{"id":67336,"date":"2021-05-07T17:00:53","date_gmt":"2021-05-07T16:00:53","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=67336"},"modified":"2021-05-07T17:00:53","modified_gmt":"2021-05-07T16:00:53","slug":"consoles-de-salon-ares-v120","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=67336","title":{"rendered":"[Consoles de salon] Ares v120"},"content":{"rendered":"<p>Cr\u00e9\u00e9 par Near (ex byuu), Ares est un \u00e9mulateur multi-syst\u00e8mes dont le d\u00e9veloppement a commenc\u00e9 le 14 octobre 2004. C&rsquo;est un descendant de higan et bsnes. Il se concentre sur la pr\u00e9cision et la pr\u00e9servation.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/05\/ares.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-63814\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/05\/ares.png\" alt=\"\" width=\"317\" height=\"85\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/05\/ares.png 317w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/05\/ares-300x80.png 300w\" sizes=\"auto, (max-width: 317px) 100vw, 317px\" \/><\/a><br \/>\n&nbsp;<br \/>\nAres \u00e9mule les 29 machines suivantes:<br \/>\n&nbsp;<br \/>\n&#8211; Famicom + Famicom Disk System<br \/>\n&#8211; Super Famicom + Super Game Boy<br \/>\n&#8211; Nintendo 64<br \/>\n&#8211; Game Boy + Game Boy Color<br \/>\n&#8211; Game Boy Advance + Game Boy Player<br \/>\n&#8211; SG-1000 + SC-3000<br \/>\n&#8211; Master System + Game Gear<br \/>\n&#8211; Mega Drive + Mega 32X + Mega CD<br \/>\n&#8211; Playstation<br \/>\n&#8211; PC Engine + PC Engine CD + SuperGrafx<br \/>\n&#8211; MSX + MSX2<br \/>\n&#8211; ColecoVision<br \/>\n&#8211; Neo Geo Pocket + Neo Geo Pocket Color<br \/>\n&#8211; WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2<br \/>\n&nbsp;<\/p>\n<p>A noter qu&rsquo;un pack de shaders est disponible <a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/59-multi-consoles\/6993-higan-shaders-pack\/\">ici<\/a>.<br \/>\nDes packs MSU-1 sont disponibles <a href=\"http:\/\/www.zeldix.net\/f71-msu-1-hacks-database\">ici<\/a>.<\/p>\n<p>&nbsp;<br \/>\nVoici les informations depuis la derni\u00e8re version d&rsquo;ares:<br \/>\n&nbsp;<\/p>\n<p><em>This release provides improved Nintendo 64 and Mega Drive emulation, plus some emulation speedups and new features like keyboard-mapping for all Nintendo 64 controls.<\/p>\n<p>The infamous Titan Overdrive demos now run with the exception of one glitched screen each, but you will need to compile with profile=accuracy to enable the required cycle-based VDP renderer for this to work. I&rsquo;ll try in the future to support as much of it as I can with the default scanline renderer as well.<\/em><br \/>\n&nbsp;<\/p>\n<p><em>&#8211; SH2: added support for Windows ABI to the recompiler<br \/>\n&#8211; SH2: MAC must increment R[n] before reading from R[m]; fixes Virtua Fighter and Toughman Contest<br \/>\n&#8211; SH2: fixed dynarec MOV @Rm+,Rn to not increment when Rm==Rn<br \/>\n&#8211; SH2: fixed dynarec TST instruction<br \/>\n&#8211; SH2: improved dynarec accuracy by breaking blocks on delay slot branches<br \/>\n&#8211; SH2: improved dynarec accuracy by decreasing the underclocking amount<br \/>\n&#8211; Mega Drive: implemented undocumented VSRAM and CRAM DMA fill<br \/>\n&#8211; Mega Drive: simplified scanline VDP renderer; fixes TMNT: Tournament Fighters graphics<br \/>\n&#8211; Mega Drive: improved region detection; correctly identifies Alien Soldier region now<br \/>\n&#8211; Mega CD: fixed crash on game load<br \/>\n&#8211; Super Famicom: fixed direct color mode; fixes Secret of Mana world map<br \/>\n&#8211; WonderSwan Color: fixed initial state for new EEPROMs plus EEPROM size; fixes missing sound<br \/>\n&#8211; lucia: fixed saving RAM files when a manual save path was specified<br \/>\n&#8211; ruby: fixed library dependency detection for Arch Linux and other distributions<br \/>\n&#8211; SH2: additional correction for dynarec MOV @Rm+,Rn instructions<br \/>\n&#8211; hiro\/GTK3: added CSS stylesheet overrides to improve appearance [Screwtape]<br \/>\n&#8211; N64: VMRG was not clearing VCO in C++ version [Rasky]<br \/>\n&#8211; N64: fixed \u00ab\u00a0ctc2\u00a0\u00bb in the disassembler<br \/>\n&#8211; Mega Drive: VDP address\/command bits are set even for non-register writes [Eke]<br \/>\n&#8211; Mega Drive: implemented VDP FIFO with approximated timings<br \/>\n&#8211; Mega Drive: implemented CPU bus arbitrator<br \/>\n&#8211; N64: fixed RSP vector unit register values in the disassembler<br \/>\n&#8211; Mega Drive: implemented proper VDP FIFO timings for both reads and