{"id":15674,"date":"2008-06-13T00:20:12","date_gmt":"2008-06-13T00:20:12","guid":{"rendered":"http:\/\/127.0.0.1\/ef\/?p=15674"},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=15674","title":{"rendered":"[Arcade] Mame v0.125u5"},"content":{"rendered":"<p>Nouvelle version de Mame pour mon anniversaire, ca fait plaisir :p<\/p>\n<p><code>MAMETesters Bugs Fixed<br \/>\n----------------------<br \/>\n- 01863: [Multisession] mwalk and clones: Crash on multisession.<br \/>\n         (Atari Ace)<br \/>\n- 00971: [Color\/Palette] spdcoin: In a reverse of the artwork bug,<br \/>\n         the blue background has been replaced with a black one.<br \/>\n         (couriersud)<br \/>\n- 00251: [Sound] spdcoin: Sound isn't perfect. There are many static<br \/>\n         pops to be heard, and volume is very low. (couriersud)<br \/>\n- 01884: [Core] mtetrisc, vivdolls, starsldr (maybe all): (MAC OS)<br \/>\n         crashes with \"Illegal instruction\" message (Aaron Giles)<br \/>\n- 01827: [Interface] All sets in galaga.c: DIP switch information is<br \/>\n         not being readded properly when .CFG is read. (couriersud)<br \/>\n- 01865: [Graphics] nbapbp: The graphic is completely wrong<br \/>\n         (Aaron Giles)<br \/>\n- 01864: [Interface] -listxml still crashes (Aaron Giles)<br \/>\n- 01885: [Misc.] astdelux, astdelu1, astdelu2: Fatal Error: Unable to<br \/>\n         locate input port 'DSW' (Fabio Priuli)<br \/>\n- 01190: [Color\/Palette] punchout, spnchout: The colors of the title<br \/>\n         logo and letters on the top and bottom should be different<br \/>\n         than each other. (Nicola Salmoria)<br \/>\n- 01693: [Sound] jackal, jackalj, topgunbl, topgunr: After you get in<br \/>\n         the jeep the music stops. (Nicola Salmoria)<br \/>\n- 01880: [Color\/Palette] All sets in mrdo.c: Color Regression<br \/>\n         (Nicola Salmoria)<br \/>\n- 01870: [Graphics] skylance, skylancr: cocktail mode, player 2's shots<br \/>\n         are offset from player's position (Nicola Salmoria)<br \/>\n- 01871: [Documentation] officeye: Misspelled title (robiza)<\/p>\n<p>Source Changes<br \/>\n--------------<br \/>\nUpdated 68681 DUART: [Mariusz Wojcieszek]<br \/>\n - converted to device interface<br \/>\n - converted to 8 bit device<br \/>\n - added input and output port<br \/>\n - added X1\/16 timer<\/p>\n<p>Fixed compilation error when neither HAS_PPC403GA nor HAS_PPC403GCX<br \/>\nare defined. [Nathan Woods]<\/p>\n<p>Additional documentation in the TMS5220 and SN76496 cores.<br \/>\n[Lord Nightmare]<\/p>\n<p>Fixed handling of the U register in the RET instructions and when<br \/>\ntaking an interrupt in the Nintendo Minx cpu core. [Wilbert Pol]<\/p>\n<p>suprnova updates: [David Haywood]<br \/>\n - now uses its own draw roz function, which supports linescroll<br \/>\n    or columnscroll, and will give us the ability to 'render'<br \/>\n    priority data (with roz applied) from the flagsmap to a temp<br \/>\n    bitmap to work with.<br \/>\n - priorities should be correct from start to end in cyvern now..<br \/>\n    still not perfect tho.<br \/>\n - added a note about what needs fixing for the sengekis sprite zoom<br \/>\n    (shrink flag we're not handling)<br \/>\n - allow wraparound to be turned off (sarukani..)<\/p>\n<p>Italian gambling games based on H8\/3337 MCU + NEC D7759GC:<br \/>\n[Roberto Fresca]<br \/>\n - Corrected year and manufacturer to ntcash and wizard.<br \/>\n - Sorted the games by year.<\/p>\n<p>Simplified m90 video update routine. [robiza]<\/p>\n<p>Improvements to bomblord (bbmanw clone): [robiza]<br \/>\n - partially fixed the background<br \/>\n - fixed the sprites<br \/>\n - implemented video register for selecting different resolutions;<br \/>\n    this fixes graphic in the game screen<br \/>\n - fixed scroll video register<br \/>\n - cleaned up offset and priorities<br \/>\n - implemented linescroll<br \/>\n - promoted to working<\/p>\n<p>Improvements to dynablsb (dynablst clone): [robiza]<br \/>\n - partially fixed the background<br \/>\n - fixed the sprites<br \/>\n - fixed mark for last sprite<br \/>\n - fixed player #1 and