{"id":135570,"date":"2026-08-01T09:22:36","date_gmt":"2026-08-01T07:22:36","guid":{"rendered":"https:\/\/www.emu-france.com\/?p=135570"},"modified":"2026-08-01T09:22:36","modified_gmt":"2026-08-01T07:22:36","slug":"consoles-de-salon-dolphinxr-v0-4","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=135570","title":{"rendered":"[Consoles de salon] DolphinXR v0.4"},"content":{"rendered":"<p>Dolphin est un \u00e9mulateur permettant de faire tourner des jeux GameCube et Wii sous Windows, Linux, macOS et sur les appareils Android r\u00e9cents. Il est distribu\u00e9 sous licence GNU GPLv2+.<br \/>\nCe fork ajoute la prise en charge OpenXR afin de permettre la r\u00e9alit\u00e9 virtuelle sur les versions Windows compatibles.[Consoles de salon] DolphinXR v0.3<br \/>\n&nbsp;<br \/>\nDolphinXR est une version VR de Dolphin, construite sur la base de <a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/233-nintendo-game-cube\/7159-dolphin-vr\/\" target=\"_blank\" rel=\"noopener\">DolphinVR<\/a> mais enti\u00e8rement repens\u00e9e pour offrir une exp\u00e9rience OpenXR moderne, flexible et personnalisable.<br \/>\nLe projet est n\u00e9 d\u2019une frustration face aux limites du Dolphin VR original: de nombreux jeux restaient injouables \u00e0 cause de probl\u00e8mes de rendu, les \u00ab codes de masquage \u00bb ne r\u00e9solvaient qu\u2019une partie des d\u00e9fauts, et certains titres comme Metroid Prime 3 offraient une exp\u00e9rience VR tr\u00e8s d\u00e9grad\u00e9e (scanner cass\u00e9, performances faibles, carte inutilisable\u2026).<br \/>\n&nbsp;<br \/>\nCette nouvelle version apporte une approche beaucoup plus robuste: r\u00e9glages visuels et shaders ajustables en temps r\u00e9el, cr\u00e9ation de profils VR personnalis\u00e9s par jeu en quelques minutes, et une architecture pens\u00e9e pour permettre \u00e0 la communaut\u00e9 de rendre encore plus de titres jouables en VR.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/04\/dolphinXR.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-124666\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/04\/dolphinXR.png\" alt=\"\" width=\"419\" height=\"235\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/04\/dolphinXR.png 806w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/04\/dolphinXR-300x168.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/04\/dolphinXR-768x431.png 768w\" sizes=\"auto, (max-width: 419px) 100vw, 419px\" \/><\/a><br \/>\n&nbsp;<br \/>\nPoints forts :<br \/>\n&#8211; Rendu DirectX 11 et Vulkan<br \/>\n&#8211; Suivi complet <a href=\"https:\/\/fr.wikipedia.org\/wiki\/Six_degr%C3%A9s_de_libert%C3%A9_(m%C3%A9canique)\" target=\"_blank\">6DoF<\/a><br \/>\n&#8211; Prise en charge des manettes VR<br \/>\n&#8211; Param\u00e8tres VR \u00e9tendus, avec support pour cr\u00e9er et utiliser des profils VR personnalis\u00e9s par jeu<br \/>\n&#8211; Shader Hunter avec plusieurs options d\u2019override: Skip, Fullscreen, Virtual Screen, Headlock, Units per Meter et Flag<br \/>\n&#8211; Premiers travaux sur Elements Hunting<br \/>\n&#8211; Raccourcis VR personnalisables<br \/>\n&#8211; Compatibilit\u00e9 avec les jeux Triforce<br \/>\n&#8211; Support de relecture d\u2019opcodes pour convertir du gameplay 30\/60 Hz en 90 Hz<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/04\/dolphinxr-1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-124768\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/04\/dolphinxr-1.png\" alt=\"\" width=\"384\" height=\"349\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/04\/dolphinxr-1.png 1043w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/04\/dolphinxr-1-300x272.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/04\/dolphinxr-1-1024x930.png 1024w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/04\/dolphinxr-1-768x697.png 768w\" sizes=\"auto, (max-width: 384px) 100vw, 384px\" \/><\/a><br \/>\n&nbsp;<br \/>\nLes changements sont les suivants:<br \/>\n<em>Highlights<br \/>\n&#8211; Added DirectX 12 and OpenGL renderer support.