{"id":114815,"date":"2025-10-26T11:01:05","date_gmt":"2025-10-26T10:01:05","guid":{"rendered":"https:\/\/www.emu-france.com\/?p=114815"},"modified":"2025-10-26T11:01:05","modified_gmt":"2025-10-26T10:01:05","slug":"consoles-portables-visualboyadvance-m-v2-2-3","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=114815","title":{"rendered":"[Consoles portables] VisualBoyAdvance-M v2.2.3"},"content":{"rendered":"<p>Un \u00e9mulateur de GameBoy N&amp;B et color, Super GameBoy et GameBoy Advance cr\u00e9\u00e9 par Mudlord (avec l&rsquo;aide de Nach, Squall Leonhart, Spacy, DJRobX, Jonas Quinn) et bas\u00e9 sur VBA de Forgotten et de la \u00ab\u00a0VBA development team\u00a0\u00bb. Le but est de r\u00e9unir un maximum d&rsquo;am\u00e9liorations en provenance des autres builds de VBA. Un build MacOS est \u00e9galement disponible.<\/p>\n<p>&nbsp;<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/10\/vbam.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-52355\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/10\/vbam.png\" alt=\"\" width=\"444\" height=\"327\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/10\/vbam.png 722w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/10\/vbam-300x221.png 300w\" sizes=\"auto, (max-width: 444px) 100vw, 444px\" \/><\/a><br \/>\n&#8230;<em>sans probl\u00e8me XD (ok je sors ^^)<\/em><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Version exclusivement disponible pour Windows 7 et sup\u00e9rieur.<\/strong><br \/>\n<em>(ancienne version compatible XP disponible <a href=\"https:\/\/www.emu-france.com\/emulateurs\/333-consoles-portables\/47-nintendo-gba-gba-sp-gb-micro\/3228-visualboyadvance-m-xp-compatible\/\">ici<\/a>)<\/em><br \/>\n&nbsp;<br \/>\nNB: Cette version n&rsquo;est plus compatible avec le pack <a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles\/58-sega-16-32-bits-hardware\/2244-kega-fusion-filters-plugins\/\">pack de plugins graphique<\/a> de Kega (qui ne reste compatible qu&rsquo;avec l&rsquo;ancienne version 2.0 beta 2 build non <a href=\"https:\/\/fr.wikipedia.org\/wiki\/WxWidgets\">Wx<\/a>).<br \/>\n&nbsp;<\/p>\n<p>Les changements:<\/p>\n<p><em>&#8211; libretro: Fix GB Show Border option was reversed. [negativeExponent]<br \/>\n&#8211; Update libretro header [negativeExponent]<br \/>\n&#8211; libretro: Fixed segfault when loading invalid or unsupported game [negativeExponent]<br \/>\n&#8211; libretro: Fix missing break statement in MBC5 state handler [negativeExponent]<br \/>\n&#8211; GB: Fix undefined behavior in gbDrawLine [negativeExponent]<br \/>\n&#8211; GBA: Fix affine BG reference point update timing during HBLANK\/VBLANK [negativeExponent]<br \/>\n&#8211; Fix joysticks with SDL video [rkitover]<br \/>\n&#8211; Default statusbar=true [rkitover]<br \/>\n&#8211; Default bilinear=false, hide_menu_bar=false [rkitover]<br \/>\n&#8211; Fix 3d6cad6 for revert of 56ea645 [rkitover]<br \/>\n&#8211; fix wiiu libretro build [eric]<br \/>\n&#8211; Fix apple, windows libretro builds [eric]<br \/>\n&#8211; Fix out-of-bounds access [negativeExponent]<br \/>\n&#8211; Replace crc32 with proper 256 table variant [negativeExponent]<br \/>\n&#8211; Improve layout of Basic panel in Video Config [rkitover]<br \/>\n&#8211; Add autorelease and release temp objects in Metal [danialhorton]<br \/>\n&#8211; Don&rsquo;t create a new window for SDL D3D9 [rkitover]<br \/>\n&#8211; Fix 24bpp Simple video with filters [rkitover]<br \/>\n&#8211; Show tooltip values on sliders on hover [rkitover]<br \/>\n&#8211; Fix the Tile viewer for DMG in CGB mode [danialhorton]<br \/>\n&#8211; Fix DMG OBP layer in CGB and GBA modes [rkitover]<br \/>\n&#8211; Fix list cheats dialog for dark mode [rkitover]<br \/>\n&#8211; Add tooltips with numerical