn battlefield[-LF-]* Airstrip[-LF-]* Jungle[-LF-]* Rail Yard[-LF-]* POW Base[-LF-]* Escort the POWs to the Helicopter[-LF-]M.I.A. Missing in Action is the direct sequel to 1985's "Green Beret" but unlike its prequel, two-player games now have both players fighting side-by-side, rather than the alternating approach of the original game.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|False|joy8way;joy8way2way|985|ussr/tiamc1.cpp|60|
mcheonru|Ma Cheon Ru|SemiCom|1999|True|Multiplay / Mini-Games|False|H|256|224||Ma Cheon Ru[-LF-]SemiCom (1999)|1748[-LF-]879[-LF-]881[-LF-]1436[-LF-]1373[-LF-]1570[-LF-]2849|2P sim|0|False|False|joy8way;joy8way2way||bmc/bmcbowl.cpp|57.5|
machbrkr|Mach Breakers|Namco|1995|True|Sports / Track & Field|True|H|288|224||[-LF-]Futuristic Competitions sports game with seven selectable characters and fun challenge.[-LF-]|117[-LF-]163[-LF-]320[-LF-]342[-LF-]1077[-LF-]1092[-LF-]89[-LF-]1374[-LF-]1485[-LF-]1661[-LF-]1668[-LF-]2167[-LF-]2213[-LF-]2393[-LF-]2677[-LF-]2701|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|1668|namco/namcos10.cpp|59.659091|
machomou|Macho Mouse|Techstar|1982|True|Maze / Outline|True|V|224|256||Macho Mouse[-LF-]Techstar (1982)|92[-LF-]178[-LF-]366[-LF-]380[-LF-]514[-LF-]607[-LF-]424[-LF-]401[-LF-]406[-LF-]408[-LF-]409[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]531[-LF-]604[-LF-]606[-LF-]612[-LF-]748[-LF-]816[-LF-]815[-LF-]839[-LF-]1033[-LF-]1042[-LF-]1064[-LF-]1099[-LF-]1106[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1253[-LF-]1276[-LF-]1292[-LF-]1293[-LF-]1334[-LF-]1350[-LF-]1375[-LF-]1416[-LF-]1389[-LF-]817[-LF-]1546[-LF-]1549[-LF-]1562[-LF-]1548[-LF-]1597[-LF-]1642[-LF-]1604[-LF-]1674[-LF-]1741[-LF-]1742[-LF-]1744[-LF-]1256[-LF-]1836[-LF-]1959[-LF-]2010[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2313[-LF-]2455[-LF-]2482[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2824[-LF-]2839[-LF-]2849[-LF-]2975|2P alt|0|False|True|joy8way;joy8way2way||konami/konmedal68k.cpp|60.606061|
macrossp|Macross Plus|MOSS|1996|True|Shooter / Flying Vertical|False|V|240|384||[-LF-]A vertically scrolling shooter.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way4way;joy8way4way2way||ussr/tiamc1.cpp|60|
madalien|Mad Alien|Data East|1980|True|Shooter / Driving Vertical|True|V|256|256||[-LF-]Mad Alien is kind of a combination of a shooter and a driving game. You drive a car equipped with a gun on a road. The landscape around you shows different settings (cities, country side, tunnels) and scrolls by from the top to the bottom of the screen. Your enemies (mad aliens) drive in front of you in a "Galaxian"-like formation and you have to shoot them. Watch out for mad aliens leaving the group and turning back to attack your car.[-LF-]|1566[-LF-]23[-LF-]2036[-LF-]135[-LF-]137[-LF-]139[-LF-]2586[-LF-]258[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]471[-LF-]476[-LF-]478[-LF-]487[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1102[-LF-]1187[-LF-]1244[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1646[-LF-]1645[-LF-]1712[-LF-]1843[-LF-]1958[-LF-]1961[-LF-]566[-LF-]2078[-LF-]2248[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2569[-LF-]2709[-LF-]2828[-LF-]2834[-LF-]2857|2P alt|0|False|True|joy8way;joy8way2way||nmk/nmk16.cpp|54.744337|
madball|Mad Ball V2.0|Yun Sung|1998|True|Ball & Paddle / Breakout|True|H|256|224||[-LF-]Mad Ball is a breakout game featuring photo-image backgrounds of bikini idols.  The game plays very much along the lines of "Arkanoid" with power-ups for both the ball and the paddle.  Each stage features a different girl for the background.[-LF-]Blocks and enemies can be destroyed by both the ball and by shooting them with the gun on the paddle. Breaking blocks reveal various power-ups. Power-ups for your paddle fall to the bottom of the screen and can be caught by your paddle.  Power-ups for your ball float in the same location for a limited time and are activated when hit by the ball.[-LF-]When enemies and blocks are destroyed coins and jewels fall to the bottom of the screen to be caught by the paddle for points. At the end of each stage these points may be used to buy power-ups for use in the next stage.[-LF-]Every time the ball (or last ball in the case of multi-ball) falls past the paddle the player loses a life.  The game is over when the player loses all his lives.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P sim|0|False|False|joy8way2way;joy8way2way||midway/mcr.cpp|54|
madcrash|Mad Crasher|SNK|1984|True|Shooter / Driving Diagonal|True|H|288|216||Mad Crasher[-LF-]SNK (1984)|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P alt|0|False|True|joy8way2way;joy8way2way||taito/qix.cpp|60|
madgear|Mad Gear|Capcom|1989|True|Driving / Race|True|V|240|384||[-LF-]A modern version of "Burnin' Rubber" / "Bump 'n' Jump" featuring 9 stages...[-LF-]Stage 1: Capital[-LF-]Stage 2: Net Wood Forest[-LF-]Stage 3: Coral Sea[-LF-]Stage 4: Big Cave Tunnel[-LF-]Stage 5: Ruins Desert[-LF-]Stage 6: Million Valley[-LF-]Stage 7: Thunder Road[-LF-]Stage 8: Marin Snow Pipe Way[-LF-]Stage 9: Sky City[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P alt|0|False|True|joy8way;joy8way2way||seta/seta.cpp|57.4444|
mplanets|Mad Planets|Gottlieb|1983|True|Shooter / Field|True|V|240|256||[-LF-]In Mad Planets, the player takes control of a spaceship and must attempt to destroy a series of Earth-like planets which emerge from the center of the screen and rapidly move towards the player's ship - increasing in size as they do so. Destroying all of the planets in a round before the they reach their full scale will see the player awarded with bonus points. Fully-grown planets are orbited by a number of small moons, which, if destroyed, cause the planet to go 'mad' - turning red and making a beeline for the player's ship. The game also includes bonus rounds in which stranded astronauts can be rescued for additional points.[-LF-]|127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]878[-LF-]1300[-LF-]1452[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]1959[-LF-]2014[-LF-]2254[-LF-]2181[-LF-]2226[-LF-]2229[-LF-]2253[-LF-]2259[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|False|joy8way2way;dial||gottlieb/gottlieb.cpp|61.419025|
madshark|Mad Shark|Allumer|1993|True|Shooter / Flying Vertical|False|V|224|384||[-LF-]A vertically scrolling shooter.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way||irem/m62.cpp|60|
magmax|Mag Max|Nichibutsu|1985|True|Shooter / Misc. Horizontal|True|H|256|224||[-LF-]Mag Max is a horizontally scrolling shoot-em-up in which a single player takes control of the 'Maxcraft' hover-ship and must battle their way through an packed enemy installation to find and destroy the invading alien 'Dragonia' fleet.[-LF-]The action takes place both above and below ground and transporters appear throughout the game that allows the Maxcraft warp between the two as players search for the three-headed 'Dragonship'.[-LF-]At various points the player will come across robot components - either a torso, a pair of legs or a plasma gun - and collecting these will eventually see the player's hover-ship become a towering robot, vastly increasing its firepower in the process.[-LF-]If the Maxcraft takes an enemy hit when additional components are attached, a component is lost. If the ship is hit when only in basic form, however, a life is lost.[-LF-]|43[-LF-]121[-LF-]127[-LF-]155[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]341[-LF-]453[-LF-]452[-LF-]488[-LF-]525[-LF-]657[-LF-]719[-LF-]722[-LF-]838[-LF-]879[-LF-]923[-LF-]999[-LF-]998[-LF-]992[-LF-]869[-LF-]1098[-LF-]1068[-LF-]1120[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1451[-LF-]1404[-LF-]1585[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2133[-LF-]2345[-LF-]2740[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2836[-LF-]2847[-LF-]2865[-LF-]2864[-LF-]2934[-LF-]2998[-LF-]3010|2P alt|0|False|True|joy8way;joy8way2way||seibu/wiz.cpp|60|
magicbub|Magic Bubble|Yun Sung|199?|True|Puzzle / Toss|False|H|320|224||[-LF-]Group 3 or more bubbles of the same colour together to make them disappear. Clear the screen before they reach the bottom or before your opponent clears their screen. Magic Bubble is a very obvious copy of Taito's sublime "Puzzle Bobble" series.[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|0|False|False|joy8way;joy8way2way||taito/taito_l.cpp|60.096154|
magicrd1|Magic Card|Impera|1994|True||False|H|768|280||Magic Card[-LF-]Impera (1994)|||0|False|False|gambling||nintendo/aleck64.cpp|50.080128|
ar_fast|Magic Johnson's Fast Break|Arcadia Systems|1988|True|Sports / Basketball|True|H|724|483||Arcadia Super Select board published 32 years ago:[-LF-]A basketball game starring Earvin 'Magic' Johnson.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|2P sim|0|False|False|joy8way2way;joy8way2way||taito/ksayakyu.cpp|59.940059|ar_bios
magipur|Magic Purple|Unico|1996|True||True|H|320|240||Magic Purple[-LF-]Unico (1996)|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||alpha/alpha68k_n.cpp|60|
msword|Magic Sword: Heroic Fantasy|Capcom|1990|True|Platform / Fighter Scrolling|True|H|384|224||[-LF-]The land has been cast in darkness by Drokmar, who has been corrupted by the Black Orb; an artefact that promises immortality to anyone who comes under the influence of the orb's powerful sorcery. Two warriors set out to fight their way through fifty levels of platform beat-em-up, in order to destroy the orb - which lies at the top of the Dragon Tower - and free their lands.[-LF-]Treasure chests litter the levels which, when smashed open, release treasure items, magic power-ups, keys, food and weapons. As players fight their way through the levels, they will come across a number of trapped prisoners. As long as the heroes are carrying keys, prisoners can be released who will then fight alongside the players, with each prisoner possessing their own unique attacks. Weapons and power-ups can be picked up to aid players in their quest and food can be found and eaten to increase player health.[-LF-]As the players ascend the tower, they will be granted new magical weapons after each boss they defeat. The player's weapons are affected by a 'magic bar' that charges over time. When fully charged, the weapon has a powerful ranged attack, but when not charged only a close attack is produced. A magical staff will grant increased range attack ability. A magical blast may be generated by pressing the Attack and Jump buttons at once, but costs health.[-LF-]There are multiple paths in the game, and two separate endings. Hidden doors can be used to skip levels when found - usually by attacking a wall or a particular spot.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|2000|False|False|joy8way;joy8way2way||konami/mystwarr.cpp|59.637405|
mcatadv|Magical Cat Adventure|Wintechno|1993|True|Platform / Shooter Scrolling|False|H|320|224||[-LF-]In this game you play as a magical cat wandering around a forest. This game features some very nice/appealing graphics. The cat has many strange weapons.[-LF-]|64[-LF-]150[-LF-]170[-LF-]178[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]380[-LF-]424[-LF-]389[-LF-]403[-LF-]408[-LF-]409[-LF-]435[-LF-]383[-LF-]2743[-LF-]531[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]839[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1099[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1253[-LF-]1272[-LF-]1276[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1375[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]1546[-LF-]1549[-LF-]2241[-LF-]2240[-LF-]1548[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1604[-LF-]1674[-LF-]1710[-LF-]1709[-LF-]1744[-LF-]1786[-LF-]1836[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2455[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2824[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972[-LF-]2975|2P alt|0|False|True|joy8way;joy8way2way||taito/taito_f3.cpp|60|
mgcrystl|Magical Crystals|Kaneko|1991|True|Maze / Shooter Large|True|H|256|224||Magical Crystals[-LF-]Kaneko (1991)|191[-LF-]346[-LF-]382[-LF-]409[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]1077[-LF-]1241[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P sim|0|False|False|joy8way2way;joy8way2way||sunelectronics/shanghai.cpp|60|
mgcldate|Magical Date / Magical Date - Dokidoki Kokuhaku Daisakusen|Taito|1996|True|Multiplay / Mini-Games|False|H|640|480|mgcldtex|Magical Date / Magical Date - Dokidoki Kokuhaku Daisakusen[-LF-]Taito (1996)||2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||konami/labyrunr.cpp|60|mgcldtex
mgcldtex|Magical Date EX / Magical Date - Sotsugyou Kokuhaku Daisakusen|Taito|1997|True|Multiplay / Mini-Games|False|H|640|480||Magical Date EX / Magical Date - Sotsugyou Kokuhaku Daisakusen[-LF-]Taito (1997)||2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||universal/ladybug.cpp|60|coh1000t
magdrop2|Magical Drop II|Data East|1996|True|Puzzle / Toss|True|H|320|224||[-LF-]Who says puzzle games can't be fast paced? This incredibly addictive puzzle game features hectic gameplay, cool graphics with awesome animations, fun music and different gameplay modes to choose from. Play it now but be warned, this is indeed one of the Neo-Geo's most addictive games ever![-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1394|misc/ladyfrog.cpp|59.185606|neogeo
magdrop3|Magical Drop III|Data East|1997|True|Puzzle / Toss|True|H|320|224||[-LF-]More characters, more gameplay modes, more frantic gameplay, more fun! This is what every videogame sequel should be, and the sequel to one of the best puzzle games for the Neo-Geo MVS is indeed a game not to be missed! Lots of fun for one or two players![-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1393|taito/tsamurai.cpp|59.185606|neogeo
magerror|Magical Error wo Sagase|Technosoft|1994|True|Puzzle / Misc.|True|H|320|224||[-LF-]Magical Error o Sagase is a spot the difference puzzle game for one or two players. In each level the player must point out the difference in the two images within the time limit. In contrast to most spot the difference games, in Magical Error wo Sagase, the images are mirror images of each other instead of direct copies.  Incorrect guesses cause the player to lose time on the time bar and once the time bar is depleted the game is over.[-LF-]There are five levels per stage, and after each stage the player gets to play a bonus game to put more time on the time bar.[-LF-]|571[-LF-]1082[-LF-]1084[-LF-]1083[-LF-]1395[-LF-]1570|2P sim|0|False|False|joy8way;joy8way2way||midw8080/mw8080bw.cpp|60|
magspeed|Magical Speed|Allumer|1994|True|Tabletop / Cards|True|H|384|240||Magical Speed[-LF-]Allumer (1994)||2P sim|0|False|False|only_buttons;only_buttons||taito/taito_f3.cpp|60|
magspot|Magical Spot|Universal|1980|True|Shooter / Gallery|False|V|192|256||Magical Spot[-LF-]Universal (1980)|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way|1398|taito/lsasquad.cpp|58.639833|
magspot2|Magical Spot II|Universal|1980|True|Shooter / Gallery|False|V|192|256||Magical Spot II[-LF-]Universal (1980)|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way|1397|taito/taitojc.cpp|58.639833|
mtwinbee|Magical Twin Bee|Konami|1995|True||False|H|288|224|tbyahhoo|[-LF-]Twin Bee Yahho! differs from Detana!! TwinBee in that the player can adjust their playing style before starting the game to suit their preference. The player begins by choosing between three difficulty settings: Practice, Normal, and Special. Practice course is the game's easiest setting and lasts only three stages, whereas the Special course is the hardest setting and is recommended to expert players. The player will then select between four different charged shots. The regular Charge Shot from Detana! TwinBee is selectable, along with a Charge Punch, a Charge Split (which will cause the player's ship to shoot duplicates of itself), and a Charge Explosion that fires at eight directions at the same time. The player will then choose between two control styles: one which fires the gun with one button and drops bombs with the second, while the other style shoots and drops bomb at the same time with a single button (either button can be used).[-LF-]Like in previous Twin Bee games, there are two kinds of power-ups: bell power-ups obtained from the sky and land power-ups that can be retrieved from destroy ground enemies. The bells can be changed to up to six colors this time (yellow, blue, white, green, red, and pink), each with a unique attribute. GwinBee returns as well as a power-up item, along with the twin attacks that can be performed with GwinBee or another player.[-LF-]|[-LF-]222[-LF-][-LF-]476[-LF-][-LF-]372[-LF-][-LF-]656[-LF-][-LF-]598[-LF-][-LF-]1278[-LF-][-LF-]1814[-LF-][-LF-]2123[-LF-][-LF-]2797[-LF-][-LF-]2805[-LF-][-LF-]2806[-LF-][-LF-]2807[-LF-][-LF-]2849[-LF-]|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||misc/laserbas.cpp|59.185606|tbyahhoo
maglord|Magician Lord|Alpha Denshi Co.|1990|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]Magician Lord is a side-scrolling platform shoot-em-up in which players take on the roll of a wizard called Elta - the last Magician Lord - on his quest to save his homeland from the evil Gul-Agieze, who plans to resurrect the God of Destruction using 8 tomes of mystical power.[-LF-]Elta has to jump, shoot and climb his way to the end of each of the game's 8 levels where he must beat a servant of Gal, along with one of Gal's sinister boss creations. To complete the game Elta must reach the final stage and defeat Az Atorse himself. If the player takes too long to complete a stage, Elta will be harassed by an invincible monster.[-LF-]Elta's primary form of attack is a weak but fast-moving energy projectile that can fired in one of four directions, but by collecting the special colored orbs that occasionally appear, he can transform into a different form, making him more powerful and giving him new attacks.[-LF-]These are the six different forms that Elta can assume by picking up the colored orbs:[-LF-]* Dragon Warrior: In this form Elta attacks by breathing fire; a continuous short-range attack that, unlike the standard attack, can also be aimed diagonally.[-LF-]* Waterman: The Waterman-form attacks with water grenades – blue bubbles of water that burst upon touching the ground and form into water pillars. The attack can hit several times for additional damage but only covers a small area.[-LF-]* Poseidon: A more powerful version of the Waterman, Poseidon shoots wide waves of water that travel along the ground for several hits. It does severe damage and causes enemies to freeze and shatter on impact. While very powerful, this form moves very slowly.[-LF-]* Shinobi: The Shinobi-form gains increased agility and attacks with powerful magical arcs of fire which are wide but slow-moving.[-LF-]* Samurai: While limited in range, the Samurai-form is the only form that can attack through walls, shields or even multiple enemies, using a boomerang-like energy attack that does heavy damage.[-LF-]* Raijin: The Raijin-form gives Elta's jumping ability a big boost as well as a unique attack that creates a continuous electrical field around his body.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]195[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]738[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]547[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]591[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]900[-LF-]899[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1125[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1281[-LF-]1287[-LF-]1318[-LF-]1325[-LF-]1347[-LF-]1323[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1749[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2225[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2968[-LF-]2974[-LF-]2998[-LF-]3040|2P alt|1000|False|False|joy8way4way;joy8way4way2way||zaccaria/laserbat.cpp|59.185606|neogeo
majrjh|Mahjong Raijinhai|Dynax|1996|True||True|H|256|240|majrjhdx|Mahjong Raijinhai[-LF-]Dynax (1996)|||0|False|False|mahjong;mahjong||sega/segas18.cpp|60|majrjhdx
mainsnk|Main Event|SNK|1984|True|Sports / Boxing|True|H|288|216||[-LF-]A boxing game from SNK.[-LF-]|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|2P sim|0|False|False|doublejoy8way4way2way;doublejoy8way4way2way||snk/lasso.cpp|60|
majest12ub|Majestic Twelve - The Space Invaders Part IV|Taito|1990|True||True|V|224|320|ssi|Majestic Twelve - The Space Invaders Part IV[-LF-]Taito (1990)|[-LF-]154[-LF-][-LF-]487[-LF-][-LF-]879[-LF-][-LF-]881[-LF-][-LF-]1060[-LF-][-LF-]1061[-LF-][-LF-]2134[-LF-][-LF-]1140[-LF-][-LF-]2270[-LF-][-LF-]2271[-LF-][-LF-]1143[-LF-][-LF-]1144[-LF-][-LF-]1145[-LF-][-LF-]2265[-LF-][-LF-]1146[-LF-][-LF-]1922[-LF-][-LF-]2012[-LF-][-LF-]2049[-LF-][-LF-]2056[-LF-][-LF-]2166[-LF-][-LF-]2267[-LF-][-LF-]2269[-LF-][-LF-]2256[-LF-][-LF-]2261[-LF-][-LF-]2273[-LF-][-LF-]2264[-LF-][-LF-]2274[-LF-][-LF-]2472[-LF-][-LF-]2285[-LF-][-LF-]2608[-LF-][-LF-]2830[-LF-]||0|False|True|joy8way2way;joy8way2way|2267[-LF-]2268[-LF-]2270[-LF-]2012[-LF-]2269|capcom/lastduel.cpp|60|ssi
mhavoc|Major Havoc|Atari|1983|True|Shooter / Misc.|True|H|0|0||[-LF-]Major Havoc is a vector-based shoot-em-up and platform game in which the evil Vaxxian Empire overran the galaxy many years ago. Most of humanity was enslaved and abducted to the Vaxxian home world, although a few human scientists managed to escape. The Vaxxian Empire has long since collapsed but numerous Vaxxian space stations, all blindly controlled and defended by robots, still remain in the galaxy, mindlessly following their original, pre-programmed orders.[-LF-]The small band of scientists who initially escaped have cloned the great human hero, 'Major Havoc' and tasked him with flying his 'Catastrofighter' through a wormhole in space so that he may lead a clone army against the dreaded Vaxxian robots and to liberate the remnants of humanity by destroying the enemy reactors. The player controls Major Rex Havoc, the leader of this band of clones.[-LF-]The game is broken down into two distinct gameplay genres. The first is a shoot-'em-up in which the player controls Major Havoc's spaceship against the numerous robot ships that defend the enemy reactors. The ships are encased in a force-field shield which must first be shot and depleted before the ship itself can be destroyed.[-LF-]The second section is a platform/maze game in which the player - after first landing on the space-station by centering their ship between a moving white line - enters the station. The object here is to reach the core of the station and sabotage its reactor by setting an explosive charge. Once the charge has been set, the player must quickly escape back to their ship and and reach a minimum safe distance before the space-station explodes.[-LF-]The Space-station has reduced gravity, making Major Havoc react slowly to players' input. Each station has a maze-like layout and red arrows guide the player towards the station's core. Once the charge has been placed, more arrows guide the player to the station's exit. The mazes of successive space-stations become more complex and harder to navigate as the player progresses. Players also have a limited amount of oxygen in a station but more can be collected by running over the 'O2' symbols scattered throughout the maze.[-LF-]Major Havoc features a warp system that allows players to skip levels and gain bonus points or extra lives. The warps are activated by a utilizing a Breakout-style mini-game at the bottom-right corner of the screen.[-LF-]The mini-game is available at the start of each wave and the way it works is this: a two or three-digit number is displayed and players must move the controller until the number matches the one required to warp. For example, the RED WARP requires the number '23', so the player must move the controller left or right until the first digit matches '2', then must press the fire button. The Breakout game begins and must be played while moving the joystick to the '3'. Once players have successfully entered the warp code, they are transported to a higher level.[-LF-]|43[-LF-]45[-LF-]72[-LF-]70[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]337[-LF-]341[-LF-]473[-LF-]476[-LF-]525[-LF-]573[-LF-]614[-LF-]657[-LF-]719[-LF-]722[-LF-]2599[-LF-]812[-LF-]838[-LF-]879[-LF-]479[-LF-]923[-LF-]998[-LF-]869[-LF-]1098[-LF-]1120[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]1697[-LF-]1926[-LF-]2010[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2058[-LF-]2081[-LF-]2112[-LF-]2093[-LF-]2119[-LF-]2071[-LF-]2073[-LF-]2345[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2740[-LF-]2571[-LF-]2641[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2934[-LF-]3004[-LF-]2998[-LF-]3002[-LF-]3010[-LF-]3021|2P alt|0|False|False|dial;only_buttons||dataeast/dec8.cpp|50|
mjleague|Major League|Sega|1985|True|Sports / Baseball|True|V|224|320||Major League[-LF-]Sega (1985)|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|True|stick;trackball;stick;trackball|2445[-LF-]731|neogeo/neogeo.cpp|60|
majtitle|Major Title|Irem|1990|True|Sports / Golf|False|H|384|256||[-LF-]A golf game where you take part in the final round of a major golf tournament, your goal is to top the leaderboard after 18 holes and take home the trophy. You can also compete against your mates with up to 4 players taking part.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|True|joy8way4way;joy8way4way2way||taito/taito_x.cpp|55.017606|
majtitl2|Major Title 2|Irem|1992|True|Sports / Golf|False|H|320|240||[-LF-]Major Title 2 is a golf game for up to four players who choose to play as one of four different golfers. Each golfer possesses a unique skill-set that influences their ability to make certain types of shots (power hitter, all-round player, technician and magician).[-LF-]The game offers a choice of two different courses and provides the usual array of game modes: tournament, match play, stroke play and a skins game.[-LF-]During play, the action is presented in two different perspectives. The pre-shot perspective is a standard third-person view from behind the golfer but once the ball is hit, the view switches to a top-down perspective to track the ball in flight. Once players are on the green, a window is displayed showing a zoomed-in overhead view detailing the green's contours.[-LF-]Major Title 2 takes a simplified approach to hitting the ball. Instead of setting the power and controlling the shot, the only function of the swing meter is to select the vertical angle of the shot, which sets the amount of back or topspin applied to the ball. The strength of each swing is selected prior to the shot by setting a power gauge to one of 16 levels.[-LF-]Draw and fade can also be applied to the ball by changing the players stance prior to taking the shot. However, the game specifies the maximum distance for the putter in yards, but measures distance on the greens in meters.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|True|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way|1406|zaccaria/laserbat.cpp|60|
majuu|Majuu no Ohkoku|Konami|1987|True|Shooter / Walking|True|H|320|224|devilw|[-LF-]Majuu no Oukoku is an overhead-scrolling, maze-based shoot-em-up for one or two players. Heavily influenced by Atari's 1985 classic, "Gauntlet", players take on the role of either the beautful Labryna, or Condor, a handsome hero in the mold of Indiana Jones. The game begins with a cut-scene showing Condor opening an ancient sarcophagus, after which all Hell breaks loose as the heroes are transported to a demon-infested world, from which they must fight through hoards of evil creastures and make their escape.[-LF-]The aim of each area is to find a golden key, then reach the exit to move to the next stage. The heroes are attacked from all sides by a variety of monsters that spawn from various buildings. These buildings act in the same way as the generators in "Gauntlet" and can be destroyed to stop enemies spawning. As well as the enemy creastures, plays must also be careful when near the edge of an area, as they can fall to their deaths Enemy creatures will also try to push the players to their deaths. Other creatures, includung a huge mud-monster, appear at various intervals.[-LF-]Labryna and Condor start the game (and each life) armed with a only crossbow and pistol respectively, but additional weapon and character upgrades can be earned by picking up purple power orbs. This system works identically to Konami's "Gradius" shoot-em-up series: there is selection meter at the bottom of the screen for each player and, depending on the number of orbs collected, players can cycle through the meter options to select their preferred upgrade. The available power-ups are:[-LF-]* Speed (increases character movement speed)[-LF-]* Shield (reduces the amount of damage inclicted by enemies)[-LF-]* Dynamite (sticks of dynamite are thrown simultaneously when the prime weapon is fired)[-LF-]* Machine gun[-LF-]* Bazooka[-LF-]* Flame-thrower[-LF-]* Laser[-LF-]* Shotgun[-LF-]The game also features a map button that pauses the game and displays the entire stages, including the location of keys and exits, although this function is not available in every area.[-LF-]|195[-LF-]738[-LF-]547[-LF-]591[-LF-]900[-LF-]899[-LF-]1125[-LF-]1281[-LF-]1318[-LF-]1347[-LF-]1323[-LF-]1400[-LF-]1749[-LF-]2225[-LF-]2968[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||meadows/lazercmd.cpp|60.606061|devilw
maketrax|Make Trax|Alpha Denshi Co.|1981|True|Maze|True|V|224|288|crush|[-LF-]Crush Roller is a maze game in which the player controls a paintbrush and must paint the entire layout in order to advance to the next stage. Two fish — one yellow, the other light blue — emerge from separate aquariums to pursue the paintbrush around the board, and if either of the fish succeeds in making contact with the paintbrush, the player loses a life.[-LF-]The player may use two "rollers" to attack the fish. The rollers are located on two overpasses, one vertical in its orientation, the other horizontal. To use a roller, the player positions the paintbrush on the forward end of the roller, waits for either or both of the fish to approach, then pushes the paintbrush along the roller, attacking the fish. The fish is removed from the maze for a few seconds, then returns to one of the aquariums and resumes its pursuit of the paintbrush. Killing fish in this manner scores bonus points.[-LF-]A third character, appearing to be an animal or human figure depending on the level, may enter the maze and leave tracks that must be painted over in order for the board to be completed. The player can limit the damage by running over the figure, which not only stops further tracks from being left but also awards the player a score, which progressively increases as more boards are cleared.[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||valadon/bagman.cpp|60.606061|crush
maletmad|Mallet Madness v2.1|Hanaho Games|1999|True|Shooter / Gun|True|H|384|240||Redemption game published 22 years ago:[-LF-]|175[-LF-]375[-LF-]476[-LF-]555[-LF-]702[-LF-]879[-LF-]881[-LF-]982[-LF-]1033[-LF-]1090[-LF-]1680[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1991[-LF-]2160[-LF-]2146[-LF-]2674[-LF-]2849[-LF-]2891|1P|0|False|False|lightgun||misc/lependu.cpp|55.245906|
mammothm|Mammoth Money|Aristocrat|1997|True||False|H|735|292||Slot Machine published 24 years ago:[-LF-]||1P|0|False|False|keypad;gambling||misc/goldnpkr.cpp|50.080128|aristmk5
mangchi|Mang-Chi|Afega|2000|True|Puzzle / Match|True|H|256|224||[-LF-]A tetris/columns styled game, you have to match the blocks with the same color or picture.[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way2way;joy8way2way||misc/goldnpkr.cpp|56.18|
maniach|Mania Challenge|Technos|1986|True|Sports / Wrestling|True|V|240|256||[-LF-]An early wrestling game.[-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P sim|0|False|True|joy8way2way;joy8way2way|2511|amiga/arsystems.cpp|60|
maniacsq|Maniac Square|Gaelco|1996|True|Puzzle / Drop|True|H|320|240||Maniac Square[-LF-]Gaelco (1996)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way||neogeo/neogeo.cpp|59.1|
manybloc|Many Block|Bee|1991|True|Puzzle / Sliding|False|V|240|256||Many Block[-LF-]Bee (1991)|517[-LF-]1352[-LF-]1360[-LF-]1415[-LF-]1540[-LF-]1570[-LF-]1767[-LF-]1768[-LF-]1914|2P alt|0|False|True|joy8way2way;joy8way2way||capcom/lastduel.cpp|56|
mappy|Mappy|Namco|1983|True|Platform / Run Jump|False|V|224|288||[-LF-]You are Mappy, the brave mouse policeman. Mappy's mission is to retrieve all of the stolen treasure from the Mewkies cat gang. They've stashed all of the loot in their leader's mansion which contains several floors, and numerous trampolines that the Mewkies like to use to travel between stories. Mappy must keep away from the cats and collect all items in the house before moving on to the next house. If Mappy is caught by a cat, he loses a life. Mappy also loses a life if he crashes to the floor by breaking through a trampoline or falling into a pitfall. When all of Mappy's lives are lost, the game is over.[-LF-]Houses have six floors, and some houses in later rounds have an attic. Mappy gets to the different floors by jumping on a trampoline. Mappy can jump three times on a trampoline, but the fourth time will break it. Once Mappy moves onto a floor, he can jump on the trampoline another three times.[-LF-]When Mappy jumps on the trampoline, he will go to the top floor of the house unless you push the joystick left or right to move him onto a particular floor. You can move Mappy onto a floor as he's on the way up, but not on the way down.[-LF-]Nyamco, the boss cat, does not chase Mappy. Instead he moves around in a zigzag pattern. He also like to hide for a few seconds behind a treasure.[-LF-]The cats are very sneaky and, if given half a chance, will try to corner Mappy at the end of one of the platforms or to trap him on one of the floors he must use to get to the treasures he's after.[-LF-]The cats have no defense mechanisms of any kind. But they cannot be permanently eliminated either. As soon as Mappy puts one cat out of commission, another cat appears somewhere else in the house.[-LF-]However, in an emergency, you can slow one cat down for short periods of time. This is accomplished by having Mappy throw open a standard door in the cat's face to knock him down and stun him. When hit by the door, the cat will be stunned for several seconds. When he is disabled like this, Mappy can walk right by him and not get caught. To temporarily eliminate more than one pursuer at a time, Mappy must catch them in the microwaves emitted when opening power doors - the thick flashing doors that flicker with different colors.[-LF-]As your skill level increases, the number and direction of pursuers coming at you at any one time and the speed with which they move, is gradually increased; plus, their pursuit patterns become more and more devious while their overall accuracy is highly improved.[-LF-]Bonus lives are awarded to you periodically throughout the game as you reach or pass certain preselected point values ('Extra Lives' dip switch).[-LF-]Once all the treasure in the house has been retrieved, you move on to the next house.[-LF-]A bonus round is awarded to you after the 2nd house, and after every 3rd house thereafter, i.e. in after the 6th, 9th, 12th, 15th, etc. houses. In the bonus rounds, you score extra points by popping balloons. Using the trampoline, jump to pop as many balloons as possible in the fewest number of moves. The bonus round ends when the music ends. If you die during a bonus round, the bonus round ends there, but the number of lives remaining is not affected.[-LF-]- CAST OF CHARACTERS -[-LF-]Mappy ("Micro Police") - This is you, our hero and defender of justice, the police-mouse who is on the case to recover the stolen loot from the enemy cats.[-LF-]Nyamco ("Boss The Big Bit") - Does not chase Mappy, but moves around the house in a zig-zag fashion[-LF-]Mewkies ("Naughty Folks") - This gang of smaller cats chases and tries to catch Mappy.[-LF-]Gosenzo - This appears when Mappy moves throughout the house for a long period of time without retrieving any stolen items. Once it appears, Mappy has no chance of escaping.[-LF-]Doors - When Mappy is directly in front of a door, press the Door button to open the door. Doors open in the direction of the doorknob. Mappy cannot go through a closed door; you must open it to go through.[-LF-]Power Doors - These flicker with different colors and are thicker than the ordinary doors. When you press the Door button, the door opens and sends a microwave that flushes away Mappy's feline pursuers. There are four power doors in each house.[-LF-]|64[-LF-]150[-LF-]170[-LF-]178[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]380[-LF-]424[-LF-]389[-LF-]403[-LF-]408[-LF-]409[-LF-]435[-LF-]383[-LF-]2743[-LF-]531[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]839[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1099[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1253[-LF-]1272[-LF-]1276[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1375[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]1546[-LF-]1549[-LF-]2241[-LF-]2240[-LF-]1548[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1604[-LF-]1674[-LF-]1710[-LF-]1709[-LF-]1744[-LF-]1786[-LF-]1836[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2455[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2824[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972[-LF-]2975|2P alt|0|False|True|joy2way;joy2way||capcom/lastduel.cpp|60.606061|
marble|Marble Madness|Atari|1984|True|Maze|True|H|336|240||[-LF-]Marble Madness is an abstract maze game for one or two players. The game's goal is to guide a small glass marble over a three-dimensional maze and reach the finish line before the level's timer has expired. Any seconds that remain on the timer when the finish line is crossed are carried over to the next level.[-LF-]As well as having to negotiate the marble over treacherous walkways and ramps, numerous obstacles and unfriendly creatures will try to slow the marble's progress or knock it over the edge of a platform, wasting yet more precious seconds until a replacement marble appears. The two-player game has players competing to reach the goal first.[-LF-]Marble Madness features six different mazes.[-LF-]|156[-LF-]302[-LF-]364[-LF-]489[-LF-]2598[-LF-]879[-LF-]1231[-LF-]1417[-LF-]1485[-LF-]1722[-LF-]1858[-LF-]1857[-LF-]1924[-LF-]1992[-LF-]2411[-LF-]2701|2P sim|0|False|False|trackball;trackball||snk/snk.cpp|59.922743|atarisy1
marineb|Marine Boy|Orca|1982|True|Shooter / Flying|True|H|256|224||Marine Boy[-LF-]Orca (1982)|279[-LF-]362[-LF-]609[-LF-]850[-LF-]1211[-LF-]1418[-LF-]1769[-LF-]1829[-LF-]1828[-LF-]2114[-LF-]2145[-LF-]2214[-LF-]2672[-LF-]2919|2P alt|0|False|True|joy8way;joy8way2way||orca/kyugo.cpp|60|
mariner|Mariner|Amenip|1981|True|Shooter / Misc. Horizontal|False|V|224|256||[-LF-]An old horizontally scrolling shoot'em up with a vertically scrolling background. The player has to guide a submarine armed with torpedoes and missiles through five levels while fighting different underwater terrors. At the end of each area the boss-submarine appears.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P alt|0|False|True|joy8way2way;joy8way2way||irem/m72.cpp|60.606061|
mario|Mario Bros.|Nintendo|1983|True|Platform / Run Jump|True|H|256|224||[-LF-]Mario Bros. is a superb, single-screen platform game in which the legendary "Mario Bros.", Mario and Luigi, must try to rid each level of a number of pests that have infested the waterworks : Shellcreepers (turtles), Sidesteppers (crabs that need to be hit twice) and Fighterflies (flies that can only be attacked when they touch a platform).[-LF-]Players can jump upwards to hit the platform above them, which will 'flip' any enemies on the above platform onto their backs. The prone enemies can then be kicked into the water to remove them. A 'POW' button also appears on a number of screen; this can be 'butted' by a player, causing all on-screen enemies to flip onto their backs; as well as destroying any enemy fireballs that may be around. Each POW can only be used a maximum of three times.[-LF-]As well as the game's enemies, players are also hampered by the huge amount of inertia that comes into play when controlling Mario or Luigi. This is due to the low degree of traction that exists between the Mario brothers and the platforms. On later phases, ice appears on the platforms reducing the amount of traction even further. As the game progresses, water droplets hang below the platforms and freeze into deadly icicles, which will eventually break off and fall.[-LF-]|104[-LF-]278[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]416[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]2886[-LF-]655[-LF-]757[-LF-]806[-LF-]839[-LF-]1033[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1135[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1212[-LF-]1213[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]1421[-LF-]324[-LF-]1495[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1728[-LF-]1744[-LF-]1756[-LF-]1767[-LF-]1768[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2361[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2537[-LF-]2677[-LF-]2956[-LF-]2975[-LF-]2911|2P sim|0|False|False|joy2way;joy2way||misc/limenko.cpp|59.185606|
mariorou|Mario Roulette|Konami|1991|True||True|H|288|224||Medal game published 30 years ago:[-LF-]|96[-LF-]354[-LF-]375[-LF-]495[-LF-]496[-LF-]537[-LF-]639[-LF-]641[-LF-]1503[-LF-]2886[-LF-]757[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1420[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1916[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|only_buttons||jaleco/megasys1.cpp|60|
markham|Markham|Sun Electronics|1983|True|Shooter / Flying Horizontal|True|H|240|224||Markham[-LF-]Sun Electronics (1983)|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|59.637405|
mars|Mars|Artic|1981|True|Shooter / Flying Horizontal|True|V|224|256||Mars[-LF-]Artic (1981)|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|True|doublejoy8way2way;doublejoy8way2way||capcom/lwings.cpp|60.606061|
mmatrix|Mars Matrix: Hyper Solid Shooting|Takumi|2000|True|Shooter / Flying Vertical|True|H|384|224||Capcom CPS-II cart. published 21 years ago:[-LF-]In the 25th century, Mars is home to millions of immigrants. This is because Earth was going to be overcrowded, and thus the colonization of a terraformed Mars was the only solution. The problem is, at some point, an unknown source of energy, located in the south pole, is discovered by the local government. All of a sudden, a declaration of independence arrives on Earth. What's going on? The Earth fleet goes to reveal it, with the new 'Mosquito fighters' acting as intruders...[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|2000|False|False|joy8way;joy8way2way||nichibutsu/armedf.cpp|59.637405|
mtlchamp|Martial Champion|Konami|1993|True|Fighter / Versus|False|H|384|224||[-LF-]Knock-Out The Competitions! 10 typical fighters battle against each other in a tournament to win the belt of world Martial Champion.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||seibu/legionna.cpp|59.185606|
martmast|Martial Masters / Xing Yi Quan|IGS|2001|True|Fighter / Versus|False|H|448|224||IGS PGM cart. published 20 years ago:[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||alliedleisure/killcom.cpp|59.185606|pgm
maruchan|Maru-Chan de Goo!|Sega|1997|True|Multiplay / Mini-Games|False|H|352|224||Maru-Chan de Goo![-LF-]Sega (1997)|1427|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||vsystem/crshrace.cpp|59.764802|stvbios
msh|Marvel Super Heroes|Capcom|1995|True|Fighter / Versus|True|H|384|224||Capcom CPS-II cart. published 26 years ago:[-LF-]Ten characters straight out of Marvel Comics prove their worthiness to meet Dr. Doom and Thanos. Includes special power-up gems that can be used and acquired during a match.[-LF-]|66[-LF-]157[-LF-]158[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1251[-LF-]1318[-LF-]1428[-LF-]1429[-LF-]1425[-LF-]1079[-LF-]1430[-LF-]930[-LF-]1852[-LF-]2642[-LF-]1853[-LF-]1964[-LF-]2373[-LF-]2235[-LF-]2307[-LF-]2308[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way||konami/lethal.cpp|59.637405|
mshvsf|Marvel Super Heroes Vs. Street Fighter|Capcom|1997|True|Fighter / Versus|True|H|384|224||Capcom CPS-II cart. published 24 years ago:[-LF-]The second 'Capcom Vs.' series fighter, featuring 17 Marvel and Street Fighter characters teaming up to face the extremely cheap Mech-Akuma![-LF-]|157[-LF-]158[-LF-]388[-LF-]1077[-LF-]1119[-LF-]1251[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2642[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2307[-LF-]2308[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]3000[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way||konami/konamigx.cpp|59.637405|
mvsc|Marvel Vs. Capcom: Clash of Super Heroes|Capcom|1998|True|Fighter / Versus|True|H|384|224||Capcom CPS-II cart. published 23 years ago:[-LF-]Fifteen characters from all walks of the Marvel and Capcom lineups tag-battle each other including loads of special assist characters. Their only goal : beat the supreme and terrific Onslaught![-LF-]|157[-LF-]158[-LF-]388[-LF-]1077[-LF-]1119[-LF-]1251[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2642[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2307[-LF-]2308[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]3000[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way||konami/konamigx.cpp|59.637405|
marvins|Marvin's Maze|SNK|1983|True|Maze|True|V|216|288||[-LF-]A maze game where you fight against Robonoids while trying to clear the maze of dots. Two ways to finish each rack : Eat up all the dots, or destroy a certain number of Robonoids (listed at the bottom of the screen). Two ways to destroy the Robonoids : Shoot them, or remove the ground from under them at certain points of the maze (the 'Trick').[-LF-]|1636[-LF-]2656[-LF-]43[-LF-]65[-LF-]121[-LF-]172[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]257[-LF-]258[-LF-]210[-LF-]291[-LF-]333[-LF-]341[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]525[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]719[-LF-]722[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]923[-LF-]990[-LF-]869[-LF-]1098[-LF-]1125[-LF-]1135[-LF-]1120[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2345[-LF-]2495[-LF-]2538[-LF-]2740[-LF-]2571[-LF-]2736[-LF-]2739[-LF-]2772[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2934[-LF-]2968[-LF-]2970[-LF-]2998[-LF-]3010|2P alt|0|False|True|joy8way;joy8way2way||ice/lethalj.cpp|60|
kamenrid|Masked Riders Club Battle Race / Kamen Rider Club Battle Racer|Banpresto|1993|True|Driving / Race Bike|False|H|384|240||Masked Riders Club Battle Race / Kamen Rider Club Battle Racer[-LF-]Banpresto (1993)|208[-LF-]2888[-LF-]1195[-LF-]1231[-LF-]1236[-LF-]2125[-LF-]2162[-LF-]2490[-LF-]2466[-LF-]2671[-LF-]2741|2P sim|0|False|False|joy8way2way;joy8way2way||irem/m92.cpp|60|
masterw|Master of Weapon|Taito|1989|True|Shooter / Flying Vertical|True|V|224|320||[-LF-]A seven-day nuclear storm brings on a big change on the earth. The earth cracks, the sea boils and the living things change. And human is no exception. After finishing of the cursed 7-day war, the remaining people change their cells and return to the nature in order to endure severe environmental changes. However, a selected part of the people - they had been called scientists - create a computer, which can lead the people in order to leave a seed humankind. This computer is called N.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P alt|0|False|True|joy8way2way;joy8way2way||galaxian/galaxian.cpp|60|
mastfury|Master's Fury|Unico|1996|True||False|H|384|224||Master's Fury[-LF-]Unico (1996)|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way;joy8way2way||namco/toypop.cpp|60|
matmania|Mat Mania|Technos|1985|True|Sports / Wrestling|True|V|240|256||Mat Mania[-LF-]Technos (1985)|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P alt|0|False|True|joy8way2way;joy8way2way|2511[-LF-]1413|dataeast/liberate.cpp|60|
matchit2|Match It II|Tamtex|1993|True|Puzzle / Match|False|H|384|256||Match It II[-LF-]Tamtex (1993)|1748[-LF-]879[-LF-]881[-LF-]1436[-LF-]1373[-LF-]1570[-LF-]2849|2P sim|0|False|False|joy8way;joy8way2way||atari/liberatr.cpp|60|
matrim|Matrimelee / Shin Gouketsuji Ichizoku Toukon|Noise Factory|2003|True|Fighter / Versus|True|H|320|224||[-LF-]Revived from the New Power Instinct series, the Goketsuji clan has appeared newly on the MVS Neo-Geo! In addition to the familiar 11 characters, individual fresh 4 join in the heated Head Decision Match. You will be overwhelmed by the spectacular graphics and the BGM. Attention to the memorial Marriage Battle over the right to the throne and get ready![-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1852[-LF-]1853[-LF-]930|namco/namcos12.cpp|59.185606|neogeo
mausuke|Mausuke no Ojama the World|Data East|1996|True|Puzzle / Drop|False|H|352|224||(Mausuke no Ojama the World)[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||konami/nemesis.cpp|59.764802|stvbios
maxrpm|Max RPM|Bally Midway|1986|True|Driving / Race (chase view)|True|H|512|480||Max RPM[-LF-]Bally Midway (1986)|339[-LF-]646[-LF-]658[-LF-]1439[-LF-]1670[-LF-]1850[-LF-]2027|2P sim|0|False|False|joy2way;paddle;pedal;joy2way;paddle;pedal||taito/taito_f3.cpp|30|
mayhem|Mayhem 2002|Cinematronics|1985|True|Sports / Misc.|True|H|320|240||Mayhem 2002[-LF-]Cinematronics (1985)|28[-LF-]2322[-LF-]256[-LF-]180[-LF-]164[-LF-]610[-LF-]608[-LF-]788[-LF-]204[-LF-]879[-LF-]880[-LF-]929[-LF-]2893[-LF-]1440[-LF-]1740[-LF-]2020[-LF-]2047[-LF-]2048[-LF-]2207[-LF-]2301[-LF-]2708[-LF-]2774[-LF-]2958|2P sim|0|False|False|joy8way;joy8way2way||konami/tmnt2.cpp|60|
mp_mazin|Mazin Wars / Mazin Saga|Sega|1993|True|Fighter / 2.5D|False|H|1280|224||Sega Mega Play cart. published 28 years ago:[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|1P|0|False|False|joy8way;joy8way2way||irem/m72.cpp|59.922742|megaplay
mazinger|Mazinger Z|Banpresto|1994|True|Shooter / Flying Vertical|True|V|240|384||[-LF-]Vertical shoot'em up with 3 selectable characters : Mazinger Z, Great Mazinger and Grendizer.[-LF-]|2656[-LF-]24[-LF-]43[-LF-]68[-LF-]2282[-LF-]110[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]341[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]525[-LF-]556[-LF-]657[-LF-]557[-LF-]719[-LF-]722[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]838[-LF-]1580[-LF-]879[-LF-]923[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]869[-LF-]1098[-LF-]1136[-LF-]1120[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1492[-LF-]1568[-LF-]1585[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2740[-LF-]2568[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968[-LF-]2998[-LF-]3010|2P sim|0|False|False|joy8way;joy8way2way||sega/segaorun.cpp|57.550645|
medlanes|Meadows Lanes|Meadows|1977|True|Sports / Bowling|False|H|256|240||[-LF-]An early Black and white bowling game for to 2 players.[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|2P alt|0|False|False|joy4way2way||sega/segaxbd.cpp|60|
mechatt|Mechanized Attack|SNK|1989|True|Shooter / Gun|True|H|256|224||Mechanized Attack[-LF-]SNK (1989)|101[-LF-]127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|2P sim|0|False|False|lightgun;lightgun||eolith/eolith.cpp|60|
megablst|Mega Blast|Taito|1989|True|Shooter / Flying Horizontal|True|H|320|224||[-LF-]At the end of the 21st century, war and hunger disappear on the earth, and humankind go on very well. On such occasion, it occurred to humankind that mysterious disappearances of women rise in waves in many places in the world. The cause is found by the investigation of a secretly organized 'Defending-the-earth-from-the-outside-organization'. That is, a strange contagious disease prevails throughout a planet 'Zancs' in a dark nebula, and women's generative power is lost, then, women on the earth were abducted as substitutes for having their descendants. Downson and Bogey, the choice out of the 'Defending-the-earth-from-the-outside-organization'. start on a journey to the space by using 'Megablast' which is a space fighter equipped with all available products of the earth's scientific power in order to rescue the earth women as well as lovable 'Sindy' who is also abducted together with the other earth women.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P sim|0|False|True|joy8way2way;joy8way2way||taito/taito_f2.cpp|60|
megacard|Mega Card|Fun World|1993|True||True|H|384|232||Slot Machine published 28 years ago:[-LF-]Video poker game.[-LF-]||1P|0|False|False|gambling||neogeo/midas.cpp|60|
megaforcu|Mega Force|Tehkan|1985|True||True|V|224|256|starforc|[-LF-]Star Force is a single-player, vertically-scrolling shoot-em-up in which the player pilots a spaceship called the 'Final Star' over series series of islands floating in outer-space space and must destroy waves of enemy spacecraft and ground-based targets.[-LF-]Special symbols appear at regular intervals that can be shot or collected for bonuses and power-ups. The Final Star is only equipped with forward-firing guns but these can be upgraded occasionally by collecting the relevant power-up. This resembles a small space ship and doubles the length of the Final Star, while also increasing its fire-power.[-LF-]The stages in Star Force are designated by letters of the Greek alphabet and each has an end-of-level guardian in the form of a Greek letter that must be defeated to progress to the next level. The guardian moves down the screen and if the player fails to destroy it before it disappears from view, they will have a play a little more of the level in order to reach the guardian again.[-LF-]|[-LF-]77[-LF-][-LF-]262[-LF-][-LF-]1613[-LF-][-LF-]1644[-LF-][-LF-]726[-LF-][-LF-]739[-LF-][-LF-]777[-LF-][-LF-]819[-LF-][-LF-]798[-LF-][-LF-]901[-LF-][-LF-]1019[-LF-][-LF-]1020[-LF-][-LF-]1032[-LF-][-LF-]1170[-LF-][-LF-]1332[-LF-][-LF-]1507[-LF-][-LF-]1423[-LF-][-LF-]1424[-LF-][-LF-]1614[-LF-][-LF-]1675[-LF-][-LF-]1676[-LF-][-LF-]1826[-LF-][-LF-]1963[-LF-][-LF-]2002[-LF-][-LF-]2058[-LF-][-LF-]2193[-LF-][-LF-]2250[-LF-][-LF-]2073[-LF-][-LF-]2340[-LF-][-LF-]2343[-LF-][-LF-]2346[-LF-][-LF-]2398[-LF-][-LF-]2403[-LF-][-LF-]2489[-LF-][-LF-]2637[-LF-][-LF-]2777[-LF-][-LF-]2778[-LF-][-LF-]2863[-LF-][-LF-]2868[-LF-][-LF-]2869[-LF-][-LF-]2934[-LF-][-LF-]3025[-LF-][-LF-]3035[-LF-]|2P alt|0|False|True|joy8way;joy8way2way|798|pacman/pacman.cpp|60|starforc
megaman2|Mega Man 2: The Power Fighters|Capcom|1996|True|Fighter / Versus Co-op|True|H|384|224||Mega Man 2: The Power Fighters[-LF-]Capcom (1996)|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|2000|False|False|joy8way;joy8way2way|1449|sega/segas16b.cpp|59.637405|
megaman|Mega Man: The Power Battle|Capcom|1995|True|Fighter / Versus Co-op|True|H|384|224||Mega Man: The Power Battle[-LF-]Capcom (1995)|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|2000|False|False|joy8way;joy8way2way||tatsumi/lockon.cpp|59.637405|
mtwins|Mega Twins|Capcom|1990|True|Platform / Fighter Scrolling|True|H|384|224||Mega Twins[-LF-]Capcom (1990)|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|2000|False|False|joy8way;joy8way2way||dataeast/btime.cpp|59.637405|
megazone|Mega Zone|Konami|1983|True|Shooter / Driving Vertical|True|V|224|288||[-LF-]A great action shoot'em up game.[-LF-]Take the control of an amphibious Rocket Tank, and your mission is to advance through infested enemy territory, you must choose your path carefully and take precise aim, increase your fire power collecting twelve power item pods; "MEG" stay alert to all enemy's moves. Your encounter a multitude of enemies varies depending on which path you choose. The screen continues until reach the ominous "Megazone" and annihilate the giant mechanical eyeballs the fortress Command tower which is only vulnerable when open. Your next mission awaits...[-LF-]|127[-LF-]155[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2133[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|2P alt|0|False|True|joy8way;joy8way2way||dataeast/decocass.cpp|60.60606|
megadon|Megadon|Epos Corporation|1982|True|Shooter / Field|True|V|236|272||Megadon[-LF-]Epos Corporation (1982)|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P alt|0|False|False|joy2way||namco/rallyx.cpp|60|
megatack|Megatack|Centuri|1980|True|Shooter / Gallery|True|H|256|256||[-LF-]SINGLE PLAYER GAME[-LF-]The game-play sequence in MEGATACK consists of 4 or 5 turns (operator selectable) each of which lasts as long as the player can skilfully maneuver his spacepod to avoid destruction. When he loses a spacepod, the GIP message reappears, accompanied by the GIP sound, and displays the number of spacepods left. After the last spacepod is destroyed, the game-over sound is heard and the game-over message is displayed.[-LF-]Assuming a (4) pod game, play begins with player-scores (00000) and at the top and the (3) best scores displayed across the bottom Eight (8) monsters appear in the upper portion of the screen and move towards the bottom, while dropping their bombs. The player uses his joystick control to move his spacepod across the bottom of the screen. The spacepod will start with the number (4) in the center and the number will decrease each time a spacepod is destroyed so that the number (1) will be in the center on the last round.[-LF-]As the spacepod is moved across the bottom of the screen the player fires his laser energy-beams towards the left, right, and straight-up accompanied by an echoing laser sound effect. The laser beams have unlimited range, covering the entire play-field, and each spacepod has an unlimited number of shots. The (3) laser beams are fired simultaneously. Each fire-button must be released and pressed again to fire a second shot. Also, there is a slight "reload" delay so that beams cannot-be fired too rapidly.[-LF-]Whenever a laser beam strikes a monster or a bomb, it explodes with a visual flash and an audio blast. If a monster is blasted, the player is awarded a 'kill' and his score is increased by the appropriate score (per the scoring menu when a bomb is blasted, no points are scored.[-LF-]When a spacepod is hit by a bomb, it explodes with a growing flash and a reverberating blast. When the spacepod gets too close to a monster, the monster jumps up and sporadically devours it while growling and burping, if a monster reaches the bottom, it bounces across the bottom in an attempt to devour the spacepod.[-LF-]When all the monsters in a given round have been destroyed the screen will turn into a starfield, and small space rings will appear, which if not shot at, hit, and destroyed will grow in size. If any one (1) ring is allowed to reach a predetermined size, it will de-activate the spacepods laser gun, which during these rounds only fires straight up, lift the spacepod off the bottom of the screen, absorb it and then disappear (shrinking in size), thus ending the round. The next round begins with the next wave of monsters. This starfield round occurs between every wave of monsters, and if the player is successful in destroying all the rings the next wave of monsters will then appear.[-LF-]When the spacepod is finally destroyed either by being absorbed, hit by a bomb or devoured by a monster the round is over and the video image returns to the GIP display flashing player (1) up and displaying the remaining spacepods the screen then goes black again and this time the pod with the number (3) in the center appears at the bottom of the screen and play continues as before.[-LF-]During play there are always (8) monsters (max) on the screen, however the monsters attack in waves of 25, after each multiple of 25 kills the starfield or space ring round will appear with each ring worth the same score as the monsters were worth in the previous screen display. The monsters that reappear after each space ring round are a new shape, and color and score more points, and drop a different color bomb, any monsters left at the end of a round will reappear at the beginning of the next round. At the beginning of the game the action is rather moderate to allow new players an opportunity to develop a 'feel' for the game. In each succeeding wave of monsters, the bombs begin to fall at an increased rate and the monsters motions are increased.[-LF-]All of these features combine to make MEGATACK satisfying for the novice, challenging for the expert, and profitable for the operator.[-LF-]TWO-PLAYER MODE[-LF-]The play of MEGATACK in a two-player game is identical to single-play with the players alternating turns. On the Upright Version, the players use one common set of controls. On the cocktail version there are two sets of controls on opposite sides of the table. The computer activates control alternately between player 1 and 2 and flip-flops the screen image so that it is oriented to the player in control.[-LF-]The GIP message, which appears after each turn, clearly indicates which player is up by flashing it in the player's color. This also allows time for the players to position themselves at the controls, but is brief enough to avoid unnecessary "dead-time". The use of two different player-colors eliminates any confusion as to which player is in control.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||irem/m62.cpp|59.196429|
megat5|Megatouch 5|Merit|1997|True|Multiplay / Compilation|False|H|543|465||Megatouch 5[-LF-]Merit (1997)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun|1459[-LF-]1460[-LF-]1462[-LF-]1463[-LF-]2448[-LF-]2449[-LF-]1457|irem/m62.cpp|59.922749|
megat5t|Megatouch 5 Tournament Edition|Merit|1998|True|Multiplay / Compilation|False|H|543|465|megat5|Megatouch 5 Tournament Edition[-LF-]Merit (1998)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun|1459[-LF-]1460[-LF-]1462[-LF-]1463[-LF-]2448[-LF-]2449[-LF-]1457|irem/m62.cpp|59.922749|megat5
megat5tg|Megatouch 5 Turnier Version|Merit|1998|True|Multiplay / Compilation|False|H|543|465|megat5|Megatouch 5 Turnier Version[-LF-]Merit (1998)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun|1459[-LF-]1460[-LF-]1462[-LF-]1463[-LF-]2448[-LF-]2449[-LF-]1457|cvs/cvs.cpp|59.922749|megat5
megat6|Megatouch 6|Merit|1998|True|Multiplay / Compilation|False|H|543|465||Megatouch 6[-LF-]Merit (1998)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun|1459[-LF-]1460[-LF-]1462[-LF-]1463[-LF-]2448[-LF-]2449[-LF-]1454|orca/marineb.cpp|59.922749|
megat7e|Megatouch 7 Encore Edition|Merit|2000|True||False|H|543|465||Megatouch 7 Encore Edition[-LF-]Merit (2000)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun||venture/looping.cpp|59.922749|
megat3|Megatouch III|Merit|1996|True|Multiplay / Compilation|False|H|543|465||Megatouch III[-LF-]Merit (1996)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun|1460[-LF-]1462[-LF-]1463[-LF-]2448[-LF-]2449[-LF-]1454[-LF-]1457|igs/lordgun.cpp|59.922749|
megat3te|Megatouch III Tournament Edition|Merit|1996|True|Multiplay / Compilation|False|H|543|465|megat3|Megatouch III Tournament Edition[-LF-]Merit (1996)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun|1459[-LF-]1462[-LF-]1463[-LF-]2448[-LF-]2449[-LF-]1454[-LF-]1457|irem/m62.cpp|59.922749|megat3
megat3tg|Megatouch III Turnier Edition|Merit|1996|True||False|H|543|465|megat3|Megatouch III Turnier Edition[-LF-]Merit (1996)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun|1460[-LF-]1462[-LF-]1463[-LF-]2448[-LF-]2449[-LF-]1454[-LF-]1457|namco/namcos2.cpp|59.922749|megat3
megat4|Megatouch IV|Merit|1996|True|Multiplay / Compilation|False|H|543|465||Megatouch IV[-LF-]Merit (1996)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun|1459[-LF-]1460[-LF-]1463[-LF-]2448[-LF-]2449[-LF-]1454[-LF-]1457|misc/magicard.cpp|59.922749|
megat4tea|Megatouch IV Tournament Edition|Merit|1996|True|Multiplay / Compilation|False|H|543|465|megat4|Megatouch IV Tournament Edition[-LF-]Merit (1996)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun|1459[-LF-]1460[-LF-]1462[-LF-]2448[-LF-]2449[-LF-]1454[-LF-]1457|playmark/sderby.cpp|59.922749|megat4
megrescu|Megumi Rescue|Sega|1987|True||True|V|192|256||Megumi Rescue[-LF-]Sega (1987)|||0|False|True|dial;dial||acorn/aristmk5.cpp|59.922738|
myqbert|Mello Yello Q*bert|Gottlieb|1982|True|Platform / Run Jump|False|V|240|256|qbert|[-LF-]The object of the Q*bert game is to change the color of the top of the cubes to the Destination Color indicated at the upper-left corner of the screen (below Player 1's score) by hopping onto them. When all the cubes in the pyramid have been changed to the Destination Color, the screen will advance to the next round, with the player-controlled Q*bert character starting back on the top cube. At the beginning of each level, there will be a short demonstration cycle with Q*bert hopping around four cubes to explain to the player the play action of each level. Each level consists of four rounds. The current level number and round number is displayed at the upper-right corner of the screen (below Player 2's score in a 2-player game).[-LF-]Gameplay starts with Q*bert appearing at the top of the pyramid. The joystick will move Q*bert from cube to cube by hopping in any of four diagonal directions. Q*bert can move anywhere on the pyramid, but jumping off will kill him. Hopping onto a rotating disk will take Q*bert back to the top of the pyramid. In the first two rounds of play, Q*bert will have to avoid touching the red and purple balls. These deadly objects drop randomly onto the second-from-the-top row of the pyramid and bounce downwards. The red balls will fall off the bottom, but the purple ball will stop at the bottom and hatch into Coily, the snake which chases Q*bert. To get rid of Coily, lure him to the edge, then jump unto a disk. The disk will take Q*bert back to the top and Coily will fall off, awarding 500 points and clearing the board of all other 'nasty' characters.[-LF-]Starting at the third round of play, other 'nasty' characters come into play. The green characters or objects are safe to hop onto and will award points. All other 'nasty' characters are deadly to touch. In the third round the red balls will stop falling, but two purple characters named Ugg and Wrong Way will appear at the lower portion of the pyramid and travel sideways and upwards (Ugg is the one with the snout moving from right to left on the right face of the cubes, and Wrong Way is the one with the big eyes moving from left to right on the left face of the cubes). They will not chase Q*bert, but will move randomly to get in Q*bert's way. In the third round and every round after, based on an internal timer, a green ball will appear and bounce down from the top of the pyramid. Hopping Q*bert onto the green ball will award 100 points, and freeze all the 'nasty' characters on the screen for a few seconds, but 'Q*bert' will still be able to move to complete the color changes.[-LF-]During the fourth round of play, two green characters named Slick and Sam will appear, based on the internal timer (Slick is the one wearing shades; Sam does not wear shades, otherwise their function is identical). They will drop onto the second-from-the-top row of the pyramid and hop randomly downwards. If they hop onto a cube that Q*bert has already changed the color of, the cube will change to a different color to thwart Q*bert. Hopping Q*bert onto Slick or Sam will stop them and award 300 points.[-LF-]Throughout the remaining rounds, all the characters and objects will appear in random combinations with increasing speed.[-LF-]To add variety to the game, the disks will change positions every round, and in the higher levels the number of disks will change.[-LF-]During Level 2, the play action will increase in difficulty from changing the cubes to one color, to changing the color of the cubes twice. This means that each cube would have to be hopped on twice to change the pyramid to the Destination Color, completing the Round.[-LF-]Starting at Level 3 and for all remaining rounds, and levels, the play action will become more difficult. The object remains to change the cubes to the Destination Color, but if Q*bert hops on any cube, that cube will change color. So even if the cube has already been changed to the Destination Color, it will change again.[-LF-]Here is a rundown of how all the colors change :[-LF-]Legend :[-LF-]S - Starting Color[-LF-]I - Intermediate Color[-LF-]D - Destination Color[-LF-]LEVEL 1 : When Q*bert jumps on S or I, it changes to D. When he jumps on D, it stays at D (NOTE : During the fourth round, when Slick/Sam jumps on D, it changes to I).[-LF-]LEVEL 2 : When Q*bert jumps on S, it changes to I. When he jumps on I, it changes to D. When he jumps on D, it stays at D.[-LF-]LEVEL 3 : When Q*bert jumps on S, it changes to D. When he jumps on D, it changes back to S. Q*bert must start again.[-LF-]LEVEL 4 : When Q*bert jumps on S, it changes to I. When he jumps on I, it changes to D. When he jumps on D, it changes back to I. Q*bert must start again.[-LF-]LEVEL 5 : When Q*bert jumps on S, it changes to I. When he jumps on I, it changes to D. When he jumps on D, it changes back to S. Q*bert must start again.[-LF-]LEVELS 6-9 : Same color pattern as Level 5. The difference is the increased speed of Q*bert and the 'nasty' characters.[-LF-]There are also bonus points awarded at the end of each round for successfully completing the round. The bonus for the completion of the 1st round is 1,000 points. This Bonus will progressively increase each Round by 250 points to a maximum of 5,000 points at Level 5.[-LF-]|[-LF-]245[-LF-][-LF-]430[-LF-][-LF-]655[-LF-][-LF-]839[-LF-][-LF-]1161[-LF-][-LF-]1215[-LF-][-LF-]1333[-LF-][-LF-]1502[-LF-][-LF-]1561[-LF-][-LF-]1755[-LF-][-LF-]1842[-LF-][-LF-]1920[-LF-][-LF-]1921[-LF-][-LF-]2031[-LF-][-LF-]2361[-LF-][-LF-]2734[-LF-][-LF-]3041[-LF-]|2P alt|0|False|True|joy4way;joy4way2way|1920[-LF-]1921|misc/astrcorp.cpp|61.419025|qbert
mercs|Mercs|Capcom|1990|True|Shooter / Walking|True|V|224|384||Mercs[-LF-]Capcom (1990)|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|3P sim|2000|False|False|joy8way2way;joy8way2way;joy8way2way|453[-LF-]452|atari/asteroid.cpp|59.637405|
merlinmm|Merlins Money Maze|Zilec|1986|True|Maze|True|V|224|256||Merlins Money Maze[-LF-]Zilec (1986)|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|1P|0|False|False|joy4way||midw8080/8080bw.cpp|60|
mermaid|Mermaid|Sanritsu|1982|True|Sports / Misc.|False|H|256|224||[-LF-]A windsurfing sport game.[-LF-]|101[-LF-]2591[-LF-]1112[-LF-]1468[-LF-]1771[-LF-]1773[-LF-]2010[-LF-]2504[-LF-]2783[-LF-]2877|2P alt|0|False|True|joy8way;joy8way2way||misc/vamphalf.cpp|60|
mcircus|Merry Circus|Amcoe|2009|True||True|H|512|288||Merry Circus[-LF-]Amcoe (2009)|500[-LF-]427[-LF-]435[-LF-]555[-LF-]1025[-LF-]1197[-LF-]1231[-LF-]1469[-LF-]1651[-LF-]1649[-LF-]2288[-LF-]2923|1P|0|False|False|gambling||midw8080/8080bw.cpp|60|
metafox|Meta Fox|Jordan I.S.|1989|True|Shooter / Flying Vertical|True|V|224|384||[-LF-]A vertically scrolling shooter.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way2way;joy8way2way||midw8080/mw8080bw.cpp|60|
metalb|Metal Black|Taito|1991|True|Shooter / Flying Horizontal|True|H|320|224||[-LF-]Earth is under attack from an alien race from the 'Nemesis' region of space, and human civilisation now stands on the brink of collapse. The invaders have utilised energy molecules - known to earth scientists as 'Newalones' - to create powerful beam weapons with which to attack Earth. In response, Earth's scientists have developed the 'Black Fly' project; a powerful space craft that utilises the same Newalone molecule technology of the alien aggressors.[-LF-]Metal Black is a very playable sideways scrolling shoot-em-up which manages to feel different to other games in the genre, due to the fact that it lacks a a player-definable weapon power-up system. Instead of collecting items that provide extra speed, different weapons etc. players must collect the clusters of 'Newalone' molecules that float around each level. These molecule clusters will gradually increase the player ship's firepower.[-LF-]As long as the Metal Black ship has sufficient firepower, players can activate the 'Beam Weapon', which generates a powerful energy beam that destroys everything it comes into contact with. The Beam Weapon will only last for a few seconds and its use will reduce the ship's energy levels. Once the Beam weapon de-activates, Metal Black will have vastly reduced firepower for its forward-firing laser cannon. Players must once again collect the Newalone molecule clusters to build up the ship's firepower.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P sim|0|False|False|joy8way;joy8way2way|1007|ramtek/m79amb.cpp|60|
metlhawk|Metal Hawk|Namco|1988|True|Shooter / Flying|False|V|224|288||Metal Hawk[-LF-]Namco (1988)|59[-LF-]389[-LF-]1135[-LF-]1472[-LF-]2010[-LF-]2360[-LF-]2658|1P|0|False|False|stick||gottlieb/gottlieb.cpp|60.606061|
metlsavr|Metal Saver|First Amusement|1994|True|Platform / Run Jump|False|H|320|240||[-LF-]Metal Saver is a Snow Bros.-style game. One or two players take on the role of a boy named Hanbit and a girl named Narae, two Fighters who must battle through single screen levels, they shall destroy enemies using different skills to go the next levels.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||konami/tmnt.cpp|60|
mslug|Metal Slug - Super Vehicle-001|Nazca|1996|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]A scrolling 'run-and-gun' platform game for one or two players, Metal Slug is a humorous parody of war and specifically of World War II and the Nazis.[-LF-]The game features six enemy-packed levels, referred to as 'missions'. Players start the game armed only with a pistol, but extra weapons can be picked up and used for greater firepower. Also, at certain points during a level players will find an unused 'Super Vehicle-001' - or Metal Slug - tank which can be entered and driven. The Metal Slug is slow-moving but has very powerful weapons. If the Slug takes too many hits it will break down and start to flash, the player must then quickly exit the vehicle before it explodes. The enemy troops also have vehicles at their disposal, such as tanks, boats and helicopters.[-LF-]The levels are littered with bearded hostages who, when rescued, award players with either points bonuses (in the form of medals) or weapon power-ups. Available weapons are Heavy Machine Gun, Flame Shot, Rocket Launcher and Shotgun. Hand grenades are also available.[-LF-]Each level ends with at least one large enemy 'Boss' vehicle that takes many hits to destroy. Once the boss has been destroyed, bonus points are awarded for each prisoner rescued. Further bonus points are awarded if the player's Metal Slug vehicle has survived the boss battle.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1475[-LF-]1480[-LF-]1476[-LF-]1477[-LF-]1478[-LF-]1479|kaneko/snowbros.cpp|59.185606|neogeo
mslug2|Metal Slug 2 - Super Vehicle-001/II|SNK|1998|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]The heroes of Metal Slug, Marco and Tarma, are called into action once again to take on the might of General Morden and his armies in this, the first of several sequels to the superb 1996 original. This time, however, Morden has acquired a number of powerful allies to aid him in his evil schemes, some of which are not even human. The 2 brave soldiers are called upon to deal with this threat once again, aided by members of the newly founded 'Sparrow Squad', Fio and Eri.[-LF-]Metal Slug 2 improved on much of what made the first game great; featuring more enemies, larger bosses, more weapons, more vehicles, more hostages, more surprises and more humour than its illustrious predecessor. The occasional moments of slowdown that blighted the first game are still present, however.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1474[-LF-]1480[-LF-]1476[-LF-]1477[-LF-]1478[-LF-]1479|midway/seattle.cpp|59.185606|neogeo
mslug3|Metal Slug 3|SNK|2000|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]The heroes of the first 2 games return once more to do battle with the ever-present General Morden and his vast army. The third game of the series places a greater emphasis on defeating hulking boss characters than the 2 previous outings. Metal Slug 3 also introduced multiple routes through most levels, vastly increasing the replay value of the game. For example; on the first level the player reaches a point where they can either continue over land, or enter a small submarine and head down into the ocean depths, where they will be faced with a variety of huge, deadly sea-dwelling creatures.[-LF-]Metal Slug 3 introduced a number of new elements that have a direct effect on the player's character - similar to the 'mummification' of the second game. The first of these is the 'fatty' affect : should the player pick up too much food (fish, for example) their character will morph in an obese version of itself. This doesn't have any detrimental effect on performance and is included purely for reasons of humour. Another effect is the now infamous 'Zombiefication'; should the player's character be attacked by a Zombie, he or she will become Zombie until they are either killed, or pick up a first-aid, which will restore the player's character back to human form. Movement while in the zombie state is slow and restricted but the player is armed with what can perhaps be best described as the 'Zombie Vomit'; a huge arc of blood that can be used to destroy oncoming enemies. A second Zombie attack while the player's character is in a Zombie state will result in the player losing a life.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1474[-LF-]1475[-LF-]1480[-LF-]1477[-LF-]1478[-LF-]1479|namco/namconb1.cpp|59.185606|neogeo
mslug4|Metal Slug 4|Mega|2002|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]The popular series of side-scrolling action games continues, introducing all-new characters into the plot. The world is now trembling under the fear of cyber terror, as the birth of a deadly new computer virus threatens to snatch the main military system out of every country. The virus has been created by the terrorist group known as Amadeus, and must be stopped by the four main heroes in the story. They are : Marco Rossi, an army platoon leader; Fio Germi, a superior director of an Italian secret service; Nadia Cassel, a French regular army soldier; and Trevor Spacey, a regular army sergeant. In the game introduction, the team discover that Morden is still alive and probably behind Amadeus...[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1474[-LF-]1475[-LF-]1480[-LF-]1476[-LF-]1478[-LF-]1479|thepit/thepit.cpp|59.185606|neogeo
ms5pcb|Metal Slug 5|SNK|2003|True|Platform / Shooter Scrolling|False|H|320|224||[-LF-]A research installation developing the next-generation of Metal Slugs is attacked by unknown forces and a disk containing Metal Slug secrets is stolen. Ordered to recover the disk, Marco and Tarma follow in hot pursuit. Meanwhile, Eri and Fio, investigating the Ptolemaic Army, a paramilitary syndicate active in archeological excavation, catch up with them at an ancient ruin, 'The Corridor of Fire'. The two try to storm and seize the site but are repulsed by the natives and giant Metal Slugs. This incident proves it was the Ptolemaic Army that stole the Metal Slug secrets. The military subsequently launches a second raid by the elite PF squad and Sparrows on the 'The Corridor of Fire' to recover the secrets and destroy the syndicate!!![-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|False|joy8way4way;joy8way4way2way||nmk/macrossp.cpp|59.185606|
mslug5|Metal Slug 5|SNK|2003|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]A research installation developing the next-generation of Metal Slugs is attacked by unknown forces and a disk containing Metal Slug secrets is stolen. Ordered to recover the disk, Marco and Tarma follow in hot pursuit. Meanwhile, Eri and Fio, investigating the Ptolemaic Army, a paramilitary syndicate active in archeological excavation, catch up with them at an ancient ruin, 'The Corridor of Fire'. The two try to storm and seize the site but are repulsed by the natives and giant Metal Slugs. This incident proves it was the Ptolemaic Army that stole the Metal Slug secrets. The military subsequently launches a second raid by the elite PF squad and Sparrows on the 'The Corridor of Fire' to recover the secrets and destroy the syndicate!!![-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1474[-LF-]1475[-LF-]1480[-LF-]1476[-LF-]1477|dataeast/madalien.cpp|59.185606|neogeo
mslugx|Metal Slug X - Super Vehicle-001|SNK|1999|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]Originally released to improve upon some of the problems the previous Metal Slug game ("Metal Slug 2 - Super Vehicle-001/II") had, most notably its notorious slowdown, this update also implemented several changes to beef up the gameplay, such as new enemies, a different end boss layout and a number of new weapons and secrets. The result is a better game and one of the finest chapters in this series.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1474[-LF-]1475[-LF-]1476[-LF-]1477[-LF-]1478[-LF-]1479|yunsung/paradise.cpp|59.185606|neogeo
metmqstr|Metamoqester|Banpresto|1995|True|Fighter / Versus Co-op|True|H|384|240||Metamoqester[-LF-]Banpresto (1995)|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way4way;joy8way4way2way||snk/snk.cpp|57.550645|
metamrph|Metamorphic Force|Konami|1993|True|Fighter / 2.5D|False|H|288|224||[-LF-]Beat-'em-up with 4 selectable characters who have the power to morph into Were-animals.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||capcom/lastduel.cpp|59.185606|
meteor|Meteoroids|Venture Line|1981|True|Shooter / Field|False|V|224|256|spcforce|[-LF-]Re-release of "Space Force".[-LF-]|[-LF-]127[-LF-][-LF-]133[-LF-][-LF-]130[-LF-][-LF-]131[-LF-][-LF-]132[-LF-][-LF-]140[-LF-][-LF-]161[-LF-][-LF-]258[-LF-][-LF-]260[-LF-][-LF-]259[-LF-][-LF-]473[-LF-][-LF-]546[-LF-][-LF-]672[-LF-][-LF-]715[-LF-][-LF-]879[-LF-][-LF-]878[-LF-][-LF-]1300[-LF-][-LF-]1452[-LF-][-LF-]136[-LF-][-LF-]1381[-LF-][-LF-]1531[-LF-][-LF-]1675[-LF-][-LF-]1678[-LF-][-LF-]1686[-LF-][-LF-]1959[-LF-][-LF-]2014[-LF-][-LF-]2254[-LF-][-LF-]2181[-LF-][-LF-]2226[-LF-][-LF-]2229[-LF-][-LF-]2253[-LF-][-LF-]2259[-LF-][-LF-]2290[-LF-][-LF-]2260[-LF-][-LF-]2289[-LF-][-LF-]2258[-LF-][-LF-]2276[-LF-][-LF-]2353[-LF-][-LF-]2338[-LF-][-LF-]2339[-LF-][-LF-]2350[-LF-][-LF-]2351[-LF-][-LF-]2352[-LF-][-LF-]2877[-LF-][-LF-]3023[-LF-][-LF-]3025[-LF-]|2P alt|0|False|False|joy2way||gottlieb/gottlieb.cpp|60|spcforce
meteors|Meteors|Amusement World|19??|True|Shooter / Field|False|H|256|224|spcforce|[-LF-]A color raster game very similar to Asteroids (Atari). This is the only known game produced by Amusement World, and is very similar to the Venture Line games Space Force and Meteoroids. It is not currently known if Amusement World licensed the design to Venture Line or vice versa, and is currently being investigated.[-LF-]|[-LF-]127[-LF-][-LF-]133[-LF-][-LF-]130[-LF-][-LF-]131[-LF-][-LF-]132[-LF-][-LF-]140[-LF-][-LF-]161[-LF-][-LF-]258[-LF-][-LF-]260[-LF-][-LF-]259[-LF-][-LF-]473[-LF-][-LF-]546[-LF-][-LF-]672[-LF-][-LF-]715[-LF-][-LF-]879[-LF-][-LF-]878[-LF-][-LF-]1300[-LF-][-LF-]1452[-LF-][-LF-]136[-LF-][-LF-]1381[-LF-][-LF-]1531[-LF-][-LF-]1675[-LF-][-LF-]1678[-LF-][-LF-]1686[-LF-][-LF-]1959[-LF-][-LF-]2014[-LF-][-LF-]2254[-LF-][-LF-]2181[-LF-][-LF-]2226[-LF-][-LF-]2229[-LF-][-LF-]2253[-LF-][-LF-]2259[-LF-][-LF-]2290[-LF-][-LF-]2260[-LF-][-LF-]2289[-LF-][-LF-]2258[-LF-][-LF-]2276[-LF-][-LF-]2353[-LF-][-LF-]2338[-LF-][-LF-]2339[-LF-][-LF-]2350[-LF-][-LF-]2351[-LF-][-LF-]2352[-LF-][-LF-]2877[-LF-][-LF-]3023[-LF-][-LF-]3025[-LF-]|2P alt|0|False|False|joy2way||seta/seta.cpp|60|spcforce
metrocrs|Metro-Cross|Namco|1985|True|Platform / Run Jump Scrolling|True|H|288|224||[-LF-]Metro-Cross is an abstract, horizontally-scrolling single player racing game set in an automated futuristic city. Players take on the role of 'The Runner', who must run through each of the game's 32 stages to cross the finish line before the time limit expires. If the Runner finishes a round within the time limit, remaining time is converted to bonus points and the next round begins.[-LF-]Obstacles that hinder the runner's progress include 'Slip Zones' that slow him down if he tries to run over them, 'Pitfalls' that  break under the Runner's weight and drop him into the holes and 'Crackers' that launch the Runner up into the air and cause him to land on his back. Later rounds also feature 'Jumbo Tires' that bounce towards the Runner, barriers that emerge from the ground before receding back into it, Cubes that move through particular columns of tiles, Mice that attempt to jump onto the Runner and slow him down and Chess Knights and Kings that bounce from one tile to another. Clinging mice fall off the runner if he leaps from a springboard.[-LF-]Progress is aided by yellow springboards that hurl the runner forwards at great speed (players must press the fire button while on the springboard) and a skateboard, that is unaffected by the green 'Slip Zone' tiles that would otherwise slow the player's progress. Bonus points can be earned by kicking the static drinks cans that can be found throughout each level.[-LF-]Every fourth round is special, using the remaining time from the three previous rounds as additional completion time. However, if the Runner has not finished the round before the time limit runs out, he will be electrocuted and the game is immediately over.[-LF-]|117[-LF-]156[-LF-]191[-LF-]163[-LF-]302[-LF-]320[-LF-]342[-LF-]346[-LF-]364[-LF-]382[-LF-]409[-LF-]489[-LF-]2650[-LF-]729[-LF-]879[-LF-]900[-LF-]899[-LF-]1077[-LF-]1092[-LF-]1241[-LF-]89[-LF-]1231[-LF-]1374[-LF-]1417[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1661[-LF-]1668[-LF-]1722[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]1924[-LF-]2644[-LF-]2167[-LF-]2213[-LF-]2294[-LF-]2393[-LF-]2411[-LF-]2434[-LF-]2677[-LF-]2651[-LF-]2701[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P alt|0|False|True|joy8way;joy8way2way||nichibutsu/magmax.cpp|60.606061|
mwalk|Michael Jackson's Moonwalker|Sega|1990|True|Maze / Fighter|True|H|320|224||[-LF-]Based on the movie of the same name, Moonwalker is a scrolling, isometric beat' em up in which Michael Jackson (1958-2009), along with his chimp Bubbles, attempts to save children and defeat the evil 'Mr. Big'. During each round, the player must defeat each and every one of Mr. Big's henchmen and the deadly enemy machines that patrol the levels. This is achieved either by shooting them with Michael Jackson's 'magical energy', or by using his Dance Magic - the game's equivalent of a smart bomb. Some enemies take only one shot to defeat whereas others take several shots before they are destroyed. The longer the player holds down on the fire button, the greater the amount of magical energy Michael can inflict. At the start of each round, the player is given 2 dance magic smart bombs. Towards the end of each round, Michael's pet chimpanzee, Bubbles, will be seen moving about. If Michael touches Bubbles, he will turn into a powerful robot (the 'Moonwalker' of the game's title). After Michael has become Moonwalker, he will be able to shoot lasers and fire missiles. Michael must defeat every boss enemy at the end of each round in order to proceed to the next.[-LF-]Each player's Michael Jackson character looks identical but wears a different colour : white (left player), red (middle player), and black (right player).[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|3P sim|0|False|False|joy8way;joy8way2way;joy8way||yunsung/yunsun16.cpp|57.23|
micon2|Micon-Kit Part II|SNK|1978|True||True|V|208|240||Micon-Kit Part II[-LF-]SNK (1978)|||0|False|False|paddle;paddle||misc/magicard.cpp|60|
micrombc|Microman Battle Charge|Sega|1999|True|Misc.|False|H|352|224||Microman Battle Charge[-LF-]Sega (1999)|96[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]963[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1546[-LF-]1707[-LF-]1731[-LF-]1916[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|trackball||amiga/arsystems.cpp|59.764802|stvbios
midres|Midnight Resistance|Data East|1989|True|Platform / Shooter Scrolling|False|H|256|240||[-LF-]Midnight Resistance is a scrolling platform shoot-em-up for one or two players, taking on the role of two commando brothers whose entire family has been kidnapped and must be rescued. The game consists of nine large, eight-way scrolling levels made up of platforms, ledges and ladders. Each is populated with enemy soldiers and gun emplacements, as well as occasional armoured vehicles. At the end of each stage players must defeat a large, powerful enemy boss.[-LF-]Players can rotate their guns through 360 degrees, allowing them to fire in all directions. Some enemies, when killed, will drop a red key; collecting these keys allows players to upgrade their weapons at the shop that awaits at the end of each level. A maximum of six keys can be carried at any one time and when the player loses a life, all weapons and keys in their possession are dropped. These can be recovered at the start of the next life providing they haven't fallen off-screen.[-LF-]In addition to main weapon upgrades, secondary weapons can also be bought. These appear as backpacks attached to the player characters and fire when the player pushes up on the joystick while firing their main weapon. Both the main and secondary weapons have only a limited amount of ammo but more can be bought from the end-of-level shops.[-LF-]Main weapon upgrades:[-LF-]Full Auto - Rapid-fire machine gun[-LF-]Fire - Flamethrower[-LF-]3-Way - Fires orbs in three directions at once[-LF-]Shotgun - Fires powerful shells[-LF-]Backpack weapon upgrades:[-LF-]H.M - Homing missiles that automatically target enemies[-LF-]Nitro - An eight-way laser energy burst[-LF-]Shower - Eight projectiles drop from the top of the screen[-LF-]Other power-ups includes a 'Supercharge' upgrade that improves the firepower of the player's current weapon (this upgrade is lost when the player loses a life), a 'Barrier' that provides temporary protection and extra lives.[-LF-]Before the final stage, the keys collected during the penultimate eighth stage can be used to free the player's relatives before the final battle with Crimson King. The ending varies depending on how many family members the player has rescued.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|False|joy8way2way;positional;joy8way2way;positional|1067|dataeast/tumbleb.cpp|57.444853|
midnrun|Midnight Run: Road Fighter 2|Konami|1995|True|Driving / 1st Person|False|H|512|384||Midnight Run: Road Fighter 2[-LF-]Konami (1995)|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|joy4way;paddle;pedal|2034|capcom/cps1.cpp|60|
mightguy|Mighty Guy|Nichibutsu|1986|True|Fighter / Vertical|False|V|224|256||[-LF-]Mighty Guy doesn't need a gun to fend off large amounts of soldiers! This is what "Ikari Warriors" would be if they left their machine guns at home.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||misc/mcatadv.cpp|60|
mimonkey|Mighty Monkey|Universal Video Games|1982|True|Shooter / Flying Horizontal|True|V|224|768||Mighty Monkey[-LF-]Universal Video Games (1982)|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]294[-LF-]425[-LF-]495[-LF-]496[-LF-]458[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]2743[-LF-]521[-LF-]552[-LF-]556[-LF-]639[-LF-]640[-LF-]641[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]757[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1029[-LF-]1136[-LF-]1155[-LF-]1170[-LF-]1196[-LF-]1214[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]1982[-LF-]1983[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2201[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2739[-LF-]2750[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P alt|0|False|True|joy8way2way;joy8way2way||kaneko/kaneko16.cpp|60.606061|
mwarr|Mighty Warriors|Elettronica Video|199?|True|Fighter / Versus|True|H|366|240||Mighty Warriors[-LF-]Elettronica Video (199?)|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||sony/zn.cpp|54|
mpang|Mighty! Pang|Mitchell|2000|True|Shooter / 3rd Person|True|H|384|224||Capcom CPS-II cart. published 21 years ago:[-LF-]Mighty! Pang is the fourth game in the superb Pang series. While the artistic design has been drastically changed, Mighty! Pang retains the same gameplay of its predecessors. The game features three modes of play: panic, tour and expert modes.[-LF-]Tour mode is the standard mode of play featuring 57 stages. The player goes on a tour of the world, popping balloons and picking up power-ups. Each location on the tour features a number of stages which feature a new background of a famous tourist attraction. Each stage is cleared by popping all of the balloons within that stage.[-LF-]Expert mode is a mode for advanced players.  Play is broken up into stages like in tour mode but the stages are much more difficult.[-LF-]Panic mode is a basic one-stage mode of play where new balloons continuously fall from the sky. The single stage is a basic one with no platforms or barriers. Some of the smallest balloons will flash and shooting these balloons will pause all of the balloons in place for a short duration of time.[-LF-]|421[-LF-]571[-LF-]905[-LF-]1363[-LF-]1494[-LF-]1570[-LF-]1722[-LF-]1726[-LF-]2458|2P sim|2000|False|False|joy8way;joy8way2way||sony/zn.cpp|59.637405|
mikie|Mikie|Konami|1984|True|Maze / Fighter|True|V|224|256||Mikie[-LF-]Konami (1984)|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]613[-LF-]643[-LF-]674[-LF-]806[-LF-]839[-LF-]974[-LF-]1024[-LF-]1033[-LF-]1772[-LF-]1099[-LF-]1135[-LF-]1139[-LF-]1174[-LF-]1212[-LF-]1213[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]1420[-LF-]87[-LF-]1467[-LF-]324[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1728[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2361[-LF-]2521[-LF-]2537[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]2911[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy4way2way;joy4way2way||neogeo/neogeo.cpp|60.59|
gtmr2|Mille Miglia 2: Great 1000 Miles Rally|Kaneko|1995|True|Driving / Race|True|H|320|240||[-LF-]A racing game from Kaneko.[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|1P|0|False|False|joy8way;dial;paddle;joy8way2way||neogeo/neogeo.cpp|60|
milliped|Millipede|Atari|1982|True|Shooter / Gallery|True|V|240|256||[-LF-]Millipede is a 1- or 2-player game with a color raster-scan video display. The game action takes place on a playfield filled with mushrooms, flowers, and deadly DDT bombs. The player tries to destroy a variety of insects that drop from the top of the screen or enter from the sides of the screen, most of them to attack the player. The player controls a bow-shaped vehicle called the Archer. The object of the game is to shoot and destroy as many objects as possible for a high point score, before the player's lives are all used up.[-LF-]Player control consists of a Midi Trak-Ball control and a FIRE button. The Archer is moved by rotating the Midi Trak-Ball control. The Archer can be moved in all directions, but only within the bottom fifth of the screen. However, the Archer must move around mushrooms, flowers, and DDT bombs, since these are fixed and not 'transparent' objects. Pressing the FIRE button causes the Archer to emit an arrow that travels upward. The Archer may fire one or many arrows (by holding down the FIRE button constantly). But only one arrow will appear on the screen at a time.[-LF-]A player may start a game at an advanced level of play and receive bonus points for starting play at that level.[-LF-]Gameplay begins with a playfield of randomly placed mushrooms and DDT bombs. A Millipede enters at the top center of the screen and starts snaking its way across the screen. The Millipede changes direction when it runs into a fixed object in the playfield (mushroom, DDT bomb, or flower), or when it reaches the side boundaries of the playfield.[-LF-]When a segment of the Millipede is shot, it is destroyed and a mushroom appears where that segment was shot. When shot, the Millipede breaks into two smaller Millipedes, each with its own head. When a Millipede reaches the bottom of the screen, it starts back up, but remains within the area of the Archer (the bottom 5th of the screen).[-LF-]If a Millipede reaches the bottom of the screen without being shot, it releases its tail. This tail changes into a new head. Also to provide the player a challenge, if a Millipede is still alive when it reaches the bottom, new heads will enter the screen almost at the bottom of the sides. More of these heads will appear as time progresses.[-LF-]An attack wave is complete when all Millipede segments are destroyed. The screen then scrolls down one line. At the 9th attack wave, when the Millipede with only four segments enters from the top of the screen, the screen will scroll down every two seconds. The only way a player can stop the scrolling screen is to shoot a DDT bomb or destroy the entire Millipede.[-LF-]It takes four shots to destroy a mushroom. After the fourth attack wave of each wave cycle, the entire playfield of mushrooms changes. Some mushrooms die and new mushrooms grow where there were none before. A mushroom next to a DDT bomb becomes poisoned (See Tips and Tricks below for complete details).[-LF-]When a Millipede runs into a poisoned mushroom, two things happen: its head changes color, and it changes direction and falls vertically to the bottom of the screen.[-LF-]DDT bombs explode when hit by an arrow. Any object near the bomb is engulfed by the explosion. Insects are worth three times their normal point value if they are destroyed by the explosion.[-LF-]Spiders appear in any round. They move in a random pattern on the bottom third of the screen. As the player's score increases, the range of the Spider decreases, until it is confined to the bottom fifth of the screen. Also, more Spiders enter as the game progresses. A Spider destroys any mushroom or flower it moves over. Depending on a special option switch setting, the Spider moves slowly until a player reaches a specific score, and then it speeds up. If the Archer and a Spider collide, both are destroyed.[-LF-]When a Millipede with fewer than eleven segments appears, an Earwig enters the screen from either side, moving at a relatively slow speed. As the player earns more points, the Earwig's speed increases. If an Earwig passes over a mushroom, it poisons the mushroom.[-LF-]When a Millipede with fewer than ten segments appears, a Dragonfly enters at the top of the screen. The Dragonfly moves in a zig-zag pattern and its speed increases as the player's score increases. As the Dragonfly moves, it leaves a trail of mushrooms behind.[-LF-]When a Millipede with fewer than nine segments appears, a Mosquito enters at the top of the screen and flies in a diagonal pattern. The Mosquito's speed increases as the player's score increases. When a Mosquito is destroyed, the screen scrolls up one row.[-LF-]Beetles appear randomly after the first wave. They enter from the sides of the screen near the bottom, travel down to the bottom of the screen, and walk at least half way across the bottom. Then the Beetle travels up and exits at the side of the screen. If a Beetle passes over a mushroom, the mushroom changes into a flower. Flowers cannot be destroyed by the Archer's arrows. Depending on a dip switch setting, the number of Beetles appearing on the screen and the speed of the beetles increase as the player's score increases. When a Beetle is destroyed, the screen scrolls down one row.[-LF-]Bees may fall from the top of the screen during any round. As the Bee falls, it leaves a trail of mushrooms behind. The Archer must hit a Bee twice to destroy it; the first shot just speeds it up.[-LF-]An Inchworm may appear when a Millipede with fewer that eleven segments appears. The Inchworm travels from one side of the screen to the other side. It moves slowly until the player's score reaches 80,000 points. Then it speeds up. If the Archer destroys the Inchworm, all insects will slow down for about three and one-half seconds.[-LF-]After a Millipede of one, three, five, seven, or eleven segments has been destroyed, an insect bombing raid occurs. A raid may have only Bees, Dragonflies, Mosquitoes, or a mixture of all three.[-LF-]|4[-LF-]23[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]503[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1292[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]2017[-LF-]2030[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|2P alt|0|False|True|joy8way;trackball;joy8way2way;trackball|385|metro/hyprduel.cpp|60|
minefld|Minefield|Stern Electronics|1983|True|Shooter / Driving Horizontal|True|V|224|256||[-LF-]A horizontal tank shooter game, with great atmosphere Parallax scrolling background.[-LF-]The mid-day heat is rapidly becoming unbearable as the supply helicopter lowers your battle tank on to edge of the desert. You have a whole day's travelling ahead, 90 miles across the seemingly endless desert, until you reach the target of your mission - the enemy's desert fortress. Only after you have managed to destroy it, will it be safe for the transport helicopter to collect you and send you on another full-scale mission.[-LF-]Unfortunately, the going across the desert is not easy. Your tank has run out of super-missiles and you must replenish your armoury from the stockpiles on the way. If you don't collect enough you will not be able to destroy the forts and the enemy base, which is so well protected you need three missile hits to put it out of action. However, you have unlimited supplies of shells for your heavy duty gun that can fire in all directions.[-LF-]To add to your diffículties, the enemy have buried deadly mines all over the desert floor which you must avoid at all costs, or lose a tank. Once you are on your way, the enemy, knowing of your mission, keep sending all manner of war machines to try and stop your journey. You must take action against them all, and avoid their bombs. After 60 miles of hazardous travel night arrives, and the enemy use this opportunity to try and confuse you by sending a varied mixture of attackers under cover of darkness, Beware, some of them are robot controlled and will try and crash into your tank.[-LF-]Good luck in your mission-the reward is high. A spare tank every 30.000 points and a chance to record our initials on the tank coomander's roll of honour.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P alt|0|False|False|doublejoy8way2way||seta/seta.cpp|60.606061|
mineswpr|Minesweeper|Amutech|1977|True|Maze / Surround|False|H|256|224||[-LF-]This game was two player only, you must have a real live person to play against, or else the other players boat will head directly for the bottom wall, which doesn't make for a very interesting game. Each player moves their little boat around leaving a solid line of mines behind them. All moves are made on an invisible grid, so you can only turn at 90 degree angles. To win you must last longer than your opponent before hitting something (first person to hit something loses). One good strategy is to try and box your opponent in to a small section of the screen, and then just move carefully until they crash. Pushing backwards on the stick will cause you to crash into your own mines, so avoid that at all cost.[-LF-]|209[-LF-]185[-LF-]235[-LF-]203[-LF-]269[-LF-]212[-LF-]407[-LF-]454[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]635[-LF-]804[-LF-]879[-LF-]1074[-LF-]1111[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2774[-LF-]2786[-LF-]2832[-LF-]3014|2P sim|0|False|False|joy4way;joy4way2way||universal/cosmic.cpp|60.114504|
minigolf|Mini Golf|Bally|1985|True|Sports / Golf|True|H|256|240||Mini Golf[-LF-]Bally (1985)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|False|trackball||universal/cosmic.cpp|59.185606|
minivadr|Mini Vaders|Taito|1990|True|Shooter / Gallery|True|H|256|224||Mini Vaders[-LF-]Taito (1990)|644[-LF-]1501[-LF-]1675[-LF-]2530[-LF-]2534|1P|0|False|False|joy2way||konami/konamigx.cpp|60|
mmonkey|Minky Monkey|Technos|1982|True|Puzzle / Misc.|True|V|240|240||Minky Monkey[-LF-]Technos (1982)|245[-LF-]294[-LF-]430[-LF-]495[-LF-]496[-LF-]458[-LF-]2743[-LF-]552[-LF-]639[-LF-]640[-LF-]641[-LF-]655[-LF-]757[-LF-]839[-LF-]1155[-LF-]1161[-LF-]1196[-LF-]1214[-LF-]1215[-LF-]1333[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1561[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]1982[-LF-]2031[-LF-]1983[-LF-]2201[-LF-]2361[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2750[-LF-]2734[-LF-]3041|2P alt|0|False|True|joy4way;joy4way2way||neogeo/neogeo.cpp|57.444853|
dodghero|Minna Atsumare! Dodge Hero|Sigma|1997|True|Shooter / Misc.|True|H|320|240||Minna Atsumare! Dodge Hero[-LF-]Sigma (1997)|96[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1916[-LF-]2431[-LF-]2165[-LF-]2432[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|gambling||dynax/royalmah.cpp|60|
mirax|Mirax|Current Technologies|1985|True|Shooter / Flying (chase view)|False|V|240|256||[-LF-]A great space shooter game with a 3-D perspective, using simulated sprite-scaling.[-LF-]The invaders from the alpha centauri empire are building their super laser weaponry in the mirax city. This weapon of mass destruction is a danger to the galaxy and your space colony, the destiny of the galaxy is in your hands. On your 90.000 mile journey to this giant space city will encounter to hordes of enemy forces, you must speed your spacecraft while you shoot and dodging energy stations objects, enemy spaceships, giant bosses and missiles. Your mission is to destroy all weapons construction units to restore peace before it is too late.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way;joy8way2way||snk/mainsnk.cpp|60|
mspackpls|Miss Packman Plus|Hack|1981|True||True|V|224|288|mspacman|In this, the first proper sequel to Namco's legendary pill eating maze game, players must once again run around a number of mazes, eating all of the pills that are scattered throughout. The ever-present ghosts (Blinky, Pinky, Inky and Sue) return to hamper the player's progress. The infamous 'Power Pills' are also present and correct, with four appearing in each maze.[-LF-]Namco introduced a number of changes and enhancements over the original game. The first difference is in the main character. For the first time in video-game history, the game's lead character was female. Ms. Pac-Man is almost identical to the original character with two main differences; she wears a bow in her 'hair', and is also wearing lipstick.[-LF-]Another change from the original is that the bonus fruit items are no longer static but now move randomly around the mazes.[-LF-]Ms Pac-Man features four different maze layouts, which alternate every two to four rounds :[-LF-]The first maze is only encountered in Rounds 1 and 2, and has 220 dots and 4 Power Pills. There are two sets of tunnels in this maze equidistant from the center of the maze. You must clear this maze two times before moving on to the next maze.[-LF-]The second maze is only encountered in Rounds 3, 4, and 5, and has 240 dots and 4 Power Pills. There are two sets of tunnels in this maze; one set in the lower half, and the other set at the very top. You must clear this maze three times before moving on to the next maze.[-LF-]The third maze is first encountered in Round 6 and has 238 dots and 4 Power Pills. Unlike all other mazes, there is only one set of tunnels in this maze, slightly above the center of the board. You must clear this maze four times before moving on to the next maze.[-LF-]The fourth and final unique maze is first encountered in Round 10 and has 234 dots and 4 Power Pills. There are two sets of tunnels in this maze, directly next to one another in the middle of the maze. The turns at the entrance to the tunnels change the usual immediate accessibility of the tunnels and should be taken in to account. You must clear this maze four times before moving on to the next maze.[-LF-]After Round 13, the game alternates every four rounds between the third and fourth mazes.[-LF-]Finally, the ghosts' movement patterns are also completely different from those of the original game.[-LF-]As in the original game, intermission scenes will be played after certain rounds. Ms. Pac-Man's intermissions tell the story of how Pac-Man and Ms. Pac-Man met, fell in love, and had a baby. Ms. Pac-Man's intermissions are also preceded by a sign and a title. 3 intermissions are present :[-LF-]1) Act I - They Meet : Pac-Man, the star of the original game, enters the screen being chased by Inky while Ms. Pac-Man enters from the other side being chased by Pinky. As the two of them are about to collide, they quickly move upwards, causing Inky and Pinky to collide. Pac-Man and Ms. Pac-Man face each other at the top of the screen, and a heart appears above them. This intermission is played after Round 2.[-LF-]2) Act II - The Chase : Pac-Man and Ms. Pac-Man are seen giving each other a playful chase. One chases the other in one direction, and they take turns alternating who chases who and in what direction. After three turns, they chase each other twice more at a faster speed. This intermission is played after Round 5.[-LF-]3) Act III - Junior : Pac-Man and Ms. Pac-Man anxiously await the arrival of a stork, who flies overhead with a bundle. As the stork is about to pass over them, he releases the bundle, which drops to the ground in front of Pac-Man and Ms. Pac-Man, and opens up to reveal a baby Pac. This intermission, which is played after Rounds 9, 13, and 17, would later serve as the introductory sequence to "Jr. Pac-Man".[-LF-]No intermission is present between rounds after the 18th one.|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806||0|False|False|joy4way;joy4way2way|1712[-LF-]1565[-LF-]2457[-LF-]1713[-LF-]1182[-LF-]1870[-LF-]1710[-LF-]1709[-LF-]1714|taito/taito_f2.cpp|60.606061|mspacman
missile|Missile Command|Atari|1980|True|Shooter / Command|True|H|256|231||[-LF-]Missile Command is a one or two-player game depicting the outbreak of a nuclear war. Players must defend six cities from waves of incoming nuclear missiles by launching their own anti-ballistic missiles (ABMs) from one of three missile batteries.[-LF-]The game is played by moving a cross-hair across the sky and pressing one of three buttons to launch an ABM from the corresponding battery (either Alpha Base, Delta Base or Omega Base). Upon reaching the cross-hair the player's ABM explodes, creating a fireball that lasts for several seconds and destroys any enemy missiles that enter it. Each battery is initially armed with ten anti-ballistic missiles and becomes useless when either all of its missiles have been fired or it's been destroyed by enemy missiles.[-LF-]New enemy weapons are introduced in later levels that increase the level of difficulty; smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own. Missiles from the player's central battery fly to their targets at much greater speed and are the most effective way of destroying smart bombs from a distance.[-LF-]Enemy weapons are only able to destroy a maximum of three cities per level. A level ends once all enemy missiles have either been destroyed or have reached their target. At the conclusion of a level, players receive bonus points for any remaining cities and unused missiles. Between levels, missile batteries are rebuilt and replenished, while destroyed cities are only rebuilt at set point thresholds (determined by the game's dip switch settings).[-LF-]The game ends once all cities have been destroyed.[-LF-]- CAST OF ELEMENTS -[-LF-]Anti-Ballistic Missiles (ABM) : The defensive missiles you launch to protect your cities. Each missile base contains 10 ABMs per wave. If any missile base is struck by an attack missile or smart bomb, the remaining stock of ABMs for that wave are destroyed, and the missile base is rendered useless until the next wave. You receive bonus points for every ABM you have remaining at the end of each wave.[-LF-]Targeting crosshair : Aim your ABMs quickly but carefully. Use the trackball to move the targeting crosshair to where you want the next ABM to go, then press any Launch Control button to fire the ABM. The ABM will explode where the crosshair was positioned when the Launch Control button was pressed.[-LF-]Cities : There are six cities in total on the screen at one time, three on either side of the Delta Base. If one enemy missile or smart bomb manages to strike a city, that city will be wiped out. When all cities are destroyed, the game is over.[-LF-]Alpha Base : The missile base on the bottom left corner of the screen. Press the leftmost Launch Control button to launch an ABM from the Alpha base.[-LF-]Delta Base : The missile base in the bottom center of the screen. Press the middle Launch Control button to launch an ABM from the Delta base.[-LF-]Omega Base : The missile base on the bottom right corner of the screen. Press the rightmost Launch Control button to launch an ABM from the Omega base.[-LF-]NOTE: The Alpha and Omega bases launch ABMs at a slower speed than the Delta base, so you must plan further ahead when launching ABMs from those bases.[-LF-]Attack Missiles : Their only aim is to destroy your cities and missile bases. Every missile wave starts off with a hailstorm of attack missiles. They never deviate from their path. They may, however, turn into MIRVs.[-LF-]Multiple Independently-targeted Re-entry Vehicles (MIRV) : Surprise! There is no warning when an attack missile turns into an MIRV (with multiple warheads). Think fast. Each new missile that the MIRV unleashes is carefully targeted.[-LF-]Killer Satellite : A mean-looking satellite that travels across the sky at a mid-level altitude and fires attack missiles. First appears in Wave 2.[-LF-]Bomber : A big slow-moving target that flies across the sky at a mid-level altitude, but watch out! It fires attack missiles. First appears in Wave 2.[-LF-]WARNING: If you destroy a bomber or killer satellite before they deploy their attack missiles, you may see their attack missiles added to the downpour. An existing attack missile may also turn into an MIRV.[-LF-]Smart Bomb : Smart enough to avoid most explosion clouds from your ABMs. Your ABM must explode next to one in order to destroy it. You can also squeen it between two explosions to destroy it. First appears in Wave 5.[-LF-]'LOW' Warning : As soon as there are only three ABMs left in a missile base, the game displays the word 'LOW' underneath that base, and a warning signal sounds. Heed the warning.[-LF-]|88[-LF-]175[-LF-]385[-LF-]448[-LF-]453[-LF-]452[-LF-]540[-LF-]529[-LF-]528[-LF-]778[-LF-]1004[-LF-]1371[-LF-]1497[-LF-]1506[-LF-]1702[-LF-]1999[-LF-]2854[-LF-]2853|2P alt|0|False|True|trackball;trackball||atari/mhavoc.cpp|61.035156|
m660|Mission 660|Wood Place Co. Ltd.|1986|True|Shooter / Flying Vertical|True|V|224|256||[-LF-]Your space colony is under attack! you have to defend the enemies advent, your mission is under codename of Mission 660. You must destroy wave after wave of different types of enemy ships advancing through the deep space and grab the power star item to increase and upgrade your spaceship. Eventually you make it to a big enemy space ship, you must shoot several shots for destroy, then the cycle level starts over again.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way2way;joy8way2way||sega/segas16a.cpp|60|
cmissnx|Mission-X|Data East|1982|True|Shooter / Flying Vertical|True|V|240|256||DECO cass. published 39 years ago:[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||irem/m72.cpp|57.444853|decocass
mrviking|Mister Viking|Sega|1984|True|Shooter / Walking|True|V|224|479||[-LF-]Become a fearless Viking warrior in search of a missing treasure. Face a fury of enemy obstacles in a barbaric battle for bonus points![-LF-]|2233[-LF-]2633[-LF-]586[-LF-]867[-LF-]868[-LF-]957[-LF-]1509[-LF-]2686[-LF-]2746|2P alt|0|False|True|joy8way2way;joy8way2way||irem/m92.cpp|60.096154|
msgundam|Mobile Suit Gundam|Banpresto|1993|True|Fighter / Versus|False|H|384|240||[-LF-]Ten selectable mecha from the Gundam saga battle each other for space dominance![-LF-]|1511[-LF-]1510[-LF-]1932[-LF-]1933[-LF-]2081[-LF-]2112|2P sim|0|False|False|joy8way2way;joy8way2way|1511|konami/twin16.cpp|56.66|
gundamex|Mobile Suit Gundam EX Revue|Banpresto|1994|True|Fighter / Versus|True|H|384|224||Mobile Suit Gundam EX Revue[-LF-]Banpresto (1994)|1511[-LF-]1510[-LF-]1932[-LF-]1933[-LF-]2081[-LF-]2112|2P sim|0|False|False|joy8way4way;joy8way4way2way|1510|pacman/pacman.cpp|60|
homerun|Moero!! Pro Yakyuu Homerun Kyousou|Jaleco|1988|True|Sports / Baseball|False|H|256|240|nhomerun|Moero!! Pro Yakyuu Homerun Kyousou[-LF-]Jaleco (1988)|[-LF-]17[-LF-][-LF-]144[-LF-][-LF-]190[-LF-][-LF-]305[-LF-][-LF-]189[-LF-][-LF-]188[-LF-][-LF-]390[-LF-][-LF-]391[-LF-][-LF-]439[-LF-][-LF-]2714[-LF-][-LF-]518[-LF-][-LF-]2416[-LF-][-LF-]693[-LF-][-LF-]652[-LF-][-LF-]743[-LF-][-LF-]731[-LF-][-LF-]757[-LF-][-LF-]821[-LF-][-LF-]844[-LF-][-LF-]846[-LF-][-LF-]879[-LF-][-LF-]881[-LF-][-LF-]983[-LF-][-LF-]1077[-LF-][-LF-]1512[-LF-][-LF-]1222[-LF-][-LF-]2626[-LF-][-LF-]1286[-LF-][-LF-]1405[-LF-][-LF-]1650[-LF-][-LF-]1637[-LF-][-LF-]1649[-LF-][-LF-]2880[-LF-][-LF-]2007[-LF-][-LF-]2335[-LF-][-LF-]2399[-LF-][-LF-]2445[-LF-][-LF-]2715[-LF-][-LF-]2852[-LF-][-LF-]2882[-LF-][-LF-]2987[-LF-]|1P|0|False|False|joy8way||misc/tickee.cpp|60.252579|nhomerun
mole|Mole Attack|Yachiyo Electronics|1982|True|Misc.|True|H|320|200||Mole Attack[-LF-]Yachiyo Electronics (1982)|732[-LF-]486[-LF-]494[-LF-]503[-LF-]1033[-LF-]1517[-LF-]1513[-LF-]2366|2P alt|0|False|True|||acorn/aristmk5.cpp|60|
monymony|Money Money|Zaccaria|1983|True|Maze|False|V|224|256||Money Money[-LF-]Zaccaria (1983)|191[-LF-]346[-LF-]382[-LF-]409[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]1077[-LF-]1241[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P alt|0|False|True|joy8way;joy8way2way||nmk/nmk16.cpp|60.606061|
miexchng|Money Puzzle Exchanger / Money Idol Exchanger|Face|1997|True|Puzzle / Toss|True|H|320|224||[-LF-]Handling money has never been so much fun! This incredibly original puzzle game lets you take control of  hilariously designed characters in a cute Japanese superhero theme and boggle your mind with a puzzle system reminiscent of the Magical Drop games but with a tricky-to-master coin handling twist. Good graphics with lots of funny animations (the intro is indeed a joy to behold!), cool pop music & lots of challenge make this game a true gem to behold![-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|1000|False|False|joy8way4way;joy8way4way2way||technos/matmania.cpp|59.185606|neogeo
mmagic|Monkey Magic|Nintendo|1979|True|Ball & Paddle / Breakout|False|V|192|256||[-LF-]A breakout clone from Nintendo. Players control a paddle to hit the ball at a large number of blocks shaping a monkey's face. Players can also earn different numbers of points by catching blocks that fall, as well as hitting the ball in different places.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P alt|0|False|False|paddle;paddle||gaelco/gaelco2.cpp|60.606061|
mmpanic|Monkey Mole Panic|Nakanihon|1992|True|Misc.|False|H|336|240||Monkey Mole Panic[-LF-]Nakanihon (1992)|732[-LF-]294[-LF-]495[-LF-]496[-LF-]458[-LF-]486[-LF-]494[-LF-]503[-LF-]2743[-LF-]552[-LF-]639[-LF-]640[-LF-]641[-LF-]757[-LF-]1033[-LF-]1155[-LF-]1196[-LF-]1214[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1513[-LF-]1982[-LF-]1983[-LF-]2201[-LF-]2366[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2750|2P alt|0|False|False|||nmk/nmk16.cpp|60|
monopoly|Monopoly|JPM|1994|True|Quiz / English|True|H|508|254||Fruit Machine published 27 years ago:[-LF-]|1520[-LF-]1518|1P|0|False|False|lightgun||namco/mappy.cpp|57.784763|
monoplcld|Monopoly Classic|JPM|1995|True||True|H|508|254|monopoly|Fruit Machine published 26 years ago:[-LF-]|1520[-LF-]1518|1P|0|False|False|lightgun||atari/atarisy1.cpp|57.784763|monopoly
monopldx|Monopoly Deluxe|JPM|1995|True|Quiz / English|True|H|508|254||Fruit Machine published 26 years ago:[-LF-]|1518|1P|0|False|False|lightgun||orca/marineb.cpp|57.784763|
monsterb|Monster Bash|Sega|1982|True|Platform / Shooter|False|V|224|256||[-LF-]MONSTER BASH is a fascinating cartoon theme game featuring colorful graphics in three exciting scenes of hunt-and-hide adventure. Light-hearted, suspenseful music and audio sounds add to the fun, and heighten player interest and intrigue.[-LF-]DRACULA'S HOUSE[-LF-]The player-hero of the game is LITTLE RED, a wily, red-headed boy who chases Dracula throughout his five-story haunted house. Up and down staircases and through Warp Doors leading to secret passageways, Little Red zaps defending bats while attempting to light candles in certain rooms. When a candle is lit a Magic Sword is energized with mystical powers. Little Red must touch the flashing Magic Sword to gain SuperZap power... only a SuperZap will defeat the sly Dracula.[-LF-]FRANKENSTEIN'S CASTLE[-LF-]Little Red enters the eerie castle of the hulking Frankenstein. He pursues Frankenstein around his six-story castle while avoiding the fierce Wolfmen.  The tricky Wolfmen can be zapped, but be careful, they can duck under the zap and attack Little Red. Fewer candles are now available to be lit. Warp doors to secret passageways can be used only when they flash. Special jump-down zones allow Little Red to jump down several levels at once, eliminating any Wolfmen in the way as he descends, but Frankenstein can only be defeated with a SuperZap.[-LF-]CHAMELEON MAN'S GRAVEYARD[-LF-]The greatest challenge yet... to dispatch the sneaky Chameleon Man and his horde of Spiders.  Entering the spooky graveyard, Little Red finds that only one candle is available for lighting which is found in a crypt guarded by giant Spiders. Chameleon Man changes his color to match that of the background and thus becomes invisible. Little Red must pass over one of the Color-Change Spots to change the background color making Chameleon Man visible again. Chameleon Man can do away with Little Red with a flick of his long tongue. Chameleon Man can only be done in with a SuperZap.[-LF-]|1905[-LF-]45[-LF-]179[-LF-]2881[-LF-]218[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]417[-LF-]456[-LF-]505[-LF-]548[-LF-]573[-LF-]575[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1287[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1301[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2315[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2749[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3036[-LF-]3039[-LF-]3040|2P alt|0|False|True|joy4way;joy4way2way||galaxian/scramble.cpp|60|
mmaulers|Monster Maulers|Konami|1993|True|Fighter / Versus Co-op|False|H|288|224||Monster Maulers[-LF-]Konami (1993)|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||nintendo/mario.cpp|59.185606|
monsterz|Monster Zero|Nihon Game|1982|True|Shooter / Gallery|True|H|648|224||[-LF-]Six-stage full colour video game. A player mist raise 10 flags in each stage by shooting the enemies, and the player can process to the next stage. When he successfully survives through a cycle of six stages, he can go on into the next cycle which increases difficulties.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|???|0|False|True|joy8way;joy8way2way||konami/konmedal.cpp|60.606061|
montecar|Monte Carlo|Atari|1979|True|Driving / Race|True|V|240|320||[-LF-]Atari's Monte Carlo is a 1-player video game that simulates driving in a grand prix race. Various video-display phrase indicate score, time elapsed ('FUEL'), speed and which track was selected at the beginning of the game (eight different ones ranging from easy to hard). Players drive the grand prix car through the streets, while spectators observe from the side. Bales of hay, cola stands, trees, and bushes also line the roadway.[-LF-]Four computer-controlled cars provide challenge : they pass the player's car at high speed and may cause it to skid or even crash. However, the computer cars are not unfailable and may also skid or crash occasionally. Realistic engine revving, screeching tires and crash sounds accompany game play.[-LF-]|749[-LF-]750[-LF-]751[-LF-]969[-LF-]1130[-LF-]1295[-LF-]1524[-LF-]1776[-LF-]2475[-LF-]2514|1P|0|False|False|dial||sunelectronics/markham.cpp|60.114504|
moonaln|Moon Alien|Namco|1979|True|Shooter / Gallery|True|V|224|768|galaxian|Moon Alien[-LF-]Namco (1979)|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way|1526|galaxian/scramble.cpp|60.606061|galaxian
moonal2|Moon Alien Part 2|Namco|1980|True|Shooter / Gallery|True|V|224|768||Moon Alien Part 2[-LF-]Namco (1980)|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way|1525|capcom/cps2.cpp|60.606061|
moonbase|Moon Base Zeta|Taito|1979|True|Shooter / Gallery|False|V|224|260|invadpt2|[-LF-]A licensed sequel to the legendary "Space Invaders". Moon Base's gameplay is virtually identical to the original game, with the player once again moving a laser base back and forth along the bottom of the screen, shooting endless waves of aliens marching downwards towards the player. Once again flying saucers can be shot for extra points.[-LF-]Some minor enhancements over the original include the wave number now being indicated on the player's laser bases, and the inclusion of the infamous 'color cellophane overlay', added to give the impression of coloured alien sprites.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|True|joy2way;joy2way|2267[-LF-]2012[-LF-]1403[-LF-]2269[-LF-]2264|konami/mystwarr.cpp|59.541985|invadpt2
mooncrst|Moon Cresta|Nichibutsu|1980|True|Shooter / Gallery|True|V|224|768||[-LF-]Moon Cresta is a single screen shoot-em-up with the player controlling an armed ship that moves horizontally along the bottom of the screen and must use their ship to destroy waves of attacking aliens.[-LF-]The player begins the game with a small ship armed with a single laser cannon. Upon successful completion of the first four waves of alien attacks, the player's ship will be able to dock with the next 'stage' of fighter ship, although the docking procedure must be completed within a set time. This larger, two-stage ship has increased fire power (three lasers).[-LF-]After successfully clearing a further two alien waves and surviving a meteor shower, the two-stage ship will be able to dock with the third and final piece, giving the player the largest and most powerful ship, which is now armed with five lasers. Bonus points are awarded depending on how quickly the docking procedures are completed.[-LF-]If the multi-stage ship is hit, the player continues with whatever stages remain. If players achieve a score of 30,000, they are awarded a free game and their score continues to accumulate.[-LF-]Upon completion of the first eight screens, the player's ship will revert back to its small, single-stage incarnation and the game begins again with an increased level of difficulty.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way|2572[-LF-]2573|igs/pgm.cpp|60.606061|
mpatrol|Moon Patrol|Irem|1982|True|Shooter / Driving Horizontal|True|H|240|252||[-LF-]Moon Patrol is a horizontally-scrolling shoot-em-up in which the player takes the role of a Luna City police officer assigned to Sector Nine, home of the toughest thugs in the galaxy.[-LF-]The player controls a moon buggy that travels over the moon's surface, trying to avoid or destroy any obstacles in its path, including craters, rocks and mines. UFOs attack the buggy from above by dropping bombs, some UFO bombs will create a new crater when they hit the ground, generating a new obstacle to avoid.[-LF-]The buggy can jump to avoid craters, mines and rocks, it also has both front and vertically-mounted cannons that fire missiles simultaneously. The vertical cannon is to destroy UFOs while the front-cannon can take out obstacles that lie in the buggy's path.[-LF-]Moon Patrol has five different stages spread over 26 check-points, each designated a letter of the English alphabet. The five checkpoints that denote a new stage are E, J, O, T and Z and each new stage sees a change in background graphics as well as an increase in difficulty. One example of this is the introduction of landmines in the third stage (stage 'J').[-LF-]A status panel is displayed at the top of the screen that gives the player useful information. A progress bar showing the five major checkpoints and the player's current position is displayed at the bottom of the panel. Above the progress bar is an indicator of the current checkpoint, the time spent in the stage and three indicator lights: the top light indicates upcoming enemy aerial attacks, the middle one indicates an upcoming minefield and the bottom one indicates enemies approaching from behind.[-LF-]At the end of each stage bonus points are awarded based on how quickly the stage was completed.[-LF-]*CAST OF CHARACTERS*[-LF-]PLAYER CHARACTER - MOON BUGGY:[-LF-]Your vehicle across the rugged lunar terrain is a specially designed moon buggy. It comes with six wheels on three specially mounted axles that contain especially absorbent shocks which allow the buggy to glide across the uneven landscape of the moon. The wheels of the buggy can be utilized to create short hops, which allow the buggy to jump over pits and other hazardous obstacles that can't be removed in time. It is also equipped with a roof mounted gun for anti-air fire and a forward mounted cannon. The anti-air gun can fire up to four bullets on the screen at one time, while the cannon can only project one bullet at a time. The buggy is destroyed by impact with an obstacle, getting hit by alien craft bombs, or falling into a lunar pit.[-LF-]ENEMIES ON THE GROUND[-LF-]1) Craters and Rocks - Throughout the course of driving on the moon, you will encounter natural terrain obstacles that you must overcome. Nothing more can be done about craters than jumping over them. Most craters are spaced out, but a few come in rapid succession of one another, so jumps must be timed carefully. In addition to craters, you will come across rocks on the landscape. Most rocks are easily dispatched with one shot from your cannon. Sometimes, two rocks occur back to back. If you're fast enough, you can destroy them both. Otherwise, you may opt to jump over the pair. Small rocks lie below the height of your cannon fire. They can only be destroyed if the shot from your cannon detonates near the rock. Otherwise, the shot will sail harmlessly over the rock. When in doubt, jump over the rocks to be safe.[-LF-]2) Land Mines - These small objects which flash white and red make their first appearance after point J in the beginner course. Like pits, they can not be destroyed and must be jumped over. They tend to occur in rapid succession, so it is recommended that you travel no faster than regular speed until you are an expert player. When two mines are approximately two moon buggy lengths apart, it is important to jump over the first one considerably early so that you don't land on the second, and have enough time to jump off the ground before you reach it.[-LF-]3) Boulders - At certain points along your patrol, the elevation of the moon's surface rises. The first such occurrence is between points P and Q in the beginner course. While you are driving uphill, it is not uncommon to encounter boulders rolling down towards your buggy. Like rocks, these boulders can be rendered harmless with your cannon. Even the small boulders present little challenge thanks to the incline of the surface elevating them to the level of your cannon. But be prepared for a difficult jump if too many come at you at once and you don't have enough time to destroy them all.[-LF-]4) Tanks - These first appear after point U in the beginner course. They are stationary, and typically fire one bullet at a time in your direction. Their bullets and the shots from your cannon cancel each other out, so you must immediately fire again in order to hit the tank. Any delay on your part will result in the tank firing once more, preventing you from destroying the tank before you reach it. Tanks can be jumped over if necessary.[-LF-]5) Rocket Cars - The first of these appears after point A in the champion course. It will trail behind you until it is ready to strike. Stay fast, and don't do anything until it begins to approach you. When it is half-way between you and the edge of the screen, jump up and let it sail underneath you. Fire as soon as you land to destroy it for 500 points.[-LF-]6) Space Plants - A strange type of vegetation exists on the moon, favouring to make their homes in the craters of the lunar surface. They bob in and out of the craters in an effort to catch whatever they can grab. These space plants first appear shortly before point H in the champion course. A shot from the cannon is enough to render the space plant harmless, but the crater must still be leaped over. Attempting to leap over a crater that still contains a space plant can be a dangerous gamble if not timed perfectly.[-LF-]ENEMIES IN THE AIR[-LF-]Alien Craft: There are three types of craft that the enemy employs when trying to defeat you from overhead. They all appear in groups ranging from two to five.[-LF-]1) Regular Craft - These weave back and forth dropping bombs on the buggy. The bombs can be destroyed with your anti-air gun, but they make difficult targets. If this craft is left on the screen for too long in later levels, it may fly down to collide with your buggy.[-LF-]2) Elliptical craft - These behave nearly identical to the regular craft. They drop bombs on you with increasing accuracy. The long you remain at a particular speed, the better their shots will get, so make sure to mix your speed up in order to confuse them. Sometimes, you can jump at the last minute and avoid getting hit if the bomb is about to hit the back of your buggy.[-LF-]3) Tri-orb craft - This craft, made of three circles bound together, is the deadliest of them all. Rather than dropping normal bombs at the buggy, they pitch terrain deforming grenades at the path ahead of you. You must watch the trajectory of their small flashing grenades and anticipate when you might need to jump as a result of the newly formed pit left by their grenade's impact with the ground. Like the bombs, the grenades can be shot, but they are even harder to hit.[-LF-]|1100[-LF-]1366[-LF-]1367[-LF-]1532[-LF-]1529[-LF-]2010[-LF-]2125|2P alt|0|False|True|joy2way;joy2way||sega/stv.cpp|56.737589|
moonqsr|Moon Quasar|Nichibutsu|1980|True|Shooter / Gallery|True|V|224|768||[-LF-]The space patrol aboard, can you survive the last invasion? you will need cross the entire galaxy and destroy the impending alien menace, should avoid losing one of the three modules of the ship and refuel your tank fuel to complete the mission.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||capcom/cps2.cpp|60.606061|
mshuttle|Moon Shuttle|Nichibutsu|1981|True|Shooter / Flying Horizontal|True|H|768|224||[-LF-]Moon Shuttle is a game where at first you have to shoot moon rocks to get out, then after that fight some enemies. The cycle repeats after that. The voice sampling in the game doesn't say what the words on the screen say. For example, when it says on the screen 'Never Give Up', the voice is actually saying 'Hang in there!'.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]239[-LF-]258[-LF-]260[-LF-]263[-LF-]259[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]878[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]136[-LF-]1523[-LF-]1381[-LF-]1531[-LF-]2640[-LF-]1959[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2181[-LF-]2199[-LF-]2226[-LF-]2253[-LF-]2259[-LF-]2278[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2354[-LF-]2350[-LF-]2351[-LF-]2397[-LF-]2352[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]2877[-LF-]3007[-LF-]3023[-LF-]3025|2P alt|0|False|True|joy8way;joy8way2way||capcom/cps2.cpp|60.606061|
moonwar|Moonwar|Stern Electronics|1981|True|Shooter / Flying|True|V|224|768||Moonwar[-LF-]Stern Electronics (1981)|112[-LF-]160[-LF-]386[-LF-]977[-LF-]1100[-LF-]1278[-LF-]1304[-LF-]1366[-LF-]1367[-LF-]136[-LF-]1532[-LF-]1529[-LF-]2010[-LF-]2125[-LF-]2181[-LF-]2259[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]3023|2P alt|0|False|True|dial;dial||capcom/cps2.cpp|60.606061|
moremore|More More|SemiCom|1999|True|Multiplay / Mini-Games|False|H|256|224||[-LF-]More More is a collection of 17 different mini-games to challenge the player's skill. The player may select one game to attempt out of the four or five games that are active at each stage. If the player successfully meets the challenge in the game then he can continue to play. If the player achieves an 'excellent' rating in four games then they will receive an extra life.[-LF-]|1533[-LF-]1534|2P sim|0|False|False|joy8way;joy8way2way||snk/snk.cpp|57.5|
moremorp|More More Plus|SemiCom|1999|True|Multiplay / Mini-Games|False|H|256|224||[-LF-]More More Plus is the sequel to "More More" with much improved graphics and the addition of three more games. The game features a collection of 20 different mini-games to challenge the player's skill. Unlike the previous game, players can now select any of the 20 games at any time. If the player successfully meets the challenge in the mini-game then he can continue to play. If the player achieves an "excellent" rating in four games then they will receive an extra life.  The game is over once the player has lost of their lives.[-LF-]|1533|2P sim|0|False|False|joy8way;joy8way2way|1533|seta/seta.cpp|57.5|
mk|Mortal Kombat|Midway|1992|True|Fighter / Versus|True|H|400|254||[-LF-]Mortal Kombat, first in the Mortal Kombat series, is a 1-on-1 fighting game featuring a cast of seven different characters. Mortal Kombat took ideas from Capcom's seminal Street Fighter II, such as the game's special moves and projectiles. It also introduced a cast of photo-realistic digitized fighters for players to fight either as or against.[-LF-]Mortal Kombat characters list:[-LF-]JOHNNY CAGE[-LF-]KANO[-LF-]RAIDEN[-LF-]LIU KANG[-LF-]SCORPION[-LF-]SUB-ZERO[-LF-]SONYA BLADE[-LF-]Battles are fought over the best of three rounds. At the end of a battle, a voice instructs the winner to 'Finish Him/Her!' and players have only a couple of seconds to try and execute their character's 'fatality', which sees the winner killing the loser in a spectacular and grisly fashion.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way|1538[-LF-]1536[-LF-]2817[-LF-]1537|taito/taito_b.cpp|54.70684|
mk3|Mortal Kombat 3|Midway|1994|True|Fighter / Versus|True|H|400|254||[-LF-]Succeeding in taking over the Earth realm, Shao Kahn takes all the human souls on Earth as his own. To stop the Outworld realm from totally merging with the Earth realm, a few Earth warriors were chosen to have their souls protected from Shao Kahn in order to defend the Earth realm in a new Mortal Kombat tournament. 14 digitized characters fight to overthrow Shao Kahn and his Centaur lieutenant Motaro.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way|1535[-LF-]1538[-LF-]2817[-LF-]1537|unico/drgnmst.cpp|54.70684|
mk4|Mortal Kombat 4|Midway|1997|True|Fighter / Versus|False|H|400|256||[-LF-]The 4th installment of the classic 'Mortal Kombat' series. New graphics, new fighters and a whole new challenge awaits you. Prepare to do battle and take on a whole new dimension.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way|1535[-LF-]1538[-LF-]1536[-LF-]2817|technos/matmania.cpp|56.665468|
mk2|Mortal Kombat II|Midway|1993|True|Fighter / Versus|True|H|400|254||[-LF-]Mortal Kombat II is a direct sequel to the 1992 original featuring new fighters (increasing the character roster from 7 to 12) and improved graphics.[-LF-]As with its predecessor, MKII's matches are divided into rounds, with victory awarded to the first player to win two rounds. At the point of defeat, the losing fighter will become dazed and the winner is given the opportunity to execute a 'finishing move'.[-LF-]Some of the standard fighting moves (moves shared by all characters) have now been expanded or enhanced. A crouching punch has been added and the 'roundhouse kick' is more powerful and now knocks opponents across the screen. Also, the difference in hit boxes between high and low kicks is now more marked.[-LF-]Additionally, returning characters gain new special moves and MKII marks the first appearance of multiple Fatalities - as well as additional, non-lethal finishing moves - in the series. In addition to the Fatalities of its predecessor, MKII offers 'Babalities' (turning a defeated opponent into a crying baby), 'Friendships' (a non-malicious interaction, such as dancing or giving a gift to the defeated opponent) and stage-specific Fatalities (the winner uppercutting their opponent into an abyss below, spikes above, or a pool of acid in the background).[-LF-]Each character still shares generic attributes - speed, power, jump height and airtime - albeit with differing hit boxes. The sequel drops the points system of its prequel in favor of a consecutive win tally.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way|1535[-LF-]1536[-LF-]2817[-LF-]1537|irem/m90.cpp|54.70684|
mortalr|Mortal Race|New Dream Games|1995|True||False|H|366|240||Mortal Race[-LF-]New Dream Games (1995)|||0|False|False|joy8way;joy8way2way||neogeo/neogeo.cpp|58|
mosaic|Mosaic|Space|1990|True|Puzzle / Drop|True|H|320|224||Mosaic[-LF-]Space (1990)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P alt|0|False|False|joy8way2way;joy8way2way||sega/stv.cpp|60|
motofren|Moto Frenzy|Atari|1992|True|Driving / Race (chase view) Bike|True|H|336|240||Moto Frenzy[-LF-]Atari (1992)|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|stick;pedal||midway/mcr3.cpp|59.922743|
motoraid|Motor Raid - Twin|Sega|1997|True|Driving / Race (chase view) Bike|False|H|496|384||Motor Raid - Twin[-LF-]Sega (1997)|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|paddle;pedal||atari/jaguar.cpp|57.52416|
motorace|MotoRace USA|Irem|1983|True|Driving / Race Bike|True|V|256|240|travrusa|[-LF-]Bootleg version.[-LF-]|[-LF-]208[-LF-][-LF-]2888[-LF-][-LF-]1195[-LF-][-LF-]1231[-LF-][-LF-]1236[-LF-][-LF-]2125[-LF-][-LF-]2162[-LF-][-LF-]2490[-LF-][-LF-]2466[-LF-][-LF-]2671[-LF-][-LF-]2741[-LF-]|2P alt|0|False|True|joy2way;joy2way||cinematronics/leland.cpp|56.737589|travrusa
motos|Motos|Namco|1985|True|Puzzle / Misc.|False|V|224|288||[-LF-]The object of the game is to bump your enemies - space bugs - off the solar base using Motos, your ship. When you bump all of them off, you move to the next base or round. If Motos is knocked off the base, you lose one life. The game is over when you lose all your lives.[-LF-]You can collect Power parts and Jump parts lying on the solar base by simply having Motos touch them. The collected parts will be displayed in the lower left corner of the screen and you can use them in the next round. Motos can be outfitted with no more than seven power parts; the more power parts added, the more powerful Motos is. However, Motos can only be outfitted with only one jump part per round. With a jump part, Motos can jump over two squares by moving the joystick in the desired direction and pressing the Jump button. One jump on a square cracks the square and a second jump in the same spot makes a hole in the solar base.[-LF-]You can outfit Motos with these parts in the Power Parts or Jump Parts screen displayed at the beginning of each round. Select the number of parts you want by moving left and right with the joystick, and lock them in place by pressing the Jump button. You can use the selected parts for one round only; they will not be available in subsequent rounds.[-LF-]Linger too long on the playing field and Shooting Stars will begin to fall periodically onto the solar base. The Stars are aimed at Motos, and when they miss they crack a square or break a hole in the solar base (like they do to the base behind the Motos logo in the attract mode's title sequence).[-LF-]- CAST OF CHARACTERS -[-LF-]* Motos - The protagonist of the game. This is you.[-LF-]* Power Parts - These give Motos extra bumping power. Motos can be equipped with a maximum of seven Power parts at a time.[-LF-]* Jump Parts - These give Motos the ability to jump over the gaps in the playfield. Motos can only be equipped with one jump part at a time.[-LF-]* Red Pupa (First appears in Round 1) - Weighs in at 380 kg (838 lbs) and travels 20 km/h (12.4 mph).[-LF-]* Blue Pupa (First appears in Round 2) - Weighs in at 380 kg (838 lbs) and travels 20 km/h (12.4 mph).[-LF-]* Polar (First appears in Round 2) - Weighs in at 400 kg (882 lbs) and travels 20 km/h (12.4 mph).[-LF-]* Spirus (First appears in Round 4) - Weighs in at 2,900 kg (3.2 tons) and travels at 40 km/h (24.9 mph).[-LF-]* Fire Bug (First appears in Round 7) - Weighs in at 3,800 kg (4.2 tons) and travels at 45 km/h (28.0 mph).[-LF-]* Mega (First appears in Round 9) - Weighs in at 7,500 kg (8.3 tons) and travels at 10 km/h (6.2 mph).[-LF-]* Taitorian (First appears in Round 11) - Weighs in at 4,100 kg (4.5 tons) and travels at 55 km/h (34.2 mph).[-LF-]* Fire Bee (First appears in Round 13) - Weighs in at 3,200 kg (3.5 tons) and travels at 70 km/h (43.5 mph).[-LF-]* Lady Bug (First appears in Round 17) - Weighs in at 5,120 kg (5.6 tons) and travels at 60 km/h (37.3 mph).[-LF-]* Black Pupa (First appears in Round 18) - Weighs in at 400 kg (882 lbs) and travels 20 km/h (12.4 mph).[-LF-]* Beetle (First appears in Round 18) - Weighs in at 5,800 kg (6.4 tons) and travels at 55 km/h (34.2 mph).[-LF-]* Giga (First appears in Round 29) - The heaviest of all enemies. Weighs in at 13,400 kg (14.8 tons) and travels at 20 km/h (12.4 mph).[-LF-]* Beecon (First appears in Round 2) - Scores you points whether Motos or an enemy bug bumps it off the solar base.[-LF-]* Nabicon (First appears in Round 3) - Most of these unleash Blue Pupa at regular intervals.[-LF-]* Shooting Stars - They fall periodically onto the solar base if you take too much time in a round. They are aimed at Motos and when they miss, they crack square or break a hole in the solar base.[-LF-]|2323[-LF-]186[-LF-]3031[-LF-]837[-LF-]992[-LF-]1544[-LF-]1631[-LF-]1682[-LF-]1754[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]2249[-LF-]2228[-LF-]2300[-LF-]2530|2P alt|0|False|True|joy8way2way;joy8way2way||sega/megaplay.cpp|60.606061|
mototour|MotoTour / Zippy Race|Irem|1983|True|Driving / Race Bike|True|V|256|240|travrusa|MotoTour / Zippy Race[-LF-]Irem (1983)|[-LF-]208[-LF-][-LF-]2888[-LF-][-LF-]1195[-LF-][-LF-]1231[-LF-][-LF-]1236[-LF-][-LF-]2125[-LF-][-LF-]2162[-LF-][-LF-]2490[-LF-][-LF-]2466[-LF-][-LF-]2671[-LF-][-LF-]2741[-LF-]|2P alt|0|False|True|joy2way;joy2way||misc/cave.cpp|56.737589|travrusa
mouseatk|Mouse Attack|ICE|1996|True|Fighter / Field|True|H|320|200||Redemption game published 25 years ago:[-LF-]|178[-LF-]380[-LF-]424[-LF-]408[-LF-]409[-LF-]531[-LF-]816[-LF-]815[-LF-]839[-LF-]963[-LF-]1033[-LF-]1099[-LF-]1253[-LF-]1276[-LF-]1375[-LF-]1416[-LF-]1389[-LF-]1488[-LF-]1546[-LF-]1549[-LF-]1548[-LF-]1597[-LF-]1604[-LF-]1674[-LF-]1731[-LF-]1744[-LF-]1836[-LF-]1916[-LF-]2010[-LF-]2455[-LF-]2482[-LF-]2824[-LF-]2849[-LF-]2975|1P|0|False|False|only_buttons||meadows/lazercmd.cpp|69.202045|
msgogo|Mouse Shooter GoGo|Metro|1995|True|Puzzle / Toss|False|H|320|224||Mouse Shooter GoGo[-LF-]Metro (1995)|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way2way;joy8way2way||snk/mechatt.cpp|58.2328|
mtrap|Mouse Trap|Exidy|1981|True|Maze|True|H|256|256||[-LF-]Control a mouse around the maze to collect cheese while avoiding cats. Collecting a bone will turn you into a dog in which you can eat the cats. Collect all the cheese to clear the maze. But beware of the hawk who flies over periodically, the mouse and the dog are vulnerable to it. You can also press certain colored buttons to alter the maze.[-LF-]|92[-LF-]178[-LF-]380[-LF-]514[-LF-]424[-LF-]401[-LF-]406[-LF-]408[-LF-]409[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]531[-LF-]604[-LF-]748[-LF-]816[-LF-]815[-LF-]839[-LF-]1033[-LF-]1042[-LF-]1064[-LF-]1099[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1231[-LF-]1234[-LF-]1253[-LF-]1276[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]1416[-LF-]1389[-LF-]817[-LF-]1546[-LF-]1549[-LF-]2583[-LF-]1562[-LF-]1548[-LF-]1597[-LF-]1642[-LF-]1604[-LF-]1674[-LF-]1741[-LF-]1742[-LF-]1744[-LF-]1256[-LF-]1836[-LF-]2010[-LF-]2107[-LF-]2109[-LF-]2136[-LF-]2180[-LF-]2455[-LF-]2482[-LF-]2521[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2824[-LF-]2839[-LF-]2849[-LF-]2975|2P alt|0|False|False|joy4way||taito/taito_f2.cpp|59.996811|
mouser|Mouser|UPL|1983|True|Maze|True|V|224|256||Mouser[-LF-]UPL (1983)|104[-LF-]178[-LF-]294[-LF-]344[-LF-]380[-LF-]345[-LF-]424[-LF-]389[-LF-]408[-LF-]409[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]531[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]816[-LF-]815[-LF-]839[-LF-]1033[-LF-]1099[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]1253[-LF-]2215[-LF-]1276[-LF-]1356[-LF-]1375[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]324[-LF-]1546[-LF-]1549[-LF-]1548[-LF-]1597[-LF-]1604[-LF-]1669[-LF-]1674[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1836[-LF-]2010[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2482[-LF-]2824[-LF-]2849[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way;joy8way2way||funworld/funworld.cpp|60|
mrdig|Mr. Dig|Sun|2000|True|Puzzle / Misc.|True|H|320|236||[-LF-]Korean bootleg/hack of Namco's Mr. Driller, played the same except there were extra blocks.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|1P|0|False|False|joy8way4way;joy8way4way2way||tecmo/senjyo.cpp|59|
douni|Mr. Do vs. Unicorns|Universal|1983|True|Platform / Run Jump|True|V|192|240|docastle|[-LF-]For the second game in the Mr. Do! series, the clown finds himself in a traditional platforms and ladders game. Each level is made up of six floors (seven including the castle's ramparts) and all are joined by a number of inter-connecting ladders. The ladders come in two different varieties: vertical ladders, which are fixed and cannot be moved; and diagonal ladders, which can be pushed left or right from the top of the ladder. This allows Mr. Do to reach other areas of the level and is sometimes necessary to redirect the path of any pursuing enemies.[-LF-]The enemies in Mr. Do's Castle come in the form of unicorns, and as with the enemies of the first game, they will hunt down and try to kill Mr. Do. Replacing the 'Powerball' weapon of the original game, Mr. Do is now armed with a mallet. This can be used to temporarily stun the unicorns and buy Mr. Do some time to escape; but its primary function is to knock out the floor blocks that form each level's platforms.[-LF-]Most blocks are marked with a cherry and collecting all of these will complete the level (on later revisions only, see Updates below). A level can also be completed by killing all of the unicorns. This is achieved by using the mallet to remove blocks and knock holes in the platforms. The unicorns will fall into any holes that the player has created; some simply fall through to the platform below, whereas others are trapped. Trapped unicorns can be hit with Mr. Do's mallet and knocked to a lower platform - useful for buying a few extra seconds for the player. If left alone, however, the unicorns will climb out, filling the hole in behind them, and transform into much nastier enemies. These new enemies cannot be stunned with the mallet and must be killed by dropping blocks onto them from the platform above.[-LF-]Some sections of a platform have two 'skull' blocks at either end of them, with normal blocks in between. When both skull blocks are knocked out with the mallet, all of the blocks in between will fall to reveal wooden floorboards. This is highly effective in killing several enemies at once.[-LF-]Each level also has three 'key' blocks. If Mr. Do knocks out all three key blocks, a large door opens at the top of the screen to reveal a shield which, when collected, turns the unicorns into 'Alphamonsters'. The Alphamonsters flee from Mr. Do and can be killed either with the mallet, or by dropping a floor block onto them from above. When Mr. Do kills an Alphamonster, its letter appears on a flagpole at the top of the screen. If the players collects all five letters, an extra life is awarded.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]612[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1621[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way2way;joy4way2way|1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1557[-LF-]612[-LF-]1621|capcom/cps2.cpp|59.659091|docastle
mrdo|Mr. Do!|Universal|1982|True|Maze / Digging|True|V|192|240||[-LF-]Mr. Do! is a colourful and addictive maze game in which the player takes on the role of the eponymous Mr. Do, a circus clown, who must clear each level of either cherries or monsters. The game's single screen levels are made up of tunnels surrounded by a colourful, soil-like substance. This soil can be dug through to create new tunnels, allowing Mr. Do to escape his enemies and to reach the many cherries that litter the levels. A number of apples are also scattered around each level, and Mr. Do can push them along tunnels (to block and/or kill monsters) or can tunnel beneath them to drop them onto the heads of any pursuing enemies. Mr. Do himself can also be killed by a falling apple.[-LF-]Mr. Do is armed with a 'Powerball' that can be fired down a tunnel, it will then bounce around the tunnels until it either returns to Mr. Do, or comes into contact with, and kills, one of the level's monsters. The Powerball regenerates immediately the first time you use it, but takes longer each time it is used to return to your hands. As each level progresses, the monsters themselves start to dig tunnels of their own in their pursuit of Mr. Do. Monsters can also push the apples.[-LF-]Each screen has a doorway through which the monsters enter the level. Once all of the monsters have appeared, the doorway will turn into a 'prize', (ice cream, biscuits, etc.). If Mr. Do collects the prize, the 'Alphamonster' and his three 'Muncher' henchmen will appear. The Alphamonster may be in the EXTRA box at the top of the screen or be moving around the screen. The Alphamonster and the Munchers cannot be easily crushed under apples because they tend to eat them. They can be killed individually with the Powerball or by killing the Alphamonster itself, at which point any remaining Munchers will turn into apples.[-LF-]After every three levels, there is a brief intermission in which a tune is played and a large, animated Mr. Do appears, together with some of the game's monsters. The time to complete each level and the preferred method (monsters, cherries, Alphamonsters, or Diamond) is shown. The paths in the first level resemble a 'D', after this each level's tunnels resemble a digit, ('2', '3', '4' etc.) up to '0' for level 10.[-LF-]A level can be completed any one of several different ways : either by collecting all of the on-screen cherries; by killing all of the monsters, by completing the EXTRA box, or by collecting the diamond. The latter appears only very occasionally ('Special' awards an extra credit).[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]1556[-LF-]612[-LF-]1557[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|True|joy4way;joy4way2way|1556[-LF-]1557[-LF-]612[-LF-]1621|capcom/cps1.cpp|59.943237|
mrdofix|Mr. Do!|Universal|1982|True|Maze / Digging|True|V|192|240|mrdo|[-LF-]Mr. Do! is a colourful and addictive maze game in which the player takes on the role of the eponymous Mr. Do, a circus clown, who must clear each level of either cherries or monsters. The game's single screen levels are made up of tunnels surrounded by a colourful, soil-like substance. This soil can be dug through to create new tunnels, allowing Mr. Do to escape his enemies and to reach the many cherries that litter the levels. A number of apples are also scattered around each level, and Mr. Do can push them along tunnels (to block and/or kill monsters) or can tunnel beneath them to drop them onto the heads of any pursuing enemies. Mr. Do himself can also be killed by a falling apple.[-LF-]Mr. Do is armed with a 'Powerball' that can be fired down a tunnel, it will then bounce around the tunnels until it either returns to Mr. Do, or comes into contact with, and kills, one of the level's monsters. The Powerball regenerates immediately the first time you use it, but takes longer each time it is used to return to your hands. As each level progresses, the monsters themselves start to dig tunnels of their own in their pursuit of Mr. Do. Monsters can also push the apples.[-LF-]Each screen has a doorway through which the monsters enter the level. Once all of the monsters have appeared, the doorway will turn into a 'prize', (ice cream, biscuits, etc.). If Mr. Do collects the prize, the 'Alphamonster' and his three 'Muncher' henchmen will appear. The Alphamonster may be in the EXTRA box at the top of the screen or be moving around the screen. The Alphamonster and the Munchers cannot be easily crushed under apples because they tend to eat them. They can be killed individually with the Powerball or by killing the Alphamonster itself, at which point any remaining Munchers will turn into apples.[-LF-]After every three levels, there is a brief intermission in which a tune is played and a large, animated Mr. Do appears, together with some of the game's monsters. The time to complete each level and the preferred method (monsters, cherries, Alphamonsters, or Diamond) is shown. The paths in the first level resemble a 'D', after this each level's tunnels resemble a digit, ('2', '3', '4' etc.) up to '0' for level 10.[-LF-]A level can be completed any one of several different ways : either by collecting all of the on-screen cherries; by killing all of the monsters, by completing the EXTRA box, or by collecting the diamond. The latter appears only very occasionally ('Special' awards an extra credit).[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]1556[-LF-]612[-LF-]1557[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|True|joy4way;joy4way2way|1556[-LF-]1557[-LF-]612[-LF-]1621|capcom/cps1.cpp|59.943237|mrdo
