{"id":28442,"date":"2014-02-02T15:52:05","date_gmt":"2014-02-02T16:52:05","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=28442"},"modified":"2014-02-02T15:52:05","modified_gmt":"2014-02-02T16:52:05","slug":"console-pcsx2-v1-2-0","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=28442","title":{"rendered":"[Console] PCSX2 v1.2.0"},"content":{"rendered":"<p>Nouvelle version de cet \u00e9mulateur de Playstation 2 dont voici les nouveaut\u00e9s:<\/p>\n<p>&nbsp;<\/p>\n<p><em><span style=\"text-decoration: underline;\"><strong>Windows<\/strong><\/span>:<\/em><\/p>\n<p>&nbsp;<\/p>\n<p><em><strong>Core<\/strong>:<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; microVU fixes for Dreamworks games, later Tony Hawks games, Evil Dead and others<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Fixes to New GIF unit to solve regressions<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; microVU bugs fixed (affecting Extreme-G Racing and others)<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; CDVD fixes (Impossible Mission now boots)<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Path 3 arbitration and timing refinements<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; MFIFO fixes for DDR games<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Huge DMAC bug fix solving most of the problematic videos. (Baldurs Gate 2, Katamari Damacy and more)<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Memory card support improved in many games, now supports PSX memory cards also Multitap support improved greatly<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Many game fixes for COP2 problems inherent with emulation. (Ace Combat, Forbidden Siren and others)<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; VIF Unpack optimizations<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; VU Delays added to fix the graphics of Snowblind engine games (Champions of Norrath, Baldurs Gate 2)<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Various other game specific fixes in GameDB<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; NVM file creation (if one doesn&rsquo;t exist) now fills in iLink ident. (Age of Empires 2)<\/em><\/p>\n<p><em><strong>SPU2-X<\/strong>:<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Improved DMA system<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Fixes to reverb<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Improved time-stretcher recovery on extreme speed changes.<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Portaudio (providing WASAPI in Windows, ALSA\/+OSS in Linux) now supported and the default output module.\u00a0 &#8211; Latencies with this mode are lower than other modules<\/em><\/p>\n<p><em><strong>GSdx<\/strong>:<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Improved adapter selection for detecting of videocards<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; CLUT (Color LookUp Table) fixes for games such as Disney Golf<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Texture Offset options added to help improve upscaling artifacts<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; OpenGL mode added (Experimental currently)<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Various CRC hacks<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Hack for NVIDIA cards, solves problems with stretching on drivers above 320.18<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; New shader resources! Complete PCSX2 FX Revised 2.0 by Asmodean has been integrated<\/em><\/p>\n<p><em><strong>DEV9ghzdrk<\/strong>:<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Improved support for online play and make the users MAC address unique.<\/em><\/p>\n<p>&nbsp;<br \/>\n<em><span style=\"text-decoration: underline;\"><strong>Linux<\/strong><\/span><\/em><br \/>\n<em><strong>Core<\/strong>:<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Support for external patch (pnach) files<\/em><\/p>\n<p><em><strong>OnePad changes<\/strong>:<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Bugfixes for multiple button presses<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Bugfixed memory leaks<\/em><\/p>\n<p><em><strong>ZZogl<\/strong>:<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Added support for MESA drivers<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Bump OpenGL requirement to 3.0 with floating texture<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Various OpenGL fixes<\/em><\/p>\n<p><em><strong>SPU2-X<\/strong>:<\/em><br \/>\n<em>\u00a0\u00a0 &#8211; Added SDL Backend<\/em><\/p>\n<p>&nbsp;<\/p>\n<p><em>The PCSX2 executable has been built and tested with PGO optimizations enabled so it will be an extra 10% faster over regular SVN builds.<\/em><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"http:\/\/code.google.com\/p\/pcsx2\/\">Site de d\u00e9veloppement du projet<\/a><\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" title=\"Download PCSX2\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=631\">T\u00e9l\u00e9charger PCSX2 v1.2.0 (3,8 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/www.pcsx2.net\/\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles\/57-sony-playstation-2\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=28442\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Nouvelle version de cet \u00e9mulateur de Playstation 2 dont voici les nouveaut\u00e9s: &nbsp; Windows: &nbsp; Core: \u00a0\u00a0 &#8211; microVU fixes for Dreamworks games, later Tony Hawks games, Evil Dead and others \u00a0\u00a0 &#8211; Fixes to New GIF unit to solve &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-28442","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-7oK","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/28442","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=28442"}],"version-history":[{"count":6,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/28442\/revisions"}],"predecessor-version":[{"id":28448,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/28442\/revisions\/28448"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=28442"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=28442"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=28442"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}