{"id":115158,"date":"2025-11-09T20:52:29","date_gmt":"2025-11-09T19:52:29","guid":{"rendered":"https:\/\/www.emu-france.com\/?p=115158"},"modified":"2025-11-09T20:53:19","modified_gmt":"2025-11-09T19:53:19","slug":"consoles-de-salon-eden-v0-0-4-rc2","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=115158","title":{"rendered":"[Consoles de salon] Eden v0.0.4 RC2"},"content":{"rendered":"<p><a href=\"https:\/\/git.eden-emu.dev\/eden-emu\/eden\/\" target=\"_blank\" rel=\"noopener noreferrer\">Eden<\/a> est un \u00e9mulateur Nintendo Switch open-source issu d&rsquo;un fork de l&rsquo;\u00e9mulateur Yuzu \u2014 lanc\u00e9 par l&rsquo;ancien d\u00e9veloppeur de Citron, Camille LaVey, et l&rsquo;\u00e9quipe Eden. Il est \u00e9crit en C++ avec une approche ax\u00e9e sur la portabilit\u00e9, et est disponible pour Windows, Linux et Android.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-scaled.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-104867\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-scaled.jpg\" alt=\"\" width=\"423\" height=\"128\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-scaled.jpg 2560w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-300x91.jpg 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-1024x310.jpg 1024w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-768x233.jpg 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-1536x466.jpg 1536w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/06\/eden-2048x621.jpg 2048w\" sizes=\"auto, (max-width: 423px) 100vw, 423px\" \/><\/a><\/p>\n<p>&nbsp;<br \/>\nL&rsquo;\u00e9mulateur est capable d&rsquo;ex\u00e9cuter la plupart des jeux commerciaux \u00e0 pleine vitesse, \u00e0 condition de r\u00e9pondre aux <a href=\"https:\/\/eden-emu.dev\/compatibility\" target=\"_blank\" rel=\"noopener noreferrer\">exigences<\/a> mat\u00e9rielles n\u00e9cessaires.<br \/>\n&nbsp;<\/p>\n<p>Les changements:<br \/>\n&nbsp;<\/p>\n<p><em>Critical<br \/>\nA bug fix in v0.0.4-rc2 for Linux users that prevented any game from launching has been fixed. The issue was related to vtable handling being improperly typecasted from a pointer-to-pointer to a pointer.<br \/>\n&nbsp;<\/p>\n<p>Also you can now play CTGPDX and stuff since ASLR is also now implemented properly, should fix a bunch of skyline mods as well.<br \/>\n&nbsp;<\/p>\n<p>The NVIDIA vertex explosions and AMD fixes for Pokemon ZA are not in this release, please be patient<br \/>\n&nbsp;<\/p>\n<p>This release also fixes a lot of bugs related to Ryujinx save linking, as always back up your saves!<br \/>\n&nbsp;<br \/>\nUniversal<br \/>\n&#8211; Skyline compatibility, minimal ASLR implementation.<br \/>\n&#8211; Support for VTable bouncing.<br \/>\n&#8211; Should fix crashes in Pokemon ZA.<br \/>\n&#8211; Dynarmic internal refactorings to reduce code latency.<br \/>\n&#8211; This should decrease loading times and stutters by a tiny margin.<br \/>\n&#8211; Do not immediately error out if OpenGL is missing some extensions (meant for older cards).<br \/>\n&#8211; There may be visual glitches.<br \/>\n&#8211; Fix a regression found on image_view and image_view_info.<br \/>\n&#8211; Windows 8.1 support (command line only).<br \/>\n&#8211; More verbose backtraces.<br \/>\n&nbsp;<br \/>\nRenderer<br \/>\n&#8211; Maxwell translator loop now uses a tighter logic without dynamic dispatchers.<br \/>\n&#8211; Just let the compiler do it&rsquo;s thing.<br \/>\n&#8211; Add IAbs64 support to prevent IR errors.<br \/>\n&#8211; It fixes an obscure behaviour very few programs rely on.<br \/>\n&#8211; Add back VIDS but disable on EDS0<br \/>\n&#8211; Increase MAX_MIP_LEVELS to 16 to match spec.<br \/>\n&nbsp;<br \/>\nDesktop<br \/>\n&#8211; Audio fixes for steamdeck.<br \/>\n&#8211; Clean up orphaned profiles bugs.<br \/>\n&#8211; Added an option to force X11 backend for Linux users.<br \/>\n&#8211; Discord RPC no longer uses named variant logo.<br \/>\n&#8211; Moved links to the \u00ab\u00a0About\u00a0\u00bb section.<br \/>\n&#8211; Add vpushfb usage in Dynarmic for VREV32\/64.<br \/>\n&#8211; Move save option location in the data manager tool.<br \/>\n&#8211; Fixes for NixOS and DragonFlyBSD.<br \/>\n&#8211; Removed QDockWidget Wait Tree.<br \/>\n&nbsp;<br \/>\nAndroid<br \/>\n&#8211; Various UX fixups and improvments.<br \/>\n&#8211; Fix rotate and unpause bug.<br \/>\n&#8211; Fixes for QLaunch.<br \/>\n&nbsp;<br \/>\nInternal<br \/>\n&#8211; Removed software prefetching instances.<br \/>\n&#8211; Fix audio reverb according to spec.<br \/>\n&#8211; Stub ReleaseSleepLock and ReleaseSleepLockTransiently.<br \/>\n&#8211; Some general code cleanups.<br \/>\n&#8211; Removed Zydis\/Zycore.<br \/>\n&#8211; This should reduce executable size by a bit.<br \/>\n&#8211; More things translated from Common:: into std::.<br \/>\n&#8211; Fixes for Intel Atom N455.<br \/>\n&nbsp;<\/p>\n<p>TLDR<br \/>\nYou didn&rsquo;t read the changelog in full? Unfortunate &#8211; because it was a bit shorter this time \ud83d\ude42<br \/>\n&#8211; Fixed a critical bug for all x86_64 Linux users (didn&rsquo;t affect FreeBSD or Solaris)<br \/>\n&#8211; Slight performance increases for shader compilation<br \/>\n&#8211; DragonFlyBSD support ruh rah!<br \/>\n&#8211; Fixes for audio cutoffs on steamdeck.<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=8176\" title=\"Download Eden\">T\u00e9l\u00e9charger Eden v0.2.0 RC2 (32.4 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/eden-emu.dev\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/467-nintendo-switch-console\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=115158\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Eden est un \u00e9mulateur Nintendo Switch open-source issu d&rsquo;un fork de l&rsquo;\u00e9mulateur Yuzu \u2014 lanc\u00e9 par l&rsquo;ancien d\u00e9veloppeur de Citron, Camille LaVey, et l&rsquo;\u00e9quipe Eden. Il est \u00e9crit en C++ avec une approche ax\u00e9e sur la portabilit\u00e9, et est disponible &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-115158","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-tXo","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/115158","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=115158"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/115158\/revisions"}],"predecessor-version":[{"id":115160,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/115158\/revisions\/115160"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=115158"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=115158"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=115158"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}