{"id":105350,"date":"2025-06-23T16:34:27","date_gmt":"2025-06-23T14:34:27","guid":{"rendered":"https:\/\/www.emu-france.com\/?p=105350"},"modified":"2025-06-24T17:49:09","modified_gmt":"2025-06-24T15:49:09","slug":"consoles-de-salon-duckstation-v0-1-r250623","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=105350","title":{"rendered":"[Consoles de salon] DuckStation v0.1 r250624"},"content":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-80411\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\" alt=\"\" width=\"469\" height=\"430\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png 900w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-300x275.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-768x705.png 768w\" sizes=\"auto, (max-width: 469px) 100vw, 469px\" \/><\/a><br \/>\n&nbsp;<br \/>\n<strong>Caract\u00e9ristiques:<\/strong><br \/>\n<em>&#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64).<br \/>\n&#8211; Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering.<br \/>\n&#8211; Upscaling, texture filtering, and true colour (24-bit) in hardware renderers.<br \/>\n&#8211; PGXP for geometry precision, texture correction, and depth buffer emulation.<br \/>\n&#8211; Adaptive downsampling filter.<br \/>\n&#8211; Post processing shader chains (GLSL and experimental Reshade FX).<br \/>\n&#8211; \u00ab\u00a0Fast boot\u00a0\u00bb for skipping BIOS splash\/intro.<br \/>\n&#8211; Save state support.<br \/>\n&#8211; Windows, Linux, macOS support.<br \/>\n&#8211; Supports bin\/cue images, raw bin\/img files, MAME CHD, single-track ECM, MDS\/MDF, and unencrypted PBP formats.<br \/>\n&#8211; Direct booting of homebrew executables.<br \/>\n&#8211; Direct loading of Portable Sound Format (psf) files.<br \/>\n&#8211; Digital and analog controllers for input (rumble is forwarded to host).<br \/>\n&#8211; Namco GunCon lightgun support (simulated with mouse).<br \/>\n&#8211; NeGcon support.<br \/>\n&#8211; Qt and \u00ab\u00a0Big Picture\u00a0\u00bb UI.<br \/>\n&#8211; Automatic updates with preview and latest channels.<br \/>\n&#8211; Automatic content scanning &#8211; game titles\/hashes are provided by redump.org.<br \/>\n&#8211; Optional automatic switching of memory cards for each game.<br \/>\n&#8211; Supports loading cheats from existing lists.<br \/>\n&#8211; Memory card editor and save importer.<br \/>\n&#8211; Emulated CPU overclocking.<br \/>\n&#8211; Integrated and remote debugging.<br \/>\n&#8211; Multitap controllers (up to 8 devices).<br \/>\n&#8211; RetroAchievements.<br \/>\n&#8211; Automatic loading\/applying of PPF patches.<\/em><br \/>\n&nbsp;<br \/>\n<strong>Configuration requise:<\/strong><br \/>\n<em>&#8211; Windows 10\/11 (7\/8\/8.1 <a href=\"https:\/\/github.com\/stenzek\/duckstation\/releases\/tag\/v0.1-5624\" rel=\"noopener noreferrer\" target=\"_blank\">here<\/a>), Linux (AppImage\/Flatpak), macOS.<br \/>\n&#8211; A CPU faster than a potato. But it needs to be x86_64, AArch32\/armv7, AArch64\/ARMv8, or RISC-V\/RV64.<br \/>\n&#8211; For the hardware renderers, a GPU capable of OpenGL 3.1\/OpenGL ES 3.1\/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.<br \/>\n&#8211; SDL, XInput or DInput compatible game controller (e.g. XB360\/XBOne\/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.<\/em><br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-66657\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\" alt=\"\" width=\"393\" height=\"343\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png 782w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-300x262.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-768x670.png 768w\" sizes=\"auto, (max-width: 393px) 100vw, 393px\" \/><\/a><br \/>\n&nbsp;<\/p>\n<p>Les am\u00e9liorations sont:<br \/>\n&nbsp;<br \/>\n<em><strong>Preview Build:<\/strong><br \/>\n&#8211; Atualiza\u00e7\u00e3o Portugu\u00eas do Brasil (#3462) (Anderson Cardoso) #3462<br \/>\n&#8211; Updated Swedish translation (#3461) (Daniel Nylander) #3461<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Stable Build (<em>or rolling release<\/em>):<\/strong><br \/>\n&#8211; Hotkeys: Add switch to previous\/next disc hotkeys<br \/>\n&#8211; CDROM: Add \u00ab\u00a0Switch to Next Disc on Stop\u00a0\u00bb option.