{"id":68836,"date":"2021-10-26T18:03:47","date_gmt":"2021-10-26T17:03:47","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=68836"},"modified":"2021-10-26T18:03:47","modified_gmt":"2021-10-26T17:03:47","slug":"multi-mame-v0-237","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=68836","title":{"rendered":"[Multi] MAME v0.237"},"content":{"rendered":"<p>Officieusement appel\u00e9 <em><strong>M<\/strong>ame <strong>A<\/strong>nd <strong>M<\/strong>ess <strong>E<\/strong>mulators<\/em>, MAME est un \u00e9mulateur <a href=\"https:\/\/www.emu-france.com\/emulateurs\/6-arcades\/87-mame-officiel\/\">Arcade<\/a> et <a href=\"https:\/\/www.emu-france.com\/emulateurs\/305-multi-systemes\/441-mess-officiel\/\">Consoles\/Ordinateurs<\/a> qui relie les anciens MAME et MESS dans un seul \u00e9mulateur multi-usages \u00e9mulant plus de 2150 syst\u00e8mes diff\u00e9rents. Coupl\u00e9 au frontend <a title=\"Interface graphique QMC2\" href=\"https:\/\/www.emu-france.com\/utilitaires\/17-mame-support-files\/263-frontends\/3786-qmc2-x64\/\">QMC2<\/a>, vous pouvez alors utiliser tous les fichiers <a href=\"https:\/\/www.emu-france.com\/utilitaires\/17-mame-support-files\/\">Mame extras<\/a> &amp; <a href=\"https:\/\/www.emu-france.com\/utilitaires\/314-mess-support-files\/315-mess-extra\/\">Mess Extras<\/a>. (Builds automatiques <a href=\"https:\/\/github.com\/mamedev\/mame\/actions\">ici<\/a>)<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/12\/mame.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-53864\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/12\/mame.png\" alt=\"\" width=\"440\" height=\"99\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/12\/mame.png 729w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/12\/mame-300x67.png 300w\" sizes=\"auto, (max-width: 440px) 100vw, 440px\" \/><\/a><br \/>\n&nbsp;<br \/>\nEn r\u00e9sum\u00e9:<br \/>\n<em>For everyone who\u2019s waited patiently all month, MAME 0.237 is out today! As well as the updates to the UI and debugger that we\u2019ve already announced, there are several updates to the included plugins:<br \/>\n&nbsp;<br \/>\n   &#8211; A brand-new input macro plugin.<br \/>\n   &#8211; The <a href=\"https:\/\/docs.mamedev.org\/plugins\/data.html\">data plugin<\/a> can now show text from the Japanese command.dat file (or a Chinese command.txt file if you rename it to command.dat).<br \/>\n   &#8211; The location the <a href=\"https:\/\/docs.mamedev.org\/plugins\/hiscore.html\">hiscore support plugin<\/a> uses to store its data and configuration has changed. You won\u2019t lose your high scores, but you need to move the .hi files from the hi folder to the hiscore folder in your plugin data (homepath) folder.<br \/>\n   &#8211; The configuration format for the <a href=\"https:\/\/docs.mamedev.org\/plugins\/autofire.html\">autofire plugin<\/a> has changed. Unfortunately, you will need to add your autofire button settings again.<br \/>\n&nbsp;<br \/>\nInteresting machines added this month include a Mexican TRS-80 Color Computer clone, Tronica Thunder Ball (a re-skin of Space Rescue with a nautical theme), the original version of Pengo that the widespread bootlegs seem to be based on, the original hardware revision of the Laser 128 (Apple II clone), and a slightly older version of Street Fighter Zero 2 Alpha for Asia.<br \/>\n&nbsp;<br \/>\nMaster of multi-memory controllers kmg is still on a roll broadening NES\/Famicom and clone cartridge compatibility. Highlights of the month include:<br \/>\n&nbsp;<br \/>\n   &#8211; Railway management simulator A Ressha de Ikou.<br \/>\n   &#8211; Recent NES\/Famicom games released by Ancient to promote Gotta Protectors (Minna de Mamotte Knight). NES development is still alive over two decades after the last licensed title was released in 1995.<br \/>\n   &#8211; The two Korean Brilliant Com (\uc601\uc7ac\ucef4) edutainment games.<br \/>\n   &#8211; Some multi-game cartridges featuring the ambitious Titenic game, inspired by a highly successful James Cameron film.<br \/>\n   &#8211; Kart Fighter \u2013 using the engine from an unlicensed NES port of Street Fighter II, and unlicensed depictions of the character roster from Super Mario Kart, this is almost a premonition of Super Smash Bros. It even features Yoshi\u2019s tail smash, and depicts Kinopio (Toad) as a bare-knuckle brawler long before the Mii costume was available for purchase.<br \/>\n   &#8211; Well-known low-effort Mario-themed hack 7 Grand Dad. PUSH \u2191 START BUTTON. GET ADDITION GAME. AND NOURISH THE BLOOD<br \/>\n&nbsp;<br \/>\nAmiga software compatibility has been improved this month, the NEC PC-6001 family has gained a cartridge software list, and another batch of Commodore 64 cassettes has been added. An issue was identified with \u201cfake E7\u201d Apple II cracks that could prevent them from working if they were written out to disks to use on original hardware. Although this didn\u2019t prevent them from being used in MAME, disk images with the issue fixed have been added to the software list. Over a hundred Apple IIgs cracks have been added, too.<\/em><br \/>\n&nbsp;<\/p>\n<p>Les changements sont les suivants:<\/p>\n<p>&nbsp;<\/p>\n<pre style=\"height: 350px;\">0.237 2021-10-27\r\n----------------\r\n\r\n\r\nMAME Testers Bugs Fixed\r\n-----------------------\r\n- 06601: [Sound] (upscope.cpp) upscope: Some sound effects are missing. (Angelo Salese)\r\n- 08068: [Crash\/Freeze] (marineb.cpp) changes, changesa, hopprobo, looper, marineb, springer: Games freeze on soft reset. (AJR)\r\n- 08093: [Documentation] (champbas.cpp) talbot: DIP switches marked as unknown control quota to advance round. (jkburks)\r\n- 08095: [DIP\/Input] (8080bw.cpp) gunchamp: DIP switch marked as unknown enables or disables high score name entry. (Wulfaz)\r\n- 08096: [Documentation] (neogeo.cpp) legendos: Manufacturer should really be Wave Corp. \/ SNK. (Angelo Salese)\r\n- 08103: [Interface] Loading loose software in systems that require media to be loaded is impractical using internal UI. (Vas Crabb)\r\n- 08107: [Misc.] (cobra.cpp) bujutsu: Game title is incorrect. (J.J.Boy)\r\n- 08111: [Crash\/Freeze] (apollo.cpp) dn3500 and clones: Apollo machines cannot load programs from tape. (AJR)\r\n\r\n\r\nNew working clones\r\n------------------\r\nAdvisor (Italian bootleg of Space Fury) [Matteo Legittimo, Andrew Welburn]\r\nAsuka & Asuka (Japan, version 1) [Brian Troha, The Dumping Union]\r\nBuccaneer (set 2) [Jeremy Locke, Cam]\r\nCity Attack (Petaco S.A., bootleg of Pleiads) [Retromaniacs]\r\nCosmic Alien (version II, set 3) [Retromaniacs]\r\nFidelity Electronics Elite Champion Challenger [hap, Berger]\r\nFloritas (Multivideo Spanish Moon Cresta bootleg) [Retromaniacs]\r\nGuttang Gottong (Sede 3 bootleg on Galaxian hardware) [Retromaniacs]\r\nILCE \/ SEP Micro-SEP 1600 [Tim Lindner]\r\nKomemokos ('Pac-Man (Cirsa, Spanish bootleg)' hack) [Ricardo - Factory Arcade, Recreativas.org]\r\nMeteor (Alca bootleg of Moon Cresta) [Andrew Welburn, system11]\r\nPac-Man (Cirsa, Spanish bootleg on Galaxian hardware) [Ricardo - Factory Arcade, Recreativas.org]\r\nPengo (set 6, encrypted) [philmurr]\r\nStreet Fighter Zero 2 Alpha (Asia 960805) [Genaro Rodarte]\r\nSuper Rider (v1.3) [Michel Blanco]\r\nTronica Thunder Ball [algestam]\r\nVideo Technology Laser 128 (original hardware) [R. Belmont, Tom Greene]\r\nWinning Spike (ver AAA) [f205v]\r\n\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nCasio CTK-551 [Devin Acker]\r\nExciting Boat Race [Phil Bennett]\r\nLas Vegas (Jeutel, set 1) [Benjamin Roux, ClawGrip]\r\nManpuku Suizokukan [Darksoft, MetalliC, Mitsurugi_W, rtw, SNK-NEO-GEO]\r\nOmron Luna [Plamen Mihaylov]\r\nSpeed Basketball [Tailsnic Retroworks]\r\nSun Microsystems SPARCstation ELC (Sun 4\/25) [Yvan Janssens]\r\n\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nAmidar (Cirsa bootleg) [Retromaniacs]\r\nEnsoniq KS-32 [TaunTek.com, R. Belmont]\r\nIce Cold Beer (set 2) [Robbbert]\r\nLas Vegas (Jeutel, set 2) [Benjamin Roux, ClawGrip]\r\nNEC PC-6601SR \"Mr. PC\" (Japan) [anonymous]\r\nYataimura Kingyosukui (1-player, Japan, Ver 1.005) [Darksoft, MetalliC, Mitsurugi_W, rtw, SNK-NEO-GEO]\r\n\r\n\r\nNew working software list additions\r\n-----------------------------------\r\napple2gs_flop_clcracked:\r\n  Algebra Volume 1 (Version 1.1.2) (cleanly cracked), Algebra Volume 3 (Revision 0) (cleanly cracked),\r\n  Algebra Volume 4 (Version 1.1) (cleanly cracked), Algebra Volume 6 (Version 1.0) (cleanly cracked),\r\n  All About America (cleanly cracked), The Ancient Art of War at Sea (cleanly cracked), Animate (cleanly cracked),\r\n  Ape Escape (cleanly cracked), Bank Street StoryBook 1.1 (cleanly cracked), Bank Street Writer II (cleanly cracked),\r\n  The Basics of BASIC (cleanly cracked), Boulderdash Construction Kit (cleanly cracked), Centauri Alliance (cleanly cracked),\r\n  Certificates and More! (cleanly cracked), The Circuit Simulator (cleanly cracked),\r\n  Computer Preparation for the SAT (Version 1.1A) (cleanly cracked), Conceptor (cleanly cracked), Conjecture (cleanly cracked),\r\n  Creative Play (cleanly cracked), The Dam Busters (cleanly cracked), Dondra - A New Beginning (cleanly cracked),\r\n  Dondra: A New Beginning (Revision 2) (cleanly cracked), The Eidolon (cleanly cracked), English Achievement IV (cleanly cracked),\r\n  Felony (Thunder Mountain release) (cleanly cracked), Five in a Row - Addition and Subtraction (cleanly cracked),\r\n  Forbidden Castle (cleanly cracked), Fractions (Version 3.1 \/ 25-NOV-83) (cleanly cracked),\r\n  The Games: Winter Edition (cleanly cracked), Goldfinger (cleanly cracked), The Hangtown Trilogy (Version 2.2) (cleanly cracked),\r\n  High Stakes (cleanly cracked), The Holy Grail (cleanly cracked), How to Read in the Content Areas (cleanly cracked),\r\n  In Search of the Most Amazing Thing (Revision 2) (cleanly cracked), Inca (cleanly cracked),\r\n  Indiana Jones in Revenge of the Ancients (cleanly cracked), Interlude II (cleanly cracked), Kung Fu Master (cleanly cracked),\r\n  Locksmith (Version 5.0 Revision C) (cleanly cracked), Locksmith (Version 5.0 Revision F) (cleanly cracked),\r\n  Mastering the SAT (cleanly cracked), Match Maker Biology Facts (cleanly cracked), The Math Twister (cleanly cracked),\r\n  Mathematics Skills Software Level 2 (cleanly cracked), MECC-A405 Sports Stats (Version 1.0) (cleanly cracked),\r\n  Microzine 7 (cleanly cracked), Microzine 9 (cleanly cracked), Microzine 14 (cleanly cracked),\r\n  Millionaire Release 2 (cleanly cracked), Mixed Number Concepts (cleanly cracked), The Movie Monster Game (cleanly cracked),\r\n  Mr. Pixel's Cartoon Kit (cleanly cracked), Multidimensional Personality Evaluation (cleanly cracked),\r\n  Multiple Choices (cleanly cracked), Mystery Sentences (cleanly cracked), Operation Frog (cleanly cracked),\r\n  PFS (Version A.02, 1980-10-23) (cleanly cracked), PFS (Version B.00, 1981-01-03) (cleanly cracked),\r\n  PFS:Write (Version 26-APR-86) (cleanly cracked), Pop 'R Spell (Rev 2) (cleanly cracked), Project Space Station (cleanly cracked),\r\n  Pyramid Puzzler (cleanly cracked), A Question of Scruples (cleanly cracked), Reading Workshop: Distant Views (cleanly cracked),\r\n  Reading Workshop: Running Free (cleanly cracked), Ricochet (cleanly cracked), RoboCop (cleanly cracked),\r\n  Robot Odyssey (Version 1.1) (cleanly cracked), Robot Odyssey I (Version 2.0) (cleanly cracked),\r\n  Rocky's Boots (Version 4.0) (cleanly cracked), Secret Filer (cleanly cracked), Serendipity (cleanly cracked),\r\n  Soko-Ban (cleanly cracked), Solo Flight (cleanly cracked), Space Journey (cleanly cracked), Spiderbot (cleanly cracked),\r\n  The Sporting News: Baseball (cleanly cracked), Spy vs. Spy III: Arctic Antics (cleanly cracked),\r\n  Squire (Version 1.0) (cleanly cracked), Story Maker (64K Version) (cleanly cracked), Story Tree (Version 1.4) (cleanly cracked),\r\n  Street Sports Baseball (cleanly cracked), Street Sports Basketball (cleanly cracked), Street Sports Football (cleanly cracked),\r\n  Street Sports Soccer (cleanly cracked), Sub Battle Simulator (cleanly cracked), Sub Mission (cleanly cracked),\r\n  Success with Typing (Version 1.2) (cleanly cracked), Summer Games (cleanly cracked), Summer Games II (cleanly cracked),\r\n  Swiss Family Robinson (cleanly cracked), Tag Team Wrestling (cleanly cracked), Tales of Mystery (cleanly cracked),\r\n  Techno Cop (cleanly cracked), Temple of Apshai Trilogy (cleanly cracked), Ten Little Robots (cleanly cracked),\r\n  Tink Tonk - Tuk Goes to Town (cleanly cracked), Tink! Tink! Tink's Subtraction Fair (cleanly cracked),\r\n  Tonk in the Land of the Buddy-Bots (cleanly cracked), Treasure Island (cleanly cracked), Trompers (cleanly cracked),\r\n  Voodoo Island (cleanly cracked), Where in Europe is Carmen Sandiego? (cleanly cracked),\r\n  Where in North Dakota is Carmen Sandiego? (cleanly cracked), Where in Time is Carmen Sandiego (Version 1.0) (cleanly cracked),\r\n  Where in the USA is Carmen Sandiego? (Version 2.0, 26-APR-1989) (cleanly cracked),\r\n  Where in the World is Carmen Sandiego? (Version 2.0 \/ 15-AUG-1989) (cleanly cracked), Who Framed Roger Rabbit (cleanly cracked),\r\n  Winnie the Pooh in the Hundred Acre Wood (Sierra On-Line) (cleanly cracked), The Wizard of Oz (cleanly cracked),\r\n  World Karate Championship (cleanly cracked), The World's Greatest Baseball Game (Enhanced Version) (cleanly cracked),\r\n  The World's Greatest Baseball Game (cleanly cracked), The World's Greatest Football Game (cleanly cracked) [4am, Firehawke]\r\n  Boulder Dash II (cleanly cracked), Logic Builders (cleanly cracked) [4am, san inc., Firehawke]\r\napple2_flop_orig:\r\n  Beyond Zork (Release 49 \/ 870917), Beyond Zork (Release 57 \/ 871221), Border Zone (Release 9 \/ 871008),\r\n  Bureaucracy (Release 86 \/ 870212), Genesis, The Hitchhiker's Guide to the Galaxy (Release 31 \/ 871119),\r\n  The Hitchhiker's Guide to the Galaxy (Release 56 \/ 841221), The Hitchhiker's Guide to the Galaxy (Release 58 \/ 851002),\r\n  Invisible Bugs (Version 1.1) (800K 3.5\"), Killed Until Dead, Littletown Zoo (800K 3.5\"), Magic Spells (Version 2.3) (800K 3.5\"),\r\n  Math Rabbit (Version 1.3) (800K 3.5\"), Mystery Objects (Version 1.1) (800K 3.5\"), Number Munchers (Version 1.3) (800K 3.5\"),\r\n  Picture Chompers (Version 1.0) (800K 3.5\"), The Print Shop, ProDOS (Version B.1A 09-DEC-82), SuperPrint II (800K 3.5\"),\r\n  Think Quick! (Version 1.4) (800K 3.5\"), Track Attack, Woolly Bounce (Version 1.0) (800K 3.5\"),\r\n  Word Attack Plus! (Version 1.2) (800K 3.5\"), Word Attack Plus! French (Version 1.3) (800K 3.5\"),\r\n  Word Attack Plus! Spanish (Version 1.2, 09.01.88) (800K 3.5\"), Word Attack! (Version 06.01.87) (800K 3.5\") [4am, Firehawke]\r\napple2gs_flop_clcracked:\r\n  The Adventures of Sinbad (cleanly cracked), Aesop's Fables (cleanly cracked), All About America (cleanly cracked),\r\n  Ancient Land of Ys (cleanly cracked), Arkanoid (Version 12-Jan-89) (cleanly cracked),\r\n  Arkanoid II: Revenge of Doh (Version 18-Jul-89) (cleanly cracked),\r\n  Arkanoid II: Revenge of Doh (Version 29-Aug-89) (cleanly cracked), Battle Chess (cleanly cracked),\r\n  Block Out (Version 1.0) (cleanly cracked), Bubble Ghost (cleanly cracked), Bubble Ghost - Hard Drive compatible (cleanly cracked),\r\n  Calendar Crafter (Version 1.2) (cleanly cracked), California Games (cleanly cracked), Captain Blood (cleanly cracked),\r\n  Cavern Cobra (cleanly cracked), Club Backgammon (Version 1.0) (cleanly cracked), Club Backgammon (Version 2.0) (cleanly cracked),\r\n  Cribbage King \/ Gin King (Version 1.01) (cleanly cracked), Defender of the Crown (cleanly cracked), D\u00e9j\u00e0 Vu (cleanly cracked),\r\n  D\u00e9j\u00e0 Vu II: Lost in Las Vegas (cleanly cracked), Designer Prints (Version 1.0) (cleanly cracked),\r\n  Designer Puzzles (Version 1.0) (cleanly cracked), Destroyer (cleanly cracked), Downhill Challenge (cleanly cracked),\r\n  The Duel: Test Drive II (cleanly cracked), Fantavision (Version 1.0) (cleanly cracked),\r\n  Fantavision (Version 2.1) (cleanly cracked), Fast Break (cleanly cracked),\r\n  The Fidelity Chessmaster 2100 (Version 1.01 28-Sep-88) (cleanly cracked),\r\n  The Fidelity Chessmaster 2100 (Version 1.1 17-Nov-88) (cleanly cracked), Final Assault (cleanly cracked),\r\n  Gauntlet (cleanly cracked), Geometry (Version 1.0) (cleanly cracked), Gnarly Golf (cleanly cracked),\r\n  Grand Prix Circuit (cleanly cracked), The Graphics Studio (cleanly cracked), Great Western Shootout (cleanly cracked),\r\n  Hacker II: The Doomsday Papers (cleanly cracked), Hardball! (cleanly cracked), Hostage: Rescue Mission (cleanly cracked),\r\n  The Immortal (cleanly cracked), Impossible Mission II (cleanly cracked),\r\n  Jack Nicklaus' Greatest 18 Holes of Major Championship Golf (cleanly cracked), Jigsaw (Version 1.4 - 022988) (cleanly cracked),\r\n  The King of Chicago (cleanly cracked), King's Quest - Quest for the Crown (cleanly cracked),\r\n  King's Quest II - Romancing The Throne (cleanly cracked), King's Quest III - To Hier is Human (cleanly cracked),\r\n  LaserForce (cleanly cracked), The Last Ninja (cleanly cracked),\r\n  Leisure Suit Larry in the Land of the Lounge Lizards (cleanly cracked), The Logic Master (Version 1.5) (cleanly cracked),\r\n  Magical Myths (cleanly cracked), Mancala (Version 1.0) (cleanly cracked), Marble Madness (cleanly cracked),\r\n  Math Blaster Plus! (Version 1.0) (cleanly cracked), Math Blaster Plus! (Version 1.1) (cleanly cracked),\r\n  Math Wizard (cleanly cracked), Mavis Beacon Teaches Typing (Version 1.2 16-Nov-87) (cleanly cracked),\r\n  Mavis Beacon Teaches Typing (Version 1.8 21-Dec-88) (cleanly cracked), Mean 18 (cleanly cracked),\r\n  Mercury (Version 1.0) (cleanly cracked), Music Construction Set (Version 1.0) (cleanly cracked), Neuromancer (cleanly cracked),\r\n  Paperboy (cleanly cracked), Pipe Dream (cleanly cracked), The Print Shop (Version 1.0) (cleanly cracked),\r\n  Qix (Version 1.4? 