{"id":55419,"date":"2018-04-22T19:23:42","date_gmt":"2018-04-22T17:23:42","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=55419"},"modified":"2018-04-22T19:23:42","modified_gmt":"2018-04-22T17:23:42","slug":"ordi-dosbox-x-v0-82-5-2018-04-18","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=55419","title":{"rendered":"[Ordi.] DOSBox-X v0.82.5 (2018\/04\/18)"},"content":{"rendered":"<p>Il s&rsquo;agit d&rsquo;un fork de DOSBox des plus int\u00e9ressant, destin\u00e9 \u00e0 Windows Linux et MacOS et cr\u00e9\u00e9 par <a href=\"https:\/\/github.com\/joncampbell123\/dosbox-x\">Jon Campbell<\/a>. Il poss\u00e8de une compatibilit\u00e9 excellente et met l&rsquo;accent sur la pr\u00e9cision d&rsquo;\u00e9mulation notamment en ce qui concerne l&rsquo;\u00e9mulation de Windows 3.x \u00e0 ME. En outre il ajoute des am\u00e9liorations en provenance d&rsquo;autres builds comme <a href=\"https:\/\/www.emu-france.com\/emulateurs\/10-ordinateurs\/118-ibm-pc-et-compatibles\/7439-dosbox-ece\/\">DOSBox ECE<\/a> avec l&rsquo;\u00e9mulation de la 3DFX en interne.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2018\/02\/dosbox-x.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-54615\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2018\/02\/dosbox-x.png\" alt=\"\" width=\"389\" height=\"233\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2018\/02\/dosbox-x.png 722w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2018\/02\/dosbox-x-300x180.png 300w\" sizes=\"auto, (max-width: 389px) 100vw, 389px\" \/><\/a><br \/>\n&nbsp;<\/p>\n<p>Les am\u00e9liorations sont les suivantes:<\/p>\n<ul>\n<li><em>Expanded memory manager memory copy fixed to<\/em><br \/>\n<em> enable A20 gate temporarily so that the copy<\/em><br \/>\n<em> works correctly.<\/em><\/li>\n<li><em>PC-98 FM board emulation now defaults to IRQ 12<\/em><br \/>\n<em> instead of IRQ 3. A lot of PC-98 games seem to<\/em><br \/>\n<em> have a strong preference for that IRQ with regard<\/em><br \/>\n<em> to FM music.<\/em><\/li>\n<li><em>PC-98 reset I\/O port (F0h) fixed to emulate CPU<\/em><br \/>\n<em> reset according to the SHUT0 and SHUT1 state set<\/em><br \/>\n<em> by the guest. Normally writing port F0h is a<\/em><br \/>\n<em> signal to reset but SHUT0 and SHUT1 can be set to<\/em><br \/>\n<em> indicate alternate behavior. This fixes VEMM486.EXE<\/em><br \/>\n<em> (an expanded memory manager) and allows it to run,<\/em><br \/>\n<em> since this manager appears to reset by port F0h<\/em><br \/>\n<em> then resume execution normally. Prior to this fix,<\/em><br \/>\n<em> booting a MS-DOS disk image that loads VEMM486.EXE<\/em><br \/>\n<em> at startup yielded nothing but an infinite reboot<\/em><br \/>\n<em> loop.<\/em><\/li>\n<li><em>XMS and EMS emulation fixed not to leave A20 gate<\/em><br \/>\n<em> enabled unless EMS emulation is set to EMM386 and<\/em><br \/>\n<em> dosbox.conf is set to run the system in virtual<\/em><br \/>\n<em> 8086 mode. There are plenty of DOS games that<\/em><br \/>\n<em> malfunction if loaded too low in memory with the<\/em><br \/>\n<em> A20 gate enabled.<\/em><\/li>\n<li><em>PC-98 mouse emulation, at the 8255 level, now uses<\/em><br \/>\n<em> new C++ abstraction that seems to work fairly well<\/em><br \/>\n<em> even with the common PC-98 MOUSE.COM driver.