{"id":39013,"date":"2015-05-14T10:48:48","date_gmt":"2015-05-14T08:48:48","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=39013"},"modified":"2015-05-14T10:48:48","modified_gmt":"2015-05-14T08:48:48","slug":"consoles-portables-mgba-v0-2-1","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=39013","title":{"rendered":"[Consoles portables] mGBA v0.2.1"},"content":{"rendered":"<p>Un \u00e9mulateur de GameBoy Advance \u00e9crit en langage C par Jeffrey Pfau (endrift) et bas\u00e9 (sensiblement) sur\u00a0<a href=\"https:\/\/github.com\/endrift\/gbajs\">GBA.js<\/a> et qui a comme objectif d&rsquo;\u00eatre un \u00e9mulateur de haute qualit\u00e9. Disponible pour Windows (Vista et +), Linux et Mac OSX.<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2014\/12\/mgba.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-35483\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2014\/12\/mgba-300x209.jpg\" alt=\"mgba\" width=\"300\" height=\"209\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2014\/12\/mgba-300x209.jpg 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2014\/12\/mgba.jpg 976w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Les changements sont:<\/p>\n<p>&nbsp;<\/p>\n<p><strong><em>Bugfixes:<\/em><\/strong><\/p>\n<ul>\n<li><em>All: Fix sanitize-deb script not cleaning up after itself<\/em><\/li>\n<li><em>All: Fix dependencies for libavcodec on Debian-derived platforms<\/em><\/li>\n<li><em>ARM7: Handle writeback for PC in addressing modes 2 and 3<\/em><\/li>\n<li><em>ARM7: Make illegal instruction decoding consistent between ARM and Thumb<\/em><\/li>\n<li><em>ARM7: Fix ARM multiply instructions when PC is a destination register<\/em><\/li>\n<li><em>Debugger: Fix use-after-free in breakpoint clearing code<\/em><\/li>\n<li><em>Debugger: Fix boundary conditions in tab completion<\/em><\/li>\n<li><em>GBA: Fix timers not updating timing when writing to only the reload register<\/em><\/li>\n<li><em>GBA: Fix rewind boundary conditions<\/em><\/li>\n<li><em>GBA: Add initial I\/O register settings for background matrix registers<\/em><\/li>\n<li><em>GBA: Fix hang when loading a savestate if sync to video is enabled<\/em><\/li>\n<li><em>GBA: Handle out-of-bounds I\/O access<\/em><\/li>\n<li><em>GBA: Fix bounds-checking on EEPROM access<\/em><\/li>\n<li><em>GBA Audio: FIFOs should not poll DMAs that are not scheduled for audio<\/em><\/li>\n<li><em>GBA BIOS: Initialize a variable that may be uninitialized in very rare cases<\/em><\/li>\n<li><em>GBA Memory: Allow SRAM to be 64kB<\/em><\/li>\n<li><em>GBA Memory: Fix 32-bit loads from unaddress cartridge space<\/em><\/li>\n<li><em>GBA Memory: Fix jumping to invalid memory when switching from Thumb to ARM<\/em><\/li>\n<li><em>GBA Video: Fix second frame mode 5<\/em><\/li>\n<li><em>Perf: Fix race condition if a game crashes immediately on start<\/em><\/li>\n<li><em>Qt: Fix Display object leak when closing a window<\/em><\/li>\n<li><em>Qt: Fix .deb dependencies<\/em><\/li>\n<li><em>Qt: Fix \u201cQOpenGLContext::swapBuffers() called with non-exposed window\u201d warning<\/em><\/li>\n<li><em>Qt: Fix window not regaining focus after exiting savestate window<\/em><\/li>\n<li><em>Qt: Fix regression where video would not record if the game had already started<\/em><\/li>\n<li><em>Qt: Fix potential crash if a gamepad causes focus to change<\/em><\/li>\n<li><em>Qt: Fix controller axis querying<\/em><\/li>\n<li><em>Qt: Fix multiplayer windows opening as the wrong size<\/em><\/li>\n<li><em>Qt: Fix controllers sometimes not loading the right profile<\/em><\/li>\n<li><em>SDL: Fix boundary conditions for joystick adjustments<\/em><\/li>\n<li><em>SDL: Allocate properly sized input maps<\/em><\/li>\n<li><em>SDL: Fix potential build issues when Qt and SDL2 are in use<\/em><\/li>\n<li><em>Util: Fix resource leak in UTF-8 handling code<\/em><\/li>\n<li><em>Util: Fix a null-pointer issue when attempting to delete a key<\/em><\/li>\n<li><em>VFS: Fix resource leaks if some allocations fail<\/em><\/li>\n<li><em>Video: Fix an issue with very long filenames<\/em><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><strong><em>Misc:<\/em><\/strong><\/p>\n<ul>\n<li><em>GBA Memory: Soft-crash if jumping past the end of a ROM<\/em><\/li>\n<li><em>Qt: Show multiplayer numbers in window title<\/em><\/li>\n<li><em>Qt: Solar sensor can have shortcuts set<\/em><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" title=\"Download mGBA\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=6925\">T\u00e9l\u00e9charger mGBA v0.2.1 (13,5 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/endrift.com\/mgba\/\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/333-consoles-portables\/47-nintendo-gba-gba-sp-gb-micro\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=39013\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Un \u00e9mulateur de GameBoy Advance \u00e9crit en langage C par Jeffrey Pfau (endrift) et bas\u00e9 (sensiblement) sur\u00a0GBA.js et qui a comme objectif d&rsquo;\u00eatre un \u00e9mulateur de haute qualit\u00e9. Disponible pour Windows (Vista et +), Linux et Mac OSX. Les changements &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-39013","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-a9f","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/39013","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=39013"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/39013\/revisions"}],"predecessor-version":[{"id":39014,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/39013\/revisions\/39014"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=39013"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=39013"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=39013"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}