{"id":125112,"date":"2026-04-28T13:59:43","date_gmt":"2026-04-28T11:59:43","guid":{"rendered":"https:\/\/www.emu-france.com\/?p=125112"},"modified":"2026-04-28T13:59:43","modified_gmt":"2026-04-28T11:59:43","slug":"consoles-de-salon-jgenesis-v0-12","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=125112","title":{"rendered":"[Consoles de salon] Jgenesis v0.12"},"content":{"rendered":"<p>Il s&rsquo;agit d&rsquo;un \u00e9mulateur multi-console et multiplateforme prenant en charge un certain nombre de consoles de jeu 8 bits et 16 bits.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/Jgenesis.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-80544\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/Jgenesis.png\" alt=\"\" width=\"459\" height=\"404\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/Jgenesis.png 1522w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/Jgenesis-300x264.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/Jgenesis-768x677.png 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/Jgenesis-1024x902.png 1024w\" sizes=\"auto, (max-width: 459px) 100vw, 459px\" \/><\/a><br \/>\n&nbsp;<\/p>\n<p><strong>Emulation des consoles suivantes:<\/strong><br \/>\n&#8211; Sega Genesis \/ Mega Drive<br \/>\n&#8211; Sega CD \/ Mega CD \/ 32X \/ Mega 32X<br \/>\n&#8211; Sega SG-1000<br \/>\n&#8211; Sega Master System \/ Mark III<br \/>\n&#8211; Game Gear<br \/>\n&#8211; Nintendo Entertainment System (NES) \/ Famicom<br \/>\n&#8211; Super Nintendo Entertainment System (SNES) \/ Super Famicom<br \/>\n&#8211; Game Boy \/ Game Boy Color \/ Advance<br \/>\n&nbsp;<\/p>\n<p><strong>Voici quelques caract\u00e9ristiques:<\/strong><br \/>\n&#8211; Moteur de rendu bas\u00e9 sur le GPU avec mise \u00e0 l&rsquo;\u00e9chelle des nombres entiers et interpolation lin\u00e9aire optionnelle<br \/>\n&#8211; Rapport d&rsquo;aspect des pixels configurable pour chaque console avec plusieurs options diff\u00e9rentes : fid\u00e9lit\u00e9 au mat\u00e9riel\/t\u00e9l\u00e9viseur d&rsquo;origine, pixels carr\u00e9s et \u00e9tirement pour remplir la fen\u00eatre.<br \/>\n&#8211; Prise en charge de l&rsquo;extension de l&rsquo;unit\u00e9 sonore FM du Sega Master System<br \/>\n&#8211; Prise en charge de la puce SVP de la Sega Genesis, utilis\u00e9e dans Virtua Racing<br \/>\n&#8211; Prise en charge des mappeurs NES les plus courants, ainsi que d&rsquo;un certain nombre de mappeurs moins courants<br \/>\n&#8211; Prise en charge de la plupart des coprocesseurs SNES (par exemple Super FX, SA-1, DSP-1, CX4, S-DD1, SPC7110)<br \/>\n&#8211; Prise en charge des contr\u00f4leurs Genesis \u00e0 3 et 6 boutons<br \/>\n&#8211; Prise en charge des commandes au clavier et des commandes au gamepad DirectInput<br \/>\n&#8211; Sauvegarde des \u00e9tats, avance rapide et retour en arri\u00e8re<br \/>\n&#8211; Quelques shaders simples de flou horizontal et d&rsquo;anti-dither na\u00eff pour m\u00e9langer des motifs de pixels dithered, qui \u00e9taient extr\u00eamement courants sur ces consoles en raison des palettes de couleurs limit\u00e9es et de l&rsquo;absence de transparence prise en charge par le mat\u00e9riel.<br \/>\n&#8211; Option d&rsquo;overclocking CPU 2x pour l&rsquo;\u00e9mulation Sega Master System et Game Gear<br \/>\n&#8211; Surcaden\u00e7age GSU 2-4x en option pour les jeux SNES Super FX<br \/>\n&#8211; Peut ex\u00e9cuter les d\u00e9mos Titan Overdrive et Titan Overdrive 2 pour la Mega Drive.<br \/>\n&nbsp;<br \/>\nLes changements sont les suivants:<br \/>\n&nbsp;<br \/>\n<em><strong>New Features<\/strong><br \/>\n&#8211; Added an NTSC composite video shader (in Video > Filtering)<br \/>\n  &#8211; For video filtering reasons, this only works with systems that directly support TV output and use one of two supported video clock rates (Genesis, SMS, SG-1000, NES, SNES)<br \/>\n  &#8211; For NES specifically, enabling this shader makes the PPU output an actual NTSC signal instead of RGB pixels, matching real hardware behavior<br \/>\n&#8211; Added additional video shader\/filter options (#496)<br \/>\n  &#8211; xBRZ upscaling filter by Zenju (2x to 6x)<br \/>\n  &#8211; MMPX pixel art magnification filter by Morgan McGuire &#038; Mara Gagiu<br \/>\n  &#8211; Scanlines filter now supports multiple brightness levels instead of only 