<\/em><\/li>\n<li><em>\u00ab\u00a0BOOT\u00a0\u00bb command in PC-98 mode updated to no longer<\/em><br \/>\n<em> require the &#8211;force switch. Booting MS-DOS from a<\/em><br \/>\n<em> hard disk or floppy disk image in PC-98 mode is<\/em><br \/>\n<em> generally functional now.<\/em><\/li>\n<li><em>Added PC-98 SCSI\/SASI hard disk emulation, and fixed<\/em><br \/>\n<em> BOOT to enable booting PC-98 MS-DOS from a hard drive<\/em><br \/>\n<em> (HDI image)<\/em><\/li>\n<li><em>FAT driver fixed to read\/write logical sectors vs<\/em><br \/>\n<em> actual drive sectors and removed geometry remapping<\/em><br \/>\n<em> hack.<\/em><\/li>\n<li><em>FAT driver fixed to avoid memory corruption that<\/em><br \/>\n<em> may occur if reading a partition table from a drive<\/em><br \/>\n<em> that has more than 512 bytes\/sector.<\/em><\/li>\n<li><em>.BAT file parsing fixed to handle BAT files not<\/em><br \/>\n<em> in the current directory (yksoft1)<\/em><\/li>\n<li><em>Fixed floppy controller emulation bug that failed<\/em><br \/>\n<em> to advance sectors during multi-sector read\/write.<\/em><\/li>\n<li><em>Fixed floppy emulation bug that prevented seeking.<\/em><br \/>\n<em> The \u00ab\u00a0head\u00a0\u00bb would get stuck at track 0 and never move.<\/em><\/li>\n<li><em>Dynamic core allows running with paging enabled again,<\/em><br \/>\n<em> IF dosbox.conf says to allow it (yksoft1)<\/em><\/li>\n<li><em>DOS file I\/O functions AH=3Fh and AH=40h updated to<\/em><br \/>\n<em> reflect undocumented MS-DOS behavior that silently<\/em><br \/>\n<em> truncates read\/written byte count if the offset<\/em><br \/>\n<em> and byte count reach beyond the end of a 64KB segment.<\/em><br \/>\n<em> This fixes some demoscene productions that read 64KB-1<\/em><br \/>\n<em> bytes but apparently rely on this behavior to avoid<\/em><br \/>\n<em> display errors.<\/em><\/li>\n<li><em>FluidSynth fixes and API updates. DOSBox-X no longer<\/em><br \/>\n<em> uses a private API within FluidSynth. (heftig)<\/em><\/li>\n<li><em>Added dosbox.conf option to control the size of the<\/em><br \/>\n<em> DOS \u00ab\u00a0Swappable Data Area\u00a0\u00bb which is said to help with<\/em><br \/>\n<em> shelling and task swapping in WordPerfect 5.x and 6.x<\/em><\/li>\n<li><em>Added \u00ab\u00a0minimum mcb free\u00a0\u00bb, and set minimum mcb segment to<\/em><br \/>\n<em> value same or similar to DOSBox SVN. The \u00ab\u00a0free\u00a0\u00bb option<\/em><br \/>\n<em> directs DOSBox-X to allocate memory before that segment<\/em><br \/>\n<em> value to fill memory.<\/em><\/li>\n<li><em>Fixed COMMAND.COM PSP segment to correctly identify it&rsquo;s<\/em><br \/>\n<em> resident size in memory.<\/em><\/li>\n<li><em>COMMAND.COM in the DOSBox shell now allocates itself<\/em><br \/>\n<em> normally instead of from a special segment so that it<\/em><br \/>\n<em> appears normally in the MCB allocation chain.<\/em><\/li>\n<li><em>BIOS now clears it&rsquo;s stack before booting the DOS shell.<\/em><\/li>\n<li><em>Fix Pause (CTRL+Pause or ALT+Pause) to release all keys<\/em><br \/>\n<em> in the mapper so that CTRL, ALT, or Shift are not left<\/em><br \/>\n<em> \u00ab\u00a0stuck\u00a0\u00bb when emulation resumes.<\/em><\/li>\n<li><em>Initial host keyboard recognition, and base framework<\/em><br \/>\n<em> for general keyboard language\/layout handling. Keyboard<\/em><br \/>\n<em> layout recognition added for Windows and Linux\/X11.