{"id":114305,"date":"2025-10-01T08:12:29","date_gmt":"2025-10-01T06:12:29","guid":{"rendered":"https:\/\/www.emu-france.com\/?p=114305"},"modified":"2025-10-01T08:12:29","modified_gmt":"2025-10-01T06:12:29","slug":"consoles-de-salon-rpcs3-v0-0-38-alpha","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=114305","title":{"rendered":"[Consoles de salon] RPCS3 v0.0.38 Alpha"},"content":{"rendered":"<p>Cr\u00e9\u00e9 par <a href=\"https:\/\/github.com\/DHrpcs3\/rpcs3\">DH<\/a> &amp; <a href=\"https:\/\/github.com\/erikpshat\" target=\"_blank\" rel=\"noopener noreferrer\">Hykem<\/a> (et rejoint par un ensemble de <a href=\"https:\/\/rpcs3.net\/about\">d\u00e9veloppeurs<\/a>), <strong>RPCS3 <\/strong> est un \u00e9mulateur de Playstation 3 multi-plateformes qui a pour objectif de devenir le plus complet possible. Il faisait principalement office de d\u00e9sassembleur mais pousse \u00e0 pr\u00e9sent la performance jusqu&rsquo;\u00e0 ex\u00e9cuter un grand nombre de jeux commerciaux devenant ainsi le premier \u00e9mulateur de PS3 \u00e9mulant des jeux du commerce, toutefois il n\u00e9cessite un PC extr\u00eamement performant.<br \/>\n&nbsp;<\/p>\n<p>En effet il vous faudra rien de moins qu&rsquo;un CPU type Intel Comet Lake (10th) ou AMD Zen 3 (5000) ou plus, une carte graphique r\u00e9cente type nVidia GTX, de la m\u00e9moire haute performance type DDR4\/DDR5 (min 8 go \/ recommand\u00e9 16 go) ou encore un syst\u00e8me d&rsquo;exploitation r\u00e9cent pour esp\u00e9rer lancer des jeux dans un mode relativement fluide (mais attention cela d\u00e9pend \u00e9norm\u00e9ment des builds et des jeux).<br \/>\n&nbsp;<br \/>\nPlusieurs rendus s&rsquo;offre \u00e0 vous: Aucun, OpenGL, <del datetime=\"2020-11-02T23:10:54+00:00\"><a href=\"https:\/\/github.com\/RPCS3\/rpcs3\/issues\/5000\" target=\"_blank\" rel=\"noopener noreferrer\">DirectX12 (Windows 10 uniquement)<\/a><\/del> et Vulkan (qui a pour but de remplacer \u00e0 terme OpenGL et ses d\u00e9riv\u00e9s en exploitant plus efficacement les architectures informatiques modernes).<br \/>\n&nbsp;<br \/>\nAu sujet du nom de l&rsquo;\u00e9mulateur, il s&rsquo;agit d&rsquo;une abr\u00e9viation et d&rsquo;une combinaison de <strong>P<\/strong>ersonal <strong>C<\/strong>omputer (PC) et <strong>P<\/strong>lay<strong>S<\/strong>tation <strong>3<\/strong> (PS3). PC + PS3 = PCS3.<br \/>\nQue signifie le R? DH et BlackDemon se souviennent qu&rsquo;il repr\u00e9sentait <strong>R<\/strong>eal car en 2011, il n&rsquo;y avait que de faux \u00e9mulateurs de Ps3. Puis, \u00e0 un moment donn\u00e9, DH (originaire d&rsquo;Ukraine) a commenc\u00e9 \u00e0 dire que le <strong>R<\/strong> repr\u00e9sentait le mot <strong>R<\/strong>usse. De plus, Nekotekina, qui a rejoint l&rsquo;\u00e9quipe fin 2013 et qui est rapidement devenu l&rsquo;un des plus grands d\u00e9veloppeurs de cet \u00e9mulateur, est originaire de Russie. Du coup RPCS3 signifie \u00e0 pr\u00e9sent <strong>R<\/strong>ussian <strong>P<\/strong>ersonal <strong>C<\/strong>omputer <strong>S<\/strong>tation <strong>3<\/strong>.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/03\/rpcs3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-49524\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/03\/rpcs3.jpg\" alt=\"\" width=\"448\" height=\"252\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/03\/rpcs3.jpg 1920w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/03\/rpcs3-300x169.jpg 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/03\/rpcs3-768x432.jpg 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/03\/rpcs3-1024x576.jpg 1024w\" sizes=\"auto, (max-width: 448px) 100vw, 448px\" \/><\/a><br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/RCPS3-official.