mrdot|Mr. Do!|Universal|1982|True|Maze / Digging|True|V|192|240|mrdo|[-LF-]Mr. Do! is a colourful and addictive maze game in which the player takes on the role of the eponymous Mr. Do, a circus clown, who must clear each level of either cherries or monsters. The game's single screen levels are made up of tunnels surrounded by a colourful, soil-like substance. This soil can be dug through to create new tunnels, allowing Mr. Do to escape his enemies and to reach the many cherries that litter the levels. A number of apples are also scattered around each level, and Mr. Do can push them along tunnels (to block and/or kill monsters) or can tunnel beneath them to drop them onto the heads of any pursuing enemies. Mr. Do himself can also be killed by a falling apple.[-LF-]Mr. Do is armed with a 'Powerball' that can be fired down a tunnel, it will then bounce around the tunnels until it either returns to Mr. Do, or comes into contact with, and kills, one of the level's monsters. The Powerball regenerates immediately the first time you use it, but takes longer each time it is used to return to your hands. As each level progresses, the monsters themselves start to dig tunnels of their own in their pursuit of Mr. Do. Monsters can also push the apples.[-LF-]Each screen has a doorway through which the monsters enter the level. Once all of the monsters have appeared, the doorway will turn into a 'prize', (ice cream, biscuits, etc.). If Mr. Do collects the prize, the 'Alphamonster' and his three 'Muncher' henchmen will appear. The Alphamonster may be in the EXTRA box at the top of the screen or be moving around the screen. The Alphamonster and the Munchers cannot be easily crushed under apples because they tend to eat them. They can be killed individually with the Powerball or by killing the Alphamonster itself, at which point any remaining Munchers will turn into apples.[-LF-]After every three levels, there is a brief intermission in which a tune is played and a large, animated Mr. Do appears, together with some of the game's monsters. The time to complete each level and the preferred method (monsters, cherries, Alphamonsters, or Diamond) is shown. The paths in the first level resemble a 'D', after this each level's tunnels resemble a digit, ('2', '3', '4' etc.) up to '0' for level 10.[-LF-]A level can be completed any one of several different ways : either by collecting all of the on-screen cherries; by killing all of the monsters, by completing the EXTRA box, or by collecting the diamond. The latter appears only very occasionally ('Special' awards an extra credit).[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]1556[-LF-]612[-LF-]1557[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|True|joy4way;joy4way2way|1556[-LF-]1557[-LF-]612[-LF-]1621|konami/megazone.cpp|59.943237|mrdo
mrdoy|Mr. Do!|Universal|1982|True|Maze / Digging|True|V|192|240|mrdo|[-LF-]Mr. Do! is a colourful and addictive maze game in which the player takes on the role of the eponymous Mr. Do, a circus clown, who must clear each level of either cherries or monsters. The game's single screen levels are made up of tunnels surrounded by a colourful, soil-like substance. This soil can be dug through to create new tunnels, allowing Mr. Do to escape his enemies and to reach the many cherries that litter the levels. A number of apples are also scattered around each level, and Mr. Do can push them along tunnels (to block and/or kill monsters) or can tunnel beneath them to drop them onto the heads of any pursuing enemies. Mr. Do himself can also be killed by a falling apple.[-LF-]Mr. Do is armed with a 'Powerball' that can be fired down a tunnel, it will then bounce around the tunnels until it either returns to Mr. Do, or comes into contact with, and kills, one of the level's monsters. The Powerball regenerates immediately the first time you use it, but takes longer each time it is used to return to your hands. As each level progresses, the monsters themselves start to dig tunnels of their own in their pursuit of Mr. Do. Monsters can also push the apples.[-LF-]Each screen has a doorway through which the monsters enter the level. Once all of the monsters have appeared, the doorway will turn into a 'prize', (ice cream, biscuits, etc.). If Mr. Do collects the prize, the 'Alphamonster' and his three 'Muncher' henchmen will appear. The Alphamonster may be in the EXTRA box at the top of the screen or be moving around the screen. The Alphamonster and the Munchers cannot be easily crushed under apples because they tend to eat them. They can be killed individually with the Powerball or by killing the Alphamonster itself, at which point any remaining Munchers will turn into apples.[-LF-]After every three levels, there is a brief intermission in which a tune is played and a large, animated Mr. Do appears, together with some of the game's monsters. The time to complete each level and the preferred method (monsters, cherries, Alphamonsters, or Diamond) is shown. The paths in the first level resemble a 'D', after this each level's tunnels resemble a digit, ('2', '3', '4' etc.) up to '0' for level 10.[-LF-]A level can be completed any one of several different ways : either by collecting all of the on-screen cherries; by killing all of the monsters, by completing the EXTRA box, or by collecting the diamond. The latter appears only very occasionally ('Special' awards an extra credit).[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]1556[-LF-]612[-LF-]1557[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|True|joy4way;joy4way2way|1556[-LF-]1557[-LF-]612[-LF-]1621|misc/epos.cpp|59.943237|mrdo
docastle|Mr. Do's Castle|Universal|1983|True|Platform / Run Jump|True|V|192|240||[-LF-]For the second game in the Mr. Do! series, the clown finds himself in a traditional platforms and ladders game. Each level is made up of six floors (seven including the castle's ramparts) and all are joined by a number of inter-connecting ladders. The ladders come in two different varieties: vertical ladders, which are fixed and cannot be moved; and diagonal ladders, which can be pushed left or right from the top of the ladder. This allows Mr. Do to reach other areas of the level and is sometimes necessary to redirect the path of any pursuing enemies.[-LF-]The enemies in Mr. Do's Castle come in the form of unicorns, and as with the enemies of the first game, they will hunt down and try to kill Mr. Do. Replacing the 'Powerball' weapon of the original game, Mr. Do is now armed with a mallet. This can be used to temporarily stun the unicorns and buy Mr. Do some time to escape; but its primary function is to knock out the floor blocks that form each level's platforms.[-LF-]Most blocks are marked with a cherry and collecting all of these will complete the level (on later revisions only, see Updates below). A level can also be completed by killing all of the unicorns. This is achieved by using the mallet to remove blocks and knock holes in the platforms. The unicorns will fall into any holes that the player has created; some simply fall through to the platform below, whereas others are trapped. Trapped unicorns can be hit with Mr. Do's mallet and knocked to a lower platform - useful for buying a few extra seconds for the player. If left alone, however, the unicorns will climb out, filling the hole in behind them, and transform into much nastier enemies. These new enemies cannot be stunned with the mallet and must be killed by dropping blocks onto them from the platform above.[-LF-]Some sections of a platform have two 'skull' blocks at either end of them, with normal blocks in between. When both skull blocks are knocked out with the mallet, all of the blocks in between will fall to reveal wooden floorboards. This is highly effective in killing several enemies at once.[-LF-]Each level also has three 'key' blocks. If Mr. Do knocks out all three key blocks, a large door opens at the top of the screen to reveal a shield which, when collected, turns the unicorns into 'Alphamonsters'. The Alphamonsters flee from Mr. Do and can be killed either with the mallet, or by dropping a floor block onto them from above. When Mr. Do kills an Alphamonster, its letter appears on a flagpole at the top of the screen. If the players collects all five letters, an extra life is awarded.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]612[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1621[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way2way;joy4way2way|1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1557[-LF-]612[-LF-]1621|alliedleisure/killcom.cpp|59.659091|
dowild|Mr. Do's Wild Ride|Universal|1984|True|Platform / Run Jump|True|H|240|192||[-LF-]Mr Do's third arcade outing is another platform game, following on from the superb "Mr. Do's Castle", released a year earlier. The synonymous Mr. Do! cherries are present and correct, but are not used in the same way as in other games in the series. In both "Mr Do!" and "Mr. Do's Castle", collecting all of the cherries available was a way of completing a level. In Wild Ride, however, collecting them merely changes the 'prize' awarded upon reaching the level's goal. This can be one or two letters from EXTRA, or other items which simply award bonus points. When Mr. Do reaches his goal, he waves a flag while the bonus counter is added to his score.[-LF-]The gameplay is similar to that of Nintendo's legendary "Donkey Kong", with Mr. Do starting each level at the bottom of the screen, trying to make his way to the exit at the very top. Mr. Do doesn't have either his Powerball or mallet in this game, but holding the ACTION button makes him run faster along the track. The trade-off of this is that his bonus points deplete much quicker. When all of the EXTRA letters are collected, the player is awarded with an extra life.[-LF-]Each of the game's six levels is set on a roller coaster, with each having its own theme, traps and pitfalls. Wild Ride doesn't feature the intermission screens that appear in previous Mr.Do games.[-LF-]The levels are :[-LF-]Level 1, Roller Coaster.[-LF-]Level 2, Pirate Ship.[-LF-]Level 3, Three Elevators.[-LF-]Level 4, Castle on Screen.[-LF-]Level 5, Multiple Columns.[-LF-]Level 6, Six Rings.[-LF-]After level six the levels are repeated.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]612[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1621[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way2way;joy4way2way|1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1556[-LF-]612[-LF-]1621|merit/meritm.cpp|59.659091|
mrdrillr|Mr. Driller|Namco|1999|True|Puzzle / Misc.|False|H|640|480||[-LF-]A highly addictive puzzle game in which the player must drill down through an endless onslaught of blocks, attempting to get blocks of the same colour to touch and subsequently make them disappear. 'Undergrounder' bonuses can be picked up for bonus points and air capsules must be collected to restore the player's ever-diminishing air supply.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|1P|-1|False|False|joy4way;joy4way2way|1559|merit/meritm.cpp|60|
mrdrilr2|Mr. Driller 2|Namco|2000|True|Puzzle / Misc.|False|H|640|480||[-LF-]Same as "Mr Driller", except now a 2-player game. Anna Hottenmeyer joins Susumu Hori as the world is in peril once again.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|???|0|False|False|joy4way;joy4way2way|1558|merit/meritm.cpp|60|
mrkicker|Mr. Kicker|SemiCom|2001|True|Maze|True|H|320|236||Mr. Kicker[-LF-]SemiCom (2001)|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]314[-LF-]325[-LF-]326[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]379[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]634[-LF-]637[-LF-]612[-LF-]657[-LF-]674[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1772[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1836[-LF-]1915[-LF-]2041[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2500[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970[-LF-]3013|2P sim|0|False|False|joy8way4way;joy8way4way2way||merit/meritm.cpp|59|
mrkougar|Mr. Kougar|ATW|1984|True|Platform / Run Jump|True|V|224|256||[-LF-]The game involves Mr. Kougar having to eat all the dots on the screen. The dots are distributed on several moving platforms, which also are the favorites places of the Banalets, the Kougar's enemies. Touching one of the several eggs on the screen will turn Mr. Kougar invincible and will let a fairy out. The fairy will kill any enemies it touches on it's way to the top of the screen or will free a Banalet, adding one more enemy for Mr. Kougar to defeat.[-LF-]|245[-LF-]430[-LF-]655[-LF-]839[-LF-]1161[-LF-]1215[-LF-]1333[-LF-]1502[-LF-]1561[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2361[-LF-]2734[-LF-]3041|2P alt|0|False|True|joy2way;joy2way||merit/meritm.cpp|60.606061|
mrtnt|Mr. TNT|Techstar|1983|True|Maze|True|V|224|288||[-LF-]Re-release of "Gorkans" under license from Techstar.[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||merit/meritm.cpp|60.606061|
mrsdyna|Mrs. Dynamite|Universal|1982|True||True|V|192|240||[-LF-]Run around a labyrinth dodging monsters while picking up dynamite to use against your foes.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]289[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1716[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2077[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|True|joy4way;joy4way2way||merit/meritm.cpp|60.114504|
mspactwin|Ms Pac Man Twin|hack|1992|True||True|V|224|288||[-LF-]An unoficial "Ms. Pac-Man" supporting two people playing simultaneously.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|2P sim|0|False|False|joy4way;joy4way2way||merit/meritm.cpp|60.606061|
mspacman|Ms. Pac-Man|Midway|1981|True|Maze|True|V|224|288||[-LF-]In this, the first proper sequel to Namco's legendary pill eating maze game, players must once again run around a number of mazes, eating all of the pills that are scattered throughout. The ever-present ghosts (Blinky, Pinky, Inky and Sue) return to hamper the player's progress. The infamous 'Power Pills' are also present and correct, with four appearing in each maze.[-LF-]Namco introduced a number of changes and enhancements over the original game. The first difference is in the main character. For the first time in video-game history, the game's lead character was female. Ms. Pac-Man is almost identical to the original character with two main differences; she wears a bow in her 'hair', and is also wearing lipstick.[-LF-]Another change from the original is that the bonus fruit items are no longer static but now move randomly around the mazes.[-LF-]Ms Pac-Man features four different maze layouts, which alternate every two to four rounds :[-LF-]The first maze is only encountered in Rounds 1 and 2, and has 220 dots and 4 Power Pills. There are two sets of tunnels in this maze equidistant from the center of the maze. You must clear this maze two times before moving on to the next maze.[-LF-]The second maze is only encountered in Rounds 3, 4, and 5, and has 240 dots and 4 Power Pills. There are two sets of tunnels in this maze; one set in the lower half, and the other set at the very top. You must clear this maze three times before moving on to the next maze.[-LF-]The third maze is first encountered in Round 6 and has 238 dots and 4 Power Pills. Unlike all other mazes, there is only one set of tunnels in this maze, slightly above the center of the board. You must clear this maze four times before moving on to the next maze.[-LF-]The fourth and final unique maze is first encountered in Round 10 and has 234 dots and 4 Power Pills. There are two sets of tunnels in this maze, directly next to one another in the middle of the maze. The turns at the entrance to the tunnels change the usual immediate accessibility of the tunnels and should be taken in to account. You must clear this maze four times before moving on to the next maze.[-LF-]After Round 13, the game alternates every four rounds between the third and fourth mazes.[-LF-]Finally, the ghosts' movement patterns are also completely different from those of the original game.[-LF-]As in the original game, intermission scenes will be played after certain rounds. Ms. Pac-Man's intermissions tell the story of how Pac-Man and Ms. Pac-Man met, fell in love, and had a baby. Ms. Pac-Man's intermissions are also preceded by a sign and a title. 3 intermissions are present :[-LF-]1) Act I - They Meet : Pac-Man, the star of the original game, enters the screen being chased by Inky while Ms. Pac-Man enters from the other side being chased by Pinky. As the two of them are about to collide, they quickly move upwards, causing Inky and Pinky to collide. Pac-Man and Ms. Pac-Man face each other at the top of the screen, and a heart appears above them. This intermission is played after Round 2.[-LF-]2) Act II - The Chase : Pac-Man and Ms. Pac-Man are seen giving each other a playful chase. One chases the other in one direction, and they take turns alternating who chases who and in what direction. After three turns, they chase each other twice more at a faster speed. This intermission is played after Round 5.[-LF-]3) Act III - Junior : Pac-Man and Ms. Pac-Man anxiously await the arrival of a stork, who flies overhead with a bundle. As the stork is about to pass over them, he releases the bundle, which drops to the ground in front of Pac-Man and Ms. Pac-Man, and opens up to reveal a baby Pac. This intermission, which is played after Rounds 9, 13, and 17, would later serve as the introductory sequence to "Jr. Pac-Man".[-LF-]No intermission is present between rounds after the 18th one.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|2P alt|0|False|False|joy4way;joy4way2way||merit/meritm.cpp|60.606061|
20pacgal|Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion|Namco|2000|True|Multiplay / Compilation|False|V|224|288||[-LF-]Classic Reunion! Class of '81[-LF-]Two of the Greatest Hits at One Great Price![-LF-]Hello, My Name is Ms. Pac-Man.[-LF-]Voted: Most Popular, Most Likely to Succeed.[-LF-]Hello, My Name is Galaga.[-LF-]Voted: Most Valuable PLayer, Class Space Case.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]375[-LF-]1088[-LF-]441[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]895[-LF-]960[-LF-]1117[-LF-]1182[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1570[-LF-]1597[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2457[-LF-]2569[-LF-]2806[-LF-]2828[-LF-]2857|2P alt|0|False|False|joy8way;joy8way2way||merit/meritm.cpp|60|
rocktrv2|MTV Rock-N-Roll Trivia|Triumph Software Inc.|1986|True|Quiz / Music English|False|V|224|288||[-LF-]Trivia game about MTV Music Videos made by Triumph Software.[-LF-]||2P sim|0|False|True|joy4way;joy4way2way||merit/mtouchxl.cpp|60.606061|
mmpork|Muchi Muchi Pork!|Cave|2007|True|Shooter / Flying Vertical|False|V|240|320||Muchi Muchi Pork![-LF-]Cave (2007)|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way4way;joy8way4way2way||sega/segae.cpp|60.024|
mugsmash|Mug Smashers|Electronic Devices Italy|1990|True|Fighter / 2.5D|True|H|320|240||[-LF-]A sideways scrolling beat-em-up in the mould of "Final Fight", "Double Dragon" et. al. Mug Smashers features a colourful array of somewhat camp protagonists to the fighting genre. The usual array of fighting moves and occasional weapon pick-ups (such as knives, spanners and a gun) feature.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||gottlieb/gottlieb.cpp|60|
multchmp|Multi Champ|ESD|1999|True|Multiplay / Mini-Games|True|H|320|240||Multi Champ[-LF-]ESD (1999)|4[-LF-]23[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]424[-LF-]385[-LF-]401[-LF-]503[-LF-]517[-LF-]571[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]835[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]904[-LF-]1033[-LF-]1082[-LF-]1084[-LF-]1083[-LF-]1129[-LF-]1136[-LF-]1292[-LF-]1352[-LF-]1360[-LF-]1395[-LF-]1415[-LF-]1497[-LF-]1506[-LF-]1540[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1718[-LF-]1767[-LF-]1768[-LF-]1914[-LF-]2017[-LF-]2030[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2796[-LF-]2849[-LF-]2857|2P sim|0|False|False|joy8way2way;joy8way2way||capcom/cps1.cpp|60|
multigmt|Multi Game|Tung Sheng Electronics|1992|True|Multiplay / Compilation|True|H|256|240||[-LF-]An illegal compilation of 35 video games :[-LF-]1. Excitebike[-LF-]2. Tetris[-LF-]3. Star Force (Star War)[-LF-]4. Sky Destro (Sky Destroyer)[-LF-]5. Chess[-LF-]6. Kung Fu (Yie Ar Kung-Fu)[-LF-]7. Pac Man[-LF-]8. Base Ball[-LF-]9. Circus (Circus Charlie)[-LF-]10. Ice Climber[-LF-]11. Warpman[-LF-]12. Road Fight (Road Fighter)[-LF-]13. Balloon (Balloon Fight)[-LF-]14. Battle City[-LF-]15. Supermario (Super Mary)[-LF-]16. Twinbee[-LF-]17. Goonies (The Goonies)[-LF-]18. New Type (The New Type)[-LF-]19. Tennis[-LF-]20. Son Son[-LF-]21. Galaga[-LF-]22. F1 Race[-LF-]23. Door Door (Pin Ball)[-LF-]24. Bomb Jack (Mighty Bomb Jack)[-LF-]25. Ninja[-LF-]26. Gorilla 3 (Donkey Kong 3)[-LF-]27. Macross[-LF-]28. Mr. Mario[-LF-]29. Olympic (Track & Field)[-LF-]30. Wrecking (Wrecking Crew)[-LF-]31. Penguin (Penguin-Kun Wars)[-LF-]32. Elevator (Elevator Action)[-LF-]33. Arabian[-LF-]34. Zippy (Zippy Race)[-LF-]35. Star Soldier[-LF-]|1572[-LF-]1573[-LF-]1574[-LF-]1571[-LF-]2439[-LF-]2438|1P|0|False|False|joy8way;joy8way2way||konami/pingpong.cpp|60|
multigam|Multi Game|Unknown|1992|True|Multiplay / Compilation|True|H|256|240||[-LF-]An illegal compilation of 35 video games :[-LF-]1. Excitebike[-LF-]2. Tetris[-LF-]3. Star Force (Star War)[-LF-]4. Sky Destro (Sky Destroyer)[-LF-]5. Chess[-LF-]6. Kung Fu (Yie Ar Kung-Fu)[-LF-]7. Pac Man[-LF-]8. Base Ball[-LF-]9. Circus (Circus Charlie)[-LF-]10. Ice Climber[-LF-]11. Warpman[-LF-]12. Road Fight (Road Fighter)[-LF-]13. Balloon (Balloon Fight)[-LF-]14. Battle City[-LF-]15. Supermario (Super Mary)[-LF-]16. Twinbee[-LF-]17. Goonies (The Goonies)[-LF-]18. New Type (The New Type)[-LF-]19. Tennis[-LF-]20. Son Son[-LF-]21. Galaga[-LF-]22. F1 Race[-LF-]23. Door Door (Pin Ball)[-LF-]24. Bomb Jack (Mighty Bomb Jack)[-LF-]25. Ninja[-LF-]26. Gorilla 3 (Donkey Kong 3)[-LF-]27. Macross[-LF-]28. Mr. Mario[-LF-]29. Olympic (Track & Field)[-LF-]30. Wrecking (Wrecking Crew)[-LF-]31. Penguin (Penguin-Kun Wars)[-LF-]32. Elevator (Elevator Action)[-LF-]33. Arabian[-LF-]34. Zippy (Zippy Race)[-LF-]35. Star Soldier[-LF-]|1572[-LF-]1573[-LF-]1574[-LF-]1571[-LF-]2439[-LF-]2438|2P sim|0|False|False|joy8way;joy8way2way||sanritsu/mermaid.cpp|60|
multigm2|Multi Game 2|Seo Jin|1992|True|Multiplay / Compilation|True|H|256|240||Multi Game 2[-LF-]Seo Jin (1992)|1572[-LF-]1573[-LF-]1574[-LF-]1571[-LF-]2439[-LF-]2438|1P|0|False|False|joy8way;joy8way2way||misc/sfbonus.cpp|60|
multigm3|Multi Game III|Seo Jin|1992|True|Multiplay / Compilation|True|H|256|240||Multi Game III[-LF-]Seo Jin (1992)|1572[-LF-]1573[-LF-]1574[-LF-]1571[-LF-]2439[-LF-]2438|1P|0|False|False|joy8way;joy8way2way||seta/downtown.cpp|60|
mnchmobl|Munch Mobile|SNK|1983|True|Driving|False|V|240|320|joyfulr|[-LF-]A weird driving game with a car that has long arms that reach out to grab a variety of edible items that appear along roadside.[-LF-]The object is to drive safely down the road. Pick up enough fuel to stay alive while avoiding other vehicles that go by, grab as many bonus objects as possible including apples, cherries, bananas, acorns, live fish and money, and park your car in the garage. Driving while trying to pick up the goodies is difficult and you can crash very easily on the narrow roads. The pace of the game is frustrating because the hands move slowly while the car itself moves really fast, especially in the later rounds. If one of your hands hits a tree or any other foreign object in its quest for food, the car winces in pain for a few moments until it can use its hands again.[-LF-]You can get a bonus for putting used-up food into garbage cans. Grabbing fish which leap out of surrounding rivers is a safe bet, but most other bonuses are placed, so you can crash if you try to grab them. The best strategy is only to go for the fuel, since the car is a big gas guzzler and you can also get a bonus for leftover fuel at the end of the drive.[-LF-]||2P alt|0|False|True|doublejoy2way;doublejoy2way||taito/taito_f2.cpp|57|joyfulr
mbombrd|Muscle Bomber Duo: Ultimate Team Battle|Capcom|1993|True|Sports / Wrestling|True|H|384|224||Muscle Bomber Duo: Ultimate Team Battle[-LF-]Capcom (1993)|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|4P sim|2000|False|False|joy8way;joy8way2way;joy8way;joy8way4way||namco/namcos2.cpp|59.637405|
musclem|Muscle Master|Inter Geo|1997|True||True|H|312|240||Muscle Master[-LF-]Inter Geo (1997)|||0|False|False|only_buttons||dataeast/tumbleb.cpp|59.599484|
mushisam|Mushihime-Sama|Cave|2004|True|Shooter / Flying Vertical|False|V|240|320||Mushihime-Sama[-LF-]Cave (2004)|4[-LF-]2656[-LF-]24[-LF-]23[-LF-]68[-LF-]98[-LF-]2282[-LF-]110[-LF-]172[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]503[-LF-]521[-LF-]556[-LF-]639[-LF-]640[-LF-]656[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]736[-LF-]742[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1170[-LF-]1292[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1497[-LF-]1492[-LF-]1506[-LF-]1568[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2017[-LF-]2030[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2307[-LF-]2309[-LF-]2072[-LF-]2345[-LF-]2366[-LF-]2492[-LF-]2500[-LF-]2538[-LF-]2568[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2849[-LF-]2857[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|60.024|
futaribl|Mushihime-Sama Futari Black Label - Another Ver|Cave|2007|True|Shooter / Flying Vertical|False|V|240|320||Mushihime-Sama Futari Black Label - Another Ver[-LF-]Cave (2007)|4[-LF-]2656[-LF-]24[-LF-]23[-LF-]68[-LF-]98[-LF-]2282[-LF-]110[-LF-]172[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]503[-LF-]521[-LF-]556[-LF-]639[-LF-]640[-LF-]656[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]736[-LF-]742[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1170[-LF-]1292[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1497[-LF-]1492[-LF-]1506[-LF-]1568[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2017[-LF-]2030[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2307[-LF-]2309[-LF-]2072[-LF-]2345[-LF-]2366[-LF-]2492[-LF-]2500[-LF-]2538[-LF-]2568[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2849[-LF-]2857[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|60.024|
futariblj|Mushihime-Sama Futari Black Label|Cave|2007|True|Shooter / Flying Vertical|False|V|240|320|futaribl|Mushihime-Sama Futari Black Label[-LF-]Cave (2007)|4[-LF-]2656[-LF-]24[-LF-]23[-LF-]68[-LF-]98[-LF-]2282[-LF-]110[-LF-]172[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]503[-LF-]521[-LF-]556[-LF-]639[-LF-]640[-LF-]656[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]736[-LF-]742[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1170[-LF-]1292[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1497[-LF-]1492[-LF-]1506[-LF-]1568[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2017[-LF-]2030[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2307[-LF-]2309[-LF-]2072[-LF-]2345[-LF-]2366[-LF-]2492[-LF-]2500[-LF-]2538[-LF-]2568[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2849[-LF-]2857[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|60.024|futaribl
futari10|Mushihime-Sama Futari Ver 1.0|Cave|2006|True|Shooter / Flying Vertical|False|V|240|320|futari15|[-LF-]A vertically shooting game, where players get a choice of characters. Each craft has a different ratio of speed to firepower.[-LF-]The main characters in this version are 'Hiro', 'Kiniro', 'Palm' and 'Reco'.[-LF-]|4[-LF-]2656[-LF-]24[-LF-]23[-LF-]68[-LF-]98[-LF-]2282[-LF-]110[-LF-]172[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]503[-LF-]521[-LF-]556[-LF-]639[-LF-]640[-LF-]656[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]736[-LF-]742[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1170[-LF-]1292[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1497[-LF-]1492[-LF-]1506[-LF-]1568[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2017[-LF-]2030[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2307[-LF-]2309[-LF-]2072[-LF-]2345[-LF-]2366[-LF-]2492[-LF-]2500[-LF-]2538[-LF-]2568[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2849[-LF-]2857[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way4way;joy8way4way2way|1578[-LF-]1578|neogeo/neogeo.cpp|60.024|futari15
futari15|Mushihime-Sama Futari Ver 1.5|Cave|2006|True|Shooter / Flying Vertical|False|V|240|320||[-LF-]A vertically shooting game, where players get a choice of characters. Each craft has a different ratio of speed to firepower.[-LF-]The main characters in this version are 'Hiro', 'Kiniro', 'Palm' and 'Reco'.[-LF-]|4[-LF-]2656[-LF-]24[-LF-]23[-LF-]68[-LF-]98[-LF-]2282[-LF-]110[-LF-]172[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]503[-LF-]521[-LF-]556[-LF-]639[-LF-]640[-LF-]656[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]736[-LF-]742[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1170[-LF-]1292[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1497[-LF-]1492[-LF-]1506[-LF-]1568[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2017[-LF-]2030[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2307[-LF-]2309[-LF-]2072[-LF-]2345[-LF-]2366[-LF-]2492[-LF-]2500[-LF-]2538[-LF-]2568[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2849[-LF-]2857[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way4way;joy8way4way2way||neogeo/neopcb.cpp|60.024|
musicbal|Music Ball|Tecfri|1988|True|Pinball|True|V|224|256||Music Ball[-LF-]Tecfri (1988)|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|2P alt|0|False|True|only_buttons;only_buttons||neogeo/neogeo.cpp|56.4|
mutantf|Mutant Fighter|Data East|1991|True|Fighter / Versus|False|H|320|240||[-LF-]8 mythical creatures battle each other in this wrestling-style fighting game.[-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|0|False|False|joy8way2way;joy8way2way||neogeo/neogeo.cpp|57.79965|
mnight|Mutant Night|UPL|1987|True|Platform / Shooter Scrolling|True|H|256|192||Mutant Night[-LF-]UPL (1987)|43[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]341[-LF-]525[-LF-]657[-LF-]719[-LF-]722[-LF-]838[-LF-]879[-LF-]923[-LF-]869[-LF-]1098[-LF-]1120[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2345[-LF-]2740[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2934[-LF-]2998[-LF-]3010|2P alt|0|False|True|joy8way2way;joy8way2way||misc/cave.cpp|59.61|
mutnat|Mutation Nation|SNK|1992|True|Fighter / 2.5D|True|H|320|224||[-LF-]Two lone warriors with an array of special mutant powers attempt to restore order to this futuristic wasteland.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||konami/mystwarr.cpp|59.185606|neogeo
mvp|MVP|Sega|1989|True|Sports / Baseball|True|H|320|224||[-LF-]A hilarious baseball game.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|joy8way;joy8way2way||venture/spcforce.cpp|60.054389|
mx5000|MX5000|Konami|1987|True|Shooter / Flying Vertical|True|V|224|280||MX5000[-LF-]Konami (1987)|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P alt|0|False|True|joy8way2way;joy8way2way||venture/spcforce.cpp|60|
myhero|My Hero|Coreland|1985|True|Fighter / 2D|True|H|512|224||My Hero[-LF-]Coreland (1985)|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|0|False|True|joy8way2way;joy8way2way||namco/baraduke.cpp|60.096154|
mystston|Mysterious Stones - Dr. John's Adventure|Technos|1984|True|Maze / Shooter Large|True|V|240|256||Mysterious Stones - Dr. John's Adventure[-LF-]Technos (1984)|45[-LF-]191[-LF-]294[-LF-]346[-LF-]382[-LF-]409[-LF-]2743[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]994[-LF-]1077[-LF-]1241[-LF-]1133[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1786[-LF-]1819[-LF-]1864[-LF-]1974[-LF-]1975[-LF-]2644[-LF-]2237[-LF-]2294[-LF-]2306[-LF-]2311[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P alt|0|False|True|joy4way2way;joy4way2way||sega/segas18.cpp|57.444853|
myststonoi|Mysterious Stones - Dr. Kick in Adventure|Technos|1984|True|Maze / Shooter Large|True|V|240|256|mystston|Mysterious Stones - Dr. Kick in Adventure[-LF-]Technos (1984)|45[-LF-]191[-LF-]294[-LF-]346[-LF-]382[-LF-]409[-LF-]2743[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]994[-LF-]1077[-LF-]1241[-LF-]1133[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1786[-LF-]1819[-LF-]1864[-LF-]1974[-LF-]1975[-LF-]2644[-LF-]2237[-LF-]2294[-LF-]2306[-LF-]2311[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P alt|0|False|True|joy4way2way;joy4way2way||snk/miconkit.cpp|57.444853|mystston
mysticri|Mystic Riders|Irem|1992|True|Shooter / Flying Horizontal|False|H|320|240||Mystic Riders[-LF-]Irem (1992)|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]699[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1028[-LF-]1136[-LF-]1170[-LF-]1179[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1688[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2512[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2966[-LF-]2968|2P sim|0|False|False|joy8way2way;joy8way2way||sega/stv.cpp|60|
mystwarr|Mystic Warriors|Konami|1993|True|Fighter / 2D|False|H|288|224||[-LF-]Mystic Warriors is a horizontally-scrolling platform beat-em-up for up to four players, in which the evil 'SKULL' organisation has taken over the world and driven its terrified civilians into hiding. Five Ninja warriors set about destroying SKULL and freeing the World from its grip.[-LF-]Mystic Warriors features five selectable characters, one of which is shown being kidnapped by SKULL once players have made their character choices. What follows is eight levels of platform 'run-and-gun' action, with an end-of-level boss waiting at the end of each stage.[-LF-]Players are armed with both Shuriken throwing stars and with a sword for close encounters. Numerous boxes are scattered throughout the levels (or are being carried by enemies), all of which contain bonus items such as weapon power-ups or energy-replenishing food. Other power-ups include an invulnerability shield (known as the "Shinobi Shield") which lasts a few seconds and a "Smart Bomb" power-up, which destroys all on-screen enemies. Some boxes also contain points-giving items, such as bags of money, jewellery and gold.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||dataeast/dec0.cpp|59.185606|
nsub|N-Sub|Sega|1980|True|Shooter / Gallery|False|V|224|256||N-Sub[-LF-]Sega (1980)|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P alt|0|False|False|joy8way2way||konami/zr107.cpp|60|
nycaptor|N.Y. Captor|Taito|1985|True|Shooter / Gun|False|H|256|224||N.Y. Captor[-LF-]Taito (1985)|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]554[-LF-]664[-LF-]711[-LF-]713[-LF-]719[-LF-]813[-LF-]891[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|1P|0|False|False|lightgun||nichibutsu/cop01.cpp|60|
nam1975|NAM-1975|SNK|1990|True|Shooter / 3rd Person|True|H|320|224||[-LF-]NAM-1975 is a war themed shoot-em-up set during the final months of the Vietnam war and offers one or simultaneous two-player gameplay. The story begins with the two soldiers called Silver and Brown entering the war to rescue Dr. R. Muckly, an ex-scientist of the US Army who has been kidnapped by the 'Northside Terrorists'. Dr. Muckly's daughter, Nancy, has also been kidnapped and is presumed imprisoned.[-LF-]As the game progresses it's revealed that Dr. Muckly is a madman who is building a gigantic laser cannon with which to take over the world, players must fight through enemy-packed stages to reach and defeat the evil scientist. The game is an into-the-screen shoot-em-up with the action viewed from a third-person perspective. Players can move left and right, as well as run and somersault to avoid the incoming enemy fire.[-LF-]Players are initially armed with only a standard infinite-ammo machine gun and ten grenades. When certain enemies are killed, however, they drop more powerful guns or grenades that can be collected and used by the players. Weapons that can be picked up are:[-LF-]* Balcan (A more powerful machine gun)[-LF-]* Flamethrower (for taking out ground units only)[-LF-]* Missile Launcher.[-LF-]* Grenades[-LF-]* Spark Bomb[-LF-]* Napalm Bomb.[-LF-]Occasionally, an enemy soldier will appear holding a hostage. If players kill the soldier and save the hostage, the hostage joins the player and shoots at enemies until either the player is killed or reaches the end of the stage.[-LF-]The final battle against Dr. Muckly does not allow continues and if players lose all of their lives during the battle, the game is over.[-LF-]|101[-LF-]127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|2P sim|1000|False|False|joy8way4way;joy8way4way2way||galaxian/galaxian.cpp|59.185606|neogeo
ncv1|Namco Classic Collection Vol.1|Namco|1995|True|Multiplay / Compilation|False|V|224|288||[-LF-]Awesome collection of classic Namco games ("Galaga", "Xevious" and "Mappy") with original and updated 'arrangement' versions available. Additionally "Super Xevious" is available as well.[-LF-]|1566[-LF-]23[-LF-]41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]104[-LF-]108[-LF-]110[-LF-]127[-LF-]135[-LF-]137[-LF-]139[-LF-]178[-LF-]187[-LF-]223[-LF-]258[-LF-]294[-LF-]344[-LF-]380[-LF-]345[-LF-]424[-LF-]389[-LF-]408[-LF-]409[-LF-]1088[-LF-]495[-LF-]496[-LF-]458[-LF-]471[-LF-]476[-LF-]478[-LF-]1745[-LF-]487[-LF-]2414[-LF-]531[-LF-]533[-LF-]590[-LF-]589[-LF-]603[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]628[-LF-]1557[-LF-]707[-LF-]736[-LF-]737[-LF-]757[-LF-]816[-LF-]815[-LF-]824[-LF-]833[-LF-]839[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]882[-LF-]895[-LF-]896[-LF-]903[-LF-]914[-LF-]960[-LF-]991[-LF-]860[-LF-]1030[-LF-]1033[-LF-]1099[-LF-]1098[-LF-]1122[-LF-]1123[-LF-]2894[-LF-]2895[-LF-]1170[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1205[-LF-]1214[-LF-]1244[-LF-]1250[-LF-]1253[-LF-]2215[-LF-]1276[-LF-]1324[-LF-]1356[-LF-]1375[-LF-]1376[-LF-]1377[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]324[-LF-]1504[-LF-]18[-LF-]1526[-LF-]1525[-LF-]1546[-LF-]1549[-LF-]1565[-LF-]1548[-LF-]1597[-LF-]1604[-LF-]1664[-LF-]1669[-LF-]1674[-LF-]1712[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1765[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1836[-LF-]1958[-LF-]566[-LF-]2010[-LF-]2042[-LF-]1944[-LF-]2083[-LF-]2248[-LF-]2103[-LF-]2148[-LF-]2237[-LF-]2316[-LF-]2317[-LF-]2324[-LF-]2465[-LF-]2242[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2482[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2824[-LF-]2828[-LF-]2845[-LF-]2846[-LF-]2849[-LF-]2857[-LF-]2843[-LF-]2913[-LF-]2956[-LF-]2975[-LF-]2911[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||edevices/mwarr.cpp|58.557786|
nametune|Name That Tune|Bally|1986|True|Quiz / Music English|False|H|256|240||[-LF-]The game itself was an almost exact translation of the 1980s incarnation of the gameshow. It was all colors and text, and the only animation in it was a little hand that played notes on a piano. The interface had to be simple, as they used up all the ROM space on the different songs.[-LF-]||2P sim|0|False|False|only_buttons;only_buttons||capcom/cps2.cpp|59.185606|
narc|Narc|Williams|1988|True|Platform / Shooter Scrolling|True|H|512|400||[-LF-]NARC is a graphically violent one or two-player side-scrolling shoot-em-up in which players take on the role of "Narcs"; futuristic police officers whose duty it is to either arrest or kill drug dealers, junkies and attack dogs as players fight to crush the criminal empire known as K.R.A.K.[-LF-]The Narcs have both machine guns and rocket launchers at their disposal and players can also pick up (confiscate) discarded drugs and money to earn extra points. These are totaled up at the end of each level. On many stages a special colour-specific 'Keycard' needs to be found before players can progress to the next section of the level.[-LF-]Narc's stages are as follows:[-LF-]* The Junkyard[-LF-]* K.R.A.K. Street[-LF-]* The Bridge[-LF-]* Sunset Strip[-LF-]* Skyhigh's Nursery[-LF-]* Downtown[-LF-]* Red Level 1[-LF-]* Blue Level 2[-LF-]* Mr. Big's Office[-LF-]* Inner Sanctum[-LF-]* Jackpot![-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P sim|0|False|False|joy8way4way;joy8way4way2way||konami/mikie.cpp|54.824186|
nastar|Nastar|Taito|1988|True|Platform / Fighter Scrolling|True|H|320|224||Nastar[-LF-]Taito (1988)|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way2way;joy8way2way|1987|kaneko/kaneko16.cpp|60|
nastarw|Nastar Warrior|Taito|1988|True|Platform / Fighter Scrolling|True|H|320|224|nastar|Nastar Warrior[-LF-]Taito (1988)|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way2way;joy8way2way|1987|atari/centiped.cpp|60|nastar
natodef|NATO Defense|Pacific Novelty|1982|True|Maze / Shooter Small|True|H|256|256||[-LF-]A 2-D maze game where you run over mines and shoot enemies for points. Sections of walls can be shot, and there are 'dumps' where you can pick up more shots to shoot at your enemies. Be careful, though, as your enemies can also shoot you.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P alt|0|False|True|joy4way;joy4way2way||galaxian/scobra.cpp|57.444853|
naughtyb|Naughty Boy|Jaleco|1982|True|Maze / Shooter Large|True|V|224|288||[-LF-]A maze/shooting game.[-LF-]On this fun game the player controls a naughty boy who goes through the forest and must defend himself throwing rocks at monsters to destroy them. The longer you hold down the fire button, the farther your character can throw rocks. The boy must avoid a variety of monsters and obstacles while attempting to make it to the top of each level and proceed on to the next. There are a number of flags at the top of each level on a fortress that must be destroyed in order to proceed to next level.[-LF-]Occasionally, there is a bonus round where your character fly back and forth at the top of the screen in a hot-air balloon in an attempt to drop rocks down upon a big monster that is running at the bottom of the screen to hit directly over his head. There is a fuel gauge that determines when the bonus round will end.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|True|joy4way;joy4way2way||sega/blockade.cpp|60|
nmouse|Naughty Mouse|Amenip|1981|True|Platform / Run Jump|True|V|224|288||[-LF-]Naughty Mouse, also known as Woodpecker, is a platform arcade game where the player must take control of Naughty Mouse, who must make it from his own house at the bottom of the screen to his girlfriend's house at the top. There are several differently colored woodpeckers that hatch from the large eggs positioned on the left and right sides of the screen, which set out to stop him. The player has a single button with which to make Naughty Mouse jump over them. Some of the ladders may also become electrified after Naughty Mouse has climbed them, forbidding him to go back down them again on pain of death. Once he has reached his girlfriend's house, he will receive the stage's remaining time as bonus points and proceed to the next stage. The main difference between Naughty Mouse and Woodpecker is the color palettes, and stage arrangements.[-LF-]|104[-LF-]178[-LF-]294[-LF-]344[-LF-]380[-LF-]345[-LF-]424[-LF-]389[-LF-]408[-LF-]409[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]531[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]816[-LF-]815[-LF-]839[-LF-]1033[-LF-]1099[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]1253[-LF-]2215[-LF-]1276[-LF-]1356[-LF-]1375[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]324[-LF-]1546[-LF-]1549[-LF-]1548[-LF-]1597[-LF-]1604[-LF-]1669[-LF-]1674[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1836[-LF-]2010[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2482[-LF-]2824[-LF-]2849[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way;joy4way2way||midway/balsente.cpp|60.606061|
navarone|Navarone|Namco|1980|True|Shooter / Gallery|False|V|224|272||[-LF-]A battleship shooting game from namco.[-LF-]The player controls a battleship which must move around the edge of an island trying to shoot the dot obstacles, mines and a central skull enemy to earn points and while avoiding the bullets fired at it by the indestructible gun turrets. If it should get hit by one, it will lose a life, but once it has cleared the island, the remaining time will be added to its score (in 100-point increments), and it will proceed to the next round.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P alt|0|False|True|joy2way;joy2way||taito/minivadr.cpp|60.606061|
nbaatwa|NBA All The Way|Konami|1998|True||False|H|512|384|nbapbp|NBA All The Way[-LF-]Konami (1998)|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966||0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||dataeast/btime.cpp|58.048412|nbapbp
nbahangt|NBA Hangtime|Midway|1996|True|Sports / Basketball|True|H|400|254||NBA Hangtime[-LF-]Midway (1996)|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|1608[-LF-]1610[-LF-]1611[-LF-]1609|sigma/sigmab98.cpp|54.70684|
nbajam|NBA Jam|Midway|1993|True|Sports / Basketball|True|H|400|254||[-LF-]Two-on-two basketball with digitized images of real NBA players, monster dunks and no referee - it's a blowout![-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|1610[-LF-]1607[-LF-]1611[-LF-]1609|misc/mirax.cpp|54.70684|
nbajamex|NBA Jam Extreme|Acclaim|1996|True|Sports / Basketball|False|H|640|480||NBA Jam Extreme[-LF-]Acclaim (1996)|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|4P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way|1608[-LF-]1610[-LF-]1607[-LF-]1611|pacman/pacman.cpp|60|coh1000a
nbajamte|NBA Jam Tournament Edition|Midway|1994|True|Sports / Basketball|True|H|400|254||[-LF-]NBA Jam Tournament Edition is a one or two-player basketball-themed sports game featuring two-on-two play. The game features real fully-licensed NBA teams, as well as real digitized NBA players. The game is controlled using an eight-way joystick and three buttons. The function of the first two buttons depends on whether the player is attacking or defending. The three buttons are: Shoot/Block, Pass/Steal and Turbo.[-LF-]NBA Jam Tournament Edition a direct sequel to NBA Jam, released a year earlier and as with the prequel, features exaggerated over-the-top gameplay, with players are able to jump many times their own height, making slam dunks that defy both human capabilities and the laws of physics.[-LF-]With the exception of goaltending and 24-second violations, there are no fouls or free throws and players are free to push and elbow their opponents out of the way. While the action is always two-on-two, each team consists of three players and substitutions are possible.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|1608[-LF-]1607[-LF-]1611[-LF-]1609|atari/missile.cpp|54.70684|
nbamhtp|NBA Maximum Hangtime|Midway|1996|True||True|H|400|254|nbahangt|NBA Maximum Hangtime[-LF-]Midway (1996)|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|1608[-LF-]1610[-LF-]1607[-LF-]1609|taito/tsamurai.cpp|54.70684|nbahangt
nbapbp|NBA Play By Play|Konami|1998|True|Sports / Basketball|False|H|512|384||NBA Play By Play[-LF-]Konami (1998)|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||dataeast/decocass.cpp|58.048412|
cnebula|Nebula|Data East|1981|True||True|V|240|256||Nebula[-LF-]Data East (1981)|||0|False|True|joy8way2way;stick;joy8way2way;stick||sega/system1.cpp|57.444853|decocass
nebulray|Nebulas Ray|Namco|1994|True|Shooter / Flying Vertical|True|V|224|288||[-LF-]NebulasRay is a vertically scrolling shoot'em up for one or two players. Civil war has broken out in the Austral star system, with the militaristic 'Master Forces' ousting the ruling government and looking to seize control of the entire system.[-LF-]Taking on the role of resistance fighters, players must battle through waves of enemy ships across 6 levels, before finally reaching and destroying the 'Master Fortress'. As well as forward-firing weapons, each player ship also carries a limited number of powerful bombs that inflict much greater damage on the enemy than the standard weapons. Initially, each player ship is armed with only 3 bombs.[-LF-]Numerous weapons and power-ups can be picked up during play, each of which can itself be powered-up:[-LF-]* WIDE SHOT - Increases shot width. 5 levels available.[-LF-]* GAIN POWER - Increases destructive power. 5 levels available.[-LF-]* SPEED UP - Increases player ship speed. 5 levels available.[-LF-]* BOMB - Extra bomb. Maximum of 7 can be carried.[-LF-]* FOUR-BARREL PHOTON - Powerful Photon torpedoes. Time-based.[-LF-]* HOMING LASER - Powerful lasers that automatically target enemies. Time-based.[-LF-]* LIGHTING BURST - Powerful short-range lightning burst. Time-based.[-LF-]* DEFLECTOR - Shield to protect player ships. Time-based.[-LF-]* EXTRA POINTS - Pick up for 3000 points.[-LF-]Visually, NebulasRay employs complex sprite rotation and scaling techniques - as well as multi-layered parallax scrolling - to create impressive and highly detailed graphics with a true sense of depth.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||seta/seta.cpp|59.659091|
nebulbee|Nebulous Bee|Bootleg|1981|True||False|V|224|288|galaga|[-LF-]Pirate version of Galaga.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way|876[-LF-]895[-LF-]871|seta/seta2.cpp|60.606061|galaga
neckneck|Neck-n-Neck|Bundra Games|1992|True|Sports / Horse Racing|True|H|400|240||[-LF-]A horse racing game.  Choose from one of 6 horses and press your button to jump over fences to win the race.[-LF-]|116[-LF-]923[-LF-]884[-LF-]885[-LF-]886[-LF-]1318[-LF-]1454[-LF-]1457[-LF-]1458[-LF-]1616[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1781[-LF-]1872[-LF-]924[-LF-]2460[-LF-]2337[-LF-]2641[-LF-]2854[-LF-]2853[-LF-]2916|6P sim|0|False|False|only_buttons||jaleco/homerun.cpp|60|
nemesis|Nemesis|Konami|1985|True|Shooter / Flying Horizontal|True|H|256|224||Nemesis[-LF-]Konami (1985)|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P alt|0|False|True|joy8way;joy8way2way|2912[-LF-]2227[-LF-]968|misc/mole.cpp|60.606061|
nemo|Nemo|Capcom|1990|True|Platform / Fighter Scrolling|True|H|384|224||[-LF-]One night, as Nemo sleeps, he is visited in a dream by the King of Slumberland, who invites Nemo to come and play with the King's daughter, the Princess. Nemo finds himself unable to find the Princess however, so he and 'Flip', a strange companion who also turns up in the dream, decide to explore Slumberland and find the king.[-LF-]Nemo is a colourful and abstract platform shoot-em-up set in the dream world of Slumberland, a surreal world in which childrens' toys are running amok and must be destroyed. Nemo is armed with a magical staff that emits a burst of magic to destroy the many enemies, some of which require multiple hits. A number of power-ups also appear at regular intervals to aid Nemo in his quest through seven tough stages.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|2000|False|False|joy8way;joy8way2way||zaccaria/zaccaria.cpp|59.637405|
neobombe|Neo Bomberman|Hudson|1997|True|Maze|True|H|320|224||Neo Bomberman[-LF-]Hudson (1997)|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]289[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1716[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2077[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P sim|1000|False|False|joy8way4way;joy8way4way2way|291|neogeo/neogeo.cpp|59.185606|neogeo
neodrift|Neo Drift Out - New Technology|Visco|1996|True|Driving / Race|True|H|320|224||[-LF-]Neo Drift Out - New Technology is a rally-themed racing game viewed from an overhead isometric perspective. Players choose to race in one of three Japanese rally-spec vehicles: the Mitsubishi Lancer, the Subaru Impreza and the Toyota Celica, with each car offering a different balance of Speed, Control and Body.[-LF-]The game consists of a short practice stage, followed by up to six race stages, each set in its own location and offering different driving conditions. To progress to the next race, players must reach the current stage's finish line within a set time limit. Failure to cross the line in time results in game over. Each stage also featues a mid-way checkpoint that must be reached within a set time.[-LF-]During a race, on-screen arrows advise players of upcoming corners and bends, and prompts warn them of hazards, these can include patches of ice, rocks, barrels, cones and ramps. Rival drivers also pose a hazard as they can ram into the player's car, causing it to spin out. Many stages include short-cuts and the six racing stages and their driving surfaces are:[-LF-]Stage 1: European - Urban street stage[-LF-]Stage 2: African - Savanna stage set in the African wilderness[-LF-]Stage 3: Snow Land - Asphalt stage with patches of snow[-LF-]Stage 4: Southern Hemisphere - Rocky cliff-based island stage[-LF-]Stage 5: Scandinavian - Snow and ice-covered stage[-LF-]Stage 6: Great Britain - Verdant forest stage[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|1P|1000|False|False|joy8way4way;joy8way4way2way|676|nintendo/mmagic.cpp|59.185606|neogeo
neomrdo|Neo Mr. Do!|Visco|1996|True|Maze / Digging|True|H|320|224||Neo Mr. Do![-LF-]Visco (1996)|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]1556[-LF-]612[-LF-]1557[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1556[-LF-]1557[-LF-]612|dynax/ddenlovr.cpp|59.185606|neogeo
turfmast|Neo Turf Masters / Big Tournament Golf|Nazca|1996|True|Sports / Golf|True|H|320|224||[-LF-]Big Tournament Golf is an arcade golf game in which one or two players choose from a selection of six different golfers, each of which has different strengths and weaknesses to their game. This allows players to select a golfer that suits their preferred style of gameplay.[-LF-]The six golfers and their attributes are:[-LF-]* Young Hero (USA) Driving 3 - Accuracy 3 - Skill 3 - Recovery 3 - Putting 3[-LF-]* Technician (United Kingdom) Driving 2 - Accuracy 4 - Skill 5 - Recovery 4 - Putting 3[-LF-]* Veteran (Australia) Driving 1 - Accuracy 2 - Skill 4 - Recovery 5 - Putting 2[-LF-]* Shot Maker (Germany) Driving 4 - Accuracy 5 - Skill 2 - Recovery 2 - Putting 4[-LF-]* Power Golfer (Brazil) Driving 5 - Accuracy 1 - Skill 1 - Recovery 1 - Putting 1[-LF-]* Putt Master (Japan) Driving 3 - Accuracy 2 - Skill 4 - Recovery 2 - Putting 5[-LF-]Players can choose to play on one of four eighteen-hole courses: Germany, Japan, Australia and U.S.A. Two game modes are available: one-player stroke play against the CPU, or stroke or match-play against a second player.[-LF-]Unlike many golf games of the era that used a two-click swing system to determine the hook or slice of the ball, "Neo Turf Masters" uses a single click for the power of the shot and a second for the height of the shot. Hook and slice are determined before making the shot.[-LF-]Big Tournament Golf follows the standard golf scoring system. The order from the best to the worst performance is:[-LF-]Albatros (3 hits under Par)[-LF-]Eagle (2 hits under Par)[-LF-]Birdie (1 hit under Par)[-LF-]Par (reach the par for the hole)[-LF-]Bogey (1 hit over Par)[-LF-]Double Bogey (2 hits over Par)[-LF-]Triple Bogey (3 hits over Par)[-LF-]If players miss the attempt to make a Triple Bogey, they will have to give up the hole and will suffer an additional penalty. If the ball lands out of bounds or in the water, the player will be penalized one stroke.[-LF-]* Contests are sometimes announced at the start of a hole:[-LF-]1) The closest to the pin contest: players must hit the ball as close as possible to the pin when driving off. If their ball gets closer to the pin than the previous record, they will earn a bonus hole.[-LF-]2) The longest driving contest: players must drive the ball as far as possible. If they exceed the previous record, they will earn a bonus hole.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|1000|False|False|joy8way4way;joy8way4way2way||jpm/jpmsys5.cpp|59.185606|neogeo
neocup98|Neo-Geo Cup '98 - The Road to the Victory|SNK|1998|True|Sports / Soccer|True|H|320|224||Neo-Geo Cup '98 - The Road to the Victory[-LF-]SNK (1998)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|1000|False|False|joy8way4way;joy8way4way2way||jpm/jpmsys5.cpp|59.185606|neogeo
ng_mv1|Neo-Geo MV-1|SNK|1990|True||True|H|320|224||Arcade System published 31 years ago:[-LF-]A cartridge-based arcade system board. The MVS stands for Multi Video System, and as its name suggest, offers owners the ability to put up to six different arcade titles into a single cabinet, a key economic consideration for operators with limited floorspace. With its games stored on self-contained cartridges, a game cabinet can be exchanged for a different game title by swapping the game's ROM-cartridge and cabinet artwork.[-LF-]||2P sim|1000|False|False|joy8way4way;joy8way4way2way||jpm/jpmsys5.cpp|59.185606|neogeo
ng_mv1f|Neo-Geo MV-1F|SNK|1990|True||True|H|320|224|ng_mv1|Arcade System published 31 years ago:[-LF-]A cartridge-based arcade system board. The MVS stands for Multi Video System, and as its name suggest, offers owners the ability to put up to six different arcade titles into a single cabinet, a key economic consideration for operators with limited floorspace. With its games stored on self-contained cartridges, a game cabinet can be exchanged for a different game title by swapping the game's ROM-cartridge and cabinet artwork.[-LF-]||2P sim|1000|False|False|joy8way4way;joy8way4way2way||sega/segag80r.cpp|59.185606|ng_mv1
ng_mv1fz|Neo-Geo MV-1FZ|SNK|1990|True||True|H|320|224|ng_mv1|Arcade System published 31 years ago:[-LF-]A cartridge-based arcade system board. The MVS stands for Multi Video System, and as its name suggest, offers owners the ability to put up to six different arcade titles into a single cabinet, a key economic consideration for operators with limited floorspace. With its games stored on self-contained cartridges, a game cabinet can be exchanged for a different game title by swapping the game's ROM-cartridge and cabinet artwork.[-LF-]||2P sim|1000|False|False|joy8way4way;joy8way4way2way||konami/mystwarr.cpp|59.185606|ng_mv1
ng_mv2f|Neo-Geo MV-2F|SNK|1990|True||True|H|320|224||Arcade System published 31 years ago:[-LF-]A cartridge-based arcade system board. The MVS stands for Multi Video System, and as its name suggest, offers owners the ability to put up to six different arcade titles into a single cabinet, a key economic consideration for operators with limited floorspace. With its games stored on self-contained cartridges, a game cabinet can be exchanged for a different game title by swapping the game's ROM-cartridge and cabinet artwork.[-LF-]||2P sim|1000|False|False|joy8way4way;joy8way4way2way||galaxian/galaxian.cpp|59.185606|neogeo
ng_mv4f|Neo-Geo MV-4F|SNK|1990|True||True|H|320|224||Arcade System published 31 years ago:[-LF-]A cartridge-based arcade system board. The MVS stands for Multi Video System, and as its name suggest, offers owners the ability to put up to six different arcade titles into a single cabinet, a key economic consideration for operators with limited floorspace. With its games stored on self-contained cartridges, a game cabinet can be exchanged for a different game title by swapping the game's ROM-cartridge and cabinet artwork.[-LF-]||2P sim|1000|False|False|joy8way4way;joy8way4way2way||atari/firetrk.cpp|59.185606|neogeo
supgoal|Nerae! Super Goal|Sega|1998|True||False|H|352|224||Medal game published 23 years ago:[-LF-](Nerae! Super Goal)[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|1P|0|False|False|trackball||galaxian/galaxian.cpp|59.764802|stvbios
nratechu|Neratte Chu|Seta|1996|True|Puzzle / Toss|False|H|384|384||[-LF-]A one or two-player puzzle game.[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way;joy8way2way||galaxian/galaxian.cpp|60|
netwars|Net Wars|Orca|1983|True|Maze / Shooter Small|True|V|224|256||Net Wars[-LF-]Orca (1983)|2323[-LF-]186[-LF-]3031[-LF-]837[-LF-]992[-LF-]1544[-LF-]1631[-LF-]1682[-LF-]1754[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]2249[-LF-]2228[-LF-]2300[-LF-]2530|2P alt|0|False|True|joy4way;joy4way2way||midw8080/8080bw.cpp|60|
newapunk|New Atomic Punk - Global Quest|Irem|1992|True|Maze|False|H|320|240|bbmanw|[-LF-]Bomber Man World is a strategic maze-based action game for up to four players in which the aim is to plant bombs to kill all of the enemies on the stage. Each of the game's grid-based stages are littered with both destructible and indestructible blocks, destructible blocks can be blown up to clear a path as well as to reveal a variety of different power-ups.[-LF-]The game offers two modes of play; 'Normal Game', which is a single-player campaign in which the player must kill all on-screen enemies to progress to the next stage and 'Super Game', which is multi-player battle in which the aim is to kill the other players.[-LF-]The grid restricts the movement of characters so they can only move horizontally or vertically around the screen. Once planted, a bomb will pulse for a few seconds (allowing players time to run away) and then explode, shooting flames horizontally and vertically. If a bomb explodes and the flame hits another bomb it will cause this second bomb to detonate early. This can cause large chain reactions. If the flame from any bomb hits any character it will kill them (unless they are currently invincible).[-LF-]Players can initially only drop a single bomb at a time and cannot drop another until the first has detonated. Hidden power-ups are available that allow multiple bombs to be dropped, however. The power-ups that can be found within some of the destructible blocks are:[-LF-]* Speed (players can run faster)[-LF-]* Flame length (longer explosions when the bombs detonate)[-LF-]* Bombs (player can place more than a single bomb)[-LF-]* Invincibility (player cannot be killed by enemies or explosions)[-LF-]The power-ups are not permanent and will last until either the player is killed, or completes the stage.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]289[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1716[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2077[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|4P sim|0|False|False|joy4way2way;joy4way2way;joy4way2way;joy4way2way|291[-LF-]153|galaxian/galaxian.cpp|60|bbmanw
nc96l|New Cherry '96|Amcoe|1996|True||True|H|512|224|nc96|Slot Machine published 25 years ago:[-LF-]||1P|0|False|False|gambling||irem/m52.cpp|60|nc96
newxpang|New Cross Pang|F2 System|1999|True||True|H|320|236||[-LF-]A brand new coin-op video amusement game the Cross Pang which more often called Toads’ Raid depicts a folk tale of an ancient kingdom clearing through national threat imposed by toadstools suddenly sprouted and proliferated rapidly over the kingdom disastrously.[-LF-]Noticing that toadstols shaped in beads of seven different colors burst up to perish when four of a color are flocked together, the royalty ordered the subject to flock them by colors thus to save the nation.[-LF-]Repetition of perishing four beads for preset number of times advances the player to next stage, stage by stage in likewise manner, towards the final goal of 50th stage to complete a game. In case the player fails to stop beads piling up to reach the ceiling for set length of a time, the game becomes automatically over.[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way4way;joy8way4way2way|504|galaxian/galaxian.cpp|59|
nfb96d|New Fruit Bonus '96|Amcoe|1996|True||True|H|512|224|nfb96|Slot Machine published 25 years ago:[-LF-]||1P|0|False|False|gambling||galaxian/galaxian.cpp|60|nfb96
3in1semi|New HyperMan|SemiCom|1998|True|Multiplay / Compilation|False|H|256|224||[-LF-]Three games including "New Hyperman", "Hyperman" and "Cookie & Bibis".[-LF-]|1566[-LF-]1636[-LF-]2656[-LF-]23[-LF-]1905[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]375[-LF-]387[-LF-]408[-LF-]441[-LF-]460[-LF-]461[-LF-]462[-LF-]2714[-LF-]534[-LF-]573[-LF-]602[-LF-]630[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]990[-LF-]1054[-LF-]1117[-LF-]1125[-LF-]1135[-LF-]1182[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1565[-LF-]1570[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1836[-LF-]1870[-LF-]1903[-LF-]1906[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2462[-LF-]2457[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2806[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P sim|0|False|False|joy8way;joy8way2way||galaxian/galaxian.cpp|57.5|
nhomerun|NEW Moero!! Pro Yakyuu Homerun Kyousou|Jaleco|1988|True||False|H|256|240||NEW Moero!! Pro Yakyuu Homerun Kyousou[-LF-]Jaleco (1988)|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|1P|0|False|False|joy8way||kaneko/snowbros.cpp|60.252579|
nrallyx|New Rally X|Namco|1981|True|Maze / Driving|False|H|288|224||[-LF-]New Rally-X is a scrolling, overhead maze-based racing game in which the player drives a racing car around a maze and must collect ten yellow flags before the car's fuel runs out. In-game opponents consist of red enemy cars that pursue and try to ram into and destroy the player's car. The enemy cars are faster moving than the player's vehicle.[-LF-]The player's car automatically moves in whichever direction the joystick is pushed and if it runs into a wall, it will turn automatically and continue moving. To disrupt the chasing enemy cars a smoke-screen can be activated that trails behind the player's car, causing any pursuing vehicles to crash. Activating the smoke screen uses a small amount of fuel, however, so players must be careful to not overuse it.[-LF-]Each maze also has rock formations and crashing into these will result in the loss of a player car. A radar display to the right-hand side of the playing area shows the relative positions of the flags, rocks and enemy vehicles.[-LF-]In addition to the standard ten flags, each maze also contains a special flag (indicated by the letter "S"). If collected, the value earned for the round's remaining flags doubles from 100 to 200 points. If the player dies before the end of that round, the flag value is set back to 100 points and the double bonus is lost.[-LF-]The mazes also contain a 'lucky flag'. This is marked with the letter 'L' and - providing there are still standard flags remaining - awards the player extra points for remaining fuel, after which the round will continue as normal. Upon completion of a round, bonus points are awarded based on how much fuel the player has remaining.[-LF-]As players progress through the rounds, the number or pursuing enemy cars increases.[-LF-]|120[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way|1980|kaneko/snowbros.cpp|60.606061|
newsin7|New Sinbad 7|ATW|1983|True|Maze / Shooter Small|True|V|224|256||New Sinbad 7[-LF-]ATW (1983)|1636[-LF-]2656[-LF-]65[-LF-]105[-LF-]104[-LF-]106[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]232[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1047[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2180[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2794[-LF-]2793[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|True|joy8way;joy8way2way||midway/midtunit.cpp|60.606061|
newtangl|New Tropical Angel|Irem|1983|True|Sports / Skiing|True|H|240|240|troangel|New Tropical Angel[-LF-]Irem (1983)|[-LF-]101[-LF-][-LF-]1168[-LF-][-LF-]2183[-LF-][-LF-]2590[-LF-][-LF-]2700[-LF-][-LF-]2776[-LF-][-LF-]2938[-LF-][-LF-]2937[-LF-]|2P alt|0|False|True|joy2way;joy2way||midway/midwunit.cpp|57|troangel
nyny|New York! New York!|Sigma Enterprises Inc.|1980|True|Shooter / Gallery|False|V|224|256||New York! New York![-LF-]Sigma Enterprises Inc. (1980)|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||midway/midzeus.cpp|56.360709|
nibbler|Nibbler|Rock|1982|True|Maze|True|V|224|256||[-LF-]A maze game where you control Nibbler the snake to eat food around the maze. With each food you eat, Nibbler gets bigger. Complete each level by eating all the food on the screen. You lose a life if Nibbler hits his own body.[-LF-]|92[-LF-]98[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]2497[-LF-]1042[-LF-]1064[-LF-]1111[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1204[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1732[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]1918[-LF-]1841[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2209[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||midway/midtunit.cpp|61.246745|
nitedrvr|Night Driver|Atari|1976|True|Driving / 1st Person|False|H|256|240||Night Driver[-LF-]Atari (1976)|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|dial||edevices/stlforce.cpp|60.114504|
cnightst|Night Star|Data East|1983|True|Shooter / Flying Vertical|True|V|240|256||DECO cass. published 38 years ago:[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||misc/mosaic.cpp|57.444853|decocass
nstocker|Night Stocker|Bally|1986|True|Shooter / Driving 1st Person|False|H|256|240||Night Stocker[-LF-]Bally (1986)|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|1P|0|False|False|lightgun;dial||atari/atarigx2.cpp|59.185606|
nightstr|Night Striker|Taito|1989|True|Shooter / Flying (chase view)|False|H|320|240||[-LF-]Night Striker is a 3-D shoot-em-up rendered with fast moving, sprite-scaled graphics. Players must guide an armoured hover car through a number of scrolling levels - destroying waves of enemies in the process - in an attempt to rescue a scientist who has been kidnapped by a terrorist organization. A large guardian awaits players at the end of each level, with each one taking several hits to destroy.[-LF-]Instead of having a set number of lives, the player's vehicle is equipped with a shield that depletes whenever the player is hit by enemy fire or has collisions with either enemies or scenery. The player's shields are recharged at the end of every level.[-LF-]Night Striker takes its influences from many landmark games of the sprite scaling genre, all of which are Sega releases. The basic shoot-em-up gameplay is similar in style to both 1985's "Space Harrier" and 1987's "Thunder Blade". Some of the game's levels resemble those of 1988's "Galaxy Force II" as well as "Thunder Blade", while the game's level structure - a 'pyramid' of levels that allows players to chose their own route through the game with the use of end-of-level forked roads - is borrowed from the 1986 classic, "Out Run".[-LF-]|44[-LF-]2036[-LF-]127[-LF-]2586[-LF-]240[-LF-]258[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1102[-LF-]1068[-LF-]1112[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]1645[-LF-]2639[-LF-]1843[-LF-]1961[-LF-]2053[-LF-]2052[-LF-]2078[-LF-]2297[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2329[-LF-]2330[-LF-]2464[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2709[-LF-]2834[-LF-]2849[-LF-]2889|1P|0|False|False|joy8way2way;stick||sega/model2.cpp|60.055992|
nwarr|Night Warriors: Darkstalkers' Revenge|Capcom|1995|True|Fighter / Versus|True|H|384|224||Night Warriors: Darkstalkers' Revenge[-LF-]Capcom (1995)|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|2000|False|False|joy8way;joy8way2way||irem/travrusa.cpp|59.637405|
nitd|Nightmare in the Dark|Eleven|2000|True|Platform / Run Jump|True|H|320|224||[-LF-]A peaceful (yet creepy looking!) gravekeeper embarks on a night-shift battle against zombies & other night dwellers in order to put an end to the grave robbing mystery before the local villagers panic! Features very nice graphics with cool backgrounds, great soundtrack & pretty fun gameplay in the same style as "Snow Bros. - Nick & Tom", "Tumble Pop" & "Zupapa!". The deceased must rest in peace, so be sure to remind them of this fact! :)[-LF-]|1905[-LF-]45[-LF-]179[-LF-]2881[-LF-]218[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]417[-LF-]456[-LF-]505[-LF-]548[-LF-]573[-LF-]575[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1287[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1301[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2315[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2749[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3036[-LF-]3039[-LF-]3040|2P sim|1000|False|False|joy8way4way;joy8way4way2way||namco/mappy.cpp|59.185606|neogeo
ninja|Ninja|Sega|1985|True|Shooter / Walking|True|H|512|224|seganinj|Ninja[-LF-]Sega (1985)|[-LF-]53[-LF-][-LF-]1656[-LF-][-LF-]399[-LF-][-LF-]418[-LF-][-LF-]419[-LF-][-LF-]448[-LF-][-LF-]567[-LF-][-LF-]906[-LF-][-LF-]1077[-LF-][-LF-]1170[-LF-][-LF-]1185[-LF-][-LF-]1208[-LF-][-LF-]1231[-LF-][-LF-]1238[-LF-][-LF-]1240[-LF-][-LF-]1242[-LF-][-LF-]1282[-LF-][-LF-]1283[-LF-][-LF-]1284[-LF-][-LF-]1294[-LF-][-LF-]1318[-LF-][-LF-]1320[-LF-][-LF-]2631[-LF-][-LF-]1341[-LF-][-LF-]1441[-LF-][-LF-]1079[-LF-][-LF-]1593[-LF-][-LF-]1652[-LF-][-LF-]1649[-LF-][-LF-]2638[-LF-][-LF-]1659[-LF-][-LF-]1660[-LF-][-LF-]1658[-LF-][-LF-]1681[-LF-][-LF-]2095[-LF-][-LF-]2122[-LF-][-LF-]2137[-LF-][-LF-]2632[-LF-][-LF-]2675[-LF-][-LF-]2084[-LF-][-LF-]2810[-LF-][-LF-]2934[-LF-]|2P alt|0|False|True|joy8way;joy8way2way||irem/travrusa.cpp|60.096154|seganinj
nbbatman|Ninja Baseball Bat Man|Irem|1993|True|Fighter / 2.5D|False|H|320|240||[-LF-]Yakyuu Kakutou League-Man is an abstract, horizontally-scrolling beat-em-up for in which up to four players control a team of robotic baseball-star ninjas who must fight their way through a variety of levels, defeating the game's many enemies.[-LF-]The object of the game is to recover a number of artifacts stolen from the Baseball Hall of Fame, a task prescribed to them by the Commissioner of Baseball. Each stage takes place in several parts of the United States, with a boss character appears at the end of each stage.[-LF-]The game's enemies are themed entirely around the sport of Baseball; taking the form of Baseballs, Catcher's mitts, bats etc. The game also allows players to perform combos, throws and dash attacks against multiple enemies. When a player's health bar flashes red, more moves can be performed as long as the player does not restore or completely lose health.[-LF-]Health restoring food and drink items appear throughout the game, as well as throwable weapon pick-ups, including baseballs and shuriken. Occasionally players will find a pink heart, collecting this summons cheerleaders who either damage all on-screen enemies or drop a large amount of food.[-LF-]The four characters of Yakyuu Kakutou League-Man and their traits are:[-LF-]* Captain Jose - Head of the team and technician. Well-balanced and a good choice for beginners.[-LF-]* Twinbats Ryno - Very fast and wields two bats, but is the weakest of the four.[-LF-]* Beanball Roger - He is a powerful buster, but not as fast as others.[-LF-]* Stick Straw - A long-reach hitter, making him the best choice for long-range moves.[-LF-]|17[-LF-]27[-LF-]144[-LF-]157[-LF-]159[-LF-]168[-LF-]190[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]305[-LF-]164[-LF-]327[-LF-]189[-LF-]188[-LF-]349[-LF-]370[-LF-]509[-LF-]390[-LF-]391[-LF-]439[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2714[-LF-]2594[-LF-]518[-LF-]523[-LF-]2416[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]693[-LF-]647[-LF-]652[-LF-]662[-LF-]743[-LF-]708[-LF-]731[-LF-]757[-LF-]792[-LF-]814[-LF-]821[-LF-]844[-LF-]846[-LF-]866[-LF-]879[-LF-]881[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]983[-LF-]1002[-LF-]1077[-LF-]1512[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1222[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]2626[-LF-]1286[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]1405[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2880[-LF-]2007[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2335[-LF-]2394[-LF-]2399[-LF-]2492[-LF-]2647[-LF-]2445[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2715[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2852[-LF-]2862[-LF-]2867[-LF-]2882[-LF-]2934[-LF-]2974[-LF-]2987[-LF-]2998|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||misc/tickee.cpp|60|
ninclown|Ninja Clowns|Strata|1991|True|Fighter / 2.5D|True|H|360|240||[-LF-]A strange and hugely abstract beat-em-up for one or two players, in which circus clowns take to the streets to beat up other circus performers; as well as lawyers, maintenance workers, and other assorted professionals.[-LF-]In addition to the standard beat-em-up kick and punch moves, the clowns can use their 'clown equipment' against their enemies; using items such as spring-loaded boxing gloves, bottles of soda water and, of course, cream pies.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]500[-LF-]389[-LF-]403[-LF-]427[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]555[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1025[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1197[-LF-]1225[-LF-]1228[-LF-]1231[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]1469[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2288[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2923[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|False|joy8way;joy8way2way||metro/metro.cpp|60|
ncombat|Ninja Combat|Alpha Denshi Co.|1990|True|Fighter / 2.5D|True|H|320|224||[-LF-]The ninja castle must be invaded! After you defeat certain boss enemies, they become playable characters as well![-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P sim|1000|False|False|joy8way4way;joy8way4way2way||exidy/exidy.cpp|59.185606|neogeo
ncommand|Ninja Commando|Alpha Denshi Co.|1992|True|Shooter / Walking|True|H|320|224||[-LF-]3 ninjas are sent on a mission to stop a madman named Spider from trying to use a time machine to mess with history. The game is almost like a tongue-in-cheek reworking of "Time Soldiers", which Alpha Denshi made 5 years earlier, with ninjas as the protagonists this time.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|1000|False|False|joy8way4way;joy8way4way2way||upl/mouser.cpp|59.185606|neogeo
kazan|Ninja Kazan|Jaleco|1988|True|Platform / Fighter Scrolling|True|H|256|224||Ninja Kazan[-LF-]Jaleco (1988)|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2412[-LF-]2649[-LF-]2849[-LF-]2925[-LF-]2954|2P alt|0|False|True|joy8way2way;joy8way2way||misc/vamphalf.cpp|56.19135|
ninjamas|Ninja Master's - Haoh-ninpo-cho|ADK|1996|True|Fighter / Versus|True|H|320|224||(Ninja Master's Haoh Ninpou Chou)[-LF-]Criminally overlooked and combo-friendly medieval Japanese fighter with great animation. Ten selectable characters and two end bosses.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|1000|False|False|joy8way4way;joy8way4way2way||universal/docastle.cpp|59.185606|neogeo
ar_ninj|Ninja Mission|Arcadia Systems|1987|True|Fighter / 2D|True|H|724|483||Arcadia Super Select board published 34 years ago:[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|1P|0|False|False|joy8way2way;joy8way2way||universal/mrdo.cpp|59.940059|ar_bios
nprinceso|Ninja Princess|Sega|1985|True|Shooter / Walking|True|H|512|224|seganinj|Ninja Princess[-LF-]Sega (1985)|[-LF-]53[-LF-][-LF-]1656[-LF-][-LF-]399[-LF-][-LF-]418[-LF-][-LF-]419[-LF-][-LF-]448[-LF-][-LF-]567[-LF-][-LF-]906[-LF-][-LF-]1077[-LF-][-LF-]1170[-LF-][-LF-]1185[-LF-][-LF-]1208[-LF-][-LF-]1231[-LF-][-LF-]1238[-LF-][-LF-]1240[-LF-][-LF-]1242[-LF-][-LF-]1282[-LF-][-LF-]1283[-LF-][-LF-]1284[-LF-][-LF-]1294[-LF-][-LF-]1318[-LF-][-LF-]1320[-LF-][-LF-]2631[-LF-][-LF-]1341[-LF-][-LF-]1441[-LF-][-LF-]1079[-LF-][-LF-]1593[-LF-][-LF-]1652[-LF-][-LF-]1649[-LF-][-LF-]2638[-LF-][-LF-]1659[-LF-][-LF-]1660[-LF-][-LF-]1658[-LF-][-LF-]1681[-LF-][-LF-]2095[-LF-][-LF-]2122[-LF-][-LF-]2137[-LF-][-LF-]2632[-LF-][-LF-]2675[-LF-][-LF-]2084[-LF-][-LF-]2810[-LF-][-LF-]2934[-LF-]|2P alt|0|False|True|joy8way;joy8way2way||universal/mrdo.cpp|60.096154|seganinj
nspirit|Ninja Spirit|Irem|1988|True|Fighter / 2D|False|H|384|256||[-LF-]A side scrolling ninja action game. You take control of a ninja who has the ability to make shadow duplicates which trail your movements, and attack at your command. In your path are armies of ninjas, samurais and demons who are constantly out to kill you.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy8way4way;joy8way4way2way||universal/mrdo.cpp|55.017606|
ninjakd2|Ninja-Kid II / NinjaKun Ashura no Shou|UPL|1987|True|Platform / Shooter Scrolling|True|H|256|192||Ninja-Kid II / NinjaKun Ashura no Shou[-LF-]UPL (1987)|1905[-LF-]53[-LF-]1656[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]456[-LF-]548[-LF-]567[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]906[-LF-]1011[-LF-]1063[-LF-]1077[-LF-]1170[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1658[-LF-]1681[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2095[-LF-]2421[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2675[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2084[-LF-]2784[-LF-]2810[-LF-]2819[-LF-]2849[-LF-]2934[-LF-]3039[-LF-]3040|2P alt|0|False|True|joy8way2way;joy8way2way|1660|universal/mrdo.cpp|59.61|
ninjakun|Ninjakun Majou no Bouken|UPL|1984|True|Platform / Shooter Scrolling|True|H|256|192||[-LF-]Ninjakun Majou No Bouken is a vertical platform game where the player can jump to higher platforms and fall to lower platforms. The objective of each stage is to eliminate all enemies before the time limit expires. Players can launch shurikens to defeat enemies. Defeated enemies leave scrolls that, when collected, increase the player's score.[-LF-]|1905[-LF-]53[-LF-]1656[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]456[-LF-]548[-LF-]567[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]906[-LF-]1011[-LF-]1063[-LF-]1077[-LF-]1170[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1658[-LF-]1681[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2095[-LF-]2421[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2675[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2084[-LF-]2784[-LF-]2810[-LF-]2819[-LF-]2849[-LF-]2934[-LF-]3039[-LF-]3040|2P alt|0|False|True|joy2way;joy2way||universal/docastle.cpp|60|
nitrobal|Nitro Ball|Data East|1992|True|Shooter / Walking|False|V|240|320||[-LF-]Futuristic, fast and furious vertical action game, it's a sort of "Smash T.V." in a pinball environment.[-LF-]|1636[-LF-]2656[-LF-]117[-LF-]65[-LF-]282[-LF-]290[-LF-]163[-LF-]221[-LF-]224[-LF-]258[-LF-]320[-LF-]291[-LF-]333[-LF-]342[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1077[-LF-]1092[-LF-]89[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1374[-LF-]1431[-LF-]1485[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1668[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2167[-LF-]2211[-LF-]2213[-LF-]2393[-LF-]2495[-LF-]2538[-LF-]2677[-LF-]2701[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way||universal/docastle.cpp|58|
nomnlndg|No Man's Land|Universal|1980|True|Shooter / Field|False|V|192|256|nomnlnd|No Man's Land[-LF-]Universal (1980)|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P alt|0|False|True|joy8way;joy8way2way||namco/namcos12.cpp|58.639833|nomnlnd
noahsark|Noah's Ark|Enter|1983|True|Puzzle / Match|False|V|232|240||[-LF-]The player controls Noah who must direct as many pairs of animals into his Ark as possible before the rising waters swallow them up. There's a minimum number of animals that must be saved.[-LF-]|2648[-LF-]117[-LF-]96[-LF-]233[-LF-]278[-LF-]294[-LF-]342[-LF-]380[-LF-]607[-LF-]2885[-LF-]458[-LF-]2743[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1155[-LF-]1196[-LF-]1174[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1302[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]1916[-LF-]2059[-LF-]2078[-LF-]2213[-LF-]2521[-LF-]2677[-LF-]2738[-LF-]2742[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|False|joy8way||namco/namcos10.cpp|59.185606|
nost|Nostradamus|Face|1993|True|Shooter / Flying Vertical|False|V|224|320||[-LF-]A great vertical scrolling shooter.[-LF-]On July 1999, a nuclear catastrophe succumbed the planet earth in a absolute destruction and darkness, countries are underwater and ruined, only a few survivors have resisted the undermining and collapse of the humanity, two brave pilots will have the task of saving and defend the rest of world and help to rise from the ashes all the civilization.[-LF-]Players control one of the two aircraft piloted by a male pilot named 'Dalas' and a female pilot named 'Joanna' and must shoot down hordes of enemies and avoid his attacks while pick up 'power items' to then defeat the level boss to advance to next levels.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||misc/vamphalf.cpp|60|
nostromo|Nostromo|Bootleg|198?|True||False|H|256|224||Nostromo[-LF-]Bootleg (198?)|||0|False|False|joy4way||galaxian/scramble.cpp|60|
nouryoku|Nouryoku Koujou Iinkai|Tecmo|1995|True|Quiz / Japanese|False|H|384|224||Nouryoku Koujou Iinkai[-LF-]Tecmo (1995)||2P sim|0|False|False|joy8way2way;joy8way2way||pacman/pacman.cpp|56.18|
novoplayb|Novo Play Club Card|Novo Play International|1991|True||True|H|384|232|novoplay|Novo Play Club Card[-LF-]Novo Play International (1991)|||0|False|False|gambling||universal/sraider.cpp|60|novoplay
numanath|Numan Athletics|Namco|1993|True|Sports / Track & Field|False|H|304|224||[-LF-]An athletics game featuring 8 tournaments :[-LF-]Interceptor[-LF-]A real life missile defense style-contest as missiles are being launched from a ship, and you must use your mystical powers to stop the oncoming missiles. The outside buttons (1 & 3) make you step to the left or right, and the middle button is fire. Failure to hit the missile results in you being blown up. If you select Sharon from France, most of her clothes would disappear except for the bottom part of her suit.[-LF-]Niagara Jumps[-LF-]The final competition in the tournament. It is also considered to be the most difficult competition in the game. Very similar to the Triple Jump competition in the Olympics. The object is this contest is to make it across the falls. Alternately press buttons 1 and 3 to build up speed, then press button 2 three times. If you don't time yourself properly, you will sink and drown and you will go down the steep falls.[-LF-]Nonstop Rock Chop[-LF-]You must smash as many rocks as you can before time runs out. Rapidly press buttons 1 and 3 alternately until the gauge is full, then press button 2 to smash the rock.[-LF-]Numan Sniper[-LF-]In this contest, monsters will jump out of the sea from three different locations. Your object, destroy them. Press buttons 1, 2 or 3 varying by their location to shoot.[-LF-]Scud Toss[-LF-]Just as in the Javelin competition in the Olympics. Played on a "Track and Field"-like field with an only exception -- a missile. Rapidly and continuously press the two run buttons and then push and hold the middle button to set the angle of which you would throw the missile. Again, like Interceptor, if you select Sharon -- then again if she is faulted, she will be missing most of her clothes.[-LF-]Tower Topper[-LF-]Here you are expected to climb up to the building rooftop with the fastest time possible. Press button 2 repeatedly to scale the side of a building. If you press it too early -- you won't move, but if you press it too late -- you will fall off.[-LF-]Turbo Dash[-LF-]Much like the 100m Dash in the Olympics -- only the core elements have slightly changed. You are racing against a drag racer and another player. Press the two outside buttons (1 & 3) in alternate fashion until your RSI (or 'special speed') sets in.[-LF-]VS. Express[-LF-]Very similar to a familiar scene in the Superman comic books. You must stop the oncoming train using your magical powers and send it in the opposite direction backwards. Press button 2 to stop the train, then hammer the outside buttons to build up power before bunging it back down the track. If you don't time this right -- the train will run you over.[-LF-]|117[-LF-]163[-LF-]320[-LF-]342[-LF-]1077[-LF-]1092[-LF-]89[-LF-]1374[-LF-]1485[-LF-]1661[-LF-]1668[-LF-]2167[-LF-]2213[-LF-]2393[-LF-]2677[-LF-]2701|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||pacman/pacman.cpp|60|
numcrash|Number Crash|Hanshin Goraku|1983|True|Platform / Run Jump|True|V|224|288||Number Crash[-LF-]Hanshin Goraku (1983)|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|1P|0|False|False|joy4way||pacman/pacman.cpp|60.606061|
offroadc|Off Road Challenge|Midway|1997|True|Driving / Race (chase view)|False|H|512|400||Off Road Challenge[-LF-]Midway (1997)|339[-LF-]646[-LF-]658[-LF-]1439[-LF-]1670[-LF-]1850[-LF-]2027|1P|0|False|False|paddle;pedal||namco/20pacgal.cpp|57.349016|
offtwall|Off the Wall|Atari|1991|True|Ball & Paddle / Breakout|False|H|336|240||[-LF-]Off the Wall is an arcade game produced by Atari and released in North America in 1991. A modern remake of Breakout, this game introduces many new gameplay features to the bat-and-ball genre, and it incorporates some elements from Pong as well. It supports up to three players simultaneously (though most cabinets only support two), and the game's graphics include many backgrounds modeled after modern abstract art.[-LF-]The objective of Off the Wall is to score as many points as possible by destroying square blocks in a never-ending series of levels. The player controls a paddle using an analog knob or a joystick (depending on the machine configuration). The paddle moves along one edge of the playfield, and a ball flies around the playfield and bounces off the walls and the paddle. When a ball hits a block, the block disappears (unless it is indestructible). A square exit is placed on the screen, and directing the ball into this exit causes all remaining blocks on the screen to self-destruct, awarding bonus points and advancing the player(s) to the next level.[-LF-]The ball occasionally splits in two (in multiplayer games, three balls may be on the screen at once), and the player can put spin on the ball, causing it to move in a curved trajectory. The player loses a life when the last ball on the screen moves past the player's paddle, though in some circumstances, the game gives the player a second chance. The game is over when the player has lost all of his or her lives.[-LF-]As levels progress, the game introduces new features that make the game more complex and challenging. These features include blocks that move randomly or in circles, various powerups, indestructible blocks and bombs, blocks that parachute or fly in to replace destroyed blocks, objects that change the ball's speed and trajectory, and guns that can shrink the players' paddles. Depending on the number of players in the game, some levels may be skipped due to the exit being along one player's edge of the playfield. In multiplayer games, a bonus round occurs periodically where players compete directly against one another in an exact clone of Pong. The winning player earns an extra life.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|3P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;dial||pacman/pacman.cpp|59.922743|
otwalls|Off the Wall|Bally|1984|True|Sports / Tennis|True|H|256|240||Off the Wall[-LF-]Bally (1984)|1671[-LF-]1672[-LF-]1717[-LF-]1848[-LF-]2331[-LF-]2332|2P sim|0|False|False|joy2way;dial;joy2way;dial||misc/cv1k.cpp|59.185606|
oisipuzl|Oishii Puzzle Ha Irimasenka|Sunsoft|1993|True|Puzzle / Misc.|True|H|320|224||Oishii Puzzle Ha Irimasenka[-LF-]Sunsoft (1993)||2P sim|0|False|False|joy8way2way;joy8way2way||edevices/mugsmash.cpp|60|
olibochu|Oli-Boo-Chu|Irem|1981|True|Maze|False|V|240|256||[-LF-]A maze game where the power pellets are randomly spawning, but don't turn the ghosts/monsters blue... just points... you catch mice and chase them into mouse holes...(many points..) for shoving your face into the mouse hole for an extended time.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]178[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]380[-LF-]424[-LF-]408[-LF-]409[-LF-]2714[-LF-]531[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]816[-LF-]815[-LF-]825[-LF-]838[-LF-]839[-LF-]879[-LF-]990[-LF-]1033[-LF-]1099[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1276[-LF-]1369[-LF-]1375[-LF-]1416[-LF-]1431[-LF-]1389[-LF-]1546[-LF-]1549[-LF-]1560[-LF-]1563[-LF-]1548[-LF-]1603[-LF-]1597[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1604[-LF-]1674[-LF-]1744[-LF-]1836[-LF-]2010[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2455[-LF-]2482[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2824[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2975[-LF-]2970|2P alt|0|False|True|joy4way;joy4way2way||misc/esd16.cpp|60|
omega|Omega|Nihon System|1986|True|Shooter / Gallery|True|V|224|256||Omega[-LF-]Nihon System (1986)|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P alt|0|False|True|dial;dial||nintendo/multigam.cpp|60.836502|
omegaf|Omega Fighter|UPL|1989|True|Shooter / Flying Vertical|True|V|192|256||[-LF-]While similar to most vertical scrolling shooters, Omega Fighter is unique in its gameplay, level and enemy focus: rather than flying through multiple levels, the player faces an enormous space battle cruiser which contains every level.[-LF-]There are two weapons that the player picks up, and if the player picks up a different powerup, it will always reset to its lowest level:[-LF-](I) - Ion Laser: Shoots straight, pick up more to increase damage at a cost of decreasing length. Ideal for close combat.[-LF-](W) - Wide Shot: Shoots bullets in wider range when collecting more of them. Ideal for taking enemies from afar but deals less damage.[-LF-]There are also two items that are pressed by the bomb button, and players may pick up to two of them:[-LF-]Silver - Activate to slow down everything on screen. Useful to dodge bullets and getting closer for higher score.[-LF-]Gold - Destroy all enemies on screen, score depends on closeness to player prior to using the item.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way2way;joy8way2way||nintendo/multigam.cpp|59.61|
omegafs|Omega Fighter Special|UPL|1989|True|Shooter / Flying Vertical|True|V|192|256|omegaf|While similar to most vertical scrolling shooters, Omega Fighter is unique in its gameplay, level and enemy focus: rather than flying through multiple levels, the player faces an enormous space battle cruiser which contains every level.[-LF-]There are two weapons that the player picks up, and if the player picks up a different powerup, it will always reset to its lowest level:[-LF-](I) - Ion Laser: Shoots straight, pick up more to increase damage at a cost of decreasing length. Ideal for close combat.[-LF-](W) - Wide Shot: Shoots bullets in wider range when collecting more of them. Ideal for taking enemies from afar but deals less damage.[-LF-]There are also two items that are pressed by the bomb button, and players may pick up to two of them:[-LF-]Silver - Activate to slow down everything on screen. Useful to dodge bullets and getting closer for higher score.[-LF-]Gold - Destroy all enemies on screen, score depends on closeness to player prior to using the item.|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way2way;joy8way2way||nintendo/multigam.cpp|59.61|omegaf
omegrace|Omega Race|Midway|1981|True|Shooter / Field|False|H|0|0||[-LF-]Omega Race is a vector-based single-screen shoot-em-up set in the year 2003, in which the Omegan system has developed a way of training its warriors to protect their star colonies against invading alien androids. Players must pilot an Omegan Space Fighter to engage and destroy the aliens and the mines they have planted.[-LF-]The Omegan Fighter can rotate through 360 degrees and thrust to move forwards, it's also armed with forward-firing lasers with which to shoot the enemy ships. Battles take place in an enclosed area and when the player's ship reaches the edge of the screen it bounces off an invisible barrier, although the barrier briefly appears when hit or shot.[-LF-]As well as firing lasers at the player, some enemy ships also drop mines that must be shot or avoided. As players progress through the waves, the number of enemy attackers and their aggression increases.[-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P alt|0|False|True|dial;dial||nintendo/multigam.cpp|40|
one4all|One For All|Aristocrat|2001|True||False|H|735|292||Slot Machine published 19 years ago:[-LF-]||1P|0|False|False|keypad;gambling||snk/munchmo.cpp|50.080128|aristmk5
oneshot|One Shot One Kill|Promat|1996|True|Shooter / Gun|False|H|320|240||One Shot One Kill[-LF-]Promat (1996)|175[-LF-]375[-LF-]476[-LF-]555[-LF-]702[-LF-]879[-LF-]881[-LF-]982[-LF-]1033[-LF-]1090[-LF-]1680[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1991[-LF-]2160[-LF-]2146[-LF-]2674[-LF-]2849[-LF-]2891|2P sim|0|False|False|lightgun;lightgun||capcom/cps1.cpp|56|
onna34ro|Onna Sanshirou - Typhoon Gal|Taito|1985|True|Fighter / Versus|False|H|256|224||[-LF-]A female warrior takes on a slew of opponents to defend the honor of her dojo.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||misc/musclem.cpp|59.871277|
opaopa|Opa Opa|Sega|1987|True|Shooter / Flying Horizontal|True|H|256|192||Opa Opa[-LF-]Sega (1987)|2323[-LF-]186[-LF-]3031[-LF-]761[-LF-]764[-LF-]765[-LF-]763[-LF-]837[-LF-]992[-LF-]1544[-LF-]1631[-LF-]1682[-LF-]1754[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]2249[-LF-]2228[-LF-]2300[-LF-]2530|2P sim|0|False|False|joy8way2way;joy8way2way|763|konami/konamigs.cpp|59.922738|
othunder|Operation Thunderbolt|Taito|1988|True|Shooter / Gun|True|H|320|240||[-LF-]Operation Thunderbolt is a light-gun controlled shoot-em-up in which one or two players take on the role of Special Forces operatives. They must take on a terrorist group that has seized a US passenger plane which is threatening to execute all hostages if their demands to release terrorist prisoners are not met within 24 hours.[-LF-]The plane landed in Africa and the hostages were removed and hidden at several different locations throughout the region. The CIA calls on Roy Adams, hero of the 'Operation Wolf' mission of the previous year, to find and rescue the American hostages. This time, Roy decides to take along a trusted comrade called Hardy Jones.[-LF-]The game is a direct sequel to "Operation Wolf" and as with the first game, players are constantly attacked by waves of enemy soldiers and vehicles. Enemies can throw hand grenades and knives, as well as launch missiles at the players, while enemy vehicles can also shoot missiles, launch rockets and use rapid-fire machine guns. The players' ammunition and grenades are limited but can be topped-up by shooting barrels and crates.[-LF-]While Operation Thunderbolt plays very similarly to it's prequel, scenes no longer simply scroll horizontally - every second of the game's eight stages feature 3D into-the-screen action.[-LF-]|101[-LF-]127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|2P sim|0|False|False|stick;stick|1684[-LF-]1685|misc/cv1k.cpp|60.055992|
opwolf|Operation Wolf|Taito|1987|True|Shooter / Gun|False|H|320|240||[-LF-]Operation Wolf is a light-gun controlled shoot-em-up in which the player takes on the role of Special Forces operative 'Roy Adams' and must infiltrate and capture six heavily fortified bases, with the ultimate aim of rescuing five trapped hostages and guiding them to safety.[-LF-]In order to complete each stage, the player must shoot as many enemy soldiers and vehicles as that stage requires. Enemy soldiers can throw hand grenades and knives, while enemy vehicles can shoot missiles and launch rockets. The player's ammunition and grenades are limited, but can be stocked up by shooting barrels and crates. Occasionally a high-powered machine gun power-up appears, allowing the player's gun to have unlimited ammo and an increased rate of fire for 10 seconds. Completing the 'Powder Magazine' stage fills the player's ammunition and grenade supplies to maximum.[-LF-]The hostages do not appear until the 'Concentration Camp' stage. Here, the player must protect them from harm as they run to safety. During the 'Airport' stage, the player must fend off enemy attacks as the hostages run toward the open hatch of an airplane as it taxis along a runway. A bonus is awarded based on the number of hostages that successfully board the plane.[-LF-]A damage bar is displayed to the right of the main play screen, this increases each time the player takes a hit. The damage bar also increases if a civilian or hostage is shot. Energy boost items randomly appear which, if shot, decrease damage by five points. In addition, the player recovers a large amount of damage after completing the Village stage, and a small amount after completing each of the others. If the damage bar fills completely or if the player runs out of ammunition and grenades, the game ends. Farm animals, in the form of chickens and pigs, will occasionally run across the screen; Shooting these will reveal bonus items such as health or ammunition.[-LF-]Once the game is completed, the player is returned to the first mission, but with an increased level of difficulty. The game's six stages are:[-LF-]* Communication Setup[-LF-]* Jungle[-LF-]* Village[-LF-]* Powder Magazine[-LF-]* Concentration Camp[-LF-]* Airport[-LF-]|101[-LF-]127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|1P|0|False|False|lightgun|1683[-LF-]1685|misc/cv1k.cpp|60|
opwolf3|Operation Wolf 3|Taito|1994|True|Shooter / Gun|True|H|320|224||[-LF-]Operation Wolf 3 is a light-gun controlled shoot-em-up in which a terrorist organization known as 'SKULL' has taken over an island and are armed with nuclear missiles. Two agents, codenamed 'Hornet' and 'Queen Bee' (players one and two respectively) are dispatched by the United Nations taskforce, 'Federation for Freedom', and must take down the SKULL organisation and disarm the nuclear missiles.[-LF-]Unlike the limited ammo found in the first game in the series, players now have unlimited ammo. As long as the trigger is squeezed, weapons will fire on full automatic. Once the ammo meter is depleted, the rate of fire decreases sharply. When the trigger is released, the meter instantly refills. Players can also carry a limited supply of grenades, although only three bombs can be carried at any one time, as opposed to the nine of the first game. As players progress through the stages, various power-ups can be found, such as stronger weapons and extra grenades.[-LF-]A bonus round appears after every second stage. This consists of a shooting gallery and players must hit as many targets as possible to earn bonus points.[-LF-]The game's five stages are:[-LF-]* Warehouse[-LF-]* Expressway[-LF-]* Wasteland[-LF-]* The Tower of Them (Missile silo)[-LF-]* Final stage - A nuclear missile has launched and must be destroyed mid-flight.[-LF-]|101[-LF-]127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|2P sim|0|False|False|lightgun;lightgun|1684[-LF-]1683|misc/cv1k.cpp|60|
orbit|Orbit|Atari|1978|True|Shooter / Field|True|H|512|480||[-LF-]GAME LEVELS. The game level can be selected at the beginning of the game or after game select button has been pressed. Press the buttons from 1 to 10.[-LF-]BEGINNER: Instant start/stop when pressing forward. Level Options :[-LF-]1. Slow (Starship and Shells)[-LF-]2. Medium (Starship and Shells)[-LF-]3. Fast (Starship and Shells)[-LF-]INTERMEDIATE: Accelerates to full speed when forward pushbutton pressed. Partial breaking when forward pushbutton released. Level Options :[-LF-]4. Slow (Starship and Shells)[-LF-]5. Fast (Starship and Shells)[-LF-]EXPERT: Acceleration to full speed when forward pushbutton pressed. Level Options:[-LF-]6. Fast shells (Shells only)[-LF-]7. Slow (Starship and Shells)[-LF-]8. Medium (Starship and Shells)[-LF-]9. Fast (Starship and Shells)[-LF-]SUPER EXPERT: Same as Expert, with a strong gravity option. Level Options :[-LF-]10. Fast (Starship and Shells)[-LF-]GAME OPTIONS: These toggles can be selected at any time during play by pressing the buttons from 1 to 8.[-LF-]1. Bounce Back - Sets boundaries around perimeter of the TV monitor screen. Example: Starship immediately reverses direction after reaching boundary. Normally perimeter boundaries do not exist.[-LF-]2. Negative Gravity - Sun radiates gravity outward to perimeter boundaries of the TV monitor screen. Normal sun state radiates positive gravity (positive gravity is inward toward the sun).[-LF-]3. Zero Gravity - Sun does not radiate gravity.[-LF-]4. Black Hole - Invisible sun with any selected gravity.[-LF-]5. Space Stations - Two space stations orbit around sun. Each player is designated a specific space station on which he may land for repairs, fuel and shells. When player starship touches opponent's station it is immediate annihilation.[-LF-]6. Unlimited Supplies - Unlimited fuel and ordnance (fire power).[-LF-]7. Stars - Remove stars from playfield.[-LF-]8. Strong Gravity - Unusually strong positive gravity.[-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P sim|0|False|False|joy2way;joy2way||misc/cv1k.cpp|60.344828|
orbitron|Orbitron|Comsoft|1982|True|Shooter / Command|True|V|224|768||[-LF-]Defend your planet against attacking ships.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy8way;joy8way2way||misc/cv1k.cpp|60.606061|
ordyne|Ordyne|Namco|1988|True|Shooter / Flying Horizontal|True|H|288|224||[-LF-]A cartoony horizontally scrolling shooter from Namco.[-LF-]|2656[-LF-]481[-LF-]482[-LF-]483[-LF-]699[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]1028[-LF-]1136[-LF-]1179[-LF-]1592[-LF-]1688[-LF-]2512[-LF-]2795[-LF-]2966|2P sim|0|False|False|joy8way;joy8way2way||tecfri/speedbal.cpp|60.606061|
orlegend|Oriental Legend / Xiyou Shi E Chuan|IGS|1997|True|Fighter / 2.5D|False|H|448|224||IGS PGM cart. published 24 years ago:[-LF-]Fabulous beat-'em-up featuring player and enemy characters straight out of Asian myths and stories.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|4P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way|1690|dataeast/cninja.cpp|59.185606|pgm
orleg2|Oriental Legend 2|IGS|2007|True|Fighter / 2.5D|True|H|448|224||IGS PGM2 cart. published 14 years ago:[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|4P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||upl/ninjakd2.cpp|59.08|
orius|Orius|Konami|1991|True|Shooter / Flying Horizontal|False|H|384|256|xexex|[-LF-]Xexex is a horizontally-scrolling shoot-em-up in which players pilot a ship called the 'Flintlock' and must save the blue-haired Princess Irene of the planet E-Square from an evil lord named Klaus.[-LF-]The player's ship has a detachable orb attachment called the Flint, which behaves in a similar fashion to the 'Force Device' from Irem's "R-Type" series. Power-ups can be obtained to increase the Flint's power, movement speed, change the main weapon, or even give the player an extra life.[-LF-]The player starts the game armed with the Proton Laser, which emits thin stream of weak bullets. Defeating certain enemies will drop other weapons:[-LF-]* Homing Laser: A 3-way laser with weak "bending" homing for top and bottom lasers.[-LF-]* Shadow Laser: A laser beam that creates a damage-inflicting shadow as the ship moves up and down.[-LF-]* Round Laser: An unusual spread shot (different from the overseas version's main weapon)[-LF-]* Spiral Laser: A spiral laser of considerable width.[-LF-]* Search Laser: A laser with strong homing that travels in square trajectories.[-LF-]* Ground Laser: Fires an upgraded Proton Laser along with a laser beam that travels along the ground.[-LF-]The name of the current weapon is displayed at the bottom of the screen. In the non-Japanese overseas versions, the only available weapon is the Proton Laser and picking up power-ups simply increases the spread of the weapon. Missiles are a secondary weapon.[-LF-]|[-LF-]23[-LF-][-LF-]34[-LF-][-LF-]57[-LF-][-LF-]79[-LF-][-LF-]239[-LF-][-LF-]258[-LF-][-LF-]263[-LF-][-LF-]316[-LF-][-LF-]472[-LF-][-LF-]474[-LF-][-LF-]543[-LF-][-LF-]567[-LF-][-LF-]568[-LF-][-LF-]696[-LF-][-LF-]710[-LF-][-LF-]915[-LF-][-LF-]1305[-LF-][-LF-]32[-LF-][-LF-]1422[-LF-][-LF-]1423[-LF-][-LF-]1445[-LF-][-LF-]1471[-LF-][-LF-]1523[-LF-][-LF-]1531[-LF-][-LF-]2640[-LF-][-LF-]2105[-LF-][-LF-]2107[-LF-][-LF-]2135[-LF-][-LF-]2199[-LF-][-LF-]2278[-LF-][-LF-]2354[-LF-][-LF-]2397[-LF-][-LF-]2530[-LF-][-LF-]2573[-LF-][-LF-]2664[-LF-][-LF-]2661[-LF-][-LF-]2660[-LF-][-LF-]2840[-LF-][-LF-]3007[-LF-]|2P sim|0|False|False|joy8way2way;joy8way2way||neogeo/neogeo.cpp|54.253472|xexex
osman|Osman|Mitchell|1996|True|Platform / Fighter Scrolling|True|H|320|240||[-LF-]Cannon Dancer is a platform shoot-em-up set late 21st century in which the world is under the control of a single federal government. Without warning, a new threat known as 'Abdullah the Slaver' - an evil female sorceress who wants to take control of the world - appears, causing widespread terror and panic. This fear incites the abandonment of all economic activity and the government, once the foundation of civilization, has become corrupt and now undermines the foundations of society itself. Judicial Affairs Director, Jack Layzon, fears the worst and summons a lone assassin.[-LF-]The player controls a 'Cannon Dancer' called Kirrin; an acrobatic and highly skilled martial arts fighter. Kirrin must fight his way through numerous eight-way-scrolling stages in his bid to defeat the enemy forces.[-LF-]Kirrin can climb walls and ceilings and his prime attack is a powerful kick. Pressing down and jump will make Kirrin slide, while sliding he can do a slide-kick with the attack button or grab certain enemies and flip them over with the jump button. Kirrin doesn't carry a weapon and can take a maximum of four hits before losing a life. He does, however, have three special attacks per life and numerous power-ups can be collected to help him in his fight.[-LF-]The power-ups are locked inside grey capsule-like containers emblazoned wih the letter 'P' and are collected by destroying the containers. The power-ups and their effects are:[-LF-]* Red power-ups[-LF-]These increase Kirrin's attack power by enabling him to create invincible duplicates of himself that mimic his movements, and can be collected more than once to increase his attack level. Kirrin's attack power is determined by the colour of his legs. They start out as blue, changing to purple with the first power-up (one duplicate), followed by red (two duplicates) and white (four duplicates). The strongest attack level is black, which increases Kirrin's attack range. If the player takes damage from an enemy, Kirrin's attack power is reduced by one level.[-LF-]* Green power-ups[-LF-]Restores one health point[-LF-]* Yellow power-ups[-LF-]Increases maximum health by one point[-LF-]* Blue power-ups[-LF-]Fully restores the player's health[-LF-]In addition to the power-ups, Kirrin is also armed with three special attacks per life which will destroy all on-screen enemies and work in a similar fashion to those of Sega's "Shinobi".[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|1P|0|False|False|joy8way;joy8way2way||sega/segas16b.cpp|58|
othellos|Othello Shiyouyo|Success|1998|True|Tabletop / Othello|False|H|352|224||Othello Shiyouyo[-LF-]Success (1998)|757[-LF-]1290[-LF-]1693[-LF-]2456|1P|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||konami/flkatck.cpp|59.764802|stvbios
outrundxeha|Out Run|hack|2013|True||True|H|320|224|outrun|[-LF-]Unofficial enhanced version.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal|2788[-LF-]1699|sega/system1.cpp|60.054389|outrun
outruneha|Out Run|hack|2014|True||True|H|320|224|outrun|[-LF-]Unofficial enhanced version.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal|2788[-LF-]1699|technos/mystston.cpp|60.054389|outrun
outrun|Out Run|Sega|1986|True|Driving / Race (chase view)|True|H|320|224||[-LF-]Out Run is a ground-breaking racing game in which the player drives a red Ferrari Testarossa through a number of colourful European locations, trying to reach each end-of-level checkpoint before the tight time limit expires.[-LF-]Each of the game's stages is packed with civilian traffic that must be carefully avoided, as players try to negotiate the game's twisting, hilly roads.[-LF-]At the end of every stage players are presented with a fork in the road, allowing them to chose which route they wish to take next. This was not the first time this feature had appeared (Tatsumi's 1983 racer, TX-1, was the first to introduce forked roads).[-LF-]As well as being able to choose routes, players could also - via the game's "in-car radio" - choose one of three different catchy tunes to listen to while driving. The songs are 'Magical Sound Shower', 'Passing Breeze' and 'Splash Wave'.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal|2788[-LF-]1699|technos/mystston.cpp|60.054389|
outzone|Out Zone|Toaplan|1990|True|Shooter / Walking|True|V|240|320||[-LF-]A vertically scrolling run and gun game, in which the player controls a soldier who must fight his way through 7 increasingly difficult levels. At the end of each level a boss must be defeated before the player can progress any further.[-LF-]|72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]121[-LF-]69[-LF-]71[-LF-]249[-LF-]337[-LF-]476[-LF-]2815[-LF-]573[-LF-]602[-LF-]614[-LF-]722[-LF-]721[-LF-]741[-LF-]800[-LF-]812[-LF-]830[-LF-]479[-LF-]998[-LF-]1142[-LF-]1281[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1423[-LF-]1404[-LF-]1879[-LF-]1697[-LF-]2279[-LF-]1926[-LF-]2010[-LF-]2081[-LF-]2112[-LF-]2093[-LF-]2071[-LF-]2262[-LF-]2357[-LF-]2641[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2694[-LF-]2739[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]2934[-LF-]3004[-LF-]3002|2P sim|0|False|False|joy8way;joy8way2way|812|irem/m92.cpp|55.161545|
outline|Outline|Century Electronics|1982|True|Maze / Outline|False|V|248|240|radarzon|Outline[-LF-]Century Electronics (1982)|[-LF-]92[-LF-][-LF-]127[-LF-][-LF-]133[-LF-][-LF-]130[-LF-][-LF-]131[-LF-][-LF-]132[-LF-][-LF-]140[-LF-][-LF-]258[-LF-][-LF-]260[-LF-][-LF-]259[-LF-][-LF-]366[-LF-][-LF-]607[-LF-][-LF-]606[-LF-][-LF-]612[-LF-][-LF-]748[-LF-][-LF-]878[-LF-][-LF-]1106[-LF-][-LF-]1178[-LF-][-LF-]1293[-LF-][-LF-]1334[-LF-][-LF-]1375[-LF-][-LF-]136[-LF-][-LF-]1381[-LF-][-LF-]1531[-LF-][-LF-]1742[-LF-][-LF-]1959[-LF-][-LF-]2181[-LF-][-LF-]2226[-LF-][-LF-]2253[-LF-][-LF-]2259[-LF-][-LF-]2260[-LF-][-LF-]2258[-LF-][-LF-]2276[-LF-][-LF-]2313[-LF-][-LF-]2353[-LF-][-LF-]2350[-LF-][-LF-]2351[-LF-][-LF-]2352[-LF-][-LF-]2750[-LF-][-LF-]2877[-LF-][-LF-]3023[-LF-][-LF-]3025[-LF-]|2P alt|0|False|True|joy8way;joy8way2way||konami/mystwarr.cpp|60|radarzon
orunners|OutRunners|Sega|1992|True|Driving / Race (chase view)|False|H|416|224||[-LF-]OutRunners is a point-to-point racing game in which players race through numerous colourful locations, trying to reach each stage's end-of-level checkpoint before the time limit expires. Any time remaining as a checkpoint is passed is carried over to the next stage.[-LF-]OutRunners is the fifth game in the Out Run series (including home versions) and, after the fixed-route gameplay of the previous arcade outing, 1989's "Turbo Outrun", returns the series to the forked-road open route gameplay of the legendary original.[-LF-]A new and significant gameplay addition is head-to-head racing. A single cabinet allows for two-player competition but up to four cabinets can be linked, offering eight-player racing. In head-to-head races, the first player to reach the end-of-stage checkpoint will select the next stage for all racers.[-LF-]Another new addition is that players now have a choice of eight different vehicles in which to race, each with its own handling, acceleration, speed and transmission characteristics. Players can choose between automatic and manual transmission, with some cars having as many as six gears.[-LF-]OutRunners also features the radio stations of the original game that allow players to select their choice of in-game music. OutRunners features all four songs from the original OutRun (in remixed form), as well as several new compositions. Music can now be changed mid-race, rather than just at the start of a game.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal;paddle;pedal|1696[-LF-]1694[-LF-]1695[-LF-]2788|sega/vicdual.cpp|60|
overtop|Over Top|ADK|1996|True|Driving / Race|True|H|320|224||[-LF-]You drive different vehicles in this 3D-like 2D game. The backgrounds are quiet nicely done. The task is to finish every race before certain time. There are many hidden shortcuts in this game.[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|1P|1000|False|False|joy8way4way;joy8way4way2way||taito/nycaptor.cpp|59.185606|neogeo
ozmawars|Ozma Wars|SNK|1979|True|Shooter / Gallery|False|V|224|260||[-LF-]A great and pioneer fixed vertical space shoot'em up game.[-LF-]The Ozma wars has begun, and the player controls a spacecraft which must fend off UFOs, spaceships meteors, and comets in a varied of space levels. Instead of lives, the player is given an energy reserve that is constantly diminishing; getting hit by the enemy causes gameplay to stop momentarily and a large amount of energy is depleted. Every so often, a mothership will appear and dock with the player's spacecraft, allowing the energy to be refilled. There are 3-4 recognizable stages as the game progresses and new enemies begin to appear. After these, the mothership will appear, and the cycle starts over; this continues indefinitely until the energy reaches zero.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|False|joy2way;joy2way||konami/konamigv.cpp|59.541985|
ozon1|Ozon I|Proma|1983|True|Shooter / Gallery|True|V|224|768||[-LF-]A great vertical shoot 'em up game.[-LF-]The player controls a Artillery Mobile Defense Anti-Aircraft unit, in the middle of a warzone and must defend all your tanks from enemies aircrafts, while avoid be destroyed by missiles and homing missiles or kamikaze attacks. For this you will have to shoot a certain number of aircraft and shoot the missiles before they destroy the tanks to advance to the next round. In each round increases five times more the quantity of enemy aircraft to eliminated.[-LF-]|88[-LF-]175[-LF-]385[-LF-]448[-LF-]453[-LF-]452[-LF-]540[-LF-]529[-LF-]528[-LF-]778[-LF-]1004[-LF-]1371[-LF-]1497[-LF-]1506[-LF-]1702[-LF-]1999[-LF-]2854[-LF-]2853|2P alt|0|False|True|joy2way;joy2way||neogeo/neogeo.cpp|60.606061|
p47|P-47 - The Phantom Fighter|Jaleco|1988|True|Shooter / Flying Horizontal|True|H|256|224||[-LF-]P-47 is a two-dimensional, scrolling shooter type of game. You play as the pilot of a P-47. Your mission is to basically destroy as many of the enemies as you possibly can. This means eliminating as many air and ground units as you can. You will be going through four missions (each being broken up into two parts) and at the end of each of these parts is an enemy boss for you to tangle with. Although you have unlimited ammunition, the enemy will make you pay for the invasion into their homeland. You will be able to accomplish this with various power-ups and also a second player (if they buy in). Your mission won't be easy but it is necessary so you can secure both the skies and ground for our troops.[-LF-]The game is broken up into four missions. Within these four missions, there are 2 parts. One part involves going over land and the other part has you either going over water or being up in the air. Regardless of which part you are on, you will still have to deal with the same basic things. After part two of mission four, the missions will repeat again with mission one.[-LF-]|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P sim|0|False|False|joy8way2way;joy8way2way|1704|namco/namcond1.cpp|56.19135|
p47aces|P-47 Aces|Jaleco|1995|True|Shooter / Flying Horizontal|False|H|320|224||P-47 Aces[-LF-]Jaleco (1995)|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P sim|0|False|False|joy8way;joy8way2way|1703|midway/balsente.cpp|59.410646|
pow|P.O.W. - Prisoners of War|SNK|1988|True|Fighter / 2.5D|True|H|256|224||[-LF-]Datsugoku Prisoners of War is a horizontally-scrolling run 'n' gun platform game for one or two players in which Special Forces soldiers escape from a POW camp and must fight their way through enemy territory to reach the extraction point and rescue.[-LF-]The escaping POWs fight primarily using hand-to-hand combat, but limited-use knives and sub-machine guns can be retrieved from fallen enemy soldiers. The game consists of three action buttons for punching, kicking and jumping. There are also three special attacks performed by pressing two buttons simultaneously: a jump kick (jump, then kick), a back punch (jump and punch simultaneously) and a headbutt (punch and kick simultaneously).[-LF-]The controls change when wielding a weapon; the knife is thrown by pressing the punch button, but can preserved by using kicks. When wielding the machine gun, players can fire it by pressing the kick button, or can conserve its ammo by pressing the punch button to gun-whip enemies from close-range.[-LF-]Datsugoku Prisoners of War consists of five, enemy-packed stages:[-LF-]1: POW Camp.[-LF-]2: Warehouse.[-LF-]3: Jungle.[-LF-]4: Enemy base.[-LF-]5: Extraction point.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|False|joy8way;joy8way2way||midway/midyunit.cpp|59.185606|
pacnpal|Pac & Pal|Namco|1983|True|Maze|False|V|224|288||[-LF-]Pac-Man has a new friend named Miru, but she tries to steal stuff and take it to the ghost pen. Pac-Man now not only has to collect the stuff lying around the board, but he must also watch Miru to make sure she doesn't take the stuff for her own use.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|2P alt|0|False|True|joy4way;joy4way2way||taito/taito_b.cpp|60.606061|
paccarn|Pac-Carnival|Namco|1996|True||False|H|320|240||Medal game published 25 years ago:[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]96[-LF-]354[-LF-]375[-LF-]441[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]926[-LF-]1077[-LF-]1117[-LF-]1155[-LF-]1170[-LF-]1182[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]1916[-LF-]2165[-LF-]2457[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2806[-LF-]2814[-LF-]3018|1P|0|False|False|gambling||taito/taito_b.cpp|57.550645|
paceight|Pac-Eight|Namco|1996|True||True|H|320|240||Medal game published 24 years ago:[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|1P|0|False|False|gambling||pacific/thief.cpp|57.550645|
paclandp|Pac-Land|Namco|1989|True|Platform / Run Jump Scrolling|False|H|1088|242||Pac-Land[-LF-]Namco (1989)|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]375[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]441[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1117[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1182[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1565[-LF-]1450[-LF-]1570[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1786[-LF-]1870[-LF-]1875[-LF-]1883[-LF-]1906[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2457[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2806[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|1P|0|False|False|joy8way||phoenix/naughtyb.cpp|59.826098|
pacland|Pac-Land|Namco|1984|True|Platform / Run Jump Scrolling|True|H|288|224||[-LF-]Pac-Land is a horizontally-scrolling platform game set in the cartoon world of the game's title. A fairy has lost her way and needs Pac-Man to help her get back to her home of Fairyland. Pac-Man, with the fairy safely hidden beneath his hat, must run and jump through the colourful world until he reaches and enters the magical door to Fairyland. Upon being rescued, the fairy gives Pac-Man a pair of magical shoes for his trip back home. These enable him to jump wherever he wants, without the need for a platform to jump from. This effectively means Pac-Man can 'sky-jump' back home if he so wishes.[-LF-]Directional buttons make Pac-Man walk left and right and it's possible to make him run by tapping the desired directional button twice. Pac-Man is pursued by his ever-present enemies in the form of five ghosts - Pinky, Inky, Blinky, Clyde and Sue. Pac-Man must avoid the ghosts and other deadly objects that populate the levels. As with previous games in the series, a small number of 'Powerpills' appear. Eating a Powerpill makes Pac-Man temporarily invincible and turns the ghosts purple and vulnerable to being eaten. On some stages, Pac-Man must use a springboard to jump over large ponds by leaping from the springboard and rapidly moving left and right while in the air.[-LF-]The game's stages are called 'trips', with players able to start on any one of the first five. Each trip made up of four rounds (three rounds to reach Fairyland and one round to return home) with a short interval between each one. The objective in all trips is to get the fairy safely back to Fairyland then return home to Pac-Man's family. The majority of the trip involves moving from left to right, avoiding various obstacles such as the enemy ghosts, water spurts and quicksand traps. The journey home, however, scrolls right to left.[-LF-]Each stage must be completed within a set time limit and if the player runs out of time before finishing a round, Sue (the purple ghost) will speed up considerably and kill Pac-Man. At the end of each round, players are awarded bonus points based on how much of the time limit remains. On each stage, cherries and other items can be collected for extra points. There are a total of 8 different trips in the game, totalling 32 levels. After the 8th trip, the 9th trip is a repeat of the 5th trip, with level 33 effectively being level 17, with an increased difficulty level.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]375[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]441[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1117[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1182[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1565[-LF-]1450[-LF-]1570[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1786[-LF-]1870[-LF-]1875[-LF-]1883[-LF-]1906[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2457[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2806[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|only_buttons;only_buttons|1712[-LF-]1565[-LF-]2457[-LF-]1713[-LF-]1182[-LF-]1870[-LF-]1714|pacman/pacman.cpp|60.606061|
pacnchmp|Pac-Man & Chomp Chomp|Namco|1983|True|Maze|False|V|224|288|pacnpal|[-LF-]An alternate version of "Pac & Pal", featuring Chomp Chomp in place of the original 'Pal', Miru. Chomp Chomp is Pac-Man's dog from the Hanna-Barbera Pac-Man cartoon. Pac-Man also had a cat in the cartoon, by the name of Sour Puss.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|2P alt|0|False|True|joy4way;joy4way2way|1712[-LF-]1565[-LF-]2457[-LF-]1713[-LF-]1182[-LF-]1870[-LF-]1710[-LF-]1709[-LF-]1714[-LF-]1712[-LF-]1565[-LF-]2457[-LF-]1713[-LF-]1182[-LF-]1710[-LF-]1709[-LF-]1714|namco/warpwarp.cpp|60.606061|pacnpal
pacman|Pac-Man|Namco|1980|True|Maze|True|V|224|288|puckman|Unlicensed Spanish release.[-LF-]||2P alt|0|False|False|joy4way;joy4way2way||konami/hornet.cpp|60.606061|puckman
pacplus|Pac-Man Plus|Namco|1982|True|Maze|True|V|224|288||Arcade Video game kit published 39 years ago:[-LF-]The ghosts are the same, if their edible forms are changed. The maze is familiar, if a bit off in color. The prizes in the center are a bit different. Be careful, however : Pac-Man may eat a power pill and find that Blinky, who is right in front of the energizer for him to immediately eat, is still red, and now Pac-Man is dead. Also, you might want to try eating the ghosts after eating the center prize. They'll return to their normal forms shortly after turning visible.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|2P alt|0|False|False|joy4way;joy4way2way|1712[-LF-]1565[-LF-]2457[-LF-]1182[-LF-]1870[-LF-]1710[-LF-]1709[-LF-]1714|midway/midwunit.cpp|60.606061|
pacmania|Pac-Mania|Namco|1987|True|Maze|True|V|224|288||[-LF-]Pac-Mania is a maze-based game in which players maneuver Pac-Man through a world of isometric 3-D mazes. As with previous games in the series, the objective is to eat all of the pellets and power pills in the mazes while avoiding the pursuing ghosts. Pac-Man can now bounce, allowing him to jump over ghosts to avoid being caught.[-LF-]At the start of a game players are given the opportunity to choose which of three worlds they wish to tackle first: Block Town, Pac-Man's Park or Sandbox Land. Block Town is the easiest of the three and Sandbox Land is the hardest, with more points earned for completing a harder world.[-LF-]Each maze contains four power-pills that make Pac-Man temporarily invincible, during this time the ghosts turn blue and can be eaten. These 'Skinned' ghosts, now visible as a pair of eyes only, will then return to their den in the middle of the maze, regenerate into their former selves, and return to the maze to continue their pursuit.[-LF-]During play, bonus food items or a red or green power-pill regularly appears in the middle of the maze (accompanied by a sound alerting players to its presence), these items only appear for a few seconds. The green pill gives Pac-Man extra speed while the red pill awards double points. The green pill lasts until either a life is lost, another power-pill is eaten, or until the end of the round. The red pill lasts until either a life is lost or until the end of the round[-LF-]The ghosts include the returning Blinky, Pinky, Inky and Clyde from the original Pac-Man, as well as Sue (from "Ms. Pac-Man" and "Pac-Land") who has changed colour from orange to purple. She now homes in on Pac-Man's location and will follow him around. There is also a new ghost called Funky who, like Pac-Man, can also bounce.[-LF-]An optional continue feature is offered to allow players to continue their progress without having to start back at the beginning. Bonus points are awarded once certain points thresholds have been reached and are adjustable in the game's dip settings.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|2P alt|0|False|False|joy8way;joy8way2way||midway/midtunit.cpp|60.606061|
pachifev|Pachifever|Sanki Denshi Kogyo|1983|True|Pinball / Pachinko|False|V|216|280||[-LF-]A pachinko video game.[-LF-]|1077[-LF-]1715[-LF-]1736[-LF-]2561|2P alt|0|False|True|positional;positional||sony/zn.cpp|59.922738|
packbang|Pack'n Bang Bang|Kaneko|1994|True|Ball & Paddle / Breakout|False|V|224|256||Pack'n Bang Bang[-LF-]Kaneko (1994)|282[-LF-]290[-LF-]258[-LF-]289[-LF-]291[-LF-]366[-LF-]686[-LF-]746[-LF-]802[-LF-]1231[-LF-]1563[-LF-]1619[-LF-]1716[-LF-]2077|2P sim|0|False|False|joy8way;joy8way2way||midway/midtunit.cpp|60|
paddlema|Paddle Mania|SNK|1988|True|Sports / Tennis|True|V|224|256||Paddle Mania[-LF-]SNK (1988)|1671[-LF-]1672[-LF-]1717[-LF-]1848[-LF-]2331[-LF-]2332|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||midway/midwunit.cpp|59.185606|
pairsred|Pairs Redemption|Strata|1994|True|Puzzle / Match|True|H|384|240||[-LF-]This is the classic memory game played with a deck of cards laid out in a 6x10 grid. You begin by selecting a card, it turns over, and then you try to select another card that matches. If both of your cards match, then they are both taken away (and a bit of the picture is revealed underneath them). If they don't match, then they are flipped back over and you must try again. The number of chances you have is kept track of with hearts at the top of the screen, you get an extra heart each time you guess correctly, and you lose a heart each time you guess incorrectly. Matching pairs also adds time to the timer. If you lose all of your hearts or the timer runs out then it is game over.[-LF-]At the start of each stage (and upon every continue) a few cards are set face-up for your advantage. Also, each stage features two joker cards (represented by the current girl's head-shot). When a joker card is selected, the next card selected removes all remaining cards with the same value.[-LF-]During game-play, the background image is shown in gray-scale and any nipples or pubic hair shown in the image is covered over with a band-aid sprite.  Once the stage is completed, these bandages disappear and the image is shown in full-color.  Once all of a girl's stages are completed, the player is shown all of the backgrounds for that girl.[-LF-]The game has 8 different women to choose from, and there are four stages for each woman (the pictures get naughtier at each stage). Once all 32 of those stages are completed, you get to play several bonus stages that have pictures of several women together. This is a really fun game, despite its obvious adult trappings.[-LF-]|424[-LF-]835[-LF-]904[-LF-]1570[-LF-]1718[-LF-]2796[-LF-]2849|1P|0|False|False|joy8way;joy8way2way||konami/hornet.cpp|60.10699|
palamed|Palamedes|Hot|1990|True|Puzzle / Toss|True|H|320|224||Palamedes[-LF-]Hot (1990)|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way2way;joy8way2way||midway/vegas.cpp|60|
pandoras|Pandora's Palace|Konami|1984|True|Platform / Run Jump|True|V|224|256||[-LF-]Pandora's Palace is a platform game in which the player takes on the role of a Roman emperor and must make their way from the top left corner of the screen to the exit at the bottom right corner. This can only be achieved utilising the poles and moving platforms the form each stage.[-LF-]Burning fires litter the platforms and these must either be avoided or jumped over. Constantly-spawning enemies also patrol each stage and while they won't kill the emperor directly on contact, they can push him into fires or over the edge of platforms, costing the player a life.[-LF-]Each stage has a set number of flashing bunches of grapes hanging from platforms and buildings, picking these up temporarily sees the laurel leaves and gown the Roman Emperor is wearing replaced with a roman helmet and tunic. While is this mode the emperor can destroy enemies by jumping on their heads, earning bonus points.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way;joy8way2way||dataeast/decocass.cpp|60|
akamaru|Panel & Variety Akamaru Q Joushou Dont-R|Dynax|1996|True|Quiz / Japanese|False|H|336|240||Panel & Variety Akamaru Q Joushou Dont-R[-LF-]Dynax (1996)||2P sim|0|False|False|joy8way;joy8way2way||namco/namconb1.cpp|60|
pang|Pang|Mitchell|1989|True|Shooter / 3rd Person|True|H|384|240||[-LF-]One or two players control safari-suited characters armed with harpoon guns, who must destroy the numerous different-sized balloons that litter each stage. When hit by a harpoon, the balloons break down into smaller fragments, in a similar fashion to Atari's 1979 classic, "Asteroids".[-LF-]Players can only fire the harpoon guns virtually upwards, but can move left and right, as well as climbing the ladders that appear on many of the levels. Each of the game's fifty levels is played against a backdrop of one of seventeen famous world landmarks. All balloons must be destroyed before players can advance to the next screen.[-LF-]The game's levels each contain a different layout of blocks. While most of these are permanent fixtures, some disappear when shot, while others reveal hidden bonuses. Food item bonuses occasionally appear that can be collected for bonus points.[-LF-]Player start each stage armed with only a single-shot harpoon, but some balloons, when popped, release special weapons that drop down to the bottom of the screen. Players then have a few seconds to collect the power-up before it disappears. Available power-ups are:[-LF-]* A twin harpoon that allows two shots at once.[-LF-]* A grappling hook that will stay attached to the ceiling or block for a short period of time.[-LF-]* A rapid-fire gun.[-LF-]Other non-weapon bonuses include:[-LF-]* A force field.[-LF-]* An hour-glass that slows the balloons' movement.[-LF-]* A clock that freezes the balloons for a short time.[-LF-]* An extra life.[-LF-]* Dynamite, that will pop all remaining balloons down to their smallest size.[-LF-]|421[-LF-]571[-LF-]905[-LF-]1363[-LF-]1494[-LF-]1570[-LF-]1722[-LF-]1726[-LF-]2458|2P sim|0|False|False|joy4way2way;joy4way2way|2458[-LF-]1726[-LF-]1494|namco/galaga.cpp|57.42|
pangpang|Pang Pang|Dong Gue La Mi Ltd.|1994|True|Platform / Run Jump|False|H|320|240||[-LF-]A "Tumble Pop" style game. With every stage boss you defeat, you are rewarded with a picture of a nude woman.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way||itech/itech8.cpp|58|
ppcar|Pang Pang Car|Icarus|1999|True|Maze / Driving|False|H|735|292||[-LF-]A colourful overhead driving game in which the player must drive around a number of scrolling stages - each depicting a town or city - collecting the many tokens that litter each level. A radar shows the location of both the tokens, and of the enemy vehicles that also roam the levels, tracking down and trying to destroy the player's car. The successful completion of a stage rewards the player with a digitised photograph of a naked or semi-naked woman, with more of the picture revealed as each level is cleared of tokens.[-LF-]Players can chose to race in any one of four different vehicles and each car comes equipped with a variety of weaponry that can be used to both destroy the enemy cars, and to gain access to other parts of certain levels. Additional weapons are hidden throughout the stages.[-LF-]The game plays similarly to Namco's "Rally-X"; although in gameplay terms, Pang Pang Car is somewhat inferior to the 1980 classic.[-LF-]|120[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|1P|0|False|False|joy8way2way||konami/nemesis.cpp|50.080128|
pangpoms|Pang Pom's|Metro|1992|True|Platform / Run Jump|True|H|360|224||[-LF-]A colourful static-screen platform game in which players must burst all of the balloons on the screen to advance to the next stage. A number of balloons reveal prizes and bonus points.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way||capcom/cps1.cpp|58.2328|
pang3|Pang! 3|Mitchell|1995|True|Shooter / 3rd Person|True|H|384|224||Pang! 3[-LF-]Mitchell (1995)|421[-LF-]571[-LF-]905[-LF-]1363[-LF-]1494[-LF-]1570[-LF-]1722[-LF-]1726[-LF-]2458|2P sim|2000|False|False|joy4way;joy4way2way|1722[-LF-]2458[-LF-]1494|neogeo/neogeo.cpp|59.637405|
panicbom|Panic Bomber|Eighting|1994|True|Puzzle / Drop|True|H|320|224||Panic Bomber[-LF-]Eighting (1994)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|1000|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|59.185606|neogeo
paperboy|Paperboy|Atari|1984|True|Maze / Driving|True|H|512|384||[-LF-]Paperboy is a one or two-player game in which the objective is to deliver Newspapers to the Paperboy's customers from Monday through to Sunday.[-LF-]Each game begins with ten customers and ten non-customers. Paperboy's customers live in the brightly coloured houses, while non-customers live in dark coloured houses. To deliver to a customer, the player must throw a paper either into the customer's mailbox, or onto their front porch. Failure to deliver a paper to a customer results in the loss of that customer for the next day. Any damage done to a customer's property also results in the loss of that customer. Losing all ten of Paperboy's customers will get him fired and the game is over. However, on any day in which all customers have their papers successfully delivered, one of the non-customers will re-subscribe.[-LF-]Non-customers' houses and yards are loaded with targets at which to throw your extra papers (windows, lamps, statues, etc.). Hitting these targets earns points for the "Breakage Bonus", which is displayed at the top center of the screen. The total Breakage Bonus is awarded to the player at the end of each day (or at the end of the game-whichever comes first).[-LF-]If Paperboy loses a customer, that customer's house will be dark coloured the next day. As a non-subscriber, this house now presents more targets at which to throw newspapers for building up the Breakage Bonus. At the start of each day, a map of Paperboy's route is displayed to indicate subscriber and non-subscriber houses. This helps to remind players of what customers they may have lost on the previous day and the location of remaining customers.[-LF-]Paperboy can carry a maximum of ten papers at a time, but can restock his supply by riding over paper bundles placed here and there on his route. A paper supply indicator is displayed underneath the player's score.[-LF-]While making his deliveries, Paperboy must avoid collisions with all stationary objects and other characters moving about the neighborhood. To avoid collisions, Paperboy can ride his bike anywhere - on the sidewalk, in the street, or into front yards. A collision with anything results in the loss of a life.[-LF-]In addition to the obstacles, non-subscribers are hostile towards Paperboy and will attack him and try to knock him down. If Paperboy damages a subscriber's property, that character may also attack. So the more customers that are lost, the more hostile the neighborhood becomes toward Paperboy.[-LF-]At the end of each delivery day, players have a chance to sharpen their skills by guiding Paperboy through the Paperboy Training Grounds. This obstacle course is filled with various targets at which to throw newspaper, as well as ramp jumps to be negotiated. This is a bonus round and no lives are lost for failing to reach the finish line.[-LF-]|191[-LF-]278[-LF-]346[-LF-]382[-LF-]409[-LF-]431[-LF-]2650[-LF-]613[-LF-]729[-LF-]806[-LF-]839[-LF-]900[-LF-]899[-LF-]1033[-LF-]1077[-LF-]1241[-LF-]1135[-LF-]1212[-LF-]1213[-LF-]1224[-LF-]1420[-LF-]1485[-LF-]324[-LF-]1390[-LF-]1495[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2294[-LF-]2361[-LF-]2434[-LF-]2537[-LF-]2677[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849[-LF-]2911|2P alt|0|False|False|stick||neogeo/neogeo.cpp|60.096154|
pturn|Parallel Turn|Jaleco|1984|True|Sports / Skiing|False|V|224|256||Parallel Turn[-LF-]Jaleco (1984)|82[-LF-]80[-LF-]83[-LF-]81[-LF-]463[-LF-]689[-LF-]745[-LF-]1829[-LF-]1828[-LF-]1729[-LF-]2218[-LF-]2362[-LF-]2493[-LF-]2900[-LF-]2963|2P alt|0|False|True|joy8way;joy8way2way||neogeo/neogeo.cpp|60|
parodius|Parodius Da!: Shinwa kara Owarai e|Konami|1990|True|Shooter / Flying Horizontal|True|H|288|224||[-LF-]Parodius Da! is a horizontally-scrolling shoot-em-up in which the Great Octopus has threatened Earth. To help Parodius save the planet, the player and his friends must begin their search across the world to find the enemy and destroy him.[-LF-]Parodius Da! was created as a parody of Konami's own "Gradius" series of shoot-em-ups but adopted a graphical style that was entirely its own; something that becomes evident at the very start of the game when players can chose to pilot either a penguin or an octopus rather that the traditional Gradius ship.[-LF-]Parodius retains the selectable weapons system of "Gradius";  a 'power meter' at the bottom of the screen enables players to 'buy' weapons and upgrades using capsules left behind by certain destroyed enemies. Each collected capsule advances the power meter by one step. Players can activate the highlighted item at any point, after which the power meter resets. For this game, players can also choose to have weapons update automatically, with the game upgrading weapons simply by collecting the capsules.[-LF-]Parodius Da! also allows players to pilot any one of four different characters: Vic Viper (from Gradius/Nemesis), Octopus, TwinBee and Pentarou. Another new addition is that of bell power-ups. These originally appeared in Konami's "TwinBee" series and act as one-time power-ups, allowing the player to destroy every enemy on screen, for example, or fire huge energy beams.[-LF-]Enemies and environments from the Gradius games and TwinBee are mixed in along with a host of anime-style opponents, including scantily-clad women. Parodius' eccentricity and unique humour is further demonstrated soon after the game begins; as players face such enemies as a giant belly-dancing woman and a half-cat/half-boat creature.[-LF-]|2656[-LF-]481[-LF-]482[-LF-]483[-LF-]629[-LF-]699[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]1028[-LF-]1136[-LF-]1179[-LF-]1592[-LF-]1688[-LF-]1737[-LF-]1740[-LF-]1819[-LF-]2512[-LF-]2795[-LF-]2849[-LF-]2966|2P alt|0|False|True|joy8way;joy8way2way||neogeo/neogeo.cpp|60|
pasha2|Pasha Pasha 2|Dong Sung|1998|True|Multiplay / Mini-Games|False|H|384|240||Pasha Pasha 2[-LF-]Dong Sung (1998)|963[-LF-]1488[-LF-]1546[-LF-]1731[-LF-]1916|3P sim|0|False|False|only_buttons;only_buttons;only_buttons||neogeo/neogeo.cpp|60|
pass|Pass|Oksan|1992|True|Maze|True|H|320|224||Pass[-LF-]Oksan (1992)|98[-LF-]2497[-LF-]1111[-LF-]1204[-LF-]1642[-LF-]1732[-LF-]1918[-LF-]1841[-LF-]2209|2P sim|0|False|False|joy8way2way;joy8way2way||neogeo/neogeo.cpp|60|
passsht|Passing Shot|Sega|1988|True|Sports / Tennis|True|V|224|320||Passing Shot[-LF-]Sega (1988)|832[-LF-]1869[-LF-]369[-LF-]1107[-LF-]972[-LF-]1732[-LF-]1733[-LF-]1868[-LF-]1997[-LF-]2433[-LF-]2471[-LF-]2486[-LF-]2732[-LF-]2818|2P sim|0|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|60.054389|
patapata|Pata Pata Panic|Atlus|1993|True||True|H|480|352||Pata Pata Panic[-LF-]Atlus (1993)|1033[-LF-]1734[-LF-]2111|1P|0|False|False|doublejoy2way||neogeo/neogeo.cpp|60|
pblbeach|Pebble Beach - The Great Shot|T&E Soft|1995|True|Sports / Golf|False|H|352|224||Pebble Beach - The Great Shot[-LF-]T&E Soft (1995)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||neogeo/neogeo.cpp|59.764802|stvbios
peggle|Peggle|Strata|1991|True|Ball & Paddle|True|V|240|400||Peggle[-LF-]Strata (1991)|1077[-LF-]1715[-LF-]1736[-LF-]2561|2P alt|0|False|False|joy2way||sega/stv.cpp|60|
pengo|Pengo|Sega|1982|True|Maze|True|V|224|288||[-LF-]Pengo is an action game set in an overhead maze constructed of ice blocks. The player controls Pengo, a red penguin that lives in the Antarctic and fights the blob-like Sno-Bees. The objective of the game is for Pengo to survive a series of rounds by eliminating all Sno-Bees, while amassing bonuses by bringing together the three diamonds dispersed in the maze.[-LF-]The Maze itself is an interactive environment. Each section of wall is a block of ice that can be pushed onto the Sno-bees to destroy them. Pressing the button while pushing the joystick will cause Pengo to push the ice block in the direction he is facing. The block will slide until it hits either a wall or another ice block, crushing any Sno-Bees in its path. Crushing more than one Sno-Bee at once will increase the number of points awarded.[-LF-]As the player crushes the Sno-Bees, new ones hatch from eggs located within ice blocks. At the start of each level, blocks that contain these eggs are briefly identified by flashing the colour of that level's Sno-Bees. Eggs can be eliminated by crushing the ice blocks that contain them. If Pengo pushes a side wall at the edge of the screen, the water vibrates, any adjacent Sno-Bees will be briefly stunned and are eliminated if Pengo walks over them in this state.[-LF-]The Sno-bees themselves will destroy the ice blocks as they move around each level, so speed is of the essence. Some of the blocks are 'Diamond blocks' which cannot be destroyed but can be re-used by Pengo.[-LF-]After 60 seconds elapse in a round without a player or enemy death, the game enters into sudden death mode; the music tempo and movement of the Sno-Bees accelerates. If a single Sno-Bee remains in the round, a jingle plays and the Sno-Bee accelerates in an attempt to reach a corner, where it safely fades away.[-LF-]|2648[-LF-]2656[-LF-]278[-LF-]314[-LF-]325[-LF-]326[-LF-]380[-LF-]607[-LF-]379[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]629[-LF-]634[-LF-]637[-LF-]643[-LF-]674[-LF-]760[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1179[-LF-]1231[-LF-]1234[-LF-]1238[-LF-]1253[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1560[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1740[-LF-]1813[-LF-]1819[-LF-]1829[-LF-]1828[-LF-]1915[-LF-]2059[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2500[-LF-]2521[-LF-]2677[-LF-]2736[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy4way;joy4way2way||seta/simple_st0016.cpp|60.606061|
pengpayce|Penguin Pays - Cash Express|Aristocrat|2001|True||False|H|735|292|pengpay|Slot Machine published 18 years ago:[-LF-]||1P|0|False|False|gambling|1193[-LF-]1192[-LF-]1096|orca/espial.cpp|50.080128|pengpay
pengpuck|Penguin Pays - Penguin Pucks|Aristocrat|2001|True||False|H|735|292|pengpay|Slot Machine published 20 years ago:[-LF-]||1P|0|False|False|gambling||irem/m90.cpp|50.080128|pengpay
pkunwar|Penguin-Kun Wars|UPL|1985|True|Sports / Misc.|True|H|256|192||Penguin-Kun Wars[-LF-]UPL (1985)|2322[-LF-]256[-LF-]180[-LF-]629[-LF-]608[-LF-]760[-LF-]204[-LF-]879[-LF-]880[-LF-]929[-LF-]2893[-LF-]1179[-LF-]1440[-LF-]1737[-LF-]1740[-LF-]1819[-LF-]2207[-LF-]2301[-LF-]2774[-LF-]2849[-LF-]2958|2P alt|0|False|True|joy2way;joy2way||igs/goldstar.cpp|60|
penky|Penky|Yun Sung|1996|True|Maze|True|H|256|224||Slot Machine published 25 years ago:[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P sim|0|False|False|joy8way;joy8way2way||misc/vamphalf.cpp|54|
pepper2|Pepper II|Exidy|1982|True|Maze / Outline|True|H|256|256||[-LF-]Despite its name, there was no predecessor named Pepper or Pepper I. The gameplay is similar to the game Amidar by Konami and Stern.[-LF-]There are four mazes per level in Pepper II. Each maze has exits leading to 3 other mazes. All four mazes must be filled to advance to the next level. To fill in a maze, the player maneuvers "Pepper" around different segments of the maze. As Pepper travels, he leaves a "zipper". Once he encloses or "zips" a segment, it fills in and points are awarded. If Pepper backtracks on an uncompleted segment, it unzips.[-LF-]The character "Pepper" is an angel. There are two types of enemies that must be avoided: "Roaming Eyes" and the " Whippersnapper" who unzips all uncompleted, zipped segments by moving over them. Pepper's one defense is to enclose an area containing a pitchfork "energizer", which turns him into a devil for approximately four seconds. At that time he can go after all Roaming Eyes for points. At the same time, the Whippersnapper freezes. There are four pitchforks in the corners of every maze. A deluxe energizer is located in the center of each maze. This energizer alternates between being a pitchfork and a halo symbol. If Pepper encloses the middle area when the energizer is a halo, the Whippersnapper will disappear from the maze.[-LF-]Points are made for enclosing a segment, consuming a pair of roaming eyes when energized by the pitchfork (similar to Pac-Man), obtaining prizes, completing a maze, and completing 4 mazes. A bonus turn is awarded at 40,000, 50,000, 70,000 or 90,000 points, depending on the dip switch settings.[-LF-]Each maze also contains a prize in one of the segments. The player must enclose the area it appears in to gain the prize and points, and then the prize is shown beneath the maze.[-LF-]|92[-LF-]366[-LF-]514[-LF-]607[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]606[-LF-]612[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1106[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1293[-LF-]1334[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]1959[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2313[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|False|joy4way||igs/goldstar.cpp|59.996811|
pbillrd|Perfect Billiard|Nihon System|1987|True|Sports / Pool|True|H|256|224||[-LF-]An overhead billiards.[-LF-]|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|True|joy8way2way;joy8way2way||kaneko/snowbros.cpp|59.410646|
peterpak|Peter Pack Rat|Atari|1984|True|Platform / Run Jump|True|H|336|240||[-LF-]Peter Pack Rat is a platform game in which the player, controlling the game's hero, a rat called Peter; must rush around a platform-filled screen collecting a variety of objects to take back to Peter's nest. These objects include bottles, watches, hats, balls, and cans.[-LF-]A number of enemy creatures hinder the player's progress; these include rats, cats, dogs, bats and owls. There are 3 different levels to play through; a junkyard, a sewer and a tree.[-LF-]As well as the objects that must be collected and taken to Peter's nest, additional objects can also be collected and thrown to stun attacking animals. Flying animals that have been stunned can be ridden around the screen for a short period of time. A round ends when all the desired objects have been collected and placed in the nest. Successive rounds add more objects and enemies, as well as changing the patterns of the shortcuts.[-LF-]|104[-LF-]178[-LF-]294[-LF-]344[-LF-]380[-LF-]345[-LF-]424[-LF-]389[-LF-]408[-LF-]409[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]531[-LF-]604[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]816[-LF-]815[-LF-]839[-LF-]1033[-LF-]1099[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]1231[-LF-]1234[-LF-]1253[-LF-]2215[-LF-]1276[-LF-]1356[-LF-]1375[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]324[-LF-]1546[-LF-]1549[-LF-]2583[-LF-]1548[-LF-]1597[-LF-]1604[-LF-]1669[-LF-]1674[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1836[-LF-]2010[-LF-]2042[-LF-]2136[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2482[-LF-]2521[-LF-]2824[-LF-]2849[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|False|joy8way2way||jaleco/homerun.cpp|59.922743|atarisy1
cppicf|Peter Pepper's Ice Cream Factory|Data East|1984|True|Platform / Run Jump|True|V|240|256||DECO cass. published 37 years ago:[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]825[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2212[-LF-]2237[-LF-]2314[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2529[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick|344[-LF-]345[-LF-]2423|namco/rallyx.cpp|57.444853|decocass
phantom2|Phantom II|Midway|1979|True|Shooter / Flying Vertical|False|H|260|224||Phantom II[-LF-]Midway (1979)|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|1P|0|False|False|joy8way||galaxian/scramble.cpp|59.541985|
phantpay|Phantom Pays|Aristocrat|1995|True||False|H|735|292||Slot Machine published 27 years ago:[-LF-]A 5-reel video slot machine with a 'Phantom of the Opera' theme.[-LF-]||1P|0|False|False|keypad;gambling|2666|irem/m57.cpp|50.080128|aristmk5
ar_pm|Pharaohs Match|Arcadia Systems|1988|True|Puzzle / Match|True|H|724|483||Arcadia Super Select board published 33 years ago:[-LF-]|1748[-LF-]879[-LF-]881[-LF-]1436[-LF-]1373[-LF-]1570[-LF-]2849|2P sim|0|False|False|joy8way2way;joy8way2way||sigma/nyny.cpp|59.940059|ar_bios
phelios|Phelios|Namco|1988|True|Shooter / Flying Vertical|True|V|224|288||[-LF-]A great vertical shoot'em up game based on Greek mythology.[-LF-]The player controls the sun god Apollo who is riding of his winged horse Pegasus flying through ancient Greece on a mission to rescue his sister Artemis the goddess of the moon, from the clutches of the fiend Typhon. Shoot all enemies like harpies and skeletons along with goblins and colossal enemy bosses.[-LF-]Pressing the fire button makes his sword fire a tiny shot, while holding it down charges the sword, firing a bigger fireball upon release. Even the smallest enemies take multiple hits, so the standard shot is of little use.[-LF-]|195[-LF-]738[-LF-]547[-LF-]591[-LF-]900[-LF-]899[-LF-]1125[-LF-]1281[-LF-]1318[-LF-]1347[-LF-]1323[-LF-]1400[-LF-]1749[-LF-]2225[-LF-]2968[-LF-]3040|2P alt|0|False|False|joy8way;joy8way2way||midway/seattle.cpp|60.606061|
