{"id":66902,"date":"2021-03-26T22:22:56","date_gmt":"2021-03-26T21:22:56","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=66902"},"modified":"2021-03-26T22:22:56","modified_gmt":"2021-03-26T21:22:56","slug":"consoles-de-salon-cemu-v1-22-9d","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=66902","title":{"rendered":"[Consoles de salon] Cemu v1.22.9d"},"content":{"rendered":"<p>Cr\u00e9\u00e9 par <a href=\"https:\/\/github.com\/Exzap\">Exzap<\/a> (et aid\u00e9 par Peter Gov), il s&rsquo;agit du second \u00e9mulateur de Wii U \u00e0 \u00eatre disponible au public mais le premier \u00e0 \u00e9muler des jeux commerciaux. Il peut d\u00e9crypter les images Wii U qui utilisent le format Wud mais \u00e9galement les fichiers RPS ou RPL. La r\u00e9solution interne peu aller jusqu&rsquo;\u00e0 1920&#215;1080 selon les jeux (et au del\u00e0 avec des packs graphiques). Actuellement, le DRC (GamePad), le contr\u00f4leur Pro et le contr\u00f4leur classique sont \u00e9mul\u00e9s. Les Wiimotes sont \u00e9galement \u00e9mul\u00e9es (y compris le support natif). Les entr\u00e9es du clavier + contr\u00f4leurs USB en tant que p\u00e9riph\u00e9riques d&rsquo;entr\u00e9e sont \u00e9galement pris en charge. La saisie tactile du GamePad peut \u00eatre contr\u00f4l\u00e9e par un clic gauche de la souris. La fonctionnalit\u00e9 Gyro est \u00e9mul\u00e9e avec des limitations et peut \u00eatre contr\u00f4l\u00e9e via le bouton droit de la souris. Cette version n&rsquo;est compatible que pour les Windows x64 (\u00e0 partir de Windows 7) avec une carte graphique g\u00e9rant OpenGL 4.1 (ou sup\u00e9rieur) ou Vulkan et il faudra poss\u00e9der 4 \u00e0 8 Go de m\u00e9moire vive (Ram) pour le faire fonctionner. (<a href=\"https:\/\/titlekeys.ovh\/\">Correspondance ID-Titre<\/a> [archive <a href=\"https:\/\/www.emu-france.com\/_nonfilebase\/vault-3621titles.tar\">ici<\/a>]).<br \/>\n&nbsp;<br \/>\nUn tuto est disponible <a href=\"https:\/\/www.youtube.com\/watch?v=m9lDZ8TkqNk\">ici<\/a>, ou <a href=\"https:\/\/www.youtube.com\/watch?v=Bw7qa94P0ls\">ici<\/a> et <a href=\"https:\/\/www.youtube.com\/watch?v=CnynFfha0m0\">l\u00e0<\/a>.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/11\/cemu.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-47151\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/11\/cemu.png\" alt=\"cemu\" width=\"455\" height=\"170\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/11\/cemu.png 728w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2016\/11\/cemu-300x112.png 300w\" sizes=\"auto, (max-width: 455px) 100vw, 455px\" \/><\/a><br \/>\n&nbsp;<br \/>\nLes changements:<br \/>\n&nbsp;<br \/>\nEn r\u00e9sum\u00e9:<br \/>\n<em>&#8211; Added support for Windows.Gaming.Input<br \/>\n&#8211; Fixed graphic bugs<\/em><br \/>\n&nbsp;<br \/>\nEn d\u00e9tails:<br \/>\n&nbsp;<\/p>\n<p><em># New in 1.22.9d (public release):<\/p>\n<p>general: Internal tweaks to Windows.Gaming.Input<br \/>\nUI: Minor improvements to graphic pack window<br \/>\n&nbsp;<\/p>\n<p># New in 1.22.9c:<\/p>\n<p>UI: Fixed cut off dropdowns in the graphic pack window<br \/>\n&nbsp;<\/p>\n<p># New in 1.22.9b:<\/p>\n<p>general: Fixed a regression where the mlc path would be processed incorrectly, leading to Cemu not being able to load some mlc files<br \/>\n&nbsp;<\/p>\n<p># New in 1.22.9:<\/p>\n<p>input: Added support for Windows.Gaming.Input (Available only for Windows 10 or above)<br \/>\n       Two new API options:<br \/>\n       WGI GamePad        Mirrors XInput but without the 4 controller limit<br \/>\n       WGI RawController  Mirrors DirectInput<br \/>\n       Both of these usually have more stable drivers and should be preferred over regular XInput\/DirectInput<\/p>\n<p>input: Various smaller improvements to input settings<br \/>\n       Stick preview now has a circle to