player #2 controls<br \/>\n - fixed graphics layer and offset<br \/>\n - fixed layer select<br \/>\n - implementated the scroll video register<br \/>\n - cleaned up offset and priorities<br \/>\n - promoted to working<\/p>\n<p>Numerous improvements to the blackt96 driver. [David Haywood]<\/p>\n<p>Fixed colortable creation in Mr. Do driver. Fixed diode voltage drop<br \/>\nvalue which caused apples to be orange instead of red-orange. The<br \/>\ntitle screen now perfectly matches<br \/>\nhttp:\/\/www.flickr.com\/photos\/arecee\/2384126902\/sizes\/l\/ including the<br \/>\nlogo outline. [Nicola Salmoria]<\/p>\n<p>Jackal driver improvements: [Nicola Salmoria]<br \/>\n - Fixed palette animation (very subtle!)<br \/>\n - Verified on the schematics and on the pcb that the high score table<br \/>\n    text cannot change color.<br \/>\n - Removed the IMPERFECT_GRAPHICS flag<br \/>\n - Fixed music with a kludge (overclock sound CPU)<br \/>\n - Added dip switch locations and sorted input ports<\/p>\n<p>Simplified palette handling in punchout. Fixed big sprite palette in<br \/>\ntop monitor. [Nicola Salmoria]<\/p>\n<p>Cal Omega driver: [Roberto Fresca]<br \/>\n - Cleaned up the driver following the MAME Coding Conventions.<br \/>\n - Added support to Game 18.7 (Amusement Poker).<br \/>\n - Improved the input system for some games.<br \/>\n - Fixed some wrong color codes.<br \/>\n - Updated technical notes.<\/p>\n<p>New driver for italian gambling games based on Mitsubishi\/Renesas<br \/>\nM16C MCU family. Added dumper notes, hardware details and hooked the<br \/>\nsound devices. Moved Euro Jolly X5 to this new driver, and add<br \/>\nsupport for Grand Prix. [Roberto Fresca]<\/p>\n<p>Improvements to Sandii' games driver: [Roberto Fresca]<br \/>\n - Fixed the tilemap size.<br \/>\n - Fixed the screen size.<br \/>\n - Updated technical notes.<\/p>\n<p>Changed map command in the debugger to now perform separate<br \/>\nread\/write\/fetch lookups. [Aaron Giles]<\/p>\n<p>Fixed AY-3-8910 output mode in Draco. [Curt Coder]<\/p>\n<p>Thayer's Quest changes: [Curt Coder]<br \/>\n - cleaned up driver<br \/>\n - added LED layout from Dragon's Lair<br \/>\n - mapped keyboard and dips correctly<br \/>\n - added laser disc drive selection<br \/>\n - fixed Z80-COP communications<br \/>\n - figured out ports from disassembly<br \/>\n - added cart presence detection logic<br \/>\n - fixed SSI-263 timings, service mode works now<br \/>\n - changed to use COP421<\/p>\n<p>COP4xx: [Curt Coder]<br \/>\n - fixed LEI instruction<br \/>\n - added COP421 variant<\/p>\n<p>Moved calipso, spdcoin, superbon, moonwar and moonwara to galaxian.c:<br \/>\n[couriersud]<br \/>\n - superbon: Change name to Agent Super Bond and Manufacturer to<br \/>\n    \"Signatron USA\"<br \/>\n - superbon: Change year to 1985 following information on<br \/>\n    arcadeflyers.com<br \/>\n - removed armorcar remains from scobra.c<\/p>\n<p>In the i8051 core, timer 0's second split counter was incorrectly<br \/>\nchecking the Timer 1 Run Control Bit. Fixed it. [Jim Stolis]<\/p>\n<p>PEPlus driver updates: [Jim Stolis]<br \/>\n - All video slot titles now accept coins and play normally<br \/>\n - Renamed peps0716 to its proper name \"River Gambler Slots\", instead<br \/>\n    of \"Quarter Mania Slots\"<br \/>\n - Updated peps0716 to use the proper CAP<br \/>\n - Replaced peps0615 to use a CAP with closer colors (still wrong)<\/p>\n<p>Added alternate layout for World Rally 2 PCB. [Mirko Mattioli]<\/p>\n<p>Added sound emulation to Dacholer and Kick Boy. [Tomasz Slanina]<\/p>\n<p>Cleaned up the usage of Machine in many of the src\/video files.