16-Jan-90) (cleanly cracked), Read and Rhyme (cleanly cracked), Read-a-Rama (cleanly cracked),\r\n  Reader Rabbit (Version 2.2) (cleanly cracked), Reader Rabbit (Version 2.3) (cleanly cracked),\r\n  Reading and Me (Version 1.0) (cleanly cracked), Sea Strike (Version 1.0) (cleanly cracked), Serve and Volley (cleanly cracked),\r\n  Shanghai (Version 15-Sep-87) (cleanly cracked), Shanghai (Version 20-Jan-87) (cleanly cracked),\r\n  ShowOff (Version 1.1) (cleanly cracked), Silent Service (Version 925.01) (cleanly cracked),\r\n  Silpheed - Super Dogfighter (cleanly cracked), Skate or Die (Version 1.0 12-Aug-88) (cleanly cracked),\r\n  Skate or Die (Version 1.1 07-Oct-88) (cleanly cracked), Space Quest - The Sarien Encounter (cleanly cracked),\r\n  Space Quest II - Vohual's Revenge (cleanly cracked), Spirit of Excalibur (cleanly cracked),\r\n  Storybook Weaver (Version 1.0) (cleanly cracked), Storybook Weaver - World of Adventure (Version 1.0) (cleanly cracked),\r\n  Storybook Weaver - World of Make-Believe (Version 1.0) (cleanly cracked), Street Sports Soccer (cleanly cracked),\r\n  Superstar Ice Hockey (cleanly cracked), Tales From The Arabian Nights (cleanly cracked), Task Force (cleanly cracked),\r\n  Tetris (cleanly cracked), Thexder (Version 2.7) (cleanly cracked), The Third Courier (cleanly cracked),\r\n  Topdraw (Version 1.00A) (cleanly cracked), The Tower of Myraglen (Version 1.0) (cleanly cracked),\r\n  TrianGo (Version 1.0) (cleanly cracked), Uninvited (cleanly cracked), Vegas Craps (Version 1.0) (cleanly cracked),\r\n  Vegas Gambler (Version 1.0 07-Jun-88) (cleanly cracked), Vegas Gambler (Version 1.1 25-Jul-88) (cleanly cracked),\r\n  War in Middle Earth (cleanly cracked), Where in the U.S.A. is Carmen Sandiego? (cleanly cracked),\r\n  Where in the World is Carmen Sandiego? (cleanly cracked), Winter Games (cleanly cracked),\r\n  The Wonders of the Animal Kingdom (cleanly cracked), The Word Master (cleanly cracked), World Games (cleanly cracked),\r\n  World Tour Golf (cleanly cracked), Writer's Choice Elite (cleanly cracked), Xenocide (Version 11-Aug-89) (cleanly cracked),\r\n  Xenocide (Version 25-Sep-89) (unprotected), Zany Golf (cleanly cracked) [Brian Troha]\r\napple2gs_flop_orig: King's Quest II (Version 2.0A), Solitaire Royale (Version 1.0) [4am, Firehawke]\r\nc64_cass:\r\n  Batman (Ocean), Battle Through Time, Beach-Head II, Beach-Head II (Erbe), Best of Elite: Vol. 1, Best of Elite: Vol. 2,\r\n  Beyond the Forbidden Forest, Beyond the Ice Palace (Elite Systems), Biff, Big Names Bonanza, Bigfoot, Bigtop Barney, Black Lamp,\r\n  Black Tiger, Blood Brothers, Blue Max, Blue Max 2001, The Blues Brothers, BMX Simulator 2, Bobby Bearing, The Boggit: Bored Too,\r\n  Bomb Jack (Elite Systems), Bomb Jack II (Elite Systems), Bonanza Bros, Bounty Bob Strikes Back!, Brave Starr,\r\n  Breakthru (U.S. Gold), Bubble Bobble (Firebird), Buck Rogers: Planet of Zoom, Buggy Boy, Bulldog, Burger Time, Cabal,\r\n  California Games, Capcom Collection, Captain America in: The Doom Tube of Dr. Megalomann, Catacombs, Championship Sprint,\r\n  Chart Busters, Chimera, China Miner, Chip's Challenge, Ciphoid 9, Cluedo, Cobra (Ocean), Coin Op Hits II, Combat School,\r\n  Comet Game, Comic Bakery, Commando (alt), Conflicts 1, Convoy Raider, Cosmic Causeway: Trailblazer II, Crazy Cars (Titus),\r\n  Crazy Comet, Crazy Kong (alt), Creatures 2: Torture Trouble, Critical Mass (Durell), Crystal Castles, Dark Force, Days of Thunder,\r\n  Death or Glory, Death Wish 3, The Deep, Deflektor, Delta, Desert Fox, Dick Tracy, Dig Dug, Dominator, Donald Duck's Playground,\r\n  Double Dragon, Double Take, Dough Boy, Dragon's Lair, Dragon's Lair (Preview), Dragon's Lair Part II: Escape from Singe's Castle,\r\n  Dragons of Flame, Dream Warrior, Drelbs, Druid, Dynamic Duo, Dynasty Wars, E-motion, Edd the Duck, Enduro Racer (Activision),\r\n  Epyx Epics, Escape, Escape-MCP, Every Second Counts, The Fabulous Wanda and the Secret of Life, the Universe, and Everything,\r\n  Fairlight, Famous Five, Fantasy World Dizzy [The Ultimate Tape Archive Team]\r\nibm5150:\r\n  PGA Tour Golf, PGA Tour Golf (alt), PGA Tour Golf (Special Maxell edition), PGA Tour Golf: Tournament Course Disk, PowerMonger,\r\n  Silpheed (3.5\", v3.2) [The Good Old Days]\r\nibm5170:\r\n  Buzz Aldrin's Race into Space, Fates of Twinion, Leisure Suit Larry 6: Shape Up or Slip Out!, Shadow of Yserbius,\r\n  The Sierra ImagiNation Network, The Sierra ImagiNation Network (older), The Sierra Network, Star Wars: TIE Fighter (Germany)\r\n  [The Good Old Days]\r\nmegadriv: Mortal Kombat (prototype) [drx, The Hidden Palace]\r\nnes:\r\n  4 in 1 (JH-274), 4 in 1 (YH-4103), 7 Grand Dad (The Flintstones - The Rescue of Dino & Hoppy pirate), 35 in 1 (K-3033),\r\n  1994 New Series Red Pig 7 in 1 (EW-002), 1994 Super HiK 7 in 1 (M-026), 1994 Super HiK 7 in 1 (M-027), 1998 HIGH 4 in 1 (YH-463),\r\n  Fudou Myouou Den (pirate), New Star 6 in 1 Game Cartridge [anonymous]\r\n  Y2K 420 in 1 [BootGod]\r\n  Super Cool Boy 4 in 1 (CB-4035) [CaH4e3, NewRisingSun]\r\n  2 in 1 (NT-811), 4 in 1 1999, 64 in 1 (CF-015), 1100000 in 1, 9999999 in 1 - 1998 Series No. 10, Super 98 - 43 in 1 (VT321)\r\n  [Consolethinks]\r\n  1997 8 in 1 (JY-112), 1998 Super Game 8 in 1 (JY-111) [Consolethinks, NewRisingSun]\r\n  2 in 1 (GN-91B), 2 in 1 (VT-2037), 2 in 1 (VT-2038), 20 in 1 (CA-006), Super 2 in 1 (WQ 2047), Super Cool Boy 4 in 1 (CB-4011),\r\n  Super Cool Boy 4 in 1 (CB-4034, alt) [Consolethinks, Nikolka]\r\n  Miss Peach World 1 - Super L.A. Cop (Japan) [famiac]\r\n  1994 Super HiK 4 in 1 (JY-005), Rockman 6 in 1 (alt 2) [famiac, NewRisingSun]\r\n  Batman - The Video Game (Brazil, pirate) [Fisher]\r\n  Olympic I.Q. (Korea) [Gaming Alexandria]\r\n  Gotta Protectors - Amazon's Running Diet, Minna de Mamotte Knight - Amazon no Diet Daisakusen [kmg]\r\n  Golden Mario Party II - Around the World 6 in 1, Rockman 7 in 1 (JY-208) [krzsyiobal, NewRisingSun]\r\n  AV Ji\u016bj\u00ed M\u00e1ji\u00e0ng II (Asia, alt), D\u00f2ngd\u00f2ngn\u01ceo II: Gu\u00f3zh\u014dng Y\u012bngw\u00e9n (I) (Taiwan, alt), Xi\u01ceoxu\u00e9sh\u0113ng Sh\u00f9xu\u00e9 CAI (China),\r\n  Yeongjaekeom Cocoma Pack 1 (Korea) [MLX]\r\n  4 in 1 (KG-443) [MrNorbert1994, Consolethinks]\r\n  1000 in 1 (alt games), Black Dragon (Korea), Nar-ara Superboy (Korea), Super Cool Boy 3 in 1 (ABAB CB-403x),\r\n  Super RPG 5 in 1 (CH501) [NewRisingSun]\r\n  1996 Super HiK 4 in 1 (JY-004) [NewRisingSun, taizou]\r\n  1996 Y\u012bngy\u01d4 CAI 3 in 1 (China) [taizou]\r\npc6001_cart:\r\n  Canyon Climber, The Electric Pencil (v2.0R), N60 Extended BASIC [anonymous]\r\n  Tutankham [HardcoreHubz, cyberat2600, Gaming Alexandria]\r\n  Moon Raiders, Moon Raiders (older) [mosesu]\r\nvgmplay:\r\n  Aleste 2 (MSX2, OPLL), Aleste 2 (MSX2, PSG), Aleste Gaiden (MSX2, OPLL), Aleste Gaiden (MSX2, PSG), Alfred Chicken (NES),\r\n  Alfred Chicken (Nintendo Game Boy), Alien 3 (NES), Ano, Subarashii o Mou Ichido (Sharp X68000),\r\n  Brandish 2 - The Planet Buster Renewal (NEC PC-9801), Caesars Palace II (Nintendo Game Boy Color), Chambers of Shaolin (Atari ST),\r\n  Darkman (NES), Deadly Edge (Sharp X68000), Dragon Half (NEC PC-9801), F-1 Grand Prix Part II (Arcade),\r\n  F-1 Grand Prix Star II (Arcade), Farland Story - Tooi Kuni no Monogatari (NEC PC-9801),\r\n  Firecracker Music Collection Vol. 1 ~We Are Konamic Freaks~ (NEC PC-8801), Formula X (Sharp X68000), Garudius '95 (NEC PC-9801),\r\n  Group X (Sharp X68000), Gunbird (Arcade), Hebereke no Popoon (Arcade), Illumination Laser (Sharp X68000), James Bond Jr. (NES),\r\n  Jim Power in Mutant Planet (Atari ST), Jurassic Park (NES), Kisou Shinden Gen-Kaiser (NEC PC-9801), Overlord (NES),\r\n  Prajator - Image Ranger (NEC PC-8801, OPN), Prajator - Image Ranger (NEC PC-8801, OPNA), A Prehistoric Tale (Atari ST),\r\n  Prince of Persia (NEC PC-9801), Revival Xanadu (NEC PC-9801), Snake's Revenge (NES), Star Luster (Sharp X68000),\r\n  Super Sprint (Atari System 2), Tetris Plus 2 (Arcade), Tetris Plus 2 (Jaleco Mega System 32),\r\n  Touhou Fuumaroku ~ The Story of Eastern Wonderland (NEC PC-9801, OPNA), Wild Pilot (Arcade), Wings of Death (Atari ST),\r\n  Xenon 2 - Megablast (Atari ST), Ys II - Ancient Ys Vanished The Final Chapter (Sharp X1 Turbo) [vgmrips.net, Tafoid]\r\n\r\n\r\nSoftware list items promoted to working\r\n---------------------------------------\r\namigaecs_flop: Snapperazzi (Euro) [Angelo Salese]\r\namigaocs_flop:\r\n  Altered Beast (Euro), The Amazing Spider-Man (Euro), Archipelagos (Euro), Aspar Master Grand Prix (Euro, Les Fous du Volant),\r\n  Bangkok Knights (Euro), Barbarian II (Euro, Palace, NRJ Vol. 4), Base Jumpers (Euro), Battle Squadron (Euro), Beach Volley (Euro),\r\n  Double Dragon (Euro, v2.16), Grid Start (Euro, Sextett), Hollywood Poker (Euro), Hollywood Poker (Euro, Budget),\r\n  Killing Machine (Euro), Knights of the Crystallion (Euro), Parasol Stars - The Story of Rainbow Islands II (Euro),\r\n  Player Manager (Euro), Player Manager (Ita), Profezia (Ita), Table Tennis Simulation (Euro), ThunderCats (Euro),\r\n  Time Runners 1 - Gateways in Time (Euro), Time Runners 2 - The Space Stone (Euro), The Times Crosswords Vol. 3 & 4 (Euro),\r\n  Tip Off (Euro, French \/ German \/ Italian \/ Spanish), Total Football (Euro), Total Recall (Euro, Budget), Trinity (Euro, r11),\r\n  The Way of the Little Dragon (Euro), X-It (Euro), Xenon 2 - Megablast (Euro) [Angelo Salese]\r\nnes:\r\n  2 in 1 - Yu Yu + Dragonball Z, 7 in 1 (M-022), 101 in 1 Games, City Fighter IV (Asia), EverQuest - W\u00faj\u00ecn de R\u00e8nw\u00f9 (China),\r\n  Famicom Yarou Vol.1 - 7 in 1, F\u00f9ji\u01ce S\u0101ngu\u00f3 (China), Gimmick! (Asia, pirate), Kart Fighter (Asia, SOMARI-W), Lethal Weapon (China),\r\n  The Lord of King (Asia, pirate), Somari (Asia, SOMARI-P), Somari (Asia, SOMARI-W), Street Heroes (Taiwan), Super 4 in 1,\r\n  Super 7 in 1, Super 8 in 1, Super HIK 7 in 1 (K7006), Super HIK 8 in 1 King Fighter, Super Mario Family 10 in 1,\r\n  S\u0101ngu\u00f3zh\u00ec - Y\u012bngji\u00e9 Zhu\u00e0n (China), S\u0101ngu\u00f3zh\u00ec - Y\u012bngji\u00e9 Zhu\u00e0n (China, alt), S\u0101ngu\u00f3zh\u00ec - Y\u012bngji\u00e9 Zhu\u00e0n (China, alt 2),\r\n  World Hero (Asia), World Hero (Asia, alt) [kmg]\r\n\r\n\r\nNew NOT_WORKING software list additions\r\n---------------------------------------\r\nc64_cass:\r\n  Bazooka Bill (Melbourne House), Brian Bloodaxe, Championship Wrestling, Crack Down, Creatures, Decathlon, Deceptor,\r\n  Doc the Destroyer, Dodgy Geezers, Donkey Kong (Ocean) [The Ultimate Tape Archive Team]\r\nnes: Rockman 6 in 1 (alt) [famiac, NewRisingSun]\r\npc6001_cart:\r\n  Micro-Painter, Music Editor, The Curse of Crowley Manor, Touch Panel Utility [anonymous]\r\n  Dawn Patrol (beta) [fussballj]\r\n\r\n\r\nTranslations added or modified\r\n------------------------------\r\nChinese (Simplified) [YuiFAN]\r\nChinese (Traditional) [YuiFAN]\r\nGreek [BraiNKilleRGR]\r\nJapanese [Fujix, Vas Crabb]\r\n\r\n\r\nMerged pull requests\r\n--------------------\r\n- 8300: Optimized the multithreading strategy for -listxml. [Nathan Woods]\r\n- 8482: emu\/softlist.cpp: Added a \u201cnotes\u201d field to store notes about a software list or software list item. [Wilbert Pol]\r\n- 8515: galaxian.cpp: Added two Pac-Man bootlegs. [Ricardo - Factory Arcade, Recreativas.org, ClawGrip]\r\n- 8537: apple2_flop_clcracked.xml, apple2gs_flop_orig.xml: Fixed E7 cracks, and added latest dumps and cracks. [4am, Firehawke]\r\n- 8541: bus\/coco: Added initial RPK format support for CoCo ROM cartridges. [Nathan Woods]\r\n- 8569: seta.cpp: Dumped PLDs for blandia, and added placeholders for undumped PLDs. [Sergio Galiano]\r\n- 8570: Added preliminary support for the Casio CTK-551 keyboard and its H8\/300-based SoC. [Devin Acker]\r\n- 8582: bus\/nes: Added support for the A Winner is You homebrew cartridge. [kmg]\r\n- 8605: sound\/tt5665.cpp: Added support for per-channel voice commands. [cam900]\r\n- 8622: bus\/nes: Added support for the Y2K 420 in 1 multi-game cartridge. [kmg, BootGod]\r\n- 8624: bus\/nes: Fixed graphical issues in Street Heroes, and added the jumper setting to select the title screen. [kmg]\r\n- 8625: tmspoker.cpp: Added two Jeutel \u201cLas Vegas\u201d sets. [Benjamin Roux, ClawGrip]\r\n- 8626: pc6001.cpp: Reworked emulation of the PC-6001mk2SR, fixing many issues and adding a cartridge software list. [Angelo Salese]\r\n- 8628: bus\/nes: Added support for original D\u00f2ngd\u00f2ngn\u01ceo II cartridge; bus\/nes.xml: corrected board type for Yeong-no Pyramid. [kmg]\r\n- 8629: champbas.cpp Added description for Talbot quota setting DIP switches (MT08093). [Steven Coomber]\r\n- 8630: debugger: Extended target address syntax to include device\/address space. [Vas Crabb]\r\n- 8632: nes.xml: Added a N625092 board game, and updated emulation status for several items. [kmg]\r\n- 8633: emu\/video.cpp: Use configured snapshot file name for snapshot saved when -seconds_to_run completes. [kmg]\r\n- 8637: bus\/snes: Improved SA1 timings, and cleaned up code. [cam900]\r\n- 8639: nes.xml: Added a colorful potpourri of games (ten new working items). [kmg]\r\n- 8640: c64_cass.xml: Added ten working items and one non-working item. [The Ultimate Tape Archive Team, Steven Coomber]\r\n- 8643: mpu4.cpp: Dumped PAL for Escalera Tobogan. [jordigahan, ClawGrip]\r\n- 8644: bus\/nes: Set multi-game cartridge bank size with feature elements in the software list; nes.xml: Added three items. [kmg]\r\n- 8645: Updated bgfx, bx and bimg to latest upstream version (fixes GitHub #8057). [Belegdol]\r\n- 8647: machine\/amstrad.cpp: Corrected some typographical errors in comments. [jogo-]\r\n- 8648: Revert \u201camstrad: fix spelling\/grammar in the comments (#8647)\u201d. [R. Belmont]\r\n- 8649: machine\/amstrad.cpp: Fixed