{"id":64591,"date":"2020-08-31T10:49:43","date_gmt":"2020-08-31T08:49:43","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=64591"},"modified":"2020-08-31T10:49:43","modified_gmt":"2020-08-31T08:49:43","slug":"consoles-de-salon-ootake-v2-98","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=64591","title":{"rendered":"[Consoles de salon] Ootake v2.98"},"content":{"rendered":"<p><strong>Ootake <\/strong>est un \u00e9mulateur PC-Engine en provenance du Japon et bas\u00e9 sur PC2E, tournant sous <a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/49-nec-hardware\/3207-ootake-98-se-me\/\">Windows 2000<\/a>, XP, Vista, 7, 8 et 10. Il n\u00e9cessite Direct X v9.0c au minimum.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/03\/ootake.jpg\" rel=\"attachment wp-att-43290\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-43290\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/03\/ootake.jpg\" alt=\"ootake\" width=\"453\" height=\"359\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/03\/ootake.jpg 696w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/03\/ootake-300x238.jpg 300w\" sizes=\"auto, (max-width: 453px) 100vw, 453px\" \/><\/a><br \/>\n&nbsp;<br \/>\n<em>  &#8211; Fixed the problem that the tempo of sound sometimes became fast for a few<br \/>\n    seconds immediately after opening a ROM image file when using the display<br \/>\n    refresh rate of 120Hz.<br \/>\n  &#8211; It supported the operation with the display setting of refresh rate 240Hz.<br \/>\n    If the display setting of the Windows desktop is set to 240Hz, Ootake will<br \/>\n    also automatically operate at 240Hz. * At window mode<br \/>\n  + Operation at 240Hz significantly reduces the time it takes for the Windows<br \/>\n    desktop to refresh the screen (overlap the desktop with the screens of<br \/>\n    Ootake and other applications and draw at a non-flickering timing).<br \/>\n    Therefore, the operation delay when playing with Ootake is reduced and it<br \/>\n    is very close to the feeling of the actual machine.<br \/>\n  + When using a 144Hz display, V-Sync does not work and the screen may wavy<br \/>\n    when scrolling, so I recommend setting to 120Hz and playing.<br \/>\n  &#8211; It also supports operation at refresh rates of 180Hz, 300Hz and 360Hz.<br \/>\n    * I haven&rsquo;t tested it because I don&rsquo;t have a display of 300Hz or higher,<br \/>\n      but I think it&rsquo;s ok. If you have any problems, please let me know.<br \/>\n  &#8211; \u00ab\u00a0Full Screen 180Hz\u00a0\u00bb and \u00ab\u00a0Full Screen 240Hz\u00a0\u00bb were added to the \u00ab\u00a0Screen -><br \/>\n    FullScreen Customize\u00a0\u00bb menu. By default, it switches to 60Hz in FullScreen.<br \/>\n    If you have a display of 120Hz or more, you can play with low latency by<br \/>\n    setting here. If you have a display of 300Hz or higher faster than 240Hz,<br \/>\n    select \u00ab\u00a0Full Screen 240Hz\u00a0\u00bb (Ootake is optimized for 240Hz operation, so<br \/>\n    240Hz operation is the best operation).<br \/>\n  &#8211; \u00ab\u00a0MaxSize\u00a0\u00bb was added to the \u00ab\u00a0Screen\u00a0\u00bb menu when playing in full screen. You<br \/>\n    can make the \u00ab\u00a0game display screen\u00a0\u00bb smaller even when playing in full<br \/>\n    screen. It can also be set by holding down [Alt] on the keyboard and<br \/>\n    pressing [1] to [5].<br \/>\n  * When playing close to the display (most PCs think so), I think it&rsquo;s often<br \/>\n    easier to play with a size smaller than the full size screen. This is<br \/>\n    because there is little movement of the field of view, and in the case of<br \/>\n    a retro game, the coarseness of expansion is not noticeable and the image<br \/>\n    quality is good.<br \/>\n  * In Windows 8 or later, full screen mode has about 1 frame less delay than<br \/>\n    window mode. Therefore, it is also recommended to play in full screen mode<br \/>\n    in shooting games. In addition, when playing on a liquid crystal display<br \/>\n    of 240Hz or higher, you can play with low latency close to full screen<br \/>\n    even in window mode.<br \/>\n  &#8211; Full screen selection The default resolution has been adapted to recent<br \/>\n    PCs (wide display). [640&#215;480, 800&#215;600, 1024&#215;768, 1366&#215;768, 1920&#215;1080,<br \/>\n    1920&#215;1200]<br \/>\n  &#8211; \u00ab\u00a0Same Desktop (same resolution as the desktop)\u00a0\u00bb has been added to the<br \/>\n    selected resolution of full screen. * Depending on the display, selecting<br \/>\n    the same resolution as the desktop (1920&#215;1080 for a full HD LCD display)<br \/>\n    will reduce the display lag.<br \/>\n  &#8211; The aspect ratio of the game screen has been finely adjusted to bring it<br \/>\n    closer to the actual ratio. Also, the aspect ratio of the window is kept<br \/>\n    at 4:3 even when the overscan area is displayed ([F12]key).<br \/>\n  &#8211; Added the SELECT button auto-fire function (\u00ab\u00a0Input -> TurboButton SELECT\u00a0\u00bb<br \/>\n    menu).<br \/>\n  &#8211; On the key config screen (black screen during key reception), described<br \/>\n    the precautions when connecting the game pad (when connecting the game<br \/>\n    pad, it is necessary to close this \u00ab\u00a0black screen during key reception\u00a0\u00bb<br \/>\n    once).