phoenix|Phoenix|Amstar|1980|True|Shooter / Gallery|True|V|208|256||[-LF-]Phoenix is a classic vertical shoot-em-up in the mould of Taito's "Space Invaders" and Namco's "Galaxian", but takes the concept further with the introduction of progressive stages of play (instead of simply repeating a single playfield over and over with an increasing difficulty level).[-LF-]The player pilots a lone ship that can only move left and right along the botton of the playfield and fire upwards. The ship can also utilize a temporary 'Force Field' to protect it from missiles and birds. Any birds that that collide with the Force Field are destroyed. The Force Field only lasts for two seconds, but then cannot be used again for another five seconds.[-LF-]There are five attack waves to each round of play.[-LF-]The first wave begins with a formation of sixteen birds attacking the player's ship. They drop missiles and dive at the ship in an effort to destroy it.[-LF-]The second wave is a variation of the first, only with a different enemy attack pattern.[-LF-]The third wave begins with pattern of eight eggs that hatch into blue Phoenix birds that then attack the player's ship. These birds can be destroyed by rocket fire from the ship. If the rocket hits the bird on center, the bird is destroyed. If the rocket hits the bird to the left or right of center, only that wing of the bird is destroyed. The wing will regenerate itself if the bird is not quickly destroyed.[-LF-]The fourth wave is similar to the third, only with two banks of eggs instead of one.[-LF-]The fifth and final wave is the attack of the Space fortress mothership; a huge mothership piloted by a purple-coloured Alien Queen who sends down waves of small birds to attack the player's ship, as well as launching missiles from the mothership itself. The Alien Queen is protected by a barrier that must be shot several times before both the Queen and the mothership are destroyed.[-LF-]Once the mothership has been destroyed, the game starts over with an increased level of difficulty.[-LF-]The additional gameplay elements seem to be at the expense of hardware performance. Despite having more basic graphics than "Galaxian", Phoenix's ships move in a very mechanical fashion compared to the smooth, nicely animated movements of Namco's classic.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way|1812[-LF-]1811|midway/seattle.cpp|61.035156|
photoy2k|Photo Y2K / Chaoji Bi Yi Bi / Dajia Lai Zhao Cha / Real and Fake|IGS|1999|True|Puzzle / Misc.|False|H|448|224||Photo Y2K / Chaoji Bi Yi Bi / Dajia Lai Zhao Cha / Real and Fake[-LF-]IGS (1999)|571[-LF-]1082[-LF-]1084[-LF-]1083[-LF-]1395[-LF-]1570|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||midway/seattle.cpp|59.185606|pgm
py2k2|Photo Y2K 2 / Chaoji Bi Yi Bi 2 / Dajia Lai Zhao Cha 2 / Real and Fake 2 Photo Y2K|IGS|2001|True|Puzzle / Misc.|False|H|448|224||Photo Y2K 2 / Chaoji Bi Yi Bi 2 / Dajia Lai Zhao Cha 2 / Real and Fake 2 Photo Y2K[-LF-]IGS (2001)|571[-LF-]1082[-LF-]1084[-LF-]1083[-LF-]1395[-LF-]1570|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||snk/snk6502.cpp|59.185606|pgm
phrcraze|Phraze Craze|Merit|1986|True|Quiz / English|True|H|512|256||Phraze Craze[-LF-]Merit (1986)|801[-LF-]1038[-LF-]1039[-LF-]1753[-LF-]1838[-LF-]2944|2P alt|0|False|True|gambling;only_buttons||atari/nitedrvr.cpp|76.293945|
pickin|Pickin'|Valadon Automation|1983|True|Puzzle / Maze|True|V|224|256||Pickin'[-LF-]Valadon Automation (1983)|2323[-LF-]186[-LF-]3031[-LF-]837[-LF-]992[-LF-]1544[-LF-]1631[-LF-]1682[-LF-]1754[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]2249[-LF-]2228[-LF-]2300[-LF-]2530|2P alt|0|False|False|joy8way;joy8way2way||sony/taitogn.cpp|60.606061|
pignewt|Pig Newton|Sega|1983|True|Platform / Run Jump|False|V|224|256||Pig Newton[-LF-]Sega (1983)|245[-LF-]430[-LF-]655[-LF-]839[-LF-]1161[-LF-]1215[-LF-]1333[-LF-]1502[-LF-]1561[-LF-]1755[-LF-]1756[-LF-]1834[-LF-]1842[-LF-]1843[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2361[-LF-]2734[-LF-]3041|2P alt|0|False|True|joy4way;joy4way2way||dataeast/decocass.cpp|60|
pigout|Pig Out: Dine Like a Swine!|Leland Corporation|1990|True|Platform / Run Jump|False|H|320|240||Pig Out: Dine Like a Swine![-LF-]Leland Corporation (1990)|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1755[-LF-]1756[-LF-]1831[-LF-]1834[-LF-]1840[-LF-]1839[-LF-]1843[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|3P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way||midway/balsente.cpp|60|
pigskin|Pigskin 621AD|Midway|1990|True|Sports / Rugby Football|True|H|512|480||Pigskin 621AD[-LF-]Midway (1990)|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|2P sim|0|False|False|joy8way;stick;stick||taito/taito_z.cpp|30|
pikkaric|Pikkari Chance|Konami|2000|True||False|H|360|224||Pikkari Chance[-LF-]Konami (2000)|||0|False|False|only_buttons||capcom/cps2.cpp|59.62|
shendeng|Pili Shen Deng|BMC|1998|True||True|H|480|240|mjmaglmp|Pili Shen Deng[-LF-]BMC (1998)|||0|False|False|joy8way;mahjong;gambling||neogeo/neogeo.cpp|58.935|mjmaglmp
pbaction|Pinball Action|Tehkan|1985|True|Pinball|True|V|224|256||Pinball Action[-LF-]Tehkan (1985)|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|2P alt|0|False|True|only_buttons;only_buttons||sega/system1.cpp|60|
pbchmp95|Pinball Champ '95|Veltmeijer Automaten|1995|True|Pinball|True|H|240|192|witch|[-LF-]Dutch release of Sega's "Witch".[-LF-]|[-LF-]67[-LF-][-LF-]287[-LF-][-LF-]318[-LF-][-LF-]487[-LF-][-LF-]520[-LF-][-LF-]818[-LF-][-LF-]970[-LF-][-LF-]2684[-LF-][-LF-]1583[-LF-][-LF-]1760[-LF-][-LF-]1762[-LF-][-LF-]1851[-LF-][-LF-]2230[-LF-][-LF-]2301[-LF-][-LF-]2685[-LF-][-LF-]2698[-LF-][-LF-]2860[-LF-][-LF-]2897[-LF-][-LF-]2966[-LF-]|1P|0|False|False|gambling||irem/m92.cpp|60|witch
pinbo|Pinbo|Jaleco|1984|True|Pinball|True|V|224|256||[-LF-]A fun Pinball game with a variety of mini games.[-LF-]|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|2P alt|0|False|True|joy8way2way;joy8way2way||itech/itech8.cpp|57|
ppmast93|Ping Pong Masters '93|Electronic Devices S.R.L.|1993|True|Sports / Ping pong|False|H|256|256||Ping Pong Masters '93[-LF-]Electronic Devices S.R.L. (1993)|1271[-LF-]1764[-LF-]1763[-LF-]2304[-LF-]2732[-LF-]2508|2P sim|0|False|False|joy4way;joy4way2way||neogeo/neogeo.cpp|55|
ppking|Ping-Pong King|Taito|1985|True|Sports / Ping pong|False|V|224|256||Ping-Pong King[-LF-]Taito (1985)|1271[-LF-]1764[-LF-]1763[-LF-]2304[-LF-]2732[-LF-]2508|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|59.185606|
pinkswts|Pink Sweets: Ibara Sorekara|Cave|2006|True|Shooter / Flying Vertical|False|V|240|320||Pink Sweets: Ibara Sorekara[-LF-]Cave (2006)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way4way;joy8way4way2way|1122[-LF-]1123|jaleco/megasys1.cpp|60.024|
pballoon|Pioneer Balloon|SNK|1982|True|Shooter / Flying Horizontal|True|V|224|256||Pioneer Balloon[-LF-]SNK (1982)|175[-LF-]176[-LF-]2881[-LF-]181[-LF-]182[-LF-]272[-LF-]300[-LF-]367[-LF-]403[-LF-]412[-LF-]489[-LF-]555[-LF-]719[-LF-]740[-LF-]761[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1090[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1231[-LF-]1244[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]1834[-LF-]1836[-LF-]2147[-LF-]2412[-LF-]2649[-LF-]2819[-LF-]2839[-LF-]2849[-LF-]2891[-LF-]2925[-LF-]2954|2P alt|0|False|True|joy8way;joy8way2way||neogeo/neogeo.cpp|61.246745|
pipedrm|Pipe Dream|Video System Co.|1990|True|Puzzle / Sliding|True|H|352|240||Pipe Dream[-LF-]Video System Co. (1990)|416[-LF-]517[-LF-]639[-LF-]655[-LF-]839[-LF-]1352[-LF-]1360[-LF-]1415[-LF-]1420[-LF-]1540[-LF-]1570[-LF-]1767[-LF-]1768[-LF-]1914[-LF-]2956|2P sim|0|False|False|joy8way2way;joy8way2way||amiga/arsystems.cpp|60|
pipeline|Pipeline|Daehyun Electronics|1990|True|Puzzle / Sliding|False|H|320|224||Pipeline[-LF-]Daehyun Electronics (1990)|416[-LF-]517[-LF-]639[-LF-]655[-LF-]839[-LF-]1352[-LF-]1360[-LF-]1415[-LF-]1420[-LF-]1540[-LF-]1570[-LF-]1767[-LF-]1768[-LF-]1914[-LF-]2956|1P|0|False|False|joy8way2way||sega/system1.cpp|60|
piranhao|Piranha|GL|1981|True|Maze|True|V|224|288|puckman|[-LF-]A "Pac-Man" hack, the graphics have been drastically altered to present an underwater theme. You control a red piranha, while you are chased around by 4 squid-looking monsters.[-LF-]Most of the maze in this game is wide open. You are free to move about various open portions of the maze, but so are the monsters.[-LF-]One central tunnel is present on the sides, as well as another central tunnel on the top and bottom of the screen.[-LF-]||2P alt|0|False|False|joy4way;joy4way2way||irem/m72.cpp|60.606061|puckman
piratpet|Pirate Pete|Taito|1982|True|Platform / Run Jump Scrolling|True|H|256|224|junglek|[-LF-]Pirate Pete is a reworked version of "Jungle King". Here's what makes Pirate Pete different from Jungle King:[-LF-]* An opening musical theme is used in certain parts of the game instead of the opening Tarzan yell (unlike in "Jungle Hunt", it is NOT the same one used at the end of the ocean stage).[-LF-]* The player character is a heroic pirate instead of the Tarzan character.[-LF-]* In the first stage, the player swings on ropes between ship's masts instead of vines between trees.[-LF-]* The second stage is set in an ocean infested with sharks, instead of a river infested with alligators and crocodiles.[-LF-]* The third stage adds a new enemy - snakes. They appear at the top of the screen and will kill the player if he touches them while jumping.[-LF-]* The enemies in the fourth stage are sword-wielding pirates instead of spear-chucking cannibals.[-LF-]|233[-LF-]294[-LF-]334[-LF-]335[-LF-]458[-LF-]371[-LF-]2743[-LF-]761[-LF-]1772[-LF-]1097[-LF-]1155[-LF-]1196[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1663[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]2078[-LF-]2184[-LF-]2738|2P alt|0|False|True|joy8way;joy8way2way||upl/ninjakd2.cpp|59.185606|junglek
piratesh|Pirate Ship|Konami|1995|True||False|V|224|288||Redemption game published 26 years ago:[-LF-]|101[-LF-]2591[-LF-]334[-LF-]335[-LF-]371[-LF-]761[-LF-]1772[-LF-]1097[-LF-]1112[-LF-]1468[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]2010[-LF-]2184[-LF-]2504[-LF-]2783[-LF-]2877|1P|0|False|False|joy2way;dial||upl/nova2001.cpp|59.185606|
higemaru|Pirate Ship Higemaru|Capcom|1984|True|Maze|True|H|256|224||[-LF-]Take on the role of Momotaro who must launch barrels at enemies to stop the evil Higemaru pirates.[-LF-]|2648[-LF-]2656[-LF-]278[-LF-]314[-LF-]325[-LF-]326[-LF-]334[-LF-]335[-LF-]380[-LF-]607[-LF-]379[-LF-]2885[-LF-]371[-LF-]531[-LF-]552[-LF-]606[-LF-]634[-LF-]637[-LF-]643[-LF-]674[-LF-]761[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1097[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1238[-LF-]1253[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1560[-LF-]1663[-LF-]1737[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1813[-LF-]1819[-LF-]1820[-LF-]1829[-LF-]1828[-LF-]1915[-LF-]2059[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2184[-LF-]2500[-LF-]2521[-LF-]2677[-LF-]2736[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy4way;joy4way2way||dataeast/rohga.cpp|60|
piratetr|Pirate Treasure|Pacific Polytechnical Corp.|1982|True|Maze|True|H|256|256||[-LF-]The player uses the joystick to move the red pirate ship across the islands to score points: small islands (25 points), medium islands (100 points), big islands (150 points), and great big islands (250 points). Avoid colliding with the black enemy pirate ship and be aware that this ship can also create a live volcano on one of the islands you raided. If you run into a volcano, your ship will explode.[-LF-]Try to capture the treasure chest when you see it on one of the islands but sometimes the enemy ship will take it and move it onto another island. Your ship can sometimes move through the top, bottom and sides of the screen but at other times the edges of the screen will be blocked by red lines. Everytime you capture one of the treasures, depending on what stage you are on, the prize can be worth from 1000 to 7000 points plus a bonus for every island you raid after you have captured the treasure.[-LF-]There are seven different stages where you must steal a treasure from one of the infamous pirates including Captain Hook, Captain Kidd, Blackbeard, Long John Silver, Jolly Roger, Pegleg Pete, and The Mad Hackers. After all seven treasures have been captured, there is an intermission where an eye-patched skull and crossbones winks and grins and it says "Yar! Har! Har! Har! Dead Men Tell No Tales!" After that, the stages start all over again, but with increased difficulty. You have three ships at the beginning of the game and you are rewarded an extra ship at 90,000 points.[-LF-]|101[-LF-]2591[-LF-]334[-LF-]335[-LF-]371[-LF-]761[-LF-]1772[-LF-]1097[-LF-]1112[-LF-]1468[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]2010[-LF-]2184[-LF-]2504[-LF-]2783[-LF-]2877|2P alt|0|False|True|joy8way;joy8way2way||universal/cosmic.cpp|59.196429|
pirates|Pirates|NIX|1994|True|Shooter / 3rd Person|True|H|288|224||Pirates[-LF-]NIX (1994)|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]334[-LF-]335[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]371[-LF-]553[-LF-]664[-LF-]719[-LF-]761[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]1772[-LF-]2892[-LF-]1097[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2184[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|joy8way;joy8way2way||misc/tugboat.cpp|60|
pisces|Pisces|Subelectro|19??|True|Shooter / Gallery|True|V|224|768||Pisces[-LF-]Subelectro (19??)|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||misc/mcatadv.cpp|60.606061|
pitnrun|Pit & Run - F-1 Race|Taito|1984|True|Driving / Race Track|False|V|224|256||Pit & Run - F-1 Race[-LF-]Taito (1984)|749[-LF-]750[-LF-]751[-LF-]969[-LF-]1130[-LF-]1295[-LF-]1524[-LF-]1776[-LF-]2475[-LF-]2514|2P alt|0|False|True|joy4way;joy4way2way||sega/vicdual.cpp|60.606061|
pitboss2|Pit Boss II|Merit|1988|True|Multiplay / Compilation|False|H|543|465||Pit Boss II[-LF-]Merit (1988)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|gambling|2460[-LF-]1781[-LF-]1778|nmk/nmk16.cpp|59.922749|
pitbossm|Pit Boss Megastar|Merit|1994|True|Multiplay / Compilation|False|H|543|465||Pit Boss Megastar[-LF-]Merit (1994)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|gambling|2460[-LF-]1777[-LF-]1781|funworld/funworld.cpp|59.922749|
megat|Pit Boss Megatouch|Merit|1994|True|Multiplay / Compilation|False|H|543|465||Pit Boss Megatouch[-LF-]Merit (1994)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun||namco/namcona1.cpp|59.922749|
megat2|Pit Boss Megatouch II|Merit|1994|True|Multiplay / Compilation|False|H|543|465||Pit Boss Megatouch II[-LF-]Merit (1994)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun||pacman/pacman.cpp|59.922749|
pitbosss|Pit Boss Superstar|Merit|1990|True|Multiplay / Compilation|False|H|543|465||Pit Boss Superstar[-LF-]Merit (1990)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|gambling|2460[-LF-]1777[-LF-]1778|midway/midvunit.cpp|59.922749|
pbss330|Pit Boss Superstar III 30|Merit|1993|True|Multiplay / Compilation|False|H|543|465||Pit Boss Superstar III 30[-LF-]Merit (1993)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P sim|0|False|False|gambling||atari/offtwall.cpp|59.922749|
pbst30|Pit Boss Supertouch 30|Merit|1994|True|Multiplay / Compilation|False|H|543|465||Pit Boss Supertouch 30[-LF-]Merit (1994)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun||midway/balsente.cpp|59.922749|
pitfight|Pit Fighter|Atari|1990|True|Fighter / Versus|True|H|336|240||[-LF-]Three digitized brawlers face off co-operatively against a variety of street thugs, with gameplay featuring crowd interference and usable weapons. Players also get to fight each other in a 'Grudge Match'. Pit-Fighter featured impressive camera zoom and side-to-side pan but was somewhat flawed as a gameplay experience. On the dedicated cabinet version, up to three players can play simultaneously.[-LF-]|220[-LF-]275[-LF-]792[-LF-]1094[-LF-]1170[-LF-]1784[-LF-]2032[-LF-]2310[-LF-]2868|3P sim|0|False|False|joy8way;joy8way2way;joy8way||seta/seta.cpp|59.922743|
pitapat|Pitapat Puzzle|F2 System|1997|True||True|H|320|240||Pitapat Puzzle[-LF-]F2 System (1997)|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy4way;joy4way2way||irem/olibochu.cpp|60|
pitfall2|Pitfall II|Sega|1985|True|Platform / Run Jump Scrolling|True|H|512|224||[-LF-]You're the adventurer, the world famous jungle explorer and fortune hunter extraordinaire, Pitfall Harry. Make your way through a lost forest / cavern system. Collect treasure as you go for more points.[-LF-]|45[-LF-]64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]994[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1133[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1590[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]1974[-LF-]1975[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2237[-LF-]2238[-LF-]2306[-LF-]2311[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2794[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way||misc/freekick.cpp|60.096154|
kzaurus|Pittanko Zaurus|Konami|1995|True||False|H|360|224||Pittanko Zaurus[-LF-]Konami (1995)|96[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1916[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|only_buttons||upl/ninjakd2.cpp|59.62|
pkscram|PK Scramble|Cosmo Electronics Corporation|1993|True|Sports / Soccer|True|H|256|192||PK Scramble[-LF-]Cosmo Electronics Corporation (1993)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|1P|0|False|False|only_buttons||upl/ninjakd2.cpp|60|
plsmaswd|Plasma Sword: Nightmare of Bilstein|Capcom|1998|True|Fighter / Versus|False|H|640|480||Plasma Sword: Nightmare of Bilstein[-LF-]Capcom (1998)|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way|2344|midway/omegrace.cpp|60|coh3002c
peps0239|Player's Edge Plus|IGT|1996|True||False|H|320|200||Slot Machine published 25 years ago:[-LF-]||1P|0|False|False|only_buttons||dataeast/simpl156.cpp|60|
pebe0013|Player's Edge Plus|IGT|1994|True||True|H|320|200||Player's Edge Plus[-LF-]IGT (1994)|||0|False|False|only_buttons||acorn/aristmk5.cpp|60|
pex0014p|Player's Edge Plus|IGT|1995|True||True|H|320|200||Player's Edge Plus[-LF-]IGT (1995)|||0|False|False|gambling||misc/oneshot.cpp|60|
pex0127p|Player's Edge Plus|IGT|1995|True||True|H|320|200||Player's Edge Plus[-LF-]IGT (1995)|||0|False|False|gambling||taito/flstory.cpp|60|
pex0444p|Player's Edge Plus|IGT|1995|True||True|H|320|200||Player's Edge Plus[-LF-]IGT (1995)|||0|False|False|gambling||sega/segae.cpp|60|
pex2004p|Player's Edge Plus|IGT|1995|True||True|H|320|200||Player's Edge Plus[-LF-]IGT (1995)|||0|False|False|gambling||taito/othunder.cpp|60|
pex2046p|Player's Edge Plus|IGT|1995|True||True|H|320|200||Player's Edge Plus[-LF-]IGT (1995)|||0|False|False|gambling||taito/opwolf.cpp|60|
pexmp014|Player's Edge Plus|IGT|1995|True||True|H|320|200||Player's Edge Plus[-LF-]IGT (1995)|||0|False|False|gambling||taito/slapshot.cpp|60|
peps0040|Player's Edge Plus|IGT|1996|True||True|H|320|200||Player's Edge Plus[-LF-]IGT (1996)|||0|False|False|only_buttons||atari/orbit.cpp|60|
peps0048|Player's Edge Plus|IGT|1996|True||True|H|320|200||Player's Edge Plus[-LF-]IGT (1996)|||0|False|False|only_buttons||galaxian/galaxian.cpp|60|
peps0070|Player's Edge Plus|IGT|1996|True||True|H|320|200||Player's Edge Plus[-LF-]IGT (1996)|||0|False|False|only_buttons||namco/namcos2.cpp|60|
peps0275|Player's Edge Plus|IGT|1996|True||True|H|320|200||Player's Edge Plus[-LF-]IGT (1996)|||0|False|False|only_buttons||igs/pgm.cpp|60|
peps0291|Player's Edge Plus|IGT|1996|True||True|H|320|200||Player's Edge Plus[-LF-]IGT (1996)|||0|False|False|only_buttons||igs/pgm2.cpp|60|
peps0623|Player's Edge Plus|IGT|1996|True||True|H|320|200||Player's Edge Plus[-LF-]IGT (1996)|||0|False|False|only_buttons||konami/xexex.cpp|60|
peps0629|Player's Edge Plus|IGT|1996|True||True|H|320|200||Slot Machine published 25 years ago:[-LF-]||1P|0|False|False|only_buttons||sony/taitogn.cpp|60|
pex2149p|Player's Edge Plus|IGT|1995|True||True|H|320|200||Slot Machine published 25 years ago:[-LF-]||1P|0|False|False|gambling||sony/taitogn.cpp|60|
pex0403p|Player's Edge Plus|IGT|1995|True||True|H|320|200||Slot Machine published 26 years ago:[-LF-]||1P|0|False|False|gambling||sony/taitogn.cpp|60|
pex0556p|Player's Edge Plus|IGT|1995|True||True|H|320|200||Slot Machine published 26 years ago:[-LF-]||1P|0|False|False|gambling||sega/stv.cpp|60|
pex2143p|Player's Edge Plus|IGT|1995|True||True|H|320|200||Slot Machine published 26 years ago:[-LF-]||1P|0|False|False|gambling||sega/segaorun.cpp|60|
peset033|Player's Edge Plus|IGT|1987|True||True|H|320|200||Slot Machine published 34 years ago:[-LF-]A set chip, or "denomination setup chip" is a chip that you temporarially install on the MPU circuit board to enable the bill validator. It essentially gives permission to the machine to enable the bill validator.[-LF-]||1P|0|False|False|only_buttons||sega/segaorun.cpp|60|
pgoal|Pleasure Goal / Futsal - 5 on 5 Mini Soccer|Saurus|1996|True|Sports / Soccer|True|H|320|224||Pleasure Goal / Futsal - 5 on 5 Mini Soccer[-LF-]Saurus (1996)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|1000|False|False|joy8way4way;joy8way4way2way||sega/segaorun.cpp|59.185606|neogeo
pleiadsia|Pleiads|Bootleg|1981|True||False|V|208|256|pleiads|Pleiads is a 2-D, space shooter style game. With its many interesting visual and audio effects, this game is sure to challenge the most avid player.[-LF-]Each round of play includes 4 different stages. With the onset of the melodious background tune, the first stage of play begins.[-LF-]Against a backdrop of planets and twinkling stars, the Earth City must be protected from sixteen attacking Martians. These Martian attackers have the ability to transform from flying Martians, to walking Martians, or to UFOs. The walking Martians build barriers across the Earth City. These barriers must be destroyed.[-LF-]The Earth Spaceship can be maneuvered right and left. With the use of the 'warp' button, it can be randomly relocated when necessary. These, plus a backup of stationary defense weapons, aid in protecting the Earth City and Spaceship, as well as in destroying the Martian Attackers. When all but the two final Martians have been destroyed, a tone of dusk shades the Earth City. As these two attackers meet their end, the Earth Spaceship ascends into space to meet the challenge of Stage II.[-LF-]In this second stage of play, the Earth Spaceship encounters eight Space Monsters. To destroy these Monsters, they must be hit in the direct center. When a Space Monster with burning wings is destroyed, up to 400 points can be added to your score. When all the Space Monsters have been destroyed, the Earth Spaceship prepares for Stage III.[-LF-]In this third stage of play, the Earth Spaceship is confronted with the Martian Space Battleship and its unseen forces. This Martian Battleship contains five closed chambers, each protected by a rocket flame. Each chamber opens periodically at random, to release a defending reserve of Martian attackers. When a flame below an open chamber is extinguished, point value of the Martian Space Battleship increases. This enemy ship can be destroyed by either eliminating all sixteen Martian attackers, or by extinguishing all five rocket flames. When the Martian Space Battleship finally explodes, the Earth Spaceship moves on to Stage IV.[-LF-]This last stage of play begins with an emergency signal, SOS, SOS, SOS, AT ONCE RETURN TO EARTH. The Earth Spaceship is now ready to be guided on its journey, through a landing corridor, back to its home base. The Earth Spaceship must be carefully maneuvered around other spaceships in order to avoid destruction. Clearing flags will add bonus points to your score. When the Earth Spaceship has been safely maneuvered to its arrival target, 500 to 4,000 points will be added to your score, while bursts of fireworks greet your arrival and signal the beginning of a new round of play.|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929||0|False|True|joy2way;joy2way|1750|toaplan/toaplan1.cpp|61.035156|pleiads
pleiads|Pleiads|Tehkan|1981|True|Shooter / Gallery|False|V|208|256||[-LF-]Pleiads is a 2-D, space shooter style game. With its many interesting visual and audio effects, this game is sure to challenge the most avid player.[-LF-]Each round of play includes 4 different stages. With the onset of the melodious background tune, the first stage of play begins.[-LF-]Against a backdrop of planets and twinkling stars, the Earth City must be protected from sixteen attacking Martians. These Martian attackers have the ability to transform from flying Martians, to walking Martians, or to UFOs. The walking Martians build barriers across the Earth City. These barriers must be destroyed.[-LF-]The Earth Spaceship can be maneuvered right and left. With the use of the 'warp' button, it can be randomly relocated when necessary. These, plus a backup of stationary defense weapons, aid in protecting the Earth City and Spaceship, as well as in destroying the Martian Attackers. When all but the two final Martians have been destroyed, a tone of dusk shades the Earth City. As these two attackers meet their end, the Earth Spaceship ascends into space to meet the challenge of Stage II.[-LF-]In this second stage of play, the Earth Spaceship encounters eight Space Monsters. To destroy these Monsters, they must be hit in the direct center. When a Space Monster with burning wings is destroyed, up to 400 points can be added to your score. When all the Space Monsters have been destroyed, the Earth Spaceship prepares for Stage III.[-LF-]In this third stage of play, the Earth Spaceship is confronted with the Martian Space Battleship and its unseen forces. This Martian Battleship contains five closed chambers, each protected by a rocket flame. Each chamber opens periodically at random, to release a defending reserve of Martian attackers. When a flame below an open chamber is extinguished, point value of the Martian Space Battleship increases. This enemy ship can be destroyed by either eliminating all sixteen Martian attackers, or by extinguishing all five rocket flames. When the Martian Space Battleship finally explodes, the Earth Spaceship moves on to Stage IV.[-LF-]This last stage of play begins with an emergency signal, SOS, SOS, SOS, AT ONCE RETURN TO EARTH. The Earth Spaceship is now ready to be guided on its journey, through a landing corridor, back to its home base. The Earth Spaceship must be carefully maneuvered around other spaceships in order to avoid destruction. Clearing flags will add bonus points to your score. When the Earth Spaceship has been safely maneuvered to its arrival target, 500 to 4,000 points will be added to your score, while bursts of fireworks greet your arrival and signal the beginning of a new round of play.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way|1750|cvs/cvs.cpp|61.035156|
plotting|Plotting|Taito|1989|True|Puzzle / Toss|True|H|320|224||[-LF-]Flipull is an action-based puzzle game for one or two players where the aim is to remove a formation of symbol-bearing blocks from the play area. Players fire one block at a time at matching-symboled blocks in the formation to remove them.[-LF-]The fired block will remove all blocks with the same symbol it hits until it meets an unmatched block. The unmatched block then bounces back into the player's control and replaces it in the formation. Players must then find a matching target for the new block and repeat the process.[-LF-]As well as firing blocks directly at the formation, blocks can also be bounced off angled walls at the top of the play area, allowing players to target previously inaccessible blocks from above.[-LF-]Levels must be completed within a set time limit and if the player drops the throwing block or targets a block with a different symbol, the throwing block bounces back to the player and valuable seconds are lost.[-LF-]There are four different standard blocks to remove. The game also features special blocks (bearing a lightning symbol) which will destroy any target blocks that they hit.[-LF-]The game is over if either the time limit expires before the minimum number of blocks is removed, or if players find themselves in a position in which no matching formation blocks can be targeted.[-LF-]|2656[-LF-]314[-LF-]325[-LF-]326[-LF-]379[-LF-]634[-LF-]637[-LF-]674[-LF-]1772[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1560[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1915[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2500[-LF-]2736[-LF-]3013|2P sim|0|False|False|joy8way;joy8way2way||sega/segas32.cpp|60|
plusalph|Plus Alpha|Jaleco|1989|True|Shooter / Flying Vertical|True|V|224|256||Plus Alpha[-LF-]Jaleco (1989)|222[-LF-]476[-LF-]372[-LF-]656[-LF-]598[-LF-]1278[-LF-]1814[-LF-]2123[-LF-]2797[-LF-]2805[-LF-]2806[-LF-]2807[-LF-]2849|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|56.19135|
pnyaa|Pochi and Nyaa|Aiky|2003|True|Puzzle / Drop|True|H|320|224||[-LF-]Pochi to Nyaa is a cutesy puzzle game where the objective is to match the colored invaders in chains much in the vein of the Sega game "Puyo Puyo Fever". Pochi to Nyaa features three different modes of play: story mode, vs. computer mode, and two player vs. mode.[-LF-]Story mode is a bare bones, single player game with three difficulty settings. The player works to build up chains in order to gain more time to play in one endless level. Once the timer runs out the game is over.[-LF-]Vs. Computer mode is more of a real story mode where the player takes on the role of the novice wizard Prim, who has foolishly been lured into the "Pochi and Nyaa Tournament" by the promises of pudding. Before each battle Prim engages her opponent in a brief dialogue in order to advance the storyline. The player advances to the next opponent after winning one round. If the player loses the round then it is game over.[-LF-]Vs. Player mode is a standard two player battle mode and begins with a character select screen.  After the characters are selected there is a short dialogue to introduce the players' characters and then the battle begins. Whoever wins two round of gameplay is the victor. Unlike many other two player games, Pochi to Nyaa vs. mode is played on one credit and so once the winner is announced the game is over.[-LF-]In both single player mode games there is a brief introduction to the gameplay to assist the novice player.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|1000|False|False|joy8way4way;joy8way4way2way||midw8080/8080bw.cpp|59.185606|neogeo
ptblank|Point Blank|Namco|1994|True|Shooter / Gun|True|H|288|224||[-LF-]A challenging light gun game where players can select from a variety of target practice mini games.[-LF-]Many games require skill and accuracy, such as shooting cardboard cutouts of criminals, a one-shot chance at hitting a leaf, aiming for a specific toy from a shelf, and shooting at objects that move across the screen or rush towards the player.[-LF-]Your 'judgement' is based on your shooting accuracy in some games, and others require you to hit a certain number of targets within the given time.[-LF-]|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]664[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun|1817|galaxian/galaxian.cpp|59.659091|
ptblank2|Point Blank 2|Namco|1999|True|Shooter / Gun|False|H|640|480||Point Blank 2[-LF-]Namco (1999)|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]664[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun|1816|jaleco/megasys1.cpp|60|
poitto|Poitto!|Metro|1993|True|Puzzle / Drop|True|H|360|224||Poitto![-LF-]Metro (1993)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way||jaleco/ms32.cpp|58.2328|
poizone|Poizone|Eterna|1991|True|Maze|False|H|735|292||[-LF-]Poizone is a fun Puzzle/Maze game. Help the little Penguin named Zozo to destroy at least 20% of the toxic blocks and if possible to assemble the magic Diamonds, and beware the enemies![-LF-]|2656[-LF-]191[-LF-]314[-LF-]325[-LF-]326[-LF-]346[-LF-]382[-LF-]379[-LF-]409[-LF-]2650[-LF-]629[-LF-]634[-LF-]637[-LF-]674[-LF-]729[-LF-]760[-LF-]900[-LF-]899[-LF-]1077[-LF-]1772[-LF-]1241[-LF-]1179[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1560[-LF-]1590[-LF-]1728[-LF-]1737[-LF-]1771[-LF-]1740[-LF-]1813[-LF-]1819[-LF-]1864[-LF-]1915[-LF-]2644[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2294[-LF-]2434[-LF-]2500[-LF-]2651[-LF-]2736[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849[-LF-]3013|2P sim|0|False|False|joy8way2way;joy8way2way||snk/snk68.cpp|50.080128|
pokeri|Poker|Impera|1991|True||False|H|768|280||Poker[-LF-]Impera (1991)|||0|False|False|gambling||namco/mappy.cpp|50.080128|
clpoker|Poker Genius|Chain Leisure|1994|True||False|H|512|256||Slot Machine published 27 years ago:[-LF-]||1P|0|False|False|gambling||misc/cave.cpp|60|
pokeriwc|Poker UCMC/IWC|UCMC|1991|True||True|H|256|248||Poker UCMC/IWC[-LF-]UCMC (1991)||1P|0|False|False|gambling||misc/cave.cpp|60|
polaris|Polaris|Taito|1980|True|Shooter / Gallery|True|V|224|260||[-LF-]Polaris is a 1-player, single screen shoot-em-up, baring many similarities to Taito's most famous shoot-em-up, "Space Invaders", in which a player takes on the role of Commander of a Polaris class nuclear submarine. War has been declared and the Polaris' mission is to defend the country from enemy attack.[-LF-]In battle, players must defend against wave after wave of enemy planes (fighter jets and missile-dropping bi-planes) as well as enemy subs and destroyers. Players must also be careful to avoid the many mines and depth charges that litter the ocean.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P alt|0|False|True|joy8way;joy8way2way||pce/uapce.cpp|59.541985|
polepos|Pole Position|Namco|1982|True|Driving / Race (chase view)|True|H|256|224||[-LF-]Pole Position is a 1-player game using a color raster-scan video display. Game action takes place at the Fuji Speedway in Japan. The scenery around the speedway consists of green meadows, hills, and snow-capped Mt. Fuji.[-LF-]The player drives a Formula-1 race car on the track. The first objective of the game is to finish the qualifying lap as quickly as possible. If the player beats the clock, he or she qualifies for the race. If not, he or she drives out the remainder of the time along the qualifying course.[-LF-]As a qualifier, the player is ranked according to his or her qualifying lap time, from the 1st (pole) position to the 8th. The second objective of the game is to race against the clock and other cars to finish the specified number of laps ('Nr. of Laps' dip switch setting; 3 laps is the default) of the race as fast as possible and to achieve the highest score possible. The player earns points for passing cars, driving on the track, and finishing the race with time remaining. He or she is rewarded with an extended-play lap for completing the first lap within a certain amount of time (depending on the 'Extended Rank' dip switch setting).[-LF-]The game starts with the player's car behind the starting line and a certain amount of time, in seconds ('Game Time' dip switch setting; the default is 90 seconds), will be on the clock. The player's car must finish the qualifying lap within a certain amount of time (which varies depending on the 'Practice Rank' dip switch setting) to be in the race. If the player does not qualify, his or her car continues on the track until the 'Game Time' elapses.[-LF-]If the player has qualified, just before the race begins, the player's car (flashing on the screen) is placed at the starting line with seven other cars. The position of the car depends on the position earned during the qualifying lap. (The player's car is always placed at the 8th position in the attract mode.)[-LF-]The starting lights flash from red to green, and the race begins. Racing hazards are other racing cars, sharp turns, road signs, and water puddles. (All of these hazards except for water puddles are also present on the qualifying lap.) As the race progresses, more cars appear on the track. If the player's car hits another car or a road sign, it is destroyed in an explosion. The player's car reappears in a few seconds and the race continues. Driving through water puddles or off the track slows down the player's car.[-LF-]Racing into the first turn, the player must let up on the accelerator slightly to make the corner. Road signs flash along the side of the track. Depending on how well the player manipulates the controls, he or she can either roar through the hairpin turns like a champion or spin out in a flaming crash. He or she jockeys for position with the other racers, while keeping his or her eye on the clock at the top of the screen. When time runs out, the race is over. If the player has beaten the racing lap time and has seconds remaining, the remaining seconds are added to the extended lap time, which varies depending on the 'Extended Rank' dip switch setting.[-LF-]The top score achieved by a player appears at the top of the screen. The time allotted for the lap is displayed under the top score. Increasing lap time (in seconds and hundredths of a second) and the speed of the car appears last.[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|dial;pedal|794[-LF-]795[-LF-]796[-LF-]797|namco/pacland.cpp|60.606061|
policetr|Police Trainer|P & P Marketing|1996|True|Shooter / Gun|True|H|394|240||[-LF-]Train to become a police officer in this target shooter.[-LF-]|35[-LF-]99[-LF-]127[-LF-]118[-LF-]303[-LF-]320[-LF-]341[-LF-]356[-LF-]405[-LF-]428[-LF-]448[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]691[-LF-]719[-LF-]695[-LF-]887[-LF-]891[-LF-]862[-LF-]1016[-LF-]1077[-LF-]2892[-LF-]1045[-LF-]1068[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1361[-LF-]1369[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1048[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2298[-LF-]2312[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2571[-LF-]2679[-LF-]2681[-LF-]2825[-LF-]2889|2P sim|0|False|False|lightgun;lightgun||namco/mappy.cpp|60|
pollux|Pollux|Dooyong|1991|True|Shooter / Flying Vertical|True|V|240|384||[-LF-]A vertically scrolling shooter from Dooyong.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way2way;joy8way2way||pacman/pacman.cpp|60|
polynetw|Poly-Net Warriors|Konami|1993|True|Shooter / Versus|False|V|256|384||Poly-Net Warriors[-LF-]Konami (1993)|127[-LF-]155[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2133[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|???|0|False|False|joy8way||pacman/pacman.cpp|60|
polyplay2|Poly-Play|VEB Polytechnik Karl|1989|True||True|H|512|256||[-LF-]This game features 10 different games : Hase und Wolf (a "Pac-Man"-type game), Hirschjagd (similar to "Robotron 2084"), Schmetterlinge, Abfahrtslauf, Schiessbude ("Carnival" clone), Autorennen, Merkspiel, Wasserrohrbruch, Hagelnde Wolken, Der Taucher.[-LF-]|2648[-LF-]82[-LF-]80[-LF-]83[-LF-]81[-LF-]84[-LF-]90[-LF-]2323[-LF-]135[-LF-]169[-LF-]202[-LF-]258[-LF-]249[-LF-]278[-LF-]279[-LF-]362[-LF-]375[-LF-]380[-LF-]463[-LF-]607[-LF-]388[-LF-]2885[-LF-]476[-LF-]480[-LF-]398[-LF-]2574[-LF-]531[-LF-]552[-LF-]592[-LF-]606[-LF-]609[-LF-]643[-LF-]674[-LF-]689[-LF-]710[-LF-]720[-LF-]745[-LF-]801[-LF-]850[-LF-]962[-LF-]974[-LF-]982[-LF-]995[-LF-]1024[-LF-]1027[-LF-]1772[-LF-]1099[-LF-]1105[-LF-]1129[-LF-]542[-LF-]1139[-LF-]1141[-LF-]1174[-LF-]1211[-LF-]1231[-LF-]1234[-LF-]1243[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1397[-LF-]1398[-LF-]1416[-LF-]1418[-LF-]87[-LF-]1467[-LF-]1495[-LF-]1528[-LF-]1530[-LF-]2583[-LF-]1663[-LF-]1152[-LF-]1153[-LF-]1701[-LF-]1737[-LF-]1750[-LF-]1769[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]1729[-LF-]1928[-LF-]1991[-LF-]2005[-LF-]2059[-LF-]2099[-LF-]2114[-LF-]2145[-LF-]2160[-LF-]2188[-LF-]2214[-LF-]2218[-LF-]2257[-LF-]2289[-LF-]2430[-LF-]2307[-LF-]2309[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2281[-LF-]2121[-LF-]2146[-LF-]2476[-LF-]2362[-LF-]2493[-LF-]2521[-LF-]2672[-LF-]2677[-LF-]2786[-LF-]2792[-LF-]2849[-LF-]2857[-LF-]2900[-LF-]2946[-LF-]2963[-LF-]2919[-LF-]3013[-LF-]3037|1P|0|False|False|joy8way||namco/namcos1.cpp|50|
polyplay|Poly-Play|VEB Polytechnik Karl|1986|True|Multiplay / Compilation|True|H|512|256||[-LF-]This game features 10 different games : Hase und Wolf (a "Pac-Man"-type game), Hirschjagd (similar to "Robotron 2084"), Schmetterlinge, Abfahrtslauf, Schiessbude ("Carnival" clone), Autorennen, Merkspiel, Wasserrohrbruch, Hagelnde Wolken, Der Taucher.[-LF-]|2648[-LF-]82[-LF-]80[-LF-]83[-LF-]81[-LF-]90[-LF-]169[-LF-]175[-LF-]278[-LF-]375[-LF-]380[-LF-]463[-LF-]607[-LF-]432[-LF-]2885[-LF-]476[-LF-]398[-LF-]531[-LF-]552[-LF-]555[-LF-]587[-LF-]606[-LF-]626[-LF-]643[-LF-]674[-LF-]2887[-LF-]689[-LF-]702[-LF-]745[-LF-]801[-LF-]879[-LF-]881[-LF-]962[-LF-]974[-LF-]982[-LF-]995[-LF-]1024[-LF-]1033[-LF-]1772[-LF-]1090[-LF-]1099[-LF-]1105[-LF-]542[-LF-]1139[-LF-]1174[-LF-]1206[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1152[-LF-]1153[-LF-]1680[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1729[-LF-]1991[-LF-]2005[-LF-]2059[-LF-]2160[-LF-]2218[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2121[-LF-]2146[-LF-]2476[-LF-]2362[-LF-]2493[-LF-]2521[-LF-]2674[-LF-]2677[-LF-]2738[-LF-]2786[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2900[-LF-]2946[-LF-]2963[-LF-]3013[-LF-]3017[-LF-]3037|1P|0|False|False|joy8way||misc/pachifev.cpp|50|
plygonet|Polygonet Commanders|Konami|1993|True|Shooter / Driving 1st Person|False|V|256|384||Polygonet Commanders[-LF-]Konami (1993)|127[-LF-]155[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2133[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|???|0|False|False|doublejoy2way||kaneko/kaneko16.cpp|60|
ponpoko|Ponpoko|Sigma Enterprises Inc.|1982|True|Platform / Run Jump|True|H|288|224||[-LF-]Ponpoko  is a 1982 arcade game released by Sigma Enterprises. It is a platform game similar to Donkey Kong and Mario Bros.[-LF-]In Ponpoko, the player controls a Tanuki (a Japanese raccoon dog) that can climb ladders, walk across floors and jump over gaps and tacks while trying to avoid red and yellow snakes. The player must collect all the fruits and vegetables in order to advance to the next level. There are also baskets that contain either points or snakes. Once the final level is reached (the beer mug level) the game will repeat that level endlessly.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way;joy4way2way||alpha/alpha68k_i.cpp|60.606061|
poolshrk|Poolshark|Atari|1977|True|Sports / Pool|True|H|255|232||[-LF-]Pocket-Pool video game.[-LF-]|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|False|stick;stick||itech/itech32.cpp|60|
poosho|Poosho Poosho|F2 System|1999|True||True|H|320|236||[-LF-]This is wonderful block break game. There are Elmir, Slein who transformed to red slime and blue slime because of magic. They have to remove barrier and block make use of magic ball which received from fairy of tree, and adventure to save colleagues from the wicked dragon that is named Lier and get water of life.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P sim|0|False|False|joy8way4way;joy8way4way2way||taito/taito_l.cpp|59|
pooyan|Pooyan|Konami|1982|True|Shooter / 3rd Person|True|V|224|256||[-LF-]The player takes on the role of a bow-and-arrow welding pig who must protect her piglets from the pack of hungry wolves ballooning up or down the cliff face. The pig is suspended in a winch-controlled cage and must move vertically up and down, shooting the balloons and sending the wolves plummeting to the ground. Any wolves she misses will, having safely reached the ground, climb a ladder to try and bite her. Also, if any of the wolves reach the ground, more piglets will be captured by them. Mother Pig must try to kill as many wolves as possible without letting them reach the ground.[-LF-]On the second level, the wolves use balloons to float upwards to the top of a high cliff. If enough of them reach the cliff, they will push a huge boulder down onto Mother Pig's cage. After this level has been completed, the piglets who have been captured are rescued and the game starts over with increased difficulty.[-LF-]There is also a bonus round where Mother Pig will attempt to eliminate as many wolves on ascending balloons as possible by throwing as few slabs of meat as possible for a maximum bonus score.[-LF-]|175[-LF-]176[-LF-]2881[-LF-]367[-LF-]375[-LF-]476[-LF-]489[-LF-]555[-LF-]702[-LF-]761[-LF-]879[-LF-]881[-LF-]982[-LF-]1033[-LF-]1090[-LF-]1231[-LF-]1244[-LF-]1680[-LF-]1766[-LF-]1755[-LF-]1756[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1836[-LF-]1843[-LF-]1991[-LF-]2160[-LF-]2146[-LF-]2674[-LF-]2819[-LF-]2839[-LF-]2849[-LF-]2891|2P alt|0|False|True|joy2way;joy2way||konami/pandoras.cpp|60|
popbounc|Pop 'n Bounce / Gapporin|Video System Co.|1997|True|Ball & Paddle / Breakout|True|H|320|224||[-LF-]A breakout-style game.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P sim|1000|False|False|joy8way;dial;joy8way2way;dial||dynax/ddenlovr.cpp|59.185606|neogeo
popflame|Pop Flamer|Jaleco|1982|True|Maze / Shooter Small|True|V|224|288||[-LF-]A maze shooting game.[-LF-]Players control a mouse with a flamethrower and must pops all the balloons on the level and burn off all the annoying monsters while avoiding being touched by them, also can get the power drink power-up to transform into the 'Super Mouse' and you can score high points by swallowing the nearby monsters in one gulp![-LF-]Once are pops all the balloons on the level, you advance to the next round.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]175[-LF-]176[-LF-]2881[-LF-]178[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]367[-LF-]380[-LF-]424[-LF-]408[-LF-]409[-LF-]489[-LF-]2714[-LF-]531[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]816[-LF-]815[-LF-]825[-LF-]838[-LF-]839[-LF-]879[-LF-]990[-LF-]1033[-LF-]1090[-LF-]1099[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1244[-LF-]1253[-LF-]1276[-LF-]1369[-LF-]1375[-LF-]1416[-LF-]1431[-LF-]1389[-LF-]1546[-LF-]1549[-LF-]1560[-LF-]1563[-LF-]1548[-LF-]1603[-LF-]1597[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1604[-LF-]1674[-LF-]1766[-LF-]1744[-LF-]1834[-LF-]1836[-LF-]2010[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2455[-LF-]2482[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2819[-LF-]2824[-LF-]2839[-LF-]2849[-LF-]2891[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2975[-LF-]2970|2P alt|0|False|True|joy4way;joy4way2way||capcom/mitchell.cpp|60|
popnpop|Pop'n Pop|Taito|1997|True|Puzzle / Toss|False|H|320|232||Taito F3 cart. published 23 years ago:[-LF-]Pop'n Pop is a puzzle game using balloons. This is not only a puzzle game blended with a shooting invaders style game.[-LF-]Move the player character with the joystick and change the position and release the balloons upwards using the 2 push buttons. Line up 3 or more of the same color balloons to pop them and clear the round by bursting all the balloons.[-LF-]Many bosses appear using a variety of tricks to impede your progress.[-LF-]There are 3 game modes.[-LF-]- Puzzle Mode: Play by yourself or with another person to challenge the computer.[-LF-]- VS CPU Mode: Play against the computer by yourself.[-LF-]- 2 Player VS Mode: Play against your opponent with your selected characters.[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||dataeast/tumbleb.cpp|58.97|
popspops|Pop's Pop's|Afega|1999|True|Quiz / English|True|H|256|224||Pop's Pop's[-LF-]Afega (1999)|801[-LF-]1038[-LF-]1039[-LF-]1753[-LF-]1838[-LF-]2944|2P alt|0|False|False|joy8way2way;joy8way2way||acorn/ssfindo.cpp|56.18|
popeyehs|Popeye|hack|1982|True||True|H|512|448|popeye|Popeye is a superb and demanding platform game featuring characters from the famous King Features Syndicate cartoon show of the same name. The aim of the game is to rescue Popeye's girlfriend, Olive Oyl. This is achieved by catching a set number of objects thrown down by Olive from the top of the screen; such as hearts, letters and musical notes. Popeye is constantly pursued in his quest by love rival, Brutus (originally known as Bluto). Popeye must either run away from Brutus or grab some spinach and punch him off the screen (he will, of course, return).[-LF-]Should any of Olive Oyl's items fail to be caught, they will fall into the water at the bottom of the screen. Popeye will then have only a few seconds to retrieve the object or a life is lost. Several other Popeye characters also make an appearance in the game; namely Wimpy, Swee'Pea, the Sea Hag, and her vulture Bernard. The game's three levels are the dock scene, the street scene and the shipboard scene. These repeat with increasing difficulty.|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way;joy4way2way||metro/metro.cpp|59.94|popeye
popeye|Popeye|Nintendo|1982|True|Platform / Run Jump|True|H|512|448||[-LF-]Popeye is a superb and demanding platform game featuring characters from the famous King Features Syndicate cartoon show of the same name. The aim of the game is to rescue Popeye's girlfriend, Olive Oyl. This is achieved by catching a set number of objects thrown down by Olive from the top of the screen; such as hearts, letters and musical notes. Popeye is constantly pursued in his quest by love rival, Brutus (originally known as Bluto). Popeye must either run away from Brutus or grab some spinach and punch him off the screen (he will, of course, return).[-LF-]Should any of Olive Oyl's items fail to be caught, they will fall into the water at the bottom of the screen. Popeye will then have only a few seconds to retrieve the object or a life is lost. Several other Popeye characters also make an appearance in the game; namely Wimpy, Swee'Pea, the Sea Hag, and her vulture Bernard. The game's three levels are the dock scene, the street scene and the shipboard scene. These repeat with increasing difficulty.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way;joy4way2way||capcom/cps1.cpp|59.94|
popobear|PoPo Bear|BMC|2000|True|Puzzle / Misc.|False|H|480|240||PoPo Bear[-LF-]BMC (2000)|98[-LF-]2497[-LF-]1111[-LF-]1204[-LF-]1642[-LF-]1732[-LF-]1918[-LF-]1841[-LF-]2209|2P sim|0|False|False|joy8way;joy8way2way||neogeo/neogeo.cpp|60|
popper|Popper|Omori Electric Co.|1983|True|Platform / Run Jump|True|V|224|280||Popper[-LF-]Omori Electric Co. (1983)|245[-LF-]337[-LF-]430[-LF-]655[-LF-]839[-LF-]1161[-LF-]1160[-LF-]1215[-LF-]1333[-LF-]1502[-LF-]1561[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2324[-LF-]2361[-LF-]2720[-LF-]2734[-LF-]2849[-LF-]3041|2P alt|0|False|True|joy8way;joy8way2way||atari/atarisy2.cpp|60.606061|
porky|Porky|Shinkai Inc.|1985|True|Shooter / Driving Horizontal|True|V|224|256||Arcade Video game kit published 36 years ago:[-LF-]A pig drove around a city landscape avoiding potholes while shooting wolves with smoked sausages and dodging falling bombs and barbecue forks. For bonus points he could jump into the air to catch flying piglets.[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1755[-LF-]1756[-LF-]1834[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P alt|0|False|True|joy2way;joy2way||jaleco/pturn.cpp|60.606061|
portman|Port Man|Taito|1982|True|Platform / Run Jump|True|V|224|256|dockman|[-LF-]Phase 1- Use catch button to catch bales of cargo as they fall from conveyor belt, after catching the cargo, the player must use the ship's cargo bins.[-LF-]Phase 2 - Players must use the throw button to dislodge cartons from conveyor belt and catch them before the fall to the floor. Players must avoid troublemakers and trolley carts and prevent cartons of explosives from falling to the ground and exploding.[-LF-]Game ends when the player has lost all of his portmen or if the player fails to load the ship before the entire cargo has fallen from the conveyor belt onto the pier.[-LF-]|104[-LF-]278[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]806[-LF-]839[-LF-]1033[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1135[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1212[-LF-]1213[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1495[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1728[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2361[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2537[-LF-]2677[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way;joy8way2way||konami/firebeat.cpp|60.606061|dockman
potogold|Pot of Gold|Pacific Polytechnical Corp.|1982|True|Platform / Run Jump|True|H|256|256|leprechn|[-LF-]Re-release of "Leprechaun".[-LF-]|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy8way;joy8way2way||konami/firebeat.cpp|59.196429|leprechn
pokerout|Potten's Poker stealth with Breakout front game|Unknown|19??|True||True|H|280|216||Potten's Poker stealth with Breakout front game[-LF-]Unknown (19??)|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|1P|0|False|False|joy8way||konami/firebeat.cpp|50.156008|
poundfor|Pound for Pound|Irem|1990|True|Sports / Boxing|False|V|256|384||[-LF-]An overhead boxing game where you fight to become the best in the world.[-LF-]|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|2P sim|0|False|True|trackball;trackball||konami/firebeat.cpp|55.017606|
powerbal|Power Balls|Playmark|1994|True|Ball & Paddle|False|H|320|240||Power Balls[-LF-]Playmark (1994)|1671[-LF-]1672[-LF-]1717[-LF-]1848[-LF-]2331[-LF-]2332|2P sim|0|False|False|joy8way2way;joy8way2way||konami/parodius.cpp|61|
pdrift|Power Drift|Sega|1988|True|Driving / Race (chase view)|True|H|320|224||[-LF-]Power Drift is a fast-moving lap-based racing game in which players choose to race on one of five different circuits, each made up of five stages. The game's tracks have a 'roller-coaster' feel to them, with steep climbs, sudden drops and tight chicanes. It's also possible to fall from many of the higher, raised sections of a track, sending the car crashing to the ground below and losing valuable seconds. Each race takes place over four laps and players must finish in 3rd place or better to progress to the next stage. Finishing lower than third place results in a 'game over' but players can insert more credits to continue from the current stage.[-LF-]In addition to its twisting, abstract courses, Power Drift also features a tilting axis; as players steer left and right, the screen display mirrors the controller's movements and tilts on its axis (in a fashion similar to another Sega game, "After Burner"). The game's difficulty level is determined by the type of car the player chooses to race with. The RED car (with bigger wheels) sets the difficulty level at 'easy', the BLUE car at 'normal', the ORANGE car at 'hard' and GREY car at 'hardest'.[-LF-]The game's five circuits are labelled from A to E, with each having its own visual theme (for example, circuit A is city-based, circuit B desert-based, circuit C beach-based etc.)[-LF-]The circuits and their corresponding stages are:[-LF-]* Course A - Springfield Ovalshape, Foofy Hilltop, Snowhill Drive, Octopus Oval, Curry De Parl[-LF-]* Course B - Swingshot City, Phantom Riverbend, Octangular Ovalshape, Charlotte Beach, Highland Spheres[-LF-]* Course C - Bum Beach, Jason Bendyline, Nighthawk City, Zanussi Island, Wasteman Freefall[-LF-]* Course D - Mexico Colours, Oxygen Desert, Jamie Road, Monaco Da Farce, Blow Hairpin[-LF-]* Course E - Aisthorpe Springrose Valley, Patterson Nightcity, Lydia Rightaway, Bungalow Ridgeway, Karen Longway[-LF-]"Power Drift" features two hidden bonus courses. Finishing in first place on all tracks of courses B and D will allow players will get to race a special track using the bike from Sega's classic 1985 racer, "Hang-On". Finish first on all five tracks of any given group (A to E) and players will get to race a special track using the jet from "After Burner".[-LF-]Each course has its own theme song, and they are as follows:[-LF-]Course A - Side Street[-LF-]Course B - Like the Wind[-LF-]Course C - Silent Language[-LF-]Course D - Adjustment Mind[-LF-]Course E - Artistic Traps[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal||misc/pasha2.cpp|60|
powerdrv|Power Drive|Bally Midway|1986|True|Driving / Race|True|H|512|480||[-LF-]Side-view 'Monster Truck' button-slapping game.[-LF-]|339[-LF-]646[-LF-]658[-LF-]1439[-LF-]1670[-LF-]1850[-LF-]2027|3P sim|0|False|False|only_buttons;only_buttons;only_buttons||misc/pass.cpp|30|
pwrflip|Power Flipper Pinball Shooting|Excellent System|1994|True|Pinball|False|V|224|320||Power Flipper Pinball Shooting[-LF-]Excellent System (1994)|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|2P alt|0|False|False|only_buttons||sega/segas16b.cpp|60|
powerins|Power Instinct|Atlus|1993|True|Fighter / Versus|True|H|320|224||[-LF-]8 characters fight each other for control of Oume World, featuring great music and possibly THE coolest character of all time, Otane Goketuji![-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way4way;joy8way4way2way||atlus/patapata.cpp|56.205036|
pwrinst2|Power Instinct 2|Atlus|1994|True|Fighter / Versus|True|H|320|240||[-LF-]The Gougetsuji clan of Kurokos had finally found a new master after Otane Gougetsuji finally defeated the former leader, her older sister Oume. Unfortunately Otane has now disappeared! So a new tournament is called out in order to quickly find a new clan leader. All the fighters from the first tournament have returned as well as some eager (...and strange!) newcomers. Featuring some of the funniest parodies of famous fighting games, a cool soundtrack and tons of new moves making it a way better game than its predecessor, there is no doubt that only the strongest will survive this battle![-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way4way;joy8way4way2way|1852[-LF-]930|sega/stv.cpp|57.550645|
powrplay|Power Play|Cinematronics|1985|True|Sports / Soccer|True|H|320|240||[-LF-]A two-on-two soccer game.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way;joy8way2way||itech/itech8.cpp|60|
pspikes|Power Spikes|Video System Co.|1991|True|Sports / Volleyball|False|H|352|240||Unlincensed version from Playmark.[-LF-]|38[-LF-]1231[-LF-]1233[-LF-]1855[-LF-]1856[-LF-]2310[-LF-]2732[-LF-]2812[-LF-]217[-LF-]2976|2P sim|0|False|False|joy8way;joy8way2way|1856|pacman/pengo.cpp|61.31|
pspikes2|Power Spikes II|Video System Co.|1994|True|Sports / Volleyball|True|H|320|224||Power Spikes II[-LF-]Video System Co. (1994)|38[-LF-]1231[-LF-]1233[-LF-]1855[-LF-]1856[-LF-]2310[-LF-]2732[-LF-]2812[-LF-]217[-LF-]2976|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1855|acorn/aristmk5.cpp|59.185606|neogeo
psurge|Power Surge|Vision Electronics|1988|True|Maze|False|V|224|256||Power Surge[-LF-]Vision Electronics (1988)|302[-LF-]364[-LF-]2598[-LF-]1417[-LF-]1858[-LF-]1857[-LF-]1924[-LF-]1992[-LF-]2701|2P alt|0|False|True|joy8way;joy8way2way||acorn/aristmk5.cpp|60|
pbillian|Prebillian|Kaneko|1986|True|Sports / Pool|True|H|256|224||[-LF-]Strange pool-type game in a futuristic environment.[-LF-]|302[-LF-]364[-LF-]2598[-LF-]1417[-LF-]1858[-LF-]1857[-LF-]1924[-LF-]1992[-LF-]2701|2P alt|0|False|True|dial;pedal;dial;pedal||upl/nova2001.cpp|60|
preisle2|Prehistoric Isle 2|Yumekobo|1999|True|Shooter / Flying Horizontal|True|H|320|224||[-LF-]A side-scrolling shooter featuring helicopters and a great sequel to the previous game, filled with great details and good pre-rendered graphics combined with good sound effects.[-LF-]The plot takes us this time in the future where they have been a series of attacks in some parts of the world, leaving destruction in its wake, all this is caused once again by a invasion of legions of dinosaurs, to control this disastrous tragedy, we resort to the army, who sends two of his best helicopter armed with high-tech weapons, with which it hopes to eradicate the prehistoric menace.[-LF-]The players controls one of two types of helicopters, main difference is in the type of weaponry, both are re-powered by a series of power-ups which is obtained by eliminating the enemies, the Blue One has a wide and straight ahead shot and the bomb is a huge powerfull wave cannon and the Green One fires a spread shot and the bomb fires a multitude of grenades that eliminates effectively the enemies in front. There are to rescue and defend several civilians survivors of all the Jurassic army to earn points and power-ups to face the enemy boss of end phase and go the next level.[-LF-]|63[-LF-]36[-LF-]298[-LF-]367[-LF-]377[-LF-]533[-LF-]538[-LF-]358[-LF-]605[-LF-]685[-LF-]1206[-LF-]1247[-LF-]1248[-LF-]1249[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]1982[-LF-]2010[-LF-]1983[-LF-]2189[-LF-]1277[-LF-]2772[-LF-]2802[-LF-]2811|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1860|yunsung/paradise.cpp|59.185606|neogeo
prehisle|Prehistoric Isle in 1930|SNK|1989|True|Shooter / Flying Horizontal|True|H|256|224||Prehistoric Isle in 1930[-LF-]SNK (1989)|63[-LF-]36[-LF-]298[-LF-]367[-LF-]377[-LF-]533[-LF-]538[-LF-]358[-LF-]605[-LF-]685[-LF-]1206[-LF-]1247[-LF-]1248[-LF-]1249[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]1982[-LF-]2010[-LF-]1983[-LF-]2189[-LF-]1277[-LF-]2772[-LF-]2802[-LF-]2811|2P sim|0|False|False|joy8way;joy8way2way|1859|exidy/exidy.cpp|59.185606|
prmrsocr|Premier Soccer|Konami|1993|True|Sports / Soccer|False|H|288|224||[-LF-]A soccer game from Konami.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way2way;joy8way2way||konami/ksys573.cpp|60|
sailormn|Pretty Soldier Sailor Moon|Gazelle|1995|True|Fighter / 2.5D|True|H|320|240||[-LF-]A 1 or 2-player sideways scrolling beat-em-up sees the Sailor Senshi fighting their way through five levels of anime-based combat. Each Sailor Soldier - chosen from a selection of 5, stiletto and mini skirt-wearing combatants - can punch, kick, jump, and throw their enemies; before finally reaching the traditional end-of-level boss.[-LF-]As with Capcom's "Final Fight", and indeed many other games of the genre, items that aid the player are either dropped by beaten enemies or revealed after hitting certain obstacles and containers. Food can be used to replenish lost health and various trinkets can be picked up for bonus points. Finally, magic crystals can be found and are needed to activate the 'special attack' move. This works in a similar way to Sega's "Shinobi", with every enemy on the screen taking a hit.[-LF-]Players must have at least one crystal to use the Special attack and up to 5 crystals can be carried at once. The more crystals the player holds when the special attack is utilized, the more effective it is against the game's enemies. Each level features its own unique, anime style animation. On level five, Sailor Soldier's signature attack move, from the original Japanese anime upon which the game is based, makes an appearance.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]1932[-LF-]1933[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||konami/ksys573.cpp|57.550645|
prmtmfgt|Prime Time Fighter|Taito|1993|True|Sports / Boxing|False|H|320|232|trstar|[-LF-]6 boxers fight each other with their own special attack to win the world unity open weight boxing title match.[-LF-]|[-LF-]225[-LF-][-LF-]392[-LF-][-LF-]851[-LF-][-LF-]791[-LF-][-LF-]2603[-LF-][-LF-]1072[-LF-][-LF-]1246[-LF-][-LF-]1318[-LF-][-LF-]1402[-LF-][-LF-]1847[-LF-][-LF-]2407[-LF-][-LF-]2689[-LF-][-LF-]2907[-LF-][-LF-]2707[-LF-]|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||misc/freekick.cpp|58.97|trstar
prikura|Princess Clara Daisakusen|Atlus|1996|True|Maze / Shooter Large|False|H|352|224||(Purikura Daisakusen)[-LF-]|191[-LF-]346[-LF-]382[-LF-]409[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]1077[-LF-]1241[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||atari/atarisy1.cpp|59.764802|stvbios
cprobowl|Pro Bowling|Data East|1983|True|Sports / Bowling|True|V|240|256||DECO cass. published 38 years ago:[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||dataeast/decocass.cpp|57.444853|decocass
prosoccr|Pro Soccer|Data East|1983|True|Sports / Soccer|True|V|256|240||[-LF-]Originally released as "Pro Soccer [Model DT-133]".[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P alt|0|False|False|joy8way2way;joy8way2way||midw8080/mw8080bw.cpp|60|
cpsoccer|Pro Soccer|Data East|1983|True|Sports / Soccer|True|V|240|256||DECO cass. published 38 years ago:[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||acorn/aristmk5.cpp|57.444853|decocass
prosport|Pro Sports - Bowling, Tennis, and Golf|Data East|1983|True|Sports / Multiplay|False|V|240|256||Pro Sports - Bowling, Tennis, and Golf[-LF-]Data East (1983)|4[-LF-]832[-LF-]75[-LF-]2321[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]455[-LF-]484[-LF-]1865[-LF-]2731[-LF-]1869[-LF-]507[-LF-]508[-LF-]369[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1107[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1407[-LF-]1406[-LF-]1443[-LF-]1497[-LF-]1500[-LF-]1506[-LF-]972[-LF-]1732[-LF-]1733[-LF-]1735[-LF-]8[-LF-]1868[-LF-]1997[-LF-]2040[-LF-]2395[-LF-]2433[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2471[-LF-]2370[-LF-]2428[-LF-]2486[-LF-]2541[-LF-]2547[-LF-]2732[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2818[-LF-]2813[-LF-]2870[-LF-]2977|2P alt|0|False|True|joy8way2way;joy8way2way||amiga/arsystems.cpp|60|
cptennis|Pro Tennis|Data East|1982|True|Sports / Tennis|True|V|240|256||DECO cass. published 39 years ago:[-LF-]|832[-LF-]1869[-LF-]369[-LF-]1107[-LF-]972[-LF-]1732[-LF-]1733[-LF-]1868[-LF-]1997[-LF-]2433[-LF-]2471[-LF-]2486[-LF-]2732[-LF-]2818|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||namco/namcos2.cpp|57.444853|decocass
profpac|Professor Pac-Man|Dave Nutting Associates|1983|True|Quiz / English|True|H|352|240||[-LF-]This is a multiple choice quiz game featuring Pac-Man as a professor.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|2P sim|0|False|True|only_buttons;only_buttons||phoenix/phoenix.cpp|60.054442|
progear|Progear|Cave|2001|True|Shooter / Flying Horizontal|True|H|384|224||Progear[-LF-]Cave (2001)|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P sim|2000|False|False|joy8way;joy8way2way||igs/pgm.cpp|59.637405|
progress|Progress|Chuo Co. Ltd.|1984|True|Shooter / Driving Vertical|True|V|224|256||[-LF-]A multi-scrolling tank shoot'em up.[-LF-]The player controls a powerful tank through different overhead view stages and must destroy all the enemies in the way using two machineguns and the turret guided by a Crosshair while avoid colliding with enemies and the unceasing attacks from all directions to keep the progress of the mission and reach the end stage.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P alt|0|False|False|joy8way||igs/pgm.cpp|60|
promutrv|Progressive Music Trivia|Enerdyne Technologies|1985|True|Quiz / English|True|V|224|256||Progressive Music Trivia[-LF-]Enerdyne Technologies (1985)||4P alt|0|False|False|only_buttons;only_buttons||merit/merit.cpp|60|
propcycl|Prop Cycle|Namco|1996|True|Sports / Hang Gliding|False|H|640|480||[-LF-]A strange game where you control a pedal powered plane to pop as many balloons as you can within a time limit. Because of its unique gameplay, this game gives a totally different and nice gaming experience.[-LF-]|388[-LF-]820[-LF-]1298[-LF-]1874[-LF-]2028[-LF-]2190[-LF-]2191[-LF-]2705|1P|0|False|False|stick||valadon/bagman.cpp|59.90406|
psychic5|Psychic 5|Jaleco|1987|True|Platform / Fighter Scrolling|True|V|224|256||Psychic 5[-LF-]Jaleco (1987)|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way||sega/segag80r.cpp|54.001512|
psyforce|Psychic Force|Taito|1995|True|Fighter / Versus|False|H|640|480||[-LF-]A great fighting game with eight selectable characters.[-LF-]The plot takes place in the year 2010, where selected individuals are blessed with the power of psychic abilities. All people imbued with this power are called "Psychiccers" and uses a specific element such as fire, ice or gravity in fighting.[-LF-]Time after Psychiccers are shunned by normal people because of their unnatural abilities and that most cases turn violent and deadly. All of that changes one day when a mysterious corporation known as "NOA" appears and offers Psychiccers a place in their company. Headed by a man named Keith Evans, the corporation seeks to create a perfect utopia for Psychiccers and that they'll eliminate anyone who stands in their way.[-LF-]Challenging NOA's ambition is a small independent group known as "Anti-NOA" and that one of its members, a young American Psychiccer named Burn Griffiths, seeks to confront and stop his old friend Keith from going through with his extreme plans of creating a Psychiccer-only world.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1029[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|1877|cinematronics/leland.cpp|60|coh1000t
psyforcex|Psychic Force EX|Taito|1995|True|Fighter / Versus|False|H|640|480|psyforce|[-LF-]An Updated version of 'Psychic Force', and also featuring a new colors and characters' ending.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1029[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|1876|midway/mcr68.cpp|60|psyforce
psychos|Psycho Soldier|SNK|1987|True|Platform / Fighter Scrolling|True|H|400|224||[-LF-]Psycho Soldier is a 1986 release by SNK. It is a side-scrolling shooter featuring two-player simultaneous play. The major character is a girl named Athena. She fires blasts of psychic energy as her main weapon. She can collect orbs which she can control telepathically. These orbs protect her from some projectiles and can also be launched at targets. The orbs will explode on impact. Her companion, a boy named Kensu, can help her with his own powers. Together they clean up a ruined city full of monsters and mutants.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way2way;joy8way2way|150|konami/konmedal68k.cpp|60|
oscar|Psycho-Nics Oscar|Data East|1987|True|Platform / Shooter Scrolling|True|H|256|240||[-LF-]An excellent side-scrolling platform shooter.[-LF-]The players controls a powerful mecha robot named Oscar he representing the last hope to the humanity against the oppression of the machines, he must go forward through   vast and exotic terrains of the Ordio City and destroy all mechanical enemies, while accumulates power-ups capsules to choose the "selectors" to be upgrade your weaponry and abilities to earn points as you go to the levels and confront giants and powerful mecha bosses to recover peace and save the city.[-LF-]|2815[-LF-]721[-LF-]741[-LF-]800[-LF-]812[-LF-]830[-LF-]1879[-LF-]1697[-LF-]2357[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2694[-LF-]2739|2P alt|0|False|True|joy8way;joy8way2way||bmc/bmcpokr.cpp|57.444853|
puchicar|Puchi Carat|Taito|1997|True|Ball & Paddle / Breakout|False|H|320|232||Taito F3 cart. published 24 years ago:[-LF-]Hit the ball with your paddle to destroy jewels in this simple but addictive puzzle game.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]176[-LF-]178[-LF-]265[-LF-]266[-LF-]267[-LF-]287[-LF-]322[-LF-]365[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]504[-LF-]516[-LF-]520[-LF-]593[-LF-]632[-LF-]836[-LF-]837[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1296[-LF-]1412[-LF-]1516[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1820[-LF-]1833[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2349[-LF-]2678[-LF-]2657[-LF-]2518[-LF-]2732[-LF-]2804[-LF-]1908[-LF-]2879[-LF-]2922[-LF-]2936|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||tecmo/pbaction.cpp|58.97|
puckpkmn|Puckman Pockimon Genie 2000|Sun Mixing|2000|True|Maze|True|H|256|224||[-LF-]A "Pac-man" style game with Pac-Man and Pocket Monster (Pok'n) characters. Player 1 controls Puckman and Player 2 controls Pikachu's head. Trying to catch you are the Ghost Monsters from the Pac-man games along with some Pocket Monsters. Get the 'power fruit' and you can eat them instead. When you complete a level, you are shown a digitized photograph of an Asian woman for some reason.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|2P sim|0|False|False|joy8way;joy8way2way||excellent/witch.cpp|59.922743|
unkpacga|Pucman|IDI SRL|199?|True||True|H|256|224|unkpacg|Pucman[-LF-]IDI SRL (199?)|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806||0|False|False|joy8way||snk/lasso.cpp|60|unkpacg
pulirula|PuLiRuLa|Taito|1991|True|Fighter / 2.5D|True|H|320|224||[-LF-]PuLiRuLa is a six-level, sideways scrolling beat-em-up for 1 or 2 players that defies any logic in either its theme or its graphical approach; that places the players in a dream-like world populated by armies of strange and bizarre creatures.[-LF-]PuLiRuLa's plot centres around the world of 'Radishland'. Each of Radishland's six towns is kept running smoothly with the aid of a giant key, which is necessary to keep the world's 'time-flow' moving. The key is stolen by a mysterious enemy and the timeflow is disrupted. Players must fight their way through waves of increasingly abstract enemies in their quest to recover the key and restore time to Radishland.[-LF-]To aid players in their quest, they are each armed with a magical stick, with which they can hit and defeat the game's abstract enemies. Players are also armed with a limited number of smart bombs, capable of killing multiple enemies. The smart bombs are as visually unique as the rest of the game; taking the form of such things as a herd of running animals, a purple dancing blob-like man or a man in a giant microwave oven who captures and cooks any on-screen enemies. When killed, the enemies disappear and an animal or townsperson is released from inside the creature.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|False|joy8way;joy8way2way||edevices/ppmast93.cpp|60|
pulsar|Pulsar|Sega|1981|True|Maze / Shooter Small|False|V|224|256||[-LF-]Pulsar is a multi-directional shooter where the player must use a four-way joystick to direct a small white tank around changing mazes with a single button to make it fire shots at enemies. The yellow enemies move along the edges of the walls, while the green enemies move randomly and the red enemies bounce off the edges of the walls - and they all move faster, fire faster, and increase in point value, with every round. You should also watch out for "force-field" walls - they will kill your tank if it gets caught in one. If you shoot the Pulsar, it will explode into six enemies.[-LF-]You will also have to collect the colored keys to open the numbered locks at the bottom of the maze - you will receive a double-points bonus if you do it in numerical order, but regardless of whether you opened those locks in numerical order or not, you will always receive a bonus for how much fuel you have left at this point. You will receive extra fuel when you kill enemies and open locks; running out will kill you.[-LF-]|2323[-LF-]127[-LF-]155[-LF-]186[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]3031[-LF-]837[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1544[-LF-]1631[-LF-]1682[-LF-]1754[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]2006[-LF-]2029[-LF-]2249[-LF-]2133[-LF-]2228[-LF-]2300[-LF-]2530[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|2P alt|0|False|False|joy4way||taito/gladiatr.cpp|60|
pulstar|Pulstar|Aicom|1995|True|Shooter / Flying Horizontal|True|H|320|224||[-LF-]Pulstar is a sideways scrolling shoot-em-up set in the year 2248, in which the first recorded sign of alien life is discovered on Mars. A signal emanates from the red planet and from it an object is observed travelling at light-speed out of the Solar System. Earth scientists are wary of what this could mean and warn the world's defenses to prepare for a possible attack.[-LF-]Eight years later, an alien fleet follows the signal and begins attacking the human space craft awaiting them in Neptune's orbit. The battle spreads throughout the Solar System and within two years Neptune is destroyed, Jupiter is turned into a star and more than half of Earth's continents disappear from rising ocean levels and the planet's changing axis as a result. Kaoru Yamazaki, lone fighter pilot of the Dino246, is one of the few survivors of the Pulstar attack force, founded to save the Solar System from the alien invaders.[-LF-]Pulstar borrows many of its visual and gameplay elements from all three games in Irem's legendary "R-Type" series, including the Beam weapon and R-type's infamous pod attachment. Unlike "R-Type", however, Pulstar's pod cannot be detached from the front of the ship and merely acts as a shield to protect the player's ship.[-LF-]The game includes a weapon power bar which consists of two halves. The right-hand side of the bar turns blue when the fire button is held down and when released, it delivers a devastating beam of energy. The left-hand side turns red when the fire button is pressed repeatedly in quick succession, shooting out a barrage of smaller, rapid blasts.[-LF-]Pulstar consists of eight challenging levels, with the player able to start the game on any one of the first four.[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P alt|1000|False|False|joy8way4way;joy8way4way2way||misc/cv1k.cpp|59.185606|neogeo
punkshot|Punk Shot|Konami|1990|True|Sports / Basketball|True|H|288|224||[-LF-]Street basketball game two on two with punks and punchs![-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||snk/snk6502.cpp|60|
pururun|Pururun|Metro|1995|True|Puzzle / Misc.|True|H|320|224||[-LF-]Link 4 or more coloured blobs on the grid to make them pop. Each blob has an outer colour and an inner colour and when the blobs pop, they change into their inner colour. Keep linking the blobs until you guide our heroes Pipi and Moko to the goal. You can try to link outer/inner combinations to help them reach the goal quicker.[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way2way;joy8way2way||vsystem/pipedrm.cpp|58.2328|
puyo|Puyo Puyo|Compile|1992|True|Puzzle / Drop|True|H|256|224||[-LF-]An incredibly addictive and original puzzle game in which players must form chains of four or more beans (known as 'Puyos') of the same colour to make to disappear.[-LF-]Players can hinder their opponent by forming Puyo combinations; a successfully formed chain removes some some of the player's Puyos and causes 'junk' Puyos to fall into the opponent's play area. As these Junk Puyos are transparent, they cannot be used to form a chain and can only be destroyed when a nearby chain is created.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way|1889|misc/pipeline.cpp|59.922743|
puyosun|Puyo Puyo Sun|Compile|1996|True|Puzzle / Drop|False|H|352|224||[-LF-]The third game in the 'Puyo Puyo' series.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way|1888|pacman/pacman.cpp|59.764802|stvbios
puzzloop|Puzz Loop|Mitchell|1998|True|Puzzle / Toss|False|H|320|240||Kaneko Super Nova cart. published 23 years ago:[-LF-]Puzz Loop is a puzzle game for one or two players in which different coloured marbles continually roll down a spiral path towards a central goal line.[-LF-]Players control a rotating cannon situated at the center of the spiral and must stop the line of marbles from reaching the goal by shooting matching coloured marbles into the line. If three or more marbles of the same colour are matched, they will disappear.[-LF-]In addition to standard marbles, bonus marbles occasionally appear that will, for example, temporarily slow down the rate the marbles' advance, or cause all marbles of a certain colour to be destroyed. Also, providing there is a clear line of sight, unwanted marbles can be fired straight out of the play area to prevent them from adding to the advancing line.[-LF-]All marbles must be destroyed to complete a level. The game is over once the marbles are pushed over the goal threshold.[-LF-]|1890[-LF-]1891[-LF-]2050|2P sim|0|False|False|joy8way2way;dial;joy8way2way;dial|1891|taito/taitosj.cpp|59.5971|skns
pzloop2|Puzz Loop 2|Mitchell|2001|True|Puzzle / Toss|True|H|384|224||Capcom CPS-II cart. published 20 years ago:[-LF-]Gameplay is exactly the same as its predecessor, with the player needing to deplete all the colored balls before they hit the center of the screen.[-LF-]|1890[-LF-]1891[-LF-]2050|2P sim|2000|False|False|joy8way;dial;joy8way2way;dial||konami/piratesh.cpp|59.637405|
thuntk|Puzzle & Action: BoMulEul Chajara|Sega|1997|True|Multiplay / Mini-Games|False|H|352|224|sandor|Puzzle & Action: BoMulEul Chajara[-LF-]Sega (1997)|1893|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||capcom/higemaru.cpp|59.764802|sandor
ichir|Puzzle & Action: Ichidant-R|Sega|1994|True|Multiplay / Mini-Games|True|H|256|224||[-LF-]A puzzle game with lots of minigames.[-LF-]|1894|2P sim|0|False|False|joy8way;joy8way2way||alliedleisure/killcom.cpp|59.922743|
sandor|Puzzle & Action: Sando-R|Sega|1995|True|Multiplay / Mini-Games|False|H|352|224||[-LF-]A game that includes puzzle, quiz and action games within.[-LF-]|1893|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||nix/pirates.cpp|59.764802|stvbios
thunt|Puzzle & Action: Treasure Hunt|Sega|1997|True|Multiplay / Mini-Games|False|H|352|224|sandor|[-LF-]A game that includes puzzle, quiz and action games within.[-LF-]|1893|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||galaxian/galaxian.cpp|59.764802|sandor
pbobblen|Puzzle Bobble / Bust-A-Move|Taito|1994|True|Puzzle / Toss|True|H|320|224||[-LF-]MVS conversion port of the original Taito B System game of the same name.[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1898[-LF-]1899[-LF-]1900[-LF-]1901|taito/pitnrun.cpp|59.185606|neogeo
pbobbl2n|Puzzle Bobble 2 / Bust-A-Move Again|Taito|1999|True|Puzzle / Toss|True|H|320|224||[-LF-]MVS conversion port of the original Taito F3 game of the same name.[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1898[-LF-]1899[-LF-]1900[-LF-]1901|merit/meritm.cpp|59.185606|neogeo
pbobble2|Puzzle Bobble 2|Taito|1995|True|Puzzle / Toss|False|H|320|232||Taito F3 cart. published 26 years ago:[-LF-]Puzzle Bobble 2 is an arcade puzzle game offering one or two-player competitive play and is the first sequel to the hugely successful original.[-LF-]As with the first game, the aim is to clear each play area of the coloured bubbles clustered in the upper half of the screen. This is achieved by firing bubbles up the screen - with the angle of trajectory dictated by the player - at the clusters of bubbles. The aim is to forms chains of three or more like-coloured bubbles, making them disappear.[-LF-]At regular intervals the 'ceiling' of the play area - together with any bubbles stuck to it - will drop one row down the screen, decreasing the size of the play area making life more difficult for players. The game is over when the bubbles reach the very bottom of the play area.[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|1899[-LF-]1900[-LF-]1901|merit/meritm.cpp|58.97|
pbobble2x|Puzzle Bobble 2X|Taito|1995|True|Puzzle / Toss|False|H|320|232|pbobble2|Taito F3 cart. published 26 years ago:[-LF-]Puzzle Bobble 2X is an expanded version of "Puzzle Bobble 2":[-LF-]* Either or none of them can be chosen from the menu in the test section.[-LF-]* It has a Christmas and a Happy New Year intro.[-LF-]* It has the extra mode built-in.[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|1898[-LF-]1900[-LF-]1901|merit/meritm.cpp|58.97|pbobble2
pbobble3|Puzzle Bobble 3|Taito|1996|True|Puzzle / Toss|False|H|320|232||Taito F3 cart. published 25 years ago:[-LF-]Link 3 or more colored bubbles by shooting an identical colored bubble. When they are joined together, they pop.[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|1898[-LF-]1899[-LF-]1901|merit/meritm.cpp|58.97|
pbobble4|Puzzle Bobble 4|Taito|1997|True|Puzzle / Toss|False|H|320|232||Taito F3 cart. published 24 years ago:[-LF-]Shoot colored bubbles towards clusters of other bubbles. When groups of similarly colored bubbles are formed, the bubbles burst.[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|1898[-LF-]1899[-LF-]1900|merit/meritm.cpp|58.97|
pzlbreak|Puzzle Break|SemiCom|1997|True|Puzzle / Misc.|False|H|256|224||Puzzle Break[-LF-]SemiCom (1997)|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]176[-LF-]178[-LF-]265[-LF-]266[-LF-]267[-LF-]287[-LF-]322[-LF-]365[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]504[-LF-]516[-LF-]520[-LF-]593[-LF-]632[-LF-]836[-LF-]837[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1296[-LF-]1412[-LF-]1516[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1820[-LF-]1833[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2349[-LF-]2678[-LF-]2657[-LF-]2518[-LF-]2732[-LF-]2804[-LF-]1908[-LF-]2879[-LF-]2922[-LF-]2936|2P sim|0|False|False|joy8way;joy8way2way||merit/meritm.cpp|57.5|
puzzledp|Puzzle De Pon!|Visco|1995|True|Puzzle / Toss|True|H|320|224||[-LF-]Drop the target plate before time runs out to clear each stage. To finish game, clear 39 different stages...[-LF-]Level 03 : GET Aries[-LF-]Level 06 : GET Taurus[-LF-]Level 09 : GET Gemini[-LF-]Level 12 : GET Cancer[-LF-]Level 15 : GET Leo[-LF-]Level 18 : GET Virgo[-LF-]Level 21 : GET Libra[-LF-]Level 24 : GET Scorpio[-LF-]Level 27 : GET Sagittarius[-LF-]Level 30 : GET Capricorn[-LF-]Level 33 : GET Aquarius[-LF-]Level 36 : GET Pisces[-LF-]Level 39 : Sun[-LF-]|1636[-LF-]387[-LF-]460[-LF-]461[-LF-]462[-LF-]534[-LF-]630[-LF-]1054[-LF-]1393[-LF-]1394[-LF-]1384[-LF-]1897[-LF-]1898[-LF-]351[-LF-]1900[-LF-]1901[-LF-]1896[-LF-]1903[-LF-]2462|2P sim|1000|False|False|joy8way4way;joy8way4way2way|1904|merit/meritm.cpp|59.185606|neogeo
puzzldpr|Puzzle De Pon! R!|Visco|1997|True|Puzzle / Toss|True|H|320|224||[-LF-]Drop the target plate before time runs out to clear each stage. To finish game, clear 39 different stages...[-LF-]Level 03 : GET Aries[-LF-]Level 06 : GET Taurus[-LF-]Level 09 : GET Gemini[-LF-]Level 12 : GET Cancer[-LF-]Level 15 : GET Leo[-LF-]Level 18 : GET Virgo[-LF-]Level 21 : GET Libra[-LF-]Level 24 : GET Scorpio[-LF-]Level 27 : GET Sagittarius[-LF-]Level 30 : GET Capricorn[-LF-]Level 33 : GET Aquarius[-LF-]Level 36 : GET Pisces[-LF-]Level 39 : Sun[-LF-]||2P sim|1000|False|False|joy8way4way;joy8way4way2way|1903|atari/atarig1.cpp|59.185606|neogeo
4in1boot|Puzzle King|K1 Soft|2002|True|Multiplay / Compilation|True|H|256|224||Puzzle King[-LF-]K1 Soft (2002)|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]103[-LF-]2576[-LF-]179[-LF-]171[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]375[-LF-]477[-LF-]433[-LF-]441[-LF-]444[-LF-]445[-LF-]446[-LF-]456[-LF-]476[-LF-]493[-LF-]548[-LF-]571[-LF-]583[-LF-]599[-LF-]629[-LF-]1034[-LF-]638[-LF-]2886[-LF-]700[-LF-]701[-LF-]716[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]959[-LF-]1011[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1063[-LF-]1117[-LF-]1148[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1910[-LF-]1182[-LF-]1189[-LF-]1197[-LF-]1219[-LF-]1231[-LF-]1257[-LF-]1283[-LF-]1285[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1344[-LF-]1387[-LF-]1414[-LF-]1438[-LF-]1473[-LF-]1521[-LF-]1540[-LF-]447[-LF-]1565[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1870[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2457[-LF-]2495[-LF-]2522[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2712[-LF-]2716[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2786[-LF-]2806[-LF-]2819[-LF-]2849[-LF-]2939[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||f32/crospang.cpp|57.5|
puzzlekg|Puzzle King|Eolith|1998|True|Puzzle / Match|False|H|320|240||Puzzle King[-LF-]Eolith (1998)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way2way;joy8way2way||sega/system1.cpp|60|
puzzleme|Puzzle Me!|Impera|199?|True||True|H|768|280||Puzzle Me![-LF-]Impera (199?)||???|0|False|False|joy8way;gambling||konami/konmedal68k.cpp|50.080128|
uopoko|Puzzle Uo Poko|Cave|1998|True|Puzzle / Drop|True|H|320|240||[-LF-]Uo Poko is a puzzle game for one or two players (co-operative). The aim is to clear the screen of coloured glass balls by dropping like-coloured balls down onto them. Connecting three or more like-coloured balls creates a chain reaction and causes them to disappear.[-LF-]Balls are launched into the play area via a joystick controlled 'pinball-plunger' and as in Pinball, the further the plunger is pulled back, the further the coloured ball will travel. Mastering the strength and distance required is essential in order to drop each ball accurately onto its target. To allow players to learn how to use the plunger, the first two stages feature a guide line which shows exactly where a ball will drop. From the third stage onwards, players must use their judgement alone.[-LF-]Bonus points are awarded if a stage is completed quickly enough. If too much time is taken, however, the bottom of the stage will start to rise, pushing the balls already in play towards the top of the screen. If the top of the screen is reached, the game is over.[-LF-]Uo Poko features thirty stages of play.[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way;joy8way2way||misc/pkscram.cpp|57.550645|
mushitam|Puzzle! Mushihime-Tama|Cave|2005|True|Puzzle / Match|False|H|320|240||[-LF-]A puzzle game with the same character from "Mushihime Sama".[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way4way;joy8way4way2way||sony/zn.cpp|60.024|
joyjoy|Puzzled / Joy Joy Kid|SNK|1990|True|Puzzle / Drop|True|H|320|224||[-LF-]Two cute little kids need you to help rescue their villages. Their way is blocked by rows of blocks. Destroy the rows of blocks and help them reach the head God so their villages can be saved.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|1000|False|False|joy8way4way;joy8way4way2way||igt/peplus.cpp|59.185606|neogeo
puzzli|Puzzli|Metro|1995|True|Puzzle / Drop|False|H|320|224||Puzzli[-LF-]Metro (1995)|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way2way;joy8way2way||igt/peplus.cpp|58.2328|
puzzli2|Puzzli 2 / Pao Pao Yu|IGS|1999|True|Puzzle / Drop|False|H|448|224||IGS PGM cart. published 22 years ago:[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way|1911|igt/peplus.cpp|59.185606|pgm
puzzli2s|Puzzli 2 Super / Pao Pao Yu Super|IGS|2001|True|Puzzle / Drop|False|H|448|224|puzzli2|IGS PGM cart. published 20 years ago:[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way|1911|igt/peplus.cpp|59.185606|puzzli2
puzzlove|PuzzLove|Para|1994|True|Multiplay / Mini-Games|True|H|320|240||PuzzLove[-LF-]Para (1994)|517[-LF-]1352[-LF-]1360[-LF-]1415[-LF-]1540[-LF-]1570[-LF-]1767[-LF-]1768[-LF-]1914|2P sim|0|False|False|joy8way;joy8way2way||igt/peplus.cpp|60|
puzznic|Puzznic|Taito|1989|True|Puzzle / Misc.|False|H|320|224||[-LF-]This is a puzzle game in which the aim is to move symbol-bearing blocks onto identically-symboled blocks in order to eliminate them. Blocks can only be moved left or right, or dropped downwards.[-LF-]The order in which the blocks are eliminated needs careful planning, as it's sometimes necessary to destroy three blocks at a time, or use blocks as bridges for other blocks. Some puzzle screens have moving background blocks that act as elevators, making careful timing essential.[-LF-]Should the player make a mistake and destroy or move the wrong blocks, each puzzle screen allows for a set number of 'retries' (depending on the dipswitch settings). A retry resets all tiles to their original positions.[-LF-]The game consists of eight levels, with each level consisting of four separate puzzle screens. Once a level has been completed, players can chose which level to tackle next. This translates into 36 separate puzzle screens to be completed in any one game, chosen from a total of 144 puzzle screens, giving the game much replay value.[-LF-]|2656[-LF-]314[-LF-]325[-LF-]326[-LF-]379[-LF-]634[-LF-]637[-LF-]674[-LF-]1772[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1560[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1915[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2500[-LF-]2736[-LF-]3013|2P alt|0|False|True|joy8way2way;joy8way2way||igt/peplus.cpp|60|
pyenaget|Pye-nage Taikai|Sammy|2000|True|Shooter / Misc.|True|H|320|240||Redemption game published 21 years ago:[-LF-]|117[-LF-]96[-LF-]342[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]963[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1302[-LF-]1421[-LF-]1488[-LF-]1546[-LF-]1663[-LF-]1707[-LF-]1731[-LF-]1916[-LF-]2165[-LF-]2213[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2742[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018[-LF-]3037|1P|0|False|False|only_buttons||igt/peplus.cpp|60|sammymdl
pyros|Pyros|Toaplan|1987|True|Platform / Fighter Scrolling|False|H|320|240|wardner|Pyros[-LF-]Toaplan (1987)|[-LF-]64[-LF-][-LF-]150[-LF-][-LF-]170[-LF-][-LF-]286[-LF-][-LF-]294[-LF-][-LF-]162[-LF-][-LF-]296[-LF-][-LF-]215[-LF-][-LF-]389[-LF-][-LF-]403[-LF-][-LF-]435[-LF-][-LF-]383[-LF-][-LF-]2743[-LF-][-LF-]692[-LF-][-LF-]675[-LF-][-LF-]761[-LF-][-LF-]762[-LF-][-LF-]816[-LF-][-LF-]815[-LF-][-LF-]2909[-LF-][-LF-]1033[-LF-][-LF-]1044[-LF-][-LF-]1043[-LF-][-LF-]1077[-LF-][-LF-]1109[-LF-][-LF-]1170[-LF-][-LF-]1156[-LF-][-LF-]1179[-LF-][-LF-]1225[-LF-][-LF-]1228[-LF-][-LF-]1272[-LF-][-LF-]1318[-LF-][-LF-]1345[-LF-][-LF-]1319[-LF-][-LF-]1416[-LF-][-LF-]1420[-LF-][-LF-]1389[-LF-][-LF-]2241[-LF-][-LF-]2240[-LF-][-LF-]1450[-LF-][-LF-]1597[-LF-][-LF-]1618[-LF-][-LF-]1651[-LF-][-LF-]1649[-LF-][-LF-]1710[-LF-][-LF-]1709[-LF-][-LF-]1786[-LF-][-LF-]1875[-LF-][-LF-]1883[-LF-][-LF-]2004[-LF-][-LF-]2010[-LF-][-LF-]2035[-LF-][-LF-]2415[-LF-][-LF-]2139[-LF-][-LF-]2645[-LF-][-LF-]2238[-LF-][-LF-]2306[-LF-][-LF-]2482[-LF-][-LF-]2546[-LF-][-LF-]2551[-LF-][-LF-]2550[-LF-][-LF-]2636[-LF-][-LF-]2692[-LF-][-LF-]2693[-LF-][-LF-]2691[-LF-][-LF-]2747[-LF-][-LF-]2792[-LF-][-LF-]2849[-LF-][-LF-]2891[-LF-][-LF-]2930[-LF-][-LF-]2973[-LF-][-LF-]2972[-LF-]|2P alt|0|False|True|joy8way2way;joy8way2way||igt/peplus.cpp|54.877858|wardner
phpython|Python|Unknown|1989|True|Maze|False|H|288|224||Nibbler with a twist. You control a python which is hungry for rabbits which are infesting a carrot patch. You can move freely but the rabbits are constantly moving at random and the carrots are like poison to your snake.[-LF-]|98[-LF-]2497[-LF-]1111[-LF-]1204[-LF-]1642[-LF-]1732[-LF-]1918[-LF-]1841[-LF-]2209|1P|0|False|False|joy8way||igt/peplus.cpp|50|
qtbird|Q.T. Bird|Aristocrat|1994|True||False|H|735|292||Slot Machine published 27 years ago:[-LF-]||1P|0|False|False|keypad;gambling||igt/peplus.cpp|50.080128|aristmk5
qbert|Q*bert|Gottlieb|1982|True|Platform / Run Jump|False|V|240|256||[-LF-]The object of the Q*bert game is to change the color of the top of the cubes to the Destination Color indicated at the upper-left corner of the screen (below Player 1's score) by hopping onto them. When all the cubes in the pyramid have been changed to the Destination Color, the screen will advance to the next round, with the player-controlled Q*bert character starting back on the top cube. At the beginning of each level, there will be a short demonstration cycle with Q*bert hopping around four cubes to explain to the player the play action of each level. Each level consists of four rounds. The current level number and round number is displayed at the upper-right corner of the screen (below Player 2's score in a 2-player game).[-LF-]Gameplay starts with Q*bert appearing at the top of the pyramid. The joystick will move Q*bert from cube to cube by hopping in any of four diagonal directions. Q*bert can move anywhere on the pyramid, but jumping off will kill him. Hopping onto a rotating disk will take Q*bert back to the top of the pyramid. In the first two rounds of play, Q*bert will have to avoid touching the red and purple balls. These deadly objects drop randomly onto the second-from-the-top row of the pyramid and bounce downwards. The red balls will fall off the bottom, but the purple ball will stop at the bottom and hatch into Coily, the snake which chases Q*bert. To get rid of Coily, lure him to the edge, then jump unto a disk. The disk will take Q*bert back to the top and Coily will fall off, awarding 500 points and clearing the board of all other 'nasty' characters.[-LF-]Starting at the third round of play, other 'nasty' characters come into play. The green characters or objects are safe to hop onto and will award points. All other 'nasty' characters are deadly to touch. In the third round the red balls will stop falling, but two purple characters named Ugg and Wrong Way will appear at the lower portion of the pyramid and travel sideways and upwards (Ugg is the one with the snout moving from right to left on the right face of the cubes, and Wrong Way is the one with the big eyes moving from left to right on the left face of the cubes). They will not chase Q*bert, but will move randomly to get in Q*bert's way. In the third round and every round after, based on an internal timer, a green ball will appear and bounce down from the top of the pyramid. Hopping Q*bert onto the green ball will award 100 points, and freeze all the 'nasty' characters on the screen for a few seconds, but 'Q*bert' will still be able to move to complete the color changes.[-LF-]During the fourth round of play, two green characters named Slick and Sam will appear, based on the internal timer (Slick is the one wearing shades; Sam does not wear shades, otherwise their function is identical). They will drop onto the second-from-the-top row of the pyramid and hop randomly downwards. If they hop onto a cube that Q*bert has already changed the color of, the cube will change to a different color to thwart Q*bert. Hopping Q*bert onto Slick or Sam will stop them and award 300 points.[-LF-]Throughout the remaining rounds, all the characters and objects will appear in random combinations with increasing speed.[-LF-]To add variety to the game, the disks will change positions every round, and in the higher levels the number of disks will change.[-LF-]During Level 2, the play action will increase in difficulty from changing the cubes to one color, to changing the color of the cubes twice. This means that each cube would have to be hopped on twice to change the pyramid to the Destination Color, completing the Round.[-LF-]Starting at Level 3 and for all remaining rounds, and levels, the play action will become more difficult. The object remains to change the cubes to the Destination Color, but if Q*bert hops on any cube, that cube will change color. So even if the cube has already been changed to the Destination Color, it will change again.[-LF-]Here is a rundown of how all the colors change :[-LF-]Legend :[-LF-]S - Starting Color[-LF-]I - Intermediate Color[-LF-]D - Destination Color[-LF-]LEVEL 1 : When Q*bert jumps on S or I, it changes to D. When he jumps on D, it stays at D (NOTE : During the fourth round, when Slick/Sam jumps on D, it changes to I).[-LF-]LEVEL 2 : When Q*bert jumps on S, it changes to I. When he jumps on I, it changes to D. When he jumps on D, it stays at D.[-LF-]LEVEL 3 : When Q*bert jumps on S, it changes to D. When he jumps on D, it changes back to S. Q*bert must start again.[-LF-]LEVEL 4 : When Q*bert jumps on S, it changes to I. When he jumps on I, it changes to D. When he jumps on D, it changes back to I. Q*bert must start again.[-LF-]LEVEL 5 : When Q*bert jumps on S, it changes to I. When he jumps on I, it changes to D. When he jumps on D, it changes back to S. Q*bert must start again.[-LF-]LEVELS 6-9 : Same color pattern as Level 5. The difference is the increased speed of Q*bert and the 'nasty' characters.[-LF-]There are also bonus points awarded at the end of each round for successfully completing the round. The bonus for the completion of the 1st round is 1,000 points. This Bonus will progressively increase each Round by 250 points to a maximum of 5,000 points at Level 5.[-LF-]|245[-LF-]430[-LF-]655[-LF-]839[-LF-]1161[-LF-]1215[-LF-]1333[-LF-]1502[-LF-]1561[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2361[-LF-]2734[-LF-]3041|2P alt|0|False|True|joy4way;joy4way2way|1921|igt/peplus.cpp|61.419025|
qbertqub|Q*bert's Qubes|Mylstar|1983|True|Platform / Run Jump|False|V|240|256||[-LF-]The object of Q*bert's Qubes is to jump around diamond formation of 25 cubes and rotate them so that one or more rows of cubes match the shown target cube (a tic-tac-toe) while avoiding the meltniks, the rat and the purple guys. Jumping on anything green is safe, catching the turtle slows down enemies for a short time and catching the freeze ball freezes enemies for a short time.[-LF-]Each level has four rounds and a bonus round and there are 11 levels...[-LF-]Level 1 : get 1 tic-tac-toe, cubes only have 2 colors[-LF-]Level 2 : get 1 tic-tac-toe, cubes only have 3 colors[-LF-]Level 3 : get 1 tic-tac-toe, cubes have 6 colors from this point on[-LF-]Level 4 : get 2 tic-tac-toes[-LF-]Level 5 : get 3 tic-tac-toes[-LF-]Level 6 : get 1 tic-tac-toe, matched target cubes can be rotated[-LF-]Level 7 : get 2 tic-tac-toes, matched target cubes can be rotated[-LF-]Level 8 : get 3 tic-tac-toes, matched target cubes can be rotated[-LF-]Level 9 : get 4 tic-tac-toes[-LF-]Level 10 : get 3 tic-tac-toes, matched target cubes can be rotated[-LF-]Level 11 : get 3 tic-tac-toes[-LF-]After this levels 9-11 repeat indefinitely.[-LF-]|245[-LF-]430[-LF-]655[-LF-]839[-LF-]1161[-LF-]1215[-LF-]1333[-LF-]1502[-LF-]1561[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2361[-LF-]2734[-LF-]3041|2P alt|0|False|False|joy4way|1920|igt/peplus.cpp|61.419025|
qix|Qix|Taito|1981|True|Puzzle / Outline|True|V|256|256||[-LF-]The objective of Qix is to claim a certain proportion of the playing field as your own. At the start of each level, the playing field is just a large, empty rectangle, containing the Qix - a stick-like entity that performs peculiar, erratic motions within the confines of the rectangle. The player controls a small marker that can move around the edges of the rectangle. To claim an area of the screen, the player must detach from an edge and draw Stix within the rectangle. Stix are simply lines traced out by moving the marker. When the marker traces out a closed shape, the area enclosed by the shape becomes solid and has been claimed. The player may draw either Fast Stix, which appear blue when solid, or Slow Stix, which appear red. Slow Stix take longer to draw, but are worth twice as many points. Once the player has claimed an area, the marker can safely move along the border of that claimed area. To complete a level, the player must claim 75% or more of the rectangle's area.[-LF-]|2265[-LF-]1922[-LF-]2267[-LF-]2875|2P alt|0|False|False|joy4way2way;joy4way2way||igt/peplus.cpp|55.83847|
qix2|Qix II|Taito|1981|True|Puzzle / Outline|True|V|256|256|qix|The objective of Qix is to claim a certain proportion of the playing field as your own. At the start of each level, the playing field is just a large, empty rectangle, containing the Qix - a stick-like entity that performs peculiar, erratic motions within the confines of the rectangle. The player controls a small marker that can move around the edges of the rectangle. To claim an area of the screen, the player must detach from an edge and draw Stix within the rectangle. Stix are simply lines traced out by moving the marker. When the marker traces out a closed shape, the area enclosed by the shape becomes solid and has been claimed. The player may draw either Fast Stix, which appear blue when solid, or Slow Stix, which appear red. Slow Stix take longer to draw, but are worth twice as many points. Once the player has claimed an area, the marker can safely move along the border of that claimed area. To complete a level, the player must claim 75% or more of the rectangle's area.|2265[-LF-]1922[-LF-]2267[-LF-]2875|2P alt|0|False|False|joy4way2way;joy4way2way|1922|igt/peplus.cpp|55.83847|qix
quantum|Quantum|General Computer Corporation|1982|True|Puzzle / Outline|True|V|0|0||[-LF-]Quantum is a reflex-based vector game set in the sub-atomic world of quantum physics, in which the player controls a probe (or 'Sparkler') and must fully encircle atomic particles for points without touching various other particles. Once the particles are surrounded by the probe's tail they are destroyed.[-LF-]The game features numerous particle types that must be encircled and destroyed or avoided. First, there are nuclei around which electrons orbit. When a nucleus is encircled (snared) and explodes, the Electrons change into Positrons which, if they are encircled before flying off the screen, are worth extra points.[-LF-]As play progresses, Pulsars appear. These travel towards the player's probe, pulsating their arms in and out as they move. The probe is destroyed if it makes contact with any part of a Pulsar. Other deadly particles include triangular Photons, self-deviding Splitters and diamond-shaped Triphons.[-LF-]In later stages, the nuclei join together, forming bonds. The player's probe is destroyed if it crosses the bonds when they are red, but can safely cross when they are yellow.[-LF-]|156[-LF-]302[-LF-]364[-LF-]489[-LF-]2598[-LF-]879[-LF-]1231[-LF-]1417[-LF-]1485[-LF-]1722[-LF-]1858[-LF-]1857[-LF-]1924[-LF-]1992[-LF-]2411[-LF-]2701|2P alt|0|False|False|trackball||igt/peplus.cpp|60|
quarterb|Quarterback|Leland Corporation|1987|True|Sports / Amer. Football|True|V|240|320||Quarterback[-LF-]Leland Corporation (1987)|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|2P sim|0|False|False|joy8way;stick;joy8way2way|1173[-LF-]74|igt/peplus.cpp|60|
quartet|Quartet|Sega|1986|True|Maze / Shooter Large|False|H|320|224||[-LF-]A platform shoot-em-up hybrid from Sega for one to four players, selected from either Joe (yellow), Mary (red), Lee (blue) and Edgar (green). The action takes place over a number of sideways scrolling levels, the bulk of which consist of straightforward platform action. On some levels, however, there are jet packs for the players to collect, and the gameplay's emphasis switched to that of a standard, sideways scrolling shoot-em-up.[-LF-]The object of the game is to destroy an army of robots that have taken over an Earth colony satellite station. Each level has a boss character that must be destroyed. Upon its death it releases a door key that must be used to exit the level. Weapon and character power-ups can be collected to aid players in their task.[-LF-]Due to its potential for four-player shoot-em-up gameplay, Quartet's gameplay feels vaguely similar to (though by no means as accomplished as) Atari's 1985 classic, "Gauntlet".[-LF-]|45[-LF-]72[-LF-]70[-LF-]121[-LF-]337[-LF-]473[-LF-]476[-LF-]573[-LF-]614[-LF-]722[-LF-]2599[-LF-]812[-LF-]479[-LF-]998[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1404[-LF-]1697[-LF-]1926[-LF-]2010[-LF-]2058[-LF-]2081[-LF-]2112[-LF-]2093[-LF-]2119[-LF-]2071[-LF-]2073[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2641[-LF-]2934[-LF-]3004[-LF-]3002[-LF-]3010[-LF-]3021|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||igt/peplus.cpp|60|
quartet2|Quartet 2|Sega|1986|True|Maze / Shooter Large|True|H|320|224|quartet|[-LF-]Quartet 2 is not a sequel, it's an update available as a conversion kit :[-LF-]* You can change characters on the fly during the game when you continue, while in the original Quartet, the characters were affixed to the specific color joystick areas.[-LF-]* You can have just two players at the same time instead of four.[-LF-]|45[-LF-]72[-LF-]70[-LF-]121[-LF-]337[-LF-]473[-LF-]476[-LF-]573[-LF-]614[-LF-]722[-LF-]2599[-LF-]812[-LF-]479[-LF-]998[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1404[-LF-]1697[-LF-]1926[-LF-]2010[-LF-]2058[-LF-]2081[-LF-]2112[-LF-]2093[-LF-]2119[-LF-]2071[-LF-]2073[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2641[-LF-]2934[-LF-]3004[-LF-]3002[-LF-]3010[-LF-]3021|2P sim|0|False|False|joy8way;joy8way2way||igt/peplus.cpp|60|quartet
quasar|Quasar|Zaccaria|1980|True|Shooter / Misc.|False|V|240|223||Quasar[-LF-]Zaccaria (1980)|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|False|joy2way;joy2way||igt/peplus.cpp|50|
qnilecea|Queen of the Nile - Cash Express|Aristocrat|2001|True||False|H|735|292|qnile|Slot Machine published 20 years ago:[-LF-]||1P|0|False|False|gambling||igt/peplus.cpp|50.080128|qnile
quickp5|Quick Pick 5|Konami|1991|True||False|H|368|228||Slot Machine published 26 years ago:[-LF-]||1P|0|False|False|gambling||neogeo/neogeo.cpp|59.62|
qad|Quiz & Dragons: Capcom Quiz Game|Capcom|1992|True|Quiz / English|True|H|384|224||[-LF-]Japanese re-release.[-LF-]||2P sim|2000|False|False|only_buttons;only_buttons||phoenix/phoenix.cpp|59.637405|
quiz|Quiz|Elettronolo|1986|True|Quiz / Italian|False|H|416|224||Quiz[-LF-]Elettronolo (1986)||2P alt|0|False|False|only_buttons||phoenix/phoenix.cpp|60|
quiz211|Quiz|Elettronolo|1991|True|Quiz / Italian|False|H|416|224||Quiz[-LF-]Elettronolo (1991)||2P alt|0|False|False|only_buttons||taito/taito_l.cpp|60|
quizmoon|Quiz Bishoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un|Banpresto|1997|True|Quiz / Japanese|False|H|384|224||Quiz Bishoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un[-LF-]Banpresto (1997)|1862|2P sim|0|False|False|joy8way4way;joy8way4way2way||jaleco/megasys1.cpp|60|
quizdais|Quiz Daisousa Sen - The Last Count Down|SNK|1991|True|Quiz / Japanese|True|H|320|224||Quiz Daisousa Sen - The Last Count Down[-LF-]SNK (1991)||2P sim|1000|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|59.185606|neogeo
quizkof|Quiz King of Fighters|Saurus|1995|True|Quiz / Japanese|True|H|320|224||Quiz King of Fighters[-LF-]Saurus (1995)||2P sim|1000|False|False|joy8way4way;joy8way4way2way||namco/namconb1.cpp|59.185606|neogeo
qzkklogy|Quiz Kokology|Tecmo|1992|True|Quiz / Japanese|True|H|384|240||[-LF-]A Japanese quiz game.[-LF-]|1932[-LF-]1933[-LF-]1938[-LF-]1937|2P sim|0|False|False|only_buttons;only_buttons|1938|namco/namcos12.cpp|60|
qzkklgy2|Quiz Kokology 2|Tecmo|1993|True|Quiz / Japanese|True|H|384|240||[-LF-]A Japanese quiz game.[-LF-]|1932[-LF-]1933[-LF-]1938[-LF-]1937|2P sim|0|False|False|only_buttons;only_buttons|1937|metro/metro.cpp|60|
quizdai2|Quiz Meitantei Neo & Geo - Quiz Daisousa Sen part 2|SNK|1992|True|Quiz / Japanese|True|H|320|224||Quiz Meitantei Neo & Geo - Quiz Daisousa Sen part 2[-LF-]SNK (1992)||2P sim|1000|False|False|joy8way4way;joy8way4way2way|1935|acorn/ertictac.cpp|59.185606|neogeo
quizo|Quiz Olympic|Seoul Coin Corp.|1985|True|Quiz / Korean|True|H|320|200||[-LF-]A Korean quiz game based on the Olympic Games.[-LF-]||1P|0|False|False|only_buttons||misc/magicard.cpp|60|
quizpani|Quiz Panicuru Fantasy|NMK|1993|True|Quiz / Japanese|True|H|384|224||Quiz Panicuru Fantasy[-LF-]NMK (1993)||2P sim|0|False|False|only_buttons;only_buttons||misc/clpoker.cpp|60|
qtheater|Quiz Theater - 3tsu no Monogatari|Taito|1994|True|Quiz / Japanese|False|H|320|224||Taito F3 cart. published 27 years ago:[-LF-]||2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||misc/calomega.cpp|58.97|
quizvadr|Quizvaders|BFM|1991|True|Quiz / English|False|H|512|256||Quizvaders[-LF-]BFM (1991)||1P|0|False|False|joy8way||midw8080/8080bw.cpp|50|
rshark|R-Shark|Dooyong|1995|True|Shooter / Flying Vertical|True|V|240|384||[-LF-]A space-themed vertically scrolling shoot'em up that is very similar to, and no better than, the myriad of similar shoot' em ups that were around at the time. Despite its name, R-Shark has nothing whatsoever in common with Irem's superb "R-type" series.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way4way;joy8way4way2way||namco/polepos.cpp|60|
rtype|R-Type|Irem|1987|True|Shooter / Flying Horizontal|False|H|384|256||[-LF-]R*Type is a sideways-scrolling shoot-em-up in which the evil Bydo Empire rules the galaxy through fear and intimidation and it's up to the player - piloting their heavily-armed R-9 space ship - to battle through eight tough levels to the heart of the Bydo stronghold and defeat them.[-LF-]The game's revolutionary weapons system is its real stroke of genius. The first of numerous innovations that R*Type bought to the genre is the beam weapon: when the fire button is held down, a 'power meter' starts to charge up; once the meter is full, releasing the fire button unleashes a very powerful plasma burst capable of inflicting much greater damage to enemy ships or even destroying numerous enemies simultaneously. The trade-off is that charging the weapon takes up valuable seconds, giving the Bydo ships time to attack.[-LF-]The most significant addition to R-type's arsenal is the now-legendary 'Force Pod'. This takes the form of an invincible, detachable laser-firing pod that can be attached to either the front or rear of the player's ship, or can be detached completely, after which the pod sits some distance either ahead or behind the player's ship, tracking its movements and providing additional fire power. When attached to the R9 ship, the pod acts as a shield. This forms a crucial part of R*Type's gameplay and has to be fully utilised to navigate certain sections of the game, such as the huge mothership that comprises the game's 3rd stage.[-LF-]R*Type's levels are designed to make full use of its unique weapons system, making for very linear and demanding gameplay in which losing or picking up the wrong weapon at the wrong time often leads to an instant death. Its intelligent, precise and demanding level design, gave the world its first truly 'strategic' shoot-em-up.[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P alt|0|False|True|joy8way4way;joy8way4way2way||misc/policetr.cpp|55.017606|
rtype2|R-Type II|Irem|1989|True|Shooter / Flying Horizontal|False|H|384|256||[-LF-]The sequel to the hugely successful original finds the evil Bydo Empire once again intent on the destruction of all mankind in this sideways scrolling, six-level shoot-em-up.[-LF-]The innovative weapons system of the original game - the 'Beam Weapon' and 'Force Pod' - make a welcome return and remain unchanged for the sequel.[-LF-]The tight, demanding gameplay and high emphasis on correct usage of the weapons system also return - although the sequel is, if anything, even more demanding than its already unforgiving predecessor; with more durable enemies and trickier level design.[-LF-]R*Type II features three new weapon shot types:[-LF-]* Green - Search Laser - fires semi-homing lasers that can bend at 45° angles.[-LF-]* Grey - Shotgun Laser - fires large shells that travel a short distance before exploding powerfully.[-LF-]* Scatter Bomb - drops bombs to the ground; when these explode, the explosion scatters forwards along the ground. This is a supporting weapon that can be equipped instead of missiles.[-LF-]In addition to the new weapons, R-type II's Beam Weapon has received an upgrade. As with the first game, holding down the fire button makes a power gauge fill up, releases the button then unleashes a powerful plasma shot. For the sequel, however, continuing to hold down the button causes the gauge to charge up further. This 'double-charged' gauge flashes blue and red and releases an even more powerful plasma burst.[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P alt|0|False|True|joy8way4way;joy8way4way2way||dooyong/dooyong.cpp|55.017606|
rtypeleo|R-Type Leo|Irem|1992|True|Shooter / Flying Horizontal|False|H|320|240||[-LF-]R-Type Leo is a horizontally-scrolling shoot-em-up and is the third and final arcade release of this classic series (although numerous console-only sequels would follow, see 'Series' for details).[-LF-]Mankind are currently at peace with their former adversaries, the Bydo Empire, and have taken the opportunity to undertake a massive project called 'Project Paradise'. This involved the construction of an artificial terrestrial-like planet called 'Eden', created as a safe haven should humanity once again find itself under threat. However, soon after construction is completed, 'Major' - the bio-computer system responsible for maintaining Eden - malfunctions, taking control of the planet's defences and launching an attack on mankind. It is up to the newly-developed 'R-9 Leo' fleet to fly in and stop Major's assault on its creators.[-LF-]R-Type Leo deviates from the gameplay style of its predecessors by removing the use of both the 'Force Pod' and the 'Wave Cannon'. The new weapons are called 'Force Bits' (later identified in "R-Type Final" as "Psy Bits") and the 'Bit Shot'. The three 'Force Bit' weapon types are:[-LF-]* Red - Claw Laser: a powerful horizontal laser beam and horizontal traverse wave[-LF-]* Blue - Mirror Laser: fires multiple, ricocheting lasers.[-LF-]* Green - Search Laser LRG: fires semi-homing lasers that can bend at 90 degree angles.[-LF-]Unlike previous 'Bit' devices, the 'Force/Psy Bits' are capable of firing either forwards or backwards (their direction dictated by the movement of the ship itself). Finally, the 'Wave Cannon' is replaced by a 'Bit Shot', in which the Psy Bits detach from the ship and collide with the nearest enemy. The Bits can only do this for a limited time before running out of energy, and must be recalled to the ship to recharge.[-LF-]R Type Leo consists of 6 stages and is the first game in the series to allow 2 players to play simultaneously.[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P sim|0|False|False|joy8way2way;joy8way2way||konami/plygonet.cpp|60|
r2dtank|R2D Tank|Sigma Enterprises Inc.|1980|True|Shooter / Field|True|V|224|256||R2D Tank[-LF-]Sigma Enterprises Inc. (1980)|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P alt|0|False|True|joy8way;joy8way2way||ddr/polyplay.cpp|56.360709|
rpunch|Rabbit Punch|V-System Co.|1987|True|Shooter / Flying Horizontal|False|H|288|216|rabiolep|Arcade Video game kit published 34 years ago:[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]337[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]699[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1028[-LF-]1136[-LF-]1160[-LF-]1170[-LF-]1179[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1688[-LF-]1842[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2324[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2512[-LF-]2568[-LF-]2720[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2849[-LF-]2934[-LF-]2966[-LF-]2968|2P sim|0|False|False|joy8way2way;joy8way2way||ddr/polyplay.cpp|60|rabiolep
racedriv|Race Drivin'|Atari|1990|True|Driving / 1st Person|False|H|508|384||[-LF-]Race Drivin' includes all of the innovative game features that made "Hard Drivin'" the industry's first true driving simulation game, plus many more new features :[-LF-]Improved Handling - Faster microprocessor and more efficient software code provides a now imperceptible lag time between control input and screen graphic response. Race Drivin' feels even more like a real car![-LF-]New Tracks - The Super Stunt track will challenge even the best "Hard Drivin'" stunt racers. New tests of skill include a corkscrew loop, a jump loop, and a full pipe.[-LF-]The autocross track with a built-in pace car provides feedback to hone competitive driving skills. The vector-drawn pace car is actually a recorded view of the player's best lap.[-LF-]Buddy Race - 2-player sequential race in which the computer records the performance of Player 1, and Player 2 races head-to-head against the first player and the clock.[-LF-]Linked Race - Install a simple cable between two simulator cabinets, adjust game options, and the buddy race becomes a true head-to-head competition.[-LF-]Select a Car - Players can select from several different sports cars to suit the race track chosen. The Race Drivin' cars are modeled after the performance features of several well-known sports cars. Each car has its own handling characteristics of off-the-line quickness, top speed, and cornering.[-LF-]|19[-LF-]99[-LF-]233[-LF-]258[-LF-]341[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1212[-LF-]1213[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2075[-LF-]2537[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|2P alt|0|False|False|stick;paddle;pedal|1040|konami/plygonet.cpp|59.952038|
racingb|Racing Beat|Taito|1991|True|Driving / Race (chase view)|False|H|320|240||Racing Beat[-LF-]Taito (1991)|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|dial;paddle||pacman/pacman.cpp|60.055992|
rachero|Racing Hero|Sega|1989|True|Driving / Race (chase view) Bike|True|H|320|224||[-LF-]Race a motorcycle against other bikes, cars, trucks and the obligatory tight time limit. Racing Hero is the spiritual successor both to Sega's wonderful "Hang-On" series, and to their most famous racing game, "Out Run".[-LF-]Some of Racing Hero's stages mirrored the racing-through-traffic gameplay of the Ferrari-based racer, for example perhaps the biggest similarity to Out Run is that at the end of each stage, the player can choose which route he or she wishes to take next. This differs somewhat from "Out Run"'s highly impressive forked-road method. In Racing Hero, the player is presented with a separate stage-select screen and simply highlights the flag of whichever country they wish to tackle next.[-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|paddle;pedal||atari/poolshrk.cpp|59.637405|
rackemup|Rack 'em Up|Konami|1987|True|Sports / Pool|False|V|224|256||[-LF-]A vertical pool game where you can play either nine-ball or rotation.[-LF-]|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|True|joy8way2way;joy8way2way||misc/vamphalf.cpp|60|
racknrol|Rack + Roll|Senko Industries|1986|True|Sports / Pool|True|H|256|224||[-LF-]The object of the game is to clear a rack with limited shots.[-LF-]|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|False|joy8way||konami/pooyan.cpp|60.606061|
rdaction|Rad Action / NinjaKun Ashura no Shou|UPL|1987|True|Platform / Shooter Scrolling|True|H|256|192|ninjakd2|Rad Action / NinjaKun Ashura no Shou[-LF-]UPL (1987)|1905[-LF-]53[-LF-]1656[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]456[-LF-]548[-LF-]567[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]906[-LF-]1011[-LF-]1063[-LF-]1077[-LF-]1170[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1658[-LF-]1681[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2095[-LF-]2421[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2675[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2084[-LF-]2784[-LF-]2810[-LF-]2819[-LF-]2849[-LF-]2934[-LF-]3039[-LF-]3040|2P alt|0|False|True|joy8way2way;joy8way2way|1660|neogeo/neogeo.cpp|59.61|ninjakd2
radm|Rad Mobile|Sega|1990|True|Driving / 1st Person|False|H|416|224||[-LF-]Another in the long line of ground-breaking racing games from Sega, Rad Mobile is a twenty stage race across America; starting in Los Angeles and finishing in New York. With the game's release, Sega yet again introduced new gameplay elements to the genre, primarily in the form of dynamic weather effects. Sega's 1989 racer, "Turbo Out Run", also included limited weather effects, but they were far less prominent as a gameplay feature and a good deal less impressive than they are here.[-LF-]Another Sega innovation is that many of Rad Mobile's stages have banked corners; with the car's cockpit view tilting to match the driving surface. Some stages also have police patrols, and players must either avoid or outrun the police cars or risk being pulled over. Being pulled over will result in a loss of valuable seconds.[-LF-]In addition to the tight time limit, rival drivers (represented as red cars) and heavy, two-way traffic, players now had to contend with heavy rain, thick fog and darkness. Windscreen wipers and headlights had to be manually switched on by the player which, together with the first-person in-car view, gave a more realistic and interactive feel to standard but undeniably superb racing action.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal|1957|phoenix/naughtyb.cpp|60|
radr|Rad Rally|Sega|1991|True|Driving / 1st Person|False|H|416|224||[-LF-]An update of Sega's "Rad Mobile", Rad Rally offered a choice of 4 different courses (Sunset, Rain, Night and Mountain). A fully working rear view mirror was introduced and arcade operators were also given the option of a link-up cabinet for 2-player, head-to-head racing.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal|1956|konami/djmain.cpp|60|
radarscp|Radar Scope|Nintendo|1980|True|Shooter / Gallery|True|V|224|256||[-LF-]As captain of the Sonic Spaceport, players must defend their station against enemy spaceships called Gamma Raiders, which attack with vengeance and swiftly retreat to formation. The object of the game is to destroy 48 enemy Gamma Raiders before there is total disintegration of all the Spaceports on the player's side.[-LF-]Players can counterattack with the Rapid-Fire Laser Blaster which zooms the lasers over the three-dimensional-esque field of curving vectors, while it intercepts enemies. The lower on the radar screen that you destroy a Gamma Raider, the more points will be earned. If exploding decoys damage the Sonic Spaceport, the Laser Blaster's firing speed will reduce. The Laser Blaster's "Damage Meter" will light up as damage is incurred and when fully illuminated, will weaken the Laser Blaster's offensive powers. To reverse this, the players must attack and destroy all remaining Gamma Raiders.[-LF-]Players are given a wide range of flexibility in controlling the difficulty levels of the game. Extra Spaceports are awarded at 7,000, 10,000, 15,000 and 20,000 points, as determined by the players. The initial number of Spaceports may also be pre-programmed at 3, 4, 5 or 6. When the required number of spaceships is destroyed, players receive an extra point bonus.[-LF-]|1566[-LF-]23[-LF-]76[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]443[-LF-]471[-LF-]475[-LF-]476[-LF-]478[-LF-]480[-LF-]2414[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]590[-LF-]589[-LF-]710[-LF-]833[-LF-]853[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1212[-LF-]1244[-LF-]1336[-LF-]1377[-LF-]1453[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1712[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]566[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2248[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2569[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2828[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||konami/djmain.cpp|60.606061|
radarzon|Radar Zone|Century Electronics|1982|True|Maze / Outline|False|V|248|240||Radar Zone[-LF-]Century Electronics (1982)|92[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]258[-LF-]260[-LF-]259[-LF-]366[-LF-]607[-LF-]606[-LF-]612[-LF-]748[-LF-]878[-LF-]1106[-LF-]1178[-LF-]1293[-LF-]1334[-LF-]1375[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1742[-LF-]1959[-LF-]2181[-LF-]2226[-LF-]2253[-LF-]2259[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2313[-LF-]2353[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2750[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|True|joy8way;joy8way2way||konami/djmain.cpp|60|
rsgun|Radiant Silvergun|Treasure|1998|True|Shooter / Flying Vertical|False|H|352|224||[-LF-]Sometime in the future, scientists have discovered a diamond-shaped alien device deep in space. The mysterious alien device detonates while being probed, starting a chain reaction which destroys the entire planet. Fortunately, there's a group of slap-happy space cadets who are up in orbit who aren't affected by the explosion, but witness it, so they decide to do something about it - which means finding a way to travel back in time to avert the catastrophe before it happens![-LF-]Radiant Silvergun is a vertically scrolling shoot-em-up rendered with a superb mix of 2 & 3-D graphics, and is widely considered to be the finest ever game of its type in what is a very crowded genre.[-LF-]Part of the reason for the game's huge success is in the implementation of its weapons system. Unlike other shoot-em-ups, all of the game's weapons are available to the player from the very beginning. Silvergun's control panel consists of 3 different fire buttons, each of which activates a different weapon; either 'Vulcan', 'Homing' or 'Spread'. In addition, players can activate 4 extra weapons using a combination of the t3 fire buttons. These are :[-LF-]* A + B = Homing Plasma[-LF-]* A + C = Backwards Wide Shot[-LF-]* B + C = Homing Spread[-LF-]* A + B + C = Radiant Sword[-LF-]At the start of a game, the player's weapons are very weak, but they can be 'powered-up' by shooting same-coloured enemies (chaining), in a fashion similar to gaining experience for a weapon in a role playing game.[-LF-]|317[-LF-]1990[-LF-]1960[-LF-]2244[-LF-]2348[-LF-]3006[-LF-]3005|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||konami/firebeat.cpp|59.764802|stvbios
radrad|Radical Radial|Nichibutsu|1982|True|Shooter / Driving Vertical|False|H|256|224||[-LF-]This is an interesting take on the shooter genre, with three unique sections in each stage. You control a tire with the ability to jump and shoot. When you jump, you can only be hit by the enemies in the first stage.[-LF-]In the first level, you need to dodge or jump over rocks as bat-like enemies rush down the screen, weaving across it. Occasionally a string of enemies will appear that give a bonus of 1000 if you hit them all. You can also pick up bonus items worth 300 points each.[-LF-]In the second level, you are driving down a busy road. You need to doge cars as they erratically move across the screen. Occasionally an ambulance will drive up the screen, and if it hits a vehicle it will go flying across the screen. Watch out for the blue trucks in this section. Midway through this part, a green truck appears which drops stars. They are worth 500 each. There are broken down vehicles on the road, along with oil slicks. The pickups worth 300 points make a return.[-LF-]The third level is a bonus round. You continue driving down the road, but now there are only oil slicks. You need to collect as many point pickups as possible. If you die in this section, it jumps to the next level, and you do not lose a life. You get a bonus if you get every pickup. You are then given a bonus based on your time for the last stage.[-LF-]There is a difficulty spike at the third stage. The extra life is at 50000. You only get one extra life during the course of the game. The game is infinite.[-LF-]|99[-LF-]2036[-LF-]2586[-LF-]258[-LF-]319[-LF-]347[-LF-]341[-LF-]404[-LF-]348[-LF-]1088[-LF-]429[-LF-]469[-LF-]487[-LF-]1114[-LF-]1102[-LF-]1087[-LF-]1187[-LF-]1212[-LF-]1213[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2033[-LF-]2078[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2075[-LF-]2422[-LF-]2537[-LF-]2834|2P alt|0|False|True|joy8way2way;joy8way2way||konami/firebeat.cpp|60.606061|
radikalb|Radikal Bikers|Gaelco|1998|True|Driving / Race (chase view) Bike|False|H|576|432||[-LF-]Radikal Bikers is an abstract racing game set in the Mediterranean, in which players take on the role of a pizza delivery driver. The goal is to deliver pizza before the rival delivery driver and before the timer expires. Each player-character rides an Italian scooter as they navigate through heavy traffic and tight, twisting roads.[-LF-]The game has three selectable locations and difficulty levels, appropriately represented as increasingly spicy pizzas: Margherita (easy, set in Milan), Capricciosa (medium, set in Rome) and Diabola (hard, set in Naples). Each location features four races and if players beat four races in a level, they will progress to the next stage for free. The urban setting allows for interaction with many different elements: cars, vans, windows, fences, people, etc.[-LF-]Each circuit has many shortcuts and alternate routes, and to further aid the players, numerous power-ups can be picked up:[-LF-]* Power Kick - Indicated by the bomb, allows players to blow up cars by kicking them for bonus points.[-LF-]* Turbo - Indicated by the letter T, gives a temporary speed boost (incompatible with Power Kick).[-LF-]* Extra Points - Indicated by the $, awards a bonus of 3000 points.[-LF-]* Extra Time - Indicated by an hourglass, award 1 extra second of time.[-LF-]* The Joker - Indicated by the ? gives a random power-up or extra points.[-LF-]The four selectable player-characters are:[-LF-]* Carlo - From "Paolo's Maniak Pizza".[-LF-]* Gino - From "Frenzy Mario Pizza".[-LF-]* Nina - From "Paolo's Maniak Pizza".[-LF-]* Sofia - From "Frenzy Mario Pizza".[-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|joy;paddle||konami/firebeat.cpp|60|
raflesia|Rafflesia|Coreland|1986|True|Shooter / Flying Vertical|True|V|224|512||[-LF-]A deep space shooter from Coreland - it has a similar eerie feel to it as in other space shooters such as "Brain" and "4-D Warriors".[-LF-]The game scrolls vertically as you maneuver your ship through hordes of enemies while collecting the tears of Rafflesia to power up your weapons. Each sector has a large boss enemy to defeat.[-LF-]Can you survive to reach the final battle against Rafflesia himself?[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way2way;joy8way2way||konami/firebeat.cpp|60.096154|
rotd|Rage of the Dragons|Evoga|2002|True|Fighter / Versus|True|H|320|224||[-LF-]Rage of the Dragons is an original fighting game with 14 selectable fighters plus Abubo (sub-boss, hidden character) and Johann (final boss).[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||konami/firebeat.cpp|59.185606|neogeo
ragnagrd|Ragnagard / Shin-Oh-Ken|Saurus|1996|True|Fighter / Versus|True|H|320|224||[-LF-]Pre-rendered pixelation puts somewhat of a damper on this Japanese fantasy fighter. Eight selectable characters and three end bosses.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|1000|False|False|joy8way4way;joy8way4way2way||konami/firebeat.cpp|59.185606|neogeo
raiden|Raiden|Seibu Kaihatsu|1990|True|Shooter / Flying Vertical|False|V|224|256||(Raiden)[-LF-]In the year 2090, Earth has suddenly become the target of deranged aliens. Following the invasion, a new cutting-edge weapon, the Raiden Supersonic Attack Fighter, based on the destroyed alien craft, is created for humanity's hope for survival.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way|1970[-LF-]1967|konami/firebeat.cpp|59.6|
raidendx|Raiden DX|Seibu Kaihatsu|1994|True|Shooter / Flying Vertical|True|V|240|320||(Raiden DX)[-LF-]The 3rd installment in the "Raiden" series now featuring 3 stages of play, Training, Novice and Expert.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way|1966[-LF-]1970|konami/firebeat.cpp|55.407801|
rdft22kc|Raiden Fighters 2 - Operation Hell Dive 2000|Seibu Kaihatsu|2000|True|Shooter / Flying Vertical|False|V|240|320|rdft2|Raiden Fighters 2 - Operation Hell Dive 2000[-LF-]Seibu Kaihatsu (2000)|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way|1966[-LF-]1970[-LF-]1967[-LF-]1966[-LF-]1970[-LF-]1967|konami/firebeat.cpp|53.986864|rdft2
rfjet2kc|Raiden Fighters Jet 2000|Seibu Kaihatsu|2000|True|Shooter / Flying Vertical|False|V|240|320|rfjet|[-LF-]The third in the Raiden Fighters series. This opus retains the same intensity and manic gameplay as its predecessors, while introducing several new mechanics. The game contains Normal, Special, and Expert game modes.[-LF-]The soundtrack consists of fast-paced rave and techno music in a departure from the more melodic pop orientated style of the original Raiden game series.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way|1966[-LF-]1970[-LF-]1967[-LF-]1966[-LF-]1970[-LF-]1967|taito/taito_f3.cpp|53.986864|rfjet
raiden2|Raiden II|Seibu Kaihatsu|1993|True|Shooter / Flying Vertical|True|V|240|320||(Raiden II)[-LF-]Excellent sequel to the classic original "Raiden".[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way||konami/djmain.cpp|55.407801|
r2dx_v33|Raiden II New / Raiden DX|Seibu Kaihatsu|1996|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]A re-release of the original 1993 Raiden II. The only differences with the original are that the levels appear in a slightly different order, and the musical score is different.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way|1966[-LF-]1970[-LF-]1967|nmk/nmk16.cpp|55.47|
raiders5|Raiders5|UPL|1985|True|Maze / Shooter Large|True|H|256|192||Raiders5[-LF-]UPL (1985)|2323[-LF-]186[-LF-]3031[-LF-]837[-LF-]992[-LF-]1544[-LF-]1631[-LF-]1682[-LF-]1754[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]2249[-LF-]2228[-LF-]2300[-LF-]2530|2P alt|0|False|True|joy4way;joy4way2way||nintendo/popeye.cpp|60|
stratof|Raiga - Strato Fighter|Tecmo|1991|True|Shooter / Flying Horizontal|False|H|256|224||[-LF-]A horizontal scrolling shooter.[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P sim|0|False|False|joy8way2way;joy8way2way||nintendo/popeye.cpp|59.17|
rchase|Rail Chase|Sega|1991|True|Shooter / Gun|True|H|320|224||[-LF-]A lightgun controlled one or two player shooting game, in which the players travel in a minecart through a huge rail network; pursued by a multitude of weapon-carrying enemies. The fast-paced action also features sections in which the player comes across junctions in the track and can chose whether to go left or right - the chosen route usually dictating how many tack obstacles and enemies the player must face - this is achieved by shooting the signposts that are situated in the middle of the points. Some sections also have the player's minecart leave the track entirely and travel over open ground.[-LF-]|45[-LF-]72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]294[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]2743[-LF-]553[-LF-]664[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]994[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1133[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1590[-LF-]1595[-LF-]1774[-LF-]1786[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2237[-LF-]2262[-LF-]2306[-LF-]2311[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2794[-LF-]2793[-LF-]2849[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun|1975|bmc/popobear.cpp|60|
rchase2|Rail Chase 2|Sega|1994|True|Shooter / Gun|False|H|496|384||Rail Chase 2[-LF-]Sega (1994)|45[-LF-]72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]294[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]2743[-LF-]553[-LF-]664[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]994[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1133[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1590[-LF-]1595[-LF-]1774[-LF-]1786[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2237[-LF-]2262[-LF-]2306[-LF-]2311[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2794[-LF-]2793[-LF-]2849[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|stick;stick|1974|omori/popper.cpp|57.52416|
raimais|Raimais|Taito|1988|True|Maze|True|H|320|224||[-LF-]A great maze chase game.[-LF-]The players take the lead of beautiful Rika Midorikawa, a heroine of bikers, in order to rescue her kidnapped brother, she must ride her 3 wheeled jet vehicle to challenge and explores the labyrinths while collect all the dots and pick the power-ups to defeat or avoid all the enemies in each stage, to open the exits and destroy the big bosses and win to rescue his captive brother.[-LF-]|2323[-LF-]120[-LF-]186[-LF-]487[-LF-]3031[-LF-]615[-LF-]769[-LF-]2[-LF-]837[-LF-]992[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1544[-LF-]1631[-LF-]1638[-LF-]1682[-LF-]1722[-LF-]1723[-LF-]1754[-LF-]1724[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2228[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|True|joy8way2way;joy8way2way||pacman/pacman.cpp|60|
rbislande|Rainbow Islands - Extra Version|Taito|1988|True|Platform / Run Jump|True|H|320|224||[-LF-]This extra version has the exact same game-play as the original but the stages and bosses appear in a different order.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P alt|0|False|True|joy2way;joy2way||thepit/thepit.cpp|60|
rbisland|Rainbow Islands|Taito|1987|True|Platform / Run Jump|True|H|320|224||[-LF-]In this sequel to the legendary Bubble Bobble - released a year earlier - one or two players (who, unlike 'Bubble Bobble', no longer play simultaneously) take on the role of Bub and Bob, who have now been returned to their original human form after their success in Bubble Bobble. The returning heroes have been asked to rescue the Rainbow Islands from the clutches of the various enemies who have overrun the islands in their absence.[-LF-]Bob and Bob are each armed with the ability to create solid rainbows. This ingenious game-play device acts as both a weapon (to either kill an enemy instantly, or trap it then collapse the rainbow onto it, the latter essential for collecting bonus gems - as detailed in 'Tips and Tricks') and as a temporary platform that allows the players to reach previously inaccessible parts of the level, as they race to reach the top of the island before the game's tight time limit expires.[-LF-]A number of power-ups are available to the players; these include multiple rainbows (up to a maximum of three), faster generating rainbows, speed-up shoes and temporary invulnerability. Rainbow Islands is famous for its multitude of hidden secrets, see 'Tips and Tricks' for details.[-LF-]Rainbow Islands consists of seven levels, each consisting of four rounds. Holding down the jump button will allow the player to jump onto rainbows without crushing them.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P alt|0|False|True|joy2way;joy2way|328[-LF-]330|alliedleisure/killcom.cpp|60|
rallybik|Rally Bike / Dash Yarou|Toaplan|1988|True|Driving / Race Bike|True|V|240|320||Rally Bike / Dash Yarou[-LF-]Toaplan (1988)|208[-LF-]2888[-LF-]1195[-LF-]1231[-LF-]1236[-LF-]2125[-LF-]2162[-LF-]2490[-LF-]2466[-LF-]2671[-LF-]2741|2P alt|0|False|True|joy8way2way;joy8way2way||misc/pokerout.cpp|55.161545|
rallyx|Rally X|Namco|1980|True|Maze / Driving|False|H|288|224||[-LF-]In Rally-X, the player drives a car around a maze picking up all of the yellow flags, of which there are ten, before the car's fuel runs out. The game-play has a similar feel to another Namco legend, "Pac-Man"; although in Rally-X, the mazes are much larger and, with each maze having only ten flags to collect, is more sparsely populated than Namco's pill-eating legend.[-LF-]In-game opponents consist of red enemy cars that try to ram into and destroy the player's car, a problem compounded by the fact that enemy cars are faster than the player's. A smoke screen can be activated which trails behind the player's car and causes any pursuing enemies to crash. Each maze also has rock formations which, if crashed into, will result in the loss of a player car. A radar display to the right hand side of the playing area shows the positions of both the flags, and the enemy vehicles.[-LF-]|120[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way|1638|irem/m72.cpp|60.606061|
rambo3|Rambo III|Taito|1989|True|Shooter / 3rd Person|True|H|320|224||[-LF-]Assume the role of Rambo and Colonel Sam Trautman as they fight the soviet army in Afghanistan.[-LF-]|101[-LF-]127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|2P sim|0|False|False|joy8way2way;trackball;joy8way2way;trackball||playmark/powerbal.cpp|60|
rampage|Rampage|Bally Midway|1986|True|Platform / Fighter|False|H|512|480||[-LF-]Rampage is a classic B-movie inspired smash-em-up in which up to three players take on the roles of three mutated monsters - George the giant ape, Lizzie the giant lizard and Ralph the giant wolf - who move from city to city destroying skyscrapers and vehicles, while eating or killing any people that get in their way.[-LF-]The monsters' health can be damaged in a number of ways: by being shot by National Guardsmen, by being hit by another monster, by falling from a building, by being hit by police cars or tanks, by going underwater, by being struck by lightning, or by eating something bad, such as dynamite. Health is replenished by eating food found in damaged buildings.[-LF-]If the players' health gauge diminishes completely, the monsters will revert back to their original human form and walk sideways off the screen. Rampage has a "buy back in" option, however; if players chose to continue the game before the human figure leaves the play area, the game will continue from that stage.[-LF-]Rampage is set over the course of 128 days in cities across North America. The game starts in Peoria, Illinois and ends in Plano, Illinois. In Plano, players receive a mega vitamin bonus which heals all the monsters and provides a large point bonus. After this, the cycle of cities repeats five times. After 768 days, the game resets back to Day One.[-LF-]* Examples of bonuses and hazards found inside damaged buildings:[-LF-]Food: Milk, Turkey, Hot Toast, Fruit[-LF-]Bonus: Flower Pot, TV Set, Money Bag[-LF-]Hazard: Cactus, Poison, Toaster[-LF-]* Examples of bonuses and hazards found outside damaged buildings:[-LF-]Bonus: Auto (or Truck), Commuter Train, Person in Manhole[-LF-]Hazard: National Guard Tank, Police Car, Storm Cloud[-LF-]Further bonus points can be earned by grabbing a fleeing 'Townie' from a building window. This has two benefits: 1) While holding the Townie, all swat team members disappear from the building windows and 2) accumulating points are scored during the time the Townie is held.[-LF-]|36[-LF-]294[-LF-]495[-LF-]496[-LF-]458[-LF-]2743[-LF-]533[-LF-]552[-LF-]358[-LF-]605[-LF-]639[-LF-]640[-LF-]641[-LF-]685[-LF-]757[-LF-]1155[-LF-]1196[-LF-]1206[-LF-]1214[-LF-]1247[-LF-]1248[-LF-]1249[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1860[-LF-]1859[-LF-]1982[-LF-]2010[-LF-]1983[-LF-]2201[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2750[-LF-]2772|3P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way|1983|sega/segaybd.cpp|30|
rmpgwt|Rampage: World Tour|Midway|1997|True|Platform / Fighter|True|H|400|254||[-LF-]A sequel to the 1986 original, Rampage World Tour once again has George, Lizzie, and Ralph bent on a trail of destruction. The 'World Tour' of the title refers to the fact that the action now takes place around the entire world, instead of just North America. Graphics are much improved and a kick button has been added to allow even more chaos.[-LF-]Hidden bonus items have also been added to the game; two examples are an item that allows any player character to transport to almost any location in the game instantly. A second gives the players more destructive power. Some stages have a vat of toxic chemicals that can mutate any player character into a huge purple bat-like creature called V.E.R.N (Violently Enraged Radioactive Nemesis) for the duration of the stage.[-LF-]|36[-LF-]294[-LF-]495[-LF-]496[-LF-]458[-LF-]2743[-LF-]533[-LF-]552[-LF-]358[-LF-]605[-LF-]639[-LF-]640[-LF-]641[-LF-]685[-LF-]757[-LF-]1155[-LF-]1196[-LF-]1206[-LF-]1214[-LF-]1247[-LF-]1248[-LF-]1249[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1860[-LF-]1859[-LF-]1982[-LF-]2010[-LF-]1983[-LF-]2201[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2750[-LF-]2772|3P sim|0|False|False|joy8way;joy8way2way;joy8way|1982|midway/mcr3.cpp|54.70684|
rampart|Rampart|Atari|1990|True|Shooter / Command|True|H|336|240||[-LF-]Rampart is a superb arcade puzzle game in which up to three players must build up a castle using Tetris shaped pieces to form a castle wall and enclose their keep. Each player must then place a limited number of cannons inside their castle wall before the timer expires. Once the cannons have been placed the battle itself begins. Players must target their cannons onto the enemy's castle (or, in the one-player game, enemy ships and peons) and destroy as much of the enemy army as possible before the time limit expires.[-LF-]Once the battle is over, the player(s) must repair their castle(s), again using tetris shapes. The player(s) Keep must be completely encircled with walls, or the game is over. In the single-player campaign, any dark brown ships that manage to reach the coast will unload peons that will attack the player's castle by land.[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|3P sim|0|False|False|trackball;trackball;trackball||excellent/gcpinbal.cpp|59.922743|
rapidfir|Rapid Fire v1.1|Hanaho Games|1998|True|Shooter / Gun|True|H|384|240||[-LF-]2-Player super competitive shooting game. Shoot your way through the ages from pirate to post-nuclear. 35 scenes and 16 ramping difficulty levels provide challenge and depth.[-LF-]|4[-LF-]23[-LF-]72[-LF-]98[-LF-]181[-LF-]182[-LF-]218[-LF-]221[-LF-]245[-LF-]257[-LF-]272[-LF-]300[-LF-]313[-LF-]333[-LF-]334[-LF-]335[-LF-]253[-LF-]385[-LF-]401[-LF-]403[-LF-]412[-LF-]417[-LF-]486[-LF-]503[-LF-]505[-LF-]371[-LF-]553[-LF-]554[-LF-]555[-LF-]639[-LF-]640[-LF-]664[-LF-]656[-LF-]711[-LF-]713[-LF-]719[-LF-]736[-LF-]740[-LF-]742[-LF-]761[-LF-]813[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]891[-LF-]911[-LF-]908[-LF-]926[-LF-]956[-LF-]1009[-LF-]1012[-LF-]1033[-LF-]1065[-LF-]1077[-LF-]1772[-LF-]2892[-LF-]1097[-LF-]1045[-LF-]1129[-LF-]1132[-LF-]1136[-LF-]1142[-LF-]1151[-LF-]1654[-LF-]1292[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1497[-LF-]1506[-LF-]2953[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1649[-LF-]1595[-LF-]1766[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2017[-LF-]2030[-LF-]2147[-LF-]2158[-LF-]2161[-LF-]2184[-LF-]2262[-LF-]2307[-LF-]2309[-LF-]2146[-LF-]2412[-LF-]2366[-LF-]2530[-LF-]2533[-LF-]2538[-LF-]2649[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2857[-LF-]2925[-LF-]2948[-LF-]2954[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun||nmk/powerins.cpp|55.245906|
rapheroa|Rapid Hero|NMK|1994|True||True|V|224|384|arcadian|Rapid Hero[-LF-]NMK (1994)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||misc/cave.cpp|56.18|arcadian
rastan|Rastan|Taito|1987|True|Platform / Fighter Scrolling|True|H|320|240||[-LF-]Rastan Saga is a platform hack 'n' slash game in which a single player guides a barbarian hero through six fantasy-themed levels, fighting through hordes of mythological fantasy creatures, including orcs, skeletal warriors and multi-headed hydra.[-LF-]The hero is initially armed with only a standard sword but more powerful weapons can be picked up, as well as health potions and protective items that give increased protection against enemy attack, these can be either a shield, a mantle or a body armour.[-LF-]New weapons are picked up by hitting them with the current weapon. Collected weapons and power-ups will only last for a limited time and once an equip-able item has been picked up, an icon will appear on the lower right corner of the screen, indicating the item's effect. Rastan can only wield one weapon at a time (which consists of a mace, an axe and a fireball-shooting sword in addition to the standard sword), as well as only one type of armour, but other items (such as the necklace and ring) can be worn at the same time.[-LF-]Defeated enemies sometimes leave behind jewels that earn bonus points. In addition to the health potions, the rare golden sheep's head will restore Rastan's health completely. Players should be wary that some collectable items are cursed and will have a detrimental effect on the hero's health and performance.[-LF-]A powerful boss character awaits Rastan at the end of each stage.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P alt|0|False|True|joy8way2way;joy8way2way|1600|cinematronics/leland.cpp|60|
raverace|Rave Racer|Namco|1995|True||False|H|640|480||Rave Racer[-LF-]Namco (1995)|||0|False|False|joy8way4way;paddle;pedal||vsystem/aerofgt.cpp|59.90406|
rayforce|Ray Force|Taito|1993|True|Shooter / Flying Vertical|False|V|224|320|gunlock|Taito F3 cart. published 27 years ago:[-LF-]A great vertically scrolling shooter, featuring a lock-on secondary weapon.[-LF-]The player is provided with a powerful ship called the RVA-818 X-LAY, which is outfitted with two weapons: a primary weapon that fires straight lasers and increases in power when the player accumulates power-ups, and a secondary lock-on missile launcher, which can also be increased in power, that can target up to eight enemies at once by moving the targeting reticle. This weapon is used to attack enemies that appear on a lower plane than that of your aircraft, which are inaccessible to the player's primary weapon.[-LF-]The plot centers in the distant future, human governments, across the planet Earth, construct a massive supercomputer, named "Con-Human". The purpose of this computer is to govern the planet's environmental systems, verifying proper nutrients and care is provided to ensure the culture of humans and animal alike.[-LF-]However, disaster strikes when, after a cloned human's mind is linked with the system, Con-Human becomes sentient and insane. It begins to induce calamities across the planet, constructing corrupt clones of existing organisms, destroying its human masters and exterminating the nature it was intended to protect, apparently intending to replace everything with what Con-Human considers improved versions of themselves.[-LF-]After prolonged war, Con-Human has succeeded in exterminating 99.8% of humankind, with the remnants fleeing to space colonies. Meanwhile, Con-Human remakes the very interior of Earth. As a result, Earth, as humanity knew it, has utterly ceased to exist, transformed into a planet-sized mobile fortress that is in fact Con-Human's body. Con-Human intends to use the transformed Earth to seek out and destroy the colonies, erasing all remaining traces of old life from the universe and leaving only the new life that it personally created. Now, taking the full-scale offensive, mankind develops powerful ships, one of them the RVA-818 X-LAY starfighter, to fight the oppressive machine by destroying the now-infected Earth entirely.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|1990|neogeo/neogeo.cpp|58.97|gunlock
raystorm|Ray Storm|Taito|1996|True|Shooter / Flying Vertical|False|H|640|480||(Ray Storm)[-LF-]3-D follow up to Rayforce featuring a lock-on laser system.[-LF-]A sequel of RayForce that does not follow the main plot "Con-Human" storyline, to this time the plot consists of eight stages taking place between August 4 and August 7, 2219 AD; the first three stages take place on Earth, the last three at the fictional planet Secilia, and two between them in the orbits of Earth and Secilia, respectively. Whereas RayForce players must head toward Earth to destroy it, RayStorm players start at and move away from the planet. The plot of the game is exposed minimally during play, with only dates and place names given at the start of each of its first seven stages. An "Extra Mode" included with home versions of the game displays maps before the first seven stages and a closing crawl after completing the game, which further illustrate the plot; the map for the fifth stage, for example, shows that a "gravity catapult" at the Moon is used to travel from Earth orbit to Secilia orbit.[-LF-]In a future where space travel has existed since 2119. Humans explored space, and within 100 years Earth established a twenty-colony Star Federation extending to Orion, with each colony kept under martial law. The colonies then mutinied against the Federation: they took control of the major colony Secilia, formed the Secilia Federation and defeated Earth's forces after many battles. After Earth's surrender, all of its inhabitants had been transferred to the colonies. The Secilia Federation suppressed colonial opposition and sent out a force to destroy the planet completely. However, by then the R-Gray, a aircraft made with parts salvaged from 13 different Secilia ships, is completed and deployed to carry out OPERATION RAYSTORM, a desperate attempt to defend Earth from the Federation.[-LF-]|317[-LF-]1990[-LF-]1960[-LF-]2244[-LF-]2348[-LF-]3006[-LF-]3005|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|1989|konami/timeplt.cpp|60|coh1000t
razmataz|Razzmatazz|Sega|1983|True|Shooter / Gallery|False|V|224|256||Razzmatazz[-LF-]Sega (1983)|175[-LF-]375[-LF-]476[-LF-]555[-LF-]702[-LF-]801[-LF-]879[-LF-]881[-LF-]962[-LF-]982[-LF-]1033[-LF-]1090[-LF-]1680[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1991[-LF-]2160[-LF-]2121[-LF-]2146[-LF-]2674[-LF-]2849[-LF-]2891|2P sim|0|False|False|dial;dial||taito/superqix.cpp|59.999408|
reactor|Reactor|Gottlieb|1982|True|Maze / Shooter Small|False|H|256|240||[-LF-]The object is to survive the sun and walls while gaining the highest score possible. It takes a delicate touch. Rather than moving the cursor/avatar left, right, up and down as in many arcade games, it is controlled by gravity and moves freely; with the player only being able to accelerate it rather than control its movements directly. Meanwhile the enemy particles are getting so aggressive that it can get very difficult to avoid being pulled in by the sun or touching a wall.[-LF-]The basic gameplay consists of accelerating the cursor just at the right times so that it circles the reactor core with enough speed to have control via its own momentum when the enemy particles try to knock it off course, and then to place decoys and actually use the acceleration of the ball itself to knock enemies into control rods, traps or the reactor core. By pressing the primary button the player cursor can go into high power mode, providing higher repulsion of enemies and conversely higher risk to the player.[-LF-]To ease the task the player also has a certain number of decoys at their disposal. Pressing the secondary button places a decoy to attract the enemies, luring them into two traps in the corners of the screen for bonus points, into destroying reactor rods or directly into the walls to kill them. Destroying a row of reactor rods gives the player one more decoy, as well as resetting the size of the slowly swelling reactor core.[-LF-]A time limit is enforced by the slowly swelling reactor core, which limits the space to move about in the arena. Although the reactor doesn't actually melt down, the decreasing space provides for gradually increasing difficulty. After defeating the first wave of enemies, the solid reactor core changes into Vortex core, unlike the Protect core, is lethal to touch (thus making such levels significantly harder).[-LF-]|302[-LF-]364[-LF-]2598[-LF-]1417[-LF-]1858[-LF-]1857[-LF-]1924[-LF-]1992[-LF-]2701|2P alt|0|False|True|trackball||neogeo/neogeo.cpp|61.419025|
reaktor|Reaktor|Zilec|1987|True|Ball & Paddle / Breakout|True|V|224|256||Reaktor[-LF-]Zilec (1987)|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P alt|0|False|False|joy8way||snk/prehisle.cpp|60|
rbff1|Real Bout Fatal Fury / Real Bout Garou Densetsu|SNK|1995|True|Fighter / Versus|True|H|320|224||[-LF-]16 characters, some old and some new, breathe new life into the Fatal Fury series.[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|897|konami/tmnt2.cpp|59.185606|neogeo