spelling\/grammar errors in comments. [jogo-]\r\n- 8651: c64_cass.xml: Added thirteen working items. [The Ultimate Tape Archive Team, Steven Coomber]\r\n- 8652: machine\/spg_renderer.cpp: Fixed four-level blending for tile layers. [Simon Eriksson]\r\n- 8651: bus\/nes: Added support for a couple of homebrew 8-in-1 multi-game cartridges. [kmg]\r\n- 8655: hh_sm510.cpp: Added Tronica Thunder Ball. [algestam]\r\n- 8656: machine\/6883sam.cpp: Fixed debug log messages showing TY and M bits. [Tim Lindner]\r\n- 8658: bus\/nes: Added the SZROM variant of the MMC1 mapper (fixes saved game corruption in A Ressha de Ikou). [kmg]\r\n- 8660: cpu\/m6502\/st2205u.cpp: Added very preliminary ADPCM audio output. [David Haywood]\r\n- 8661: util: Cleaned up I\/O interfaces further, and added a helper for generating dynamic classes on-the-fly. [Vas Crabb]\r\n- 8663: c64_cass.xml: Corrected cassette labels from #8357 and #8640. [Steven Coomber]\r\n- 8664: bagman.cpp: Changed botanic2 protection handler to return what the game expects and marked PAL dump as bad. [David Haywood]\r\n- 8665: bus\/nes: Added support for multi-game cartridges using K-3033 and 970670C boards. [kmg]\r\n- 8666: bus\/nes: Fixed loading and bank locking for EH8813A boards; nes.xml: Added two items. [kmg]\r\n- 8668: hh_sm510.cpp: Add cheat inputs for trsrescue and trthuball. [algestam]\r\n- 8670: nes.xml: Set correct board type for fjsanguo. [kmg]\r\n- 8671: c64_cass.xml: Added nine working items and one non-working item. [The Ultimate Tape Archive Team, Steven Coomber]\r\n- 8672: bus\/nes: Added support for GN-91B and NC-20MB multi-game cartridges; nes.xml: Added five working items. [kmg]\r\n- 8674: Improved localisation support, enhanced software selection menus, and fixed some UI issues (addresses #8641). [Vas Crabb]\r\n- 8675: bus\/nes: Added support for a couple Korean educational titles; nes.xml: Replaced bad dump of brillco2. [kmg, MLX]\r\n- 8676: coco12.cpp: Added support for the ILCE \/ SEP Micro-SEP 1600. [Tim Lindner]\r\n- 8677: bus\/nes: Added support for Super Mario Family, and re-dumped the program ROM. [kmg, MLX, NewRisingSun]\r\n- 8678: c64_cass.xml: Added ten working items and one non-working item. [The Ultimate Tape Archive Team, Steven Coomber]\r\n- 8679: bus\/centronics\/epson_lx810l.cpp: Fixed carriage position readback after soft reset. [Golden Child]\r\n- 8680: bus\/nes: Added support for Super RPG 5 in 1. [kmg, NewRisingSun]\r\n- 8681: nes.xml: Removed mk4p8, as it\u2019s a duplicate of mktrilgya. [kmg]\r\n- 8682: bus\/nes: Improved 830118C multi-game cartridge emulation \u2013 all menu items now load; nes.xml: Added three items. [kmg]\r\n- 8684: rmnimbus.cpp: Greatly improved mouse emulation (can use with Windows 1\/2\/3), and improved SASI\/SCSI emulation. [prime6809]\r\n- 8685: snes.xml: Changed descriptive and disambiguation text in descriptions to lowercase. [ArcadeShadow]\r\n- 8686: sound\/st0016.cpp: Refactored code; machine\/st0016.cpp: Cleaned up interface to put connection details in drivers. [cam900]\r\n- 8687: bus\/nes: Improved emulation for various VRC clone boards. [kmg]\r\n- 8689: c64_cass.xml: Added ten working items. [The Ultimate Tape Archive Team, Steven Coomber]\r\n- 8690: bus\/nes: Further improved VRC clone board emulation. [kmg]\r\n- 8691: Added preliminary SPARCstation ELC (Sun 4\/25) support \u2013 passes boot diagnostics. [Yvan Janssens]\r\n- 8692: bgfx: Updated mipmap and raster bloom passes in Fighters chain (fixes crash identified in GitHub #8538). [sairuk]\r\n- 8693: c64_cass.xml: Added seven working items and two non-working items. [The Ultimate Tape Archive Team, Steven Coomber]\r\n- 8694: Updated Greek translation. [BraiNKilleRGR]\r\n- 8695: bus\/nes: Corrected VRC4\/6\/7 pseudo-scanline interrupt counter. [kmg]\r\n- 8697: galaxian.cpp: Added Floritas (Multivideo Spanish Moon Cresta bootleg). [Retromaniacs, ClawGrip]\r\n- 8698: cosmic.cpp: Added Cosmic Alien (version II, set 3). [Retromaniacs, ClawGrip]\r\n- 8699: bus\/nes: Added two bootleg games using VRC2 clone hardware, and converted 900218 from a VRC4 clone to a VRC2 clone. [kmg]\r\n- 8700: phoenix.cpp: Added City Attack (Petaco S.A., bootleg of Pleiads). [Retromaniacs, ClawGrip]\r\n- 8701: nes.xml: Added a pair of recent promotional releases. [kmg]\r\n- 8702: nes.xml: Fixed name and alternate title for Rough World. [kmg]\r\n- 8704: cpu\/m6502\/st2205u.cpp: Added recognizable (but still awful) PSG sound emulation for the dphh8630 driver. [David Haywood]\r\n- 8705: c64_cass.xml: Added ten working items and two non-working items. [The Ultimate Tape Archive Team, Steven Coomber]\r\n- 8706: bus\/nes: Improved support for Super Cool Boy and related multi-game cartridges; nes.xml: Added seven working items. [kmg]\r\n- 8712: apple2gs_flop_clcracked.xml: Added one hundred and fifteen existing cracks. [Brian Troha, Firehawke]\r\n- 8713: bus\/nes: Continued to improve emulation of VRC4 and clones; nes.xml: Added one item. [kmg, famiac, NewRisingSun]\r\n- 8714: bus\/nes: Corrected mirroring modes supported by VRC2 (fixes graphical glitches in Wai Wai World). [kmg]\r\n- 8715: ibm5150.xml: Added six items. [The Good Old Days, ArcadeShadow]\r\n- 8716: ibm5170.xml: Added eight items, and re-dumped one item. [The Good Old Days, ArcadeShadow]\r\n- 8717: gba.xml: Changed descriptive and disambiguation text in descriptions to lowercase. [ArcadeShadow]\r\n- 8719: bus\/nes: Fixed graphics banking and mirroring issues that caused glitches in Rex Soft W\u01d4sh\u00ec H\u00fan (Samurai Spirits). [kmg]\r\n- 8722: amiga.cpp: Improved software compatibility by fixing various issues with I\/O, DMA and interrupts. [Angelo Salese]\r\n- 8723: bus\/nes: Overhauled Somari board emulation, fixing failures to boot, crashes, and graphical issues. [kmg]\r\n- 8725: video\/namco_c355spr.cpp: Merged functionality for Data East games using this chip. [David Haywood]\r\n- 8726: galaxian.cpp: Added brute-forced equivalent PAL image for guttangts3. [Recreativas.org, ClawGrip]\r\n- 8728: bus\/nes: Added support for a Somari board variant; nes.xml: Added one item. [kmg, MLX]\r\n- 8729: sound\/ay8910.cpp: Fixed AY8930 noise algorithm and PSG type selection. [cam900]\r\n- 8730: c64_cass.xml: Added fourteen working items and three non-working items. [The Ultimate Tape Archive Team, Steven Coomber]\r\n- 8732: bus\/nes: Added support for a 6-in-1 multi-game cartridge, and set MMC3 (TxROM) initial banks expected by some games. [kmg]\r\n- 8733: nes.xml: Added missing battery-backed RAM area for RPG Jinsei Game. [kmg]\r\n- 8734: c64_cass.xml: Corrected typo in parent name for Commando. [Steven Coomber]\r\n- 8735: bus\/nes: Simplified VRC4 clone board T-230. [kmg]\r\n- 8737: c64_cass.xml: Added eleven working items. [The Ultimate Tape Archive Team, Steven Coomber]\r\n- 8738: Updated Greek translation. [BraiNKilleRGR]\r\n- 8739: dkong.cpp: Adjusted shootgal crosshair mapping to match the position shown in the game\u2019s test mode. [aequites7]\r\n- 8740: bus\/nes: Improved emulation of HIK8IN1 multi-game cartridges and variants; nes.xml: Added three items. [kmg]\r\n- 8741: bus\/nes: Fixed off-by-one error in VRC4\/6\/7 timer interrupt counter. [kmg]\r\n- 8743: bus\/nes: Added comments about MMC3 initial VROM\/VRAM bank configuration. [kmg]\r\n- 8744: amigaocs_flop.xml: Changed descriptive and disambiguation text in descriptions to lowercase. [ArcadeShadow]\r\n\r\n\r\nSource Changes\r\n--------------\r\n-Optimized the multithreading strategy for -listxml (#8300) [npwoods]\r\n * The previous algorithm would spawn tasks but wait for them in sequential order.  This is not necessarily optimal, and with these\r\n    changes we will respond to whichever task completes first.\r\n * On my computer (Quad Core 2), this triples the speed of a full -listxml\r\n\r\n-util\/delegate.cpp: Notes from experiments with clang. [Vas Crabb]\r\n\r\n-segac2: speed up initialization [hap]\r\n\r\n-Laser 128 updates: [R. Belmont, Tom Greene]\r\n * Added all currently dumped ROM versions\r\n * Support both the original and later hardware versions\r\n * Support the built-in mouse interface\r\n\r\nNew clones added as WORKING\r\n---------------------------\r\nLaser 128 (original hardware) [R. Belmont, Tom Greene]\r\n\r\nNew working clones\r\n------------------\r\nWinning Spike (ver AAA) [f205v]\r\n\r\n-rollext: hooked up eeprom [Ville Linde]\r\n\r\n-bus\/nes: Added support for Y2K 420 in 1. (#8622) [0kmg]\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\nY2K 420 in 1 [BootGod]\r\n\r\n-bus\/nes: Fixed graphics issues in Street Heroes. (#8624) [0kmg]\r\n * Also added jumper setting to select title screen.\r\n\r\nSoftware list items promoted to working (nes.xml)\r\n-------------------------------------------------\r\nStreet Heroes (Taiwan) [0kmg]\r\n\r\n-Added laser128o to list. [Robbbert]\r\n\r\n-vgmplay.xml: Added 28 new entries [vgmrips.net, Tafoid]\r\n\r\n-fix validate error in vgmplay.xml [Scott Stone]\r\n\r\n-minimaws: Changed geometry of disclosure triangles. [Vas Crabb]\r\n\r\n-util\/delegate.cpp: Fixed typo in comment. [Vas Crabb]\r\n\r\n-champbas.cpp updated unknown dip switches for Talbot (MT#08093) (#8629) [Steven Coomber]\r\n\r\n-mcnpshnt, mjmyornt, suprmous: Add DIP locations [AJR]\r\n\r\n-kim1: use pwm_display for the 7segs [hap]\r\n\r\n-epos.cpp: Update notes with pinout from Igmo manual [AJR]\r\n\r\n-dvmemory: remove outdated\/unused FD1094_HACK [hap]\r\n\r\n-nes.xml: Added a missing game from recent N625092 board improvements. (#8632) [0kmg]\r\n * Updated support status of various NES\/FDS titles.\r\n * Fixed loading of mc_76a outside of software lists.\r\n\r\nNew working software list additions\r\n-----------------------------------\r\n1000 in 1 (alt games) [NewRisingSun]\r\n\r\n-x68k: try to fix the gvram clear [cracyc]\r\n\r\n-pickin, botanic, squaitsa: Correct mapping for PSGs; add watchdog timer [AJR]\r\n\r\n-bus\/nes: Added support for original Dongdongnao II cartridge. (#8628) [0kmg]\r\n * Also set correct board type for Yeong-eo Pyramid, fixing title screen graphics, and identified it as a (licensed) clone of\r\n    Dongdongnao II.\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\nD\u00f2ngd\u00f2ngn\u01ceo II: Gu\u00f3zh\u014dng Y\u012bngw\u00e9n (I) (Taiwan) [MLX]\r\n\r\n-debugger: Extended target address syntax to include device\/address space. (#8630) [Vas Crabb]\r\n * Added a validity check to ensure address space names are tag-like and unique, since they're now used as identifiers in debugger\r\n    commands.\r\n * Extended the syntax for target addresses to allow them to be qualified with a colon followed by an optional device tag and\/or\r\n    address space name.  If only the device needs to be specified, a debugger CPU number may also be used.  This makes commands like\r\n    bpset and wpset more flexible, as they can operate on CPUs other than the currently visible CPU.  Commands like find, fill, dump\r\n    and load are more flexible as they can access any space of any device.\r\n * Removed now-redundant CPU parameters from many commands, and renamed pcatmemp to pcatmem for consistency with other commands.\r\n    Extended region syntax for saver\/loadr to support tags relative to the visible CPU (e.g. you can use \".\" for the region with the\r\n    same name as the visible CPU, or \"^sibling\" syntax).  Added an optional root device parameter to memdump.  Changed\r\n    interpretation of Boolean values to support numeric expressions as well as true\/false strings and literal 1\/0.\r\n * Added checks that the specified device is CPU-like to various commands that require a CPU (e.g. focus).  Previously these\r\n    commands would crash or trigger an assertion failure if a tag for a non-CPU devices was specified.\r\n * Fixed the cpunum symbol so it uses the same rules for determining what is or isn't a CPU as parameter parsing.\r\n * Made device_t sanitise subtags better.  Previously you could cause an assertion failure or crash MAME by giving it unexpected\r\n    relative tags via Lua or the debugger.\r\n * Added help topic alias support, and reworked the data structures to improve the performance of looking up debugger commands and\r\n    help topics.  Removed the \"ref\" parameter from debugger command functions (std::bind can hold extra argument values for you if\r\n    you need them).  Also added an error message if duplicate debugger commands are registered.\r\n * Updated help for commands that changed syntax, and also updated summaries for some commands that had changed in the past without\r\n    corresponding help updates.\r\n\r\n-emu\/video.cpp: Set file names via -snapname when exiting in -seconds_\u2026 (#8633) [0kmg]\r\n\r\n-ui: Work around GitHub issue #8634. [Vas Crabb]\r\n\r\n-util\/delegate.cpp: Detect clang x86-64 thunk for first vtable entry. [Vas Crabb]\r\n\r\n-photon2: Hook up 8255, mark brod IMPERFECT_CONTROLS [Dirk Best]\r\n * No change in functionality\r\n\r\n-karnov: Cleanup [Dirk Best]\r\n\r\n-segahang: some games don't feature freeplay [hap]\r\n\r\n-nes.xml: Added a colorful potpourri of games. (#8639) [0kmg]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\n7 Grand Dad (The Flintstones - The Rescue of Dino &amp; Hoppy pirate) [anonymous]\r\nBlack Dragon (Korea) [NewRisingSun]\r\nFlying Superboy (Korea) [NewRisingSun]\r\nMiss Peach World 1 - Super L.A. Cop (Japan) [famiac]\r\nOlympic I.Q. (Korea) [Gaming Alexandria]\r\n1100000 in 1 [Consolethinks]\r\n64 in 1 (CF-015) [Consolethinks]\r\n9999999 in 1 - 1998 Series No. 10 [Consolethinks]\r\nSuper 98 - 43 in 1 (VT321) [Consolethinks]\r\n4 in 1 (KG-443) [MrNorbert1994, Consolethinks]\r\n\r\n-zac_proto: added sound, added outputs, added save states. [Robbbert]\r\n\r\n-mpu4.cpp: Dumped and add PAL for Escalera Tobogan [jordigahan, ClawGrip] (#8643) [ClawGrip]\r\n\r\n-c64_cass.xml: 11 new dumps (#8640) [Steven Coomber]\r\n * New working software list additions Batman (Ocean) [C64 Ultimate Tape Archive V2.0] Battle Through Time (Anirog) [C64 Ultimate\r\n    Tape Archive V2.0] Beach-Head II (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Beach-Head II (Erbe) [C64 Ultimate Tape Archive\r\n    V2.0] Best of Elite: Vol. 1 (Elite Systems) [C64 Ultimate Tape Archive V2.0] Best of Elite: Vol. 2 (Elite Systems) [C64 Ultimate\r\n    Tape Archive V2.0] Beyond the Forbidden Forest (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Beyond the Ice Palace (Elite\r\n    Systems) [C64 Ultimate Tape Archive V2.0] Biff (Beyond Belief Software) [C64 Ultimate Tape Archive V2.0] Big Names Bonanza (U.S.\r\n    Gold) [C64 Ultimate Tape Archive V2.0]\r\n * New NOT_WORKING software list additions Bazooka Bill (Melbourne House) [C64 Ultimate Tape Archive V2.0]\r\n * Note that since my last pull request on the c64_cass.xml, the Ultimate Tape Archive V3.0 has been released with an additional 500\r\n    tape files.  I have barely scratched the surface with the existing V2.0 set so I had better pull my socks up!!\r\n\r\n-sa1.cpp: Fix CPU speed, memory access cycle, Add notes (#8637) [cam900]\r\n\r\n-zac_proto: added labels for inputs [Robbbert]\r\n\r\n-amstrad: fix spelling\/grammar in the comments (#8647) [jogo-]\r\n\r\n-Revert \"amstrad: fix spelling\/grammar in the comments (#8647)\" (#8648) [R. Belmont]\r\n * This reverts commit 2bc0a7ab939b4ac49a7fb533e96354773fa232e2.\r\n\r\n-machine\/amstrad.cpp: Fixed spelling\/grammar errors in comments. (#8649) [jogo-]\r\n\r\n-Update bgfx, bx and bimg to latest upstream (fixes issue #8057) (#8645) [Julian Sikorski]\r\n\r\n-bus\/rs232: Added a configurable patch box device, and various cleanups. [Vas Crabb]\r\n * Added comments with V.24 interchange circuit numbers and names to rs232.h to make the meanings of the abbreviated signal names\r\n    clearer.\r\n * Moved a few slot card classes out of headers and into anonymous namespaces to reduce compile depedencies and exported symbols.