<br \/>\n[Oliver Stoenberg]<\/p>\n<p>Correctness pass over the source tree: [Atari Ace]<br \/>\n - added static qualifiers where appropriate<br \/>\n - added missing #include statements, source comments and header<br \/>\n    declarations<br \/>\n - removed dead declarations<br \/>\n - added ~30 header files for a number of drivers<br \/>\n - consolidated various cchip declarations<\/p>\n<p>Improved 8085 timing and fixed flag calculations based on differences<br \/>\nbetween it and the 8080. [Miodrag Milanovic]<\/p>\n<p>Converted a number of drivers over to using input_port_read() from<br \/>\ninput_port_read_indexed(). [Fabio Priuli]<\/p>\n<p>Updated cheat system: [ShimaPong]<br \/>\n - Changed the function of default memory read in case of the search<br \/>\n    to prevent from crashing if a game uses cpu_spinutil()<br \/>\n    Now basically used do_memory_read() instead of do_cpu_read()<br \/>\n    (Try to search in actfancr between this and previous version)<br \/>\n    NOTE : It's not fundamental solution but no longer crash<br \/>\n - Cleaned up read_data() and write_data()<br \/>\n - Cleaned up save\/load routine and added open_cheat_database()<br \/>\n - Added new menu \"Cheat Commands\" into the cheat main menu<br \/>\n     the following commands are supported in this menu<br \/>\n      * reload cheat code (the same as Reload Database key)<br \/>\n      * cheats ON\/OFF (the same as Toggle Cheat key)<br \/>\n      * watchpoints ON\/OFF (the same as Shift + Toggle Cheat key)<br \/>\n      * save description (save the title of the game)<br \/>\n      * save raw code (save raw cheat code with new format)<br \/>\n - Fixed several bugs which has found in testing<br \/>\n - Renamed functions based on coding guidlines<\/p>\n<p>Added option -[no]coin_lockout (-[no]coinlock) to control coin<br \/>\nlockout behavior. [Aaron Giles]<\/p>\n<p>NeoGeo updates: [Johnboy]<br \/>\n - Updated Neo-Geo game pcb infos<br \/>\n - Marked kof2001h AES VERSION<br \/>\n - Marked samsho3a MVS VERSION<br \/>\n - Marked 2020bba AES VERSION, renamed p1 and added a note<br \/>\n - Renamed lastsold p1 to correct chip label 134-p1k<br \/>\n    -> Checked other Korean sets, found similar ID change; renamed<br \/>\n       accordingly<br \/>\n\t    Renamed rbff2k p1 to 140-p1k<br \/>\n\t    Renamed fswords p1 tp 187-p1k<br \/>\n\t    Renamed aof3k p1 to 196-p1k<br \/>\n       Added comment to kof99n: Korean version?<br \/>\n - Renamed mslug3n to mslug3h, Marked AES VERSION, changed mamedriv.c<br \/>\n - Remove BAD_DUMP from kotm, add correct m1<br \/>\n - Correct s1 layer size in samsh5sp + clones<br \/>\n - Removed BAD_DUMP from burningf + clone<br \/>\n - Added correct m1 to lbowling<br \/>\n - Added correct m1 to socbrawl + clone<br \/>\n - Added correct m1 to mutnat<br \/>\n - Added correct m1 to joyjoy<br \/>\n - Added correct c1\/c2 and s1 to marukodq<br \/>\n - Renamed p-roms in wh1 and wh1h, added comment<br \/>\n - Added some comments about 'M1' and 'S1' roms<br \/>\n - Renamed files in kof2001 to correct chip label, changed m1<br \/>\n - Corrected set pbobblen as found on MVS cart, added notes<\/p>\n<p>Added bilinear filter option to software rendering. Not hooked up to<br \/>\nanything yet. [Aaron Giles]<\/p>\n<p>DRC UML changes: [Aaron Giles]<br \/>\n - separated conditions and flags into two separate fields<br \/>\n - added more extensive per-opcode information<br \/>\n - made validation more thorough using the extended information<br \/>\n - disabled back-end validation for now until it can be revisited<br \/>\n    using the new tables<br \/>\n - changed GETFLGS encoding so that the mask is in parameter 2 instead<br \/>\n    of the flags field<br \/>\n - wrote new disassembler based on enhanced opcode info structure<br \/>\n - moved disassembler into drcuml.c and removed old code<br \/>\n - extended disassembler buffer sizes to at least 256 bytes<br \/>\n - removed explicit flag requests from the shorthand opcodes<br \/>\n - added optimization function to drcuml which is called at block end<br \/>\n - added logic to compute the necessary flags based on upcoming opcodes<br \/>\n    and only select those flags which are required<br \/>\n - added NOP opcode<br \/>\n - added logic to simplify opcodes as much as possible at the UML layer<br \/>\n - removed similar logic in the x86 and x64 back-ends<br \/>\n - added stricter parameter validation for registers and mapvars<br \/>\n - improved disassembly output<br \/>\n - added simple symbol table to the UML for improved disassembly<br \/>\n - changed optional disassembler cache parameter to a drcuml object<br \/>\n - fixed STORE opcode description to allow immediate source operands<\/p>\n<p>DRC frontend changes: [Aaron Giles]<br \/>\n - changed from tracking \"live\" registers to tracking \"necessary\"<br \/>\n    registers<br \/>\n - genericized register tracking to be more flexible<br \/>\n - added previous instruction pointer to opcode descriptions<\/p>\n<p>PowerPC recompiler: [Aaron Giles]<br \/>\n - fixed bug where a branch and link to the link register would<br \/>\n    overwrite the link register before fetching the target address<br \/>\n - updated to no longer explicitly specify flags<br \/>\n - added symbols for most common variables<br \/>\n - fixed bug in handling XER carry flag for subo. forms<br \/>\n - simplified flag insertion logic for opcodeo. forms<br \/>\n - rewrote lswi\/stswi as subroutines<br \/>\n - made accesses to tempdata explicitly dword or qword<br \/>\n - fixed SRR0 when generating a syscall<br \/>\n - removed no longer necessary TESTs on extsb\/w, rlwinm, rlwnm,<br \/>\n    rlwimi, cntlzw<br \/>\n - fixed bug where the SO flag was not being computed for compares<br \/>\n - fixed flag computations for mulhw\/mulhwu\/mullw<br \/>\n - fixed subtlety of shifts between 32 and 63 in srw\/sraw<br \/>\n - fixed mffs\/mtfsf to use FP registers<br \/>\n - fixed mtfsfi to use the immediate value properly<br \/>\n - now marking terminal count bit in DMA status register<br \/>\n - added support for 4xx protection registers via the MMU<br \/>\n - added TLBH, TLBU, and DEC to the list of registers in the debugger<br \/>\n - turned off \"end of transfer\" DMA signals in favor of \"transfer<br \/>\n    count 0\" signals; fixes memory-to-memory DMA in fiveside<br \/>\n - minor flags optimizations:<br \/>\n    * broke CR into several individual bits of state<br \/>\n    * extracted the SO bit from XER into its own state<br \/>\n - cleaned up register tracking implementation<br \/>\n - fixed numerous errors and shortcomings in the tracking<br \/>\n - added support for removing unnecessary XER CA and CR0 computations<br \/>\n - updated UML logging to output new frontend statistics<br \/>\n - added basic cycle counts for longer instructions<br \/>\n - added penalty for polling timebase and decrementer registers<br \/>\n - fixed dependencies in cpu.mak<br \/>\n - reduced address bus width of 4xx series to 31 bits per the<br \/>\n    documentation<br \/>\n - fixed bug that would jump to incorrect PC after filling the<br \/>\n    TLB during a mismatch event<br \/>\n - added explicit address truncation to 31 bits for 4xx series<br \/>\n - added new PPCDRC_ACCURATE_SINGLES option, which removes the<br \/>\n    excessive (and very likely unecessary) extra rounding when<br \/>\n    performing the \"fast\" single-precision floating point ops<br \/>\n - fixed TLB filling for 4XX protection ranges<br \/>\n - fixed parameter ordering for masked reads\/writes<br \/>\n - added detection of MMU enablement in 403GCX case<br \/>\n - fixed bug in protection bounds violation detection for 4XX<br \/>\n - changed SPU receive model to a push model; updated drivers accordingly<br \/>\n - added macros for setting the SPU transmit handler and sending bytes<br \/>\n - cleaned up ppc.h<br \/>\n - fixed lmw\/stmw if rA is one of the loaded\/stored registers<br \/>\n - removed unnecessary variables & structure members<br \/>\n - optimized for the XER and CR0 case where XER doesn't need an overflow<br \/>\n    calculation<\/p>\n<p>MIPS recompiler: [Aaron Giles]<br \/>\n - updated to no longer explicitly specify flags<br \/>\n - tweaked register tracking to match new DRC frontend system<br \/>\n - updated UML logging to output new frontend statistics<br \/>\n - fixed left\/right accesses to work with recent memory handler changes<\/p>\n<p>x86\/x64 back-ends: [Aaron Giles]<br \/>\n - added flag support to SEXT, ROLAND, ROLINS, LZCNT opcodes<br \/>\n - fixed bug where sometimes the flags would be corrupted; in<br \/>\n    particular, we always clobbered the flags for the subfze<br \/>\n    instruction, which broke the nbapbp camera and some other things<br \/>\n - fixed DIVS\/DIVU