value to all sliders [rkitover]<br \/>\n&#8211; build: check CMake variable ENABLE_SHARED [rkitover]<br \/>\n&#8211; Fix issues and default dev in Mac CoreAudio driver [rkitover]<br \/>\n&#8211; Fix mem leak and wrong API use in Metal driver [rkitover]<br \/>\n&#8211; build: disable default bundling of dylibs on macOS [rkitover]<br \/>\n&#8211; Fix pause when inactive for new wxWidgets [rkitover]<br \/>\n&#8211; don&rsquo;t run Color Correct on SGB Hardware, Run GBA Color correct on GBC game run on GBA Hardware [danialhorton]<br \/>\n&#8211; Fixes for BSD build [brad]<br \/>\n&#8211; Rename swap16\/swap32 functions which conflict with OpenBSD macros [brad]<br \/>\n&#8211; Add option to enable SDL pixel art texture filter [rkitover]<br \/>\n&#8211; Apply bilinear option for SDL texture [rkitover]<br \/>\n&#8211; Set gba_darken opt default to 37 [rkitover]<br \/>\n&#8211; Update 2xSaI.cpp [danialhorton]<br \/>\n&#8211; Default LCD Filter to enabled for GBA\/GB [rkitover]<br \/>\n&#8211; build: fix Debian installdeps for current Ubuntu [rkitover]<br \/>\n&#8211; build: guard cmake_policy() w if(POLICY) [rkitover]<br \/>\n&#8211; Add LCD filter parameters and add GBC filter [andyvand]<br \/>\n&#8211; Fix PS2 colors for libretro [andyvand]<br \/>\n&#8211; Add libretro PlayStation2 support [andyvand]<br \/>\n&#8211; prevent the zip program from being incompletely downloaded [danialhorton]<br \/>\n&#8211; Set params when no image is loaded [andyvand]<br \/>\n&#8211; Fix LCD color filter [andyvand]<br \/>\n&#8211; Add config for color correction [rkitover]<br \/>\n&#8211; Fix GB reset [andyvand]<br \/>\n&#8211; Fix libretro 24 bit color [andyvand]<br \/>\n&#8211; Add games app category for macOS (optimisations) [andyvand]<br \/>\n&#8211; Fix SDL audio on Windows [andyvand]<br \/>\n&#8211; Fix 8 bit PNG recording [andyvand]<br \/>\n&#8211; Fix 8 bit video recording [andyvand]<br \/>\n&#8211; Fix 8 bit color [andyvand]<br \/>\n&#8211; Fix policy in newer CMake [andyvand]<br \/>\n&#8211; build: use pkg-config on UNIX for SDL3 [rkitover]<br \/>\n&#8211; correct memory alignment [danialhorton]<br \/>\n&#8211; Fix CoreAudio stall [andyvand]<br \/>\n&#8211; build: fix CMake slowness [rkitover]<br \/>\n&#8211; initialise stereo_buffer to 0 to prevent a race condition [danialhorton]<\/em><\/p>\n<p>&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7465\" title=\"Download VisualBoyAdvance-M\">T\u00e9l\u00e9charger VisualBoyAdvance-M v2.2.3 (50.5 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/visualboyadvance-m\/visualboyadvance-m\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/333-consoles-portables\/47-nintendo-gba-gba-sp-gb-micro\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=114815\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Un \u00e9mulateur de GameBoy N&amp;B et color, Super GameBoy et GameBoy Advance cr\u00e9\u00e9 par Mudlord (avec l&rsquo;aide de Nach, Squall Leonhart, Spacy, DJRobX, Jonas Quinn) et bas\u00e9 sur VBA de Forgotten et de la \u00ab\u00a0VBA development team\u00a0\u00bb. Le but est &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-114815","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-tRR","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/114815","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=114815"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/114815\/revisions"}],"predecessor-version":[{"id":114816,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/114815\/revisions\/114816"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=114815"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=114815"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=114815"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}