\r\n * Transliterated a Korean NES game title.\r\n\r\n-bus\/rs232: Added patchbox device source. [Vas Crabb]\r\n\r\n-rs232\/patchbox.cpp: GCC may allow this syntax, but clang doesn't [AJR]\r\n\r\n-alesis.cpp: Correct main CPU type [AJR]\r\n\r\n-bus\/nes: Added emulation for A Winner is You homebrew cart. (#8582) [0kmg]\r\n\r\n-tmspoker.cpp: Add two Jeutel \"Las Vegas\" sets (#8625) [ClawGrip]\r\n\r\nNew NOT_WORKING machines\r\n------------------------\r\nLas Vegas (Jeutel, set 1) [Benjamin Roux, ClawGrip]\r\n\r\nNew NOT_WORKING clones\r\n----------------------\r\nLas Vegas (Jeutel, set 2) [Benjamin Roux, ClawGrip]\r\n\r\n-tt5665.cpp: Add support for separate voice commands per output channel (#8605) [cam900]\r\n\r\n-bus\/a2bus, bus\/a2gameio: Moved many class declarations out of headers. [Vas Crabb]\r\n * This reduces how frequently the Apple II drivers need to be recompiled when a random device changes.\r\n * Also, this turned up three things that are apparently not hooked up in the PC Transported card.\r\n\r\n-Add Z80-derived stub devices for eZ80 and R800 CPUs [AJR]\r\n\r\n-ti84pce: Revert overclocking [AJR]\r\n\r\n-add all debug options to template. fix shift count to properly display M bits. (#8656) [tim lindner]\r\n * 6883sam: add all debug options to template. fix shift count to properly display M bits.\r\n\r\n-8080bw.cpp:  gunchamp - identify unknown dip switch as \"Enter Initials\". [Wulfaz] Fixed MT#8095 [Scott Stone]\r\n\r\n-spi_sdcard.cpp: Preliminary support for CMD10 (SEND_CID), report CRC16 for data blocks read. [R. Belmont]\r\n\r\n-spi_sdcard: don't use a random number in the CID block, it'll confuse BBC Micro MMFS. [R. Belmont]\r\n\r\n-pc6001.cpp: Major rework of PC-6001mk2SR (#8626) [Angelo Salese]\r\n * Added a PC-6001 cartridge software list XML, and hooked up to the driver;\r\n * Fixed a regression bug with machine_reset fn where PC-6001mkII was implicitly overriding its memory model when a cart was\r\n    inserted, causing being stuck at POST;\r\n * Improved irq handling and removed a couple kludges, fixing hangs caused by multiple irqs being fired at the same time;\r\n * Added PC-6601SR \"Mr. PC\", and improved the specific SR video mode already used by PC-6001mk2SR;\r\n * Refactored PC-6001mkIISR \/ PC-6601SR memory model to use address_map_device, allowing BIOS booting and .cas loading in mode 6.\r\n    Replace AY8910 with YM2203;\r\n * Add keyboard inputs F1-F10, and fixed the specific irq vector dispatch;\r\n * Add preliminary FDC internal\/external interface. Hooked up PC80S31 to external i\/f as a proof of concept;\r\n * Fixed timer enable (fixes Yakyukyo and Punchball Mario boots), and fixed different timer resolution with PC-6001mk2SR so that\r\n    cursor blinking happens at the right frequency;\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nPC-6601SR \"Mr. PC\" [anonymous]\r\n\r\nNew NOT_WORKING software list additions\r\n---------------------------------------\r\npc6001_cart.xml: Tutankham [HardcoreHubz, cyberat2600, Gaming Alexandria]\r\n\r\nNew Working clone added (#8655)\r\n-------------------------------\r\nThunder Ball (Tronica) [algestam]\r\n\r\nNew WORKING clones (#8515)\r\n--------------------------\r\nPac-Man (Cirsa, Spanish bootleg on Galaxian hardware) [Ricardo - Factory Arcade, Recreativas.org]\r\nKomemokos ('Pac-Man (Cirsa, Spanish bootleg)' hack) [Ricardo - Factory Arcade, Recreativas.org]\r\n\r\n-segasp.cpp: Love&Berry security PIC dumped [Flinnster, Porchy]\r\n\r\n-util: Further API cleanups: (#8661) [Vas Crabb]\r\n * Turned `core_file` into an implementation of `random_read_write`.\r\n * Turned PNG errors into a standard error category.\r\n * Added a helper for generating what look like derived classes on-the-fly.\r\n\r\n-Fix multiple issues with debug memory tracking [AJR]\r\n * Track write accesses rather than read accesses\r\n * Actually install the taps when the trackmem command is executed\r\n * Correct cell addresses for address-shifted spaces in Qt and Windows memory viewers\r\n\r\n-bus\/nes: Added MMC1 variant board SZROM. (#8658) [0kmg]\r\n * This fixes corrupt (NVRAM) save games for A Ressha de Ikou, the only known game to use this board.\r\n\r\n-bus\/nes: Added emulation for a couple homebrew 8 in 1 cartridges. (#8654) [0kmg]\r\n * Adds support for two multi-game cartridges developed by \"FARID\".\r\n\r\n-c64_cass.xml: Added thirteen entries. (#8651) [Steven Coomber]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nBigfoot (Codemasters) [The Ultimate Tape Archive Team]\r\nBigtop Barney (Interceptor Software) [The Ultimate Tape Archive Team]\r\nBlack Lamp (Firebird) [The Ultimate Tape Archive Team]\r\nBlack Tiger (U.S. Gold) [The Ultimate Tape Archive Team]\r\nBlood Brothers (Prism Leisure) [The Ultimate Tape Archive Team]\r\nBlue Max (U.S. Gold) [The Ultimate Tape Archive Team]\r\nBlue Max 2001 (U.S. Gold) [The Ultimate Tape Archive Team]\r\nThe Blues Brothers (Titus) [The Ultimate Tape Archive Team]\r\nBMX Simulator 2 (Codemasters) [The Ultimate Tape Archive Team]\r\nBobby Bearing (The Edge) [The Ultimate Tape Archive Team]\r\nThe Boggit: Bored Too (CRL) [The Ultimate Tape Archive Team]\r\nBomb Jack (Elite Systems) [The Ultimate Tape Archive Team]\r\nBomb Jack II (Elite Systems) [The Ultimate Tape Archive Team]\r\n\r\n-machine\/bagman: correct license\/copyright holder [hap]\r\n\r\n-More low-effort cleanup. [Vas Crabb]\r\n * Got more slot card classes out of headers.\r\n * Changed most of the Apple II cards still looking up ROM regions manually to use required_region_ptr.\r\n * Removed an unreferenced function leftover from copy-pasting another device from the Videx Uniprint device.\r\n\r\n-pc6001: add fdc irq read port [cracyc]\r\n\r\n-legendos: add Wave to company string [hap]\r\n\r\n-botanic2: fix protection read value and use the dumped PROM instead of bagman's [David Haywood]\r\n\r\n-util\/zippath.cpp: Made behaviour of trying to open things inside archives a bit more consistent, fixed another bug with root paths.\r\n [Vas Crabb]\r\n\r\n-util\/zippath.cpp: Fixed two issues affecting Windows: [Vas Crabb]\r\n * Browsing from a location inside an archive causes MAME to hang.\r\n * Files inside archives are not listed.\r\n\r\n-Fix pcatmem command (probably regressed in 360d3a5950f0649270822e2db1ea25028eabd18b) [AJR]\r\n\r\n-Fix various typos in comments [AJR]\r\n\r\n-machine\/spg_renderer.cpp: Fix blend level handling for tile layers (#8652) [Simon Eriksson]\r\n\r\nNew working clones\r\n------------------\r\nPengo (set 6, encrypted) [philmurr]\r\n\r\n-softlist.cpp: Add support for a 'notes' field to store information ab\u2026 (#8482) [wilbertpol]\r\n * softlist.cpp: Add support for a 'notes' field to store information about a software list or software list item.  [Wilbert Pol]\r\n * Add software list and software notes to minimaws\r\n\r\n-ui: Made file manager software list menu search behave better (based on file selection menu code). [Vas Crabb]\r\n\r\nNew working clones\r\n------------------\r\nAdvisor (Italian bootleg of Space Fury) [Matteo Legittimo, Andrew Welburn]\r\n\r\n-ui: Locale-aware sorting for software list items. [Vas Crabb]\r\n\r\n-ui: Put software description on the left and sort by description by default. [Vas Crabb]\r\n\r\n-osd\/windows: Set locale on start so sorting in the UI works properly. [Vas Crabb]\r\n\r\n-olyboss: fix crash [cracyc]\r\n\r\n-ioprocsfilter.h: Add missing #include [AJR]\r\n\r\n-c64_cass: revert from shortened filenames in PR#8640 & PR#8357 (#8663) [Steven Coomber]\r\n\r\n-bus\/nes: Added support for K-3033 and 970670C type multicart. (#8665) [0kmg]\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\n2 in 1 (NT-811) [Consolethinks]\r\n4 in 1 1999 [Consolethinks]\r\n35 in 1 (K-3033) [anonymous]\r\n\r\n-bus\/nes: Fixed loading and bank locking for EH8813A boards. (#8666) [0kmg]\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\n1996 Y\u012bngy\u01d4 CAI 3 in 1 (China) [taizou]\r\nXi\u01ceoxu\u00e9sh\u0113ng Sh\u00f9xu\u00e9 CAI (China) [MLX]\r\n\r\n-bus\/nes: Added support for Golden Mario Party II multicart. (#8667) [0kmg]\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\nGolden Mario Party II - Around the World 6 in 1 [krzsyiobal, NewRisingSun]\r\n\r\n-bus\/nes: Set multicart bank size in softlist when appropriate. (#8644) [0kmg]\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\n1996 Super HiK 4 in 1 (JY-004) [NewRisingSun, taizou]\r\n1998 Super Game 8 in 1 (JY-111) [Consolethinks, NewRisingSun]\r\n1997 8 in 1 (JY-112) [Consolethinks, NewRisingSun]\r\n\r\n-cchasm.cpp: removed duplicated include [Ivan Vangelista]\r\n\r\n-dietgo.cpp: moved everything into the driver file, as video\/dietgo.cpp only had one method [Ivan Vangelista]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nOmron Luna [Plamen Mihaylov]\r\n\r\n-luna_68k: more complete serial hookup [Patrick Mackinlay]\r\n\r\n-luna_68k: add am9513 gate1 clock [Patrick Mackinlay]\r\n\r\n-luna_68k: more probable serial clock, handle reset [Patrick Mackinlay]\r\n\r\n-bus\/nes: Added support for GN-91B and NC-20MB multicart boards. (#8672) [0kmg]\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\n2 in 1 (GN-91B) [Consolethinks, Nikolka]\r\n20 in 1 (CA-006) [Consolethinks, Nikolka]\r\n2 in 1 (VT-2037) [Consolethinks, Nikolka]\r\n2 in 1 (VT-2038) [Consolethinks, Nikolka]\r\nSuper 2 in 1 (WQ 2047) [Consolethinks, Nikolka]\r\n\r\n-starfire.cpp: correct ROM labels for starfire set [Andrew Welburn]\r\n\r\n-Overdue internal UI enhancements (#8674) [Vas Crabb]\r\n * frontend: Added support for message context to localisations.\r\n * frontend: Added string_view versions of the message lookup functions.\r\n * frontend: Added a few more folder options to the internal UI.\r\n * emu\/softlist.cpp: Use more appropriate containers.\r\n * Switched to Python 3 by default - this will become a requirement.\r\n * Updated msgfmt.py for message context support.\r\n * frontend: Show all software item info in the internal UI.\r\n * frontend: Search alternate titles in software selection menu.\r\n * 3rdparty\/utf8proc: Updated to v2.6.1 (has several fixes).\r\n * frontend: Added software filters for common info fields.\r\n * frontend: Allow UI manager to hold onto persistent session data.\r\n * frontend: Cache software lists for eight machines.\r\n * frontend: Added support for loading localised system names.\r\n * frontend: Add UI for selecting localised system names.\r\n\r\n-frontend: Fixed clone sorting; osd\/strconv.cpp: The string_view treatment, and fixed a bug with to\/from ANSI codepage. [Vas Crabb]\r\n\r\n-util\/unicode.cpp: string_view treatment for the last two holdouts. [Vas Crabb]\r\n\r\n-unicode.cpp: Fix build on non-WIN32 systems [AJR]\r\n\r\n-zac_1: added some sound [Robbbert]\r\n\r\n-pengo.cpp: updated comments [Brian Troha]\r\n\r\nNew working clones\r\n------------------\r\nElite Champion Challenger [hap, Berger]\r\n\r\n-frontend: If in doubt, micro-optimise (halves startup time on Windows). [Vas Crabb]\r\n\r\n-frontend: Support phonetic reading field from localised system name lists. [Vas Crabb]\r\n\r\n-frontend: Fixed sorting of clones when not using localised system names. [Vas Crabb]\r\n\r\n-frontend: Allow falling through to file manager for systems that require media, and one more optimisation. [Vas Crabb]\r\n\r\n-frontend: Moved plugins menu off the main menu - it's only one level deeper now. [Vas Crabb]\r\n\r\n-frontend: Don't show toggles for plugin libraries, show a message when no plugins are found. [Vas Crabb]\r\n\r\n-pic17: Fix over\/out in debugger [AJR]\r\n\r\n-mstworld: fix typo [Barry Rodewald]\r\n\r\n-c64_cass.xml: Added eleven entries (#8678) [Steven Coomber]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nCabal (Ocean) [C64 Ultimate Tape Archive V2.0]\r\nCalifornia Games (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nCapcom Collection (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nCaptain America in: The Doom Tube of Dr. Megalomann (Go!) [C64 Ultimate Tape Archive V2.0]\r\nCatacombs (Anirog) [C64 Ultimate Tape Archive V2.0]\r\nChampionship Sprint (Proein Soft Line) [C64 Ultimate Tape Archive V2.0]\r\nChart Busters (Beau-Jolly) [C64 Ultimate Tape Archive V2.0]\r\nChimera (Firebird) [C64 Ultimate Tape Archive V2.0]\r\nChina Miner (Interceptor Software) [C64 Ultimate Tape Archive V2.0]\r\nChip's Challenge (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\n\r\nNew NOT_WORKING software list additions\r\n---------------------------------------\r\nChampionship Wrestling (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\n\r\n-bus\/nes: Added emulation for Super Mario Family multicart. (#8677) [0kmg]\r\n * Replaced underdumped PRG. [MLX, NewRisingSun]\r\n\r\nSoftware list items promoted to working (nes.xml)\r\n-------------------------------------------------\r\nSuper Mario Family 10 in 1 [0kmg]\r\n\r\n-bus\/nes: Added support for a couple Korean educational titles. (#8675) [0kmg]\r\n * Also replaced the underdumped ROMs for brillco2, which is now fully working.\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\nYeongjaekeom Cocoma Pack 1 (Korea) [MLX]\r\n\r\n-Added luna_68k to mess.flt [Robbbert]\r\n\r\nNew working clones\r\n------------------\r\nSuper Rider (v1.3) [Michel Blanco]\r\n\r\n-m88000d: Clean up over\/out flagging [AJR]\r\n\r\n-snes.xml: Change \"Prototype\" and \"Alt\" to lowercase. (#8685) [ArcadeShadow]\r\n * Changed various descriptive and disambiguation text to lowercase.\r\n\r\n-frontend: Recovered precious vertical space for system\/software names! [Vas Crabb]\r\n * Reduced the height of the bottom info panel by one line.  The system shortname or list\/software name tuple are now only displayed\r\n    in the info box on the right.  It's a bit out-of-the-way, but it's not something you need to see all the time.\r\n * The main reason for having the quit or return to previous menu item always visible is to make it easy for someone to quit if they\r\n    only have a mouse.  However, we don't need waste space on the menu for this when we have a toolbar.  Users without a mouse can\r\n    exit using the keyboard\/controller UI Cancel input (given how important this is, it's unlikely they won't have it mapped to\r\n    something usable).\r\n * There's now a toolbar button on the extreme right for returning to the previous menu or quitting.  The tooltip and icon are\r\n    appropriately context-sensitive.  This recovers one line on the system selection menu, and two on the software selection menu\r\n    since the separator is no longer needed.\r\n * Replaced the toolbar icons bitmaps with SVGs.  Colours\/shapes may be tweaked before the release if people have good suggestions\r\n * Flipped the simple system selection menu so the description is on the left.\r\n * Moved the handling of special cases for the final menu item out of the base menu class.  It's still hacky having it handled there\r\n    at all, but it's less hacky without if menus that want to do something different can do it themselves.\r\n\r\n-RM Nimbus updates: (#8684) [prime6809]\r\n * Updated mouse handling so it mostly works\r\n * Updated SASI\/SCSI code so that formatting disks with HDFORM works for ST125N and ST225N.\r\n * Added documentation of the video code drawn from the Nimbus Service manual.\r\n\r\n-frontend: Fix another dumb clone sorting bug. [Vas Crabb]\r\n\r\n-bus\/nes: Improved 830118C multicarts, all menu items now load. (#8682) [0kmg]\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\n1994 New Series Red Pig 7 in 1 (EW-002) [anonymous]\r\n1994 Super HiK 7 in 1 (M-026) [anonymous]\r\n1994 Super HiK 7 in 1 (M-027) [anonymous]\r\n\r\nSoftware list items promoted to working (nes.xml)\r\n-------------------------------------------------\r\n7 in 1 (M-022) [0kmg]\r\n\r\n-nes.xml: Removed mk4p8, duplicate entry of mktrilgya. (#8681) [0kmg]\r\n\r\n-bus\/nes: Added support for Super RPG 5 in 1. (#8680) [0kmg]\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\nSuper RPG 5 in 1 (CH501) [NewRisingSun]\r\n\r\n-frontend: Keep cleaning up. [Vas Crabb]\r\n * Got rid of one of the UI audit inputs.  