opcode so they properly compute SZ flags when<br \/>\n    requested; fixes camera wackiness in nbapbp<br \/>\n - added a \"hop\" around the prolog of the HANDLE opcode to allow<br \/>\n    fall-through<br \/>\n - redesigned x86 stack management to keep the stack at the same 16-byte<br \/>\n    alignment<br \/>\n - fixed adc\/sbb so that they don't optimize out ever<br \/>\n - fixed detection of special and\/or\/xor cases<br \/>\n - fixed GETFLGS opcode so that it doesn't return anything other than<br \/>\n    requested flags<br \/>\n - changed LZCNT\/BSWAP to be more flexible in register selection<\/p>\n<p>gticlub driver: [Aaron Giles]<br \/>\n - converted sysreg_r\/w to 8-bit handlers<br \/>\n - added hack to make network IRQs work; brings some games back to life<\/p>\n<p>Konami PowerPC drivers: [Aaron Giles]<br \/>\n - designated fast RAM accesses for work RAM<br \/>\n - removed unnecessary mirroring<\/p>\n<p>Firebeat driver:<br \/>\n - added VBLANK IRQ clear<br \/>\n - added ATAPI IRQ clear<br \/>\n - tried to add UART IRQ clear but it doesn't yet work<br \/>\n - most of the games start to show something again with these changes<br \/>\n - added fast RAM region<\/p>\n<p>Model 3 driver: [Aaron Giles]<br \/>\n - identified and fixed VBLANK bit in real3d status which was<br \/>\n    causing the system to hang at startup<br \/>\n - designated fast RAM accesses for work RAM<\/p>\n<p>53C810 SCSI controller: [Aaron Giles]<br \/>\n * changed read\/write handles to proper READ8\/WRITE8_HANDLER<br \/>\n    callbacks so they can eventually be used directly<\/p>\n<p>New games added or promoted from NOT_WORKING status<br \/>\n---------------------------------------------------<br \/>\nSuper Rider (Italy) [Luca Elia]<br \/>\nSWAT Police [Brian Troha]<br \/>\nPlayer's Edge Plus (PS0014) Super Joker Slots [Jim Stolis]<br \/>\nPlayer's Edge Plus (PS0022) Red White & Blue Slots [Jim Stolis]<br \/>\nPlayer's Edge Plus (PS0043) Double Diamond Slots [Jim Stolis]<br \/>\nPlayer's Edge Plus (PS0045) Red White & Blue Slots [Jim Stolis]<br \/>\nPlayer's Edge Plus (PS0308) Double Jackpot Slots [Jim Stolis]<\/p>\n<p>New clones added<br \/>\n----------------<br \/>\nTank Force (US, 4 Player) [Brian Troha]<br \/>\nVideomat (polish bootleg) [Roberto Fresca]<br \/>\nHead Panic (ver. 0117, 17\/01\/2000) [Brian Troha]<\/p>\n<p>New games marked as GAME_NOT_WORKING<br \/>\n------------------------------------<br \/>\nMystery Number [Roberto Fresca]<br \/>\nShark Party (Italy) [Luca Elia]<br \/>\nVictor 5 [Luca Elia]<br \/>\nVictor 21 [Luca Elia]<br \/>\nEuro Jolly X5 [Roberto Fresca]<br \/>\nCal Omega - Game 18.7 (Amusement Poker) [Roberto Fresca]<br \/>\nGrand Prix [Roberto Fresca]<br \/>\nSquash (Itisa) [f205v]<br \/>\n[\/CODE]<\/p>\n\n<p class=\"p_site_officiel\"><a href=\"http:\/\/mamedev.org\/updates.html\" class=\"site_officiel\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a href=\"https:\/\/www.emu-france.com\/emulateurs\/6-arcades\/88-mame-wip\/\" class=\"en_savoir_plus\">En savoir plus...<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=15674\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Nouvelle version de Mame pour mon anniversaire, ca fait plaisir :p MAMETesters Bugs Fixed &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- &#8211; 01863: [Multisession] mwalk and clones: Crash on multisession. (Atari Ace) &#8211; 00971: [Color\/Palette] spdcoin: In a reverse of the artwork bug, the blue background &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[],"tags":[],"class_list":["post-15674","post","type-post","status-publish","format-standard","hentry","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/sKi2R-","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/15674","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=15674"}],"version-history":[{"count":0,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/15674\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=15674"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=15674"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=15674"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}