{"id":19982,"date":"2011-08-15T10:42:57","date_gmt":"2011-08-15T10:42:57","guid":{"rendered":"http:\/\/127.0.0.1\/ef\/?p=19982"},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=19982","title":{"rendered":"[Arcade] Mame v0.143u3"},"content":{"rendered":"<p>Nouvelle update.<\/p>\n<p><code>MAMETesters Bugs Fixed<br \/>\n----------------------<br \/>\n- 04443: [Sound] flower: hanging note in sound (hap)<br \/>\n- 02505: [Sound] asurabus: Sound effects are looping. (hap)<br \/>\n- 04319: [Sound] tengai, tengaij: Bomb sound effect drags on after<br \/>\n         activating. (hap)<br \/>\n- 04447: [Graphics] pblbeach: Incorrect sprite stretching during<br \/>\n         gameplay (Angelo Salese)<br \/>\n- 04446: [Graphics] kiwames: Sprites aren't drawn correctly<br \/>\n         (Angelo Salese)<br \/>\n- 04448: [DIP\/Input] warofbug, zigzag: Unable to coin. (hap)<br \/>\n- 03301: [Crash\/Freeze] polepos2a, polepos2b: Game does not<br \/>\n         start (hap)<br \/>\n- 04444: [Graphics] navarone: Cocktail Player 2 shot offset (hap)<br \/>\n- 04442: [Documentation] break: [possible] Wrong description<br \/>\n- 04438: [Crash\/Freeze] All sets in zn.c: Crash after OK (smf)<br \/>\n- 04440: [Crash\/Freeze] mquake: Crash before OK (smf)<br \/>\n- 04436: [Sound] sasuke: snk6502 Custom Audio pitched too high (hap)<br \/>\n- 04392: [Sound] polepos2, polepos2a, polepos2b: High-score music has<br \/>\n         a hung note throughout. (hap)<br \/>\n- 04434: [DIP\/Input] hustler and clones: Missing Dip Switch (Tafoid)<\/p>\n<p>Source Changes<br \/>\n--------------<br \/>\nm68k: 040 fpu ops are somewhat available on a 030 when the fpu is<br \/>\nadded [O. Galibert]<\/p>\n<p>cothreads: fixed to run on PowerPC Mac OS X [R. Belmont]<\/p>\n<p>m68k: Added FSIN, FCOS, and FTAN using SoftFloat extensions<br \/>\n[Stanislav Shwartsman, R. Belmont]<\/p>\n<p>Added socket support to windows osd [Miodrag Milanovic]<\/p>\n<p>Fixed initialization order for slot devices [Nathan Woods]<\/p>\n<p>Fix for the hlsl scanline jitter effect [nimitz]<\/p>\n<p>drmicro.c: Added dipswitch locations to Dr. Micro [Brian Troha]<\/p>\n<p>drtomy.c: Added dipswitch locations to Dr. Tomy [Brian Troha]<\/p>\n<p>m68k: Fixed instruction support table (\"fixes\" taitojc regression)<br \/>\n[O. Galibert]<\/p>\n<p>f1gp.c: Added dipswitch locations to F-1 Grand Prix [Brian Troha]<\/p>\n<p>Fix hlsl phosphor decay [nimitz]<\/p>\n<p>warpwarp.c: Added dipswitch locations to all games in driver  [Tafoid]<\/p>\n<p>h8: implemented LDM\/STM, LDC\/STC, double-shift versions of SHLL\/SHLR,<br \/>\nBIT immediate, ROTR.B and .L, and ROTXR.L.  Makes Epoch and Cybiko<br \/>\nhappy. [R. Belmont]<\/p>\n<p>h8: added SLEEP opcode [R. Belmont]<\/p>\n<p>tms9928a.c: Converted to a C++ device.  [Wilbert Pol]<\/p>\n<p>h8: Added peripheral and IRQ support for H8S\/2xxx CPUs.<br \/>\n[Tim Schuerewegen, R. Belmont]<\/p>\n<p>metro.c: Added additional documentation, added PCB layouts for Mouse<br \/>\nShooter GoGo, Bal Cube, Bang Bang Ball & Daitoride (YMF278B).<br \/>\nCorrected misc dipswitches and settings. Added dipswitch locations to<br \/>\nBal Cube, Bang Bang Ball \/ Battle Bubble, Mouse Shooter GoGo, Blazing<br \/>\nTornado, Grand Striker 2, Daitoride, Dharma Doujou, Gun Master, Karate<br \/>\nTournament, Lady Killer \/ Moeyo Gonta!!, Last Fortress, Mahjong<br \/>\nDoukyuusei, Mouja, Pang Pom's, Poitto!, Puzzli, Sankokushi, Pururun,<br \/>\nSky Alert and Toride II [Brian Troha]<\/p>\n<p>Default layout for 4 screens systems added [Robbbert]<\/p>\n<p>h8: fixed bset instruction [Tim Schuerewegen]<\/p>\n<p>h8: added the rest of the H8S double-shifts, fixed up some bit<br \/>\noperations, and added 8-bit mulxs\/divxs [R. Belmont]<\/p>\n<p>Removing MD5 support in ROMLOAD_* [Oliver Stoneberg]<\/p>\n<p>Various core and tools memory leaks fixes [Oliver Stoneberg]<\/p>\n<p>taito_b.c: Major input port restructure. Fixed several incorrect dip<br \/>\nswitches and coinage settings. Made use of PORT_INCLUDE and<br \/>\nPORT_MODIFY for regional sets to add correct regional coinage as<br \/>\nneeded.  