{"id":19740,"date":"2011-05-30T12:04:49","date_gmt":"2011-05-30T12:04:49","guid":{"rendered":"http:\/\/127.0.0.1\/ef\/?p=19740"},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=19740","title":{"rendered":"[Ordi.] ScummVM v1.3.0"},"content":{"rendered":"<p>ScummVM est une impl\u00e9mentation du moteur SCUMM (Script Creation Utility for Maniac Mansion) utilis\u00e9 dans plusieurs jeux LucasArts comme Monkey Island ou Day of the Tentacle. Pour rappel, les jeux d&rsquo;aventure LucasArts utilisaient SCUMM (jusqu&rsquo;\u00e0 Grim Fandango, m\u00eame si Grim en utilise une version tr\u00e8s modifi\u00e9e), et les jeux Revolution Software (Beneath a Steel Sky, Broken Sword 1 &#038; 2) utilisaient un tout autre syst\u00e8me, tout comme Flight of the Amazon Queen.<br \/>\nMais si ScummVM porte ce nom, c&rsquo;est parce que le support des jeux de Revolution (et de Flight of the Amazon Queen etc..) est plus r\u00e9cent et n&rsquo;a \u00e9t\u00e9 possible que gr\u00e2ce au concours des d\u00e9veloppeurs des jeux en question. ScummVM n&rsquo;a longtemps support\u00e9 que les jeux \u00e0 base de SCUMM d&rsquo;ou son nom. En r\u00e9sum\u00e9 il s&rsquo;agit donc d&rsquo;une sorte d&rsquo;\u00e9mulateur du moteur d&rsquo;origine de chez LucasArts et plus encore !!<\/p>\n<p><em> <strong>New Games:<\/strong><br \/>\n   &#8211; Added support for Backyard Baseball.<br \/>\n   &#8211; Added support for Backyard Baseball 2001.<br \/>\n   &#8211; Added support for Urban Runner.<br \/>\n   &#8211; Added support for Playtoons: Bambou le Sauveur de la Jungle.<br \/>\n   &#8211; Added support for Toonstruck.<br \/>\n   &#8211; Added support for Living Books v1 and v2 games.<br \/>\n   &#8211; Added support for Hugo&rsquo;s House of Horrors, Hugo 2: Whodunit?<br \/>\n     and Hugo 3: Jungle of Doom.<br \/>\n   &#8211; Added support for Amiga SCI games (except Conquests of the Longbow).<br \/>\n   &#8211; Added support for Macintosh SCI1 games.<\/p>\n<p><strong> New Ports:<\/strong><br \/>\n   &#8211; Added WebOS port.<\/p>\n<p><strong> General<\/strong><br \/>\n   &#8211; Added support for loadable modules on platforms without a dynamic<br \/>\n     loader (GSoC Task).<br \/>\n   &#8211; Added Danish translation.<br \/>\n   &#8211; Added Norwegian Bokmaal translation.<br \/>\n   &#8211; Added Norwegian Nynorsk translation.<br \/>\n   &#8211; Added Swedish translation.<br \/>\n   &#8211; Added Debug Console to Cine, Draci, Gob, MADE, Sword1, Touche and<br \/>\n     Tucker Engines.<br \/>\n   &#8211; Closed significant memory leaks. RTL should now be more usable.<\/p>\n<p><strong> AGOS:<\/strong><br \/>\n   &#8211; Closed memory leaks in Simon 2 and Feeble Files.<\/p>\n<p><strong> Cine:<\/strong><br \/>\n   &#8211; Corrected memory leaks and invalid memory accesses.<br \/>\n     Future Wars should be more stable.<br \/>\n   &#8211; Made Operation Stealth completable, though significant graphical<br \/>\n     glitches remain so not official supported.<\/p>\n<p><strong> Drascula:<\/strong><br \/>\n   &#8211; Added German and French subtitles in the Von Braun cutscene (#3069981:<br \/>\n     no subtitles in scene with \u00ab\u00a0von Braun\u00a0\u00bb).<br \/>\n   &#8211; Improved French translation of the game.<br \/>\n   &#8211; Added support for \u00ab\u00a0Return To Launcher\u00a0\u00bb.<\/p>\n<p><strong> Gob:<\/strong><br \/>\n   &#8211; Fixed \u00ab\u00a0Goblin Stuck On Reload\u00a0\u00bb bugs affecting Gobliiins.