{"id":17391,"date":"2009-07-16T12:54:28","date_gmt":"2009-07-16T12:54:28","guid":{"rendered":"http:\/\/127.0.0.1\/ef\/?p=17391"},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=17391","title":{"rendered":"[Arcade] Mame v0.132u5"},"content":{"rendered":"<p>Nouvelle update.<\/p>\n<p><code><br \/>\nMAMETesters Bugs Fixed<br \/>\n----------------------<br \/>\n- 03250: [DIP\/Input] empcity and clones: Credits are registering twice<br \/>\n         (Luigi30)<br \/>\n- 03309: [Crash\/Freeze] All Sets in ojankohs.c: When game issues a<br \/>\n         sound\/voice, the game crashes (Tafoid)<br \/>\n- 03308: [Crash\/Freeze] overdriv: Game Resets at \"Ram Check\" (Tafoid)<br \/>\n- 03235: [Graphics] timecris and clones: Severe graphics corruption<br \/>\n         (Skeleton081983)<br \/>\n- 03299: [Core] tehkanwcc: double and wrong rom definition<br \/>\n         (Roman Scherzer)<br \/>\n- 03305: [Graphics] blockout, blckoutj, blckout2: The text in yellow<br \/>\n         on the \"blockmaster\" screen is corrupted (Fabio Priuli)<br \/>\n- 00772: [Gameplay] burnforc: The powerup item is always \"L\" in mame.<br \/>\n         (hap)<br \/>\n- 02197: [Gameplay] rthun2, rthun2j, finehour: Black screen, game does<br \/>\n         not start (Phil Bennett)<br \/>\n- 03298: [Compiling] Warning at devintrf.c:128 compiling with MSVC<br \/>\n         (Aaron Giles)<\/p>\n<p>Source Changes<br \/>\n--------------<br \/>\nDIPSW update [kanikani]<br \/>\n - fixed default setting of jjsquawk, marked the game as<br \/>\n    IMPERFECT_SOUND, and added some notes<br \/>\n - added DIPLOCATION for toypop and liblrabl<\/p>\n<p>Intel 8255A PPI:<br \/>\n - Added a new implementation of the I8255A device. Rewritten from<br \/>\n    scratch to properly support handshaking in modes 1 and 2.<br \/>\n - Refactored sg1000a.c to use the new implementation.<\/p>\n<p>Redumped Konami Viper CF and NVRAM for all games and updated drivers.<br \/>\n[Guru, Angelo Salese]<\/p>\n<p>Fixed Aqua Jet sample ROM loading offset again. [Phil Bennett]<\/p>\n<p>Fixed screen masking and left screen call drawing in tmmjprd.<br \/>\n[Angelo Salese]<\/p>\n<p>Added hardware notes to the Quake Arcade Tournament driver.<br \/>\n[vidpro1, Andrew Gardner]<\/p>\n<p>Added mechanism for the laserdisc core to return 0 for the philips<br \/>\ncodes if video is squelched. Updated the Gottlieb and Cliff Hanger<br \/>\ndrivers to request it this way, since they decode externally.<br \/>\n[Aaron Giles]<\/p>\n<p>Made a couple of minor tweaks to the Cliff Hanger driver. Fixed<br \/>\ninterrupt timing (was not taking into account interlacing) to fix up<br \/>\nglitches in playback and ensure the disk test passes. Added SHA1 and<br \/>\nmarked the game as working. [Aaron Giles]<\/p>\n<p>Promoted Final Lap 2 & Final Lap 3 to working since they just require<br \/>\nto init their analog controls (same sequence as Final Lap R).<br \/>\n[Angelo Salese]<\/p>\n<p>Added basic support in bitmap.c for 64-bit indexed bitmaps. As a<br \/>\nresult, you will need a full recompile with this change, since the<br \/>\nbitmap formats enum was altered. [Aaron Giles]<\/p>\n<p>Introduced new feature -burnin, which can be used to generate a PNG<br \/>\nthat represents the overall brightness seen during the course of<br \/>\nrunning a game. This PNG can be used as a fake \"bezel\" that overlays<br \/>\nthe screen via the artwork systems (with a low alpha, say 0.1 or 0.2)<br \/>\nto simulate running a game with a monitor that has been burned in<br \/>\nfrom another game. [Aaron Giles]<\/p>\n<p>Fixed the -crsshairpath option to be spelled properly. [Aaron Giles]<\/p>\n<p>Made pr8210 serial processing a little more robust. [Aaron Giles]<\/p>\n<p>Fixed year for Mighty Monkey (and clones) based on US Copyright<br \/>\nSearches. [Braille]<\/p>\n<p>ARM7 updates [R. Belmont, Ryan Holtz]<br \/>\n - Prepped to support multiple architecture versions<br \/>\n - Added ARM9 CPU type (ARMv5TE)<br \/>\n - Added mostly-stubbed system coprocessor\/MMU support<\/p>\n<p>Fixed resource leak in core_fload(). [Aaron Giles]<\/p>\n<p>Added flashv2.u30 (v2 bios) to the taitogn driver. [Joerg Hartenberger]<\/p>\n<p>Added IDE Lock mechanism to the IDE Driver in MAME, so games on gnet<br \/>\nv2 bios are working correct now (idectrl.c \/ idectrl.h) & taitogn.c.