{"id":38365,"date":"2015-04-15T07:14:43","date_gmt":"2015-04-15T05:14:43","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=38365"},"modified":"2015-04-15T07:15:22","modified_gmt":"2015-04-15T05:15:22","slug":"38365","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=38365","title":{"rendered":"[Console] DeSmuME v0.9.11"},"content":{"rendered":"<p>Cr\u00e9\u00e9 \u00e0 l&rsquo;origine par YopYop, ce projet est maintenant poursuivi par la Team DeSmuME:<\/p>\n<p>L&rsquo;\u00e9quipe regroupe: Guillaume Duhamel, Normmatt, Bernat Mu\u00f1oz (shash), thoduv, Tim Seidel (Mighty Max), Pascal, Giard (evilynux), Ben Jaques (masscat), Jeff Bland, Riccardo Magliocchetti, Max Tabachenko (CrazyMax), zeromus, Luigi__, adelikat, matusz, pa__.<\/p>\n<p>Aid\u00e9 par Allustar, amponzi, Anthony Molinaro, ape, Damien Nozay (damdoum), delfare, Romain, Vallet, snkmad, Theo Berkau.<br \/>\nIl s&rsquo;agit de la suite la plus directe du projet original.<\/p>\n<p>&nbsp;<\/p>\n<p><em>In this version, we have focused on the Cocoa frontend, but there have been some good core fixes over so long.<\/em><br \/>\n<em> Notably, the save-related issues resulting in the advice \u00ab\u00a0dont use 0.9.10\u00a0\u00bb have been resolved.<\/em><\/p>\n<p>&nbsp;<\/p>\n<p><em><strong> General\/Core<\/strong>:<\/em><br \/>\n<em> bug: fix large numbers of games not being able to save anymore<\/em><br \/>\n<em> bug: fix some missing sound effects due to wrong volumes in some boot scenarios and other things<\/em><br \/>\n<em> bug: fix freezes due to tiny looping sounds<\/em><br \/>\n<em> bug: fix many big endian issues<\/em><br \/>\n<em> bug: fix some apparently rarely-used CPU instructions, no known consequences<\/em><br \/>\n<em> bug: fix (block) reading of some GPU registers<\/em><br \/>\n<em> bug: fix action replay code type 0xE<\/em><br \/>\n<em> bug: fix reading of last 4 bytes of rom<\/em><br \/>\n<em> bug: large improvements to stability of GDB stub<\/em><br \/>\n<em> bug: support w-buffer support in OpenGL renderers<\/em><br \/>\n<em> bug: fix unpredictable crashes in some 3d scenes from w=0<\/em><br \/>\n<em> enh: better loading of roms (bad patches) with wrong size info in header<\/em><br \/>\n<em> enh: warn user sometimes when &lsquo;stream rom from disk&rsquo; will create malfunctions<\/em><br \/>\n<em> enh: add xBRZ filters<\/em><br \/>\n<em> enh: add \u00ab\u00a0TXT Hack\u00a0\u00bb for software rasterizer to improve text rendering in some games<\/em><\/p>\n<p>&nbsp;<\/p>\n<p><em><strong> Windows<\/strong>:<\/em><br \/>\n<em> bug: fix 5x filters<\/em><br \/>\n<em> enh: support import of action replay save files (.dss)<\/em><br \/>\n<em> enh: add antialiasing option for OpenGL renderers<\/em><br \/>\n<em> enh: don&rsquo;t malfunction if saveram is unavailable or read-only<\/em><\/p>\n<p>&nbsp;<\/p>\n<p><em><strong> Cocoa<\/strong>:<\/em><br \/>\n<em> bug: 16-bit to 32-bit color space conversions no longer darken video or images<\/em><br \/>\n<em> bug: fix intermittent issues with loading user defaults on app startup<\/em><br \/>\n<em> bug: fix rendering inaccuracies of the video preview in the app display preferences<\/em><br \/>\n<em> bug: fix various UI font rendering and text alignment issues on OS X Yosemite<\/em><br \/>\n<em> bug: fix crackly sound from N-sync and Z-sync methods<\/em><br \/>\n<em> enh: make N-sync method the default sound sync method since it has much lower latency than P-sync method<\/em><br \/>\n<em> enh: add support for gdbstub (Tools &gt; Show GDB Stub Control) (only available on custom builds using the dev+ build target)<\/em><br \/>\n<em> enh: optimize input handling to use less CPU<\/em><br \/>\n<em> enh: add support for App Nap when the app is in an idle state (only supported on OS X Mavericks and later)<\/em><br \/>\n<em> enh: add Execution Control panel (Emulation &gt; Show Execution Control), now with frame advance and frame jump controls<\/em><br \/>\n<em> enh: auto frame skip is now smoother<\/em><br \/>\n<em> enh: further