{"id":13479,"date":"2006-12-24T09:44:03","date_gmt":"2006-12-24T09:44:03","guid":{"rendered":"http:\/\/127.0.0.1\/ef\/?p=13479"},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=13479","title":{"rendered":"[Console] Yabause v0.8.0"},"content":{"rendered":"<p>Nouvelle version pour ce bon \u00e9mulateur de Sega Saturn dont voici les nombreuses nouveaut\u00e9s:<br \/>\n<em><br \/>\n<strong> cart:<\/strong><br \/>\n  &#8211; Moved Netlink code to its own file: netlink.c<br \/>\n  &#8211; Improved Netlink AT command handling. Most games using the X-Band software<br \/>\n    should work now.<br \/>\n  &#8211; Fixed a number of bugs that were causing strange behaviour in Netlink<br \/>\n    emulation.<br \/>\n  &#8211; Added Modem states. Online Mode is now handled correctly.<br \/>\n  &#8211; Added Networking code that allows two Yabause instances to communicate<br \/>\n    with each other. Still somewhat buggy.<\/p>\n<p><strong> cd block:<\/strong><br \/>\n  &#8211; Fixed an issue where games that didn&rsquo;t specify an index along with the<br \/>\n    track when playing cd audio didn&rsquo;t work correctly.<\/p>\n<p><strong> vdp1:<\/strong><br \/>\n  &#8211; Code cleanups.<\/p>\n<p><strong> vdp2:<\/strong><br \/>\n  &#8211; Code cleanups.<br \/>\n  &#8211; Adjusted frameskip code so it skips up to a maximum of 9 frames at a time.<br \/>\n direct sound core:<br \/>\n  &#8211; Fixed a bug that was screwing up the buffer position. Now it&rsquo;s almost<br \/>\n    perfect(at the very least there&rsquo;s no clicks or pops anymore).<br \/>\n sdl sound core:<br \/>\n  &#8211; Fixed a bug that was screwing up the buffer position. Now it&rsquo;s almost<br \/>\n    perfect(at the very least there&rsquo;s no clicks or pops anymore).<br \/>\n software video core:<br \/>\n  &#8211; Polygon drawing improvements<br \/>\n  &#8211; Removed the silly y-axis clipping technique<br \/>\n  &#8211; Added a filter for clipping detection<br \/>\n  &#8211; Added vdp1 \u00ab\u00a0end codes\u00a0\u00bb in textures, but didn&rsquo;t find a game that use it<br \/>\n    yet, please report bugs.<br \/>\n  &#8211; Code Cleanups<br \/>\n  &#8211; Fixed a potential bug in polygons<br \/>\n  &#8211; Fixed a bug in polygon clipping<\/p>\n<p><strong> linux port:<\/strong><br \/>\n  &#8211; Code cleanups<br \/>\n  &#8211; Changed a few things in configure script to fix compilation problems when<br \/>\n    OpenGL and\/or gtkglext were not present.<br \/>\n  &#8211; Added a log popup window.<br \/>\n  &#8211; Added a screenshot window on gtk port.<br \/>\n  &#8211; Fixed Pause\/Screenshot bug.<br \/>\n  &#8211; Removed the \u00ab\u00a0Keep ratio\u00a0\u00bb setting as it can&rsquo;t be done in gtk and<br \/>\n    replaced it by a \u00ab\u00a0Fullscreen\u00a0\u00bb setting.<br \/>\n  &#8211; Added a yabause entry in gnome and KDE application menus<br \/>\n  &#8211; Changed configure script so it fails on linux if &#8211;with-opengl is used<br \/>\n    and gtlglext is not installed.<\/p>\n<p><strong> dreamcast port:<\/strong><br \/>\n  &#8211; Compiles and runs again.<br \/>\n  &#8211; Added Normal Sprite support.<br \/>\n  &#8211; Added Distorted Sprite support.<br \/>\n  &#8211; Added Scaled Sprite support.<br \/>\n  &#8211; Added in YabauseGetTicks support.<br \/>\n  &#8211; Ported VDP2 portion of software renderer.<br \/>\n  &#8211; Added new cd core.<br \/>\n  &#8211; Added very simple GUI.<br \/>\n  &#8211; Other bug fixes.<br \/>\n netbsd port:<br \/>\n  &#8211; Added patch to get yabause working on netbsd with cd support thanks to<br \/>\n    Takashi Kyohara.<\/p>\n<p> <strong>windows port:<\/strong><br \/>\n  &#8211; Added pad configuration(first pad only).<br \/>\n  &#8211; Added support for gamepads\/joysticks.<br \/>\n  &#8211; Removed duplicate cd code.<br \/>\n  &#8211; Added a separate thread for cd access. SPTICDGetStatus is the only<br \/>\n    function making use of it for now.<br \/>\n  &#8211; Fixed fullscreen bug<br \/>\n  &#8211; Added dialog and settings saving\/loading for Netlink stuff(disabled for now).<br \/>\n  &#8211; Other bug fixes.<\/p>\n<p><strong> general:<\/strong><br \/>\n  &#8211; Commited mac port fix by Antime.<br \/>\n  &#8211; Coordinate Increment Registers are now set to 1 when using the quick load<br \/>\n    function. It seems there&rsquo;s at least one game out there that doesn&rsquo;t want<br \/>\n    to set it.<br \/>\n  &#8211; Improved Backup Ram bios emulation functions. The only functions that<br \/>\n    still aren&rsquo;t functioning correctly are Bup Write, Bup Read, Bup Verify,<br \/>\n    and Bup Set\/Get Date. So still no saving, but at least there&rsquo;s no errors<br \/>\n    when running games now.<\/em><\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=2964\" title=\"Download ZeroSPU2\">T\u00e9l\u00e9charger ZeroSPU2 0.4.6 (r5875\/r5822) (27 Ko)<\/a><\/p>\n<p class=\"p_site_officiel\"><a href=\"http:\/\/yabause.sourceforge.net\/\" class=\"site_officiel\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles\/50-sega-saturn\/\" class=\"en_savoir_plus\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=13479\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Nouvelle version pour ce bon \u00e9mulateur de Sega Saturn dont voici les nombreuses nouveaut\u00e9s: cart: &#8211; Moved Netlink code to its own file: netlink.c &#8211; Improved Netlink AT command handling. Most games using the X-Band software should work now. &#8211; &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[],"tags":[],"class_list":["post-13479","post","type-post","status-publish","format-standard","hentry","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/sKi2R-","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/13479","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=13479"}],"version-history":[{"count":0,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/13479\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=13479"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=13479"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=13479"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}