{"id":43493,"date":"2016-03-17T18:24:12","date_gmt":"2016-03-17T17:24:12","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=43493"},"modified":"2016-03-17T18:24:12","modified_gmt":"2016-03-17T17:24:12","slug":"multi-systemes-retroarch-v1-3-2","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=43493","title":{"rendered":"[Multi-systemes] RetroArch v1.3.2"},"content":{"rendered":"<p><a href=\"http:\/\/themaister.net\/retroarch.html\">RetroArch<\/a> est un \u00e9mulateur multi-syst\u00e8mes pour Linux, Windows, Mac OS X et BSD. Il est anciennement connue sous le nom SSNES.<\/p>\n<p>&nbsp;<\/p>\n<p>RetroArch est un syst\u00e8me modulaire \u00e9mulateur multi-syst\u00e8me qui est con\u00e7u pour \u00eatre rapide, l\u00e9ger et portable.<\/p>\n<p>&nbsp;<\/p>\n<p>Ce n&rsquo;est pas un Frontend \u00e0 proprement parler, ni v\u00e9ritablement un multi-emulateur.<br \/>\nIl utilise en fait des libraires (core) d&rsquo;\u00e9mulateurs d\u00e9j\u00e0 existants sous la forme de fichier \u00ab\u00a0libretro XXX.dll\u00a0\u00bb. Ce n&rsquo;est pas non plus un simple front end, car il offre l\u2019\u00e9mulation compl\u00e8te de plusieurs plateformes console et m\u00eame final burn alpha.<\/p>\n<p>&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/01\/retroarch.png\" rel=\"attachment wp-att-42590\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/01\/retroarch-300x236.png\" alt=\"retroarch\" width=\"300\" height=\"236\" class=\"aligncenter size-medium wp-image-42590\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/01\/retroarch-300x236.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/01\/retroarch-768x604.png 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/01\/retroarch-1024x805.png 1024w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/01\/retroarch.png 1296w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><br \/>\n&nbsp;<br \/>\nActuellement, il existe des impl\u00e9mentations libretro pour les syst\u00e8mes tels que SNES, NES, GBA, GB \/ GBC, la Gen\u00e8se, et m\u00eame des jeux d&rsquo;arcade Final Burn Alpha et bien d&rsquo;autres encore. Voir <a href=\"http:\/\/buildbot.libretro.com\/nightly\/windows\/x86_64\/2016-01-19_cores\/\">ici <\/a>pour obtenir les cores n\u00e9cessaires.<\/p>\n<p>&nbsp;<\/p>\n<p>Libretro n&rsquo;est pas seulement utilisable pour les \u00e9mulateurs. Un port pr\u00e9liminaire d&rsquo;une r\u00e9-impl\u00e9mentation open source de Cave Story a \u00e9t\u00e9 port\u00e9 aussi \u00e0 libretro.<\/p>\n<p>&nbsp;<\/p>\n<p>RetroArch croit en la modularit\u00e9. L&rsquo;application elle-m\u00eame est une application en ligne de commande adapt\u00e9 pour HTPC et \/ ou l&rsquo;utilisation sans t\u00eate. Il existe \u00e9galement une interface graphique pour RetroArch, en soutenant toutes les options de configuration unique.<\/p>\n<p>&nbsp;<\/p>\n<p>RetroArch \u00e9tablit la norme sur la portabilit\u00e9 multi-plateforme pour le moment:<br \/>\nLinux (x86 et x86_64)<br \/>\nWindows (32bit\/64bit)<br \/>\nMac OSX (PPC \/ Intel)<br \/>\nPlaystation 3 (PS3 SDK\/PSL1GHT (WIP))<br \/>\nPS Vita<br \/>\nXbox 1 (XDK)<br \/>\nXbox 360 (XeXDK \/ Libxenon)<br \/>\nGamecube<br \/>\nWii<br \/>\n3DS<br \/>\nRaspberry Pi<br \/>\nOpenPandora<br \/>\nAndro\u00efd<\/p>\n<p>&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/01\/retroarch2.png\" rel=\"attachment wp-att-42591\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/01\/retroarch2-300x236.png\" alt=\"retroarch2\" width=\"300\" height=\"236\" class=\"aligncenter size-medium wp-image-42591\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/01\/retroarch2-300x236.