{"id":27788,"date":"2013-12-16T14:33:50","date_gmt":"2013-12-16T13:33:50","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=27788"},"modified":"2013-12-17T01:12:55","modified_gmt":"2013-12-17T00:12:55","slug":"console-dolphinfx-v1-40","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=27788","title":{"rendered":"[Console] DolphinFX v1.40"},"content":{"rendered":"<p>Il s&rsquo;agit d&rsquo;un ensemble de shaders r\u00e9unis dans un fichier \u00e0 mettre dans le r\u00e9pertoire Dolphin-&gt; \\Sys\\Shaders de votre \u00e9mulateur. Les nouveaut\u00e9s sont:<\/p>\n<p><em>\u00a0<\/em><br \/>\n<em> -FXAA has now been completed.<\/em><br \/>\n<em> FXAA: now has accurate alpha calculations, the algorithm is now based on full alpha-based luma detection. Previously It would only output correctly in Dolphin, using the green component as luma.<\/em><br \/>\n<em> FXAA: added early exit pathing. [luma edge detection, and fullscreen anti aliasing]. <\/em><br \/>\n<em> FXAA: due to the above alpha changes, subpixel detection is improved, you are now accurately able to use 0.0 FxaaSubpixMax to achieve a completely edge-only based anti aliasing, with no visible blurring whatsoever.<\/em><br \/>\n<em> -NFAA: updated &amp; improved NFAA texture tapping, and samples, the settings have slightly altered because of this. (I&rsquo;m considering just removing NFAA tbh. It&rsquo;s a bit redundant, and inferior to the HQ FXAA in general)<\/em><br \/>\n<em> -Gaussian Filtering: texture taps have been improved and slightly reworked, with slightly improved offsetting also.<\/em><br \/>\n<em> -Blended Bloom: slightly improved the bloom blend output. <\/em><br \/>\n<em> Blended Bloom: reworked BloomMixType 3. Mixing coefficients are now based on alpha values instead of the r component. produces better results.<\/em><br \/>\n<em> Blended Bloom: improved the blending power of the bloom glow, it now produces nicer results. new options are [0 or 1].<\/em><br \/>\n<em> Blended Bloom: added the option BloomLift, which adds the option of extra y axis offsetting to the bloom blend. Can increase the prominence of light reflecting on objects.<\/em><br \/>\n<em> -Texture Sharpening: Updated, and slighly improved the 9-tap sampling, and bias. <\/em><br \/>\n<em> Texture Sharpening: removed the option to use color for edge calculations. It wasn&rsquo;t working as well as I thought, and was inferior to luma detection.<\/em><br \/>\n<em> -Cel Shading: Toon shading has been completely rewritten, and is now called Cel Shading (not 100% accurate, as I don&rsquo;t have lighting, and depth info, but it&rsquo;s the best I can do with the limitations I have.). Using RGB &amp; YUV luminance calculations with rounded blending of color components. <\/em><br \/>\n<em> Cel Shading: Improved Cel edge calculations, and output.<\/em><br \/>\n<em> Cel Shading: new options are as follows: EdgeStrength, EdgeFilter, EdgeThickness, PaletteType, UseYuvLuma, LumaConversion, ColorRounding. See in-shader documentation commenting for info on each.<\/em><br \/>\n<em> -Scanlines: updated, and improved scanlines a bit, also reworked, and added some new options. <\/em><br \/>\n<em> -Fixed some luminance, &amp; clamping issues with various effects.<\/em><br \/>\n<em> -Removed the f suffix on floating point values.<\/em><br \/>\n<em> -Reordered the pseudo pass order of the main, for better merging of effects.<\/em><br \/>\n<em> -Various other small coding improvements.<\/em><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" title=\"Download DolphinFX\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=6501\">T\u00e9l\u00e9charger DolphinFX v1.40 (11.5 Ko)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/forums.dolphin-emu.org\/Thread-dolphinfx-shader-suite-for-the-ogl-backend\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles\/233-nintendo-game-cube\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=27788\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit d&rsquo;un ensemble de shaders r\u00e9unis dans un fichier \u00e0 mettre dans le r\u00e9pertoire Dolphin-&gt; \\Sys\\Shaders de votre \u00e9mulateur. Les nouveaut\u00e9s sont: \u00a0 -FXAA has now been completed. FXAA: now has accurate alpha calculations, the algorithm is now based &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-27788","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-7ec","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/27788","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=27788"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/27788\/revisions"}],"predecessor-version":[{"id":27803,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/27788\/revisions\/27803"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=27788"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=27788"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=27788"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}