<br \/>\n[Joerg Hartenberger]<\/p>\n<p>Further improvements for Shogun Warriors:<br \/>\n[David Haywood, Tomasz Slanina]<br \/>\n -- decoded tables for several of the startup commands, made some<br \/>\n   observations, was unable to properly decode table 0x80, second byte<br \/>\n   scrambling is .. odd, so just using extract data right now.<br \/>\n -- properly mapped inputs in Shogun Warriors<br \/>\n -- decodes a block of data used by the Japanese version (fjbuster)<br \/>\n   for the character select screen. Basically block 0x40 is the same<br \/>\n   as mcu block\/table 0x41, but using different encryption (inline<br \/>\n   encryption table + additional overlay table instead of each byte<br \/>\n   being bit shifted)<\/p>\n<p>Updated Jockey Club II notes. [David Haywood, Gerald]<\/p>\n<p>Verified Fruits & Bunny PROM. [f205v]<\/p>\n<p>Added new split tool that can be used for splitting giant files<br \/>\nwith per-file hashes and without corrupting them. [Aaron Giles]<\/p>\n<p>New games added or promoted from NOT_WORKING status<br \/>\n---------------------------------------------------<br \/>\nCliff Hanger [Aaron Giles, Warren Ondras, Ernesto Corvi]<br \/>\nCobra Command (M.A.C.H. 3 conversion) [Aaron Giles, Warren Ondras]<br \/>\nOtenami Haiken Final (V2.07JC) [Joerg Hartenberger]<br \/>\nBack Fire (Tecmo) [Tirino73, David Haywood]<\/p>\n<p>New clones added<br \/>\n----------------<br \/>\nWitch Card (german?) [Team Europe \/ Dumping Union]<\/p>\n<p>New games marked as GAME_NOT_WORKING<br \/>\n------------------------------------<br \/>\nShootout Pool [f205v]<br \/>\nMultipede [Angelo Salese]<br \/>\nCobra Command (Data East LD) [Angelo Salese]<br \/>\nRoad Blaster (Data East LD) [Angelo Salese]<br \/>\nTime Traveller [Angelo Salese]<br \/>\nSuper Cherry Master [Team Europe \/ Dumping Union] (incomplete set)<br \/>\n[\/CODE]<br \/>\n<\/p>\n<p class=\"p_site_officiel\"><a href=\"http:\/\/mamedev.org\/updates.html\" class=\"site_officiel\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a href=\"https:\/\/www.emu-france.com\/emulateurs\/6-arcades\/88-mame-wip\/\" class=\"en_savoir_plus\">En savoir plus...<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=17391\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Nouvelle update. MAMETesters Bugs Fixed &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- &#8211; 03250: [DIP\/Input] empcity and clones: Credits are registering twice (Luigi30) &#8211; 03309: [Crash\/Freeze] All Sets in ojankohs.c: When game issues a sound\/voice, the game crashes (Tafoid) &#8211; 03308: [Crash\/Freeze] overdriv: Game Resets at &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[],"tags":[],"class_list":["post-17391","post","type-post","status-publish","format-standard","hentry","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/sKi2R-","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/17391","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=17391"}],"version-history":[{"count":0,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/17391\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=17391"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=17391"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=17391"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}