{"id":19489,"date":"2011-03-26T15:50:25","date_gmt":"2011-03-26T15:50:25","guid":{"rendered":"http:\/\/127.0.0.1\/ef\/?p=19489"},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=19489","title":{"rendered":"[Arcade] Mame v0.141u4"},"content":{"rendered":"<p>Nouvelle update.<\/p>\n<p><code>Source Changes<br \/>\n--------------<br \/>\nDecreased color saturation and alpha of internal fake shifter layout<br \/>\nto make it less distracting. [hap]<\/p>\n<p>Fix OS\/2 compile [K.O. Myung-Hun]<\/p>\n<p>Various Aristocrat Mk4 \/ Mk5 fixes [Palindrome]<\/p>\n<p>Documented Aristocrat Mk4 init procedure [Heihachi_73]<\/p>\n<p>Implemented proper vblank read-back on Aristocrat Mk-4 HW<br \/>\n[Angelo Salese]<\/p>\n<p>naomi: Reorganized the driver to put games in order by type and put<br \/>\nsimilar functionality together [f205v]<\/p>\n<p>New driver for Winners Circle (Corona), dual CPU hardware.<br \/>\n[Roberto Fresca]<\/p>\n<p>Exposed the M68000 supervisor flag for external MMUs to determine the<br \/>\ncurrent address space. [Curt Coder]<\/p>\n<p>Removed unnecessary machine parameter from device-specific<br \/>\ninput_port_read. [Curt Coder]<\/p>\n<p>Exposed the complete Function Code of the M68000 (instead of just FC2<br \/>\nas previously). [Curt Coder]<\/p>\n<p>Corona.c: Fixed the visible screen area to improve the Winners Circle<br \/>\naspect. Also fixed visible screen area and rotate properly the RE-800<br \/>\nsets. Minor clean-ups. [Roberto Fresca]<\/p>\n<p>Converted core_options to a class. Removed a bunch of marginal<br \/>\nfunctionality in favor of alternate mechanisms. Errors are now<br \/>\nreported via an astring rather than via callbacks. Every option must<br \/>\nnow specify a type (command, integer, float, string, boolean, etc).<br \/>\nCommand behavior has changed so that only one command is permitted.<br \/>\n[Aaron Giles]<\/p>\n<p>Changed fileio system to accept just a raw searchpath instead of an<br \/>\noptions\/option name combination. [Aaron Giles]<\/p>\n<p>Created emu_options class dervied from core_options which wraps core<br \/>\nemulator options. Added mechanisms to cleanly change the system name<br \/>\nand add\/remove system-specific options, versus the old way using<br \/>\ncallbacks. Also added read accessors for all the options, to ensure<br \/>\nconsistency in how parameters are handled. Changed most core systems<br \/>\nto access emu_options instead of core_options. Also changed<br \/>\nmachine->options() to return emu_options. [Aaron Giles]<\/p>\n<p>Created cli_options class derived from emu_options which adds the<br \/>\ncommand-line specific options. Updated clifront code to leverage the<br \/>\nnew class and the new core behaviors. cli_execute() now accepts a<br \/>\ncli_options object when called. [Aaron Giles]<\/p>\n<p>Updated both SDL and Windows to have their own options classes,<br \/>\nderived from cli_options, which add the OSD-specific options on top of<br \/>\neverything else. Added accessors for all the options so that queries<br \/>\nare strongly typed and simplified. [Aaron Giles]<\/p>\n<p>Updated nmk\/olympia\/pacific\/pce\/phoenix\/rare\/seibu\/seta to<br \/>\ndriver_devices. [Atari Ace]<\/p>\n<p>Updated sigma\/stern\/subsino\/tatsumi\/tch\/tecfri\/technos\/tehkan to<br \/>\ndriver_devices. [Atari Ace]<\/p>\n<p>roul (roul.c) [stephh] :<br \/>\n * Fixed Dip Switches and Inputs (after verification of the Z80 code)<\/p>\n<p>ksys573: Fix some wrong machine driver selections [O. Galibert]<\/p>\n<p>Allow serial receive without ES enabled. [Couriersud]<\/p>\n<p>sgnascar: Added dump of mask ROMs [Guru, R. Belmont]<\/p>\n<p>Added correct bitswap for point blank 3 [smf].