rbff2|Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - The Newcomers|SNK|1998|True|Fighter / Versus|True|H|320|224||[-LF-]23 of the finest South Town fighters in the 7th installment of this SNK game.[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|897|misc/cave.cpp|59.185606|neogeo
rbffspec|Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special|SNK|1996|True|Fighter / Versus|True|H|320|224||[-LF-]'Hey, how's it goin', dude?' More old Fatal favorites return to the bout and bring the total of selectable fighters to 19.[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|897|taito/taito_f3.cpp|59.185606|neogeo
rltennis|Reality Tennis|TCH|1993|True|Sports / Tennis|False|H|320|240||Reality Tennis[-LF-]TCH (1993)|832[-LF-]1869[-LF-]369[-LF-]1107[-LF-]972[-LF-]1732[-LF-]1733[-LF-]1868[-LF-]1997[-LF-]2433[-LF-]2471[-LF-]2486[-LF-]2732[-LF-]2818|2P sim|0|False|False|joy8way;joy8way2way||sega/stv.cpp|60|
recordbr|Recordbreaker|Taito|1988|True|Sports / Track & Field|True|H|320|240||[-LF-]An olympic sports game from Taito. Compete in different events and go for the gold medal.[-LF-]|1[-LF-]779[-LF-]933[-LF-]984[-LF-]1109[-LF-]1110[-LF-]1118[-LF-]1998[-LF-]2737[-LF-]2937|2P sim|0|False|False|only_buttons;only_buttons||dataeast/decocass.cpp|60|
redalert|Red Alert|Irem|1981|True|Shooter / Gallery|False|V|240|256||[-LF-]FIRST ATTACK IN DAYLIGHT - BOMBERS IN FORMATION WITH ATTACKING AIRCRAFT. This sequence is introduced both audibly and visually : Red alert. Enemy aircraft approaching. 20 jet fighters approaching. Destroy all fighters by 11:00 hours, or MIRV will be launched.[-LF-]In this sequence, bombers in formation move from left to right across the screen, and then from right to left, etc. During the attack, some break formation and attack the launcher. The aircraft drop bombs in an attempt to hit the launcher. Also during the attack, a special red colored aircraft flying above the aircraft formation appears and drops a red colored megaton bomb that slowly descends on the country. When hours reach 11:00, present fighter attack is interrupted by a flashing CAUTION on screen, followed by appearance of the MIRV.[-LF-]The MIRV slowly descends, then breaks up into several bombs. They, in turn, also break up into several bombs. As a result, a shower of bombs slowly descends on the country.[-LF-]Player participation during the attack is to destroy all aircraft by firing rocket launcher. During the attack, player is to avoid direct hits by bombs - each of which costs him one rocket launcher. Also during the attack, the player must destroy the red bomb before it lands, or one rocket launcher is destroyed.[-LF-]When MIRV appears, player must destroy it completely - otherwise the landing of any one will cost the player one launcher.[-LF-]SECOND ATTACK BY HELICOPTERS - DROPPING PARACHUTE BOMBS. Introduced by : Helicopter squadron attacking! Destroy helicopters by 16:00 hours, or MIRV will be launched.[-LF-]Player participation during attack is to destroy all aircraft by firing rocket launcher. During the attack, player is to keep his launcher away from red areas created by exploding bombs - or lose a launcher. Both helicopters and bombs may be destroyed by rockets. However, if the parachute, but not the bomb, is hit, the deflated parachute will drop the bomb much faster.[-LF-]MIRV attack, if launched, is a repeat of the first sequence above.[-LF-]THIRD ATTACK AT NIGHT - HEAVY BOMBERS IN FORMATION. Introduced by : Red alert.  Night attack by bombers.[-LF-]The player is aided by two searchlights. The object is to destroy all aircraft. When all aircraft are destroyed, game progresses to next frame (country). During the attack, the player must avoid direct hits by bombs. No time limit is imposed. No MIRV will be launched.[-LF-]GAME FRAMES. Game repeats above cycles through the following countries, respectively : FRANCE, USA, ITALY, GREAT BRITAIN, GERMANY, and JAPAN. However, as the game progresses from frame to frame, the action of the game is stepped up.[-LF-]HOW LAUNCHERS ARE LOST. Rocket launchers are lost by :[-LF-]* A direct hit by a dropped bomb[-LF-]* Red bomb dropped by red plane lands anywhere[-LF-]* Launcher is in red area created by exploding parachute bomb[-LF-]* MIRV lands anywhere[-LF-]|88[-LF-]175[-LF-]385[-LF-]448[-LF-]453[-LF-]452[-LF-]540[-LF-]529[-LF-]528[-LF-]778[-LF-]1004[-LF-]1371[-LF-]1497[-LF-]1506[-LF-]1702[-LF-]1999[-LF-]2854[-LF-]2853|2P alt|0|False|True|joy2way;joy2way||dataeast/liberate.cpp|60|
redbaron|Red Baron|Atari|1980|True|Shooter / Flying 1st Person|True|H|0|0||[-LF-]Red Baron is a realistic flying simulation. Your player is a World War I fighter pilot searching the skies for the enemy. The horizon shifts and tilts as he maneuvers the joystick. Three dimensional hills and valleys sweep by below.[-LF-]Suddenly out of the horizon, an enemy biplane appears. The pilot dives, climbs, lines up the plane in his sights! He fires a deadly hail of tracers and the enemy airplane tumbles to earth.[-LF-]But watch out, there are more coming. The first four planes are relatively slow. As time progresses, the player moves more quickly and the enemy planes take more evasive action, adding to the difficulty and challenge.[-LF-]Next the player faces ground targets. An observation blimp floats into view over a low rise of hills. Bright ground objects start to appear, a tank, a pill-box, then dimmer targets, a pyramid, a building. They make good targets for strafing runs but danger can appear at any time.[-LF-]As the game progresses, tanks, pill-boxes and blimps will begin shooting back. The game is composed of randomly alternating series of ground and plane phases. Finally, the planes will also shoot at the player.[-LF-]There are other dangers too. Dive too low and the player can crash and explode on a mountain. Squeeze the trigger too long and the guns overheat. And an enemy plane can get on the pilot's tail, almost certain death unless the player is a flying ace.[-LF-]When a player is hit by a returning plane, bullet holes and cracks appear on the screen, his plane plummets to earth and explodes. If an enemy shell finds its mark, the result is the same but the shell remains visible.[-LF-]|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2198[-LF-]2396[-LF-]2530[-LF-]2910[-LF-]2703[-LF-]2960|1P|0|False|False|joy4way;stick||dataeast/decocass.cpp|61.523438|
redbarona|Red Baron|Atari|1980|True|Shooter / Flying 1st Person|True|H|0|0|redbaron|[-LF-]Red Baron is a realistic flying simulation. Your player is a World War I fighter pilot searching the skies for the enemy. The horizon shifts and tilts as he maneuvers the joystick. Three dimensional hills and valleys sweep by below.[-LF-]Suddenly out of the horizon, an enemy biplane appears. The pilot dives, climbs, lines up the plane in his sights! He fires a deadly hail of tracers and the enemy airplane tumbles to earth.[-LF-]But watch out, there are more coming. The first four planes are relatively slow. As time progresses, the player moves more quickly and the enemy planes take more evasive action, adding to the difficulty and challenge.[-LF-]Next the player faces ground targets. An observation blimp floats into view over a low rise of hills. Bright ground objects start to appear, a tank, a pill-box, then dimmer targets, a pyramid, a building. They make good targets for strafing runs but danger can appear at any time.[-LF-]As the game progresses, tanks, pill-boxes and blimps will begin shooting back. The game is composed of randomly alternating series of ground and plane phases. Finally, the planes will also shoot at the player.[-LF-]There are other dangers too. Dive too low and the player can crash and explode on a mountain. Squeeze the trigger too long and the guns overheat. And an enemy plane can get on the pilot's tail, almost certain death unless the player is a flying ace.[-LF-]When a player is hit by a returning plane, bullet holes and cracks appear on the screen, his plane plummets to earth and explodes. If an enemy shell finds its mark, the result is the same but the shell remains visible.[-LF-]|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2198[-LF-]2396[-LF-]2530[-LF-]2910[-LF-]2703[-LF-]2960|1P|0|False|False|joy4way;stick||dataeast/liberate.cpp|61.523438|redbaron
redclash|Red Clash|Kaneko|1981|True|Shooter / Flying Vertical|False|V|192|240||Red Clash[-LF-]Kaneko (1981)|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way;joy8way2way||dataeast/decocass.cpp|60.114504|
redhawke|Red Hawk|Afega|1997|True|Shooter / Flying Vertical|True|V|224|256|stagger1|Red Hawk[-LF-]Afega (1997)||2P sim|0|False|False|joy8way2way;joy8way2way||midway/astrocde.cpp|56.18|stagger1
redrobin|Red Robin|Elettronolo|1986|True|Platform / Run Jump Scrolling|True|V|224|256||Red Robin[-LF-]Elettronolo (1986)|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|False|joy2way||capcom/cps2.cpp|60|
redlin2p|Redline Racer|Cinematronics|1987|True|Driving / Race Track|False|V|240|320||[-LF-]An overhead-view racing game with 16 different tracks.[-LF-]|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|2P sim|0|False|False|dial;pedal;dial;pedal||thepit/timelimt.cpp|60|
regulus|Regulus|Sega|1983|True|Shooter / Driving Vertical|True|V|224|512||Regulus[-LF-]Sega (1983)|127[-LF-]155[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2133[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||misc/ettrivia.cpp|60.096154|
relief|Relief Pitcher|Atari|1992|True|Sports / Baseball|True|H|336|240||[-LF-]A baseball game with an option of playing a standard baseball game or playing as a relief pitcher through a series of games.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|joy8way;joy8way2way||namco/namcos22.cpp|59.922743|
renegade|Renegade|Technos|1986|True|Fighter / 2.5D|True|H|256|238||[-LF-]Western version of "Nekketsu Kouha Kunio-Kun [Model TA-0018]". The game's graphics were redrawn for the game's localization as Renegade to the game's characters and settings a western feel. The plot was also changed from beating up numerous gangs who are bullying the main character's best friend to rescuing the main character's girlfriend. Kunio, the main character in the Japanese, would return in numerous games including "Nekketsu Koukou Dodgeball-bu", the Japanese version of "Super Dodge Ball", some which underwent a similar localization process when they were released in the west (such as the NES game River City Ransom).[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|0|False|True|joy8way;joy8way2way||jaleco/psychic5.cpp|57.444853|
repulse|Repulse|Crux|1985|True|Shooter / Gallery|True|V|224|288||[-LF-]Repulse is a 1985 arcade game by Sega. It was renamed 99: The Last War when licensed to Kyugo (who developed the hardware) and Proma. There's also a bootleg version of it named Son of Phoenix.[-LF-]With a spaceship, the player shoots several kind of robotic enemies and spaceships. At the end of every stage (except for the first one), the player meets a huge enemy spaceship as the stage's boss. Player's spaceship is equipped with a limited force shield which allows it to resist any kind of attack, though energy drains both while it is active and whenever the ship gets hit during use. Power-ups come in the form of ally helicopters and certain spaceships, that bring to the player a new shot(much faster than the normal one) and refills the ship's force field meter.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy8way2way;joy8way2way||sony/zn.cpp|60|
rescue|Rescue|Stern Electronics|1982|True|Shooter / Flying|True|V|224|256||[-LF-]The player pilots a rescue helicopter and must try to rescue numerous airmen who have parachuted into the sea below. The rescue chopper is under constant attack from enemy helicopters, while sharks swim in the ocean below and will kill any floating airmen they come across. Later levels also have enemy subs and ships all intent on foiling the rescue mission. Players must be careful to avoid the falling wreckage of any enemy helicopters they have just destroyed, and also need to be wary of hitting any parachuting airmen with their 'copter blades, as this will kill the airmen instantly.[-LF-]In a very similar vein to Williams' legendary "Robotron", also released in '82, the rescue chopper is armed with a gun that can fire in eight different directions, irrespective of the direction the rescue chopper is flying in. In addition to the eight-way gun, the 'copter can also drop missiles from its underside, which is essential for destroying enemy subs and ships.[-LF-]To complete a stage, players must pick up a set number of fallen airmen from the sea (determined at the start of each level) and deposit them safely onto a nearby island.[-LF-]|60[-LF-]61[-LF-]101[-LF-]125[-LF-]200[-LF-]238[-LF-]258[-LF-]2899[-LF-]2591[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1112[-LF-]1335[-LF-]1468[-LF-]1771[-LF-]1773[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2495[-LF-]2504[-LF-]2799[-LF-]2676[-LF-]2747[-LF-]2669[-LF-]2783[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868[-LF-]2877[-LF-]2923|2P alt|0|False|False|doublejoy8way2way||sony/zn.cpp|60.606061|
rescraid|Rescue Raider|Bally Midway|1987|True|Shooter / Driving|False|H|256|240||[-LF-]Rescue Raider is a multiple-screen shooter arcade game that was released by Bally Midway in 1987; it was the last title to run on Bally and Sente's SAC-I hardware. The player uses two 8-way joysticks to take  control of a futuristic vehicle. The left joystick is for moving while the right one is for firing. There is also a single button, with which to cycle through the three different types of special weapons. Its mission is to gather secret documents which shall reveal what an area of the radar map on the screen's right side is hiding - and it can also take enemy soldiers as hostages, refuel and earn more powerful weapons.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P alt|0|False|False|doublejoy8way2way||snk/snk.cpp|59.185606|
retofinv|Return of the Invaders|Taito|1985|True|Shooter / Gallery|True|V|224|288||[-LF-]A full colour update of the legendary original; featuring challenge stages and circling aliens. Return of the Invaders, while playable enough in its own right, would be vastly improved upon by its sequel, "Super Space Invaders '91", released five years' later.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|True|joy2way;joy2way|2267[-LF-]2271[-LF-]1403[-LF-]2269|dataeast/dec8.cpp|60.58|
jedi|Return of the Jedi|Atari|1984|True|Shooter / Driving Diagonal|True|H|296|240||[-LF-]Return of the Jedi is a scrolling shoot-em-up based on the legendary Star Wars trilogy (specifically, the third film, 'Episode VI: Return of the Jedi') and - unlike its vector-based prequel - is rendered in an isometric forced-perspective viewpoint, similar to that pioneered in Sega's 1982 classic, "Zaxxon".[-LF-]The ultimate aim of the game is to reach and destroy the Death Star and escape alive. Success is achieved by surviving an 'attack wave', which consists of four different scenes. Play switches between Endor and space-based scenes, with each one putting the player in control of a different vehicle from the movie.[-LF-]The scenes are based on three distinct locations taken from the original movie. They are: The forest moon of Endor, Attack on the Death Star, and Space battle.[-LF-]* SCENE 1: Speeder Bike chase on Endor as Princess Leia. The goal is to reach the Ewok village alive.[-LF-]* SCENE 2: Scout Walker chase on Endor as Chewbacca. The goal is to reach the shield generator.[-LF-]* SCENE 3: Millennium Falcon attack on Death Star as Lando. The goal is to reach and destroy the Death Star power reactor.[-LF-]* SCENE 4: Millennium Falcon escape from exploding Death Star. The goal is to escape the exploding Death Star.[-LF-]* SPLIT SCENE: Play switches between scenes 2 and 3.[-LF-]The scenes loop for as long as the player has lives remaining; although to increase variety, the order in which they appear is randomised as play progresses. Each successive wave increases in difficulty.[-LF-]|2599[-LF-]857[-LF-]856[-LF-]975[-LF-]2013[-LF-]2341[-LF-]2351[-LF-]2364[-LF-]2352[-LF-]2488[-LF-]2785[-LF-]2861[-LF-]3021|1P|0|False|False|stick|2351[-LF-]2599|sony/taitogn.cpp|60|
revngr84|Revenger '84|Epos Corporation|1984|True||True|V|236|272||Arcade Video game kit published 37 years ago:[-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P alt|0|False|True|joy4way2way;joy4way2way||sony/taitogn.cpp|60|
revx|Revolution X|Midway|1994|True|Shooter / Gun|False|H|400|254||[-LF-]A first-person shooter featuring the multi-platinum selling rock band Aerosmith.[-LF-]It's 1996 and the US have been taken over by the New Order Nation. The group, led by their commander Mistress Helga, have declared war on youth culture, banning music, TV and video games in the process. Meanwhile at a gig in Los Angeles, members of Aerosmith are captured by the NON. With a machine gun in your hand and the strongest weapon of them all, music, it is your task to end the regime of the New Order Nation and free the Aerosmith members.[-LF-]Remember... MUSIC IS THE WEAPON![-LF-]|127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|3P sim|0|False|False|stick;stick;stick||taito/taito_f3.cpp|54.70684|
rezon|Rezon|Allumer|1992|True|Shooter / Flying Horizontal|False|H|384|240||[-LF-]A reasonably playable, if wholly unremarkable sideways-scrolling shoot-em-up that unashamedly rips off Irem's legendary "R*Type". Unfortunately, Rezon lacks any of R*Type's innovations in either level design or the weapons available to the player. One attribute it does share with the Irem classic, however, is that it is extremely difficult.[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P alt|0|False|True|joy8way;joy8way2way||sega/puckpkmn.cpp|57.42|
ribbit|Ribbit!|Sega|1991|True|Maze|True|H|256|224||[-LF-]Ribbit! is a one or co-operative two-player action game and is an unofficial sequel to Konami's seminal 1981 release, "Frogger". Unlike its legendary prequel, in which players had to guide a frog to its home at top of each screen without being killed, the aim here is to eat a set number of benign creatures, including Ants and Dragon-flies, while avoiding harmful creatures, including spiders and mice.[-LF-]Ribbit's stages take place over a number of different locations, with the location changing every third round. Different environments include a beach, a factory and, in tribute to the original game, a fast flowing river with logs and turtles acting as platforms. Each stage must be cleared of all benign creatures within a set time limit, with bonus points awarded if completed within 60 seconds. The amount earned is determined by how quickly the stage is completed.[-LF-]While some locations have harmful creatures as the main challenge, for others the environment itself is the danger. On the beach stage, for example, players must avoid the incoming tide, while the factory stage features fast-moving conveyer belts and machine presses. Advice, in the form of a short poem, is given at the start of each location, warning of the location's dangers and how to navigate them.[-LF-]A bonus round appears after every third stage, in which players must run over as many of either flowers or mushrooms as possible to make them bloom. Including the bonus rounds, "Ribbit" features over fifty stages of play.[-LF-]|4[-LF-]23[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]215[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]503[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]840[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1228[-LF-]1292[-LF-]1293[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]2017[-LF-]2030[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2569[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|2P sim|0|False|False|joy8way;joy8way2way||misc/4enraya.cpp|59.922743|
ridgerac|Ridge Racer|Namco|1993|True|Driving / 1st Person|False|H|640|480||[-LF-]A superb, single-person racing game from Namco, featuring texture-mapped polygon graphics; in which the player competes against computer cars or attempts to set a 'personal best' in a time trail event. Ridge Racer features just a single racing track, but different sections of the track become available to add variety to the racing.[-LF-]Ridge Racer's superb gameplay places a large emphasis on 'power sliding'; locking the car in a slide and drifting through corners. Perfecting this skill is key to winning races.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|joy8way;paddle;pedal|2019[-LF-]1988|taito/taito_f2.cpp|59.90406|
ridgera2|Ridge Racer 2|Namco|1994|True|Driving / 1st Person|False|H|640|480||[-LF-]Ridge Racer 2 is a racing game in which players take part in races set in and around the fictional Ridge City. Gameplay is heavily focussed on the art of drifting and mastering this allows players to pass through corners while maintaing a high speed. This is crucial in reaching timed check-points and overtaking rival racers.[-LF-]Players can choose from either manual or automatic gears and start each place in last place. They then have a limited number of laps in which they can overtake opponents and ultimately win the race. The game's environs are geographically diverse and include beaches, forests, grasslands and mountains.[-LF-]The race will end if the timer expires or the player completes the final lap of the race, whichever occurs first.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|joy8way;paddle;pedal|2018[-LF-]1988|sega/vicdual.cpp|59.90406|
ridingf|Riding Fight|Taito|1992|True|Fighter / Vertical|False|H|320|224||Taito F3 cart. published 29 years ago:[-LF-]A one or two player fighting/racing game that takes place on a 3-D rendered track, set in a futuristic city. Each player rides on a hover board and must jump, kick and punch the many enemies who constantly attack, as well as punching or jumping over trackside obstacles. An end-of-level boss awaits the players and must be destroyed before the players can progress to the next level.[-LF-]|28[-LF-]164[-LF-]610[-LF-]788[-LF-]1440[-LF-]2020[-LF-]2047[-LF-]2048[-LF-]2708|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||neogeo/neogeo.cpp|58.97|
ridhero|Riding Hero|SNK|1990|True|Driving / Race (chase view) Bike|True|H|320|224||[-LF-]A Hot Battle Awaits You On The Way To The W.G.P Racing Title! After getting the 'International A License', a young racer battles his way to the Suzuka 8 Hour Race. Featuring 3 ways to play! W.G.P mode, RPG mode or Multi Play mode. GO FOR THE GLORY![-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|1000|False|False|joy8way4way;joy8way4way2way||konami/tmnt2.cpp|59.185606|neogeo
rimrockn|Rim Rockin' Basketball|Strata|1991|True|Sports / Basketball|False|H|352|240||[-LF-]The West meets the East in a fantastic basketball game.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||metro/metro.cpp|60|
ringfgt|Ring Fighter|Kaneko|1984|True|Sports / Boxing|False|V|224|256|vsgongf|[-LF-]Originally developed ad published by Kaneko as "VS Gong Fight".[-LF-]||2P alt|0|False|True|joy8way2way;joy8way2way||sega/segac2.cpp|60|vsgongf
ringking|Ring King|Woodplace|1985|True|Sports / Boxing|True|V|224|256|kingofb|[-LF-]A boxing game from Data East.[-LF-]|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|2P sim|0|False|True|joy8way;joy8way2way||sega/stv.cpp|60|kingofb
ringdest|Ring of Destruction: Slammasters II|Capcom|1994|True|Sports / Wrestling|True|H|384|224||Ring of Destruction: Slammasters II[-LF-]Capcom (1994)|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P sim|2000|False|False|joy8way;joy8way2way|2098[-LF-]1576|kaneko/suprnova.cpp|59.637405|
ringrage|Ring Rage|Taito|1992|True|Sports / Wrestling|False|H|320|224||Taito F3 cart. published 29 years ago:[-LF-]8 selectable digitized wrestlers fight in tag team tournament, take part in Royal Rumble or survival match.[-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|4P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||capcom/cps2.cpp|58.97|
riot|Riot|NMK|1992|True|Shooter / 3rd Person|True|H|256|224||Riot[-LF-]NMK (1992)|101[-LF-]127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|2P sim|0|False|False|joy8way;joy8way2way||sega/stv.cpp|59.17|
ripcord|Rip Cord|Exidy|1979|True|Sports / SkyDiving|False|H|248|256||[-LF-]The goal of the game is to jump out of the plane and land safely on one of the many targets down below. The challenge is to avoid the numerous enemy helicopters that occupy the sky in between your plane and the ground.[-LF-]You control the timing of your jump with the Jump button, at which point your parachutist begins hurtling toward the ground out of control. Pressing the D-Ring button shortly afterwards releases the chute and slows your descent. More importantly, it allows you at this point to control your left/right position via the paddle control to help you avoid the enemies.[-LF-]|388[-LF-]820[-LF-]1298[-LF-]1874[-LF-]2028[-LF-]2190[-LF-]2191[-LF-]2705|2P alt|0|False|False|paddle||sega/segac2.cpp|57|
ripoff|Rip Off|Cinematronics|1980|True|Shooter / Field|True|H|0|0||[-LF-]RIP OFF is a 1- or 2-player action game that offers features guaranteed to capture and prolong player interest : an accelerating competitive level with a clearly visible object and a team competition option that allows players to combine scores as well as skills in defense strategy against a futuristic enemy.[-LF-]The center of the playfield is occupied by a selectable number of triangular fuel cells that pulsate with radioactive energy. The player commandeers a land craft that turns left, right, accelerates and fires torpedo energy bursts activated by push-buttons mounted on the "bridge" control panel. All is quiet as the background audio repeats an ominous low frequency tone. Suddenly, alien craft enter in waves from the edges of the playfield attempting to attach their vehicles to the fuel cells and drag them off to restock their own dwindling supplies. The player maneuvers his land ship into position and fires a volley of torpedoes at the first invader, causing his vehicle to explode in a thunderous roar and a flash of light. A second invader retaliates by firing short range laser bursts at the defender ship while a third invader escapes, dragging off a precious fuel cell. The background audio quickens its pitch and tempo as another wave of sleeker, faster invaders attack and maneuver to rip off fuel canisters - and the battle rages on![-LF-]GAME PLAY[-LF-]The 1-player mode is activated when a coin is accepted and the player pushes the 1-player button. As play begins the first player's vehicle appears on the right side of the screen and moves slightly forward. The enemy vehicles then appear in pairs from various points on the edge of the screen and gravitate toward the player and the triangles. The enemies fire lasers while they move. The player scores points by either shooting the enemy or colliding with him before the enemy can shoot the player, collide with him or drag his triangle off the screen. When a player's vehicle is exploded, it reappears on the right side of the screen where it began.[-LF-]When a player has sufficient points to achieve a bonus level, the enemies will appear three at a time instead of in pairs and their point value increases. Each bonus level increases the enemies' point value, as well as their ability to seek out and destroy the player. When all the triangles have been dragged off the screen, the game is over and the unit reverts to attract mode.[-LF-]The 2-player mode is activated when two coins have been accepted and a player pushes the two player button. As play begins, the first player's vehicle appears on the right side of the screen and the second player's vehicle appears on the left. Both vehicles move forward slightly. Enemy vehicles then appear in groups of three and attack the players and seek to drag off the triangles. Players score points by colliding with the enemy vehicles or shooting them. No points are scored by shooting or colliding with the other player. Should the players' ships collide, an explosion will occur and the players' vehicles will reappear at the points where they began.[-LF-]In the 2-player operator selectable opponent mode, individual scores are displayed after each wave of attackers are destroyed or successfully leave the screen. In the team mode, the combined score of both defenders is displayed. At the end of the game, when all fuel canisters have been removed, the individual high score for the day is displayed at the bottom of the screen and the high team score is displayed at the top.[-LF-]A player achieves bonus levels in which the value of each invader vehicle is increased by the displayed amount of the bonus. There are six different types of invader vehicles, each wave becoming increasingly offensive and more difficult to destroy. The point bonus is in effect after six waves, the full compliment of ship types, have been destroyed. There are three similar craft in a wave, and in the two player mode twelve waves must be eliminated before bonus goes into effect.[-LF-]There are no time units per game credit, and the battle goes on until all fuel canisters have been "ripped off" from the playfield. The length of play is solely dependent upon the skill of the player - but it takes an experienced, practiced captain to hold off the swift invaders for long![-LF-]|127[-LF-]155[-LF-]160[-LF-]210[-LF-]313[-LF-]386[-LF-]453[-LF-]452[-LF-]488[-LF-]2714[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2133[-LF-]2292[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy2way;joy2way||sega/stv.cpp|38.000107|
ripribit|Ripper Ribbit|LAI Games|1997|True|Shooter / 3rd Person|True|H|512|236||Redemption game published 24 years ago:[-LF-]The theme is to catch as many insects as you can before time runs out.[-LF-]|4[-LF-]23[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]215[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]503[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]840[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1228[-LF-]1292[-LF-]1293[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]2017[-LF-]2030[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|1P|0|False|False|only_buttons||sega/stv.cpp|61.235714|
riskchal|Risky Challenge|Irem|1993|True|Puzzle / Drop|False|H|320|240||[-LF-]A puzzle game from Irem.[-LF-]|245[-LF-]430[-LF-]655[-LF-]839[-LF-]1161[-LF-]1215[-LF-]1333[-LF-]1502[-LF-]1561[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2361[-LF-]2522[-LF-]2734[-LF-]3041|2P sim|0|False|False|joy8way2way;joy8way2way||neogeo/neogeo.cpp|60|
rvschool|Rival Schools: United By Fate|Capcom|1997|True|Fighter / Versus|False|H|640|480||Rival Schools: United By Fate[-LF-]Capcom (1997)|220[-LF-]275[-LF-]792[-LF-]1094[-LF-]1170[-LF-]1784[-LF-]2032[-LF-]2310[-LF-]2868|2P sim|0|False|False|joy8way;joy8way2way||neogeo/neogeo.cpp|60|coh3002c
roadblst|Road Blasters|Atari|1987|True|Shooter / Driving (chase view)|True|H|336|240||[-LF-]Road Blasters is a futuristic driving game in which the player must navigate a sports car through 50 different races without running out of fuel. Extra fuel is collected by driving over the red or green spherical fuel pods that litter the tracks (or is sometimes dropped by destroyed enemy vehicles).[-LF-]Each race features a midway point, denoted by a road-crossing type pattern. At this point, the amount of fuel in the main tank is restored to what it was at the beginning of the race (the amount of fuel in the main tank given at the start of a race varies throughout the game). The amount of fuel in the reserve tank, however, is not restored.[-LF-]When a player gets low on fuel in their main tank, a fuel light will blink and an alarm will sound. Once the main tank is empty the reserve fuel is used. The player's car is armed with a machine gun which can be used to shoot and destroy rival racers, although not all enemy vehicles can be destroyed (the purple car, for example, is indestructible must simply be avoided).[-LF-]Power-up weapons are occasionally air-lifted in and dropped from above, these must be 'caught' by the player to increase firepower. Collision with enemy vehicles result in the immediate destruction of the player's vehicle, resulting in a loss of fuel as the vehicle is replaced. The roadside is also populated with enemy gun emplacements that shoot at the player, a direct hit from these also results in the loss of a player vehicle, although the turrets themselves can also be destroyed.[-LF-]The player also encounters numerous indestructible obstacles, including mines, boulders, floating spiker balls and oil slicks, the last of which will cause the player to lose control for a moment if hit. There is no limit to how many times a player can receive a new car to complete a race, as long as they have fuel.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|stick;pedal||taito/taito_f3.cpp|59.922743|atarisy1
roadf|Road Fighter|Konami|1984|True|Driving / Race|True|V|224|256||[-LF-]Road Fighter is an exhilarating, high-speed scrolling racing game.[-LF-]A unique characteristic of Road Fighter is the fact that bumping into an enemy car does not count as a miss. The counter-steering technique required to 'straighten' your car after bumping into an enemy provided a new level of racing game fun to fans.[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|2P alt|0|False|True|joy8way2way;joy8way2way|1490|taito/taito_f3.cpp|60|
roadrunn|Road Runner|Atari|1985|True|Platform / Run Jump Scrolling|True|H|336|240||[-LF-]The player takes on the role of the Road Runner - from the much-loved Warner Bros. cartoon series - and must outrun and outsmart the villainous Wile E. Coyote, in this abstract side-scrolling racing game from Atari.[-LF-]A variety of traps and pitfalls await the Road runner - including cannons, land mines and cliff-top drops - that must be carefully avoided or negotiated. It is possible, however, to lure Wile E. Coyote into these traps to put some valuable distance between the Road Runner and his pursuer.[-LF-]Piles of birdseed are littered throughout the levels and Road Runner must eat them (by running over them) whenever possible, as missing five seed piles will cause Road Runner to feel faint and stop running, resulting in him being caught by Wile E Coyote. A 'Seed Meter' at the top of the screen indicates Road Runner's seed energy level.[-LF-]Road Runner's colourful, beautifully-drawn graphics capture the spirit and humour of the legendary cartoons perfectly. The music and sound effects are also faithful to the cartoon series.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|False|stick||taito/taito_f3.cpp|59.922743|atarisy1
ar_rdwr|RoadWars|Arcadia Systems|1988|True|Shooter / Driving (chase view)|True|H|724|483||Arcadia Super Select board published 33 years ago:[-LF-]A 1-on-1 3-D shoot-em'-up in which one or two players drive battlespheres (futuristic tanks) up an infinitely long road and destroy oncoming hazards. The action is very simplistic and there's little to do other than dodge or blast approaching objects.[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P sim|0|False|False|joy8way2way;joy8way2way||taito/taito_f3.cpp|59.940059|ar_bios
roboarmy|Robo Army|SNK|1991|True|Fighter / 2.5D|True|H|320|224||[-LF-]Robo Army is a horizontally-scrolling beat-em-up for one or two players who take on the roles of two cybernetically-enhanced soldiers called Rocky and Maxima and must attempt to stop am invading cyber army called 'Hell Jeed' from enslaving the human race.[-LF-]The game uses three buttons:[-LF-]A - Attack[-LF-]B - Jump[-LF-]C - Energy blast[-LF-]Hitting the jump and attack button simultaneously lets Rocky and Maxima attack behind them. Collecting energy balls makes the energy blast more powerful, similar to the magic potions in Sega's "Golden Axe". One major difference, however, is that the special attack here can be used several times to diminishing effect before it finally runs out.[-LF-]Players can often pick up a fallen robot's limb to club other robots to death with. Also, if players approach a weakened enemy and press forward and the A button at the right time, Maxima or Rocky will rip the enemy in half.[-LF-]Finally, a defeated enemy will occasionally drop a glowing icon of a human fist. Picking this up causes Rocky or Maxima to bend over and transform into a futuristic buggy-like vehicle. Any enemies Maxima and Rocky touch while in buggy form instantly explode while hitting the attack button allows them to speed across the screen to quickly run enemies down. The buggy only lasts for a limited time, however.[-LF-]|43[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]341[-LF-]525[-LF-]657[-LF-]719[-LF-]722[-LF-]838[-LF-]879[-LF-]923[-LF-]869[-LF-]1098[-LF-]1120[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2345[-LF-]2740[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2934[-LF-]2998[-LF-]3010|2P sim|1000|False|False|joy8way4way;joy8way4way2way||kaneko/snowbros.cpp|59.185606|neogeo
robowres|Robo Wres 2001|Sanritsu|1986|True|Sports / Wrestling|True|H|256|224||[-LF-]A robot wrestling game.[-LF-]|20[-LF-]43[-LF-]100[-LF-]121[-LF-]172[-LF-]224[-LF-]2589[-LF-]257[-LF-]264[-LF-]284[-LF-]210[-LF-]341[-LF-]396[-LF-]395[-LF-]2714[-LF-]525[-LF-]657[-LF-]705[-LF-]719[-LF-]722[-LF-]838[-LF-]879[-LF-]923[-LF-]995[-LF-]869[-LF-]1098[-LF-]1120[-LF-]1383[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1431[-LF-]1435[-LF-]1442[-LF-]1576[-LF-]1404[-LF-]1585[-LF-]2025[-LF-]2026[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2098[-LF-]2345[-LF-]2740[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2934[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]2998[-LF-]3010[-LF-]3024|2P sim|0|False|False|joy8way;joy8way2way||neogeo/neogeo.cpp|60|
robocop|Robocop|Data East|1988|True|Platform / Shooter Scrolling|False|H|256|240||[-LF-]RoboCop is a single player horizontally-scrolling platform shoot-em-up based on the 1987 movie of the same name. The game's story mirrors that of the film, with former city cop Murphy, now a half-human cyborg called 'RoboCop', on a mission to bring down the evil OCP corporation that created him.[-LF-]The game features nine levels of action. Seven of these are platform-based stages that comprise the main game, with the additional two stages being into-the-screen target ranges. The ranges are effectively bonus stages, in which players accrue points by shooting as many targets as possible within a time limit. Additional player health is then awarded depending on the amount of points earned.[-LF-]In the platform-based stages, wooden crates and barrels occasionally bar RoboCop's progress, these can be punched to remove them. Robocop is armed with an infinite-ammo machine pistol, but one of three weapon upgrades can be found hidden inside marked wooden crates (or occasionally dropped by defeated enemies). The three possible upgrades are; Three-way Gun, Dual Laser or the incredibly powerful Cobra Gun. The power-ups have only a limited number of shots, however, with remaining shots displayed in the upper-right corner of the screen.[-LF-]As well as weapons, small jars of baby food can also be found (again, mirroring the movie) that when picked up, will restore some of Robocop's health.[-LF-]During the game, Robocop will occasionally come across a criminal holding a girl hostage. He must kill the criminal without killing the hostage, otherwise some of Robocop's health is lost. The criminal will periodically duck while firing, Robocop must also duck but to avoid killing the hostage, must only shoot while the criminal is ducking.[-LF-]The film's incidental music plays throughout the game and RoboCop's speech is sampled directly from the original film.[-LF-]|35[-LF-]43[-LF-]99[-LF-]121[-LF-]172[-LF-]118[-LF-]224[-LF-]257[-LF-]210[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]525[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]657[-LF-]719[-LF-]722[-LF-]695[-LF-]838[-LF-]879[-LF-]891[-LF-]923[-LF-]869[-LF-]2892[-LF-]1098[-LF-]1045[-LF-]1120[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]1048[-LF-]1825[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2345[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2740[-LF-]2571[-LF-]2681[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2825[-LF-]2847[-LF-]2934[-LF-]2998[-LF-]3010|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|57.444853|
robotbwl|Robot Bowl|Exidy|1977|True|Sports / Bowling|False|H|248|256||Robot Bowl[-LF-]Exidy (1977)|43[-LF-]75[-LF-]2321[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]1273[-LF-]210[-LF-]310[-LF-]341[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]525[-LF-]657[-LF-]719[-LF-]722[-LF-]838[-LF-]879[-LF-]880[-LF-]923[-LF-]869[-LF-]1098[-LF-]1120[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1443[-LF-]1404[-LF-]1497[-LF-]1506[-LF-]1585[-LF-]1868[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2395[-LF-]2345[-LF-]2370[-LF-]2740[-LF-]2541[-LF-]2571[-LF-]2739[-LF-]2745[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2870[-LF-]2934[-LF-]2977[-LF-]2998[-LF-]3010|2P alt|0|False|False|joy2way||kaneko/snowbros.cpp|57|
robotron|Robotron: 2084|Williams|1982|True|Shooter / Field|True|H|292|240||[-LF-]Robotron: 2084 is a single-screen shoot-em-up set in a near future in which mankind has developed super-intelligent, self-aware robots called Robotrons, in order to aid mankind and to build a better world. The robots quickly realised that they don't need the Human Race and have revolted against their creators, vowing to either genetically reprogram the remaining humans to side with the Robotrons, or to wipe them out entirely.[-LF-]The player takes on the role of the single human who due to a malfunction in his genetic engineering, cannot be re-programmed by the Robotrons. The free-minded human must destroy the enemy Robotrons and rescue as many of the Earth's remaining human families as possible.[-LF-]"Robotron: 2084" utilises a dual joystick control system, with the left stick controlling player movement and the right controlling the direction of fire. The player's only weapon is an Anti-Robot Laser Gun. Each single-screen wave is populated with enemy robots and obstacles, as well as human family members who can be rescued to earn additional points.[-LF-]There are three types of trapped humans; Man, Woman and Child and they will wander aimlessly until the player makes contact with them. If a Robotron touches them first, they are either killed or, if touched by the brain-like Robotron, converted into enemy 'progs.[-LF-]In addition to the Robotrons, each wave also features static obstacles called Electrodes. These pulsating objects can block the player's path and a collision with one results in instant death. Electrodes come in a number of different shapes and must be avoided or destroyed with the Laser Gun.[-LF-]ENEMY ROBOTRON UNITS:[-LF-]* GRUNT: The least sophisticated species of Robot is the Grunt. It has no weapon and possesses only minimal intelligence. Grunts appear in large numbers and will relentlessly pursue players to overrun and destroy them. Each Grunt killed is wortth 100 points.[-LF-]* TANK: Its goal is to kill the player using rebounding Shells. Annihilate the Tank for 300 points; the Shell for 50 points.[-LF-]* SPHEROID: This pulsating sphere may initially look harmless, but it is the mother-ship that spawns deadly 'Enforcer Embryos'. Players must try to destroy the Spheroid before it ejects the Embryos to earn 1,000 points.[-LF-]* ENFORCER: The Embryos grow into evil Enforcers. Kill them for 200 points. Let them live and they will lessen the player's chance for survival by launching Enforcer Sparks. Destroy the Sparks for 25 points.[-LF-]* HULK: In all attack waves except every 5th, the Hulk will stalk his prey. Hulk units are invincible but the player's Gun can only slow it down or divert it from its objective.[-LF-]* BRAIN: The Brain is the most clever and dangerous of the Robotrons. Its two-pronged attack will be launched every 5th wave. If it touches the player, it will electrocute them where they stand. It can also fire Cruise Missiles that will relentlessly follow the player until either contact is made or they are shot and destroyed. Kill the Brain for 500 points; destroy the Cruise Missile for 75 points.[-LF-]The victims of the 2nd prong of the Brain's attack are the defenseless humans. If captured, a human will be irreversibly transformed - literally re-programmed by the Brain's incredible mind powers - into a Prog: a Robot that will viciously turn against its own protector, the player. Annihilate the Progs for 100 points or meet a violent death at their hands.[-LF-]|1636[-LF-]2656[-LF-]43[-LF-]65[-LF-]121[-LF-]172[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]257[-LF-]258[-LF-]210[-LF-]291[-LF-]333[-LF-]341[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]525[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]719[-LF-]722[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]923[-LF-]990[-LF-]869[-LF-]1098[-LF-]1125[-LF-]1135[-LF-]1120[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2345[-LF-]2495[-LF-]2538[-LF-]2740[-LF-]2571[-LF-]2736[-LF-]2739[-LF-]2772[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2934[-LF-]2968[-LF-]2970[-LF-]2998[-LF-]3010|2P alt|0|False|False|doublejoy8way2way|258|eolith/eolith.cpp|60.096154|
rocnrope|Roc'n Rope|Konami|1983|True|Platform / Run Jump|False|V|224|256||[-LF-]Roc'n Rope is an incredibly difficult yet playable platform game featuring four different levels. The player takes on the role of a an archaeologist whose mission is to return the missing tail feathers to the golden Phoenix. The archaeologist is armed with a harpoon gun and uses it to fire a rope into a platform above, in order to climb up the rope and progress up the level. This is vaguely similar to the superb 'telescopic arm' feature that appeared in Capcom's superb "Bionic Commando".[-LF-]All levels are patrolled by enemies in the form of dinosaurs and cavemen and all are deadly to the touch. Some cavemen will pull on the harpoon rope while the archaeologist is climbing it. This will result in the player falling from the rope and losing a life. The archaeologist is armed with a light ray that will kill the enemies.[-LF-]A breakdown of the game's four levels :[-LF-]* The first level is possibly the most difficult in the game. Players begin at the bottom left of the screen and must work their way up to the Roc, who is sitting at the upper right of the screen. There are many layers of ledges coming out from the sides of the screen. While the middle of the screen is open to the sky (except for a few floating platforms). To reach the top, players must use the harpoon gun to climb diagonally back and forth until they reach the top (ensuring that the Phoenix feathers have been collected on the way).[-LF-]* The second level is set underground. There are a lot of dinosaurs on this screen and far fewer platforms than on the first level. Many of the platforms stretch completely across the screen, so there aren't many pitfalls to be wary of. Once again, players must get the archaeologist to the top of the screen to complete the level.[-LF-]* The third level is set outdoors. A 'ferris wheel' style rotating platform sits in the center of the screen, but this can be avoided if players don't wish to use it. The easiest route to the top is on the right-hand side of the level.[-LF-]* The fourth and final level is shaped a little like a mountain. The player's main concern here is a large waterfall in the center of the screen. Players must time their harpoon climb just right to avoid being killed by the deadly waters. Once this level is finished, the game starts over with an increased level of difficulty.[-LF-]|104[-LF-]163[-LF-]241[-LF-]245[-LF-]294[-LF-]162[-LF-]344[-LF-]345[-LF-]492[-LF-]389[-LF-]495[-LF-]496[-LF-]383[-LF-]453[-LF-]452[-LF-]458[-LF-]1745[-LF-]487[-LF-]586[-LF-]605[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]630[-LF-]1557[-LF-]757[-LF-]806[-LF-]835[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1161[-LF-]1170[-LF-]1196[-LF-]1172[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1649[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2043[-LF-]2042[-LF-]2064[-LF-]2237[-LF-]2324[-LF-]2367[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2849[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way2way;joy4way2way||misc/magicard.cpp|60|
rockclim|Rock Climber|Taito|1981|True|Climbing|False|H|768|224||Rock Climber[-LF-]Taito (1981)|241[-LF-]245[-LF-]492[-LF-]453[-LF-]452[-LF-]806[-LF-]1161[-LF-]2043[-LF-]2042|2P alt|0|False|True|doublejoy8way2way;doublejoy8way2way||misc/cave.cpp|60.606061|
rockrage|Rock'n Rage|Konami|1986|True|Maze / Fighter|True|H|256|224||Rock'n Rage[-LF-]Konami (1986)|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|True|joy8way2way;joy8way2way||misc/cv1k.cpp|60|
rodland|Rod-Land|Jaleco|1990|True|Platform / Run Jump|True|H|256|224||[-LF-]Rod-Land is a cute and colourful platform game for one or two players in which two fairy sisters - 'Tam' and 'Rit' - must rescue their kidnapped mother from the 'Maboots Tower' fortress.[-LF-]The fairies are armed with the 'Rods of Sheesanomo' - two magical rods that enable the fairies to catch enemies in a force-field and slam them into the platforms to kill them - and must clear each level of enemies to move onto the next and eventually reach and infiltrate the Tower.[-LF-]As well as the magical rods used for attacking enemies, the fairies can also create a magical ladder - in a fashion very similar to that used in Taito's "Rainbow islands" - which can be utilised anywhere on a level and allows players to reach other platforms or escape from pursuing enemies. Each player can utilise only one magically-created ladder at any one time and the creation of a new ladder removes the previously-created one.[-LF-]A level is only completed when all enemies have been killed. Some defeated enemies drop bonus items, such as fruit, missiles and bombs.[-LF-]Each of the game's levels features brightly coloured flowers. If players manage to collect all of these, the 'Extra Game' mode begins. During this time-limited mode all of the level's enemies turn red and move much faster. If the enemies are killed in time, they drop an alphabetic letter that can be collected to spell the word 'EXTRA' and earn players an extra life.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way||neogeo/neogeo.cpp|56.19135|
rollace|Roller Aces|Kaneko|1983|True|Fighter / Vertical|False|V|224|256|fightrol|[-LF-]You compete in an obstacle race on roller skates.[-LF-]|28[-LF-]164[-LF-]610[-LF-]788[-LF-]1440[-LF-]2020[-LF-]2047[-LF-]2048[-LF-]2708|2P alt|0|False|True|joy8way2way;joy8way2way||metro/metro.cpp|60|fightrol
rjammer|Roller Jammer|Nichibutsu|1984|True|Fighter / Vertical|False|H|256|224||[-LF-]Roller derby competition.[-LF-]|28[-LF-]164[-LF-]610[-LF-]788[-LF-]1440[-LF-]2020[-LF-]2047[-LF-]2048[-LF-]2708|2P alt|0|False|True|joy8way;joy8way2way||igs/pgm.cpp|59.090909|
rollerg|Rollergames|Konami|1991|True|Sports / Misc.|True|H|288|224||Arcade Video game kit published 30 years ago:[-LF-]Export kit. Game developed in Japan. See the original for more information; "Rollergames [Model GX999]".[-LF-]|28[-LF-]164[-LF-]610[-LF-]788[-LF-]1440[-LF-]2020[-LF-]2047[-LF-]2048[-LF-]2708|2P sim|0|False|False|joy8way2way;joy8way2way||igs/pgm.cpp|60|
rollingc|Rolling Crash / Moon Base|Nichibutsu|1979|True|Multiplay / Compilation|False|V|224|260||[-LF-]Rolling Crash is a 2-D maze racing game with changes to add to the variety of play. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.[-LF-]|120[-LF-]154[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1922[-LF-]1976[-LF-]1980[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2060[-LF-]2249[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2300[-LF-]2472[-LF-]2285[-LF-]2530[-LF-]2653[-LF-]2608[-LF-]2830[-LF-]2839|2P alt|0|False|False|joy2way;joy2way||f32/silvmil.cpp|59.541985|
rolcrush|Rolling Crush|SemiCom|1999|True|Puzzle / Toss|False|H|308|224||[-LF-]A "Puzz Loop" clone.[-LF-]|1890[-LF-]1891[-LF-]2050|2P sim|0|False|False|joy8way;joy8way2way||taito/taito_l.cpp|57.793|
rpanic|Rolling Panic|Excellent System|1992|True||True|H|512|224|d9final|Rolling Panic[-LF-]Excellent System (1992)|||0|False|False|gambling||sigma/sigmab98.cpp|60|d9final
rthunder|Rolling Thunder|Namco|1986|True|Platform / Shooter Scrolling|True|H|288|224||[-LF-]Rolling Thunder is a single-player scrolling platform shoot-em-up in which a James Bond-esque secret agent codenamed 'Albatross' has been ordered by the Rolling Thunder anti-espionage unit to stop the criminal organization known as Geldra. Albatross must also rescue captured field agent, Lelia Blitz and overthrow Geldra's leader, Maboo.[-LF-]Rolling Thunder's gameplay takes place on two levels of platforms, with the player able to jump or drop to platforms as and when required. Albatross begins the game armed with only a standard-issue pistol and a limited amount of ammunition. If the pistol's ammunition runs out, the player can only fire a single slow "chaser" bullet - with only one allowed on-screen at any one time - until more ammo is acquired.[-LF-]Each level is littered with doors; most of these contain constantly emerging enemies and must be carefully passed; some, however, also provide ammunition and new weapons. Ammo rooms are clearly marked while weapons rooms have re-enforced metal doors. A weapons room gives the player a fully automatic assault rifle that allows for continuous firing by holding down the shoot button. As with the pistol, the assault rifle has a limited amount of ammunition.[-LF-]The majority of Rolling Thunder's protagonists are hooded soldiers known as "Maskers". Maskers are dressed in various colors, which determines both their strength and attack pattern. Some Maskers do not shoot, but throw grenades instead, while others will shoot their gun while crouching, making their shots much harder to avoid.[-LF-]Other enemies includes ninjas, mutated bats known as Gelzos, panthers, shrieking yellow creatures known as Blogas and lava men.[-LF-]Albatross must travel through two different segments or "stories" - each composed of five stages - making for a total of ten stages. The stages in Story 2 are essentially a harder version of their Story 1 counterparts, featuring more traps and different enemy placement. At the end of the final stage, the player must battle the Geldra leader Maboo to rescue Leila and complete the mission.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P alt|0|False|True|joy4way2way;joy4way2way|2053|toaplan/wardner.cpp|60.606061|
rthun2|Rolling Thunder 2|Namco|1990|True|Platform / Shooter Scrolling|True|H|288|224||[-LF-]A straight sequel to the superb 1986 original, Rolling Thunder 2 sees one or two players taking control of secret agents in this scrolling, platform shoot-em-up. The agents once again find themselves up against the sinister GERDRA organization and its many armed agents. Gameplay is very similar to the original, with doors both releasing enemies and hiding weapons and ammunition for the players to collect.[-LF-]Rolling Thunder 2 improves on its illustrious predecessor in a number of ways; the most obvious one being the vastly improved and incredibly colourful graphics. The most striking improvement, however, is the addition of a simultaneous, co-operative two player mode; which adds immeasurably to the game's appeal. For the sequel, the one player agent is a woman, with a second player taking the role of a male agent.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P sim|0|False|False|joy8way;joy8way2way|2052|misc/photon.cpp|60.606061|
clapapa|Rootin' Tootin' / La-Pa-Pa|Data East|1983|True|Maze|True|V|240|256||DECO cass. published 38 years ago:[-LF-]In La Pa Pa, you controls a tuba, trying to collect musical notes and bonus items for points while avoiding other instruments.[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||acorn/aristmk5.cpp|57.444853|decocass
clapapa2|Rootin' Tootin'|Data East|1983|True|Maze|True|V|240|256|clapapa|DECO cass. published 38 years ago:[-LF-]In La Pa Pa, you controls a tuba, trying to collect musical notes and bonus items for points while avoiding other instruments.[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||gottlieb/gottlieb.cpp|57.444853|clapapa
rotaryf|Rotary Fighter|Kasco|1979|True|Shooter / Gallery|False|V|256|232||[-LF-]A copy of "Space Invaders".[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|True|joy2way;joy2way||gottlieb/gottlieb.cpp|60|
rranger|Rough Ranger|SunA|1988|True|Platform / Shooter Scrolling|False|H|256|224|sranger|Rough Ranger[-LF-]SunA (1988)|[-LF-]44[-LF-][-LF-]127[-LF-][-LF-]240[-LF-][-LF-]258[-LF-][-LF-]485[-LF-][-LF-]573[-LF-][-LF-]597[-LF-][-LF-]2593[-LF-][-LF-]711[-LF-][-LF-]713[-LF-][-LF-]887[-LF-][-LF-]1077[-LF-][-LF-]1068[-LF-][-LF-]1112[-LF-][-LF-]1021[-LF-][-LF-]1079[-LF-][-LF-]1599[-LF-][-LF-]1646[-LF-][-LF-]1649[-LF-][-LF-]2639[-LF-][-LF-]2053[-LF-][-LF-]2052[-LF-][-LF-]2118[-LF-][-LF-]2311[-LF-][-LF-]2072[-LF-][-LF-]2464[-LF-][-LF-]2672[-LF-][-LF-]2679[-LF-][-LF-]2704[-LF-][-LF-]2849[-LF-][-LF-]2889[-LF-]|2P sim|0|False|True|joy8way2way;joy8way2way||taito/qix.cpp|59.1|sranger
rougien|Rougien|Sanritsu|1982|True|Shooter / Misc.|False|H|256|224||[-LF-]A space shooter style game, with a interesting graphics effects. In this game you controlling a Space Shuttle in his mission to destroy the enemy forces from the vast galaxy.[-LF-]|45[-LF-]72[-LF-]70[-LF-]77[-LF-]262[-LF-]473[-LF-]1613[-LF-]1644[-LF-]722[-LF-]2599[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1404[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1926[-LF-]1963[-LF-]2002[-LF-]2010[-LF-]2058[-LF-]2093[-LF-]2119[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2351[-LF-]2398[-LF-]2357[-LF-]2403[-LF-]2489[-LF-]2494[-LF-]2488[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3004[-LF-]3010[-LF-]3021[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way;joy8way2way||taito/qix.cpp|60|
roundup|Round-Up|Taito|1981|True|Maze|True|V|224|256||[-LF-]The object of the game is for the player to maneuver his white robot in 1 of 4 directions within a maze, capture a red character robot as they move about the maze, and race to the center to change the 9 white balls located there to red. The player may only change one white ball to red at a time after he has captured a red robot, and must evade 4 chaser monsters in the process. Bonus point may be earned when capturing the elusive 'red king' that appears on the screen. Capture him and momentarily immobilize the chasers, but do not come in contact with the yellow robots--or your much-needed red robots will be changed to white and force you to change strategy. Play is over when the chasers have captured all of the player's robots. But, should the player be successful in changing all of the balls in the center to red, the pattern clears and a different challenge is presented. A 3x3 or 4x4 tri-colored pattern will appear at the bottom of the screen and a slightly different tri-colored cube of corresponding size will appear at the center of the screen. The player may earn bonus points by moving the directional arrow and rearranging the colors of the cube at the center of the screen to match the sample pattern presented at the bottom of the screen. The player is given 90 seconds to rearrange the cube as many times as he can. Action returns to the maze whether you win or lose the cube challenge. All in all, an exciting and challenging game where patience and skill are required.[-LF-]|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy8way;joy8way2way||atari/quantum.cpp|60.606061|
route16|Route 16|Sun Electronics|1981|True|Maze|False|V|256|256||[-LF-]Route 16 is a challenging race car game, integrating special features to excite the beginner as well as the seasoned player. The vivid video screen is fascinating, and is complimented by exceptional audio during game play.[-LF-]The red car is controlled by the joystick feature, and is pursued through 16 different routes (mazes) by three chase cars. The search mode reveals an overview of all 16 routes, and the search mode appears whenever the car exits a route. In the search mode, the player car becomes a red cube, and the chase cars become yellow cubes.[-LF-]Whenever the player car exits one route, there is a one second delay for a total overview of the game.[-LF-]Each route has dead-ends, zig-zags, and multiple entrances and exits.[-LF-]Some routes have the dollar symbol ($), and the player scores 200 points each time this symbol is cleared. The dollar symbols randomly chance to oil slicks, and when encountered, the oil slicks slow down the player car.[-LF-]The question mark symbol (?) is surrounded by check points and will either reveal a bomb symbol or a bell mark after the player car clears the check point. The bell will add 800 points to the player's score when cleared. Player skill is tested here to avoid the bomb if it appears.[-LF-]Some routes have a flag symbol, and when the player car clears the symbol, the pursuing cars become dollar symbols, and every effort should be made by the player to chase them down, and add extra points to his score.[-LF-]One route has a flickering bonus car symbol. When the symbol appears, clear it and earn an additional player car.[-LF-]One route has an additional game feature. When the player car enters the maze, it is pursued by an attacking monster. The player car cannot clear or collide with the monster, but must avoid it, or be destroyed.[-LF-]The high-speed button is another feature of Route 16. When pushed, the player car is accelerated to escape the chase cars. Usage of the high-speed button reduces the player car's fuel. At the end of each round, bonus points are added to the player's score for remaining fuel.[-LF-]After all the symbols are cleared, the round ends. In successive rounds, additional dollar symbols ($), and additional enemy chase cars are added.[-LF-]|120[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||cinematronics/leland.cpp|57|
royaljp|Royal Card / Royal Jackpot|TAB|199?|True||False|H|384|232|royalcrd|Royal Card / Royal Jackpot[-LF-]TAB (199?)||1P|0|False|False|gambling||sega/segas16a.cpp|60|royalcrd
roylcrdna|Royal Card Part-Two|Miki Corp.|1982|True||True|H|256|224|roylcrdn|Royal Card Part-Two[-LF-]Miki Corp. (1982)||1P|0|False|False|gambling||sega/segas16a.cpp|59.090909|roylcrdn
rugrats|Rug Rats|Nichibutsu|1983|True|Maze / Digging|True|V|224|288|wiping|[-LF-]Updated version of "Wiping" (September 1982). The main differences in this version of the game are:[-LF-]* The rug palette is completely different.[-LF-]* The default high score is 100,000 instead of 30,000.[-LF-]* The bonus items remain visible throughout gameplay, and are all worth 1,000 points, instead of 500 - 1,500 points.[-LF-]* Collecting all bonus item will no longer stun all remaining monsters; you must first collect the crown (5000 points) located in the middle of the screen.[-LF-]* The carpet is now approachable and functional from all angles.[-LF-]|[-LF-]306[-LF-][-LF-]363[-LF-][-LF-]308[-LF-][-LF-]499[-LF-][-LF-]541[-LF-][-LF-]594[-LF-][-LF-]600[-LF-][-LF-]601[-LF-][-LF-]602[-LF-][-LF-]932[-LF-][-LF-]307[-LF-][-LF-]1550[-LF-][-LF-]1552[-LF-][-LF-]1553[-LF-][-LF-]1554[-LF-][-LF-]1555[-LF-][-LF-]1558[-LF-][-LF-]1559[-LF-][-LF-]1621[-LF-][-LF-]2582[-LF-][-LF-]2569[-LF-][-LF-]2641[-LF-][-LF-]2690[-LF-][-LF-]2849[-LF-][-LF-]2964[-LF-]|2P alt|0|False|True|joy4way;joy4way2way||cvs/quasar.cpp|60.606061|wiping
rumba|Rumba Lumber|Taito|1984|True|Maze|False|V|224|256||Rumba Lumber[-LF-]Taito (1984)|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]163[-LF-]221[-LF-]224[-LF-]258[-LF-]162[-LF-]314[-LF-]325[-LF-]326[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]379[-LF-]408[-LF-]383[-LF-]2714[-LF-]573[-LF-]586[-LF-]602[-LF-]605[-LF-]630[-LF-]634[-LF-]637[-LF-]612[-LF-]657[-LF-]674[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]835[-LF-]838[-LF-]879[-LF-]990[-LF-]1772[-LF-]1125[-LF-]1135[-LF-]1170[-LF-]1172[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1649[-LF-]1661[-LF-]1674[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1836[-LF-]1915[-LF-]2041[-LF-]2042[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2367[-LF-]2495[-LF-]2500[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970[-LF-]3013|2P alt|0|False|True|joy8way2way;joy8way2way||acorn/aristmk5.cpp|59.871277|
rungun|Run and Gun|Konami|1993|True|Sports / Basketball|False|H|416|224||Run and Gun[-LF-]Konami (1993)|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|2066|konami/quickpick5.cpp|59.185606|
rungun2|Run and Gun 2|Konami|1996|True|Sports / Basketball|False|H|288|224||Run and Gun 2[-LF-]Konami (1996)|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||capcom/cps1.cpp|59.185606|konamigx
rundeep|Run Deep|Cream Co.|1988|True|Shooter / Gallery|True|V|248|256|thedeep|[-LF-]You control one or two boats floating along the high seas. The boats are armed with depth charges for dropping on the aquatic wildlife and submarines in the depth far below. Homing torpedoes, Polaris missiles, mines, Stingray style vessels and other boat-wrecking hazards make up the threats to avoid or destroy. Bonus capsules which float up to the surface boost the boat's speed, increase depth charge power, give the player temporary invincibility and other normal features but of a marine vein. The depth charges take their time to float to their target so plan ahead using the map, submarines at different heights in the water pose further problems. This game also has good backgrounds.[-LF-]||2P sim|0|False|False|joy8way2way;joy8way2way||misc/gei.cpp|60|thedeep
rushrst|Rushin Rooster|Aristocrat|1997|True||False|H|735|292|chickna5|Slot Machine published 24 years ago:[-LF-]||1P|0|False|False|keypad;gambling||misc/gei.cpp|50.080128|chickna5
rushhero|Rushing Heroes|Konami|1996|True|Sports / Amer. Football|False|H|288|224||[-LF-]Features real-time fully animated CG rendering-large characters and a 3-D filed perspective view.[-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||nmk/macrossp.cpp|59.185606|konamigx
rygar|Rygar|Tecmo|1986|True|Platform / Fighter Scrolling|True|H|256|224||Nintendo PlayChoice-10 cart. published 34 years ago:[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|59.185606|
sosterm|S.O.S.|Terminal|198?|True|Platform / Run Jump Scrolling|False|H|256|256||[-LF-]A one player space platform/shooter game.[-LF-]The Player controls a Russian cosmonaut onboard on a Space Frigate in the near orbit of a planet, but soon receives a distress signal from the planet, issued by members of his crew of the big spaceship "A 111" who are being attacked by the "Star Pirates" and they took control of the ship. Without any delay he prepares to descend his spacecraft towards the planet to resolve and stop the situation.[-LF-]|121[-LF-]337[-LF-]476[-LF-]573[-LF-]614[-LF-]722[-LF-]812[-LF-]479[-LF-]998[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1404[-LF-]1697[-LF-]1926[-LF-]2081[-LF-]2112[-LF-]2071[-LF-]2357[-LF-]2641[-LF-]2934[-LF-]3002|1P|0|False|False|joy8way2way||neogeo/neogeo.cpp|50.080128|
spy|S.P.Y. - Special Project Y|Konami|1989|True|Fighter / 2.5D|True|H|304|224||[-LF-]After using your spy-savvy jetpack to land on the secret island, you must stop the evil mastermind from executing his world-dominating plans![-LF-]|2656[-LF-]24[-LF-]44[-LF-]68[-LF-]2282[-LF-]110[-LF-]127[-LF-]172[-LF-]240[-LF-]258[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]485[-LF-]521[-LF-]556[-LF-]573[-LF-]597[-LF-]557[-LF-]2593[-LF-]711[-LF-]713[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]887[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1021[-LF-]1578[-LF-]1079[-LF-]1592[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]1876[-LF-]2053[-LF-]2052[-LF-]2104[-LF-]2118[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2849[-LF-]2889[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way2way;joy8way2way||seta/seta.cpp|60|
srdmissn|S.R.D. Mission|Kyugo|1986|True|Shooter / Flying Vertical|True|V|224|288||S.R.D. Mission[-LF-]Kyugo (1986)|45[-LF-]72[-LF-]70[-LF-]77[-LF-]262[-LF-]473[-LF-]1613[-LF-]1644[-LF-]722[-LF-]2599[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1404[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1926[-LF-]1963[-LF-]2002[-LF-]2010[-LF-]2058[-LF-]2093[-LF-]2119[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2351[-LF-]2398[-LF-]2357[-LF-]2403[-LF-]2489[-LF-]2494[-LF-]2488[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3004[-LF-]3010[-LF-]3021[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way2way;joy8way2way||seta/seta.cpp|60|
ssmissin|S.S. Mission|Comad|1992|True|Shooter / Flying Vertical|False|V|224|256||S.S. Mission[-LF-]Comad (1992)|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P sim|0|False|False|joy8way2way;joy8way2way||neogeo/neogeo.cpp|56.18|
stunrun|S.T.U.N. Runner|Atari|1989|True|Shooter / Driving (chase view)|True|H|512|228||[-LF-]Take a seat, grasp the controls, and enter the world of the S.T.U.N. (Spread Tunnel Underground Network) Runner. Players travel ahead in time to the 21st century and experience the thrill of racing in a futuristic form of competitive driving. At the control of state-of-the-art technology, players pilot a billion-dollar vehicle capable of attaining speeds of over 900 miles per hour![-LF-]Players control their vehicles with a return-to-center (RTC) flight controller. Control handles adjust shot elevation and include trigger buttons for firing. The start button is also used as a fire button for 'shock waves'.[-LF-]S.T.U.N. runner is a game of speed. The goal of this game is to travel as fast as possible and complete each race within the allotted time. Numerous enemies prevent the player from achieving this goal. Equipped with powerful lasers, all enemies can be gunned down with the exception of one.[-LF-]The race through the S.T.U.N. Network is made up of many levels. Each level presents a unique challenge to the player. The player's ultimate goal is to guide the vehicle through the network of levels to reach the 'Ultimate Challenge'. In this never-ending race, players go as far as their driving skills will take them. If the distance they travel qualifies as one of the top five, their name (18 letters) will be displayed along the road for future players to see (only if they reach this distance).[-LF-]In S.T.U.N. Runner, there is no foot pedal to control speed. Faster speed is achieved by :[-LF-]* Correctly driving on the fastest portion of the tunnel.[-LF-]* Staying off side rails (of flat sections).[-LF-]* Avoiding collisions with enemy vehicles.[-LF-]* Running over 'boosts' for hyperspeed.[-LF-]* Avoiding areas under construction.[-LF-]In turn, the fastest portion of the tunnel is the outer wall. Like a luge or bobsled racer, players use basic laws of physics to attain the fastest speed.  Riding on the inner wall results in a slower speed and hinders a player's ability to reach a finish line. On flat sections, running into side rails creates a visual and audio chattering resulting in a loss of speed. The first race, a training race, called 'Cake Walk', is intended to teach players how to drive correctly.[-LF-]Red flashing markers in tunnels and flats are called 'boosts'. By running over these, the S.T.U.N. Runner gets a boost of hyperspeed. In addition to reaching the finish line faster, a S.T.U.N. Runner in boost in invincible. The vehicle can pass through all enemy vehicles unharmed and cannot be shot. In this mode the player's vehicle will appear transparent as though it is a skeleton.[-LF-]The underground network has three different tunnel sections. They include wide tunnels, narrow tunnels, and tunnels under construction. Under construction sections contain portions that are unsurfaced. These areas do not provide full power to the vehicle, and slow down the S.T.U.N. Runner.[-LF-]Open areas are called 'flats' and are both narrow and wide. Being above the ground, the player is treated to many views of the earth's surface in the 21st century. On flats, players must avoid driving along the side rails. The friction caused will slow down the S.T.U.N. Runner vehicle.[-LF-]A S.T.U.N. Runner vehicle has six shields for added protection. Colliding with an enemy results in the loss of one shield. At the end of each race, players are awarded bonus points for each shield remaining. A large bonus is awarded if all shields are intact.[-LF-]In the tunnels and flats are ramps. These ramps will catapult S.T.U.N. Runners above the track for a brief distance. Ramp jumping is often a good method of crossing areas under construction and avoiding collisions with enemies.[-LF-]When players do not reach the finish line of a race within the allotted time, the game would normally end. However, they can be allowed to advance to the next level on a continuation.[-LF-]Special Weapon : In selected races, a 'shock wave' is located along the way.  If the player can pick up the shock wave, the weapon becomes available for use. Also, shock waves can be awarded on some levels if the player hits a predetermined number of stars and completes the level. This information is green in the map at the start of each level.[-LF-]Players activate the shock wave by pressing the start button. This super weapon will destroy all enemies and hazards within view. It is a one-time weapon, but more than one can be stored. The number of shock waves stored is show as blue and white icons on the screen below the level number display.[-LF-]Bonus Stars : Additional points can be scored along the way by running over 'stars'. In the first race, the training race called 'Cake Walk', the stars are red. Players should run over as many stars as possible. In the remainder of the game, all bonus stars are green.[-LF-]Challenge Races : These are bonus races awarded to players for reaching various points in the game. Races 5, 10, and 15 are challenge races. Each presents a unique challenge to the player.[-LF-]* Boost Challenge[-LF-]* Star Challenge[-LF-]* Kill Challenge[-LF-]In each challenge race, players have one goal. Instructions are displayed prior to the start of each race. The time clock still operates, but a game will not end because the time expires. This is considered a free bonus for players. Each challenge level has its own high score table.[-LF-]Ultimate Challenge : For those players skilful and patient enough, an 'Ultimate Challenge' awaits them at the end. It is an endless race filled with enemies and unexpected surprises. The object is to travel as far as possible within the allotted time. Markers on the road display the names of the five best S.T.U.N. Runners. It is a unique method of identifying the best players of the game. These names are also presented on a separate high score table.[-LF-]|99[-LF-]341[-LF-]1040[-LF-]1212[-LF-]1213[-LF-]1950[-LF-]2075[-LF-]2537[-LF-]2810|1P|0|False|False|stick||misc/quizo.cpp|60.201796|
svg|S.V.G. - Spectral vs Generation / Sheng Mo Shiji|IGS|2005|True|Fighter / Versus|False|H|448|224||IGS PGM cart. published 16 years ago:[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||nmk/quizpani.cpp|59.185606|pgm
sabotenb|Saboten Bombers|NMK|1992|True|Platform / Run Jump|False|H|384|224||[-LF-]A platform game with gameplay similar to Snow Bros. and Bubble Bobble.[-LF-]Saboten Bombers is a single screen platform game. The gameplay consists of throwing bombs at the enemies, and avoiding being hit by the enemy bombs. There are a variety of enemies and colorful backgrounds. The game has over 50 levels, and also a versus mode. The game has many collectables, the most notable of which is the cake which gives the player an extra life after collecting 8 pieces.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]282[-LF-]290[-LF-]2587[-LF-]292[-LF-]258[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]291[-LF-]330[-LF-]328[-LF-]366[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]686[-LF-]700[-LF-]746[-LF-]802[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1563[-LF-]1619[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1716[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way||taito/taito_f3.cpp|56.18|
safarir|Safari Rally|SNK|1979|True|Maze / Driving|False|V|208|256||[-LF-]At the flick of a switch, a white car approaches. You must avoid it and select the safest course, in a maze. When the first formation of dots is extinguished, 2 opposite cars dash at you from the upper screen. You must avoid them and run over the Lion and Snake in order to score bonus mystery points... Never be off guard, skid zones are dangerous! When 4 patterns are cleared, 3 cars rush at you!! Only skilled players make it!![-LF-]|2036[-LF-]2586[-LF-]233[-LF-]294[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]458[-LF-]469[-LF-]487[-LF-]2743[-LF-]1102[-LF-]1155[-LF-]1196[-LF-]1187[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1663[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2738[-LF-]2834|2P alt|0|False|False|joy2way||bfm/bfcobra.cpp|60|
stdragon|Saint Dragon|Jaleco|1989|True|Shooter / Flying Horizontal|True|H|256|224||[-LF-]Saint Dragon is a horizontally-scrolling shoot-em-up in which the galaxy is under threat from a malevolent race of cyborgs. Half animal, half machine, the cyborgs have already conquered most of the galaxy and now have their sights set on the galaxy's last hope, 'The Planet of the Golden Dragon'. A lone mechanoid dragon, unhappy with the actions of his comrades, rebels and sets out to thwart their invasion.[-LF-]The Dragon is initially armed with a plasma bolts and fiery breath but tokens - resembling bronze-coloured eggs - can be shot to release power-ups to upgrade the dragon's firepower, offering either pulse torpedoes, a laser, bouncing bombs, ring lasers or a turret.[-LF-]Other tokens can upgrade the dragon's speed or initiate a hyper mode which temporarily gives the dragon maximum firepower and invulnerability. As well as the weapons, the dragon also has an armoured tail which follows the player's movement, allowing it to be used as a defensive shield.[-LF-]The game consists of six stages, each culminating in a battle with a large end-of-level guardian.[-LF-]|248[-LF-]573[-LF-]661[-LF-]664[-LF-]663[-LF-]666[-LF-]667[-LF-]2079|2P alt|0|False|True|joy8way2way;joy8way2way||dooyong/dooyong.cpp|56.19135|
hanagumi|Sakura Taisen - Hanagumi Taisen Columns|Sega|1997|True|Puzzle / Drop|False|H|352|224||[-LF-]A competitive variation of Columns featuring characters from the Sakura Taisen series.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way|445[-LF-]446[-LF-]2333[-LF-]444|irem/m72.cpp|59.764802|stvbios
salamand|Salamander|Konami|1986|True|Shooter / Flying|True|H|256|224||[-LF-]Salamander is a 1 or 2 player sequel to 1985's superb shoot-em-up, "Nemesis". While it retained the same basic gameplay and feel of its predecessor (particularly the superb and innovative weapons system), Salamander featured both superior graphics and a more imaginative approach to level design. The earliest example of the latter appears towards the end of the very first level, in which imposing, organic obstructions grow before the players' eyes. The game's third level - the infamous 'lava' level - is another good example of Salamander's superb design; with huge solar flares constantly erupting both above and below the player's ship that must be carefully navigated to avoid instant loss of life. Salamander introduced further variety to the action with the introduction vertically-scrolling levels, which alternated with the standard side-scrolling levels.[-LF-]Salamander's weapon power-up system is as follows :[-LF-]* SPEED UP : Five speed levels.[-LF-]* MISSILE : Press missile button to launch.[-LF-]* LASER : Your forward rockets turn into deadly lasers.[-LF-]* RIPPLE LASER : Use shoot button to fire.[-LF-]* FORCE FIELD : Protect your ship with barriers.[-LF-]* MULTIPLE : Increase your fire power by up to four times.[-LF-]Multiple special powers can be obtained, but the LASER cannot be used in conjunction with the RIPPLE Laser.[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P sim|0|False|True|joy8way2way;joy8way2way||irem/m72.cpp|60.606061|
samesame|Same! Same! Same!|Toaplan|1989|True|Shooter / Flying Vertical|True|V|240|320|fireshrk|[-LF-]A vertically scrolling shoot 'em up from Toaplan.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P alt|0|False|True|joy8way2way;joy8way2way|786|irem/m92.cpp|57.613169|fireshrk
samuraia|Samurai Aces|Psikyo|1993|True|Shooter / Flying Vertical|True|V|224|320||[-LF-]A vertically scrolling shooter.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2568[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||sigma/r2dtank.cpp|59.922743|
tsamurai|Samurai Nihon-Ichi|Kaneko|1985|True|Fighter / 2D|True|V|224|256||[-LF-]Set in ancient feudal japan, you play as a samurai warrior and must fend with his katana, advancing and waging battles to death against the enemies and their wild animals, while you jump and you crouch it to dodge the enemy's attacks, move forward through varied zones and keeping the bushido code to well finish your battle.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy4way2way;joy4way2way||vsystem/rpunch.cpp|60|
samsho|Samurai Shodown / Samurai Spirits|SNK|1993|True|Fighter / Versus|True|H|320|224||[-LF-]The game that put the Neo-Geo on the map! Superb weapons-based fighter featuring 12 characters, bonus rounds and one end boss.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|1000|False|False|joy8way4way;joy8way4way2way||atari/harddriv.cpp|59.185606|neogeo
samsho2|Samurai Shodown II / Shin Samurai Spirits - Haohmaru Jigokuhen|SNK|1994|True|Fighter / Versus|True|H|320|224||(Shin Samurai Spirits - Haohmaru Jigoku Hen)[-LF-]Shin Samurai Spirits is a one-on-one fighting game featuring 15 weapon-wielding combatants, fighting to earn the right to face the game's powerful and difficult end boss.[-LF-]Building upon the success of the first game, SNK added several new characters and more moves. This is particularly evident in the addition of the POW meter, which acts as a super special-move meter. These moves not only cause severe damage to opponents but also break their weapons, forcing them to fight unarmed for a short time before a replacement weapon is issued.[-LF-]Gameplay was further expanded to include several new movement options, including the ability to roll forwards and backwards, to duck to avoid high attacks, or to do small hops to avoid low strikes. This was also the first game to incorporate an offensive blocking technique, or 'parry'. Via a command issued at the last second, players can deflect an incoming attack and leave their adversary open to counter-attack.[-LF-]Shin Samurai Spirits featured cameo appearances from other SNK characters, as well as a hidden boss who would occasionally come out to challenge players.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|1000|False|False|joy8way4way;joy8way4way2way||taito/taito_z.cpp|59.185606|neogeo
samsho3|Samurai Shodown III / Samurai Spirits - Zankurou Musouken|SNK|1995|True|Fighter / Versus|True|H|320|224||[-LF-]To have no fear, to slice and die! To survive! Continuing the aesthetic tradition and high quality of the very successful series featuring 12 selectable characters to fight Zankuro, a very powerful demon samurai.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|1000|False|False|joy8way4way;joy8way4way2way||sega/segaxbd.cpp|59.185606|neogeo
samsho4|Samurai Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin|SNK|1996|True|Fighter / Versus|True|H|320|224||[-LF-]The 4th installment of the weapons-based one-on-one fighting series features seventeen selectable characters and two end bosses. Changes to the established formula include the removal of both aerial blocking and the switch-around move (the latter of which which allowed a player to move quickly behind their opponent's back). Dodges, which allowed players to evade/side-step attacks are also gone.[-LF-]Players can no longer charge up their own POW gauge but a new move called the 'CD combo' was added; players can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps.[-LF-]SNK also added a "suicide" move, allowing a player to forfeit a round. The advantage to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a "fatality" move in the vein of "Mortal Kombat".[-LF-]Some of the series' older characters were restored for the 4th game, including Charlotte, Tam Tam and Jubei Yagyu. The entire cast of the previous game also returns, although some have been redrawn to further enhance the cartoonish look.[-LF-]Joining the cast are the two ninja brothers:[-LF-]* Kazuki Kazama - member of the Kazama ninja clan specializing in fire jutsu, he deserts to rescue his younger sister, Hazuki, from Amakusa's clutches.[-LF-]* Sogetsu Kazama - older brother to Kazuki and Hazuki who uses water jutsu; unlike Kazuki, he stays with the clan and is ordered to assassinate his brother for leaving.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|1000|False|False|joy8way4way;joy8way4way2way||konami/battlnts.cpp|59.185606|neogeo
samsho5|Samurai Shodown V / Samurai Spirits Zero|Yuki Enterprise|2003|True|Fighter / Versus|True|H|320|224||[-LF-]A 5th episode of the Samurai Shodown saga on Neo-Geo with 24 selectable characters plus Poppy (secret character) plus 3 bosses (Sankuro the mid-boss, Yumeji the sub-boss and the general Gaoh as final boss).[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|1000|False|False|joy8way4way;joy8way4way2way||galaxian/galaxold.cpp|59.185606|neogeo
samsh5sp|Samurai Shodown V Special / Samurai Spirits Zero Special|Yuki Enterprise|2004|True|Fighter / Versus|True|H|320|224||[-LF-]An 'upgrade' of the Samurai Spirits Zero episode with its 24 fighters plus 4 more characters : Amakusa, Gaoh, Zankuro and Mizuki. It's probably the ultimate game released on MVS since SNK Playmore decided to develop its future games on AtomisWave.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|1000|False|False|joy8way4way;joy8way4way2way||upl/ninjakd2.cpp|59.185606|neogeo
sandscrp|Sand Scorpion|Face|1992|True|Shooter / Flying Vertical|True|V|224|256||[-LF-]A vertically scrolling shoot'em up.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way||sega/segas32.cpp|60|
kov2nl_300cn|Sanguo Zhan Ji 2 Gaishi Yingxiong|IGS|2008|True||True|H|448|224|kov2nl|IGS PGM cart. published 13 years ago:[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|4P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||sega/segas32.cpp|59.08|kov2nl
searchar|SAR - Search And Rescue|SNK|1989|True|Shooter / Walking|True|V|224|256||[-LF-]When a pioneer spaceship vanishes mysteriously. An investigation reveals that the spaceship crashed near a ravine due to unknown circumstances. Now two SAR (Search and Rescue) operatives are on a mission to find out what happened, and eliminate the alien threat.[-LF-]|45[-LF-]72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]69[-LF-]71[-LF-]249[-LF-]473[-LF-]602[-LF-]722[-LF-]2599[-LF-]812[-LF-]1142[-LF-]1281[-LF-]1423[-LF-]1404[-LF-]1697[-LF-]2279[-LF-]1926[-LF-]2010[-LF-]2058[-LF-]2093[-LF-]2119[-LF-]2262[-LF-]2073[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]3004[-LF-]3010[-LF-]3021|2P sim|0|False|False|joy8way2way;positional;joy8way2way;positional||nintendo/dkong.cpp|59.185606|
sarge|Sarge|Bally Midway|1985|True|Shooter / Field|False|H|512|480||Sarge[-LF-]Bally Midway (1985)|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P sim|0|False|False|doublejoy2way;doublejoy2way||cvs/cvs.cpp|30|
sasuke|Sasuke vs. Commander|SNK|1980|True|Shooter / 3rd Person|False|V|224|256||[-LF-]A great vertical shoot'em up game.[-LF-]You, controls a redheaded ninja warrior named Sasuke, set in feudal Japan in the beautiful city of kioto must protect your master the Shogun, by defeating all the villains ninja Commander.[-LF-]The player Sasuke is always at the bottom of the screen can only move left or right and shoot tiny shuriken, he faces off against multiple ninjas stealthily jumping from trees and several powerfull bosses each equipped with their own magics capabilities such as Henshin, Bunshin, Kaen and Hiryuken you must eliminate all the enemies and dodge his falling corpses, to complete the stage.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy2way;joy2way||sega/stv.cpp|61.246745|
satansat|Satan of Saturn|SNK|1981|True|Shooter / Gallery|False|V|224|256||[-LF-]A space shoot 'em up game. The gameplay is a variation of Space Invaders.[-LF-]Fly your spaceship to Saturn, then once on Saturn destroy as many Satan's as possible. Additional bonus points can be accumlated by destroying the comet or attacking dragonflies. An additional spaceship is rewarded if the players score reaches 5,000 or 10,000 points. If the attacking UFOs or enemy rockets are destroyed, points will be scored. The game progresses through 4 different screens.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||nichibutsu/seicross.cpp|61.246745|
shollow|Satan's Hollow|Bally Midway|1981|True|Shooter / Gallery|True|V|480|512||[-LF-]Satan's Hollow is a 1- or a 2-player game. When playing this game, the Rocket Launcher is under YOUR control. YOU make it move back and forth across the screen to launch Rockets that will eliminate your attackers. These attackers are displayed in groups, called 'racks', across the top of the screen. The first rack is made up of a small number of attackers. The second rack is made up of a larger number of these attackers. And intermixed with the racks of attackers is a rack with only a single fire-breathing Devil's head.[-LF-]The attackers and the Devil's Head will try to wipe out your Rocket Launcher. If they do, you lose one player. In emergencies, you have a Shield which goes all around your Rocket Launcher for a short period of time. It is activated by pushing the Shield button on the control console. BUT BE CAREFUL!! This consumes a lot of power and will only last a VERY SHORT TIME![-LF-]Each attacker eliminated will cause a Bridge Section to appear at the lower left corner of the screen EXCEPT : when there is already a Bridge Section there or when you have a Bridge Section in tow under your Rocket Launcher. Pick these Sections up with your Rocket Launcher and move them over to build a Bridge across the gorge at the right side of the screen leading into the land of SATAN.[-LF-]When you complete your Bridge into the land of SATAN, you can cross it and do battle with him. If you win you will be rewarded by increased fire power for your Rocket Launcher. If SATAN defeats you, you lose one player.[-LF-]As your skill level increases, the number of attackers is increased and the speed that the fire-breathing Devil's Head moves is increased also.[-LF-]Bonus Rocket Launchers are awarded to you periodically throughout the game as you reach or pass certain preselected point values. Each attacker has an assigned point value.[-LF-]The object of the game is to HAVE FUN while constantly improving your skills as you play, eliminating as many attackers as possible each time to get the highest score.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||gaelco/gaelco3d.cpp|30|
slammast|Saturday Night Slam Masters|Capcom|1993|True|Sports / Wrestling|True|H|384|224||Saturday Night Slam Masters[-LF-]Capcom (1993)|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|4P sim|2000|False|False|joy8way;joy8way2way;joy8way;joy8way4way|1576[-LF-]2025|sega/system1.cpp|59.637405|
saturnzi|Saturn|Zilec|1983|True|Shooter / Gallery|True|V|224|256||Saturn[-LF-]Zilec (1983)|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|60|
sauro|Sauro|Tecfri|1987|True|Shooter / Flying Horizontal|True|H|240|224||Sauro[-LF-]Tecfri (1987)|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|55.72|
savgbees|Savage Bees|Capcom|1985|True|Shooter / Flying Vertical|True|V|224|256|exedexes|[-LF-]Exed Exes is an arcade vertical shooter developed by Capcom. It uses similar hardware to Capcom's 1942, but it is more of a spiritual successor to Capcom's earlier shooter Vulgus. It takes place in a science fiction alien hive where you must pilot your ship through many stages protected by insects, some as large as your craft, and some even larger.[-LF-]What made Exed Exes stand apart from other shooters, besides the high resolution graphics for its time, and the detailed use of parallax scrolling to indicate depth, was the fact that it was one of the earliest vertical shooters to allow for two player simultaneous play. Rather than waiting for one player to take his turn, two players could enjoy the game at the same time, and even work cooperatively to get further along in the game.[-LF-]|4[-LF-]23[-LF-]41[-LF-]56[-LF-]63[-LF-]98[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]221[-LF-]223[-LF-]245[-LF-]258[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]503[-LF-]533[-LF-]603[-LF-]639[-LF-]640[-LF-]628[-LF-]656[-LF-]707[-LF-]736[-LF-]737[-LF-]742[-LF-]824[-LF-]841[-LF-]849[-LF-]1580[-LF-]882[-LF-]879[-LF-]881[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1033[-LF-]1122[-LF-]1123[-LF-]1129[-LF-]1136[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1292[-LF-]1324[-LF-]1376[-LF-]1497[-LF-]1504[-LF-]18[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]2017[-LF-]2030[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2307[-LF-]2309[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2366[-LF-]2906[-LF-]2487[-LF-]2538[-LF-]2569[-LF-]2572[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2849[-LF-]2857[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way2way;joy8way2way||seibu/raiden.cpp|59.6|exedexes
savagere|Savage Reign / Fu'un Mokushiroku - Kakutou Sousei|SNK|1995|True|Fighter / Versus|True|H|320|224||(Fu'un Mokushiroku - Kakutou Sousei)[-LF-]10 fighters, each brandishing a weapon, fight to have a crack at the Real King Leo. There are 2 planes of action to switch from and in some cases the player can use elements of the background as weapons.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||seibu/raiden2.cpp|59.185606|neogeo
scion|Scion|Seibu Denshi|1984|True|Shooter / Flying Vertical|False|H|240|224||[-LF-]A great vertical shoot'em up.[-LF-]Players have to pilot a aircraft and shoot the alien waves space ships and dodge his attacks, while destroys a giant latticed ground structure, for this you must shoot first a special ship in mid-air to get the extra weapon and now you are ready to throwing bombs for destroy all the square targets, this makes the whole structure collapses in order to continue on to the next scene and later face off to the end boss structure.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||seibu/seibuspi.cpp|60|
scotrsht|Scooter Shooter|Konami|1985|True|Shooter / Flying|True|V|224|256||Scooter Shooter[-LF-]Konami (1985)|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way;joy8way2way||seibu/seibuspi.cpp|60|
scorpion|Scorpion|Zaccaria|1982|True|Shooter / Flying Horizontal|False|V|224|768||Scorpion[-LF-]Zaccaria (1982)|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]253[-LF-]472[-LF-]385[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2307[-LF-]2309[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2674[-LF-]2840[-LF-]3007|2P alt|0|False|True|joy8way2way;joy8way2way||seibu/raiden2.cpp|60.606061|
scrabble|Scrabble|JPM|1997|True|Quiz / English|True|H|400|300||Scrabble[-LF-]JPM (1997)||1P|0|False|False|lightgun||seibu/r2dx_v33.cpp|48.858662|
scramble|Scramble|Konami|1981|True|Shooter / Flying Horizontal|True|V|224|768||[-LF-]Scramble is a sideways scrolling shoot-em-up in which a single player takes control of a spaceship and must try to fight through six different enemy-packed levels - destroying as many fuel tanks and ground intallations as possible - before reaching the enemy base and destroying it.[-LF-]Contact with any scenery, ground installations, enemy ships or projectyles results in an instant loss of life. The Scramble ship is armed with both a blaster and bombs. The blaster is forward-firing only while the bombs drop downwards to target ground-based enemy installations and to collect fuel from fuel dumps.[-LF-]The fuel dumps are of particular importance, as the player ship's fuel gauge constantly depletes as the player progresses through the game and the only way to re-fuel is by bombing the fuel tanks that are located on the ground throughout the levels. Fuel usage increases as the game progresses, until fuel usage actually outstrips the amount of fuel dumps available and the game becomes impossible.[-LF-]Scramble is rightly considered to be a classic and was the world's first ever 'multi-level' shoot-em-up.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|True|joy8way2way;joy8way2way|2426|upl/nova2001.cpp|60.606061|
sspirits|Scramble Spirits|Sega|1988|True|Shooter / Flying Vertical|True|V|384|496||Sega System 24 disk. published 33 years ago:[-LF-]At the beginning of the 21st century, the human race had committed a colossal error. Thereafter, some third world countries were rehabilitated. Then one day, the Earth was subjected to a surprise attack by a mysterious enemy. Emergency situation! Scramble immediately![-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way;joy8way2way||tecmo/gaiden.cpp|57.52416|
scregg|Scrambled Egg|Technos|1983|True|Maze|True|V|240|240||Scrambled Egg[-LF-]Technos (1983)|2656[-LF-]92[-LF-]314[-LF-]325[-LF-]326[-LF-]514[-LF-]379[-LF-]415[-LF-]389[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]416[-LF-]604[-LF-]634[-LF-]637[-LF-]674[-LF-]701[-LF-]704[-LF-]702[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1772[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1180[-LF-]1181[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1560[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1737[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1915[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2495[-LF-]2500[-LF-]2607[-LF-]2720[-LF-]2736[-LF-]2750[-LF-]2839[-LF-]2849[-LF-]3013|2P alt|0|False|True|joy4way;joy4way2way|704|sega/segaybd.cpp|57.444853|
cscrtry|Scrum Try|Data East|1984|True|Sports / Rugby Football|True|V|240|256||DECO cass. published 37 years ago:[-LF-]A rugby game.[-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||sega/model2.cpp|57.444853|decocass
scudhamm|Scud Hammer|Jaleco|1994|True|Fighter / Misc.|False|V|224|256||[-LF-]An absolutely insane paper-rock-scissors game where the winner gets to beat the living crap out of the opponent.[-LF-]|1033[-LF-]1734[-LF-]2111|1P|0|False|False|dial||taito/taito_l.cpp|59.185606|
sdgndmps|SD Gundam Psycho Salamander no Kyoui|Banpresto|1991|True|Shooter / Walking|False|H|320|224||SD Gundam Psycho Salamander no Kyoui[-LF-]Banpresto (1991)|121[-LF-]337[-LF-]476[-LF-]573[-LF-]614[-LF-]722[-LF-]812[-LF-]479[-LF-]998[-LF-]1511[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1404[-LF-]1510[-LF-]1697[-LF-]1926[-LF-]1932[-LF-]1933[-LF-]2081[-LF-]2112[-LF-]2071[-LF-]2357[-LF-]2641[-LF-]2934[-LF-]3002|2P sim|0|False|False|joy8way2way;joy8way2way||taito/rbisland.cpp|60|
seabass|Sea Bass Fishing|A wave inc.|1997|True|Sports / Fishing|False|H|352|224||Sea Bass Fishing[-LF-]A wave inc. (1997)|103[-LF-]95[-LF-]809[-LF-]838[-LF-]1276[-LF-]2113[-LF-]2781|1P|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||taito/rbisland.cpp|59.764802|stvbios
sfposeid|Sea Fighter Poseidon|Taito|1984|True|Shooter / Misc. Horizontal|True|H|256|224||[-LF-]A great underwater shooter game.[-LF-]The player start on an dive propulsion vehicle that can fire torpedoes. The mission is to rescue all the hostages and avoid or shoot all enemies that come your way to attack you. If your vehicle runs out of fuel can explode to avoid this must be attentive to the fuel indicator, if your tank is almost finished press the dismount button to get off the vehicle. Now the player is swimming freely and your weapon is a powerful harpoon. If you kill the owner of another dive vehicle you can mount it and use torpedoes again. The number of hostages to rescue increases with each level. When all the hostages have been rescued, the level ends.[-LF-]|279[-LF-]362[-LF-]609[-LF-]850[-LF-]1211[-LF-]1418[-LF-]1769[-LF-]1829[-LF-]1828[-LF-]2114[-LF-]2145[-LF-]2214[-LF-]2672[-LF-]2919|2P alt|0|False|True|joy8way2way;joy8way2way||toaplan/toaplan1.cpp|59.185606|
seawolf|Sea Wolf|Dave Nutting Associates|1976|True|Shooter / Gallery|False|H|260|224||[-LF-]The game screen is a side view of a underwater scene (with the surface towards the top). You control a crosshair at the surface level. The object is to shoot as many ships as possible, before the time runs out. Your torpedoes are launched from the bottom of the screen, and must move upwards to hit the enemy ships (while avoiding the mines that float at different levels of the water). Your submarine can shoot 5 shots before it has to reload (an automatic action that takes about a second). Your game will be extended if you reach a certain score before time runs out (the score is operator adjustable).[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|1P|0|False|False|positional|2116|namco/rallyx.cpp|59.541985|
seawolf2|Sea Wolf II|Dave Nutting Associates|1978|True|Shooter / Gallery|False|H|352|240||[-LF-]The game screen is a side view of a underwater scene (with the surface towards the top). You control a crosshair at the surface level. The object is to shoot as many ships as possible, before the time runs out. Your torpedoes are launched from the bottom of the screen, and must move upwards to hit the enemy ships (while avoiding the mines that float at different levels of the water). There are several different types of enemy ships, from slow moving destroyers, to fast moving PT boats. An 'explosion' light will flash inside your periscope each time you score a hit. Your submarine can shoot five shots before it has to reload (an automatic action that takes about a second). Your game will be extended if you reach a certain score before time runs out (the score is operator adjustable).[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P sim|0|False|False|positional;positional|2115|taito/taito_b.cpp|60.054442|
searchp2|Search Eye Plus V2.0|Yun Sung|1999|True|Puzzle / Misc.|True|H|320|240||Search Eye Plus V2.0[-LF-]Yun Sung (1999)||2P sim|0|False|False|joy8way2way;joy8way2way||midway/mcr3.cpp|55|
secretag|Secret Agent|Data East|1989|True|Platform / Shooter Scrolling|False|H|256|240||[-LF-]Secret Agent is a side-scrolling platform shoot-em-up which the player takes on the role of a James Bond-esque secret agent who must fight his way through a terrorist group called 'CWD' to reach the final Boss confrontation and prevent a stolen nuclear missile being launched.[-LF-]The player starts the game armed only with a pistol, and this has a limited amount of ammunition. Once the ammo has run out, players can only kick their enemies. Machine guns are occasionally dropped by defeated enemies and can be picked up and used. Also, Golden Gun components are sometimes dropped; there are six of these in total and once all have been collected, the player is rewarded with a very powerful golden rifle. This weapon kills all enemies instantly but will only last for twenty-five seconds, indicated by a meter at the top-right of the screen.[-LF-]Most of the game's eight stages are platform-based, but there are also two underwater scuba levels and a motorbike chase. All of the game's end-of-level bosses reappear on the final 'underground lair' level.[-LF-]While not officially licensed as a James Bond game, Secret Agent is unmistakably meant to represent both the Bond character and movie series. The Bond villain Jaws shows up at the end of stage two and another famous Bond villain, Odd Job also appears. Another memorable Bond reference is the use of a Shaun Connery impersonator who tells players that they have done a Great job upon completion of a level.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P alt|0|False|True|joy8way2way;joy8way2way||midway/midwunit.cpp|57.444853|
sectionz|Section Z|Capcom|1985|True|Shooter / Flying|True|H|256|240||[-LF-]As a sole astronaut, you must penetrate the alien Balangool space craft and destroy the evil 'L-Brain'. Make your way through 27 alphabet-labeled levels to find his lair.[-LF-]The player maneuvers the space ranger throughout the enemy space station, which consists of 26 alphabetically ordered corridors known as "sections", starting from Section A and ending at the titular Section Z. The game is divided into five stages, each consisting of five sections (with the final stage having six sections to accommodate the spare letter). The player will fight an enemy boss at the end of each stage, concluding with the final battle against the "L Brain" at Section Z. The game's stages alternates between horizontal-scrolling stage (left or right) and upwards vertical-scrolling stages. The player will lose a life every time they get hit by enemy fire. Additional lives can be obtained if the player achieves a high enough score. The game will be over if the player loses all of their lives, although a chance to continue will be provided.[-LF-]The controls consists of an eight-way joystick and two buttons, one for shooting and the other for changing the character's aim to the left or right. This allows the player to shoot at one direction while moving away towards the opposite. The player will shoot their rifle towards the left or the right with the fire button, while dropping bombs at the same time to the ground. By destroying certain dome-shaped containers, the player can obtain one of three power-up items represented by letters: S, P, and B. S increases the player's mobility speed, while P increases their firing power; each can improved for up to three increments. However, these power-ups will be lost whenever the player loses a life. The B item will simply give the player bonus points[-LF-]|2656[-LF-]24[-LF-]45[-LF-]72[-LF-]68[-LF-]70[-LF-]2282[-LF-]110[-LF-]172[-LF-]473[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]722[-LF-]721[-LF-]2599[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1404[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]1926[-LF-]2010[-LF-]2058[-LF-]2104[-LF-]2093[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2073[-LF-]2345[-LF-]2351[-LF-]2357[-LF-]2492[-LF-]2494[-LF-]2500[-LF-]2488[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968[-LF-]3004[-LF-]3010[-LF-]3021|2P alt|0|False|True|joy8way2way;joy8way2way|2169|atari/rampart.cpp|55.37|
sectrzon|Sector Zone|Nichibutsu|1984|True|Shooter / Driving Horizontal|False|V|224|256|seicross|The player controls a gliding motorcycle-like vehicle, bumping other riders, collecting power modules and collecting blue people who are stranded. A second area removes the riders and adds rough terrain, while the final leg features a battle with one or more dinosaur tanks, which launch their heads when destroyed. The sequence repeats infinitely, getting progressively difficult.|208[-LF-]2888[-LF-]1100[-LF-]1195[-LF-]1231[-LF-]1236[-LF-]1366[-LF-]1367[-LF-]1532[-LF-]1529[-LF-]2010[-LF-]2125[-LF-]2162[-LF-]2490[-LF-]2466[-LF-]2671[-LF-]2741|2P alt|0|False|True|joy8way;joy8way2way||misc/tickee.cpp|60.606061|seicross
ssfindo|See See Find Out|Icarus|1999|True|Puzzle / Match|False|H|735|292||See See Find Out[-LF-]Icarus (1999)|375[-LF-]801[-LF-]962[-LF-]982[-LF-]1829[-LF-]1828[-LF-]1991[-LF-]2160[-LF-]2121[-LF-]2146|2P sim|0|False|False|joy8way;joy8way2way||nmk/nmk16.cpp|50.080128|
seganinj|Sega Ninja|Sega|1985|True|Shooter / Walking|True|H|512|224||Sega Ninja[-LF-]Sega (1985)|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy8way;joy8way2way||taito/rastan.cpp|60.096154|
sonicfgt|SegaSonic Cosmo Fighter|Sega|1993|True||True|H|256|224||Kiddie Ride published 28 years ago:[-LF-]|222[-LF-]476[-LF-]372[-LF-]656[-LF-]598[-LF-]1278[-LF-]2241[-LF-]2240[-LF-]1814[-LF-]2920[-LF-]2123[-LF-]2797[-LF-]2805[-LF-]2806[-LF-]2807[-LF-]2849|1P|0|False|False|joy2way||namco/namcos22.cpp|59.922743|
amatelas|Sei Senshi Amatelass|Nichibutsu|1986|True|Shooter / Walking|True|V|224|256|amazon|[-LF-]Become the Mighty Fighting Amazon and you will search jungles and deserts on the most dangerous island on earth. Your mission is to recapture the men. You desperately need to save the only race of giant womankind from extinction.[-LF-]You will journey and must conquer 8 forbidden territories of death infested by hungry cannibals and defended by armies of bizarre creatures, each lead by a giant hideous monster whom you must defeat to continue your quest.[-LF-]Beware, there are many unknown dangers. Remember, you must steal the air mobile cycle and become invincible to succeed against the giant evil that awaits you. Failure would mean the end of the Mighty Amazon forever![-LF-]|2233[-LF-]2633[-LF-]586[-LF-]867[-LF-]868[-LF-]957[-LF-]1509[-LF-]2686[-LF-]2746|2P alt|0|False|True|joy8way2way;joy8way2way||sony/taitogn.cpp|60|amazon
seicross|Seicross|Nichibutsu|1984|True|Shooter / Driving Horizontal|False|V|224|256||[-LF-]The player controls a gliding motorcycle-like vehicle, bumping other riders, collecting power modules and collecting blue people who are stranded. A second area removes the riders and adds rough terrain, while the final leg features a battle with one or more dinosaur tanks, which launch their heads when destroyed. The sequence repeats infinitely, getting progressively difficult.[-LF-]|208[-LF-]2888[-LF-]1100[-LF-]1195[-LF-]1231[-LF-]1236[-LF-]1366[-LF-]1367[-LF-]1532[-LF-]1529[-LF-]2010[-LF-]2125[-LF-]2162[-LF-]2490[-LF-]2466[-LF-]2671[-LF-]2741|2P alt|0|False|True|joy8way;joy8way2way||taito/taito_f3.cpp|60.606061|
squizchs|Seishun-Quiz Colorful High School|Namco|2003|True||False|H|640|480||Seishun-Quiz Colorful High School[-LF-]Namco (2003)|||0|False|False|only_buttons;only_buttons||sony/zn.cpp|60|
selfeena|Sel Feena|East Technology|1991|True|Maze|True|H|320|224||Sel Feena[-LF-]East Technology (1991)|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P sim|0|False|False|joy8way;joy8way2way||sega/zaxxon.cpp|60|
sengoku|Sengoku / Sengoku Denshou|SNK|1991|True|Fighter / 2.5D|True|H|320|224||[-LF-]Two warriors, endowed with spiritual gifts, fight to stop the resurrection of the Mad Shogun. Lots of very interesting enemies and beautiful scenery. The player also has the ability to morph into different fighters.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P sim|1000|False|False|joy8way4way;joy8way4way2way||sony/taitogn.cpp|59.185606|neogeo
sengoku2|Sengoku 2 / Sengoku Denshou 2|SNK|1993|True|Fighter / 2.5D|True|H|320|224||[-LF-]The Mad Shogun rises again, this time taking over various periods in the time stream. Now you're permanently armed with a sword and must save different eras from the wrath of the Mad Shogun![-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P sim|1000|False|False|joy8way4way;joy8way4way2way||gottlieb/gottlieb.cpp|59.185606|neogeo
sengoku3|Sengoku 3 / Sengoku Densho 2001|Noise Factory|2001|True|Fighter / 2.5D|True|H|320|224||[-LF-]Sengoku 3 is a horizontally-scrolling beat-em-up for one or two players that differs from other games in the genre due to the complexity of its chain-combo based combat system. Rather than being limited to that standard one attack button, one jump button and a life-draining special move, Sengoku's button set-up is more akin to a one-on-one fighting game, with a light attack, heavy attack and long-ranged attack button, all of which can be utilised to create combos.[-LF-]Rather than simply mashing the attack buttons to create combo attacks, each of the game's four playable characters has an arsenal of special moves using directional inputs. Each character also has a super bar and several super moves that use varying levels of energy from this bar.[-LF-]Sengoku 3 also introduces throwing weapons to the series but rather than just picking up dropped items and using them immediately, the game allows players to stash ranged weapons (but only one type at a time) including shuriken, bombs and kunai. As well as hitting enemies from distance, these weapons can also be integrated into players' attack combos.[-LF-]Each stage end with a boss fight and two of the game's end-of-level bosses, once defeated, can later be selected as playable characters for the final two stages. The game's four playable characters (and two bosses who can become playable) are:[-LF-]* Kegatsura[-LF-]A Ninja and the main character of Sengoku 3. He's slower and stronger than average. His first super move is a diagonal downward beam of energy from his sword. For his second super move, he energizes himself with electricity and dashes forwards, slicing anything in his path as he streaks across the screen. He can also use the classic ninja staple; the Izuna Drop. His ultimate move is a lightning spell.[-LF-]* Falcon[-LF-]A Spanish Ninja adept at very long combos. His first super move is a flame projectile shaped like a phoenix. His second is a dashing move. If he connects with an enemy during the dash, he performs a quick combo ending with a powerful flaming sword uppercut. His ultimate is a fire spell.[-LF-]* Kurenai[-LF-]A female Ninja, Kurenai is the fastest character but also the weakest. She has excellent combo potential and is good for keeping multiple enemies at bay. Her first special is a spinning tornado slash. Her second special involves her creating three duplicates and dashing in various directions, hitting anything in her vicinity. Her ultimate attack summons a bunch of kaede leaves that damage everything on screen.[-LF-]* Kongoh[-LF-]Kongoh is the strongest and slowest character. His first super move involves him stunning his enemy and then throwing them. His second is merely him tossing his rod forward. His ultimate attack creates a rain of falling iron rods.[-LF-]* Byakki[-LF-]Byakki is one of the bosses that joins the fight after the third mission. He summons a demon from the underworld during most of his attacks and his first super move makes the demon's claw rise from the ground, hitting any enemy near it multiple times. His second summons a demon who then slashes any enemies directly in front of it. In his ultimate attack, he summons the demon who then causes meteors to strike all the enemies on screen.[-LF-]* Okuni[-LF-]Okuni is the second boss who, when defeated, becomes playable, also after the third mission. She mainly focuses on long range attacks and her combos are somewhat lacking. Her first move is a simple projectile wind burst. Her second is an electric attack using her fan. Her ultimate attack is a tornado of flower petals.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P sim|1000|False|False|joy8way4way;joy8way4way2way||konami/trackfld.cpp|59.185606|neogeo
nomnlnd|Sengoku no Jieitai|Universal|1980|True|Shooter / Field|False|V|192|256||Sengoku no Jieitai[-LF-]Universal (1980)|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P alt|0|False|True|joy8way;joy8way2way||neogeo/neogeo.cpp|58.639833|
commandoj|Senjou no Ookami|Capcom|1985|True|Shooter / Walking|True|V|224|256|commando|(Senjou no Ookami)[-LF-]Senjou no Ookami is a vertically-scrolling shoot'em up in which the player takes on the role of a highly trained commando soldier. The mission is to rescue captives and destroy enemy bases and strongholds, killing as many enemy soldiers as possible in the process. The commando carries only 2 weapons : a limited-range machine gun with unlimited shots, and a limited supply of hand grenades. Extra grenades can be picked up as the player progresses through the levels.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way|1466|neogeo/neogeo.cpp|59.637405|commando
senjyo|Senjyo|Tehkan|1983|True|Shooter / 1st Person|True|V|224|256||[-LF-]Senjyo is an arcade game developed in 1983 by Tehkan (now known as Tecmo). The gameplay involves the player controlling a fixed turret on a tank shooting oncoming alien enemies through a cross-hair target. A certain number of enemies must be destroyed to progress to the next stage. The original arcade cabinet was a cocktail table.[-LF-]|76[-LF-]127[-LF-]155[-LF-]160[-LF-]210[-LF-]313[-LF-]386[-LF-]443[-LF-]453[-LF-]452[-LF-]475[-LF-]476[-LF-]480[-LF-]488[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1212[-LF-]1336[-LF-]1383[-LF-]1453[-LF-]1451[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]1958[-LF-]2006[-LF-]2009[-LF-]2010[-LF-]2029[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2836[-LF-]2857[-LF-]2865[-LF-]2864[-LF-]2934[-LF-]2968[-LF-]2929|2P alt|0|False|True|joy8way;joy8way2way||neogeo/neogeo.cpp|60|
highsplt|SF-HiSplitter|Nintendo|1979|True|Shooter / Gallery|True|V|224|256||[-LF-]Space Fever High Splitter is another of Nintendo's takes on the "Space Invaders" franchise, only with a twist : if you don't quite hit the alien in the middle, you'll split the alien in two, both of which you'll have to shoot. The alien crafts are arranged in rows and they slowly move left and right across the screen. When the row reaches the edge, the ships drop down a row and move in the opposite direction (one exception : see below). As you shoot more enemies the speed will increase, as will the number of enemy bullets. You have four blocks above you that absorb the enemy shots until they are worn through, and being hit by an enemy shot will cost you a life. Sometimes a UFO will fly along the top of the screen; hit it and you'll get points and a smaller alien, hit the smaller alien and get more points.[-LF-]There are three different game modes for 1- or 2-player games :[-LF-]Game A : aliens go down two, up one, down two, up one.[-LF-]Game B : aliens show up in one up-and-down row, they add a row each time they reach the edge and turn around.[-LF-]Game C : The same as "Space Invaders" - all the aliens move as one 'block' in the same direction.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy4way2way;joy2way|2256|tch/rltennis.cpp|61.523438|
sfx|SF-X|Nihon Game|1983|True|Shooter / Flying|True|H|648|224||SF-X[-LF-]Nihon Game (1983)|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|True|joy8way2way;joy8way2way||taito/taito_h.cpp|60.606061|
shdancer|Shadow Dancer|Sega|1989|True|Platform / Fighter Scrolling|True|H|320|224||[-LF-]A loose sequel to 1988's "Shinobi", Shadow Dancer stars a young Ninja who, together with his faithful canine companion, must battle against a terrorist group. The terrorist group have planted a number of time bombs throughout the metropolis. The Ninja and his dog must set out to gather up all the explosives placed by the evil gang and to annihilate the criminal mastermind.[-LF-]Game-play is very similar to that of the original Shinobi, and features the jumping and projectile weapon-based game-play of its illustrious older brother. However, a new and crucial attacking move has since been added to the Ninja's arsenal. Pulling DOWN on the joystick and pressing the ATTACK button sends the hero's dog to attack the nearest enemy. This will stop the enemy from attacking the player as he wrestles with the dog. The enemy must be killed quickly, however, or the dog itself will be killed. If the dog is attacked, he will turn into a small puppy, and once the player has killed a set number of enemies, the puppy will grow to be a full-sized dog who can once again be used to attack enemies.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]424[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]604[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1231[-LF-]1234[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]2583[-LF-]1548[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1744[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2521[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2849[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|0|False|False|joy8way;joy8way2way|2151|irem/redalert.cpp|57.23|
shadfrce|Shadow Force|Technos|1993|True|Fighter / 2.5D|False|H|320|240||[-LF-]Shadow Force is a side-scrolling platform beat-em-up for one or two players, who choose to play as one of four Ninjas and must use all the means at their disposal to free the world from the grip of the evil Dr. Wong and his terrifying 'Theaser' organization.[-LF-]Shadow Force has 6 buttons: 2 for punches (low and high) 2 for kicks (low and high) 1 for jumping and 1 for possessing an enemy. Additional attack moves can be utilised by moving the joystick up or down and pressing punch and kick buttons. It's also possible to combine punch and kick attacks to obtain different combos and while the enemies can do the same, the number and variation of their attacks is generally lower than those available to the players.[-LF-]In addition to being able to possess nearby enemies, Shadow Force also features something else new to the side-scrolling beat-em-up genre; at the end of each stage players take part in a bonus round consisting of a one-on-one fight.[-LF-]Players can choose to start on any one of the first three stages and the game features 14 different possible endings.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||atari/bzone.cpp|57.444853|
shadoww|Shadow Warriors|Tecmo|1988|True|Fighter / 2.5D|True|H|256|224||[-LF-]Ryu, the Dragon Ninja, travels the world to defeat evil wherever he finds it.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||atari/bzone.cpp|59.17|
shadowld|Shadowland|Namco|1987|True|Platform / Shooter Scrolling|True|H|288|224||Shadowland[-LF-]Namco (1987)|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|False|joy8way;joy8way2way||universal/zerohour.cpp|60.606061|
shanhigw|Shanghai - The Great Wall / Shanghai Triple Threat|Sunsoft|1995|True|Puzzle / Match|False|H|352|224||Shanghai - The Great Wall / Shanghai Triple Threat[-LF-]Sunsoft (1995)|4[-LF-]670[-LF-]669[-LF-]2142[-LF-]2141|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way|2141[-LF-]2142|capcom/cps3.cpp|59.764802|stvbios
shanghai|Shanghai|Sunsoft|1988|True|Puzzle / Match|False|H|384|280||[-LF-]Szechuan-style solitaire mahjong.[-LF-]|4[-LF-]670[-LF-]669[-LF-]2142[-LF-]2141|2P alt|0|False|False|joy8way;joy8way2way|2142|nmk/nmk16.cpp|57|
shangha3|Shanghai III|Sunsoft|1993|True|Puzzle / Match|True|H|384|224||[-LF-]Szechuan-style solitaire mahjong.[-LF-]|4[-LF-]670[-LF-]669[-LF-]2142[-LF-]2141|2P sim|0|False|False|joy8way2way;joy8way2way|2141|galaxian/fastfred.cpp|59.410646|
shangkid|Shanghai Kid|Taiyo System|1985|True|Fighter / Versus|False|H|288|224||[-LF-]Early fighter with targets appearing upon each opponent to show you their weak points.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P alt|0|False|True|joy8way2way;joy8way2way|1093|cinematronics/leland.cpp|60|
shaolins|Shao-lin's Road|Konami|1985|True|Platform / Fighter|True|V|224|256|kicker|[-LF-]A side-scrolling kung-fu platform game.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy4way2way;joy4way2way||sega/system1.cpp|60.606061|kicker
sharkatt|Shark Attack|Pacific Novelty|1980|True|Maze|True|H|256|192||[-LF-]Divers come out from nowhere to hunt you down. But you're a shark, and a hungry one at that. So... DINNERTIME! (Just watch out for those harpoons).[-LF-]|279[-LF-]362[-LF-]609[-LF-]850[-LF-]1211[-LF-]1418[-LF-]1769[-LF-]1829[-LF-]1828[-LF-]2114[-LF-]2145[-LF-]2214[-LF-]2672[-LF-]2919|2P alt|0|False|False|joy8way2way;joy8way2way||atari/relief.cpp|57.444853|
sshooter|Sharpshooter|P & P Marketing|1998|True|Shooter / Gun|True|H|394|240||Sharpshooter[-LF-]P & P Marketing (1998)|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]375[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]664[-LF-]719[-LF-]801[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]962[-LF-]982[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1829[-LF-]1828[-LF-]1816[-LF-]1817[-LF-]1991[-LF-]1974[-LF-]1975[-LF-]2160[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2121[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun||technos/renegade.cpp|60|
sheriff|Sheriff|Nintendo|1979|True|Shooter / Field|True|V|224|256||[-LF-]You control a sheriff who has been surrounded by bandits. You can move around in the middle of the screen, and pick off the bandits that have you circled in. The longer you play the quicker they move. Luckily you can move one direction, while firing another.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]181[-LF-]182[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]272[-LF-]300[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]403[-LF-]408[-LF-]412[-LF-]2714[-LF-]555[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]719[-LF-]740[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]926[-LF-]990[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1125[-LF-]1132[-LF-]1135[-LF-]1151[-LF-]1204[-LF-]1654[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]1369[-LF-]1431[-LF-]2953[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1649[-LF-]1661[-LF-]1674[-LF-]1766[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2412[-LF-]2495[-LF-]2538[-LF-]2649[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2925[-LF-]2932[-LF-]2968[-LF-]2970[-LF-]2954|2P alt|0|False|True|doublejoy8way2way;doublejoy8way2way||orca/kyugo.cpp|61.523438|
shienryu|Shienryu|Warashi|1997|True|Shooter / Flying Vertical|False|V|224|352||(Shienryu)[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||galaxian/scobra.cpp|59.764802|stvbios
mikiek|Shin-ip Sawon - Seok Dol-i|Bootleg|1984|True||True|V|224|256|mikie|Korean pirate version of Mikie.[-LF-]|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]613[-LF-]643[-LF-]674[-LF-]806[-LF-]839[-LF-]974[-LF-]1024[-LF-]1033[-LF-]1772[-LF-]1099[-LF-]1135[-LF-]1139[-LF-]1174[-LF-]1212[-LF-]1213[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]1420[-LF-]87[-LF-]1467[-LF-]324[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1728[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2361[-LF-]2521[-LF-]2537[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]2911[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy4way2way;joy4way2way||midway/balsente.cpp|60.59|mikie
mikiej|Shinnyuushain Tooru-kun|Konami|1984|True|Maze / Fighter|True|V|224|256|mikie|Shinnyuushain Tooru-kun[-LF-]Konami (1984)|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]613[-LF-]643[-LF-]674[-LF-]806[-LF-]839[-LF-]974[-LF-]1024[-LF-]1033[-LF-]1772[-LF-]1099[-LF-]1135[-LF-]1139[-LF-]1174[-LF-]1212[-LF-]1213[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]1420[-LF-]87[-LF-]1467[-LF-]324[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1728[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2361[-LF-]2521[-LF-]2537[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]2911[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy4way2way;joy4way2way||taito/retofinv.cpp|60.59|mikie
shinobi|Shinobi|Sega|1987|True|Platform / Fighter Scrolling|True|H|320|224||[-LF-]Shinobi is a scrolling platform beat-em-up in which the player takes on the role of Joe Musashi, a Shinobi Ninja, who must fight his way through 5 tough missions - each made up of between 3 to 5 stages - in his quest to rescue the kidnapped Ninja children of the Iga clan; now hostages of an evil Ninja syndicate called "Zeed". To complete a mission, the player must rescue all of the kidnapped children on each level, with the number of hostages remaining displayed on a meter in the bottom left corner of the screen.[-LF-]The Shinobi Ninja begins each level armed with either 'shuriken' throwing stars or a gun for long-range attacks; and a Samurai sword for close-range combat. In addition, the Ninja also has one 'Magic Attack' per level; a smart bomb which kills or damages all on-screen enemies. A points bonus is awarded whenever a level is completed without the Magic Attack being used. An end-of-level guardian awaits the player at the end of each mission, and each takes several hits before it is killed. Once a boss is defeated, the player is taken to a bonus stage in which a large number of Ninjas will try to 'jump' from the back of the screen to the front to attack the player. A bonus life is awarded if the player manages to kill all of the Ninjas without being attacked.[-LF-]Shinobi was a huge success for Sega, and deservedly so. Its perfectly realized blend of platform and fighting action and is as fine an exponent of the 'easy to get into, difficult to master' gameplay ethic as video games have seen.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|0|False|True|joy8way;joy8way2way||atari/jedi.cpp|60|
shinygld|Shiny Golds|Playmark|1996|True||False|H|320|240||Shiny Golds[-LF-]Playmark (1996)||1P|0|False|False|gambling||misc/epos.cpp|57.47|
shisen2|Shisensho II|Tamtex|1993|True|Puzzle / Match|False|H|384|256|matchit2|Shisensho II[-LF-]Tamtex (1993)|1748[-LF-]879[-LF-]881[-LF-]1436[-LF-]1373[-LF-]1570[-LF-]2849|2P sim|0|False|False|joy8way;joy8way2way||midway/midxunit.cpp|60|matchit2
shocktr2|Shock Troopers - 2nd Squad|Saurus|1998|True|Shooter / Walking|True|H|320|224||[-LF-]More of an update than a full-blown sequel, Shock Troopers - 2nd Squad picks up where the first game - released a year earlier - left off. Once again, one or two players face the might of a terrorist army who are threatening to destroy the world by launching a newly developed weapon-of-mass-destruction if their wishes - to be given absolute control of the newly-founded nation of Billberk - aren't granted.[-LF-]Like many Neo Geo sequels, 2nd Squad doesn't particularly do anything the original didn't do. There are some improvements, however; graphics have been given a brush up and level design is a little more imaginative than that of the already impressive original.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2155|seta/seta.cpp|59.185606|neogeo
shocktro|Shock Troopers|Saurus|1997|True|Shooter / Walking|True|H|320|224||[-LF-]Shock Troopers pits the players against a mighty terrorist group who are holding a girl hostage, in order to force her grandfather to surrender a powerful drug which will enable the terrorists to control the minds of the grandfather's soldiers and create a huge, unstoppable army.[-LF-]Shock Troopers is a multi-directional scrolling shoot-em-up for one or two players that builds upon the foundations laid by Capcom's 1985 classic, "Commando (Capcom)" and also borrows heavily from Commando's sequel, '"Mercs". As well as enemy troops, players must contend with tanks, choppers and assorted military vehicles, and must also be careful to avoid any of the landmines that litter the levels. Extra weapons and health can be picked up from destroyed enemy vehicles, as well as being found in enemy supply crates. Shock Troopers is effectively three games in one as players can chose one of three different routes; each made up of different levels. The game also offers greater variety of gameplay than other of the genre; with levels having the players travel on the back of fast moving vehicles, climbing a rock face etc.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2154|sega/segac2.cpp|59.185606|neogeo
shocking|Shocking|Yun Sung|1997|True|Maze / Fighter|False|H|380|224||[-LF-]Shocking is a charming action adventure game wish some puzzle elements.  You are a werewolf seeking to return to your normal form and this quest will lead you to save the world.[-LF-]Each round features a new objective to complete in order to clear the single screen level and continue on your journey.  There are 12 rounds in each stage and each stage ends with a boss battle.  Interspersed within the stages are various mini-game challenges where the player can earn extra lives.[-LF-]The game is over once you have lost all of your lives.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P sim|0|False|False|joy8way;joy8way2way||namco/namcos22.cpp|60.096154|
shogwarr|Shogun Warriors|Kaneko|1992|True|Fighter / Versus|False|H|256|224||Shogun Warriors[-LF-]Kaneko (1992)|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way4way;joy8way4way2way|274|namco/namcos22.cpp|59.1854|
shootout|Shoot Out|Data East|1985|True|Shooter / 3rd Person|True|H|256|240||Shoot Out[-LF-]Data East (1985)|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]554[-LF-]664[-LF-]711[-LF-]713[-LF-]719[-LF-]813[-LF-]891[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P alt|0|False|True|joy8way2way;joy8way2way||taito/taito_f3.cpp|59.637405|
shootbul|Shoot the Bull|Bally Midway|1985|True|Sports / Darts|True|V|224|288||Arcade Video game kit published 36 years ago:[-LF-]A dart game for up to 4 players with four different games to choose from.[-LF-]|91[-LF-]2980[-LF-]2105[-LF-]2159|4P alt|0|False|False|trackball||neogeo/neogeo.cpp|60.606061|
shootgal|Shooting Gallery|Seatongrove UK|1984|True|Shooter / Gun|False|H|256|224||Shooting Gallery[-LF-]Seatongrove UK (1984)|175[-LF-]375[-LF-]476[-LF-]555[-LF-]702[-LF-]801[-LF-]879[-LF-]881[-LF-]962[-LF-]982[-LF-]1033[-LF-]1090[-LF-]1680[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1991[-LF-]2160[-LF-]2121[-LF-]2146[-LF-]2674[-LF-]2849[-LF-]2891|1P|0|False|False|lightgun||itech/itech8.cpp|60.606061|
shtngmst|Shooting Master|Sega|1985|True|Shooter / Gun|True|H|512|224||Shooting Master[-LF-]Sega (1985)|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]554[-LF-]664[-LF-]711[-LF-]713[-LF-]719[-LF-]813[-LF-]891[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|1P|0|False|False|lightgun||taito/tsamurai.cpp|60.096154|
shtrider|Shot Rider|Seibu Kaihatsu|1985|True|Driving / Race Bike|True|V|256|240||[-LF-]A great motorbike racing game.[-LF-]Prepare for racing! at full speed on the most extreme motorbike race, competing with rivals for supremacy of the road, no rules and you must bump your opponents to expel or eliminate them while avoid being beaten or tumble of the bike, by differents types of vehicles and being careful with the dangerous curves and the different terrains to reach the goal and win the race![-LF-]|208[-LF-]2888[-LF-]1195[-LF-]1231[-LF-]1236[-LF-]2125[-LF-]2162[-LF-]2490[-LF-]2466[-LF-]2671[-LF-]2741|2P alt|0|False|True|joy2way;joy2way||dataeast/kingobox.cpp|56.737589|
shuffle|Shuffleboard|Midway|1978|True|Sports / Shuffleboard|False|V|224|260||Shuffleboard[-LF-]Midway (1978)|2163[-LF-]2164|2P alt|0|False|False|trackball||capcom/cps2.cpp|59.541985|
shufshot|Shuffleshot|Strata|1997|True|Sports / Shuffleboard|True|H|384|240||Shuffleshot[-LF-]Strata (1997)|2163[-LF-]2164|4P alt|0|False|True|trackball;trackball||taito/taito_f3.cpp|60.10699|
shuriboy|Shuriken Boy|Konami|1993|True||True|H|288|224||Medal game published 25 years ago:[-LF-]|96[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1916[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|only_buttons||tecmo/tecmo16.cpp|60|
shuttlei|Shuttle Invader|Omori Electric Co.|1979|True|Shooter / Gallery|False|V|192|256||[-LF-]Space Invaders's clone.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy2way;joy2way||exidy/circus.cpp|60|
shuuz|Shuuz|Atari|1990|True|Sports / Horseshoes|False|H|336|240||[-LF-]A horseshoes game.[-LF-]|117[-LF-]163[-LF-]320[-LF-]342[-LF-]1077[-LF-]1092[-LF-]89[-LF-]1374[-LF-]1485[-LF-]1661[-LF-]1668[-LF-]2167[-LF-]2213[-LF-]2393[-LF-]2677[-LF-]2701|4P alt|0|False|False|trackball||cinematronics/cinemat.cpp|59.922743|
iqblocka|Shuzi Leyuan|IGS|1996|True|Puzzle / Drop|False|H|512|240|iqblock|Shuzi Leyuan[-LF-]IGS (1996)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|1P|0|False|False|joy8way;gambling;joy8way2way;only_buttons||ice/lethalj.cpp|60|iqblock
sidearms|Side Arms - Hyper Dyne|Capcom|1986|True|Shooter / Flying Horizontal|False|H|384|224||[-LF-]An evil alien race called the 'Bozon' are trying to wipe out Mankind, and Lieutenant Henry and Sergent Sanders are given the responsibility of saving the Human Race. They each climb into a Mobilsuit - a jet-powered, heavily armoured combat suit - and set out on their mission.[-LF-]Side Arms is a horizontally - and occasionally vertically - scrolling shoot-em-up for one or two players. Each player has two fire buttons, one for shooting ahead and one for shooting behind; crucial for a game in which enemies attack from all directions. Shooting certain enemies will reveal power-ups - displayed as 'POW' icons - and shooting the icons will either change their type, or reveal a special weapon.[-LF-]Finally, Side Arms features a unique power-up. These power-ups are hidden in the level and can be collected by shooting at their location with any weapon. By collecting a circle icon that flashed between the Greek 'Beta' and ok, both players can join together to become a single, highly powerful combat unit capable of firing in eight different directions. When a two-player unit is joined, BOTH players' controllers can control the unit's movement, which can cause the unit to not move if players decide to go in different directions to each other. The player who picks up this power-up will control the main weapon from his current list only and the other player will be able to fire the secondary eight-direction weapon. The eight-direction weapon can be fired by single presses or automatically by holding either fire button.[-LF-]In a two-player game, this form will break apart after one hit to the unit, returning to both players individual units. In a one-player game it will break apart after two hits, causing the second unit to be destroyed.[-LF-]Appearance of the super unit and the eight-directional weapon is dependant on which player gets the power-up. First-player unit is a primarily orange unit that fires red triangle projectiles one way. Second-player unit is a blue unit that fires blue boomerangs that fly out and return causing a slower rate of fire.[-LF-]The 8 available power-ups are :[-LF-]* Speed-up (POW symbol)[-LF-]* Speed-down (Reverse POW symbol, shows just before reaching Auto I or II)[-LF-]* Bit - (3 level power-up)[-LF-]* Spread Gun - (3 level power-up)[-LF-]* Mega Bazooka Launcher (2 level power-up)[-LF-]* 3-Way Shot (2 level power-up)[-LF-]* Auto I (Chain gun)[-LF-]* Auto II (3-Way Auto)[-LF-]Players are able to carry all of the game's available weapons simultaneously and can switch between each one to suit the situation. All weapons can also be powered-up by collecting a similar option.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way;joy8way2way|2119|irem/m90.cpp|60|
sidebs|Side by Side|Taito|1996|True|Driving / Race (chase view)|False|H|512|400||Side by Side[-LF-]Taito (1996)|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|joy2way;paddle;pedal|2171|sony/zn.cpp|55.599417|
sidebs2|Side by Side 2|Taito|1997|True|Driving / Race (chase view)|False|H|512|400||Side by Side 2[-LF-]Taito (1997)|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|joy2way;paddle;pedal|2170|atari/atarisy1.cpp|55.599417|
sidebs2ja|Side by Side 2 Evoluzione|Taito|1997|True|Driving / Race (chase view)|False|H|512|400|sidebs2|Side by Side 2 Evoluzione[-LF-]Taito (1997)|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|joy2way;paddle;pedal|2170[-LF-]2171|midway/vegas.cpp|55.599417|sidebs2
sidebs2j|Side by Side 2 Evoluzione RR|Taito|1997|True|Driving / Race (chase view)|False|H|512|400|sidebs2|Side by Side 2 Evoluzione RR[-LF-]Taito (1997)|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|joy2way;paddle;pedal|2170[-LF-]2171|konami/hyperspt.cpp|55.599417|sidebs2
sidepckt|Side Pocket|Data East|1986|True|Sports / Pool|False|H|256|224||Side Pocket[-LF-]Data East (1986)|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|False|joy8way2way;joy8way2way||atari/atarisy1.cpp|58|
sidetrac|Side Trak|Exidy|1979|True|Maze|False|H|256|256||[-LF-]Side Trak is a black & white man-versus-machine game where the goal is to pick up all of the waiting passengers with your train while avoiding the computer-driver 'killer engine' which aims to take you out in a head-on collision. You can control your train via the 'fast' button which allows you to temporarily increase your speed on the tracks. You can also use the joystick to switch between several tracks at various junction points.[-LF-]Each time you make a complete circuit around the track and pass the start marker on the outside track, another car is added to your train.[-LF-]|577[-LF-]578[-LF-]740[-LF-]1151[-LF-]1352[-LF-]2175[-LF-]2446[-LF-]2687[-LF-]2814[-LF-]2954|2P alt|0|False|False|joy4way||amiga/arsystems.cpp|59.996811|
ar_sdwr|Sidewinder|Arcadia Systems|1988|True|Shooter / Flying Vertical|True|H|724|483||Arcadia Super Select board published 33 years ago:[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|False|joy8way2way;joy8way2way||neogeo/neogeo.cpp|59.940059|ar_bios
silentd|Silent Dragon|Taito|1992|True|Fighter / 2.5D|True|H|320|224||[-LF-]Four brawlers take up arms to destroy the evil gangs.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||sanritsu/appoooh.cpp|60|
silkworm|Silk Worm|Tecmo|1988|True|Shooter / Misc. Horizontal|True|H|256|224||[-LF-]A shooter game where you control either a jeep or a helicopter and travel through the enemy terrain, shooting various enemies.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P sim|0|False|False|joy8way;joy8way2way||dataeast/dec0.cpp|59.185606|
silvmil|Silver Millennium|Para|1995|True|Shooter / Flying Vertical|True|V|240|320||Silver Millennium[-LF-]Para (1995)|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way;joy8way2way||exidy/circus.cpp|60|
sindbadm|Sindbad Mystery|Sega|1983|True|Puzzle / Maze|True|V|224|256||[-LF-]Described as an Intelligent Puzzle Game on the title screen, the player uses a 4-way joystick to take control of the Sindbad, and direct him around various different mazes to collect thirty question marks to reveal the parts of the maze on a treasure map at the top of the screen, while avoiding the various enemies. Once he collects one question mark in a particular part of the maze it will reveal the location of a treasure item for that round. Sindbad will then have to dig up that spot to find the treasure item. Once this is done, he will receive the remaining value of the round's timer as a bonus.[-LF-]|92[-LF-]105[-LF-]104[-LF-]106[-LF-]232[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1047[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1639[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2794[-LF-]2793[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||midway/williams.cpp|60|
sinistar|Sinistar|Williams|1982|True|Shooter / Field|True|V|240|292||[-LF-]Your intergalactic crystal-mining mission takes you to the antipodes of the known universe. But your parametric DeepSpace scanner faithfully displays the sector of the galaxy you presently occupy (including an area fully three parsecs across, no less)![-LF-]Keep the galaxy safe for all its sinizens! Fiendish Worker ships from the planet Sporg will attempt to fabricate a Sinistar from the remains of derelict planetoids in your very sector. You must not let them do this for two reasons :[-LF-]1) These planetoids contain the life-sustaining crystals that your civilization requires for its vital technologies.[-LF-]2) With the eminently unstable Sinistar in their possession, the Sprogites can lay waste to any civilization in your sector. You alone stand in their way.[-LF-]You must mine the sinisite crystals. Williams has equipped you with the latest heuristic electret cannon technology. All you need to do is aim at a planetoid and shoot. Now collect your motherlode![-LF-]In fact, only with sinisite can you manufacture sinibombs to eradicate the Sinistar. But you must also rebuff the Workers and disintegrate their even more aggressive comrades-at-arms, the evil skelomorphic Warriors! Intelligent beings everywhere depend on your courage, your dedication, your reserve, your shrewd command of tactical invention! It's up to you, space cadet![-LF-]|112[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]160[-LF-]258[-LF-]260[-LF-]259[-LF-]386[-LF-]878[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]1381[-LF-]1531[-LF-]1959[-LF-]2181[-LF-]2226[-LF-]2253[-LF-]2259[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|False|stick||konami/rocnrope.cpp|60.096154|
skelagon|Skelagon|Nihon Game|1983|True|Shooter / Flying|False|H|648|224|sfx|Skelagon[-LF-]Nihon Game (1983)|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|???|0|False|True|joy8way2way;joy8way2way||galaxian/galaxian_rockclim.cpp|60.606061|sfx
skimaxx|Skimaxx|Kyle Hodgetts|1996|True|Sports / Skiing|False|H|640|240||[-LF-]Water-ski simulator.[-LF-]|101[-LF-]1168[-LF-]2183[-LF-]2590[-LF-]2700[-LF-]2776[-LF-]2938[-LF-]2937|1P|0|False|False|stick||konami/rockrage.cpp|60|
skullxbo|Skull & Crossbones|Atari|1989|True|Fighter / 2.5D|True|H|672|240||[-LF-]Skull & Crossbones is a swashbuckling adventure in which players portray two pirates competing for food, drink, booty, and revenge. Players use a joystick and button to control the unique sword-fighting action.[-LF-]The game begins with an encounter with the evil Wizard, who robs our heroes of all of their booty. The pirates swear revenge and set off on a quest to destroy the Wizard and recover their treasure.[-LF-]The adventure takes them around the world. The pirates battle the fierce captains and crews of opponent ships. They encounter the soldier guards and the merciless Executioner in the Spanish castle. In the ninja camp they fight the Ninja Master and his followers. On the beach the heroes encounter the dreaded Medusa and a horde of wicked skeletons that rise from the dead.[-LF-]Finally, the pirates reach the Wizard's Island, where they must again do battle against the shadow figures of the Executioner, the Ninja Master, and the Medusa before they can fight face-to-face with the evil Wizard. If they make it to the throne room and overcome the Wizard, players are rewarded with a room full of treasure.[-LF-]Players use a joystick and sword button in a combination of defensive and offensive maneuvers to battle the various enemies. Players can learn the lunge and back-slash - two skillful sword-fighting moves that are very effective.[-LF-]In order to increase the long-term appeal of the game, players can select various difficulty levels of easy, medium, and hard to vary their paths through the game. By selecting the longer hard path, players are rewarded with more food, drink, and booty along the way.[-LF-]|334[-LF-]335[-LF-]371[-LF-]761[-LF-]1772[-LF-]1097[-LF-]1774[-LF-]1771[-LF-]1773[-LF-]1770[-LF-]1820[-LF-]2184|2P sim|0|False|False|joy8way2way;joy8way2way||jaleco/megasys1.cpp|59.922748|
skyadvnt|Sky Adventure|Alpha Denshi Co.|1989|True|Shooter / Flying Vertical|False|V|224|256||[-LF-]A vertically scrolling shoot-em-up.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way;joy8way2way|909|taito/rollrace.cpp|59.185606|
skyalert|Sky Alert|Metro|1992|True|Shooter / Flying Vertical|True|V|224|360||Sky Alert[-LF-]Metro (1992)|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way||nichibutsu/tubep.cpp|58.2328|
skyarmy|Sky Army|Shoei|1982|True|Shooter / Flying Horizontal|True|V|240|256||[-LF-]A great horizontal shoot'em up game.[-LF-]Your city is in war, you must fly your red helicopter on enemy territory your mission is to destroy certain enemy targets, for this you must bomb bridges to stop its construction, kill military and eliminate hordes of blue enemy helicopters and others aircraft, later you fly over by vast areas infested with shellfire and enemy submarines to then help build and defend a bridge to be used for attack and win the war.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy8way2way;joy8way2way||konami/rollerg.cpp|60|
skybase|Sky Base|Omori Electric Co.|1982|True|Shooter / Gallery|True|V|224|768||[-LF-]A very rare shoot-em-up.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||midw8080/8080bw.cpp|60.606061|
skybump|Sky Bumper|Venture Line|1982|True|Shooter / Flying|False|V|224|256||[-LF-]A one or two player shooter game.[-LF-]Fly your airplane over the nightly sky city, while makes loops to make points destroying enemies helicopters. Shoot the gates to move from one area to the next, always avoiding colliding with these. A neat feature is the ability to bounce off 'borders' with your plane, like a bumper car.[-LF-]|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P alt|0|False|True|joy2way;joy2way|1358|misc/dreamwld.cpp|60.606061|
skychal|Sky Challenger|Sega|2000|True||False|H|352|224||Sky Challenger[-LF-]Sega (2000)|388[-LF-]820[-LF-]1298[-LF-]1874[-LF-]2028[-LF-]2190[-LF-]2191[-LF-]2705|1P|0|False|False|trackball||excellent/d9final.cpp|59.764802|stvbios
skydiver|Sky Diver|Atari|1978|True|Sports / SkyDiving|True|H|256|224||[-LF-]This is quite a fun game, where you score points for landing on an ever decreasing patch of 'good' land. Why 'good'? As you descend without opening your parachute your landing point becomes smaller, but the points become higher, just don't leave pulling the ripcord too late because the Newtonian laws concerning gravity is working against you. Each time you successfully land the plane goes lower.[-LF-]|388[-LF-]820[-LF-]1298[-LF-]1874[-LF-]2028[-LF-]2190[-LF-]2191[-LF-]2705|2P sim|0|False|False|joy2way;joy2way||namco/namcos86.cpp|60.114504|
skyfire|Sky Fire|Bootleg|1979|True||True|H|0|0|tailg|Sky Fire[-LF-]Bootleg (1979)|[-LF-]76[-LF-][-LF-]88[-LF-][-LF-]127[-LF-][-LF-]258[-LF-][-LF-]336[-LF-][-LF-]738[-LF-][-LF-]515[-LF-][-LF-]2599[-LF-][-LF-]761[-LF-][-LF-]875[-LF-][-LF-]876[-LF-][-LF-]878[-LF-][-LF-]1086[-LF-][-LF-]1120[-LF-][-LF-]2226[-LF-][-LF-]2283[-LF-][-LF-]2276[-LF-][-LF-]2353[-LF-][-LF-]2342[-LF-][-LF-]2341[-LF-][-LF-]2902[-LF-][-LF-]2356[-LF-][-LF-]2350[-LF-][-LF-]2351[-LF-][-LF-]2352[-LF-][-LF-]2509[-LF-][-LF-]2515[-LF-][-LF-]2659[-LF-][-LF-]2774[-LF-][-LF-]2785[-LF-][-LF-]2921[-LF-]||0|False|False|stick||namco/namcos2.cpp|38.000107|tailg
skyfox|Sky Fox|Jaleco|1987|True|Shooter / Gallery|True|V|224|320||Sky Fox[-LF-]Jaleco (1987)|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way2way||dataeast/decocass.cpp|62.65|
skykid|Sky Kid|Namco|1985|True|Shooter / Flying Horizontal|True|H|288|224||[-LF-]Sky Kid is a 2-D, scrolling shooter type of game. You play as the character Sky Kid. Sky Kid flies around in a bi-plane and is assigned specific targets during the missions. These missions involved bombing specific targets. This would seem easy, however, there are a few obstacles Sky Kid must overcome to get to the target safely. First, the bi-plane is not equipped with the bomb. Sky Kid must pick up the bomb en route to the target. Second, there are both ground and air units that attempt to keep Sky Kid from accomplishing his mission. Last, Sky Kid may have to navigate through some very inhospitable terrain or navigate around cities in order to get to the target. The targets that Sky Kid must bomb will either be a fortress complex or a ship. As one moves farther up in the missions, it isn't uncommon to have multiple targets in one mission. Perhaps barnstorming would have been a better idea.[-LF-]|42[-LF-]625[-LF-]1154[-LF-]2194[-LF-]2195[-LF-]2201[-LF-]2683[-LF-]2809[-LF-]2905[-LF-]2960|2P sim|0|False|False|joy8way2way;joy8way2way|2195[-LF-]2905|dataeast/decocass.cpp|60.60606|
skykiddx|Sky Kid Deluxe|Namco|1986|True|Shooter / Flying Horizontal|True|H|288|224||[-LF-]An update to the original featuring:[-LF-]* Battle report between each mission.[-LF-]* New missions (X1-4).[-LF-]* Snow on missions X1 and X3.[-LF-]* Many new characters.[-LF-]|42[-LF-]625[-LF-]1154[-LF-]2194[-LF-]2195[-LF-]2201[-LF-]2683[-LF-]2809[-LF-]2905[-LF-]2960|2P sim|0|False|False|joy8way2way;joy8way2way|2194[-LF-]2905|midw8080/rotaryf.cpp|60.606061|
skylancr|Sky Lancer|Orca|1983|True|Shooter / Misc.|True|V|224|236||Sky Lancer[-LF-]Orca (1983)|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P alt|0|False|True|joy8way;joy8way2way||suna/suna8.cpp|60|
skylove|Sky Love|Omori Electric Co.|1979|True|Shooter / Gallery|False|V|192|256||Sky Love[-LF-]Omori Electric Co. (1979)|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|False|joy2way;joy2way||sanritsu/mermaid.cpp|60|
skyraid|Sky Raider|Atari|1978|True|Shooter / Command|False|H|512|240||[-LF-]Sky Raider is a two-dimensional, vertical scrolling game. You get to be the pilot of a bomber whose task is to destroy as many targets as possible in the allotted period of time. Fortunately for the player, it is a target-rich environment and the best part is that there are no defenses to fly through. That means you get to bomb targets at will without fear of any enemy fire. Who could ask for a simpler type of game.[-LF-]|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2198[-LF-]2396[-LF-]2530[-LF-]2910[-LF-]2703[-LF-]2960|1P|0|False|False|stick||thepit/thepit.cpp|60|
skyrobo|Sky Robo|Nichibutsu|1989|True|Shooter / Walking|False|H|320|240||Sky Robo[-LF-]Nichibutsu (1989)|2656[-LF-]24[-LF-]23[-LF-]34[-LF-]57[-LF-]68[-LF-]79[-LF-]2282[-LF-]110[-LF-]172[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]425[-LF-]468[-LF-]474[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]543[-LF-]556[-LF-]567[-LF-]568[-LF-]557[-LF-]696[-LF-]710[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]915[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]1305[-LF-]32[-LF-]747[-LF-]1422[-LF-]1423[-LF-]1442[-LF-]1445[-LF-]1471[-LF-]1492[-LF-]1568[-LF-]1523[-LF-]1531[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]2640[-LF-]1876[-LF-]2105[-LF-]2104[-LF-]2107[-LF-]2119[-LF-]2135[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2278[-LF-]2072[-LF-]2354[-LF-]2345[-LF-]2397[-LF-]2492[-LF-]2500[-LF-]2530[-LF-]2568[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2739[-LF-]2795[-LF-]2840[-LF-]2847[-LF-]2934[-LF-]2968[-LF-]3007|2P alt|0|False|True|joy8way;joy8way2way||sunelectronics/route16.cpp|59.082013|
skyshark|Sky Shark|Toaplan|1987|True|Shooter / Flying Vertical|False|V|240|320|fshark|Sky Shark[-LF-]Toaplan (1987)|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P alt|0|False|True|joy8way2way;joy8way2way|786[-LF-]805|funworld/funworld.cpp|54.877858|fshark
skyskipr|Sky Skipper|Nintendo|1981|True|Shooter / Flying|True|H|512|448||[-LF-]The wonder kingdom is conquered by giant gorillas the player controls a hero pilot and your mission is to save the king and the royal family and his aides have been kidnaped and caged you must rescue and release them, dropping bombs on gorillas to knock them and catch with your plane all the characters, maneuvering through the maze stay alert to replenish your fuel tank and avoiding colliding with the environment to clear the stage.[-LF-]|294[-LF-]495[-LF-]496[-LF-]458[-LF-]2743[-LF-]552[-LF-]639[-LF-]640[-LF-]641[-LF-]42[-LF-]625[-LF-]757[-LF-]1154[-LF-]1155[-LF-]1196[-LF-]1214[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1982[-LF-]1983[-LF-]2194[-LF-]2195[-LF-]2201[-LF-]2683[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2750[-LF-]2809[-LF-]2905[-LF-]2960|2P alt|0|False|True|joy8way2way;joy8way2way||nichibutsu/jangou.cpp|59.94|
skysmash|Sky Smasher|Nihon System|1990|True|Shooter / Flying Vertical|True|V|224|256||Sky Smasher[-LF-]Nihon System (1990)|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way2way;joy8way2way||nichibutsu/wiping.cpp|59.39|
slmdunkjd|Slam Dunk|Konami|1993|True|Sports / Basketball|False|H|416|224|rungun|Slam Dunk[-LF-]Konami (1993)|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|2204|taito/flstory.cpp|59.185606|rungun
slamdnk2|Slam Dunk 2|Konami|1996|True|Sports / Basketball|False|H|288|224|rungun2|Slam Dunk 2[-LF-]Konami (1996)|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||konami/rungun.cpp|59.185606|rungun2
slapfigha|Slap Fight|Toaplan|1986|True|Shooter / Flying Vertical|True|V|240|296|alcon|[-LF-]Vertical scrolling shoot-em-up. Shoot ground targets and collect stars which can be exchanged for various power-ups. Fly over hi-tech landscape. Features end of level bosses, good sound and graphics.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||konami/konamigx.cpp|57.273769|alcon
slapshtr|Slap Shooter|Sega|1986|True|Sports / Hockey|True|H|256|192||Slap Shooter[-LF-]Sega (1986)|255[-LF-]340[-LF-]787[-LF-]1049[-LF-]1091[-LF-]1092[-LF-]16[-LF-]2206[-LF-]2539[-LF-]2732|1P|0|False|False|joy8way2way||dataeast/thedeep.cpp|59.922738|
slapshot|Slap Shot|Taito|1994|True|Sports / Hockey|True|H|320|224||[-LF-]An air-hockey type game from Taito. Hit the puck into your opponent's goal to win. You can also use a special shot for a better chance of scoring.[-LF-]|2322[-LF-]256[-LF-]180[-LF-]608[-LF-]204[-LF-]879[-LF-]880[-LF-]929[-LF-]2893[-LF-]1440[-LF-]1740[-LF-]2207[-LF-]2301[-LF-]2774[-LF-]2958|2P sim|0|False|False|joy8way;joy8way2way||konami/konamigs.cpp|60|
slipstrm|Slip Stream|Capcom|1995|True|Driving / Race (chase view)|False|H|416|224||[-LF-]Slipstream is a sprite-based Formula One racing game featuring four different race tracks; Germany, Japan, Australia and the obligatory Monaco.[-LF-]players can chose to race in any one of eight different F-1 racing cars, with each offering different levels of handling, acceleration, speed and grip. The game also offers three different play modes; Time Trial (raced over a single course), World Championship (raced over all four courses) and Time Trial (also raced over all four courses).[-LF-]Each car has a basic high and low gear. Also, as the player races the course, a 'Turbo' meter builds up. The Turbo will occasionally kick in and give the player's car a temporary speed boost. Rival cars are also able to turbo-boost.[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|paddle;pedal||acorn/aristmk5.cpp|60|