<\/em><\/li>\n<li><em>Fixed 350-line INT 10h VESA modes not to apply EGA mode<\/em><br \/>\n<em> adjustments, which fixes display distortion.<\/em><\/li>\n<li><em>INT 10h VESA modes 720&#215;480 and 848&#215;480 fixed.<\/em><\/li>\n<li><em>Fixed INT 10h VESA emulation to round up bytes\/scanline<\/em><br \/>\n<em> so that 4bpp planar modes display properly.<\/em><\/li>\n<li><em>Fixed INT 10h VESA mode 1400&#215;1050 16-color (4bpp planar)<\/em><br \/>\n<em> mode to resolve overlapping mode number.<\/em><\/li>\n<li><em>Pulled in VGA vtotal + 2 fix from DOSBox SVN<\/em><\/li>\n<li><em>Pulled in EGA display mode fixes from DOSBox SVN to fix<\/em><br \/>\n<em> EGA graphics emulation.<\/em><\/li>\n<li><em>Fixed INT 10h AH=1Ch (save\/restore VGA state) to handle<\/em><br \/>\n<em> VGA attribute controller properly so that the display is<\/em><br \/>\n<em> not left blank.<\/em><\/li>\n<li><em>PC-98 GDC emulation fixed to handle START DISPLAY properly<\/em><br \/>\n<em> by un-blanking the display (fixes \u00ab\u00a0Ellena\u00a0\u00bb)<\/em><\/li>\n<li><em>Fixed possible format string vulnerabilities (gnustomp)<\/em><\/li>\n<li><em>Added menu options to enable\/disable EGC and GRCG<\/em><br \/>\n<em> emulation (yksoft1)<\/em><\/li>\n<li><em>Added options to enable\/disable EGC and GRCG emulation<\/em><br \/>\n<em> (to emulate older hardware).<\/em><\/li>\n<li><em>Added PC-98 BIOS function to read 8&#215;16 character bitmaps,<\/em><br \/>\n<em> which fixes \u00ab\u00a0Power Dolls 2\u00a0\u00bb<\/em><\/li>\n<li><em>BIOS now reports 16-color and EGC graphics. Some games<\/em><br \/>\n<em> that check the BIOS for capabilities may now begin to<\/em><br \/>\n<em> use 16-color graphics and EGC functions.<\/em><\/li>\n<li><em>Added PC-98 INT 18h function to read character font.<\/em><br \/>\n<em> This also resolves garbled text in TH01.<\/em><\/li>\n<li><em>PC-98 GDC emulation now uses cursor specification<\/em><br \/>\n<em> (line per character row) to determine whether graphics<\/em><br \/>\n<em> are doubled vertically or not. Several PC-98 games<\/em><br \/>\n<em> switch between 200-line (doubled) and 400-line graphics<\/em><br \/>\n<em> by programming the GDC directly, rather than through<\/em><br \/>\n<em> the BIOS.<\/em><\/li>\n<li><em>Added various video-related BIOS variables to the data<\/em><br \/>\n<em> in PC-98 mode.<\/em><\/li>\n<li><em>GDC RESET\/SYNC debug text updated to indicate which GDC<\/em><br \/>\n<em> is undergoing the RESET\/SYNC.<\/em><\/li>\n<li><em>Debugger \u00ab\u00a0LOG\u00a0\u00bb command (CPU execution logging) fixed to<\/em><br \/>\n<em> automatically stop logging when the BIOS begins the<\/em><br \/>\n<em> POST routine after system reset. The user who invoked<\/em><br \/>\n<em> \u00ab\u00a0LOG\u00a0\u00bb probably cares more about what happened up to the<\/em><br \/>\n<em> game crash, fault and reset rather than normal BIOS startup.<\/em><\/li>\n<li><em>BIOS now properly unmasks the PC-98 cascade IRQ, which<\/em><br \/>\n<em> allows IRQ 8-15 to function, including the mouse (IRQ13)<\/em><\/li>\n<li><em>Debugger interface now indicates whether 80386 paging is<\/em><br \/>\n<em> enabled or not at any time.