{"id":15752,"date":"2008-07-03T18:57:16","date_gmt":"2008-07-03T18:57:16","guid":{"rendered":"http:\/\/127.0.0.1\/ef\/?p=15752"},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=15752","title":{"rendered":"[Arcade] Mame v0.125u9"},"content":{"rendered":"<p>Comme pr\u00e9vu, voici la derni\u00e8re update avant la v0.126. En voici les nouveaut\u00e9s:<\/p>\n<p><code><br \/>\nMAMETesters Bugs Fixed<br \/>\n----------------------<br \/>\n- 01962: [DIP\/Input] tailg: \"Fatal error: Input ports cannot be read<br \/>\n         at init time!\" with -debug (Aaron Giles)<br \/>\n- 01948: [Misc.] All alg.c and cliffhgr.c sets: Access Violation when<br \/>\n         taking a snapshot (Aaron Giles)<br \/>\n- 01940: [Misc.] All cps3.c sets: Access Violation (Aaron Giles)<br \/>\n- 01946: [DIP\/Input] Various: Fatal error: Input ports cannot be read<br \/>\n         at init time! (part 2) (Aaron Giles)<br \/>\n- 01957: [Core] Access Violation on hardreset with -debug (Aaron Giles)<br \/>\n- 01955: [DIP\/Input] gauntleg: Unable to locate input port 'IN1' \/<br \/>\n         gauntleg cannot start (Aaron Giles)<br \/>\n- 00654: [DIP\/Input] usclssic: Can't start 2P game. Seems like 2P<br \/>\n         Start key has no effect. (stephh)<br \/>\n- 01945: [Misc.] All asteriod.c sets: Assertions (couriersud)<br \/>\n- 01939: [Misc.] All sega80v.c sets: Assertions (couriersud)<br \/>\n- 01947: [DIP\/Input] All omegrace.c sets: Assertions (couriersud)<br \/>\n- 01941: [Misc.] pleiads, pleiadbl, pleiadce: Fatal error:<br \/>\n         activecpu_get_info_int() called with no active cpu!<br \/>\n         (src\/emu\/cpuintrf.c:1160) (couriersud)<br \/>\n- 01944: [DIP\/Input] hachamf: Unable to locate input port 'DSW'<br \/>\n         (robiza)<br \/>\n- 01936: [DIP\/Input] All namcos21.c sets: Unable to locate input port<br \/>\n         'AN7' (robiza)<br \/>\n- 01938: [Gameplay] vaportrx: Game freeze (Aaron Giles)<br \/>\n- 01937: [Interface] All Sets: Fatal Exception on In-Game Menu<br \/>\n         (couriersud)<\/p>\n<p>Source Changes<br \/>\n--------------<br \/>\nSH2 core: [R. Belmont]<br \/>\n * refactored to separate out things that aren't part of the<br \/>\n    interpreter.<br \/>\n * converted context struct to go through a pointer<\/p>\n<p>Fixed nile pitch calculation. [h0pdmiYX0]<\/p>\n<p>MIPS3 recompiler: [Aaron Giles]<br \/>\n * don't generate compare interrupts unless the compare register was<br \/>\n    written to; fixes hangs in blitz, calspeed, and others<br \/>\n * stash jump target address before executing delay slot; also, don't<br \/>\n    update link register until delay slot has finished executing;<br \/>\n    fixes hang in gauntleg<br \/>\n * marked IDT instructions for R4650 only<br \/>\n * accounted for time taken in throwaway likely branch slots<br \/>\n * fixed jalr to respect the correct link register<br \/>\n * fixed c.eq, c.lt, c.le to fail if unordered<br \/>\n * fixed swxc1, sdxc1 to use the correct source register<br \/>\n    (fixes many Gauntlet problems)<br \/>\n * fixed CCR31 display in debugger<br \/>\n * fixed LWXC1\/LDXC1; corrects gauntleg camera<\/p>\n<p>ADded state saving for flower.c. [couriersud]<\/p>\n<p>Corrected dip setting for Risky Challenge. [Brian Troha]<\/p>\n<p>Changed how watchpoints work so that supporting them adds 0 overhead<br \/>\nunless some are actually live. [Aaron Giles]<\/p>\n<p>Removed calls to memory_set_context() in favor of<br \/>\ncpuintrf_push_context(). [Aaron Giles]<\/p>\n<p>Renamed wilytowr.c to m63.c. Added Irem M63 PCB layout (based on<br \/>\nAtomic Boy). [Tomasz Slanina, Stefan Lindberg]<\/p>\n<p>Fixed 32031 so that it doesn't call the debugger if not enabled.<br \/>\n[Aaron Giles]<\/p>\n<p>Fixed assertion in astring.c when compiled against MSVC and the<br \/>\nstring is UTF-8. [Nathan Woods]<\/p>\n<p>Night Striker update: [kanikani]<br \/>\n - Added World version as new parent (nightstr)<br \/>\n - Renamed already-supported US version to nghtstru<br \/>\n - Added Japanese version (nghtstrj)<br \/>\n - Removed unnecessary analog input remapping<br \/>\n - Added analog stick adjusting port<\/p>\n<p>Added diplocations to all games in taito_z.c. [kanikani]<\/p>\n<p>Added pot wheel support to world rally 2. [Mirko Mattioli]<\/p>\n<p>Split ADSP2100 execution loop between debug\/non-debug. [Aaron Giles]<\/p>\n<p>Improved behavior of PGM on big-endian. The ARM7 boots properly now<br \/>\nbut can't sync with the 68k for some reason. [R. Belmont]<\/p>\n<p>Update S14001A core: improved filtering to be more accurate to the<br \/>\nchip, changed internal audio renderer to produce 4 bit sound as the<br \/>\nreal chip does. Moved filter outside of the main rendering loop into<br \/>\nthe glue code. Note: with this update, you may hear a whining noise<br \/>\nthat was not previously present. This is accurate to the chip! The<br \/>\nreal chip would almost always have an analog filter placed on its<br \/>\noutput to suppress this whine. [Lord Nightmare]<\/p>\n<p>Fixed some save state problems in the DCS driver. Still comes out<br \/>\ngarbled on a load, however. Extended memory.c to support up to 4096<br \/>\nbanks. [Aaron Giles]<\/p>\n<p>Improvements to Cal Omega driver: [Roberto Fresca]<br \/>\n - Unified MACHINE_RESET for systems 903\/904\/905.