slither|Slither|Century II|1982|True|Shooter / Gallery|True|V|256|256||Slither[-LF-]Century II (1982)|98[-LF-]2497[-LF-]1111[-LF-]1204[-LF-]1642[-LF-]1732[-LF-]1918[-LF-]1841[-LF-]2209|2P alt|0|False|False|trackball;trackball||konami/konamigx.cpp|55.83847|
slyspy2|Sly Spy|Data East|1989|True|Platform / Shooter Scrolling|False|H|256|240|secretag|[-LF-]Secret Agent is a side-scrolling platform shoot-em-up which the player takes on the role of a James Bond-esque secret agent who must fight his way through a terrorist group called 'CWD' to reach the final Boss confrontation and prevent a stolen nuclear missile being launched.[-LF-]The player starts the game armed only with a pistol, and this has a limited amount of ammunition. Once the ammo has run out, players can only kick their enemies. Machine guns are occasionally dropped by defeated enemies and can be picked up and used. Also, Golden Gun components are sometimes dropped; there are six of these in total and once all have been collected, the player is rewarded with a very powerful golden rifle. This weapon kills all enemies instantly but will only last for twenty-five seconds, indicated by a meter at the top-right of the screen.[-LF-]Most of the game's eight stages are platform-based, but there are also two underwater scuba levels and a motorbike chase. All of the game's end-of-level bosses reappear on the final 'underground lair' level.[-LF-]While not officially licensed as a James Bond game, Secret Agent is unmistakably meant to represent both the Bond character and movie series. The Bond villain Jaws shows up at the end of stage two and another famous Bond villain, Odd Job also appears. Another memorable Bond reference is the use of a Shaun Connery impersonator who tells players that they have done a Great job upon completion of a level.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P alt|0|False|True|joy8way2way;joy8way2way||tecmo/tecmo.cpp|57.444853|secretag
smashtv|Smash T.V.|Williams|1990|True|Shooter / Field|True|H|410|256||[-LF-]Smash TV is a single-screen shoot-em-up for one or two players and is set in a futuristic game show in the year 1999. Contestants must enter enclosed arenas and compete to collect prizes, money and keys, while fighting to stay alive as they are attacked on all sides by waves of enemies.[-LF-]The game is a sequel to the legendary "Robotron: 2084" and like its prequel, utilizes a dual joystick control system, with the left stick controlling player movement and the right controlling the direction of fire.[-LF-]Enemy waves enter each arena from four directions via open doorways and all must be killed before players can progress to the next stage. Some arenas feature static gun emplacements set into a wall that must also be destroyed. Power-ups that improve weapons, speed and armor appear at regular intervals, although each only lasts for a limited time.[-LF-]Smash TV is broken down into stages, each with a set number of arenas. Tough end-of-level bosses await at the end of each stage. As well as the prizes and power-ups, keys can be collected and if enough have been picked up by the end of the game, players can access a bonus level called the Pleasure Dome.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P sim|0|False|False|doublejoy8way2way;doublejoy8way2way||ussr/tiamc1.cpp|54.70684|
snakjack|Snacks'n Jaxson|Bally|1984|True|Ball & Paddle|True|H|256|240||Snacks'n Jaxson[-LF-]Bally (1984)|344[-LF-]345[-LF-]1745[-LF-]825[-LF-]2212[-LF-]2314[-LF-]2423[-LF-]2529|2P alt|0|False|False|trackball||konami/spy.cpp|59.185606|
snakepit|Snake Pit|Bally|1984|True|Fighter / Field|True|H|256|240||[-LF-]Player controls a whip-cracking, Indiana Jones-like adventurer called Outback Jack who searches through an ancient temple for treasures while fighting off snakes, scorpions and other attacking creatures.[-LF-]|117[-LF-]96[-LF-]163[-LF-]320[-LF-]342[-LF-]1077[-LF-]1092[-LF-]89[-LF-]1302[-LF-]1374[-LF-]1485[-LF-]1661[-LF-]1663[-LF-]1668[-LF-]1916[-LF-]2167[-LF-]2213[-LF-]2393[-LF-]2677[-LF-]2701[-LF-]2742[-LF-]3037|2P alt|0|False|False|joy8way;trackball||orca/kyugo.cpp|59.185606|
snapjack|Snap Jack|Universal|1981|True|Platform / Run Jump Scrolling|True|H|240|192||[-LF-]Guide a dot-munching, long-jumping, leg-stretching character through right-to-left scrolling scenes of hills and tunnels. Avoid squid-type-things, giant fish, and the kettles and boots on the overhead conveyor. This game is a cross between "Pac-Man" and "Scramble".[-LF-]|279[-LF-]362[-LF-]609[-LF-]850[-LF-]1211[-LF-]1418[-LF-]1769[-LF-]1829[-LF-]1828[-LF-]2114[-LF-]2145[-LF-]2214[-LF-]2672[-LF-]2919|2P alt|0|False|True|joy8way;joy8way2way||nmk/nmk16.cpp|60.114504|
koroleva|Snezhnaja Koroleva|Terminal|198?|True|Maze|False|H|256|256||[-LF-]A one player platform/maze game.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|1P|0|False|False|joy8way2way||atari/harddriv.cpp|50.080128|
svc|SNK vs. Capcom - SVC Chaos|Playmore|2003|True|Fighter / Versus|True|H|320|224||[-LF-]A one-on-one fighting game - the collaboration between Capcom and SNK - pits seventeen well-known SNK combatants against seventeen of Capcom's most famous game characters.[-LF-]'SVC Chaos' primarily utilizes the command system of the "King of Fighters" series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, however, "Capcom vs. SNK 2", SvC features no air guards and lacks a 'groove system', instead focusing on quicker game play and online competition.[-LF-]Each character is equipped with a basic three-bar system for executing 'Exceeds' (special attacks), with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (For example, the player can no longer increase the damage of the 'Zujou Sashi' used by Choi Bounge by tapping the buttons).[-LF-]|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|1000|False|False|joy8way4way;joy8way4way2way||igs/pgm.cpp|59.185606|neogeo
svcpcb|SNK vs. Capcom - SVC Chaos|Playmore|2003|True|Fighter / Versus|True|H|320|224||[-LF-]A one-on-one fighting game - the collaboration between Capcom and SNK - pits seventeen well-known SNK combatants against seventeen of Capcom's most famous game characters.[-LF-]'SVC Chaos' primarily utilizes the command system of the "King of Fighters" series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, however, "Capcom vs. SNK 2", SvC features no air guards and lacks a 'groove system', instead focusing on quicker game play and online competition.[-LF-]Each character is equipped with a basic three-bar system for executing 'Exceeds' (special attacks), with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (For example, the player can no longer increase the damage of the 'Zujou Sashi' used by Choi Bounge by tapping the buttons).[-LF-]|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|0|False|False|joy8way4way;joy8way4way2way||nmk/nmk16.cpp|59.185606|
snowboar|Snow Board Championship|Gaelco|1996|True|Sports / Skiing|True|H|384|240||[-LF-]A snowboarding game.[-LF-]|82[-LF-]80[-LF-]83[-LF-]81[-LF-]463[-LF-]689[-LF-]745[-LF-]1829[-LF-]1828[-LF-]1729[-LF-]2218[-LF-]2362[-LF-]2493[-LF-]2900[-LF-]2963|2P alt|0|False|False|joy8way;joy8way2way||phoenix/safarir.cpp|59.1|
snowbros|Snow Bros. - Nick & Tom|Toaplan|1990|True|Platform / Run Jump|True|H|256|224||[-LF-]One or two players take on the roles of snowmen Nick and Tom as they battle a variety of monsters over fifty platform-based, single screen levels.[-LF-]The snowmen can throw snowballs at the enemies with the aim of encasing them completely in snow. The encased enemies can then be kicked in order to destroy them and this is achieved by standing next to the snowball and pressing the "kick out" button. This sends the giant snowball flying around the screen, killing any enemies that lay in its path.[-LF-]If players take too much time to complete a stage, an evil pumpkin head will appear and try to kill them. The pumpkin is invincible but can be stunned with snowballs. After a short time the evil pumpkin will spawn ghosts that can travel freely around the stage as they seek out Nick and Tom. These ghosts can't be killed or stunned, so the player's only hope is to avoid them while eliminating the remaining standard enemies, to move on to the next screen as soon as possible.[-LF-]When players defeat an enemy, it may drop a coloured potion bottle. These can be picked up and act as power-ups:[-LF-]* Yellow = Long shot[-LF-]* Red = Speed up[-LF-]* Blue = Bigger snowballs (encases monsters quicker)[-LF-]* Green = Inflates the players like a balloon and lets them fly around the screen, killing any monsters they touch.[-LF-]Every 10th level features a battle with a large end-of-level boss.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way|2221|jaleco/megasys1.cpp|57.5|
snowbro2|Snow Bros. 2 - With New Elves / Otenki Paradise|Hanafram|1994|True|Platform / Run Jump|True|H|320|240||[-LF-]A direct sequel to the 1990 original, Snow Bros. 2 plays identically to its predecessor; the only notable difference being the introduction of three new playable characters - the 'New Elves' of the game's subtitle.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way|2219[-LF-]2221|sega/stv.cpp|59.637405|
snowbro3|Snow Brothers 3 - Magical Adventure|Syrmex|2002|True|Platform / Run Jump|False|H|256|224||[-LF-]An unofficial sequel running on hacked hardware of the first game in the series, Magical Adventure plays identically to "Snow Bros"; the only difference being that the players' characters are wearing football strips and now encase the game's enemies in a giant football.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way|2219|konami/nemesis.cpp|60|
snowcat|Snow Cat|Aristocrat|1996|True||False|H|735|292||Slot Machine published 25 years ago:[-LF-]||1P|0|False|False|keypad;gambling||konami/ksys573.cpp|50.080128|aristmk5
socbrawl|Soccer Brawl|SNK|1991|True|Sports / Soccer|True|H|320|224||[-LF-]A futuristic soccer game.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|1000|False|False|joy8way4way;joy8way4way2way||toaplan/toaplan1.cpp|59.185606|neogeo
soccerss|Soccer Superstars|Konami|1994|True|Sports / Soccer|False|H|576|224||Soccer Superstars[-LF-]Konami (1994)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||psikyo/psikyo.cpp|59.185606|konamigx
soldivid|Sol Divide - The Sword Of Darkness|Psikyo|1997|True|Shooter / Flying Horizontal|False|H|320|224||[-LF-]An excellent horizontal scrolling shoot-em-up.[-LF-]|2656[-LF-]24[-LF-]45[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]195[-LF-]357[-LF-]382[-LF-]738[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]521[-LF-]547[-LF-]681[-LF-]682[-LF-]556[-LF-]573[-LF-]591[-LF-]663[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]746[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]900[-LF-]899[-LF-]912[-LF-]910[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1029[-LF-]1077[-LF-]1109[-LF-]1125[-LF-]1136[-LF-]1170[-LF-]1259[-LF-]2614[-LF-]1281[-LF-]1318[-LF-]1339[-LF-]1347[-LF-]1323[-LF-]747[-LF-]1400[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1079[-LF-]1592[-LF-]1649[-LF-]1749[-LF-]1876[-LF-]1984[-LF-]2644[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2651[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2849[-LF-]2931[-LF-]2934[-LF-]2968[-LF-]2969[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||taito/tsamurai.cpp|60|
slrasslt|Solar Assault|Konami|1997|True|Shooter / Flying (chase view)|False|H|512|384||Solar Assault[-LF-]Konami (1997)|76[-LF-]88[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]258[-LF-]260[-LF-]259[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1959[-LF-]2181[-LF-]2226[-LF-]2253[-LF-]2259[-LF-]2283[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921[-LF-]2877[-LF-]3023[-LF-]3025|1P|0|False|False|stick|968|neogeo/neogeo.cpp|60|
slrassltj|Solar Assault Revised|Konami|1997|True||False|H|512|384|slrasslt|Solar Assault Revised[-LF-]Konami (1997)|76[-LF-]88[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]258[-LF-]260[-LF-]259[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1959[-LF-]2181[-LF-]2226[-LF-]2253[-LF-]2259[-LF-]2283[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921[-LF-]2877[-LF-]3023[-LF-]3025|1P|0|False|False|stick|968|neogeo/neogeo.cpp|60|slrasslt
solarfox|Solar Fox|Bally Midway|1981|True|Maze / Shooter Small|True|V|480|512||[-LF-]Solar Fox is a space shooter and a Pac-Man type game all in one. The playing field is square and only has walls on the outside. Each wall has a moving cannon mounted that will fire odd shaped torpedoes at your ship. Scattered around the inside will be a bunch of pellets in various simple patterns. To complete each level you have to drive over, or shoot all of the pellets. If done quickly enough the game will skip a level (going from 1 to 3, etc), and award you point for the level skipped.[-LF-]If you select Novice difficulty at the beginning, the Solar Fox's normal speed will be slow, and pressing the Speed Button will speed it up. If you should select Expert difficulty, its normal speed will be faster, and pressing the Speed Button will slow it down. Every fourth rack is also a bonus rack, and if you die in one, it will not cost you a life. After clearing ten racks, a player becomes a member of the "10-Rack Club" and the game will continue on as normal.[-LF-]|2323[-LF-]186[-LF-]3031[-LF-]837[-LF-]992[-LF-]1544[-LF-]1631[-LF-]1682[-LF-]1754[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]2249[-LF-]2228[-LF-]2300[-LF-]2530|2P alt|0|False|True|joy4way2way;joy4way2way||neogeo/neogeo.cpp|30|
solarq|Solar Quest|Cinematronics|1981|True|Shooter / Field|True|H|0|0||[-LF-]In the center of the screen is a sun. Any space ships or ship's fire coming in contact with the sun are destroyed. The sun exerts an increasing gravitational pull as play progresses.[-LF-]A player controlled space ship is randomly located on the screen. The space ship's movement is controlled by rotate right, rotate left, and thrust buttons. For quick escapes, the space ship can be thrust into hyperspace, causing the ship to disappear and then reappear in a different location.[-LF-]The space ship possesses two weapons. The first weapon consists of shots fired by pressing the fire button. These shots will destroy any alien ships they strike, but will disintegrate if they do not hit any targets. The second weapon is a nuke which is launched by pressing the nuke button. The nuke will continue to travel across the screen until either it strikes a target or the player detonates the nuke by pressing the nuke button a second time. The nuke will destroy all alien ships within a limited radius of the explosion.[-LF-]At the top of the screen is a display showing the player's score, the number of ships remaining, and the number of nukes a player has available.[-LF-]The game consists of different phases. Each phase begins with several alien ships appearing from random points along the edge of the screen. The number of the alien ships is determined by the phase, with a maximum of eight ships for any single type of alien ship in a phase.[-LF-]The alien ships move across the screen in a random pattern. After a predetermined time, dependent upon the phase, the alien ships will begin to chase the player's space ship. The player must shoot the alien ships before his ship is rammed by an alien ship. In later phases, the alien ships can shoot at the player's space ship as well as ram it.[-LF-]Any alien ship that is destroyed by the player will leave a survivor. The player can either capture or kill the survivor. Survivors cannot be killed with nukes. If the survivor is neither captured nor killed, it will begin to drift towards the sun. Survivors disappear when they come in contact with the sun.[-LF-]If the player does not shoot any alien ships, one or two ghost ships will appear and begin to chase the player's space ship. The ghost ship will shoot at the player's space ship during any phase. The length of time it takes for the ghost ships to appear shortens with each phase, until at least one is always present. A ghost ship will not leave a survivor when it is destroyed.[-LF-]During a phase, seven different types of alien ships will appear. It is possible for several types of alien ships to be on the screen at one time. A phase is completed after all the alien ships have been destroyed or a specific amount of time has elapsed.[-LF-]A player must be careful when using hyperspace. Excessive use will cause hyperspace to lock-out for a short period, making a player's space ship more vulnerable. A player's space ship cannot be destroyed in hyperspace.[-LF-]As play continues, each phase becomes successively more difficult; the number of alien ships increases, the length of time before the alien ships attack shortens, and the alien ships firing capability activates. When a player's space ship is destroyed, play resumes at the same point. The game ends when all of a player's space ships are destroyed.[-LF-]1- and 2-player options are available. In the 2-player mode, players alternate until all their ships are destroyed. If 1-player receives more extra ships than another, he will be allowed to play the extra ships even though his opponent's game is over.[-LF-]An extra nuke is awarded every 10,000 points. An extra space ship is awarded after capturing a specified number of survivors.[-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P alt|0|False|False|joy4way2way||neogeo/neogeo.cpp|38.000107|
solarwar|Solar War|Atari|1979|True|Pinball|True|V|256|304||[-LF-]A space-themed video pinball game.[-LF-]|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|4P alt|0|False|False|only_buttons|2860|neogeo/neogeo.cpp|60|
solrwarr|Solar-Warrior|Technos|1986|True|Platform / Shooter Scrolling|True|H|256|240|xsleena|Magnet System disk. published 34 years ago:[-LF-]Spanish conversion of "Xain'd Sleena [Model TA-0019]".[-LF-]|[-LF-]121[-LF-][-LF-]337[-LF-][-LF-]476[-LF-][-LF-]573[-LF-][-LF-]614[-LF-][-LF-]722[-LF-][-LF-]812[-LF-][-LF-]479[-LF-][-LF-]998[-LF-][-LF-]2592[-LF-][-LF-]747[-LF-][-LF-]3001[-LF-][-LF-]1404[-LF-][-LF-]1697[-LF-][-LF-]1926[-LF-][-LF-]2081[-LF-][-LF-]2112[-LF-][-LF-]2071[-LF-][-LF-]2357[-LF-][-LF-]2641[-LF-][-LF-]2934[-LF-][-LF-]3002[-LF-]|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|57.444853|xsleena
soldam|Soldam|Jaleco|1992|True|Puzzle / Drop|True|H|256|224||Soldam[-LF-]Jaleco (1992)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way2way;joy8way2way||midway/seattle.cpp|56.19135|
amazon|Soldier Girl Amazon|Nichibutsu|1986|True|Shooter / Walking|True|V|224|256||[-LF-]Become the Mighty Fighting Amazon and you will search jungles and deserts on the most dangerous island on earth. Your mission is to recapture the men. You desperately need to save the only race of giant womankind from extinction.[-LF-]You will journey and must conquer 8 forbidden territories of death infested by hungry cannibals and defended by armies of bizarre creatures, each lead by a giant hideous monster whom you must defeat to continue your quest.[-LF-]Beware, there are many unknown dangers. Remember, you must steal the air mobile cycle and become invincible to succeed against the giant evil that awaits you. Failure would mean the end of the Mighty Amazon forever![-LF-]|2233[-LF-]2633[-LF-]586[-LF-]867[-LF-]868[-LF-]957[-LF-]1509[-LF-]2686[-LF-]2746|2P alt|0|False|True|joy8way2way;joy8way2way||midway/vegas.cpp|60|
solitaire|Solitaire|F2 System|1999|True||False|H|320|236||Solitaire[-LF-]F2 System (1999)|||0|False|False|only_buttons||midway/vegas.cpp|59|
solfigtr|Solitary Fighter|Taito|1991|True|Fighter / Versus|True|H|320|224||[-LF-]Six street toughs battle for prize money in an underground fighting competition. Some stages have weapons to throw at the opponent. DOGOOOOOON![-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way|2866|midway/seattle.cpp|60|
slspirit|Solite Spirits|Promat|1999|True||True|V|224|320||[-LF-]An early version of what became 1945k III.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way4way;joy8way4way2way||kaneko/sandscrp.cpp|59.637405|
solomon|Solomon's Key|Tecmo|1986|True|Puzzle / Maze|True|H|256|224||[-LF-]Solomon no Kagi is a single player platform/puzzle game in which the wizard Dana is on a quest to retrieve Solomon's key and vanquish the demon hordes that have broken through into his world. To achieve this Dana must advance through the fifty rooms of 'Constellation Space', before finally reaching the magical key.[-LF-]Dana is armed with a magic wand that can be used to both destroy and create granite blocks, while blocks situated directly above Dana's head can be destroyed by repeatedly jumping up into them until they shatter. The blocks act as platforms, as well as barriers to defend Dana from the numerous patrolling enemies. Each room contains a golden key, retrieving this automatically opens the room's exit door and players must then try to find/create a safe route past the constantly spawning demons to reach the exit and progress to the next room.[-LF-]Bonus Items - some hidden inside pre-existing granite blocks - are scattered throughout each room. Collecting these earns the player extra points. Power-ups can also be found, these appear as potion bottles with a flame emblazoned on them and a maximum of three can be carried at any one time. When a potion is used, Dana shoots a fireball which will move along the walls and platforms until it hits and kills the first demon it comes into contact with.[-LF-]As well as bonus items and power-ups, each room also contains a hand-bell. When collected this triggers the release of a trapped fairy, the fairy will then slowly fly around the room and can be rescued for bonus points. An extra life is awarded for every ten fairies rescued.[-LF-]The game's levels are based on Zodiac star constellations. The main levels are divided into groups of four - making a total of forty-eight standard rooms - with each group representing a separate constellation. In addition to the standard rooms, each constellation also has a secret bonus room that can only be accessed by finding the given constellation's 'Seal', which is located in the last room of each group. There are three further secret rooms - 'Page of Time', 'The Page of Space' and the 'Princess Room' - that are only accessible if the player has found the 'Hidden Seals of Solomon'.[-LF-]The four room groups are:[-LF-]1-4 Aries 5-8 Taurus 9-12 Gemini[-LF-]13-16 Cancer 17-20 Leo 21-24 Scorpio[-LF-]25-28 Libra 29-32 Virgo 33-36 Sagittarius[-LF-]37-40 Capricorn 41-44 Aquarius 45-48 Pisces[-LF-]|45[-LF-]104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]2743[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]994[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1133[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1590[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1786[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1974[-LF-]1975[-LF-]2042[-LF-]2237[-LF-]2306[-LF-]2311[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2794[-LF-]2849[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way2way;joy8way2way||igs/pgm2.cpp|60|
sonson|Son Son|Capcom|1984|True|Platform / Shooter Scrolling|True|H|240|240||[-LF-]The game is a 2-D sidescrolling platformer. The screen scrolls automatically, only stopping to fight major enemies. The screen features six continuous platforms that occasionally feature small gaps. Sonson and Tonton walk automatically across these platforms. Pressing up or down will cause them to jump up or down to the next platform. Pressing left causes them to move more slowly than the screen scrolls, essentially continuing to move forward but at a reduced pace. Pressing right does the opposite - SonSon and TonTon will move across the platforms faster than the screen scrolls. The duo have only one attack - the ability to fire energy blasts from their staves. Touching an enemy or an unfriendly projectile causes the player to lose a life. If a player has any additional lives, they will return to the screen riding on a cloud that will give them temporary invincibility. If the player presses the control stick in any direction, the cloud will disappear and the character will resume its usual walking mode. The cloud will eventually disappear on its own if the control stick is not used.[-LF-]Power-ups come in the form of various fruits which produce points (with enough points giving the player an extra life). Gathering certain fruit will cause all enemies currently on a screen to turn into point-bearing fruits. Walking across certain platforms will randomly cause a bamboo shoot to sprout, yielding many extra points. Keep in mind that it is possible to play the game co-operatively with partner who plays as TonTon.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|False|joy4way;joy4way2way||snk/snk68.cpp|55.4|
sonicbom|Sonic Boom|Sega|1987|True|Shooter / Flying Vertical|True|V|224|320||[-LF-]A vertically scrolling shooter from Sega.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P alt|0|False|True|joy8way;joy8way2way||midway/mcr3.cpp|60.054389|
mp_sonic|Sonic The Hedgehog|Sega|1993|True|Platform / Run Jump Scrolling|False|H|1280|224||Sega Mega Play cart. published 28 years ago:[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]476[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2920[-LF-]2123[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|1P|0|False|False|joy8way;joy8way2way||snk/snk6502.cpp|59.922742|megaplay
mp_soni2|Sonic The Hedgehog 2|Sega|1993|True|Platform / Run Jump Scrolling|False|H|1280|224||Sega Mega Play cart. published 28 years ago:[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]476[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2920[-LF-]2123[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|False|joy8way;joy8way2way||snk/snk6502.cpp|59.922742|megaplay
sstriker|Sorcer Striker|Raizing|1993|True|Shooter / Flying Vertical|True|V|240|320||(Mahou Daisakusen)[-LF-]A superb vertically scrolling shooter from Raizing.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way|1250[-LF-]603|midway/mcr.cpp|59.637405|
kokoroj|Soreike Kokology|Sega|1992|True||False|H|416|224||[-LF-]Game of a famous TV program at that time.[-LF-]|2243|4P sim|2002|False|False|only_buttons;only_buttons;only_buttons;only_buttons||capcom/cps1.cpp|60|
sokyugrt|Soukyugurentai / Terra Diver|Raizing|1996|True|Shooter / Flying Vertical|False|H|352|224||(Soukyuugurentai)[-LF-]|317[-LF-]1990[-LF-]1960[-LF-]2244[-LF-]2348[-LF-]3006[-LF-]3005|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||jaleco/blueprnt.cpp|59.764802|stvbios
souledgeua|Soul Edge|Namco|1995|True|Fighter / Versus|False|H|640|480|souledge|[-LF-]A great 3-D fighting game in which the combatants use hand-held weapons.[-LF-]The game is set in the year 1584. The game tells the tale of warriors searching for the ultimate sword, "Soul Edge". It has been given many names throughout the history, such as "The Sword of Salvation", "The Sword of Heroes" and "The Ultimate Sword" among others. Many strong warriors searched for years, but very few actually found it. The sword, currently in the form of a twin pair of long swords, appeared mysteriously in an auction. It was taken by the dreaded Captain Cervantes and nothing was known of his fate thereafter. Now, nine warriors from around the world search for the sword for different reasons. Some for power, others for revenge; some believing it's a benevolent sword, searching for its support; while others knowing of its evil nature, seeking its destruction. Nothing is known for certain about the sword, except for one thing: it brings misfortune to those seeking it.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way4way;joy8way4way2way||tecfri/sauro.cpp|60|souledge
sbhoei|Space Battle|Hoei|1980|True||False|V|224|768||Space Battle[-LF-]Hoei (1980)|||0|False|True|joy2way;joy2way||capcom/exedexes.cpp|60.606061|
sbsgomo|Space Battle Ship Gomorrah|UPL|1990|True|Shooter / Flying Horizontal|True|H|256|224|bioship|[-LF-]While the game is essentially a standard horizontally scrolling shoot'em up, it has an innovation that makes it unique in the genre. The player flies a spaceship (specifically, a bioship) which has the standard forward guns to be found in all horizontal scrollers, but it also possesses a weapon that can be manually targeted with a crosshair, in the same manner as in the game "Missile Command". This allows the player to fire in any direction with pinpoint accuracy, and adds an extra level of strategy to the game. The player's bioship can also collect power-ups to grow bigger (becoming more powerful), and can acquire spherical pods which attach to the ship and increase its firepower.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P sim|0|False|False|joy8way2way;joy8way2way||neogeo/neogeo.cpp|56.18|bioship
sbomber|Space Bomber|Psikyo|1998|True|Shooter / Gallery|False|V|224|320||Space Bomber[-LF-]Psikyo (1998)|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P sim|0|False|False|joy8way2way;joy8way2way||seibu/wiz.cpp|60|
schaser|Space Chaser|Taito|1979|True|Maze|True|V|224|260||[-LF-]Space Chaser is a 2-Dimensional maze racing game. You control your rocket through the maze to pick up the dots while at the same time avoiding the rocket, or rockets, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.[-LF-]|2323[-LF-]120[-LF-]186[-LF-]487[-LF-]3031[-LF-]615[-LF-]769[-LF-]2[-LF-]837[-LF-]992[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1544[-LF-]1631[-LF-]1638[-LF-]1682[-LF-]1722[-LF-]1723[-LF-]1754[-LF-]1724[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2228[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||konami/scotrsht.cpp|59.541985|
spacecr|Space Cruiser|Taito|1981|True|Shooter / Gallery|True|V|224|256||[-LF-]An Excellent and varied space shoot'm up game. Locate the coordinates of attack on the interstellar map, the UFO attack is coming! Forwards! The Earth's future is on your shoulders! blast off the Space Cruiser for a new survival adventure![-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy2way;joy2way||galaxian/galaxian.cpp|59.185606|
scyclone|Space Cyclone|Taito|1980|True||False|V|224|256||[-LF-]Rip off of "Pheonix".[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||jpm/jpmimpct.cpp|60|
spacedem|Space Demon|Nintendo|1980|True|Shooter / Gallery|False|V|224|512|spacefb|[-LF-]Licensed re-release of Nintendo's "Space Firebird [Upright model]".[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||galaxian/galaxian.cpp|61.523438|spacefb
spacduel|Space Duel|Atari|1980|True|Shooter / Field|True|H|0|0||[-LF-]Space Duel is a 1- or 2-player game with a color X-Y video display. This display, with its 3-color guns and higher voltage, has the same technology that was used in previous Atari black-and-white X-Y displays. However, the screen now displays dazzling color and unique visual effects in a spectacular multi-dimensional video display.[-LF-]Space Duel offers players a choice of 4 different game versions. One player can control a fighter or a space station. Two players, playing at the same time, can control fighters or a space station. The game offers players 12 different targets (7 split when hit), and 18 different waves. At the beginning of each wave, objects enter from the screen edge. The player(s) then tries to shoot and destroy the objects. The wave ends when all the objects are destroyed.[-LF-]Gameplay begins with the first wave. In the space station game, two ships appear near the center of the screen. The ships are joined together by a 'fuse'. In the fighter game, the red ship appears above the red controls. The green ship appears above the green controls. A sound is heard any time a ship appears on the screen.[-LF-]A ship may fire as many as four shots on the screen at one time. However, if a ship is damaged, it may fire only one shot on the screen. Also the ship is slower to react. In space stations, a second hit to either ship destroys that ship. Then, the fuse between ships starts to burn, and the other ship explodes.[-LF-]In the fighter game, players may shoot each other without losing a life. Instead, the ship blinks and disappears. After a period of time, the ship reappears in a different location. If one player loses all of his ships before the other player, his last ship returns to the screen as a damaged ship. It is possible to earn a bonus ship while damaged.[-LF-]Shields protect a ship from all saucer shots and collisions. Shields wear out with time or if hit by targets. Space stations have more than twice as much shield energy as fighters.[-LF-]In the first wave, spinners enter and break into two smaller pieces when shot. Each piece splits into two smaller pieces when shot again. Each of these pieces is destroyed when shot. Other targets split apart in the same manner.[-LF-]At the end of each wave, a bonus wave begins and a low humming sound is heard. 'BONUS LEVEL', and the number of points for that level, flash on the screen. A box appears at the screen edge and ships cannot leave that boundary. Fuzzballs, stars and saucers enter and attack the player. A fighter, when shot by the other player, either just before or during the bonus wave, will not reappear until the next wave. The bonus wave ends when all targets are destroyed, or the humming sound reaches its highest pitch.[-LF-]Other targets enter as the game progresses. When the number of targets is less than the wave number, or if no splitting targets have been hit in some time, saucer enters and shoots at targets and ships. The saucer shots become more accurate as play continues. Saucers may also enter as a pair. They shoot at, but do not destroy, each other. Anything caught between them will be shot. Each time the pair goes across the screen, the distance between them increases.[-LF-]A player's ship may be destroyed by a shot or collision. The game is over when all ships are destroyed.[-LF-]|127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]878[-LF-]1300[-LF-]1452[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]1959[-LF-]2014[-LF-]2254[-LF-]2181[-LF-]2226[-LF-]2229[-LF-]2253[-LF-]2259[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2877[-LF-]3023[-LF-]3025|2P sim|0|False|False|joy2way;joy2way|130[-LF-]131[-LF-]132[-LF-]133[-LF-]259|sega/segas24.cpp|61.523438|
sdungeon|Space Dungeon|Taito|1981|True|Shooter / Field|True|V|256|256||[-LF-]Space Dungeon is a single-screen shoot-em-up in which the goal is to guide an armed craft through enemy-infested dungeons, collecting as many treasure items as possible before finding the exit to progress to the next level.[-LF-]Each level consists of 36 rooms, arranged in a six-by-six grid. An auto-map is displayed at the top of the screen, together with any items of treasure currently carried. The rooms are connected by open doorways of varying sizes and players can choose which rooms to visit next by choosing the relavent exit from the current room.[-LF-]The game utilises a dual joystick control system, with the left stick controlling player movement and the right controlling the direction of fire. The player's craft is armed wity a laser cannon that fires a pulsing, solid beam in any one of eight directions.[-LF-]To exit a level, players must find the "Collect Bonus" room, which contains a rectagle. Entering the rectagle ends the level, with bonus points awarded depending on how many treasure items the player is carrying at the time. If the player's ship collides with an enemy or any of their projectiles before reaching the "Collect Bonus" cube, all collected treasure is dropped in the room in which the ship was destroyed. This room is designated on the map by a flashing cross symbol.[-LF-]A 10,000-point bonus is awarded if the player visits every single room on the level, whether or not all treasures on the level have been collected. An extra ship is awarded to the player every 10,000 points.[-LF-]TREASURE ITEMS[-LF-]* Iron Cross (500 points). Appears as a red cross.[-LF-]* Copper Piece (1000 points). Appears as a red barbell.[-LF-]* Silver Star (2000 points). Appears as a white star.[-LF-]* Golden Fleece (4000 points). Appears as a white circle with a glowing middle. First appears on level 4.[-LF-]* Platinum Ark (8000 points). Appears as a glowing circle with a white "I" in the middle. First appears on level 6.[-LF-]ENEMIES[-LF-]* Piker (100 points)[-LF-]Slow-moving, spiked ships that attempt to collide with the player's ship. The player's laser must hit the core of a Piker to destroy it. Destroying its spikes earns the player 10 points each. If a Piker is left with its core intact, even if some of its spikes have been destroyed, then the entire Piker will be restored if the player leaves then re-enters the room.[-LF-]* Corner Zapper (25 points)[-LF-]These always appears in sets of four, one in each corner of the room. They fire beams randomly and intermittently between different pairs and the player's ship is destroyed if caught in the crossfire. If any Zappers are left intact when the player exits a room, all will regenerate upon re-entering.[-LF-]* Deathsquare (25 points)[-LF-]Slow-moving obstacles. A single shot will destroy them.[-LF-]* Guard (125 points)[-LF-]These red creatures tend to be found near treasure items and mimic the player's movements, though at a slower speed, while shooting spores at the player.[-LF-]* Executioner (125 points)[-LF-]These creatures actively hunt and chase the player, firing spores and attempting to collide with the player's ship.[-LF-]* Enforcer (250 points)[-LF-]Resembling a smiley face, these will materialize in a room and charge at the player. It takes several shots to destroy an Enforcer, making it a high-priority target. If the player moves into another room with an Enforcer on the screen, the Enforcer will appear in the new room at the same location and resume its charge.[-LF-]* Spore Case (500 points)[-LF-]Spore cases do not shoot or chase the player but if they themselves are shot, they will spit out three spores, often in the direction of the player's ship. Spore Cases appear in all rooms, with more Spore Cases appearing over time. Spore Cases first appear on level 3.[-LF-]* Thief (50 points)[-LF-]The Thief moves around the dungeon autonomously and picks up treasure, but the player cannot kill him. When the player shoots him, he drops any treasure that he might be carrying and changes directions. He may also leave behind Guards if shot multiple times. The Thief first appears on level 2.[-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P alt|0|False|False|doublejoy8way2way;doublejoy8way2way||dataeast/scregg.cpp|55.83847|
spcenctr|Space Encounters|Midway|1980|True|Shooter / Gallery|False|H|260|224||[-LF-]A great space shoot'em up game, with a good pseudo-3D graphics effects. Navigate with your Defense Ship through the large corridors of the space station, destroy all the enemies and increase the speed to evade enemies and his remains.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|1P|0|False|False|positional||dataeast/decocass.cpp|59.541985|
spacefev|Space Fever|Nintendo|1979|True|Shooter / Gallery|True|V|224|256||[-LF-]The Earth is under attack from alien invaders. Shoot them out of the sky before they land. Space Fever is Nintendo's take on the "Space Invaders" franchise. The game is almost identical in terms of how it plays. The alien craft are arranged in rows and they slowly move left and right across the screen. When the row reaches the edge, the ships drop down a row and move in the opposite direction. As you shoot more enemies the speed will increase, as will the number of enemy bullets. You have four blocks above you that absorb the enemy shots until they are worn through, and being hit by an enemy shot will cost you a life. Sometimes a UFO will fly along the top of the screen and can be hit for Bonus points.[-LF-]There are three different game modes for 1- or 2-player games :[-LF-]Game A - There are two 'blocks' of aliens that move in opposite directions to each other.[-LF-]Game B - The aliens move as one 'block', but they only appear one row at a time.[-LF-]Game C - The same as "Space Invaders" - all the aliens move as one 'block' in the same direction.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy4way2way;joy2way||jaleco/cischeat.cpp|61.523438|
spacefb|Space Firebird|Nintendo|1980|True|Shooter / Gallery|False|V|224|512||[-LF-]Space Firebird is a one or two player game in which players are attacked from all sides by highly maneuverable Firebirds. Players can move space ship left or right and shoot a rapid-fire laser at attacking Firebirds. A special Warp Mode allows the space ship to escape danger and fire at the flock of aliens.[-LF-]FIREBIRDS[-LF-]The space Firebirds are a unique set of adversaries. There are three different birds, the Emperor, Eagle and Gull, which fly together in complex looping formations, firing and attacking from all directions. The player must keep track of the laser hits because each bird has a different resistance level to hits. The fearless Emperor is destroyed by four hits, the Eagle with two hits and the soaring Gull with one hit. The Eagle also has a deadly bomb which is launched at the space ship. Extra points are scored by hitting the bomb before it explodes. The bomb when hit, scatters into deadly shrapnel. To avoid the flying shrapnel, the bomb must be hit from directly underneath.[-LF-]SPACE SHIP[-LF-]The space ship can be moved right or left to evade attacking Firebirds. Depressing the fire button enables the space ship to shoot its laser at approaching Firebirds. Players receive 3 (adjustable) space ships per play.[-LF-]WARP MODE[-LF-]Activate warp mode to escape impeding danger or to strike out at approaching birds. There is only warp mode per space ship. When activated, the space ship is launched into space with a force field around it that deflects enemy fire. In warp mode, Firebirds can be eliminated by ramming into them or by firing at close range.[-LF-]If all Firebirds are destroyed, the player moves into a new battle sequence that increases in difficulty. One new space ship is awarded for a score of 5,000 (adjustable) points. Game ends when all space ships are destroyed.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||seibu/dcon.cpp|61.523438|
spcforce|Space Force|Venture Line|1980|True|Shooter / Field|False|V|224|256||Space Force[-LF-]Venture Line (1980)|127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]878[-LF-]1300[-LF-]1452[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]1959[-LF-]2014[-LF-]2254[-LF-]2181[-LF-]2226[-LF-]2229[-LF-]2253[-LF-]2259[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|True|joy2way;joy2way||sega/stv.cpp|60|
spacefrt|Space Fortress|Century Electronics|1981|True|Shooter / Misc.|False|V|248|240||Space Fortress[-LF-]Century Electronics (1981)|112[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]160[-LF-]258[-LF-]260[-LF-]259[-LF-]386[-LF-]878[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]1381[-LF-]1531[-LF-]1959[-LF-]2181[-LF-]2226[-LF-]2253[-LF-]2259[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|True|joy2way;joy2way||taito/taitosj.cpp|60|
spacfury|Space Fury|Sega|1981|True|Shooter / Field|True|H|0|0||[-LF-]This game is a rather simple alien blasting shoot-em-up. It uses almost industry standard vector controls, which are four buttons, Left Rotate, Right Rotate, Thrust, and Fire. You begin the game in the center of four strange looking shapes. These shapes are both level selects and upgrades. Run into one of them and it will add itself to your ship, and then you get to do the level associated with it. Each level is different mainly because you have wildly different shot patterns on each one. But all of them are the same when it comes to your objective. What you have to do is blast all the spaceship parts before they can form into dangerous enemy spaceships. Blast them all, and you get to select a new level and watch a little interlude where the alien taunts you with his evil computer voice.[-LF-]PLAY INSTRUCTIONS :[-LF-]1. Enemy ships will be formed by four craft coming together.[-LF-]2. Only complete enemy ships can launch fireballs.[-LF-]3. Partial enemy ships will try to ram the player ship.[-LF-]4. Between rounds the player ship can dock for more firepower.[-LF-]5. To dock destroy enemy fleet before reinforcements arrive.[-LF-]|127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]878[-LF-]1300[-LF-]1452[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]1959[-LF-]2014[-LF-]2254[-LF-]2181[-LF-]2226[-LF-]2229[-LF-]2253[-LF-]2259[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|True|joy2way;joy2way||midw8080/mw8080bw.cpp|40|
spaceg|Space Guerrilla|Omori Electric Co.|1979|True|Shooter / Gallery|False|V|224|256||[-LF-]An old and challenging space shoot'em up.[-LF-]Your city is under attack! The alien invasion has begun. Army forces have equipped you with the last anti-aircraft tank in the mission to defend the city and avoid his destruction and stop the enemy expansion. You must eliminate all aliens spaceships, but your task will not be easy because as you progress through the level, the enemy attack pattern varies and some spaceships employ a kamikaze attack; the accuracy and his expertise-like soldier will be tested. Good Luck![-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy2way;joy2way||midway/astrocde.cpp|60|
spacegun|Space Gun|Taito|1990|True|Shooter / Gun|True|H|320|240||[-LF-]As a member of a special Search And Rescue unit. you (and an optional friend) are told to investigate an S.O.S. distress signal that was sent from a space station. what you don't know is that a group of vicious aliens have taken the colonists hostage. luckily for you, you're armed with a plasma pulse gun and four sets of grenades that are quite special (aside from the common grenade that explodes, some will freeze, incinerate, and even slice and dice the aliens).[-LF-]|72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]69[-LF-]71[-LF-]181[-LF-]218[-LF-]257[-LF-]249[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]602[-LF-]664[-LF-]719[-LF-]812[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1281[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1697[-LF-]2279[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2010[-LF-]2093[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]2948[-LF-]3004[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|stick;stick||yunsung/nmg5.cpp|60.055992|
sharrier|Space Harrier|Sega|1985|True|Shooter / Flying (chase view)|True|H|320|224||[-LF-]Space Harrier is a sprite-scaling 3D shoot-em-up set in the 'Fantasy Zone'; a surreal world composed of abstract structures and a checkerboard landscape. The game's enemies are as abstract as its setting; with creatures including prehistoric Mammoths, alien pods, giant mushrooms and, at the end of most stages, a huge, fireball-spitting Chinese Dragon.[-LF-]The player's on-screen counterpart carries a portable jetpack under his arm which allows him to fly. The player can also run along the ground to avoid overhead structures and enemies.[-LF-]In addition to its flight capability, the jetpack is also equipped with a laser, used to destroy both the game's many enemies as well as some (but not all) obstructions, such as the trees and floating rocks on the first stage.[-LF-]Space Harrier has a total of 18 stages, each with a boss fight at the end. Three exceptions are the bonus stages (5th and 12th) and the 18th stage, which is a 'boss rush' featuring some of the bosses encountered up to that point.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|1P|0|False|False|stick||dataeast/dec0.cpp|60.054389|
spcinv95|Space Invaders '95: The Attack Of Lunar Loonies|Taito|1995|True|Shooter / Gallery|False|V|224|320||Taito F3 cart. published 26 years ago:[-LF-]A remake of the classic invading aliens shoot'em up game that features interesting enemies and a wide variety of characters to choose from.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|2267[-LF-]2268[-LF-]2270[-LF-]2012[-LF-]2472[-LF-]2269|capcom/lwings.cpp|58.97|
invqix|Space Invaders / Qix Silver Anniversary Edition|Taito|2003|True|Multiplay / Compilation|True|V|240|256||[-LF-]This game includes the original "Space Invaders" (color version) and "Qix".[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830[-LF-]2875|2P alt|0|False|False|joy8way2way;joy8way2way|2267[-LF-]2268[-LF-]2270[-LF-]2012[-LF-]2472[-LF-]2269|nichibutsu/seicross.cpp|60|
invaders|Space Invaders / Space Invaders M|Taito|1978|True|Shooter / Gallery|True|V|224|260||[-LF-]Space Invaders is quite simply the most influential video-game of all time. A single player moves an armed 'laser base' left or right along the bottom of the screen and shoots the endless waves of aliens marching relentlessly down the screen towards earth.[-LF-]There are four buildings (shields) at the bottom of the screen that the player can hide behind, but these will eventually be destroyed by either enemy missiles or by direct contact with the invaders themselves. The player's shots will also destroy the shields.[-LF-]The aliens' descent quickens as they are eliminated, making them harder to hit. A flying saucer will fly across the top of the screen at regular intervals and can be shot to earn extra points.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy2way;joy2way|2267[-LF-]2268[-LF-]2270[-LF-]2012[-LF-]2472[-LF-]2269|acorn/ssfindo.cpp|59.541985|
sicv|Space Invaders|Taito|1979|True|Shooter / Gallery|False|V|224|260|invaders|[-LF-]Space Invaders is quite simply the most influential video-game of all time. A single player moves an armed 'laser base' left or right along the bottom of the screen and shoots the endless waves of aliens marching relentlessly down the screen towards earth.[-LF-]There are four buildings (shields) at the bottom of the screen that the player can hide behind, but these will eventually be destroyed by either enemy missiles or by direct contact with the invaders themselves. The player's shots will also destroy the shields.[-LF-]The aliens' descent quickens as they are eliminated, making them harder to hit. A flying saucer will fly across the top of the screen at regular intervals and can be shot to earn extra points.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy2way;joy2way|2271[-LF-]2012[-LF-]1403[-LF-]2269|sega/system1.cpp|59.541985|invaders
invaddlx|Space Invaders Deluxe|Taito|1980|True|Shooter / Gallery|True|V|224|260|invadpt2|[-LF-]The sequel to the legendary "Space Invaders"; Part II's game-play is virtually identical to the original game, with the player once again moving a laser base back and forth along the bottom of the screen, shooting endless waves of aliens marching downwards towards the player. Once again flying saucers cab be shot for extra points.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|True|joy2way;joy2way|2267[-LF-]2270[-LF-]2012[-LF-]2472[-LF-]2269[-LF-]2267[-LF-]2271[-LF-]2012[-LF-]1403[-LF-]1501[-LF-]2269|sega/segac2.cpp|59.541985|invadpt2
spacedx|Space Invaders DX|Taito|1994|True|Shooter / Gallery|False|H|320|224||[-LF-]A modern and fitting tribute to Taito's 1978 seminal shoot-em-up, "Space Invaders".[-LF-]There are now 3 different game modes to choose from. These include a faithful recreation of the legendary original - available in both upright and cocktail versions - and replete with a simulation of the infamous "coloured plastic overlay" that was used to add the impression of full colour graphics to the original game.[-LF-]The 2 remaining game modes are 'Versus', with simultaneous split-screen 2-player action, and "Parody", which features characters and graphics from other well-known Taito games, such as "The New Zealand Story", "Bubble Bobble" and "Liquid Kids". Despite the graphical changes, the Parody version plays identically to the original game, and all modes retain the original, legendary sound effects.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|2267[-LF-]2271[-LF-]2012[-LF-]1403|nichibutsu/terracre.cpp|60|
invad2ct|Space Invaders II|Midway|1980|True|Shooter / Gallery|False|V|224|260||[-LF-]Space Invaders II allowed for 2-player simultaneous competitive play (although both players could work together). Besides shooting the invaders, one of the goals was to destroy your opponent (either CPU or another player) and gain his ships![-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2289[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P sim|0|False|True|joy2way;joy2way|2267[-LF-]2268[-LF-]2012[-LF-]2472[-LF-]2269|nichibutsu/seicross.cpp|59.541985|
invadpt2|Space Invaders Part II|Taito|1979|True|Shooter / Gallery|False|V|224|260||[-LF-]The sequel to the legendary "Space Invaders"; Part II's game-play is virtually identical to the original game, with the player once again moving a laser base back and forth along the bottom of the screen, shooting endless waves of aliens marching downwards towards the player. Once again flying saucers cab be shot for extra points.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|True|joy2way;joy2way||namco/namcos10.cpp|59.541985|
sinvasn|Space Invasion|Capcom|1985|True|Shooter / Walking|True|V|224|256|commando|[-LF-]European (mostly West German) release.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way|1466|taito/taito_b.cpp|59.637405|commando
spceking|Space King|Taito|1978|True|Shooter / Gallery|True|V|224|260|invaders|[-LF-]Space Invader's clone. Only the graphics have more detail and the labels at the top of the screen for player one, player two and the high score are written using Japanese katakana.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy2way;joy2way|2274|neogeo/neogeo.cpp|59.541985|invaders
spcking2|Space King 2|Konami|1979|True|Shooter / Gallery|False|V|224|256||Space King 2[-LF-]Konami (1979)|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|True|joy2way;joy2way|2273|neogeo/neogeo.cpp|60|
spacelnc|Space Launcher|Nintendo|1979|True|Maze|True|V|224|256||[-LF-]Space Launcher is a game by Nintendo that was surprisingly original - the game is similar to Frogger, though is not a clone since it predates it by at least two years.[-LF-]The game takes place in space, and your goal is to maneuver around space objects and dodge oncoming enemy fire from the aliens that are stationed above. There are treasures at the top: and your goal is to fly up, grab the treasure, and come soaring back down. You must repeat this until all of the treasures have been scavenged.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|False|joy4way2way;joy2way||neogeo/neogeo.cpp|61.523438|
spclords|Space Lords|Atari|1992|True|Shooter / Flying 1st Person|False|H|336|240||Space Lords[-LF-]Atari (1992)|76[-LF-]88[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]258[-LF-]260[-LF-]259[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1959[-LF-]2181[-LF-]2226[-LF-]2253[-LF-]2259[-LF-]2283[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921[-LF-]2877[-LF-]3023[-LF-]3025|2P sim|0|False|False|stick;stick||universal/cosmic.cpp|59.922743|
smiconk|Space Micon Kit|SNK|1978|True||True|V|208|240||Space Micon Kit[-LF-]SNK (1978)|||0|False|False|paddle;paddle||capcom/commando.cpp|60|
spaceod|Space Odyssey|Sega|1981|True|Shooter / Flying|False|V|224|256||[-LF-]PLAY INSTRUCTIONS :[-LF-]1. Destroy attacking UFO-s for points.[-LF-]2. Round ends after seven sectors.[-LF-]3. Faster ship speed awards higher bonus at end of round.[-LF-]4. Extra points awarded for passing through gaps blown in targets.[-LF-]5. Passing over black hole momentarily disables ship.[-LF-]6. Avoid meteors. They are indestructible[-LF-]7. Bonus ship awarded for outstanding play.[-LF-]8. Point values increase with each round.[-LF-]Good luck.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|True|joy8way2way;joy8way2way||tecmo/senjyo.cpp|60|
panic|Space Panic|Universal|1980|True|Platform / Run Jump|False|V|192|256||[-LF-]Influential computer game designer and writer Chris Crawford calls Space Panic "the granddaddy of all platform games", as it predates Nintendo's Donkey Kong (from 1981) which is often cited as the original platform game. Space Panic lacks Donkey Kong's jump mechanic - the main character instead digs holes in the platforms into which he must lure the aliens. He must then hit them to knock them out of the hole and off the screen. In later levels, two or more holes must be lined up vertically in order to dispose of the aliens. There is also a limited supply of oxygen.[-LF-]|1905[-LF-]72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]69[-LF-]71[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]602[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]812[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1142[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1281[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1423[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1697[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2010[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2093[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2262[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]3004[-LF-]3039[-LF-]3040|2P alt|0|False|True|joy4way2way;joy4way2way|475[-LF-]471[-LF-]592[-LF-]3025[-LF-]472|nintendo/n8080.cpp|58.639833|
spaceplta|Space Pilot|Bootleg|1982|True||True|V|224|256|timeplt|[-LF-]Time Pilot is a multi-directionally scrolling shoot-em-up in which the player controls a futuristic jet fighter and takes on the role of pilot trying to rescue fellow pilots who are trapped in different time eras. The game consists of five different stages of play, each of which is set in a different time period.[-LF-]As well as waves of attacking aircraft, each stage also features a large 'mother-ship' boss that must be destroyed to progress to the next stage. The game's five eras, common enemies and the mother-ships are as follows:[-LF-]* 1910 The age of Biplane: Common enemies are biplanes, the mother-ship is a blimp[-LF-]* 1940 The age of Monoplane: Common enemies are WWII monoplanes, the mother-ship is a B-25 Bomber.[-LF-]* 1970 The age of Helicopter: Common enemies are helicopters, the mother-ship is a large, blue CH-46 Sea Knight[-LF-]* 1982 The age of Jet plane: Common enemies are fighter jets, the mother-ship is a B-52 Bomber[-LF-]* 2001 The age of U.F.O.: Common enemies are UFOs, the mother-ship is a large alien space craft[-LF-]In the 1910 stage, the biplanes can fire bombs as well as slow-moving yellow bullets. The bombs are initially fired vertically but are affected by gravity, meaning that they will move faster as they fall to the bottom of the screen.[-LF-]In the 1940 stage, red-and-yellow supply planes sometimes fly horizontally across the screen. These require multiple hits to take down (much like the mother-ship) and reward the player 1,500 points upon their destruction. They cannot fire at the player and pose no real threat as long as the player does not crash into them.[-LF-]In the 1970 stage, the helicopters fire homing missiles as well as yellow bullets. The missiles travel slightly faster than the player but cannot make sharp turns. The player can destroy missiles by shooting them or can avoid them by turning sharply.[-LF-]In the 1982 stage, the jets can fire homing missiles as well as yellow bullets and are aggressive.[-LF-]In the 2001 stage, the UFOs fire fast-moving circular bullets that blend in with the background. The asteroids on screen will not hurt the player but will serve to camouflage the enemies and their missiles.[-LF-]All stages except the 2001 stage have parachutes that can be collected (these are the aforementioned trapped pilots). The mother-ships are destroyed with seven direct hits and once all five eras have been completed, the stages start over again with an increased level of difficulty.[-LF-]|[-LF-]42[-LF-][-LF-]625[-LF-][-LF-]1154[-LF-][-LF-]2194[-LF-][-LF-]2195[-LF-][-LF-]2201[-LF-][-LF-]2683[-LF-][-LF-]2682[-LF-][-LF-]2809[-LF-][-LF-]2905[-LF-][-LF-]2960[-LF-]|2P alt|0|False|True|joy8way;joy8way2way||galaxian/galaxian.cpp|60|timeplt
sraider|Space Raider|Universal|1982|True|Shooter / Gallery|True|V|192|240||[-LF-]An old and challenging space shoot'em up.[-LF-]Destroy the raiders from mysterious outer space!![-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy4way;joy4way2way||sega/segas18.cpp|60.114504|
ar_sprg|Space Ranger|Arcadia Systems|1987|True|Shooter / Flying Horizontal|True|H|724|483||Arcadia Super Select board published 34 years ago:[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P alt|0|False|False|joy8way2way;joy8way2way||technos/shadfrce.cpp|59.940059|ar_bios
spaceskr|Space Seeker|Taito|1981|True|Shooter / Flying 1st Person|True|H|256|224||Space Seeker[-LF-]Taito (1981)|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|2P alt|0|False|True|joy8way2way;joy8way2way||tecmo/gaiden.cpp|59.185606|
spaceshp|Space Ship|Cinematronics|1978|True|Shooter / Field|True|H|0|0|spacewar|Space Wars is a battle between 2 opposing space ships in a hostile spacefield.|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P sim|0|False|False|joy8way2way;joy8way2way||namco/namcos1.cpp|38.000107|spacewar
sstrangr|Space Stranger|Yachiyo Electronics|1978|True|Shooter / Gallery|False|V|224|256||Space Stranger[-LF-]Yachiyo Electronics (1978)|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|True|joy2way;joy2way|2286|misc/sttechno.cpp|60|
sstrangr2|Space Stranger 2|Yachiyo Electronics|1979|True|Shooter / Gallery|False|V|224|256|sstrangr|Space Stranger 2[-LF-]Yachiyo Electronics (1979)|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|True|joy2way;joy2way|2285|sega/stv.cpp|60|sstrangr
spactrai|Space Train|Celv|1981|True|Shooter / Gallery|False|V|224|768|warofbug|Space Train[-LF-]Celv (1981)|[-LF-]4[-LF-][-LF-]23[-LF-][-LF-]98[-LF-][-LF-]221[-LF-][-LF-]245[-LF-][-LF-]313[-LF-][-LF-]333[-LF-][-LF-]253[-LF-][-LF-]385[-LF-][-LF-]401[-LF-][-LF-]503[-LF-][-LF-]639[-LF-][-LF-]640[-LF-][-LF-]656[-LF-][-LF-]736[-LF-][-LF-]742[-LF-][-LF-]841[-LF-][-LF-]849[-LF-][-LF-]1580[-LF-][-LF-]879[-LF-][-LF-]881[-LF-][-LF-]1033[-LF-][-LF-]1129[-LF-][-LF-]1136[-LF-][-LF-]1292[-LF-][-LF-]1497[-LF-][-LF-]1506[-LF-][-LF-]2583[-LF-][-LF-]1570[-LF-][-LF-]1578[-LF-][-LF-]2017[-LF-][-LF-]2030[-LF-][-LF-]2307[-LF-][-LF-]2309[-LF-][-LF-]2366[-LF-][-LF-]2538[-LF-][-LF-]2721[-LF-][-LF-]2725[-LF-][-LF-]2726[-LF-][-LF-]2727[-LF-][-LF-]2849[-LF-][-LF-]2857[-LF-]|2P alt|0|False|False|joy8way||sunelectronics/shanghai.cpp|60.606061|warofbug
spacwalk|Space Walk|Midway|1978|True|Ball & Paddle|False|H|260|224||[-LF-]A sort of "Clowns" game, for one player vs. computer or two players. You both have a spring board which works the same way as Clowns. On the left hand side of the screen, Player 1's board is higher than Player 2's. On the right hand side, Player 2's board is higher.[-LF-]A spaceman walks out from the side of the screen and jumps. If you do not have any men on your board when the jumper lands, the spaceman becomes a little rocket which launches up to the top of the screen. This rocket is aimable (you have three seconds to position the rocket before the launch) so you can use this to hit the top target for 500 points. The rocket changes back into a spaceman upon reaching the top of the screen.[-LF-]If you have a man on one side of your board, play continues as per Clowns until the other player captures the moving spaceman (which goes to a Launch sequence) or both players miss the spaceman (which disappears off the bottom of the screen with a noise similar to "Q-Bert"'s Coily jumping off the edge of the pyramid).[-LF-]|500[-LF-]427[-LF-]435[-LF-]555[-LF-]1025[-LF-]1197[-LF-]1231[-LF-]1469[-LF-]1651[-LF-]1649[-LF-]2288[-LF-]2923|2P sim|0|False|False|paddle;paddle||sunelectronics/shangha3.cpp|59.541985|
spcewarla|Space War|Bootleg|1979|True||False|V|224|260|invaders|[-LF-]Another copy of "Space Invaders" with different art and a slightly faster shooting capability. Additional items which make this game unique:[-LF-]1) Numbers in the bunker to denote rack number.[-LF-]2) The occasional timed round, with a bonus plus a splash screen for finishing the rack.[-LF-]3) Invaders change shape as you finish off more racks.[-LF-]4) When you finish off the first rack, the game asks you for your name. Afterwards, it shows what you input in place of the SCORE1 or SCORE2 above your score.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy2way;joy2way|2267[-LF-]2268[-LF-]2270[-LF-]2012[-LF-]2472[-LF-]2269|misc/shangkid.cpp|59.541985|invaders
spacewar|Space Wars|Cinematronics|1977|True|Shooter / Field|True|H|0|0||[-LF-]Space Wars is a battle between 2 opposing space ships in a hostile spacefield.[-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P sim|0|False|False|joy2way;joy2way||sony/taitogn.cpp|38.000107|
swipeout|Space Wipeout|Bootleg|1978|True||False|V|224|260|invaders|Space Wipeout[-LF-]Bootleg (1978)|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy2way;joy2way|2267[-LF-]2268[-LF-]2270[-LF-]2012[-LF-]2472[-LF-]2269|sony/taitogn.cpp|59.541985|invaders
spacezap|Space Zap|Midway|1980|True|Shooter / Gallery|True|H|352|240||[-LF-]A multi-directional space shoot'em up game.[-LF-]The space colony is in danger his defense base is being attacked by a alien threat it comes in four differents quadrants and their attacks are devastating, quickly use the cannon to destroy them and release the base of the hostile threat must be quick because time passes, the enemy increases the intensity and speed of attack and can exploit its base you must avoid this, you must using your control skills at win the mission and defend your base.[-LF-]|76[-LF-]160[-LF-]313[-LF-]386[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2029[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2968[-LF-]2929|2P alt|0|False|True|only_buttons;only_buttons||konami/shaolins.cpp|60.054442|
sparkman|Spark Man|SunA|1989|True|Platform / Shooter Scrolling|True|H|256|224||Spark Man[-LF-]SunA (1989)|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|True|joy8way;joy8way2way||pacific/thief.cpp|60|
spatter|Spatter|Sega|1984|True|Maze / Driving|True|H|479|224||Spatter[-LF-]Sega (1984)|191[-LF-]346[-LF-]382[-LF-]409[-LF-]431[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]1077[-LF-]1241[-LF-]1224[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P alt|0|False|True|joy8way2way;joy8way2way||misc/policetr.cpp|60.096154|
speakhlp|Speak & Help|Bootleg|1980|True||False|V|256|256|speakres|A space shooter game.[-LF-]The alien spaceships comes to planet earth, invasion has been established, hurry up help and avoid the human abduction destroying with the defense moon spaceship, all the hordes of aliens.|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||nintendo/n8080.cpp|57|speakres
speakres|Speak & Rescue|Sun Electronics|1980|True|Shooter / Gallery|True|V|256|256||[-LF-]A space shooter game.[-LF-]The alien spaceships comes to planet earth, invasion has been established, hurry up help and avoid the human abduction destroying with the defense moon spaceship, all the hordes of aliens.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||sega/stv.cpp|57|
sci|Special Criminal Investigation|Taito|1989|True|Shooter / Driving (chase view)|False|H|320|240||[-LF-]A direct sequel to 1988's "Chase H.Q.", S.C.I. once again puts the player in charge of an unmarked police car - this time a Nissan 300ZX T-Top Turbo - in which the player must chase and capture a criminal mastermind before the time limit expires. Graphically, S.C.I. is very similar to its predecessor, although there are slight improvements with both a better use of colour and the introduction of some new weather effects; such as the rain on the first stage. Unlike the first game, the player is armed with a gun; this is used to take out criminals and roadblocks as the player races against the time limit, and also to capture the criminal mastermind and make an arrest before the time limit expires.[-LF-]|35[-LF-]99[-LF-]2036[-LF-]118[-LF-]2586[-LF-]319[-LF-]347[-LF-]341[-LF-]348[-LF-]405[-LF-]1088[-LF-]428[-LF-]429[-LF-]430[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]487[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1102[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1048[-LF-]1825[-LF-]1843[-LF-]1961[-LF-]2039[-LF-]2078[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2709[-LF-]2825[-LF-]2834|1P|0|False|False|paddle|405[-LF-]2425|sony/taitogn.cpp|60.055992|
spclforc|Special Forces|Senko Industries|1985|True|Shooter / Walking|False|V|224|256||Arcade Video game kit published 36 years ago:[-LF-]"Kung-Fu Master"-like action game with an anti-terrorist theme.[-LF-]The player controlled a gung-ho super commando named Captain Action in a quest to fight off kidnappers and rescue hostages using commando tactics in one phase and hand-to-hand kung-fu in another.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P alt|0|False|True|joy8way2way;joy8way2way|2299|sony/taitogn.cpp|60.606061|
spcfrcii|Special Forces II|Senko Industries|1985|True|Shooter / Walking|False|V|224|256||[-LF-]"Kung-Fu Master"-like action game with an anti-terrorist theme.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P alt|0|False|True|joy8way2way;joy8way2way||konami/mikie.cpp|60.606061|
spectar|Spectar|Exidy|1980|True|Maze / Shooter Small|False|H|256|256||[-LF-]Spectar, released by Exidy in 1980, is the follow-up of "Targ". Gameplay is apparently unchanged, you control a vehicle called Whummel into a 9x9 grid maze, chasing down, and being chased by, the alien invaders. Targs have evolved into the more dangerous Rammers, and Spectars appears more often, shooting at player's ship.[-LF-]You use a 4-Way joystick to guide your vehicle in the maze, and a pushbutton to shoot at enemies. Up to 2 players can alternate in gameplay.[-LF-]The most noticeable difference from his predecessors is that to complete a level you can now collect all the gems in the maze, in a "Pacman"-like game or destroy all of the Rammers (like in "Targ"). Rammers and Spectars continue to appear from flashing pods, so you cannot rest and plan your course easily, or you will be overwhelmed by the alien force.[-LF-]Graphic is highly improved compared to his predecessor : The maze now has barricades that must be avoided or can be used as a shielding against the enemies, and has ten environment settings, changing from the 'square-block town' of Targ to a city, a forest, a lunar landscape and many more. The enemies too are smarter and faster, and the fact that they go on spawning from the pods makes the game a even more frenzy challenge.[-LF-]|2323[-LF-]120[-LF-]186[-LF-]487[-LF-]3031[-LF-]615[-LF-]769[-LF-]2[-LF-]837[-LF-]992[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1544[-LF-]1631[-LF-]1638[-LF-]1682[-LF-]1722[-LF-]1723[-LF-]1754[-LF-]1724[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2228[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|False|joy4way|2530|konami/mikie.cpp|59.996811|
speedbal|Speed Ball|Tecfri|1987|True|Pinball|True|V|224|256||[-LF-]A pinball video game.[-LF-]|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|2P alt|0|False|True|only_buttons;only_buttons||sega/segas16a.cpp|56.4|
speedfrk|Speed Freak|Vectorbeam|1979|True|Driving / 1st Person|True|H|0|0||[-LF-]In Speed Freak you drove an extremely fast car along a lonesome road. The idea was simply to drive as fast as you can without crashing. The game was time based, you could crash as much as you wanted, but points were scored for driving as fast and as far as you could without crashing. Your view of the action was from behind the hood of the car, but slightly above what an actual driver would see, kind of like you were sitting on the roof instead of inside the car. Obstacles were mainly oncoming cars (which was always the same one), and police roadblocks. The off-road scenery was limited to stick figure cows, hitchhikers, and the occasional cactus.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|dial;joy8way2way||playmark/sderby.cpp|38.000107|
speedrcr|Speed Racer|Namco|1995|True|Driving / Race (chase view)|False|H|288|224||[-LF-]A excellent racing game based on the successful anime cartoon in which the player takes on the role of the young pilot Speed Racer and his super racing GT car named Mach 5. Avoid obstacles in the way with the help of different gadgets, and avoid the rival pilots' cars to finish the race.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal||irem/m90.cpp|59.659091|
speedspn|Speed Spin|TCH|1994|True|Sports / Ping pong|True|H|384|240||[-LF-]Nice ping pong game.[-LF-]|1271[-LF-]1764[-LF-]1763[-LF-]2304[-LF-]2732[-LF-]2508|2P sim|0|False|False|joy8way;joy8way2way||neogeo/neogeo.cpp|60|
speedup|Speed Up|Gaelco|1996|True|Driving / Race (chase view)|False|H|576|432||[-LF-]A racing game in which up to eight players (via linked cabinets) compete in a lap-based race around one of three testing courses. After each lap, the slowest car is eliminated and the game continues until only the winner remains. In the single-player game, the player competes against a field of A.I. controlled cars.[-LF-]Each player selects one car from the ten that are available, then chooses their preferred track (Beginner, Advanced or Expert). The action is fast and furious and the game can vary between one and nine laps, depending upon the number of rival players. An on-screen map in the upper right-hand corner of the display indicates the positions of all rival racers.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal;only_buttons||neogeo/neogeo.cpp|60|
spelunkr|Spelunker|Irem|1985|True|Platform / Run Jump Scrolling|False|H|384|256||[-LF-]In Spelunker - which means 'cave-diver' - a caver has to work his way down through a number of multi-directionally scrolling caves - each one deeper underground than the last - in his bid to find the mythical 'World of Wonders'. To do this, the spelunker must find the exit to each cave, so he can move on to the next and get closer to his goal.[-LF-]Spelunker is a platform game, and each tricky cave is filled with enemies - such as bats and ogres - and traps. Ladders, ropes, lifts and the obligatory minecarts must be used to reach other platforms and sections of the cave.[-LF-]To aid him in his difficult quest, the Spelunker carries a gun and can shoot short-range fireballs at his enemies to stun or kill them. Numerous bonus items can be collected, such as bombs to destroy any rocks block his route, keys to open locked doors and potions to boost the caver's ever-decreasing energy meter. Treasure chests also litter each cave, and can be opened for bonus treasure items.[-LF-]|45[-LF-]64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]994[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1133[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1590[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]1974[-LF-]1975[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2237[-LF-]2238[-LF-]2306[-LF-]2311[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2794[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way||yunsung/yunsun16.cpp|55.017606|
spider|Spider|Buena Vision|1994|True|Puzzle / Outline|False|H|320|204||Spider[-LF-]Buena Vision (1994)|253[-LF-]385[-LF-]571[-LF-]1047[-LF-]1932[-LF-]1933[-LF-]2105[-LF-]2451[-LF-]2307[-LF-]2309[-LF-]2674|2P alt|0|False|False|joy8way2way;joy8way2way||kaneko/kaneko16.cpp|50.080128|
spidman|Spider-Man: The Videogame|Sega|1991|True|Platform / Fighter Scrolling|False|H|416|224||[-LF-]A sideways scrolling beat-em-up for 1 to 4 players; choosing from Spider-Man, Black-Cat, Hawkeye or Sub-Mariner. The heroes must fight their way through four levels of Dr. Doom's villains; including Venom, The Scorpion, The Lizard, The Green Goblin, The Sandman, The Kingpin, The Hobgoblin, Electro, Dr. Octopus and, of course, Dr. Doom himself.[-LF-]Each player character has a different weapon or power that can be used throughout the game while fighting. Spider-Man uses his webs, The Black Cat uses her 'cat's claw' grappling hook and cable, Hawkeye uses his bow and arrows and The Sub-Mariner uses his hydro-electric charges. The game's viewpoint pans in and out between alternate large and small scale (4-way scrolling) sections. The game's 'camera' zooms out on alternate levels with the zoomed-out view introducing four-way scrolling platform sections to the gameplay. The game ends when the fourth and final chapter has been completed.[-LF-]|27[-LF-]157[-LF-]158[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1428[-LF-]1429[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1430[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2373[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]3000[-LF-]2998[-LF-]2999|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||dataeast/shootout.cpp|60|
spiders|Spiders|Sigma Enterprises Inc.|1981|True|Shooter / Gallery|False|V|224|256||[-LF-]You control a ship that must shoot at a growing spider web and attacking spiders. You must be careful not to let the spider web reach the bottom of the screen or let too many spiders get past you, or your ship will be destroyed. Every few rounds a woman's face will appear and make affectionate faces at you.[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]253[-LF-]385[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2105[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2674[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||pacman/pacman.cpp|56.360709|
spiker|Spiker|Bally|1986|True|Sports / Volleyball|False|H|256|240||Spiker[-LF-]Bally (1986)|38[-LF-]1231[-LF-]1233[-LF-]1855[-LF-]1856[-LF-]2310[-LF-]2732[-LF-]2812[-LF-]217[-LF-]2976|2P sim|0|False|False|trackball;trackball||nintendo/dkong.cpp|59.185606|
spinmast|Spin Master / Miracle Adventure|Data East|1993|True|Platform / Fighter Scrolling|True|H|320|224||[-LF-]Johnny & Tom, two treasure seekers must save their friend Mary from the evil Mad Doctor and his army of goofy-dressed henchmen, as well as gather the map pieces in order to find the biggest treasure in the world at the same time! Features hilarious cartoon-like character designs and sound effects, awesome looking giant bosses (check out the Chinese dragon!) & fast-paced platforming action![-LF-]|45[-LF-]44[-LF-]127[-LF-]240[-LF-]258[-LF-]294[-LF-]485[-LF-]2743[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]994[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1133[-LF-]1021[-LF-]1079[-LF-]1590[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]1786[-LF-]1974[-LF-]1975[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2237[-LF-]2306[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2794[-LF-]2849[-LF-]2889|2P sim|1000|False|False|joy8way4way;joy8way4way2way||sega/system1.cpp|59.185606|neogeo
spinlbrk|Spinal Breakers|V-System Co.|1990|True|Shooter / 3rd Person|False|H|352|240||[-LF-]Rare "Cabal" type shoot'em up.[-LF-]|101[-LF-]127[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]555[-LF-]691[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2571[-LF-]2679[-LF-]2825[-LF-]2889|2P sim|0|False|False|joy8way;joy8way2way||irem/travrusa.cpp|60|
splashms|Splash|Gaelco|1992|True||False|H|368|240|splash|Splash[-LF-]Gaelco (1992)|92[-LF-]366[-LF-]607[-LF-]606[-LF-]612[-LF-]748[-LF-]1106[-LF-]1178[-LF-]1293[-LF-]1334[-LF-]1375[-LF-]1742[-LF-]1959[-LF-]2313[-LF-]2750|2P sim|0|False|False|joy8way2way;only_buttons||midw8080/mw8080bw.cpp|60|splash
splat|Splat!|Williams|1982|True|Shooter / Field|True|H|292|240||Splat![-LF-]Williams (1982)|344[-LF-]345[-LF-]1745[-LF-]825[-LF-]2212[-LF-]2314[-LF-]2423[-LF-]2529|2P sim|0|False|False|doublejoy8way2way;doublejoy8way2way||itech/itech32.cpp|60.096154|
splatter|Splatter House|Namco|1988|True|Fighter / 2D|True|H|288|224||[-LF-]In a dark and stormy night, Rick and his girlfriend Jeniffer take refuge in the creepy West mansion, only to find himself dead and Jeniffer missing! Now, a mysterious sacrificial mask with amazing powers brings him back from the dead and in order to free himself from its curse, he must destroy the evil lurking deep within the mansion and save Jennifer in the process! Features some of the goriest graphics ever seen at its release date, awesome music & sound effects, lots of the typical toys seen in horror flicks (knives, etc.) as well as lots of challenge![-LF-]|27[-LF-]45[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]218[-LF-]252[-LF-]250[-LF-]285[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]417[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]505[-LF-]2594[-LF-]523[-LF-]530[-LF-]573[-LF-]575[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]700[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]911[-LF-]908[-LF-]2643[-LF-]919[-LF-]956[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1301[-LF-]1400[-LF-]1521[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1648[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2749[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2849[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998[-LF-]3036|2P alt|0|False|False|joy8way;joy8way2way||konami/konmedal.cpp|60.606061|
splndrbt|Splendor Blast|Alpha Denshi Co.|1985|True|Shooter / Flying Vertical|False|H|256|192||[-LF-]A futuristic spaceship racing game.[-LF-]Join the intergalactic race, drive your racing spaceship at full speed and destroy the opponents spaceships, grab the energy and ammo items, in this engrossing space race, evade all obstacles and dangerous curves to move to the next race to victory![-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||midw8080/8080bw.cpp|60|
splndrbt2|Splendor Blast II|Alpha Denshi Co.|1985|True|Shooter / Flying Vertical|False|H|256|192||Splendor Blast II[-LF-]Alpha Denshi Co. (1985)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||atari/shuuz.cpp|60|
sprtauth1|Sports Authority|Classic Games|1992|True||False|H|416|224|sprtauth|Sports Authority[-LF-]Classic Games (1992)|||0|False|False|only_buttons||igs/igs017.cpp|60|sprtauth
sprtauth|Sports Authority Challenge|Classic Games|1992|True|Quiz / English|False|H|416|224||Sports Authority Challenge[-LF-]Classic Games (1992)||2P alt|0|False|False|only_buttons||capcom/sidearms.cpp|60|
sprtmtch|Sports Match|Dynax|1989|True|Puzzle / Match|True|H|512|240|drgpunch|[-LF-]A puzzle game featuring adult content.[-LF-]||2P alt|0|False|False|joy8way;joy8way2way||taito/taitojc.cpp|60|drgpunch
ar_bowl|SportTime Bowling|Arcadia Systems|1988|True|Sports / Bowling|True|H|724|483||Arcadia Super Select board published 33 years ago:[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|2P alt|0|False|False|joy8way2way;joy8way2way||taito/taitojc.cpp|59.940059|ar_bios
ar_airh|SportTime Table Hockey|Arcadia Systems|1988|True|Sports / Misc.|True|H|724|483||Arcadia Super Select board published 33 years ago:[-LF-]|2322[-LF-]256[-LF-]180[-LF-]608[-LF-]204[-LF-]879[-LF-]880[-LF-]929[-LF-]2893[-LF-]1440[-LF-]1740[-LF-]2207[-LF-]2301[-LF-]2774[-LF-]2958|2P sim|0|False|False|joy8way2way;joy8way2way||taito/taitojc.cpp|59.940059|ar_bios
ar_spot|Spot|Arcadia Systems|1990|True|Tabletop / Misc.|True|H|724|483||Arcadia Super Select board published 31 years ago:[-LF-]||2P alt|0|False|False|joy8way2way;joy8way2way||taito/taitojc.cpp|59.940059|ar_bios
springer|Springer|Orca|1982|True|Platform / Run Jump|True|V|224|256||Springer[-LF-]Orca (1982)|104[-LF-]294[-LF-]344[-LF-]337[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1160[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1842[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2720[-LF-]2849[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way;joy8way2way||dataeast/sidepckt.cpp|60|
sprint1|Sprint 1|Atari|1978|True|Driving / Race Track|True|H|512|224||[-LF-]In this game you control a race car on a semi-circular track. You are looking down on the action from above. Your only goal is to drive around the track as many times as possible, and as fast as you can. There will be four cars on the track at all times (the computer lets you know that 'Grey cars drive automatically').You control the white car, while the computer controls a black car and two grey cars. The game will rate you at the end, you can get rated Granny, Rookie, or Pro, and getting a score over 250 points will extend the game an extra 30 seconds. The game has several different tracks available, and they change randomly throughout the game (they literally change while you are still driving). This is different than the original "Sprint 2", which allowed you to select your track manually. The graphics are simple black and white with two shades of gray thrown in for good measure. They are simple, but they get the job done.[-LF-]|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|1P|0|False|False|dial|2326[-LF-]2328[-LF-]2327[-LF-]2476[-LF-]398[-LF-]169|exidy/exidy.cpp|60.114504|
sprint2|Sprint 2|Atari|1976|True|Driving / Race Track|True|H|512|224|sprint1|[-LF-]In this game you control a race car on a semi-circular track. You are looking down on the action from above. Your only goal is to drive around the track as many times as possible, and as fast as you can. There will be four cars on the track at all times (the computer lets you know that 'Grey cars drive automatically'). Player one controls the white car, while player two, if present, controls a black car. The game will rate you at the end. You can get rated Granny, Rookie, or Pro, and getting a score over 250 points will extend the game an extra 30 seconds. The game has several different tracks available, and you can select them with a button at the start of a match. The graphics are simple black and white with two shades of gray thrown in for good measure. They are simple, but they get the job done.[-LF-]|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|2P sim|0|False|False|dial;dial|2328[-LF-]2327[-LF-]2476[-LF-]398[-LF-]169|amiga/arsystems.cpp|60.114504|sprint1
sprint4|Sprint 4|Atari|1977|True|Driving / Race Track|True|H|256|224||[-LF-]In this game you control a race car on a semi-circular track. You are looking down on the action from above. Your only goal is to drive around the track as many times as possible, and as fast as you can. There will be four cars on the track at all times. With the computer controlling cars for missing players. The game will rate you at the end, you can get rated Granny, Rookie, or Pro, and getting a score over 250 points will extend the game an extra 30 seconds. The game has several different tracks available, and you can select them with a button at the start of a match. The graphics are simple black and white with two shades of gray thrown in for good measure. They are simple, but they get the job done.[-LF-]|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|4P sim|0|False|False|dial;dial;dial;dial|2326[-LF-]2328[-LF-]2476[-LF-]398[-LF-]169|taito/taito_b.cpp|60.114504|
sprint8|Sprint 8|Atari|1977|True|Driving / Race Track|True|H|496|232||[-LF-]In this game you control a race car on a semi-complicated track. You are looking down on the action from above. Your only goal is to drive around the track as many times as possible, and as fast as you can. There will be eight cars on the track at all times. With the computer controlling cars for missing players. The sheer number of cars can make this game a little confusing. All the cars have minor variations to set them apart from the others, but are similar enough that you simply cannot look away from the track for a second. If you are used to the other Sprint games, you will find that this one is a bit different, the graphics are slightly higher in resolution, and the tracks are much more complex, and have a different look to them, not to mention the fact that this version adds a brake pedal that was absent in the other Sprint titles. The game has several different tracks available, and you can select them with a button at the start of a match. The graphics are simple black and white with two shades of gray thrown in for good measure. They are simple, but they get the job done. The game will rate you at the end, you can get rated Granny, Rookie, or Pro, and getting a score over 250 points will extend the game an extra 30 seconds.[-LF-]|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|8P sim|0|False|False|dial;dial;dial;dial;dial;dial;dial;dial|2326[-LF-]2327[-LF-]2476[-LF-]398[-LF-]169|tecmo/tecmo.cpp|60|
spyhunt|Spy Hunter|Bally Midway|1983|True|Shooter / Driving Vertical|True|V|480|480||[-LF-]Spy Hunter is an action/driving game. It places the player as the driver of a G-6155 CIA Prototype Interceptor sports car. The object of the game is to travel the freeways and waterways, hunting down and destroying as many enemy vehicles as possible, all the while not harming civilian vehicles. The view is top-down and the screen scrolls vertically underneath the player's car.[-LF-]The game begins with the player driving the G-6155. Soon, the player starts to encounter enemy vehicles which try to force the player's car off the road and crash. Each enemy vehicle has its own special feature, such as tire slashers or bulletproof armor.[-LF-]Points are scored for driving on the road and for destroying enemy vehicles. There is a lead-in time when the player has an endless supply of cars. After this time expires, the player will lose a life each time the car crashes. Extra cars can be earned with high scores. The first extra car is earned at a default value of 30,000 points, but this value can vary depending on settings.[-LF-]The player must be careful to avoid harming civilian vehicles on the road. There are three types: blue automobiles, pink automobiles, and motorcycles. Hurting these vehicles causes scoring to stop briefly, during which time the player's score reads 'NO POINTS'.[-LF-]Initially, the only weapon the player's car has available is a dual front-mounted machine gun which has an endless supply of ammunition. Early on, these guns and the player's driving skill are his only weapons against the enemy cars. The player can also attempt to force or ram the enemy cars off the road. Eventually the player encounters an ally - the Weapons Van. After the player drives past the Weapons Van parked on the side of the road, the Weapons Van accelerates past the player's car and positions itself in front of it and drops a ramp. The player can then drive up the ramp to enter the back of the Weapons Van. The Weapons Van then pulls to the side of the road and deploys the player's car equipped with a new weapon. A symbol atop the weapons van indicates which type of special weapon it carries. The player is not obligated to use the weapons supplied by the van. Also, if uninterested, the player can simply ignore the van and drive past it.[-LF-]There are three special weapons in all and they can all be equipped simultaneously. The special weapons consist of an Oil Slick, a Smoke Screen, and Missiles. Each special weapon has a limited number of uses. The Smoke Screen and Missiles can each be used three times. The special weapons are activated via dedicated buttons on the steering wheel. Once the weapons ammo is depleted or before, the car can be refitted with a new supply from the Weapons Van.[-LF-]There are six enemies in all, each with their own special characteristic :[-LF-]* 'The Road Lord' cars have bulletproof armor plating; machine guns are ineffective against these cars. Tagline 'Bullet Proof Bullies'.[-LF-]* 'Switch Blade' cars have tire slashers. Knives pop out of this car's tires and can force the player's car to crash if they touch his tires. Tagline: 'Never To Be Trusted'.[-LF-]* 'The Enforcer' is a limousine with a shotgun-toting thug who shoots at the player's car. Tagline: 'Double Barrel Action'.[-LF-]* 'The Mad Bomber' is a helicopter which drops bombs. This enemy can only be destroyed with missiles. Tagline: 'Master Of The Sky'.[-LF-]* 'Barrel Dumper' is a boat which drops lethal explosives into the water. Tagline: 'Ecologically Unfriendly'.[-LF-]* 'Doctor Torpedo' is a boat which shoots torpedoes at the player's speedboat. Tagline: 'Not Actually A Doctor'.[-LF-]Occasionally a message appears on screen that says 'Bridge Out - Detour on Left'. Then the player must drive his car into a boathouse located alongside the road, otherwise he will crash into the water and lose a life. After driving through this house, the player's car is turned into a speedboat on a river, with enemy boats which try to destroy the player. In this area, if the player uses the oil slick, the boat instead issues a line of fire which destroys any boat directly behind the player. In this area, occasionally the river splits; the left side continues the river, the right side causes the player to drive through another boathouse where the boat is changed back into the car.[-LF-]Later in the game the player gets a warning that there are 'Icy Roads Ahead', then the player enters an area that has a white road which is very slick. The icy roads section eventually ends and goes back to normal roads. Icy roads occur again on and off during the rest of the game.[-LF-]|2036[-LF-]2586[-LF-]293[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]434[-LF-]469[-LF-]487[-LF-]1102[-LF-]1139[-LF-]1170[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|1P|0|False|False|paddle;pedal|2330|f32/silvmil.cpp|30|
spyhunt2|Spy Hunter II|Bally Midway|1987|True|Shooter / Driving (chase view)|False|H|512|480||[-LF-]Driving/shooting game using a 3-D perspective from behind and above the car. The car can attain several different weapons up to four at one time. Two players may play at the same time cooperatively.[-LF-]|2036[-LF-]2586[-LF-]293[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]434[-LF-]469[-LF-]487[-LF-]1102[-LF-]1139[-LF-]1170[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P sim|0|False|False|paddle;pedal;paddle;pedal|2329|sega/segag80r.cpp|30|
squaitsa|Squash|Itisa|1984|True|Sports / Tennis|True|H|256|224||[-LF-]A fun mix tennis/squash game from Itisa Electronics.[-LF-]|1671[-LF-]1672[-LF-]1717[-LF-]1848[-LF-]2331[-LF-]2332|2P sim|0|False|False|joy2way;dial;joy2way;dial||midway/williams.cpp|60.606061|
squash|Squash|Gaelco|1992|True|Sports / Tennis|True|H|320|240||[-LF-]An entertaining squash sport game from Gaelco.[-LF-]|1671[-LF-]1672[-LF-]1717[-LF-]1848[-LF-]2331[-LF-]2332|2P sim|0|False|False|joy8way2way;joy8way2way||galaxian/galaxian.cpp|57.42|
stkclmns|Stack Columns|Sega|1994|True|Puzzle / Drop|True|H|256|224||Stack Columns[-LF-]Sega (1994)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way2way;joy8way2way|445[-LF-]446[-LF-]444|misc/skimaxx.cpp|59.922743|
scross|Stadium Cross|Sega|1992|True|Driving / Race (chase view) Bike|False|H|416|224||Stadium Cross[-LF-]Sega (1992)|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|2P sim|0|False|False|paddle;pedal;joy8way2way;paddle;pedal||atari/skullxbo.cpp|60|
stadhr96|Stadium Hero '96|Data East|1996|True|Sports / Baseball|False|H|320|240||[-LF-]A baseball game from Data East.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||alpha/alpha68k.cpp|58|
stakwin|Stakes Winner / Stakes Winner - GI Kinzen Seiha e no Michi|Saurus|1995|True|Sports / Horse Racing|True|H|320|224||Stakes Winner / Stakes Winner - GI Kinzen Seiha e no Michi[-LF-]Saurus (1995)|116[-LF-]923[-LF-]884[-LF-]885[-LF-]886[-LF-]1318[-LF-]1454[-LF-]1457[-LF-]1458[-LF-]1616[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1781[-LF-]1872[-LF-]924[-LF-]2460[-LF-]2337[-LF-]2641[-LF-]2854[-LF-]2853[-LF-]2916|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2337|metro/metro.cpp|59.185606|neogeo
stakwin2|Stakes Winner 2|Saurus|1996|True|Sports / Horse Racing|True|H|320|224||Stakes Winner 2[-LF-]Saurus (1996)|116[-LF-]923[-LF-]884[-LF-]885[-LF-]886[-LF-]1318[-LF-]1454[-LF-]1457[-LF-]1458[-LF-]1616[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1781[-LF-]1872[-LF-]924[-LF-]2460[-LF-]2337[-LF-]2641[-LF-]2854[-LF-]2853[-LF-]2916|2P sim|1000|False|False|joy8way4way;joy8way4way2way||misc/skyarmy.cpp|59.185606|neogeo
starcas|Star Castle|Cinematronics|1980|True|Shooter / Field|True|H|0|0||[-LF-]Star Castle is a 1- or 2-player outer space action game designed with features geared for maximum player appeal : A progressively difficult competitive level and a clearly defined enemy which must be both attacked and avoided at various points in the course of play.[-LF-]The center of the playfield is occupied by the Star Castle which is programmed to constantly home in on the players' ships. Surrounding the Star Castle are three concentric energy rings of twelve segments each, which serve as both a protective perimeter for the Star Castle and a source of points for the player. Contained within the energy rings are three protective mines which seek out the players' ships and destroy them upon collision. The movements of the mines are programmed to simulate the actions of heat-seeking missiles.[-LF-]The object of the games of Star Castle is to score the maximum number of points possible. This is accomplished by the combination of three elements :[-LF-]a) Exploding the ring segments.[-LF-]b) Exploding the Star Castle.[-LF-]c) Avoiding the Star Castle's mines. A player's turn is over when his ship has been destroyed. The number of ships per game is set by the operator.[-LF-]For maximum scoring, a player will want to shoot out sections of the energy rings in order to give him a shot at the Star Castle in the center of the screen. As play progresses, there are 2 facts a player must keep in mind :[-LF-]1) Exploding all segments in a given ring will cause the entire ring to reappear - thereby eliminating a potential shot at the Star Castle in the center.[-LF-]2) Exploding the rings in a manner that gives you a shot at the Star Castle will also give the Star Castle a shot at you. The Star Castle is programmed so that its nose always seeks out the player's ship. If there is an open shot at the player, it will take it.[-LF-]When the Star Castle is hit by a player's missile, it will first implode and then explode with all remaining ring segments. After a one-second delay, the Star Castle will reappear with all three ring segments. If the Star Castle shoots the player, his turn is over.[-LF-]As play begins, the Star Castle will appear in the center of the screen surrounded by its 3 energy rings. The player's ship appears about halfway up on the right hand edge. By using the control buttons to move forward, right or left, the player maneuvers about the screen using the firing button to launch missiles.[-LF-]Points are scored by destroying the energy ring segments or the Star Castle itself. Exploding the Star Castle gives an extra ship as well as points. No points are given for the mines that attack the player.[-LF-]The player's ship can be destroyed in 2 ways : By collision with the mines or by a hit from the Star Castle's torpedo. The mines are launched from the rings and attack the player for approximately ten seconds or until shot. The Star Castle's torpedoes are launched only when there is a clear shot at the player through all 3 rings. At this time the player also has his shot at the Star Castle. Both the Star Castle and the mines get smarter and faster as the game progresses.[-LF-]The game of STAR CASTLE is not based on time units. The battle rages on until all the players' ships are destroyed. The length of the game depends solely on the skill of the player. It's the age-old challenge of man versus machine.[-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P alt|0|False|False|joy2way||galaxian/galaxian.cpp|38.000107|
starcrus|Star Cruiser|Ramtek|1977|True|Shooter / Field|False|H|256|256||[-LF-]A 2 players space shoot'em up game. Guide your Spaceship through deep space destroys the opponent to win in this Star Cruiser![-LF-]|133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]1300[-LF-]1452[-LF-]1381[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]2014[-LF-]2254[-LF-]2229[-LF-]2253[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2877|2P sim|0|False|False|joy2way;joy2way||venture/looping.cpp|57|
starfigh|Star Fighter|SunA|1990|True|Shooter / Flying Vertical|False|V|224|256||Star Fighter[-LF-]SunA (1990)|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|True|joy8way2way;joy8way2way||sega/stv.cpp|60|
starfire|Star Fire|Exidy|1979|True|Shooter / Flying 1st Person|True|H|256|224||[-LF-]Exidy STARFIRE is a single player game which simulates combat between space-going fighters. The player can control the speed and direction of his fighter and attack enemy fighters with his lasers; the enemy fighters shoot fireballs at the player. The object of play is to accumulate points by destroying enemy fighters. A player can buy extra playtime during play and continue the game he is playing, as long as he has any time left; he earns bonus playtime each time he exceeds a bonus score. The game keeps track of 20 high scores - one score for each number of coins accumulated. The initials of high scoring players are displayed during the game's attract mode.[-LF-]Play Mode - The screen shows a crosshair gun sight at the center of a background of stars; enemy ships move across this background. The background moves as the player works the controls, but the crosshairs always stay at the center of the screen.[-LF-]The bottom of the screen has several indicators and a message panel.  A thrust indicator shows the player's speed and forward-reverse direction, and a long range scan indicator shows the presence and direction of any enemy ships off the main screen. Other indicators show the player's current score and fuel level. The message panel tells whether the player has hit an enemy ship or been hit himself, whether his laser is ready to fire, etc.[-LF-]Enemy fighters move in all directions on the screen, getting larger or smaller as they move toward or away from the player. Bonus Exidy pirate ships move from left to right across the screen, and always stay the same size. The fighters and pirate ships come in three colors: blue, green, and gold (actually orange). Blue fighters are worth 10 points, green fighters 20 points, and gold fighters 40 points; all bonus Exidy pirate ships are worth 50 points.[-LF-]When a target (an enemy fighter or bonus Exidy pirate ship) comes near the crosshairs, two gauge scales appear - one from the right side and one from the bottom of the screen.  At the same time, a warning beep sounds. If the player maneuvers the target into the crosshairs, it is locked-on - the enemy is frozen in the crosshairs for several seconds, and the player can easily destroy it with his laser. When the player locks onto the enemy, a second warning beep sounds, a 'LOCKED!' message appears on the message panel, and the target flashes in the crosshairs.[-LF-]Press the laser fire button, and four simulated laser beams converge on the center crosshairs from the corners of the screen. If the lasers hit a target, it explodes. Enemy fighters can shoot fireballs at the player; if a fireball hits, the screen flashes and the player is penalized by being reset to blue targets.[-LF-]STARFIRE produces a wide variety of sound effects. An ENGINE RUMBLE sounds throughout the play, and an EXPLOSION sounds whenever an enemy explodes or the player is hit by enemy fire. There is a LASER sound whenever the player pushes the laser fire button, and a HISS whenever an enemy fighter fires at the player.[-LF-]There are four different kinds of WARNING BEEP. These warn the player when he is almost locked onto a target, when he is actually locked on, when a target is just off the edge of the screen, and when the laser overheats.[-LF-]These sounds are heard only during the play mode. There is only one operator adjustment for the sound effects - the volume control.[-LF-]STARFIRE has 3 player controls: a steering yoke, a thrust control, and a laser fire button. To steer right or left across the screen, turn the steering yoke like an automobile steering wheel; to move down or up, move the yoke in or out. Slide the thrust control T-handle up or down to move forward or back. The laser fire button is on the left handgrip of the steering yoke.[-LF-]Awards and Bonuses - The operator can set the bonus score to 300, 500, or 700 points, or can turn off the bonus feature.  If the bonus has been set, a player has one chance of a bonus for each 300 fuel units he buys. If he tops the bonus score during any 300 unit period, the game awards him a bonus of 150 fuel units. This bonus fuel is added after the fuel indicator reaches zero. The player can only get one bonus for each 300 fuel units he buys.[-LF-]The coin accumulator keeps track of the coins a player has spent. STARFIRE maintains twenty high scores : one for players who have only inserted one coin, a second for two-coin players, and so on. Players who spend more than twenty coins are lumped together in the twenty-coin score.[-LF-]When a player finishes playing, STARFIRE counts the coins he has spent and compares his point score to the appropriate high score. If he has topped that score, the game asks him for his initials (one, two, or three letters); as long as his high score stands, his initials will be on the attract mode score table. If switch 7 of the DIP switch is ON, the score table will stay on screen as long as the laser fire button is pressed.[-LF-]Every third coin a player spends buys double playtime. That is, STARFIRE awards four coins worth of playtime for each three coins spent.[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2013[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|1P|0|False|False|stick||atari/skydiver.cpp|59.824356|
starfir2|Star Fire 2|Exidy|1979|True|Shooter / Flying 1st Person|True|H|256|224||[-LF-]Exidy STARFIRE is a single player game which simulates combat between space-going fighters. The player can control the speed and direction of his fighter and attack enemy fighters with his lasers; the enemy fighters shoot fireballs at the player. The object of play is to accumulate points by destroying enemy fighters. A player can buy extra playtime during play and continue the game he is playing, as long as he has any time left; he earns bonus playtime each time he exceeds a bonus score. The game keeps track of 20 high scores - one score for each number of coins accumulated. The initials of high scoring players are displayed during the game's attract mode.[-LF-]Play Mode - The screen shows a crosshair gun sight at the center of a background of stars; enemy ships move across this background. The background moves as the player works the controls, but the crosshairs always stay at the center of the screen.[-LF-]The bottom of the screen has several indicators and a message panel.  A thrust indicator shows the player's speed and forward-reverse direction, and a long range scan indicator shows the presence and direction of any enemy ships off the main screen. Other indicators show the player's current score and fuel level. The message panel tells whether the player has hit an enemy ship or been hit himself, whether his laser is ready to fire, etc.[-LF-]Enemy fighters move in all directions on the screen, getting larger or smaller as they move toward or away from the player. Bonus Exidy pirate ships move from left to right across the screen, and always stay the same size. The fighters and pirate ships come in three colors: blue, green, and gold (actually orange). Blue fighters are worth 10 points, green fighters 20 points, and gold fighters 40 points; all bonus Exidy pirate ships are worth 50 points.[-LF-]When a target (an enemy fighter or bonus Exidy pirate ship) comes near the crosshairs, two gauge scales appear - one from the right side and one from the bottom of the screen.  At the same time, a warning beep sounds. If the player maneuvers the target into the crosshairs, it is locked-on - the enemy is frozen in the crosshairs for several seconds, and the player can easily destroy it with his laser. When the player locks onto the enemy, a second warning beep sounds, a 'LOCKED!' message appears on the message panel, and the target flashes in the crosshairs.[-LF-]Press the laser fire button, and four simulated laser beams converge on the center crosshairs from the corners of the screen. If the lasers hit a target, it explodes. Enemy fighters can shoot fireballs at the player; if a fireball hits, the screen flashes and the player is penalized by being reset to blue targets.[-LF-]STARFIRE produces a wide variety of sound effects. An ENGINE RUMBLE sounds throughout the play, and an EXPLOSION sounds whenever an enemy explodes or the player is hit by enemy fire. There is a LASER sound whenever the player pushes the laser fire button, and a HISS whenever an enemy fighter fires at the player.[-LF-]There are four different kinds of WARNING BEEP. These warn the player when he is almost locked onto a target, when he is actually locked on, when a target is just off the edge of the screen, and when the laser overheats.[-LF-]These sounds are heard only during the play mode. There is only one operator adjustment for the sound effects - the volume control.[-LF-]STARFIRE has 3 player controls: a steering yoke, a thrust control, and a laser fire button. To steer right or left across the screen, turn the steering yoke like an automobile steering wheel; to move down or up, move the yoke in or out. Slide the thrust control T-handle up or down to move forward or back. The laser fire button is on the left handgrip of the steering yoke.[-LF-]Awards and Bonuses - The operator can set the bonus score to 300, 500, or 700 points, or can turn off the bonus feature.  If the bonus has been set, a player has one chance of a bonus for each 300 fuel units he buys. If he tops the bonus score during any 300 unit period, the game awards him a bonus of 150 fuel units. This bonus fuel is added after the fuel indicator reaches zero. The player can only get one bonus for each 300 fuel units he buys.[-LF-]The coin accumulator keeps track of the coins a player has spent. STARFIRE maintains twenty high scores : one for players who have only inserted one coin, a second for two-coin players, and so on. Players who spend more than twenty coins are lumped together in the twenty-coin score.[-LF-]When a player finishes playing, STARFIRE counts the coins he has spent and compares his point score to the appropriate high score. If he has topped that score, the game asks him for his initials (one, two, or three letters); as long as his high score stands, his initials will be on the attract mode score table. If switch 7 of the DIP switch is ON, the score table will stay on screen as long as the laser fire button is pressed.[-LF-]Every third coin a player spends buys double playtime. That is, STARFIRE awards four coins worth of playtime for each three coins spent.[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2013[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|1P|0|False|False|stick||cinematronics/cinemat.cpp|59.824356|
starforc|Star Force|Tehkan|1984|True|Shooter / Flying Vertical|True|V|224|256||[-LF-]Star Force is a single-player, vertically-scrolling shoot-em-up in which the player pilots a spaceship called the 'Final Star' over series series of islands floating in outer-space space and must destroy waves of enemy spacecraft and ground-based targets.[-LF-]Special symbols appear at regular intervals that can be shot or collected for bonuses and power-ups. The Final Star is only equipped with forward-firing guns but these can be upgraded occasionally by collecting the relevant power-up. This resembles a small space ship and doubles the length of the Final Star, while also increasing its fire-power.[-LF-]The stages in Star Force are designated by letters of the Greek alphabet and each has an end-of-level guardian in the form of a Greek letter that must be defeated to progress to the next level. The guardian moves down the screen and if the player fails to destroy it before it disappears from view, they will have a play a little more of the level in order to reach the guardian again.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way;joy8way2way|798|jaleco/skyfox.cpp|60|
starglad|Star Gladiator Episode I: Final Crusade|Capcom|1996|True|Fighter / Versus|False|H|640|480||Star Gladiator Episode I: Final Crusade[-LF-]Capcom (1996)|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||namco/skykid.cpp|60|coh1000c
stargrds|Star Guards|Bally Midway|1987|True|Shooter / Field|True|H|512|480||Star Guards[-LF-]Bally Midway (1987)|2656[-LF-]24[-LF-]43[-LF-]68[-LF-]2282[-LF-]110[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]341[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]525[-LF-]556[-LF-]657[-LF-]557[-LF-]719[-LF-]722[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]838[-LF-]1580[-LF-]879[-LF-]923[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]869[-LF-]1098[-LF-]1136[-LF-]1120[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1492[-LF-]1568[-LF-]1585[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2740[-LF-]2568[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968[-LF-]2998[-LF-]3010|3P sim|0|False|False|doublejoy8way2way;doublejoy8way2way;doublejoy8way2way||namco/namcos86.cpp|30|
starjack|Star Jacker|Sega|1983|True|Shooter / Flying Vertical|True|V|224|479||[-LF-]Star Jacker is an early vertical scrolling shooter with some interesting characteristics.  The player starts out with three fighters with all of the fighters moving and shooting at the same time. Two fighters trail the lead fighter. Star Jacker features a similar scheme with the Namco game Xevious in that the fighters shoot at enemy fighters in the air while dropping bombs on enemies and targets on the ground level.[-LF-]When any of the fighters is killed, the game momentarily pauses and re-centers the player fighters before continuing at the same point.  The game is over when all of the player's fighters are destroyed. Star Jacker allows no continues.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way2way;joy8way2way||orca/funkybee.cpp|60.096154|
starrkr|Star Raker|Sega|1981|True|Shooter / Driving Vertical|False|V|224|256|brdrline|Star Raker[-LF-]Sega (1981)|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P alt|0|False|True|joy4way;joy4way2way||midw8080/8080bw.cpp|60|brdrline
starsldr|Star Soldier: Vanishing Earth|Hudson|1998|True|Shooter / Flying Vertical|False|H|3093|525||Aleck64 cart. published 23 years ago:[-LF-]|317[-LF-]1990[-LF-]1960[-LF-]2244[-LF-]2348[-LF-]3006[-LF-]3005|1P|0|False|False|joy8way4way;stick;joy8way4way2way;stick||atari/skyraid.cpp|59.959432|aleck64
starswep|Star Sweep|Axela|1997|True|Puzzle / Misc.|False|H|640|480||Star Sweep[-LF-]Axela (1997)|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||nichibutsu/armedf.cpp|60|
startrek|Star Trek|Sega|1982|True|Shooter / Flying 1st Person|True|H|0|0||[-LF-]STAR TREK is a 1- or 2-player SEGA Color X-Y video game with computerized speech synthesis. The player finds himself the Captain of the Starship Enterprise, his mission being to rid the universe of a number of threats to the United Federation of Planets.[-LF-]STAR TREK has a unique method of displaying the information vital to the game play. This method involves the separation of the CRT into three completely separate screens.[-LF-]The Scanner is where the player sees a top down or plan view of local space, with the Enterprise always in the center of this screen. The Viewer is where the player sees actual apparent 3-D images, as if he were looking out the ships front window. The Status screen displays player score in addition to Shield strength, number of Photon Torpedoes, and amount of Warp energy remaining.[-LF-]The game begins by introducing Klingons, Starbases and the Enterprise into the Scanner with an exciting shrink down animation sequence. The Enterprise starts with 1 to 4 Shields and Photon Torpedoes (switch selectable). By actuating the rotary knob and depressing the Thrust button the player may maneuver about the Scanner screen.[-LF-]In order to destroy enemies the player may use either of two weapons : Phasers (the Fire button) or Photon Torpedoes. Each has unique properties.[-LF-]* Phasers are instantaneous, can destroy only one enemy at a time, and are in unlimited energy supply.[-LF-]* Photon Torpedoes require time to travel, can destroy many enemies, and are in LIMITED supply. Displayed in the Status screen, Photon Torpedo supply appears as a red bar (squares).[-LF-]For high speed, the player may depress the WARP button. While this button is held down the Enterprise moves very quickly and cannot be damaged in any way by anything. A blue bar in the Status screen displays the amount of Warp energy available, and shrinks as the Warp button is held down.[-LF-]The Enterprise is shrouded by an automatic Shield, which protects the Enterprise from enemy fire and collisions. The Shields are displayed in the Status screen as green line segments (a bar). Once the strength of the Shields is depleted, the ship can sustain damage. When damaged, the Enterprise looses ship functions in the following order : Shields, Photon Torpedoes, Warp Drive. If all of these are damaged, the next hit will destroy the Enterprise and end the game.[-LF-]In order to repair this damage the player may choose to dock with a Starbase. Docking is accomplished by merely flying into a Starbase. The DOCKED message appears, all damage is repaired, and a Shield unit, Photon Torpedo, and some Warp time are added to the ship’s supplies. Although only four of each supply unit is displayed at any one time, 255 can be collected.[-LF-]The primary enemy is the Klingon Battle Cruiser, which comes in three colors :[-LF-]* Red Klingon - ignores the Enterprise and sets out to destroy a Starbase, after which the Klingon turns purple.[-LF-]* Purple Klingon - ignores Starbases and attempts to destroy the Enterprise by firing plasma energy balls. Purple Klingons will stop a certain distance away while attacking so as not to risk collision. After a certain period of time (depending on round), purple Klingons turn white.[-LF-]* White Klingons - sometimes known as Maniac Klingons, these Klingons will move VERY QUICKLY and attempt to ram the Enterprise.[-LF-]Anti-Matter Saucers appear randomly and move about the screen in a confusing fashion. These saucers can be destroyed only with Phasers. If the saucer collides with the Enterprise, it will attach itself, drain your ships Warp energy, then leave quickly.[-LF-]After a number of rounds, the player advances to the Nomad round. In this sequence Nomad zips about the screen depositing dangerous mines. The mines cause chain reactions which should be avoided. Nomad can only be destroyed with Phasers. Once Nomad has delivered its total load of 30 mines, it waits for the last mine to detonate, leaves the screen, and ends the round.[-LF-]Every 10,000 to 40,000 points (operator selectable) the player is awarded a bonus Shield unit, Photon Torpedo and Warp time unit. The two player game is played with players alternating with each complete round. Whenever a player is eliminated, the other player continues and finishes the game.[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]1686[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2339[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|2P alt|0|False|True|dial||toaplan/twincobr.cpp|40|
starwars|Star Wars|Atari|1983|True|Shooter / Flying 1st Person|True|H|0|0||[-LF-]Star Wars is a single-player 3-D shoot-em-up based on the legendary movie franchise of the same name. This game is specifically based on the very first Star Wars movie, 'Episode IV: A New Hope'. The player takes on the role of Luke Skywalker (Red Five) whose goal is to blow up the infamous "Death Star" by firing a Proton Torpedo into an exposed exhaust port situated on the Death Star's surface.[-LF-]Before reaching the exhaust port, players must survive three attack phases.[-LF-]PHASE 1 : The game begins in outer space above the Death Star. Players must engage in a dog fight with Darth Vader and numerous enemy TIE Fighters. All but Vader's fighter can be shot and destroyed. Incoming enemy fire must be avoided or shot to prevent damage to the player's Deflector shields.[-LF-]PHASE 2 : The X-Wing flies down to the surface of the Death Star and is confronted with a barrage of laser turrets and towers as the X-Wing flies across the Death Star's surface. Any collisions with either the towers or incoming enemy shots will cause damage to the player's Deflector Shields.[-LF-]The laser tower tops have a progressive scoring incentive that is displayed at the top center of the screen, along with the number of remaining laser tower tops that need to be destroyed before the X-Wing enters the exhaust port trench. If the player manages to destroy all of the towers, a sizeable point bonus is awarded.[-LF-]PHASE 3 : The X-Wing begins its approach down the trench of the Death Star, heading for the exhaust port situated at the end of the trench. The trench walls are lined with red laser-gun turrets that fire at the player as he makes his approach. Incoming fire must either be avoided or shot. Trench catwalks of varying shapes and heights also appear in later trench runs. These must be avoided as any collision results in damage to Red 5's deflector shields.[-LF-]If the player survives the trench run, the voice of 'Han Solo' will advise that 'You're all clear, Kid' and the player must quickly shoot the exhaust port to destroy the Death Star. If a trench run is completed without the player having fired any shots other than the shot into the exhaust port, a sizeable point bonus is awarded for 'using the force'. If the exhaust port is missed, Red 5 will plough through the wall at the end of the trench and lose one deflector shield, after which the trench run will start over.[-LF-]If the player succeeds in blowing up the Death Star, Red 5 makes its escape before turning to view the colourful explosion. Bonus points for Remaining Shield Energy is now scored.[-LF-]The player is then returned to the fray and whole process begins again. Each successive Death Star run greatly increases in difficulty; TIE Fighters shoot more often, there are more Laser towers and batteries in successive rounds and there are many more obstacles and laser fire during the trench run.[-LF-]|45[-LF-]72[-LF-]70[-LF-]76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]473[-LF-]738[-LF-]515[-LF-]722[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2013[-LF-]1404[-LF-]1926[-LF-]2010[-LF-]2058[-LF-]2093[-LF-]2119[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2073[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2352[-LF-]2488[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921[-LF-]3004[-LF-]3010[-LF-]3021|1P|0|False|False|stick|2013[-LF-]2599|nintendo/popeye.cpp|41.015625|
swa|Star Wars Arcade|Sega|1993|True|Shooter / Flying 1st Person|False|H|496|384||[-LF-]A superb 3-D shoot-em-up for one or two players, based on the legendary 1977 movie of the same name. In the two player game, one player takes on the role of the pilot, who controls both the speed and direction of the fighter ship, and who can only shoot at the centre of the screen. The second other player takes on the role of the 'gunner' and can target a much larger area on-screen.[-LF-]In single player mode, the player can only be the pilot.[-LF-]Star Wars Arcade consists of four different stages :[-LF-]* The first stage takes place in an asteroid field, with players attacked by Star Destroyers and squadrons of TIE Fighters.[-LF-]* The second stage has the player piloting their X-Wing through a Super Star Destroyer, before destroying it by blowing up a reactor.[-LF-]* In the third stage players must destroy a squadron of TIE Fighters flying over the surface of the Death Star.[-LF-]* Finally, fly into the unfinished Death Star and blow it up it by destroying the main reactor.[-LF-]At the end of the second and fourth stage, a cut-scene is played. Even though the game is called Star Wars Arcade, its setting is actually that of the third movie in the series, 1983's "Return of the Jedi". Admiral Ackbar briefs players on the missions leading up to the destruction of the second Death Star.[-LF-]|76[-LF-]88[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]258[-LF-]260[-LF-]259[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2013[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1774[-LF-]1959[-LF-]2181[-LF-]2226[-LF-]2253[-LF-]2259[-LF-]2283[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2397[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921[-LF-]2877[-LF-]3023[-LF-]3025|2P sim|0|False|False|stick;pedal;stick||seibu/bloodbro.cpp|57.52416|
starblad|Starblade|Namco|1991|True|Shooter / Flying (chase view)|False|H|496|480||[-LF-]A 3-D space shoot'em up featuring 2 separate missions; the first is to destroy the planet 'Red Eye' while the second is to wipe out the enemy fleet and their leader. The game's sit-down cabinet featured a seat that vibrated whenever the player was hit, either by incoming fire or by enemy objects such as ships, asteroids etc. The yoke joystick - which had a fire button situated at the top of the stick, underneath where the player's thumb sits - was very similar in appearance and feel to that used in Atari's 1983 wireframe classic, "Star Wars (Atari)".[-LF-]|76[-LF-]88[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]258[-LF-]260[-LF-]259[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1774[-LF-]1959[-LF-]2181[-LF-]2226[-LF-]2253[-LF-]2259[-LF-]2283[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2397[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921[-LF-]2877[-LF-]3023[-LF-]3025|1P|0|False|False|stick||konami/rungun.cpp|60.606061|
stargate|Stargate|Williams|1981|True|Shooter / Flying|True|H|292|240||[-LF-]Stargate, also known as 'Defender II', will transport you to a whole new dimension in video games! Not only will the skills you learned with "Defender" be challenged and refined, but new strategies must come into play if you are to be victorious in rescuing the humanoids from the clutches of the aliens and in entering the Stargate! Your ability to react quickly and with on-target precision will be tested against the evil Yllabian Space Guppies, Dynamos, Space Hums, Firebombers and their Fireballs, Phreds, Big Reds and Munchies! If you succeed in maneuvering your ship into the Stargate, you'll be instantly trans-located to that part of the planet where the humanoids are being abducted! To open up spectacular scoring possibilities, rescue four Humanoids, re-enter Stargate and you'll warp 3 waves ahead in space and time, setting off dazzling special effects and racking up high points![-LF-]If you must destroy everything in your path or risk self-destruction, activate the Inviso anti-matter cloaking device and become invisible and invulnerable! Inviso time plus a new ship and a Smart Bomb are earned with every 10,000 points you score![-LF-]If all ten Humanoids in a wave are abducted, the universe will explode into smithereens, leaving deadly Mutants on the attack! Survive until Wave 5 and the universe will be restored, the humanoids safe... but you'll be the target of an Yllabian Dog Fight! There'll be no Landers to abduct the Humanoids, but all the other aliens will have stronger and larger forces concentrated against you! It will be an out space battle reaching the outer limits of aggression and will call up your last ounce of determination and courage![-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|False|joy2way|567[-LF-]2397|konami/konamigx.cpp|60.096154|
starhawk|Starhawk|Cinematronics|1979|True|Shooter / Flying 1st Person|True|H|0|0||[-LF-]Star Hawk is a 3-D wireframe shoot-em-up which places a strong emphasis on player timing. Players move a cross hair around the screen and must blast the approaching enemy spaceships.[-LF-]The skill level settings affect how quickly the cross hairs move in response to the joystick input. As the game progresses, the speed of the enemy craft increases. If one particular enemy ship is not destroyed quickly enough, it will zap 800 points off the player's score, with the enemy itself also worth 800 points.[-LF-]Star Hawk can effectively be played indefinitely, providing the player keeps shooting enough enemy ships.[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|2P sim|0|False|False|joy8way4way;joy8way4way2way||toaplan/slapfght.cpp|38.000107|
starshp1|Starship 1|Atari|1977|True|Shooter / Flying 1st Person|False|H|512|240||[-LF-]The object is to destroy alien spacecraft while maneuvering the Starship  through star and asteroid fields, 'saving the Federation'.[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|1P|0|False|False|stick||sega/segae.cpp|60.114504|
stlforce|Steel Force|Electronic Devices Italy|1994|True|Maze / Shooter Large|True|H|366|240||[-LF-]A futuristic-themed, maze based shoot-em-up in which one or two players must battle through an alien-infested space station in a desperate hunt for the level's exit. Weapon power-ups, ammunition and health packs are dotted around the levels to assist players in their task.[-LF-]|45[-LF-]72[-LF-]70[-LF-]121[-LF-]337[-LF-]473[-LF-]476[-LF-]2815[-LF-]573[-LF-]614[-LF-]722[-LF-]721[-LF-]2599[-LF-]741[-LF-]800[-LF-]812[-LF-]830[-LF-]479[-LF-]998[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1404[-LF-]1879[-LF-]1697[-LF-]1926[-LF-]2010[-LF-]2058[-LF-]2081[-LF-]2112[-LF-]2093[-LF-]2119[-LF-]2071[-LF-]2073[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2641[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2694[-LF-]2739[-LF-]2934[-LF-]3004[-LF-]3002[-LF-]3010[-LF-]3021|2P sim|0|False|False|joy8way;joy8way2way||taito/slapshot.cpp|58|
sgunner|Steel Gunner|Namco|1990|True|Shooter / Gun|True|H|288|224||[-LF-]Some major trouble is brewing in the city of Neo Arc. A radical terrorist group known as S.T.U.R.M. is causing problems to the citizens of Neo Arc by kidnapping a well respected quantum physicist and his assistant in order to create an abominable war machine. However there's a ray of hope which come in the form of the police department's counter-terrorist force called Steel Gunner. Now the battle is set for it's up to both Steel Gunner Officers Cliff and Garcia to stop the seemingly merciless wrath of S.T.U.R.M. and its leader: Gatse Bernard[-LF-]|35[-LF-]99[-LF-]127[-LF-]118[-LF-]303[-LF-]320[-LF-]341[-LF-]356[-LF-]405[-LF-]428[-LF-]448[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]691[-LF-]719[-LF-]695[-LF-]887[-LF-]891[-LF-]862[-LF-]1016[-LF-]1077[-LF-]2892[-LF-]1045[-LF-]1068[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1361[-LF-]1369[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1048[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2298[-LF-]2312[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2571[-LF-]2679[-LF-]2681[-LF-]2825[-LF-]2889|2P sim|0|False|False|lightgun;lightgun|2359|sega/segas32.cpp|60.606061|
sgunner2|Steel Gunner 2|Namco|1991|True|Shooter / Gun|True|H|288|224||Steel Gunner 2[-LF-]Namco (1991)|35[-LF-]99[-LF-]127[-LF-]118[-LF-]303[-LF-]320[-LF-]341[-LF-]356[-LF-]405[-LF-]428[-LF-]448[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]691[-LF-]719[-LF-]695[-LF-]887[-LF-]891[-LF-]862[-LF-]1016[-LF-]1077[-LF-]2892[-LF-]1045[-LF-]1068[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1361[-LF-]1369[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1048[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2298[-LF-]2312[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2571[-LF-]2679[-LF-]2681[-LF-]2825[-LF-]2889|2P sim|0|False|False|lightgun;lightgun|2358|taito/qix.cpp|60.606061|
steeltal|Steel Talons|Atari|1991|True|Shooter / Flying (chase view)|False|H|512|288||[-LF-]A 1- or simultaneous 2-player attack helicopter simulation.[-LF-]|59[-LF-]389[-LF-]1135[-LF-]1472[-LF-]2010[-LF-]2360[-LF-]2658|1P|0|False|False|stick;stick||dataeast/dec0.cpp|60.311206|
steelwkr|Steel Worker|Taito|1980|True|Puzzle / Misc.|False|H|260|224||[-LF-]The player is cast as the chief engineer of a construction site. They must use a 2-way joystick to select one of ten different types of girders (with a button to confirm his choice) in order to build a bridge so that the Steel Worker may safely walk from one side of the site to the other. If the Steel Worker falls off the bridge, it will cost him a life and he will be resurrected back on that left side of the site.[-LF-]The player also has another button to reverse the direction of the Steel Worker - but it can only be used a maximum of nine times. You will receive 50 points for every girder you connect (up to a maximum of fifteen can be used for every stage). There is a a bonus for having the Steel Worker reach that right side of the site. See scoring section for details.[-LF-]|245[-LF-]278[-LF-]430[-LF-]613[-LF-]655[-LF-]806[-LF-]839[-LF-]1033[-LF-]1135[-LF-]1161[-LF-]1212[-LF-]1213[-LF-]1215[-LF-]1333[-LF-]1420[-LF-]324[-LF-]1495[-LF-]1502[-LF-]1561[-LF-]1728[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2361[-LF-]2537[-LF-]2677[-LF-]2734[-LF-]2911[-LF-]3041|2P alt|0|False|False|joy2way;joy2way||midway/midyunit.cpp|59.541985|
sss|Steep Slope Sliders|Capcom|1998|True|Sports / Skiing|False|H|352|224||[-LF-]A snowboarding game. Select your boarder and perform as many tricks as you can, going as fast as possible down the hill before time runs out or the track ends. Courses include Canada, Italy and Japan.[-LF-]|82[-LF-]80[-LF-]83[-LF-]81[-LF-]463[-LF-]689[-LF-]745[-LF-]1829[-LF-]1828[-LF-]1729[-LF-]2218[-LF-]2362[-LF-]2493[-LF-]2900[-LF-]2963|1P|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||midway/balsente.cpp|59.764802|stvbios
strgchmp|Steering Champ|Konami|1997|True|Driving / Race|False|H|640|480||Steering Champ[-LF-]Konami (1997)||2P sim|0|False|False|joy8way;paddle;pedal;joy8way2way;paddle;pedal||midway/balsente.cpp|60|sys573
stinger|Stinger|Seibu Denshi|1983|True|Shooter / Flying Horizontal|False|V|224|256||[-LF-]The game consists of traveling around a space fortress meanwhile shooting aliens and spaceships. An object called 'Bongo' could be used as a defense method. This object will shoot itself to the enemies for a few seconds.[-LF-]|857[-LF-]856[-LF-]975[-LF-]2013[-LF-]2364[-LF-]2488[-LF-]2861[-LF-]3021|2P alt|0|False|True|joy8way2way;joy8way2way||universal/ladybug.cpp|60|
stocker|Stocker|Bally|1984|True|Driving / Race|True|H|256|240||Stocker[-LF-]Bally (1984)|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|1P|0|False|False|dial||ussr/tiamc1.cpp|59.185606|
stompin|Stompin'|Bally|1986|True|Maze|False|H|256|240||Stompin'[-LF-]Bally (1986)|4[-LF-]23[-LF-]732[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]486[-LF-]494[-LF-]503[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1292[-LF-]1497[-LF-]1506[-LF-]1517[-LF-]1513[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]2017[-LF-]2030[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|1P|0|False|False|only_buttons||neogeo/neogeo.cpp|59.185606|
stonebal|Stone Ball|Art|1994|True|Sports / Soccer|True|H|320|256||[-LF-]Created in 1994, "Stone Ball" is a funny game between football, hockey and baseball which presents several teams of cavemen having more knowledge on fighting than on sport rules! Armed with big clubs, the players have to put a stone ball in the opposite cave. They can tackle, hustle or hit the opponents. Special bonus allow the cavemen to fire, burn or even bury their enemies...[-LF-]|714[-LF-]2989[-LF-]163[-LF-]234[-LF-]162[-LF-]167[-LF-]383[-LF-]1867[-LF-]369[-LF-]2519[-LF-]586[-LF-]605[-LF-]630[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]835[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1170[-LF-]1172[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1649[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2042[-LF-]2064[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2849[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||neogeo/neopcb.cpp|49.764608|
stmblade|Storm Blade|Visco|1996|True|Shooter / Flying Vertical|False|V|240|352||Storm Blade[-LF-]Visco (1996)|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way||gaelco/gaelco2.cpp|60.18672|
storminga|Storming Party / Riku Kai Kuu Saizensen|Bootleg|1986|True||False|V|224|256|lsasquad|Storming Party / Riku Kai Kuu Saizensen[-LF-]Bootleg (1986)|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||kaneko/snowbros.cpp|60|lsasquad
stratab|Strata Bowling|Strata|1990|True|Sports / Bowling|True|V|240|256||[-LF-]A bowling game.[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|4P alt|0|False|True|trackball;trackball||toaplan/toaplan2.cpp|60|
stratgyx|Strategy X|Konami|1981|True|Shooter / Driving Vertical|True|H|256|224||[-LF-]Even Patton would spend all his quarters attempting to advance through the four attack levels of Strategy X, Konami's latest tank attack video game.[-LF-]1st Level : Defend against rotating cannons.[-LF-]2nd Level : Watch out for attacking Jeeps[-LF-]3rd Level : Careful! Here come attacking and shooting tanks[-LF-]4th Level : Rotating cannons again, but this time against a moving background.[-LF-]An audible signal warns that it's refueling time. Enter a fuel dock and receive 100-300 points. The Tank commander's life isn't an easy one.[-LF-]Aside from an on-going battle, he has to watch out for obstacles and rough terrain. Brick walls destroy tanks, although they can be shot away. TNT, rather nasty stuff...explodes when shot, but destroys all objects in the area. Stay off pink backgrounds. That's where the land mines are buried. They explode only on contact. Don't worry about a blue background, though. It's a slip zone like an oil slick and can be driven across. If an alien base is found and destroyed, advance to the next level of difficulty. You bet there's a 'buy-in' feature on this one.[-LF-]Strategy X. There's never been a war game like it. It blows minds, and quarters.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P alt|0|False|True|joy8way;joy8way2way||kaneko/snowbros.cpp|60.606061|
stratvox|Stratovox|Sun Electronics|1980|True|Shooter / Gallery|True|V|256|256|speakres|[-LF-]A space shooter game.[-LF-]The alien spaceships comes to planet earth, invasion has been established, hurry up help and avoid the human abduction destroying with the defense moon spaceship, all the hordes of aliens.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||acorn/aristmk5.cpp|57|speakres
sf|Street Fighter|Capcom|1987|True|Fighter / Versus|True|H|384|224||[-LF-]Martial arts masters Ryu and Ken enter a worldwide martial arts tournament spanning 5 nations as they face 10 of the world's greatest fighters. The game can be played alone or with 2 players competing, with Player 1 taking the role of Ryu and Player 2 as Ken. The predecessor to the ultra-popular "Street Fighter II - The World Warrior".[-LF-]|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|0|False|False|joy8way;joy8way2way|2381[-LF-]2382[-LF-]2383[-LF-]2478[-LF-]2477[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]1119|neogeo/neogeo.cpp|60|
sfa2|Street Fighter Alpha 2|Capcom|1996|True|Fighter / Versus|True|H|384|224||Street Fighter Alpha 2[-LF-]Capcom (1996)|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way|2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2478[-LF-]2477[-LF-]2376[-LF-]2375[-LF-]1119|konami/konamigx.cpp|59.637405|
sfa3|Street Fighter Alpha 3|Capcom|1998|True|Fighter / Versus|True|H|384|224||Street Fighter Alpha 3[-LF-]Capcom (1998)|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way|2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2478[-LF-]2477[-LF-]2376[-LF-]2374[-LF-]1119|psikyo/psikyosh.cpp|59.637405|
sfa|Street Fighter Alpha: Warriors' Dreams|Capcom|1995|True|Fighter / Versus|True|H|384|224||Street Fighter Alpha: Warriors' Dreams[-LF-]Capcom (1995)|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way|2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2478[-LF-]2477[-LF-]2374[-LF-]2375[-LF-]1119|konami/gticlub.cpp|59.637405|
sfex|Street Fighter EX|Capcom|1996|True|Fighter / Versus|False|H|640|480||Street Fighter EX[-LF-]Capcom (1996)|388[-LF-]783[-LF-]784[-LF-]923[-LF-]1077[-LF-]1119[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]1789[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2245[-LF-]2478[-LF-]2477[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2216[-LF-]2217[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2786[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|0|False|False|joy8way;joy8way2way|2378[-LF-]2379[-LF-]2380|konami/gticlub.cpp|60|coh1000c
sfexp|Street Fighter EX Plus|Capcom|1997|True|Fighter / Versus|False|H|640|480||Street Fighter EX Plus[-LF-]Capcom (1997)|388[-LF-]783[-LF-]784[-LF-]923[-LF-]1077[-LF-]1119[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]1789[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2245[-LF-]2478[-LF-]2477[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2216[-LF-]2217[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2786[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|0|False|False|joy8way;joy8way2way|2377[-LF-]2379[-LF-]2380|midway/mcr.cpp|60|coh1000c
sfex2|Street Fighter EX2|Capcom|1998|True|Fighter / Versus|False|H|640|480||[-LF-]A 3-D game, in the normally-2-D Street Fighter game series.[-LF-]|388[-LF-]783[-LF-]784[-LF-]923[-LF-]1077[-LF-]1119[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]1789[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2245[-LF-]2478[-LF-]2477[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2216[-LF-]2217[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2786[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|0|False|False|joy8way;joy8way2way|2377[-LF-]2378[-LF-]2380|cinematronics/cinemat.cpp|60|coh3002c
sfex2p|Street Fighter EX2 Plus|Capcom|1999|True|Fighter / Versus|False|H|640|480||Street Fighter EX2 Plus[-LF-]Capcom (1999)|388[-LF-]783[-LF-]784[-LF-]923[-LF-]1077[-LF-]1119[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]1789[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2245[-LF-]2478[-LF-]2477[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2216[-LF-]2217[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2786[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|0|False|False|joy8way;joy8way2way|2377[-LF-]2378[-LF-]2379|atari/videopin.cpp|60|coh3002c
sf2|Street Fighter II: The World Warrior|Capcom|1991|True|Fighter / Versus|True|H|384|224||[-LF-]Street Fighter II - The World Warrior is the legendary fighting game that defined the fighting game genre. One or two players can choose from eight selectable World Warriors and must defeat the other seven, before finally taking on four non-selectable 'boss' characters.[-LF-]Each fighter is as distinctive in feel and fighting style as they are in physical appearance, with each protagonist possessing several fantastical 'special moves' (the first genuine example of such in the fighting genre) to accompany the usual array of kicks, punches and throws. These special moves, while being difficult to execute due to the complexity of the joystick and buttons combinations required, allows the fighter to inflict huge amounts of damage on their opponent.[-LF-]Street Fighter II is a fighting game in the truest sense of the word, with deceptively deep and strategic gameplay ensuring that experienced players would destroy simple 'button mashers' with relative ease.[-LF-]|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way||technos/xain.cpp|59.637405|
sf2ce|Street Fighter II': Champion Edition|Capcom|1992|True|Fighter / Versus|True|H|384|224||Pirate version distributed in Taiwan.[-LF-]|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way||jaleco/megasys1.cpp|59.637405|
sf2hf|Street Fighter II': Hyper Fighting|Capcom|1992|True|Fighter / Versus|True|H|384|224||Street Fighter II': Hyper Fighting[-LF-]Capcom (1992)|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way|2373[-LF-]2381[-LF-]2382[-LF-]2478[-LF-]2477[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]1119|nichibutsu/terracre.cpp|59.637405|
sf2mkot|Street Fighter II': Magic KO Turbo!! - Nightmare Crack|Bootleg|1992|True||False|H|384|224|sf2|Street Fighter II': Magic KO Turbo!! - Nightmare Crack[-LF-]Bootleg (1992)|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way||misc/vamphalf.cpp|59.637405|sf2
sfzbr1|Street Fighter Zero|Capcom|1995|True|Fighter / Versus|True|H|384|224|sfa|Capcom CPS-II cart. published 26 years ago:[-LF-]The new look of the Street Fighter series, with ten characters including old favorites and new surprises.[-LF-]|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way|2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2478[-LF-]2477[-LF-]2374[-LF-]2375[-LF-]1119|taito/taito_f2.cpp|59.637405|sfa
sfz2br1|Street Fighter Zero 2|Capcom|1996|True|Fighter / Versus|True|H|384|224|sfa2|Capcom CPS-II cart. published 25 years ago:[-LF-]Eighteen fighters go head-to-head this time around, featuring a few "Final Fight" alumni.[-LF-]|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way|2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2478[-LF-]2477[-LF-]2376[-LF-]2375[-LF-]1119|promat/1945kiii.cpp|59.637405|sfa2
sftm|Street Fighter: The Movie|Capcom|1995|True|Fighter / Versus|True|H|384|240||[-LF-]Digitized fighter based on the incredibly horrible movie, featuring fourteen selectable characters.[-LF-]|388[-LF-]783[-LF-]784[-LF-]923[-LF-]1077[-LF-]1119[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]1789[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2245[-LF-]2478[-LF-]2477[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2216[-LF-]2217[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2786[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|0|False|False|joy8way;joy8way2way||tecmo/solomon.cpp|60.10699|
sfootbal|Street Football|Bally|1986|True|Sports / Amer. Football|False|H|256|240||Street Football[-LF-]Bally (1986)|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|2P sim|0|False|False|stick;stick||capcom/sonson.cpp|59.185606|
strtheat|Street Heat|Epos Corporation|1985|True|Shooter / Driving (chase view)|True|V|224|256||Arcade Video game kit published 36 years ago:[-LF-]|35[-LF-]99[-LF-]2036[-LF-]118[-LF-]2586[-LF-]319[-LF-]347[-LF-]341[-LF-]348[-LF-]405[-LF-]1088[-LF-]428[-LF-]429[-LF-]430[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]487[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1102[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1048[-LF-]1825[-LF-]1843[-LF-]1961[-LF-]2039[-LF-]2078[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2709[-LF-]2825[-LF-]2834|2P alt|0|False|True|joy2way;dial;joy2way;dial||sega/segas16b.cpp|60.606061|
strhoop|Street Hoop / Street Slam / Dunk Dream|Data East|1994|True|Sports / Basketball|True|H|320|224||[-LF-]A basketball game from the streets. Choose from one of ten countries and compete in three-on-three slamdunkin' action.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|2P sim|1000|False|False|joy8way4way;joy8way4way2way||sega/megaplay.cpp|59.185606|neogeo
streetsm|Street Smart|SNK|1989|True|Fighter / Versus Co-op|False|H|256|224||[-LF-]You begin by choosing one of 2 fighters (either a blond guy, or a dark haired guy in karate gear). Then you are whisked away to one of many cities on the map to have a battle. The opponents are tough, but simple. This game has no special moves (and has only punch, kick, and jump buttons), and all characters have insanely high energy. So you pretty much just wail away at each other with punches and kicks until someone falls down. An ambulance will show up to haul away your defeated opponent, and a girl in the audience will come out to congratulate you.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||sega/megaplay.cpp|59.185606|
mp_sor2|Streets of Rage II|Sega|1993|True|Fighter / 2.5D|False|H|1280|224||Sega Mega Play cart. published 28 years ago:[-LF-]One year after defeating the evil crime syndicate led by Mr. X, things have gone well for the city. but now Mr. X has returned and as if things couldn't get any worse, he sent some of his goons to kidnap Adam Hunter. Now it's up to Axel Stone and Blaze Fielding to take the city back to it's good citizens, but this time they're not alone, because joining them is a pro wrestler who's a friend of Axel called Max Thunder, and Adam's little brother : Eddie 'Skate' Hunter. These 4 will do their best to end the syndicate's new reign of terror, and bring peace to the Streets of Rage.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||toaplan/toaplan2.cpp|59.922742|megaplay
strnskil|Strength & Skill|Sun Electronics|1984|True|Sports / Misc.|True|H|240|224||Strength & Skill[-LF-]Sun Electronics (1984)|117[-LF-]163[-LF-]320[-LF-]342[-LF-]1077[-LF-]1092[-LF-]89[-LF-]1374[-LF-]1485[-LF-]1661[-LF-]1668[-LF-]2167[-LF-]2213[-LF-]2393[-LF-]2677[-LF-]2701|2P sim|0|False|False|joy8way2way;joy8way2way||sega/segas32.cpp|59.637405|
strider|Strider|Capcom|1989|True|Platform / Fighter Scrolling|True|H|384|224||[-LF-]Pirate Street Fighter II conversion.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|2000|False|True|joy8way;joy8way2way||sega/segas32.cpp|59.637405|
sbowling|Strike Bowling|Taito|1982|True|Sports / Bowling|False|V|224|240||Strike Bowling[-LF-]Taito (1982)|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|2P alt|0|False|True|trackball;only_buttons||sega/stv.cpp|60|
strkfgtr|Strike Fighter|Sega|1991|True|Shooter / Flying 1st Person|True|H|320|224||Arcade Video game kit published 30 years ago:[-LF-]A single player sprite-scaled shoot-em-up in which the player takes the seat of an F-14 flight combat simulator with a view to shooting down swathes of enemy planes, avoiding incoming gunfire and missiles.[-LF-]|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2198[-LF-]2396[-LF-]2530[-LF-]2910[-LF-]2703[-LF-]2960|1P|0|False|False|stick|51[-LF-]52[-LF-]858|namco/namcos11.cpp|60|
strkforc|Strike Force|Midway|1991|True|Shooter / Flying|True|H|410|256||[-LF-]Strike Force is a side-scrolling shoot-em-up and is the third game in Midway's seminal "Defender" series. Saurian lizard men have overrun all twenty-two planets that form the New Earth Solar System colonies, capturing and mutating the resident humans into reptiles to use as slave labour at their stronghold base, the Saurian 'Mega-Star Apocalypse'.[-LF-]Players fly a spaceship over the surface of the of planets, destroying enemy waves and rescuing humans from the alien invaders, with rescued humans hanging from the underside of the player's ship. Once these tasks have been completed, the mothership arrives to pick up the player's ship, together with any humans they have rescued. Players can decide which planets to attack, when to purchase additional firepower and when to attack the Apocalypse.[-LF-]Strike Force adds several new features to the series. Two players can now share the screen at one time and the surface of each planet is littered with various special weapons that can be picked up and deployed. Humans can be 'mutated' into small green creatures that will fight against the player (although players can still pick them up for points as, with the unmutated humans). The mutants can also use vehicles found on the planet's surface against the player.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]515[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]761[-LF-]875[-LF-]876[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]1774[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2353[-LF-]2354[-LF-]2350[-LF-]2351[-LF-]2397[-LF-]2352[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2774[-LF-]2840[-LF-]3007|2P sim|0|False|False|joy8way;joy8way2way|567[-LF-]2354|sony/taitogn.cpp|54.70684|
stg|Strike Gunner S.T.G|Athena|1991|True|Shooter / Flying Vertical|True|V|240|384||[-LF-]A vertically scrolling shooter.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way;joy8way2way||galaxian/galaxian.cpp|60|
strkzone|Strike Zone Baseball|Leland Corporation|1988|True|Sports / Baseball|True|H|320|240||Strike Zone Baseball[-LF-]Leland Corporation (1988)|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P alt|0|False|False|stick;stick|2987[-LF-]190[-LF-]2416|nmk/nmk16.cpp|60|
s1945|Strikers 1945|Psikyo|1995|True|Shooter / Flying Vertical|False|V|224|320||[-LF-]In 1945, the second world war ended. Soon, there was peace, but an organization of high-ranking military officers from all over the world form a global army known as CANY. Their mission was to conquer the world. CANY activity was found in areas like the Soviet Union, America, Japan, and even Germany. It is revealed that CANY had weapons never seen before from rockets to mechanical walkers. The world quickly formed a group of pilots and planes called the Strikers whose mission is to rid of CANY from the world.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way;joy8way2way|2401[-LF-]2402|psikyo/psikyosh.cpp|59.922743|
s1945ii|Strikers 1945 II|Psikyo|1997|True|Shooter / Flying Vertical|False|V|224|320||Strikers 1945 II[-LF-]Psikyo (1997)|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way2way;joy8way2way|2400[-LF-]2402|midw8080/8080bw.cpp|60|
s1945p|Strikers 1945 Plus|Psikyo|1999|True|Shooter / Flying Vertical|True|H|320|224||[-LF-]After inserting quarters and hitting the Start button, the player chooses one of 6 planes (plus 1 hidden plane) or can opt for a random choice.[-LF-]The available fighters are :[-LF-]* P-38 Lightning[-LF-]* Vought XF5U 'Flying Pancake'[-LF-]* Spitfire Mk. VI[-LF-]* Zero Type 52[-LF-]* Focke Wulf Ta 152[-LF-]* Fiat G.56[-LF-]* XP-55 Ascender (Hidden)[-LF-]The first 4 stages are in random order, while the last 4 are sequential. Players collect weapon powerups, bombs, and gold bars for points. Each plane has a unique 'supershot' which is charged by damaging enemies and fired by holding then releasing the fire button. Supershots can be stored, although the number varies from plane to plane. Using a Bomb results in a large friendly fighter swooping onto the screen and blocking shots while returning fire for a few seconds.[-LF-]After the player beats the final boss, the game starts again from the beginning, albeit at a much higher difficulty level. All level are similar to the ones in Strikers 1945 II. Only one of the 4 bosses that are randomly chosen and the 6th boss is changed.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2400[-LF-]2401|taito/taitosj.cpp|59.185606|neogeo
stuntair|Stunt Air|Nuova Videotron|1983|True|Shooter / Flying Vertical|False|V|224|256||[-LF-]A Sega's "Star Jacker" bootleg.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|False|joy8way2way||taito/scyclone.cpp|60|
subhunt|Sub Hunter|Gremlin|1977|True|Shooter / Gallery|False|H|256|224|depthch|[-LF-]Depthcharge is a 2-Dimensional shooter. You control your destroyer on the surface of the water while submarines patrol underneath. Your job is to drop depth charges to eliminate these submarines. The submarines aren't defenseless as they launch mines straight up toward your ship.[-LF-]Depthcharge was one of the early video games. Action was simple. This game also had the ability to retain the highest score (without the initials of course). Although the game is simple in concept, just trying to get enough points was enough to keep you working at it. Good luck on your submarine hunting mission.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|1P|0|False|False|joy2way||nintendo/spacefb.cpp|60|depthch
sub|Submarine|Sigma Enterprises Inc.|1985|True|Shooter / Misc. Horizontal|True|V|224|256||[-LF-]A great sideways-scrolling shoot-em-up.[-LF-]The player takes control of a futuristic submarine and must shoot their way through the game's levels in a underwater city and in the depths of the seabed and it is attacked from both sides beneath the water in which the submarine moves and from the bottom the water, by a variety of enemies you must destroy all the machines and avoid collide with obstacles while you pick captive divers and fuel to reach the end of level.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P alt|0|False|True|joy8way2way;joy8way2way||atari/bwidow.cpp|60|
subroc3d|Subroc-3D|Sega|1982|True|Shooter / Flying 1st Person|False|H|512|224||[-LF-]SUBROC-3D is an overwhelming 3-dimensional game, with a dual scene system for battles in the ocean or in space. The graphics and sound effects are very exciting![-LF-]You command a sophisticated craft and by using the elevation controls you can move it up or down so it can be operated under water or in space.[-LF-]The periscope-type viewer can be moved from side to side, enabling you to attack more enemies.[-LF-]Preen the fire button to shoot down the enemy.[-LF-]The dynamic stereo sound system creates an amazingly realistic surround effect.[-LF-]Many strangely-shaped crafts, missiles and UFOs suddenly zoom in to attack you; once they are in your sights they can attack you, so shoot first and survive![-LF-]The 3-dimensional effect of fast-moving crafts and missiles, combined with the terrifying  explosions seemingly right up close to you are truly bewildering.[-LF-]To destroy the BARRIER guarding the enemy COMMAND SHIP, you must hit it in the very center.[-LF-]After blowing up the COMMAND SHIP, you proceed to another round.[-LF-]The bonus points remaining will be added to your score.[-LF-]When you reach HIGH SCORE you will get another ship.[-LF-]In each successive round the score increases by 100 points over the previous round.[-LF-]Your score and the round are displayed at the top of the screen. Your score and the previous best three scores are displayed over the periscope.[-LF-]Play ends with the loss of your last ship.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|1P|0|False|False|joy8way||taito/qix.cpp|59.090909|