<\/em><\/li>\n<li><em>Help text updates to reflect DOSBox-X changes (Shane32)<\/em><\/li>\n<li><em>BIOS INT 13h emulation updated to support up to 4 hard<\/em><br \/>\n<em> drives (Shane32)<\/em><\/li>\n<li><em>IMGMOUNT and BOOT code cleanup (Shane32)<\/em><\/li>\n<li><em>IMGMOUNT RAM drive support: Additional fixes and geometry<\/em><br \/>\n<em> work done, and some hangs resolved (Shane32)<\/em><\/li>\n<li><em>CPU emulation fixed to allow setting a breakpoint on<\/em><br \/>\n<em> ANY interrupt of a specific number, not just software<\/em><br \/>\n<em> interrupts. It is now possible to use BPINT to break<\/em><br \/>\n<em> upon hardware (IRQ) interrupts.<\/em><\/li>\n<li><em>DOS kernel fixed to drop to the debugger if the MCB<\/em><br \/>\n<em> (memory control block) chain is corrupted, so that<\/em><br \/>\n<em> the corrupted state can be examined. When the debugger<\/em><br \/>\n<em> continues execution, a full restart of the DOS kernel<\/em><br \/>\n<em> is run. If DOSBox-X was compiled without the debugger,<\/em><br \/>\n<em> then the normal E_Exit() path is still taken.<\/em><\/li>\n<li><em>Added debugger command to show, and modify, the state<\/em><br \/>\n<em> of the PIC (interrupt controller).<\/em><\/li>\n<li><em>Added debugger command to view or change the A20 gate.<\/em><\/li>\n<li><em>Added debugger command to view the state of EMS, memory<\/em><br \/>\n<em> handles, allocation, and EMS page frame mapping.<\/em><\/li>\n<li><em>Added debugger command to view the state of XMS, memory<\/em><br \/>\n<em> handles, and allocation.<\/em><\/li>\n<li><em>Added debugger command to view the layout of the ROM<\/em><br \/>\n<em> BIOS region (0xF0000-0xFFFFF) chosen by emulation.<\/em><\/li>\n<li><em>DOS kernel now logs kernel allocations, which can be<\/em><br \/>\n<em> seen in the debugger using the \u00ab\u00a0DOS KERN\u00a0\u00bb command.<\/em><\/li>\n<li><em>Added \u00ab\u00a0RUN\u00a0\u00bb command as an alternative to hitting F5.<\/em><\/li>\n<li><em>Added \u00ab\u00a0RUNWATCH\u00a0\u00bb to the debugger, so that watching the<\/em><br \/>\n<em> system run in the debugger is possible.<\/em><\/li>\n<li><em>Debugger data window can now be used to view memory in<\/em><br \/>\n<em> segmented, virtual (through paging), and physical (bus<\/em><br \/>\n<em> address) modes.<\/em><\/li>\n<li><em>Debugger window data and code view windows now indicate<\/em><br \/>\n<em> regions of memory that are beyond the end of the segment.<\/em><\/li>\n<li><em>Debugger window data and code view windows now indicate<\/em><br \/>\n<em> regions of memory that are paged out (will cause a page<\/em><br \/>\n<em> fault if accessed)<\/em><\/li>\n<li><em>PC-98 A20 gate I\/O port F6h fixed to work properly as an<\/em><br \/>\n<em> enable or disable, rather than just an enable. The PC-98<\/em><br \/>\n<em> version of HIMEM.SYS no longer complains about not being<\/em><br \/>\n<em> able to control the A20 gate.<\/em><\/li>\n<li><em>IMGMOUNT RAM drive support: Ramdrive bug fixes and changed<\/em><br \/>\n<em> drive limits from ATA limits to BIOS\/MBR (Shane32)<\/em><\/li>\n<li><em>INT 21h fixed to use BIOS INT 1Ch to read date and time in<\/em><br \/>\n<em> PC-98 mode. Arrowgun now runs properly.<\/em><\/li>\n<li><em>Fixed EMS emulation not to claim XMS memory (and zero BIOS<\/em><br \/>\n<em> extended memory size) if EMS emulation is in EMS board mode<\/em><br \/>\n<em> (and therefore not allocating extended memory through HIMEM.SYS).