{"id":135941,"date":"2026-08-14T09:36:28","date_gmt":"2026-08-14T07:36:28","guid":{"rendered":"https:\/\/www.emu-france.com\/?p=135941"},"modified":"2026-08-14T09:36:28","modified_gmt":"2026-08-14T07:36:28","slug":"arcade-pcsx2-reliquary-v1-8-1","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=135941","title":{"rendered":"[Arcade] PCSX2-Reliquary v1.8.1"},"content":{"rendered":"<p>PCSX2 Reliquary est un fork de l\u2019\u00e9mulateur PS2 PCSX2, orient\u00e9 vers la pr\u00e9servation et la recherche sur le mat\u00e9riel d\u00e9riv\u00e9 de la PS2 (Konami Python 1 &amp; 2, syst\u00e8mes Namco, etc.).<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/06\/reliquary.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-134548\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/06\/reliquary.png\" alt=\"\" width=\"395\" height=\"239\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/06\/reliquary.png 582w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/06\/reliquary-300x181.png 300w\" sizes=\"auto, (max-width: 395px) 100vw, 395px\" \/><\/a><br \/>\n&nbsp;<br \/>\nIl se concentre sur une \u00e9mulation tr\u00e8s pr\u00e9cise des flux de s\u00e9curit\u00e9 (mechacon, dongles, cartes m\u00e9moire, HDD) et des configurations mat\u00e9rielles exotiques rarement prises en charge par les \u00e9mulateurs classiques.<br \/>\n&nbsp;<br \/>\nOn peut y configurer un keystore mechacon avanc\u00e9, utiliser des dumps BIOS complets (BIOS + NVRAM + secteur mechacon), et travailler avec des cartes m\u00e9moire PS2 brutes, correctement key\u00e9es, compatibles avec du vrai hardware.<br \/>\n&nbsp;<br \/>\nLe projet g\u00e8re les HDD et CF en .raw ou .chd avec overlays \u00e9crits s\u00e9par\u00e9ment, ce qui permet de conserver une image compress\u00e9e de base tout en gardant des donn\u00e9es persistantes par installation ou par utilisateur.<br \/>\n&nbsp;<br \/>\nPour le Konami Python 2, la configuration passe par des fichiers .py2 d\u00e9crivant HDD, NVRAM, dongles noir\/blanc, type d\u2019IO, cartes e-amuse, etc., avec un syst\u00e8me d\u2019overlay pour les HDD CHD.<br \/>\nPour le Konami Python 1, des fichiers .py1 d\u00e9finissent BIOS COH, dumps d\u2019IO board (boot ROM, config ROM, dongles internes\/externes), images HDD\/CF et dongles m\u00e9moire, afin de reproduire fid\u00e8lement les chemins de s\u00e9curit\u00e9.<br \/>\n&nbsp;<br \/>\nEn mode Retail, avec un BIOS correctement dump\u00e9 et des cl\u00e9s\/mechacon\/memory cards configur\u00e9s, Reliquary permet aussi d\u2019utiliser les disques utilitaires HDD, FMCB, installateurs et DVD d\u2019update comme sur une vraie console.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2023\/12\/pcsx2-bemani.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2023\/12\/pcsx2-bemani.png\" alt=\"\" width=\"450\" height=\"280\" class=\"aligncenter size-full wp-image-77591\" \/><\/a><br \/>\n&nbsp;<\/p>\n<p>PCSX2 Reliquary est une branche sp\u00e9cialis\u00e9e de PCSX2 destin\u00e9e aux passionn\u00e9s souhaitant analyser, reproduire et conserver les configurations mat\u00e9rielles et s\u00e9curitaires les plus avanc\u00e9es de l\u2019\u00e9cosyst\u00e8me PS2.<\/p>\n<p>&nbsp;<br \/>\nToutes les fonctionnalit\u00e9s:<br \/>\n\u2013 Bas\u00e9 sur la derni\u00e8re version master de PCSX2<br \/>\n\u2013 Support complet des syst\u00e8mes arcade Konami Python 1 et Python 2, avec prise en charge des jeux compatibles (gr\u00e2ce au travail r\u00e9alis\u00e9 dans ce <a href=\"https:\/\/www.emu-france.com\/emulateurs\/6-arcades\/61-multi-games\/8029-pcsx2-konami-python-2\/\" target=\"_blank\">fork<\/a>)<br \/>\n\u2013 Impl\u00e9mentation de tous les IO Python 2 n\u00e9cessaires pour les titres support\u00e9s<br \/>\n\u2013 Support complet du processus de s\u00e9curit\u00e9 de bout en bout (mechacon, cartes m\u00e9moire et gestion des cl\u00e9s)<br \/>\n\u2013 Configuration totalement modulaire du mechacon et de la s\u00e9curit\u00e9 des cartes m\u00e9moire, avec choix du mode de cl\u00e9 (D\u00e9veloppeur, Retail, Arcade ou Prototype)<br \/>\n\u2013 Possibilit\u00e9 d\u2019utiliser ses propres cl\u00e9s de s\u00e9curit\u00e9 (Bring Your Own Keys)<br \/>\n\u2013 Support des cartes m\u00e9moire PS2 brutes avec gestion correcte du chiffrement et des cl\u00e9s associ\u00e9es<br \/>\n\u2013 Mod\u00e8le de s\u00e9curit\u00e9 pr\u00e9cis permettant notamment le d\u00e9marrage FMCB<br \/>\n\u2013 BIOS et cartes m\u00e9moire Namco System 2\u00d76 bootables (sans support des jeux)<br \/>\n\u2013 D\u00e9marrage des dongles m\u00e9moire COH en mode Arcade<br \/>\n\u2013 