{"id":32028,"date":"2014-07-29T09:24:00","date_gmt":"2014-07-29T09:24:00","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=32028"},"modified":"2014-07-29T09:49:24","modified_gmt":"2014-07-29T09:49:24","slug":"ordi-dsp-x86-v0-15","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=32028","title":{"rendered":"[Ordi.] DSP v0.15"},"content":{"rendered":"<p>DSP est un \u00e9mulateur Sinclair Spectrum mais aussi Amstrad CPC, Arcade, NES, GameBoy, Coleco Vision&#8230; d\u00e9velopp\u00e9 par Leniad Soft 2003. Il supporte les Spectrum 48K, Spectrum 128K et des jeux d&rsquo;arcades comme Phoenix, BombJack ou encore Ghost&rsquo;n&rsquo;Goblins. Il s&rsquo;agit d&rsquo;un projet Open Source d\u00e9velopp\u00e9 en Delphi+Lazarus+Free Pascal.<\/p>\n<p>&nbsp;<\/p>\n<p><strong><em>-General<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Lazarus:<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Fixed selection when a tape runs<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Added OS X version WIP<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Configuration: <\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Added a system calibration joystick to be independent of OS<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Added NVRAM specific directory. The Gameboy and NES drivers use it for cartridges with EEPROMs and NVRAM<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Eeprom: Added serial eeprom emulation<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + CPU: RESET and HALT converted to state<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + M68000:<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Added FD1089 encryption<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Fixed opcodes TRAP, ABCD y SBCD on encrypted CPU&rsquo;s<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Opcode $6XFF (Illegal) ignored<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Added more addressing modes for opcode MOVEM<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Added NEGX opcode<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Z80: Fixed timings of DD opcodes<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + M6805: Added more opcodes<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + NEC: Added many opcodes and addressing modes<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Simplified system for creating graphics planes<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Simplified system for decompression of graphics<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed scroll by line and by column<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed loading of CSW v1.0 format<\/em><br \/>\n<strong><em>-Spectrum<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed SZX load when memory blocks are not compressed<\/em><br \/>\n<strong><em>-System 1\/2 HW<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed some variables after a reset<\/em><br \/>\n<strong><em>-Jackal<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed video bug<\/em><br \/>\n<strong><em>-Galaga HW<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed sprites rotation<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Amidar<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Fixed sound<\/em><br \/>\n<strong><em>-Popeye<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Small bug fixes<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Added dip switches<\/em><br \/>\n<strong><em>-Slap Fight HW<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Simplified driver<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Added sprite buffer<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Change audio IRQ<\/em><br \/>\n<strong><em>-Double Dragon HW<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Updated driver, improved the treatment of IRQ<\/em><br \/>\n<strong><em>-Xain&rsquo;d Sleena<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Improved the treatment of IRQ<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed some variables after a reset<\/em><br \/>\n<strong><em>-Mappy HW<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed sprites<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed displacement of the last line<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; The Tower of Druaga: Added driver with sound<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Motos: Added driver with sound<\/em><br \/>\n<strong><em>-Combat School<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed scroll<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed text plane not shown<\/em><br \/>\n<strong><em>-SkyKid HW<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed sprites<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Dragon Buster: Added driver with sound<\/em><br \/>\n<strong><em>-Pang HW<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Added eeprom<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Super Pang: Added driver with digital sound (Missing FM)<\/em><br \/>\n<strong><em>-CPS1 HW<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Added eeprom<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed problem with palette addressing<\/em><br \/>\n<strong><em>-Sega System A<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed palette<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed sprites and using the priority-based palette<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Alien Syndrome: Added driver, M68000 problems<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Wonder Boy III: Added driver<\/em><br \/>\n<strong><em>-Diet Go Go<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Implemented DECO104 protection<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Added DIP Switches<\/em><br \/>\n<strong><em>-Caveman Ninja HW<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Implemented DECO104\/DECO146 protection<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Added DIP Switches<\/em><br \/>\n<strong><em>-Funky Jet<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Implemented DECO146 protection<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Added DIP Switches<\/em><br \/>\n<strong><em>-Irem M72<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + More speed<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; R-Type<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 + Fixed sound<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 + Fixed sprites<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 -Hammerin&rsquo; Harry<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 + Added driver with sound<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 + Some sprite palette problems<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; R-Type 2<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 + Added driver with sound<\/em><br \/>\n<strong><em>-Zaxxon HW<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed palette<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Fixed graphics<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Congo: Added sound, samples and controls<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Zaxxon: Added driver with sound (samples)<\/em><br \/>\n<strong><em>-Taito SJ<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Audio problems<\/em><br \/>\n<em>\u00a0\u00a0\u00a0 + Sprite collisions not implemented<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Jungle King: Added driver<\/em><br \/>\n<em>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 &#8211; Elevator Action: Added driver<\/em><br \/>\n<strong><em>-Vulgus<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Added driver with sound<\/em><br \/>\n<strong><em>-Double Dragon 3: The Rosetta Stone<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Added driver with sound<\/em><br \/>\n<strong><em>-Block Out<\/em><\/strong><br \/>\n<em>\u00a0\u00a0\u00a0 + Added driver with sound<\/em><\/p>\n<p>&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" title=\"Download DSP (x86)\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=2246\">T\u00e9l\u00e9charger DSP (x86) v0.15 (1,6 Mo)<\/a><\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=4086\" title=\"Download DSP (x64)\">T\u00e9l\u00e9charger DSP (x64) v0.20 (16\/07\/2022) (3.5 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/code.google.com\/p\/dsp-emulator\/\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/10-ordinateurs\/173-sinclair-zx-spectrum\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=32028\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>DSP est un \u00e9mulateur Sinclair Spectrum mais aussi Amstrad CPC, Arcade, NES, GameBoy, Coleco Vision&#8230; d\u00e9velopp\u00e9 par Leniad Soft 2003. Il supporte les Spectrum 48K, Spectrum 128K et des jeux d&rsquo;arcades comme Phoenix, BombJack ou encore Ghost&rsquo;n&rsquo;Goblins. Il s&rsquo;agit d&rsquo;un &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-32028","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-8kA","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/32028","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=32028"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/32028\/revisions"}],"predecessor-version":[{"id":32037,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/32028\/revisions\/32037"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=32028"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=32028"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=32028"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}