There only needs to be one, and the options can be presented in the confirmation menu.\r\n    Two secret keystrokes is too confusing.  Also got rid of the long-obsolete UI Toggle Debugger input.\r\n * Added audit media button to the toolbar so it's a bit less opaque, and it can be accessed with a mouse\/trackball (not just by\r\n    knowing the key mapping).\r\n * Made default I\/O port names localisable.\r\n * Made autofire plugin save port fields using the { port, mask, type } tuple, the same way MAME does.  Unfortunately this will\r\n    break existing autofire configuration, but it should be more stable going forward.\r\n * Added some more UI keys to the default key mappings documentation.\r\n\r\n-Updated Chinese translations. [YuiFAN]\r\n\r\n-Re-generated translations for I\/O port names. [Vas Crabb]\r\n * Trying to collect messages from everything at once hits some limit in xgettext and causes messages to be lost no, so I've split\r\n    it up by the second-level source directories.\r\n * For some reason xgettext thinks overloaded Lua functions are blasphemy, so that has to be worked around, too.\r\n\r\n-luna_68k: boots to monitor [Patrick Mackinlay]\r\n\r\n-bus\/nes: Improved support for various VRC clone boards. (#8687) [0kmg]\r\n * Expanded VRC4 CHR bank regs to 9-bit. This functionality is verified on Konami VRC4 hardware as well but is only used by clones\r\n    (World Hero here).\r\n * Removed board for World Hero. Its VRC4 clone chip is under a glop top but is thought to be identical to Konami's.\r\n * Reimplemented TF1201 (Lethal Weapon) as a VRC4 subclass. Its clone chip is only known to differ by the IRQ reload bit, which it\r\n    ignores.\r\n * Reimplemented Shui Guan Pipe as a VRC4 subclass. Its clone chip has different PRG banking but is otherwise standard.\r\n\r\nSoftware list items promoted to working (nes.xml)\r\n-------------------------------------------------\r\nGimmick! (Asia, pirate) [0kmg]\r\nLethal Weapon (China) [0kmg]\r\nWorld Hero (Asia) [0kmg]\r\nWorld Hero (Asia, alt) [0kmg]\r\n\r\n-nes.xml: Set correct board type for fjsanguo. (#8670) [0kmg]\r\n\r\n-lckydraw, lckydrawa: made working in the electronic sense. [Robbbert]\r\n\r\n-More UI enhancements\/cleanup: [Vas Crabb]\r\n * Made the headings in the info viewer clickable, so you can switch between DATs with a mouse or trackball (or maybe a lightgun if\r\n    that's your thing).\r\n * Made the UI red\/yellow\/green traffic light status colours less dirty-looking.  The \"yellow\" is more of an amber-brown than a cat\r\n    puke brown now, and red is brighter.  The contrast with white text is definitely fine for red and green, but it's reduced a bit\r\n    for yellow. However there's a limit to how dark you can make a yellow or orange colour before it looks muddy.\r\n * Reduced the number of places the UI uses red for things that aren't errors.  The error colour should be used sparingly, for\r\n    actual errors.\r\n * Improved the colour swatch display in the RGBA colour editor.  It now has black\/white underlay so alpha effects are move obvious.\r\n    Also fixed a bug preventing the channels being run down to zero.\r\n * Fixed double-clicking configure machine causing MAME to exit from the system selection menu.  Also slightly adjusted the colours\r\n    of the toolbar buttons again.\r\n\r\n-tms32082: rewrote the PP disassembler [Ville Linde]\r\n\r\n-frontend: More wording and localisation fixes for colours menus. [Vas Crabb]\r\n\r\n-st2205u.cpp - add some very preliminary ADPCM output (#8660) [David Haywood]\r\n\r\n-hd6120: IAC also complements LINK on carry out [AJR]\r\n\r\n-hd6120: Improve sequencing for OPR group 1 [AJR]\r\n\r\nNew machines added as MACHINE_NOT_WORKING\r\n-----------------------------------------\r\nEnsoniq KS-32 [TaunTek.com, R. Belmont]\r\n\r\n-bus\/centronics\/epson_lx810l.cpp: Fixed carriage position readback after soft readback. (#8679) [goldnchild]\r\n\r\n-bgfx: Updated mipmap support in Fighters chain. (#8692) [sairuk]\r\n * Fixes crashes on Linux using Vulkan backend (GitHub #8538).\r\n\r\nNew working clones\r\n------------------\r\nAsuka & Asuka (Japan, version 1) [Brian Troha, The Dumping Union]\r\n\r\n-Meteor (Alca bootleg of Moon Cresta) [Andrew Welburn, system11]\r\n\r\n-bus\/nes: More VRC clone improvements: (#8690) [0kmg]\r\n * Added emulation for 900218 board (Lord of King pirate).\r\n * Re-implemented non-working City Fighter IV board. 4-bit PCM audio is still unemulated.\r\n * Simplified board with AX5705 VRC4 clone chip (SMB Pocker Mali).\r\n\r\nSoftware list items promoted to working (nes.xml)\r\n-------------------------------------------------\r\nCity Fighter IV (Asia) [0kmg]\r\nThe Lord of King (Asia, pirate) [0kmg]\r\n\r\n-Various improvements to the user experience: [Vas Crabb]\r\n * Extended the memory access prefixes in debugger expressions to support address space names.\r\n * Made the debugger history command aware of how much history it has collected, and added a help topic for it to the built-in\r\n    debugger help.\r\n * Started updating the documentation for the web site, and corrected some of the more misleading built-in debugger help.\r\n * Made some corrections to Chinese localisation after discussion with YuiFAN.\r\n * Darkened the UI red colour a little.\r\n * cpu\/m6502\/st2205u.h: Marked sound imperfect.\r\n\r\n-konmedal020: add xga skeleton and few oak bits [cracyc]\r\n\r\n-sparc: Add support for over\/out disassembler flags [AJR]\r\n\r\n-Casio CTK-551 [Daivn Acker]\r\n\r\nNew machine marked as NOT_WORKING\r\n---------------------------------\r\nCasio CTK-551 [Devin Acker]\r\n\r\n-lckydraw: added coin counter. [Robbbert]\r\n\r\n-bujutsu: correct game title [hap]\r\n\r\n-Updated Greek Translation (#8694) [BraiNKilleRGR]\r\n\r\n-lckydrawa: added note [Robbbert]\r\n\r\n-More user experience improvements: [Vas Crabb]\r\n * frontend: Allow clicking the adjuster arrows on menu items.  This allows things like video options and DIP switches to be\r\n    configured using a mouse only.  Also fixed a bug preventing paging menus with a mouse if the first item scrolled off the bottom\r\n    is not selectable.\r\n * debugger: Allow wplist and bplist to accept a CPU argument to list breakpoints\/watchpoints for a single CPU only.\r\n * debugger: Fixed some corner cases in address space syntax in memory accesses, and allowed memory region accesses to use tags\r\n    relative to the visible CPU.\r\n * emu\/softlist.cpp: Ignore notes elements when loading software lists. It's effectively a comment that isn't a comment\r\n    syntactically, it's being used for things that are not useful to display in the internal UI, and it slows down startup.\r\n * docs: Updated three more pages of debugger documentation.  Also updated more of the built-in debugger help.\r\n * minimaws: Fixed up schema for software list notes, made sofware list notes display initially collapsed.\r\n\r\n-asuka.cpp: split in subclasses [Ivan Vangelista]\r\n\r\n-nes.xml: Added a pair of promotional releases. (#8701) [0kmg]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nGotta Protectors - Amazon's Running Diet [kmg]\r\nMinna de Mamotte Knight - Amazon no Daisakusen [kmg]\r\n\r\n-bus\/nes: Corrected VRC4\/6\/7 IRQ pseudo-scanline counter. (#8695) [0kmg]\r\n * This eliminates the constant shaking in TMNT2J and Akumajo Special's status bars and full screen shaking in some vertical stages\r\n    (Clock Tower at least) in Akumajo Densetsu.\r\n\r\n-bus\/nes: Added a couple bootleg games using VRC2 clone hardware. (#8699) [0kmg]\r\n * Also convert 900218 board from VRC4 clone to VRC2 clone.\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\nBatman - The Video Game (Brazil, pirate) [Fisher]\r\nFudou Myouou Den (pirate) [anonymous]\r\n\r\n-a1supply.cpp updates: [Ivan Vangelista]\r\n * dumped another PCB for TV Poker [f205v]\r\n * PCBs use a 4040 CPU\r\n * added NO_DUMPs to tv21_3 set\r\n * updated ROM labels\r\n\r\n-More user experience improvements: [Vas Crabb]\r\n * frontend: Made it possible to cancel a media audit while it's in progress.  Also made the media audit multi-threaded so it's\r\n    faster.\r\n * frontend: Made the DIP switches in the DIP switch preview clickable.\r\n * frontend: Made the system and software selection menus leave focus on the same system when clearing the search rather than\r\n    jumping to the first item.  Also fixed a couple of bugs in the logic for keeping the selected item visible.\r\n * frontend: Fixed a few places that weren't showing localised system names.\r\n * frontend: Made UI Cancel clear a search in the file manager the same way it does on the system and sofware selection menus.\r\n * frontend: Made it possible for plugin menus to handle UI Cancel more naturally, backing up to the previous plugin menu rather\r\n    than dropping straight back to the list of plugins.  Updated the autofire, cheat and cheatfind plugins, and fixed a few other\r\n    issues in the cheatfind plugin.\r\n * debugger: Made the mount and unmount commands accept instance names as well as brief instance names.  Also updated another page\r\n    of debugger documentation.\r\n\r\n-frontend: Show full sofware name in right panel for favourites, too. [Vas Crabb]\r\n\r\n-frontend: Two bug fixes. [Vas Crabb]\r\n * Audit menu was using one variable for two things, which obviously doesn't work.\r\n * DIP switch menu could trigger spurious clicks on for systems with too many DIP switch groups to show.\r\n * Also work around Xcode's issues with casting non-const to const reference wrappers.\r\n\r\n-Actually commit the workaround for Xcode's issues with reference wrapper casts. [Vas Crabb]\r\n\r\n-Fixed E7 cracks, some additional new apple2_flop_clcracked disks. (#8537) [Firehawke]\r\n * A number of Apple II cleanly cracked disks were re-cracked due to a compatibility issue with IWM disk controllers on Apple\r\n    IIc\/IIgs machines; while MAME was not affected by this issue, these sets are being treated as promoted to working as real\r\n    hardware still exists to use these disk images.\r\n * Imperfect E7 cracks will not function on specific combinations of drives and newer Apple II machines due to subtle timing issues,\r\n    but run fine on MAME and other emulators. Some, mostly Epyx, were not previously.\r\n\r\nNew working software list additions (apple2_flop_orig.xml)\r\n----------------------------------------------------------\r\nWoolly Bounce (Version 1.0) (800K 3.5\") [4am, Firehawke]\r\nThe Hitchhiker's Guide to the Galaxy (Release 56 \/ 841221) [4am, Firehawke]\r\nThe Hitchhiker's Guide to the Galaxy (Release 58 \/ 851002) [4am, Firehawke]\r\nThe Hitchhiker's Guide to the Galaxy (Release 31 \/ 871119) [4am, Firehawke]\r\nBeyond Zork (Release 49 \/ 870917) [4am, Firehawke]\r\nBeyond Zork (Release 57 \/ 871221) [4am, Firehawke]\r\nBorder Zone (Release 9 \/ 871008) [4am, Firehawke]\r\nBureaucracy (Release 86 \/ 870212) [4am, Firehawke]\r\nProDOS (Version B.1A 09-DEC-82) [4am, Firehawke]\r\nPicture Chompers (Version 1.0) (800K 3.5\") [4am, Firehawke]\r\nNumber Munchers (Version 1.3) (800K 3.5\") [4am, Firehawke]\r\nMystery Objects (Version 1.1) (800K 3.5\") [4am, Firehawke]\r\nLittletown Zoo (800K 3.5\") [4am, Firehawke]\r\nInvisible Bugs (Version 1.1) (800K 3.5\") [4am, Firehawke]\r\n\r\nNew working software list additions (apple2_flop_clcracked.xml)\r\n---------------------------------------------------------------\r\nStreet Sports Baseball [4am, Firehawke]\r\nStreet Sports Football [4am, Firehawke]\r\nSub Battle Simulator [4am, Firehawke]\r\nSummer Games [4am, Firehawke]\r\nSummer Games II [4am, Firehawke]\r\nTemple of Apshai Trilogy [4am, Firehawke]\r\nThe Ancient Art of War at Sea [4am, Firehawke]\r\nThe Games: Winter Edition [4am, Firehawke]\r\nWinter Games [4am, Firehawke]\r\nThe World's Greatest Football Game [4am, Firehawke]\r\nWorld Karate Championship [4am, Firehawke]\r\nRicochet [4am, Firehawke]\r\nSpiderbot [4am, Firehawke]\r\nStreet Sports Basketball [4am, Firehawke]\r\nStreet Sports Soccer [4am, Firehawke]\r\nThe Movie Monster Game [4am, Firehawke]\r\nSpy vs. Spy III: Arctic Antics [4am, Firehawke]\r\nThe Sporting News: Baseball [4am, Firehawke]\r\nThe World's Greatest Baseball Game (cleanly cracked) [4am, Firehawke]\r\nRoboCop [4am, Firehawke]\r\n\r\nSoftware list items promoted to working\r\n---------------------------------------\r\napple2_flop_clcracked.xml: Mind Mirror (cleanly cracked) [4am, san inc., Firehawke]\r\napple2_flop_clcracked.xml: Where in Time is Carmen Sandiego (Version 1.0) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: All About America (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Animate (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Bank Street StoryBook (Version 1.1) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Bank Street Writer II (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Boulderdash Construction Kit (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Centauri Alliance (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Creative Play (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Dondra - A New Beginning (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: English Achievement IV (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Felony (Thunder Mountain release) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Goldfinger (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Microzine 7 (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Microzine 9 (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Microzine 14 (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: High Stakes (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: In Search of the Most Amazing Thing (Revision 2) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Indiana Jones in Revenge of the Ancients (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Kung Fu Master (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Locksmith (Version 5.0 Revision C) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Locksmith (Version 5.0 Revision F) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Mathematics Skills Software Level 2 (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Mr. Pixel's Cartoon Kit (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Multiple Choices (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Mystery Sentences (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Operation Frog (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Project Space Station (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Pyramid Puzzler (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Secret Filer (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Ten Little Robots (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Forbidden Castle (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Fractions (Version 3.1 \/ 25-NOV-83) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Mastering the SAT (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Millionaire (Release 2) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Tag Team Wrestling (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Sub Mission (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: The Eidolon (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Techno Cop (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: The Circuit Simulator (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Where in Europe is Carmen Sandiego? (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Story Maker (64K Version) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Robot Odyssey (Version 