<\/p>\n<p><strong> Kyra:<\/strong><br \/>\n   &#8211; Closed memory leaks.<\/p>\n<p><strong> Parallaction:<\/strong><br \/>\n   &#8211; Corrected issue which could cause crash at engine exit.<br \/>\n   &#8211; Closed memory leaks in Nippon Safes Amiga.<\/p>\n<p><strong> SCI:<\/strong><br \/>\n   &#8211; Added a CMS music driver for SCI1 &#8211; SCI1.1 games.<br \/>\n   &#8211; Added an option to toggle undithering from the ScummVM GUI.<br \/>\n   &#8211; Added several previously missing parts of the game state in saved games,<br \/>\n     such as game played time, script created windows, the script string heap<br \/>\n     and information related to the text parser in old EGA games.<br \/>\n   &#8211; Added support for SCI1.1 magnifier cursors.<br \/>\n   &#8211; Added support for the keypad +\/- keys.<br \/>\n   &#8211; Added support for the alternative General MIDI tracks in the Windows CD<br \/>\n     versions of Eco Quest, Jones in the Fast Lane, King&rsquo;s Quest 5 and Space<br \/>\n     Quest 4.<br \/>\n   &#8211; Added support for the alternative Windows cursors in the Windows version<br \/>\n     of King&rsquo;s Quest 6.<br \/>\n   &#8211; Added support for simultaneous speech and subtitles in the CD versions of<br \/>\n     Space Quest 4 and Freddy Pharkas.<br \/>\n   &#8211; Corrected resource loading leaks.<br \/>\n   &#8211; Corrected several problems and issues in the Skate-O-Rama rooms in Space<br \/>\n     Quest 4.<br \/>\n   &#8211; Corrected several issues in Hoyle Classic Card Games.<br \/>\n   &#8211; Fixed several graphical glitches (like, for example, parts of the screen<br \/>\n     that weren&rsquo;t erased correctly under some rare circumstances).<br \/>\n   &#8211; Fixed several script bugs.<br \/>\n   &#8211; Fixed several pathfinding related issues and lockups (like, for example,<br \/>\n     a lockup in the shower scene of Laura bow 1 and pathfinding in some<br \/>\n     screens during the chase sequence in Laura Bow 2).<br \/>\n   &#8211; Fixed several music related glitches and possible lockups (like, for<br \/>\n     example, a rare music lockup that occurred when loading a saved game<br \/>\n     outside the palace in Quest for Glory 3).<br \/>\n   &#8211; Fixed possible problems and lockups in the character import screens of<br \/>\n     Quest for Glory 2 and 3.<br \/>\n   &#8211; Fixed a bug that caused a lockup in the SCI1 CD version of Mixed Up Mother<br \/>\n     Goose, after Tommy Tucker&rsquo;s song.<br \/>\n   &#8211; Fixed a script bug in the CD version of King&rsquo;s Quest 5, which caused a<br \/>\n     lockup under certain circumstances when going outside the witch&rsquo;s house<br \/>\n     in the dark forest.<br \/>\n   &#8211; Function keys now work correctly when the num lock key is on.<br \/>\n   &#8211; Improved support for fanmade game scripts.<br \/>\n   &#8211; Improved support for non-English versions of games.<br \/>\n   &#8211; Made several enhancements and fixes related to MT-32 music (e.g. reverb).<br \/>\n   &#8211; Music is no longer out of tune when loading saved games.<\/p>\n<p><strong> SCUMM:<\/strong><br \/>\n   &#8211; Improved support for FM-TOWNS versions of games.<\/p>\n<p><strong> Sky:<\/strong><br \/>\n   &#8211; Fixed crashes on sequences for several ports (Android, OpenGL, &#8230;).<\/p>\n<p><strong> Teenagent:<\/strong><br \/>\n   &#8211; Closed memory leaks.<\/p>\n<p><strong> Tinsel:<\/strong><br \/>\n   &#8211; Closed memory leaks in Coroutines.