{"id":38555,"date":"2015-04-27T14:11:18","date_gmt":"2015-04-27T12:11:18","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=38555"},"modified":"2015-04-27T14:11:18","modified_gmt":"2015-04-27T12:11:18","slug":"consoles-de-salon-mupen64plus-v2-5","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=38555","title":{"rendered":"[Consoles de salon] Mupen64Plus v2.5"},"content":{"rendered":"<p>La toute derni\u00e8re version de Mupen64Plus en ligne de commande compil\u00e9 pour Windows (sup\u00e9rieur \u00e0 <a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles\/52-nintendo-n64\/4209-mupen64plus-xp\/\">XP<\/a>) et cr\u00e9\u00e9 par Richard42. A noter que plusieurs frontends d\u00e9di\u00e9s sont disponibles <a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles\/52-nintendo-n64\/4214-m64py-mupen64plus-frontend\/\">ici<\/a> o\u00f9 <a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/52-nintendo-n64\/6558-mupen64plus-qt-frontend\/\">l\u00e0<\/a> (d&rsquo;autres frontends et outils sont disponibles <a href=\"https:\/\/code.google.com\/p\/mupen64plus\/wiki\/ThirdPartyPlugins\">l\u00e0<\/a>).<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2015\/04\/Mupen64Plus.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-38551\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2015\/04\/Mupen64Plus-300x275.jpg\" alt=\"Mupen64Plus\" width=\"300\" height=\"275\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2015\/04\/Mupen64Plus-300x275.jpg 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2015\/04\/Mupen64Plus.jpg 570w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Les nouveaut\u00e9s sont les suivantes:<\/p>\n<p>&nbsp;<\/p>\n<h3><em>All Modules<\/em><\/h3>\n<ul>\n<li><em>Move from bitbucket (Mercurial) to GitHub<\/em><\/li>\n<li><em>Travis CI integration with GitHub for continuous automated build regression testing<\/em><\/li>\n<li><em>New: MS Visual Studio 2013 project files<\/em><\/li>\n<li><em>Finish integration with SDL2.0, and build against SDL2 by default<\/em><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h3><em><a name=\"Audio-SDL_Plugin\"><\/a>Audio-SDL Plugin<\/em><\/h3>\n<ul>\n<li><em>Add audioresource support for integration with Linux-based Nemo Mobile OS<\/em><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h3><em><a name=\"Console-UI_Front_End_Application\"><\/a>Console-UI Front End Application<\/em><\/h3>\n<ul>\n<li><em>Update man page document<\/em><\/li>\n<li><em>Add application desktop file and icons<\/em><\/li>\n<li><em>New option: load savestate immediately on emulator startup<\/em><\/li>\n<li><em>Compile-time flag to support building ui-console as a library (used by Android frontend)<\/em><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h3><em><a name=\"Core_Emulator_Library\"><\/a>Core Emulator Library<\/em><\/h3>\n<ul>\n<li><em>Game-specific fixes: Banjo Tooie, Zelda Ocarina of Time, DK64, Hydro Thunder, others<\/em><\/li>\n<li><em>Game-specific override for # of clock cycles per cpu instruction<\/em><\/li>\n<li><em>New Dynarec: Speed improvements, accuracy fixes, build support for MSVC<\/em><\/li>\n<li><em>Cheat fixes for WWF No Mercy, Bomberman Hero, Super Mario 64, and Pokemon Stadium (E)<\/em><\/li>\n<li><em>Major <a href=\"https:\/\/code.google.com\/p\/mupen64plus\/source\/detail?r=4300\">R4300<\/a> CPU core refactoring in many subsystems to improve code organization<\/em><\/li>\n<li><em>Rewrite speed limiter code to improve performance and audio synchronization<\/em><\/li>\n<li><em>Separate the logic of the Pure Interpreter from the Cached Interpreter<\/em><\/li>\n<li><em>Regression test improvements<\/em><\/li>\n<li><em>Support for building against OpenGL ES<\/em><\/li>\n<li><em>Build system improvements for ARM \/ Raspberry Pi<\/em><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h3><em><a name=\"Input-SDL_Plugin\"><\/a>Input-SDL Plugin<\/em><\/h3>\n<ul>\n<li><em>SDL2: use SDL1.2 keysyms in the mupen64plus.cfg file Input section for consistency<\/em><\/li>\n<li><em>SDL2: use prioritization to decide among multiple matching auto-config sections (for XInput)<\/em><\/li>\n<li><em>New auto-config sections for: Wiimote Classic, Wii U Gamecube \/ Pro, MS SideWinder GamePad Pro, 17 others<\/em><\/li>\n<li><em>When Mouse=True but pointer is un-grabbed, fall back to joystick settings for analog x\/y<\/em><\/li>\n<li><em>New feature: prevent mouse\/trackpad auto-centering behavior by pressing left-Windows key<\/em><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h3><em><a name=\"Video-Glide64mk2_Plugin\"><\/a>Video-Glide64mk2 