<br \/>\n - Created a new handler to manage the first 4 bits of system 905's<br \/>\n    PIA1 portB as input mux selector (905 is still not working)<br \/>\n - Updated technical notes.<\/p>\n<p>Fixed incorrect assumption in the x86\/x64 implementation of HASHJMP<br \/>\nthat the base table for a mode will always be allocated when a fixed<br \/>\nmode is first used. [Aaron Giles]<\/p>\n<p>Fixed 64-bit writes in UML C back-end. [Aaron Giles]<\/p>\n<p>Preliminary emulation of video hardware (simple blitter) in Strip<br \/>\nTeaser. [Tomasz Slanina]<\/p>\n<p>I80286: Fixed POP ES in protected mode. [Wilbert Pol]<\/p>\n<p>tumbleb.c update: [stephh]<br \/>\n - updated Dip Switches for 'wlstar' and 'wondl96'<br \/>\n - added notes for these 2 games and updated some others<br \/>\n - added port tags and updated memory definitions and read handlers<\/p>\n<p>Updated cheat system [ShimaPong]<br \/>\n - Roll back older periodic function<br \/>\n   Now standard\/old format work in this function<br \/>\n   Otherwords, several operations which doesn't exist in older<br \/>\n   function and added recently are now disabled<br \/>\n - Separated load_cheat_code() to 3 indipendent functions<br \/>\n   And added new cheat options, \"Load New\/Standard\/Old Format Code\"<br \/>\n   (Default : load all format codes)<br \/>\n     NOTE : delete all cheat options in the database before start<br \/>\n            or reload default options (Shift + Reload key)<br \/>\n            in cheat general menu<br \/>\n - Added format strings structure to accept huge size strings<br \/>\n   in loading a database to prevent from breaking other strings<br \/>\n - Changed Link in new format<br \/>\n   Label code is now \"Link-Label\" and sub-label is \"Label-Sub-Link\"<br \/>\n   \"Standard-Link\" is no longer label<br \/>\n - Added choose_label_index() to manage label selection<br \/>\n - Fixed build_label_index_table() to prevent from crashing<br \/>\n   And disabled to build label index table in case of<br \/>\n   standard\/old format<br \/>\n - Fixed memory free problem in case of standard\/old code<br \/>\n - Fixed several reported\/found bugs<\/p>\n<p>Cleaned up input handling in seta.c and bigevglf.c. [stephh]<\/p>\n<p>Adds rom loading for the cadillacs & dinosaurs sets with PICs, and<br \/>\nfor several similar punisher sets. No good dumps of the PICs exist,<br \/>\nand this is mainly for reference so that we don't forget the graphic<br \/>\nrom loading on them. They don't work. They're basically the same set<br \/>\nfrom different PCBs, so one will probably be removed eventually.<br \/>\n[David Haywood]<\/p>\n<p>Fixed memory leak in ledutil.c. [HeadKaze]<\/p>\n<p>New games added or promoted from NOT_WORKING status<br \/>\n---------------------------------------------------<br \/>\nTouchmaster 8000 (v9.04 Standard) [Brian Troha]<br \/>\nGalactic Storm [Hau, Team Japump!]<\/p>\n<p>New clones added<br \/>\n----------------<br \/>\nNight Striker (Japan) [kanikani]<br \/>\nNight Striker (US) [kanikani]<br \/>\nWiz (Taito, set 2) [David Haywood]<br \/>\nMoon Lander [David Haywood]<br \/>\nStar Force (encrypted, set 2) [highwayman]<br \/>\nSpy Hunter (Playtronic license) [stefanocsw]<br \/>\nCaptain Commando (bootleg) [highwayman] (NOT WORKING)<\/p>\n<p>New games marked as GAME_NOT_WORKING<br \/>\n------------------------------------<br \/>\nKing of Football [Tomasz Slanina]<br \/>\nHell Night (ver EAA) [Guru]<br \/>\n[\/CODE]<br \/>\n<\/p>\n<p class=\"p_site_officiel\"><a href=\"http:\/\/mamedev.org\/updates.html\" class=\"site_officiel\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a href=\"https:\/\/www.emu-france.com\/emulateurs\/6-arcades\/88-mame-wip\/\" class=\"en_savoir_plus\">En savoir plus...<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=15752\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Comme pr\u00e9vu, voici la derni\u00e8re update avant la v0.126. En voici les nouveaut\u00e9s: MAMETesters Bugs Fixed &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- &#8211; 01962: [DIP\/Input] tailg: \u00ab\u00a0Fatal error: Input ports cannot be read at init time!\u00a0\u00bb with -debug (Aaron Giles) &#8211; 01948: [Misc.] All alg.c &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[],"tags":[],"class_list":["post-15752","post","type-post","status-publish","format-standard","hentry","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/sKi2R-","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/15752","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=15752"}],"version-history":[{"count":0,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/15752\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=15752"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=15752"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=15752"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}