Added dipswitch locations all sets in the driver. [Brian Troha]<\/p>\n<p>flower.c: further improved interrupts [hap]<\/p>\n<p>H8: rewrote H8S\/2xxx timers [Tim Schuerewegen]<\/p>\n<p>taito_h.c: Added dipswitch locations to the driver [Brian Troha]<\/p>\n<p>OS\/2 build fixes [K.O. Myung-Hun]<\/p>\n<p>taito_f2.c: Fixed some incorrect dip switches. Made use of<br \/>\nPORT_INCLUDE and PORT_MODIFY for regional sets to add correct regional<br \/>\ncoinage as needed.  Added dipswitch locations all sets in the driver.<br \/>\n[Brian Troha]<\/p>\n<p>Updated romload so devices are loaded from separate files<br \/>\n[Miodrag Milanovic]<\/p>\n<p>Removed LOADBYNAME, since it is deprecated by using per device rom<br \/>\nload_software_part_region [Miodrag Milanovic]<\/p>\n<p>Created makedev tool to generate array of devices, and created lst<br \/>\nfile according to current devices usage. [Miodrag Milanovic]<\/p>\n<p>Changed listxml command to output device roms too [Miodrag Milanovic]<\/p>\n<p>taito_l.c: Added dipswitch locations to all the games in the driver<br \/>\n[Brian Troha]<\/p>\n<p>taito_x.c: Standardized dipswitch notation and style through greater<br \/>\nuse of PORT_INCLUDE and PORT_MODIFY.  Added dipswitch locations to<br \/>\nGigandes, Last Strijer \/ Kyuukyoko no Striker & Balloon Brothers.<br \/>\n[Brian Troha]<\/p>\n<p>Fixed memory unmap if mirror\/mask was used [hap]<\/p>\n<p>memory: Fix an endianness issue when doing a device mapping on a big<br \/>\nendian bus [O. Galibert]<\/p>\n<p>Fixed DMA add values and a MVI condition shift flag bug in SCU DSP<br \/>\ncore. [Angelo Salese]<\/p>\n<p>metro.c: Add PCB locations to roms where possible. Corrected a few rom<br \/>\nlables. Added basic PCB layout for Mouja. Changed clock speeds to<br \/>\nvalues based on actual OSCs on the PCB. [Brian Troha]<\/p>\n<p>Fixed SCU DSP PC reads from SH-2 side. [Angelo Salese]<\/p>\n<p>cybertnk.c: Added dipswitches as per \"Super\" on MW forum & linked<br \/>\nManual [Brian Troha]<\/p>\n<p>karnov.c: Added dipswitch locations to Wonder Planet and the Chelnov<br \/>\nsets. [Brian Troha]<\/p>\n<p>romident: format fix [O. Galibert]<\/p>\n<p>Provided memory map documentation for Sega Hikaru HW [Stefano Teso]<\/p>\n<p>Crystal descramble code for MPU4 [Project 'Amber']<\/p>\n<p>ymf278b.c improvements [hap]<br \/>\n * added status register BUSY and LD bits<br \/>\n * accurate timers (same as ymf262.c)<br \/>\n * added envelope attack rate<br \/>\n * added damping and pseudo reverb<br \/>\n * misc. fixes\/cleanups<\/p>\n<p>fuukifg2.c: Added notes about the difference of dipswitch settings as<br \/>\nreported by Service Mode and actual effect for Go Go! Mile Smile.<br \/>\nCorrected a couple of dipswitches and added dipswitch locations to Go<br \/>\nGo! Mile Smile & Gyakuten!! Puzzle Bancho [Brian Troha]<\/p>\n<p>galspnbl.c: Corrected dipswitches and added dipswitch locations to<br \/>\nGals Pinball & Hot Pinball [Brian Troha]<\/p>\n<p>fuukifg3.c: Corrected dipswitches and added dipswitch locations to<br \/>\nAsura Blade & Asura Blaster [Brian Troha]<\/p>\n<p>Update Dwarf's Den\/Electrocoin hardware pcb diagram and notes; Renamed<br \/>\n\"Dwarf's den\" to \"Draw Poker III \/ Dwarf's den\", as that is the set<br \/>\ncurrently in MAME (verified with working machine)<br \/>\n[Balrog, Lord_Nightmare]<\/p>\n<p>funkyjet.c: Add dipswitch locations to Funky Jet & Sotsugyo Shousho<br \/>\n[Brian Troha]<\/p>\n<p>flower.c: improved sound driver and fixed most of the hanging notes by<br \/>\nadding channel effects [hap]<\/p>\n<p>Various aristmk4 fixes, that gets Enchanted Forest (12XF528902, US) and<br \/>\nArctic Wins (4XF5227H03, US) to be working [FrasheR]<\/p>\n<p>odin_dlx, solarwap, poleposn, sonstwar, wolfman, odisea (peyper.c)<br \/>\n[stephh] :<br \/>\n * Improved and documented Dip Switches (after verification of the Z80<br \/>\n    code and the manuals when they were found)<\/p>\n<p>freekick.c: Added dipswitch locations to all the games in the driver.