1.1) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Reading Workshop: Distant Views (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Story Tree (Version 1.4) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Winnie the Pooh in the Hundred Acre Wood (Sierra On-Line) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Soko-Ban (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Swiss Family Robinson (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Tink! Tonk! - Tuk Goes to Town (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Reading Workshop: Running Free (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Voodoo Island (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Success with Typing (Version 1.2) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Tales of Mystery (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: The Wizard of Oz (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Robot Odyssey I (Version 2.0) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Tink! Tonk! Tink's Subtraction Fair (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Tonk in the Land of the Buddy-Bots (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Where in the USA is Carmen Sandiego? (Version 26-APR-1989) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Where in the World is Carmen Sandiego? (Version 15-AUG-1989) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Treasure Island (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Computer Preparation for the SAT (Version 1.1A) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: The World's Greatest Baseball Game (Enhanced Version) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Certificates and More! (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Algebra Volume 6 (Version 1.0) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Where in North Dakota is Carmen Sandiego? (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Conceptor (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: The Math Twister (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Dondra: A New Beginning (Revision 2) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: MECC-A405 Sports Stats (Version 1.0) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Algebra Volume 4 (Version 1.1) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Algebra Volume 3 (Revision 0) (cleanly cracked) [4am, Firehawke]\r\n\r\nSoftware list items promoted to working\r\n---------------------------------------\r\napple2_flop_clcracked.xml: Five in a Row - Addition and Subtraction (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: Rocky's Boots (Version 4.0) (cleanly cracked) [4am, Firehawke]\r\napple2_flop_clcracked.xml: The Hangtown Trilogy (Version 2.2) (cleanly cracked) [4am, Firehawke]\r\n\r\nNew working software list additions (apple2_flop_orig.xml)\r\n----------------------------------------------------------\r\nMagic Spells (Version 2.3) (800K 3.5\") [4am, Firehawke]\r\nMath Rabbit (Version 1.3) (800K 3.5\") [4am, Firehawke]\r\nThink Quick! (Version 1.4) (800K 3.5\") [4am, Firehawke]\r\nWord Attack! (Version 06.01.87) (800K 3.5\") [4am, Firehawke]\r\nWord Attack Plus! (Version 1.2) (800K 3.5\") [4am, Firehawke]\r\nWord Attack Plus! French (Version 1.3) (800K 3.5\") [4am, Firehawke]\r\nWord Attack Plus! Spanish (Version 1.2, 09.01.88) (800K 3.5\") [4am, Firehawke]\r\nSuperPrint II (800K 3.5\") [4am, Firehawke]\r\nTrack Attack [4am, Firehawke]\r\nThe Print Shop [4am, Firehawke]\r\nGenesis [4am, Firehawke]\r\nKilled Until Dead [4am, Firehawke]\r\n\r\nNew working software list additions (apple2_flop_clcracked.xml)\r\n---------------------------------------------------------------\r\nMatch Maker Biology Facts (cleanly cracked) [4am, Firehawke]\r\nThe Dam Busters (cleanly cracked) [4am, Firehawke]\r\nA Question of Scruples (cleanly cracked) [4am, Firehawke]\r\nThe Basics of BASIC (cleanly cracked) [4am, Firehawke]\r\nSolo Flight (cleanly cracked) [4am, Firehawke]\r\nPFS (Version A.02, 1980-10-23) (cleanly cracked) [4am, Firehawke]\r\nBoulder Dash II (cleanly cracked) [4am, san, Firehawke]\r\nApe Escape (cleanly cracked) [4am, Firehawke]\r\nTrompers (cleanly cracked) [4am, Firehawke]\r\nSquire (Version 1.0) (cleanly cracked) [4am, Firehawke]\r\nInterlude II (cleanly cracked) [4am, Firehawke]\r\nWho Framed Roger Rabbit (cleanly cracked) [4am, Firehawke]\r\nLogic Builders (cleanly cracked) [4am, san, Firehawke]\r\nPFS (Version B.00, 1981-01-03) (cleanly cracked) [4am, Firehawke]\r\nAlgebra Volume 1 (Version 1.1.2) (cleanly cracked) [4am, Firehawke]\r\nPop 'R Spell (Rev 2) (cleanly cracked) [4am, Firehawke]\r\nMultidimensional Personality Evaluation (cleanly cracked) [4am, Firehawke]\r\nSerendipity (cleanly cracked) [4am, Firehawke]\r\nInca (cleanly cracked) [4am, Firehawke]\r\nThe Holy Grail (cleanly cracked) [4am, Firehawke]\r\nHow to Read in the Content Areas (cleanly cracked) [4am, Firehawke]\r\nMixed Number Concepts (cleanly cracked) [4am, Firehawke]\r\nPFS:Write (Version 26-APR-86) (cleanly cracked) [4am, Firehawke]\r\nConjecture (cleanly cracked) [4am, Firehawke]\r\n\r\nNew working software list additions (apple2gs_flop_orig.xml)\r\n------------------------------------------------------------\r\nKing's Quest II (Version 2.0A) [4am, Firehawke]\r\nSolitaire Royale (Version 1.0) [4am, Firehawke]\r\n\r\n-nes.xml: Fixed name and alt title for Rough World. (#8702) [0kmg]\r\n\r\n-Updated Chinese translations. [YuiFAN]\r\n\r\n-Fixed syntax errors in translation files. [Vas Crabb]\r\n\r\n-pc8401a: remove wrong comment [hap]\r\n\r\n-naomi.cpp: document Driving sim GD-ROMs [MetalliC]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nExciting Boat Race [Phil Bennett]\r\nSpeed Basketball [Tailsnic Retroworks]\r\n\r\n-speedbsk.cpp: Map devices [AJR]\r\n\r\nNew working clones\r\n------------------\r\nGuttang Gottong (Sede 3 bootleg on Galaxian type hardware) [Retromaniacs]\r\n\r\n-Updated translation files for latest changes. [Vas Crabb]\r\n\r\n-New WORKING clone (#8700) [ClawGrip]\r\n\r\nNew WORKING clone\r\n-----------------\r\nCity Attack (Petaco S.A., bootleg of Pleiads) [Retromaniacs]\r\n\r\n-Confirmed that \"Pleiads (Irecsa)\" is a bootleg [ClawGrip]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nmegadriv.xml: Mortal Kombat (prototype) [drx, The Hidden Palace]\r\n\r\n-frontend: Cleaned up rendering of info views. [Vas Crabb]\r\n * Put the description for systems in the info box - it's useful for the fruit machines with very long names that are truncated in\r\n    the list. Also stopped truncating manufactuer and parent name in the info box.\r\n * Made the text layout class capable of handling lines containing combinatations of left\/centre\/right-justified text and got rid of\r\n    the legacy UI manager text wrapping function.  Made the system\/software selection menus and the info viewer share the same code\r\n    for formatting info text.  This means the multi-column layout works properly in the info viewer now, and the code is a lot\r\n    simpler.  Also the system\/software selection menus don't have to redo the text layout every frame now.\r\n * Made the info viewer update the text layout if the output aspect ratio changes, and cleaned up more legacy code.  The lines in\r\n    the info viewer are no longer bogus \"menu items\", and there's a lot less special-case code to support it in the base menu class.\r\n * This commit includes an update to the Chinese translations from YuiFAN.\r\n\r\n-Regenerate and patch up translation files for latest UI work. [Vas Crabb]\r\n\r\n-frontend: Better code for carrying justification across when wrapping. [Vas Crabb]\r\n\r\n-frontend: fixed horizontal offset on text boxes with blank lines. [Vas Crabb]\r\n\r\n-frontend: Further improved behaviour of info box on system selection menu, and fixed alignment issues. [Vas Crabb]\r\n\r\n-am9517a: Updates [AJR]\r\n * Store actual line state in status register, correcting to logical state when used\r\n * Revert previous change that corrupted DREQ input state when the mask register was written to\r\n    (3b151130022e04fc6d4111fbf3aeec295e2659fb)\r\n * Add configuration methods to define initial state for DREQ inputs being active low (or high)\r\n * Add a few more internal helper functions\r\n * Disable side effects of reads for debugging\r\n\r\n-marineb.cpp: Updates and fixes [AJR]\r\n * More accurate interrupt generation\r\n * Add watchdog timer\r\n * Workaround for hang after soft reset\r\n\r\n-speedbsk: Hook up service mode LCD and maincpu IRQ [Dirk Best]\r\n\r\n-speedbsk: Set ppi tristate to prevent bogus write [Dirk Best]\r\n\r\n-bus\/nes: VRC2 only supports two mirroring modes. (#8714) [0kmg]\r\n * Fixes several graphics glitches in Wai Wai World.\r\n\r\n-bus\/nes: Improved support for Super Cool Boy and related multicarts. (#8706) [0kmg]\r\n * Also renamed set mc_4scb and made it a clone of one of the new additions.\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\nSuper Cool Boy 3 in 1 (ABAB CB-403x) [NewRisingSun]\r\nSuper Cool Boy 4 in 1 (CB-4011) [Consolethinks, NewRisingSun]\r\nSuper Cool Boy 4 in 1 (CB-4034) [Consolethinks, NewRisingSun]\r\nSuper Cool Boy 4 in 1 (CB-4035) [CaH4e3, NewRisingSun]\r\n4 in 1 (JH-274) [anonymous]\r\n1998 HIGH 4 in 1 (YH-463) [anonymous]\r\n4 in 1 (YH-4103) [anonymous]\r\n\r\n-sun4.cpp: Added preliminary Sun4\/25 support. (#8691) [Yvan Janssens]\r\n\r\nNew clones marked as not working\r\n--------------------------------\r\nSun Microsystems SPARCstation ELC (Sun 4\/25) [Yvan Janssens]\r\n\r\n-bus\/nes: Continued work on VRC4 and clone boards. (#8713) [0kmg]\r\n * Tweaked VRC4 class to make it easier to extend for clones and multicarts. The main new pieces are: a centralized and more\r\n    flexible function for PRG banking and an overridable IRQ acknowledge function.\r\n * Added support for 830506C board.\r\n * Added support for unknown board for Yu Yu Hakusho\/Dragon Ball Z 2-in-1.\r\n * Made a small simplification to TF1201 using new IRQ function.\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\n1994 Super HiK 4 in 1 (JY-005) [famiac, NewRisingSun]\r\n\r\nSoftware list items promoted to working (nes.xml)\r\n-------------------------------------------------\r\n2 in 1 - Yu Yu + Dragonball Z [0kmg]\r\n\r\nNew Working Clone\r\n-----------------\r\nInstituto Latinoamericano de la Comunicaci\u00f3n Educativa \/ Secretar\u00eda de Educaci\u00f3n P\u00fablica Micro-SEP 1600 [Tim Lindner]\r\n\r\n-Still more user experience improvements: [Vas Crabb]\r\n * Changed the default mapping for UI select to not trigger on Alt+Enter fullscreen toggle.  (Fullscreen toggle still doesn't work\r\n    in menus - actually fixing that is complicated.)\r\n * frontend: Made the about box wrap text properly, made the title and backtrack menu item always visible, and added a footer with\r\n    the VCS revision.\r\n * frontend: Don't highlight the favourites and info toolbar buttons if there's no selection (can happen if filters produce no\r\n    results).  Also made the info viewer appear even if no info is available - it's less confusing to see an empty menu than wonder\r\n    why clicking the button does nothing.\r\n * debugger: Added a register points view to the GUI debuggers, to go with the breakpoints and watchpoints views.\r\n * debugger: Extended [brw]p(clear|(en|dis)able) commands to accept multiple arguments to perform the same action on multiple\r\n    (break|watch|register)points at once.  Also made rplist accept a CPU for showing a single CPU's register points ([bw]plist\r\n    already support this).\r\n * docs: Updated registerpoints debugger commands page, and updated other pages for latest extensions to syntax.\r\n\r\n-Add new files to SDL OSD as well as Mac OSD. [Vas Crabb]\r\n\r\n-pc_vga: add xga blits [cracyc]\r\n\r\n-gst80,gts80a,gts80b: WIP. Some games can be played. [Robbbert]\r\n\r\n-koikoi.cpp: added reference video for colors [Ivan Vangelista]\r\n\r\n-williams.cpp: corrected bubbles labels and updated comments [Corrado Tomaselli, Brian Troha]\r\n\r\n-Better rules for generating .po files - multiple jobs have an effect now. [Vas Crabb]\r\n\r\n-Revert \"Better rules for generating .po files - multiple jobs have an effect now.\" [Vas Crabb]\r\n * Need to find a better way of doing this without causing .po files to be rebuilt on every build.  The commit is still there for\r\n    reference.\r\n * This reverts commit efe9c1e7283e6a0ca5f4fc57a832430e656399ef.\r\n\r\n-gts80: added a list of known alternate roms [Robbbert]\r\n\r\n-bus\/nes: Corrections for SL-1632 board. (#8719) [0kmg]\r\n * bus\/nes: Corrections for SL-1632 board.\r\n   - Fixed CHR banking and mirroring issues. Clears up all graphics glitches in Rex Soft's Samurai Spirits.\r\n * Only set necessary bank when already in VRC2 mode.\r\n\r\n-hh_sm510: Add cheat for trsrescue and trthuball (#8668) [algestam]\r\n\r\n-sag: preparing for pacman2 dump [hap]\r\n\r\n-ra17xx: fixed error message [Robbbert]\r\n\r\n-debugger: Finished updating commands and documentation. [Vas Crabb]\r\n * Updated cheat commands to work with arbitrary devices and address spaces.  You can still only search RAM areas in a single\r\n    address space at a time, but any address space of any device can be used now.\r\n * Made the cheatinit\/cheatrange commands not affect current state if the arguments are invalid.  Also fixed some bugs in the cheat\r\n    commands.\r\n * Updated documentation for cheat commands, and added a simple worked example.  Also added single-sentence descriptions of what\r\n    (break|watch|register)points are to the top of the relevant pages.\r\n\r\n-frontend improvements: [Vas Crabb]\r\n * Added a bit more info to the about box, moved the VCS revision to the heading.\r\n * Don't show \"not\" codes in prompts - they're not helpful.