improve execution timing accuracy<\/em><br \/>\n<em> enh: improve overall video performance<\/em><br \/>\n<em> enh: render video through a 3-stage filtering pipeline, (Video Source)&#8211;&gt;(Pixel Scaler)&#8211;&gt;(Video Output)<\/em><br \/>\n<em> enh: add the following video source filters &#8211; Deposterize<\/em><br \/>\n<em> enh: add the following video output filters &#8211; Bicubic B-Spline, Bicubic Mitchell-Netravali, Lanczos2, Lanczos3<\/em><br \/>\n<em> enh: add ability to run all existing pixel scalers on either the CPU or the GPU<\/em><br \/>\n<em> enh: add ability to toggle the main and touch display positions (View &gt; Toggle All Displays)<\/em><br \/>\n<em> enh: add preliminary support for replay playback and recording<\/em><br \/>\n<em> enh: add support for turbo and autohold<\/em><br \/>\n<em> enh: add support for the entire suite of slot-2 devices (Emulation &gt; Show SLOT-2 Manager)<\/em><br \/>\n<em> enh: add support for using the host machine&rsquo;s audio input device for emulating the NDS microphone (Emulation &gt; Show Microphone Settings)<\/em><br \/>\n<em> enh: change the sine wave tone generator&rsquo;s range from 100Hz-5000Hz to 40Hz-4000Hz<\/em><br \/>\n<em> enh: reorganize the menu options to more logical locations<\/em><br \/>\n<em> enh: greatly improve the File Migration Assistant (now renamed Game Data Migration Assistant) and ROM Info panel with a more modern and space efficient look and feel<\/em><br \/>\n<em> enh: miscellaneous user interface improvements<\/em><\/p>\n<p>&nbsp;<\/p>\n<p><em><strong> Linux<\/strong>:<\/em><br \/>\n<em> bug: fix screen gap bug<\/em><br \/>\n<em> bug: workaround for std::bad_alloc exceptions compiler bugs<\/em><br \/>\n<em> enh: add experimental AV recording<\/em><br \/>\n<em> enh: generally improve main loop throttling and skipping<\/em><br \/>\n<em> enh: massive improvements to HUD and menu layout<\/em><br \/>\n<em> enh: add window sizing options and sound interpolation options<\/em><br \/>\n<em> enh: add Lid button; disallow U+D, L+R; manual option saving<\/em><\/p>\n<p>&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=2301\" title=\"Download DeSmuME (x86)\">T\u00e9l\u00e9charger DeSmuME (x86) v0.9.11 (1.1 Mo)<\/a><\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=3440\" title=\"Download DeSmuME (x64)\">T\u00e9l\u00e9charger DeSmuME (x64) v0.9.13 (5.8 Mo)<\/a><\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=3603\" title=\"Download DeSmuME (No SSE2)\">T\u00e9l\u00e9charger DeSmuME (No SSE2) v0.9.11 (1.1 Mo)<\/a><\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7002\" title=\"Download DeSmuME (Dev)\">T\u00e9l\u00e9charger DeSmuME (Dev) v0.9.14.1674 (2.7 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/desmume.sourceforge.net\/\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles\/226-nintendo-ds\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=38365\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Cr\u00e9\u00e9 \u00e0 l&rsquo;origine par YopYop, ce projet est maintenant poursuivi par la Team DeSmuME: L&rsquo;\u00e9quipe regroupe: Guillaume Duhamel, Normmatt, Bernat Mu\u00f1oz (shash), thoduv, Tim Seidel (Mighty Max), Pascal, Giard (evilynux), Ben Jaques (masscat), Jeff Bland, Riccardo Magliocchetti, Max Tabachenko (CrazyMax), &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-38365","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/sKi2R-38365","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/38365","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=38365"}],"version-history":[{"count":5,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/38365\/revisions"}],"predecessor-version":[{"id":38370,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/38365\/revisions\/38370"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=38365"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=38365"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=38365"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}