<\/p>\n<p>inptport: Add existence and used bits interface for automatic<br \/>\ncontroller adaptation [O. Galibert]<\/p>\n<p>Converted psx cpu core to c++ [smf]<\/p>\n<p>Corona.c driver improvements. A lot of input\/output work, accurate<br \/>\nperiodic interrupt timing for sound CPU, meters, DIP switches, and<br \/>\nother minor things. We got Winners Circle 82 playable. [Roberto<br \/>\nFresca]<\/p>\n<p>More improvements to corona.c driver. Splitted new machine, memory<br \/>\nmap, and complete multiplexed inputs\/outputs for Lucky Roulette type<br \/>\ngames. Also added NVRAM and inverted blitter [Roberto Fresca]<\/p>\n<p>Implemented MC6845 row\/column addressing mode. [Curt Coder]<\/p>\n<p>Make shift\/alt+right work on channel volume sliders (fractions between<br \/>\n0 and 1 were always rounded down) [hap]<\/p>\n<p>splash.c driver improvements. [Tomasz Slanina]<br \/>\n * The Return of Lady Frog : added sound<br \/>\n * Funny Strip : added sound, patched few more protection checks, fixed<br \/>\n    sprite ram access<\/p>\n<p>Added inputs to Tetris Fighters - game now boots. [Tomasz Slanina]<\/p>\n<p>Lot of improvements\/changes to corona.c driver. Input\/output work and<br \/>\nnew set supported. Redumped the winner82 sound program. [Roberto Fresca]<\/p>\n<p>SDL: Fix uimodekey for MESS [Barry Rodewald, R. Belmont]<\/p>\n<p>More work on corona.c driver. [Roberto Fresca]<br \/>\n - Cleaned up and improved memory maps<br \/>\n - Added NVRAM to all winners circle sets<br \/>\n - Fixed the ay8910 clock for winners circle 82 type to match the other<br \/>\n    hardware.<br \/>\n - Fixed a blitter buffer to bitmap problem.<br \/>\n - Reparented the sets.<br \/>\n - Added new technical notes.<\/p>\n<p>carjmbre: [hap]<br \/>\n * use 4 bit clut instead of 3 bit<br \/>\n * calculate palette with resnet info from Popper (same year, same<br \/>\n    company, very similar hardware)<br \/>\n * make bgcolor emulation more logical<br \/>\n * small cleanups<\/p>\n<p>Use correct roms for the Japanese 1941 set [Brian Troha]<\/p>\n<p>Fixed sound regression with Mission 660 [Angelo Salese]<\/p>\n<p>Major toaplan2.c updates  [Alex Jackson]<br \/>\n * Some sets reparented and renamed as well as a cleanup of source<br \/>\n    comments: grindstm (parent), vfive (clone) kingdmgp (parent),<br \/>\n    shippumd (clone) The set formerly known as \"sstrikera\" is now<br \/>\n    \"sstriker\" and is now the parent of mahoudai (clone). Reverted<br \/>\n    batrid to batrider and bkraid to bbakraid.<br \/>\n * Put common init code into MACHINE_START, leaving DRIVER_INITs only<br \/>\n    for games that actually need unique initialization.<br \/>\n * Dead code cleanup: Removed old hacks and some no-longer-used used<br \/>\n    member variables from the driver class.<br \/>\n * ROM banking cleanup: Added a device address map for the OKI in<br \/>\n    fixeightbl. Stopped misusing the bank system for memory that isn't<br \/>\n    actually bankswitched (fixeightbl again) Simplified the Z80 ROM<br \/>\n    banking (and loading) in the Raizing games.