\r\n\r\n-fastlane: fixed score layer color [Jotego, Angelo Salese]\r\n\r\nNew working clones\r\n------------------\r\nBuccaneer (set 2) [Jeremy Locke, Cam]\r\n\r\n-docs: Documented debugger's built-in functions for expressions. [Vas Crabb]\r\n\r\n-Fixed a couple of coverity warnings. [Vas Crabb]\r\n\r\n-upd765: use the command sector size not the address size in read track and set the correct bit in st2 to indicate data crc error\r\n [cracyc]\r\n\r\n-seta.cpp: add dumps for plds in blandia set, and info for undumped plds (#8569) [Sergio G]\r\n\r\nseta.cpp: add dumps for plds in blandia set\r\n-------------------------------------------\r\nhttp:\/\/www.citylan.it\/wiki\/images\/6\/67\/334_PCB_component_side.jpg [Sergio G]\r\n\r\n-seta.cpp: added info for undumped plds in several sets: [Sergio G]\r\n\r\n-rezon & rezont: https:\/\/i.ebayimg.com\/images\/g\/nR8AAOSwJ6JdOxBX\/s-l1600.jpg [Sergio G]\r\n\r\n-umanclub: https:\/\/i.ebayimg.com\/images\/g\/TCkAAOSwhnZexMZr\/s-l1600.jpg [Sergio G]\r\n\r\n-zingzip: https:\/\/img.ricardostatic.ch\/t_1800x1350\/pl\/1135454728\/1\/3\/ [Sergio G]\r\n\r\n-daioh & daioha: [Sergio G]\r\n\r\n-msgundam & msgundam1: https:\/\/cdn.shopify.com\/s\/files\/1\/1861\/2927\/products\/IMG_20210520_160716_1024x1024@2x.jpg [Sergio G]\r\n\r\n-wrofaero: http:\/\/blog.system11.org\/wp-content\/uploads\/2017\/06\/20170610_war_of_aero.jpg [Sergio G]\r\n\r\n-jjsquawk & jjsquawko: https:\/\/i.imgur.com\/ZCHV5QT.jpg  &\r\n http:\/\/blog.system11.org\/wp-content\/uploads\/2016\/01\/20160129_jj_squawkers.jpg [Sergio G]\r\n\r\n-kamenrid: https:\/\/i.ebayimg.com\/images\/g\/77AAAOSwd11gaO-Q\/s-l1600.jpg [Sergio G]\r\n\r\n-eightfrc: http:\/\/www.fillmoregames.com\/pcbs\/eight_forces_01.jpg [Sergio G]\r\n\r\n-krzybowl:\r\n https:\/\/coinoppartsetc.com\/sites\/default\/files\/products\/Crazy%20Bowl%20Arcade%20Machine%20Game%20PCB%20Printed%20Circuit%20Board%20-%20Sammy%20-%20%23812-29%20-%20AS%20IS%20%281%29.JPG\r\n [Sergio G]\r\n\r\n-extdwnhl: https:\/\/quarterarcade.com\/Media\/Thumbs\/0013\/0013870-extreme-downhill.jpg [Sergio G]\r\n\r\n-gundhara: https:\/\/www.jammarcade.net\/images\/2015\/05\/Gundhara_PCB_800.jpg  &\r\n https:\/\/img.over-blog-kiwi.com\/2\/57\/89\/99\/20180821\/ob_3b9745_img-4880.JPG [Sergio G]\r\n\r\n-sokonuke (same as extdwnhl?):\r\n https:\/\/cdn.shopify.com\/s\/files\/1\/1861\/2927\/products\/IMG-20200222-165329_1024x1024@2x.jpg?v=1582358079 [Sergio G]\r\n\r\n-zombraid: https:\/\/i.ebayimg.com\/d\/w1600\/pict\/163932014453_\/Tested-Working-Sammy-Zombie-Raid-Arcade-Video-Game.jpg [Sergio G]\r\n\r\n-utoukond: http:\/\/www.ym2149.com\/arcadepcb\/pcb\/banpresto\/ultra_toukon_densetsu_pcb_partside.jpg [Sergio G]\r\n\r\n-neobattl: https:\/\/i.ebayimg.com\/images\/g\/35YAAOSwq2NeUdT6\/s-l1600.jpg [Sergio G]\r\n\r\n-fix ROM_LOAD arguments for \"fw-003.u52\" [Sergio G]\r\n\r\n-New working software list additions (apple2gs_flop_clcracked.xml) (#8712) [Firehawke]\r\n\r\nNew working software list additions (apple2gs_flop_clcracked.xml)\r\n-----------------------------------------------------------------\r\nAesop's Fables (cleanly cracked) [Brian Troha]\r\nAll About America (cleanly cracked) [Brian Troha]\r\nAncient Land of Ys (cleanly cracked) [Brian Troha]\r\nArkanoid (Version 12-Jan-89) (cleanly cracked) [Brian Troha]\r\nArkanoid II: Revenge of Doh (Version 29-Aug-89) (cleanly cracked) [Brian Troha]\r\nArkanoid II: Revenge of Doh (Version 18-Jul-89) (cleanly cracked) [Brian Troha]\r\nBattle Chess (cleanly cracked) [Brian Troha]\r\nBlock Out (Version 1.0) (cleanly cracked) [Brian Troha]\r\nBubble Ghost (cleanly cracked) [Brian Troha]\r\nBubble Ghost - Hard Drive compatible (cleanly cracked) [Brian Troha]\r\nCalendar Crafter (Version 1.2) (cleanly cracked) [Brian Troha]\r\nCalifornia Games (cleanly cracked) [Brian Troha]\r\nCaptain Blood (cleanly cracked) [Brian Troha]\r\nCavern Cobra (cleanly cracked) [Brian Troha]\r\nClub Backgammon (Version 2.0) (cleanly cracked) [Brian Troha]\r\nClub Backgammon (Version 1.0) (cleanly cracked) [Brian Troha]\r\nCribbage King \/ Gin King (Version 1.01) (cleanly cracked) [Brian Troha]\r\nDefender of the Crown (cleanly cracked) [Brian Troha]\r\nD\u00e9j\u00e0 Vu (cleanly cracked) [Brian Troha]\r\nD\u00e9j\u00e0 Vu II: Lost in Las Vegas (cleanly cracked) [Brian Troha]\r\nDesigner Prints (Version 1.0) (cleanly cracked) [Brian Troha]\r\nDesigner Puzzles (Version 1.0) (cleanly cracked) [Brian Troha]\r\nDestroyer (cleanly cracked) [Brian Troha]\r\nDownhill Challenge (cleanly cracked) [Brian Troha]\r\nFantavision (Version 2.1) (cleanly cracked) [Brian Troha]\r\nFantavision (Version 1.0) (cleanly cracked) [Brian Troha]\r\nFast Break (cleanly cracked) [Brian Troha]\r\nFinal Assault (cleanly cracked) [Brian Troha]\r\nGauntlet (cleanly cracked) [Brian Troha]\r\nGeometry (Version 1.0) (cleanly cracked) [Brian Troha]\r\nGnarly Golf (cleanly cracked) [Brian Troha]\r\nGrand Prix Circuit (cleanly cracked) [Brian Troha]\r\nGreat Western Shootout (cleanly cracked) [Brian Troha]\r\nHacker II: The Doomsday Papers (cleanly cracked) [Brian Troha]\r\nHardball! (cleanly cracked) [Brian Troha]\r\nHostage: Rescue Mission (cleanly cracked) [Brian Troha]\r\nImpossible Mission II (cleanly cracked) [Brian Troha]\r\nJack Nicklaus' Greatest 18 Holes of Major Championship Golf (cleanly cracked) [Brian Troha]\r\nJigsaw (Version 1.4 - 022988) (cleanly cracked) [Brian Troha]\r\nKing's Quest - Quest for the Crown (cleanly cracked) [Brian Troha]\r\nKing's Quest II - Romancing The Throne (cleanly cracked) [Brian Troha]\r\nKing's Quest III - To Hier is Human (cleanly cracked) [Brian Troha]\r\nLaserForce (cleanly cracked) [Brian Troha]\r\nLeisure Suit Larry in the Land of the Lounge Lizards (cleanly cracked) [Brian Troha]\r\nMagical Myths (cleanly cracked) [Brian Troha]\r\nMancala (Version 1.0) (cleanly cracked) [Brian Troha]\r\nMarble Madness (cleanly cracked) [Brian Troha]\r\nMath Blaster Plus! (Version 1.1) (cleanly cracked) [Brian Troha]\r\nMath Blaster Plus! (Version 1.0) (cleanly cracked) [Brian Troha]\r\nMath Wizard (cleanly cracked) [Brian Troha]\r\nMavis Beacon Teaches Typing (Version 1.8 21-Dec-88) (cleanly cracked) [Brian Troha]\r\nMavis Beacon Teaches Typing (Version 1.2 16-Nov-87) (cleanly cracked) [Brian Troha]\r\nMean 18 (cleanly cracked) [Brian Troha]\r\nMercury (Version 1.0) (cleanly cracked) [Brian Troha]\r\nMusic Construction Set (Version 1.0) (cleanly cracked) [Brian Troha]\r\nNeuromancer (cleanly cracked) [Brian Troha]\r\nPaperboy (cleanly cracked) [Brian Troha]\r\nPipe Dream (cleanly cracked) [Brian Troha]\r\nQix (Version 1.4? 16-Jan-90) (cleanly cracked) [Brian Troha]\r\nRead and Rhyme (cleanly cracked) [Brian Troha]\r\nRead-a-Rama (cleanly cracked) [Brian Troha]\r\nReader Rabbit (Version 2.3) (cleanly cracked) [Brian Troha]\r\nReader Rabbit (Version 2.2) (cleanly cracked) [Brian Troha]\r\nReading and Me (Version 1.0) (cleanly cracked) [Brian Troha]\r\nSea Strike (Version 1.0) (cleanly cracked) [Brian Troha]\r\nServe and Volley (cleanly cracked) [Brian Troha]\r\nShanghai (Version 15-Sep-87) (cleanly cracked) [Brian Troha]\r\nShanghai (Version 20-Jan-87) (cleanly cracked) [Brian Troha]\r\nShowOff (Version 1.1) (cleanly cracked) [Brian Troha]\r\nSilent Service (Version 925.01) (cleanly cracked) [Brian Troha]\r\nSilpheed - Super Dogfighter (cleanly cracked) [Brian Troha]\r\nSkate or Die (Version 1.1 07-Oct-88) (cleanly cracked) [Brian Troha]\r\nSkate or Die (Version 1.0 12-Aug-88) (cleanly cracked) [Brian Troha]\r\nSpace Quest - The Sarien Encounter (cleanly cracked) [Brian Troha]\r\nSpace Quest II - Vohual's Revenge (cleanly cracked) [Brian Troha]\r\nSpirit of Excalibur (cleanly cracked) [Brian Troha]\r\nStorybook Weaver (Version 1.0) (cleanly cracked) [Brian Troha]\r\nStorybook Weaver - World of Adventure (Version 1.0) (cleanly cracked) [Brian Troha]\r\nStorybook Weaver - World of Make-Believe (Version 1.0) (cleanly cracked) [Brian Troha]\r\nStreet Sports Soccer (cleanly cracked) [Brian Troha]\r\nSuperstar Ice Hockey (cleanly cracked) [Brian Troha]\r\nTales From The Arabian Nights (cleanly cracked) [Brian Troha]\r\nTask Force (cleanly cracked) [Brian Troha]\r\nTetris (cleanly cracked) [Brian Troha]\r\nThe Adventures of Sinbad (cleanly cracked) [Brian Troha]\r\nThe Duel: Test Drive II (cleanly cracked) [Brian Troha]\r\nThe Fidelity Chessmaster 2100 (Version 1.1 17-Nov-88) (cleanly cracked) [Brian Troha]\r\nThe Fidelity Chessmaster 2100 (Version 1.01 28-Sep-88) (cleanly cracked) [Brian Troha]\r\nThe Graphics Studio (cleanly cracked) [Brian Troha]\r\nThe Immortal (cleanly cracked) [Brian Troha]\r\nThe King of Chicago (cleanly cracked) [Brian Troha]\r\nThe Last Ninja (cleanly cracked) [Brian Troha]\r\nThe Logic Master (Version 1.5) (cleanly cracked) [Brian Troha]\r\nThe Print Shop (Version 1.0) (cleanly cracked) [Brian Troha]\r\nThe Third Courier (cleanly cracked) [Brian Troha]\r\nThe Tower of Myraglen (Version 1.0) (cleanly cracked) [Brian Troha]\r\nThe Wonders of the Animal Kingdom (cleanly cracked) [Brian Troha]\r\nThe Word Master (cleanly cracked) [Brian Troha]\r\nThexder (Version 2.7) (cleanly cracked) [Brian Troha]\r\nTopdraw (Version 1.00A) (cleanly cracked) [Brian Troha]\r\nTrianGo (Version 1.0) (cleanly cracked) [Brian Troha]\r\nUninvited (cleanly cracked) [Brian Troha]\r\nVegas Craps (Version 1.0) (cleanly cracked) [Brian Troha]\r\nVegas Gambler (Version 1.1 25-Jul-88) (cleanly cracked) [Brian Troha]\r\nVegas Gambler (Version 1.0 07-Jun-88) (cleanly cracked) [Brian Troha]\r\nWar in Middle Earth (cleanly cracked) [Brian Troha]\r\nWhere in the U.S.A. is Carmen Sandiego? (cleanly cracked) [Brian Troha]\r\nWhere in the World is Carmen Sandiego? (cleanly cracked) [Brian Troha]\r\nWinter Games (cleanly cracked) [Brian Troha]\r\nWorld Games (cleanly cracked) [Brian Troha]\r\nWorld Tour Golf (cleanly cracked) [Brian Troha]\r\nWriter's Choice Elite (cleanly cracked) [Brian Troha]\r\nXenocide (Version 25-Sep-89) (unprotected) [Brian Troha]\r\nXenocide (Version 11-Aug-89) (cleanly cracked) [Brian Troha]\r\nZany Golf (cleanly cracked) [Brian Troha]\r\n\r\n-bus\/nes: Overhauled SOMARI board emulation. (#8723) [0kmg]\r\n * Fixed non-booting games.\r\n * Garou Densetsu Special no longer crashes on black screen between rounds.\r\n * Fixed graphics corruption in AV Bishoujo Senshi. Yes, those graphics too.\r\n * Removed bad alt dump of AV Bishoujo Senshi.\r\n * Also save mirroring state in MMC3 (TxROM) base class as it's useful for subclasses.\r\n\r\nSoftware list items promoted to working (nes.xml)\r\n-------------------------------------------------\r\nKart Fighter (Asia, SOMARI-W) [0kmg]\r\nSomari (Asia, SOMARI-W) [0kmg]\r\nSomari (Asia, SOMARI-P) [0kmg]\r\n\r\n-gba.xml: made descriptions more consistent (#8717) [ArcadeShadow]\r\n\r\n-Tie up a few loose ends: [Vas Crabb]\r\n * debugger: Octal cheats for octal address spaces.\r\n * frontend: Pass events for automatically generated menu items to the plugin - they will have index zero.\r\n * frontend: Don't try calling the data plugin from the main menu if the system isn't starting yet - doing so will prevent the data\r\n    plugin from loading at all.\r\n\r\n-mn1880: Make it possible to take interrupts; emulate (unused) PI instruction [AJR]\r\n\r\n-speedbsk: Make the service mode work [Dirk Best]\r\n * Hook up region select and photo sensors\r\n * Change RF5C68 to RF5C164, connect addrmap\r\n * Hook up switches and service panel inputs\r\n * Hook up trackballs\r\n * Connect main and audio UARTs\r\n * Work around audiocpu serial input at 0x20\r\n\r\n-express.cpp: Fix regression in interpreting db@, ib@, ob@ and similar memory access operators [AJR]\r\n\r\n-debugger: Memory accesses in expressions don't support taking the first exposed space (yet). [Vas Crabb]\r\n\r\n-frontend: Don't show plugin options menu in main menu before start - it doesn't work anyway. [Vas Crabb]\r\n\r\n-First pass in improving Amiga SW compatibility  (#8722) [Angelo Salese]\r\n * amiga.cpp: connect missing DSKINDEX signal from FDC to CIA-B ICR bit 4\r\n * amigafdc.cpp: workaround live_counter > 8 to reset, makes abreed to boot to gameplay\r\n * 8364_paula.cpp: fix output channel of irq delegation, and throw one when a DMA reaches the end of a stream. Fixes\r\n    asparmgp\/gpmaster BGMs at very least\r\n * mos6526.cpp: guard against resetting IRQs when none is chained\r\n * makes timer B polling reads to actually work in barb2paln4, fixing booting\r\n * amigafdc.cpp: start adding logmacros\r\n * amigafdc.cpp: fix DMAON readback, giving logica2 diag BIOS the chance to print extensive floppy test info\r\n * 8364_paula.cpp: avoid reading audio DMA buffers outside the allocated ranges, fixes sound buzzing\/aliasing bug\r\n * alg.cpp: standardize title metadatas\r\n * amigaocs_flop.xml: QA, consistent XML titles, consistent ids of virus plagued disks (additional field plus mark these as baddump)\r\n * amigaocs_flop.xml: mark the failures on mount and bulk test with ATK\r\n * 8364_paula.cpp: fix DMA reload behaviour (fixes BGMs in Ocean games), add live logging, misc\r\n * amiga.cpp: ignore bit 0 with BPLxMOD writes, fixes hpoker\/hpokera GFXs\r\n * amigaocs_flop.xml: misc QA notes\r\n\r\n-speedbsk: Initial layout, map some outputs [Dirk Best]\r\n\r\n-speedbsk: reduce lamp flickering, add yellow lamp output [hap]\r\n\r\n-speedbsk: correct harmless copypaste mistake [hap]\r\n\r\n-plugins: Added an input macro plugin. [Vas Crabb]\r\n\r\n-plugins: Sort input selection menus for autofire plugin. [Vas Crabb]\r\n\r\n-frontend: Fixed another case where the menus may not automatically scroll the first item into view. [Vas Crabb]\r\n\r\n-gts80: More WIP [Robbbert]\r\n\r\n-gts80b.cpp: Fix clang build [-Werror,-Warray-bounds]\r\n\r\n-frontend: Beter provision for plugins with multiple menu levels. [Vas Crabb]\r\n * Make it possible for a plugin to specify which item should be selected on repopulate.  Also allowed plugins to specify the UI\r\n    heading flag for menu items.\r\n * Updated input macro plugin to select sane items when changing menus. Other plugins not updated yet, but may be at some point in\r\n    the future.\r\n\r\n-docs: Fix a copy\/paste error. [Vas Crabb]\r\n\r\n-frontend: Fixed untranslated info box title appearing on system\/software selection menus (#8731). [Vas Crabb]\r\n\r\n-c64_cass.xml: Added ten entries (#8671) [Steven Coomber]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nBonanza Bros (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nBounty Bob Strikes Back! (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nBrave Starr (Go!) [C64 Ultimate Tape Archive V2.0]\r\nBreakthru (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nBubble Bobble (Firebird) [C64 Ultimate Tape Archive V2.0]\r\nBuck Rogers: Planet of Zoom (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nBuggy Boy (Elite Systems) [C64 Ultimate Tape Archive V2.0]\r\nBulldog (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]\r\nBurger Time (Interceptor Software) [C64 Ultimate Tape Archive V2.0]\r\n\r\nNew NOT_WORKING software list additions\r\n---------------------------------------\r\nBrian Bloodaxe (The Edge) [C64 Ultimate Tape Archive V2.0]\r\n\r\n-c64_cass.xml: Added ten entries (#8689) [Steven Coomber]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nCiphoid 9 (GB Standard) [C64 Ultimate Tape Archive V2.0]\r\nCluedo (Leisure Genius) [C64 Ultimate Tape Archive V2.0]\r\nCobra (Ocean) [C64 Ultimate Tape Archive V2.0]\r\nCoin Op Hits II (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nCombat School (Ocean) [C64 Ultimate Tape Archive V2.0]\r\nComet Game (Firebird) [C64 Ultimate Tape Archive V2.0]\r\nComic Bakery (Imagine) [C64 Ultimate Tape Archive V2.0]\r\nCommando (Elite Systems, alt) [C64 Ultimate Tape Archive V2.0]\r\nConflicts 1 (Personal Software Services) [C64 Ultimate Tape Archive V2.0]\r\nConvoy Raider (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]\r\n\r\n-Note that the existing entry for \"Stallone: Cobra\" has been renamed to \"Cobra\" to reflect the title change that occurred from C64\r\n Ultimate Tape Archive V1 to C64 Ultimate Tape Archive V2.  I have also demoted this entry to not working status as the game crashes\r\n as soon as it loads but surprisingly the original Ocean release (added on this PR) with different tape loading software works OK.