<br \/>\n[Brian Troha]<\/p>\n<p>funkybee.c: Added dipswitch locations to Funky Bee & Sky Lancer.<br \/>\n[Brian Troha]<\/p>\n<p>firetrap.c: Added dipswitch locations to Fire Trap. [Brian Troha]<\/p>\n<p>pktgaldx.c: Added dipswitch locations to Pocket Gal Deluxe sets.<br \/>\n[Brian Troha]<\/p>\n<p>Added dipswitches and locations for Dwarf's den set from manual. Added<br \/>\nnew dwarf's den romset with only card graphics. Corrected some errors<br \/>\non the power port pinout and other port descriptions.<br \/>\n[Lord Nightmare, dox, bushjc, balrog]<\/p>\n<p>galpanic.c: Added dipswitch locations to Gals Panic, Fantasia, Super<br \/>\nModel, New Fantasia, Fantasy '95, Miss World '96, Ms\/Mr World '96,<br \/>\nFantasia II & Gals Hustler. [Brian Troha]<\/p>\n<p>pcktgal.c: Added dipswitch locations to Pocket Gal and clones.<br \/>\n[Brian Troha]<\/p>\n<p>pbaction.c: Added dipswitch locations to Pinball Action and clones.<br \/>\n[Brian Troha]<\/p>\n<p>paradise.c: Corrected a few dipswitch settings and names. Added<br \/>\ndipswitch locations to Paradise (plus clones) and Target Ball.<br \/>\n[Brian Troha]<\/p>\n<p>Major reorganization and clean-up of SMPC [Angelo Salese]<\/p>\n<p>mc146818: remove hacks [Hans Ostermeyer]<\/p>\n<p>sh2: fix fractional FRC increments [R. Belmont]<\/p>\n<p>fuukifg3.c: readded ymf262, used in the music for fm channels [hap]<\/p>\n<p>Fix sound in Sega Model 2a\/2b\/2c. [trap15, R. Belmont]<\/p>\n<p>Fix SHARC CPU in unidasm [trap15]<\/p>\n<p>Further major organization, documentation and addition of numerous<br \/>\n(over 800) gambling \/ Fruit machine titles covering multiple<br \/>\nsystems.  [David Haywood]<\/p>\n<p>Various fixes to Aristocrat MK-V HW [Palindrome]<br \/>\n * Fixed NVRAM & random crashes<br \/>\n * Set default mode to game mode<br \/>\n * Added watchdog timer<br \/>\n * Dram emulator error fixed<br \/>\n * External Video Crystal Error fixed<br \/>\n * Fixed 2khz timer<\/p>\n<p>New games added or promoted from NOT_WORKING status<br \/>\n---------------------------------------------------<br \/>\nEnchanted Forest (12XF528902, US) [FrasheR]<br \/>\nArctic Wins (4XF5227H03, US)  [FrasheR]<br \/>\n[\/CODE]<br \/>\n<\/p>\n<p class=\"p_site_officiel\"><a href=\"http:\/\/mamedev.org\/updates.html\" class=\"site_officiel\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a href=\"https:\/\/www.emu-france.com\/emulateurs\/6-arcades\/88-mame-wip\/\" class=\"en_savoir_plus\">En savoir plus...<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=19982\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Nouvelle update. MAMETesters Bugs Fixed &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- &#8211; 04443: [Sound] flower: hanging note in sound (hap) &#8211; 02505: [Sound] asurabus: Sound effects are looping. (hap) &#8211; 04319: [Sound] tengai, tengaij: Bomb sound effect drags on after activating. (hap) &#8211; 04447: [Graphics] &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[],"tags":[],"class_list":["post-19982","post","type-post","status-publish","format-standard","hentry","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/sKi2R-","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/19982","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=19982"}],"version-history":[{"count":0,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/19982\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=19982"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=19982"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=19982"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}