<br \/>\n * Address map cleanup: Unified 8-bit shared RAM handling between the<br \/>\n    Z80-based and the V25-based games. Replaced lots of pointless<br \/>\n    READ_HANDLERs with AM_RAM_WRITE. Moved fixeight EEPROM handling<br \/>\n    into the input ports instead of using READ\/WRITE_HANDLERs.<br \/>\n    Incidentally, this makes toaplan2.c the very first MAME driver to<br \/>\n    use the AM_READWRITE_PORT macro.<br \/>\n * Removed IPT_VBLANK input ports (no longer used since the video<br \/>\n    rewrite)<br \/>\n * Removed Truxton 2 player 2 \"button 4\" (after confirming that the<br \/>\n    game never reads it) and changed player 1 \"button 4\" to an<br \/>\n    IPT_OTHER not bound to any key by default, since it's clearly some<br \/>\n    kind of test\/debug input not meant to be hooked up in a regular<br \/>\n    cabinet (for one thing, it works whether you're actually playing<br \/>\n    or in attract mode)<br \/>\n * Added button 3 to Batsugun Special Version. It's a full auto fire<br \/>\n    button like Cave games have. The service mode input test doesn't<br \/>\n    show it, presumably because Toaplan didn't bother to update the<br \/>\n    service mode code from the original version of the game.<br \/>\n * Fixed region jumpers and dipswitches in many sets, based on<br \/>\n    analysis of the program code and strings in the ROMs.<br \/>\n * Added a #define to optionally make Truxton 2 stereo (commented out<br \/>\n    by default). See the comments at the top of the driver and in the<br \/>\n    MACHINE_CONFIG.<br \/>\n * Corrected kbash ROM names, thanks to information from Charles<br \/>\n    MacDonald. Also fixed inconsistent ROM naming between some of the<br \/>\n    batrider clones.<br \/>\n * Loaded bbakraid default EEPROM as a ROM rather than hardcoding the<br \/>\n    contents into the driver.<br \/>\n * Completely removed audio\/toaplan2.c, which isn't needed any more now<br \/>\n    that all the V25s are decrypted and hooked up.<\/p>\n<p>Technical changes to reel games.  [James Wallace]<br \/>\n * Fixed lamp timing in MPU4 and laid groundwork for MPU3 support in<br \/>\n    the steppers (I've also cleared up the reel code in drivers).<br \/>\n * Removed some unneeded timing code.<br \/>\n * BwB support is here, but preliminary, it's mainly to show people<br \/>\n    how the CHR chip might work in those games.<\/p>\n<p>Fixed enormous memory consumption when iterating through all drivers<br \/>\nlike -romident does. [Aaron Giles]<\/p>\n<p>Converted namco\/thepit\/toaplan\/unico\/upl\/valadon\/veltmjr\/venture\/<br \/>\nvsystem\/zaccaria to driver_device. Also simplified unico and<br \/>\ndisentangled gridlee from balsente. [Atari Ace]<\/p>\n<p>Breaks some driver entanglements to simplify future driver_device<br \/>\nconversion efforts: [Atari Ace]<br \/>\n * taito_f3 is disentangled from a number of other drivers by using an<br \/>\n    AM_SHARE tag instead of a common variable.<br \/>\n * Several drivers are made into explicit subclasses of other drivers:<br \/>\n    8080bw from mw8080bw, missb2 from bublbobl, quasar from cvs,<br \/>\n    taito_x from seta.<br \/>\n * arcadecl is separated from rampart by duplicating the bitmap<br \/>\n    rendering code.