scessjoe|Success Joe|Taito|1990|True|Sports / Boxing|True|H|288|208||(Ashita no Joe)[-LF-]A boxing game.[-LF-]|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|2P alt|0|False|True|joy4way2way;joy4way2way||midw8080/mw8080bw.cpp|60|
suikoenb|Suiko Enbu / Outlaws of the Lost Dynasty|Data East|1995|True|Fighter / Versus|False|H|352|224||[-LF-]In the foggy marshes of the Liang Shan Mountains, an army assembles... Outlaws of the Lost Dynasty. 11 Superheroes from the Orient in a struggle for power and conquest![-LF-]Data East's second attempt at a Versus fighting franchise after their Fighter's History series. 11 Superheroes gather in the marshes of the Liang Shan mountains in a struggle for power.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way;joy8way2way||nintendo/n8080.cpp|59.764802|stvbios
triplfunk|Sum-eoitneun Deongdalireul Chat-ara!|Bootleg|1993|True||True|H|320|224|oisipuzl|Sum-eoitneun Deongdalireul Chat-ara![-LF-]Bootleg (1993)|||0|False|False|joy8way2way;joy8way2way||nintendo/spacefb.cpp|60|oisipuzl
sunaq|SunA Quiz 6000 Academy|SunA|1994|True|Quiz / English|True|H|256|224||SunA Quiz 6000 Academy[-LF-]SunA (1994)||2P sim|0|False|False|only_buttons;only_buttons||venture/spcforce.cpp|60|
sundance|Sundance|Cinematronics|1979|True|Misc.|True|V|0|0||[-LF-]The object in Sundance was to catch little suns that bounced back and forth between a pair of grids, which move closer and closer together as the game goes on.[-LF-]|156[-LF-]302[-LF-]364[-LF-]489[-LF-]879[-LF-]1231[-LF-]1417[-LF-]1485[-LF-]1722[-LF-]1924[-LF-]2411|2P sim|0|False|False|only_buttons;only_buttons||cvs/cvs.cpp|38.000107|
ssriders|Sunset Riders|Konami|1991|True|Platform / Shooter Scrolling|False|H|288|224||[-LF-]Sunset Riders is a horizontally-scrolling platform shoot-em-up for up to four players set in America's Wild West. Four sharpshooter bounty hunters (Steve, Billy, Bob and Cormano) set out to claim the bounties for killing the most wanted outlaws in the West, before a final showdown against the infamous Sir Richard de la Rose.[-LF-]The action takes place both on foot and on horseback, with play sometimes broken up with a wild west pursuit; such as having to run along the backs of a herd of fleeing Buffalo. Each level ends with players entering a one-on-one battle against one of the wanted men they have been pursuing.[-LF-]Power-ups and bonus items can be obtained by entering saloons or defeating certain sack-carrying bandits. The power-ups comes in the form of either a golden sheriff badge (that gives the player's weapon auto-fire) or a silver badge that gives the player a second gun (making it possible to shoot in two directions simultaneously). Both power-ups can be equipped at the same time.[-LF-]Other weapons that can be used by players include sticks of dynamite carried by female bandits that can be thrown back at the enemy before they explode and a mounted Gatling gun available only in the last stage.[-LF-]A bonus mini-game appears at the end of Stages 2 and 5 in which players must shoot at enemies from a first-person perspective before the timer runs out.[-LF-]Sunset Riders features eight stages of play.[-LF-]|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2412[-LF-]2649[-LF-]2849[-LF-]2925[-LF-]2954|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||sega/segag80v.cpp|60|
super21p|Super 21|Public MNG|1987|True||False|H|256|232||Slot Machine published 34 years ago:[-LF-]||1P|0|False|False|gambling||omori/spaceg.cpp|60.096154|
csuperas|Super Astro Fighter|Data East|1981|True|Shooter / Gallery|True|V|240|256||DECO cass. published 40 years ago:[-LF-]Super Astro Fighter is a great 2-D, space shooter game featuring new graphics and sounds. Once again the player has the mission to protect the various sectors from the hoards of invading aliens UFOs. Armed with your super astro fighter spaceship, you must ensure to destroy all the invaders. You will have to defeat waves of alien spaceships in order to later confront the boss alien ship the 'space master' to destroy and dock with it to refuel and keep the mission.[-LF-]|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick|137|taito/taito_z.cpp|57.444853|decocass
sbagman|Super Bagman|Valadon Automation|1984|True|Platform / Run Jump|False|V|224|256||Super Bagman[-LF-]Valadon Automation (1984)|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|False|joy4way2way;joy4way2way|170|sega/segahang.cpp|60.606061|
dblplay|Super Baseball Double Play Home Run Derby|Leland Corporation|1987|True|Sports / Baseball|True|H|320|240||Super Baseball Double Play Home Run Derby[-LF-]Leland Corporation (1987)|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|stick;stick|2987[-LF-]190[-LF-]2399|taito/taito_f3.cpp|60|
sbasketb|Super Basketball|Konami|1984|True|Sports / Basketball|True|V|224|256||[-LF-]A basketball game.[-LF-]|1386[-LF-]109[-LF-]145[-LF-]369[-LF-]650[-LF-]683[-LF-]684[-LF-]785[-LF-]1041[-LF-]1190[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1886[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2203[-LF-]2471[-LF-]842[-LF-]2732[-LF-]2966|2P alt|0|False|True|joy8way;joy8way2way||taito/invqix.cpp|60|
sbdk|Super Bike|Century Electronics|1984|True|Shooter / Driving Horizontal|False|V|224|256|superbik|Super Bike[-LF-]Century Electronics (1984)|[-LF-]208[-LF-][-LF-]2888[-LF-][-LF-]1195[-LF-][-LF-]1231[-LF-][-LF-]1236[-LF-][-LF-]2125[-LF-][-LF-]2162[-LF-][-LF-]2490[-LF-][-LF-]2466[-LF-][-LF-]2671[-LF-][-LF-]2741[-LF-]|2P alt|0|False|True|joy8way2way||midw8080/mw8080bw.cpp|60.606061|superbik
sbishi|Super Bishi Bashi Champ|Konami|1998|True|Multiplay / Mini-Games|False|H|288|224||Super Bishi Bashi Champ[-LF-]Konami (1998)|97[-LF-]981[-LF-]863[-LF-]1113[-LF-]2419|3P sim|0|False|False|only_buttons;only_buttons|1035[-LF-]863[-LF-]1113[-LF-]97[-LF-]981|midw8080/8080bw.cpp|60|
sbrkout|Super Breakout|Atari|1978|True|Ball & Paddle / Breakout|True|V|224|256||[-LF-]Super Breakout allows the player(s) to select any one of three different action-packed Super Breakout games by turning the game select knob on the control panel to the desired game. The three available Super Breakout modes are the following :[-LF-]* Double Breakout : before serving the ball, the Double Breakout playfield contains 52 orange bricks (4x13) at the top of the screen and 52 green bricks (4x13) immediately below the orange brick wall.[-LF-]Two paddles are displayed at the bottom end of the screen. When the Serve pushbutton is pressed, two balls are served. If the first ball served is missed, it counts as a missed serve and goes against the player's allotted serves per game. Otherwise the second ball is served. If the second ball served is missed after striking the first served ball, the player may continue with the first ball.[-LF-]* Cavity Breakout : before serving the ball, the Cavity Breakout playfield contains 44 orange bricks and 52 (4x13) green bricks located immediately below the orange brick wall. At approximately 3 columns in and 2 rows down into the orange brick wall, from both the left and the right side of the wall, two cavities appear. These two cavities occupy the space of 4 bricks (a 2x2 brick area).[-LF-]One paddle is provided in this game, and only one ball is served, unlike in Double Breakout. When enough bricks are removed to release a captive ball from its cavity, the score doubles for each brick removed by any of the two balls in the playfield (as long as the served ball and the freed ball both remain active in the playfield). If the third ball is freed and all three balls are played in the playfield, the score triples. If any one of the balls is missed and lost, the score returns to double points. If the second ball is missed and only one ball remains in the playfield, points are then scored as normal.[-LF-]* Progressive Breakout : before serving the ball, the Progressive Breakout playfield contains 4x13 brick walls (one blue and the other green). The blue brick wall, which consists of 52 bricks, is at the top. Then occurs a space equivalent to this wall. In the middle of the screen is a green brick wall consisting of 52 bricks.[-LF-]The brick walls move or 'scroll' toward the paddle at a rate determined by the number of hits on the ball. As the bricks are knocked out and the walls progressively creep up on the player's paddle, new bricks enter the playfield at a progressively faster rate. Four rows of bricks are always separated by four rows of blanks.[-LF-]As the brick walls scroll down, their colors change, indicating a new point score for that brick at that instant of time.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P alt|0|False|False|paddle||midw8080/8080bw.cpp|60.114504|
sb2003|Super Bubble 2003|Limenko|2003|True|Platform / Run Jump|False|H|384|240||[-LF-]An advanced version of a classic type of game. Moni & Chris are on a quest to rid there island of viscous invading monsters. Players blow bubble to entrap the monsters and then jump on them to make them pop. Luckily Moni & Chris have many items to help them dispose of these dangerous foes. Like exterminate scrolls which called forth the force of the elements and nature or the super transform crystal which powers up our heroes so they don't have to encase the enemies in bubbles first they can just run into they to destroy them. Players can in power up the attack button to blow a triple bubble instead of a single. The main objective of the players is to clear all the enemies for each area of the island. The game consists of 4 chapters with 60 stages.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way4way;joy8way4way2way||taito/taito_b.cpp|60|
superbug|Super Bug|Atari|1977|True|Driving|True|V|240|320||[-LF-]A great and pioneer top-view racing game.[-LF-]Super Bug! Super Thrills![-LF-]The player drive a bright yellow "modified bug" speeds through tree-lined city streets in a fast moving rally race. The constantly moving streets provide new excitement and driving challenge every time the game is played, as the driver races the clock to cover as much distance as possible for highest score.[-LF-]Directional arrows appear on the road to warn drivers as they approach turns. Quick reflexes are a must to avoid crashing into curbs and parked cars. And to avoid sliding into oil slicks and sand traps.[-LF-]Players can select "Novice" or "Expert" tracks, shift into first, step on the accelerator and take off. The roar of acceleration, crash and skid sounds add to the exciment. Score, Fuel (time remaining) and driver Ratings are displayed on the screen, as well as "Crunch" whenever the player crashes.[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|1P|0|False|False|dial||midw8080/mw8080bw.cpp|60.114504|
supbtime|Super Burger Time|Data East|1990|True|Platform / Run Jump|False|H|320|240||[-LF-]Super Burger Time is a platform game for one or two players - and sequel to the 1982 original - in which Peter Pepper must once again prepare a set number of burgers per stage, by collecting the separate ingredients needed and dropping them onto plates at the bottom of the screen.[-LF-]Stages consist of platforms joined by connecting ladders. At the bottom of each stage are a number of empty plates and the burger ingredients lay across  platforms situated directly above the plates. Peter must make ingredients drop to the platform below, until all ingredients are on the plate and the burger is complete. All burgers must be assembled to complete a stage. Ingredients include the top and bottom of the bun, the meat patty and various garnishes, such as lettuce and tomatoes.[-LF-]The chef is once again pursued by rogue ingredients, including fried eggs, sausages and green-pea pods. Differences to gameplay from the original include simultaneous two-player action, and the ability to jump. Indeed, peter must now jump on the burger ingredients several times to get them to drop, rather than simply walking over them as in the original game. Many of the game's stages are now bigger than a single screen (another change from the original) and the display scrolls to accommodate this.[-LF-]To help peter deal with the angry ingredients, he can utilize numerous kitchen-based items, including pepper (the sole weapon of the original game), a skewer, a frying pan and a water hose. Another new addition to Peter's world are boss battles, with the Chef having to throw burgers to defeat the bosses.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]825[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2212[-LF-]2237[-LF-]2314[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2529[-LF-]2956[-LF-]2975[-LF-]2911|2P sim|0|False|True|joy8way2way;joy8way2way|344[-LF-]345[-LF-]1745|midw8080/8080bw.cpp|57.79965|
sbbros|Super Buster Bros.|Mitchell|1990|True|Shooter / 3rd Person|True|H|384|240|spang|[-LF-]Super Bang is a sequel to the 1989 original in which one or two players control characters armed with harpoon guns who must destroy the numerous different-sized balloons that bounce around each single-screen stage. When hit by a harpoon, the balloons break down into smaller fragments, in a similar fashion to Atari's 1979 classic, "Asteroids".[-LF-]Players can only fire the harpoon guns virtually upwards but can move left and right and climb the ladders that appear on many of the stages. The game has two different modes of play:[-LF-]* PANIC MODE[-LF-]In this mode, players face an endless rain of bubbles and must simply last as long as possible. The default weapon is the bubble shot and cannot be changed at any time. Each time a bubble is popped, a rainbow bar at the bottom is slowly filled. Filling the bar all the way raises the level number and the bar depletes back to zero. As more bubbles are popped, both remaining and incoming bubbles move faster. A 'Panic' music plays when there's a very large amount of bubbles on the screen, but the normal music returns once enough bubbles are popped.[-LF-]There is also one special type of bubble that appears rarely. The bubble has a clock image engraved. Whenever the bubble bounces, the engraving changes to a star, and when the bubble bounces again, the engraving changes back to a clock. Popping the bubble when the clock engraving is present causes all bubbles to stop movement completely for 9 seconds, while popping the bubble when the star engraving is present causes all bubbles to be popped and the game screen gets cleared.[-LF-]* TOUR MODE[-LF-]In this mode players move from stage to stage, travelling around the world. The introductory stage is set in Japan and is the only stage set in this location. After Japan, players travel to parts of Asia, Europe and the Americas. Each location has three stages, with each set at a different time of day: daytime, evening and night. The few exceptions to the three-stage rule are Venice (evening and night stages only), The Mayan Ruins and the Caribbean Sea (both having only day and evening stages).[-LF-]Each stage has a set layout, consisting of walls, destructible glass walls, invisible walls, ladders and ice. There are forty different stages in the Tour mode.[-LF-]|[-LF-]421[-LF-][-LF-]571[-LF-][-LF-]905[-LF-][-LF-]1363[-LF-][-LF-]1494[-LF-][-LF-]1570[-LF-][-LF-]1722[-LF-][-LF-]1726[-LF-][-LF-]2458[-LF-]|2P sim|0|False|False|joy4way2way;joy4way2way|352[-LF-]1494|capcom/commando.cpp|57.42|spang
superchs|Super Chase - Criminal Termination|Taito|1992|True|Driving / 1st Person|False|H|320|240||Super Chase - Criminal Termination[-LF-]Taito (1992)|35[-LF-]99[-LF-]2036[-LF-]118[-LF-]2586[-LF-]319[-LF-]347[-LF-]341[-LF-]348[-LF-]405[-LF-]1088[-LF-]428[-LF-]429[-LF-]430[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]487[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1102[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1048[-LF-]1825[-LF-]1843[-LF-]1961[-LF-]2039[-LF-]2078[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2709[-LF-]2825[-LF-]2834|1P|0|False|False|paddle;pedal|405|midw8080/8080bw.cpp|60|
scobra|Super Cobra|Konami|1981|True|Shooter / Flying Horizontal|True|V|224|768||[-LF-]The object of the game is to invade ten SUPER COBRA defense systems of increasing difficulty and safely pick up the BOOTY.[-LF-]Use the joystick to move up, down, accelerate and decelerate. Use the Laser and Bombs to destroy defenders. Hitting tanks scores Mystery Value worth 100, 200, or 300 points. Rockets, Tanks, Missiles, and UFO's may all fire at invader. Hit fuel tanks for extra fuel for CHOPPER. The Chopper uses up fuel as it flies, except in between defense levels.[-LF-]At 10000 points, the player is awarded a BONUS CHOPPER.[-LF-]At the end of the game, the player can continue at the defense level he left off on by depositing extra coins and pressing the discharge button on the left-hand side of the panel.[-LF-]If the Booty is destroyed on the BASE level, the player may try again. When the Booty is safely recovered, a Bonus Chopper is awarded and play resumes at defense level Number 1 where the fuel is used up faster and the defenders fire more often.[-LF-]SUPER COBRA Defense Level Descriptions :[-LF-]*  Fuel Tanks appear on every defense level.[-LF-]*  Tanks appear and fire on all levels except level 8 where they do not fire.[-LF-]Level 1 - Player must maneuver the chopper over mountainous terrain against fast and slow firing rockets.[-LF-]Level 2 - Chopper faces Arcing missiles over a mountain terrain.[-LF-]Level 3 - Smart Bombs flying in groups of four over mountainous terrain. Rockets appear, but do not fire.[-LF-]Level 4 - Single Smart Bombs over mountainous terrain. Again, Rockets appear but do not fire.[-LF-]Level 5 - Chopper flies through a cavern-like terrain against Falling Mines.[-LF-]Level 6 - Rapidly firing, Roving Tanks over mountainous terrain. Rockets appear, but do not fire.[-LF-]Level 7 - Maneuver through a field of meteors which explode when hit with bombs or three times with Laser, plus a single, green, shadow meteor directly in front of Chopper which explodes when hit five times with Laser. Rockets appear but do not fire.[-LF-]Level 8 - Chopper flies over mountainous terrain against rapidly firing UFO's. Tanks and Rockets appear, but do not fire.[-LF-]Level 9 - Chopper faces arcing missiles over tall buildings.[-LF-]Level 10 - Firing rockets in a Building Maze.[-LF-]Base - Player must maneuver the Chopper over tall buildings against arcing missiles and rapidly firing tanks to reach the Booty and safely carry it away.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy8way2way;joy8way2way|2107|stern/astinvad.cpp|60.606061|
scontra|Super Contra|Konami|1988|True|Platform / Shooter Scrolling|True|V|224|320||Super Contra[-LF-]Konami (1988)|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|False|joy8way2way;joy8way2way||nintendo/n8080.cpp|59.17|
suprgolf|Super Crowns Golf|Nasco|1989|True|Sports / Golf|False|H|256|192||[-LF-]A golf game.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|joy4way2way;dial;joy4way2way;dial|507[-LF-]508|atari/atarigx2.cpp|60|
scfinals|Super Cup Finals|Taito|1993|True|Sports / Soccer|False|H|320|224||Taito F3 cart. published 28 years ago:[-LF-]A soccer game from Taito.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|4P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|2519[-LF-]1051[-LF-]2520|snk/miconkit.cpp|58.97|
spdheat|Super Dead Heat|Taito|1985|True||False|H|256|224||Super Dead Heat[-LF-]Taito (1985)|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|4P sim|0|False|False|dial;pedal;dial;pedal;dial;pedal;dial;pedal||sega/segag80r.cpp|60|
sdodgeb|Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu|Technos|1996|True|Sports / Dodgeball|True|H|320|224||(Kunio no Nekketsu Toukyuu Densetsu)[-LF-]The popular game of Dodge Ball is a rather unique sport in which teams of three players try to knock each other out with the help of special moves and team attacks. In this game you take control of a team and must beat all other teams (you can even recruit the other team's leader after beating them!) in order to face the  current Dodge Ball champion and take the title. Features cool anime style graphics, catchy music & great sound effects, plenty of moves at your disposal and a solid challenge level. Dodge Ball anyone? :)[-LF-]|1503[-LF-]1077[-LF-]2431[-LF-]2432|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2432|universal/cosmic.cpp|59.185606|neogeo
spdodgeb|Super Dodge Ball|Technos|1987|True|Sports / Dodgeball|True|H|256|240||Super Dodge Ball[-LF-]Technos (1987)|1503[-LF-]1077[-LF-]2431[-LF-]2432|2P sim|0|False|False|joy8way2way;joy8way2way||konami/timeplt.cpp|57.444853|
sdtennis|Super Doubles Tennis|Data East|1983|True|Sports / Tennis|True|V|240|256||Super Doubles Tennis[-LF-]Data East (1983)|832[-LF-]1869[-LF-]369[-LF-]1107[-LF-]972[-LF-]1732[-LF-]1733[-LF-]1868[-LF-]1997[-LF-]2433[-LF-]2471[-LF-]2486[-LF-]2732[-LF-]2818|2P alt|0|False|True|joy8way;joy8way2way||universal/sraider.cpp|57.444853|
supduck|Super Duck|Comad|1992|True|Maze|True|H|256|224||Super Duck[-LF-]Comad (1992)|191[-LF-]346[-LF-]382[-LF-]409[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]1077[-LF-]1241[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P sim|0|False|False|joy4way;joy4way2way||amiga/arsystems.cpp|59.637405|
speglsht|Super Eagle Shot|Seta|1994|True|Sports / Golf|False|H|320|224||Super Eagle Shot[-LF-]Seta (1994)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|False|joy8way;joy8way2way||taito/taitosj.cpp|60|
sfchamp|Super Football Champ|Taito|1995|True|Sports / Soccer|False|H|640|480||Super Football Champ[-LF-]Taito (1995)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||cinematronics/cinemat.cpp|60|coh1000t
sfkick|Super Free Kick|Haesung|1988|True|Ball & Paddle / Breakout|True|V|465|543||Super Free Kick[-LF-]Haesung (1988)|714[-LF-]2989[-LF-]114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]234[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]167[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]1867[-LF-]487[-LF-]369[-LF-]516[-LF-]2519[-LF-]520[-LF-]632[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]879[-LF-]880[-LF-]929[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1194[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]1516[-LF-]2544[-LF-]1623[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1788[-LF-]1820[-LF-]1833[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]1880[-LF-]2520[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2331[-LF-]2332[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2678[-LF-]2552[-LF-]2657[-LF-]2732[-LF-]2543[-LF-]2804[-LF-]2545[-LF-]2879[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2922[-LF-]2985[-LF-]2988[-LF-]2997|2P alt|0|False|True|dial;only_buttons||misc/sstrangr.cpp|59.922749|
supergm3|Super Game III|Unknown|1996|True|Multiplay / Compilation|True|H|256|240||[-LF-]Similar to Nintendo's PlayChoice-10 arcade machines, the games are all taken from the NES/Famicom and can be played for a set amount of time: between 3 and 10 minutes depending on what the DIP switches are set to. In addition, the color palette for the games is slightly different. The games themselves are pirated versions of the originals, like most Famicom multicarts. The machine also has an optional 2 player mode.[-LF-]Strictly speaking, this is not technically a multicart itself as it is bootleg NES hardware with permanent ROM chips mounted; it is not a cartridge for an NES or anything similar.[-LF-]Some games have a message saying No. x on the title screen, x likely being a number meant to coincide with the game number on the menu. However, most of them are incorrect which suggests that they were originally on another bootleg arcade machine.[-LF-]List of games:[-LF-]1. Mario 3 (Super Mario Bros. 3)[-LF-]2. Turtles (Teenage Mutant Ninja Turtles II: The Arcade Game)[-LF-]3. Rockman 5[-LF-]4. Island II (Adventure Island II)[-LF-]5. Mr Lee (Jackie Chan)[-LF-]6. Snow Bros[-LF-]7. Contra[-LF-]8. Jetman (Hi No Tori: Houou Hen: Gaou no Bouken)[-LF-]9. Rainbow (Time Zone)[-LF-]10. Tom & Jerry[-LF-]11. Swap (Tokyuu Shirei: Solbrain)[-LF-]12. New Tetris (Yossy no Tamago)[-LF-]13. Ninja (Ninja Ryukenden)[-LF-]14. Attack (Rush'n Attack)[-LF-]15. Fighter (Argos no Senshi)[-LF-]The menu names for games 8 and 9 would suggest that Choujin Sentai Jetman and Rainbow Islands were originally going to be included, but the developer forgot to change the names.[-LF-]|1572[-LF-]1573[-LF-]1574[-LF-]1571[-LF-]2439[-LF-]2438|2P sim|0|False|False|joy8way;joy8way2way||misc/sstrangr.cpp|60|
sgmt1|Super Game Mega Type 1|Unknown|1994|True|Multiplay / Compilation|True|H|256|240||Super Game Mega Type 1[-LF-]Unknown (1994)|1572[-LF-]1573[-LF-]1574[-LF-]1571[-LF-]2439[-LF-]2438|1P|0|False|False|joy8way;joy8way2way||galaxian/galaxian.cpp|60|
sgemf|Super Gem Fighter Mini Mix|Capcom|1997|True|Fighter / Versus|True|H|384|224||Super Gem Fighter Mini Mix[-LF-]Capcom (1997)|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way||midw8080/mw8080bw.cpp|59.637405|
suprglob|Super Glob|Epos Corporation|1983|True|Platform / Run Jump|True|V|236|272||[-LF-]Re-release of "The Glob".[-LF-]Guide the insatiable Super Glob through corridors, up and down the elevators and through the side tunnels in his never-ending search for snacks. An assortment of crafty animals relentlessly pursue Toby and fight him for control of the elevators. Stop them or avoid them and munch a dozen different snacks to clear the 24 unique levels.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|False|joy8way2way||midw8080/8080bw.cpp|60|
shangon|Super Hang-On|Sega|1987|True|Driving / Race (chase view) Bike|True|H|320|224||[-LF-]Super Hang-On is a checkpoint-based racing game and is the sequel to the acclaimed "Hang-On", released two years earlier. As with the prequel, players take control of a superbike and must race over twisting road-based circuits, avoiding rival bikers and trying to reach the end-of-stage checkpoint before the time limit expires.[-LF-]For the sequel, Sega introduced the hilly, undulating roads that had been executed so superbly in 1986's "Out Run". The gameplay was further enhanced with the introduction of the 'turbo' button. Upon reaching the bike's maximum speed of 280kph, players could press and hold the turbo and push the bike up to 324kph - something that was necessary to beat the game's extremely tight time limits. This had to be used carefully, however, as the increase in speed made the bike harder to control and accelerating at the wrong time would invariably see a head-on collision with either rival bikers or the road-side objects that litter the stages.[-LF-]Players could chose to race on any one of four courses: Africa, Asia, America and Europe. Africa is the easiest and shortest of the four, with each subsequent course becoming both more demanding - with tighter bends and more aggressive rival racers - and having a greater number of stages to have to beat. Africa, for example, is made up of only six stages, while the hardest course, Europe, has eighteen stages.[-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|paddle;pedal|1036[-LF-]1037[-LF-]1342|cinematronics/cinemat.cpp|60.054389|
shimpact|Super High Impact|Midway|1991|True|Sports / Amer. Football|True|H|410|256||Super High Impact[-LF-]Midway (1991)|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|1085|midw8080/8080bw.cpp|54.70684|
sinvzen|Super Invaders|Taito|1980|True|Shooter / Gallery|True|V|224|260|invaders|Pirate release of Space Invaders.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy2way;joy2way|2267[-LF-]2268[-LF-]2270[-LF-]2012[-LF-]2472[-LF-]2269|midway/astrocde.cpp|59.541985|invaders
suprleag|Super League|Sega|1987|True|Sports / Baseball|True|H|320|224||Super League[-LF-]Sega (1987)|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|positional;trackball;positional;trackball|1405[-LF-]731|suna/suna8.cpp|60.054389|
suprloco|Super Locomotive|Sega|1982|True|Maze / Driving|True|H|240|224||Super Locomotive[-LF-]Sega (1982)|577[-LF-]578[-LF-]740[-LF-]1151[-LF-]1352[-LF-]2175[-LF-]2446[-LF-]2687[-LF-]2814[-LF-]2954|2P alt|0|False|True|joy8way2way;joy8way2way||sega/system1.cpp|60|
sgmast|Super Masters Golf|Sega|1989|True|Sports / Golf|False|H|496|384||Sega System 24 disk. published 32 years ago:[-LF-]A golf game from Sega.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|False|pedal||sunelectronics/route16.cpp|57.52416|
megat4sb|Super Megatouch IV|Merit|1996|True|Multiplay / Compilation|False|H|543|465|megat4|Super Megatouch IV[-LF-]Merit (1996)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun|1459[-LF-]1460[-LF-]1462[-LF-]1463[-LF-]2449[-LF-]1454[-LF-]1457|sunelectronics/route16.cpp|59.922749|megat4
megat4st|Super Megatouch IV Tournament Edition|Merit|1996|True|Multiplay / Compilation|False|H|543|465|megat4|Super Megatouch IV Tournament Edition[-LF-]Merit (1996)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun|1459[-LF-]1460[-LF-]1462[-LF-]1463[-LF-]2448[-LF-]1454[-LF-]1457|taito/taito_z.cpp|59.922749|megat4
megat4stg|Super Megatouch IV Turnier Version|Merit|1996|True|Multiplay / Compilation|False|H|543|465|megat4|Super Megatouch IV Turnier Version[-LF-]Merit (1996)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|lightgun|1459[-LF-]1460[-LF-]1463[-LF-]2448[-LF-]2449[-LF-]1454[-LF-]1457|nintendo/dkong.cpp|59.922749|megat4
smissw|Super Miss World|Comad|1996|True|Puzzle / Outline|False|H|256|224||Super Miss World[-LF-]Comad (1996)|571[-LF-]1047[-LF-]1932[-LF-]1933[-LF-]2451[-LF-]2307|2P sim|0|False|False|joy4way2way;joy4way2way||nintendo/dkong.cpp|60|
suprmatk|Super Missile Attack|Atari|1981|True|Shooter / Command|True|H|256|231|missile|[-LF-]This game is an enhancement hack of "Missile Command".[-LF-]Differences from Missile Command are :[-LF-]* A new look to the game : different colors, different attract mode, etc.[-LF-]* A new play to the game : more missiles, faster missiles and clouds that get smaller as the game goes on add challenge (and profit) to your Missile Command box. Plus a Totally New Attack Object, the 'UFO', which moves faster and more randomly than ordinary planes and satellites and fires a deadly new Laser weapon.[-LF-]* A new sound to the game : each attack object now has its own brand-new sound that lets everyone know that this is no ordinary Missile Command.[-LF-]|88[-LF-]175[-LF-]385[-LF-]448[-LF-]453[-LF-]452[-LF-]540[-LF-]529[-LF-]528[-LF-]778[-LF-]1004[-LF-]1371[-LF-]1497[-LF-]1506[-LF-]1702[-LF-]1999[-LF-]2854[-LF-]2853|2P alt|0|False|True|trackball;trackball||exidy/exidy.cpp|61.035156|missile
supmodl2|Super Model II|Comad|1997|True||False|H|256|224||Super Model II[-LF-]Comad (1997)|||0|False|False|joy4way2way;joy4way2way||tecfri/speedbal.cpp|60|
smgp|Super Monaco GP|Sega|1989|True|Driving / Race 1st Person|True|H|320|224||[-LF-]A superb Formula One racing game from Sega that took sprite-scaled graphics to a whole new level. The game's single track offered a very reasonable representation of the famous Monaco Grand Prix circuit.[-LF-]Players could chose to race with one of three different skill/gear settings :[-LF-]Beginner : Automatic Gears[-LF-]Intermediate : 4-Speed Manual gears[-LF-]Professional : 7-Speed Manual Gears[-LF-]Before entering the Grand Prix, a qualification lap had to be completed. In the event of qualifying, the qualifying time determined the player's position on the starting grid. During the race itself, checkpoints had to be reached within a set time, or the race was over.[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|paddle;pedal||cinematronics/cinemat.cpp|59.637405|
suprmous|Super Mouse|Taito|1982|True|Platform / Run Jump|True|V|224|256||[-LF-]In this platform game, you are a mouse collecting a stash of food that happens to be scattered around the house. Opposing you are cats and cobras, which pop up out of nowhere. You're not exactly helpless, though. You have balloon bombs which you can lay and detonate, rocks on top of the house to drop, floors that move across when you step on them and pools of water under bridges which you open by walking over them. All these can kill cats and cobras, if you use them right.[-LF-]|104[-LF-]178[-LF-]294[-LF-]344[-LF-]380[-LF-]345[-LF-]424[-LF-]389[-LF-]408[-LF-]409[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]531[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]816[-LF-]815[-LF-]839[-LF-]1033[-LF-]1099[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]1253[-LF-]2215[-LF-]1276[-LF-]1356[-LF-]1375[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]324[-LF-]1546[-LF-]1549[-LF-]1548[-LF-]1597[-LF-]1604[-LF-]1669[-LF-]1674[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1836[-LF-]2010[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2482[-LF-]2824[-LF-]2849[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way;joy8way2way||namco/namcofl.cpp|60.606061|
sothello|Super Othello|Success|1986|True|Tabletop / Othello|True|H|543|465||Super Othello[-LF-]Success (1986)|757[-LF-]1290[-LF-]1693[-LF-]2456|2P alt|0|False|False|joy8way4way;joy8way4way2way||tch/speedspn.cpp|59.922749|
superpac|Super Pac-Man|Namco|1982|True|Maze|False|V|224|288||[-LF-]Super Pac-Man is a 1- or 2-player game where you are in control of the legendary Pac-Man. As in the original "Pac-Man" game, the goal is to clear each maze, but this time, instead of dots, the maze consists of prizes which are locked away behind gates. There are two ways to access the prizes. You can eat the keys which open a particular gate, and not always the gate which is closest to that key. Or you can crash through the gate after you eat a Super Pill and become Super Pac-Man. You are not required to eat all of the keys in order to complete the stage.[-LF-]Four Power Pills are in maze and allow Pac-Man to turn the tables on the ghosts and eat them for a short time. When the ghosts begin to flash, time is running out and they will switch back, so beware.[-LF-]New in this game is the Super Pill. There are two Super Pills in the maze which allow Pac-Man to become Super Pac-Man for a limited period of time. While in Super form, Pac-Man can crash through the maze gates, fly over the ghosts and avoid being killed (or eat them when they're blue), and travel at super speed whenever the player presses and holds the Super Speed button. When the super power is about to run out, Pac-Man flashes white and then returns to his normal form. You can extend the duration of Super time by eating a regular Power Pill. The Super time will then be extended by the duration of the ghosts' blue time.[-LF-]Pac-Man loses one life whenever a ghost catches him when the ghost is not blue and Pac-Man is not in Super form. You start with a set number of lives ('Lives' dip switch), and bonus lives can be awarded to you as you reach or pass certain preselected point values ('Extra Lives' dip switch).[-LF-]The tunnel is a great way to put some space between you and any ghosts that are on your tail since they can only move half as fast as you when they are in it. In Super Pac-Man, the ghosts are also slowed down by travelling through the passage directly beneath the ghost pen.[-LF-]Occasionally, a star will appear in the middle of the screen with a picture on the left, and a rotating picture on the right. You may eat the star at any time for bonus points, but if you manage to eat the star when the right picture matches the left one, you will receive a larger bonus.[-LF-]As the stages increases, the ghosts speed up their pursuit of Pac-Man and they stay blue for shorter and shorter periods of time after he eats a Power Pill until, in the high stages, they do not turn blue at all.[-LF-]Super Pac-Man also features bonus stages in Stage 3, Stage 7, and every fourth stage thereafter, where there are no ghosts, a time limit, and Pac-Man is in Super form throughout the stage. Your goal is to eat all of the prizes in the given time limit. As with gameplay on the regular levels, you don't need to eat all (or any) of the keys. You are awarded the remaining time in the counter as points for successfully eating everything. With each Bonus stage, the walls and gates change color.[-LF-]Super Pac-Man remains true to the intermission formula established in "Pac-Man". These intermissions are more like the simple humorous anecdotes found in the original game, than the episodic stories told by the intermissions in "Ms. Pac-Man" and "Jr. Pac-Man". Super Pac-Man features four intermissions :[-LF-]1) Pac-Man enters from the left side of the screen, followed closely by the ghosts. When Pac-Man exits the screen to the right, the ghosts stop. Super Pac-Man appears high up from the right and the ghosts helplessly watch as Super Pac-Man flies over their heads and exits to the left. This intermission is played after Stage 2.[-LF-]2) As a tribute to the first intermission from the original game, Pac-Man enters from the right, and is followed by what appears to be a super version of Blinky. After they exit to the left, a super Blinky reappears from the left in his blue form, and is now followed by an even larger version of Super Pac-Man. This intermission is played after Stage 6.[-LF-]3) Pac-Man enters from the left side of the screen, followed closely by the ghosts. Before Pac-Man makes it all the way to the right, he simply disappears, leaving the ghosts stunned and puzzled. As the ghosts look around for Pac-Man's whereabouts, Clyde looks up and notices the extremely large version of Super Pac-Man falling from the sky, instantly scaring all of the ghosts blue before this super-duper Pac-Man squashes them. This intermission is played after Stage 11, which is the third Bonus Stage.[-LF-]4) The extra-large Super Pac-Man enters from the left side of the screen, followed by a pack of 32 ghosts, 8 of each color. After exiting to the right, four scared (blue) super ghosts reappear from the right. Much to their misfortune, they are being chased by 32 normal-sized Pac-Men. This intermission is played after Stage 16 and every 4th stage thereafter.[-LF-]- CAST OF CHARACTERS -[-LF-]* Pac-Man - Once again, you control the little yellow hero as you guide him through the maze and onto victory. Pac-Man's goal is to gobble up every target item. He must avoid contact with the ghosts unless they are blue as a result of Pac-Man eating a Power Pill, or when Pac-Man is in Super form as a result of eating a Super Pill. Unlike the other classic Pac-games, Pac-Man does not move any slower when he's eating targets than when he isn't. True to the other Pac-games, however, he is still capable of turning around corners faster than the ghosts, so make as many turns as possible when the ghosts are on his tail.[-LF-]* Super Pac-Man - After eating a Super Pill, Pac-Man becomes large and in charge. In Super form, he can eat through gates without the use of a key, fly over ghosts without colliding with them (the ghosts actually change in appearance, becoming squat or thin depending on the direction they are moving; this ability does not prevent Super Pac-Man from eating blue ghosts), moving faster when the Super Speed button is held down, and extending the duration of his super power by eating a normal Power Pill. When Pac-Man's Super power is about to expire, he flashes white just like the ghosts do when they are about to change back to normal.[-LF-]* Ghosts - Blinky, Pinky, Inky, and Clyde are back. Basically, they behave the same. Blinky follows you more closely than any of the other ghosts, shadowing your trail, Pinky tries to stay one step ahead of you by second-guessing which way you will go and trapping you, Inky usually turns away if you take him head on, and Clyde does his own thing for the most part. In this game, their behavior is a tad more random than in the first game, so patterns cannot be relied upon. Also new in Super Pac-Man, they will exhibit a "stutter" behavior from time to time where they seem to shake in one spot briefly before continuing on. This can sometimes save you if you are being chased, or it can mess you up if you are following behind a ghost too closely.[-LF-]* Scared Ghosts - As in the original game, if Pac-Man eats a Power Pill, the ghosts will turn blue for a short period of time. The higher the stage, the shorter that time becomes, until the ghosts don't turn blue at all (but they do change direction). Eating ghosts scores big points (see Scoring below), but watch out when they start flashing because they're about to change back to their normal state.[-LF-]* Power Pills - A carry-over from the original "Pac-Man" game. These four large white blinking dots in the corners of the maze allow Pac-Man to temporarily chase and eat the ghosts until they begin to flash and turn back to normal. In this game, eating a Power Pill while in Super form extends Super time into the ghosts' blue time.[-LF-]* Super Pills - These two green pills grow and shrink in size close to the middle of the maze. When Pac-Man eats one of these, he grows to Super size and gains the power to crash through barriers, fly over ghosts, and use Super Speed.[-LF-]* Keys - The ultimate prize in the original game becomes an integral tool in this game. Eat the keys to open the gates that block your access to the prizes. You don't have to eat all of the keys to complete the stage. The maze contains 15 keys in all.[-LF-]* Gates - The doors that block Pac-Man from eating the prizes he needs to eat in order to complete the stage. There are 37 gates in all.[-LF-]* Prizes - Unlike in the original game, where you had to eat dots and collect the prizes for bonus points, you must eat all of prizes to complete the stage. The maze contains 31 prizes in all.[-LF-]* Bonus Star - Once Pac-Man has eaten a total of 15 items in the maze (including power pills and super pills, but not including keys), a bonus star will appear with one picture to the left, and a rapidly changing picture to the right. Eat the star for bonus points, or try to eat the star when the pictures match for an even higher bonus. Try to eat the star when the pictures on either side match and are the same as the current stage's main prize (for example, apples in Stage 1) to score the maximum possible bonus points.[-LF-]* Tunnel - By going through one end of the tunnel, Pac-Man and the ghosts can cross over to the other side of the screen. Any ghost who goes through the tunnel will move at half speed. This speed decrease also occurs under the ghost pen now.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|2P alt|0|False|True|joy4way;joy4way2way|1712[-LF-]1565[-LF-]1713[-LF-]1182[-LF-]1870[-LF-]1710[-LF-]1709[-LF-]1714|gaelco/gaelco3d.cpp|60.606061|
spang|Super Pang|Mitchell|1990|True|Shooter / 3rd Person|True|H|384|240||[-LF-]Super Bang is a sequel to the 1989 original in which one or two players control characters armed with harpoon guns who must destroy the numerous different-sized balloons that bounce around each single-screen stage. When hit by a harpoon, the balloons break down into smaller fragments, in a similar fashion to Atari's 1979 classic, "Asteroids".[-LF-]Players can only fire the harpoon guns virtually upwards but can move left and right and climb the ladders that appear on many of the stages. The game has two different modes of play:[-LF-]* PANIC MODE[-LF-]In this mode, players face an endless rain of bubbles and must simply last as long as possible. The default weapon is the bubble shot and cannot be changed at any time. Each time a bubble is popped, a rainbow bar at the bottom is slowly filled. Filling the bar all the way raises the level number and the bar depletes back to zero. As more bubbles are popped, both remaining and incoming bubbles move faster. A 'Panic' music plays when there's a very large amount of bubbles on the screen, but the normal music returns once enough bubbles are popped.[-LF-]There is also one special type of bubble that appears rarely. The bubble has a clock image engraved. Whenever the bubble bounces, the engraving changes to a star, and when the bubble bounces again, the engraving changes back to a clock. Popping the bubble when the clock engraving is present causes all bubbles to stop movement completely for 9 seconds, while popping the bubble when the star engraving is present causes all bubbles to be popped and the game screen gets cleared.[-LF-]* TOUR MODE[-LF-]In this mode players move from stage to stage, travelling around the world. The introductory stage is set in Japan and is the only stage set in this location. After Japan, players travel to parts of Asia, Europe and the Americas. Each location has three stages, with each set at a different time of day: daytime, evening and night. The few exceptions to the three-stage rule are Venice (evening and night stages only), The Mayan Ruins and the Caribbean Sea (both having only day and evening stages).[-LF-]Each stage has a set layout, consisting of walls, destructible glass walls, invisible walls, ladders and ice. There are forty different stages in the Tour mode.[-LF-]|421[-LF-]571[-LF-]905[-LF-]1363[-LF-]1494[-LF-]1570[-LF-]1722[-LF-]1726[-LF-]2458|2P sim|0|False|False|joy4way2way;joy4way2way|1722[-LF-]1726[-LF-]1494|irem/m62.cpp|57.42|
spetrix|Super Petrix|Unknown|199?|True||False|H|360|240||Super Petrix[-LF-]Unknown (199?)|||0|False|False|gambling||edevices/twins.cpp|60|
spitboss|Super Pit Boss|Merit|1988|True|Multiplay / Compilation|False|H|543|465||Super Pit Boss[-LF-]Merit (1988)|26[-LF-]1779[-LF-]1780[-LF-]1459[-LF-]1462[-LF-]1454[-LF-]1457[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1778[-LF-]1781[-LF-]2460[-LF-]2641|2P alt|0|False|False|gambling|1777[-LF-]1781[-LF-]1778|sega/segas32.cpp|59.922749|
spool3|Super Pool III|Data East|1989|True|Sports / Pool|True|H|256|224|pcktgal|[-LF-]Bootleg version, by Yada East, of the original Data East.[-LF-]||2P alt|0|False|False|joy8way2way;joy8way2way||sigma/spiders.cpp|60|pcktgal
sprpuzzle|Super Puzzle|Sang Ho Soft|1991|True||True|V|465|543|sexyboom|Re-release of "Super Puzzle".|517[-LF-]1352[-LF-]1360[-LF-]1415[-LF-]1540[-LF-]1570[-LF-]1767[-LF-]1768[-LF-]1914|2P alt|0|False|False|joy8way;joy8way2way||midway/balsente.cpp|59.922749|sexyboom
spf2t|Super Puzzle Fighter II Turbo|Capcom|1996|True|Puzzle / Drop|True|H|384|224||Super Puzzle Fighter II Turbo[-LF-]Capcom (1996)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|2000|False|False|joy8way2way;joy8way2way||neogeo/neogeo.cpp|59.637405|
sranger|Super Ranger|SunA|1988|True|Platform / Shooter Scrolling|False|H|256|224||Super Ranger[-LF-]SunA (1988)|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P sim|0|False|True|joy8way2way;joy8way2way||vsystem/aerofgt.cpp|59.1|
srdarwin|Super Real Darwin|Data East|1987|True|Shooter / Flying Vertical|True|V|240|256||[-LF-]SRD: Super Real Darwin is a vertical scrolling shooter arcade game developed and published by Data East. It is the sequel to Data East's 1986 arcade game, Darwin 4078. The player takes control of a small fighter ship capable of mutating into different shapes. The ship's appearance will change with upgraded weapons as the player obtains more powerups.[-LF-]The story starts on the planet Lakya where the technologically advanced inhabitants of the planet unwittingly unleash the planet's life force known as Evol. As the released Evol drifts from planet Lakya, it is received by the inhabitants of the nearby planet Cokyo; the people of Cokyo initiate the Shlohe project, a plan to use their captured Evol to develop advanced biologic ships and weapons to invade planet Lakya. The inhabitants of Lakya retaliate the Cokyo invasion by using their own evolving fighter ships.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way|43|gaelco/splash_ms.cpp|57.444853|
suprridr|Super Rider|Taito|1983|True|Platform / Run Jump Scrolling|False|V|224|256||Super Rider[-LF-]Taito (1983)|208[-LF-]2888[-LF-]1195[-LF-]1231[-LF-]1236[-LF-]2125[-LF-]2162[-LF-]2490[-LF-]2466[-LF-]2671[-LF-]2741|2P alt|0|False|True|joy2way;joy2way||midway/williams.cpp|60|
supershp|Super Ship|Bootleg|19??|True||False|V|224|768|pisces|Super Ship[-LF-]Bootleg (19??)|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929||0|False|True|joy2way;joy2way||namco/namcos1.cpp|60.606061|pisces
ssideki|Super Sidekicks / Tokuten Ou|SNK|1992|True|Sports / Soccer|True|H|320|224||(Tokuten Oh)[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|1000|False|False|joy8way4way;joy8way4way2way||alpha/splendor.cpp|59.185606|neogeo
ssideki2|Super Sidekicks 2 - The World Championship / Tokuten Ou 2 - Real Fight Football|SNK|1994|True|Sports / Soccer|True|H|320|224||(Tokuten Oh 2 - Real Fight Football)[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|1000|False|False|joy8way4way;joy8way4way2way||alpha/splendor.cpp|59.185606|neogeo
ssideki3|Super Sidekicks 3 - The Next Glory / Tokuten Ou 3 - Eikou e no Chousen|SNK|1995|True|Sports / Soccer|True|H|320|224||[-LF-]Super Sidekicks is the 3rd game in the famous Super Sidekicks series of soccer games. Featuring 6 competition modes for 64 world wide teams. Utilizes Digitized Trace Animation and 3-D camera angled shots for realistic on-the-fly action graphics.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|1000|False|False|joy8way4way;joy8way4way2way||misc/gei.cpp|59.185606|neogeo
sslam|Super Slam|Playmark|1993|True|Sports / Tennis|False|H|304|240||Super Slam[-LF-]Playmark (1993)|832[-LF-]1869[-LF-]369[-LF-]1107[-LF-]972[-LF-]1732[-LF-]1733[-LF-]1868[-LF-]1997[-LF-]2433[-LF-]2471[-LF-]2486[-LF-]2732[-LF-]2818|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||misc/gei.cpp|58|
ssi|Super Space Invaders '91|Taito|1990|True|Shooter / Gallery|True|V|224|320||[-LF-]The third sequel to Taito's seminal "Space Invaders", Majestic Twelve leaves the classic Invaders game-play intact, but adds a slew of new alien invaders and power-ups to the mix. This, together with the vastly improved graphics that introduce colorful new backdrops - some of which scroll vertically in a similar fashion to the star-field in Namco's "Galaxian" - ensure that Majestic 12 is a worthy sequel to the legendary original.[-LF-]The original game's flying saucer still makes an appearance, but instead of merely awarding bonus points when shot - as in the original game - it now drops a power-up pod for the player to retrieve. Power-ups include shield, faster shots, a laser (activated with the second button) and a giant butterfly, which freezes the invaders for a limited time.[-LF-]One of the game's most memorable features was the 'Cattle Mutilation' bonus screen, in which the player must protect a heard of cattle from a number of fast-moving saucers, intent on stealing the animals. If a cow is snatched; the player must shoot the relevant saucer to free it; being careful not to actually shoot the cow itself. The '91 incarnation also introduced 'bosses' to the series for the first time; giant, screen-filling aliens that required several shots to kill.[-LF-]Another major difference to the previous games in the series is that if an invader reaches the bottom of the screen, the player will simply lose a ship (in the original, the game would end once an alien had landed). Also, the player's ship now comes equipped with a shield that can withstand several hits. The shield's strength is depleted every time it takes a direct hit from one of the invaders, and too many hits will result in the shield disappearing altogether. A direct hit on an un-shielded ship will result in the loss of a player life.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P sim|0|False|True|joy8way2way;joy8way2way|2267[-LF-]2268[-LF-]2270[-LF-]2012[-LF-]2269|dynax/dynax.cpp|60|
macross|Super Spacefortress Macross / Chou-Jikuu Yousai Macross|Banpresto|1992|True|Shooter / Flying Vertical|True|V|224|256||Super Spacefortress Macross / Chou-Jikuu Yousai Macross[-LF-]Banpresto (1992)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way2way;joy8way2way|1376|midway/vegas.cpp|56.18|
macross2|Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II|Banpresto|1993|True|Shooter / Flying Horizontal|False|H|384|224||Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II[-LF-]Banpresto (1993)|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P sim|0|False|False|joy8way2way;joy8way2way|1376|midway/vegas.cpp|56.18|
sspeedr|Super Speed Race|Taito|1979|True|Driving / Race|True|V|248|376||Super Speed Race[-LF-]Taito (1979)|749[-LF-]750[-LF-]751[-LF-]969[-LF-]1130[-LF-]1295[-LF-]1524[-LF-]1776[-LF-]2475[-LF-]2514|1P|0|False|False|positional||amiga/arsystems.cpp|59.39|
ssprint|Super Sprint|Atari|1986|True|Driving / Race Track|True|H|512|384||[-LF-]Like "Championship Sprint", released the same year, Super Sprint is an updated version of the old Atari Sprint series; with added the ability to allow players to upgrade their vehicles as the game progresses. Upgrades are won by collecting wrenches that appear once per track. After a player has collected four wrenches, they will be presented with an upgrade screen; giving them the opportunity to choose better traction, increased top speed, faster acceleration, or a faster helicopter. The only discernible difference between this and "Championship Sprint" is the addition of brand new tracks.[-LF-]|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|3P sim|0|False|False|dial;pedal;dial;pedal;dial;pedal|2326[-LF-]2328[-LF-]2327[-LF-]398[-LF-]169|amiga/arsystems.cpp|60.096154|
ssf2t|Super Street Fighter II Turbo|Capcom|1994|True|Fighter / Versus|True|H|384|224||Super Street Fighter II Turbo[-LF-]Capcom (1994)|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way|2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2478[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]1119|amiga/arsystems.cpp|59.637405|
ssf2|Super Street Fighter II: The New Challengers|Capcom|1993|True|Fighter / Versus|True|H|384|224||Capcom CPS-II cart. published 28 years ago:[-LF-]The fourth game in the SFII series featured all new graphics, redone sounds, and above all, four characters new to the series. Here is a full list of changes from previous SFII games:[-LF-]* New title screen with new music.[-LF-]* Completely new portraits for all characters. M. Bison ('Vega' in Japan) now has a winged-skull on his hat instead of a star.[-LF-]* New endings for the bosses. The last part of Chun Li's ending is also modified, letting the player choose whether she should now live a normal girl's life or continue being a detective.[-LF-]* Vega ('Balrog' in Japan) no longer climbs the fence on his stage prior to doing his 'Flying Barcelona Attack' or 'Izuna Drop' moves. He now just jumps to the edge of the screen and jumps off, as he does in the other stages.[-LF-]* Voice samples for all characters and announcer re-recorded with different actors. Each character now have their own unique voice so there is no more shared voice samples (e.g. the male 'KO' scream).[-LF-]* Background music playback is handled differently. The background music will play continuously from Round 1 to Round 2 until a character causes the KO sign to flash on Round 2, which will trigger the 'Heavy Damage' version of the music. From Round 3 onward, the music is played in the same format as in previous SFII games.[-LF-]* Four completely new stage backgrounds with new background music to accompany the New Challengers.[-LF-]* Color schemes for the twelve original stage backgrounds have changed once again :[-LF-]1) Ryu stage: The sky is now near evening, and the moon is now white with a touch of light blue.[-LF-]2) E. Honda stage: The walls are now light blue, and the big picture (excluding the sun) is now red-orange.[-LF-]3) Blanka stage: The vine where the snake is coiled is now light green, and people to the right have changed a bit. The river behind the village is now a clear blue.[-LF-]4) Guile stage: The sky is back to daytime, the canopy on the jet is now clear, and the people in the background are now dressed in blue. The symbol on the ground is back to blue, but the missile linings are still red.[-LF-]5) Ken stage: The tugboat has been replaced with a yacht, the two guys on the top now wear orange clothes and white clothes. On the bottom, the first person now wears a green shirt and has gray hair, the second person now wears white t-shirt and yellow pants, the third person now has long hair and wears white top and pink skirt, the fourth person now wears light blue shirt and orange pants, and the guy in the trenchcoat and hat is now replaced by a new person in blue shirt and navy blue pants.[-LF-]6) Chun Li stage: The sky is now sunset, the two customers now wear orange, the meat store's roof is now green with its sign back to red, the guy holding the chicken now wears blue, the "Shanghai Friend Corridor" sign is now red-orange with yellow letters, the guy to the right now wears green pants, and the water sign is now blue.[-LF-]7) Zangief stage: The stage floor is now green, and the area to the left is back to red. In addition, the fence on the left foreground is now lowered a bit.[-LF-]8) Dhalsim stage: The curtains and stone floor are now green, and the carpet is back to red.[-LF-]9) Balrog ([JP] M. Bison) stage: While the stage floor is still purple, the 'Las Vegas' on the floor is now yellow. The car to the left is now blue, and the car to the right is now green. The guy throwing the confetti at win/lose now wears yellow, the guy next to the car to the left now wears purple and the guy next to the guy throwing the confetti has been redesigned.[-LF-]10) Vega ([JP] Balrog) stage: The stage floor now shows off a green hue, and the fence now comes crashing down at the start of the fight.[-LF-]11) Sagat stage: Buddhist statue is still gold, and now it's sunset. In addition, a big city is now visible in the distance.[-LF-]12) M. Bison ([JP] Vega) stage: The sky is now back to daytime, and the guys sitting Indian style praying (and stands up angrily after breaking a big statue) are now dark-skinned. The roof of the palace is now red with green trim, and the linings on the giant bell that were previously red are now black.[-LF-]|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way||orca/marineb.cpp|59.637405|
ssf2us2|Super Street Fighter II: The New Challengers Super 2|Bootleg|1993|True||True|H|384|224|ssf2|Capcom CPS-II cart. published 28 years ago:[-LF-]The fourth game in the SFII series featured all new graphics, redone sounds, and above all, four characters new to the series. Here is a full list of changes from previous SFII games:[-LF-]* New title screen with new music.[-LF-]* Completely new portraits for all characters. M. Bison ('Vega' in Japan) now has a winged-skull on his hat instead of a star.[-LF-]* New endings for the bosses. The last part of Chun Li's ending is also modified, letting the player choose whether she should now live a normal girl's life or continue being a detective.[-LF-]* Vega ('Balrog' in Japan) no longer climbs the fence on his stage prior to doing his 'Flying Barcelona Attack' or 'Izuna Drop' moves. He now just jumps to the edge of the screen and jumps off, as he does in the other stages.[-LF-]* Voice samples for all characters and announcer re-recorded with different actors. Each character now have their own unique voice so there is no more shared voice samples (e.g. the male 'KO' scream).[-LF-]* Background music playback is handled differently. The background music will play continuously from Round 1 to Round 2 until a character causes the KO sign to flash on Round 2, which will trigger the 'Heavy Damage' version of the music. From Round 3 onward, the music is played in the same format as in previous SFII games.[-LF-]* Four completely new stage backgrounds with new background music to accompany the New Challengers.[-LF-]* Color schemes for the twelve original stage backgrounds have changed once again :[-LF-]1) Ryu stage: The sky is now near evening, and the moon is now white with a touch of light blue.[-LF-]2) E. Honda stage: The walls are now light blue, and the big picture (excluding the sun) is now red-orange.[-LF-]3) Blanka stage: The vine where the snake is coiled is now light green, and people to the right have changed a bit. The river behind the village is now a clear blue.[-LF-]4) Guile stage: The sky is back to daytime, the canopy on the jet is now clear, and the people in the background are now dressed in blue. The symbol on the ground is back to blue, but the missile linings are still red.[-LF-]5) Ken stage: The tugboat has been replaced with a yacht, the two guys on the top now wear orange clothes and white clothes. On the bottom, the first person now wears a green shirt and has gray hair, the second person now wears white t-shirt and yellow pants, the third person now has long hair and wears white top and pink skirt, the fourth person now wears light blue shirt and orange pants, and the guy in the trenchcoat and hat is now replaced by a new person in blue shirt and navy blue pants.[-LF-]6) Chun Li stage: The sky is now sunset, the two customers now wear orange, the meat store's roof is now green with its sign back to red, the guy holding the chicken now wears blue, the "Shanghai Friend Corridor" sign is now red-orange with yellow letters, the guy to the right now wears green pants, and the water sign is now blue.[-LF-]7) Zangief stage: The stage floor is now green, and the area to the left is back to red. In addition, the fence on the left foreground is now lowered a bit.[-LF-]8) Dhalsim stage: The curtains and stone floor are now green, and the carpet is back to red.[-LF-]9) Balrog ([JP] M. Bison) stage: While the stage floor is still purple, the 'Las Vegas' on the floor is now yellow. The car to the left is now blue, and the car to the right is now green. The guy throwing the confetti at win/lose now wears yellow, the guy next to the car to the left now wears purple and the guy next to the guy throwing the confetti has been redesigned.[-LF-]10) Vega ([JP] Balrog) stage: The stage floor now shows off a green hue, and the fence now comes crashing down at the start of the fight.[-LF-]11) Sagat stage: Buddhist statue is still gold, and now it's sunset. In addition, a big city is now visible in the distance.[-LF-]12) M. Bison ([JP] Vega) stage: The sky is now back to daytime, and the guys sitting Indian style praying (and stands up angrily after breaking a big statue) are now dark-skinned. The roof of the palace is now red with green trim, and the linings on the giant bell that were previously red are now black.[-LF-]|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999||2000|False|False|joy8way;joy8way2way||atari/sprint2.cpp|59.637405|ssf2
ssf2tbu|Super Street Fighter II: The Tournament Battle|Capcom|1993|True||True|H|384|224|ssf2|Capcom CPS-II cart. published 28 years ago:[-LF-]An exclusive 8-player single-elimination tournament mode of "Super Street Fighter II - The New Challengers", only available when four SSFII cabinets are connected together and all of them configured to "Tournament" mode. This special mode consists of four simultaneous matches: the initial eliminations, the simifinals, and the finals.[-LF-]After the first set of matches is over, players are re-arranged accordingly based on their position: winners are sent to either of the two cabinets on the left and losers are sent to either of the two cabinets on the right. In the finals, the players competing for first place are sent to the first (leftmost) cabinet, the third-place players to the second cabinet, etc.[-LF-]|388[-LF-]1077[-LF-]1119[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way||atari/sprint2.cpp|59.637405|ssf2
supertnk|Super Tank|Video Games GmbH|1981|True|Shooter / Field|True|V|256|256||[-LF-]Super Tank is a shooter where you control a tank and have to clear a field of mines and bushes. You are chased by enemy tanks, which fire at you. After wiping out all the mines and bushes, you reach the second level. It is kind of a 'boss' level, where you have to fight a big enemy tank, the Super Tank. You can destroy it by a direct hit into its gun.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P sim|0|False|False|joy8way;joy8way2way||atari/sprint4.cpp|50|
suprtrio|Super Trio|Gameace|1994|True|Platform / Run Jump Scrolling|True|H|320|240||[-LF-]Super Trio is a scrolling platform shoot-em-up for one or two players who take control of one of the three animals: a mouse called Jake, a cat called Tomi, or a dog called Brudo. All three characters play the same, with the only differences being visual.[-LF-]Players must shoot and jump fight their way to the end-of-level exit to face off against the enemy boss and progress to bonus stage or next level.[-LF-]During play, direction prompts appear on-screen to advise players of where they need to go to reach the exit. Numerous pick-ups litter the stages to help make life easier for the player; these include health-replenishing food, invincibility, lightning bolts that kill all on-screen enemies, winged shoes for faster running and weapon upgrades. Each animal can upgrade its weapon up to four times to increase attack power.[-LF-]Super Trio consists of twelve different stages.[-LF-]|64[-LF-]150[-LF-]170[-LF-]178[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]380[-LF-]424[-LF-]389[-LF-]403[-LF-]408[-LF-]409[-LF-]435[-LF-]383[-LF-]2743[-LF-]531[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]839[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1099[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1253[-LF-]1272[-LF-]1276[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1375[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]1546[-LF-]1549[-LF-]2241[-LF-]2240[-LF-]1548[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1604[-LF-]1674[-LF-]1710[-LF-]1709[-LF-]1744[-LF-]1786[-LF-]1836[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2455[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2824[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972[-LF-]2975|2P sim|0|False|False|joy8way;joy8way2way||atari/sprint8.cpp|57.79965|
striv|Super Triv|Nova du Canada|1985|True|Quiz / French|False|V|224|256||Super Triv[-LF-]Nova du Canada (1985)||2P sim|0|False|True|only_buttons;only_buttons||midway/mcr3.cpp|59.185606|
svf|Super Visual Football: European Sega Cup|Sega|1994|True|Sports / Soccer|False|H|416|224||Super Visual Football: European Sega Cup[-LF-]Sega (1994)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way;joy8way2way||midway/mcr68.cpp|60|
svs|Super Visual Soccer: Sega Cup|Sega|1994|True|Sports / Soccer|False|H|416|224|svf|Super Visual Soccer: Sega Cup[-LF-]Sega (1994)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way;joy8way2way||valadon/bagman.cpp|60|svf
swcourt|Super World Court|Namco|1992|True|Sports / Tennis|False|H|304|224||Super World Court[-LF-]Namco (1992)|832[-LF-]1869[-LF-]369[-LF-]1107[-LF-]972[-LF-]1732[-LF-]1733[-LF-]1868[-LF-]1997[-LF-]2433[-LF-]2471[-LF-]2486[-LF-]2732[-LF-]2818|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||gaelco/gaelco.cpp|60|
sxevious|Super Xevious|Namco|1984|True|Shooter / Flying Vertical|True|V|224|288||Super Xevious[-LF-]Namco (1984)||2P alt|0|False|True|joy8way2way;joy8way2way|3005[-LF-]3006|sega/segac2.cpp|60.606061|
szaxxon|Super Zaxxon|Sega|1982|True|Shooter / Flying Diagonal|False|V|224|256||[-LF-]Super Zaxxon is a 1- or 2-player video game that presents the player with tremendous challenge and excitement never before experienced. The 3-dimensional-like, isometric graphics are produced by projecting the picture at a slant on the screen, putting the player in remote controlled realism with his player ship.[-LF-]The player ship climbs, dives and strafes to maneuver through the many obstacles it encounters in its flight. In unique game play action, the player ship appears larger or smaller depending on its altitude, casts trailing shadow that follows it just as a real shadow would. This shadow, an altimeter on the video screen, and the points of impact of the player's gunfire, help judge the altitude of the player's space craft, lending new skill and challenge to Super Zaxxon.[-LF-]Flying at supersonic speeds, the player confronts an ominous floating munitions fortress.  Here the player ship must battle hidden ground-to-air missiles, rotating gun turrets, tracking parabolic antennas and electrifying maser barriers as he banks, climbs and dives to strafe enemy installations and fuel tanks, gaining valuable points towards ships and extra fuel.[-LF-]Once through the fortress, Super Zaxxon lures the player ship into a foreboding tunnel where the player must use cautious skill and a responsive extra-heavy duty fighter pilot control stick to overcome the limited ceiling in the tunnel and dodge or destroy a terrific onslaught of flying minelayers, enemy ships and self-destructing robot spaceships, yet also avoid the indestructible mines that crowd the dim corridor.[-LF-]Accompanied by the roar of space wind, the player soars out of the tunnel to face another battle within the enemy headquarters. This is a more heavily defended floating fortress of tighter passageways armed with maser barriers and increasingly heavier firepower from enemy defenses. Overcoming all this, the player is ready to face the ultimate challenge within the enemy headquarters - a bigger-than-life, fire breathing Dragon who can destroy the player ship with a single breath of fire. With an unnerving wail, the fierce Dragon flies forward and unleashes a breath of flame from its huge mouth. But by firing six direct hits on the Dragon's mouth, the player can defeat the Dragon. The game ends with the loss of the last player ship.[-LF-]|45[-LF-]72[-LF-]70[-LF-]473[-LF-]722[-LF-]2599[-LF-]857[-LF-]856[-LF-]975[-LF-]2013[-LF-]1404[-LF-]1926[-LF-]2010[-LF-]2058[-LF-]2093[-LF-]2119[-LF-]2073[-LF-]2351[-LF-]2364[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2861[-LF-]3004[-LF-]3010[-LF-]3021|2P alt|0|False|True|joy8way;joy8way2way|3021|sega/segas32.cpp|59.999408|
superx|Super-X|Dooyong|1994|True|Shooter / Flying Vertical|True|V|240|384||[-LF-]A shoot-em-up featuring 7 stages.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way4way;joy8way4way2way||dataeast/deco_mlc.cpp|60|
superbik|Superbike|Century Electronics|1983|True|Shooter / Driving Horizontal|False|V|248|240||Superbike[-LF-]Century Electronics (1983)|208[-LF-]2888[-LF-]1195[-LF-]1231[-LF-]1236[-LF-]2125[-LF-]2162[-LF-]2490[-LF-]2466[-LF-]2671[-LF-]2741|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|60|
ssoldier|Superior Soldiers|Irem|1993|True|Fighter / Versus|False|H|320|240||[-LF-]Seven selectable characters for you to choose from in this early. 90's space-themed fighter.[-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||neogeo/neogeo.cpp|60|
superman|Superman|Taito|1988|True|Fighter / 2D|True|H|384|240||[-LF-]Superman is a horizontal video game and may be played by one or two players interactively. The second player controlling a red Superman character, teams up with the first player in this battle against the evil Alien Powers.[-LF-]Each players uses a joystick to move his Superman character while walking or in flight. Two buttons aside each joystick are used to throw punches, kick or emit Superman's Heat Vision, a high-intensity laser which destroys all in its path. As Suprman picks up various colored crystals, he is awarded with addtitional energy and weapons including a Super Blast Punch and Mass Terminator. Items such as cars, gasoline cans, etc. can also be picked up and hurled at approaching enemies.[-LF-]The many stages in the game are located in different cities of the U.S. and provide the player with real variety:[-LF-]1st round: New York[-LF-]2nd round: San Francisco[-LF-]3rd round: Las Vegas[-LF-]4th round: Washington[-LF-]5th round: Alien Space Ship[-LF-]|2656[-LF-]24[-LF-]27[-LF-]68[-LF-]2282[-LF-]110[-LF-]157[-LF-]159[-LF-]168[-LF-]172[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]425[-LF-]448[-LF-]453[-LF-]452[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]502[-LF-]2594[-LF-]521[-LF-]523[-LF-]530[-LF-]556[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]557[-LF-]708[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]792[-LF-]800[-LF-]814[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]866[-LF-]893[-LF-]919[-LF-]957[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1077[-LF-]1133[-LF-]1136[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1347[-LF-]747[-LF-]1400[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]2392[-LF-]1569[-LF-]1578[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1592[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]1876[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2104[-LF-]2119[-LF-]2138[-LF-]2263[-LF-]2136[-LF-]2151[-LF-]2169[-LF-]2177[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2072[-LF-]2412[-LF-]2345[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2500[-LF-]2568[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2739[-LF-]2773[-LF-]2786[-LF-]2795[-LF-]2827[-LF-]2837[-LF-]2847[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2968[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way2way;joy8way2way||cinematronics/cinemat.cpp|57.43|
surfplnt|Surf Planet|Gaelco|1997|True|Sports / Skiing|False|H|576|432||[-LF-]A 3-D snowboarding game.[-LF-]|82[-LF-]80[-LF-]83[-LF-]81[-LF-]463[-LF-]689[-LF-]745[-LF-]1829[-LF-]1828[-LF-]1729[-LF-]2218[-LF-]2362[-LF-]2493[-LF-]2900[-LF-]2963|1P|0|False|False|paddle||ramtek/starcrus.cpp|60|
suratk|Surprise Attack|Konami|1990|True|Platform / Shooter Scrolling|True|H|320|224||[-LF-]Surprise Attack is a horizontally-scrolling platform shoot-em-up set in the year 2031 in which a terrorist group called 'Black Dawn' has taken over a moon base and space station called 2CV6 and planted numerous time-bombs, in readiness for an attack on the Earth. The player takes on the role of a Special Forces agent, code-named Red Thunderbolt, who must infiltrate the base to kill the terrorists and defuse the bombs.[-LF-]For the first couple of levels, the game plays similarly to others of the genre (especially Namco's "Rolling Thunder" and Sega's "Shinobi"), once deep inside the space station, however, gravity comes into play. The enemies can walk on both the ceiling and vertical surfaces and the player can switch between the ground and ceiling by jumping while pressing UP or DOWN respectively. This adds a degree of strategy as players must work out how best to position themselves to kill enemies and reach the bombs.[-LF-]Two different types of power-up items can be picked up. The first is called the 'Grenade Disk' and increases player fire-power. The second is called 'Mover Fuel'; this resembles oxygen tanks and picking it up surrounds the player's character with electrical energy. This grants temporary invincibility and enables the player to move wherever they want - without any gravitational constraints - for a short period of time.[-LF-]Surprise Attack has seven stages, each broken down into a number of different areas. A boss fight awaits at the end of every stage, after which the player must then take part in a multiple choice quiz to earn bonus points. There are up to ten questions based on science and science-fiction. Players are only allowed to get two questions wrong before the quiz ends.[-LF-]|45[-LF-]72[-LF-]70[-LF-]473[-LF-]722[-LF-]2599[-LF-]1404[-LF-]1926[-LF-]2010[-LF-]2058[-LF-]2093[-LF-]2119[-LF-]2073[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]3004[-LF-]3010[-LF-]3021|2P alt|0|False|True|joy8way2way;joy8way2way||suna/suna8.cpp|60|
survival|Survival|Rock|1982|True|Shooter / Field|True|V|208|256||[-LF-]One of the the most obscure of all the Rock-Ola videogames, Survival is a multi-directional shooter. The player must use an 8-way joystick and a single button to take control of a blue cell, whose objective is to shoot medicine into viruses through eight mazes made up from rectangular veins and thin cell membranes. Every vein, membrane, and virus that is shot will disappear from the current maze. The color of the first virus you shoot will determine the colour of resurrected ones; and once every virus on the screen is the same colour, they can no longer be shot.[-LF-]When the last membrane in the current maze is destroyed, four Aid Stations will appear in the corners for a while - you will have to gain extra shots by reaching one of them before they turn back into veins. Every time you reach an Aid Station and gain extra shots, you will also gain a white cell - once you gain five of these, you will receive an extra life.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]238[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2010[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2747[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2923[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|True|joy8way;joy8way2way||exidy/starfire.cpp|61.035156|
survarts|Survival Arts|Sammy|1993|True|Fighter / Versus|False|H|336|240||[-LF-]Another digitized fighter attempting to cash in on the "Mortal Kombat" craze featuring eight selectable characters and bonus rounds. The producers of this game must have raided the discount Halloween costume boutique. I cannot help but giggle each time I fight Dantel, the incredibly cheap and hilarious white trash ripoff of Shang Tsung.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||exidy/starfire.cpp|60.18672|
gogomile|Susume! Mile Smile / Go Go! Mile Smile|Fuuki|1995|True|Maze|True|H|320|240||(Susume! Mile Smile)[-LF-]'Here. You'll need this'. A modern remake of Stern Electronics' classic "Anteater", this cutesy game features boss fights, multiple entry points, an upbeat musical score and colorful graphics.[-LF-]|98[-LF-]2497[-LF-]1111[-LF-]1204[-LF-]1642[-LF-]1732[-LF-]1918[-LF-]1841[-LF-]2209|2P sim|0|False|False|joy8way;joy8way2way||tecmo/senjyo.cpp|60|
suzuka8h|Suzuka 8 Hours|Namco|1992|True|Driving / Race (chase view) Bike|False|H|288|224||[-LF-]An excellent motorcycle game from Namco.[-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|paddle;pedal|2499|sony/zn.cpp|60.606061|
suzuk8h2|Suzuka 8 Hours 2|Namco|1993|True|Driving / Race (chase view) Bike|False|H|288|224||[-LF-]A motorcycle game from Namco. This sequel features all the excitement from the original.[-LF-]|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|paddle;pedal|2498|midway/mcr3.cpp|60.606061|
swat|SWAT|Coreland|1984|True|Shooter / Field|True|V|224|512||[-LF-]An abstract one or two player shoot-em-up in which the aim is to stop swarms of aliens from building a sectional tunnel from the bottom of the screen to the top.[-LF-]At the top of each level are blue tunnel sections, while at the bottom are purple ones. Aliens start at the bottom of the screen in the purple sections. As they move through a tunnel, they can build new sections in any direction.[-LF-]Players can either destroy blue tunnel sections, or 'shove' them to re-align them and prevent the aliens from completing their mission. Purple sections cannot be destroyed but they CAN be shoved. A 'smart bomb' can be deployed which will destroy all nearby enemies, as well as the players, on-screen counter-parts should they be within the blast radius when the bomb explodes. Additional bombs can be earned by destroying blue sections of tunnel.[-LF-]If the aliens succeed in connecting up a tunnel, additional enemies appear and the challenge increasing substantially. Each round ends when a preset number of 'Blocker' aliens have been destroyed.[-LF-]There are four types of enemies :[-LF-]* BLOCKERS - These foes build the tunnels and they can exit the tunnel system or be forced out. If they exit the tunnels, they produce 'Expelers' (see below) and quickly make their way to the bottom of the screen to re-enter the tunnels. This is the only time that they are vulnerable.[-LF-]* EXPELERS - These enemies, produced by the Blockers, chase the players around the screen and attempt to corner them. They travel at different speeds, generally moving faster as they get closer to SWAT agents.[-LF-]* ANNGRERS - These cubed-shaped foes are invulnerable to the SWAT agent's fire. Shooting this type of enemy will cause it to chase the players very quickly. They can be destroyed by using bombs, but a new Anngrer will be created in its place at the bottom of the screen. These enemies can travel in and out of the tunnel system wherever they choose.[-LF-]* SWEEPERS - Along with additional enemy fire, these foes appear in pairs on the left and right sides of the tunnel along if the bottom and top portions of the screen are connected by one continuous tunnel. They will line up with each other on either side of the players' SWAT agents and fire at them. Sweepers require multiple shots to be destroyed.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]314[-LF-]325[-LF-]326[-LF-]379[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]634[-LF-]637[-LF-]674[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1772[-LF-]1136[-LF-]1170[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1560[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1876[-LF-]1915[-LF-]2064[-LF-]2104[-LF-]2107[-LF-]2109[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2736[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968[-LF-]3013|2P alt|0|False|True|joy8way2way;joy8way2way||sega/system1.cpp|60.096154|
swatpolc|SWAT Police|ESD|2001|True|Shooter / 3rd Person|True|H|320|240||[-LF-]A gun shooting, horizontal scroll action game that uses joysticks and buttons rather than guns. One player can play on their own, or 2 players can team up and play simultaneously as the two SWAT police characters, Cruise and James.[-LF-]|35[-LF-]99[-LF-]118[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1048[-LF-]1825[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2825|2P sim|0|False|False|joy8way;joy8way2way||sega/vicdual.cpp|60|
csweetht|Sweet Heart|Data East|1982|True|Maze|True|V|240|256|cdiscon1|DECO cass. published 39 years ago:[-LF-]You play a 90 pound weakling kid in a roller rink who has to skate around the bad guys in order to win the love admiration of cute chicks. Earn points by completely encircling one or more tough guys and picking up various bonus items that float across the rink. Interesting gameplay mechanics, nice music and decent graphics for 1982.[-LF-]|2648[-LF-]92[-LF-]278[-LF-]366[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]612[-LF-]674[-LF-]748[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1106[-LF-]1139[-LF-]1174[-LF-]1178[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1293[-LF-]1326[-LF-]1334[-LF-]1375[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1742[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]1959[-LF-]2059[-LF-]2313[-LF-]2521[-LF-]2677[-LF-]2750[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||nintendo/aleck64.cpp|57.444853|cdiscon1
sldeluxe|Sweet Liberty Deluxe|Aristocrat|2001|True||False|H|735|292||Slot Machine published 20 years ago:[-LF-]A 5-reel video slot machine with an American patriotic theme.[-LF-]||???|0|False|False|gambling||namco/namcos11.cpp|50.080128|aristmk5
swimmer|Swimmer|Tehkan|1982|True|Sports / Swimming|True|H|256|224||Swimmer[-LF-]Tehkan (1982)|101[-LF-]2591[-LF-]1112[-LF-]1468[-LF-]1771[-LF-]1773[-LF-]2010[-LF-]2504[-LF-]2783[-LF-]2877|2P alt|0|False|True|joy8way;joy8way2way||sega/segag80v.cpp|60.57|
tnk3|T.N.K III|SNK|1985|True|Shooter / Driving Vertical|True|V|216|288||[-LF-]During the final days of World War II, the allied forces sends special forces member Colonel Ralf to penetrate an enemy base and destroy a secret weapon by driving a new prototype tank.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P alt|0|False|True|joy8way2way;positional;joy8way2way;positional||atari/starwars.cpp|60|
defenderj|T.T Defender|Williams|1980|True||True|H|292|240|defender|[-LF-]Defender is a legendary sideways-scrolling shoot-em-up - the very first of its genre - in which the aim is to pilot a laser-firing spaceship and protect humanoids stranded on the planet's surface from swarms of alien abductors.[-LF-]A long-range scanner at the top of the screen shows the positions of both the humanoids and the attacking aliens. The ideal strategy is to shoot down the alien ships before they reach the humanoids. If a humanoid is captured, the alien abductor can still be destroyed, but the player must then catch the falling humanoid and return it to the safety of the planet's surface before it falls to its death.[-LF-]If an alien is allowed to carry its victim to the very top of the screen, the humanoid will mutate, becoming a permanent part of the alien that captured it. This new and deadly mutation will then immediately join in the alien attack.[-LF-]The challenge becomes more intense as action progresses. Fighter ships and their mines will soon join the abductors. There are also mother ships that must be destroyed; these are particularly difficult as a direct hit smashes the mother ship into a swarming mass of mini-ships that must also be wiped out. Throughout the entire mission, the player must act quickly or face possible destruction by the cosmic baiter, a fast and dangerous enemy.[-LF-]Players have two escape options to use as a last resort. The first is the 'smart bomb', which destroys all on-screen enemies. The second option is 'hyperspace', which randomly teleports the player's ship to another part of the level. This is highly risky as it may place the player's ship in a position more dangerous than the one it left.[-LF-]If all humanoids are successfully abducted, the planet will explode in a blinding flash and the waves remaining until the next planet is reached take place in outer space, and consist solely of destroying enemy waves.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|False|joy2way|567[-LF-]2354[-LF-]2397|sega/model1.cpp|60.096154|defender
spacian2|T.T Spacian Part-2|Namco|1979|True||True|V|224|768|galaxian|T.T Spacian Part-2[-LF-]Namco (1979)|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857||0|False|True|joy2way;joy2way||namco/namcos21_c67.cpp|60.606061|galaxian
ttchamp|Table Tennis Champions|Gamart|1995|True|Sports / Ping pong|False|H|320|200||Table Tennis Champions[-LF-]Gamart (1995)|1271[-LF-]1764[-LF-]1763[-LF-]2304[-LF-]2732[-LF-]2508|2P sim|0|False|False|joy8way;joy8way2way||midway/williams.cpp|60|
tacscan|Tac/Scan|Sega|1982|True|Shooter / Flying Vertical|True|V|0|0||[-LF-]TAC/SCAN is a one or two-player vector-based shoot-em-up in which players control a formation squadron of seven fighter ships. All seven ships fire at once when the FIRE button is pressed, producing a spectacular missile salvo.[-LF-]The player begins the game with a seven ship formation and a supply of reserve ships (shown above the player score). The object of the game is to accumulate points by destroying enemy ships while avoiding incoming fire. As well as the main squadron, there are a number of reserve ships and an ADD SHIP button. This transfers one of the reserve ships into the squadron formation. The 'add ship' position continuously cycles between the empty squadron positions, allowing players to time the ADD SHIP function to place fighters at their desired location.[-LF-]There is an additional way to add ships to the squadron. During the course of the action, player ships enter the playfield and intermix with the enemy ships. The player can capture these fighters directly into the seven ship formation by steering them into empty fighter positions. The player's missile fire DOES NOT blow up friendly fighters, only enemy ships.[-LF-]When the player attempts to dock a friendly fighter into their squadron, they have the choice of any of the vacant positions. A special feature occurs if the player ship docks into the front-most ship position (marked with a red cursor). This causes the squadron formation to regroup into a different pattern. If the load position is occupied, a fighter is added to the reserve count above the player's score.[-LF-]TAC/SCAN has two different battle sequences, with each presented from different perspectives. At the end of the first battle the squadron regroups and a transition sequence takes the player into phase two. This sequence consists of enemy ships appearing in the distance but quickly growing in size as they approach the player's squadron. As win the first battle, players have the opportunity to rendezvous with friendly fighters.[-LF-]At the end of the second phase a space tunnel appears and the player must steer the squadron through the tunnel. Any fighter that hits a tunnel wall explodes on contact. A triangular guide is displayed during this sequence to indicate where the ship formation should be. If the player keeps the formation centered within the guide, no ships will be lost.[-LF-]The game is over once all seven ship positions become empty, even if the player still has ships in reserve.[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|2P alt|0|False|True|dial||cinematronics/cinemat.cpp|40|
tactcian|Tactician|Konami|1982|True|Shooter / Gallery|True|V|224|288||[-LF-]At its core, Tactician might seem like another Space Invaders / Galaxian clone - you control a small ship at the bottom of the screen, which can actually move up or down a bit, instead of just left and right - but it has a pretty cool gimmick going for it.[-LF-]At the beginning of each stage, you can "draw" a barrier by placing little dots around the playing field. After several seconds, enemies are released from their bases and begin to swarm the screen. They'll usually make quick work of the barrier, but if you shoot the red ball it'll explode and destroy anything near it. Quite a cool concept for something from 1981 - it's a shame that Tactician is so unknown, and that the idea was never expanded on in any other games. Some versions list the game as copyrighted by Sega, but they apparently only distributed the game in certain territories.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy4way2way;joy4way2way||atari/starshp1.cpp|60.606061|
tagteam|Tag Team Wrestling|Technos|1983|True|Sports / Wrestling|False|V|240|256|bigprowr|[-LF-]An early tag-team wrestling game.[-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P alt|0|False|True|joy8way2way;joy8way2way|1413|edevices/stlforce.cpp|57|bigprowr
tdoboon|Taihou de Doboon|Sammy|2000|True|Shooter / Misc.|True|H|320|240||Taihou de Doboon[-LF-]Sammy (2000)|2656[-LF-]96[-LF-]354[-LF-]375[-LF-]481[-LF-]482[-LF-]483[-LF-]537[-LF-]639[-LF-]1503[-LF-]699[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]855[-LF-]926[-LF-]1028[-LF-]1077[-LF-]1136[-LF-]1155[-LF-]1170[-LF-]1179[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1592[-LF-]1688[-LF-]1707[-LF-]1916[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2795[-LF-]2814[-LF-]2966[-LF-]3018|1P|0|False|False|only_buttons||namco/namcos2.cpp|60|sammymdl
tail2nos|Tail to Nose - Great Championship / Super Formula|V-System Co.|1989|True|Driving / Race|True|V|240|320||Tail to Nose - Great Championship / Super Formula[-LF-]V-System Co. (1989)|749[-LF-]750[-LF-]751[-LF-]969[-LF-]1130[-LF-]1295[-LF-]1524[-LF-]1776[-LF-]2475[-LF-]2514|1P|0|False|False|joy2way;stick||namco/namcos2.cpp|60|
tail2nosa|Tail to Nose - Great Championship|V-System Co.|1989|True||True|V|240|320|tail2nos|Tail to Nose - Great Championship[-LF-]V-System Co. (1989)|749[-LF-]750[-LF-]751[-LF-]969[-LF-]1130[-LF-]1295[-LF-]1524[-LF-]1776[-LF-]2475[-LF-]2514||0|False|False|joy2way;stick||atari/harddriv.cpp|60|tail2nos
tailg|Tailgunner|Cinematronics|1979|True|Shooter / Flying 1st Person|True|H|0|0||Tailgunner[-LF-]Cinematronics (1979)|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|1P|0|False|False|stick||midw8080/8080bw.cpp|38.000107|
puzldama|Taisen Puzzle-dama|Konami|1994|True|Puzzle / Drop|False|H|288|224|crzcross|[-LF-]Taisen Puzzle-Dama is a puzzle game and series by Konami.  It features gameplay very similar to Sega's "Puyo-Puyo" games.  'Coins' drop in sets of two's from the top of the screen and players must form chains of three or more same colored coins to make them disappear.[-LF-]The game is set up as a two player versus style game with CPU opponents for the single player game.  Clearing multiple chains at a time sends locked coins to the other side.  These locked coins are enclosed in clear boxes which are removed when a nearby coin is cleared from the screen.  This can set off more chains which adds to the strategy of the game.[-LF-]If the coins get stacked up to the top of the screen then the player loses the game.  Upon continuing the player will restart the same match.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|2695|sega/stv.cpp|59.185606|crzcross
sasissu|Taisen Tanto-R Sashissu!!|Sega|1998|True|Multiplay / Mini-Games|False|H|352|224||Taisen Tanto-R Sashissu!![-LF-]Sega (1998)||2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||konami/ksys573.cpp|59.764802|stvbios
tokkae|Taisen Tokkae-dama|Konami|1996|True|Puzzle / Misc.|False|H|288|224||Taisen Tokkae-dama[-LF-]Konami (1996)|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way|2516[-LF-]2695|seibu/wiz.cpp|59.185606|konamigx
cupfinal|Taito Cup Finals|Taito|1993|True|Sports / Soccer|False|H|320|224||Taito F3 cart. published 28 years ago:[-LF-]European release. Game developed in Japan. See the original for more information; "Hattrick Hero '93".[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|727[-LF-]1137[-LF-]2520|midway/balsente.cpp|58.97|
pwrgoal|Taito Power Goal|Taito|1994|True|Sports / Soccer|False|H|320|224||Taito F3 cart. published 27 years ago:[-LF-]European release. Game developed in Japan. See the original for more information; "Hattrick Hero '95".[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|4P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way|727[-LF-]2519[-LF-]1137|midway/balsente.cpp|58.97|
talbot|Talbot|Alpha Denshi Co.|1982|True|Maze|True|V|224|256||[-LF-]The player controls a peasant with a red pointed hat, he is a rabbit breeder and accompanied with his loyal hunting dog talbot breed, must recapture all the rabbits that have escaped and are running around the maze field.[-LF-]You must prevent the thieves with sunglasses, steal your rabbits while you avoid his attacks, it is a race against time, as you progress through the maze field you must find some food like milk to replenish your energy and give orders to your dog to put traps along the way to stop the sneaky thieves and also catch the rabbits more easy and bring them to the cage again, to go to the next round. With each round changes the maze pattern.[-LF-]While more rabbits you catch more points you earn and you win the game, if the enemies catch more rabbits, you lose the game![-LF-]|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]424[-LF-]2885[-LF-]531[-LF-]552[-LF-]604[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1548[-LF-]1663[-LF-]1737[-LF-]1744[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2136[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P sim|0|False|True|joy8way2way;joy8way2way||misc/artmagic.cpp|60|
tangtang|Tang Tang|ESD|2000|True|Platform / Run Jump|True|H|320|240||[-LF-]Tang Tang is a platform/puzzle hybrid for one or two players; based heavily on Tecmo's superb 1986 release, "Solomon's Key - Solomon no Kagi". The players' characters are armed with a magic wand, which can be used to both destroy and create blocks to use as platforms and barriers. Players can remove platform blocks directly above their characters' heads by repeatedly jumping up into them until they break.[-LF-]To complete a level, players must collect all of the circle/diamond items that litter each screen. Once all of these have been collected, a door will appear through which the player must exit to complete the level.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2031[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way||seta/ssv.cpp|60|
tank8|Tank 8|Atari|1976|True|Maze / Shooter Small|True|H|480|464||Tank 8[-LF-]Atari (1976)|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|8P sim|0|False|False|doublejoy2way;doublejoy2way;doublejoy2way;doublejoy4way2way;doublejoy2way;doublejoy2way;doublejoy2way;doublejoy8way2way|2821|taito/lsasquad.cpp|60|
tankbatt|Tank Battalion|Namco|1980|True|Maze / Shooter Small|False|V|224|256||[-LF-]Tank Battalion is a multi-directional shooter arcade video game.[-LF-]The player, controlling a tank, must destroy 20 enemy tanks in each level, which enter the playfield from the top of the screen. The enemy tanks attempt to destroy the player's base (represented on the map as an eagle), as well as the player's tank. A level is completed when the player destroys all 20 enemy tanks, but the game ends if the player's base is destroyed or the player loses all his lives.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P alt|0|False|True|joy4way;joy4way2way|2883[-LF-]2526|itech/itech8.cpp|60.606061|
tankbust|Tank Busters|Valadon Automation|1985|True|Maze / Shooter Large|True|V|240|320||Tank Busters[-LF-]Valadon Automation (1985)|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P alt|0|False|False|joy8way2way||galaxian/scobra.cpp|60|
tankfrce|Tank Force|Namco|1991|True|Maze / Shooter Small|True|H|288|224||Tank Force[-LF-]Namco (1991)|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P sim|0|False|False|joy8way;joy8way2way|2524[-LF-]2883|sunelectronics/route16.cpp|60.606061|
taotaido|Tao Taido|Video System Co.|1993|True|Fighter / Versus|False|H|320|224||[-LF-]Extremely simplistic fighter with eight selectable characters and a cooperative 2-player feature.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way2way;joy8way2way||capcom/sf.cpp|60|
tapatune|Tap a Tune|Moloney Manufacturing Inc.|1994|True|Misc.|True|H|320|240||Tap a Tune[-LF-]Moloney Manufacturing Inc. (1994)||1P|0|False|False|only_buttons||capcom/cps2.cpp|60|
tapper|Tapper|Bally Midway|1983|True|Platform / Run Jump|True|H|512|480||[-LF-]Taking on the role of an overworked bartender, the player must serve beer to the ever-thirsty patrons that populate his bar. All customers must be served before they work their way up to the beer kegs. Empty glasses must also be collected before they slide off the end of the bar and smash to the floor. Extra points are awarded for collecting tips, while bonus rounds involve locating the one beer that has not been shaken, and serving it. The game features four different levels :[-LF-]1. Cowboys[-LF-]2. Athletes[-LF-]3. Punk Rockers[-LF-]4. Aliens[-LF-]|344[-LF-]345[-LF-]1745[-LF-]825[-LF-]2212[-LF-]2314[-LF-]2423[-LF-]2529|2P alt|0|False|True|joy4way;joy4way2way||capcom/cps2.cpp|30|
targ|Targ|Exidy|1980|True|Maze / Shooter Small|False|H|256|256||[-LF-]Targ is a 1 or 2-player shooter game released by Exidy in 1980. Your town is invaded by Targ riders, you must maneuver the heroic vehicle Wummel to destroy them. From time to time, a Spectar comes into screen, and can be destroyed for extra bonus.[-LF-]Action takes place into a 9x9 grid, 'Crystal City', where the player's vehicle must avoid and chase down 10 enemy wedge-shaped vehicles. When all enemies are destroyed, you are awarded an extra bonus and can access the following level. 2 players can alternate in the game. You use a 4-way joystick to control the Wummel, and a pushbutton to fire at enemies. Progressing in the gameplay causes the Targs to become faster and smarter, for a fast and furious gameplay.[-LF-]|2323[-LF-]120[-LF-]186[-LF-]487[-LF-]3031[-LF-]615[-LF-]769[-LF-]2[-LF-]837[-LF-]992[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1544[-LF-]1631[-LF-]1638[-LF-]1682[-LF-]1722[-LF-]1723[-LF-]1754[-LF-]1724[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2228[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|False|joy4way|2300|capcom/cps2.cpp|59.996811|
tgtbal96|Target Ball '96|Yun Sung|1996|True||True|H|256|224||Target Ball '96[-LF-]Yun Sung (1996)|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|False|joy8way2way;joy8way2way||sony/zn.cpp|54|
tgtballn|Target Ball|Yun Sung|1995|True||True|H|256|224|tgtbal96|Target Ball[-LF-]Yun Sung (1995)|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|False|joy8way2way;joy8way2way||sony/zn.cpp|54|tgtbal96
targeth|Target Hits|Gaelco|1994|True|Shooter / Gun|True|H|336|232||Target Hits[-LF-]Gaelco (1994)|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]664[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun||sony/zn.cpp|60|
tgtpanic|Target Panic|Konami|1996|True|Misc.|True|H|192|192||Target Panic[-LF-]Konami (1996)|644[-LF-]1501[-LF-]1675[-LF-]2530[-LF-]2534|1P|0|False|False|joy8way||sony/zn.cpp|60|
tharrier|Task Force Harrier|UPL|1989|True|Shooter / Flying Vertical|False|V|224|256||Task Force Harrier[-LF-]UPL (1989)|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|True|joy8way;joy8way2way||capcom/cps1.cpp|56.18|
tatacot|Tatacot|Sega|1995|True||False|H|352|224|critcrsh|(Tatacot)[-LF-]|4[-LF-]23[-LF-]732[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]486[-LF-]494[-LF-]503[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1292[-LF-]1497[-LF-]1506[-LF-]1517[-LF-]1513[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]2017[-LF-]2030[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|1P|0|False|False|lightgun||capcom/cps1.cpp|59.764802|critcrsh
taxidriv|Taxi Driver|Graphic Techno|1984|True|Maze / Driving|False|V|208|256||Taxi Driver[-LF-]Graphic Techno (1984)|99[-LF-]278[-LF-]341[-LF-]613[-LF-]806[-LF-]839[-LF-]1033[-LF-]1040[-LF-]1135[-LF-]1212[-LF-]1213[-LF-]1420[-LF-]324[-LF-]1495[-LF-]1728[-LF-]1950[-LF-]2361[-LF-]2075[-LF-]2537[-LF-]2677[-LF-]2810[-LF-]2911|2P alt|0|False|True|joy4way2way;joy4way2way||capcom/cps1.cpp|60|
tazmania|Tazz-Mania|Stern Electronics|1982|True|Shooter / Walking|True|V|224|768||[-LF-]A cross between "Robotron" and "Berzerk".[-LF-]|4[-LF-]1636[-LF-]2656[-LF-]23[-LF-]65[-LF-]98[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]245[-LF-]258[-LF-]313[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]385[-LF-]401[-LF-]408[-LF-]503[-LF-]2714[-LF-]573[-LF-]602[-LF-]639[-LF-]640[-LF-]637[-LF-]612[-LF-]657[-LF-]656[-LF-]686[-LF-]736[-LF-]742[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]990[-LF-]1033[-LF-]1125[-LF-]1129[-LF-]1135[-LF-]1136[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1292[-LF-]1369[-LF-]1431[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1560[-LF-]1563[-LF-]1570[-LF-]1578[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2017[-LF-]2030[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2495[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2857[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|True|joy8way2way;joy8way2way||capcom/cps1.cpp|60.606061|
teamht|Team Hat Trick|Bally|1985|True|Sports / Hockey|False|H|256|240||Team Hat Trick[-LF-]Bally (1985)|255[-LF-]340[-LF-]787[-LF-]1049[-LF-]1091[-LF-]1092[-LF-]16[-LF-]2206[-LF-]2539[-LF-]2732|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||capcom/cps3.cpp|59.185606|
techromn|Tech Romancer|Capcom|1998|True|Fighter / Versus|False|H|640|480||(Choukou Senki Kikaioh)[-LF-]A futuristic robotic 3-D fighting game from Capcom that draws heavily from the various subgenres of mecha anime.[-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||capcom/cps3.cpp|60|coh3002c
techbowl|Technical Bowling|Sega|1997|True|Sports / Bowling|False|H|352|224||Technical Bowling[-LF-]Sega (1997)|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|1P|0|False|False|trackball||capcom/cps3.cpp|59.764802|stvbios
tknight|Tecmo Knight|Tecmo|1989|True|Platform / Fighter Scrolling|False|H|256|224|wildfang|Wild Fang is a sideways scrolling beat-em-up for 1 or 2 players with a medieval setting. Players take on a variety of orcs, ogres, demons and other mythical creatures in their bid to destroy Satan, decapitating each enemy they encounter in order to collect their skulls for points and power-ups.[-LF-]The player's character is an armor wearing beastmaster who sits atop of a fist-fighting giant.  Upon the player's command, the player may switch his mount into a tiger and attack with his mace.  Within each stage, there are also power-ups that allow the player to morph into a laser breathing dragon for a limited period of time.[-LF-]The player's life bar is represented by a fire breathing dragon in the upper corner.  With each hit the player takes, the fire breath grows smaller.  Once the life bar is depleted the player's mount is killed and the player travels on foot and fights with throwing daggers.  If hit in this form then the player loses a life.  The game is over when all of a players lives are lost.|[-LF-]2656[-LF-][-LF-]86[-LF-][-LF-]105[-LF-][-LF-]104[-LF-][-LF-]106[-LF-][-LF-]129[-LF-][-LF-]2585[-LF-][-LF-]232[-LF-][-LF-]251[-LF-][-LF-]254[-LF-][-LF-]410[-LF-][-LF-]663[-LF-][-LF-]685[-LF-][-LF-]694[-LF-][-LF-]761[-LF-][-LF-]937[-LF-][-LF-]934[-LF-][-LF-]923[-LF-][-LF-]910[-LF-][-LF-]935[-LF-][-LF-]1056[-LF-][-LF-]1077[-LF-][-LF-]1220[-LF-][-LF-]1247[-LF-][-LF-]1318[-LF-][-LF-]1321[-LF-][-LF-]1482[-LF-][-LF-]1522[-LF-][-LF-]936[-LF-][-LF-]1388[-LF-][-LF-]1600[-LF-][-LF-]1690[-LF-][-LF-]1987[-LF-][-LF-]2070[-LF-][-LF-]2542[-LF-][-LF-]2748[-LF-][-LF-]2934[-LF-][-LF-]2951[-LF-][-LF-]2952[-LF-][-LF-]2955[-LF-][-LF-]2935[-LF-]|2P sim|0|False|False|joy8way;joy8way2way||capcom/cps2.cpp|59.17|wildfang
twcup90|Tecmo World Cup '90|Tecmo|1989|True||False|H|256|224||[-LF-]A 2-D soccer game with 4-way scrolling movement. Choose from 8 teams. The game play is fairly realistic and the moves are easy to learn.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way2way;joy8way2way|2545|capcom/cps2.cpp|59.17|
mp_twcup|Tecmo World Cup|Sega|1993|True||False|H|1280|224||Sega Mega Play cart. published 28 years ago:[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way;joy8way2way||itech/itech32.cpp|59.922742|megaplay
twsoc96|Tecmo World Soccer '96|Tecmo|1996|True||True|H|320|224||[-LF-]An excellent soccer game featuring great graphics, tons of voiceovers and some of the world's best football nations.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2543|midway/balsente.cpp|59.185606|neogeo
teddybb|TeddyBoy Blues|Sega|1985|True|Platform / Shooter|True|H|512|224||[-LF-]A strange and unique platform game by Sega. Guide Teddy Boy through an ever scrolling maze to defeat ninjas, snails, big mouthed hippos and other bizarre creatures.[-LF-]You shoot your enemies with a gun that shrinks them - then you must collect your shrunken foes for bonus points. If you don't collect them quick enough, they will fly down to the bottom of the screen and eat a portion of your time meter.[-LF-]Occasionally you will get a chance to play a bonus game as Teddy Boy or Yohko Ishino. A target shooting game can be played as Teddy, and as Yohko, you can enjoy a short treasure hunting game.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way||nintendo/dkong.cpp|60.096154|
teedoff|Tee'd Off|Tecmo|1987|True|Sports / Golf|True|V|224|256||[-LF-]Let Tee'd Off putt you into the green! Tee'd Off is a terrific new golf game from Tecmo, Incorporated. that utilizes a multi-directional trackball, which gives the player complete control of every shot. Tee'd Off features a 22-hole golf course with many exciting variables that will keep players' interest levels high and insure your return on investment![-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|trackball;trackball||neogeo/neogeo.cpp|60|
tmht22pe|Teenage Mutant Hero Turtles - Turtles in Time|Konami|1991|True|Fighter / 2.5D|True|H|304|224|tmnt2|[-LF-]The sequel to 1989's hugely successful original, 'Turtles in Time' once more sees the four heroes taking on Shredder and his army. Gameplay remains similar to the original game, but the experience is enhanced further with the obligatory improved graphics and sound effects. 'Turtles in Time' also features a larger variety of levels, as now the battle between good and evil rages across time as the Turtles travel to prehistoric, pirate and Wild West times in their pursuit of the elusive Splinter.[-LF-]Yet again, Konami's mastery of the genre was in evidence as the manic energy and humour of the cartoon and comic-book series upon which the game is based was captured perfectly.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|False|joy8way2way;joy8way2way|2551[-LF-]2550[-LF-]2551[-LF-]2550|snk/snk68.cpp|60|tmnt2
tmht2pa|Teenage Mutant Hero Turtles|Konami|1989|True|Fighter / 2.5D|True|H|320|224|tmnt|(Teenage Mutant Ninja Turtles - Super Kame Ninja)[-LF-]A sideways scrolling beat-em-up in which up to four players can choose to play as either 'Leonardo' (blue, katana blades), 'Raphael' (red, sais), 'Michaelangelo' (orange, nunchakas) or 'Donatello' (purple, bo staff) as the infamous turtles fight against the might of Shredder's army to try and rescue 'April O'Neil' and 'Splinter', before a final confrontation with their arch-enemies 'Krang' and 'The Shredder'.[-LF-]Ninja Turtles featured just two buttons - for 'Jump' and 'Attack' - making for simple and immediate gameplay. Visually the game made great use of its license and perfectly captured the spirit of both the original comic-book and cartoon series upon which it was based. The game also featured a 'buy-in' option, meaning that new players could join in at any time.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|False|joy8way2way;joy8way2way|2548[-LF-]2551[-LF-]2550|sega/megaplay.cpp|60|tmnt
tmnt2|Teenage Mutant Ninja Turtles - Turtles in Time|Konami|1991|True|Fighter / 2.5D|True|H|304|224||[-LF-]The sequel to 1989's hugely successful original, 'Turtles in Time' once more sees the four heroes taking on Shredder and his army. Gameplay remains similar to the original game, but the experience is enhanced further with the obligatory improved graphics and sound effects. 'Turtles in Time' also features a larger variety of levels, as now the battle between good and evil rages across time as the Turtles travel to prehistoric, pirate and Wild West times in their pursuit of the elusive Splinter.[-LF-]Yet again, Konami's mastery of the genre was in evidence as the manic energy and humour of the cartoon and comic-book series upon which the game is based was captured perfectly.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||sunelectronics/markham.cpp|60|
tmnt|Teenage Mutant Ninja Turtles|Konami|1989|True|Fighter / 2.5D|True|H|320|224||(Teenage Mutant Ninja Turtles - Super Kame Ninja)[-LF-]A sideways scrolling beat-em-up in which up to four players can choose to play as either 'Leonardo' (blue, katana blades), 'Raphael' (red, sais), 'Michaelangelo' (orange, nunchakas) or 'Donatello' (purple, bo staff) as the infamous turtles fight against the might of Shredder's army to try and rescue 'April O'Neil' and 'Splinter', before a final confrontation with their arch-enemies 'Krang' and 'The Shredder'.[-LF-]Ninja Turtles featured just two buttons - for 'Jump' and 'Attack' - making for simple and immediate gameplay. Visually the game made great use of its license and perfectly captured the spirit of both the original comic-book and cartoon series upon which it was based. The game also featured a 'buy-in' option, meaning that new players could join in at any time.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||capcom/cps1.cpp|60|
tehkanwc|Tehkan World Cup|Tehkan|1985|True|Sports / Soccer|True|H|256|224||Tehkan World Cup[-LF-]Tehkan (1985)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|trackball;trackball||taito/sbowling.cpp|60|
tekipaki|Teki Paki|Toaplan|1991|True|Puzzle / Drop|True|H|320|240||Teki Paki[-LF-]Toaplan (1991)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way2way;joy8way2way||sega/segaybd.cpp|59.637405|
tekken|Tekken|Namco|1994|True|Fighter / Versus|False|H|640|480||[-LF-]World's 8 best martial artists emerge into 'The King Of Iron Fist Tournament' for winning the title of King of Iron Fist and a large purse of prize money. Every artist will try his best to defeat Heihachi and win the prize money and fame.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way4way;joy8way4way2way|2555[-LF-]2557[-LF-]2560|midway/midyunit.cpp|60|
tekken2ua|Tekken 2|Namco|1995|True||False|H|640|480|tekken2|Two years after winning the original 'King of the Iron Fist' tournament, Kazuya Mishima decides to hold a second tournament in an attempt to finish off his father, Heihachi Mishima, in this sequel to 1994 original.[-LF-]The gameplay in Tekken 2 is identical to that of its predecessor, with one or two players fighting over a series of 3D-rendered backdrops. As before, the fighting system utilises four attack buttons: left punch, right punch, left kick and right kick. Certain button combinations will initiate both standard and special grab and throwing moves.|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934||0|False|False|joy8way4way;joy8way4way2way|2554[-LF-]2555[-LF-]2557[-LF-]2560|seta/seta.cpp|60|tekken2
tekken2|Tekken 2 Ver.B|Namco|1996|True|Fighter / Versus|False|H|640|480||[-LF-]Two years after winning the original 'King of the Iron Fist' tournament, Kazuya Mishima decides to hold a second tournament in an attempt to finish off his father, Heihachi Mishima, in this sequel to 1994 original.[-LF-]The gameplay in Tekken 2 is identical to that of its predecessor, with one or two players fighting over a series of 3D-rendered backdrops. As before, the fighting system utilises four attack buttons: left punch, right punch, left kick and right kick. Certain button combinations will initiate both standard and special grab and throwing moves.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way4way;joy8way4way2way|2554[-LF-]2555[-LF-]2557[-LF-]2560|cinematronics/leland.cpp|60|
tekken3|Tekken 3|Namco|1996|True|Fighter / Versus|False|H|640|480||[-LF-]The world's 19 toughest fighters enter The King of Iron Fist Tournament 3, in order to defeat Heihachi, and Ogre, who has taken the souls of many of the world's greatest fighters to adopt its own fighting style. Every character has his own ambition of winning the tournament. A fully 3-D game with one on one concept of fighting.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|-1|False|False|joy8way;joy8way2way|2554[-LF-]2555[-LF-]2560|psikyo/psikyo.cpp|60|
tekkenbs|Tekken Battle Scratch|Namco|1998|True||False|H|320|240||Medal game published 23 years ago:[-LF-]Sequel to "Tekken Card World".[-LF-]|96[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1916[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|joy2way;gambling||psikyo/psikyosh.cpp|57.550645|
tekkencw|Tekken Card World|Namco|1997|True||False|H|320|240||Medal game published 24 years ago:[-LF-](Tekken Card World)[-LF-]|96[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1916[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|gambling||neogeo/neogeo.cpp|57.550645|
tektagt|Tekken Tag Tournament|Namco|1999|True|Fighter / Versus|False|H|640|480||[-LF-]Tekken Tag Tournament is a one-on-one fighting game for one or two players, in which teams of two combatants compete in the legendary Iron Fist Tournament.[-LF-]At any point during a match, players can hit a tag button to their two fighters fighter, allowing the resting fighter to recover some lost health. The tag can be implemented in many ways, such as in between combos or utilizing special throws. At times when a resting fighter's lifebar is flashing, that character can be tagged in to be given a temporary boost in strength.[-LF-]The game features over 35 characters that previously appeared in "Tekken 2" and "Tekken 3". In addition, there is a new boss character called 'Unknown' who is similar to Mokujin from "Tekken 3", in that she can randomly imitate any character's fighting style, although one difference from Mokujin is that she is able to change her style any time during the fight.[-LF-]To win the entire tournament, players must defeat six other teams before fighting their character-specific sub-bosses in the seventh round. The eighth and final round is the battle for the title against the mysterious "Unknown". The first tag team to have one of its pairing defeated results in that team being knocked out of the tournament.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way|2554[-LF-]2555[-LF-]2557|misc/stuntair.cpp|60|
telpacfl|TelePachi Fever Lion|Sunsoft|1996|True||False|V|240|384||TelePachi Fever Lion[-LF-]Sunsoft (1996)|1077[-LF-]1715[-LF-]1736[-LF-]2561|1P|0|False|False|paddle;gambling||sega/vicdual.cpp|60|
tempest|Tempest|Atari|1980|True|Shooter / Gallery|True|V|0|0||[-LF-]Tempest is a classic into-the-screen shoot-em-up in which the player controls a claw-shaped "Blaster" ship that moves around the outer rim of a three-dimensional, wireframe tunnel. Enemies move down the tunnel towards the player's Blaster ship and must be destroyed. Any contact with either incoming enemy fire or the enemies themselves will cost the player a life. Completion of a tunnel will see the player warp through "hyperspace" to the next tunnel to tackle a new wave of enemies.[-LF-]The tunnels are each rendered in one of sixteen different geometric shapes. Enemies increase in number as the game progresses and if an enemy reaches the outer rim occupied by the player's Blaster ship, it will chase and attempt to kill the player. Rim enemies can be killed, but this is difficult to achieve.[-LF-]Some enemies also drag "spikes" - in the form of lines in the middle of the corridor - behind them as they travel up the tunnel towards the player. These spikes must be avoided during the "hyperspace" warp sequence at the end of the level, as contact results in the loss of a life.[-LF-]Two "SuperZappers" are available per level. The first SuperZapper kills all enemies on the playfield at the time of firing, while the second randomly kills only one enemy on the playfield. The SuperZapper does not affect enemy shots, spikes or enemies that have not yet landed on the playfield.[-LF-]One new feature Tempest introduces is "Skill-Step". This allows players to start a new game on the same level as was previously reached (although the new game must be restarted within thirty seconds) without having to replay previous levels. This allows skillful players to continue being challenged, while less experienced players can try to master higher levels. The 99 skill levels of play includes sixteen different playfields and seven different enemy targets.[-LF-]* The tubes are divided into cosmic corridors through which the aliens travel, although some aliens such as Pulsars and Flippers can move from one corridor to the next. Regardless of the tube shapes, aliens always begin their invasion from the small, distant end of the tube. The sixteen unique tube shapes are as follows :[-LF-]1. Circle[-LF-]2. Square[-LF-]3. Plus symbol[-LF-]4. Bow-tie[-LF-]5. Stylized Cross[-LF-]6. Triangle[-LF-]7. Clover[-LF-]8. V[-LF-]9. Steps[-LF-]10. U[-LF-]11. Completely Flat[-LF-]12. Heart[-LF-]13. Star[-LF-]14. W[-LF-]15. Fan[-LF-]16. Infinity Symbol (figure 8 on its side)[-LF-]The playfield's color scheme changes every sixteen levels. In addition, other events also cause playfield color variation. The SuperZapper causes the playfield to flash as enemies are zapped. Playfield rails flash rainbow colors when a player earns a bonus life and Pulsar enemies cause sections of the nearest rim to disappear and - during the pulse phase - adjacent rails to flash.[-LF-]Tempest level color schemes:[-LF-]*Levels 1-16:[-LF-]Tunnel - blue[-LF-]Player ship - yellow[-LF-]SuperZapper - yellow[-LF-]Flippers - red[-LF-]Tankers - purple[-LF-]Spikers/Spikes - green[-LF-]Pulsars - N/A (these do not appear until the next colour scheme)[-LF-]*Levels 17-32:[-LF-]Tunnel - red[-LF-]Player ship - green[-LF-]SuperZapper - cyan[-LF-]Flippers - purple[-LF-]Tankers - blue[-LF-]Spikers/Spikes - cyan[-LF-]Pulsars - yellow[-LF-]*Levels 33-48:[-LF-]Tunnel - yellow[-LF-]Player ship - blue[-LF-]SuperZapper - blue[-LF-]Flippers - green[-LF-]Tankers - cyan[-LF-]Spikers/Spikes - red[-LF-]Pulsars - blue[-LF-]*Levels 49-64:[-LF-]Tunnel - cyan[-LF-]Player ship - blue[-LF-]SuperZapper - red[-LF-]Flippers - green[-LF-]Tankers - purple[-LF-]Spikers/Spikes - red[-LF-]Pulsars - yellow[-LF-]*Levels 65-80:[-LF-]Tunnel - black (invisible)[-LF-]Player ship - yellow[-LF-]SuperZapper - white[-LF-]Flippers - red[-LF-]Tankers - purple[-LF-]Spikers/Spikes - green[-LF-]Pulsars - cyan[-LF-]*Levels 81-96:[-LF-]Tunnel - green[-LF-]Player ship - red[-LF-]SuperZapper - purple[-LF-]Flippers - yellow[-LF-]Tankers - purple[-LF-]Spikers/Spikes - blue[-LF-]Pulsars - yellow[-LF-]Levels 97 and up - Keeps color scheme from Levels 81-96, with random shapes from Level 99 onward.[-LF-]|76[-LF-]160[-LF-]313[-LF-]386[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2029[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2968[-LF-]2929|2P alt|0|False|True|dial;dial||orca/sub.cpp|60|
tempest1|Tempest|Atari|1980|True|Shooter / Gallery|True|V|0|0|tempest|[-LF-]Tempest is a classic into-the-screen shoot-em-up in which the player controls a claw-shaped "Blaster" ship that moves around the outer rim of a three-dimensional, wireframe tunnel. Enemies move down the tunnel towards the player's Blaster ship and must be destroyed. Any contact with either incoming enemy fire or the enemies themselves will cost the player a life. Completion of a tunnel will see the player warp through "hyperspace" to the next tunnel to tackle a new wave of enemies.[-LF-]The tunnels are each rendered in one of sixteen different geometric shapes. Enemies increase in number as the game progresses and if an enemy reaches the outer rim occupied by the player's Blaster ship, it will chase and attempt to kill the player. Rim enemies can be killed, but this is difficult to achieve.[-LF-]Some enemies also drag "spikes" - in the form of lines in the middle of the corridor - behind them as they travel up the tunnel towards the player. These spikes must be avoided during the "hyperspace" warp sequence at the end of the level, as contact results in the loss of a life.[-LF-]Two "SuperZappers" are available per level. The first SuperZapper kills all enemies on the playfield at the time of firing, while the second randomly kills only one enemy on the playfield. The SuperZapper does not affect enemy shots, spikes or enemies that have not yet landed on the playfield.[-LF-]One new feature Tempest introduces is "Skill-Step". This allows players to start a new game on the same level as was previously reached (although the new game must be restarted within thirty seconds) without having to replay previous levels. This allows skillful players to continue being challenged, while less experienced players can try to master higher levels. The 99 skill levels of play includes sixteen different playfields and seven different enemy targets.[-LF-]* The tubes are divided into cosmic corridors through which the aliens travel, although some aliens such as Pulsars and Flippers can move from one corridor to the next. Regardless of the tube shapes, aliens always begin their invasion from the small, distant end of the tube. The sixteen unique tube shapes are as follows :[-LF-]1. Circle[-LF-]2. Square[-LF-]3. Plus symbol[-LF-]4. Bow-tie[-LF-]5. Stylized Cross[-LF-]6. Triangle[-LF-]7. Clover[-LF-]8. V[-LF-]9. Steps[-LF-]10. U[-LF-]11. Completely Flat[-LF-]12. Heart[-LF-]13. Star[-LF-]14. W[-LF-]15. Fan[-LF-]16. Infinity Symbol (figure 8 on its side)[-LF-]The playfield's color scheme changes every sixteen levels. In addition, other events also cause playfield color variation. The SuperZapper causes the playfield to flash as enemies are zapped. Playfield rails flash rainbow colors when a player earns a bonus life and Pulsar enemies cause sections of the nearest rim to disappear and - during the pulse phase - adjacent rails to flash.[-LF-]Tempest level color schemes:[-LF-]*Levels 1-16:[-LF-]Tunnel - blue[-LF-]Player ship - yellow[-LF-]SuperZapper - yellow[-LF-]Flippers - red[-LF-]Tankers - purple[-LF-]Spikers/Spikes - green[-LF-]Pulsars - N/A (these do not appear until the next colour scheme)[-LF-]*Levels 17-32:[-LF-]Tunnel - red[-LF-]Player ship - green[-LF-]SuperZapper - cyan[-LF-]Flippers - purple[-LF-]Tankers - blue[-LF-]Spikers/Spikes - cyan[-LF-]Pulsars - yellow[-LF-]*Levels 33-48:[-LF-]Tunnel - yellow[-LF-]Player ship - blue[-LF-]SuperZapper - blue[-LF-]Flippers - green[-LF-]Tankers - cyan[-LF-]Spikers/Spikes - red[-LF-]Pulsars - blue[-LF-]*Levels 49-64:[-LF-]Tunnel - cyan[-LF-]Player ship - blue[-LF-]SuperZapper - red[-LF-]Flippers - green[-LF-]Tankers - purple[-LF-]Spikers/Spikes - red[-LF-]Pulsars - yellow[-LF-]*Levels 65-80:[-LF-]Tunnel - black (invisible)[-LF-]Player ship - yellow[-LF-]SuperZapper - white[-LF-]Flippers - red[-LF-]Tankers - purple[-LF-]Spikers/Spikes - green[-LF-]Pulsars - cyan[-LF-]*Levels 81-96:[-LF-]Tunnel - green[-LF-]Player ship - red[-LF-]SuperZapper - purple[-LF-]Flippers - yellow[-LF-]Tankers - purple[-LF-]Spikers/Spikes - blue[-LF-]Pulsars - yellow[-LF-]Levels 97 and up - Keeps color scheme from Levels 81-96, with random shapes from Level 99 onward.[-LF-]|76[-LF-]160[-LF-]313[-LF-]386[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2029[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2968[-LF-]2929|2P alt|0|False|True|dial;dial||sega/turbo.cpp|60|tempest
tempest2|Tempest|Atari|1980|True|Shooter / Gallery|True|V|0|0|tempest|[-LF-]Tempest is a classic into-the-screen shoot-em-up in which the player controls a claw-shaped "Blaster" ship that moves around the outer rim of a three-dimensional, wireframe tunnel. Enemies move down the tunnel towards the player's Blaster ship and must be destroyed. Any contact with either incoming enemy fire or the enemies themselves will cost the player a life. Completion of a tunnel will see the player warp through "hyperspace" to the next tunnel to tackle a new wave of enemies.[-LF-]The tunnels are each rendered in one of sixteen different geometric shapes. Enemies increase in number as the game progresses and if an enemy reaches the outer rim occupied by the player's Blaster ship, it will chase and attempt to kill the player. Rim enemies can be killed, but this is difficult to achieve.[-LF-]Some enemies also drag "spikes" - in the form of lines in the middle of the corridor - behind them as they travel up the tunnel towards the player. These spikes must be avoided during the "hyperspace" warp sequence at the end of the level, as contact results in the loss of a life.[-LF-]Two "SuperZappers" are available per level. The first SuperZapper kills all enemies on the playfield at the time of firing, while the second randomly kills only one enemy on the playfield. The SuperZapper does not affect enemy shots, spikes or enemies that have not yet landed on the playfield.[-LF-]One new feature Tempest introduces is "Skill-Step". This allows players to start a new game on the same level as was previously reached (although the new game must be restarted within thirty seconds) without having to replay previous levels. This allows skillful players to continue being challenged, while less experienced players can try to master higher levels. The 99 skill levels of play includes sixteen different playfields and seven different enemy targets.[-LF-]* The tubes are divided into cosmic corridors through which the aliens travel, although some aliens such as Pulsars and Flippers can move from one corridor to the next. Regardless of the tube shapes, aliens always begin their invasion from the small, distant end of the tube. The sixteen unique tube shapes are as follows :[-LF-]1. Circle[-LF-]2. Square[-LF-]3. Plus symbol[-LF-]4. Bow-tie[-LF-]5. Stylized Cross[-LF-]6. Triangle[-LF-]7. Clover[-LF-]8. V[-LF-]9. Steps[-LF-]10. U[-LF-]11. Completely Flat[-LF-]12. Heart[-LF-]13. Star[-LF-]14. W[-LF-]15. Fan[-LF-]16. Infinity Symbol (figure 8 on its side)[-LF-]The playfield's color scheme changes every sixteen levels. In addition, other events also cause playfield color variation. The SuperZapper causes the playfield to flash as enemies are zapped. Playfield rails flash rainbow colors when a player earns a bonus life and Pulsar enemies cause sections of the nearest rim to disappear and - during the pulse phase - adjacent rails to flash.[-LF-]Tempest level color schemes:[-LF-]*Levels 1-16:[-LF-]Tunnel - blue[-LF-]Player ship - yellow[-LF-]SuperZapper - yellow[-LF-]Flippers - red[-LF-]Tankers - purple[-LF-]Spikers/Spikes - green[-LF-]Pulsars - N/A (these do not appear until the next colour scheme)[-LF-]*Levels 17-32:[-LF-]Tunnel - red[-LF-]Player ship - green[-LF-]SuperZapper - cyan[-LF-]Flippers - purple[-LF-]Tankers - blue[-LF-]Spikers/Spikes - cyan[-LF-]Pulsars - yellow[-LF-]*Levels 33-48:[-LF-]Tunnel - yellow[-LF-]Player ship - blue[-LF-]SuperZapper - blue[-LF-]Flippers - green[-LF-]Tankers - cyan[-LF-]Spikers/Spikes - red[-LF-]Pulsars - blue[-LF-]*Levels 49-64:[-LF-]Tunnel - cyan[-LF-]Player ship - blue[-LF-]SuperZapper - red[-LF-]Flippers - green[-LF-]Tankers - purple[-LF-]Spikers/Spikes - red[-LF-]Pulsars - yellow[-LF-]*Levels 65-80:[-LF-]Tunnel - black (invisible)[-LF-]Player ship - yellow[-LF-]SuperZapper - white[-LF-]Flippers - red[-LF-]Tankers - purple[-LF-]Spikers/Spikes - green[-LF-]Pulsars - cyan[-LF-]*Levels 81-96:[-LF-]Tunnel - green[-LF-]Player ship - red[-LF-]SuperZapper - purple[-LF-]Flippers - yellow[-LF-]Tankers - purple[-LF-]Spikers/Spikes - blue[-LF-]Pulsars - yellow[-LF-]Levels 97 and up - Keeps color scheme from Levels 81-96, with random shapes from Level 99 onward.[-LF-]|76[-LF-]160[-LF-]313[-LF-]386[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2029[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2968[-LF-]2929|2P alt|0|False|True|dial;dial||taito/ashnojoe.cpp|60|tempest
tempest3|Tempest|Atari|1980|True|Shooter / Gallery|True|V|0|0|tempest|[-LF-]Tempest is a classic into-the-screen shoot-em-up in which the player controls a claw-shaped "Blaster" ship that moves around the outer rim of a three-dimensional, wireframe tunnel. Enemies move down the tunnel towards the player's Blaster ship and must be destroyed. Any contact with either incoming enemy fire or the enemies themselves will cost the player a life. Completion of a tunnel will see the player warp through "hyperspace" to the next tunnel to tackle a new wave of enemies.[-LF-]The tunnels are each rendered in one of sixteen different geometric shapes. Enemies increase in number as the game progresses and if an enemy reaches the outer rim occupied by the player's Blaster ship, it will chase and attempt to kill the player. Rim enemies can be killed, but this is difficult to achieve.[-LF-]Some enemies also drag "spikes" - in the form of lines in the middle of the corridor - behind them as they travel up the tunnel towards the player. These spikes must be avoided during the "hyperspace" warp sequence at the end of the level, as contact results in the loss of a life.[-LF-]Two "SuperZappers" are available per level. The first SuperZapper kills all enemies on the playfield at the time of firing, while the second randomly kills only one enemy on the playfield. The SuperZapper does not affect enemy shots, spikes or enemies that have not yet landed on the playfield.[-LF-]One new feature Tempest introduces is "Skill-Step". This allows players to start a new game on the same level as was previously reached (although the new game must be restarted within thirty seconds) without having to replay previous levels. This allows skillful players to continue being challenged, while less experienced players can try to master higher levels. The 99 skill levels of play includes sixteen different playfields and seven different enemy targets.[-LF-]* The tubes are divided into cosmic corridors through which the aliens travel, although some aliens such as Pulsars and Flippers can move from one corridor to the next. Regardless of the tube shapes, aliens always begin their invasion from the small, distant end of the tube. The sixteen unique tube shapes are as follows :[-LF-]1. Circle[-LF-]2. Square[-LF-]3. Plus symbol[-LF-]4. Bow-tie[-LF-]5. Stylized Cross[-LF-]6. Triangle[-LF-]7. Clover[-LF-]8. V[-LF-]9. Steps[-LF-]10. U[-LF-]11. Completely Flat[-LF-]12. Heart[-LF-]13. Star[-LF-]14. W[-LF-]15. Fan[-LF-]16. Infinity Symbol (figure 8 on its side)[-LF-]The playfield's color scheme changes every sixteen levels. In addition, other events also cause playfield color variation. The SuperZapper causes the playfield to flash as enemies are zapped. Playfield rails flash rainbow colors when a player earns a bonus life and Pulsar enemies cause sections of the nearest rim to disappear and - during the pulse phase - adjacent rails to flash.[-LF-]Tempest level color schemes:[-LF-]*Levels 1-16:[-LF-]Tunnel - blue[-LF-]Player ship - yellow[-LF-]SuperZapper - yellow[-LF-]Flippers - red[-LF-]Tankers - purple[-LF-]Spikers/Spikes - green[-LF-]Pulsars - N/A (these do not appear until the next colour scheme)[-LF-]*Levels 17-32:[-LF-]Tunnel - red[-LF-]Player ship - green[-LF-]SuperZapper - cyan[-LF-]Flippers - purple[-LF-]Tankers - blue[-LF-]Spikers/Spikes - cyan[-LF-]Pulsars - yellow[-LF-]*Levels 33-48:[-LF-]Tunnel - yellow[-LF-]Player ship - blue[-LF-]SuperZapper - blue[-LF-]Flippers - green[-LF-]Tankers - cyan[-LF-]Spikers/Spikes - red[-LF-]Pulsars - blue[-LF-]*Levels 49-64:[-LF-]Tunnel - cyan[-LF-]Player ship - blue[-LF-]SuperZapper - red[-LF-]Flippers - green[-LF-]Tankers - purple[-LF-]Spikers/Spikes - red[-LF-]Pulsars - yellow[-LF-]*Levels 65-80:[-LF-]Tunnel - black (invisible)[-LF-]Player ship - yellow[-LF-]SuperZapper - white[-LF-]Flippers - red[-LF-]Tankers - purple[-LF-]Spikers/Spikes - green[-LF-]Pulsars - cyan[-LF-]*Levels 81-96:[-LF-]Tunnel - green[-LF-]Player ship - red[-LF-]SuperZapper - purple[-LF-]Flippers - yellow[-LF-]Tankers - purple[-LF-]Spikers/Spikes - blue[-LF-]Pulsars - yellow[-LF-]Levels 97 and up - Keeps color scheme from Levels 81-96, with random shapes from Level 99 onward.[-LF-]|76[-LF-]160[-LF-]313[-LF-]386[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2029[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2968[-LF-]2929|2P alt|0|False|True|dial;dial||sega/stv.cpp|60|tempest
temptube|Tempest Tubes|hack|1980|True|Shooter / Gallery|True|V|0|0|tempest|[-LF-]This hack of Tempest adds new shaped levels to the game (game is much harder), but the title screen remains unchanged.[-LF-]|76[-LF-]160[-LF-]313[-LF-]386[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2029[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2968[-LF-]2929|2P alt|0|False|True|dial;dial||seta/seta.cpp|60|tempest
tenup|Ten Up|JPM|1988|True|Quiz / English|True|H|512|256||Ten Up[-LF-]JPM (1988)||1P|0|False|False|only_buttons||suna/suna16.cpp|60|
tengai|Tengai|Psikyo|1996|True|Shooter / Flying Horizontal|True|H|320|224||[-LF-]Nice horizontal shoot'em up with 5 selectable characters who have their own storyline and ending.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1029[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P sim|0|False|False|joy8way;joy8way2way|2083|cinematronics/cinemat.cpp|59.922743|
tenkomor|Tenkomori Shooting|Namco|1998|True|Multiplay / Mini-Games|False|V|480|640||Tenkomori Shooting[-LF-]Namco (1998)|1566[-LF-]23[-LF-]41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]135[-LF-]137[-LF-]139[-LF-]187[-LF-]223[-LF-]258[-LF-]306[-LF-]363[-LF-]308[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]499[-LF-]2414[-LF-]533[-LF-]541[-LF-]590[-LF-]589[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]833[-LF-]840[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]882[-LF-]895[-LF-]896[-LF-]903[-LF-]914[-LF-]932[-LF-]960[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1244[-LF-]1250[-LF-]1293[-LF-]1324[-LF-]1376[-LF-]1377[-LF-]307[-LF-]1504[-LF-]18[-LF-]1526[-LF-]1525[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1565[-LF-]1597[-LF-]1621[-LF-]1664[-LF-]1712[-LF-]1765[-LF-]1958[-LF-]566[-LF-]2017[-LF-]2582[-LF-]1944[-LF-]2083[-LF-]2248[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2641[-LF-]2690[-LF-]2782[-LF-]2828[-LF-]2845[-LF-]2846[-LF-]2849[-LF-]2857[-LF-]2843[-LF-]2913[-LF-]2964[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||konami/tmnt2.cpp|60|
teqsun|Tequila Sunrise|Aristocrat|1993|True||False|H|304|216||Tequila Sunrise[-LF-]Aristocrat (1993)|||0|False|False|gambling||misc/goldnpkr.cpp|60|
term2|Terminator 2 - Judgment Day|Midway|1991|True|Shooter / Gun|True|H|410|256||[-LF-]Help to John connor future leader of the human resistance against the machines and his valiant mother Sarah Connor to be avoid being killed by a prototype robot from Skynet the T-1000 sent from the future composed of a "mimetic poly-alloy" but soon a unexpected savior an reprogrammed T-800 Terminator, will come from the future to help and stop together the judgment day.[-LF-]Hasta La Vista, Baby![-LF-]|43[-LF-]121[-LF-]127[-LF-]172[-LF-]224[-LF-]257[-LF-]303[-LF-]210[-LF-]320[-LF-]341[-LF-]356[-LF-]448[-LF-]525[-LF-]555[-LF-]657[-LF-]691[-LF-]719[-LF-]722[-LF-]838[-LF-]879[-LF-]887[-LF-]862[-LF-]923[-LF-]1016[-LF-]869[-LF-]1077[-LF-]1098[-LF-]1068[-LF-]1120[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1444[-LF-]1404[-LF-]1585[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2345[-LF-]2740[-LF-]2571[-LF-]2679[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2825[-LF-]2847[-LF-]2889[-LF-]2934[-LF-]2998[-LF-]3010|2P sim|0|False|False|stick;stick||dataeast/decocass.cpp|54.70684|
terracre|Terra Cresta|Nichibutsu|1985|True|Shooter / Flying Vertical|False|V|224|256||[-LF-]Terra Cresta is a vertically-scrolling shoot-em-up set over a scrolling landscape of islands and enemy installations. The player pilots the 'Wing Galibur' and is under constant attack from enemy spaceship waves, ground-based guns and turrets, dinosaurs and three up to different mothercraft ships.[-LF-]Ground-based silos bearing numbers appear at regular intervals, these can be shot to release a ship upgrade component, which then attaches to the player's current ship, increasing both its size and firepower. Every numbered component the following abilities:[-LF-]1 (Alpha): This is the Wing Galibur, the default craft and the fleet’s lead ship. It fires twin projectiles from the front.[-LF-]2 (Beta): This doubles both the Galibur’s firepower and its size.[-LF-]3 (Gamma): Ship number three gives the Galibur tail guns, enabling it to shoot behind as well as in front.[-LF-]4 (Delta): The fourth ship provides a concussive beam that tears through smaller enemies and inflicts greater damage on larger enemies.[-LF-]5 (Epsilon): The fifth ship generates a force field behind the Galibur, protecting it from attacks from the rear.[-LF-]Using the 'Formation' button splits the ship components into a wide formation for limited time, giving increased fire power. The number of parts acquired determines the formation. For example, if the player has picked up two ship parts then a triangle is formed, with the player's main ship at the rear of the formation. During this, the components are invulnerable to all enemy fire, while Wing Galibur itself is not and if the Galibur itself is hit, the player will lose a life[-LF-]When all four numbered parts have been collected, the player's ship transforms into a firey Phoenix and is indestructible for a limited time.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way|1528[-LF-]2573|valadon/bagman.cpp|60|
terraf|Terra Force|Nichibutsu|1987|True|Shooter / Flying|True|H|320|240||[-LF-]A standard shooter. All levels are divided in 2 parts : overworld with vertical orientation and underground with horizontal.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|True|joy8way;joy8way2way|1528[-LF-]2572|cinematronics/leland.cpp|59.082013|
cterrani|Terranean|Data East|1981|True|Shooter / Gallery|True|V|240|256||DECO cass. published 40 years ago:[-LF-]|84[-LF-]2323[-LF-]135[-LF-]202[-LF-]258[-LF-]249[-LF-]388[-LF-]476[-LF-]480[-LF-]2574[-LF-]592[-LF-]710[-LF-]720[-LF-]1027[-LF-]1129[-LF-]1141[-LF-]1243[-LF-]1397[-LF-]1398[-LF-]1528[-LF-]1530[-LF-]1701[-LF-]1750[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]2099[-LF-]2188[-LF-]2257[-LF-]2289[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2857|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||konami/sbasketb.cpp|57.444853|decocass
phtetris|Tetris|Unknown|19??|True|Puzzle / Drop|False|H|288|224||Russian version of the game.[-LF-]|2576[-LF-]268[-LF-]799[-LF-]2575[-LF-]2577[-LF-]2578[-LF-]2908[-LF-]2942[-LF-]3011|1P|0|False|False|joy8way||konami/bishi.cpp|50|
atetris|Tetris|Atari|1988|True|Puzzle / Drop|True|H|336|240||[-LF-]Tetris is a legendary tile-matching puzzle game for one or two players in which a random sequence of Tetriminos (geometric shapes composed of four square blocks) fall down the playing field and must be destroyed by positioning them to form complete horizontal lines.[-LF-]The Tetriminos can be moved left and right and can be rotated 90 degrees. When a complete horizontal line is created, it gets destroyed and any block above the deleted line will fall. Once a certain number of lines have been cleared, the player progresses to the next stage, in which the Tetriminos begin to fall faster, giving players less time to plan and react.[-LF-]The game's seven tetrominos are:[-LF-]* I (also a "straight polyomino"): four blocks in a straight line.[-LF-]* O (also a "square polyomino"): four blocks in a 2×2 square.[-LF-]* T (also a "T-polyomino"): a row of three blocks with one added below the center.[-LF-]* J: a row of three blocks with one added below the right side.[-LF-]* L: a row of three blocks with one added below the left side.[-LF-]* S: two stacked horizontal dominoes with the top one offset to the right.[-LF-]* Z: two stacked horizontal dominoes with the top one offset to the left.[-LF-]All seven Tetriminos are capable of single and double line clears. The I, J, and L pieces are able to clear triples. Only the I Tetrimino has the capacity to clear four lines simultaneously and this is referred to as a "Tetris".[-LF-]The game ends when the stack of Tetriminos reaches the top of the playing field and no new Tetriminos are able to enter the play-field.[-LF-]|2576[-LF-]268[-LF-]799[-LF-]2575[-LF-]2577[-LF-]2578[-LF-]2908[-LF-]2942[-LF-]3011|2P sim|0|False|False|joy4way;joy4way2way||nintendo/dkong.cpp|59.922743|
tetrisp|Tetris Plus|Jaleco|1995|True|Puzzle / Drop|False|H|320|224||Tetris Plus[-LF-]Jaleco (1995)|2576[-LF-]268[-LF-]799[-LF-]2575[-LF-]2577[-LF-]2578[-LF-]2908[-LF-]2942[-LF-]3011|2P sim|0|False|False|joy8way;joy8way2way|2578|atari/sbrkout.cpp|59.410646|
tetrisp2|Tetris Plus 2|Jaleco|1997|True|Puzzle / Drop|True|H|320|224||[-LF-]This game features some very nice gameplay. There's the addition of an ingame character who wanders on the blocks while you play. Secondly there's a storyline for the game. You get different bonuses on your journey as you keep going on. The game gets quite challenging after you've played some levels.[-LF-]|2576[-LF-]268[-LF-]799[-LF-]2575[-LF-]2577[-LF-]2578[-LF-]2908[-LF-]2942[-LF-]3011|2P sim|0|False|False|joy8way;joy8way2way|2577|misc/limenko.cpp|59.410646|
tgm2|Tetris: The Absolute - The Grand Master 2|Arika|2000|True|Puzzle / Drop|False|H|320|240||Tetris: The Absolute - The Grand Master 2[-LF-]Arika (2000)|2576[-LF-]268[-LF-]799[-LF-]2575[-LF-]2577[-LF-]2578[-LF-]2908[-LF-]2942[-LF-]3011|2P sim|0|False|False|joy4way;joy4way2way||atari/firetrk.cpp|61.681173|
tgm2p|Tetris: The Absolute - The Grand Master 2 Plus|Arika|2000|True|Puzzle / Drop|False|H|320|240|tgm2|Tetris: The Absolute - The Grand Master 2 Plus[-LF-]Arika (2000)|2576[-LF-]268[-LF-]799[-LF-]2575[-LF-]2577[-LF-]2578[-LF-]2908[-LF-]2942[-LF-]3011|2P sim|0|False|False|joy4way;joy4way2way||dataeast/supbtime.cpp|61.681173|tgm2
thoop2|TH Strikes Back|Gaelco|1994|True|Platform / Shooter Scrolling|False|H|320|240||[-LF-]In this sequel to "Thunder Hoop", you control a powerful ESP Rambo-like character, throwing sonic rays from his hands and destroying mutated enemies.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way|2668|capcom/mitchell.cpp|59.24|
robby|The Adventures of Robby Roto!|Dave Nutting Associates|1981|True|Maze / Digging|True|H|352|240||[-LF-]When playing this game. YOU are ROTO's mentor. He takes his directions ONLY from YOU and will do your bidding exclusively. YOU determine the strategies he will use to defeat the evil monster VOLTAR who has invaded the Earth, stealing all types of treasures and burying them deep within the earth. VOLTAR also takes hostages and seals them in vaults deep within the earth.[-LF-]There is only one way to save the hostages and recover the stolen treasures. We must send in ROTO. He will follow VOLTAR right into his own home tunnels to rescue the hostages and recover the stolen treasures VOLTAR has salted away.[-LF-]To say the least, this makes VOLTAR more than just a little bit upset with ROTO. To help protect his stolen treasures and kidnapped hostages. VOLTAR has developed a breed of giant SPIDER that can sense ROTO's location and that can also travel through solid earth. These SPIDERS attempt to corner and capture ROTO. And to direct their hunt for ROTO, VOLTAR turns himself into a TROLL that can travel through solid earth.[-LF-]If and when ROTO is captured by the SPIDERS or the TROLL, he is forcibly ejected from VOLTAR’s tunnels and you loose one player.[-LF-]As your skill level increases and you get into the higher racks of the game, the ability of the SPIDERS and the TROLL to sense ROTO's location increases. This makes ROTO's chances of survival considerably smaller And VOLTAR, being what he is, has reinforcements in the form of a set of disembodied TEETH that he can call on to help him track ROTO down and put the bite on him. These TEETH also have the ability to travel through solid earth.[-LF-]ROTO has no reinforcements he can call on to help him defend himself against his enemies. He has ONLY YOUR SKILL at maneuvering and forming strategies plus one use of the MAGIC button (which makes ROTO and any hostages he has with hlm invisible to all monsters for a short period of time) per rack to keep him safe as he carries out his rescue missions.[-LF-]Bonus ROTOs are awarded to you periodically throughout the game: after you complete every third rack of the game. Each recaptured treasure and rescued hostage has an assigned point value as listed below. In the 2 times and 3 times racks, the values of all items are doubled or tripled respectively.[-LF-]|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|True|joy4way;joy4way2way||taito/superchs.cpp|60.054442|
mrflea|The Amazing Adventures of Mr. F. Lea|Pacific Novelty|1982|True|Platform / Run Jump|True|V|248|256||[-LF-]A four part game where you get Mr. F. Lea where he wants to go (on the back of some lush, tasty dog, of course). You run through lawns and across highways, on the tails of other dogs, and up a hill to get to your destination. Occasionally you even make a run for a dog's head.[-LF-]|4[-LF-]2648[-LF-]23[-LF-]98[-LF-]221[-LF-]245[-LF-]278[-LF-]313[-LF-]333[-LF-]253[-LF-]380[-LF-]607[-LF-]424[-LF-]385[-LF-]401[-LF-]2885[-LF-]503[-LF-]531[-LF-]552[-LF-]604[-LF-]606[-LF-]639[-LF-]640[-LF-]643[-LF-]674[-LF-]656[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]974[-LF-]1024[-LF-]1033[-LF-]1772[-LF-]1099[-LF-]1129[-LF-]1136[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1292[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1548[-LF-]1570[-LF-]1578[-LF-]1663[-LF-]1737[-LF-]1744[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2017[-LF-]2030[-LF-]2059[-LF-]2136[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2521[-LF-]2538[-LF-]2677[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2792[-LF-]2849[-LF-]2857[-LF-]3013[-LF-]3037|2P alt|0|False|False|joy4way||galaxian/galaxian.cpp|60|
anteateruk|The Anteater|Tago Electronics|1982|True|Maze|True|V|224|768|anteater|[-LF-]Anteater is an abstract maze game in which the player controls an anteater that elongates its tongue through maze-like anthills eating ants and ant larvae. The object of the game is to eat all of the larvae - represented as round dots - before the timer runs out. Once all larvae have been eaten, play moves onto the next stage.[-LF-]Players can only eat ants with the tip of the anteater's tongue, if an ant touches any other part of the tongue, the anteater is bitten and a player life is lost. As well as the ants, worms also roam the stages, worms will not harm the anteater upon contact with the extended tongue but if the head of the worm touches the tongue's tip, the player loses a life. Worms can be safely eaten from behind.[-LF-]Large queen ants are situated at the bottom of the nest and eating these will temporarily clear all insects from the screen.[-LF-]Anteater has a short day-night cycle represented by a moving Sun at the top of the screen. Once the sun has traveled across the screen and night falls, a spider will appear. The spider climbs down the anteater's tongue, taking a life if it reaches the tongue's tip. The spider can only be killed by eating a queen ant.[-LF-]|4[-LF-]23[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]503[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]2497[-LF-]1033[-LF-]1111[-LF-]1129[-LF-]1136[-LF-]1204[-LF-]1292[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]1642[-LF-]1732[-LF-]1918[-LF-]1841[-LF-]2017[-LF-]2030[-LF-]2209[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|2P alt|0|False|True|joy4way;joy4way2way||konami/thunderx.cpp|60.606061|anteater
astyanax|The Astyanax|Jaleco|1989|True|Platform / Fighter Scrolling|True|H|256|224||[-LF-]The Lord of King is a scrolling platform hack 'n' slash game for one or two players, set in a fantasy world populated by creatures from Greek mythology. The world of Man has been overun by demon hoards and with no one to stand against the forces of evil, the people cower and tremble in fear. Finally, the gods decide to intervene and chose a brave young warrior by the name of Roche, whom they grant the mythical Fire Axe. Roche must embark on a journey to the Castle of Algerine in order to defeat the demon overlord, Argos, and restore peace to the world.[-LF-]Each player-character is armed with an axe as their primary means of attach. The axe has a power gauge that fills automatically when the player is not swinging it. When the gauge is filled, the axe will burst into flame, allowing for a stronger attack. This allows players to choose between faster weak swings or slow strong ones. Each hero is also capable of casting a thunder attack a magical spell that acts as a smart bomb and kills or hurts all on-screen enemies (the player must have at least one arrowhead in stock to perform a thunder attack).[-LF-]Power-ups can be found hidden inside destructable stone pillars that periodically rise up from the ground. These include crystals that earn extra points, red jewels that give players additional health, a shield for greater protection and a golden arrowhead that increases the strength of the player's thunder attack by up to four levels .periodically rise up from the ground. These include crystals that earn extra points, red jewels that give players additional health, a shield for greater protection and a golden arrowhead that increases the strength of the player's thunder attack by up to four levels (the player must have at least one arrowhead in stock to perform a thunder attack).[-LF-]The game consists of six stages, with a tough end-of-level guardian waiting ast the end of each.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way;joy8way2way||nasco/suprgolf.cpp|56.19135|
battroad|The Battle-Road|Irem|1984|True|Shooter / Driving Vertical|False|V|256|256||The Battle-Road[-LF-]Irem (1984)|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P alt|0|False|True|joy8way2way;joy8way2way||taito/taito_f3.cpp|56.338028|
berlwall|The Berlin Wall|Kaneko|1991|True|Platform / Run Jump|False|H|256|224||[-LF-]The player takes control of a boy who must use his hammer to break the blocks that form part of the colourful, platform-strewn levels that form each stage. These holes act as traps for the many patrolling monsters and once an enemy has fallen into a hole, the player must then use the hammer on the enemy to make it fall through the hole and down to the platform below - causing it to change into fruit, which can then be collected. This game is a reworking of the 1980 classic, "Space Panic".[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy4way;joy4way2way||taito/spdheat.cpp|60|
bigjoke|The Big Joke|Grayhound Electronics|1987|True||False|H|416|224||The Big Joke[-LF-]Grayhound Electronics (1987)||4P alt|0|False|True|only_buttons||neogeo/neogeo.cpp|60|
bigprowr|The Big Pro Wrestling!|Technos|1983|True|Sports / Wrestling|False|V|240|256||[-LF-]An early tag-team wrestling game.[-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P alt|0|False|True|joy8way2way;joy8way2way||technos/spdodgeb.cpp|57|
theboat|The Boat|Hit Gun Co|1987|True||True|H|543|465||[-LF-]Gambling game for amusement only.[-LF-]|101[-LF-]1168[-LF-]2183[-LF-]2590[-LF-]2700[-LF-]2776[-LF-]2938[-LF-]2937|2P sim|0|False|False|gambling||dataeast/btime.cpp|59.922749|
bounty|The Bounty|Orca|1982|True|Driving / Boat|True|H|256|224||The Bounty[-LF-]Orca (1982)|101[-LF-]2591[-LF-]1112[-LF-]1468[-LF-]1771[-LF-]1773[-LF-]2010[-LF-]2504[-LF-]2783[-LF-]2877|2P alt|0|False|True|joy8way2way;joy8way2way||capcom/supduck.cpp|60.606061|
mag_burn|The Burning Cavern|EFO SA|1987|True||False|H|248|192||Magnet System disk. published 34 years ago:[-LF-]|121[-LF-]337[-LF-]476[-LF-]573[-LF-]614[-LF-]722[-LF-]812[-LF-]479[-LF-]998[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1404[-LF-]1697[-LF-]1926[-LF-]2081[-LF-]2112[-LF-]2071[-LF-]2357[-LF-]2641[-LF-]2934[-LF-]3002|2P alt|0|False|False|joy8way;joy8way2way||seta/speglsht.cpp|50|cedmag
edrandy|The Cliffhanger - Edward Randy|Data East|1990|True|Fighter / 2D|False|H|256|240||[-LF-]A fast moving platform game in which the player controls the Indiana Jones-esque and unfortunately named 'Edward Randy'. The levels are an inventive mix of standard platform action and 3-D scrolling levels; the latter usually having the player driving a jeep and repelling the enemy attacks. The game is based on the archetypal Hollywood action blockbuster and features a filmic score to back up the on-screen action. The player's only weapon is a whip - another nod to the Indiana Jones character - which can be used to both attack enemies and as a 'rope', to enable the player to reach distant platforms.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P sim|0|False|False|joy8way2way;joy8way2way||sony/zn.cpp|58.238857|
ctribe|The Combatribes|Technos|1990|True|Fighter / 2.5D|True|H|320|240||[-LF-]Three player simultaneous melee battle in which larger-than-life fighters battle against rival gang members. As well as being able to pick up objects such as motorcycles etc. and throw them at the enemies, players also have a number of interesting fighting moves that can be unleashed upon their opponents. These include picking up unconscious enemies and hitting OTHER enemies with them, as well as banging two enemies' heads together and smashing recumbent enemies' heads into the ground to finish them off.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|3P sim|0|False|False|joy8way;joy8way2way;joy8way||msx/sfkick.cpp|57.444853|
v4cmaze|The Crystal Maze|Barcrest|1993|True|Multiplay / Mini-Games|False|H|504|296||Fruit Machine published 28 years ago:[-LF-]|2595[-LF-]2635[-LF-]2596|2P alt|0|False|False|trackball||nintendo/multigam.cpp|49.920128|v4bios
v4cmaze3|The Crystal Maze Team Challenge|Barcrest|1994|True|Multiplay / Mini-Games|False|H|504|296||Fruit Machine published 27 years ago:[-LF-]Skill-based gambling game in which you take part in a variety of minigames to collect crystals and earn time in the Crystal Dome.[-LF-]|2595[-LF-]2635[-LF-]2596|4P alt|0|False|False|trackball||nintendo/multigam.cpp|49.920128|v4bios
crysking|The Crystal of Kings|BrezzaSoft|2001|True|Fighter / 2.5D|False|H|320|240||[-LF-]A nice beat'em up featuring transparencies, rowscroll effects and eight levels...[-LF-]Stage 1 : The Pull Off Evil - Boss : Great Destructer[-LF-]Stage 2 : Across The Currents - Boss : Serpent[-LF-]Stage 3 : The Cave Of Darkness - Boss : Master Of Underground[-LF-]Stage 4 : The Congress Of Cystals - Boss : Harpies[-LF-]Stage 5 : Into The Darkness - Boss : 2 Minotaurs[-LF-]Stage 6 : Estorea - Boss : Sinister Dragon[-LF-]Stage 7 : Nero Filone - Boss : Black Knight[-LF-]Stage 8 : Crystal Of The King - Boss : Night Spirit, Dark Spirit[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||capcom/cps2.cpp|60.054442|crysbios
elecyoyo|The Electric Yo-Yo|Taito|1982|True|Maze|True|V|256|256||[-LF-]Guide your yo-yo to clear each level by collecting dots and avoiding enemies.[-LF-]|302[-LF-]364[-LF-]2598[-LF-]1417[-LF-]1858[-LF-]1857[-LF-]1924[-LF-]1992[-LF-]2701|2P alt|0|False|False|joy4way;joy4way2way||misc/epos.cpp|55.83847|