50% (\u201cDim\u201d) and 0% (\u201cBlack\u201d)<br \/>\n  &#8211; New supersampling option when the display window is much smaller than the internal frame size, reducing aliasing<br \/>\n  &#8211; Anti-dither heuristic is now separate from the video shader, allowing combination with xBRZ or MMPX<br \/>\n&#8211; Added a video option to rotate the frame in 90\u00b0 increments, for handheld games\/demos designed around console rotation (#169)<br \/>\n&#8211; (Genesis) Major debugging improvements in the Memory Viewer:<br \/>\n  &#8211; Disassembly views for each emulated CPU, including Sega CD sub\u2011CPU and 32X SH\u20112s<br \/>\n  &#8211; Current register values for each CPU<br \/>\n  &#8211; Read\/write\/execute breakpoints for specific addresses or ranges; execution halts mid\u2011instruction when triggered<br \/>\n  &#8211; Step\u2011by\u2011instruction execution for each CPU<br \/>\n  &#8211; Register\/state viewers for YM2612 and SN76489 sound chips<br \/>\n  &#8211; CRAM and 32X palette RAM viewers now show detailed color info on hover, with click\u2011to\u2011pin side panel<br \/>\n&#8211; (Sega CD) Multi\u2011disc games now auto\u2011detect other discs in the same directory (based on filenames containing \u201c(Disc N)\u201d)<br \/>\n  &#8211; You can still manually select a file if auto\u2011detection fails or if switching to a non\u2011detected disc<br \/>\n&nbsp;<br \/>\n<strong>Improvements<\/strong><br \/>\n&#8211; Emulator backends can now receive input updates at any time instead of once per frame<br \/>\n  &#8211; May slightly reduce input latency depending on game behavior<br \/>\n  &#8211; Strongly affected by sync settings; VSync and frame\u2011time sync still cluster updates near vertical blank<br \/>\n&#8211; Horizontal blur shaders now blend colors in sRGB instead of linear space<br \/>\n  &#8211; Not ideal for pure image processing, but produces colors closer to what TVs show over RF\/composite<br \/>\n&nbsp;<br \/>\n<strong>Fixes<\/strong><br \/>\n&#8211; (Genesis) Invalid memory reads now return open bus instead of 0xFFFF<br \/>\n  &#8211; Fixes Sonic 3D Blast: Director\u2019s Cut freezing when entering a password unlocking the final stage (#630)<br \/>\n&#8211; (Genesis \/ SMS \/ Game Gear) More accurate emulation of Z80 R register updates (some games use it as pseudo\u2011randomness)<br \/>\n&#8211; (Sega CD) Fixed The Smurfs being incorrectly detected as US\/NTSC instead of EU\/PAL (#624)<br \/>\n&#8211; (NES) In greyscale mode, PPUDATA palette RAM reads now always mask out the 4 hue bits (#551)<br \/>\n&#8211; (GBA) Fixed certain undefined ARM opcodes from crashing the emulator (#629)<br \/>\n&#8211; Windows: Implemented workaround for a Vulkan color\u2011space bug on AMD GPUs that caused overly dark colors<br \/>\n&nbsp;<br \/>\n<strong>Removed Features<\/strong><br \/>\n&#8211; Removed the OpenGL wgpu backend option<br \/>\n  &#8211; Lacked features compared to Vulkan\/DX12\/WebGPU and caused issues with new shader implementations<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=8056\" title=\"Download Jgenesis\">T\u00e9l\u00e9charger Jgenesis v0.12 (27.6 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/jsgroth\/jgenesis\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/59-multi-consoles\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=125112\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit d&rsquo;un \u00e9mulateur multi-console et multiplateforme prenant en charge un certain nombre de consoles de jeu 8 bits et 16 bits. &nbsp; &nbsp; Emulation des consoles suivantes: &#8211; Sega Genesis \/ Mega Drive &#8211; Sega CD \/ Mega CD &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-125112","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-wxW","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/125112","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=125112"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/125112\/revisions"}],"predecessor-version":[{"id":125113,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/125112\/revisions\/125113"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=125112"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=125112"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=125112"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}