<br \/>\n   &#8211; Added enhanced music support for the German CD \u00ab\u00a0Neon Edition\u00a0\u00bb re-release<br \/>\n     of Discworld 1.<\/p>\n<p><strong> Touche:<\/strong><br \/>\n   &#8211; Corrected memory leaks and minor issues.<\/p>\n<p><strong> Tucker:<\/strong><br \/>\n   &#8211; Added workarounds for several issues present in the original game.<\/p>\n<p><strong> SDL ports:<\/strong><br \/>\n   &#8211; Closed memory leaks in Mouse Surfaces.<\/p>\n<p><strong> Android port:<\/strong><br \/>\n   &#8211; Switched to the official NDK toolchain for building.<br \/>\n   &#8211; Fixed GFX output for various devices.<br \/>\n   &#8211; Fixed various crashes.<br \/>\n   &#8211; Switched to the native screen resolution to improve text readability.<br \/>\n   &#8211; Added support for pause\/resume.<br \/>\n   &#8211; Added support for games using 16bit graphics.<br \/>\n   &#8211; Increased the performance significantly.<br \/>\n   &#8211; Added support for the \u00ab\u00a0Fullscreen mode\u00a0\u00bb option. Unchecking this keeps the<br \/>\n     game&rsquo;s aspect ratio.<br \/>\n   &#8211; Added a new graphics mode for linear filtering.<br \/>\n   &#8211; Overhauled the input system (see README.Android).<br \/>\n   &#8211; Added a MIDI driver based on SONiVOX&rsquo;s Embedded Audio Synthesis (EAS).<\/p>\n<p><strong> Nintendo DS port:<\/strong><br \/>\n   &#8211; Added support for loadable modules.<\/p>\n<p><strong> PSP port:<\/strong><br \/>\n   &#8211; Added support for loadable modules.<br \/>\n   &#8211; Added image viewer.<\/p>\n<p><strong> PS2 port:<\/strong><br \/>\n   &#8211; Added support for loadable modules.<\/p>\n<p><strong> Wii\/GameCube port:<\/strong><br \/>\n   &#8211; Added support for loadable modules.<br \/>\n   &#8211; Fixed 16bit mouse cursors on HE games.<\/em><\/p>\n<p><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=2550\" title=\"Download ScummVM (x86)\">T\u00e9l\u00e9charger ScummVM (x86) v2026.2 (112 Mo)<\/a><\/p><br \/>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=3498\" title=\"Download ScummVM (x64)\">T\u00e9l\u00e9charger ScummVM (x64) v2026.2 (114 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a href=\"http:\/\/scummvm.sourceforge.net\/\" class=\"site_officiel\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a href=\"https:\/\/www.emu-france.com\/emulateurs\/10-ordinateurs\/118-ibm-pc-et-compatible\/\" class=\"en_savoir_plus\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=19740\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>ScummVM est une impl\u00e9mentation du moteur SCUMM (Script Creation Utility for Maniac Mansion) utilis\u00e9 dans plusieurs jeux LucasArts comme Monkey Island ou Day of the Tentacle. Pour rappel, les jeux d&rsquo;aventure LucasArts utilisaient SCUMM (jusqu&rsquo;\u00e0 Grim Fandango, m\u00eame si Grim &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[],"tags":[],"class_list":["post-19740","post","type-post","status-publish","format-standard","hentry","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/sKi2R-","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/19740","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=19740"}],"version-history":[{"count":0,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/19740\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=19740"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=19740"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=19740"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}