Support des BIOS et cartes m\u00e9moire Konami Python 1 bootables (sans support des jeux)<br \/>\n\u2013 Support HDD retail avec installation de jeux et disques utilitaires (HDD installers et DVD installers)<br \/>\n\u2013 Support des images HDD internes compress\u00e9es au format CHD avec overlays inscriptibles<br \/>\n\u2013 Les overlays CHD ne d\u00e9pendent plus du support sparse, permettant des fichiers beaucoup plus compacts<br \/>\n\u2013 Int\u00e8gre les derni\u00e8res modifications du moteur graphique ParaLLEl-GS au 11 juin<br \/>\n\u2013 Lecture des fichiers CHD pour les HDD Python 2<br \/>\n\u2013 Correction d\u2019un crash li\u00e9 \u00e0 un pointeur nul lors de l\u2019\u00e9dition des propri\u00e9t\u00e9s d\u2019un jeu Python 2<br \/>\n\u2013 Ajout d\u2019un hack par jeu permettant de mixer SPDIF et audio analogique (notamment utilis\u00e9 par Guitar Freaks pour la musique)<br \/>\n\u2013 Impl\u00e9mentation des registres FireWire, fournissant une base pour de futurs p\u00e9riph\u00e9riques FireWire autres que P1IO<br \/>\n\u2013 Support FireWire dans les savestates<br \/>\n\u2013 Possibilit\u00e9 de d\u00e9finir les overrides kbit et kc pour les syst\u00e8mes arcade<\/p>\n<p>&nbsp;<\/p>\n<p>Les changements sont les suivants:<br \/>\n&nbsp;<br \/>\n<em>Description of Changes<br \/>\n&#8211; Recompiler: Replaced the soft-float interpreter fallback POC with proper x86-64 JIT code generation.<br \/>\n&#8211; Recompiler: Simplified configuration by reducing soft-float options from 3 per core to a single toggle per core.<br \/>\n&#8211; Performance: Optimized the DIV operator based on suggestions from @pstef, yielding a ~20% performance improvement.<br \/>\n&#8211; OSD: Fixed OSD options to display and function properly with PGS subtitles.<br \/>\n&#8211; Stability: Added a potential fix for Windows crashes related to a Vulkan compiler bug when using PGS.<br \/>\n&#8211; Upstream: Updated codebase to the latest PCSX2 upstream changes.<br \/>\n&nbsp;<br \/>\nConfiguration Recommendations<br \/>\n&#8211; Recommended: Soft-float is generally only needed for EE and VU0 (very few games require VU1).<br \/>\n&#8211; Recommended: MTVU and mVU Flag hacks remain recommended if supported by the game.<br \/>\n&#8211; Avoid: Disable Instant VU, as it can increase load on the VU core depending on the game engine.<br \/>\n&#8211; Compatibility: Disable unnecessary game fixes\/patches if issues occur, as some legacy VU workarounds may conflict with accurate soft-float.<br \/>\n&nbsp;<br \/>\nTesting &#038; Bug Reporting Guidelines<br \/>\n&#8211; Identify which core is causing the issue.<br \/>\n&#8211; Verify if the bug persists with Game Fixes and Compatibility Patches disabled.<br \/>\n&#8211; Verify if the issue still occurs in interpreter mode.<br \/>\n&nbsp;<br \/>\nAcknowledgements<br \/>\n&#8211; Special thanks to @GitHubProUser67 for the initial accurate soft-float work.<br \/>\n&#8211; Special thanks to @LoStraniero91 and all community testers for extensive hardware and retail game testing.<br \/>\n&#8211; Thanks to all PCSX2 maintainers for their continued support.<\/em><\/p>\n<p>&nbsp;<br \/>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=8353\" title=\"Download PCSX2-Reliquary\">T\u00e9l\u00e9charger PCSX2-Reliquary v1.8.1 (25.9 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/DiscoStarslayer\/pcsx2-reliquary\" target=\"_blank\" rel=\"noopener\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/6-arcades\/61-multi-games\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=135941\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>PCSX2 Reliquary est un fork de l\u2019\u00e9mulateur PS2 PCSX2, orient\u00e9 vers la pr\u00e9servation et la recherche sur le mat\u00e9riel d\u00e9riv\u00e9 de la PS2 (Konami Python 1 &amp; 2, syst\u00e8mes Namco, etc.). &nbsp; &nbsp; Il se concentre sur une \u00e9mulation tr\u00e8s &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-135941","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/pKi2R-zmB","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/135941","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=135941"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/135941\/revisions"}],"predecessor-version":[{"id":135942,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/135941\/revisions\/135942"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=135941"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=135941"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=135941"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}