<br \/>\n * jaleco decryption code is moved to jalcrpt.c.<br \/>\n * cischeat is separated from megasys1 by duplicating some video code.<br \/>\n * mcr3 is partly separated from mcr.<br \/>\n * machine\/midwunit.c is split into wunit and xunit files with some<br \/>\n    code duplication.<br \/>\n * midtunit gfx_rom variables are made distinct from midyunit<br \/>\n    variables, making midyunit independent of midtunit.<br \/>\n * contants in namconb1 are duplicated\/renamed in namcofl.<br \/>\n * namcos2 uses of namcos21 are eliminated by introducing<br \/>\n    namcos2_kickstart.<br \/>\n * toypop is separated from mappy by duplicating some video code.<\/p>\n<p>Move non-buffered spriteram drivers away from using the generic<br \/>\nspriteram in favor of using spriteram in their own driver_device<br \/>\nclasses. [Atari Ace]<\/p>\n<p>Fix long-standing bug in ABS flags in ADSP21xx core.<br \/>\n[Christophe Jaillet]<\/p>\n<p>Removed some legacy NVRAM_HANDLERs in favor of NVRAM devices.<br \/>\n[Aaron Giles]<\/p>\n<p>Added M48T37 variant to timekpr.c. Fixed some bugs that caused<br \/>\nregisters to be initialized to 0xff and caused odd behavior. Updated<br \/>\nto modern device timers. [Aaron Giles]<\/p>\n<p>Converted vegas to use M48T37 instead of its own implementation.<br \/>\n[Aaron Giles]<\/p>\n<p>Attached emu_options to the machine_config, and the running_machine<br \/>\ninherits it now. [Aaron Giles]<\/p>\n<p>Mapped KEYCODE_BACKSLASH2 to the OEM_102 key (located between LShift<br \/>\nand Z on international keyboard layouts). [Curt Coder]<\/p>\n<p>Fix micro3d 8051 serial RX, todo: still needs CLEAR behind a 1 cycle<br \/>\ncallback [Lord Nightmare]<\/p>\n<p>Fixed parsing of uimodekey from .ini on SDL [Fabio Priuli]<\/p>\n<p>Improved inputs and complete DIP switches to Lucky Roulette Plus.<br \/>\nAlso, added new support for Ruleta RCI. [Roberto Fresca]<\/p>\n<p>model3: add protection data for oceanhun (game still doesn't boot)<br \/>\n[Ville Linde]<\/p>\n<p>galdrvr.c: Added background color split to Anteater. [hap]<\/p>\n<p>Convert a number of drivers to use their own private spriteram instead<br \/>\nof the generic one. Only drivers needing buffered spriteram should use<br \/>\nthe shared generic version for now. [Atari Ace]<\/p>\n<p>Continued eliminating global\/static variables by moving them to the<br \/>\ndriver_device classes.  Mostly drivers from misc.a, and some drivers<br \/>\nrecently which had dependencies removed. [Atari Ace]<\/p>\n<p>Fixed Z80-DART transmit word length. [Curt Coder]<\/p>\n<p>Decouple memory_region parameters from the ROMREGION flags. [Aaron Giles]<\/p>\n<p>path_iterator::next() now takes an optional filename to append to the<br \/>\npath. [Aaron Giles]<\/p>\n<p>Fix pleiades colours (high\/low palette bits exchanged). [Couriersud]<\/p>\n<p>Added DEVICE_SELF_OWNER support for device callbacks. [Curt Coder]<\/p>\n<p>Moved anteateruk\/anteaterg to galdrvr.c [hap]<\/p>\n<p>Added possibility of altering default input port setting for devices.<br \/>\n[Miodrag Milanovic]<\/p>\n<p>Galaxian driver: Fixed sprite X offset. [hap]<\/p>\n<p>Continued moving global\/static variables to the driver_device classes.