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/01\/retroarch2-768x604.png 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/01\/retroarch2-1024x805.png 1024w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/01\/retroarch2.png 1296w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><br \/>\n&nbsp;<br \/>\nLes nouveaut\u00e9s:<br \/>\n&nbsp;<br \/>\n<em><strong>Fixed<\/strong><br \/>\n&#8211; Added a validation check to prevent \u00ab\u00a0Create Games List\u00a0\u00bb from executing again while it&rsquo;s still running (main menu)<br \/>\n&#8211; Tag \u00ab\u00a0compat\u00a0\u00bb was not being read from softlist games files (\u00ab\u00a0eldir\\softwarelist\\\u00a0\u00bb folder)<br \/>\n&#8211; Software list counter label in splash screen was off by 1 (cosmetic)<br \/>\n&#8211; Frontend crash when using \u00ab\u00a0Create Software List Games\u00a0\u00bb main menu (weird Delphi 7 compiler bug!)<br \/>\n&#8211; Ultra slow game name searching in \u00ab\u00a0systemname.elstatus\u00a0\u00bb files when scanning for games; quick scan was the most affected<br \/>\n&#8211; Setting \u00ab\u00a0# inipath\u00a0\u00bb was not being correctly detected on old MAME builds, making impossible to set custom game settings<br \/>\n&#8211; Could not set media player file in preferences screen (video preview tab)<br \/>\n&#8211; Old bug&#8230; I guess people don&rsquo;t use ZiNc anymore! Setting \u00ab\u00a0Texture Cache\u00a0\u00bb was not being parsed correctly from \u00ab\u00a0renderer.cfg\u00a0\u00bb (ZiNc settings screen)<br \/>\n&nbsp;<br \/>\n<strong>Changed<\/strong><br \/>\n&#8211; MAME\/HBMAME emulators full title are no more; they are now simply \u00ab\u00a0MAME\u00a0\u00bb and \u00ab\u00a0HBMAME: HomeBrew MAME\u00a0\u00bb<br \/>\n&#8211; MAME build is detected before creating MAME games list; the \u00ab\u00a0-listxml\u00a0\u00bb output will only be used for MAME v0.70 and newer; this is to avoid EL trying to use \u00ab\u00a0-listinfo\u00a0\u00bb output on new MAME builds if the build number detection function fails<br \/>\n&#8211; Changed LUA scripts delay timer default&rsquo;s value from 2 secs to 0 secs; for MAME v0.172 (MAME settings, \u00ab\u00a0Input\u00a0\u00bb tab)<br \/>\n&#8211; Images manager updates and changes (main menu \u00ab\u00a0Images\u00a0\u00bb)<br \/>\n*window mode is now \u00ab\u00a0modal\u00a0\u00bb instead of \u00ab\u00a0stay on top\u00a0\u00bb; you can&rsquo;t access the main games list anymore<br \/>\n*new feature: Search available images on missing games; easier to delete images of games you don&rsquo;t have<br \/>\n.use button \u00ab\u00a0Scan Not Used Images\u00a0\u00bb for this new fuction<br \/>\n.a new image preview floating panel will show the image of the selected game (its last position is saved\/restored)<br \/>\n.create a list of missing MAME games where images are found, so you can remove unwanted image files from your collection<br \/>\n.software list games support<br \/>\n.unzipped images only<br \/>\n*new popup menu option: \u00ab\u00a0Scan Arcade Games\/Machines\u00a0\u00bb, to scan for arcade games\/machines<br \/>\n*the button \u00ab\u00a0Scan Missing Images\u00a0\u00bb updated to scan all games for missing image files<br \/>\n*the button \u00ab\u00a0Scan Invalid Images\u00a0\u00bb updated to scan all image files and compare with MAME game names for unknown filenames<br \/>\nNOTE: make sure to check the popup menu for some settings before scanning (mouse right-click)<br \/>\n*minor tweaks and code optimizations<br \/>\n&#8211; AntoPISA&rsquo;s \u00ab\u00a0category.ini\u00a0\u00bb and \u00ab\u00a0version.ini\u00a0\u00bb have priority over \u00ab\u00a0catver.ini\u00a0\u00bb<br \/>\n&#8211; From now on, you need AntoPISA&rsquo;s \u00ab\u00a0mess.ini\u00a0\u00bb file to filter MAME non-arcade machines (found in \u00ab\u00a0renameSet pack\u00a0\u00bb or \u00ab\u00a0version.ini pack\u00a0\u00bb); if you still want to use \u00ab\u00a0category_home.ini\u00a0\u00bb, rename the file to \u00ab\u00a0mess.ini\u00a0\u00bb<br \/>\n&#8211; UI tweaks in MAME settings screen to fit new settings<br \/>\n&#8211; UI tweaks in \u00ab\u00a0SEGA Model 2&Prime; settings screen to fit on 640&#215;480 resolution<br \/>\n&#8211; UI tweaks to remove the large and unnecessary 