{"id":66623,"date":"2021-03-02T22:10:22","date_gmt":"2021-03-02T21:10:22","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=66623"},"modified":"2021-03-02T22:13:14","modified_gmt":"2021-03-02T21:13:14","slug":"consoles-de-salon-cemu-v1-22-7","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=66623","title":{"rendered":"[Consoles de salon] Cemu v1.22.7"},"content":{"rendered":"<p>Cr\u00e9\u00e9 par <a href=\"https:\/\/github.com\/Exzap\">Exzap<\/a> (et aid\u00e9 par Peter Gov), il s&rsquo;agit du second \u00e9mulateur de Wii U \u00e0 \u00eatre disponible au public mais le premier \u00e0 \u00e9muler des jeux commerciaux. Il peut d\u00e9crypter les images Wii U qui utilisent le format Wud mais \u00e9galement les fichiers RPS ou RPL. La r\u00e9solution interne peu aller jusqu&rsquo;\u00e0 1920&#215;1080 selon les jeux (et au del\u00e0 avec des packs graphiques). Actuellement, le DRC (GamePad), le contr\u00f4leur Pro et le contr\u00f4leur classique sont \u00e9mul\u00e9s. Les Wiimotes sont \u00e9galement \u00e9mul\u00e9es (y compris le support natif). Les entr\u00e9es du clavier + contr\u00f4leurs USB en tant que p\u00e9riph\u00e9riques d&rsquo;entr\u00e9e sont \u00e9galement pris en charge. La saisie tactile du GamePad peut \u00eatre contr\u00f4l\u00e9e par un clic gauche de la souris. La fonctionnalit\u00e9 Gyro est \u00e9mul\u00e9e avec des limitations et peut \u00eatre contr\u00f4l\u00e9e via le bouton droit de la souris. Cette version n&rsquo;est compatible que pour les Windows x64 (\u00e0 partir de Windows 7) avec une carte graphique g\u00e9rant OpenGL 4.1 (ou sup\u00e9rieur) ou Vulkan et il faudra poss\u00e9der 4 \u00e0 8 Go de m\u00e9moire vive (Ram) pour le faire fonctionner. (<a href=\"https:\/\/titlekeys.ovh\/\">Correspondance ID-Titre<\/a> [archive <a href=\"https:\/\/www.emu-france.com\/_nonfilebase\/vault-3621titles.tar\">ici<\/a>]).<br \/>\n&nbsp;<br \/>\nUn tuto est disponible <a href=\"https:\/\/www.youtube.com\/watch?v=m9lDZ8TkqNk\">ici<\/a>, ou <a href=\"https:\/\/www.youtube.com\/watch?v=Bw7qa94P0ls\">ici<\/a> et <a href=\"https:\/\/www.youtube.com\/watch?v=CnynFfha0m0\">l\u00e0<\/a>.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/11\/cemu.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-47151\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/11\/cemu.png\" alt=\"cemu\" width=\"455\" height=\"170\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/11\/cemu.png 728w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/11\/cemu-300x112.png 300w\" sizes=\"auto, (max-width: 455px) 100vw, 455px\" \/><\/a><br \/>\n&nbsp;<br \/>\nLes changements:<br \/>\n&nbsp;<br \/>\nEn r\u00e9sum\u00e9:<br \/>\n<em>&#8211; Reworked Vulkan vsync + new experimental vsync mode<br \/>\n&#8211; Misc bug fixes<\/em><br \/>\n&nbsp;<br \/>\nEn d\u00e9tails:<br \/>\n&nbsp;<\/p>\n<p><em>general: The default vsync frequency (emulated refresh rate) is now 59.94 to match the actual console<br \/>\n         Graphic packs can still set it to a flat 60<\/p>\n<p>general: Fixed various small memory leaks<\/p>\n<p>Vulkan: Revised internal swapchain management and fixed some synchronization bugs in the process<br \/>\n        Double-buffered vsync should no longer cause graphical artifacts<\/p>\n<p>Vulkan: Added a new experimental vsync mode<br \/>\n        If enabled, Cemu will match the vblank event timing of the emulated display to the physical monitor on which Cemu is displayed<br \/>\n        This reduces latency and avoids tearing by piggybacking on the emulated game&rsquo;s vsync implementation<\/p>\n<p>        For *perfect* results, the vsync rate in Cemu should be equal or slightly higher than the monitor refresh rate<br \/>\n        As an example: When playing BotW on a 60 Hz monitor you want to set FPS++ to either 60 FPS or the next higher option. This is assuming stable 60 FPS can be maintained.