esb|The Empire Strikes Back|Atari|1985|True|Shooter / Flying 1st Person|True|H|0|0||Arcade Video game kit published 36 years ago:[-LF-]The third arcade outing based on the legendary trilogy of films; "Empire Strikes Back" eschews Jedi's Zaxxon-inspired gameplay and returns once more to the 3D vector graphics of the first game. Empire features four stages of play, with the first two putting the player in control "Luke Skywalker's" SnowSpeeder, and the second two in control of "Han Solo's" Millennium Falcon.[-LF-]* The first level, Probots, takes place on the ice planet of Hoth, with the player flying the Snowspeeder over the planet's surface to find and destroy the Empire's search droids that are sending signals to the Empire warning them of the rebels' presence.[-LF-]* The second Snowspeeder stage sees the player taking on the Empire's "AT-AT" Imperial walkers, as well as a number of smaller, bi-pedal "AT-ST" walkers. On this level, as well as the standard guns, the Snowspeeder is armed with a limited number of harpoons; these can be fired at the AT-AT's legs to send them crashing to the ground. AT-ATs can also be destroyed by shooting a small, highlighted area on the AT-ATs' head.[-LF-]* The third level has the player piloting the Millennium Falcon and is a repeat of the original game's in-space Tie Fighter battle.[-LF-]* For the fourth and final level the player must pilot the Millennium Falcon safely through a densely packed and fast-moving asteroid field.[-LF-]Bonus points can be earned by destroying a certain number of targets. A JEDI letter will also be awarded in addition to the bonus points. Once all the letters that spell the word 'JEDI' have been awarded, players will have attained true JEDI FORCE, making them invincible to the Empire's forces for a limited amount of time.[-LF-]In all levels of play, collisions with objects and enemy shots will cause damage to the player's deflector shields.[-LF-]|45[-LF-]72[-LF-]70[-LF-]76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]473[-LF-]738[-LF-]515[-LF-]722[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2013[-LF-]1404[-LF-]1926[-LF-]2010[-LF-]2058[-LF-]2093[-LF-]2119[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2073[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2352[-LF-]2488[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921[-LF-]3004[-LF-]3010[-LF-]3021|1P|0|False|False|stick|2351[-LF-]2013|sega/segaorun.cpp|41.015625|
theendss|The End|Bootleg|1981|True||False|V|224|768|theend|In 'The End' you control a ship whose mission is to zap as many bug-ships as possible, before you run out of lives, or the bugs manage to spell out the word END with little chunks of brick. You can move left and right, and the bugs attack from the top of the screen, coming out of a large mothership. But the bugs have another mission besides just blindly attacking you. That other mission is to systematically steal the bricks from your three bases, and use them to spell out the word END up near the top of the screen.|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||midway/midyunit.cpp|60.606061|theend
theend|The End|Konami|1980|True|Shooter / Gallery|True|V|224|768||[-LF-]In 'The End' you control a ship whose mission is to zap as many bug-ships as possible, before you run out of lives, or the bugs manage to spell out the word END with little chunks of brick. You can move left and right, and the bugs attack from the top of the screen, coming out of a large mothership. But the bugs have another mission besides just blindly attacking you. That other mission is to systematically steal the bricks from your three bases, and use them to spell out the word END up near the top of the screen.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||midw8080/8080bw.cpp|60.606061|
flstory|The FairyLand Story|Taito|1985|True|Platform / Run Jump|False|H|256|224||[-LF-]A precursor to 1986's "Bubble Bobble", the player controls a spell-casting elf who turns evil wizards, witches and other enemies into cakes and either pushes them from the platform ledges, or shoots then repeatedly to destroy them. If an enemy touches the player character, the elf becomes entrapped in a magic bubble and floats away. Each level takes place inside a variety of castles.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P alt|0|False|True|joy2way;joy2way||sega/segas16b.cpp|59.871277|
fround|The Final Round|Konami|1988|True|Sports / Boxing|True|H|320|224||The Final Round[-LF-]Konami (1988)|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|2P sim|0|False|False|joy8way;joy8way2way||sega/suprloco.cpp|60.606061|
gametngk|The Game Paradise - Master of Shooting! / Game Tengoku - The Game Paradise|Jaleco|1995|True|Shooter / Flying Vertical|False|V|224|320||[-LF-]Game Tengoku - The Game Paradise is a vertically-scrolling shoot-em-up set in a video arcade. Players take on the role of one of five different characters/ships, with each offering different weapons.[-LF-]The game is an affectionate parody of video games and features many characters from various Jaleco titles (both arcade and home formats) blasting their way through themed stages, All of the game's enemies are also from previous Jaleco games. The five characters players can use are:[-LF-]* Exerion[-LF-]* Plus Alpha[-LF-]* Butasan[-LF-]* Formation Z[-LF-]* Momoko 120%[-LF-]Game Tengoku - The Game Paradise offers both 'Standard' and 'Time Attack' modes and features the usual array of weapon power-ups, smart bombs and bonus items.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]222[-LF-]476[-LF-]372[-LF-]533[-LF-]603[-LF-]628[-LF-]656[-LF-]598[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1278[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1814[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2123[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2797[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2805[-LF-]2806[-LF-]2807[-LF-]2845[-LF-]2846[-LF-]2849[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||sega/segas24.cpp|59.410646|
theglad|The Gladiator / Shen Jian Fu Mo Lu / Shen Jian Fengyun|IGS|2003|True|Fighter / 2.5D|False|H|448|224||IGS PGM cart. published 18 years ago:[-LF-]The cursed Sacred Sword appeared once again, took lives of hundreds people. Two prominent families were killed, just because they possessed it. Behind these entire massacres more mysteries were secretly hidden, the rumors said perhaps even the government seemed to take part of it. Chu Xing Han, San Kuan Ging and Wu Ping decided to revenge. Chu is good friend and partner Greg Tien Ray also wanted to help them. Mysterious woman Huang Her decided to kill her own father for committing all these crimes. Wu-Lin Sword master's disciple Siong Chien Chien had an eye on the power of the sword and determined to seize the object.[-LF-]The conflict in Wu-Lin seemed to trigger at any moment, unconsciously all sword masters were falling into a sophisticated conspiracy designed by Yuen Dynasty Government and...[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|4P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||merit/meritm.cpp|59.185606|pgm
theglob2|The Glob|Epos Corporation|1983|True|Platform / Run Jump|True|V|236|272|suprglob|[-LF-]Guide the insatiable Glob through corridors, up and down the elevators and through the side tunnels in his never-ending search for snacks. An assortment of crafty animals relentlessly pursue Toby and fight him for control of the elevators. Stop them or avoid them and munch a dozen different snacks to clear the 24 unique levels.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|False|joy8way2way||merit/meritm.cpp|60|suprglob
thehand|The Hand|T.I.C.|1981|True|Maze|False|V|224|288||[-LF-]You are a 'Hand' and so are your enemies. Each hand can be Rock (A fist), Paper (Flat) or Scissors (2 fingers extended). Your job is to clear a maze of dots to move to the next level. If you touch an enemy and your 'hand' beats his, you win (You got me!) and score points, and the enemy hand is sent home. Having the same 'hand' makes for a tie (We are even. Bye bye!), causing you and the enemy to pass through each other. Having a losing hand causes you to lose your current turn.[-LF-]|92[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||merit/meritm.cpp|60|
tinv2650|The Invaders|Zaccaria|1979|True|Shooter / Gallery|False|V|256|720||[-LF-]Move your tank back and forth along the bottom of the screen and shoot endless waves of aliens marching towards earth.[-LF-]|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy2way||kaneko/expro02.cpp|55.154326|
skingame|The Irem Skins Game|Irem|1992|True|Sports / Golf|False|H|320|240|majtitl2|[-LF-]Major Title 2 is a golf game for up to four players who choose to play as one of four different golfers. Each golfer possesses a unique skill-set that influences their ability to make certain types of shots (power hitter, all-round player, technician and magician).[-LF-]The game offers a choice of two different courses and provides the usual array of game modes: tournament, match play, stroke play and a skins game.[-LF-]During play, the action is presented in two different perspectives. The pre-shot perspective is a standard third-person view from behind the golfer but once the ball is hit, the view switches to a top-down perspective to track the ball in flight. Once players are on the green, a window is displayed showing a zoomed-in overhead view detailing the green's contours.[-LF-]Major Title 2 takes a simplified approach to hitting the ball. Instead of setting the power and controlling the shot, the only function of the swing meter is to select the vertical angle of the shot, which sets the amount of back or topspin applied to the ball. The strength of each swing is selected prior to the shot by setting a power gauge to one of 16 levels.[-LF-]Draw and fade can also be applied to the ball by changing the players stance prior to taking the shot. However, the game specifies the maximum distance for the putter in yards, but measures distance on the greens in meters.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|4P alt|0|False|True|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way|1406|atari/missile.cpp|60|majtitl2
irrmaze|The Irritating Maze / Ultra Denryu Iraira Bou|SNK|1997|True|Maze|True|H|320|224||The Irritating Maze / Ultra Denryu Iraira Bou[-LF-]SNK (1997)|156[-LF-]302[-LF-]364[-LF-]489[-LF-]879[-LF-]1231[-LF-]1417[-LF-]1485[-LF-]1722[-LF-]1924[-LF-]2411|1P|1000|False|False|trackball;only_buttons||kaneko/expro02.cpp|59.185606|neogeo
karatour|The Karate Tournament|Mitchell|1992|True|Fighter / Versus|True|H|320|240||[-LF-]Karate Tournament is a one-on-one fighting game for one or two players, based on the ancient and most well known of martial arts, Karate.[-LF-]Players enter a karate tournament - having first selected their preferred skill level, from either White, Brown or Black belt - and fight against a number of progressively tougher opponents. Each victory awards the player with a higher belt grade within their current belt colour - white grade six to white grade five, for example - and if the player wins the tournament, he or she is awarded a higher belt colour and the game ends. If players chooses to play the game on the 'Black Belt' skill level, defeating opponents is awarded with a higher grade, or 'dan' of Black Belt.[-LF-]Karate Tournament uses a distinctive graphical technique in that it 'morphs' some of the combatants' movement graphics to simulate speed and motion blur. The game was also unique upon its release in that, in a world of "Street Fighters" and "Mortal Kombats" - replete with fantastical special moves - Karate Tournament was a genuine simulation of a recognized martial art; something not really seen since the first appearance of Data East's legendary genre-defining fighter, "Karate Champ", released eight years' earlier in 1984.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way2way;joy8way2way||sega/segaxbd.cpp|58.2328|
killbld|The Killing Blade / Ao Jian Kuang Dao|IGS|1998|True|Fighter / Versus|False|H|448|224||IGS PGM cart. published 23 years ago:[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||thepit/thepit.cpp|59.185606|pgm
killbldp|The Killing Blade Plus / Ao Jian Kuang Dao Jiaqiang Ban|IGS|2005|True|Fighter / Versus|False|H|448|224||IGS PGM cart. published 16 years ago:[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||misc/sothello.cpp|59.185606|pgm
kod|The King of Dragons|Capcom|1991|True|Fighter / 2.5D|True|H|384|224||[-LF-]The King of Dragons is a horizontally-scrolling hack 'n' slash beat-em-up for up to three players who must travel through the kingdom of Malus, defeating the army of monsters who have invaded their world, before finally defeating their leader, the red dragon Gildiss.[-LF-]The game's controls consist of a single attack button and a jump button. By pressing both buttons simultaneously, the character will unleash a magical attack that strikes all on-screen enemies at once, with the trade-off that each time a special attack is executed, some of the player's health is lost.[-LF-]King of Dragons features a level advancement system. Points scored for killing monsters and picking up gold count towards experience and the character gains levels at regular intervals. With each level, the character's health bar increases and other attributes, such as attack range, are also improved. At the point of levelling up, the character is also invulnerable for a few seconds. Along the way, different weapon and armour upgrades can be picked up.[-LF-]Player can choose from five playable characters, each with their own strengths and weaknesses:[-LF-]* The Fighter is very good with melee attacks and defense but lacks magical ability.[-LF-]* The Dwarf can dodge and block attacks, has decent melee attacks but little magic ability.[-LF-]* The Elf is agile and uses his bow for ranged attacks but is not physically strong.[-LF-]* The Cleric has good defense, melee attacks and magic (and can heal his comrades) but poor agility.[-LF-]* The Wizard has poor defense but very good magical attacks and fast melee attacks.[-LF-]The fighter, cleric and dwarf can also use their shield to block certain attacks by tilting the joystick back right before the impact. The King of Dragons features sixteen stages of play.[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|3P sim|2000|False|False|joy8way2way;joy8way2way;joy8way2way||namco/mappy.cpp|59.637405|
kof94|The King of Fighters '94|SNK|1994|True|Fighter / Versus|True|H|320|224||[-LF-]24 selectable characters in fixed teams of three clash to defeat Rugal Bernstein.[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2616[-LF-]2617[-LF-]2618[-LF-]2621[-LF-]2622[-LF-]2623[-LF-]2625|capcom/mitchell.cpp|59.185606|neogeo
kof95|The King of Fighters '95|SNK|1995|True|Fighter / Versus|True|H|320|224||[-LF-]8 teams comprised of 3 characters each square off again to take out Rugal Bernstein.[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2615[-LF-]2617[-LF-]2618[-LF-]2621[-LF-]2622[-LF-]2623[-LF-]2625|misc/magic10.cpp|59.185606|neogeo
kof96|The King of Fighters '96|SNK|1996|True|Fighter / Versus|True|H|320|224||[-LF-]The 3rd chapter in this groundbreaking series brings 27 classic SNK characters together against Goenitz, the final boss.[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2615[-LF-]2616[-LF-]2618[-LF-]2621[-LF-]2622[-LF-]2623[-LF-]2625|merit/meritm.cpp|59.185606|neogeo
kof97|The King of Fighters '97|SNK|1997|True|Fighter / Versus|True|H|320|224||[-LF-]9 teams of 3 and 2 solo entries pump the number of selectable characters up to 29 in a battle to defeat the evil Orochi and those infected with his blood.[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2615[-LF-]2616[-LF-]2617[-LF-]2621[-LF-]2622[-LF-]2623[-LF-]2625|dataeast/pcktgal.cpp|59.185606|neogeo
kof98|The King of Fighters '98 - The Slugfest / King of Fighters '98 - Dream Match Never Ends|SNK|1998|True|Fighter / Versus|True|H|320|224||[-LF-]The King of Fighters '98: The Slugfest is a one-on-one fighting game for one or two players, featuring 38 selectable characters. As with previous games in the series, players can choose between two different playing styles: Advance and Extra.[-LF-]* Extra is similar to "King of Fighters '94" and is more suited to defensive play, as the fighters only have one power gauge and cannot run. They can instead sidestep to avoid incoming attacks and can also perform unlimited super moves when their energy is low.[-LF-]* Advanced mode gives the fighters the evasive roll introduced in "King of Fighters '96" and lets them store up to three full power gauges at once. This means they can choose to expend a gauge to get a damage boost, rather than letting it happen automatically. It also allows fighters to use more than one gauge to inflict more powerful versions of their super moves (instead of having to wait until their health is low). Fighters can also expend a gauge to quick roll out of an attack after successfully blocking it.[-LF-]Both the 'Extra' and 'Advanced' modes have been tweaked since the previous game. Unlike KOF '97, fighters will return to normal if they perform a Super Special Move in MAX state. Also, when a fighter loses a round, they are given a handicap in their favour. In Extra mode, the time it takes to charge their power gauge to its maximum level is shortened. In Advance mode, the fighter's stock capacity of Power Gauges is increased by one.[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2621[-LF-]2622[-LF-]2623[-LF-]2625|msx/sangho.cpp|59.185606|neogeo
kof98umh|The King of Fighters '98: Ultimate Match HERO|IGS|2009|True||True|H|320|240||[-LF-]A remake of The King of Fighters '98 - The Slugfest. The remake retools various bugs, glitches, balances characters, adds new backgrounds and music, along with adding characters missing from KOFs 95 through 97 : Eiji, Kasumi, Geese, Mr. Big, Krauser, Goenitz, Riot Iori, Riot Leona, and Orochi. The game also adds an Ultimate mode allowing mix various options from Advanced and Extra Mode into one style.[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way|2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2621[-LF-]2622[-LF-]2623[-LF-]2625|sony/taitogn.cpp|59.185606|
kof99|The King of Fighters '99 - Millennium Battle|SNK|1999|True|Fighter / Versus|True|H|320|224||[-LF-]Introducing the new 'striker' system! Each team is expanded to four characters, with a total of 30 selectable characters set on defeating Krizalid and his evil feather coat.[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2622[-LF-]2623[-LF-]2625|capcom/cps2.cpp|59.185606|neogeo
kof2000|The King of Fighters 2000|SNK|2000|True|Fighter / Versus|True|H|320|224||[-LF-]34 characters, plus the popular striker system, await to be selected to team up and defeat the mighty Zero and his incredible bladed coat![-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2621[-LF-]2623[-LF-]2625|suna/suna8.cpp|59.185606|neogeo
kof2001|The King of Fighters 2001|Eolith|2001|True|Fighter / Versus|True|H|320|224||[-LF-]With the largest KOF lineup totaling at 40 characters, newcomers Eolith do a great job at delivering high quality fighting action along with one of the most difficult pairs of bosses in fighting game history![-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2621[-LF-]2622[-LF-]2625|dataeast/dec8.cpp|59.185606|neogeo
kof2002|The King of Fighters 2002|Eolith|2002|True|Fighter / Versus|True|H|320|224||[-LF-]The King of Fighters 2002: Challenge to Ultimate Battle is a one-on-one fighting game for one or two players and is the ninth game in the series.[-LF-]The game discarded the 4-on-4 "Striker Match" format used in the previous three games in the series and returned to the 3-on-3 Battle format used prior to "King of Fighters '98".[-LF-]The King of Fighters 2002 also revamped the Power Gauge system into a format similar to the one used in KOF '97. As with previous games in the series, the Power Gauge is filled as the player attacks their opponent or performs Special Moves. The number of Power Gauges the player can stock up is increased by one with each member of the team. For example, the first member of the team can stock up to three Power Gauges, while the third member can stock up to five.[-LF-]A single Power Gauge stock can be used to either perform a Counter-attack and evasion technique while guarding against an opponent's attack, to use a Super Special Move, or to initiate the MAX Activation state. The same case also applies to the 1-on-1 format, in which the Power Gauge the player can stock up is also increased by one with each round loss (for example, on the first round, the player can stock up to three Power Gauges, while losing two rounds allows the player to stock up to five).[-LF-]During MAX Activation, the player's offensive and defensive strength is increased for a short period. In this state, a Super Special Move can be used without consuming Power Gauge stock. There are also MAX Super Special Moves, which are Super moves that can only be performed during MAX Activation with one Power Gauge stock, and MAX2 moves, that require two stocks while low on health.[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2621[-LF-]2622[-LF-]2623[-LF-]2625|venture/suprridr.cpp|59.185606|neogeo
kof2003|The King of Fighters 2003|SNK|2003|True|Fighter / Versus|True|H|320|224||[-LF-]A new edition of the KOF series with 32 selectable fighters plus Evil Kusanagi, Chizuru and Maki Kagura, Adelheid Bernstein and the final boss Mukai.[-LF-]|1077[-LF-]2622[-LF-]2623[-LF-]2624[-LF-]2625[-LF-]2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2620[-LF-]2621[-LF-]2854[-LF-]2853|2P sim|1000|False|False|joy8way4way;joy8way4way2way|2615[-LF-]2616[-LF-]2617[-LF-]2618[-LF-]2621[-LF-]2622[-LF-]2623|galaxian/galaxian.cpp|59.185606|neogeo
kouyakyu|The Koukou Yakyuu|Alpha Denshi Co.|1985|True|Sports / Baseball|False|H|256|208||(The Koukou Yakyuu)[-LF-]A Japanese baseball game from Alpha Denshi.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|joy8way;joy8way2way||neogeo/neogeo.cpp|60|
lastapos|The Last Apostle Puppetshow|Home Data|1988|True||True|H|256|224||(Reikai Doushi - Chinese Exorcist)[-LF-]Control the Chinese Exorcist as he battles various Oriental demons![-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P alt|0|False|True|joy8way;joy8way2way||neogeo/neogeo.cpp|59|
lastblad|The Last Blade / Bakumatsu Roman - Gekka no Kenshi|SNK|1997|True|Fighter / Versus|True|H|320|224||(Bakumatsu Rouman - Gekka no Kenshi)[-LF-]Japanese weapons-based fighter featuring beautiful artwork and sound. Twelve selectable characters and two end bosses.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|1000|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|59.185606|neogeo
lastbld2|The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi|SNK|1998|True|Fighter / Versus|True|H|320|224||(Bakumatsu Rouman Dai-ni Maku - Gekka no Kenshi: Tsuki ni Saku Hana, Chiriyuku Hana)[-LF-]Much-acclaimed swordplay fighter with sixteen selectable characters and one end boss. Another SNK triumph![-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|1000|False|False|joy8way4way;joy8way4way2way||playmark/sslam.cpp|59.185606|neogeo
lastday|The Last Day|Dooyong|1990|True|Shooter / Flying Vertical|True|V|240|384||[-LF-]A vertically scrolling shoot-em-up.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way2way;joy8way2way||taito/taito_f2.cpp|60|
lkage|The Legend of Kage|Taito|1984|True|Fighter / 2D|True|H|240|224||[-LF-]As a Ninja, defeat the evils from Devil's World and save the Princess.[-LF-]At the end of the Edo Period (late 19th century) in Japan, a Corps formed by the evils, which had come back to life from the Devil's World, was terrifying people all over the country. One day the princess 'Kiri', a daughter of the lord, was kidnapped by the Corps. In order to save her from them, a number of militia were sent to the Corps' Headquarters, but none of them ever returned. Then one young man headed for the Corps' Headquarters to save the princess. His name 'Kage', a ninja from Iga Village.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||nmk/nmk16.cpp|60|
silkroad|The Legend of Silkroad|Unico|1999|True|Fighter / 2.5D|True|H|380|224||[-LF-]Chinese heroes attempt to rid the Orient of the evil mystical warlord and his enemies.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||nmk/nmk16.cpp|60|
darkmist|The Lost Castle In Darkmist|Seibu Kaihatsu|1986|True|Platform / Fighter Scrolling|False|V|224|256||[-LF-]A vertically scrolling fighting game where the player controls a knight who battles against a variety of magical characters. Collect potions, power-ups and bonus items from the treasure chests left by slain enemies. Defeat the boss enemies to proceed to the next level.[-LF-]|2233[-LF-]2633[-LF-]586[-LF-]867[-LF-]868[-LF-]957[-LF-]1509[-LF-]2686[-LF-]2746|2P alt|0|False|True|joy8way2way;joy8way2way||midway/sspeedr.cpp|60|
mainevt|The Main Event|Konami|1988|True|Sports / Wrestling|True|H|288|224||The Main Event[-LF-]Konami (1988)|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||atari/atarisy2.cpp|59.185606|
v4cmaze2|The New Crystal Maze Featuring Ocean Zone|Barcrest|1993|True|Multiplay / Mini-Games|False|H|504|296||Fruit Machine published 28 years ago:[-LF-]|2595[-LF-]2635[-LF-]2596|4P alt|0|False|False|trackball||capcom/cps2.cpp|49.920128|v4bios
tnzs|The NewZealand Story|Taito|1988|True|Platform / Run Jump Scrolling|False|H|256|224||[-LF-]Set in Antipodean country of the game's title, The New Zealand Story is an eight-way scrolling platform game featuring Tiki the Kiwi bird. Tiki and his friends have been kidnapped by the evil 'Wally', a large blue leopard seal who wants the birds for his next meal. Tiki quickly escapes and sets about rescuing his trapped friends.[-LF-]The game's stages are made up of platforms with a caged kiwi bird awaiting rescue at the end of each. Touching the cage releases the trapped Kiwi and an open window appears, indicating the completion of the stage.[-LF-]Tiki starts the game armed with a bow and arrows, but weapon pick-ups can be found including bombs, a laser gun and bouncing fireballs. Tiki must jump between platforms, with the length of the button press dictating the strength of the jump. Some platforms have spikes and barbed plants are also scattered throughout the stages. Any contact with these results in the loss of a player life.[-LF-]During his quest Tiki can commandeer a variety of different vehicles, including balloons, blimps and UFOs. Vehicles can be found ready for use or can be stolen from an enemy. When using a vehicle, the jump button must either by tapped repeatedly or held down to keep it afloat (the method being dictated by the vehicle used).[-LF-]Some stages feature underwater sections; as soon as Tiki drops into water, he is suddenly wearing a snorkel. As he swims his oxygen level - indicated by a meter - gradually decreases. Before the air runs out Tiki must either jump out of the water, or find an air pocket to replenish his oxygen.[-LF-]The game features four main zones, each consisting of four rounds. A boss fight occurs at the end of each zone. The complex level design rewards exploration, with bonus items and alternate routes to be found, as well as secret level warps that transport the player to a later level. The warps are invisible until shot several times by the player (see 'TIPS AND TRICKS' for more details).[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way||capcom/cps2.cpp|59.15|
tnextspc|The Next Space|SNK|1989|True|Shooter / Flying Vertical|False|V|224|256||[-LF-]A vertical scrolling shooter.[-LF-]Pilot your spaceship through the deep space, collect various speed and weapon items to take down a multitude of enemies, and restore peace to the galaxy![-LF-]The game concept is all about the power-ups. The game offers ten items to pick up, including speed boosts, laser weapons, a spread gun, a flamethrower, a tiny spaceship helpers and missiles.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way2way;joy8way2way||capcom/cps2.cpp|59.185606|
ninjak|The Ninja Kids|Taito|1990|True|Fighter / 2.5D|True|H|320|224||[-LF-]The Ninja Kids is a horizontally-scrolling hack 'n' slash beat-em-up for up to four players who must defeat a demented cult plotting to summon Satan. A karate sensei sends out his four ninja puppets to combat this looming threat.[-LF-]All four ninjas carry different weapons and have different fighting styles. As well as their weapons, each ninja also has a screen-filling magical attack based on one of four elements (earth, fire, wind and water).[-LF-]* Hanzo (blue) uses a fast katana that generates waves for extra range. He uses water magic.[-LF-]* Sasuke (yellow) wields a kusarigama (chain and sickle) for close and long-range attacks. He uses wind magic.[-LF-]* Akame (red) prefers to keep his distance while pelting enemies with shuriken and fire magic.[-LF-]* Genta (green) is quite powerful with his sansetsukon (three-part staff) and earth magic.[-LF-]As well as the standard jump and attack-based combat, double-tapping the joystick any direction makes the ninja puppets perform an evasive tumble that damages any enemies they come into contact with.[-LF-]Each of the game's stages is littered with background objects (such as litter bins, tables, etc.) and destroying these reveals hidden power-ups and bonus items. These range from health-restoring sushi to items that make the ninjas temporarily invincible, surrounding them with an elemental shield that allows them to mow down enemies.[-LF-]The Ninja Kids consists of five stages, with a tough boss battle at the end of each.[-LF-]|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||capcom/cps2.cpp|60|
outfxies|The Outfoxies|Namco|1994|True|Platform / Fighter|True|H|288|224||[-LF-]A platform 'versus' shoot'em up in which either one player (playing against the computer) or two players (playing against each other) attempt to destroy each other by any means necessary. The levels themselves are interesting and varied, with airships, planes etc. providing a detailed and highly interactive backdrop in which the players do battle. That interactivity is increased further with the introduction of destructible sections which, when blown up, can often open up new areas or rooms. Each level is littered with a variety of weapons that can be picked up and utilized by the player(s). Graphically, Outfoxies employed superb sprite scale and rotation techniques that elevated the already fun gameplay still further. The aeroplane level, for instance, dips and sways, bringing problems of inertia and gravity to the platform action. Also; the in-game camera zooms in and out of the level, depending on how far away the two opponents are from each other. Playable characters range from a monkey to a pair of psychotic school children, with each character choice offering the player different aptitudes (the monkey can jump higher, for example). A fun enough game in one-player mode, Outfoxies really came into its own when two human protagonists took part.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||misc/supertnk.cpp|59.659091|
percuss|The Percussor|Orca|1981|True|Shooter / Field|True|V|224|256||The Percussor[-LF-]Orca (1981)|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P alt|0|False|True|joy8way2way;joy8way2way||dataeast/tumbleb.cpp|60.606061|
thepit|The Pit|Zilec|1982|True|Maze / Digging|True|V|224|256||[-LF-]The player's avatar (described as "The Astronaut-Explorer" by the game manual) lands in a spaceship and must dig their way into a series of underground tunnels. While there, they must avoid being crushed by rocks, eaten by monsters, impaled by arrows, or melted in a vat of acid. Instead of a traditional timer, is a tank  shooting away a mountain near the player's spaceship. After collecting the treasure, the only route back to the spaceship is by crossing "The Pit", which is a room with a sliding retractable floor underneath containing a monster that will devour the player and acid which will also kill.[-LF-]The player receives 100 points for shooting each enemy, 1000 points for each crystal collected, 2,000 points for collecting large gems, and 1,000 points for crossing "The Pit" safely and reboarding the ship. There is a 10,000 point bonus for collecting all 3 large gems or all 4 small gems, and a 15,000 point bonus for collecting all 7 gems.[-LF-]|121[-LF-]306[-LF-]337[-LF-]363[-LF-]308[-LF-]476[-LF-]499[-LF-]541[-LF-]573[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]614[-LF-]722[-LF-]812[-LF-]479[-LF-]932[-LF-]998[-LF-]2592[-LF-]747[-LF-]3001[-LF-]307[-LF-]1404[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]1697[-LF-]1926[-LF-]2582[-LF-]2081[-LF-]2112[-LF-]2071[-LF-]2357[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2934[-LF-]2964[-LF-]3002|2P alt|0|False|True|joy8way;joy8way2way||cinematronics/jack.cpp|60.606061|
punisher|The Punisher|Capcom|1993|True|Fighter / 2.5D|True|H|384|224||[-LF-]The Punisher is a side-scrolling beat-em-up based on the Marvel Comics character of the same name, in which one or two players take on the role of either 'The Punisher' or 'Nick Fury' and must battle through six dangerous locales filled with violent criminal gangs, leading to a final confrontation with criminal mastermind, 'The Kingpin'.[-LF-]As well as the standard punch and kick moves, each character also has a special attack. This move is powerful enough to fell several enemies at once, with the trade-off that each time a special attack is executed, some of the player's energy is lost. Energy levels can be replenished by finding food that lies hidden in some of the background objects that litter the levels.[-LF-]Many enemies carry weapons, such as axes, baseball bats, swords and knives and should players manage to knock these from the enemies' hands, the heroes can pick up the weapons and use them against the enemies. In keeping with their comic book counterparts, each player character also carries a handgun; this only comes into play when confronted with gun-wielding enemies, at which point the players' guns are drawn automatically. Once the gun-carrying enemies have been killed, the players' guns are automatically re-holstered.[-LF-]A large and powerful gang boss awaits the heroes at the end of each stage. The five gang bosses are Scully, Guardroid, Bonebreaker, Bushwacker and Guardroid 2. The sixth and final level takes place in The Kingpin's lair, ending with a showdown with the criminal mastermind himself.[-LF-]|27[-LF-]157[-LF-]158[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1428[-LF-]1429[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1430[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2373[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]3000[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way2way;joy8way2way||sega/segas32.cpp|59.637405|
ghostb|The Real Ghostbusters|Data East|1987|True|Shooter / Walking|True|H|256|240||[-LF-]Ray, Egon and Winston shoot their way through the ghosts which haunt Manhattan.[-LF-]|45[-LF-]218[-LF-]285[-LF-]417[-LF-]505[-LF-]573[-LF-]575[-LF-]700[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1287[-LF-]1301[-LF-]1521[-LF-]1648[-LF-]2315[-LF-]2749[-LF-]2849[-LF-]3036|2P sim|0|False|False|joy8way2way;joy8way2way||sega/segas32.cpp|57.444853|
roishtar|The Return of Ishtar|Namco|1986|True|Maze / Fighter|True|H|288|224||The Return of Ishtar[-LF-]Namco (1986)|45[-LF-]191[-LF-]346[-LF-]357[-LF-]382[-LF-]409[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]729[-LF-]746[-LF-]900[-LF-]899[-LF-]912[-LF-]910[-LF-]1077[-LF-]1241[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1079[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|2P sim|0|False|False|doublejoy8way2way|2651|namco/namcona1.cpp|60.606061|
simpsons|The Simpsons|Konami|1991|True|Fighter / 2.5D|True|H|288|224||[-LF-]A jewel heist gone wrong sees Mr Burns's sidekick, Smithers, kidnapping Maggie and making his escape. Between one and four players take on the role of either Homer, Marge, Lisa, or Bart in this colorful, horizontally-scrolling beat-em-up from Konami. Each Simpsons character possesses an attacking move specific to them; Marge is armed with a vacuum cleaner, Lisa has a skipping rope, Bart has his skateboard, and Homer fights with his fists. The players must battle their way through a variety of Simpsons-themed levels - such as Springfield and Krustyland - fighting goons, thugs, zombies, drunks, firemen, and several Simpsons regulars. Many Simpsons characters that don't appear as enemies have 'cameo' scenes in the game (Otto working at a burgerstand in Krustyland, for example). The archetypal 'boss' character awaits the players at the end of every stage. The game ends with a final showdown with the evil Mr. Burns in his luxurious mansion.[-LF-]The Simpsons was designed to Konami's typically-high production standards and was, like the 'Ninja Turtles' games that appeared a couple of years' earlier, very faithful to its source material. The colorful, smoothly-animated sprites captured the spirit of the legendary cartoon superbly, and the game's many humorous touches were timed to perfection.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||namco/galaga.cpp|59.185606|
srumbler|The Speed Rumbler|Capcom|1986|True|Shooter / Driving Vertical|True|V|240|352||The Speed Rumbler[-LF-]Capcom (1986)|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P alt|0|False|True|joy8way2way;joy8way2way||sega/zaxxon.cpp|60|
superspy|The Super Spy|SNK|1990|True|Fighter / Misc.|True|H|320|224||[-LF-]Infiltrate terrorist hideouts and beat up the bad guys in this gender-bending (but still good) first-person beat-em-up with RPG elements.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|1P|1000|False|False|joy8way4way;joy8way4way2way||dooyong/dooyong.cpp|59.185606|neogeo
3stooges|The Three Stooges In Brides Is Brides|Mylstar|1984|True|Shooter / Field|True|H|256|240||[-LF-]"Curly, you made us lose again!"[-LF-]"You Numbskull!"[-LF-]"Relax, Fellas! Let's get some more tokens and play Again!"[-LF-]The Three Stooges: For 1-2-3 Players at the same time.[-LF-]* The 3 Stooges are searching for their fiancees, kidnapped by the Mad Scientist. Looking at the art gallery, they quickly turn it into a disaster area![-LF-]* In all rooms, the Stooges need to destroy the furniture and find the 3 hidden keys that unlock the exit. Using their hammers, Moe, Larry & Curly bang away![-LF-]* Interfering socialites and cops are dealt with in typical Stooges style: a face slap, a hammer to the noggin, or the ever-dependable cream pie.[-LF-]* Bonus round: Avoid the sour notes of the opera singer as you collect the three keys to the exit. And watch out for the cops, too![-LF-]* In the Mad Scientist's laboratory, the Stooges rescue Cora, the first fiancee. That leaves Nora and Dora still in danger! Let the game continue![-LF-]DON'T MISS OUT ON THIS SUMMER'S HIT VIDEO![-LF-]Let Larry, Moe and Curly bring their hilarity and popularity to your game locations! Every player will want to be his favourite Stooge! Three Players at one time can mean greater profitability too![-LF-]Call your Mylstar distributor for the details on getting your Three Stooges video game![-LF-]|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|3P sim|0|False|False|joy8way;joy8way2way;joy8way||cvs/cvs.cpp|61.419025|
tinstar|The Tin Star|Taito|1983|True|Shooter / 3rd Person|True|H|256|224||The Tin Star[-LF-]Taito (1983)|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2412[-LF-]2649[-LF-]2849[-LF-]2925[-LF-]2954|2P alt|0|False|True|doublejoy8way2way;doublejoy8way2way||irem/m92.cpp|59.185606|
ctower|The Tower|Data East|1981|True||True|V|240|256||The Tower[-LF-]Data East (1981)|||0|False|True|doublejoy8way2way;stick;doublejoy8way2way;stick||taito/taito_x.cpp|57.444853|decocass
todruaga|The Tower of Druaga|Namco|1984|True|Maze|False|V|224|288||[-LF-]You control the heroic prince Gilgamesh who must attempt to rescue the maiden Ki from the demon Druaga. You are armed with a sword and shield to attack and defend. Find hidden chests (and special items) when special conditions are met, some of which are required to beat the game.[-LF-]Original story :[-LF-]IN ANOTHER TIME[-LF-]IN ANOTHER WORLD...[-LF-]THE BLUE CRYSTAL ROD[-LF-]KEPT THE KINGDOM IN PEACE[-LF-]BUT THE EVIL DRUAGA[-LF-]HID THE ROD[-LF-]AND THE MAIDEN KI[-LF-]IN A TOWER[-LF-]THE PRINCE GILGAMESH[-LF-]WORE GOLD ARMOR[-LF-]AND ATTACKED MONSTERS[-LF-]TO HELP KI IN[-LF-]THE TOWER OF DRUAGA[-LF-]|45[-LF-]191[-LF-]346[-LF-]357[-LF-]382[-LF-]409[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]729[-LF-]746[-LF-]900[-LF-]899[-LF-]912[-LF-]910[-LF-]1077[-LF-]1241[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1079[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|2P alt|0|False|True|joy4way;joy4way2way|2644|gaelco/gaelco3d.cpp|60.606061|
ssideki4|The Ultimate 11 - The SNK Football Championship / Tokuten Ou - Honoo no Libero|SNK|1996|True|Sports / Soccer|True|H|320|224||The Ultimate 11 - The SNK Football Championship / Tokuten Ou - Honoo no Libero[-LF-]SNK (1996)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|1000|False|False|joy8way4way;joy8way4way2way||konami/surpratk.cpp|59.185606|neogeo
thief|Thief|Pacific Novelty|1981|True|Maze|True|H|256|256||[-LF-]This title plays a lot like "Pac-Man", except the maze is more detailed. You drive you car around the maze, picking up the money that is laying around everywhere (just like the dots in "Pac-Man"). Now to avoid being any more like" Pac-Man", the designer decided to give you four enemies, who each move around the maze with a distinct personality (but they are cars, not ghosts). In a final attempt to make this game different from "Pac-man", the designer then added dollar signs in each corner of the screen, running over these allows you to chase after your foes, and run over them (not at all like "Pac-Man"). In later levels these dollar signs may be in places other than the corners (finally, something that actually is different than "Pac-Man"). Each level is finished by clearing all the dollars bills from the board (the game will also rate you with a new 'Crime Level' every time you complete a screen).[-LF-]|120[-LF-]487[-LF-]615[-LF-]769[-LF-]2[-LF-]1060[-LF-]1061[-LF-]1144[-LF-]1145[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2300[-LF-]2530[-LF-]2653[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||phoenix/phoenix.cpp|57.444853|
thor|Thor|Aristocrat|1996|True||False|H|735|292||Slot Machine published 25 years ago:[-LF-]||1P|0|False|False|keypad;gambling||seta/ssv.cpp|50.080128|aristmk5
trally|Thrash Rally|Alpha Denshi Co.|1991|True|Driving / Race|False|H|320|224||[-LF-]Thrash Rally is a top-down perspective rally racing game for one or two players. Each race begins with players asked to choose a vehicle in which to race, with each offering a different balance between handling, acceleration, vehicle endurance and top speed.[-LF-]There are two racing modes on offer. The first, World Rally Championship, features rounds that take place over lap-based circuits, with each lap having to be completed within a set time limit. World Rally mode offers players a choice of six different rally cars.[-LF-]The second mode is the Paris-to-Dakar rally. This doesn’t feature laps but is a point-to-point race, with each stage having to be completed within a set time limit. In addition to the six rally cars of the World Rally mode, the Paris-to-Dakar Rally also allows players to race in either a buggy, a motorbike, or a truck.[-LF-]All tracks feature a variety of different road surfaces, such as snow, gravel, sand or water. Many of the tracks also feature a variety of jumps and chicanes, as well as track-based obstacles that should be avoided.[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|1P|1000|False|False|joy8way4way;joy8way4way2way||fuuki/fuukifg2.cpp|59.185606|neogeo
3wonders|Three Wonders|Capcom|1991|True|Multiplay / Compilation|True|H|384|224||Three Wonders[-LF-]Capcom (1991)|1636[-LF-]2656[-LF-]24[-LF-]65[-LF-]68[-LF-]86[-LF-]2282[-LF-]105[-LF-]104[-LF-]106[-LF-]110[-LF-]129[-LF-]2585[-LF-]172[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]232[-LF-]258[-LF-]251[-LF-]254[-LF-]314[-LF-]325[-LF-]326[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]379[-LF-]408[-LF-]410[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]2714[-LF-]521[-LF-]556[-LF-]573[-LF-]602[-LF-]634[-LF-]637[-LF-]612[-LF-]657[-LF-]674[-LF-]663[-LF-]557[-LF-]686[-LF-]685[-LF-]694[-LF-]699[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]746[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]802[-LF-]800[-LF-]825[-LF-]829[-LF-]830[-LF-]837[-LF-]838[-LF-]1580[-LF-]937[-LF-]879[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]957[-LF-]990[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1028[-LF-]1056[-LF-]1077[-LF-]1772[-LF-]1125[-LF-]1135[-LF-]1136[-LF-]1170[-LF-]1179[-LF-]1204[-LF-]1220[-LF-]1247[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1318[-LF-]1347[-LF-]1321[-LF-]1369[-LF-]747[-LF-]1431[-LF-]1442[-LF-]1482[-LF-]1492[-LF-]1522[-LF-]1568[-LF-]936[-LF-]1560[-LF-]1563[-LF-]1388[-LF-]1578[-LF-]1592[-LF-]1600[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1649[-LF-]1661[-LF-]1674[-LF-]1688[-LF-]1690[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1836[-LF-]1876[-LF-]1915[-LF-]1987[-LF-]2041[-LF-]2064[-LF-]2070[-LF-]2104[-LF-]2107[-LF-]2109[-LF-]2119[-LF-]2127[-LF-]2263[-LF-]2147[-LF-]2156[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2211[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2495[-LF-]2500[-LF-]2538[-LF-]2512[-LF-]2568[-LF-]2542[-LF-]2736[-LF-]2739[-LF-]2748[-LF-]2772[-LF-]2774[-LF-]2795[-LF-]2847[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2966[-LF-]2968[-LF-]2935[-LF-]2970[-LF-]3013|2P sim|2000|False|False|joy8way;joy8way2way||namco/namcos2.cpp|59.637405|
thunderl|Thunder & Lightning|Seta|1990|True|Ball & Paddle / Breakout|False|V|240|384||[-LF-]A ball and paddle game.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P alt|0|False|True|joy8way2way;joy8way2way||namco/namcos2.cpp|60|
thndrbld|Thunder Blade|Sega|1987|True|Shooter / Flying|True|H|320|224||[-LF-]Taking control of a heavily-armed battle chopper, the player must battle through a variety of both overhead and 'into-the-screen' 3-D stages.[-LF-]Each stage is packed with a mixture of enemy choppers, planes, tanks, boats and static gun emplacements, all intent on bringing Thunder Blade crashing to the ground.[-LF-]The player's 'copter is armed with 2 different weapons; a rapid-fire machine gun and air-to-ground missiles - both of which have unlimited ammunition.[-LF-]The first half of every stage begins with a top-down, vertically-scrolling section, before switching to an 'After Burner-esque', into-the-screen section.[-LF-]Thunder Blade consists of four stages, which are as follows :[-LF-]* Stage 1 : The game begins in a skyscraper-packed city. Enemies consist of rival choppers, jets, and ground-based tanks and gun emplacements. The level ends over the sea, with the player facing a huge and heavily-armed battleship.[-LF-]* Stage 2 : This stage begins with the player navigating a desert canyon, before switching to the into-the-screen view and taking the player through a number of stalactite-packed and densely populated caves. A huge ground-based tank awaits the player at the end of the stage.[-LF-]* Stage 3 : This begins in a river canyon, before moving on to a rain-forest river network. As well the the usual line-up of enemies, heavily-armed boats are introduced. the end-of-level battle takes place in the skies as the player attempts to destroy a massive jet fighter.[-LF-]* Stage 4 : The 4th and final stage begins with a repeat of the first stage's city level, only this time the action takes place at night. The second half of this stage takes the player deep into an industrial complex, eventually leading to an end-of-game showdown with a massive and heavily-armed gun emplacement.[-LF-]|59[-LF-]389[-LF-]1135[-LF-]1472[-LF-]2010[-LF-]2360[-LF-]2658|1P|0|False|False|stick||sega/system1.cpp|59.637405|
tceptor|Thunder Ceptor|Namco|1986|True|Shooter / Flying (chase view)|True|H|272|224||Thunder Ceptor[-LF-]Namco (1986)|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|1P|0|False|False|stick;pedal||misc/esd16.cpp|60.60606|
thunderx|Thunder Cross|Konami|1988|True|Shooter / Flying Horizontal|True|H|320|224||[-LF-]Wipe Out The Mechanikon Hordes! Take off into outer space and prepare for battle.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P sim|0|False|False|joy8way2way;joy8way2way|2661|dataeast/decocass.cpp|59.17|
thndrx2|Thunder Cross II|Konami|1991|True|Shooter / Flying Horizontal|True|H|288|224||[-LF-]Taking place in the future of space colonization, the planet Haniamu IV is under attack from a relentless, unknown military force known only as Black Impulse. The strongest Earth ships capable of stopping the total conquering of the planet are the Blue Thunder M-45 (player 1) and the Red Thunder M-24 (player 2).[-LF-]Thunder Cross is a classic horizontal shooter with 7 stages. Players control the Thunder fighter with up to four "options", which arrange up and down vertically and add to the player's attack power. Three weapons are selectable ranging from the Vulcan shot to the Laser and the Boomerang shot (which doubles as a ricochet weapon). Typical of a Konami shooter, Thunder Cross forces the player to beat the game twice in a harder loop of the first seven levels.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P sim|0|False|False|joy8way2way;joy8way2way|2660|acorn/aristmk5.cpp|60|
tdragon|Thunder Dragon|NMK|1991|True|Shooter / Flying Vertical|True|V|224|256||Thunder Dragon[-LF-]NMK (1991)|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way|2663|nichibutsu/cclimber.cpp|56.18|
tdragon2|Thunder Dragon 2|NMK|1993|True|Shooter / Flying Vertical|False|V|224|384||[-LF-]A vertically scrolling shoot'em up.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way;joy8way2way|2662|snk/snk.cpp|56.18|
tfrceac|Thunder Force AC|Technosoft|1990|True|Shooter / Flying Horizontal|True|H|256|224||Thunder Force AC[-LF-]Technosoft (1990)|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|1P|0|False|False|joy8way;joy8way2way||midway/williams.cpp|59.922743|
thundfox|Thunder Fox|Taito|1990|True|Platform / Fighter Scrolling|True|H|320|224||[-LF-]The world is being overrun by terrorists! Not to worry, since two super soldiers are on the case of wiping out this threat. Features nice graphics and sound, along with solid side-scrolling "Rolling Thunder" style action as well as some side scrolling shooter stages to mix things up.[-LF-]|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|2P sim|0|False|False|joy8way;joy8way2way||galaxian/galaxian.cpp|60|
thndh|Thunder Heart|Aristocrat|1996|True||False|H|735|292||Slot Machine published 25 years ago:[-LF-]A 5 reel video slot machine with a bikie theme.[-LF-]||1P|0|False|False|keypad;gambling|1747|misc/ttchamp.cpp|50.080128|aristmk5
theroes|Thunder Heroes|Primetek Investments|2001|True|Fighter / 2.5D|False|H|320|224||Thunder Heroes[-LF-]Primetek Investments (2001)|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way4way;joy8way4way2way||sega/segag80v.cpp|57.550645|
thoop|Thunder Hoop|Gaelco|1992|True|Platform / Shooter Scrolling|False|H|320|240||[-LF-]A  platform game where you aim to defeat Dr. GenBrain. Climb ladders and jump on platforms while killing enemies on the way to the end-of-level boss.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|0|False|True|joy8way2way;joy8way2way|2581|namco/rallyx.cpp|57.42|
tstrike|Thunder Strike|East Coast Coin Company|1991|True|Shooter / Flying Horizontal|True|H|256|240||Thunder Strike[-LF-]East Coast Coin Company (1991)|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy8way;joy8way2way||technos/tagteam.cpp|57.444853|
thndzone|Thunder Zone|Data East|1991|True|Shooter / Walking|False|H|320|240||[-LF-]A great shoot'em up game.[-LF-]The players control one of four soldiers, in his mission must grab machine guns or other projectile weapons, throw grenades and shoot their way through the terrorist arsenal, you could make uses of some war vehicles, while you save the hostages and reach to  terrorist lair and stop the leader and his evil plan of launch a missile of chemical arms  containing deadly spores, stop it before it's too late the world needs you soldier.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||sigma/sigmab98.cpp|57.79965|
tndrcade|Thundercade / Twin Formation|Seta|1987|True|Shooter / Driving Vertical|True|V|224|384||Thundercade / Twin Formation[-LF-]Seta (1987)|569[-LF-]208[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]2888[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1195[-LF-]1231[-LF-]1236[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2125[-LF-]2154[-LF-]2155[-LF-]2162[-LF-]2490[-LF-]2466[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2741[-LF-]2934|2P sim|0|False|False|joy8way2way;joy8way2way||vsystem/tail2nos.cpp|60|
thunderj|ThunderJaws|Atari|1990|True|Shooter / Misc. Horizontal|True|H|336|240||[-LF-]A one or two player shooter game.[-LF-]You play as a secret agent, member of the underwater special forces unit, have been selected to infiltrate Madam Q's secret headquarters and stop her evil plans before she destroys the world.[-LF-]In the levels, you must face shooting a variety of enemies like mechanical sharks, mutants, enemy divers and underwater firing turrets. Other scenes include side-scrolling platformer locations, you must save the hostages while you find weapons, power-ups and health along the way to later confront evil Bosses at the end of each level.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]279[-LF-]362[-LF-]485[-LF-]573[-LF-]597[-LF-]609[-LF-]2593[-LF-]711[-LF-]713[-LF-]850[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1211[-LF-]1418[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]1769[-LF-]1829[-LF-]1828[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2114[-LF-]2145[-LF-]2214[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889[-LF-]2919|2P sim|0|False|False|joy8way2way;joy8way2way||vsystem/tail2nos.cpp|59.922743|
tictac|Tic Tac Trivia|Merit|1985|True|Quiz / English|True|H|512|256||Tic Tac Trivia[-LF-]Merit (1985)|2758[-LF-]2759[-LF-]2760[-LF-]2754[-LF-]2757[-LF-]2755[-LF-]2756|2P alt|0|False|True|gambling;only_buttons||cinematronics/cinemat.cpp|76.293945|
tickee|Tickee Tickats|Raster Elite|1994|True|Shooter / Gun|True|H|320|200||Gun game published 27 years ago:[-LF-]A gun shooting game similar to "Point Blank", with ticket redemption on game completion.[-LF-]|175[-LF-]253[-LF-]375[-LF-]385[-LF-]476[-LF-]555[-LF-]702[-LF-]879[-LF-]881[-LF-]982[-LF-]1033[-LF-]1090[-LF-]1680[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1991[-LF-]2105[-LF-]2160[-LF-]2307[-LF-]2309[-LF-]2146[-LF-]2674[-LF-]2849[-LF-]2891|2P sim|0|False|False|lightgun;lightgun||konami/konamigx.cpp|69.202045|
tigeroad|Tiger Road|Capcom|1987|True|Platform / Fighter Scrolling|True|H|256|224||Tiger Road[-LF-]Capcom (1987)|53[-LF-]1656[-LF-]399[-LF-]418[-LF-]419[-LF-]448[-LF-]567[-LF-]906[-LF-]1077[-LF-]1170[-LF-]1185[-LF-]1208[-LF-]1231[-LF-]1238[-LF-]1240[-LF-]1242[-LF-]1282[-LF-]1283[-LF-]1284[-LF-]1294[-LF-]1318[-LF-]1320[-LF-]2631[-LF-]1341[-LF-]1441[-LF-]1079[-LF-]1593[-LF-]1652[-LF-]1649[-LF-]2638[-LF-]1659[-LF-]1660[-LF-]1658[-LF-]1681[-LF-]2095[-LF-]2122[-LF-]2137[-LF-]2632[-LF-]2675[-LF-]2084[-LF-]2810[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||sega/stv.cpp|59.637405|
tigerh|Tiger-Heli|Toaplan|1985|True|Shooter / Flying Vertical|False|V|240|296||[-LF-]The game is a vertical scrolling shooter where the player controls a helicopter taking on hordes of enemies which include tanks, battleships, and artillery. It is interesting to note that, besides some airplanes taking off, there are no flying enemies in the entire game. The player's main weapon is an unlimited supply of missiles which travel a max distance of half the screen's height. The player also has two bombs which destroy all objects within a large circular radius. These bombs can be blown off by enemy bullets.[-LF-]The player is killed after only one hit, and is re-spawned to a point approximately one whole vertical screen-length later, thus progressing the player past the obstacle that had killed him, albeit at a high cost. The player is given three lives initially and bonus lives are awarded at 20000 points and every 80000 points thereafter. Flashing crosses scattered throughout each level award players power-ups depending on which color the cross is. A red cross will gives the player one side-firing mini-heli which shoots perpendicular to the player's helicopter. A white cross yields a forward firing mini-heli. It is possible to have a mix and match of side-helis, totaling no more than two. The green cross will award the player with an additional bomb, if the player currently has less than two. Grabbing power-ups when not necessary yields 5000 points.[-LF-]There are a total of four stages, all of which start and end with a helipad. After completion of the last stage, the game will restart in a more difficult mode starting on stage 2. Most of the game's areas contain unnecessary objects to destroy for bonus points, such as oil drums and houses. This was uncharacteristic for shoot 'em ups at the time.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy8way2way;joy8way2way||konami/konamigx.cpp|57.273769|
timber|Timber|Bally Midway|1984|True|Platform / Run Jump|True|H|512|480||[-LF-]During a round players must avoid beehives that are thrown at them by grizzly bears. The beehives, however, can be destroyed with the player's axe for a 500-point reward. Some trees contain birds that will run around the level after they have been chopped down, awarding 1,000 points if touched by the player.[-LF-]Every couple of levels players are given the opportunity to amass bonus points. The bonus round begins with the lumberjack standing on a floating log. As the log begins to rotate, players must use their reflexes to stay on top of the log. The first two times this is played, the log is relatively large; on future attempts, the size of the log shrinks considerably. The bonus round ends if the player falls off the log or balances atop it for the duration of the round, in which case 1,000 bonus points are earned.[-LF-]The two-player simultaneous mode can be played either competitively or cooperatively. In this mode, chopping or pushing down a tree such that it falls on the opponent awards you with 1,000 points.[-LF-]|2648[-LF-]117[-LF-]163[-LF-]278[-LF-]320[-LF-]342[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]613[-LF-]643[-LF-]674[-LF-]806[-LF-]839[-LF-]974[-LF-]1024[-LF-]1033[-LF-]1077[-LF-]1772[-LF-]1092[-LF-]1099[-LF-]89[-LF-]1135[-LF-]1139[-LF-]1174[-LF-]1212[-LF-]1213[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1374[-LF-]1416[-LF-]1420[-LF-]87[-LF-]1467[-LF-]1485[-LF-]324[-LF-]1495[-LF-]2583[-LF-]1661[-LF-]1663[-LF-]1668[-LF-]1728[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2167[-LF-]2213[-LF-]2361[-LF-]2393[-LF-]2521[-LF-]2537[-LF-]2677[-LF-]2701[-LF-]2792[-LF-]2849[-LF-]2911[-LF-]3013[-LF-]3037|2P sim|0|False|True|joy4way2way;joy4way2way||taito/taito_f3.cpp|30|
tattack|Time Attacker|Shonan|1983|True|Ball & Paddle / Breakout|False|V|232|200||Time Attacker[-LF-]Shonan (1983)|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P alt|0|False|True|paddle||taito/taito_f3.cpp|60|
timecris|Time Crisis|Namco|1996|True|Shooter / Gun|False|H|640|480||[-LF-]Time Crisis is an on-the-rails lightgun game in which the player takes on the role of a lone mercenary who must rescue the President's daughter, Rachel, from the clutches of the evil 'Sherudo' and his terrorist gang. The game takes the player into and around Sherudo's clifftop, castle hideout.[-LF-]The game utilises a cover system in which players can duck behind cover to avoid enemy fire and reload their weapons. In the arcade version, a foot pedal is used to toggle between ducking and attacking positions; in console conversions, a button command replicates the foot pedal's functions. The player loses a life if hit by a direct bullet or obstacle whilst not taking cover.[-LF-]As the game's title suggests, time is one of the player's biggest enemies, as each area must be cleared within a strict time limit. A time extension is rewarded when an area is completed with additional time awarded for shooting certain enemies quickly. There are three stages, each consisting of three areas with a boss battle at the end of each stage.[-LF-]The game offers two different modes of play:[-LF-]STORY MODE: Players must defeat all of the enemies on each stage to proceed to the next, in their quest to rescue the president's daughter.[-LF-]TIME ATTACK: Players select one of three stages - each representing a different level of difficulty - and must defeat all enemies within the allocated time. This mode has unlimited lives but the player is constantly fighting against a very tight time limit.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]485[-LF-]555[-LF-]573[-LF-]597[-LF-]691[-LF-]2593[-LF-]711[-LF-]713[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1021[-LF-]1510[-LF-]1079[-LF-]1596[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]2639[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2571[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2825[-LF-]2849[-LF-]2889|1P|0|False|False|lightgun||alpha/champbas.cpp|59.90406|
timekill|Time Killers|Strata|1992|True|Fighter / Versus|True|H|384|240||[-LF-]Cartoony weapon-based fighter wrought with dismemberment and decapitation. 8 characters to choose from and cut apart![-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way|273|misc/esd16.cpp|60.10699|
timelimt|Time Limit|Chuo Co. Ltd.|1983|True|Platform / Shooter|True|V|224|256||Time Limit[-LF-]Chuo Co. Ltd. (1983)|35[-LF-]99[-LF-]118[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]1048[-LF-]1825[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2825|2P alt|0|False|False|joy4way||atari/tank8.cpp|60|
tp84|Time Pilot '84|Konami|1984|True|Shooter / Field|True|V|224|256||[-LF-]Time Pilot '84 is an eight-way scrolling shoot 'em up and is the sequel to 1982's 'Time Pilot'. As with the prequel, the game's stages are set over different periods in time. Players must destroy a set number of enemy ships, after which an end-of-level guardian appears. Once this is destroyed the player's ship warps to the next stage.[-LF-]The player's ship is armed with both a forward-firing gun and an infinite number of homing missiles. Each stage consists of both green and metallic enemies, the green enemies can be destroyed with the standard gun, but both metallic enemies and the end-of-stage guardian can only be killed with homing missiles. As the player's ship gets close to a metallic enemy, a "lock-on" square will appear over it, fired homing missiles will then follow and hit the enemy.[-LF-]Unlike the prequel, which displayed the year in which each level was set, the time periods of 'Time Pilot '84' are indicated by new enemies and different backgrounds.[-LF-]|112[-LF-]160[-LF-]386[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]2181[-LF-]2259[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]3023|2P alt|0|False|True|joy8way2way;joy8way2way|2683|namco/tankbatt.cpp|60|
timeplt|Time Pilot|Konami|1982|True|Shooter / Field|True|V|224|256||[-LF-]Time Pilot is a multi-directionally scrolling shoot-em-up in which the player controls a futuristic jet fighter and takes on the role of pilot trying to rescue fellow pilots who are trapped in different time eras. The game consists of five different stages of play, each of which is set in a different time period.[-LF-]As well as waves of attacking aircraft, each stage also features a large 'mother-ship' boss that must be destroyed to progress to the next stage. The game's five eras, common enemies and the mother-ships are as follows:[-LF-]* 1910 The age of Biplane: Common enemies are biplanes, the mother-ship is a blimp[-LF-]* 1940 The age of Monoplane: Common enemies are WWII monoplanes, the mother-ship is a B-25 Bomber.[-LF-]* 1970 The age of Helicopter: Common enemies are helicopters, the mother-ship is a large, blue CH-46 Sea Knight[-LF-]* 1982 The age of Jet plane: Common enemies are fighter jets, the mother-ship is a B-52 Bomber[-LF-]* 2001 The age of U.F.O.: Common enemies are UFOs, the mother-ship is a large alien space craft[-LF-]In the 1910 stage, the biplanes can fire bombs as well as slow-moving yellow bullets. The bombs are initially fired vertically but are affected by gravity, meaning that they will move faster as they fall to the bottom of the screen.[-LF-]In the 1940 stage, red-and-yellow supply planes sometimes fly horizontally across the screen. These require multiple hits to take down (much like the mother-ship) and reward the player 1,500 points upon their destruction. They cannot fire at the player and pose no real threat as long as the player does not crash into them.[-LF-]In the 1970 stage, the helicopters fire homing missiles as well as yellow bullets. The missiles travel slightly faster than the player but cannot make sharp turns. The player can destroy missiles by shooting them or can avoid them by turning sharply.[-LF-]In the 1982 stage, the jets can fire homing missiles as well as yellow bullets and are aggressive.[-LF-]In the 2001 stage, the UFOs fire fast-moving circular bullets that blend in with the background. The asteroids on screen will not hurt the player but will serve to camouflage the enemies and their missiles.[-LF-]All stages except the 2001 stage have parachutes that can be collected (these are the aforementioned trapped pilots). The mother-ships are destroyed with seven direct hits and once all five eras have been completed, the stages start over again with an increased level of difficulty.[-LF-]|42[-LF-]625[-LF-]1154[-LF-]2194[-LF-]2195[-LF-]2201[-LF-]2683[-LF-]2682[-LF-]2809[-LF-]2905[-LF-]2960|2P alt|0|False|True|joy8way;joy8way2way||valadon/tankbust.cpp|60|
mag_time|Time Scanner|EFO SA|1987|True|Pinball|False|V|192|248||Magnet System disk. published 34 years ago:[-LF-]Spanish conversion of "Time Scanner [Model 317-0024]".[-LF-]|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|2P alt|0|False|False|joy8way;joy8way2way||namco/namcos1.cpp|50|cedmag
timescan|Time Scanner|Sega|1987|True|Pinball|True|V|224|320||[-LF-]An arcade interpretation of pinball featuring the flippers, ramps, targets, bonus multipliers etc. of the classic genre it serves to replicate. Each level has a specific graphical style - in keeping with the 'time travelling' theme of the game's title - with each of the game's four tables split into two sections. When the player enters either the top or bottom section of a table, the screen will scroll vertically up or down respectively to follow the action.[-LF-]|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|2P alt|0|False|True|joy8way;joy8way2way||vsystem/taotaido.cpp|60.054389|
timesold|Time Soldiers|Alpha Denshi Co.|1987|True|Shooter / Walking|False|V|224|256||[-LF-]Travel throughout various time periods to save your fellow comrades in this vertically scrolling shoot'em up. Collect power-ups to help you defeat a variety of enemies and end-bosses.[-LF-]|2233[-LF-]2633[-LF-]586[-LF-]867[-LF-]868[-LF-]957[-LF-]1509[-LF-]2686[-LF-]2746|2P sim|0|False|False|joy8way2way;positional;joy8way2way;positional||misc/tapatune.cpp|59.185606|
timetunl|Time Tunnel|Taito|1982|True|Maze|True|H|256|224||Time Tunnel[-LF-]Taito (1982)|577[-LF-]578[-LF-]740[-LF-]1151[-LF-]1352[-LF-]2175[-LF-]2446[-LF-]2687[-LF-]2814[-LF-]2954|2P alt|0|False|True|joy2way;joy2way||midway/mcr.cpp|59.185606|
tiptop|Tip Top|Sega|1983|True|Platform / Run Jump|False|V|224|256|congo|[-LF-]Congo Bongo is an isometric platform game and is Sega's take on Nintendo's legendary "Donkey Kong". The player takes on the role of a red-nosed safari explorer by the name of Safari Sam, who tries to catch a gorilla named Bongo.[-LF-]The game begins with an animated cut-scene showing Bongo as approaches Safari Sam's campsite and sets fire to Sam's tent. Sam has vowed revenge on Bongo for this cruel prank.[-LF-]The game consists of four different scenes. Each is timed by a bonus counter in the upper left corner of the screen. As time passes, the bonus decreases. If the bonus counter reaches zero, a player life is lost.[-LF-]Congo Bongo's four scenes are as follows:[-LF-]* Primate Peak. Climb to the top to reach Bongo the gorilla, avoiding the rolling coconuts he throws at Sam. Don't let the monkeys jump on Sam's back, because if three manage to take hold, they will throw Sam over the cliff. Pressing the jump button repeatedly will dislodge them. Once Bongo is reached, he will retreat and Sam will follow him to the next scene.[-LF-]* Snake Lake. Avoid the scorpions that crawl onto the grassy area on which Sam starts the scene and jump onto the maze-like paths, while jumping over or avoiding snakes. Jump onto the back of the submerging hippo without touching the water - this must be carefully timed as the hippo dives and surfaces - to reach Bongo.[-LF-]* Rhino Ridge. Avoid the deadly puddles and dodge the charging rhinos by jumping over them or hiding down in the mole holes. Do not wait too long in any of the holes because a mole randomly appears in the various pits and fills them in. Once Sam is safely past the rhino herd, climb the rock where Bongo stands to proceed to the fourth and final scene.[-LF-]* Lazy Lagoon. Cross the water by leaping onto floating lily pads and standing rocks, as well as riding on the backs of submerging hippos and swimming piranhas. Once dry land is reached, a couple of rhinos will be charging back and forth, once these have been safely passed, Sam will find Bongo sleeping on his chair next to a fire. Sam will finally have his revenge and give Bongo the hotfoot, after which the game begins again with an increased level of difficulty.[-LF-]|104[-LF-]233[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]2743[-LF-]552[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1155[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1549[-LF-]1604[-LF-]1663[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1982[-LF-]1983[-LF-]2042[-LF-]2078[-LF-]2201[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2738[-LF-]2750[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way;joy8way2way||exidy/exidy.cpp|59.999408|congo
titlef|Title Fight|Sega|1992|True|Sports / Boxing|False|H|416|224||Title Fight[-LF-]Sega (1992)|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|2P sim|0|False|False|doublejoy8way2way;doublejoy8way2way|1072|yunsung/paradise.cpp|60|
toffy|Toffy|Midas|1993|True|Maze / Digging|True|H|256|240||Toffy[-LF-]Midas (1993)|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P sim|0|False|False|joy4way;joy4way2way||yunsung/paradise.cpp|57.444853|
tokims|Toki|Bootleg|1991|True||False|H|256|224|toki|Toki[-LF-]Bootleg (1991)|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]495[-LF-]496[-LF-]435[-LF-]383[-LF-]458[-LF-]2743[-LF-]552[-LF-]692[-LF-]639[-LF-]640[-LF-]641[-LF-]675[-LF-]757[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1155[-LF-]1170[-LF-]1196[-LF-]1156[-LF-]1179[-LF-]1214[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]1982[-LF-]2004[-LF-]2010[-LF-]1983[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2201[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2750[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way||gaelco/targeth.cpp|57.534745|toki
toki|Toki|TAD Corporation|1989|True|Platform / Shooter Scrolling|True|H|256|224||[-LF-]The game is a typical platformer in which the player must traverse several levels with a miniboss at the end. Despite his apparent handicap - his slowness as an ape - and the fact that almost any attack can kill him, Toki is able to spit powerful shots that will help him in defeating enemies and obstacles that try to slow him down in his mission. There is a timer for each stage.[-LF-]JuJu can make use of items such as power-ups for his spit: lucky rabbit feet which can give Toki bursts of super-human agility and jumping skill, clocks which add extra time to the countdown, fruit which can add to JuJu's bonus points, keys which unlock bonus areas, a special helmet that protects him from upwards attacks, extra lives, and magic coins which when collected in abundance can obtain Juju an extra life.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]495[-LF-]496[-LF-]435[-LF-]383[-LF-]458[-LF-]2743[-LF-]552[-LF-]692[-LF-]639[-LF-]640[-LF-]641[-LF-]675[-LF-]757[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1155[-LF-]1170[-LF-]1196[-LF-]1156[-LF-]1179[-LF-]1214[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]1982[-LF-]2004[-LF-]2010[-LF-]1983[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2201[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2750[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way||konami/tgtpanic.cpp|59.630292|
tokib|Toki|Bootleg|1990|True|Platform / Shooter Scrolling|True|H|256|224|toki|Toki[-LF-]Bootleg (1990)|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]495[-LF-]496[-LF-]435[-LF-]383[-LF-]458[-LF-]2743[-LF-]552[-LF-]692[-LF-]639[-LF-]640[-LF-]641[-LF-]675[-LF-]757[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1155[-LF-]1170[-LF-]1196[-LF-]1156[-LF-]1179[-LF-]1214[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]1982[-LF-]2004[-LF-]2010[-LF-]1983[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2201[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2750[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way||nmk/nmk16.cpp|60|toki
tokisens|Toki no Senshi - Chrono Soldier|Sega|1987|True|Shooter / Walking|True|V|224|512||(Toki no Senshi - Chrono-Soldier)[-LF-]Vertical shoot-'em-up game.[-LF-]|2815[-LF-]721[-LF-]741[-LF-]800[-LF-]812[-LF-]830[-LF-]1879[-LF-]1697[-LF-]2357[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2694[-LF-]2739|2P alt|0|False|True|joy8way2way;joy8way2way||sega/stv.cpp|60.096154|
tkmmpzdm|Tokimeki Memorial Taisen Puzzle-dama|Konami|1995|True|Puzzle / Drop|False|H|288|224||[-LF-]Tokimeki Memorial - Taisen Puzzle-dama is a game in the Taisen Puzzle-dama series featuring the female characters from the Konami dating-sim "Tokimeki Memorial." The game is set up as a two player versus puzzle game with CPU opponents for the single player game.[-LF-]'Coins' drop in sets of two's from the top of the screen and players must form chains of three or more same colored coins to make them disappear. Clearing multiple chains at a time sends locked coins to the other side. These locked coins are enclosed in clear spheres which are removed when a nearby coin is cleared from the screen. This can set off more chains which adds to the strategy of the game.[-LF-]If the coins get stacked up to the top of the screen then the player loses the game. Upon continuing the player will restart the same match.[-LF-]|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||misc/taxidriv.cpp|59.185606|konamigx
tokio|Tokio / Scramble Formation|Taito|1986|True|Shooter / Flying Vertical|True|V|224|256||[-LF-]Flying over the city of Tokyo in your bi-plane you must shoot down hordes of enemy planes whilst avoiding their attacks.[-LF-]Collect and control multiple biplanes to increase your firepower and help you to victory.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P alt|0|False|True|joy8way2way;joy8way2way||galaxian/galaxian.cpp|59.185606|
tokyowar|Tokyo Wars|Namco|1996|True|Shooter / Driving (chase view)|False|H|640|480||[-LF-]A great 3-D tank simulator from Namco.[-LF-]199X The Tokyo War breaks out... Are you ready and prepared for battle?[-LF-]Pilot your Tank around the streets of Tokyo to defend your city from the enemies and take control of downtown on this frantic action simulator, the game allows one or two players versus also a four players linked, to control separate tanks (either as teammates or as opponents) each player chooses which of the two teams they want to join (white or green), and which model of tank they want to drive. Games can be played either as a competition with human players on both sides or cooperatively on the same team against AI-controlled opponents.[-LF-]|315[-LF-]213[-LF-]389[-LF-]448[-LF-]719[-LF-]2697|1P|0|False|False|paddle;pedal||midway/balsente.cpp|59.90406|
tomagic|Tom Tom Magic|Hobbitron T.K.Trading Co. Ltd.|1997|True||True|H|384|224||Tom Tom Magic[-LF-]Hobbitron T.K.Trading Co. Ltd. (1997)|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|2P alt|0|False|False|joy8way;joy8way2way||sony/zn.cpp|56.18|
tomahawk|Tomahawk 777|Data East|1980|True|Shooter / Gallery|False|V|256|256||Tomahawk 777[-LF-]Data East (1980)|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P alt|0|False|True|joy4way;joy4way2way||sega/stv.cpp|56.308461|
toobin|Toobin'|Atari|1988|True|Sports / Swimming|True|V|384|512||[-LF-]Toobin' is a unique fantasy-adventure game. 1 or 2 players can race Bif and Jet, the Toobin' dudes, in their inner tubes, down 45 different rivers. The players try to keep Jet and Bif afloat, avoiding sharp objects, gaining points, and throwing cans at obstacles. Toobin' appeals to both males and females of all ages who both find it just 'fun to play'.[-LF-]Toobin' has a continuous buy-in feature so players can join in at any time. Toobin' has a color-coded control panel and players can identify Jet in the yellow inner tube and Bif in the black inner tube and red shorts.[-LF-]Each player has a set of four buttons to steer Bif or Jet forwards, backwards, and sideways. Pressing the two Paddle Forward buttons moves the inner tube forward. Pressing the two Back Paddle buttons moves the inner tube backwards. Pressing only one Paddle button makes the inner tube turn. The player uses the Throw Can button to destroy obstacles in the river and stun riverside pests.[-LF-]Toobin' players can enjoy amusing game play and an incredible variety of rivers and environments for their long-term enjoyment.[-LF-]The player races Bif or Jet against other players, or against the game, down Toobin's 45 different rivers, paddling through six classes of play, and cruising the 15 unique river environments. The player can choose almost 200 courses through the rivers, finding his own way through rapids, obstacles, riverside pests and waterfalls.[-LF-]The player has to guide Bif or Jet around obstacles, go through gates and pick up treasure to accumulate points to get more inner tube patches, collect cans to throw at obstacles and to stun riverside pests, and paddle fast enough to avoid the big 'gator lurking in all the rivers.[-LF-]At the finish line, players are treated to a party. Each party grows in size until the player reaches the final super party at the end of the game.[-LF-]Inner-Tube Patches : At the beginning of each game, the player has a certain number of inner-tube patches, which represent game lives. A player receives extra patches by scoring the number of points required for another patch. The number of points required changes from level to level, and is displayed in the lower left and right corners of the playfield. A player can also receive more patches by picking up patches floating in the rivers.[-LF-]Cans : The player must accumulate cans to throw at obstacles and pests. All cans are the same value. The player can pick up individual cans floating in all the rivers or six-packs hidden under obstacles or in back waters (Six packs give unlimited cans). The player throws the cans by pointing Bif or Jet at the obstacle and pressing the Throw Can button.[-LF-]Most of the obstacles in the river can be eliminated by hitting them with a can.[-LF-]Dangers : The player must avoid or eliminate dangers in the river and stun pests on the river banks. The dangers in the river include falling rocks, floating logs, deadly falling coconuts, icebergs, mines, stampeding cattle, snakes, crocodiles, barbed wire, and thorny bushes.[-LF-]Dangerous riverside pests throw and shoot objects at Bif and Jet. The player can stun most of these objectionable characters with a can thrown in their direction. These pests include Casting fishermen, Hillbillies, Terrorists, Devils, Martians, Street punks, Pistolaros, Natives, Penguins, Bears, Dinosaurs, and Cavemen.[-LF-]Big 'Gator : If a player is slow, the big 'gator comes up from behind to discourage slow play and hurry the player through the gates. A loud thumping sound warns the player of its presence. One escape from the big 'gator is to quickly paddle downstream or pass through a gate. If the gator catches Bif or Jet, one inner-tube patch is lost.[-LF-]|101[-LF-]1168[-LF-]2183[-LF-]2590[-LF-]2700[-LF-]2776[-LF-]2938[-LF-]2937|2P sim|0|False|False|only_buttons;only_buttons||tecmo/gaiden.cpp|60.096154|
topbladv|Top Blade V|SonoKong|2003|True|Fighter / Versus|False|H|320|240||[-LF-]A spinning top Beyblade battle game, based on the successful anime and toy.[-LF-]|117[-LF-]163[-LF-]302[-LF-]320[-LF-]342[-LF-]364[-LF-]2598[-LF-]1077[-LF-]1092[-LF-]89[-LF-]1374[-LF-]1417[-LF-]1485[-LF-]1661[-LF-]1668[-LF-]1858[-LF-]1857[-LF-]1924[-LF-]1992[-LF-]2167[-LF-]2213[-LF-]2393[-LF-]2677[-LF-]2701|2P sim|0|False|False|joy8way2way;joy8way2way||tecmo/wc90.cpp|60.054442|crysbios
topdrive|Top Driving|Proyesel|1995|True||True|H|384|240||Top Driving[-LF-]Proyesel (1995)|||0|False|False|joy8way;joy8way2way||sega/megaplay.cpp|58.75|
topgunnr|Top Gunner|Exidy|1986|True|Shooter / Flying 1st Person|True|H|0|0||Top Gunner[-LF-]Exidy (1986)|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2198[-LF-]2396[-LF-]2530[-LF-]2910[-LF-]2703[-LF-]2960|1P|0|False|False|stick;paddle||neogeo/neogeo.cpp|60|
tophuntr|Top Hunter - Roddy & Cathy|SNK|1994|True|Platform / Fighter Scrolling|True|H|320|224||[-LF-]Top Hunter: Roddy & Cathy is a horizontally-scrolling beat-em-up for one or two players who take on the role of the galaxy's top bounty hunters, Roddy and Cathy, who are sent to put a stop to a colony of galactic pirates called the Klaptons, who threaten and plunder the cosmos. Four high-ranking Klaptons have taken control of four elemental planets and big rewards are offered for the capture of Sly, Misty, Mr. Bigman and Dr. Burn.[-LF-]The game's action takes place on two plains, with players able to jump between the foreground and background at will. This switching mechanic is integral to getting through some parts of the game. In addition to standard jump and attack mechanics, both players have the ability to extend their arms outwards. This ability can be used to grab items and enemies, some of which can then be thrown. The arm can also be extended vertically upwards, allowing players to pull themselves up onto ledges, pull items down to them, or pull handles to trigger events, such as dropping rocks onto enemies.[-LF-]Each stage has several collectables to be found, including health, weapon power-ups and extra time. At certain points during a stage, players may come across a Mecha; this is a bi-pedal mechanical walker that gives players more power. The mecha also has limited health, however and the player will be forced out of it when it starts flashing.[-LF-]Top Hunter: Roddy & Cathy is split into four planets: Forest, Ice, Wind, and Fire and players can choose which planet to tackle first. Depending on what stage is picked first, the layout of that stage will change. For example, if the player picks the Ice world before the Forest world, the Forest world's starting layout will be different.[-LF-]After completing all four worlds, the player is taken to the final stage, where they must fight a rematch with the four bosses before the final battle with the game's antagonist, Captain Klapton.[-LF-]|44[-LF-]127[-LF-]240[-LF-]258[-LF-]485[-LF-]573[-LF-]597[-LF-]2593[-LF-]711[-LF-]713[-LF-]887[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1021[-LF-]1079[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]2639[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2849[-LF-]2889|2P sim|1000|False|False|joy8way4way;joy8way4way2way||sega/system1.cpp|59.185606|neogeo
topland|Top Landing|Taito|1988|True|Driving / Plane|False|H|512|400||[-LF-]A 3-D flight simulation game were you can choose destinations like Paris, San Francisco, Tokyo, Osaka, Rio de Janeiro, Seydey, Fukuoka and Washington.[-LF-]|388[-LF-]820[-LF-]1298[-LF-]1874[-LF-]2028[-LF-]2190[-LF-]2191[-LF-]2705|1P|0|False|False|only_buttons;stick||tecmo/tehkanwc.cpp|54.112554|
tpgolf|Top Player's Golf|SNK|1990|True|Sports / Golf|True|H|320|224||Top Player's Golf[-LF-]SNK (1990)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|1000|False|False|joy8way4way;joy8way4way2way||konami/tmnt2.cpp|59.185606|neogeo
trstar|Top Ranking Stars|Taito|1993|True|Sports / Boxing|False|H|320|232||[-LF-]6 boxers fight each other with their own special attack to win the world unity open weight boxing title match.[-LF-]|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||konami/tmnt.cpp|58.97|
toprollr|Top Roller|Jaleco|1983|True|Platform / Run Jump Scrolling|True|V|224|256||[-LF-]A top view Platform/Run Jump Scrolling game.[-LF-]You are a roller skater who competing in a extreme race you must avoid all the obstacles jumping or dodging, while evade and be defends from all the rivals by pushing them off the track to win the race.[-LF-]|28[-LF-]164[-LF-]610[-LF-]788[-LF-]1440[-LF-]2020[-LF-]2047[-LF-]2048[-LF-]2708|2P alt|0|False|True|joy8way;joy8way2way||konami/tmnt2.cpp|60|
topsecex|Top Secret|Exidy|1986|True|Shooter / Driving|True|H|320|236||Top Secret[-LF-]Exidy (1986)|2036[-LF-]2586[-LF-]293[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]434[-LF-]469[-LF-]487[-LF-]1102[-LF-]1139[-LF-]1170[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|1P|0|False|False|dial||konami/tmnt.cpp|60|
topshoot|Top Shooter|Sun Mixing|1995|True|Sports / Basketball|True|H|256|224||Top Shooter[-LF-]Sun Mixing (1995)||1P|0|False|False|only_buttons||tecmo/tehkanwc.cpp|59.922743|
topspeed|Top Speed|Taito|1987|True|Driving / Race (chase view)|True|H|320|240||[-LF-]Full Throttle is a point-to-point racing game in which the player drives a Mazda RX-7 and must reach each stage's end-of-level checkpoint before the time limit expires to progress to the next stage.[-LF-]The car is equipped with a limited number of nitro boosts that gives the car a temporary burst of speed when engaged. Forked junctions appear mid-way through each stage, allowing players to choose which route they wish to take.[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|dial;paddle;pedal||toaplan/toaplan2.cpp|60.0532|
toppyrap|Toppy & Rappy|SemiCom|1996|True|Platform / Run Jump|False|H|256|224||Toppy & Rappy[-LF-]SemiCom (1996)|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way;joy8way2way||namco/namcos11.cpp|57.5|
toride2g|Toride II Adauchi Gaiden|Metro|1994|True|Puzzle / Match|False|H|320|224||[-LF-]Solitaire mahjong game.[-LF-]|536[-LF-]902[-LF-]2713|2P alt|0|False|False|joy8way;joy8way2way|536|namco/namcos11.cpp|58.2328|
ctornado|Tornado|Data East|1982|True|Shooter / 3rd Person|True|V|240|256||DECO cass. published 39 years ago:[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]76[-LF-]160[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]313[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]386[-LF-]408[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]710[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]853[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1212[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1336[-LF-]1369[-LF-]1431[-LF-]1453[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1641[-LF-]1674[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1836[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2029[-LF-]2041[-LF-]2064[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2127[-LF-]2133[-LF-]2147[-LF-]2156[-LF-]2097[-LF-]2197[-LF-]2211[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2495[-LF-]2500[-LF-]2510[-LF-]2538[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2857[-LF-]2914[-LF-]2932[-LF-]2934[-LF-]2968[-LF-]2929[-LF-]2970|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||namco/namcos11.cpp|57.444853|decocass
tornbase|Tornado Baseball / Ball Park|Dave Nutting Associates|1976|True|Sports / Baseball|False|H|260|224||[-LF-]The game is a very simple game of baseball, implemented with stick figures. The game is very simple in terms of rules, and anybody can pick up on how to play fairly quickly. This is a two player only title, with both people playing for a single quarter. The pitching player selects his pitch with one joystick, while moving his outfielders with a second one. The batting player only has a single button (that is a 'swing' button). Both players use the same set of controls, so they must switch spots in front of the machine midway through each inning. You get a four inning game for one quarter, although that number can be adjusted by the game operator.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|joy8way;joy8way2way||namco/namcos12.cpp|59.541985|
toryumon|Toryumon|Sega|1994|True|Puzzle / Drop|True|H|320|224||Toryumon[-LF-]Sega (1994)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way;joy8way2way||misc/cave.cpp|60.054389|
totcarn|Total Carnage|Midway|1992|True|Shooter / Walking|True|H|410|256||[-LF-]A pseudo-sequel to Williams' superb 1990 shoot-em-up, "Smash TV", Total Carnage is set in a futuristic parody of the first Gulf War. General Ahkboob, himself an obvious parody of Sadam Hussein, has set his vast army of infantry, tanks and BioGenetic Mutants onto the world.[-LF-]1 or 2 players must fight through the enemy-packed levels, rescuing reporters and civilians as they go. Total Carnage retains the dual-joystick control of its predecessor, but introduced new weapons, enemies and large, scrolling levels to the original game-play.[-LF-]As with Smash TV, Total Carnage features the infamous 'Pleasuredome'; accessible only if players manage to collect the 220 keys that are hidden throughout the game's levels. Total Carnage has a much higher difficulty level than that of Smash TV.[-LF-]|569[-LF-]301[-LF-]361[-LF-]453[-LF-]452[-LF-]585[-LF-]843[-LF-]1005[-LF-]1017[-LF-]1003[-LF-]1067[-LF-]1127[-LF-]1126[-LF-]1162[-LF-]1466[-LF-]1491[-LF-]1653[-LF-]1649[-LF-]2010[-LF-]2154[-LF-]2155[-LF-]2670[-LF-]2671[-LF-]2717[-LF-]2934|2P sim|0|False|False|doublejoy8way2way;doublejoy8way2way||misc/cave.cpp|54.70684|
tdfever|TouchDown Fever|SNK|1987|True|Sports / Amer. Football|True|V|224|400||TouchDown Fever[-LF-]SNK (1987)|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|4P sim|0|False|True|joy8way2way;dial;joy8way2way;dial;joy8way2way;dial;joy8way4way2way;dial||namco/namcos12.cpp|60|
tdfever2|TouchDown Fever 2|SNK|1988|True|Sports / Amer. Football|True|V|224|400|tdfever|TouchDown Fever 2[-LF-]SNK (1988)|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|4P sim|0|False|True|joy8way2way;dial;joy8way2way;dial;joy8way2way;dial;joy8way4way2way;dial||seta/seta2.cpp|60|tdfever
toucheme|Touche Me|Unknown|19??|True|Maze|True|V|224|256||Touche Me is an ugly maze game with poor controls. The player must travel over the entire maze while avoiding the three enemies included in each stage.[-LF-]|92[-LF-]337[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]513[-LF-]604[-LF-]748[-LF-]1042[-LF-]1064[-LF-]1121[-LF-]1160[-LF-]1178[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]1842[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2324[-LF-]2607[-LF-]2720[-LF-]2750[-LF-]2839[-LF-]2849|2P alt|0|False|False|joy4way||atari/tempest.cpp|59.871277|
tm|Touchmaster|Midway|1996|True|Multiplay / Compilation|True|H|400|256||Touchmaster[-LF-]Midway (1996)|2721[-LF-]2723[-LF-]2722[-LF-]2724[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2728|2P alt|0|False|False|lightgun||atari/tempest.cpp|60|
tm2kb|Touchmaster 2000|Midway|1996|True|Multiplay / Compilation|True|H|400|256|tm2k|Touchmaster 2000[-LF-]Midway (1996)|2721[-LF-]2723[-LF-]2722[-LF-]2724[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2728|2P alt|0|False|False|lightgun||atari/tempest.cpp|60|tm2k
tm2k|Touchmaster 2000 Plus|Midway|1996|True|Multiplay / Compilation|True|H|400|256||Touchmaster 2000 Plus[-LF-]Midway (1996)|2721[-LF-]2723[-LF-]2722[-LF-]2724[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2728|2P alt|0|False|False|lightgun||atari/tempest.cpp|60|
tm3k|Touchmaster 3000|Midway|1997|True|Multiplay / Compilation|True|H|400|256||Touchmaster 3000[-LF-]Midway (1997)|2721[-LF-]2723[-LF-]2722[-LF-]2724[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2728|2P alt|0|False|False|lightgun||atari/tempest.cpp|60|
tm4k|Touchmaster 4000|Midway|1998|True|Multiplay / Compilation|True|H|400|256||Touchmaster 4000[-LF-]Midway (1998)|2721[-LF-]2723[-LF-]2722[-LF-]2724[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2728|2P alt|0|False|False|lightgun||jpm/guab.cpp|60|
tm5k|Touchmaster 5000|Midway|1998|True|Multiplay / Compilation|True|H|400|256||Touchmaster 5000[-LF-]Midway (1998)|2721[-LF-]2723[-LF-]2722[-LF-]2724[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2728|2P alt|0|False|False|lightgun||psikyo/psikyo.cpp|60|
tm7k|Touchmaster 7000|Midway|1999|True|Multiplay / Compilation|True|H|400|256||Touchmaster 7000[-LF-]Midway (1999)|2721[-LF-]2723[-LF-]2722[-LF-]2724[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2728|2P alt|0|False|False|lightgun||namco/namcos12.cpp|60|
tm8k|Touchmaster 8000|Midway|2000|True|Multiplay / Compilation|True|H|400|256||Touchmaster 8000[-LF-]Midway (2000)|2721[-LF-]2723[-LF-]2722[-LF-]2724[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2728|2P alt|0|False|False|lightgun||aristocrat/aristmk4.cpp|60|
tkdensho|Toukidenshou - Angel Eyes|Tecmo|1996|True|Fighter / Versus|False|H|320|240||[-LF-]An all-female fighting game featuring 8 selectable angels engaging in one-on-one battle. This game is made by Tecmo, which is not surprising given that they are now more popular because of the "Dead or Alive" series (specifically because of its female characters) than their older series like "Ninja Gaiden".[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way4way;joy8way4way2way||midway/midyunit.cpp|57.4458|
arkatour|Tournament Arkanoid|Taito|1987|True|Ball & Paddle / Breakout|True|V|224|256||[-LF-]Tournament Arkanoid is an update of the original "Arkanoid" that was released exclusively in the United States. It has an entirely new set of levels, some more difficult than any levels of the original game. Otherwise, gameplay in general is entirely identical to the original.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P alt|0|False|False|dial;dial||nichibutsu/terracre.cpp|59.185606|
cprogolf|Tournament Pro Golf|Data East|1981|True|Sports / Golf|True|V|240|256||DECO cass. published 40 years ago:[-LF-]A golf game featuring 18 levels. After the 18h hole, the game restarts from level 1.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||nichibutsu/armedf.cpp|57.444853|decocass
tourtabl|Tournament Table|Atari|1978|True|Multiplay|True|H|160|200||[-LF-]This multi-game contains : "Breakout", Soccer I / II, Foozpong, Hockey I / II / III, "Quadra Pong", Handball, Basketball I / II.[-LF-]|714[-LF-]38[-LF-]1386[-LF-]2989[-LF-]109[-LF-]114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]234[-LF-]255[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]145[-LF-]167[-LF-]340[-LF-]375[-LF-]787[-LF-]822[-LF-]438[-LF-]388[-LF-]1867[-LF-]487[-LF-]369[-LF-]516[-LF-]2519[-LF-]520[-LF-]650[-LF-]632[-LF-]683[-LF-]684[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]785[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]879[-LF-]880[-LF-]929[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]928[-LF-]973[-LF-]1041[-LF-]1049[-LF-]1091[-LF-]1092[-LF-]1069[-LF-]1134[-LF-]1137[-LF-]1194[-LF-]1190[-LF-]1231[-LF-]1233[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]1516[-LF-]2544[-LF-]1607[-LF-]1608[-LF-]1609[-LF-]1612[-LF-]1623[-LF-]1671[-LF-]1675[-LF-]16[-LF-]1672[-LF-]1271[-LF-]1788[-LF-]1820[-LF-]1833[-LF-]1854[-LF-]1764[-LF-]1763[-LF-]1861[-LF-]1866[-LF-]1855[-LF-]1856[-LF-]1880[-LF-]1886[-LF-]2520[-LF-]1902[-LF-]1993[-LF-]2022[-LF-]2065[-LF-]2066[-LF-]2417[-LF-]2420[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2206[-LF-]2203[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2304[-LF-]2310[-LF-]2331[-LF-]2332[-LF-]2471[-LF-]2367[-LF-]1629[-LF-]842[-LF-]2484[-LF-]2678[-LF-]2539[-LF-]2552[-LF-]2657[-LF-]2732[-LF-]2508[-LF-]2543[-LF-]2804[-LF-]2545[-LF-]2812[-LF-]2879[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2922[-LF-]217[-LF-]2976[-LF-]2966[-LF-]2985[-LF-]2988[-LF-]2997|2P alt|0|False|False|paddle;paddle;paddle;paddle||dataeast/decocass.cpp|59.923246|
elandore|Touryuu Densetsu Elan-Doree / Elan Doree - Legend of Dragoon|Sai|1998|True|Fighter / Versus|False|H|352|224||Touryuu Densetsu Elan-Doree / Elan Doree - Legend of Dragoon[-LF-]Sai (1998)|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||atari/atetris.cpp|59.764802|stvbios
twrshaft|Tower & Shaft|Aruze|2003|True|Platform / Run Jump|False|H|3093|525||Aleck64 cart. published 18 years ago:[-LF-]|245[-LF-]430[-LF-]655[-LF-]839[-LF-]1161[-LF-]1215[-LF-]1333[-LF-]1502[-LF-]1561[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2361[-LF-]2734[-LF-]3041|1P|0|False|False|joy8way||misc/photon.cpp|59.959432|aleck64
toyland|Toy Land Adventure|SemiCom|2001|True|Platform / Run Jump|True|H|320|236||[-LF-]'Mr. Monitor' who lives in a peaceful 'TOY LAND' became a devil monitor because of some trouble. In this case, the self-important cat & dog toys talk big to disconnect a electric power of a devil monitor to correct this way with a strong attack to Mr. Monitor's weak followers...[-LF-]This is a 'Stage Action Game'. There are 6 world and 54 stages. If you made a consecutive explosion with a attack to a inflated enemy, you can clear very easily.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way4way;joy8way4way2way||jaleco/ms32.cpp|59|
toypop|Toypop|Namco|1986|True|Maze|False|H|288|224||Toypop[-LF-]Namco (1986)|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]314[-LF-]325[-LF-]326[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]379[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]634[-LF-]637[-LF-]612[-LF-]657[-LF-]674[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1772[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1836[-LF-]1915[-LF-]2041[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2500[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970[-LF-]3013|2P sim|0|False|False|joy4way;joy4way2way||jaleco/tetrisp2.cpp|60.606061|
trackfld|Track & Field|Konami|1983|True|Sports / Track & Field|True|H|256|224||Track & Field[-LF-]Konami (1983)|1[-LF-]779[-LF-]933[-LF-]984[-LF-]1109[-LF-]1110[-LF-]1118[-LF-]1998[-LF-]2737[-LF-]2937|4P alt / 2P sim|0|False|True|only_buttons;only_buttons;only_buttons;only_buttons||psikyo/psikyosh.cpp|60|
tranqgun|Tranquillizer Gun|Sega|1980|True|Maze / Shooter Small|True|V|224|256||Tranquillizer Gun[-LF-]Sega (1980)|233[-LF-]294[-LF-]432[-LF-]458[-LF-]2743[-LF-]587[-LF-]626[-LF-]2887[-LF-]1155[-LF-]1196[-LF-]1206[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1663[-LF-]1829[-LF-]1828[-LF-]2078[-LF-]2738[-LF-]3017|2P alt|0|False|False|joy4way;joy4way2way||psikyo/psikyosh.cpp|60|
transfrm|Transformer|Sega|1986|True|Shooter / Flying Horizontal|True|H|256|192||[-LF-]A horizontally scrolling shoot'em up.[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]2815[-LF-]556[-LF-]557[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]741[-LF-]800[-LF-]812[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1136[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1879[-LF-]1697[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2357[-LF-]2492[-LF-]2500[-LF-]2568[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2694[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968|2P alt|0|False|False|joy8way2way||gaelco/thoop2.cpp|59.922738|
tbeastw2|Transformers Beast Wars II|Sigma|1998|True|Fighter / Versus|True|H|320|240||Transformers Beast Wars II[-LF-]Sigma (1998)|43[-LF-]96[-LF-]121[-LF-]157[-LF-]158[-LF-]172[-LF-]224[-LF-]257[-LF-]273[-LF-]210[-LF-]341[-LF-]354[-LF-]375[-LF-]525[-LF-]545[-LF-]537[-LF-]639[-LF-]1503[-LF-]657[-LF-]550[-LF-]719[-LF-]722[-LF-]838[-LF-]855[-LF-]877[-LF-]879[-LF-]923[-LF-]926[-LF-]869[-LF-]1077[-LF-]1089[-LF-]1098[-LF-]1120[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1266[-LF-]1275[-LF-]1787[-LF-]1383[-LF-]1421[-LF-]1431[-LF-]1442[-LF-]1449[-LF-]1448[-LF-]1404[-LF-]1488[-LF-]1585[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]1707[-LF-]1916[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2165[-LF-]2491[-LF-]2345[-LF-]2740[-LF-]2512[-LF-]2540[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2571[-LF-]2680[-LF-]2739[-LF-]2774[-LF-]2779[-LF-]2781[-LF-]2786[-LF-]2787[-LF-]2814[-LF-]2847[-LF-]2838[-LF-]2934[-LF-]2998[-LF-]3010[-LF-]3018|1P|0|False|False|gambling||misc/thayers.cpp|60|
travrusa|Traverse USA / Zippy Race|Irem|1983|True|Driving / Race Bike|True|V|256|240||[-LF-]A excellent moto racing game.[-LF-]Enjoy the wind of American landscape, accelerating hard your motorbike across highways and mountain roads, evading the rivals cars and obstacles on challenging narrow and curves roads, and take a good amount of fuel, to finish the race before running out of fuel![-LF-]The Levels of Cities are:[-LF-]Los Angeles[-LF-]Las Vegas[-LF-]Houston[-LF-]St. Louis[-LF-]Chicago[-LF-]New York[-LF-]|208[-LF-]2888[-LF-]1195[-LF-]1231[-LF-]1236[-LF-]2125[-LF-]2162[-LF-]2490[-LF-]2466[-LF-]2671[-LF-]2741|2P alt|0|False|True|joy2way;joy2way||midway/astrocde.cpp|56.737589|
treahunt|Treasure Hunt|Hara Industries|1982|True|Climbing|True|V|224|256|jack|[-LF-]This game plays a lot like "Donkey Kong" except that the controls are not quite as smooth. There are five screens to master if you want to help Jack in his mission. You do not get to play each screen at first, they are added on as you progress through the game. The first time through the game skips from screen one right to screen four.[-LF-]* The first screen is fairly simple, you just have to climb to the top of the beanstalk. There are a few enemies, but they can be defeated by simply tossing beans at them. You can find the beans scattered all around the stalk, and picking one up adds one to your ammunition count (or two, depending on the dip switch settings).[-LF-]* In the second screen, Jack maneuvers through the clouds and attempts to cross the drawbridge into the castle, but lions and birds stand in his way.[-LF-]* The third screen has Jack climbing the castle stairway in a scene that was obviously inspired by "Donkey Kong". Avoid the cat and the mouse and you can make it to the top.[-LF-]* On the fourth screen you have to jump from platform to platform until you reach the giant's lair. There will be several treasures, grab the flashing one and try to make your escape.[-LF-]* The fifth screen is the first one again, except that this time you are climbing down the beanstalk, and you have falling rocks to dodge, and the giant himself may even be after you (that one depends on the level).[-LF-]After making it back to your house you get to watch a little intermission before going after the next treasure. There are four different treasures altogether. The last one is the princess, when you have her the giant himself will follow you down the beanstalk, and you must chop it down to defeat him. After rescuing the princess the game starts over with increased difficulty.[-LF-]|241[-LF-]245[-LF-]492[-LF-]430[-LF-]453[-LF-]452[-LF-]655[-LF-]806[-LF-]839[-LF-]1161[-LF-]1215[-LF-]1333[-LF-]1502[-LF-]1561[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2043[-LF-]2042[-LF-]2361[-LF-]2734[-LF-]3041|2P alt|0|False|True|joy8way2way;joy8way2way||pacific/mrflea.cpp|59.185606|jack
ctisland|Treasure Island|Data East|1981|True|Maze|True|V|240|256||DECO cass. published 39 years ago:[-LF-]|45[-LF-]64[-LF-]150[-LF-]170[-LF-]233[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]495[-LF-]496[-LF-]435[-LF-]383[-LF-]458[-LF-]2743[-LF-]552[-LF-]692[-LF-]639[-LF-]640[-LF-]641[-LF-]675[-LF-]757[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]994[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1133[-LF-]1155[-LF-]1170[-LF-]1196[-LF-]1156[-LF-]1179[-LF-]1201[-LF-]1202[-LF-]1203[-LF-]1214[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1590[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1663[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]1982[-LF-]1974[-LF-]1975[-LF-]2004[-LF-]2010[-LF-]1983[-LF-]2035[-LF-]2078[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2201[-LF-]2237[-LF-]2238[-LF-]2306[-LF-]2311[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2738[-LF-]2747[-LF-]2750[-LF-]2792[-LF-]2794[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||galaxian/galaxian.cpp|57.444853|decocass
trebltop|Treble Top|BFM|1991|True|Quiz / English|False|H|512|256||[-LF-]A quiz game with a darts theme.[-LF-]||1P|0|False|False|joy8way||jaleco/megasys1.cpp|50|
trisport|Tri-Sports|Bally Midway|1989|True|Multiplay / Compilation|False|V|480|512||Tri-Sports[-LF-]Bally Midway (1989)|4[-LF-]2858[-LF-]706[-LF-]30[-LF-]75[-LF-]2321[-LF-]230[-LF-]236[-LF-]242[-LF-]243[-LF-]244[-LF-]1273[-LF-]310[-LF-]368[-LF-]374[-LF-]385[-LF-]397[-LF-]455[-LF-]465[-LF-]484[-LF-]1865[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]918[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1111[-LF-]2859[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1407[-LF-]1406[-LF-]1443[-LF-]1497[-LF-]1500[-LF-]1506[-LF-]1743[-LF-]1735[-LF-]1832[-LF-]8[-LF-]1868[-LF-]1953[-LF-]1954[-LF-]2040[-LF-]2395[-LF-]2447[-LF-]2174[-LF-]2903[-LF-]2435[-LF-]2370[-LF-]2428[-LF-]2530[-LF-]2541[-LF-]2547[-LF-]2531[-LF-]2532[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813[-LF-]2870[-LF-]2857[-LF-]2977|4P alt|0|False|False|trackball||irem/m62.cpp|30|
tricktrp|Trick Trap|Konami|1987|True|Shooter / Walking|True|V|224|280||Trick Trap[-LF-]Konami (1987)|2233[-LF-]2633[-LF-]586[-LF-]867[-LF-]868[-LF-]957[-LF-]1509[-LF-]2686[-LF-]2746|2P alt|0|False|True|joy8way2way;joy8way2way||kaneko/kaneko16.cpp|60|
trckydoc|Tricky Doc|Tecfri|1987|True|Platform / Run Jump Scrolling|True|H|240|224||[-LF-]A one or two player platform game.[-LF-]The protagonist, is a mad scientist that inadvertently release his genetic creations in all the phases. Of course, our mission is to enclose again all our creatures and avoid chaos.[-LF-]Tricky Doc will move through six levels full of enemies running trying to escape, and you must go dodging, crouch, hitting, jumping, going up the stairs and spraying with a spray to paralyze and defend herself from all the naughty creatures to go to the next phase.[-LF-]|64[-LF-]150[-LF-]170[-LF-]238[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2495[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2923[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way||misc/gei.cpp|55.72|
triothep|Trio The Punch - Never Forget Me...|Data East|1989|True|Platform / Fighter Scrolling|False|H|256|240||[-LF-]A hilarious action game with three selectable characters : a brawler, warrior and ninja who can randomly power up/decrease after stage complete.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P alt|0|False|True|joy8way;joy8way2way||technos/tagteam.cpp|60|
triplhnt|Triple Hunt|Atari|1977|True|Shooter / Gun|True|H|256|240||[-LF-]Three shooting games in one unit; Hit the Bear, Witch Hunt and Racoon Hunt. The operator can select any one of the three games for his location and change it periodically merely by putting new graphic panels in and adjusting a switch on the P.C. board.[-LF-]Hit The Bear is a modern video version of the classic bear shooting game. Realistically animated bears walk through a 3-D green forest. When hit, the bear roars, stands up and turns to walk in the opposite direction.[-LF-]The Witch Hunt game changes the setting to a mysterious haunted house where players shoot at ghosts appearing in the windows and witches and bats flying across the screen.[-LF-]In Racoon Hunt, players shoot at racoons climbing trees in an Autumn forest. The objective is to keep the racoons from reaching the top of the trees as they climb faster and faster as the score goes up.[-LF-]|45[-LF-]72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]285[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]573[-LF-]575[-LF-]664[-LF-]700[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1287[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1521[-LF-]1648[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2315[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|1P|0|False|False|stick||misc/tvg01.cpp|60|
triplep|Triple Punch|K.K. International|1982|True|Maze / Outline|True|V|224|256||[-LF-]You're the carpenter and your task is to complete the squares until you've filled the screen. Sound easy? Not when you hear what's trying to stop you. A gorilla, ghost, eraser and burst of fire all wander the paths. The eraser erases uncompleted squares and the gorilla would love to hammer you. But you're not defenceless. With three swift punches you can knock them out, except for the fire which can't be stopped. Each level introduces a larger area to fill so keep moving![-LF-]|92[-LF-]294[-LF-]366[-LF-]514[-LF-]607[-LF-]401[-LF-]406[-LF-]495[-LF-]496[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]458[-LF-]513[-LF-]2743[-LF-]552[-LF-]604[-LF-]606[-LF-]639[-LF-]640[-LF-]641[-LF-]612[-LF-]748[-LF-]757[-LF-]1042[-LF-]1064[-LF-]1106[-LF-]1121[-LF-]1155[-LF-]1160[-LF-]1196[-LF-]1178[-LF-]1214[-LF-]1292[-LF-]1293[-LF-]1334[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1492[-LF-]1502[-LF-]1517[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]1959[-LF-]1982[-LF-]1983[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2201[-LF-]2313[-LF-]2607[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2720[-LF-]2750[-LF-]2839|2P alt|0|False|True|joy4way;joy4way2way||orca/zodiack.cpp|60.606061|
statriv4|Triv Four|Status Games|1985|True|Quiz / English|True|H|320|240||Triv Four[-LF-]Status Games (1985)||2P alt|0|False|False|only_buttons||efo/cedar_magnet.cpp|59.992284|
trivquiz|Triv Quiz|Status Games|1984|True|Quiz / English|False|H|320|240||[-LF-]Each player begins with 10,000 points. First the player sees the question. He then decides how many points he wants to play on that question. After he has wagered his points three answers will appear. The player now tries to select the correct answer. Each player receives a minimum of four questions. Bonus questions are earned based on high scores. Scores can reach into the millions. The player who achieves the highest score can enter their initials.[-LF-]Triv-Quiz lets the player choose from four challenging trivia categories : 'Sports', 'Entertainment', 'World Facts' and the 'Expert Challenge'. Thousands of questions are stored.[-LF-]||2P alt|0|False|False|only_buttons||dataeast/cninja.cpp|59.992284|
statriv2|Triv Two|Status Games|1984|True|Quiz / English|False|H|320|240||Triv Two[-LF-]Status Games (1984)||2P alt|0|False|False|only_buttons||technos/ddragon3.cpp|59.992284|
trvwz|Trivia ? Whiz|Merit|1985|True||False|H|512|256||Trivia ? Whiz[-LF-]Merit (1985)|||0|False|True|gambling;only_buttons||barcrest/mpu4vid.cpp|76.293945|
trvwz3|Trivia ? Whiz|Merit|1985|True||True|H|512|256||Trivia ? Whiz[-LF-]Merit (1985)|||0|False|True|gambling;only_buttons||barcrest/mpu4vid.cpp|76.293945|
trvwz4|Trivia ? Whiz|Merit|1985|True|Quiz / English|True|H|512|256||Trivia ? Whiz[-LF-]Merit (1985)|2758[-LF-]2759[-LF-]2760[-LF-]2754[-LF-]2757[-LF-]2755[-LF-]2756|4P alt|0|False|True|gambling;only_buttons||misc/crystal.cpp|76.293945|
trvwz2|Trivia ? Whiz|Merit|1985|True|Quiz / English|True|V|256|512||Trivia ? Whiz[-LF-]Merit (1985)|2758[-LF-]2759[-LF-]2760[-LF-]2754[-LF-]2757[-LF-]2755[-LF-]2756|4P alt|0|False|True|gambling;only_buttons||taito/qix.cpp|76.293945|
gt507uk|Trivia|Grayhound Electronics|1986|True|Quiz / English|False|H|416|224||Trivia[-LF-]Grayhound Electronics (1986)||1P|0|False|False|only_buttons||atari/starwars.cpp|60|
gtsers1|Trivia|Greyhound Electronics|1984|True|Quiz / English|False|H|416|224||Trivia[-LF-]Greyhound Electronics (1984)||2P alt|0|False|False|only_buttons||galaxian/galaxian.cpp|60|
gtsers8|Trivia|Greyhound Electronics|1984|True|Quiz / English|False|H|416|224||Trivia[-LF-]Greyhound Electronics (1984)||2P alt|0|False|False|only_buttons||galaxian/galaxian.cpp|60|
trvhang|Trivia Hangup|SMS Manufacturing Corp.|1984|True|Quiz / English|True|H|432|256||Trivia Hangup[-LF-]SMS Manufacturing Corp. (1984)||2P alt|0|False|False|only_buttons||taito/flstory.cpp|60|
trvmadns|Trivia Madness - Series A Question set|Thunderhead Inc.|1985|True|Quiz / English|False|H|256|240||Trivia Madness - Series A Question set[-LF-]Thunderhead Inc. (1985)||5P alt|0|False|False|gambling||konami/twin16.cpp|59.8659|
trvmadnsa|Trivia Madness - Series B Question set|Thunderhead Inc.|1985|True|Quiz / English|False|H|256|240|trvmadns|Trivia Madness - Series B Question set[-LF-]Thunderhead Inc. (1985)||5P alt|0|False|False|gambling||jaleco/ms32.cpp|59.8659|trvmadns
trvquest|Trivia Quest|Techstar|1984|True|Quiz / English|True|V|256|256||Trivia Quest[-LF-]Techstar (1984)||1P|0|False|False|only_buttons||igs/pgm.cpp|59.196429|
trivrus|Trivia R Us|AGT|2009|True|Multiplay / Compilation|False|H|320|240||Trivia R Us[-LF-]AGT (2009)||1P|0|False|False|only_buttons;lightgun||misc/epos.cpp|60.054442|
triviag2|Trivial Pursuit|Bally|1984|True|Quiz / English|False|H|256|240||Trivial Pursuit[-LF-]Bally (1984)|2758[-LF-]2759[-LF-]2760[-LF-]2769[-LF-]2770[-LF-]2766[-LF-]2771[-LF-]2767[-LF-]2768|4P alt|0|False|False|joy8way2way||irem/m92.cpp|59.185606|
triviasp|Trivial Pursuit|Bally|1984|True|Quiz / English|False|H|256|240||Trivial Pursuit[-LF-]Bally (1984)|2758[-LF-]2759[-LF-]2760[-LF-]2769[-LF-]2770[-LF-]2766[-LF-]2771[-LF-]2767[-LF-]2768|4P alt|0|False|False|joy8way2way||neogeo/neogeo.cpp|59.185606|
triviayp|Trivial Pursuit|Bally|1984|True|Quiz / English|False|H|256|240||Trivial Pursuit[-LF-]Bally (1984)|2758[-LF-]2759[-LF-]2760[-LF-]2769[-LF-]2770[-LF-]2766[-LF-]2771[-LF-]2767[-LF-]2768|4P alt|0|False|False|joy8way2way||metro/metro.cpp|59.185606|
triviabb|Trivial Pursuit|Bally|1984|True|Quiz / English|True|H|256|240||Trivial Pursuit[-LF-]Bally (1984)|2758[-LF-]2759[-LF-]2760[-LF-]2769[-LF-]2770[-LF-]2766[-LF-]2771[-LF-]2767[-LF-]2768|4P alt|0|False|False|joy8way2way||gametron/gotya.cpp|59.185606|
triviag1|Trivial Pursuit|Bally|1984|True|Quiz / English|True|H|256|240||Trivial Pursuit[-LF-]Bally (1984)|2758[-LF-]2759[-LF-]2760[-LF-]2769[-LF-]2770[-LF-]2766[-LF-]2771[-LF-]2767[-LF-]2768|4P alt|0|False|False|joy8way2way||zaccaria/zac1b1120.cpp|59.185606|
trivialp|Trivial Pursuit|JPM|1996|True|Quiz / English|True|H|400|300||Trivial Pursuit[-LF-]JPM (1996)|2758[-LF-]2759[-LF-]2760[-LF-]2769[-LF-]2770[-LF-]2766[-LF-]2771[-LF-]2767[-LF-]2768|1P|0|False|False|lightgun||igs/pgm.cpp|48.858662|
trog|Trog|Midway|1990|True|Maze|True|H|410|256||[-LF-]1 to 4 players take on the role of a cute dinosaur, selected from the four on offer : Rex (red), Bloop (blue), Spike (yellow) and Gwen (lavender). The game takes place in a prehistoric land called 'Og' and is made up of forty-nine different islands; the dinos must collect all of the dinosaur eggs that lay on the islands, while avoiding the unwanted attention of a tribe of one-eyed cavemen, called 'Trogs'. The dinos can punch the attacking Trogs; one punch will only stun a Trog but several punches will knock the enemy off the screen. There are 4 different Trogs who pursue the dinos :[-LF-]* Brown Trogs who use only their fists.[-LF-]* Red Trogs who use clubs and create fires or holes in the ground.[-LF-]* Blue Trogs who pop up out of the ground and roll stone wheels.[-LF-]* Green Trogs who bounce around trying to crush you with their springs.[-LF-]On each island, after the dinos have gathered up all of their eggs, they must make their way to the base labeled 'Home'; from here they will move on to the next island.[-LF-]Between each stage, there is an intermission where the players' Dinos will dance, with an on-screen caption proudly declaring 'Excellent!', 'Congratulations!', 'Nice Work!', 'Good Job!' or 'Dino-Mite!'. On occasion, an intermission screen appears that shows a Trog planning another attempt to eat a Dino.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]36[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]533[-LF-]573[-LF-]602[-LF-]358[-LF-]605[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]685[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1206[-LF-]1204[-LF-]1247[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1248[-LF-]1249[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]1860[-LF-]1859[-LF-]1982[-LF-]2010[-LF-]1983[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|4P sim|0|False|True|joy4way;joy4way2way;joy4way;joy4way||igs/pgm.cpp|54.70684|
trojan|Trojan|Capcom|1986|True|Platform / Fighter Scrolling|True|H|256|240||(Tatakai no Banka)[-LF-]The oppressed people of the world call upon you to bring peace to the unsettled land. Battle through six levels where you must use a sword and shield to attack enemies and defend yourself against the evil king's troops.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|0|False|True|joy8way2way;joy8way2way||capcom/cps1.cpp|60|
tron|Tron|Bally Midway|1982|True|Multiplay|False|V|480|512||[-LF-]Tron is a 1- or 2-player game set inside the 'Tron' computer, and is based on the ground-breaking Disney movie of the same name.[-LF-]Tron consists of twenty-two stages - or 'phases' - of play. Each phase consists of four separate games called "domains", all of which must be completed before moving on to the next phase. Players can determine the order in which each of the four domains is attempted, but the domain position is random and is only revealed once that domain has been chosen.[-LF-]The four domains that make up a phase never change throughout the game, although both the difficulty level and number of enemies increases with each subsequent phase. The domains are as follows:[-LF-]* LIGHT CYCLES : The player controls a Light Cycle that leaves a blue light trail in its wake. The aim is to 'box in' the yellow enemy Light Cycles, making them crash into either a cycle trail (theirs or the player's) or a wall. The player must also avoid any collision with either walls or light trails. The joystick controls the direction of the bike and the trigger controls its speed.[-LF-]* I/O TOWER : Destroy the Grid Bugs that emerge from the grid surrounding the tower. The bugs will multiply and fill the entire screen if not stopped. Players must attempt to clear a path to - and enter - the I/O Tower before the timer runs out. The stick controls the movement of the player's character and the spinner controls the direction of fire.[-LF-]* TANK MAZE : Destroy all enemy tanks that are patrolling the maze. The player's tank can fire in all directions and can bounce shots off walls, but can be destroyed by a single shot; while enemy tanks can only fire in the direction of travel but need three shots before they are destroyed. "Recognizer" tanks also feature in later phases; these Do NOT shoot but move quickly and will try to ram the player's tank. The joystick controls the movement of the player's tank and the spinner controls the direction of fire.[-LF-]* MCP CONE : Destroy the blocks in the descending, rotating coloured column to clear a path and move the character up into the light cone above the blocks. A bonus is awarded if all of the blocks are destroyed. The stick controls the movement of the character and the spinner controls the direction of fire.[-LF-]Bonus lives are awarded periodically throughout the game as specific point scores are reached. Each enemy and item has an assigned point value (see the "SCORING" section for details).[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]127[-LF-]155[-LF-]185[-LF-]282[-LF-]290[-LF-]235[-LF-]221[-LF-]224[-LF-]258[-LF-]269[-LF-]210[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]407[-LF-]408[-LF-]453[-LF-]452[-LF-]454[-LF-]488[-LF-]2714[-LF-]573[-LF-]602[-LF-]635[-LF-]637[-LF-]612[-LF-]608[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]999[-LF-]998[-LF-]990[-LF-]992[-LF-]1111[-LF-]1068[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1383[-LF-]1431[-LF-]1451[-LF-]1499[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1830[-LF-]1827[-LF-]1836[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2133[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2836[-LF-]2849[-LF-]2865[-LF-]2864[-LF-]2914[-LF-]2932[-LF-]2934[-LF-]2968[-LF-]2970|2P alt|0|False|True|joy8way;dial;joy8way2way;dial||neogeo/neogeo.cpp|30|
trophyh|Trophy Hunting - Bear & Moose V1.00|Sammy USA Corporation|2002|True|Shooter / Gun|False|H|320|240||[-LF-]Trophy Hunting is a 2-player head-to-head big game competition. The players can select from 4 weapons to hunt with : Bolt-Action Rifle, Compound Bow, Revolver w/ scope, and Muzzleloader. The players then can select to go hunting in Colorado, Idaho or Maine for bears or Montana, Utah or Alaska for moose.[-LF-]|432[-LF-]587[-LF-]626[-LF-]2887[-LF-]1206[-LF-]1829[-LF-]1828[-LF-]2738[-LF-]3017|2P sim|0|False|False|lightgun;lightgun||neogeo/neogeo.cpp|60|
troangel|Tropical Angel|Irem|1983|True|Sports / Skiing|True|H|240|240||[-LF-]An abstract take on the 3d racing genre, Tropical Angel puts the player in control of a female water-skier who must dodge the many rocks that protrude from the water while attempting to steer through a set number of gates - in the form of a pair of flags - before the time limit expires. The acceleration button needs to be held down all the time while the 'trick' button makes the water-skiing girl spin through one-eighty degrees and proceed to ski backwards. The player cannot steer while traveling backwards, but will earn bonus points for the duration of the trick. As the game progresses, small ramps, buoys and sharks come into play. The small ramps can be jumped to add to the player's score, although they're always in difficult to reach locations. The buoys are usually very close together, but skiing between them earns bonus points. Finally, the shark will appear from time-to-time, running into it means game over, regardless of how much time the player has left.[-LF-]|101[-LF-]1168[-LF-]2183[-LF-]2590[-LF-]2700[-LF-]2776[-LF-]2938[-LF-]2937|2P alt|0|False|True|joy2way;joy2way||neogeo/neogeo.cpp|57|
truxton|Truxton / Tatsujin|Toaplan|1988|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]Taking place somewhere in the near future of space travel, an alien armada is invading the player's home planet aboard 5 gargantuan asteroids. After surviving an attack on the player's cargo barge, players board and pilot one remaining fighter and challenge the aliens in a desperate attempt to quell the alien invasion and divert their asteroid fortresses in the process.[-LF-]Tatsujin is a vertical scrolling shooter arcade game, featuring 8 levels with non-stop action and 5 bosses.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way2way;joy8way2way||neogeo/neogeo.cpp|57.613169|
truxton2|Truxton II / Tatsujin Oh|Toaplan|1992|True|Shooter / Flying Vertical|True|V|240|320||(Tatsujin Oh)[-LF-]Gameplay is similar to the previous Tatsujin. Tatsujin Oh has six huge areas, each with a boss at the end; the game loops these six areas forever. Lives are given out at 70000 points, then every 200000 points after; players start with three.[-LF-]There are power-ups to increase ship speed, add a smartbomb to your stock, and change/strengthen your current weapon. Red fires bombs in a small area around your ship,  blue is a homing laser, and green fires wide-reaching salvos of green shots.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way;joy8way2way||neogeo/neogeo.cpp|59.637405|
tsukande|Tsukande Toru Chicchi|Konami|1995|True||True|H|320|224||Redemption game published 26 years ago:[-LF-]|96[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1916[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|only_buttons||igs/pgm2.cpp|59.62|
nicetsuk|Tsukkomi Yousei Gips Nice Tsukkomi|Namco|2002|True||False|H|640|480||Tsukkomi Yousei Gips Nice Tsukkomi[-LF-]Namco (2002)|||0|False|False|joy2way||neogeo/neogeo.cpp|60|
tsupenta|Tsurikko Penta|Konami|1991|True||True|H|288|224||(Tsurikko Penta)[-LF-]|96[-LF-]103[-LF-]354[-LF-]95[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]809[-LF-]838[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1276[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1916[-LF-]2113[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|only_buttons||neogeo/neogeo.cpp|60|
tubep|Tube Panic|Nichibutsu|1984|True|Shooter / Flying (chase view)|False|H|256|224||[-LF-]An early 3-D shoot'em up game.[-LF-]Pilot your ship through vast zones and large tubular vortex levels full of enemies. The vast zones are similar in gameplay to William's Blaster, while the tubular levels are similar to Konami's Gyruss. Upon the completion of the tubular levels, the player must dock with the mothership.[-LF-]Good luck, fighter pilot![-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way;joy8way2way||neogeo/neogeo.cpp|60|
tugboat|Tugboat|Enter|1982|True|Driving / Boat|False|V|232|240||[-LF-]Each level contains exactly 28 buoys. Logs are placed at random and will be re-arranged upon losing a ship on the same level. Of the eight stages, the first four are with a nice, wide river channel. Each of these four stages increases in speed and the number of logs on it. Stages five to eight have a much narrower river and increase in speed on each stage.[-LF-]Level eight is believed to be unbeatable given the complex arrangement of densely clustered logs on a narrow river. The best strategy is to pass each of the 7 stages first without losing any ships and collecting as many buoys as possible. Then, on stage 8, collect as many buoys as possible until you crash. Once you crash, the stage will re-start and rearrange the logs (giving the player a chance to re-negotiate the tight river).[-LF-]Bonus scoring is cumulative.[-LF-]|101[-LF-]2591[-LF-]1112[-LF-]1468[-LF-]1771[-LF-]1773[-LF-]2010[-LF-]2504[-LF-]2783[-LF-]2877|2P alt|0|False|False|joy2way||neogeo/neogeo.cpp|59.185606|
tumblep|Tumble Pop|Data East|1991|True|Platform / Run Jump|False|H|320|240||[-LF-]Tumble Pop is a platform game for one or two players in which the aim is to clear each level of enemies by sucking them into - then ejecting them from - a portable vacuum-cleaner.[-LF-]Holding down the fire button sucks the enemies into the cleaner, releasing the button causes them to be expelled back out. Ejected enemies act as projectiles that can damage and kill any other on-screen enemies that they collide with. All enemies must be killed before players can progress to the next stage.[-LF-]Throughout the game, letters of the alphabet randomly appear in bubbles. These can be collected to eventually spell the word "TUMBLEPOP". Once this has been achieved players are transported to a time-limited bonus level, giving them the opportunity to earn bonus points and extra lives.[-LF-]If players take too long to finish a stage, a Dracula-like enemy appears. If it touches a player before all enemies have been eliminated, a life is lost. This also applies to the Boss levels.[-LF-]The game feature ten stages, with the first eight set in different parts of the World and the final two set in Outer Space. Each stage has its own themed enemies and level bosses and players can choose to start the game on any of the eight World-based stages. The levels and enemies are:[-LF-]*Moscow: Set at the Moscow-state circus, enemies are clowns, invisible conjurers and fire spitters. The boss is a giant clown hanging from helium balloons who juggles bombs.[-LF-]*Egypt: Set near the pyramids and Sphinx at Giza, enemies include fire spitters and mummies. The boss is a giant genie who spits fireballs.[-LF-]*Paris: Set near the Arc de Triomphe, all of the enemies are robots. The boss is a large flying robot that sends out flying hands.[-LF-]*New York City: Set near the Statue of Liberty and World Trade Center, the enemies are pumpkin-headed zombies and octopuses. The boss is a giant octopus.[-LF-]*Rio de Janeiro: Set near the statue of Christ the Redeemer, enemies are fire monsters. The boss is a fire dragon.[-LF-]*Antarctica: Populated by snowmen, snowmen armed with shovels and hairy yeti-like monsters. The boss is a giant snowman wearing a bucket on its head.[-LF-]*Australia. Enemies are carnivorous plants, cavemen and mud men. The boss is a giant two-headed carnivorous plant.[-LF-]*Japan: Set at Mount Fuji, enemies are yureis, kappas and skeletons. The boss is a giant pile of daruma dolls.[-LF-]*Outer Space: Enemies are grey aliens and spacemen with blaster guns. The boss is a flying robot.[-LF-]*The Moon: All bosses from the previous worlds must be fought again. The game's final boss is a cyborg mad scientist controlling a giant robot.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way||neogeo/neogeo.cpp|57.79965|
tunhunt|Tunnel Hunt|Atari|1979|True|Shooter / Flying 1st Person|True|V|240|256||Tunnel Hunt[-LF-]Atari (1979)|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2013[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|1P|0|False|False|stick||alpha/equites.cpp|60|
turbo|Turbo|Sega|1981|True|Driving / Race (chase view)|False|V|224|512||[-LF-]Sega's Turbo is a 3-D racing game from Sega in which the player must pass a set number of rival racers (usually 30) before the time limit expires. Success would see the player progress to the next stage. Turbo's gameplay was unique in that centered ENTIRELY on the passing of cars; while the tracks the player raced on had all of the usual bends and turns of the racing genre, they existed purely for effect and at no point did the player actually have to STEER through them.[-LF-]Turbo was the world's first full-color, sprite scaling racing game and not, as many assume, Namco's "Pole Position". Turbo was released a full year before the Namco legend and is a further example of how Sega has dominated and innovated within the arcade racing genre.[-LF-]Top scores were kept on a LED panel to the left of the screen (unfortunately these scores reset every-time you turn the game off).[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|dial;pedal||misc/homedata.cpp|59.090909|
turbofrc|Turbo Force|Video System Co.|1991|True|Shooter / Flying Vertical|False|V|240|352||[-LF-]Turbo Force is even more of a direct predecessor to Sonic Wings than is Rabio Lepus: Turbo Force features vertical scrolling gameplay very similar to that of the Sonic Wings series along with a nearly identical power-up system. The only differences in power-ups are that the vehicle slowly loses power even if not damaged, and that instead of a bomb that can be deployed at the player's discretion, the special weapon detonates as soon as its power-up is touched.[-LF-]|14[-LF-]43[-LF-]49[-LF-]58[-LF-]55[-LF-]121[-LF-]127[-LF-]141[-LF-]172[-LF-]118[-LF-]194[-LF-]224[-LF-]257[-LF-]210[-LF-]341[-LF-]525[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]657[-LF-]719[-LF-]722[-LF-]838[-LF-]865[-LF-]879[-LF-]923[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]869[-LF-]1033[-LF-]1098[-LF-]1128[-LF-]1120[-LF-]1382[-LF-]1383[-LF-]1431[-LF-]1433[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2345[-LF-]2368[-LF-]2740[-LF-]2662[-LF-]2663[-LF-]2571[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2847[-LF-]2934[-LF-]2990[-LF-]2998[-LF-]3010[-LF-]3033|3P sim|0|False|False|joy8way;joy8way2way;joy8way||neogeo/neogeo.cpp|61.31|
toutrun|Turbo Out Run|Sega|1989|True|Driving / Race (chase view)|True|H|320|224||[-LF-]Turbo Out Run is the first arcade-based sequel to the legendary 1986 original. It eschews the forked-road, variable route gameplay of it's illustrious predecessor and instead opts for a set route point-to-point race across America. There are several new game-play additions, however, which help to differentiate 'Turbo Out Run' from the original.[-LF-]Firstly, there's the 'Turbo' of the game's title; a turbo boost that greatly increases the car's speed when engaged. It must be used sparingly, however, as overuse will cause the engine to overheat, rendering the turbo useless until such time as the engine has cooled (as indicated by an on-screen 'Overheat' meter).[-LF-]Weather conditions are another new feature, with both snow and rain having an adverse effect on driving conditions and car handling. Road surfaces also vary greatly in quality, with sand, oil, speed bumps, safety barriers, standing water and other debris all adding to the challenge.[-LF-]The final new addition is the ability to upgrade the player's car. This is possible upon completion of every four of the game's sixteen stages. Available power-ups are an improved turbo boost, a more powerful engine, or better gripping tires.[-LF-]Turbo Out-Run's sixteen stages are as follows:[-LF-]* Stage 1: New York[-LF-]* Stage 2: Washington D.C.[-LF-]* Stage 3: Pittsburgh[-LF-]* Stage 4: Indianapolis (1st car upgrade section)[-LF-]* Stage 5: Chicago[-LF-]* Stage 6: St. Louis[-LF-]* Stage 7: Memphis[-LF-]* Stage 8: Atlanta (2nd car upgrade section)[-LF-]* Stage 9: Miami[-LF-]* Stage 10: New Orleans[-LF-]* Stage 11: San Antonio[-LF-]* Stage 12: Dallas (3rd car upgrade section)[-LF-]* Stage 13: Oklahoma City[-LF-]* Stage 14: Denver[-LF-]* Stage 15: Grand Canyon (Runs along Route 66)[-LF-]* Stage 16: Los Angeles (End of game)[-LF-]|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|paddle;pedal||neogeo/neogeo.cpp|60.054389|
turkhunt|Turkey Hunting USA V1.00|Sammy USA Corporation|2001|True|Shooter / Gun|False|H|320|240||[-LF-]Turkey Hunting USA allows the players to hunt in 5 different states : Florida, New Mexico, Montana, Pennsylvania and Kansas. Each of the states has a different weather condition and level of difficulty. If a player achieves a top-ten raking in one of the states, he or she will become a grand slam master. There are also four different weapons to choose from: rifle, shotgun, power bow and muzzleloader. Bonus stages allow players to test their hunting skills. Obtaining a perfect score during one of these stages awards the player with different turkey calls or decoys.[-LF-]|432[-LF-]587[-LF-]626[-LF-]2887[-LF-]1206[-LF-]1829[-LF-]1828[-LF-]2738[-LF-]3017|2P alt|0|False|False|lightgun||dooyong/dooyong.cpp|60|
turpin|Turpin|Konami|1981|True|Maze|True|V|224|768|turtles|[-LF-]Re-release by Sega. See Konami's original "600 [Model GX353]" for more information about the game itself.[-LF-]|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy4way;joy4way2way||taito/lkage.cpp|60.606061|turtles
turtship|Turtle Ship|Philko|1988|True|Shooter / Flying Horizontal|True|H|384|224||(Geobukseon - Turtle Ship)[-LF-]|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P sim|0|False|False|joy8way;joy8way2way||unico/silkroad.cpp|61.0338|
turtles|Turtles|Konami|1981|True|Maze|True|V|224|768||Turtles[-LF-]Konami (1981)|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy4way;joy4way2way||seibu/darkmist.cpp|60.606061|
tutstomb|Tut's Tomb|Island Design|1996|True|Shooter / Gun|True|H|320|200||Redemption game published 25 years ago:[-LF-]|72[-LF-]105[-LF-]104[-LF-]106[-LF-]181[-LF-]218[-LF-]232[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]664[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]1047[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1639[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2180[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2794[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun||konami/mainevt.cpp|69.202045|
tutankhm|Tutankham|Konami|1982|True|Maze / Shooter Large|False|V|224|768||[-LF-]Inside King Tut's tomb are treasures beyond your wildest dreams. They can be yours... if you dare to take them. Supernatural creatures roam the mazes of the tomb guarding the treasures at all costs. Your only defenses against them are your laser gun... and your wits. Blast away, snatch the loot, escape through secret passageway before it's too late! And when you see a key, take that, too. It will unlock the door to the next chamber and the next adventure. Enter King Tut's tomb and see what awaits you... if you dare.[-LF-]|45[-LF-]105[-LF-]104[-LF-]106[-LF-]191[-LF-]232[-LF-]294[-LF-]346[-LF-]382[-LF-]409[-LF-]2743[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]994[-LF-]1047[-LF-]1077[-LF-]1241[-LF-]1133[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1639[-LF-]1728[-LF-]1786[-LF-]1819[-LF-]1864[-LF-]1974[-LF-]1975[-LF-]2644[-LF-]2180[-LF-]2237[-LF-]2294[-LF-]2306[-LF-]2311[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2793[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P alt|0|False|True|doublejoy2way;doublejoy2way||barcrest/mpu4vid.cpp|60.606061|
twinactn|Twin Action|Afega|1995|True|Shooter / Flying Horizontal|True|H|256|224||[-LF-]A rip-off of UPL 1990's "US AAF Mustang".[-LF-]|2656[-LF-]24[-LF-]68[-LF-]2282[-LF-]110[-LF-]172[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]556[-LF-]557[-LF-]699[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]761[-LF-]760[-LF-]764[-LF-]765[-LF-]763[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]1580[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]1028[-LF-]1136[-LF-]1170[-LF-]1179[-LF-]1347[-LF-]747[-LF-]1442[-LF-]1492[-LF-]1568[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1688[-LF-]1876[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2512[-LF-]2568[-LF-]2739[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2966[-LF-]2968|2P sim|0|False|False|joy8way2way;joy8way2way||taito/tnzs.cpp|56.18|
twinadv|Twin Adventure|Barko Corp.|1995|True|Multiplay / Mini-Games|True|H|256|224||[-LF-]Guide twin brothers Tom and Sam to rescuing the princess and restoring peace to the Dream Land Paradise by going through various mini-games.[-LF-]||2P sim|0|False|False|joy8way;joy8way2way||alpha/alpha68k_i.cpp|57.5|
tbyahhoo|Twin Bee Yahhoo!|Konami|1995|True|Shooter / Flying Vertical|False|H|288|224||[-LF-]Twin Bee Yahho! differs from Detana!! TwinBee in that the player can adjust their playing style before starting the game to suit their preference. The player begins by choosing between three difficulty settings: Practice, Normal, and Special. Practice course is the game's easiest setting and lasts only three stages, whereas the Special course is the hardest setting and is recommended to expert players. The player will then select between four different charged shots. The regular Charge Shot from Detana! TwinBee is selectable, along with a Charge Punch, a Charge Split (which will cause the player's ship to shoot duplicates of itself), and a Charge Explosion that fires at eight directions at the same time. The player will then choose between two control styles: one which fires the gun with one button and drops bombs with the second, while the other style shoots and drops bomb at the same time with a single button (either button can be used).[-LF-]Like in previous Twin Bee games, there are two kinds of power-ups: bell power-ups obtained from the sky and land power-ups that can be retrieved from destroy ground enemies. The bells can be changed to up to six colors this time (yellow, blue, white, green, red, and pink), each with a unique attribute. GwinBee returns as well as a power-up item, along with the twin attacks that can be performed with GwinBee or another player.[-LF-]|222[-LF-]476[-LF-]372[-LF-]656[-LF-]598[-LF-]1278[-LF-]1814[-LF-]2123[-LF-]2797[-LF-]2805[-LF-]2806[-LF-]2807[-LF-]2849|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||taito/taito_f2.cpp|59.185606|konamigx
twincobr|Twin Cobra|Toaplan|1987|True|Shooter / Flying Vertical|True|V|240|320||Twin Cobra[-LF-]Toaplan (1987)|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P sim|0|False|False|joy8way2way;joy8way2way||namco/namconb1.cpp|54.877858|
tcobra2|Twin Cobra II|Taito|1995|True|Shooter / Flying Vertical|False|V|232|320||Twin Cobra II[-LF-]Taito (1995)|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P sim|0|False|False|joy8way4way;dial;joy8way4way2way;dial;joy8way4way;joy8way4way||orca/zodiack.cpp|58.97|
twineagl|Twin Eagle - Revenge Joe's Brother|Seta|1988|True|Shooter / Flying Vertical|True|V|240|384||[-LF-]A vertical shoot-em-up that places the player's helicopter against multiple attacking targets in the air, sea, and land. Collecting the weapon and speed power-ups throughout the game is vital since the gameplay is quite difficult.[-LF-]The object of the game, which is not explained further, is to avenge Joe's brother - which is probably not assumed to be the player, but presumably a friend of the player who lost his brother to the enemy. (It uses bad English grammar on the subtitle of the screen, using "revenge" as a verb, as apposed to "avenge".  That being said, it's a pretty tight game otherwise.)  To do so, you must destroy the fortress on the very last level. When you start the game and it scrolls onto the starting screen, the background contains the different levels that you must survive. Ground and sea levels alternate with fighter jet levels.  The starting position of the ground enemies and drones with helicopter blades do not vary from game to game; but fighter jets come on in random positions.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P sim|0|False|True|joy8way2way;joy8way2way||thepit/thepit.cpp|57.42|
twineag2|Twin Eagle II - The Rescue Mission|Seta|1994|True|Shooter / Flying Vertical|False|V|240|336||[-LF-]Twin Eagle II is a vertical scrolling shooter where one or two players pilot heavily armed helicopters through three stages with three areas each.[-LF-]At the start of each stage, the players select their path of attack through the three areas.  Areas with ground level enemies and targets are presented in a 3/4 isometric view, while areas with no ground targets feature scrolling landscape images.  Players use their guns to attack flying enemy aircraft and bombs to attack ground targets such as tanks, rocket launchers and high-rise skyscrapers.  If things get too hairy, the player can use a missile barrage to clear the screen of enemies and enemy firepower.  Destroying some buildings reveal primary colored trucks which drop weapon power-ups and point items when destroyed.  Each area features a boss at the end, which must be destroyed to advance past the area.  The final stage features one additional boss before the end of the game.[-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P sim|0|False|False|joy8way;joy8way2way||capcom/cps1.cpp|60.18672|
twinfalc|Twin Falcons|Philko|1989|True|Shooter / Flying Horizontal|True|H|384|224||Twin Falcons[-LF-]Philko (1989)|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P sim|0|False|False|joy8way2way;joy8way2way||dataeast/dec8.cpp|60|
twinhawk|Twin Hawk|Taito|1989|True|Shooter / Flying Vertical|True|V|224|384||Twin Hawk[-LF-]Taito (1989)|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way2way;joy8way2way||namco/namcos86.cpp|60|
twinsqua|Twin Squash|Sega|1991|True|Ball & Paddle / Breakout|True|H|256|224||Twin Squash[-LF-]Sega (1991)|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P sim|0|False|False|dial;dial||konami/simpsons.cpp|59.922743|
twinbee|TwinBee|Konami|1985|True|Shooter / Flying Vertical|True|V|224|256||Konami Bubble System cart. published 36 years ago:[-LF-]Twin Bee is an overhead scrolling game starring a pair of bee-shaped robots, Twinbee (the blue one) and his female counterpart Winbee (the pink one), Twin Bee is part of what are called 'cute 'em ups', a slang for shoot-em-up games that feature cute characters, animals and other funny looking creatures, among other whimsical themes and brightly colored landscapes. It's a fun game to play with at least 6 stages that repeat themselves with increased difficulty as you go along.[-LF-]Power-ups and extra points can be found in special bells hidden in some enemies that, when shot a certain number of times, will change color and then, when touched by the player, will provide a powerup, such as extra speed.[-LF-]|222[-LF-]476[-LF-]372[-LF-]656[-LF-]598[-LF-]1278[-LF-]1814[-LF-]2123[-LF-]2797[-LF-]2805[-LF-]2806[-LF-]2807[-LF-]2849|2P sim|0|False|False|joy8way2way;joy8way2way||konami/konamigv.cpp|60.606061|
twinkle|Twinkle|SemiCom|1997|True|Maze|False|H|256|224||[-LF-]A sequel to "Hyper Pacman". The power-ups tossed throughout the mazes consist of vision goggles, helmet/laser helmets, speed, hyperspeed, jump shoes, bonus stages and free pac-men. The game ends after the 40th stage.[-LF-]|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806|2P sim|0|False|False|joy8way;joy8way2way||capcom/srumbler.cpp|57.5|
twinspri|Twinkle Star Sprites|ADK|1996|True|Shooter / Flying Vertical|True|H|320|224||[-LF-]Twinkle Star Sprites is a competitive scrolling shooter game originally created by ADK. It was ADK's last production for the Neo-Geo platform. The gameplay, which can be characterized as a combination of a fixed shooter and a versus puzzle game, uses combinations of shots, as well as timed power-ups to attempt to damage the opponent. These attacks also serve as counters to the opponent's attack.[-LF-]An interesting & highly cute hybrid between a Vs style puzzle game & an overhead shooter, players may choose to play the Story Mode in order to see the misadventures of Load Ran & her faithful yet somewhat annoying Rabbicat as they try to find the Magical Twinkle Star & save their world from the evil Mevious & his henchmen. The other option is to play the Free Character Mode in which you are able to pick any character (see codes under Tips and Tricks) to play the game and see their very own comical ending. A second player may challenge you at any time.[-LF-]|222[-LF-]476[-LF-]372[-LF-]656[-LF-]598[-LF-]1278[-LF-]1814[-LF-]2123[-LF-]2797[-LF-]2805[-LF-]2806[-LF-]2807[-LF-]2849|2P sim|1000|False|False|joy8way4way;joy8way4way2way||neogeo/neogeo.cpp|59.185606|neogeo
twocrude|Two Crude|Data East|1990|True|Platform / Fighter Scrolling|False|H|256|240|cbuster|[-LF-]In the near future, ruthless gangs are the new rulers of the streets. Only a brave duo of seasoned street brawlers can end this terror and return peace to the streets. Don't forget to grab and use anything you can find as a weapon (pipes, stones, signs, cars, even enemies!) to survive this onslaught. Features solid graphics & sound and very fun gameplay mechanics![-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||gottlieb/gottlieb.cpp|58|cbuster
twotiger|Two Tigers|Bally Midway|1984|True|Shooter / Field|False|H|512|480||[-LF-]Two Tigers is a 2-D shooter. The game starts by telling you how may hits you must make on the ship before you can claim credit for sinking it. You then will go to the next screen which has your fighter/bomber in the middle of the screen. A gunsight will also be somewhere in the sky (the gunsight is actually the spot where anti-aircraft fire will be hitting at). Soon the sky is filled with enemy planes and a ship enters the screen from the left side. You mission will be to do whatever it takes to put the required number of holes into the enemy ship to sink it. You have at your disposal a single bomb and the enemy planes themselves for achieving your goal. Along the way, other things may assist (if you shoot them) such as mines and fuel drums. The game will go until you fail to sink 2 ships. If you are in 2-player cooperative mode, then the number of holes to sink a ship will be increased. The same rules apply, though, for sending it to the bottom of the sea.[-LF-]|42[-LF-]625[-LF-]1154[-LF-]2194[-LF-]2195[-LF-]2201[-LF-]2683[-LF-]2809[-LF-]2905[-LF-]2960|2P sim|0|False|False|stick;stick||taito/taitosj.cpp|30|
typhoon|Typhoon|Konami|1987|True|Shooter / Flying Vertical|True|V|224|304|ajax|[-LF-]The player has been issued an emergency order. He must save the earth from being conquered by enemy forces. He climbs into his helicopter and prepares for intense aerial combat. Shooting oncoming enemy aircrafts and bombing the enemies below, he tries to make his way through the different stages to reach the enemy base. When he finishes the first stage, he is transported to his next mission by ab aircraft carrier. He hops into his jet fighters, tanks, ships, helicopters, and aircraft carriers. The player must also be aware of unseen enemies and surprise attacks.[-LF-]Different kinds of power ups can be obtained throughout the game. These include:[-LF-]'3' 3-Way: Bullets fire forward, right, and left.[-LF-]'L' Laser: Player can shoot double lasers.[-LF-]'T' Triple: Missiles are fired that spread out three ways in front.[-LF-]'V' Vulcan: Rapid bullets are fired in the directions controlled.[-LF-]'B' Bomb: Air to ground missles which can be upgraded twice.[-LF-]'O' Orbital: A small drone using the same weaponry as the helicopter which can be otained by clearing a special formation of little red fighters.[-LF-]There is an additional super weapon that destroys all the enemies on the screen at once. However, use of this weapon is limited.[-LF-]Ajax contains 2 different types of stages : 2-D and 3-D. In the 2-D stage, the player controls a helicopter. In the 3-D stage, the player commands a jet fighter.[-LF-]Ajax features some impressive graphics filled with rotation and scaling effects (some may get a little dizzy, though!), a solid soundtrack and excellent game control. Highly recommended for any shoot'em up enthusiast![-LF-]|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|True|joy8way;joy8way2way||dataeast/decocass.cpp|59.185606|ajax
unsquad|U.N. Squadron|Capcom|1989|True|Shooter / Flying Horizontal|True|H|384|224||U.N. Squadron[-LF-]Capcom (1989)|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P sim|2000|False|False|joy8way;joy8way2way||namco/mappy.cpp|59.637405|
vball|U.S. Championship V'ball|Technos|1988|True|Sports / Volleyball|True|H|256|240||[-LF-]The player takes control of a pair of beach bums named George and Michael who make their living playing beach volleyball against locals. One day, they find a flyer for a nationwide beach volleyball tournament offering the winning team a $2,500,000 cash prize.[-LF-]In single-player mode, one person controls both characters on a team. In two-player mode, the players either cooperate by playing on the same team or compete against each other by controlling opposing teams. The American version allows the game to be played by up to four players (if the cabinet allows it). The single-player mode consists of two cycles with four stages: the Minor Circuit and the Major Circuit. The stages in the game are Daytona Beach, New York, Los Angeles and Hawaii. After completing the Major Circuit, the player faces against the U.S. Navy team, set in a naval base.[-LF-]The controls consist of an eight directional joystick and two buttons for jumping and receiving. The characters perform several moves including power spiking, back spiking, jump-serving, blocking and diving.[-LF-]There are a few minor differences between the Japanese and American releases. The Japanese release features an opening cut-scene explaining the plot. Between matches, intermission sequences depict the main characters visiting a car dealership to purchase a vehicle. As the player progresses, the cars increase in quality, shifting from used cars to new cars during the Major Circuit. The American release removes these cut-scenes, but extends the multiplayer support to up to four players with multiple game modes: 1 or 2 players against the computer, 1-on-1, 2-on-1, or 2-on-2.[-LF-]|38[-LF-]1231[-LF-]1233[-LF-]1855[-LF-]1856[-LF-]2310[-LF-]2732[-LF-]2812[-LF-]217[-LF-]2976|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||neogeo/neogeo.cpp|57.444853|
usclssic|U.S. Classic|Seta|1989|True|Sports / Golf|True|V|240|384||[-LF-]A golf game from Seta.[-LF-]|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|True|trackball;trackball||pacific/thief.cpp|60|
ucytokyu|Uchuu Tokkyuu Medalian|Sigma|1997|True|Maze / Driving|True|H|320|240||Medal game published 24 years ago:[-LF-]|96[-LF-]354[-LF-]375[-LF-]537[-LF-]577[-LF-]578[-LF-]639[-LF-]1503[-LF-]740[-LF-]855[-LF-]926[-LF-]1077[-LF-]1151[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1352[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1916[-LF-]2165[-LF-]2175[-LF-]2446[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2687[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]2954[-LF-]3018|1P|0|False|False|joy8way;gambling||acorn/aristmk5.cpp|60|
dangar|Ufo Robo Dangar|Nichibutsu|1986|True|Shooter / Flying Vertical|True|V|224|256||[-LF-]You fly a spaceship in a vertically scrolling game while fighting off enemy ships and collecting ship parts that combine to form an enormous, fist-launching robot. If the player can keep the robot in one piece (a difficult task considering the number of enemies the game throws at you), they'll eventually be able to arm it with a gun and even transform it into one of several devastatingly powerful smaller ships.[-LF-]|2815[-LF-]721[-LF-]741[-LF-]800[-LF-]812[-LF-]830[-LF-]1879[-LF-]1697[-LF-]2357[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2694[-LF-]2739|2P alt|0|False|True|joy8way;joy8way2way|1528[-LF-]2572[-LF-]2573|neogeo/neogeo.cpp|59.949642|
ufosensi|Ufo Senshi Yohko Chan|Sega|1988|True|Maze / Shooter Large|True|H|512|224||[-LF-]You play with a cute extraterrestrial soldier girl named Youko-chan, through a top view city maze full of enemies, after descending of UFO ship, will have to defend the city at all costs using his gun and his power digging to hide and evade enemies such as monsters, gargoyle, evil Knights and robots and pick coins to earn points and save the city.[-LF-]|191[-LF-]346[-LF-]382[-LF-]409[-LF-]2650[-LF-]729[-LF-]900[-LF-]899[-LF-]1077[-LF-]1241[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1590[-LF-]1728[-LF-]1819[-LF-]1864[-LF-]2644[-LF-]2294[-LF-]2434[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849|2P alt|0|False|True|joy8way;joy8way2way||capcom/cps1.cpp|60.096154|
umk3|Ultimate Mortal Kombat 3|Midway|1994|True|Fighter / Versus|True|H|400|254||[-LF-]An update of "Mortal Kombat 3", with new characters added to the original MK3 cast. There are lots of other additions and goodies in the game (see Updates section (REV. 1.0)).[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|8P alt / 2P sim|0|False|False|joy8way;joy8way2way||seta/seta.cpp|54.70684|
ultennis|Ultimate Tennis|Art|1993|True|Sports / Tennis|True|H|320|256||[-LF-]In 1993, the first Art & Magic's game has been compared with a tornado in the arcade's world. Based on a clever system of scrolling planes this game looked like a 3D game. The graphic's quality and the extremely good gameplay pushed "Ultimate Tennis" to the 2nd place in Germany and  to the 14th place in the Japanese charts and was successfully diffused all around the world : 5.000 boards have been sold worldwide and among them more than 500 boards in Japan![-LF-]|832[-LF-]1869[-LF-]369[-LF-]1107[-LF-]972[-LF-]1732[-LF-]1733[-LF-]1868[-LF-]1997[-LF-]2433[-LF-]2471[-LF-]2486[-LF-]2732[-LF-]2818|2P sim|0|False|False|joy8way;joy8way2way||sega/segaxbd.cpp|49.764608|
uballoon|Ultra Balloon|SunA|1996|True|Platform / Run Jump|True|H|256|224||[-LF-]A "Bubble Bobble" clone.[-LF-]|1905[-LF-]179[-LF-]175[-LF-]176[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]367[-LF-]456[-LF-]489[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]761[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1090[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1244[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1766[-LF-]1834[-LF-]1836[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2839[-LF-]2849[-LF-]2891[-LF-]3039[-LF-]3040|2P sim|0|False|True|joy8way2way;joy8way2way||namco/tceptor.cpp|60|
ultrainv|Ultra Invaders|Taito|1980|True|Shooter / Gallery|True|V|224|260|invaders|Ultra Invaders[-LF-]Taito (1980)|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|2P alt|0|False|False|joy2way;joy2way|2267[-LF-]2268[-LF-]2270[-LF-]2012[-LF-]2472[-LF-]2269|konami/thunderx.cpp|59.541985|invaders
ultratnk|Ultra Tank|Atari|1978|True|Shooter / Versus|True|H|256|224||[-LF-]Two tanks face off in a maze of blocks. Besides dodging the bullets shot by the opponent, a player must also avoid running into mines. After the game timer expires, the player with the highest score wins.[-LF-]The game is similar to the original "Tank" except the battlefields can be open or have mines and barriers and the tanks can be visible or invisible depending on how the options are selected.[-LF-]|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P sim|0|False|False|doublejoy2way;doublejoy2way||konami/tmnt2.cpp|60.114504|
ultrax|Ultra X Weapons / Ultra Keibitai|Banpresto|1995|True|Shooter / Flying Vertical|False|V|240|336||Ultra X Weapons / Ultra Keibitai[-LF-]Banpresto (1995)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||nmk/nmk16.cpp|60.18672|