16 pixels borders in the following screens:<br \/>\n*\u00a0\u00bbMAME settings (Basic Mode)\u00a0\u00bb<br \/>\n*\u00a0\u00bbSupermodel 3&Prime; settings<br \/>\n*\u00a0\u00bbDaphne\u00a0\u00bb settings<br \/>\n*\u00a0\u00bbSEGA Model 2&Prime; settings<br \/>\n*\u00a0\u00bbZiNc\u00a0\u00bb settings<br \/>\n&#8211; Changes to ZiNc settings screen<br \/>\n*grouped related settings next to each other<br \/>\n*added new \u00ab\u00a0Enable Keys\u00a0\u00bb setting (renderer)<br \/>\n*replaced \u00ab\u00a0Manual Framerate\u00a0\u00bb by a TEdit control and support values from 0 to 1000<br \/>\n*UI tweaks to minimize the mess<br \/>\n&nbsp;<br \/>\n<strong>Removed<\/strong><br \/>\n&#8211; Removed support for AntoPISA&rsquo;s \u00ab\u00a0catver_full.ini\u00a0\u00bb; rename the file to \u00ab\u00a0catver.ini\u00a0\u00bb if you still want to use it<br \/>\n&#8211; Removed support for AntoPISA&rsquo;s \u00ab\u00a0category_home.ini\u00a0\u00bb<br \/>\n&nbsp;<br \/>\n<strong>Added<\/strong><br \/>\n&#8211; New HLSL settings: \u00ab\u00a0Shadow Mask Tile Mode\u00a0\u00bb and \u00ab\u00a0Bloom Blend Mode\u00a0\u00bb (MAME Settings screen, \u00ab\u00a0Video 2\u00a0\u00bb tab); for MAME v0.169 and up<br \/>\n&#8211; New \u00ab\u00a0Sound Output Mode\u00a0\u00bb option: \u00ab\u00a0XAudio2\u00a0\u00bb (MAME Settings screen, \u00ab\u00a0Audio\u00a0\u00bb tab); for MAME v0.170<br \/>\nWARNING: Windows 8 or newer required!<br \/>\n&#8211; Support for MAME v0.171 new settings (MAME settings screen)<br \/>\n*Plugins directory selector (\u00ab\u00a0Folders\u00a0\u00bb tab)<br \/>\n*Languages directory selector (\u00ab\u00a0Folders\u00a0\u00bb tab)<br \/>\n*Language selection for text localization in the emulator (\u00ab\u00a0Miscellaneous\u00a0\u00bb tab)<br \/>\n*\u00a0\u00bbRecord an Input Timecode File\u00a0\u00bb (\u00ab\u00a0Input\u00a0\u00bb tab)<br \/>\n*\u00a0\u00bbExit Emulator After Input Playback\u00a0\u00bb (\u00ab\u00a0Input\u00a0\u00bb tab)<br \/>\n*\u00a0\u00bbType of User Interface\u00a0\u00bb (\u00ab\u00a0Miscellaneous\u00a0\u00bb tab)<br \/>\n&#8211; Added a way to cancel changes in \u00ab\u00a0Category \/ Layout Settings\u00a0\u00bb (images main menu; images popup menu); you must click the \u00ab\u00a0Apply\u00a0\u00bb button to save and apply changes to categories and layouts <\/em><\/p>\n<p>&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" title=\"Download RetroArch (32 Bits)\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=6738\">T\u00e9l\u00e9charger RetroArch (32 Bits) v1.3.2 (74,6 Mo)<\/a><\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=6739\" title=\"Download RetroArch (64 Bits)\">T\u00e9l\u00e9charger RetroArch (64 Bits) v1.22.2 (193 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/libretro.com\/\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/305-multi-systemes\/306-multi-emulateurs\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=43493\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>RetroArch est un \u00e9mulateur multi-syst\u00e8mes pour Linux, Windows, Mac OS X et BSD. Il est anciennement connue sous le nom SSNES. &nbsp; RetroArch est un syst\u00e8me modulaire \u00e9mulateur multi-syst\u00e8me qui est con\u00e7u pour \u00eatre rapide, l\u00e9ger et portable. &nbsp; Ce &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-43493","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-bjv","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/43493","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=43493"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/43493\/revisions"}],"predecessor-version":[{"id":43495,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/43493\/revisions\/43495"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=43493"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=43493"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=43493"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}