<br \/>\n        Alternatively, any integer ratio (1:2, 1:3, 1:4&#8230;) should give good results as well. E.g. 30 FPS on 60 Hz, 36\/72 FPS on 144 Hz<\/p>\n<p>        Even for non-integer ratios (30 FPS on 144 Hz) this mode of vsync should perform at least as well as the Vulkan-native double buffered vsync mode<\/p>\n<p>        While this is only available for Vulkan right now, we plan on adding this to OpenGL in the near future<\/p>\n<p>Vulkan: Cemu&rsquo;s internal shaders no longer show up in the overlay statistic (&lsquo;Compiled x shaders&rsquo;). Unlike game shaders they do not get cached and also do not cause any stutter<\/p>\n<p>H264\/DXVA2: Fixed incorrect handling of mismatching frame pitch<br \/>\n            This should fix broken video playback in Mario Party 10 and Pikmin 3 on some GPUs<\/p>\n<p>GX2: Fetch shaders with a size of zero won&rsquo;t cause a crash anymore (regression introduced with 1.22.6)<br \/>\n     Resolves Minecraft crashing on launch<br \/>\n&nbsp;<br \/>\nNote:<br \/>\n(#xx) refers to resolved bug tracker issues. See http:\/\/bugs.cemu.info\/projects\/cemu\/<\/em><br \/>\n&nbsp;<br \/>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"500\" height=\"282\" src=\"https:\/\/www.youtube.com\/embed\/vn1YpLsp8j0?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=fr-FR&#038;autohide=2&#038;start=72&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><br \/>\n&nbsp;<br \/>\nA noter que des packs graphiques haute d\u00e9finition sont disponibles <a href=\"https:\/\/github.com\/slashiee\/cemu_graphic_packs\">ici<\/a>. Ils permettent, entre autre, d&rsquo;augmenter la r\u00e9solution native des jeux car contrairement \u00e0 Dolphin et parce que la machine est techniquement diff\u00e9rente il n&rsquo;est pas possible \u00e0 Cemu d&rsquo;augmenter la d\u00e9finition autrement que par cette m\u00e9thode.<br \/>\nA l&rsquo;inverse, des packs SD (d\u00e9finitions standards et\/ou basses) sont disponibles sur ce <a href=\"https:\/\/github.com\/yanderechanhx\/Cemu_Graphics_LowRes\">lien<\/a> et permettent \u00e0 certains PC manquant de performance de lancer des jeux en 60 FPS. <\/p>\n<p>&nbsp;<br \/>\nUne liste de compatibilit\u00e9 est disponible <a href=\"http:\/\/compat.cemu.info\/\">ici<\/a>.<\/p>\n<p>&nbsp;<br \/>\n<a href=\"http:\/\/gbatemp.net\/threads\/release-cemu-wii-u-emulator.399524\/\">Site source<\/a>.<br \/>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7070\" title=\"Download Cemu\">T\u00e9l\u00e9charger Cemu v2.6 (25.2 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/cemu.info\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/371-nintendo-wii-u\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=66623\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Cr\u00e9\u00e9 par Exzap (et aid\u00e9 par Peter Gov), il s&rsquo;agit du second \u00e9mulateur de Wii U \u00e0 \u00eatre disponible au public mais le premier \u00e0 \u00e9muler des jeux commerciaux. Il peut d\u00e9crypter les images Wii U qui utilisent le format &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-66623","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-hkz","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/66623","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=66623"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/66623\/revisions"}],"predecessor-version":[{"id":66625,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/66623\/revisions\/66625"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=66623"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=66623"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=66623"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}