writes (hopefully)<br \/>\n&#8211; Mega Drive: enabled external and RAM refresh timing<br \/>\n&#8211; Mega Drive: added (Mega Drive | Mega 32X) + Mega CD mode 1 emulation<br \/>\n&#8211; Mega Drive: refactored dot-based VDP renderer<br \/>\n&#8211; ares: added Thread::restart() function to reset a thread without resetting its clock<br \/>\n&#8211; Mega Drive: improved DRAM refresh timings<br \/>\n&#8211; Mega Drive: added VDP I\/O logger<br \/>\n&#8211; Mega Drive: fixed VDP counter emulation (still inaccurate)<br \/>\n&#8211; Mega Drive: improved VDP DMA and FIFO emulation<br \/>\n&#8211; Nintendo 64: report 64DD as missing for now; fixes F-Zero X<br \/>\n&#8211; Nintendo 64: improved TLB emulation; fixes Conker&rsquo;s Bad Fur Day<br \/>\n&#8211; Nintendo 64: PI DMA from flash always reads data, never the status; fixes Paper Mario<br \/>\n&#8211; Mega Drive: improved VDP FIFO emulation<br \/>\n&#8211; Mega Drive: improved VDP dot-renderer<br \/>\n&#8211; nall\/bit-range: fixed bug with bit indexes >= 32<br \/>\n&#8211; Mega Drive: fixed VDP read buffer indexing for VSRAM and CRAM<br \/>\n&#8211; Mega Drive: fixed 68K to VDP DMA so that it instantly freezes the CPU<br \/>\n&#8211; Mega Drive: emulated VDP left window hardware glitch where hscroll&#038;15!=0<br \/>\n&#8211; Mega Drive: improved CPU interrupt handling<br \/>\n&#8211; Mega Drive: added APU bus mirrorings<br \/>\n&#8211; Mega Drive: emulated the VDP debug register<br \/>\n&#8211; Mega Drive: fixed VDP VRAM DMA copy<br \/>\n&#8211; Mega Drive: improved 128KB VRAM mode support<br \/>\n&#8211; Mega Drive: mask sprite attribute table address in H40 mode [Sik]<br \/>\n&#8211; Mega Drive: VDP timing improvements<br \/>\n&#8211; Nintendo 64: improved EEPROM support; fixes Perfect Dark<br \/>\n&#8211; Nintendo 64: improved VI interrupt support; fixes Star Wars: Rogue Squadron title screen [nodev]<br \/>\n&#8211; Nintendo 64: emulated CIC-NUS-6105 copy protection; fixes Banjo-Tooie [XScale]<br \/>\n&#8211; Nintendo 64: added serrate (interlace) support and fixed bug when supersampling in serrate mode<br \/>\n&#8211; Nintendo 64: emulated CPU instruction cache<br \/>\n&#8211; Nintendo 64: emulated CPU data cache<br \/>\n&#8211; Nintendo 64: emulated CPU CACHE instruction<br \/>\n&#8211; Nintendo 64: fixed CPU TLB bug; fixes GoldenEye<br \/>\n&#8211; Nintendo 64: began adapting CPU cached interpreter into a dynamic recompiler<br \/>\n&#8211; Nintendo 64: began adapting RSP cached interpreter into a dynamic recompiler<br \/>\n&#8211; Nintendo 64: added 64-bit addressing and TLB supporting<br \/>\n&#8211; Nintendo 64: added endian support to [LS][WD][LR] instructions<br \/>\n&#8211; Nintendo 64: improved dynamic recompiler<br \/>\n&#8211; PlayStation: began adapting CPU cached interpreter into a dynamic recompiler<br \/>\n&#8211; lucia: allow mapping analog axes separately (allows mapping sticks to the keyboard)<br \/>\n&#8211; Nintendo 64: corrected analog stick ranges<br \/>\n&#8211; Nintendo 64: emulate the analog stick as an octagon rather than a circle [YetAnotherEmuDev<\/em><\/p>\n<p>&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7780\" title=\"Download Ares (32 bits)\">T\u00e9l\u00e9charger Ares (32 bits) v114 (3.3 Mo)<\/a><\/p><\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7775\" title=\"Download Ares (64 bits)\">T\u00e9l\u00e9charger Ares (64 bits) v148 (61.8 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/near.sh\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/59-multi-consoles\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=67336\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Cr\u00e9\u00e9 par Near (ex byuu), Ares est un \u00e9mulateur multi-syst\u00e8mes dont le d\u00e9veloppement a commenc\u00e9 le 14 octobre 2004. C&rsquo;est un descendant de higan et bsnes. Il se concentre sur la pr\u00e9cision et la pr\u00e9servation. &nbsp; &nbsp; Ares \u00e9mule les &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-67336","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-hw4","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/67336","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=67336"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/67336\/revisions"}],"predecessor-version":[{"id":67337,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/67336\/revisions\/67337"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=67336"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=67336"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=67336"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}