{"id":48510,"date":"2017-02-24T07:37:29","date_gmt":"2017-02-24T06:37:29","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=48510"},"modified":"2017-02-24T07:37:29","modified_gmt":"2017-02-24T06:37:29","slug":"console-de-salon-cemu-v1-7-2c","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=48510","title":{"rendered":"[Console de salon] Cemu v1.7.2c"},"content":{"rendered":"<p>Cr\u00e9\u00e9 par <a href=\"https:\/\/github.com\/Exzap\">Exzap<\/a>, il s&rsquo;agit du second \u00e9mulateur de Wii U \u00e0 \u00eatre disponible au public mais le premier \u00e0 pousser jusqu&rsquo;\u00e0 l&rsquo;\u00e9mulation de jeux commerciaux. Il peut d\u00e9crypter les images Wii U qui utilisent le format Wud mais \u00e9galement les fichiers RPS ou RPL. La r\u00e9solution interne peu aller jusqu&rsquo;\u00e0 1920&#215;1080 selon les jeux. A noter que pour le moment, un seul contr\u00f4leur est accept\u00e9, il s&rsquo;agit du DRC (GamePad) de la Nintendo Wii U. Cette version n&rsquo;est compatible que pour les Windows x64 avec une carte graphique g\u00e9rant OpenGL 4.0 ou sup\u00e9rieur.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/11\/cemu.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-47151\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/11\/cemu.png\" alt=\"cemu\" width=\"455\" height=\"170\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/11\/cemu.png 728w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/11\/cemu-300x112.png 300w\" sizes=\"auto, (max-width: 455px) 100vw, 455px\" \/><\/a><br \/>\n&nbsp;<br \/>\nLes changements:<br \/>\n&nbsp;<\/p>\n<p>En r\u00e9sum\u00e9:<br \/>\n<em>&#8211; Optimizations<br \/>\n   &#8211; Improved compatibility<br \/>\n   &#8211; Graphic improvements<br \/>\n   &#8211; Bugfixes &#038; minor adjustments<\/em><\/p>\n<p>&nbsp;<br \/>\nEn d\u00e9tails:<br \/>\n<em># New in 1.7.2c:<br \/>\n&#8211; GX2: Fixed a bug in GX2SwapScanBuffers() that could cause the GPU command stream to get corrupted<\/p>\n<p># New in 1.7.2b:<br \/>\n&#8211; coreinit: Fixed a crash bug in coreinit initialization code<\/p>\n<p># New in 1.7.2:<br \/>\n&#8211; general: Reorganized menu options for better clarity (Some debug option stuff wasn&rsquo;t really for debugging)<br \/>\n&#8211; general: Added option to choose fullscreen scaling mode (stretch to screen or keep aspect ratio)<br \/>\n&#8211; general: Default and recommended value for CPU timer option is now &lsquo;Host based&rsquo;<br \/>\n&#8211; PPC: Thread emulation is now using Fibers. Technically speaking, this change was made to simplify context switching within HLE functions. It allows certain API to behave more similar to the real Cafe OS.<br \/>\n&#8211; coreinit: Fixed a bug that caused MEMGetAllocatableSizeForExpHeapEx() to return negative values under certain circumstances<br \/>\n&#8211; coreinit: Fixed a crash bug in MPRunTasksFromTaskQ()<br \/>\n&#8211; coreinit: Added API MPDequeTask(), MPWaitTaskQWithTimeout(), MPRunTask()<br \/>\n&#8211; coreinit: Fixed rare deadlock in alarm handler<br \/>\n&#8211; VPAD: Fixed fullscreen touch input for non-16:9 displays<br \/>\n&#8211; GX2: Fixed that under certain circumstances GX2WaitTimeStamp() could return immediately due to the low accuracy of the internally used timer (affected only &lsquo;Host based timer&rsquo;)<br \/>\n&#8211; GX2: Added support for texture format R16_G16_B16_A16_SNORM<br \/>\n&#8211; GX2: Added support for sampler2DRect textures<br \/>\n&#8211; GX2: Unsupported instructions in a GS Copyshader will no longer cause a crash<br \/>\n&#8211; GX2: Fixed texelFetch() accessing textures upside-down if ARB_clip_control is used<br \/>\n&#8211; GX2: Adjusted handling of vsync and flip event to decrease latency<br \/>\n&#8211; GX2: Optimized texture encoding &#038; decoding<br \/>\n&#8211; GX2: Optimized frequently used GX2 API<br \/>\n&#8211; GX2: Optimized various parts of the GPU command processor<br \/>\n&#8211; GX2: Fixed incorrect mapping of GS->PS attributes if gl_FragCoord is used<br \/>\n&#8211; GX2: Fixed handling of GS input primitive LINE_STRIP<\/em><br \/>\n&nbsp;<br \/>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"500\" height=\"282\" src=\"https:\/\/www.youtube.com\/embed\/2ldJ9OpAKWw?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=fr-FR&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><\/p>\n<p>&nbsp;<br \/>\nA noter que des packs graphiques haute d\u00e9finition sont disponibles <a href=\"https:\/\/github.com\/slashiee\/cemu_graphic_packs\">ici<\/a>. Ils permettent, entre autre, d&rsquo;augmenter la r\u00e9solution native des jeux car contrairement \u00e0 Dolphin et parce que la machine est techniquement diff\u00e9rente il n&rsquo;est pas possible \u00e0 Cemu d&rsquo;augmenter la d\u00e9finition autrement que par cette m\u00e9thode.<br \/>\nA l&rsquo;inverse, des packs SD (d\u00e9finitions standards et\/ou basses) sont disponibles sur ce <a href=\"https:\/\/github.com\/yanderechanhx\/Cemu_Graphics_LowRes\">lien<\/a> et permettent \u00e0 certains PC manquant de performance de lancer des jeux en 60 FPS. <\/p>\n<p>&nbsp;<br \/>\nUne liste de compatibilit\u00e9 est disponible <a href=\"http:\/\/compat.cemu.info\/\">ici<\/a>.<\/p>\n<p>&nbsp;<br \/>\n<a href=\"http:\/\/gbatemp.net\/threads\/release-cemu-wii-u-emulator.399524\/\">Site source<\/a>.<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" title=\"Download Cemu\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7070\">T\u00e9l\u00e9charger Cemu v1.7.2c (2.0 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/cemu.info\" target=\"_blank\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/371-nintendo-wii-u\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=48510\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Cr\u00e9\u00e9 par Exzap, il s&rsquo;agit du second \u00e9mulateur de Wii U \u00e0 \u00eatre disponible au public mais le premier \u00e0 pousser jusqu&rsquo;\u00e0 l&rsquo;\u00e9mulation de jeux commerciaux. Il peut d\u00e9crypter les images Wii U qui utilisent le format Wud mais \u00e9galement &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-48510","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-cCq","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/48510","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=48510"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/48510\/revisions"}],"predecessor-version":[{"id":48511,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/48510\/revisions\/48511"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=48510"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=48510"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=48510"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}