{"id":11614,"date":"2006-03-02T13:14:42","date_gmt":"2006-03-02T13:14:42","guid":{"rendered":"http:\/\/127.0.0.1\/ef\/?p=11614"},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=11614","title":{"rendered":"[Divers] Filtre NTSC Composite"},"content":{"rendered":"<p>Un nouveau filtre graphique vient de voir le jour. <\/p>\n<p><strong>Blargg<\/strong><br \/>\n<em>I&rsquo;ve written a blitter\/filter for use in a Super NES emulator that simulates the NTSC composite video signal and TV&rsquo;s decoding of it. It&rsquo;s written in C and has a BSD-style license. It accepts 15-bit BGR SNES pixels and outputs to 16-bit RGB pixels. Here&rsquo;s its output expanded to 3x with scanline darkening added (75%, 100%, 50%)<\/em><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2006\/03-mars\/02\/snes_ntsc.png\" border=\"0\"><\/p>\n<p><em>Raw performance when blitting a 256&#215;223 15-bit BGR SNES source image to a 684&#215;223 16-bit RGB memory buffer is 740 frames per second on an Athlon 3500+ at 2.0 GHz and 150 frames per second on a 10-year-old 400 MHz G3 PowerMac. Changing the image parameters like brightness and sharpness takes 1\/16 second on the Athlon and 1\/4 second on the G3. About 4.5 MB of RAM is needed to hold the data table. It supports low-res and high-res (512 pixels horizontally) SNES graphics modes. <\/em><\/p>\n<p>Le but de ce filtre est de reproduire tr\u00e8s fid\u00e8lement l&rsquo;aspect visuel qu&rsquo;avait une sortie de console en NTSC-Composite sur la TV. Alors oui, le composite c&rsquo;est pas sp\u00e9cialement beau car les couleurs bavent (notemment car la chrominance et luminance ne sont pas s\u00e9par\u00e9s) mais le but est vraiment de reproduire un rendu qui a exist\u00e9 chez certaines personnes.<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2006\/03-mars\/02\/ntsc.png\"><img decoding=\"async\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2006\/03-mars\/02\/ntscs.png\" border=\"0\"><\/a><br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2006\/03-mars\/02\/dcrest.jpg\"><img decoding=\"async\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2006\/03-mars\/02\/dcrests.jpg\" border=\"0\"><\/a>\n<\/p>\n<p>Bon personnellement ce genre de filtre ne m&rsquo;int\u00e9resse pas, j&rsquo;ai toujours cherch\u00e9 \u00e0 obtenir une image nickel dans la r\u00e9alit\u00e9 (donc au pire S-Video, au mieux RGB\/YUV et bient\u00f4t HDMI) donc revenir en arri\u00e8re en simulant un rendu \u00ab\u00a0pourri\u00a0\u00bb c&rsquo;est pas fait pour moi <img decoding=\"async\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/smiley\/sourire.gif\" border=\"0\">. Toutefois dans le principe c&rsquo;est toujours bien de simuler au mieux tout les rendus qui ont pu (ou non) exister (et \u00e7a a l&rsquo;air de plaire \u00e0 pas mal de gens, certains admirent d\u00e9j\u00e0 les artefacts de ce filtre ^^). <\/p>\n<p>Bref c&rsquo;est d\u00e9j\u00e0 int\u00e9gr\u00e9 dans <a href=\"http:\/\/byuu.cinnamonpirate.com\/?page=bsnes\">Bsnes<\/a>, \u00e7a le sera bient\u00f4t dans <a href=\"http:\/\/www.zsnes.com\/\">Zsnes <\/a>(un build test est disponible <a href=\"http:\/\/zsnes.game-host.org\/~pagefault\/n.zip\">ici<\/a>) et Steve Snake semble d\u00e9j\u00e0 int\u00e9r\u00e9ss\u00e9 pour le rendre compatible avec <a href=\"http:\/\/www.eidolons-inn.net\/tiki-index.php?page=Kega\">Kega-Fusion<\/a>.<\/p>\n<p class=\"p_site_officiel\"><a href=\"http:\/\/board.zsnes.com\/phpBB2\/viewtopic.php?t=6433&#038;postdays=0&#038;postorder=asc&#038;start=0\" class=\"site_officiel\">Sujet Officiel<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=11614\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Un nouveau filtre graphique vient de voir le jour. Blargg I&rsquo;ve written a blitter\/filter for use in a Super NES emulator that simulates the NTSC composite video signal and TV&rsquo;s decoding of it. It&rsquo;s written in C and has a &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[],"tags":[],"class_list":["post-11614","post","type-post","status-publish","format-standard","hentry","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/sKi2R-","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/11614","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=11614"}],"version-history":[{"count":0,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/11614\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=11614"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=11614"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=11614"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}