<\/em><\/li>\n<li><em>PC-98 INT 1Fh extended memory copy implemented. DOS games in<\/em><br \/>\n<em> PC-98 mode can now use this API to access extended memory.<\/em><\/li>\n<li><em>Fixed HIMEM.SYS emulation in PC-98 mode to zero BIOS extended<\/em><br \/>\n<em> memory values when claiming extended memory.<\/em><\/li>\n<li><em>PC-98 mode now sets BIOS data area values correctly regarding<\/em><br \/>\n<em> conventional and extended memory.<\/em><\/li>\n<li><em>Added rudimentary emulation of non-volatile RAM at the<\/em><br \/>\n<em> trailing edge of text RAM (A3FE0-A3FFF).<\/em><\/li>\n<li><em>PC-98 mode now adds additional BIOS data values at boot time<\/em><br \/>\n<em> so that guest OSes like PC-98 MS-DOS can see the floppy drive,<\/em><br \/>\n<em> see keyboard input, and determine the boot drive properly.<\/em><br \/>\n<em> It is now possible to boot MS-DOS in PC-98 mode.<\/em><\/li>\n<li><em>Added rudimentary PC-98 INT 1Bh BIOS interrupt, at least for<\/em><br \/>\n<em> floppy disk emulation.<\/em><\/li>\n<li><em>Cleanup and formatting enhancements to IMGMOUNT ramdisk (Shane32)<\/em><\/li>\n<li><em>DOS CON emulation in PC-98 mode now emulates two additional<\/em><br \/>\n<em> ANSI escapes to clear the screen that are specific to NEC&rsquo;s<\/em><br \/>\n<em> MS-DOS implementation, which fixes text layer problems with<\/em><br \/>\n<em> Rusty.<\/em><\/li>\n<li><em>PC-98 GDC dip switch 2-8 emulation fixed. It was backwards.<\/em><br \/>\n<em> This may break existing dosbox.conf configurations, apologies<\/em><br \/>\n<em> in advance.<\/em><\/li>\n<li><em>Added -xms option to LOADFIX command. When given, the command<\/em><br \/>\n<em> consumes extended memory instead of conventional memory.<\/em><\/li>\n<li><em>HIMEM.SYS emulation fixed to behave more like Microsoft&rsquo;s<\/em><br \/>\n<em> HIMEM.SYS implementation regarding global &amp; local A20 gate<\/em><br \/>\n<em> control.<\/em><\/li>\n<li><em>Mac OS X builds fixed to work from the user&rsquo;s home directory<\/em><br \/>\n<em> if run from the Finder, instead of trying to operate at the<\/em><br \/>\n<em> root of the filesystem as directed by the Finder.<\/em><\/li>\n<li><em>Mac OS X builds now put the FREECG98.BMP file inside of the<\/em><br \/>\n<em> .app bundle, and fall back to it if not found in the current<\/em><br \/>\n<em> directory.<\/em><\/li>\n<li><em>RPM builds now install FREECG98.BMP in \/usr\/share\/dosbox-x<\/em><br \/>\n<em> and refer to it if not in your local directory, in order to<\/em><br \/>\n<em> better provide PC-98 emulation.<\/em><\/li>\n<li><em>PC-98 BOOT command: Loading addresses and CPU register layout<\/em><br \/>\n<em> updated to match actual hardware behavior, in which the boot<\/em><br \/>\n<em> sector is loaded at just under 128KB.<\/em><\/li>\n<li><em>Build updates to support compiling for Windows with MinGW.<\/em><\/li>\n<li><em>BOOT now accepts a &#8211;debug switch that causes DOSBox-X to break into<\/em><br \/>\n<em> the debugger when the boot sector begins to execute.<\/em><\/li>\n<li><em>BOOT now accepts a &#8211;force switch to override the PC-98 lockout,<\/em><br \/>\n<em> if the user wants to better understand why I locked it out in PC-98 mode.<\/em><\/li>\n<li><em>PC-98 support now supports reading font from FONT.ROM, if available.<\/em><\/li>\n<li><em>Code, data, and output now respond to arrow, page up\/down and<\/em><br \/>\n<em> home\/end keys as a user would normally expect.