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-81805\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/RCPS3-official.jpg\" alt=\"\" width=\"488\" height=\"286\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/RCPS3-official.jpg 2564w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/RCPS3-official-300x176.jpg 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/RCPS3-official-768x450.jpg 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/RCPS3-official-1024x600.jpg 1024w\" sizes=\"auto, (max-width: 488px) 100vw, 488px\" \/><\/a><br \/>\n&nbsp;<br \/>\nCette version (qui n&rsquo;est pas \u00e0 consid\u00e9rer comme stable) qu&rsquo;on nommera \u00ab\u00a0point de rep\u00e8re\u00a0\u00bb (landmarks) dans le sens ou elle est officiellement publi\u00e9e sur le site officiel (ce qui change des builds r\u00e9gulier dit \u00ab\u00a0WIP\u00a0\u00bb ou \u00ab\u00a0GIT\u00a0\u00bb), n&rsquo;est disponible que pour les processeurs 64 bits. <del datetime=\"2023-03-02T07:55:31+00:00\">Pas de changelog malheureusement.<\/del><\/p>\n<p>&nbsp;<\/p>\n<p><em><strong>Version changes serve as landmarks and are by no means stable builds<br \/>\nThis changelog lists the main (but not all) changes made since 0.0.X <\/strong><\/em><\/p>\n<p>&nbsp;<\/p>\n<p><em>&#8211; Setup build caches to only save on master builds by @hcorion in #17268<br \/>\n&#8211; restore ffmpeg dependencies on linux by @qurious-pixel in #17270<br \/>\n&#8211; Logs: use thread_local by @Megamouse in #17271<br \/>\n&#8211; Fix some static analysis warnings, including c-style cast by @Megamouse in #17272<br \/>\n&#8211; input: move copilot code to pad_thread by @Megamouse in #17278<br \/>\n&#8211; vk: Bump min API version to 1.2 by @kd-11 in #17276<br \/>\n&#8211; ci\/macOs: run unit tests by @Megamouse in #17274<br \/>\n&#8211; Update Qt to 6.9.1 by @Megamouse in #17287<br \/>\n&#8211; Fix missing inserted = true in check_for_duplicates_fast by @Megamouse in #17273<br \/>\n&#8211; llvm: fix deprecation warnings by @oltolm in #16847<br \/>\n&#8211; input\/macOs: Run hidapi pad handlers on a single thread by @Megamouse in #17284<br \/>\n&#8211; SPU: Skip PUTLLUC writes of the same data by @elad335 in #17294<br \/>\n&#8211; input: only copy relevant members to external buttons and sticks by @Megamouse in #17296<br \/>\n&#8211; [CI] FreeBSD build by @qurious-pixel in #17293<br \/>\n&#8211; Update opencv to 4.11.0 by @Megamouse in #17302<br \/>\n&#8211; Add github actions for windows llvm by @Megamouse in #17301<br \/>\n&#8211; RawSPU: Fix race of SPU_MBox_Status_offs by @elad335 in #17303<br \/>\n&#8211; Entitlements are never found by @RipleyTom in #17306<br \/>\n&#8211; CI: fix branch name and PR number by @Megamouse in #17308<br \/>\n&#8211; CI: build windows clang by @Megamouse in #17297<br \/>\n&#8211; hid\/input: fix enumerated device comparison by @Megamouse in #17311<br \/>\n&#8211; CI: Do not checkout zlib by @Megamouse in #17312<br \/>\n&#8211; Disable -Wold-style-cast diagnostic before including sse2neon by @marcin-serwin in #17316<br \/>\n&#8211; Add github actions for linux arm gcc by @Megamouse in #17318<br \/>\n&#8211; CI\/Win\/clang: try to fix vulkan support by @Megamouse in #17319<br \/>\n&#8211; CMake: Build static OpenAL by @Megamouse in #17321<br \/>\n&#8211; Add Timeout to FreeBSD build by @qurious-pixel in #17320<br \/>\n&#8211; Fix invalid comparator in savedata_op sorting by @visitorckw in #17322<br \/>\n&#8211; Windows Clang &#8211; libvulkan by @qurious-pixel in #17324<br \/>\n&#8211; fix DEBUG mode compilation by @digant73 in #17331<br \/>\n&#8211; vk: Resource binding model rewrite [part 1 of 2] by @kd-11 in #17327<br \/>\n&#8211; cellSaveData: Order equal elements using the opposing trait by @elad335 in #17330<br \/>\n&#8211; RawSPU: Add missing MMIO register reads by @elad335 in #17344<br \/>\n&#8211; Fix some clang-cl build errors and warnings by @Megamouse in #17336<br \/>\n&#8211; Fix invalid comparator in event_strcmp_events() by @visitorckw in #17323<br \/>\n&#8211; Update submodules by @Megamouse in #17352<br \/>\n&#8211; clang-cl: fix a bunch of warnings by @Megamouse in #17350<br \/>\n&#8211; cellVdec: log uknown arguments instead of throwing an error by @Megamouse in #17351<br \/>\n&#8211; [Linux] Implement Feral Interactive&rsquo;s Gamemode for Potential Performance Increases by @ADAS2024 in #17325<br \/>\n&#8211; Update 7z to 25.00 by @Megamouse in #17362<br \/>\n&#8211; fix: cannot compile with Qt Creator while using \u00ab\u00a0\/DYNAMICBASE:YES\u00a0\u00bb by @s12mmm3 in #17369<br \/>\n&#8211; vk: Properly initialize VS inputs by @kd-11 in #17368<br \/>\n&#8211; Patch manager: Fix configurable value dropdown visibility by @Megamouse in #17371<br \/>\n&#8211; VS: add quotes around paths by @capriots in #17377<br \/>\n&#8211; SPU\/LV2: Notify SPU events after mutex guards&rsquo; unlocking by @elad335 in #17384<br \/>\n&#8211; Proper Arrowlake support (It wasn&rsquo;t using FMA\/VNNI\/GFNI) by @Yahfz in #17385<br \/>\n&#8211; Missed arrowlake-S and lunarlake by @Yahfz in #17388<br \/>\n&#8211; vk: Fix textureCompressionBC check for v3dv\/panvk by @AniLeo in #17391<br \/>\n&#8211; Update submodules by @Megamouse in #17406<br \/>\n&#8211; Fix USE_SYSTEM_OPENAL to use system headers by @pastalian in #17163<br \/>\n&#8211; Add options to use system versions of several libraries by @marcin-serwin in #17411<br \/>\n&#8211; Remove alternative default device detection in Cubeb backend by @marcin-serwin in #17409<br \/>\n&#8211; Update submodules by @Megamouse in #17417<br \/>\n&#8211; llvm: use CreatePtrAdd by @oltolm in #17418<br \/>\n&#8211; SPULLVMRecompiler: remove unused parameters from spu_ptr and _ptr by @oltolm in #17420<br \/>\n&#8211; Fixes for AppImage not targeting Gamemode by @ADAS2024 in #17398<br \/>\n&#8211; SPU: Update RdEventStat Busy Wait detection to updated setting behavior by @elad335 in #17437<br \/>\n&#8211; Audio: simplify apply_volume by @Megamouse in #17441<br \/>\n&#8211; overlays: add setting for screenshot and recording hints by @Megamouse in #17443<br \/>\n&#8211; patch_manager: make patches selectable by double click by @Megamouse in #17442<br \/>\n&#8211; Fix missing replacement for is_u128_emulated by @digant73 in #17452<br \/>\n&#8211; [macOS CI] Fix mvk formulae causing builds to fail by @schm1dtmac in #17454<br \/>\n&#8211; Fix raw mouse handler keypress logic by @RunnerFaith in #17456<br \/>\n&#8211; Update Qt to 6.9.2 by @Megamouse in #17462<br \/>\n&#8211; Minor improvements and cleanup on VFS panel by @digant73 in #17459<br \/>\n&#8211; Qt: fix saved gs_frame visibility by @Megamouse in #17465<br \/>\n&#8211; Update submodules by @Megamouse in #17468<br \/>\n&#8211; SPU: Self Notifying SPUs by @elad335 in #17457<br \/>\n&#8211; SPU: Restore postponed LR notifications (with tweaks) by @elad335 in #17472<br \/>\n&#8211; Network: Save CPU usage used by P2P listener thread by @elad335 in #17474<br \/>\n&#8211; Update opencv to 4.12.0 by @Megamouse in #17479<br \/>\n&#8211; Fix emulator crash when a pad gets disconnected (e.g. due to inactivity) by @digant73 in #17478<br \/>\n&#8211; input: fix sdl pad handler LED and rumble properties by @Megamouse in #17484<br \/>\n&#8211; Add selection on firmware libraries panel by double-clicking by @digant73 in #17481<br \/>\n&#8211; System: expose date format and time format as settings by @Megamouse in #17488<br \/>\n&#8211; cellPad: Add DS3 motor speed threshold by @Megamouse in #17487<br \/>\n&#8211; Update curl to 8.16.0 by @Megamouse in #17493<br \/>\n&#8211; cellMouse: Add debug overlay by @Megamouse in #17494<br \/>\n&#8211; rsx: fix 3D aspect ratio by @Megamouse in #17497<br \/>\n&#8211; rsx: allow to toggle 3D modes dynamically by @Megamouse in #17496<br \/>\n&#8211; qt: use the same date format in all managers by @Megamouse in #17506<br \/>\n&#8211; Qt: Check if movie item changed and is valid before calling the callbacks by @Megamouse in #17477<br \/>\n&#8211; vk: Fix invalidated surface_cache resource deletion bug by @kd-11 in #17508<br \/>\n&#8211; Qt: Fix savestate table selection style by @Megamouse in #17512<br \/>\n&#8211; Revert \u00ab\u00a0Update wolfssl to 5.8.2\u00a0\u00bb by @Megamouse in #17513<br \/>\n&#8211; Win32: Respect home space \/ shadow space on the stack frame by @elad335 in #17514<br \/>\n&#8211; Win32\/SPU: Respect home space \/ shadow space on the stack frame by @elad335 in #17515<br \/>\n&#8211; Fix rc variants of ADDE and SUBFE in interpreter by @isJuhn