<br \/>\n[Atari Ace]<\/p>\n<p>Remove unused static handler entries. Also ensure that subsequent<br \/>\nmapping\/ unmapping of static memory types does not change the memory<br \/>\nparameters. This fixes the case where dynamically unmapping memory<br \/>\ncould lead to incorrectly reported offsets. [Aaron Giles]<\/p>\n<p>Remove some straggling const address_space references, and get rid of<br \/>\nexplicit const_casts in memory.h. [Aaron Giles]<\/p>\n<p>Dedicated galxwars cabs are not b\/w but have color maps For now, use<br \/>\nproms from another game and mark sets as bad dump\/wrong colors [hap]<\/p>\n<p>contra.c: Changed main CPU to HD6309 as seen on PCB, and set interrupt<br \/>\nsource to k007121. [hap]<\/p>\n<p>Add driver_device classes for drivers that don't have any variables,<br \/>\nfor consistency (and future development). [Atari Ace]<\/p>\n<p>Further decoupled some driver files to help driver_device conversions.<br \/>\n[Atari Ace]<br \/>\n 1. cclimber and galaxian audio code and seibuspi decryption code get<br \/>\n     their own includes.<br \/>\n 2. galpani2 video declarations are moved from kaneko16.h to their<br \/>\n     own file.<br \/>\n 3. cchance and champbwl subclass from tnzs, xevious\/bosco\/digdug<br \/>\n     subclass from galaga and vmetal subclasses from metro.<br \/>\n 4. yvg608 is made independent of namcond1<br \/>\n 5. ettrivia duplicates the palette code from naughtyb<br \/>\n 6. mshuttle decryption code is moved into galaxian.<br \/>\n 7. tetrisp2_draw_sprites is split into two versions, one for ms32.c, one<br \/>\n     for tetrisp2.c.<\/p>\n<p>Converted asteroid\/bzone\/funworld\/itech8\/kongambl\/legionna\/leland\/quakeat\/<br \/>\nquizpun2\/segas24\/twincobr\/warpwarp to driver_device. [Atari Ace]<\/p>\n<p>Moved Kaneko Super Nova sprite chip emulation inside its own file<br \/>\n[David Haywood]<\/p>\n<p>Put Deco 56 video sprite chip inside its own file [David Haywood]<\/p>\n<p>Deco 56: Allow rendering to a bitmap, with priority data intact, for<br \/>\nmanual mixing [David Haywood]<\/p>\n<p>battlex.c: Some driver cleanups, most importantly: [hap]<br \/>\n * made interrupt generation more logical (assert\/clear instead of<br \/>\n    hold)<br \/>\n * removed hacky hardcoded palette for background tiles, let it use<br \/>\n    palette ram<\/p>\n<p>Changed clocks based on confirmed XTAL and dumper's notes for Ambush<br \/>\nand clones.  Audio changed to AY8912 as well.<br \/>\n[Tafoid \/ Tomasz Slanina]<\/p>\n<p>Fixed decrementing transfers in z80dma core [Angelo Salese]<\/p>\n<p>Converted Tattoo Assassins (and Night Slashers) to use deco16ic.c,<br \/>\nfixing some corrupt graphics in Tattoo Assassins (which have been<br \/>\nthere since it was first added)  [David Haywood]<\/p>\n<p>Removed globals from a number of device-like shared systems and made them<br \/>\neither statics or actual device variables. [Atari Ace]<\/p>\n<p>Convert cclimber\/galpani2\/gticlub\/namcond1\/pacman\/seibuspi\/tetrisp2\/<br \/>\nvicdual to driver_device. [Atari Ace]<\/p>\n<p>New games added or promoted from NOT_WORKING status<br \/>\n---------------------------------------------------<br \/>\nRuleta RE-800 (earlier) [Roberto Fresca]<br \/>\nRuleta RE-800 (v1.0) [Roberto Fresca]<br \/>\nRuleta RE-800 (v3.0) [Roberto Fresca, Grull Osgo]<br \/>\nGalactica (Marcello Mancini, Silvio Finotti, Augusto Garcia, hap]<br \/>\nLucky Roulette (6-players, Spanish) [Roberto Fresca, Rob Ragon]<br \/>\nSuper Twenty One [Siftware, gregf, hap]<br \/>\nRuleta RCI (6-players, Spanish) [Roberto Fresca, Rob Ragon]<br \/>\nWinners Circle 82 [Roberto Fresca, Angelo Salese, Rob Ragon]<br \/>\nWinners Circle (81, 28*28 PCB) [Roberto Fresca, Rob Ragon]<br \/>\nWinners Circle (81, 18*22 PCB) [Roberto Fresca, Rob Ragon]<\/p>\n<p>New clones added<br \/>\n----------------<br \/>\nBig Twin (No Girls Conversion) [Andrew Welburn, Pierpaolo Prazzoli]<br \/>\nSuper Star Crest<br \/>\n  [Marcello Mancini, Silvio Finotti, Augusto Garcia, hap]<br \/>\n1941: Counter Attack (USA 900227) [Kevin Eshbach, Team CPS-1]<br \/>\nSimpsons Pinball Party (4.00,2.04) (En,Sp,Fr,It,Ger)<br \/>\n  [Miodrag Milanovic]<br \/>\nGrand Prix (4.00,3.40,3.01) (En,Sp,Fr,It,Ger) [Miodrag Milanovic]<br \/>\nNascar (4.00,3.50,3.40, 3.01) (En,Sp) [destruk, Miodrag Milanovic]<br \/>\nSopranos (3.00, 2.04, 1.07) (En,Sp,Fr,It,Ger) [Miodrag Milanovic]<br \/>\nHigh Roller Casino (2.10) [destruk]<br \/>\nPlayboy (4.01,2.03) (En,Sp,Fr,It,Ger) [destruk]<br \/>\nRoller Coaster Tycoon (6.00) (En,Sp,Fr,It) [destruk]<br \/>\nStreet Fighter Alpha 3 (Hispanic 980904)<br \/>\n  [Layne, Dr. Spankenstein, ranger_lennier, Smitdogg, The Dumping Union]<br \/>\nZing Zing Zip (bootleg) [ANY] (not working)<br \/>\nEmpire City: 1931 (Italy) [ANY]<br \/>\nThunder & Lightning (bootleg with Tetris sound) [ANY]<br \/>\nThe Pit (US, set 2) [Siftware]<br \/>\nTerra Cresta (newer PCB) [Siftware]<br \/>\nSpeak & Rescue (bootleg) [Siftware]<br \/>\nHeavy Unit -U.S.A. Version-<br \/>\n  [Hurray Banana, Tormod, hotaru, Dna Disturber, F. Marsaud, N.<br \/>\n   Francfort, Smitdogg, The Dumping Union]<br \/>\nATV Track (Set 2) [Guru] (not working)<br \/>\nRopeman (bootleg of Roc'n Rope) [Tafoid]<\/p>\n<p>New games marked as GAME_NOT_WORKING<br \/>\n------------------------------------<br \/>\nCatch (prototype) [Siftware, hap]<br \/>\nWangan Midnight Maximum Tune 2 Ver. B (Japan) (GDX-0016A)<br \/>\n  [Guru, R. Belmont][\/CODE]<\/p>\n\n<p class=\"p_site_officiel\"><a href=\"http:\/\/mamedev.org\/updates.html\" class=\"site_officiel\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a href=\"https:\/\/www.emu-france.com\/emulateurs\/6-arcades\/88-mame-wip\/\" class=\"en_savoir_plus\">En savoir plus...<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=19489\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Nouvelle update. Source Changes &#8212;&#8212;&#8212;&#8212;&#8211; Decreased color saturation and alpha of internal fake shifter layout to make it less distracting. [hap] Fix OS\/2 compile [K.O. Myung-Hun] Various Aristocrat Mk4 \/ Mk5 fixes [Palindrome] Documented Aristocrat Mk4 init procedure [Heihachi_73] Implemented &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[],"tags":[],"class_list":["post-19489","post","type-post","status-publish","format-standard","hentry","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/sKi2R-","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/19489","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=19489"}],"version-history":[{"count":0,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/19489\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=19489"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=19489"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=19489"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}