NeoGeo sound player.

Read the NeoJuke documentation to know more about how this driver works.

HISTORY

v2.5    Converted the code from Neojuke to an input module.
v2.6    Corrected the sample length bug (at least), now all games should
        sound OK (I've tested with Dandy-J stage of WakuWaku 7, KOF98 and
        some other and it works OK)
v2.7    The new Koff99 romset (with files ending in v11,v12,v13 and v21) now
        works (it worked in the previous version too).
        Now it can detect when a song finishes and jumps to the next in the
        PlayList (it can be activated in the "Sound" tabsheet while a Neogeo
        romset is loaded. default: disabled).


Miguel Angel Horna
mahorna@teleline.es
http://teleline.terra.es/personal/mahorna