Plugin<\/em><\/h3>\n<ul>\n<li><em>Fix colors in compressed fxt1 textures by importing mesa code<\/em><\/li>\n<li><em>Replace patented S3TC algorithm with compatible S2TC<\/em><\/li>\n<li><em>Enable the dump_cache to allow loading of dat files<\/em><\/li>\n<li><em>Bugfix: work around problem in OSD callback whereby core code doesn&rsquo;t re-activate shader<\/em><\/li>\n<li><em>Bugfix: Resident Evil II hang<\/em><\/li>\n<li><em>Allow user override of game-specific settings via mupen64plus.cfg<\/em><\/li>\n<li><em>New feature: option to enable full-scene antialiasing<\/em><\/li>\n<li><em>Code cleanup to remove dead section of code<\/em><\/li>\n<li><em>Add OpenGL ES support (2.0)<\/em><\/li>\n<li><em>Add config option to force polygon offset values (fixes artifacts on certains games \/ renderers)<\/em><\/li>\n<li><em>Fix broken C version of MulMatricesC<\/em><\/li>\n<li><em>New optional frameskip feature, which drops frames instead of rendering if game is going slow<\/em><\/li>\n<li><em>Fix texture pack read failure on some 64-bit platforms<\/em><\/li>\n<li><em>Correct N64 ROM header analysis for PAL\/NTSC detection<\/em><\/li>\n<li><em>Bugfix: use memmove() instead of memcpy() for overlapping buffers<\/em><\/li>\n<li><em>Win32: don&rsquo;t set gamma table because it breaks monitor calibration<\/em><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h3><em><a name=\"Video-Rice_Plugin\"><\/a>Video-Rice Plugin<\/em><\/h3>\n<ul>\n<li><em>Game-specific hack-fix to show last heart and map arrows in Zelda OoT &amp; MM.<\/em><\/li>\n<li><em>Lots of code cleanup, removal of deprecated code, and simplifications<\/em><\/li>\n<li><em>Modernize OpenGL interfaces, remove code for supporting old opengl versions<\/em><\/li>\n<li><em>Graphics fixes for: Fog, RDP InsertMatrix command<\/em><\/li>\n<li><em>Fix for INI file loading under Windows<\/em><\/li>\n<li><em>Minor OpenGL ES fixes<\/em><\/li>\n<li><em>Add config option to force polygon offset values (fixes artifacts on certains games \/ renderers)<\/em><\/li>\n<li><em>Bugfix: crash if RiceVideoLinux.ini not found<\/em><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h3><em><a name=\"RSP-HLE_Plugin\"><\/a>RSP-HLE Plugin<\/em><\/h3>\n<ul>\n<li><em>Game-specific fixes: Bottom of the 9th, IndianaJones, BattleForNaboo, Conkers Bad Fur Day<\/em><\/li>\n<li><em>Support for MusyX microcodes<\/em><\/li>\n<li><em>Improve audio microcode identification<\/em><\/li>\n<li><em>Huge quantity of code cleanups and refactoring to improve organization<\/em><\/li>\n<li><em>Add support for additional audio commands: #16, POLEF, RESAMPLE_ZOH<\/em><\/li>\n<li><em>Multiple bugfixes in audio processing code<\/em><\/li>\n<li><em>Bugfix: microcode detection could sometimes fail after reset<\/em><\/li>\n<\/ul>\n<p>&nbsp;<br \/>\n<a href=\"http:\/\/www.emutalk.net\/showthread.php?p=429193\">Forum EmuTalk sur le portage Windows.<\/a> (source <a href=\"https:\/\/github.com\/mupen64plus\/mupen64plus-core\">ici<\/a> et <a href=\"https:\/\/code.google.com\/p\/mupen64plus\/wiki\/ReleasePage\">l\u00e0<\/a>)<\/p>\n<p>&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" title=\"Download Mupen64Plus\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=3461\">T\u00e9l\u00e9charger Mupen64Plus v2.5 (3,0 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/code.google.com\/p\/mupen64plus\/\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/52-nintendo-n64\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=38555\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>La toute derni\u00e8re version de Mupen64Plus en ligne de commande compil\u00e9 pour Windows (sup\u00e9rieur \u00e0 XP) et cr\u00e9\u00e9 par Richard42. A noter que plusieurs frontends d\u00e9di\u00e9s sont disponibles ici o\u00f9 l\u00e0 (d&rsquo;autres frontends et outils sont disponibles l\u00e0). &nbsp; &nbsp; &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-38555","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-a1R","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/38555","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=38555"}],"version-history":[{"count":4,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/38555\/revisions"}],"predecessor-version":[{"id":38559,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/38555\/revisions\/38559"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=38555"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=38555"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=38555"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}