indicate where 100% range of the emulated controller is<\/p>\n<p>general: Fixed a crash that would occur when refreshing the game list when it contains WUD images without keys<\/p>\n<p>coreinit: Implemented API OSIsHomeButtonMenuEnabled() and OSEnableHomeButtonMenu()<br \/>\n          Fixes Disney Infinity 2.0 crashing on launch. It relies on specific behavior for correct initialization<\/p>\n<p>OpenGL\/Vulkan: Resolved an issue where depth buffer clears would use incorrect clear values<br \/>\n               Fixes rendering bugs in Mario vs Donkey Kong: Tipping Stars<br \/>\n               Fixes invisible UI in Dragon Quest X<\/p>\n<p>OpenGL\/Vulkan: Improved tracking and synchronization of overlapping memory in texture cache<br \/>\n               Fixes black screen issue in CoD: Black Ops 2<\/p>\n<p>OpenGL\/Vulkan: Implemented support for shader instruction SAMPLE_C_L<br \/>\n               Fixes missing lighting in CoD: Black Ops 2<\/p>\n<p>nsysnet: Resolved an issue where recv() would starve other threads of CPU time<br \/>\n         Fixes a rare softlock that could happen in various third party games<br \/>\n&nbsp;<br \/>\nNote:<br \/>\n(#xx) refers to resolved bug tracker issues. See http:\/\/bugs.cemu.info\/projects\/cemu\/<\/em><br \/>\n&nbsp;<br \/>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"500\" height=\"282\" src=\"https:\/\/www.youtube.com\/embed\/vn1YpLsp8j0?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=fr-FR&#038;autohide=2&#038;start=72&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><br \/>\n&nbsp;<br \/>\nA noter que des packs graphiques haute d\u00e9finition sont disponibles <a href=\"https:\/\/github.com\/slashiee\/cemu_graphic_packs\">ici<\/a>. Ils permettent, entre autre, d&rsquo;augmenter la r\u00e9solution native des jeux car contrairement \u00e0 Dolphin et parce que la machine est techniquement diff\u00e9rente il n&rsquo;est pas possible \u00e0 Cemu d&rsquo;augmenter la d\u00e9finition autrement que par cette m\u00e9thode.<br \/>\nA l&rsquo;inverse, des packs SD (d\u00e9finitions standards et\/ou basses) sont disponibles sur ce <a href=\"https:\/\/github.com\/yanderechanhx\/Cemu_Graphics_LowRes\">lien<\/a> et permettent \u00e0 certains PC manquant de performance de lancer des jeux en 60 FPS. <\/p>\n<p>&nbsp;<br \/>\nUne liste de compatibilit\u00e9 est disponible <a href=\"http:\/\/compat.cemu.info\/\">ici<\/a>.<\/p>\n<p>&nbsp;<br \/>\n<a href=\"http:\/\/gbatemp.net\/threads\/release-cemu-wii-u-emulator.399524\/\">Site source<\/a>.<br \/>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7070\" title=\"Download Cemu\">T\u00e9l\u00e9charger Cemu v2.6 (25.2 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/cemu.info\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/371-nintendo-wii-u\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=66902\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Cr\u00e9\u00e9 par Exzap (et aid\u00e9 par Peter Gov), il s&rsquo;agit du second \u00e9mulateur de Wii U \u00e0 \u00eatre disponible au public mais le premier \u00e0 \u00e9muler des jeux commerciaux. Il peut d\u00e9crypter les images Wii U qui utilisent le format &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-66902","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-hp4","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/66902","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=66902"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/66902\/revisions"}],"predecessor-version":[{"id":66903,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/66902\/revisions\/66903"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=66902"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=66902"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=66902"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}