<br \/>\n  &#8211; The operation speed when accessing the video chip (VDC) has been made<br \/>\n    closer to the operation of the actual machine. The problem (occurred in<br \/>\n    recent versions) that the audience at the bottom edge was not displayed<br \/>\n    on the screen at the start of the \u00ab\u00a0Wonder Momo\u00a0\u00bb stage (purple curtain)<br \/>\n    has been resolved.<br \/>\n  &#8211; The sprite display processing part has been made closer to the operation<br \/>\n    of the actual machine. The problem (generated from v2.92) that the<br \/>\n    background of the continue screen of \u00ab\u00a0Dragon Slayer Eiyuu Densetsu\u00a0\u00bb is<br \/>\n    disturbed has been resolved.<br \/>\n  &#8211; Move the operation speed and timing closer to the actual operation. Solved<br \/>\n    the problem that raster processing was disturbed (occurred in recent<br \/>\n    versions) in the demo of \u00ab\u00a0Spriggan mk2\u00a0\u00bb when starting the 8th stage.<br \/>\n  &#8211; When \u00ab\u00a0Private Eyedol\u00a0\u00bb is started with \u00ab\u00a0no arcade card\u00a0\u00bb, there is a bug<br \/>\n    (planned to be fixed) that it will stop in the raft puzzle scene in the<br \/>\n    cave. So, Ootake will boot it with the arcade card (extended RAM) enabled.<br \/>\n  &#8211; The ROM image file of the BIOS is the same (exactly the same) in both<br \/>\n    \u00ab\u00a0Super System Card 3.0\u00a0\u00bb and \u00ab\u00a0Arcade Card Pro\u00a0\u00bb, so in Ootake the arcade<br \/>\n    card compatible software also works with the ROM image of \u00ab\u00a0Super System<br \/>\n    Card 3.0\u00a0\u00bb. (Operates with virtual RAM)<br \/>\n  &#8211; Fixed the horizontal display start position determination process of the<br \/>\n    screen. In \u00ab\u00a0Shogi Shoshinsha Muyou\u00a0\u00bb, the problem that the game screen was<br \/>\n    shifted to the left was solved.<br \/>\n  &#8211; Fixed a bug in which the system message displayed on the upper left of the<br \/>\n    Ootake screen might remain when playing a game using a horizontal 512 dot<br \/>\n    resolution.<br \/>\n  &#8211; In a screen mode game such as \u00ab\u00a0Tokimeki Memorial\u00a0\u00bb in which the effective<br \/>\n    range of 348 dots is horizontal, if the left and right overscan areas are<br \/>\n    set to be displayed, the same color band as the actual machine is<br \/>\n    displayed (v2.91 Same processing as before).<br \/>\n  &#8211; Solved the problem that the display at the bottom of the screen was<br \/>\n    sometimes distorted when the RUN button was pressed on the player count<br \/>\n    setting screen in \u00ab\u00a0Downtown Nekketsu Monogatari\u00a0\u00bb. (In this scene, the CD<br \/>\n    access speed has been reduced to the level of the actual machine).<br \/>\n  &#8211; When the \u00ab\u00a0PC Engine Mouse\u00a0\u00bb is connected, Ootake is automatically paused<br \/>\n    when the focus of Windows shifts to another application. (To prevent the<br \/>\n    mouse cursor from getting lost)<br \/>\n  &#8211; The default setting of the \u00ab\u00a0Remove Lag\u00a0\u00bb setting in the \u00ab\u00a0Screen\u00a0\u00bb menu (a<br \/>\n    function to skip the extra screen buffer and reduce the delay) has been<br \/>\n    changed to 1F(1 frame). * With the recent PC &#038; driver, the same effect can<br \/>\n    be obtained with 1F without setting 3F. (And the processing does not<br \/>\n    become heavy)<br \/>\n  &#8211; \u00ab\u00a0Overscan Height 5dot\u00a0\u00bb and \u00ab\u00a0Overscan Height 3dot\u00a0\u00bb have been added to the<br \/>\n    \u00ab\u00a0Screen->Overscan Customize\u00a0\u00bb menu.<br \/>\n  &#8211; Other minor details have been fixed and improved.<\/em><\/p>\n<p>&nbsp;<br \/>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=2148\" title=\"Download Ootake (2K\/XP\/Vista\/7\/8\/10\/11)\">T\u00e9l\u00e9charger Ootake (2K\/XP\/Vista\/7\/8\/10\/11) v3.05 (1.4 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/www.ouma.jp\/ootake\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/49-nec-hardware\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=64591\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Ootake est un \u00e9mulateur PC-Engine en provenance du Japon et bas\u00e9 sur PC2E, tournant sous Windows 2000, XP, Vista, 7, 8 et 10. Il n\u00e9cessite Direct X v9.0c au minimum. &nbsp; &nbsp; &#8211; Fixed the problem that the tempo of &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-64591","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-gNN","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/64591","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=64591"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/64591\/revisions"}],"predecessor-version":[{"id":64592,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/64591\/revisions\/64592"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=64591"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=64591"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=64591"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}