{"id":63382,"date":"2020-04-26T12:15:46","date_gmt":"2020-04-26T10:15:46","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=63382"},"modified":"2021-11-23T16:09:35","modified_gmt":"2021-11-23T15:09:35","slug":"www-reshade-crt-geom-mod-v3-0","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=63382","title":{"rendered":"[www] Reshade CRT-Geom MOD v3"},"content":{"rendered":"<p>Il s&rsquo;agit d&rsquo;un pack de Shaders et effets graphiques bas\u00e9 sur <a href=\"https:\/\/reshade.me\/\">Reshade<\/a> (mais qui n&rsquo;a pas besoin de l&rsquo;installation de ce dernier pour fonctionner).<br \/>\n&nbsp;<br \/>\nCe pack pr\u00eat \u00e0 l&#8217;emploi permet d&rsquo;obtenir un bel effet CRT avec arts (bezel,overlay,frame,&#8230;) pour plusieurs jeux PC, ArcadePC mais aussi les \u00e9mulateurs. Des packs pr\u00e9-r\u00e9gl\u00e9s ont \u00e9t\u00e9 mis \u00e0 disposition pour de nombreux jeux et quelques \u00e9mulateurs comme Demul, SuperModel3, Model2Emu,&#8230; Une version sp\u00e9ciale BGFX a m\u00eame \u00e9t\u00e9 faite sp\u00e9cialement pour MAME.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/04\/game-2020-01-31-13-31-39-93.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-63389\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/04\/game-2020-01-31-13-31-39-93.png\" alt=\"\" width=\"329\" height=\"185\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/04\/game-2020-01-31-13-31-39-93.png 1920w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/04\/game-2020-01-31-13-31-39-93-300x169.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/04\/game-2020-01-31-13-31-39-93-768x432.png 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/04\/game-2020-01-31-13-31-39-93-1024x576.png 1024w\" sizes=\"auto, (max-width: 329px) 100vw, 329px\" \/><\/a>&nbsp;<br \/>\n<em>CRT-Geom MOD : Enhanced CRT shader using Reshade by Ducon2016 and Houb<br \/>\n&nbsp;<br \/>\nFor more than a year now, we are working to supply the most perfect solution (we hope so!) to get a nice CRT effect on old and new PC games (and also Arcade PC games).<br \/>\n(it also works with emulators, some configurations have been already shared, but it&rsquo;s not the original goal)<br \/>\n&nbsp;<br \/>\nThis Shader is based on the excellent and well known CRT-Geom shader for ReShade (The MAME version also available is based on BGFX MAME&rsquo;s CRTGeomDeluxe)<br \/>\n&nbsp;<br \/>\nThe ReShade&rsquo;s dll have been customized to be able to force a resolution because the effect optained needs at least a FullHD resolution to be displayed well (Our dlls have been recently updated to ReShade version 4.5.4)<br \/>\n&nbsp;<br \/>\nHere a list of the most important and exclusive features we added to this shader:<br \/>\n&#8211; Uses of Texture\/Video\/Screen sizes to allow the games to be stretched at full display size (over than their original sizes).<br \/>\n&#8211; Crop options (starts\/ends) to apply the CRT effect only on a specific part of the game display<br \/>\n&#8211; PassThroughBorders to show the original game display outside of the CRT effect area.<br \/>\n&#8211; Full geometry support (Ratio\/Zoom\/Offsets,&#8230;)<br \/>\n&#8211; Automatic and simulated ratio ajustement over screen and game sizes.<br \/>\n&#8211; Display rotation for TATE games with automatic ratio adjustement and full option support.<br \/>\n&#8211; Ability to enable and disable completely the CRT effect (geometry options still available even without CRT effect)<br \/>\n&#8211; Option to self-enable the CRT effect when conditions match (pixel test)<br \/>\n&#8211; Better results by reducing even more the moire effect (oversample option enhanced)<br \/>\n&#8211; Enhanced grill display to match perfectly the curvature of the CRT effect<br \/>\n&#8211; Ability to use a mask texture (1&#215;1 or 2&#215;2) to render at best the dot aspect<br \/>\n&#8211; Ability to add a background color or a background image behind the display<br \/>\n&#8211; Ability to add an overlay over the CRT effect area.<br \/>\n&#8211; Ability to add a screen frame arround the CRT effect area.<br \/>\n&#8211; Ability to add a bezel over the full display.<br \/>\n&#8211; Bloom option added to enhance the full result of the CRT effect.<br \/>\n&#8211; and more&#8230;<\/em><br \/>\n&nbsp;<br \/>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"500\" height=\"282\" src=\"https:\/\/www.youtube.com\/embed\/4CHkP8rEDxg?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=fr-FR&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><br \/>\n&nbsp;<\/p>\n<p>A t\u00e9l\u00e9charger <a href=\"https:\/\/www.mediafire.com\/folder\/sr6qp6x9or2nr\/CRTGeomMOD\">ici<\/a>.<br \/>\n&nbsp;<\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/www.emuline.org\/topic\/1420-shader-crt-multifonction-kick-ass-looking-games\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=63382\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit d&rsquo;un pack de Shaders et effets graphiques bas\u00e9 sur Reshade (mais qui n&rsquo;a pas besoin de l&rsquo;installation de ce dernier pour fonctionner). &nbsp; Ce pack pr\u00eat \u00e0 l&#8217;emploi permet d&rsquo;obtenir un bel effet CRT avec arts (bezel,overlay,frame,&#8230;) pour &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[31],"class_list":["post-63382","post","type-post","status-publish","format-standard","hentry","category-par-defaut","tag-shaders","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-gui","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/63382","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=63382"}],"version-history":[{"count":8,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/63382\/revisions"}],"predecessor-version":[{"id":63392,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/63382\/revisions\/63392"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=63382"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=63382"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=63382"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}