<br \/>\n&#8211; dep\/imgui: Fix smooth scrolling with >60hz<br \/>\n&#8211; ImGuiManager: Make OSD message animation match notifications<br \/>\n&#8211; GameDB: Asterix does not support analog mode (#3428)<br \/>\n&#8211; GameDB: Various fixes to GTA games (#3429)<br \/>\n&#8211; implement ExtConstantBitClear\/Set on ExtImprovedSlide (#3430)<br \/>\n&#8211; GameDB: Add ForcePGXPCPUMode to all remaining versions of Aladdin (#3431)<br \/>\n&#8211; GPU: Adjust draw timing approximation<br \/>\n&#8211; GameDB: Force full boot for Lomax games<br \/>\n&#8211; Qt: Improve clarity of unknown dump hashes<br \/>\n&#8211; ImGuiManager: Avoid deprecated std::memory_order_consume (#3433)<br \/>\n&#8211; GameDB: Disable upscaling and filtering in Constructor (#3432)<br \/>\n&#8211; FullscreenUI: Cancel pending nav on focus reset<br \/>\n&#8211; FullscreenUI: Fix nav focus loss in leaderboards<br \/>\n&#8211; GameDatabase: Fix DisableUpscaling trait with auto res<br \/>\n&#8211; GameDatabase: Disable MSAA with DisableUpscaling<br \/>\n&#8211; FullscreenUI: Disable menu item borders by default<br \/>\n&#8211; GameDatabase: Actually disable auto scale for DisableUpdating<br \/>\n&#8211; Achievements: Avoid duplicate tracker display<br \/>\n&#8211; RISCV: fix flush cache for linux riscv when clang inf or equal at 18<br \/>\n&#8211; GameDB: Two fixes for Alone in the Dark &#8211; The New Nightmare (#3434)<br \/>\n&#8211; GPU\/HW: Fix off-by-one in sprite UV rect calculation<br \/>\n&#8211; GPU\/TextureCache: Add merging of adjacent palette records<br \/>\n&#8211; System: Shut down GPU backend before other components<br \/>\n&#8211; GPU\/TextureCache: Fix replacement background name length<br \/>\n&#8211; GameDB: Add PlayStation Mouse Support for Jingle Cats (#3435)<br \/>\n&#8211; GameDB: Fix incorrect controller information + Add PlayStation Mouse for Jingle Cats (#3436)<br \/>\n&#8211; Achievements: Update progress database unconditionally on unlock<br \/>\n&#8211; Data: Update SDL controller database<br \/>\n&#8211; Qt: Improve game grid layout calculations<br \/>\n&#8211; Deps: Version updates<br \/>\n&#8211; CMake: Bump version requirements<br \/>\n&#8211; Qt: Move list\/grid setup to subclasses<br \/>\n&#8211; Qt: Make game list scrollbar only visible as-needed<br \/>\n&#8211; Achievements: Add &lsquo;Refresh Progress&rsquo; option<br \/>\n&#8211; Cheats: Fix compiler warnings<br \/>\n&#8211; SettingsInterface: Drop some unused virtual methods<br \/>\n&#8211; Host: Get rid of base settings interface indirection<br \/>\n&#8211; Qt: Only write settings ini if it is changed<br \/>\n&#8211; INISettingsInterface: Only set changed if the value actually changes<br \/>\n&#8211; README: Fix typo (#3437)<br \/>\n&#8211; Atualiza\u00e7\u00e3o Portugu\u00eas do Brasil (#3438)<br \/>\n&#8211; Updated Swedish translation (#3439)<br \/>\n&#8211; FullscreenUI: Fix layout calculations in game grid<br \/>\n&#8211; dep\/imgui: Add overridable scroll rate<br \/>\n&#8211; FullscreenUI: Use system scroll rate and layout scale<br \/>\n&#8211; Qt: Backport undo load state timestamps<br \/>\n&#8211; System: Save undo state on reset<br \/>\n&#8211; Qt: More consistent icon handling<br \/>\n&#8211; Qt: Add icons to buttons in patch settings widget<br \/>\n&#8211; Qt: Use restart-line icon for \u00ab\u00a0restore defaults\u00a0\u00bb buttons<br \/>\n&#8211; Qt: Remove redundant nested layouts<br \/>\n&#8211; Qt: Consistently use QToolButton for \u00ab\u00a0restore default\u00a0\u00bb action<br \/>\n&#8211; Qt: Simplify grid layout in game summary widget<br \/>\n&#8211; Qt: Use standard key sequences for main window shortcuts<br \/>\n&#8211; GPUDevice: Fix incorrect close call during symbol lookup<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7710\" title=\"Download DuckStation\">T\u00e9l\u00e9charger DuckStation v0.1 build 11XXX (65.2 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/stenzek\/duckstation\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/53-sony-playstation-psone\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=105350\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX. &nbsp; &nbsp; Caract\u00e9ristiques: &#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64). &#8211; Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering. &#8211; Upscaling, texture filtering, and true colour (24-bit) &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-105350","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-rpc","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/105350","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=105350"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/105350\/revisions"}],"predecessor-version":[{"id":105403,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/105350\/revisions\/105403"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=105350"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=105350"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=105350"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}