{"id":113401,"date":"2025-09-05T07:16:58","date_gmt":"2025-09-05T05:16:58","guid":{"rendered":"https:\/\/www.emu-france.com\/?p=113401"},"modified":"2025-09-05T07:16:58","modified_gmt":"2025-09-05T05:16:58","slug":"consoles-de-salon-eden-v0-0-3","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=113401","title":{"rendered":"[Consoles de salon] Eden v0.0.3"},"content":{"rendered":"<p><a href=\"https:\/\/git.eden-emu.dev\/eden-emu\/eden\/\" target=\"_blank\" rel=\"noopener noreferrer\">Eden<\/a> est un \u00e9mulateur Nintendo Switch open-source issu d&rsquo;un fork de l&rsquo;\u00e9mulateur Yuzu \u2014 lanc\u00e9 par l&rsquo;ancien d\u00e9veloppeur de Citron, Camille LaVey, et l&rsquo;\u00e9quipe Eden. Il est \u00e9crit en C++ avec une approche ax\u00e9e sur la portabilit\u00e9, et est disponible pour Windows, Linux et Android.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-scaled.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-104867\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-scaled.jpg\" alt=\"\" width=\"423\" height=\"128\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-scaled.jpg 2560w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-300x91.jpg 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-1024x310.jpg 1024w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-768x233.jpg 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-1536x466.jpg 1536w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-2048x621.jpg 2048w\" sizes=\"auto, (max-width: 423px) 100vw, 423px\" \/><\/a><\/p>\n<p>&nbsp;<br \/>\nL&rsquo;\u00e9mulateur est capable d&rsquo;ex\u00e9cuter la plupart des jeux commerciaux \u00e0 pleine vitesse, \u00e0 condition de r\u00e9pondre aux <a href=\"https:\/\/eden-emu.dev\/compatibility\" target=\"_blank\" rel=\"noopener noreferrer\">exigences<\/a> mat\u00e9rielles n\u00e9cessaires.<br \/>\n&nbsp;<\/p>\n<p>Les changements:<br \/>\n&nbsp;<\/p>\n<p><em>**Stabilit\u00e9 et compatibilit\u00e9**<br \/>\n&#8211; Am\u00e9lioration de la parit\u00e9 entre Solaris, FreeBSD et OpenBSD<br \/>\n&#8211; Corrections incr\u00e9mentales sur Vulkan, JIT et CMake<br \/>\n&#8211; Prise en charge de nouveaux jeux et mises \u00e0 jour<br \/>\n&#8211; Version recommand\u00e9e pour tous les utilisateurs<br \/>\n&nbsp;<br \/>\n**Graphismes et performances**<br \/>\n&#8211; Am\u00e9liorations Vulkan :<br \/>\n  &#8211; Meilleure gestion du stencil<br \/>\n  &#8211; Optimisation des soumissions de s\u00e9maphores<br \/>\n  &#8211; Allocation m\u00e9moire am\u00e9lior\u00e9e (corrige les ralentissements sur *Super Mario Odyssey*)<br \/>\n&#8211; Ajout de l\u2019option de pr\u00e9cision DMA (rend *Ender Magnolia* compatible avec la pr\u00e9cision GPU normale)<br \/>\n&#8211; Rendu SPIR-V :<br \/>\n  &#8211; Correction des \u00e9missions NaN dans les shaders<br \/>\n  &#8211; Optimisation du casting pour les entiers basse pr\u00e9cision<br \/>\n&#8211; Filtrage cubique acc\u00e9l\u00e9r\u00e9 mat\u00e9riellement<br \/>\n&#8211; Am\u00e9liorations MSAA (notamment pour *Civilization VII*)<br \/>\n&#8211; Option de shading par \u00e9chantillonnage (Sample Shading)<br \/>\n&nbsp;<br \/>\n**Fonctionnalit\u00e9s syst\u00e8me**<br \/>\n&#8211; Option pour d\u00e9sactiver la v\u00e9rification NCA (permet l\u2019installation de mises \u00e0 jour comme *SMO 1.4.x* et *Pok\u00e9mon S\/V 4.0.0*)<br \/>\n&#8211; \u00c9mulation MMU\/Fastmem accessible hors mode debug<br \/>\n&#8211; Impl\u00e9mentation du mode avion (n\u00e9cessaire pour certains jeux)<br \/>\n&#8211; \u00c9diteur de profil firmware :<br \/>\n  &#8211; Cr\u00e9ation\/suppression d\u2019utilisateurs<br \/>\n  &#8211; R\u00e9organisation dans le menu HOME<br \/>\n  &#8211; Prise en charge des formats PNG, JPEG, BMP<br \/>\n&nbsp;<br \/>\n**Interface utilisateur**<br \/>\n&#8211; Corrections mineures sur l\u2019UI<br \/>\n&#8211; Am\u00e9lioration de la s\u00e9lection et \u00e9dition d\u2019avatar<br \/>\n&#8211; Bouton pour rafra\u00eechir la liste de jeux<br \/>\n&#8211; Nouvelle interface Android avec th\u00e8me Eden (synthwave)<br \/>\n&nbsp;<br \/>\n**Android**<br \/>\n&#8211; Compatibilit\u00e9 am\u00e9lior\u00e9e avec anciens appareils<br \/>\n&#8211; Visualiseur de lobby public<br \/>\n&#8211; T\u00e9l\u00e9chargement automatique de pilotes GPU via EmuReady<br \/>\n&#8211; Affichage des infos appareil (SoC, GPU, firmware)<br \/>\n&#8211; Correction des crashs li\u00e9s au clavier logiciel<br \/>\n&nbsp;<br \/>\n**D\u00e9veloppement et build**<br \/>\n&#8211; Remplacement de vcpkg par CPM (CMake Package Manager)<br \/>\n&#8211; Pr\u00e9chargement des d\u00e9pendances via `cpmfile.json`<br \/>\n&#8211; R\u00e9duction du temps de clonage\/fetch (~10x plus rapide)<br \/>\n&#8211; Support am\u00e9lior\u00e9 pour les builds NixOS<br \/>\n&nbsp;<br \/>\n**Corrections sp\u00e9cifiques**<br \/>\n&#8211; Correction des freezes de l\u2019applet contr\u00f4leur *MK8DX*<br \/>\n&#8211; Correction des \u00e9crans verts FMV sur toutes plateformes<br \/>\n&#8211; R\u00e9solution des crashs li\u00e9s aux mises \u00e0 jour *Switch 2*<br \/>\n&#8211; Correction du d\u00e9calage du contr\u00f4leur joueur 2 dans *DKC Tropical Freeze*<br \/>\n&#8211; R\u00e9solution des boucles infinies d\u2019objets noyau (*BotW*)<br \/>\n&nbsp;<br \/>\n**Probl\u00e8mes connus**<br \/>\n&#8211; Mises \u00e0 jour r\u00e9centes de jeux causent crashs ou \u00e9crans noirs<br \/>\n&#8211; Firmware > 19.0.1 provoque des crashs dans le menu HOME<br \/>\n&#8211; Cl\u00e9s de d\u00e9chiffrement 20.0.0+ peuvent emp\u00eacher la lecture correcte des jeux<br \/>\n&#8211; EmuDeck perturbe la structure interne d\u2019Eden (symlink recommand\u00e9)  <\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=8176\" title=\"Download Eden\">T\u00e9l\u00e9charger Eden v0.2.0 RC2 (32.4 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/eden-emu.dev\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/467-nintendo-switch-console\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=113401\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Eden est un \u00e9mulateur Nintendo Switch open-source issu d&rsquo;un fork de l&rsquo;\u00e9mulateur Yuzu \u2014 lanc\u00e9 par l&rsquo;ancien d\u00e9veloppeur de Citron, Camille LaVey, et l&rsquo;\u00e9quipe Eden. Il est \u00e9crit en C++ avec une approche ax\u00e9e sur la portabilit\u00e9, et est disponible &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-113401","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-tv3","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/113401","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=113401"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/113401\/revisions"}],"predecessor-version":[{"id":113402,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/113401\/revisions\/113402"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=113401"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=113401"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=113401"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}