umanclub|Ultraman Club - Tatakae! Ultraman Kyoudai!!|Banpresto|1992|True|Shooter / Field|False|H|384|240||Ultraman Club - Tatakae! Ultraman Kyoudai!![-LF-]Banpresto (1992)|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2921[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P sim|0|False|False|joy8way2way;joy8way2way||nmk/nmk16.cpp|60|
unclepoo|Uncle Poo|Diatec|1983|True|Maze|True|V|240|256||[-LF-]A one or two player funny maze game.[-LF-]Help the hilarious old man named literally "uncle poo" to escape from maze and collecting all the treasure items, defeat the animal enemies using flatulence and advancing fast using roller skates to avoiding the inundation advance to go to the next level![-LF-]|178[-LF-]191[-LF-]346[-LF-]380[-LF-]382[-LF-]424[-LF-]408[-LF-]409[-LF-]2650[-LF-]531[-LF-]729[-LF-]816[-LF-]815[-LF-]839[-LF-]900[-LF-]899[-LF-]1033[-LF-]1077[-LF-]1099[-LF-]1241[-LF-]1253[-LF-]1276[-LF-]1375[-LF-]1416[-LF-]1389[-LF-]1485[-LF-]1390[-LF-]1514[-LF-]1546[-LF-]1549[-LF-]1548[-LF-]1590[-LF-]1597[-LF-]1604[-LF-]1674[-LF-]1728[-LF-]1744[-LF-]1819[-LF-]1836[-LF-]1864[-LF-]2010[-LF-]2644[-LF-]2294[-LF-]2434[-LF-]2455[-LF-]2482[-LF-]2651[-LF-]2794[-LF-]2806[-LF-]2816[-LF-]2824[-LF-]2849[-LF-]2975|2P alt|0|False|True|joy8way2way;joy8way2way||sega/segac2.cpp|59.185606|
undrfire|Under Fire|Taito|1993|True|Shooter / Gun|False|H|320|232||[-LF-]Hoping to compete with Konami's "Lethal Enforcers". this Taito light gun shoot 'em-up has players assuming the role of a special operatives police officer against a vicious gang who's taken over various neighbourhoods, a convenience store, and even an amusement park.[-LF-]|35[-LF-]99[-LF-]127[-LF-]118[-LF-]303[-LF-]320[-LF-]341[-LF-]356[-LF-]405[-LF-]428[-LF-]448[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]691[-LF-]719[-LF-]695[-LF-]887[-LF-]891[-LF-]862[-LF-]1016[-LF-]1077[-LF-]2892[-LF-]1045[-LF-]1068[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1361[-LF-]1369[-LF-]1444[-LF-]1510[-LF-]1596[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]1048[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2298[-LF-]2312[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2571[-LF-]2679[-LF-]2681[-LF-]2825[-LF-]2889|2P sim|0|False|False|lightgun;lightgun||taito/taito_f2.cpp|60|
uccopsaru|Undercover Cops - Alpha Renewal Version|Irem|1992|True||False|H|320|240|uccops|Undercover Cops - Alpha Renewal Version[-LF-]Irem (1992)|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|3P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way||acorn/aristmk5.cpp|60|uccops
uccops|Undercover Cops|Irem|1992|True|Fighter / 2.5D|False|H|320|240||[-LF-]Undercover Cops is a horizontally-scrolling beat-em-up for up to three players in which Dr. Clayborn and his henchmen have taken control of the city. Police Commissioner Gordon has called on three of New York's Finest undercover cops: Bubba, an ex-professional football player; Flame, a former Miss America; and Claude, a retired philosophy teacher. They must fight every lackey and vanquish Dr. Clayborn in order to restore law and order to the city.[-LF-]Besides the usual human thugs, players fight strange mole creatures and mutants with jet packs and blades for hands. Players can never use enemy weapons, but the stages contain objects that can be picked up and used instead, These include burning oil drums, steel girders, concrete columns that shatter on impact, boxes of hand grenades and giant fish.[-LF-]As well as the standard punch and kick moves, each character also has a special attack. This move is more powerful than standard attacks but each time a special attack is executed, some of the player's health is lost.[-LF-]Player characters can eat mice, frogs, birds and snails to restore their health. The game consists of five stages with a powerful enemy boss character waiting at the end of each one.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|3P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way||misc/cave.cpp|60|
uniwars|UniWar S|Irem|1980|True|Shooter / Gallery|True|V|224|768||UniWar S[-LF-]Irem (1980)|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||gaelco/gaelco.cpp|60.606061|
unkpacgd|unknown 'Pac Man with cars' gambling game|Unknown|1988|True||True|H|256|224|unkpacg|unknown 'Pac Man with cars' gambling game[-LF-]Unknown (1988)|1566[-LF-]1636[-LF-]23[-LF-]1905[-LF-]375[-LF-]441[-LF-]872[-LF-]875[-LF-]876[-LF-]879[-LF-]880[-LF-]1117[-LF-]1182[-LF-]1565[-LF-]1570[-LF-]1707[-LF-]1708[-LF-]1710[-LF-]1709[-LF-]1712[-LF-]1714[-LF-]1706[-LF-]1713[-LF-]1870[-LF-]1906[-LF-]2457[-LF-]2806||0|False|False|joy8way||technos/ddragon.cpp|60|unkpacg
unksig|unknown 'Space Invaders' gambling game|Unknown|199?|True||True|H|256|224||unknown 'Space Invaders' gambling game[-LF-]Unknown (199?)|154[-LF-]487[-LF-]879[-LF-]881[-LF-]1060[-LF-]1061[-LF-]2134[-LF-]1140[-LF-]2270[-LF-]2271[-LF-]1143[-LF-]1144[-LF-]1145[-LF-]2265[-LF-]1146[-LF-]1922[-LF-]2012[-LF-]2049[-LF-]2056[-LF-]2166[-LF-]2267[-LF-]2269[-LF-]2256[-LF-]2261[-LF-]2273[-LF-]2264[-LF-]2274[-LF-]2472[-LF-]2285[-LF-]2608[-LF-]2830|1P|0|False|False|joy8way||dataeast/dassault.cpp|60|
tourpgum|unknown Paradise Automatique / TourVisiÃ³n bowling themed poker game with gum prizes|Paradise Automatique|1992|True||True|H|256|224||unknown Paradise Automatique / TourVisiÃ³n bowling themed poker game with gum prizes[-LF-]Paradise Automatique (1992)|||0|False|False|gambling||seta/downtown.cpp|60|
upscope|Up Scope|Grand Products|1986|True|Shooter / Gallery|False|H|724|483||[-LF-]The aim of the game is to attack the sub hunter while sinking as many ships as possible. If you miss the sub hunter it goes to another level where it drops depth charges while the player waits to fire a torpedo.[-LF-]|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|1P|0|False|False|joy2way;paddle||atari/thunderj.cpp|59.940059|
upyoural|Up Your Alley|Cinematronics|1986|True|Sports / Bowling|True|V|240|320|alleymas|Up Your Alley[-LF-]Cinematronics (1986)|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|2P alt|0|False|False|stick||merit/merit.cpp|60|alleymas
upndown|Up'n Down|Sega|1983|True|Maze / Driving|True|V|224|512||[-LF-]Up'n Down is an abstract racing game viewed in a forced third-person perspective.[-LF-]The goal of the game is to collect coloured flags, while avoiding the enemy vehicles and obstacles that litter each course. The flags needed are displayed at the top of the screen and are coloured as follows: Light green, blue, red, olive, dark green, magenta, yellow and black. If the flags are collected quickly enough, bonus points are awarded. Collected flags remain visible on the track but are changed to white in colour.[-LF-]In addition to the enemy vehicles, other hazards to be negotiated include potholes, broken bridges, steep hills and sharp corners. The player's vehicle can jump over both obstacles and vehicles, and if players land their vehicle on an enemy vehicle, the enemy is destroyed. Jumping at the wrong time, however, can send the player's vehicle into the path of an enemy, or off the track completely, resulting in the loss of a life. Players can also control the speed of their vehicle and even move in reverse.[-LF-]Each round is progressively more difficult than the last, with more obstacles and enemy vehicles littering the courses.[-LF-]|2036[-LF-]2586[-LF-]319[-LF-]347[-LF-]348[-LF-]405[-LF-]1088[-LF-]429[-LF-]430[-LF-]469[-LF-]487[-LF-]1102[-LF-]1187[-LF-]1303[-LF-]1316[-LF-]1315[-LF-]1377[-LF-]1379[-LF-]1380[-LF-]1646[-LF-]1645[-LF-]1843[-LF-]1961[-LF-]2078[-LF-]2297[-LF-]2329[-LF-]2330[-LF-]2646[-LF-]2365[-LF-]2389[-LF-]2422[-LF-]2425[-LF-]2709[-LF-]2834|2P alt|0|False|True|joy8way;joy8way2way||misc/tickee.cpp|60.096154|
mustang|US AAF Mustang|UPL|1990|True|Shooter / Flying Horizontal|True|H|256|224||[-LF-]You take control of a US fighter-fighter plane. And keep going on, by shooting dozens of enemy plane. This side scrolling game has good BGs.[-LF-]|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P sim|0|False|False|joy8way2way;joy8way2way||capcom/tigeroad.cpp|56.18|
valtric|Valtric|NMK|1986|True|Shooter / Driving Vertical|False|V|224|256||[-LF-]A great vertically scrolling shoot'em up[-LF-]The player controls a space ship in eight directions through four different overhead view stages, and is able to shoot in the direction the space ship faces. The space ship drop bombs vertically above the ship and the player can pick up power-ups that enhance the ship weapons, as well as attach options that fire in a direction depending on where the option was attached. The player can avoid danger and obstacles by pushing the ascend button.[-LF-]The Enemies consist of a infinitely respawning smaller hordes of moving enemies, stationary cannons, and large bosses enemies, you must destroying all the enemies to clear the stage and complete the mission.[-LF-]|127[-LF-]155[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2133[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|2P alt|0|False|True|joy8way2way;joy8way2way||toaplan/slapfght.cpp|54|
vamphalf|Vamf x1/2|Danbi|1999|True|Fighter / 2.5D|True|H|320|236||Vamf x1/2[-LF-]Danbi (1999)|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P sim|0|False|False|joy8way4way;joy8way4way2way||midway/mcr.cpp|59|
vsav|Vampire Savior: The Lord of Vampire|Capcom|1997|True|Fighter / Versus|True|H|384|224||Capcom CPS-II cart. published 24 years ago:[-LF-]Fifteen characters fight to end the reign of Jedah, the Vampire Savior and save their own souls![-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|2000|False|False|joy8way;joy8way2way||misc/tattack.cpp|59.637405|
vanvan|Van-Van Car|Sanritsu|1983|True|Maze|True|V|224|256||[-LF-]The player must use a 4-directional joystick to take control of a yellow racer car (the "Van-Van Car"), which is on a mission to burst balloons with its front-mounted spike while watching out for the three killer cars.[-LF-]|92[-LF-]120[-LF-]175[-LF-]176[-LF-]2881[-LF-]367[-LF-]514[-LF-]401[-LF-]406[-LF-]2054[-LF-]2055[-LF-]1351[-LF-]487[-LF-]489[-LF-]513[-LF-]604[-LF-]615[-LF-]748[-LF-]761[-LF-]769[-LF-]2[-LF-]1042[-LF-]1060[-LF-]1061[-LF-]1064[-LF-]1090[-LF-]1121[-LF-]1144[-LF-]1145[-LF-]1160[-LF-]1178[-LF-]1231[-LF-]1244[-LF-]1292[-LF-]1350[-LF-]1375[-LF-]817[-LF-]1562[-LF-]1548[-LF-]1642[-LF-]1638[-LF-]1722[-LF-]1723[-LF-]1766[-LF-]1741[-LF-]1742[-LF-]1256[-LF-]1834[-LF-]1836[-LF-]1724[-LF-]1976[-LF-]1980[-LF-]2049[-LF-]2060[-LF-]2249[-LF-]2107[-LF-]2109[-LF-]2180[-LF-]2300[-LF-]2530[-LF-]2607[-LF-]2653[-LF-]2720[-LF-]2750[-LF-]2819[-LF-]2839[-LF-]2891|2P alt|0|False|True|joy4way;joy4way2way||namco/namcos22.cpp|60.606061|
vanguard|Vanguard|SNK|1981|True|Shooter / Flying|False|V|224|256||[-LF-]Vanguard is a scrolling space shooter (some levels are horizontal, some are diagonal, and some are vertical). Shoot down enemies with your laser. Keep a close eye on your ever decreasing fuel gauge, luckily each enemy that you destroy will add to your remaining fuel. Find the energy pods to be temporarily invulnerable; the energy pods will also increase your fuel level. At the end of each level you must defeat a boss that is guarded by two moving force fields with holes in them. The computer will announce the name of the each zone using some nifty early 80's synthesized speech. The different levels include Mountain Zone, Rainbow Zone, Styx Zone, Rainbow Zone 2, Stripe Zone, Rainbow Zone 3, Bleak Zone, and the City of Mystery.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2841[-LF-]2840[-LF-]3007|2P alt|0|False|True|joy8way4way;joy8way4way2way||itech/itech32.cpp|61.246745|
vangrd2|Vanguard II|SNK|1984|True|Shooter / Field|True|V|216|288||Vanguard II[-LF-]SNK (1984)|112[-LF-]160[-LF-]386[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]2181[-LF-]2259[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]3023|2P alt|0|False|True|joy8way2way;joy8way2way||thepit/timelimt.cpp|60|
vaportra|Vapor Trail - Hyper Offence Formation|Data East|1989|True|Shooter / Flying Vertical|False|V|240|256||Vapor Trail - Hyper Offence Formation[-LF-]Data East (1989)|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way2way;joy8way2way||konami/tp84.cpp|58|
vmetal|Varia Metal|Excellent System|1995|True|Shooter / Flying Vertical|True|V|224|304||Varia Metal[-LF-]Excellent System (1995)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||konami/timeplt.cpp|58.2328|
varth|Varth: Operation Thunderstorm|Capcom|1992|True|Shooter / Flying Vertical|True|V|224|384||[-LF-]A shoot'em up from Capcom.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|2000|False|False|joy8way;joy8way2way||efo/cedar_magnet.cpp|59.637405|
vasara|Vasara|Visco|2000|True|Shooter / Flying Vertical|False|V|240|336||(Vasara)[-LF-]Vertical shoot'em up with three selectable characters and nice manga style cut scene.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||sega/segas16b.cpp|60.18672|
vasara2|Vasara 2|Visco|2001|True|Shooter / Flying Vertical|False|V|240|336||(Vasara 2)[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||alpha/alpha68k.cpp|60.18672|
vastar|Vastar|Orca|1983|True|Shooter / Flying Horizontal|True|V|224|256||[-LF-]In cosmic calendar 2956, our planet was attacked by the galaxy empire. It was at this critical point that a fighting robot 'VASTAR' was developed by superior scientists. The time has come for 'VASTAR' to defend our planet.[-LF-]|2656[-LF-]24[-LF-]43[-LF-]68[-LF-]2282[-LF-]110[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]341[-LF-]425[-LF-]468[-LF-]481[-LF-]482[-LF-]483[-LF-]499[-LF-]521[-LF-]525[-LF-]556[-LF-]657[-LF-]557[-LF-]719[-LF-]722[-LF-]721[-LF-]724[-LF-]725[-LF-]723[-LF-]800[-LF-]829[-LF-]830[-LF-]837[-LF-]838[-LF-]1580[-LF-]879[-LF-]923[-LF-]957[-LF-]1014[-LF-]1015[-LF-]1016[-LF-]869[-LF-]1098[-LF-]1136[-LF-]1120[-LF-]1170[-LF-]1347[-LF-]747[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1492[-LF-]1568[-LF-]1585[-LF-]1578[-LF-]1592[-LF-]1649[-LF-]1876[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2104[-LF-]2119[-LF-]2263[-LF-]2169[-LF-]2179[-LF-]2196[-LF-]2199[-LF-]2225[-LF-]2072[-LF-]2345[-LF-]2492[-LF-]2500[-LF-]2740[-LF-]2568[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2795[-LF-]2847[-LF-]2934[-LF-]2968[-LF-]2998[-LF-]3010|2P alt|0|False|True|joy8way2way;joy8way2way||sega/timetrv.cpp|60.58|
vendetta|Vendetta|Konami|1991|True|Fighter / 2.5D|False|H|304|224||Vendetta[-LF-]Konami (1991)|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||taito/taitosj.cpp|59.17|
venture|Venture|Exidy|1981|True|Maze / Shooter Small|True|H|256|256||[-LF-]Venture is a 1- or 2-player "Gauntlet" style game (although Venture pre-dates the Atari legend by 4 years) set in a multi-level dungeon. The player, armed with a bow and arrow fights through enemy infested levels in the quest to collect treasure.[-LF-]Each dungeon is represented as a floor plan, populated with a number of "Space Invader" like monsters. Numerous rooms and their corresponding doors are clearly marked; these rooms are the treasure rooms and each one must be cleared. When the player enters a room, the viewpoint zooms in on the action and the room takes up the whole screen. Each room has a treasure or weapon guarded by one or more creatures. Players must try to retrieve the treasure while avoiding (or killing) creatures and obstacles. Only in the rooms themselves can players use their bow and arrow.[-LF-]When the treasure is successfully taken out of the chamber, bonus points are awarded. The screen image then returns to the original, zoomed-out floor plan and the player moves on to the next room of their choice. Once a room has been cleared of its item, the player no longer has access to that room. The player must collect all of the treasures on the current level before descending to another dungeon.[-LF-]|1636[-LF-]2656[-LF-]45[-LF-]65[-LF-]282[-LF-]290[-LF-]218[-LF-]221[-LF-]224[-LF-]258[-LF-]285[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]417[-LF-]505[-LF-]2714[-LF-]573[-LF-]575[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]700[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1287[-LF-]1301[-LF-]1369[-LF-]1431[-LF-]1521[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1648[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2315[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2749[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970[-LF-]3036|2P alt|0|False|False|joy8way||sega/zaxxon.cpp|59.996811|
vsnetscr|Versus Net Soccer|Konami|1996|True|Sports / Soccer|False|H|288|224||[-LF-]28 different national teams are selectable in this soccer game. You can select from two 3-D views: half-top view or side view. When two monitors are used, one screen can be in half-top and the other in side view during the game.[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||sega/segas32.cpp|59.185606|konamigx
victorba|Victor Banana|Exidy|1982|True|Shooter / Field|True|H|256|256|victory|Victory is a game which you control your Battlestar to destroy an alien force which has overrun your planet. This force has installed radar and quark silos on your planet and use their deadly armada to drop paratroopers to the surface to release the quarks. All is not lost however as your Battlestar is equipped capable lasers and shields as well as the 'Doomsday Device'.|112[-LF-]160[-LF-]386[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]2181[-LF-]2259[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]3023|2P alt|0|False|False|dial||konami/konamim2.cpp|59.996811|victory
victnine|Victorious Nine|Taito|1984|True|Sports / Baseball|False|H|256|224||Victorious Nine[-LF-]Taito (1984)|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|True|joy8way;joy8way2way||technos/ddragon.cpp|59.871277|
victoryc|Victory|Comsoft|1982|True||True|V|224|768||Arcade Video game kit published 39 years ago:[-LF-]|88[-LF-]175[-LF-]385[-LF-]448[-LF-]453[-LF-]452[-LF-]540[-LF-]529[-LF-]528[-LF-]778[-LF-]1004[-LF-]1371[-LF-]1497[-LF-]1506[-LF-]1702[-LF-]1999[-LF-]2854[-LF-]2853|2P alt|0|False|True|joy8way;joy2way||seibu/toki_ms.cpp|60.606061|
victory|Victory|Exidy|1982|True|Shooter / Field|True|H|256|256||[-LF-]Victory is a game which you control your Battlestar to destroy an alien force which has overrun your planet. This force has installed radar and quark silos on your planet and use their deadly armada to drop paratroopers to the surface to release the quarks. All is not lost however as your Battlestar is equipped capable lasers and shields as well as the 'Doomsday Device'.[-LF-]|112[-LF-]160[-LF-]386[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]2181[-LF-]2259[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]3023|2P alt|0|False|False|dial||seibu/toki.cpp|59.996811|
victroad|Victory Road|SNK|1986|True|Shooter / Walking|False|V|216|288||Victory Road[-LF-]SNK (1986)|72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]69[-LF-]71[-LF-]249[-LF-]602[-LF-]812[-LF-]1142[-LF-]1281[-LF-]1423[-LF-]1697[-LF-]2279[-LF-]2010[-LF-]2093[-LF-]2262[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]3004|2P sim|0|False|False|joy8way2way;positional;joy8way2way;positional||seibu/toki.cpp|60|
video21|Video 21|Video Games GmbH|1980|True||False|H|256|224||[-LF-]A cards game.[-LF-]||1P|0|False|False|gambling||sega/system1.cpp|50|
videight|Video Eight|Macro|2001|True||True|V|224|768||Video Eight[-LF-]Macro (2001)|4[-LF-]1566[-LF-]23[-LF-]76[-LF-]84[-LF-]98[-LF-]2323[-LF-]135[-LF-]137[-LF-]139[-LF-]202[-LF-]221[-LF-]245[-LF-]258[-LF-]249[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]388[-LF-]401[-LF-]1088[-LF-]443[-LF-]471[-LF-]475[-LF-]476[-LF-]478[-LF-]480[-LF-]503[-LF-]2414[-LF-]2574[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]590[-LF-]589[-LF-]592[-LF-]639[-LF-]640[-LF-]656[-LF-]710[-LF-]720[-LF-]736[-LF-]742[-LF-]833[-LF-]841[-LF-]849[-LF-]1580[-LF-]853[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]879[-LF-]881[-LF-]895[-LF-]960[-LF-]1027[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1141[-LF-]1212[-LF-]1243[-LF-]1244[-LF-]1292[-LF-]1336[-LF-]1377[-LF-]1397[-LF-]1398[-LF-]1453[-LF-]1497[-LF-]1506[-LF-]1526[-LF-]1525[-LF-]1528[-LF-]1530[-LF-]2583[-LF-]1565[-LF-]1570[-LF-]1578[-LF-]1597[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1701[-LF-]1712[-LF-]1750[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1829[-LF-]1828[-LF-]1928[-LF-]1958[-LF-]566[-LF-]2009[-LF-]2010[-LF-]2017[-LF-]2030[-LF-]2096[-LF-]2099[-LF-]2248[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2188[-LF-]2197[-LF-]2257[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2307[-LF-]2309[-LF-]2281[-LF-]2366[-LF-]2500[-LF-]2510[-LF-]2538[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2569[-LF-]2601[-LF-]2600[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2774[-LF-]2828[-LF-]2849[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy8way;joy8way2way||konami/konamigx.cpp|60.606061|
8ball|Video Eight Ball|Century Electronics|1982|True|Sports / Pool|False|V|248|240||[-LF-]An exciting Pool Game![-LF-]Pocket all the coloured balls then go for the black. Cue in the cursor (anywhere on the table) then shoot. It's terrific! It's Video 8 Ball.[-LF-]TABLE COLOUR CHANGEABLE[-LF-]TRY FOR TOP RACK BONUS: 5000 POINTS[-LF-]|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|True|joy8way;joy8way2way||taito/bublbobl.cpp|60|
hustler|Video Hustler|Konami|1981|True|Sports / Pool|True|V|224|256||Video Hustler[-LF-]Konami (1981)|2858[-LF-]706[-LF-]30[-LF-]236[-LF-]374[-LF-]465[-LF-]918[-LF-]1111[-LF-]2859[-LF-]1743[-LF-]1832[-LF-]1953[-LF-]1954[-LF-]2174[-LF-]2530[-LF-]2531[-LF-]2532[-LF-]2745[-LF-]2857|2P alt|0|False|True|joy8way;joy8way2way||namco/namcos22.cpp|60.606061|
videopin|Video Pinball|Atari|1979|True|Pinball|True|V|256|304||[-LF-]A great classic pinball game, featuring designs of the 70's Disco era![-LF-]|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|4P alt|0|False|False|only_buttons||nmk/nmk16.cpp|60|
viewpoin|Viewpoint|Sammy|1992|True|Shooter / Flying Diagonal|True|H|320|224||[-LF-]A excellent isometric shooter game.[-LF-]The player controlling a spaceship through futuristic and claustrophobics space corridors, while fighting on endless battles against swarms of assorted enemies and powerful giant mechanical bosses. You will have at your disposal a main weapon consisting a pulse laser which can be charged up for increased damage and three bombs: one that can make a wave of fire that starts from behind the player's ship and scrolls "up" the screen, another that makes a powerful circular nova-like blast, and one that shoots several mini-missiles capable of homing in on multiple targets. The game has 6 great stages in total.[-LF-]|857[-LF-]856[-LF-]975[-LF-]2013[-LF-]2364[-LF-]2488[-LF-]2861[-LF-]3021|2P sim|1000|False|False|joy8way4way;joy8way4way2way||dataeast/astrof.cpp|59.185606|neogeo
vigilant|Vigilante|Irem|1988|True|Platform / Fighter Scrolling|False|H|256|256||[-LF-]A sequel to Irem's legendary 1984 beat-em-up, "Kung-Fu Master", Vigilante sees the hero's girlfriend, Madonna, kidnapped by a gang of thugs and driven away in the back of their van. The vigilante must fight through five enemy-packed levels to rescue his girlfriend. As with "Kung-Fu Master", a tough guardian enemy awaits the player at the end of each level. The guardians must be defeated as quickly as possible as their energy bars will replenish in between the player's attacks.[-LF-]A weapon, in the form of Nunchakas, can occasionally be found and picked-up; adding to the player's 'kick' and 'punch' fighting moves. Some of the game's many enemies are also armed, with either clubs, chains, knives or guns. The game ends once Madonna is rescued.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|1P|0|False|True|joy8way2way;joy8way2way||atari/toobin.cpp|56.338028|
vimana|Vimana|Toaplan|1991|True|Shooter / Flying Vertical|True|V|240|320||[-LF-]Players control their ship over a constantly scrolling background; the scenery never stops moving until the final level is reached. Players have three weapons at their disposal: the standard shot, a charge shot and a bomb weapon.[-LF-]The standard shot weapon is a twin-shot weapon capable of strengthening in size and power with upgrades. However, the player has to tap the fire button to fire rapidly; once the button is held down, the ship charges a stronger version of the normal shot capable of spreading out across the entire screen in twelve directions. The player’s bomb weapon, the Circle Bomb, encircles the ship once activated and seeks out enemies upon an additional tap of the bomb button.[-LF-]There are a total of four items for the player to pick up shot strength, circle bomb, points, and and extra life.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way2way;joy8way2way||misc/crystal.cpp|57.613169|
vindictr|Vindicators|Atari|1988|True|Shooter / Driving Vertical|True|H|336|240||[-LF-]As team commander of the SR-88 Strategic Battle tanks, you must face the evil invading forces of the Tangent Empire. They're invading the galaxy with 14 space stations designed to defeat your team. Turrets and highly mobile armoured tanks are constantly on patrol to protect the fortifications that Tangents have built.[-LF-]With limited supplies and weapons, you must make a last stand and attempt to defeat the invaders. The most powerful weapon in your arsenal is the SR-88 Battle Tank, but their fuel supply is very volatile. You must constantly replenish its fuel by picking up fuel canisters throughout the stations' many levels.[-LF-]Battle stars can be found along the way. These are vital to enhancing your tank and adding weapons. Process generators can convert the battle stars into powers and weapons while in transit between levels and stations. Only with these customized tanks can the evil Tangent Empire be conquered.[-LF-]As you defeat each station, demolish its control room and take the supplies the fleeing Tangents have left behind. Proceed in their mothership to the next station for another battle.[-LF-]|127[-LF-]155[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2133[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|2P sim|0|False|False|doublejoy4way2way;doublejoy4way2way||tch/topdrive.cpp|59.922743|
vindctr2|Vindicators Part II|Atari|1988|True|Shooter / Driving Vertical|True|H|336|240||Arcade Video game kit published 32 years ago:[-LF-]|127[-LF-]155[-LF-]210[-LF-]453[-LF-]452[-LF-]488[-LF-]999[-LF-]998[-LF-]992[-LF-]1068[-LF-]1383[-LF-]1451[-LF-]1830[-LF-]1827[-LF-]1884[-LF-]2006[-LF-]2029[-LF-]2133[-LF-]2774[-LF-]2836[-LF-]2865[-LF-]2864[-LF-]2934|2P sim|0|False|False|doublejoy4way2way;doublejoy4way2way||exidy/vertigo.cpp|59.922743|
viofight|Violence Fight|Taito|1989|True|Fighter / Versus|True|H|320|224||[-LF-]Control different characters with various fighting styles and engage in single or two-player bouts.[-LF-]In the early 1950's, a game called Violence Fight was popular in the US crime world. Fighters from all over the USA would compete against each other to become that year's champion. The winner stood to make a considerable amount of money.[-LF-]In downtown LA, a manager called Blinks is training up a new fighter called Bad Blue. He is a strong contender to become the champion and desperately needs the prize money.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|0|False|False|joy8way;joy8way2way||neogeo/neogeo.cpp|60|
viostorm|Violent Storm|Konami|1993|True|Fighter / 2.5D|False|H|384|224||[-LF-]Violent Storm is a sideways-scrolling beat-em-up for up to three players set in the aftermath of World War III. The survivors of the war are attempting to rebuild their world but are being terrorised by violent gangs . Three vigilante heroes called 'Boris', 'Wade' and 'Kyle' are trying to protect the citizens but are hampered in their efforts by the evil and corrupt 'GELD' gang. As the heroes are patrolling the streets, they see their friend, Sheena, kidnapped by the gang. The vigilantes must fight through seven enemy-packed stages to rescue their friend and destroy the gang.[-LF-]As well as the standard punch and kick moves, each character also has a special attack. This move is powerful enough to fell several enemies at once, but with the trade-off that each time a special attack is executed, some of the player's health is lost. Health levels can be replenished by finding the food that lies hidden in breakable crates and barrels.[-LF-]Some of the gang members will drop a weapon when they are felled. These weapons can then be picked up and used by the players. Destructible crates and barrels also contain weapons and random bonus items. Stunned enemies fall to the ground and can still be attacked while prone.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|3P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||taito/taitoair.cpp|59.185606|
viper|Viper|Leland Corporation|1988|True|Shooter / Flying 1st Person|True|H|320|240||Viper[-LF-]Leland Corporation (1988)|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|False|trackball||neogeo/neogeo.cpp|60|
viprp1|Viper Phase 1|Seibu Kaihatsu|1995|True|Shooter / Flying Vertical|False|V|240|320||Viper Phase 1[-LF-]Seibu Kaihatsu (1995)|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P sim|0|False|False|joy8way;joy8way2way||taito/taito_f3.cpp|53.986864|
vbowl|Virtua Bowling|IGS|1996|True|Sports / Bowling|False|H|512|240||[-LF-]Up-to-four players bowling video game.[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|4P alt|0|False|False|joy8way;trackball;joy8way2way||nichibutsu/cclimber.cpp|60|
vf2|Virtua Fighter 2|Sega|1994|True|Fighter / Versus|False|H|496|384||Virtua Fighter 2[-LF-]Sega (1994)|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||exidy/exidy440.cpp|57.52416|
vfkids|Virtua Fighter Kids|Sega|1996|True|Fighter / Versus|False|H|352|224||[-LF-]Virtua Fighter Kids is based on the Sega Saturn conversion of "Virtua Fighter 2". The differences are mostly art-related : Virtua Fighter Kids' character cast are now drawn in a super-deformed style.[-LF-]|783[-LF-]784[-LF-]923[-LF-]1066[-LF-]1163[-LF-]1164[-LF-]1282[-LF-]1535[-LF-]1538[-LF-]1536[-LF-]1537[-LF-]1789[-LF-]2373[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2245[-LF-]2344[-LF-]2496[-LF-]2495[-LF-]2554[-LF-]2555[-LF-]2557[-LF-]2560[-LF-]196[-LF-]2817[-LF-]2871[-LF-]2872[-LF-]2934|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||sega/megadriv_sunmix.cpp|59.764802|stvbios
vformula|Virtua Formula|Sega|1993|True|Driving / Race 1st Person|False|H|496|384|vr|[-LF-]This was the full size formula one car version of "Virtua Racing".[-LF-]|[-LF-]39[-LF-][-LF-]459[-LF-][-LF-]677[-LF-][-LF-]678[-LF-][-LF-]748[-LF-][-LF-]754[-LF-][-LF-]750[-LF-][-LF-]971[-LF-][-LF-]752[-LF-][-LF-]755[-LF-][-LF-]795[-LF-][-LF-]796[-LF-][-LF-]797[-LF-][-LF-]794[-LF-][-LF-]1824[-LF-][-LF-]1951[-LF-][-LF-]2208[-LF-][-LF-]2454[-LF-][-LF-]2786[-LF-][-LF-]40[-LF-][-LF-]2854[-LF-][-LF-]2853[-LF-][-LF-]2874[-LF-][-LF-]2941[-LF-][-LF-]2962[-LF-]|1P|0|False|False|paddle;pedal||taito/topspeed.cpp|57.52416|vr
vr|Virtua Racing|Sega|1992|True|Driving / Race 1st Person|False|H|496|384||[-LF-]Virtua Racing is a Formula One-themed racing game in which players can race on one of three different tracks. Each track features timed checkpoints that must be reached within the time limit or the race is over. Each race consists of up to five laps with a field of 16 drivers. Players start a race in last place and must fight their way up the field.[-LF-]Contact with barriers, trackside objects or rival drivers will result in a crash or, more usually, a spin-out, costing the player valuable seconds. Players can also spin-out if they stray off the track onto a low-traction surface (such as grass). Rival drivers will also try to ram the player's car.[-LF-]Virtua Racing offers both manual and automatic transmission and enables players to switch between four different viewpoints on the fly. The game's three tracks are named 'Big Forest', 'Bay Bridge' and 'Acropolis' and each offers a different level of difficulty: beginner, intermediate and expert.[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|paddle;pedal||kaneko/snowbros.cpp|57.52416|
volfied|Volfied|Taito|1989|True|Puzzle / Outline|True|V|240|320||[-LF-]Volfied is an abstract action shoot-em-up and is an update of Taito's 1981 classic, "Qix". Set in a distant galaxy, a space pilot returns to his home world of Volfied to find it under attack by an unknown alien force. The planet's few remaining inhabitants are hiding underground and have managed to get a signal through to the pilot asking for his help. The pilot must eliminate the alien threat and save his people.[-LF-]The player controls a craft (called 'The Monotros') that can move around the edges of a rectangle. Holding down the draw button allows the craft to move into unclaimed territory and draw lines in an attempt to create a closed rectangle. If completed, the captured area changes to a different background graphic.[-LF-]Each stage features a large enemy and several smaller enemies and when the player's spaceship succeeds in claiming a rectangular section, the side in which the main enemy is located is considered to be the 'outside'. Any smaller enemies ending up on the 'inside' are killed, resulting in point bonuses. Players are only in danger from enemies while they are actually drawing a line, although each level must be completed within a tight time limit.[-LF-]Grey boxes sometimes appear on the field that award a random power-up when collected (by being trapped 'inside' a completed rectangle). These range from extra speed or upgraded weapons, to a temporary enemy freeze.[-LF-]|2265[-LF-]1922[-LF-]2267[-LF-]2875|2P alt|0|False|True|joy4way;joy4way2way||metro/metro.cpp|60|
gowcaizr|Voltage Fighter - Gowcaizer / Choujin Gakuen Gowcaizer|Technos|1995|True|Fighter / Versus|True|H|320|224||(Choujin Gakuen Gowcaizer)[-LF-]An anime style fighting game that takes place in the Year 2010 in Tron City. In this city, there is a school for special students called the Belnar Institute. Isato Kaiza, the hero of the story, is a student at this school. He also possesses a stone called a Caizer stone which transforms him into a super human fighter named Gowcaizer. The story begins as a new student named Kyosuke Shigure arrives at the school seeking revenge against its principal, a mysterious man named Ohga, who seems to be bent on destroying the world. So it's up to Gowcaizer, Kyosuke, and their allies to stop him.[-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|1000|False|False|joy8way4way;joy8way4way2way||dataeast/decocass.cpp|59.185606|neogeo
vortex|Vortex|Zilec|1980|True|Shooter / Field|False|V|224|260||[-LF-]An Asteroids style game. You control a spaceship of the space Federation, lost in the deep space in the middle of a interstellar Vortex, use your expertise You can rotate 360 degrees, shoot missiles, thrust forward in any direction, and your mision is to survive attacking all differents objects as, stars, vortex, planets ,space Junk, alien ships and avoid and destroy all remains, before the spaceship is destroyed in the collision. to go to next stage![-LF-]|127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]161[-LF-]258[-LF-]260[-LF-]259[-LF-]473[-LF-]546[-LF-]672[-LF-]715[-LF-]879[-LF-]878[-LF-]1300[-LF-]1452[-LF-]136[-LF-]1381[-LF-]1531[-LF-]1675[-LF-]1678[-LF-]1686[-LF-]1959[-LF-]2014[-LF-]2254[-LF-]2181[-LF-]2226[-LF-]2229[-LF-]2253[-LF-]2259[-LF-]2290[-LF-]2260[-LF-]2289[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2338[-LF-]2339[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|False|joy2way;joy2way||midw8080/mw8080bw.cpp|59.541985|
vs10yardu|Vs 10-Yard Fight|Irem|1984|True|Sports / Amer. Football|True|H|256|224|10yard|[-LF-]It's 3rd and 10. The crowd is on its feet. Cheers fill the stadium. "36-88-24. Hut-hut-hut." The ball is snapped. You grip the hard, cold, pigskin and the game is in your hands. You scramble left to avoid a flying tackle and look downfield. A receiver is open. You pump a forward pass. It's complete for a 10 yard gain and a first down.[-LF-]That's the rush the player gets with 10-YARD FIGHT, the 1- or 2-player video with the continuous play feature. The thrill of controlling the action. Of calling the plays and carrying the ball. Of a real Pro contest of America's # 1 Game.[-LF-]The player takes the field, takes the ball and takes on as much action as he can handle. He must score a touchdown in the time allotted to go from high school and college all the way to the Pros and the Super Bowl, with cheerleaders marking his progress-in-between.[-LF-]Each level begins with the player carrying the ball on the kick-off as far up the field as he can before getting tackled. Then he's in control as quarterback, running with the ball or going for a forwards pass or a lateral to a receiver who let's him know he's open by waving his arms. If the pass is intercepted a 20 yard penalty is called. As in authentic Pro ball, the clock is stopped when the player runs out of bounds. For bonus points after the referee signals a touchdown, the player can kick the ball or run with it to score "points after".[-LF-]10 YARD FIGHT[-LF-]It lets YOU score like a Pro at the cashbox![-LF-]|6[-LF-]74[-LF-]146[-LF-]2110[-LF-]827[-LF-]838[-LF-]989[-LF-]1046[-LF-]1077[-LF-]1085[-LF-]18[-LF-]1079[-LF-]1757[-LF-]1925[-LF-]2069[-LF-]2388[-LF-]2443[-LF-]2718[-LF-]1173|2P sim|0|False|True|joy8way2way;joy8way2way||sega/segas16b.cpp|56.737589|10yard
vblokbrk|VS Block Breaker|Kaneko|1997|True|Ball & Paddle / Breakout|False|H|320|240||VS Block Breaker[-LF-]Kaneko (1997)|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|2P sim|0|False|False|joy8way;dial;joy8way2way;dial||midway/midyunit.cpp|59.5971|skns
rbibb|Vs. Atari R.B.I. Baseball|Namco|1986|True|Sports / Baseball|True|H|256|240||Vs. Atari R.B.I. Baseball[-LF-]Namco (1986)|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|joy8way2way;joy8way2way||konami/konamim2.cpp|60.098476|
balonfgt|Vs. Balloon Fight|Nintendo|1984|True|Platform / Run Jump|True|H|256|240||Vs. Balloon Fight[-LF-]Nintendo (1984)|1905[-LF-]179[-LF-]175[-LF-]176[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]367[-LF-]456[-LF-]489[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]761[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1090[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1244[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1766[-LF-]1834[-LF-]1836[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2839[-LF-]2849[-LF-]2891[-LF-]3039[-LF-]3040|2P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||snk/snk.cpp|60.098476|
vsbball|Vs. Baseball|Nintendo|1984|True|Sports / Baseball|True|H|256|240||Vs. Baseball[-LF-]Nintendo (1984)|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||snk/snk.cpp|60.098476|
btlecity|Vs. Battle City|Namco|1985|True|Maze / Shooter Small|True|H|256|240||Vs. Battle City[-LF-]Namco (1985)|119[-LF-]2883[-LF-]568[-LF-]985[-LF-]1150[-LF-]1308[-LF-]1498[-LF-]1602[-LF-]2131[-LF-]1872[-LF-]1948[-LF-]2011[-LF-]2010[-LF-]2094[-LF-]2371[-LF-]2481[-LF-]2523[-LF-]2524[-LF-]2525[-LF-]2526[-LF-]2505[-LF-]2821|2P sim|0|False|False|joy8way2way;joy8way2way||misc/ladyfrog.cpp|60.098476|
cstlevna|Vs. Castlevania|Konami|1987|True|Platform / Fighter Scrolling|True|H|256|240||Vs. Castlevania[-LF-]Konami (1987)|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|1P|0|False|False|joy8way2way;joy8way2way||midway/tmaster.cpp|60.098476|
cluclu|Vs. Clu Clu Land|Nintendo|1984|True|Puzzle / Maze|True|H|256|240||Vs. Clu Clu Land[-LF-]Nintendo (1984)|2648[-LF-]278[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]2059[-LF-]2521[-LF-]2677[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P sim|0|False|False|joy8way2way;joy8way2way||midway/tmaster.cpp|60.098476|
drmario|Vs. Dr. Mario|Nintendo|1990|True|Puzzle / Drop|True|H|256|240||Vs. Dr. Mario[-LF-]Nintendo (1990)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]495[-LF-]496[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]639[-LF-]641[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]757[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1420[-LF-]1421[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|2P sim|0|False|False|joy8way2way;joy8way2way||midway/tmaster.cpp|60.098476|
duckhunt|Vs. Duck Hunt|Nintendo|1985|True|Shooter / Gun|True|H|256|240||Vs. Duck Hunt[-LF-]Nintendo (1985)|432[-LF-]587[-LF-]626[-LF-]2887[-LF-]1206[-LF-]1829[-LF-]1828[-LF-]2738[-LF-]3017|2P alt|0|False|False|lightgun||midway/tmaster.cpp|60.098476|
excitebk|Vs. Excitebike|Nintendo|1984|True|Driving / Race Bike|True|H|256|240||Vs. Excitebike[-LF-]Nintendo (1984)|208[-LF-]2888[-LF-]1195[-LF-]1231[-LF-]1236[-LF-]2125[-LF-]2162[-LF-]2490[-LF-]2466[-LF-]2671[-LF-]2741|1P|0|False|False|joy8way2way;joy8way2way||midway/tmaster.cpp|60.098476|
vsfdf|Vs. Freedom Force|Sunsoft|1988|True|Shooter / Gun|True|H|256|240||Vs. Freedom Force[-LF-]Sunsoft (1988)|44[-LF-]127[-LF-]240[-LF-]258[-LF-]303[-LF-]320[-LF-]356[-LF-]448[-LF-]485[-LF-]555[-LF-]573[-LF-]597[-LF-]691[-LF-]2593[-LF-]711[-LF-]713[-LF-]719[-LF-]887[-LF-]862[-LF-]1016[-LF-]1077[-LF-]1068[-LF-]1112[-LF-]1184[-LF-]1328[-LF-]1331[-LF-]1444[-LF-]1021[-LF-]1510[-LF-]1079[-LF-]1596[-LF-]1599[-LF-]1646[-LF-]1649[-LF-]1684[-LF-]1685[-LF-]1683[-LF-]2639[-LF-]1825[-LF-]1981[-LF-]2015[-LF-]2027[-LF-]2053[-LF-]2052[-LF-]2118[-LF-]2358[-LF-]2359[-LF-]2298[-LF-]2312[-LF-]2311[-LF-]2072[-LF-]2464[-LF-]2571[-LF-]2672[-LF-]2679[-LF-]2704[-LF-]2825[-LF-]2849[-LF-]2889|2P alt|0|False|False|lightgun||midway/tmaster.cpp|60.098476|
vsgradus|Vs. Gradius|Konami|1986|True|Shooter / Flying Horizontal|True|H|256|240||Vs. Gradius[-LF-]Konami (1986)|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P alt|0|False|False|joy8way2way;joy8way2way||midway/tmaster.cpp|60.098476|
vsgshoe|Vs. Gumshoe|Nintendo|1986|True|Platform / Run Jump|True|H|256|240||Vs. Gumshoe[-LF-]Nintendo (1986)|64[-LF-]150[-LF-]170[-LF-]175[-LF-]176[-LF-]2881[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]367[-LF-]375[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]476[-LF-]489[-LF-]2743[-LF-]692[-LF-]555[-LF-]675[-LF-]702[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]879[-LF-]881[-LF-]2909[-LF-]982[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1090[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1231[-LF-]1244[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1680[-LF-]1710[-LF-]1709[-LF-]1766[-LF-]1786[-LF-]1829[-LF-]1828[-LF-]1834[-LF-]1836[-LF-]1875[-LF-]1883[-LF-]1991[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2160[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2146[-LF-]2482[-LF-]2546[-LF-]2674[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2819[-LF-]2839[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|1P|0|False|False|lightgun||midway/tmaster.cpp|60.098476|
hogalley|Vs. Hogan's Alley|Nintendo|1985|True|Shooter / Gun|True|H|256|240||Vs. Hogan's Alley[-LF-]Nintendo (1985)|35[-LF-]72[-LF-]99[-LF-]181[-LF-]118[-LF-]218[-LF-]257[-LF-]272[-LF-]341[-LF-]405[-LF-]412[-LF-]417[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]486[-LF-]501[-LF-]505[-LF-]553[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]664[-LF-]719[-LF-]695[-LF-]813[-LF-]891[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1166[-LF-]1184[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1361[-LF-]1369[-LF-]1423[-LF-]1595[-LF-]1048[-LF-]1774[-LF-]1825[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2158[-LF-]2161[-LF-]2920[-LF-]2262[-LF-]2146[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2530[-LF-]2533[-LF-]2681[-LF-]2749[-LF-]2793[-LF-]2825[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P alt|0|False|False|lightgun||tecmo/tecmosys.cpp|60.098476|
hotsmash|Vs. Hot Smash|Kaneko|1987|True|Sports / Misc.|True|V|224|256||Vs. Hot Smash[-LF-]Kaneko (1987)|2322[-LF-]256[-LF-]180[-LF-]608[-LF-]204[-LF-]879[-LF-]880[-LF-]929[-LF-]2893[-LF-]1440[-LF-]1740[-LF-]2207[-LF-]2301[-LF-]2774[-LF-]2958|2P sim|0|False|False|dial;dial||taito/arkanoid.cpp|60|
iceclimb|Vs. Ice Climber|Nintendo|1984|True|Platform / Run Jump|True|H|256|240||[-LF-]You are an Eskimo who wants to climb mountains. You can jump and break the ice, or splat monsters with a handily provided hammer. Bad weather will hamper your progress through 20 different scenarios. A fun platform game in 2 player mode, but pretty unimpressive in 1 player mode.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P sim|0|False|False|joy8way2way;joy8way2way||dataeast/decocass.cpp|60.098476|
iceclmrd|Vs. Ice Climber Dual|Nintendo|1984|True|Platform / Run Jump|True|H|256|240||Vs. Ice Climber Dual[-LF-]Nintendo (1984)|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||atari/tourtabl.cpp|60.098476|
nvs_machrider|Vs. Mach Rider|Nintendo|1985|True|Shooter / Driving (chase view)|False|H|256|240||Vs. Mach Rider[-LF-]Nintendo (1985)|35[-LF-]466[-LF-]522[-LF-]718[-LF-]838[-LF-]965[-LF-]1036[-LF-]1037[-LF-]1077[-LF-]1231[-LF-]1541[-LF-]1542[-LF-]2896[-LF-]1952[-LF-]1962[-LF-]2021[-LF-]2334[-LF-]2442[-LF-]2490[-LF-]2499[-LF-]2498[-LF-]2934|1P|0|False|False|joy8way2way;joy8way2way||sega/stv.cpp|60.098476|
vspinbal|Vs. Pinball|Nintendo|1984|True|Pinball|True|H|256|240||[-LF-]A great pinball simulator game from Nintendo.[-LF-]Enjoy a familiar pinball game where the player controls the paddles of a virtual pinball machine. The game has two screens to represent the traditional pinball table and one for a bonus mode. Play begins when the player launches a ball with the plunger from the first screen the bottom of the pinball table through the top of the screen to the second screen. Play will move to the first screen if the ball falls through the bottom of the top screen and will return to the top screen if the ball is hit back through the space at the top of the first screen. The player controls the flippers on either screen to deflect the ball to keep it from falling off the bottom of the lower screen.[-LF-]Pinball has some many bonnus and also had a secondary Breakout like mode, which the player reaches by hitting the ball into a bonus hole that takes the player to a bonus stage where they control Mario carrying a platform. The object of this mode is to rescue Pauline. The player achieves this by bouncing the ball on the Mario's platform and hitting various targets, the destruction of which also earns them points. When the blocks under her are all gone, she will drop. you must catching her on Mario's platform to earns  bonus points, but you must release pauline it in one of the side platforms and not let it fall, while holding the ball bounce to continue to earn points until the ball falls and go to start.[-LF-]|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|2P alt|0|False|False|joy8way2way;joy8way2way||nintendo/aleck64.cpp|60.098476|
nvs_platoon|Vs. Platoon|Ocean|1987|True|Platform / Shooter Scrolling|True|H|256|240||Vs. Platoon[-LF-]Ocean (1987)|214[-LF-]211[-LF-]216[-LF-]241[-LF-]448[-LF-]450[-LF-]453[-LF-]452[-LF-]985[-LF-]1010[-LF-]1018[-LF-]1372[-LF-]1489[-LF-]1478[-LF-]1476[-LF-]1477[-LF-]1479[-LF-]2898[-LF-]1705[-LF-]2427[-LF-]2293[-LF-]2299[-LF-]2298[-LF-]2665|1P|0|False|False|joy8way2way;joy8way2way||misc/vamphalf.cpp|60.098476|
bnglngby|Vs. Raid on Bungeling Bay|Nintendo|1985|True|Shooter / Flying|True|H|256|240||Vs. Raid on Bungeling Bay[-LF-]Nintendo (1985)|60[-LF-]61[-LF-]125[-LF-]200[-LF-]258[-LF-]2899[-LF-]422[-LF-]423[-LF-]440[-LF-]448[-LF-]449[-LF-]697[-LF-]1026[-LF-]1033[-LF-]1335[-LF-]2010[-LF-]2426[-LF-]2178[-LF-]2187[-LF-]2074[-LF-]2799[-LF-]2676[-LF-]2669[-LF-]2798[-LF-]2801[-LF-]2800[-LF-]2868|2P alt|0|False|False|joy8way2way;joy8way2way||namco/toypop.cpp|60.098476|
vsslalom|Vs. Slalom|Rare|1986|True|Sports / Skiing|False|H|256|240||Vs. Slalom[-LF-]Rare (1986)|82[-LF-]80[-LF-]83[-LF-]81[-LF-]463[-LF-]689[-LF-]745[-LF-]1829[-LF-]1828[-LF-]1729[-LF-]2218[-LF-]2362[-LF-]2493[-LF-]2900[-LF-]2963|2P alt|0|False|False|joy8way2way;joy8way2way||konami/trackfld.cpp|60.098476|
vssoccer|Vs. Soccer|Nintendo|1985|True|Sports / Soccer|True|H|256|240||Vs. Soccer[-LF-]Nintendo (1985)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way2way;joy8way2way||sega/vicdual.cpp|60.098476|
starlstr|Vs. Star Luster|Namco|1985|True|Shooter / Flying 1st Person|True|H|256|240||Vs. Star Luster[-LF-]Namco (1985)|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|1P|0|False|False|joy8way2way;joy8way2way||sega/segae.cpp|60.098476|
smgolf|Vs. Stroke & Match Golf|Nintendo|1984|True|Sports / Golf|True|H|256|240||Vs. Stroke & Match Golf[-LF-]Nintendo (1984)|4[-LF-]230[-LF-]242[-LF-]243[-LF-]244[-LF-]455[-LF-]484[-LF-]2731[-LF-]507[-LF-]508[-LF-]687[-LF-]697[-LF-]698[-LF-]1317[-LF-]879[-LF-]880[-LF-]939[-LF-]946[-LF-]948[-LF-]940[-LF-]942[-LF-]944[-LF-]950[-LF-]952[-LF-]953[-LF-]1407[-LF-]1406[-LF-]1500[-LF-]1735[-LF-]8[-LF-]1868[-LF-]2447[-LF-]2903[-LF-]2435[-LF-]2428[-LF-]2547[-LF-]2706[-LF-]2745[-LF-]1622[-LF-]2813|2P alt|0|False|False|joy8way2way;joy8way2way||sigma/sigmab98.cpp|60.098476|
suprmrio|Vs. Super Mario Bros.|Nintendo|1986|True|Platform / Run Jump Scrolling|True|H|256|240||[-LF-]Classic and cult horizontal platform game featuring the Nintendo mascot Mario who must save princess Toadstool (Princess Peach in Japan) from Bowser (Koopa in Japan).[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]495[-LF-]496[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]639[-LF-]641[-LF-]675[-LF-]2886[-LF-]757[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1421[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|False|joy8way2way;joy8way2way||irem/travrusa.cpp|60.098476|
vsskykid|Vs. Super SkyKid|Namco|1985|True|Shooter / Flying Horizontal|True|H|256|240||Vs. Super SkyKid[-LF-]Namco (1985)|42[-LF-]625[-LF-]1154[-LF-]2194[-LF-]2195[-LF-]2201[-LF-]2683[-LF-]2809[-LF-]2905[-LF-]2960|2P sim|0|False|False|joy8way2way;joy8way2way||cinematronics/jack.cpp|60.098476|
supxevs|Vs. Super Xevious|Namco|1986|True|Shooter / Flying Vertical|True|H|256|240||Vs. Super Xevious[-LF-]Namco (1986)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|1P|0|False|False|joy8way2way;joy8way2way||dataeast/decocass.cpp|60.098476|
tkoboxng|Vs. T.K.O. Boxing|Namco|1987|True|Sports / Boxing|True|H|256|240||Vs. T.K.O. Boxing[-LF-]Namco (1987)|225[-LF-]392[-LF-]851[-LF-]791[-LF-]2603[-LF-]1072[-LF-]1246[-LF-]1318[-LF-]1402[-LF-]1847[-LF-]2407[-LF-]2689[-LF-]2907[-LF-]2707|2P sim|0|False|False|joy8way2way;joy8way2way||bfm/bfcobra.cpp|60.098476|
vstetris|Vs. Tetris|Academysoft|1987|True|Puzzle / Drop|True|H|256|240||Vs. Tetris[-LF-]Academysoft (1987)|2576[-LF-]268[-LF-]799[-LF-]2575[-LF-]2577[-LF-]2578[-LF-]2908[-LF-]2942[-LF-]3011|2P sim|0|False|False|joy8way2way;joy8way2way||midway/mcr68.cpp|60.098476|
goonies|Vs. The Goonies|Konami|1986|True|Platform / Run Jump Scrolling|True|H|256|240||[-LF-]A platform game based on the 1985 Steven Spielberg movie of the same name. The player takes control of Mikey and must explore a variety of caverns and rooms, searching for the three keys needed to unlock the huge, metal door that bars progress to the next level. The keys are hidden behind a number of doors which can only be removed by placing a bomb in front of them and blowing them open. Mikey's progress is hampered by the many enemies that roam the levels. The bombs needed to blow the doors appear when certain enemies are killed.[-LF-]A fellow 'Goonie' is trapped behind one of the doors on each level, and can be rescued, although this isn't necessary to progress to the next level. A catapult, or 'slingshot', can also be found, allowing Mikey to attack enemies from a safe distance.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|1P|0|False|False|joy8way2way;joy8way2way||konami/labyrunr.cpp|60.098476|
topgun|Vs. Top Gun|Konami|1987|True|Shooter / Flying 1st Person|True|H|256|240||Vs. Top Gun[-LF-]Konami (1987)|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2198[-LF-]2396[-LF-]2530[-LF-]2910[-LF-]2703[-LF-]2960|1P|0|False|False|joy8way2way;joy8way2way||tecfri/sauro.cpp|60.098476|
wrecking|Vs. Wrecking Crew|Nintendo|1984|True|Platform / Run Jump|True|H|256|240||Vs. Wrecking Crew[-LF-]Nintendo (1984)|104[-LF-]278[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]806[-LF-]839[-LF-]1033[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1135[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1212[-LF-]1213[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1495[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1728[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2361[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2537[-LF-]2677[-LF-]2956[-LF-]2975[-LF-]2911|2P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||dataeast/actfancr.cpp|60.098476|
vulcan|Vulcan Venture|Konami|1988|True|Shooter / Flying Horizontal|True|H|320|224||Vulcan Venture[-LF-]Konami (1988)|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P alt|0|False|True|joy8way;joy8way2way||atari/triplhnt.cpp|60.606061|
vulgus|Vulgus|Capcom|1984|True|Shooter / Flying Vertical|True|V|224|256||[-LF-]Vulgus is pretty simple. You just pilot a spaceship and blast countless enemies. That is what is fun about this game. There is nothing complicated, just pure blasting. You only have two weapons, your blaster, and a limited supply of bombs. This title uses the time honored top-down vertically scrolling format. The background moves eternally forward, but you can move all around the screen, and can make the screen scroll both left and right. Your enemies consist of an assortment of fairly realistic looking spacecraft, some of which have a distinctive 'insectoid' look to them. This game is endless and it doesn't seem to have a level format. You just move forward and shoot. The backgrounds will change from time to time from planetary surfaces to space scenes and eventually they will start repeating once you blast this particularly large alien formation.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||galaxian/scramble.cpp|59.637405|
wacko|Wacko|Bally Midway|1982|True|Shooter / Field|True|H|512|480||[-LF-]Wacko is a colorful single screen shooter, with excellent graphics for the time. You maneuver Kapt'n Krooz'r around the screen in his spaceship. The terrain is an orange moon scene, various cartoonish monsters dot the landscape. You must blast the monsters in pairs to make them vanish. Later levels introduce even more complex rules as to what can be shot. You control your ship with the trackball, while using the joystick to aim and shoot. The controls feel natural with a little practice, but the game quickly becomes very difficult on the higher levels.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1278[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|True|joy4way;trackball;joy4way2way;trackball||misc/statriv2.cpp|30|
warcadia|Waga Seishun no Arcadia|Sigma Enterprises Inc.|1982|True|Shooter / Gallery|False|V|224|256|nyny|Waga Seishun no Arcadia[-LF-]Sigma Enterprises Inc. (1982)|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||misc/statriv2.cpp|56.360709|nyny
wwjgtin|Wai Wai Jockey Gate-In!|Jaleco|1984|True|Sports / Horse Racing|True|H|256|224||[-LF-]An early Horse Racing game.[-LF-]|116[-LF-]923[-LF-]884[-LF-]885[-LF-]886[-LF-]1318[-LF-]1454[-LF-]1457[-LF-]1458[-LF-]1616[-LF-]1782[-LF-]1783[-LF-]1777[-LF-]1781[-LF-]1872[-LF-]924[-LF-]2460[-LF-]2337[-LF-]2641[-LF-]2854[-LF-]2853[-LF-]2916|2P sim|0|False|False|joy4way2way;joy4way2way||misc/statriv2.cpp|57|
wakuwak7|Waku Waku 7|Sunsoft|1996|True|Fighter / Versus|True|H|320|224||[-LF-]A hilarious parody of different styles of anime and video games featuring seven selectable characters and a nasty end boss! It's worth playing for the dialogue alone.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P sim|1000|False|False|joy8way4way;joy8way4way2way||merit/merit.cpp|59.185606|neogeo
wwanpanm|Waku Waku Anpanman|Sega|1992|True||True|H|256|224||Waku Waku Anpanman[-LF-]Sega (1992)|||0|False|False|joy2way||merit/merit.cpp|59.922743|
wwmarine|Waku Waku Marine|Sega|1992|True|Electromechanical / Kiddy Ride|True|H|256|224||Kiddie Ride published 29 years ago:[-LF-]|279[-LF-]362[-LF-]609[-LF-]850[-LF-]1211[-LF-]1418[-LF-]1769[-LF-]1829[-LF-]1828[-LF-]2114[-LF-]2145[-LF-]2214[-LF-]2672[-LF-]2919|1P|0|False|False|joy2way||merit/merit.cpp|59.922743|
soniccar|Waku Waku Sonic Patrol Car|Sega|1991|True|Electromechanical / Kiddy Ride|True|H|256|224||Kiddie Ride published 30 years ago:[-LF-]On your permanently set northward journey, you can avoid cars by moving left and right. You can also jump out the car (after which you land right back in), but the only use for this feature is to defeat Eggman. The two-minute story plays out in the course of the action: officer Sonic heads out from the station and hits the streets, on what appears to be a routine patrol. (On the way, you encounter a traffic light and must stop to let Flicky and the gang pass.) During the patrol, you spot Doctor Eggman pushing cars off the street in a vehicle of his own. The chase begins! Doctor Eggman can be taken out with a few spins; just watch out for the bombs he's chucking at you. Whether you defeat him or not, Sonic eventually drives in to another police station and says something to you in Japanese.[-LF-]|35[-LF-]99[-LF-]118[-LF-]341[-LF-]405[-LF-]428[-LF-]468[-LF-]469[-LF-]474[-LF-]476[-LF-]486[-LF-]501[-LF-]554[-LF-]555[-LF-]597[-LF-]690[-LF-]719[-LF-]695[-LF-]891[-LF-]2892[-LF-]1045[-LF-]1166[-LF-]1184[-LF-]1328[-LF-]1361[-LF-]1369[-LF-]2241[-LF-]2240[-LF-]1048[-LF-]1825[-LF-]2039[-LF-]2297[-LF-]2358[-LF-]2359[-LF-]2920[-LF-]2123[-LF-]2389[-LF-]2425[-LF-]2500[-LF-]2501[-LF-]2681[-LF-]2825|1P|0|False|False|doublejoy4way2way||merit/merit.cpp|59.922743|
ultracin|Waku Waku Ultraman Racing|Sega|1996|True||True|H|320|224||Kiddie Ride published 25 years ago:[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|2P sim|0|False|False|joy2way;joy2way||misc/gei.cpp|60.054389|
wallc|Wall Crash|Midcoin|1984|True|Ball & Paddle / Breakout|True|H|256|256||[-LF-]A rather simple breakout-style game. There are a few powerup blocks which will provide the player with some assistance along the way. Powerups include: bomb, double bases, and bonus points.[-LF-]|114[-LF-]2730[-LF-]113[-LF-]115[-LF-]173[-LF-]265[-LF-]266[-LF-]287[-LF-]322[-LF-]375[-LF-]822[-LF-]438[-LF-]388[-LF-]487[-LF-]516[-LF-]520[-LF-]632[-LF-]836[-LF-]879[-LF-]880[-LF-]913[-LF-]916[-LF-]917[-LF-]1013[-LF-]1194[-LF-]1231[-LF-]1516[-LF-]1671[-LF-]1675[-LF-]1672[-LF-]1820[-LF-]1833[-LF-]1880[-LF-]1902[-LF-]1993[-LF-]2420[-LF-]2437[-LF-]2331[-LF-]2332[-LF-]2678[-LF-]2657[-LF-]2732[-LF-]2804[-LF-]2879[-LF-]2922|1P|0|False|False|dial||misc/gei.cpp|60|
wallst|Wall Street|Century Electronics|1982|True|Ball & Paddle|False|V|248|240||[-LF-]Wall Street is a rather odd and unique game consisting of two stages.[-LF-]Stage one consists of controlling two rescue workers who must prevent suicidal stock brokers from plummeting to their deaths and instead bounce them into a waiting ambulance.[-LF-]Stage two entails controlling a broker who runs around town collecting money (which they must return to the yellow base) while being chased by tanks, which the player can shoot.[-LF-]|238[-LF-]500[-LF-]427[-LF-]435[-LF-]555[-LF-]1025[-LF-]1197[-LF-]1231[-LF-]1469[-LF-]1651[-LF-]1649[-LF-]2010[-LF-]2288[-LF-]2495[-LF-]2747[-LF-]2923|2P alt|0|False|True|joy8way;joy8way2way||misc/gei.cpp|60|
wasafari|Wanpaku Safari|Sega|1998|True||False|H|352|224||Wanpaku Safari[-LF-]Sega (1998)|||0|False|False|only_buttons||misc/smsmcorp.cpp|59.764802|stvbios
wanted|Wanted|Sigma Enterprises Inc.|1984|True|Shooter / 3rd Person|True|V|224|256||[-LF-]A third person shooter based in the wild west.[-LF-]In the old wild west, times has get tough, you play on the role of a renegade cowboy surrounded by hostiles native indians, mexican bandits and the most wanted outlaws, in the most varied and iconic west landscapes and they attacking you from all directions, must shoot them all to defend and advance to the next level.[-LF-]|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2412[-LF-]2649[-LF-]2849[-LF-]2925[-LF-]2954|2P alt|0|False|True|joy8way;joy8way2way||misc/trvmadns.cpp|60|
mag_war|War Mission|EFO SA|1987|True||False|V|192|248||Magnet System disk. published 34 years ago:[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P sim|0|False|False|joy8way;joy8way2way||misc/trvmadns.cpp|50|cedmag
wrofaero|War of Aero - Project MEIOU|Yang Cheng|1993|True|Shooter / Flying Vertical|False|V|240|384||War of Aero - Project MEIOU[-LF-]Yang Cheng (1993)|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|False|joy8way;joy8way2way||alliedleisure/trvquest.cpp|60|
warofbug|War of the Bugs or Monsterous Manouvers in a Mushroom Maze|Armenia|1981|True|Shooter / Gallery|True|V|224|768||[-LF-]Very interesting game. Play "Centipede" in a "Galaxian" environment :).[-LF-]|4[-LF-]23[-LF-]98[-LF-]221[-LF-]245[-LF-]313[-LF-]333[-LF-]253[-LF-]385[-LF-]401[-LF-]503[-LF-]639[-LF-]640[-LF-]656[-LF-]736[-LF-]742[-LF-]841[-LF-]849[-LF-]1580[-LF-]879[-LF-]881[-LF-]1033[-LF-]1129[-LF-]1136[-LF-]1292[-LF-]1497[-LF-]1506[-LF-]2583[-LF-]1570[-LF-]1578[-LF-]2017[-LF-]2030[-LF-]2307[-LF-]2309[-LF-]2366[-LF-]2538[-LF-]2721[-LF-]2725[-LF-]2726[-LF-]2727[-LF-]2849[-LF-]2857|2P alt|0|False|True|joy8way;joy8way2way||misc/trivrus.cpp|60.606061|
wotw|War of the Worlds|Cinematronics|1981|True|Shooter / Gallery|True|H|0|0||[-LF-]This is one great looking game. You control a little tank that can move back and forth at the bottom of the screen, your enemies are martian walkers that advance on your position. Each martian takes several hits to destroy, as you are actually blasting their legs out from under them. You can protect yourself from their shots by using your shield button, but use it sparingly, as you only have a limited amount of shield time.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|False|joy2way||midway/balsente.cpp|38.000107|
wardner|Wardner|Toaplan|1987|True|Platform / Fighter Scrolling|False|H|320|240||Wardner[-LF-]Toaplan (1987)|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy8way2way;joy8way2way||midway/balsente.cpp|54.877858|
warlords|Warlords|Atari|1980|True|Ball & Paddle / Breakout|True|H|256|240||[-LF-]Atari's Warlords depicts a third-person view of four castles. The player-controlled Warlords and computer-controlled Black Knights use shields to defend their castle walls from the fireballs that ricochet around the playfield.[-LF-]Players can capture and catapult the fireballs at opposing castles, using their shield control and 'Power Stone' pushbutton. When a fireball hits a castle wall, it destroys one or more bricks, depending on its speed.[-LF-]A castle not paid for is controlled by the computer, with a Black Knight displayed in the appropriate castle. The Black Knights catapult fireballs at the players with increasing accuracy, to provide challenge.[-LF-]Game play begins when any start button is pressed and the countdown has ended. The game ends when the last Warlord's castle (containing a crown) has been penetrated by a fireball. At this point a white cloud envelopes the crown, and the latter disappears.[-LF-]During the countdown, a dragon flies back and forth across the screen with a fireball in its mouth. At the end of the countdown, a position activated by a Start button has its Black Knight changed to a Warlord's crown. A position not activated remains as a Black Knight and is controlled by the computer. The dragon then spits the fireball from its mouth toward a Warlord's castle.[-LF-]The objective is to destroy the three other castles, while protecting one's own castle with the moving shield. The LED pushbuttons have dual functions: in the Ready-to-Play mode they work as Start switches, and during game play they become 'Power Stones' to allow players to capture and catapult fireballs at opponents.[-LF-]The spinning fireballs released from a shield have more destructive force on a castle wall than a fireball simply deflected from another wall or the sides of the playfield. However, players will soon find out that they cannot hold onto a fireball for long, since it slowly destroys their own castle walls adjacent to the fireball.[-LF-]Additional fireballs appear at predetermined intervals or when a castle is destroyed, whichever comes first. A maximum of four fireballs simultaneously appear on the screen.[-LF-]In 1- and 2-player games, the Warlords' crowns will be accompanied by a zero, to begin scoring. The point-scoring system is printed on each control panel (the Black Knights do not score points).[-LF-]If a Black Knight has the surviving castle, the game ends. However, if a Warlord has the surviving castle, that player receives bonus points, all castles are rebuilt, and the game continues with a new battle at a higher level. In a 2-player game, both players continue in the game, but only one player can get bonus points. If both Black Knights are eliminated first and only Warlords remain, the level becomes a free-for-all between the two Warlords until one is eliminated. The other Warlord then gets the bonus points, and the game begins again.[-LF-]The subsequent levels begin, as mentioned before, with the fireball thrown out by the dragon. In the higher levels, Black Knights play more accurately and faster.[-LF-]3- and 4-player games (available in the cocktail version only) are free-for-alls. No scores are kept, and the game ends as soon as there is only one castle left.[-LF-]|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|4P sim|0|False|True|paddle;paddle;paddle;paddle||midway/balsente.cpp|60|
warpwarp|Warp & Warp|Namco|1981|True|Shooter / Misc.|True|V|224|272||[-LF-]The objective of the game is to pursue the mystery aliens by warping across 2 different worlds : the Space World and Maze World.  The player may choose when to warp to a different world, so it is possible to continue playing in the same world throughout the game. In Space World, the character uses a gun to shoot up enemy aliens, and in Maze World, aliens are killed using a time-delay bomb. The delay is controlled by the length of time the button is held down, and the player loses if the character is caught in the resulting explosion.[-LF-]Power-ups may appear on some levels, and allow the player to shoot exploding bullets or attach bombs directly onto enemy aliens. However, the exploding bullets usable in Space World can only obtained in Maze World, and the power-up to attach bombs onto enemies in Maze World only appears in Space World. Players must alternate turns on the screen in the multiplayer mode.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|True|joy4way;joy4way2way||midway/balsente.cpp|60.606061|
warpwarpr|Warp Warp|Namco|1981|True|Shooter / Misc.|True|V|224|272|warpwarp|[-LF-]The objective of the game is to pursue the mystery aliens by warping across 2 different worlds : the Space World and Maze World.  The player may choose when to warp to a different world, so it is possible to continue playing in the same world throughout the game. In Space World, the character uses a gun to shoot up enemy aliens, and in Maze World, aliens are killed using a time-delay bomb. The delay is controlled by the length of time the button is held down, and the player loses if the character is caught in the resulting explosion.[-LF-]Power-ups may appear on some levels, and allow the player to shoot exploding bullets or attach bombs directly onto enemy aliens. However, the exploding bullets usable in Space World can only obtained in Maze World, and the power-up to attach bombs onto enemies in Maze World only appears in Space World. Players must alternate turns on the screen in the multiplayer mode.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P alt|0|False|True|joy4way;joy4way2way||midway/balsente.cpp|60.606061|warpwarp
warrior|Warrior|Vectorbeam|1979|True|Fighter / Field|True|H|0|0||[-LF-]Two vector knights battle each other in an overhead death pit.[-LF-]|157[-LF-]158[-LF-]273[-LF-]525[-LF-]545[-LF-]550[-LF-]877[-LF-]923[-LF-]869[-LF-]1089[-LF-]1266[-LF-]1449[-LF-]1448[-LF-]1584[-LF-]1493[-LF-]1647[-LF-]2491[-LF-]2740[-LF-]2540[-LF-]2680[-LF-]2739[-LF-]2838[-LF-]2934|2P sim|0|False|False|joy8way;joy8way2way||jpm/jpmimpct.cpp|38.000107|
wof|Warriors of Fate|Capcom|1992|True|Fighter / 2.5D|True|H|384|224||[-LF-]Pirate version.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|3P sim|2000|False|False|joy8way2way;joy8way2way;joy8way2way||midway/midyunit.cpp|59.637405|
watrball|Water Balls|ABM|1996|True|Puzzle / Toss|True|H|384|240||[-LF-]A "Puzzle Bobble" style game.[-LF-]The players controls a comic mouse that controls a tiny fire old engine you must eject the water to catch the falling colors balls (you can also change the color) for then eject again to hit them with balls of the same color for complete the level.[-LF-]|176[-LF-]178[-LF-]267[-LF-]365[-LF-]822[-LF-]438[-LF-]504[-LF-]593[-LF-]837[-LF-]1296[-LF-]1412[-LF-]1547[-LF-]1909[-LF-]1634[-LF-]1630[-LF-]1719[-LF-]1722[-LF-]1785[-LF-]1837[-LF-]1880[-LF-]1887[-LF-]1911[-LF-]1902[-LF-]2349[-LF-]2518[-LF-]1908[-LF-]2936|1P|0|False|False|joy8way2way;joy8way2way||capcom/lwings.cpp|60|
wmatch|Water Match|Sega|1984|True|Sports / Track & Field|True|V|224|479||[-LF-]A multi event multi-player game in the style of Konami's legendary "Track and field" series, featuring events such as free-style swimming, one-man kayaking, four-man boating etc.[-LF-]|1[-LF-]101[-LF-]779[-LF-]933[-LF-]984[-LF-]1109[-LF-]1110[-LF-]1118[-LF-]1168[-LF-]1998[-LF-]2183[-LF-]2590[-LF-]2700[-LF-]2737[-LF-]2776[-LF-]2938[-LF-]2937|2P alt|0|False|True|doublejoy8way2way;doublejoy8way2way||midway/mcr.cpp|60.096154|
waterski|Water Ski|Taito|1983|True|Sports / Skiing|False|V|224|256||[-LF-]In this timed abstract racing game, a single player controls a water-skier who is being pulled along behind a power-boat. The objective is to complete the course in as fast a time as possible to reach the next course, while avoiding rocks, sharks, motor boats, wind surfers and numerous other obstacles.[-LF-]The player can move their skier left or right, and can press buttons to either slow the boat's speed or to jump over obstacles. Small rocks are the most common obstacle and can either be avoided or jumped over. As well as the small rocks that litter each course, there are also occasional large rocks; these cannot be jumped and must be avoided at all costs. Also, players must be watchful of the direction their tow-boat takes them otherwise they risk being dragged into oncoming obstacles or having their tow-rope snapped on one of the large rocks.[-LF-]As well as obstacles, each stage also contains one or more large jump ramps. To make a successful jump, players must ensure they hit the bottom of the ramp with their ski-board facing directly forwards. At the top of the ramp players must press the JUMP button, which will propel them from the end of the ramp to make a perfect landing in the water below. Making a successful ramp jump awards the player with bonus points, but if a player fails to hit the bottom of the ramp properly, they will crash and lose valuable seconds.[-LF-]|101[-LF-]1168[-LF-]2183[-LF-]2590[-LF-]2700[-LF-]2776[-LF-]2938[-LF-]2937|2P alt|0|False|True|joy2way;joy2way||seta/seta2.cpp|59.185606|
wtrnymph|Water-Nymph|Subsino|1996|True|Puzzle / Drop|False|H|512|224||Water-Nymph[-LF-]Subsino (1996)|1905[-LF-]103[-LF-]2576[-LF-]171[-LF-]477[-LF-]433[-LF-]444[-LF-]445[-LF-]446[-LF-]476[-LF-]493[-LF-]571[-LF-]583[-LF-]1034[-LF-]2886[-LF-]701[-LF-]716[-LF-]959[-LF-]1022[-LF-]2080[-LF-]1055[-LF-]1148[-LF-]1910[-LF-]1219[-LF-]1257[-LF-]1285[-LF-]1344[-LF-]1414[-LF-]1438[-LF-]1540[-LF-]447[-LF-]1570[-LF-]1572[-LF-]1571[-LF-]1727[-LF-]2575[-LF-]1815[-LF-]1818[-LF-]1888[-LF-]1889[-LF-]2516[-LF-]1906[-LF-]2232[-LF-]2463[-LF-]2462[-LF-]2333[-LF-]2553[-LF-]2695[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2716[-LF-]2786[-LF-]2939|1P|0|False|False|gambling||irem/m57.cpp|58.727|
waveshrk|Wave Shark|Konami|1996|True|Driving / Boat|False|H|512|384|jetwave|Wave Shark[-LF-]Konami (1996)|101[-LF-]1168[-LF-]2183[-LF-]2590[-LF-]2700[-LF-]2776[-LF-]2938[-LF-]2937|1P|0|False|False|joy2way;paddle;pedal||toaplan/toaplan1.cpp|60|jetwave
wecleman|WEC Le Mans 24|Konami|1986|True|Driving / Race (chase view)|True|H|320|224||[-LF-]WEC Le Mans 24 is a sprite-scaling racing game based on the annual 'WEC Le Mans 24' race; a grueling event that, as its name suggests, takes place over a 24-hour period.[-LF-]The width of Le Mans' track never varies and remains at a constant three lanes. The track itself is very challenging and contact with either a rival racer or one of the many track-side objects will often send the player's vehicle flying dramatically through the air, costing valuable seconds in time.[-LF-]The car is equipped with both a high and low gear and each lap must be completed within a tight qualifying time or the race ends. The game's graphics and color palette change to reflect the different times of day over which the race takes place.[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|paddle;pedal||toaplan/toaplan2.cpp|60|
welltris|Welltris|Video System Co.|1991|True|Puzzle / Drop|False|H|352|240||[-LF-]A fun and addicting puzzle game from the creator of the hugely popular "Tetris".[-LF-]|2576[-LF-]268[-LF-]799[-LF-]2575[-LF-]2577[-LF-]2578[-LF-]2908[-LF-]2942[-LF-]3011|2P sim|0|False|False|joy8way2way;joy8way2way||konami/konmedal.cpp|60|
westgun2|Western Gun Part II|Nintendo|1980|True|Shooter / Field|True|V|224|256|sheriff|[-LF-]Licensed re-release of Nintendo's "Sheriff".[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]181[-LF-]182[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]272[-LF-]300[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]403[-LF-]408[-LF-]412[-LF-]2714[-LF-]555[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]719[-LF-]740[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]926[-LF-]990[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1125[-LF-]1132[-LF-]1135[-LF-]1151[-LF-]1204[-LF-]1654[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]1369[-LF-]1431[-LF-]2953[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1649[-LF-]1661[-LF-]1674[-LF-]1766[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2412[-LF-]2495[-LF-]2538[-LF-]2649[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2925[-LF-]2932[-LF-]2968[-LF-]2970[-LF-]2954|2P alt|0|False|True|doublejoy8way2way;doublejoy8way2way||namco/namcos10.cpp|59.541985|sheriff
wfortune|Wheel Of Fortune|GameTek|1989|True|Quiz / English|True|H|256|240||[-LF-]Spin the wheel!!! Prepare to select a letter and spell the secret word... toc-toc-toc-BANKRUPT!! oh no :([-LF-]|801[-LF-]1038[-LF-]1039[-LF-]1753[-LF-]1838[-LF-]2944|3P alt|0|False|True|dial;dial;only_buttons||konami/konmedal.cpp|60|
wheelfir|Wheels & Fire|TCH|199?|True|Driving / Race (chase view)|False|H|336|248||Wheels & Fire[-LF-]TCH (199?)|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|joy8way;paddle;pedal;joy8way2way||nichibutsu/tubep.cpp|60|
wheelrun|Wheels Runner|International Games|19??|True|Driving / Race Track|False|H|256|224||Wheels Runner[-LF-]International Games (19??)|90[-LF-]169[-LF-]398[-LF-]995[-LF-]1105[-LF-]542[-LF-]1152[-LF-]1153[-LF-]1829[-LF-]1828[-LF-]2005[-LF-]2430[-LF-]2325[-LF-]2327[-LF-]2328[-LF-]2476[-LF-]2786[-LF-]2946|2P sim|0|False|False|dial;dial||misc/tugboat.cpp|60|
whizz|Whizz|Philko|1989|True|Shooter / Flying Horizontal|True|H|384|224|twinfalc|Whizz[-LF-]Philko (1989)|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P sim|0|False|False|joy8way2way;joy8way2way||dataeast/supbtime.cpp|60|twinfalc
whodunit|Who Dunit|Exidy|1988|True|Shooter / Gun|True|H|320|240||[-LF-]A murder mystery shooter where the player uses the gun to protect Max from a variety of attacks as well as give him directions.[-LF-]|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]664[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P alt|0|False|False|lightgun||atari/tunhunt.cpp|60|
wafricau|Wild Africa|Aristocrat|2001|True||False|H|735|292||Wild Africa[-LF-]Aristocrat (2001)||1P|0|False|False|gambling||sega/turbo.cpp|50.080128|aristmk5
wldangel|Wild Angels|Aristocrat|1996|True||False|H|735|292||Slot Machine published 25 years ago:[-LF-]||1P|0|False|False|keypad;gambling||vsystem/aerofgt.cpp|50.080128|aristmk5
wildfang|Wild Fang / Tecmo Knight|Tecmo|1989|True|Platform / Fighter Scrolling|False|H|256|224||[-LF-]Wild Fang is a sideways scrolling beat-em-up for 1 or 2 players with a medieval setting. Players take on a variety of orcs, ogres, demons and other mythical creatures in their bid to destroy Satan, decapitating each enemy they encounter in order to collect their skulls for points and power-ups.[-LF-]The player's character is an armor wearing beastmaster who sits atop of a fist-fighting giant.  Upon the player's command, the player may switch his mount into a tiger and attack with his mace.  Within each stage, there are also power-ups that allow the player to morph into a laser breathing dragon for a limited period of time.[-LF-]The player's life bar is represented by a fire breathing dragon in the upper corner.  With each hit the player takes, the fire breath grows smaller.  Once the life bar is depleted the player's mount is killed and the player travels on foot and fights with throwing daggers.  If hit in this form then the player loses a life.  The game is over when all of a players lives are lost.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way;joy8way2way||sega/segaorun.cpp|59.17|
wildfangs|Wild Fang|Tecmo|1989|True|Platform / Fighter Scrolling|False|H|256|224|wildfang|[-LF-]Wild Fang is a sideways scrolling beat-em-up for 1 or 2 players with a medieval setting. Players take on a variety of orcs, ogres, demons and other mythical creatures in their bid to destroy Satan, decapitating each enemy they encounter in order to collect their skulls for points and power-ups.[-LF-]The player's character is an armor wearing beastmaster who sits atop of a fist-fighting giant.  Upon the player's command, the player may switch his mount into a tiger and attack with his mace.  Within each stage, there are also power-ups that allow the player to morph into a laser breathing dragon for a limited period of time.[-LF-]The player's life bar is represented by a fire breathing dragon in the upper corner.  With each hit the player takes, the fire breath grows smaller.  Once the life bar is depleted the player's mount is killed and the player travels on foot and fights with throwing daggers.  If hit in this form then the player loses a life.  The game is over when all of a players lives are lost.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P sim|0|False|False|joy8way;joy8way2way||seta/seta2.cpp|59.17|wildfang
moomesa|Wild West C.O.W.-Boys of Moo Mesa|Konami|1992|True|Platform / Shooter Scrolling|False|H|384|224||[-LF-]Wild West C.O.W. Boys of Moo Mesa is a horizontally-scrolling platform run 'n' gun game for up to four players. The game is set in America's Wild West and is based on the cartoon series of the same name.[-LF-]Players take on the roles of four recently mutated cows - now turned lawmen; the Cowlorado Kid, the Dakota Dude, Marshall Moo Montana and the shotgun-toting Buffalo Bull. The lawmen must shoot their way through enemy-packed stages to take down wanted criminals.[-LF-]Controls consist of a jump and an attack button and pressing both buttons simultaneously will cause the player character to perform a stampede attack, do a spinning jump, or use any equipped item like dynamite sticks and tomahawk blades.[-LF-]Numerous variety of power-up items can be found by shooting flying chickens, these include a rapid-fire Machine Gun and a Power-Up for wider bullets. Players have a three-unit life gauge that allows them to take three hits before losing a life.[-LF-]The game consists of eight stages, each with a boss fight at the end, and after the first stage, players can choose in which order they want to tackle the following stages.[-LF-]|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2412[-LF-]2649[-LF-]2849[-LF-]2925[-LF-]2954|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||galaxian/galaxian.cpp|60|
wwestern|Wild Western|Taito|1982|True|Shooter / Misc. Vertical|True|V|224|256||[-LF-]A sheriff on horseback must protect a train, located in the center of the screen, from groups of bandits. Players must avoid running into obstacles, getting shot, or allowing three bandits to board the train. A bonus game is played between rounds.[-LF-]|181[-LF-]182[-LF-]272[-LF-]300[-LF-]403[-LF-]412[-LF-]555[-LF-]577[-LF-]578[-LF-]719[-LF-]740[-LF-]926[-LF-]1009[-LF-]1012[-LF-]1065[-LF-]1077[-LF-]1132[-LF-]1151[-LF-]1654[-LF-]1302[-LF-]1329[-LF-]1328[-LF-]1352[-LF-]2953[-LF-]1649[-LF-]1766[-LF-]2147[-LF-]2175[-LF-]2412[-LF-]2446[-LF-]2687[-LF-]2649[-LF-]2814[-LF-]2849[-LF-]2925[-LF-]2954|2P alt|0|False|True|doublejoy8way2way;doublejoy8way2way||namco/turrett.cpp|59.185606|
willow|Willow|Capcom|1989|True|Platform / Shooter Scrolling|True|H|384|224||[-LF-]Willow is a sideways scrolling platform shoot-em-up game loosely based upon the movie of the same name. Players take on the role of one of two characters: Willow Ufgood or Madmartigan. The hero's mission is to rescue the baby Elora Danan from the evil Queen Bavmorda and bring her back safely. If the quest fails, the Queen will plunge the world into darkness and chaos.[-LF-]The game consists of 6 levels, each representing a scene from the movie. Defeated enemies drop gold coins that can be collected by the player. In addition, each level is littered with locked treasure chests that can be shot open and the treasure within collected. The gold can be used to purchase a number of weapons and character power-ups from a nearby shop (represented on screen by a wise old man). All power-ups will stay with the player until all lives are lost and the game is over.[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|2P alt|2000|False|True|joy8way;joy8way2way||capcom/sidearms.cpp|59.637405|
wilytowr|Wily Tower|Irem|1984|True|Platform / Run Jump Scrolling|True|H|256|224||[-LF-]A platform game where you must climb around lattice of pipes to deactivate power switches for main computer while avoiding robots. Jump on generators to send out disrupters and kill robots.[-LF-]|104[-LF-]294[-LF-]344[-LF-]345[-LF-]389[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]416[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]655[-LF-]757[-LF-]839[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]2215[-LF-]1356[-LF-]1420[-LF-]324[-LF-]1549[-LF-]1604[-LF-]1669[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1767[-LF-]1768[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy8way;joy8way2way||galaxian/galaxian.cpp|60|
windheat|Winding Heat|Konami|1996|True|Driving / Race (chase view)|False|H|512|384||Winding Heat[-LF-]Konami (1996)|19[-LF-]233[-LF-]258[-LF-]404[-LF-]400[-LF-]428[-LF-]487[-LF-]510[-LF-]511[-LF-]1040[-LF-]1114[-LF-]1269[-LF-]1490[-LF-]1643[-LF-]1699[-LF-]1696[-LF-]1694[-LF-]1695[-LF-]1849[-LF-]1950[-LF-]1956[-LF-]1957[-LF-]1988[-LF-]2019[-LF-]2018[-LF-]2033[-LF-]2034[-LF-]2170[-LF-]2171[-LF-]2302[-LF-]2303[-LF-]2305[-LF-]2711[-LF-]2788[-LF-]2786[-LF-]2810[-LF-]2945[-LF-]2957|1P|0|False|False|joy4way;paddle;pedal||misc/tickee.cpp|60|
wjammers|Windjammers / Flying Power Disc|Data East|1994|True|Sports / Misc.|True|H|320|224||[-LF-]A flying disk game from Data East.[-LF-]|2322[-LF-]256[-LF-]180[-LF-]608[-LF-]204[-LF-]879[-LF-]880[-LF-]929[-LF-]2893[-LF-]1440[-LF-]1740[-LF-]2207[-LF-]2301[-LF-]2774[-LF-]2958|2P sim|1000|False|False|joy8way4way;joy8way4way2way||konami/tutankhm.cpp|59.185606|neogeo
wschamp|Wing Shooting Championship V2.00|Sammy USA Corporation|2001|True|Shooter / Gun|False|H|320|240||[-LF-]Wing Shooting Championship is a 2 player head-to-head big game competition. The players can select from 5 weapons to hunt with : Pump Action, Semi-Automatic, Over and Under, Side by Side and Single Shot. There are 6 different bird stages: Great Plains Quail, Ring-Necked Pheasant, Canada Goose, American Black Duck, Mallard Duck, and Eastern Bob White Quail. Each bird stage has 12 areas with one bonus stage.[-LF-]|432[-LF-]587[-LF-]626[-LF-]2887[-LF-]1206[-LF-]1829[-LF-]1828[-LF-]2738[-LF-]3017|2P sim|0|False|False|lightgun;lightgun||nmk/nmk16.cpp|60|
wingwar|Wing War|Sega|1994|True|Shooter / Flying 1st Person|False|H|496|384||[-LF-]Wing War is a flight/combat simulation. The object of the game is by where the players fight head-to-head in airplanes trying to shoot the other players out of the sky.[-LF-]|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]42[-LF-]625[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1154[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2194[-LF-]2195[-LF-]2198[-LF-]2201[-LF-]2396[-LF-]2530[-LF-]2683[-LF-]2910[-LF-]2703[-LF-]2809[-LF-]2905[-LF-]2960|1P|0|False|False|stick;pedal||kaneko/snowbros.cpp|57.52416|
wingwar360|Wing War R360|Sega|1994|True|Shooter / Flying 1st Person|False|H|496|384|wingwar|Wing War is a flight/combat simulation. The object of the game is by where the players fight head-to-head in airplanes trying to shoot the other players out of the sky.|51[-LF-]52[-LF-]448[-LF-]590[-LF-]589[-LF-]42[-LF-]625[-LF-]697[-LF-]753[-LF-]854[-LF-]858[-LF-]1154[-LF-]1349[-LF-]2000[-LF-]2001[-LF-]2194[-LF-]2195[-LF-]2198[-LF-]2201[-LF-]2396[-LF-]2530[-LF-]2683[-LF-]2910[-LF-]2703[-LF-]2809[-LF-]2905[-LF-]2960|1P|0|False|False|stick;pedal||konami/konamigx.cpp|57.52416|wingwar
winrun|Winning Run|Namco|1988|True|Driving / Race 1st Person|False|H|496|480||[-LF-]The player would have a choice of race 'Easy Drive' or 'Technical Drive' (Auto Or Manual). Then the game would start in qualify (or Practice mode) successfully completing the course would then send the game into 'Grand Prix' mode. In both stages the player would be against an alloted time limit to get through the track.[-LF-]|39[-LF-]459[-LF-]677[-LF-]678[-LF-]748[-LF-]754[-LF-]750[-LF-]971[-LF-]752[-LF-]755[-LF-]795[-LF-]796[-LF-]797[-LF-]794[-LF-]1824[-LF-]1951[-LF-]2208[-LF-]2454[-LF-]2786[-LF-]40[-LF-]2854[-LF-]2853[-LF-]2874[-LF-]2941[-LF-]2962|1P|0|False|False|joy2way;paddle;pedal||toaplan/twincobr.cpp|60.606061|
winterht|Winter Heat|Sega|1997|True|Sports / Skiing|False|H|352|224||Winter Heat[-LF-]Sega (1997)|82[-LF-]80[-LF-]83[-LF-]81[-LF-]463[-LF-]689[-LF-]745[-LF-]1829[-LF-]1828[-LF-]1729[-LF-]2218[-LF-]2362[-LF-]2493[-LF-]2900[-LF-]2963|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||taito/taito_f3.cpp|59.764802|stvbios
wiping|Wiping|Nichibutsu|1982|True|Maze / Digging|True|V|224|288||Wiping[-LF-]Nichibutsu (1982)|306[-LF-]363[-LF-]308[-LF-]499[-LF-]541[-LF-]594[-LF-]600[-LF-]601[-LF-]602[-LF-]932[-LF-]307[-LF-]1550[-LF-]1552[-LF-]1553[-LF-]1554[-LF-]1555[-LF-]1558[-LF-]1559[-LF-]1621[-LF-]2582[-LF-]2569[-LF-]2641[-LF-]2690[-LF-]2849[-LF-]2964|2P alt|0|False|True|joy4way;joy4way2way||seta/downtown.cpp|60.606061|
wiseguy|Wise Guy|Dooyong|1990|True|Puzzle / Misc.|False|H|256|224|yamyam|Wise Guy[-LF-]Dooyong (1990)|[-LF-]2648[-LF-][-LF-]2656[-LF-][-LF-]278[-LF-][-LF-]314[-LF-][-LF-]325[-LF-][-LF-]326[-LF-][-LF-]380[-LF-][-LF-]607[-LF-][-LF-]379[-LF-][-LF-]2885[-LF-][-LF-]531[-LF-][-LF-]552[-LF-][-LF-]606[-LF-][-LF-]634[-LF-][-LF-]637[-LF-][-LF-]643[-LF-][-LF-]674[-LF-][-LF-]974[-LF-][-LF-]1024[-LF-][-LF-]1772[-LF-][-LF-]1099[-LF-][-LF-]1139[-LF-][-LF-]1174[-LF-][-LF-]1231[-LF-][-LF-]1234[-LF-][-LF-]1238[-LF-][-LF-]1253[-LF-][-LF-]1279[-LF-][-LF-]1326[-LF-][-LF-]1334[-LF-][-LF-]1416[-LF-][-LF-]87[-LF-][-LF-]1467[-LF-][-LF-]1495[-LF-][-LF-]2583[-LF-][-LF-]1560[-LF-][-LF-]1663[-LF-][-LF-]1737[-LF-][-LF-]1771[-LF-][-LF-]1813[-LF-][-LF-]1819[-LF-][-LF-]1829[-LF-][-LF-]1828[-LF-][-LF-]1915[-LF-][-LF-]2059[-LF-][-LF-]2064[-LF-][-LF-]2107[-LF-][-LF-]2109[-LF-][-LF-]2500[-LF-][-LF-]2521[-LF-][-LF-]2677[-LF-][-LF-]2736[-LF-][-LF-]2792[-LF-][-LF-]2849[-LF-][-LF-]3013[-LF-][-LF-]3037[-LF-]|2P alt|0|False|True|joy4way2way;joy4way2way||seta/ssv.cpp|60|yamyam
witch|Witch|Vic Tokai|1992|True|Pinball|True|H|240|192||Witch[-LF-]Vic Tokai (1992)|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|1P|0|False|False|gambling||capcom/sidearms.cpp|60|
witchstar|Witch Star|Fovis Korea Co. Ltd.|1994|True||True|H|240|192|witch|[-LF-]Korean release of Sega's "Witch".[-LF-]|67[-LF-]287[-LF-]318[-LF-]487[-LF-]520[-LF-]818[-LF-]970[-LF-]2684[-LF-]1583[-LF-]1760[-LF-]1762[-LF-]1851[-LF-]2230[-LF-]2301[-LF-]2685[-LF-]2698[-LF-]2860[-LF-]2897[-LF-]2966|1P|0|False|False|gambling||taito/taito_x.cpp|60|witch
wiz|Wiz|Seibu Kaihatsu|1985|True|Platform / Shooter Scrolling|True|V|224|256||Wiz[-LF-]Seibu Kaihatsu (1985)|64[-LF-]150[-LF-]170[-LF-]195[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]738[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]547[-LF-]692[-LF-]591[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]900[-LF-]899[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1125[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1281[-LF-]1318[-LF-]1345[-LF-]1347[-LF-]1319[-LF-]1323[-LF-]1400[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1749[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2225[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972[-LF-]2968[-LF-]3040|2P alt|0|False|True|joy8way2way;joy8way2way||sega/segac2.cpp|60|
wizdfire|Wizard Fire|Data East|1992|True|Fighter / 2.5D|False|H|320|240||Wizard Fire[-LF-]Data East (1992)|45[-LF-]357[-LF-]382[-LF-]506[-LF-]2597[-LF-]2884[-LF-]2650[-LF-]547[-LF-]681[-LF-]682[-LF-]573[-LF-]663[-LF-]746[-LF-]912[-LF-]910[-LF-]1077[-LF-]1109[-LF-]1259[-LF-]2614[-LF-]1318[-LF-]1339[-LF-]1079[-LF-]1984[-LF-]2644[-LF-]2225[-LF-]2651[-LF-]2849[-LF-]2931[-LF-]2968[-LF-]2969|2P sim|0|False|False|joy8way2way;joy8way2way||konami/nemesis.cpp|58|
wow|Wizard of Wor|Dave Nutting Associates|1980|True|Maze / Shooter Small|False|H|352|240||[-LF-]Wizard of Wor is a maze-based shoot-em-up featuring one or co-operative two-player gameplay. In a two-player game, player one controls yellow Worriors while player two controls blue Worriors. Players are also able to shoot each other's Worriors, earning bonus points and causing the other player to lose a life. Team-oriented players can successfully advance through the game by standing back-to-back and firing at anything that comes at them.[-LF-]Each single-screen dungeon consists of a grid forming walls and corridors. There are doors situated at the left and right edges of the screen that are inter-connected, making the dungeon wrap around. Whenever a door is used by a player or monster, it deactivates for a short period, making it impassable. A small radar display indicates the positions of all active monsters.[-LF-]As long as a player has at least one life in reserve, a backup Worrior is displayed in a small sealed box at the corresponding bottom corner of the dungeon. When the current Worrior is killed, the box opens and the player has 10 seconds to move the back-up into play before automatically being forced in.[-LF-]The various monsters include the following:[-LF-]* Burwor: A blue wolf-type creature.[-LF-]* Garwor: A yellow Tyrannosaurus rex-type creature.[-LF-]* Thorwor: A red scorpion-like creature.[-LF-]* Worluk: An Insectoid-type creature.[-LF-]* Wizard of Wor: A blue wizard.[-LF-]Both Garwors and Thorwors have the ability to turn invisible but will always appear on the radar. All enemies except the Worluk can shoot at the Worriors.[-LF-]Each dungeon starts filled with six Burwors. In the first dungeon, killing the last Burwor will make a Garwor appear. In the second, the last two Burwors are replaced by Garwors when killed; and so on. From the sixth dungeon on, a Garwor will replace every Burwor when killed.[-LF-]There will never be more than six enemies on the screen at once. On all screens, killing a Garwor causes a Thorwor to appear. From the second dungeon on, after the last Thorwor is killed, a Worluk will appear and try to escape through one of the side doors. The level ends when the Worluk either escapes or is killed; in the latter case, all point values for the next dungeon are doubled.[-LF-]|1636[-LF-]2656[-LF-]65[-LF-]282[-LF-]290[-LF-]221[-LF-]224[-LF-]258[-LF-]291[-LF-]333[-LF-]253[-LF-]366[-LF-]408[-LF-]2714[-LF-]573[-LF-]602[-LF-]637[-LF-]612[-LF-]657[-LF-]686[-LF-]746[-LF-]761[-LF-]802[-LF-]825[-LF-]838[-LF-]879[-LF-]990[-LF-]1125[-LF-]1135[-LF-]1204[-LF-]1231[-LF-]1238[-LF-]1253[-LF-]1369[-LF-]1431[-LF-]1560[-LF-]1563[-LF-]1603[-LF-]1619[-LF-]1639[-LF-]1661[-LF-]1674[-LF-]1836[-LF-]2041[-LF-]2064[-LF-]2127[-LF-]2147[-LF-]2156[-LF-]2211[-LF-]2495[-LF-]2538[-LF-]2736[-LF-]2772[-LF-]2774[-LF-]2849[-LF-]2914[-LF-]2932[-LF-]2968[-LF-]2970|2P sim|0|False|False|joy8way2way;joy8way2way||kaneko/snowbros.cpp|60.054442|
wizzquiz|Wizz Quiz|Zilec|1985|True|Quiz / English|True|H|256|224||Wizz Quiz[-LF-]Zilec (1985)||2P sim|0|False|False|only_buttons;only_buttons||neogeo/neogeo.cpp|60|
wboy|Wonder Boy|Escape|1986|True|Platform / Shooter Scrolling|True|H|512|224||[-LF-]Wonder Boy is a horizontally-scrolling run 'n' jump game featuring a tribal-like boy whose girlfriend, Tina, has been kidnapped by the dark King. The player must guide Wonder Boy through seven areas, each consisting of four rounds, to reach the dark king and rescue his girlfriend.[-LF-]The game scrolls from left to right and each round is full of platforms and obstacles to negotiate, as well as numerous enemies that must either be avoided or killed. Wonder Boy's vitality (health) constantly depletes and he must collect the fruit that regularly appears to keep his vitality topped up.[-LF-]Enemies can only be killed after Wonder Boy has armed himself with a stone hammer. The hammer and other items can be found in large eggs that occasionally appear. Running into the eggs breaks them and releases their contents. Other items include a skateboard with which Wonder Boy can rush through the levels and survive one attack by an enemy and an angel that offers temporary protection and allows him to destroy foes by simply running into them.[-LF-]There are also eggs that contain unpleasant surprises, including curses that deplete vitality at a faster rate or poisonous mushrooms that remove all of Wonder Boy's vitality in one go. These Bad eggs can be easily spotted, as they are covered in red spots.[-LF-]There is also one doll to collect in each round that doubles the bonus points awarded at the end of the stage. If all 28 dolls are collected, an eighth area will be unlocked. The game's stages are made up of forests, hills, oceans, caves, ice palaces and occasionally mountains lands.[-LF-]At the end of every area (after every forth round), Wonder Boy will encounter an incarnation of the chief antagonist as a boss character. Once defeated, the mighty lord's mask flies off and transforms into a bonus item, such as a tea cup or a piece of fruit, for the boy to collect. The evil witch doctor then makes his escape.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P alt|0|False|True|joy2way;joy2way||dataeast/cbuster.cpp|60.096154|
wb3|Wonder Boy III - Monster Lair|Sega|1988|True|Platform / Shooter Scrolling|False|H|320|224||[-LF-]Bootleg release.[-LF-]|64[-LF-]150[-LF-]170[-LF-]286[-LF-]294[-LF-]162[-LF-]296[-LF-]215[-LF-]389[-LF-]403[-LF-]435[-LF-]383[-LF-]2743[-LF-]692[-LF-]675[-LF-]761[-LF-]762[-LF-]816[-LF-]815[-LF-]2909[-LF-]1033[-LF-]1044[-LF-]1043[-LF-]1077[-LF-]1109[-LF-]1170[-LF-]1156[-LF-]1179[-LF-]1225[-LF-]1228[-LF-]1272[-LF-]1318[-LF-]1345[-LF-]1319[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]2241[-LF-]2240[-LF-]1450[-LF-]1597[-LF-]1618[-LF-]1651[-LF-]1649[-LF-]1710[-LF-]1709[-LF-]1786[-LF-]1875[-LF-]1883[-LF-]2004[-LF-]2010[-LF-]2035[-LF-]2415[-LF-]2139[-LF-]2645[-LF-]2238[-LF-]2306[-LF-]2482[-LF-]2546[-LF-]2551[-LF-]2550[-LF-]2636[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2747[-LF-]2792[-LF-]2849[-LF-]2891[-LF-]2930[-LF-]2973[-LF-]2972|2P sim|0|False|False|joy8way;joy8way2way||midway/mcr.cpp|60.054389|
wndrmomo|Wonder Momo|Namco|1987|True|Fighter / 2D|False|H|288|224||[-LF-]An excellent side-scrolling beat em up game.[-LF-]We play with a beautiful teen actress named Momo, through various theater levels, she must face of all enemies from the 'Warudemon' Phantom Army, with kicks and double kicks and must pick up a tornado item to get the ability to turn into 'Wonder Momo' using his super suit that lets throw his 'Wonder hoop' and the powerful 'Wonder Typhoon'.[-LF-]When you reach the end of each level, a boss appears and has to be defeated to unlock the next stage.[-LF-]|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|2P alt|0|False|True|joy8way2way;joy8way2way||konami/ajax.cpp|60.606061|
woodpeck|Woodpecker|Amenip|1981|True|Platform / Run Jump|True|V|224|288||Woodpecker[-LF-]Amenip (1981)|104[-LF-]178[-LF-]294[-LF-]344[-LF-]380[-LF-]345[-LF-]424[-LF-]389[-LF-]408[-LF-]409[-LF-]495[-LF-]496[-LF-]458[-LF-]1745[-LF-]487[-LF-]531[-LF-]639[-LF-]640[-LF-]641[-LF-]1556[-LF-]613[-LF-]1557[-LF-]757[-LF-]816[-LF-]815[-LF-]839[-LF-]1033[-LF-]1099[-LF-]1098[-LF-]2894[-LF-]2895[-LF-]1196[-LF-]1179[-LF-]1188[-LF-]1214[-LF-]1253[-LF-]2215[-LF-]1276[-LF-]1356[-LF-]1375[-LF-]1416[-LF-]1420[-LF-]1389[-LF-]324[-LF-]1546[-LF-]1549[-LF-]1548[-LF-]1597[-LF-]1604[-LF-]1669[-LF-]1674[-LF-]1720[-LF-]1744[-LF-]1756[-LF-]1831[-LF-]1840[-LF-]1839[-LF-]1836[-LF-]2010[-LF-]2042[-LF-]2237[-LF-]2324[-LF-]2423[-LF-]2441[-LF-]2455[-LF-]2482[-LF-]2824[-LF-]2849[-LF-]2956[-LF-]2975[-LF-]2911|2P alt|0|False|True|joy4way;joy4way2way||capcom/cps1.cpp|60.606061|
wbeachvl|World Beach Volley|Playmark|1995|True|Sports / Volleyball|False|H|320|240||[-LF-]A beach volleyball game.[-LF-]|38[-LF-]1231[-LF-]1233[-LF-]1855[-LF-]1856[-LF-]2310[-LF-]2732[-LF-]2812[-LF-]217[-LF-]2976|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||technos/vball.cpp|58|
wcbowl|World Class Bowling|Incredible Technologies|1995|True|Sports / Bowling|True|H|384|240||[-LF-]A bowling game from IT.[-LF-]|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|4P alt|0|False|True|trackball;trackball||seta/downtown.cpp|60.10699|
wcbowldx|World Class Bowling Deluxe|Incredible Technologies|1999|True|Sports / Bowling|True|H|384|240|wcbowl|World Class Bowling Deluxe[-LF-]Incredible Technologies (1999)|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|4P alt|0|False|False|trackball;trackball||sigma/sigmab98.cpp|60.10699|wcbowl
wcbowl130|World Class Bowling Tournament|Incredible Technologies|1997|True||True|H|384|240|wcbowl|A bowling game from IT.|75[-LF-]2321[-LF-]1273[-LF-]310[-LF-]368[-LF-]385[-LF-]397[-LF-]1865[-LF-]879[-LF-]880[-LF-]1251[-LF-]1275[-LF-]1280[-LF-]1314[-LF-]1443[-LF-]1497[-LF-]1506[-LF-]1868[-LF-]2040[-LF-]2395[-LF-]2370[-LF-]2541[-LF-]2745[-LF-]2870[-LF-]2977|4P alt|0|False|False|trackball;trackball||nichibutsu/galivan.cpp|60.10699|wcbowl
ar_dart|World Darts|Arcadia Systems|1987|True|Sports / Darts|True|H|724|483||Arcadia Super Select board published 34 years ago:[-LF-]Step up to the oche and take on the world's best darts players. You start with 501 points and your aim is to put your score down to zero, finishing on a double. You can also hit trebles to triple you score, hit 3 treble 20's to score a maximum ONE HUNDRED AND EIGHTY! May the darts be with you. GAME ON![-LF-]|91[-LF-]2980[-LF-]2105[-LF-]2159|2P alt|0|False|False|joy8way2way;joy8way2way||sega/system1.cpp|59.940059|ar_bios
wh1|World Heroes|Alpha Denshi Co.|1992|True|Fighter / Versus|True|H|320|224||[-LF-]8 heroes from different time periods compete to thwart Geegus, the evil alien end boss! Includes an extremely fun and unique death match mode![-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||midway/midwunit.cpp|59.185606|neogeo
wh2|World Heroes 2|ADK|1993|True|Fighter / Versus|True|H|320|224||[-LF-]14 characters and 2 end bosses do battle in normal or death match modes.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||misc/artmagic.cpp|59.185606|neogeo
wh2j|World Heroes 2 Jet|ADK|1994|True|Fighter / Versus|True|H|320|224||[-LF-]This update of World Heroes 2 introduces two new characters, Ryofu and Jack and 2 new modes of play - the Tournament and the Forging of Warriors.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||suna/suna16.cpp|59.185606|neogeo
whp|World Heroes Perfect|ADK|1995|True|Fighter / Versus|True|H|320|224||[-LF-]A new button layout for the final game in the series greets the 16 fighters, 1 hidden fighter and 2 end bosses.[-LF-]|66[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1318[-LF-]1428[-LF-]1425[-LF-]1079[-LF-]930[-LF-]1852[-LF-]1853[-LF-]1964[-LF-]2235[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998|2P sim|1000|False|False|joy8way4way;joy8way4way2way||midw8080/8080bw.cpp|59.185606|neogeo
wpksocv2|World PK Soccer V2|Jaleco|1996|True|Sports / Soccer|False|H|320|224||World PK Soccer V2[-LF-]Jaleco (1996)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way;pedal||atari/ultratnk.cpp|59.410646|
wrally|World Rally|Gaelco|1993|True|Driving / Race|False|H|368|232||[-LF-]World Rally is a road rally-themed driving game. Licensed by Gaelco of Barcelona, Spain, it is suitable for both street and arcade locations. World Rally is a 1- or 2-player alternating driving game. Controls include a steering wheel on a mounting pod, a high/low gear shifter assembly, and an accelerator pedal.[-LF-]Players select 1 of 4 rallies to start, each progressively more difficult than the one before. A rally is composed of three stages, offering a variety of different track layouts and road surfaces. Asphalt, dirt, night driving and snow-covered roads require players to adjust their driving skills accordingly.[-LF-]Players maneuver their way through hairpin curves, jumps, bridges, puddles, and other obstacles. Completing each stage within the 60-second time limit allows players to advance to the next stage for free. After the finish of each stage, and at the completion of all 12 stages, players' times are displayed and compared with other top drivers.[-LF-]|271[-LF-]487[-LF-]498[-LF-]676[-LF-]7[-LF-]1496[-LF-]1087[-LF-]1620[-LF-]1700[-LF-]2034[-LF-]2475[-LF-]2655[-LF-]2986|2P alt|0|False|True|joy8way2way;dial;paddle;joy8way2way||seta/ssv.cpp|60|
wseries|World Series: The Season|Cinematronics|1985|True|Sports / Baseball|True|H|320|240||[-LF-]The best baseball game of the era, World Series - The Season allowed one player versus the computer or two players versus each other. The game features excellent sound and graphics, spring-loaded joysticks for batting and pitching and extra base and go back buttons. High score lists the best batting average and ERA.[-LF-]|17[-LF-]144[-LF-]190[-LF-]305[-LF-]189[-LF-]188[-LF-]390[-LF-]391[-LF-]439[-LF-]2714[-LF-]518[-LF-]2416[-LF-]693[-LF-]652[-LF-]743[-LF-]731[-LF-]757[-LF-]821[-LF-]844[-LF-]846[-LF-]879[-LF-]881[-LF-]983[-LF-]1077[-LF-]1512[-LF-]1222[-LF-]2626[-LF-]1286[-LF-]1405[-LF-]1650[-LF-]1637[-LF-]1649[-LF-]2880[-LF-]2007[-LF-]2335[-LF-]2399[-LF-]2445[-LF-]2715[-LF-]2852[-LF-]2882[-LF-]2987|2P sim|0|False|False|stick;stick||seta/seta.cpp|60|
wsf|World Soccer Finals|Leland Corporation|1990|True|Sports / Soccer|True|H|320|240||World Soccer Finals[-LF-]Leland Corporation (1990)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||cinematronics/jack.cpp|60|
ar_socc|World Trophy Soccer|Arcadia Systems|1989|True|Sports / Soccer|True|H|724|483||Arcadia Super Select board published 32 years ago:[-LF-]A soccer game[-LF-]|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|2P sim|0|False|False|joy8way2way;joy8way2way||taito/undrfire.cpp|59.940059|ar_bios
worldwar|World Wars|SNK|1987|True|Shooter / Flying Vertical|False|V|224|400||[-LF-]World Wars and an early "Bermuda Triangle" version, it have different gameplay and graphics from the other versions.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;positional;joy8way2way;positional||irem/m92.cpp|60|
wrestwar|Wrestle War|Sega|1989|True|Sports / Wrestling|True|V|224|320||Wrestle War[-LF-]Sega (1989)|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P sim|0|False|False|joy8way;joy8way2way||irem/m92.cpp|60.054389|
ww3|WW III|Irem|1981|True|Shooter / Gallery|False|V|240|256|redalert|WW III[-LF-]Irem (1981)|88[-LF-]175[-LF-]385[-LF-]448[-LF-]453[-LF-]452[-LF-]540[-LF-]529[-LF-]528[-LF-]778[-LF-]1004[-LF-]1371[-LF-]1497[-LF-]1506[-LF-]1702[-LF-]1999[-LF-]2854[-LF-]2853|2P alt|0|False|True|joy2way;joy2way||galaxian/galaxian.cpp|60|redalert
wwfsstar|WWF Superstars|Technos|1989|True|Sports / Wrestling|True|H|256|240||[-LF-]A tag-team wrestling game with 6 WWF superstars to choose from.[-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P sim|0|False|False|joy8way2way;joy8way2way||misc/4enraya.cpp|57.444853|
wwfwfest|WWF WrestleFest|Technos|1991|True|Sports / Wrestling|True|H|320|240||[-LF-]10 selectable wrestlers fight in a tag team tournament or take part in the Royal Rumble.[-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|4P sim|0|False|False|joy8way2way;joy8way2way;joy8way2way;joy8way4way2way||misc/4enraya.cpp|57.444853|
wwfmania|WWF: Wrestlemania|Midway|1995|True|Sports / Wrestling|True|H|400|254||[-LF-]WWF - Wrestlemania is a one-on-one fighting game for one or two players featuring eight selectable wrestlers taken from the real-world WWF scene of the time.[-LF-]The game features two single-player modes: the 'Intercontinental Championship' and the 'WWF Championship'. In Intercontinental Championship mode, the player must win four one-on-one matches, two Handicap 2-on-1 matches, and one Handicap 3-on-1 match to win the title.[-LF-]In the more difficult 'WWF Championship' mode, players must win four Handicap 2-on-1 matches, two Handicap 3-on-1 matches and finally a "WrestleMania Challenge," in which the player must defeat every wrestler in the game in a gauntlet, starting with a three-on-one setup, with each eliminated opponent being replaced with another until all eight have been defeated.[-LF-]WWF - Wrestlemania utilises five buttons: Punch, Power Punch, Block, Kick, Power Kick. The eight featured wrestlers are:[-LF-]Bret Hart[-LF-]Shawn Michaels[-LF-]Undertaker[-LF-]Razor Ramon[-LF-]Bam Bam Bigelow[-LF-]Yokozuna[-LF-]Lex Luger[-LF-]Doink[-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P sim|0|False|False|joy8way;joy8way2way||misc/4enraya.cpp|54.70684|
wyvernf0|Wyvern F-0|Taito|1985|True|Shooter / Flying Vertical|False|V|224|256||[-LF-]A rare vertical shoot 'em up similar to "Xevious". The airplane has an aerial loop like "1942".[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P sim|0|False|True|joy8way;joy8way2way||amiga/upscope.cpp|60|
xtheball|X the Ball|Rare|1991|True|Sports / Soccer|True|H|512|224||X the Ball[-LF-]Rare (1991)|714[-LF-]2989[-LF-]234[-LF-]167[-LF-]1867[-LF-]369[-LF-]2519[-LF-]688[-LF-]727[-LF-]730[-LF-]735[-LF-]734[-LF-]811[-LF-]828[-LF-]826[-LF-]836[-LF-]789[-LF-]929[-LF-]928[-LF-]973[-LF-]1134[-LF-]1137[-LF-]1231[-LF-]1235[-LF-]1232[-LF-]1306[-LF-]1337[-LF-]2544[-LF-]1623[-LF-]1788[-LF-]1854[-LF-]1861[-LF-]1866[-LF-]2520[-LF-]2429[-LF-]2107[-LF-]2436[-LF-]2437[-LF-]2223[-LF-]148[-LF-]2224[-LF-]2367[-LF-]1629[-LF-]2484[-LF-]2552[-LF-]2732[-LF-]2543[-LF-]2545[-LF-]2854[-LF-]2853[-LF-]2850[-LF-]2901[-LF-]2985[-LF-]2988[-LF-]2997|1P|0|False|False|trackball||cinematronics/leland.cpp|60.797665|
xmen|X-Men|Konami|1992|True|Fighter / 2.5D|False|H|304|224||[-LF-]X-Men is a side-scrolling beat-em-up for up to four players. The X-Men's mission is to find and rescue Professor X, who has been captured by evil mutants and is now being held prisoner by Magneto.[-LF-]Each X-Man character has an 'Attack', 'Jump' and 'Mutant Power' button. The mutant power attack is a powerful special move unique to each X-Man. While it inflicts a lot of damage on the enemies, the trade-off is that each usage removes 3 bars from the players health meter (a full meter has 10 bars). Each level ends with a face-off against a powerful mutant boss character.[-LF-]The game has six stages, with the final one set on 'Asteroid M', Magneto's base. The defeated mutant bosses from the previous levels each make an appearance (albeit in a less powerful form) before the final encounter with Magneto himself.[-LF-]Players can chose from 6 X-Men characters, they are:[-LF-]Cyclops[-LF-]Colossus[-LF-]Wolverine[-LF-]Storm[-LF-]Nightcrawler[-LF-]Dazzler[-LF-]|27[-LF-]43[-LF-]121[-LF-]157[-LF-]158[-LF-]159[-LF-]168[-LF-]172[-LF-]201[-LF-]191[-LF-]192[-LF-]224[-LF-]252[-LF-]257[-LF-]250[-LF-]210[-LF-]164[-LF-]327[-LF-]341[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]525[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]657[-LF-]662[-LF-]708[-LF-]719[-LF-]722[-LF-]792[-LF-]814[-LF-]838[-LF-]866[-LF-]879[-LF-]893[-LF-]919[-LF-]923[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]869[-LF-]1077[-LF-]1098[-LF-]1133[-LF-]1120[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]2392[-LF-]1428[-LF-]1429[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1430[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2044[-LF-]1862[-LF-]2373[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2345[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2740[-LF-]2571[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2739[-LF-]2773[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2827[-LF-]2837[-LF-]2847[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]3000[-LF-]2998[-LF-]2999[-LF-]3010|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||sega/system1.cpp|59.17|
xmvsf|X-Men Vs. Street Fighter|Capcom|1996|True|Fighter / Versus|True|H|384|224||Capcom CPS-II cart. published 25 years ago:[-LF-]X-Men vs. Street Fighter is a one-on-one beat-em-up for one or two players and is Capcom's third fighting game to feature Marvel Comics characters, with characters from Marvel's X-Men franchise being pitted against the cast from Capcom's own Street Fighter series.[-LF-]The game uses a system similar to the style developed in "Marvel Super Heroes" and adds the tag team gameplay feature. Instead of the usual best-two-out-of-three round format, the game's matches consist of two-on-two battles between tag teams. The player controls one character at a time, while the other waits off-screen. The starting character can tag the waiting one in at any time by hitting the Hard Punch and Hard Kick buttons, which activates the 'Variable Attack'; the tag partner will jump in with an attack and taunt briefly.[-LF-]During their taunt, they are vulnerable to counter-attack. The dormant character will be able to recover a portion of their vitality, while the current character is fighting. If one character loses all of their vitality, then the tag partner will automatically come to play. A match is over when both members of a team are defeated or if the timer on the match clock reaches zero.[-LF-]There are other ways to bring the character's partner in; the "Variable Counter", which replaces the Infinity Counter of Marvel Super Heroes, breaks the player's guard to bring the teammate in with a counterattack at the cost of a level of super meter. Also, the "Variable Combination" is a two-character Hyper Combo (the super moves featured in the game) which costs two levels, and will switch the player's current character as long as neither character gets hit during their Hyper Combos.[-LF-]The X-Men characters come largely unchanged from "X-Men: Children of the Atom" and "Marvel Super Heroes", while three characters new to the series are introduced in the form of Rogue, Gambit and Sabretooth. The Street Fighter characters use their "Street Fighter Alpha 2" forms, although their special moves were given upgrades to match the larger-than-life atmosphere of the Marvel games (for example, Ryu's Hadouken is much larger than it is in other games).[-LF-]This game marks the first appearance of 'Shadaloo' depiction of Cammy, who would reappear in the console versions of "Street Fighter Alpha 2 Gold", as well as in "Street Fighter Alpha 3".[-LF-]|157[-LF-]158[-LF-]388[-LF-]1077[-LF-]1119[-LF-]1251[-LF-]1428[-LF-]1429[-LF-]1079[-LF-]1430[-LF-]2642[-LF-]2373[-LF-]2381[-LF-]2382[-LF-]2383[-LF-]2376[-LF-]2374[-LF-]2375[-LF-]2377[-LF-]2379[-LF-]2380[-LF-]2378[-LF-]2387[-LF-]2386[-LF-]2385[-LF-]2440[-LF-]2307[-LF-]2308[-LF-]2478[-LF-]2477[-LF-]2216[-LF-]2217[-LF-]2786[-LF-]2934[-LF-]3000[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way||nmk/nmk16.cpp|59.637405|
xmcota|X-Men: Children of the Atom|Capcom|1994|True|Fighter / Versus|True|H|384|224||Capcom CPS-II cart. published 27 years ago:[-LF-]X-Men: Children of the Atom is a one-on-one fighting game based around the Marvel comics characters. Released around the time of the mid-1990s X-Men animated series of the same name, the game's plot is based on the "Fatal Attractions" story arc from the comics as players control one of the X-Men or their enemies in their fight against the villain Magneto.[-LF-]Players can choose between one of six X-Men members or four of their enemies (for a total of ten selectable characters) and proceed to compete in a series of best-two-out-of-three bouts, before battling Juggernaut and then Magneto himself.[-LF-]The player has an X-Power gauge (similar to the Super Combo gauge in "Super Street Fighter II Turbo" and the Special gauge in "Darkstalkers") that builds as the player performs regular or special moves. X-Power gauge starts at Level 1 and reaches Level 2 when it becomes half-full, at which point an Aura will begin to surround the player's character until it becomes full and reaches MAX level. Players can then perform an "X-Ability", which consumes a small portion of the X-Power gauge, or a "Hyper X", which consumes a greater portion of the same gauge. Breaking one's fall from a throw or performing a counter-throw will also consume a portion of the X-Power gauge when performed.[-LF-]Other features introduced in this game include Super Jumps, the ability to roll away or towards an opponent after falling, the ability to determine the aim of a projectile move (such as Cyclops' optic blasts) and the ability to pursue an opponent after performing a throwing attack for additional attacks.[-LF-]After selecting a character, the player can choose between manual or automatic blocking. By selecting to automatically block attacks, some features will not be available during gameplay.[-LF-]|66[-LF-]157[-LF-]158[-LF-]226[-LF-]320[-LF-]321[-LF-]350[-LF-]519[-LF-]647[-LF-]671[-LF-]748[-LF-]782[-LF-]897[-LF-]993[-LF-]1077[-LF-]1175[-LF-]1209[-LF-]1210[-LF-]1220[-LF-]1221[-LF-]1251[-LF-]1318[-LF-]1428[-LF-]1429[-LF-]1425[-LF-]1079[-LF-]1430[-LF-]930[-LF-]1852[-LF-]2642[-LF-]1853[-LF-]1964[-LF-]2373[-LF-]2235[-LF-]2307[-LF-]2308[-LF-]2391[-LF-]2527[-LF-]2729[-LF-]2849[-LF-]2866[-LF-]2934[-LF-]2981[-LF-]2982[-LF-]2983[-LF-]2984[-LF-]3000[-LF-]2998[-LF-]2999|2P sim|2000|False|False|joy8way;joy8way2way||gottlieb/gottlieb.cpp|59.637405|
mag_xain|Xain'd Sleena|EFO SA|1987|True|Platform / Shooter Scrolling|False|H|248|192||Magnet System disk. published 34 years ago:[-LF-]Spanish conversion of "Xain'd Sleena [Model TA-0019]".[-LF-]|121[-LF-]337[-LF-]476[-LF-]573[-LF-]614[-LF-]722[-LF-]812[-LF-]479[-LF-]998[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1404[-LF-]1697[-LF-]1926[-LF-]2081[-LF-]2112[-LF-]2071[-LF-]2357[-LF-]2641[-LF-]2934[-LF-]3002|2P alt|0|False|False|joy8way;joy8way2way||jaleco/argus.cpp|50|cedmag
xsleena|Xain'd Sleena|Technos|1986|True|Platform / Shooter Scrolling|True|H|256|240||Magnet System disk. published 34 years ago:[-LF-]Spanish conversion of "Xain'd Sleena [Model TA-0019]".[-LF-]|121[-LF-]337[-LF-]476[-LF-]573[-LF-]614[-LF-]722[-LF-]812[-LF-]479[-LF-]998[-LF-]2592[-LF-]747[-LF-]3001[-LF-]1404[-LF-]1697[-LF-]1926[-LF-]2081[-LF-]2112[-LF-]2071[-LF-]2357[-LF-]2641[-LF-]2934[-LF-]3002|2P alt|0|False|True|joy8way2way;joy8way2way||misc/vamphalf.cpp|57.444853|
ar_xeon|Xenon|Arcadia Systems|1988|True|Shooter / Misc. Vertical|True|H|724|483||Arcadia Super Select board published 33 years ago:[-LF-]A vertically scrolling shoot-em-up from well-known Commodore Amiga coders, the 'Bitmap Brothers'. Xenon's distinguishing gameplay feature is that the player's craft could be switched between being a land-based tank and an airborne spaceship at the touch of a button.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|False|joy8way2way;joy8way2way||capcom/cps2.cpp|59.940059|ar_bios
xenophob|Xenophobe|Bally Midway|1987|True|Platform / Shooter Scrolling|False|H|512|480||[-LF-]A horizontal monitor is split into three sections, one for each of up to three people. Players wander around a space station shooting as many Ridley-Scott-esque aliens as they can before health or time runs out- then it's off to the next space station. There are multiple weapon types, including a duck gun![-LF-]|45[-LF-]72[-LF-]65[-LF-]73[-LF-]68[-LF-]70[-LF-]69[-LF-]71[-LF-]249[-LF-]473[-LF-]602[-LF-]722[-LF-]2599[-LF-]812[-LF-]1142[-LF-]1281[-LF-]1423[-LF-]1404[-LF-]1697[-LF-]2279[-LF-]1926[-LF-]2010[-LF-]2058[-LF-]2093[-LF-]2119[-LF-]2262[-LF-]2073[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2854[-LF-]2853[-LF-]2855[-LF-]3004[-LF-]3010[-LF-]3021|3P sim|0|False|False|joy8way;joy8way2way;joy8way||pacman/pacman.cpp|30|
xevious|Xevious|Namco|1982|True|Shooter / Flying Vertical|True|V|224|288||[-LF-]Xevious (pronounced 'zeevious') is a vertically-scrolling shoot-em-up in which the player pilots the heavily-armed 'Solvalou' combat ship and must destroy the evil Xevious forces trying to take over the planet. The Solvalou is equipped with two weapon systems; the forwards-firing "air zapper" for shooting air-based enemies and 'blaster bombs', for destroying ground-based enemies. To enable accurate targetting of the air-to-ground blaster bombs, a white and blue targeting indicator is situated in front of the Solvalou. This flashes when an enemy is in its sights.[-LF-]Enemy craft appear in a number of different guises; from the standard variety that arrive in large numbers but shoot slow-moving projectiles, to exploding black spheres that shoot projectiles at high speed. There are also rotating shields that cannot be destroyed and must be carefully avoided. Ground enemies are a combination of both stationary bases and moving vehicles, most of which fire slow-moving projectiles. A gigantic, floating fortress called 'Andor Genesis' appears in certain areas; this is defeated by knocking out its core.[-LF-]Xevious is divided into 16 different areas, each separated by an area of forest. If the player dies before less than 70% of an area has been completed, play restarts at the beginning of the same area; should a life be lost AFTER 70% of an area has been completed, however, play restarts at the beginning of the next area. After Area 16 has been completed, the game loops back to Area 7.[-LF-]The game becomes progressively more difficult as the player becomes more skilled - once the player does well at destroying a certain enemy type, a more advanced enemy type will replace it. This can be reverted by destroying flashing-red 'Zolback' radars found on the ground, which will cause the more advanced enemies to be replaced with weaker ones.[-LF-]- CAST OF CHARACTERS -[-LF-]AIR UNITS :[-LF-]These are the air units you will encounter during the game. A players skill will determine what air units they may face.[-LF-]* Andor Genesis (mother ship) - the large ship in Areas 4, 9, and 14.[-LF-]* Bacura (resistor shield) - the large rotating floating walls which are indestructible.[-LF-]* Brag Zakato (energy blaster) - medium black ball, with a red dot, that explode and send several shots at your Solvalou.[-LF-]* Bragza (crystal) - the crystal core of the Andor Genesis mother ship which escapes upon its destruction.[-LF-]* Garu Zakato (energy bombarder) - large black ball that explode sending out a multitude of shots in all directions.[-LF-]* Giddo Spario (energy blast) - small, white crystal-like projectiles that come in diagonally at your Solvalou.[-LF-]* Jara (spinner) - looks like a UFO with a spinning gear in the middle.[-LF-]* Kapi (deflector) - flat-looking fighter with two front projections that flies in, fires multiple shots, then escapes quickly.[-LF-]* Sheonite (escort) - small spinning diamond-shaped craft which escort your Solvalou for a bit and fly off.[-LF-]* Terrazi (destructor) - flat looking, diamond shaped fighter that flies in, fires multiple shots, then escapes quickly.[-LF-]* Torkan (scout ship) - ridged fighter that flies in, fires one shot, then escapes quickly.[-LF-]* Toroid (fleet) - ring-shaped fighter which is traditionally the first enemy you encounter.[-LF-]* Zakato (energy launcher) - small black ball that explodes sending a single shot at your Solvalou.[-LF-]* Zoshi (death squad) - the round spinning fighter which can sometimes attack from behind.[-LF-]GROUND UNITS :[-LF-]These are the ground units you will encounter during the game.[-LF-]* Barra (energy station) - small pyramid-shaped buildings.[-LF-]* Boza Logram (dome network) - a structure of four Lograms surrounding a Derota.[-LF-]* Derota (defense site) - the small octagonal-shaped gun batteries that fire multiple shots at your Solvalou.[-LF-]* Domogram (rover) - looks like a mobile Logram that travels along the roads and fires shots at your Solvalou.[-LF-]* Garu Barra (energy base) - medium and large pyramid-shaped buildings.[-LF-]* Garu Derota (mega site) - the large octagonal-shaped gun batteries that fire multiple shots at your Solvalou.[-LF-]* Grobda (tank) - the tank-like vehicles that travel along the road. They can detect when your bombsight is on them and they will move out of the way.[-LF-]* Logram (sphere station) - silver circular domes that fire single shots at your Solvalou.[-LF-]* Sol (citadel) - underground structures which rise up when initially bombed.[-LF-]* Zolbak (detector dome) - domes with red squares on top and around their base.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||snk/snk6502.cpp|60.606061|
xevi3dg|Xevious 3D/G|Namco|1995|True|Shooter / Flying Vertical|False|H|640|480||[-LF-]An excellent sequel in 3-D.[-LF-]You are the pilot of the mighty combat aircraft 'Solvalou' and must fly through vast zones full of enemies and armed with the classic weaponry the forward-firing gun for aerial targets, and the bombs to destroying ground-based targets and with the addition of a series of new and powerful weapons.[-LF-]This game is a very popular sequel to the "Xevious" saga. It became quite popular because of a good 3-D modelling and nice camera work and featuring a nice BGM and sounds.[-LF-]|317[-LF-]1990[-LF-]1960[-LF-]2244[-LF-]2348[-LF-]3006[-LF-]3005|2P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||snk/snk.cpp|60|
xexex|Xexex|Konami|1991|True|Shooter / Flying Horizontal|False|H|384|256||[-LF-]Xexex is a horizontally-scrolling shoot-em-up in which players pilot a ship called the 'Flintlock' and must save the blue-haired Princess Irene of the planet E-Square from an evil lord named Klaus.[-LF-]The player's ship has a detachable orb attachment called the Flint, which behaves in a similar fashion to the 'Force Device' from Irem's "R-Type" series. Power-ups can be obtained to increase the Flint's power, movement speed, change the main weapon, or even give the player an extra life.[-LF-]The player starts the game armed with the Proton Laser, which emits thin stream of weak bullets. Defeating certain enemies will drop other weapons:[-LF-]* Homing Laser: A 3-way laser with weak "bending" homing for top and bottom lasers.[-LF-]* Shadow Laser: A laser beam that creates a damage-inflicting shadow as the ship moves up and down.[-LF-]* Round Laser: An unusual spread shot (different from the overseas version's main weapon)[-LF-]* Spiral Laser: A spiral laser of considerable width.[-LF-]* Search Laser: A laser with strong homing that travels in square trajectories.[-LF-]* Ground Laser: Fires an upgraded Proton Laser along with a laser beam that travels along the ground.[-LF-]The name of the current weapon is displayed at the bottom of the screen. In the non-Japanese overseas versions, the only available weapon is the Proton Laser and picking up power-ups simply increases the spread of the weapon. Missiles are a secondary weapon.[-LF-]|23[-LF-]34[-LF-]57[-LF-]79[-LF-]239[-LF-]258[-LF-]263[-LF-]316[-LF-]472[-LF-]474[-LF-]543[-LF-]567[-LF-]568[-LF-]696[-LF-]710[-LF-]915[-LF-]1305[-LF-]32[-LF-]1422[-LF-]1423[-LF-]1445[-LF-]1471[-LF-]1523[-LF-]1531[-LF-]2640[-LF-]2105[-LF-]2107[-LF-]2135[-LF-]2199[-LF-]2278[-LF-]2354[-LF-]2397[-LF-]2530[-LF-]2573[-LF-]2664[-LF-]2661[-LF-]2660[-LF-]2840[-LF-]3007|2P sim|0|False|False|joy8way2way;joy8way2way||dataeast/vaportra.cpp|54.253472|
orleg2_101cn|Xiyou Shi E Chuan 2|IGS|2007|True||True|H|448|224|orleg2|IGS PGM2 cart. published 14 years ago:[-LF-]|2656[-LF-]86[-LF-]105[-LF-]104[-LF-]106[-LF-]129[-LF-]2585[-LF-]232[-LF-]251[-LF-]254[-LF-]410[-LF-]663[-LF-]685[-LF-]694[-LF-]761[-LF-]937[-LF-]934[-LF-]923[-LF-]910[-LF-]935[-LF-]1056[-LF-]1077[-LF-]1220[-LF-]1247[-LF-]1318[-LF-]1321[-LF-]1482[-LF-]1522[-LF-]936[-LF-]1388[-LF-]1600[-LF-]1690[-LF-]1987[-LF-]2070[-LF-]2542[-LF-]2748[-LF-]2934[-LF-]2951[-LF-]2952[-LF-]2955[-LF-]2935|4P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way|1690|midway/seattle.cpp|59.08|orleg2
xxmissio|XX Mission|UPL|1986|True|Shooter / Flying Vertical|True|V|192|512||[-LF-]XX Mission is a shooting game released by UPL in 1986.[-LF-]While switching between air and ground attacks, take out the approaching large and small craft and large fleets.[-LF-]Powering up allows you to use different powerful air attacks and wider ranged ground attacks depending on the ship's form.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P alt|0|False|True|joy8way2way;joy8way2way||metro/metro.cpp|60|
xybots|Xybots|Atari|1987|True|Maze / Shooter Large|True|H|336|240||[-LF-]Xybots is a 3-Dimensional, 3rd-person perspective shoot-em-up for 1 or 2 players. Taking on the role of either 'Major Rock Hardy' or 'Captain Ace Gunn' (in the 2-player game), players must shoot their way through a huge, multi-level underground city - made up of a series of mazes - and destroy the evil 'Xybot' robot warriors that have invaded the planet and established their underground fortress. The players' on-screen counterparts walk 'into' the screen and players must manually rotate the maze's viewpoint left and right when changing direction in order to be able to look in the direction they are moving.[-LF-]Each level has at least one exit that must be reached in order to progress to the next (some levels have extra hidden exits that 'warp' players to later levels). Players can find energy pods to restore energy levels, keys to open doors, and golden coins. Some of the levels also feature transporters that connect different parts of the same level.[-LF-]At the end of each level, players can enter a shop where supplies and power-ups can be purchased with any coins they have collected. Some supplies, such as 'Shield' or 'Speed' are permanent, whereas others are only temporary and must be replenished.[-LF-]A map of each level is displayed at the top of the screen. For some levels, all enemies, objects and walls are shown. On later levels, however, the map may only display the enemy robots and/or objects; with the maze walls and layout only becoming visible once a player has 'looked' at a wall section. Xybots' gameplay feels highly reminiscent of a 3-Dimensional "Gauntlet" (with good reason, see TRIVIA for more details). The game also uses a split-screen display to allow for two-player simultaneous play; something of an innovation for 1987.[-LF-]Like the "Gauntlet" games on which Xybots is based; the game is endless and play will continue until all lives are lost and players no longer wish to use the 'Continue' option.[-LF-]|43[-LF-]45[-LF-]72[-LF-]70[-LF-]121[-LF-]172[-LF-]224[-LF-]257[-LF-]210[-LF-]341[-LF-]473[-LF-]525[-LF-]657[-LF-]719[-LF-]722[-LF-]2599[-LF-]838[-LF-]879[-LF-]923[-LF-]869[-LF-]1098[-LF-]1120[-LF-]1383[-LF-]1431[-LF-]1442[-LF-]1404[-LF-]1585[-LF-]1926[-LF-]2010[-LF-]2037[-LF-]2039[-LF-]2040[-LF-]2041[-LF-]2038[-LF-]2058[-LF-]2093[-LF-]2119[-LF-]2073[-LF-]2345[-LF-]2351[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2740[-LF-]2571[-LF-]2739[-LF-]2774[-LF-]2786[-LF-]2787[-LF-]2847[-LF-]2934[-LF-]3004[-LF-]2998[-LF-]3010[-LF-]3021|2P sim|0|False|False|joy8way;joy8way2way||capcom/cps1.cpp|59.922743|
xyonix|Xyonix|Philko|1989|True|Puzzle / Drop|False|H|320|224||[-LF-]A "Tetris"-type game.[-LF-]|2576[-LF-]268[-LF-]799[-LF-]2575[-LF-]2577[-LF-]2578[-LF-]2908[-LF-]2942[-LF-]3011|2P sim|0|False|False|joy8way2way;joy8way2way||seta/ssv.cpp|61.515748|
yachtmn|Yachtsman|Sanritsu|1982|True|Sports / Misc.|False|H|256|224|mermaid|[-LF-]A windsurfing sport game.[-LF-]|101[-LF-]2591[-LF-]1112[-LF-]1468[-LF-]1771[-LF-]1773[-LF-]2010[-LF-]2504[-LF-]2783[-LF-]2877|2P alt|0|False|True|joy8way;joy8way2way||seta/ssv.cpp|60|mermaid
yamyam|Yam! Yam!?|Dooyong|1990|True|Puzzle / Misc.|False|H|256|224||Yam! Yam!?[-LF-]Dooyong (1990)|2648[-LF-]2656[-LF-]278[-LF-]314[-LF-]325[-LF-]326[-LF-]380[-LF-]607[-LF-]379[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]634[-LF-]637[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1238[-LF-]1253[-LF-]1279[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1560[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1813[-LF-]1819[-LF-]1829[-LF-]1828[-LF-]1915[-LF-]2059[-LF-]2064[-LF-]2107[-LF-]2109[-LF-]2500[-LF-]2521[-LF-]2677[-LF-]2736[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|True|joy4way2way;joy4way2way||orca/vastar.cpp|60|
yamato|Yamato|Sega|1983|True|Shooter / Gallery|False|V|224|256||Yamato[-LF-]Sega (1983)|209[-LF-]203[-LF-]212[-LF-]529[-LF-]528[-LF-]581[-LF-]590[-LF-]589[-LF-]804[-LF-]879[-LF-]1074[-LF-]1131[-LF-]1143[-LF-]1145[-LF-]1419[-LF-]1499[-LF-]1605[-LF-]1594[-LF-]1823[-LF-]2100[-LF-]2115[-LF-]2405[-LF-]2404[-LF-]2406[-LF-]2699[-LF-]2786[-LF-]2832[-LF-]3014|2P alt|0|False|True|joy8way2way;joy8way2way||konami/vendetta.cpp|60|
yesnoj|Yes/No Sinri Tokimeki Chart|Taito|1992|True|Quiz / Japanese|True|H|320|224||(Yes/No Sinri Tokimeki Chart)[-LF-]||2P sim|0|False|False|only_buttons;only_buttons||exidy/exidy.cpp|60|
yiear|Yie Ar Kung-Fu|Konami|1985|True|Fighter / Versus|True|H|256|224||[-LF-]Yie Ar Kung-fu is a single-player one-on-one fighting game in which the player takes on the role of 'Oolong' who must fight and defeat eleven martial arts masters. His ulimate goal is to win the title of "Grand Master" and honour the memory of his father, who was killed while fighting the current grand master.[-LF-]The player faces a variety of opponents, each with a unique appearance and fighting style. Some opponents are also armed, with weapons including nunchaku, throwing stars and a club. The player can perform up to 16 different moves using a combination of buttons and joystick movements while standing, crouching or jumping. Moves are thrown at high, middle, and low levels.[-LF-]Yie Ar Kung-Fu plays incredibly quickly, with the player having to be constantly on the move to avoid getting 'pegged in' by some of the game's tougher opponents. There is no time limit in which the opponent must be defeated but Oolong possesses a finite amount of health, represented by a health bar at the top of the screen. Once Oolong's health is fully depleted, the match is over.[-LF-]The first five fights take place in front of an animated waterfall, while the remaining six are set in front of an oriental pagoda.[-LF-]The eleven opponents Oolong must face are:[-LF-]* Buchu - A sumo wrestler, strong but slow.[-LF-]* Star - The first female opponent, throws shuriken for long-range attacks.[-LF-]* Nuncha - Uses nunchaku for close and mid-range attacks.[-LF-]* Pole - Uses a wooden staff for close and mid-range attacks.[-LF-]* Feedle - Attacks with duplicates of himself.[-LF-]* Chain - Uses a chain for long-range attacks.[-LF-]* Club - Uses a large club for close and mid-range attacks.[-LF-]* Fan - The second female opponent, throws fans for long-range attacks.[-LF-]* Sword - Uses a sword for close and mid-range attacks.[-LF-]* Tonfun - Uses tonfa (wooden batons) for close and mid-range attacks.[-LF-]* Blues - Extremely fast and very powerful.[-LF-]|134[-LF-]142[-LF-]274[-LF-]207[-LF-]659[-LF-]660[-LF-]665[-LF-]2611[-LF-]1218[-LF-]2627[-LF-]1434[-LF-]1481[-LF-]1649[-LF-]2141[-LF-]2143[-LF-]2157[-LF-]2408[-LF-]2917[-LF-]2934[-LF-]3016|2P alt|0|False|True|joy8way;joy8way2way||konami/konamigx.cpp|60.58|
yosakdon|Yosaku to Donbei|Wing|1979|True|Shooter / Gallery|False|V|224|260||[-LF-]In this title you play a little farmer guy, who is attempting to shoot down the crows out of his tree. Gameplay is identical to that of "Space Invaders". A large bird replaces the UFO that goes over the top of the screen from time to time. While a lumberjack will chop out a section of the tree every time the birds reach the side of the screen (lowering them closer to the bottom). The only real gameplay difference is that the birds come in a pyramid pattern, as opposed to the rectangle pattern of "Space Invaders". This serves to make the game much easier.[-LF-]|432[-LF-]587[-LF-]626[-LF-]2887[-LF-]1206[-LF-]1829[-LF-]1828[-LF-]2738[-LF-]3017|2P alt|0|False|False|joy2way;joy2way||exidy/victory.cpp|59.541985|
ymcapsul|Yu-Gi-Oh Monster Capsule|Konami|1999|True||False|H|360|224||Medal game published 22 years ago:[-LF-]|96[-LF-]354[-LF-]375[-LF-]537[-LF-]639[-LF-]1503[-LF-]855[-LF-]926[-LF-]1077[-LF-]1155[-LF-]1170[-LF-]1222[-LF-]1275[-LF-]1787[-LF-]1421[-LF-]1488[-LF-]1707[-LF-]1916[-LF-]2165[-LF-]2740[-LF-]2512[-LF-]2554[-LF-]2558[-LF-]2559[-LF-]2739[-LF-]2779[-LF-]2781[-LF-]2814[-LF-]3018|1P|0|False|False|only_buttons||taito/flstory.cpp|59.62|
zarzon|Zarzon|SNK|1981|True|Shooter / Gallery|False|V|224|256|satansat|[-LF-]Spanish bootleg.[-LF-]|76[-LF-]443[-LF-]475[-LF-]476[-LF-]480[-LF-]2714[-LF-]549[-LF-]527[-LF-]573[-LF-]710[-LF-]853[-LF-]1212[-LF-]1336[-LF-]1453[-LF-]1641[-LF-]1686[-LF-]1687[-LF-]1775[-LF-]1812[-LF-]1811[-LF-]1958[-LF-]2009[-LF-]2010[-LF-]2096[-LF-]2099[-LF-]2251[-LF-]2133[-LF-]2097[-LF-]2197[-LF-]2275[-LF-]2292[-LF-]2255[-LF-]2289[-LF-]2296[-LF-]2500[-LF-]2510[-LF-]2562[-LF-]2563[-LF-]2564[-LF-]2565[-LF-]2601[-LF-]2600[-LF-]2774[-LF-]2857[-LF-]2934[-LF-]2929|2P alt|0|False|True|joy2way;joy2way||galaxian/galaxian.cpp|61.246745|satansat
zaviga|Zaviga|Data East|1984|True|Shooter / Misc. Vertical|True|V|240|256||[-LF-]A great vertical shoot'em up game.[-LF-]You play as a futuristic jet fighter aircraft that can transform into a tank to descend and ascend. The planet is under attack by hordes of shape bugs robotics and other war machines. Your Aircraft are equipped with 2 laser cannons and bombs for a dual attack in air or land. The game scrolls infinitely of the levels are stopping for an occasional fight against a cannon mountain, that you defeat by destroying a glowing weak spot. With each scroll through the game introduces new enemies and obstacles like flying rocks and underwater enemies.[-LF-]|41[-LF-]56[-LF-]63[-LF-]2176[-LF-]3003[-LF-]108[-LF-]110[-LF-]127[-LF-]187[-LF-]223[-LF-]258[-LF-]533[-LF-]603[-LF-]628[-LF-]707[-LF-]736[-LF-]737[-LF-]824[-LF-]882[-LF-]896[-LF-]903[-LF-]914[-LF-]991[-LF-]860[-LF-]1030[-LF-]1122[-LF-]1123[-LF-]1170[-LF-]1205[-LF-]1250[-LF-]1324[-LF-]1376[-LF-]1504[-LF-]18[-LF-]1597[-LF-]1664[-LF-]1765[-LF-]1944[-LF-]2083[-LF-]2103[-LF-]2148[-LF-]2316[-LF-]2317[-LF-]2465[-LF-]2242[-LF-]2906[-LF-]2487[-LF-]2569[-LF-]2572[-LF-]2782[-LF-]2845[-LF-]2846[-LF-]2843[-LF-]2913[-LF-]2927[-LF-]2996[-LF-]3006[-LF-]3005[-LF-]3020|2P alt|0|False|True|joy8way2way;joy8way2way||exidy/victory.cpp|60|
zaxxon|Zaxxon|Sega|1982|True|Shooter / Flying Diagonal|False|V|224|256||[-LF-]Zaxxon is an isometric scrolling shoot-em-up in which the player pilots an armed spaceship and must penetrate heavily-fortified enemy bases, destroying enemy ships and installations before reaching the final confrontation with the game's titular character, a giant armored robot.[-LF-]The game consists of three different waves:[-LF-]* Floating Fortress: Players must penetrate the fortress's defenses, destroying fuel tanks, gun emplacements, missiles and fighters. An altimeter constantly monitors the player ship's height, necessary to navigate through the walls and electronic barriers that form part of fortress's defenses. The player's ship carries a limited amount of fuel that is constantly depleting and can only be replenished by shooting ground-based enemy fuel tanks. If the ship's fuel runs out, it crashes to the ground and a life is lost.[-LF-]* Fighter Fleet: This takes place in outer space with the player attacked by waves of enemy fighter planes and rogue satellites. The player ship's fuel does not deplete during this wave.[-LF-]* Enemy Headquarters: This is similar to the 'Floating Fortress' wave (with fuel depletion once again being an issue), but with the player facing much tougher defenses. Upon completion of this wave, the player enters into battle with Zaxxon himself. The robot fires a fast-moving homing missile that needs to be hit six times before it's destroyed. Upon completion of the third wave, the game starts over with a higher level of difficulty.[-LF-]|45[-LF-]72[-LF-]70[-LF-]473[-LF-]722[-LF-]2599[-LF-]857[-LF-]856[-LF-]975[-LF-]2013[-LF-]1404[-LF-]1926[-LF-]2010[-LF-]2058[-LF-]2093[-LF-]2119[-LF-]2073[-LF-]2351[-LF-]2364[-LF-]2357[-LF-]2494[-LF-]2488[-LF-]2861[-LF-]3004[-LF-]3010[-LF-]3021|2P alt|0|False|True|joy8way;joy8way2way||snk/snk.cpp|59.999408|
zedblade|Zed Blade / Operation Ragnarok|NMK|1994|True|Shooter / Flying Horizontal|True|H|320|224||[-LF-]Operation Ragnarok is a sideways scrolling shoot-em-up for one or two players. Players can chose from three different ships, each with varying speeds.[-LF-]As well as ship choices, there are three different selectable weapon systems available; one each for the front and rear firing weapons and one for projectile weapons (such as Homing Missiles).[-LF-]Some enemies and waves drop bonuses and weapon power-up items when destroyed. Hyper-Bombs (very powerful 'Smart Bombs') can also be picked up.[-LF-]|63[-LF-]298[-LF-]367[-LF-]377[-LF-]538[-LF-]1348[-LF-]1358[-LF-]2835[-LF-]1703[-LF-]1704[-LF-]1860[-LF-]1859[-LF-]1871[-LF-]2189[-LF-]1277[-LF-]2802[-LF-]2811|2P sim|1000|False|False|joy8way4way;joy8way4way2way||misc/video21.cpp|59.185606|neogeo
zektor|Zektor|Sega|1982|True|Shooter / Field|True|H|0|0||[-LF-]Zektor is a one- or two-player game that tasks you with the liberation of eight cities that have been seized by the evil cadre of alien robots. In order to liberate a city, you must defeat three attack waves of fighters and robo-probes. Fighters and Robo-probes are often shielded (in red), and each consecutive hit reduces the enemies shield strength, until, when the shield drops, a hit will destroy it. In addition, you will encounter three types of Moboids :[-LF-]* Green Moboids spin the players ship on contact, and bounce enemy ships.[-LF-]* Blue Moboids bounce all ships.[-LF-]* Red Moboids destroy all un-shielded ships (including the players ship).[-LF-]After defeating three attack waves, the Alien Robot holding that city will reappear within rotating protective rings, through which a 'slot shot' neutralizes that Robot, awarding the player a bonus ship and advancement to the next round.[-LF-]|112[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]160[-LF-]258[-LF-]260[-LF-]259[-LF-]386[-LF-]878[-LF-]977[-LF-]1278[-LF-]1304[-LF-]136[-LF-]1532[-LF-]1381[-LF-]1531[-LF-]1959[-LF-]2181[-LF-]2226[-LF-]2253[-LF-]2259[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2353[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2683[-LF-]2682[-LF-]2841[-LF-]2840[-LF-]2854[-LF-]2853[-LF-]2877[-LF-]3023[-LF-]3025|2P alt|0|False|True|dial||galaxian/galaxian.cpp|40|
znpwfv|Zen Nippon Pro-Wrestling Featuring Virtua|Sega|1997|True|Sports / Wrestling|False|H|352|224||[-LF-]A Japanese wrestling game.[-LF-]|20[-LF-]100[-LF-]2589[-LF-]264[-LF-]284[-LF-]396[-LF-]395[-LF-]2714[-LF-]705[-LF-]995[-LF-]2634[-LF-]1402[-LF-]1413[-LF-]1435[-LF-]1576[-LF-]2025[-LF-]2026[-LF-]2038[-LF-]2098[-LF-]2991[-LF-]2995[-LF-]2993[-LF-]2994[-LF-]3024|2P sim|0|False|False|joy8way4way;joy8way4way2way;joy8way;joy8way4way||cvs/cvs.cpp|59.764802|stvbios
zerohour|Zero Hour|Universal|1980|True|Shooter / Gallery|False|V|192|240||[-LF-]Maneuver your spaceship and destroy meteorites and enemy ships falling from the top of the screen. Shooting a red meteorite awards a quadruple score. After all enemy ships have been destroyed, a landing pad will appear where you must carefully land your ship. Bonus points are awarded for a successful landing.[-LF-]|77[-LF-]127[-LF-]133[-LF-]130[-LF-]131[-LF-]132[-LF-]140[-LF-]258[-LF-]260[-LF-]262[-LF-]259[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]878[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]136[-LF-]1424[-LF-]1381[-LF-]1531[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1959[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2181[-LF-]2193[-LF-]2226[-LF-]2253[-LF-]2250[-LF-]2259[-LF-]2260[-LF-]2258[-LF-]2276[-LF-]2073[-LF-]2353[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2350[-LF-]2351[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2352[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2877[-LF-]2934[-LF-]3023[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way;joy8way2way||galaxian/scobra.cpp|60.114504|
zeropnt|Zero Point|Unico|1998|True|Shooter / Gun|True|H|384|224||[-LF-]A target shooting game.[-LF-]|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]664[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun||atari/videopin.cpp|60|
zeropnt2|Zero Point 2|Unico|1999|True|Shooter / Gun|True|H|384|224||[-LF-]A shooting game controlled by a light-gun. Its the 2nd game in the Zero point series.[-LF-]|72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]664[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun||neogeo/neogeo.cpp|60|
zerotm2k|Zero Team 2000|Seibu Kaihatsu|2000|True|Fighter / 2.5D|True|H|320|256|zeroteam|Zero Team 2000[-LF-]Seibu Kaihatsu (2000)|27[-LF-]157[-LF-]159[-LF-]168[-LF-]201[-LF-]191[-LF-]192[-LF-]252[-LF-]250[-LF-]164[-LF-]327[-LF-]349[-LF-]370[-LF-]509[-LF-]448[-LF-]453[-LF-]452[-LF-]502[-LF-]2594[-LF-]523[-LF-]530[-LF-]576[-LF-]590[-LF-]589[-LF-]358[-LF-]610[-LF-]647[-LF-]662[-LF-]708[-LF-]792[-LF-]814[-LF-]866[-LF-]893[-LF-]919[-LF-]998[-LF-]1001[-LF-]994[-LF-]1002[-LF-]1077[-LF-]1133[-LF-]1170[-LF-]1217[-LF-]1265[-LF-]1251[-LF-]1267[-LF-]1287[-LF-]1325[-LF-]1400[-LF-]2392[-LF-]1569[-LF-]1079[-LF-]1586[-LF-]1486[-LF-]1589[-LF-]1650[-LF-]1649[-LF-]1692[-LF-]1878[-LF-]2642[-LF-]2008[-LF-]2027[-LF-]2044[-LF-]1862[-LF-]2138[-LF-]2136[-LF-]2151[-LF-]2177[-LF-]2307[-LF-]2308[-LF-]2315[-LF-]2412[-LF-]2394[-LF-]2492[-LF-]2647[-LF-]2667[-LF-]2668[-LF-]2581[-LF-]2773[-LF-]2786[-LF-]2827[-LF-]2837[-LF-]2848[-LF-]2862[-LF-]2867[-LF-]2934[-LF-]2974[-LF-]2998|4P sim|0|False|False|joy8way;joy8way2way;joy8way;joy8way4way||irem/vigilant.cpp|55.47|zeroteam
zerotimemc|Zero Time|Bootleg|1979|True||True|V|224|768|galaxian|Zero Time[-LF-]Bootleg (1979)|1566[-LF-]23[-LF-]135[-LF-]137[-LF-]139[-LF-]258[-LF-]1088[-LF-]471[-LF-]476[-LF-]478[-LF-]2414[-LF-]590[-LF-]589[-LF-]833[-LF-]872[-LF-]871[-LF-]875[-LF-]876[-LF-]895[-LF-]960[-LF-]1244[-LF-]1377[-LF-]1526[-LF-]1525[-LF-]1565[-LF-]1597[-LF-]1712[-LF-]1958[-LF-]566[-LF-]2248[-LF-]2569[-LF-]2828[-LF-]2857|2P alt|0|False|True|joy2way;joy2way||toaplan/toaplan1.cpp|60.606061|galaxian
zerowing|Zero Wing|Toaplan|1989|True|Shooter / Flying Horizontal|True|H|320|240||Zero Wing[-LF-]Toaplan (1989)|94[-LF-]261[-LF-]966[-LF-]968[-LF-]967[-LF-]1075[-LF-]1071[-LF-]1617[-LF-]1885[-LF-]2016[-LF-]1945[-LF-]1946[-LF-]1947[-LF-]2081[-LF-]1973[-LF-]2791[-LF-]2849[-LF-]2890[-LF-]2912[-LF-]3030|2P sim|0|False|False|joy8way2way;joy8way2way||atari/vindictr.cpp|57.613169|
czeroize|Zeroize|Data East|1983|True|Maze / Outline|False|V|240|256||DECO cass. published 38 years ago:[-LF-]|2323[-LF-]186[-LF-]373[-LF-]487[-LF-]3031[-LF-]572[-LF-]837[-LF-]992[-LF-]1544[-LF-]1631[-LF-]1682[-LF-]1754[-LF-]1884[-LF-]1972[-LF-]1976[-LF-]2249[-LF-]2228[-LF-]2300[-LF-]2530[-LF-]2786|2P alt|0|False|True|joy8way2way;stick;joy8way2way;stick||atari/gauntlet.cpp|57.444853|decocass
drgw2100c|Zhongguo Long II|IGS|1997|True||False|H|448|224|drgw2|IGS PGM cart. published 24 years ago:[-LF-]A solitaire mahjong game where the object is to match 3 of a kind, using a limited amount of tiles.[-LF-]|4[-LF-]670[-LF-]669[-LF-]2142[-LF-]2141|1P|0|False|False|joy8way4way;joy8way4way2way;joy8way4way;joy8way4way||taito/taito_b.cpp|59.185606|drgw2
zingzip|Zing Zing Zip|Allumer|1992|True|Shooter / Flying Vertical|False|V|240|384||[-LF-]A vertically scrolling shooter where you control a plane to shoot larger planes, tanks and trains.[-LF-]|14[-LF-]49[-LF-]58[-LF-]55[-LF-]127[-LF-]141[-LF-]118[-LF-]194[-LF-]526[-LF-]534[-LF-]617[-LF-]622[-LF-]624[-LF-]621[-LF-]568[-LF-]618[-LF-]642[-LF-]865[-LF-]998[-LF-]1000[-LF-]988[-LF-]1007[-LF-]1033[-LF-]1128[-LF-]1382[-LF-]1433[-LF-]1971[-LF-]1966[-LF-]1970[-LF-]1967[-LF-]2091[-LF-]2105[-LF-]2107[-LF-]2186[-LF-]2236[-LF-]2368[-LF-]2662[-LF-]2663[-LF-]2692[-LF-]2693[-LF-]2691[-LF-]2696[-LF-]2786[-LF-]2787[-LF-]2844[-LF-]2990[-LF-]3033|2P sim|0|False|False|joy8way2way;joy8way2way||konami/mystwarr.cpp|57.42|
zoar|Zoar|Data East|1982|True|Shooter / Flying Vertical|True|V|240|256||[-LF-]Shoot oncoming planes and ground targets using your gun. Land on the air strip for extra points between stages. The game is an X and Z axis vertical shooter.[-LF-]|9[-LF-]10[-LF-]11[-LF-]12[-LF-]13[-LF-]15[-LF-]107[-LF-]277[-LF-]1508[-LF-]653[-LF-]781[-LF-]786[-LF-]805[-LF-]823[-LF-]909[-LF-]1006[-LF-]2630[-LF-]1340[-LF-]2926[-LF-]1470[-LF-]1588[-LF-]1746[-LF-]2400[-LF-]2401[-LF-]2402[-LF-]2107[-LF-]2185[-LF-]2202[-LF-]2239[-LF-]2108[-LF-]2535[-LF-]2803[-LF-]2842[-LF-]2849[-LF-]3009[-LF-]3034|2P alt|0|False|True|joy8way;joy8way2way||cinematronics/leland.cpp|57.444853|
zodiack|Zodiack|Orca|1983|True|Shooter / Flying Vertical|False|V|224|256||[-LF-]A challenging, vertical scrolling shooter.[-LF-]On deep space you must fly the 'Zogram' (your spaceship fighter) and destroy hordes of enemies, while dodge space objects.[-LF-]Destroy eight 'Mitiohro' around the 'Goke' (the enemy base) for takeoff and landing of 'Ahro' (the enemy's fighter). After destroying all the 'Mitiohro', return to the 'Battlestar-asat' base.[-LF-]The color of 'Mitiohro' on the picture changes when the gates for takeoff and landing of 'Ahro' opens. It is the time to attack![-LF-]As you destroy 'Ahro', 'Mitiohro' becomes to leave the 'Goke's' body, but you cannot destroy those 'Mitiohro' with your laser beam.[-LF-]You can get a higher score depending of the precision landing of your spaceship at nearer spot to the center of the 'Battlestar-asat' base.[-LF-]When you score 20,000 points, you can get one more Zogram and at 50,000 points you can get another Zogram.[-LF-]|77[-LF-]262[-LF-]1613[-LF-]1644[-LF-]726[-LF-]739[-LF-]777[-LF-]819[-LF-]798[-LF-]901[-LF-]1019[-LF-]1020[-LF-]1032[-LF-]1170[-LF-]1332[-LF-]1507[-LF-]1423[-LF-]1424[-LF-]1614[-LF-]1675[-LF-]1676[-LF-]1826[-LF-]1963[-LF-]2002[-LF-]2058[-LF-]2193[-LF-]2250[-LF-]2073[-LF-]2340[-LF-]2343[-LF-]2346[-LF-]2398[-LF-]2403[-LF-]2489[-LF-]2637[-LF-]2777[-LF-]2778[-LF-]2863[-LF-]2868[-LF-]2869[-LF-]2934[-LF-]3025[-LF-]3035|2P alt|0|False|True|joy8way;joy8way2way||seibu/seibuspi.cpp|60.606061|
zombraid|Zombie Raid|American Sammy|1995|True|Shooter / Gun|False|H|384|240||[-LF-]Welcome to the extraordinary world of Zombie Raid. Players use specially designed sawed-off shotguns with pump action reload to fight their way through the graveyard, through castles and dungeons and even through the mad scientist's laboratory. Battle all kinds of ghastly creatures, like zombies and other frightful beings. You may feel like you're lost in a horror movie![-LF-]A myriad of secrets have been programmed into the game for added dimension. Can you discover how to get extra life? Can you find a way to escape the forces? Can you defeat the evil? The challenges are endless![-LF-]|45[-LF-]72[-LF-]181[-LF-]218[-LF-]257[-LF-]272[-LF-]285[-LF-]412[-LF-]417[-LF-]486[-LF-]505[-LF-]553[-LF-]573[-LF-]575[-LF-]664[-LF-]700[-LF-]719[-LF-]813[-LF-]911[-LF-]908[-LF-]2643[-LF-]956[-LF-]1009[-LF-]2892[-LF-]1045[-LF-]1142[-LF-]1287[-LF-]1329[-LF-]1328[-LF-]1301[-LF-]1359[-LF-]1423[-LF-]1521[-LF-]1648[-LF-]1595[-LF-]1774[-LF-]1816[-LF-]1817[-LF-]1974[-LF-]1975[-LF-]2158[-LF-]2161[-LF-]2262[-LF-]2315[-LF-]2146[-LF-]2530[-LF-]2533[-LF-]2749[-LF-]2793[-LF-]2849[-LF-]2948[-LF-]3026[-LF-]3027[-LF-]3036|2P sim|0|False|False|lightgun;lightgun||igs/igs011.cpp|60|
zookeep|Zoo Keeper|Taito|1982|True|Platform / Run Jump|True|H|256|256||[-LF-]Zoo Keeper is a superb, fast-paced arcade game in which the player takes control of Zeke the zookeeper. Many of the animals at Zeke's zoo are running wild and have captured Zeke's girlfriend, Zelda. Zeke must recapture as many animals as possible and rescue his sweetheart from the animals' clutches.[-LF-]Zoo Keeper features two different, alternating play fields, with each level having its own task to complete; as well as a final 'bonus screen'. The three levels are as follows :[-LF-]On the first play field, players must move Zeke around the outside of an animal enclosure, constantly re-building the enclosure wall that the animals are set on destroying. Any wild animals that are loose must be jumped over or the player will lose a life. The level's timer is represented as a fizzing fuse, and along this fuse are a number of bonus items such as beer or a net for catching escaped animals. When the timer's fuse reaches an item, it will appear on screen and can be picked up. Once the timer makes it to the word 'End', the current level is completed and play moves on to the next level. The bonus items that occasionally appear include mugs of beer, ice cream sundaes, clover clubs, watermelons, etc.[-LF-]If Zeke manages to pick up a net, he will be able to capture the animals and put them back into the Zoo. The net will eventually disappear and the captured animals will try to escape once more by breaking through the enclosure wall. Zeke will have to continue building the wall around the Zoo until the time is up. At the end of the level, bonus points are awarded for every animal inside the wall. Animals found on this level are snakes, moose, camels, rhinos, elephants, and a lion.[-LF-]On the second, more difficult play field, Zelda is tied to a palm tree and Zeke must rescue her by jumping to the top of the screen via a series of moving platforms; dodging the coconuts thrown by a mischievous monkey. On each of the platforms, various foods and drinks can collected to earn extra points. Sometimes, one of the ledges will have a 'Free Game' sign that will grant the player a free credit. While Zelda is tied up, she says 'save me', and whenever Zeke gets knocked out by one of the deadly coconuts, she says 'Oh, no!' If Zeke makes it all the way to the top and rescues her, she says 'My Hero' and a bonus of 5,000 points is awarded.[-LF-]The first and second screens are alternated before the player finally reaches the third and final 'bonus screen'. Here, Zeke must jump over the herds of charging animals that are running from a cage at the foot of an escalator. Zeke must reach the escalator behind the animals' cage and make his way up to the next floor, where a second escalator - replete with more charging animals - awaits. Zeke must reach the top of the second escalator to rescue the trapped Zelda.[-LF-]After Zeke has rescued Zelda on the final screen, the game begins again with an increased level of difficulty.[-LF-]|2648[-LF-]117[-LF-]96[-LF-]278[-LF-]342[-LF-]380[-LF-]607[-LF-]2885[-LF-]531[-LF-]552[-LF-]606[-LF-]643[-LF-]674[-LF-]974[-LF-]1024[-LF-]1772[-LF-]1099[-LF-]1139[-LF-]1174[-LF-]1231[-LF-]1234[-LF-]1279[-LF-]1302[-LF-]1326[-LF-]1334[-LF-]1416[-LF-]87[-LF-]1467[-LF-]1495[-LF-]2583[-LF-]1663[-LF-]1737[-LF-]1771[-LF-]1829[-LF-]1828[-LF-]1916[-LF-]2059[-LF-]2213[-LF-]2521[-LF-]2677[-LF-]2742[-LF-]2792[-LF-]2849[-LF-]3013[-LF-]3037|2P alt|0|False|False|joy4way;joy4way2way||sega/model2.cpp|55.83847|
zoom909|Zoom 909|Sega|1982|True|Shooter / Flying (chase view)|False|H|512|224|buckrog|[-LF-]A chase-view shoot'em up.[-LF-]|76[-LF-]88[-LF-]127[-LF-]258[-LF-]336[-LF-]738[-LF-]515[-LF-]2599[-LF-]761[-LF-]875[-LF-]876[-LF-]878[-LF-]1086[-LF-]1120[-LF-]2226[-LF-]2283[-LF-]2276[-LF-]2353[-LF-]2342[-LF-]2341[-LF-]2902[-LF-]2356[-LF-]2350[-LF-]2351[-LF-]2352[-LF-]2509[-LF-]2515[-LF-]2659[-LF-]2774[-LF-]2785[-LF-]2921|1P|0|False|False|joy8way;pedal||sega/stv.cpp|59.090909|buckrog
zupapa|Zupapa!|SNK|2001|True|Platform / Run Jump|True|H|320|224||[-LF-]In this whimsical action game, you take control of an uber cute, long-eared, boxing-gloves wearing hero and his 4 little sidekicks (called 'Zooks' by the way!) in order to tackle colorful yet dangerous enemies in fun looking worlds such as Nightmare Land, Circus Land, Toy Land, Jungle Land, Dino Land, Japan Land, Sci-fi Land, Dragon Land & Virtual Land! Features very colorful graphics, nicely animated characters, fun bonus stages to mix things up and a simple yet really catchy soundtrack! Grab a friend for some truly awesome platforming fun![-LF-]|1905[-LF-]179[-LF-]2881[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]456[-LF-]548[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]1011[-LF-]1063[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1387[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]3039[-LF-]3040|2P sim|1000|False|False|joy8way4way;joy8way4way2way||sega/model1.cpp|59.185606|neogeo
zwackery|Zwackery|Bally Midway|1984|True|Platform / Run Jump|False|H|512|480||[-LF-]Zwackery was a sword-fighting and spell-casting game in which the player controls a cartoony wizard Zak Thwacker on a quest to restore an enchanted frog back into the buxom princess she once was. A platform-style exploration game, the world that Zak explores is actually dozens of different screens which the player exits and enters through doorways and tunnels in search of spell and other powerups that will help him defeat the Evil Ghoulum. The Sword can be used to stab, or it can be spun around the player. The Shield, which can be wielded in the same manner, provides protection. Spells include Bouncing Boots, Shooting Swords, Invisibility Potions, Magic flutes, and a Dragons Egg, which put Leapin Fungoes to sleep and allows safe passage through the Dragon's Lair.[-LF-]|1905[-LF-]179[-LF-]2881[-LF-]195[-LF-]2587[-LF-]292[-LF-]249[-LF-]285[-LF-]288[-LF-]289[-LF-]330[-LF-]328[-LF-]738[-LF-]456[-LF-]547[-LF-]548[-LF-]591[-LF-]599[-LF-]629[-LF-]638[-LF-]700[-LF-]806[-LF-]2602[-LF-]759[-LF-]852[-LF-]900[-LF-]899[-LF-]1011[-LF-]1063[-LF-]1125[-LF-]1172[-LF-]1180[-LF-]1181[-LF-]1189[-LF-]1197[-LF-]1231[-LF-]1281[-LF-]1283[-LF-]1353[-LF-]1354[-LF-]1355[-LF-]1318[-LF-]1347[-LF-]1323[-LF-]1387[-LF-]1400[-LF-]1473[-LF-]1521[-LF-]1649[-LF-]1659[-LF-]1660[-LF-]1648[-LF-]1722[-LF-]1723[-LF-]1725[-LF-]2279[-LF-]1749[-LF-]1906[-LF-]1978[-LF-]1977[-LF-]2045[-LF-]2077[-LF-]2421[-LF-]2220[-LF-]2221[-LF-]2219[-LF-]2225[-LF-]2495[-LF-]2522[-LF-]2712[-LF-]451[-LF-]2735[-LF-]2784[-LF-]2819[-LF-]2849[-LF-]2968[-LF-]3039[-LF-]3040|1P|0|False|False|joy8way4way;dial||sega/model1.cpp|30|
zzyzzyxx|Zzyzzyxx|Cinematronics|1982|True|Maze|True|V|224|256||[-LF-]Perseverance will be overwhelming emotion game players as they move ZZYZZYXX up and down horizontal rows of alternating moving bricks to gather presents which will satisfy his love. Lola -- whose affection is not easily captured. ZZYZZYXX's vulnerability increases (as he collects gifts, as well as points) not only because of Lola's untouchable attitude, but because of obstacles such as rattifers trying to put an end to ZZYZZYXX's quest for Lola's love and affection.[-LF-]Intelligent as the rattifers may be, there are 2 defenses ZZYZZYXX can use to outsmart the destructive creatures. ZZYZZYXX can brick himself within a brick when he sees an approaching rattifer or ZZYZZYXX can move into the space where there is a gold helmet. The gold helmet intensifies ZZYZZYXX's goal to reach Lola by allowing ZZYZZYXX to use the helmet to enclose a rattifer or break through one brick which is obstructing ZZYZZYXX's course towards Lola.[-LF-]As irreproachable as Lola appears. Lola is overjoyed by ZZYZZYXX's success to retrieve enough presents and she whistles resoundingly to let ZZYZZYXX know. After ZZYZZYXX's triumphant deed for love. ZZYZZYXX becomes invincible, enabling him to elude the rattifers by imprisoning them within their spaces.[-LF-]Other dangers testing ZZYZZYXX's skillful maneuvering are falling bombs, rising missiles and cracked bricks, each capable of disintegrating ZZYZZYXX.[-LF-]As an added attraction, when a game player completes each level, there are animated cartoons depicting ZZYZZYXX's passionate desire to impress his love for Lola. Also delightful music throughout the game leaves the players humming and their foot tapping.[-LF-]|245[-LF-]430[-LF-]655[-LF-]839[-LF-]1161[-LF-]1215[-LF-]1333[-LF-]1502[-LF-]1561[-LF-]1755[-LF-]1842[-LF-]1920[-LF-]1921[-LF-]2031[-LF-]2361[-LF-]2734[-LF-]3041|2P alt|0|False|True|joy2way;joy2way||itech/iteagle.cpp|59.185606|
||||False||False||0|0|||||0|False|False||||0|
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