<br \/>\n&#8211; Added OpenXR asynchronous mode for Vulkan and DirectX 12.<br \/>\n&#8211; Added passthrough support for Meta Quest headsets.<br \/>\n&#8211; Added foveated rendering to improve performance on Quest.<br \/>\n&#8211; Introduced a new VR configuration panel for binding controls directly in VR.<br \/>\n&#8211; Improved the Texture Override, Hide Code, and Shader Hunter tools.<br \/>\n&nbsp;<br \/>\nOpenXR and VR<br \/>\n&#8211; Added OpenXR asynchronous mode for Vulkan and DirectX 12.<br \/>\n&#8211; Added an eager frame heartbeat for native VR frame-rate operation.<br \/>\n&#8211; Added a new VR configuration panel for controller bindings.<br \/>\n&#8211; Added new camera and controller anchor overrides.<br \/>\n&#8211; Added a new \u00ab\u00a0Screen pane\u00a0\u00bb override.<br \/>\n&#8211; Updated the Wiimote pointer to use absolute pointing.<br \/>\n&#8211; Fixed Wii MotionPlus gyroscope behavior.<br \/>\n&nbsp;<br \/>\nMeta Quest<br \/>\n&#8211; Added passthrough support for Meta Quest headsets.<br \/>\n&#8211; Added foveated rendering to improve performance.<br \/>\n&#8211; Added a new first-launch screen for applying recommended Quest bindings.<br \/>\n&#8211; Newly created shaders can now be used on Quest.<br \/>\n&#8211; Added basic support for 2D Cinematic Mode.<br \/>\n&nbsp;<br \/>\n2D Virtual Screen<br \/>\n&#8211; Added True Depth support.<br \/>\n&#8211; Added automatic \u00ab\u00a0Remove EFB\u00a0\u00bb handling.<br \/>\n&#8211; Fixed 2D screen clamping when using Vulkan.<br \/>\n&nbsp;<br \/>\nRendering and Compatibility<br \/>\nAdded support for:<br \/>\n&#8211; Frame size detection from XFB copies.<br \/>\n&#8211; Small 3D viewports.<br \/>\n&#8211; Render-to-texture viewport detection.<br \/>\n&#8211; Improved handling for games that do not support Immediate XFB.<br \/>\n&#8211; Improved viewport scissor clipping behavior.<br \/>\n&#8211; Improved compatibility with games using unusual viewport configurations.<br \/>\n&#8211; Fixed Ubershader and visual glitches when using Vulkan Multiview.<br \/>\n&nbsp;<br \/>\nTools<br \/>\n&#8211; Greatly improved the Texture Override tool.<br \/>\n&#8211; Improved the Hide Code tool.<br \/>\n&#8211; Shader Hunter can now use Family Hash matching instead of only Exact Hash matching.<br \/>\n&nbsp;<br \/>\nStability and Bug Fixes<br \/>\n&#8211; Fixed a Vulkan crash that could occur after opening and closing DolphinXR multiple times.<br \/>\n&#8211; Fixed several rendering and visual issues.<br \/>\n&#8211; Various other bug fixes and stability improvements.<\/em><br \/>\n&nbsp;<br \/>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=8312\" title=\"Download DolphinXR\">T\u00e9l\u00e9charger DolphinXR v0.4 (43.6 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/iChris4\/dolphinXR\" target=\"_blank\" rel=\"noopener\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/233-nintendo-game-cube\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=135570\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Dolphin est un \u00e9mulateur permettant de faire tourner des jeux GameCube et Wii sous Windows, Linux, macOS et sur les appareils Android r\u00e9cents. Il est distribu\u00e9 sous licence GNU GPLv2+. Ce fork ajoute la prise en charge OpenXR afin de &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-135570","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-zgC","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/135570","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=135570"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/135570\/revisions"}],"predecessor-version":[{"id":135571,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/135570\/revisions\/135571"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=135570"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=135570"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=135570"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}