{"id":137507,"date":"2026-10-03T08:20:02","date_gmt":"2026-10-03T06:20:02","guid":{"rendered":"https:\/\/www.emu-france.com\/?p=137507"},"modified":"2026-10-03T12:48:17","modified_gmt":"2026-10-03T10:48:17","slug":"consoles-de-salon-sharpemu-v0-0-5","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=137507","title":{"rendered":"[Consoles de salon] Sharpemu v0.0.5"},"content":{"rendered":"<p><a href=\"https:\/\/sharpemu.app\/\" target=\"_blank\">SharpEmu<\/a> est un \u00e9mulateur PlayStation 5 exp\u00e9rimental d\u00e9velopp\u00e9 par par274, enti\u00e8rement \u00e9crit en C# et con\u00e7u pour fonctionner sur Windows, Linux et macOS, m\u00eame si le d\u00e9veloppement se concentre surtout sur Windows. Le projet est cod\u00e9 from scratch, sans reprendre d\u2019autres \u00e9mulateurs, et sert autant d\u2019\u00e9mulateur que de plateforme d\u2019\u00e9tude de l\u2019architecture PS5.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/07\/sharpemu-logo.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-134967\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/07\/sharpemu-logo.png\" alt=\"\" width=\"145\" height=\"145\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/07\/sharpemu-logo.png 1254w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/07\/sharpemu-logo-300x300.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/07\/sharpemu-logo-1024x1024.png 1024w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/07\/sharpemu-logo-150x150.png 150w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/07\/sharpemu-logo-768x768.png 768w\" sizes=\"auto, (max-width: 145px) 100vw, 145px\" \/><\/a><br \/>\n&nbsp;<br \/>\nL\u2019\u00e9mulateur est encore tr\u00e8s jeune: aucun jeu commercial n\u2019est jouable, mais il peut d\u00e9j\u00e0 charger des eboot.bin, ex\u00e9cuter des instructions CPU, lire les m\u00e9tadonn\u00e9es des jeux, charger des modules syst\u00e8me et initier certaines \u00e9tapes du pipeline graphique. Plusieurs jeux test\u00e9s atteignent des stades avanc\u00e9s comme sceVideoOut ou AGC, ce qui montre que le rendu commence \u00e0 fonctionner, m\u00eame si encore limit\u00e9.<br \/>\n&nbsp;<br \/>\nLe d\u00e9veloppement est actif, avec des builds Windows disponibles et des progr\u00e8s r\u00e9guliers. SharpEmu se concentre sur la mise en place d\u2019une base technique solide avant de viser la compatibilit\u00e9 avanc\u00e9e ou la jouabilit\u00e9.<br \/>\n&nbsp;<br \/>\nEn r\u00e9sum\u00e9, SharpEmu est un projet PS5 ambitieux, m\u00e9thodique et en pleine construction, qui pose les fondations n\u00e9cessaires pour une future \u00e9mulation compl\u00e8te de la console.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/09\/sharp-emu-scaled.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-136701\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/09\/sharp-emu-scaled.png\" alt=\"\" width=\"422\" height=\"245\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/09\/sharp-emu-scaled.png 2560w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/09\/sharp-emu-300x174.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/09\/sharp-emu-1024x595.png 1024w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/09\/sharp-emu-768x446.png 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/09\/sharp-emu-1536x893.png 1536w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2026\/09\/sharp-emu-2048x1190.png 2048w\" sizes=\"auto, (max-width: 422px) 100vw, 422px\" \/><\/a><br \/>\n&nbsp;<br \/>\nVoici les changements:<br \/>\n<em>&#8211; [Memory] Pre-reserve the guest address space on POSIX hosts (#905) (1759e18)<br \/>\n&#8211; [Pad] Reject pad handle 0 after the title opens a pad (#912) (ac8ffc3)<br \/>\n&#8211; [CPU] Cache readable stack ranges per thread for import arguments on POSIX (#911) (155add2)<br \/>\n&#8211; [SpirvTranslator] Use a flat input for v_interp_mov P0 on MoltenVK (#910) (9073974)<br \/>\n&#8211; [CPU] Emulate and rewrite SHA extension instructions on hosts without SHA (#909) (ab0e77e)<br \/>\n&#8211; Fix for DS,Little Nightmares, Little Nightmares III and Astro Bot shader (#913) (e17fb6f)<br \/>\n&#8211; test(shader): cover SAshrI64 translation (#914) (4799a1f)<br \/>\n&#8211; [GPU] performance: negative interval filter (b4c065a)<br \/>\n&#8211; [Ampr] Fix PakDirectoryTracker to handle multiple directories with the same name (#925) (a9e1c25)<br \/>\n&#8211; [Test] Prevented other tests from running the same alignment test in parallel (4d65ff6)<br \/>\n&#8211; [Kernel] Return packed directory entries for Quake II (50198a6)<br \/>\n&#8211; Gran Turismo 7 Fixes, AvPlayer, Razor CPU stubs, Net stubs (#927) (d0dd3fe)<br \/>\n&#8211; Astrobot \/ Demon&rsquo;s soul performance improvement (#955) (c076513)<br \/>\n&#8211; [SpirvTranslator] perf: Clear vertex shader interpolation parameters before translating to SPIR-V (b480391)<br \/>\n&#8211; [GPU] Refresh the stencil plane through the depth image (#989) (a424a67)<br \/>\n&#8211; [readme] added new screenshot (5d64029)<br \/>\n&#8211; [readme] hi from astro-bot (658e839)<br \/>\n&#8211; Des dcc fixes (#1000) (36acf4a)<br \/>\n&#8211; [readme] update readme with new image (e007d43)<br \/>\n&#8211; libSceFont: scale layout metrics with font size and accept layout pointer in rdx (#1008) (8e1c625)<br \/>\n&#8211; [GUI] revision of default settings (#1009) (5a3755f)<br \/>\n&#8211; [SharedBackingViewsTests] using await Task.WhenAll instead Task.WaitAll (f199acd)<br \/>\n&#8211; [Gpu] Expose HDR output support and handle PQ buffer attribute changes (e7a4f0a)<br \/>\n&#8211; Fix\/vulkan wave64 ballot masks (#1011) (6cebf7e)<br \/>\n&#8211; fix(agc): patch indirect-buffer continuation links (#1012) (6cac2b5)<br \/>\n&#8211; Fix\/gen5 shader resource handling (GTA 5) (#1015) (e01198a)<br \/>\n&#8211; Perf computed shaders (#1013) (ddaf7ff)<br \/>\n&#8211; [Font] Fix font face creation (#1010) (0c616d8)<br \/>\n&#8211; [readme] update game order and screenshot (375d434)<br \/>\n&#8211; chore: bump version to 0.0.5-nexus (#1018) (6fe8b87)<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=8359\" title=\"Download Sharpemu\">T\u00e9l\u00e9charger Sharpemu v0.0.5 (57.4 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/par274\/sharpemu\" target=\"_blank\" rel=\"noopener\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/476-sony-playstation-5\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=137507\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>SharpEmu est un \u00e9mulateur PlayStation 5 exp\u00e9rimental d\u00e9velopp\u00e9 par par274, enti\u00e8rement \u00e9crit en C# et con\u00e7u pour fonctionner sur Windows, Linux et macOS, m\u00eame si le d\u00e9veloppement se concentre surtout sur Windows. Le projet est cod\u00e9 from scratch, sans reprendre &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-137507","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/pKi2R-zLR","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/137507","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=137507"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/137507\/revisions"}],"predecessor-version":[{"id":137511,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/137507\/revisions\/137511"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=137507"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=137507"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=137507"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}