in #17520<br \/>\n&#8211; SDL: call SDL_PumpEvents from main thread by @Megamouse in #17519<br \/>\n&#8211; SPU: Fix group wakeup and Max SPURS Threads by @elad335 in #17516<br \/>\n&#8211; sys_spu: Untangle IDM mutex from sys_spu&rsquo;s by @elad335 in #17522<br \/>\n&#8211; Audio Processing Improvements by @fentbuscoding in #17525<br \/>\n&#8211; PPU LLVM: Filter out functions with patches by @elad335 in #17526<br \/>\n&#8211; cellPad: simplify output button logic by @Megamouse in #17495<br \/>\n&#8211; Fix calloc patches in the middle of blocks by @isJuhn in #17528<br \/>\n&#8211; [macOS CI] Cleanup &#038; optimise the macOS CI scripts by @schm1dtmac in #17458<br \/>\n&#8211; Enhance Infinity Manager Figure Creator Dialog by @Swordmaster3214 in #17529<br \/>\n&#8211; Update Qt to 6.9.3 by @Megamouse in #17537<br \/>\n&#8211; cubeb: Update to 2025-09-17 by @AniLeo in #17396<br \/>\n&#8211; Windows 11 Themes by @GustavoGraziano in #17517<br \/>\n&#8211; gui\/themes: YoRHa by Ani (r4) by @AniLeo in #17504<br \/>\n&#8211; rpcs3_version: Bump to 0.0.38 by @AniLeo in #17539<\/em><br \/>\n&nbsp;<br \/>\n<strong>Since v0.0.37 was tagged:<br \/>\n&#8211; 184 new commits<br \/>\n&#8211; 355 source code files have been edited<br \/>\n&#8211; 8 181 lines of code were added and 3 648 deleted<br \/>\n&#8211; 24 code contributors<br \/>\n&#8211; 122 days of development<\/strong><br \/>\n&nbsp;<br \/>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"500\" height=\"282\" src=\"https:\/\/www.youtube.com\/embed\/mKON3RwjnEU?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=fr-FR&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/10\/rpcs3-102025.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/10\/rpcs3-102025.png\" alt=\"\" width=\"558\" height=\"122\" class=\"aligncenter size-full wp-image-114306\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: 7pt;\"><em>A noter que la liste de compatibilit\u00e9 continue de progresser (voir <a href=\"https:\/\/rpcs3.net\/compatibility\">ici<\/a>) en permanence<\/em>.<\/span><\/p>\n<p>&nbsp;<br \/>\n<strong>Pr\u00e9cisons que 100% des jeux sont ex\u00e9cutables \u00e0 <u><a href=\"https:\/\/x.com\/rpcs3\/status\/1607123433506177025?s=12&#038;t=31od9C_44_jGbRCiNbnh7w\" rel=\"noopener noreferrer\" target=\"_blank\">pr\u00e9sent<\/a><\/u>, m\u00eame s&rsquo;ils ont encore des bugs ou que certains crash, tous peuvent \u00eatre lanc\u00e9, c&rsquo;est une belle prouesse qu&rsquo;il faut souligner !<\/strong><\/p>\n<p>&nbsp;<br \/>\n<a href=\"https:\/\/github.com\/RPCS3\/rpcs3\/releases\">Site officiel des sources et versions compil\u00e9es<\/a> (<a href=\"https:\/\/github.com\/RPCS3\/rpcs3-binaries-win\">builds<\/a>).<\/p>\n<p>&nbsp;<br \/>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7158\" title=\"Download RPCS3\">T\u00e9l\u00e9charger RPCS3 v0.0.40 Alpha (34.4 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/rpcs3.net\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/301-sony-playstation-3\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=114305\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Cr\u00e9\u00e9 par DH &amp; Hykem (et rejoint par un ensemble de d\u00e9veloppeurs), RPCS3 est un \u00e9mulateur de Playstation 3 multi-plateformes qui a pour objectif de devenir le plus complet possible. Il faisait principalement office de d\u00e9sassembleur mais pousse \u00e0 pr\u00e9sent &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-114305","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-tJD","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/114305","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=114305"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/114305\/revisions"}],"predecessor-version":[{"id":114307,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/114305\/revisions\/114307"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=114305"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=114305"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=114305"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}