<\/em><\/li>\n<li><em>Arrow and page up\/down keyboard input now goes to active window<\/em><br \/>\n<em> instead of mapping directly to any specific window.<\/em><\/li>\n<li><em>Debugger interface now has the concept of an \u00ab\u00a0active\u00a0\u00bb window, and<\/em><br \/>\n<em> the title bar of each window hilights if it is active.<\/em><\/li>\n<li><em>Debugger interface now hides the \u00ab\u00a0variables\u00a0\u00bb window by default.<\/em><\/li>\n<li><em>Fixed window \u00ab\u00a0titles\u00a0\u00bb in debugger interface to fill the terminal<\/em><br \/>\n<em> line they&rsquo;re on and use ncurses horizontal line character which<\/em><br \/>\n<em> on modern systems looks better than hyphens.<\/em><\/li>\n<li><em>Removed one line padding around data window in debugger interface.<\/em><\/li>\n<li><em>Debugger interface redesigned to permit more flexible layout<\/em><\/li>\n<li><em>Debugger interface no longer crashes when terminal window is sized<\/em><br \/>\n<em> down too small (when there is no room for the output window)<\/em><\/li>\n<li><em>EMM386 (ems) emulation fixed to always turn on the A20 gate when<\/em><br \/>\n<em> the DOS application requests to map pages into the EMS page frame.<\/em><br \/>\n<em> This fixes crashes with Creative&rsquo;s Sound Blaster 16 installer when<\/em><br \/>\n<em> run with the A20 gate turned off.<\/em><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7552\" title=\"Download DOSBox-X (Hx DOS)\">T\u00e9l\u00e9charger DOSBox-X (Hx DOS) v2026.03.29 (9.8 Mo)<\/a><\/p><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7560\" title=\"Download DOSBox-X (LowEnd)\">T\u00e9l\u00e9charger DOSBox-X (LowEnd) v2026.03.29 (19.3 Mo)<\/a><\/p><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7522\" title=\"Download DOSBox-X (MinGW)\">T\u00e9l\u00e9charger DOSBox-X (MinGW) v2026.03.29 (23.5 Mo)<\/a><\/p><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7136\" title=\"Download DOSBox-X (Visual Studio)\">T\u00e9l\u00e9charger DOSBox-X (Visual Studio) v2026.03.29 (28.4 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/dosbox-x.com\/\" target=\"_blank\" rel=\"noopener\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/10-ordinateurs\/118-ibm-pc-et-compatibles\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=55419\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit d&rsquo;un fork de DOSBox des plus int\u00e9ressant, destin\u00e9 \u00e0 Windows Linux et MacOS et cr\u00e9\u00e9 par Jon Campbell. Il poss\u00e8de une compatibilit\u00e9 excellente et met l&rsquo;accent sur la pr\u00e9cision d&rsquo;\u00e9mulation notamment en ce qui concerne l&rsquo;\u00e9mulation de Windows &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-55419","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-epR","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/55419","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=55419"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/55419\/revisions"}],"predecessor-version":[{"id":55421,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/55419\/revisions\/55421"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=55419"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=55419"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=55419"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}