\r\n [Steven Coomber]\r\n\r\n-c64_cass.xml: Added nine entries (#8693) [Steven Coomber]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nCosmic Causeway: Trailblazer II (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]\r\nCrazy Cars (Titus) [C64 Ultimate Tape Archive V2.0]\r\nCrazy Comet (Martech) [C64 Ultimate Tape Archive V2.0]\r\nCrazy Kong (Interceptor Software, alt) [C64 Ultimate Tape Archive V2.0]\r\nCreatures 2: Torture Trouble (Thalamus) [C64 Ultimate Tape Archive V2.0]\r\nCritical Mass (Durell) [C64 Ultimate Tape Archive V2.0]\r\nCrystal Castles (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\n\r\nNew NOT_WORKING software list additions\r\n---------------------------------------\r\nCrack Down (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nCreatures (Thalamus) [C64 Ultimate Tape Archive V2.0]\r\n\r\n-c64_cass.xml: Added twelve entries (#8705) [Steven Coomber]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nDark Force (Ocean) [C64 Ultimate Tape Archive V2.0]\r\nDays of Thunder (Mindscape) [C64 Ultimate Tape Archive V2.0]\r\nDeath or Glory (Mind Games) [C64 Ultimate Tape Archive V2.0]\r\nDeath Wish 3 (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]\r\nThe Deep (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nDeflektor (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]\r\nDelta (Thalamus) [C64 Ultimate Tape Archive V2.0]\r\nDesert Fox (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nDick Tracy (Titus) [C64 Ultimate Tape Archive V2.0]\r\nDig Dug (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\n\r\nNew NOT_WORKING software list additions\r\n---------------------------------------\r\nDecathlon (Activision) [C64 Ultimate Tape Archive V2.0]\r\nDeceptor (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\n\r\n-c64_cass.xml: Added seventeen entries (#8730) [Steven Coomber]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nDominator (System 3) [C64 Ultimate Tape Archive V2.0]\r\nDonald Duck's Playground (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nDouble Dragon (Melbourne House) [C64 Ultimate Tape Archive V2.0]\r\nDouble Take (Ocean) [C64 Ultimate Tape Archive V2.0]\r\nDough Boy (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nDragon's Lair (Software Projects) [C64 Ultimate Tape Archive V2.0]\r\nDragon's Lair Part II: Escape from Singe's Castle (Software Projects) [C64 Ultimate Tape Archive V2.0]\r\nDragon's Lair (Preview) (Software Projects) [C64 Ultimate Tape Archive V2.0]\r\nDragons of Flame (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nDream Warrior (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nDrelbs (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nDruid (Firebird) [C64 Ultimate Tape Archive V2.0]\r\nDynamic Duo (Firebird) [C64 Ultimate Tape Archive V2.0]\r\nDynasty Wars (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\n\r\nNew NOT_WORKING software list additions\r\n---------------------------------------\r\nDoc the Destroyer (Melbourne House) [C64 Ultimate Tape Archive V2.0]\r\nDodgy Geezers (Melbourne House) [C64 Ultimate Tape Archive V2.0]\r\nDonkey Kong (Ocean) [C64 Ultimate Tape Archive V2.0]\r\n\r\n-Note that I have demoted the existing Donkey Kong (Erbe) entry as this also fails to load correctly. [Steven Coomber]\r\n\r\n-c64_cass.xml: Correct typo in parent name for Commando (#8734) [Steven Coomber]\r\n\r\n-bus\/nes: Added support for a Somari board variant. (#8728) [0kmg]\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\nAV Ji\u016bj\u00ed M\u00e1ji\u00e0ng II (Asia, alt) [MLX]\r\n\r\n-ay8910.cpp: Improve AY8930 noise algorithm, simplify some logic (#8729) [cam900]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nIce Cold Beer (set 2) [Robbbert]\r\n[Robbbert] [Robbbert]\r\n\r\n-Plugin usability improvements: [Vas Crabb]\r\n * autofire, inputmacro: Made left\/right repeat when held (makes setting long delays\/durations easier).\r\n * autofire, inputmacro: Added headings for devices in input selection menus (helps when controller buttons have identical names,\r\n    e.g. AES)\r\n * autofire: Made intial selection when moving between menus intuitive, log some errors on saving\/loading configuration.\r\n * autofire: Fixed two errors in Chinese localisations.\r\n\r\n-gts1: removed duplicate set; added sound card. [Robbbert]\r\n\r\nnew NOT_WORKING machine\r\n-----------------------\r\nManpuku Suizokukan [Darksoft, MetalliC, Mitsurugi_W, rtw, SNK-NEO-GEO]\r\n\r\nnew NOT_WORKING clone\r\n---------------------\r\nYataimura Kingyosukui (1-player, Japan, Ver 1.005) [Darksoft, MetalliC, Mitsurugi_W, rtw, SNK-NEO-GEO]\r\n\r\n-gts80a: indicated bios [Robbbert]\r\n\r\n-Cleaned up CI targets: [Vas Crabb]\r\n * Restricted Linux CI build to only run on changes to code, translations, software lists, and build scripts.\r\n * Restricted Windows\/macOS CO to only run on changes to code and build scripts.  They provide nothing over Linux for the other\r\n    stuff.\r\n * Added plugin properties and controller file validation to the \"hash\" workflow.\r\n * Added a workflow for building documentation, so pull requests that affect documentation will at least get a basic check in\r\n    advance.\r\n\r\n-plugins\/autofire: Bumped version as configuration format has changed. [Vas Crabb]\r\n\r\n-nes.xml: Set missing save RAM for RPG Jinsei Game. (#8733) [0kmg]\r\n\r\n-plugins\/timer: Fixed ticking when menu is left on the screen. [Vas Crabb]\r\n\r\n-commonissues.rst: Fixed bad English. [Robbbert]\r\n\r\n-gts80b: added a comment. [Robbbert]\r\n\r\n-docs: More adjustments. [Vas Crabb]\r\n\r\n-docs: Still more cleanup on the FAQ page. [Vas Crabb]\r\n\r\n-vgmplay.xml: Added 16 new entries and 3 updated entries [vgmrips.net, Tafoid]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nAmidar (Cirsa bootleg) [Retromaniacs]\r\n\r\n-Updated Greek Translation (#8738) [BraiNKilleRGR]\r\n\r\n-c64_cass.xml: Added eleven entries (#8737) [Steven Coomber]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nE-motion (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nEdd the Duck (Impulze) [C64 Ultimate Tape Archive V2.0]\r\nEnduro Racer (Activision) [C64 Ultimate Tape Archive V2.0]\r\nEpyx Epics (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nEscape (Ocean) [C64 Ultimate Tape Archive V2.0]\r\nEscape-MCP (Rabbit Software) [C64 Ultimate Tape Archive V2.0]\r\nEvery Second Counts (TV Games) [C64 Ultimate Tape Archive V2.0]\r\nThe Fabulous Wanda and the Secret of Life, the Universe, and Everything (Games Machine) [C64 Ultimate Tape Archive V2.0]\r\nFairlight (The Edge) [C64 Ultimate Tape Archive V2.0]\r\nFamous Five (Mastertronic) [C64 Ultimate Tape Archive V2.0]\r\nFantasy World Dizzy (Codemasters) [C64 Ultimate Tape Archive V2.0]\r\n\r\n-Note that I have also added a reason why Cobra is not supported which was pointed out in PR#8689. [Steven Coomber]\r\n\r\n-Filled in Japanese names for a bunch of inputs, fixed issues with localised P10 control names not showing. [Vas Crabb]\r\n\r\n-shootgal: Adjusted MAME's crosshair to match actual crosshair (#8739) [aequites7]\r\n * Shooting Gallery (shootgal)'s default PORT_CROSSHAIR values are reverse and unscaled against the game's screen resolution.\r\n * The game does not offer a calibration option, but the test mode that comes up after a few seconds upon setting the DIP switch\r\n    shows the internal crosshair for adjusting the gun.\r\n * The new offsets are manually determined. They are visual cues for the MAME users only and are unrelated to the game's operation.\r\n\r\n-sun3_460: Correct RTC type [AJR]\r\n\r\n-remove deco_zoomspr device, refactor deco32 - drgngun, lockload to use the namco_c355spr device instead (#8725) [David Haywood]\r\n\r\n-add some recognizable (but still awful) PSG output to the dphh8630 driver (#8704) [David Haywood]\r\n\r\n-Initial RPK support for CoCo (#8541) [npwoods]\r\n\r\n-bus\/nes: Added support for a 6 in 1 multicart. (#8732) [0kmg]\r\n * bus\/nes: Added support for a 6 in 1 multicart.\r\n   - Changed base MMC3 (TxROM) initialization code to default to the first contiguous 8K of VRAM\/VROM.\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\nNew Star 6 in 1 Game Cartridge [anonymous]\r\n\r\nSoftware list items promoted to working (nes.xml)\r\n-------------------------------------------------\r\nEverQuest - W\u00faj\u00ecn de R\u00e8nw\u00f9 (China) [0kmg]\r\nS\u0101ngu\u00f3zh\u00ec - Y\u012bngji\u00e9 Zhu\u00e0n (China, alt) [0kmg]\r\nS\u0101ngu\u00f3zh\u00ec - Y\u012bngji\u00e9 Zhu\u00e0n (China, alt 2) [0kmg]\r\nS\u0101ngu\u00f3zh\u00ec - Y\u012bngji\u00e9 Zhu\u00e0n (China) [0kmg]\r\n\r\n-Promote Famicom Yarou Vol.1 to partially supported. [0kmg]\r\n\r\n-Dumped (bruteforced) the PAL from 'guttangts3' [Recreativas.org] (#8726) [ClawGrip]\r\n\r\n-cococart.cpp: Fix build (was broken after 84970b9090f99ca6a06cb0133b108aabf3caf533 due to ioprocs changes) [AJR]\r\n\r\n-cococart.cpp: Remove superfluous #include [AJR]\r\n\r\n-konmedal020: more video [cracyc]\r\n\r\n-Fill in Japanese names for main player buttons. [Vas Crabb]\r\n\r\n-ibm5150.xml: New working software list additions (#8715) [ArcadeShadow]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nibm5150: PGA Tour Golf, PGA Tour Golf (alt), PGA Tour Golf (Special Maxell edition), PGA Tour Golf: Tournament Course Disk,\r\n  PowerMonger, Silpheed (3.5\", v3.2) [The Good Old Days]\r\n\r\nNew working clones\r\n------------------\r\nStreet Fighter Zero 2 Alpha (Asia 960805) [Genaro Rodarte]\r\n\r\n-ibm5170.xml: New working software list additions (#8716) [ArcadeShadow]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nibm5170: Buzz Aldrin's Race Into Space, Fates of Twinion, Leisure Suit Larry 6: Shape Up or Slip Out!, Shadow of Yserbius, Star Wars\r\n  - TIE Fighter (Germany), The Sierra Imagination Network, The Sierra Imagination Network (older), The Sierra Network\r\n  [The Good Old Days]\r\n\r\n-ibm5170.xml: Redumped Star Wars - TIE Fighter [The Good Old Days]\r\n\r\n-bus\/scsi\/cdu76s.cpp: dumped ROM [hammy]\r\n\r\n-rgum.cpp: updated notes, it doesn't have an encrypted Z80 [Ivan Vangelista]\r\n\r\n-rgum.cpp: Fix clang error: lambda capture 'this' is not used [-Werror,-Wunused-lambda-capture]\r\n\r\n-bus\/nes: Fixed off-by-one error in VRC4\/6\/7 IRQ counter. (#8741) [0kmg]\r\n\r\n-mmc3.cpp: Added comment about VROM\/VRAM bank numbers. (#8743) [0kmg]\r\n\r\n-bus\/nes: Simplified VRC4 clone board T-230. (#8735) [0kmg]\r\n\r\n-bus\/nes: Work on HIK8IN1 multicarts and variant boards. (#8740) [0kmg]\r\n * bus\/nes: Work on HIK8IN1 multicarts and variant boards.\r\n   - Fixed lock bit check on HIK8IN1 (it was effectively always unlocked). Also added high order PRG banking bits. Combined this\r\n      fixes loading of broken menu items across various carts.\r\n   - Added two minor variant boards SFC-12 and unknown board for JY-208.\r\n   - Merged split PRG and CHR for set mc_101 into one large PRG ROM.\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\nRockman 6 in 1 (alt 2) [famiac, NewRisingSun]\r\nRockman 7 in 1 (JY-208) [krzysiobal, NewRisingSun]\r\n\r\nNew NOT_WORKING software list additions (nes.xml)\r\n-------------------------------------------------\r\nRockman 6 in 1 (alt) [famiac, NewRisingSun]\r\n\r\n-New WORKING clone  (#8697) [ClawGrip]\r\n\r\nNew WORKING clone\r\n-----------------\r\nFloritas (Multivideo Spanish Moon Cresta bootleg) [Retromaniacs]\r\n\r\n-Renamed 'spcdraga' as 'floritas' [ClawGrip]\r\n\r\n-Add 'floritasm' and rename 'spcdraga' as 'floritas' [ClawGrip]\r\n\r\n-Homogenized all \"bootleg on Galaxian hardware\" descriptions [ClawGrip]\r\n\r\n-Now there's only one \"Space Dragon\" set [ClawGrip]\r\n\r\n-New WORKING clone (#8698) [ClawGrip]\r\n\r\nNew WORKING clone\r\n-----------------\r\nCosmic Alien (bootleg) [Retromaniacs]\r\n\r\n-Add 'cosmicab' [ClawGrip]\r\n\r\n-Rename sets to a more logical scheme, fix spacing, reformat comments [ClawGrip]\r\n\r\n-Rename sets [ClawGrip]\r\n\r\n-Fix ROM names, PROM was a MMI-6331 [ClawGrip]\r\n\r\n-inderp.cpp: All 4 games now playable. [Robbbert]\r\n\r\n-amigaocs_flop.xml: Lowercase on some description's words (#8744) [ArcadeShadow]\r\n * Lowercase on \"Prototype\" and \"Alt\" words\r\n\r\n-z8000: Simplify EXTS[BL]? implementation [AJR]\r\n\r\n-docs: Started documenting plugins. [Vas Crabb]\r\n * Also added a couple of missing command-line options, and added a local table of contents to the (rather long) command line\r\n    options page.\r\n\r\n-Added a separate CI target for localisation updates that produces an artefact, and removed the message catalogs from the trigger\r\n paths for the Linux CI build. [Vas Crabb]\r\n\r\n-Various ST0016 updates, Especially sound and interface functions (#8686) [cam900]\r\n * sound\/st0016.cpp: Fix sound pitch, related to CPU clock use struct for each voices, Minor fix in sample position, use\r\n    device_memory_interface for fetching sample behavior, Add notes machine\/st0016.cpp: Use seperated address space for character\r\n    RAM space, use device_video_interface for screen finder, use device_mixer_interface for sound output instead preinstalled\r\n    speaker device, Fix spacing, Add notes, Use shorter\/correct type values speglsht.cpp, srmp5.cpp: Fix ST0016 clock (these are\r\n    hasn't 8MHz or 48MHz XTAL), Fix naming speglsht.cpp: Fix 1 pixel gap in ST0016 layer srmp5.cpp: Reduce unnecessary line\r\n * simple_st0016.cpp: Add notes of CPU clock\r\n\r\n-st0016.cpp: Fix debug build [AJR]\r\n\r\n-apple2gs: ROM 0\/1 have the $C028 ROMSWITCH, support it. [R. Belmont]\r\n\r\n-Plugin updates: [Vas Crabb]\r\n * Changed the hiscore plugin to save inside the \"hiscore\" folder in the plugin data directory.  The old hiscore path setting has\r\n    already been removed from MAME for some time.  This means the plugin was always saving in the \"hi\" folder in the working\r\n    directory with no way to change it, which is problematic on Linux and macOS, particularly for distro packagers.  There are lots\r\n    of plugin and UI changes in this release, so we may as well get this out of the way now.  Also made it possible to change the\r\n    \"timed save\" option from the Plugin Options menu, and save that in the data folder, too.\r\n * Documented the input macro plugin.  The only undocumented plugins now are the cheat plugin, the cheat finder plugin, and the port\r\n    name plugin.\r\n\r\n-srcclean in preparation for branching 0.237 release [Vas Crabb]\r\n\r\n-Remove compiled message catalogs on clean, show clean commands for VERBOSE=1. [Vas Crabb]\r\n\r\n-novag_diablo: fix lockup problem at fresh start [hap]\r\n * (cherry picked from commit 5a9ea65c0e1195be609f0dab001ee759e6e0e594)\r\n\r\n-plugins: Use SPDX short identifiers for licenses in exports (more precise and easier to localise), use CC0 for hiscore plugin\r\n rather than CC0. [Vas Crabb]\r\n\r\n-apple2_flop_clcracked.xml, apple2gs_flop_clcracked.xml: Correct some issues. [Vas Crabb]\r\n\r\n-strconv: avoid msvc debug assertion [Patrick Mackinlay]\r\n\r\n-esripsys: fix debugger crash [Patrick Mackinlay]\r\n\r\n-plugin\/data: handle multiple blocks in dat [cracyc]\r\n\r\n-plugins\/data: srcclean [Vas Crabb]\r\n\r\n-nes.xml: Added Latin title from box art for Yeongjaekeom Cocoma games. [Vas Crabb]\r\n\r\n-pluins\/hiscore: Bumped version since storage location has changed. [Vas Crabb]\r\n\r\n\r\n<\/pre>\n<p>&nbsp;<\/p>\n<p>Note sur MAMEXP: La version officielle de MAME \u00e9tant compil\u00e9e avec GCC 10 (ou sup\u00e9rieur), il s&rsquo;agit d&rsquo;une version compil\u00e9e par moi m\u00eame avec GCC 9.3 customis\u00e9 rendant MAME compatible avec Windows XP SP3. Par ailleurs toutes les versions 32 bits des projets de Robbbert sont \u00e0 pr\u00e9sent compil\u00e9es par <a href=\"https:\/\/www.1emulation.com\/forums\/forum\/125-messui\/\">St Hiryu<\/a>.<\/p>\n<p>&nbsp;<br \/>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7665\" title=\"Download MAME (XP)\">T\u00e9l\u00e9charger MAME (XP) v0.288 (65.1 Mo)<\/a><\/p><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=4052\" title=\"Download MAME (32 bits)\">T\u00e9l\u00e9charger MAME (32 bits) v0.253 (104 Mo)<\/a><\/p><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7025\" title=\"Download MAME (64 bits)\">T\u00e9l\u00e9charger MAME (64 bits) v0.288 (81.9 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/www.mamedev.org\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/305-multi-systemes\/306-multi-emulateurs\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=68836\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Officieusement appel\u00e9 Mame And Mess Emulators, MAME est un \u00e9mulateur Arcade et Consoles\/Ordinateurs qui relie les anciens MAME et MESS dans un seul \u00e9mulateur multi-usages \u00e9mulant plus de 2150 syst\u00e8mes diff\u00e9rents. Coupl\u00e9 au frontend QMC2, vous pouvez alors utiliser tous &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-68836","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-hUg","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/68836","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=68836"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/68836\/revisions"}],"predecessor-version":[{"id":68913,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/68836\/revisions\/68913"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=68836"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=68836"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=68836"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}