{"id":70213,"date":"2022-02-23T14:33:32","date_gmt":"2022-02-23T13:33:32","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=70213"},"modified":"2022-02-23T14:33:32","modified_gmt":"2022-02-23T13:33:32","slug":"multi-mame-v0-241","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=70213","title":{"rendered":"[Multi] MAME v0.241"},"content":{"rendered":"<p>Officieusement appel\u00e9 <em><strong>M<\/strong>ame <strong>A<\/strong>nd <strong>M<\/strong>ess <strong>E<\/strong>mulators<\/em>, MAME est un \u00e9mulateur <a href=\"https:\/\/www.emu-france.com\/emulateurs\/6-arcades\/87-mame-officiel\/\">Arcade<\/a> et <a href=\"https:\/\/www.emu-france.com\/emulateurs\/305-multi-systemes\/441-mess-officiel\/\">Consoles\/Ordinateurs<\/a> qui relie les anciens MAME et MESS dans un seul \u00e9mulateur multi-usages \u00e9mulant plus de 2150 syst\u00e8mes diff\u00e9rents. Coupl\u00e9 au frontend <a title=\"Interface graphique QMC2\" href=\"https:\/\/www.emu-france.com\/utilitaires\/17-mame-support-files\/263-frontends\/3786-qmc2-x64\/\">QMC2<\/a>, vous pouvez alors utiliser tous les fichiers <a href=\"https:\/\/www.emu-france.com\/utilitaires\/17-mame-support-files\/\">Mame extras<\/a> &amp; <a href=\"https:\/\/www.emu-france.com\/utilitaires\/314-mess-support-files\/315-mess-extra\/\">Mess Extras<\/a>. (Builds automatiques <a href=\"https:\/\/github.com\/mamedev\/mame\/actions\">ici<\/a>)<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/12\/mame.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-53864\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/12\/mame.png\" alt=\"\" width=\"440\" height=\"99\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/12\/mame.png 729w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/12\/mame-300x67.png 300w\" sizes=\"auto, (max-width: 440px) 100vw, 440px\" \/><\/a><br \/>\n&nbsp;<br \/>\nEn r\u00e9sum\u00e9:<br \/>\n<em>Is it already the last Wednesday of the month again? That felt quick! Of course, that means it must be MAME 0.241 release day. This month you\u2019ll get to play The Tower, a rather poor quality imitation of Crazy Climber running on the DECO Cassette system. There\u2019s a brand new software list for the Tandy\/Memorex VIS multimedia player. Keep in mind that this was effectively a \u2019286-based Windows PC with no disk cache running software from a CD-ROM drive. It shouldn\u2019t come as a surprise that it wasn\u2019t popular, earning the backronym \u201cVirtually Impossible to Sell\u201d. A three-player version of Wally wo Sagase! (based on the popular Where\u2019s Wally? books) has also been found, dumped and emulated.<br \/>\n&nbsp;<br \/>\nAs well as an assortment of newly supported NES\/Famicom cartridges, you\u2019ll have a better experience with the Zapper lightgun, improved PPU (graphics) and APU (sound) emulation, and several fixes for the related coin-operated VS. System and PlayChoice-10 systems. Newly supported systems include some electronic toys from Entex and Mattel, and a couple more Fidelity chess computers. If you\u2019re interested in scripting MAME, the Lua interface now exposes address space taps for intercepting emulated memory accesses, as well as debugger expressions, and a simpler way to discover general input types.<\/em><br \/>\n&nbsp;<\/p>\n<p>Les changements sont les suivants:<\/p>\n<p>&nbsp;<\/p>\n<pre style=\"height: 350px;\">\r\n0.241 2022-02-23\r\n----------------\r\n\r\nMAME Testers Bugs Fixed\r\n-----------------------\r\n- 02646: [Graphics] (playch10.cpp) pc_tenis: When starting a game, the screen momentarily shows garbage. (kmg)\r\n- 06721: [Sound] (playch10.cpp) pc_drmro, pc_mtoid, pc_ttoon: Spurious looping sound effects play. (kmg)\r\n- 06842: [DIP\/Input] (nes.cpp) nes_zapper: Misleading input mapping are displayed when -multimouse is not enabled. (Vas Crabb)\r\n- 08190: [Graphics] (snes.cpp) snes [wildguns and clones]: In-game graphics flicker heavily. (cam900)\r\n- 08195: [Documentation] (namcos2.cpp) bubbletr: Punctuation in title is incorrect. (MASH)\r\n- 08197: [Crash\/Freeze] (wardner.cpp) wardner, wardnerj, pyros: Emulated system crashes after soft reset. (AJR)\r\n- 08198: [Flip Screen\/Cocktail] (gei.cpp) gtsers12a, gtsers14a: DIP switch settings are labelled incorrectly. (Steven Coomber)\r\n- 08201: [Gameplay] (mrdo.cpp) mrdo, mrdoy, mrdobl, yankeedo: Game behaves incorrectly after collecting all EXTRA letters. (hap)\r\n\r\n\r\nNew working machines\r\n--------------------\r\nBasketball 2 (Mattel) [hap, Sean Riddle]\r\nChic Gum Video [Arzeno Fabrice]\r\nDice - The Dice Game! [Jonas Jago]\r\nEntex Blast It [hap, Sean Riddle]\r\nFail Gate [Jonas Jago]\r\nFidelity Electronics Chesster Phantom (model 6126) [hap, Berger]\r\nSoccer 2 (Mattel) [hap, Sean Riddle]\r\nSpace Battle (Hoei, set 1) [Paul Arnold]\r\nThe Tower (DECO Cassette) (Europe?) [Darksoft, Senil Data Systems]\r\n\r\n\r\nNew working clones\r\n------------------\r\nAcorn Computers BBC Micro Model B (Norway) [Nigel Barnes]\r\nBoa Sorte! (Golden Poker prequel HW) [Jorge Silva, Grull Osgo, Roberto Fresca]\r\nBreak Thru (bootleg) [nnap]\r\nCoco Louco [Jorge Silva]\r\nCoMotion (patent) [einstein95]\r\nCredit Poker (ver.23b, 7 & 9 bonus) [Jorge Silva]\r\nCyber Cycles (Rev. CB1 Ver.C, Japan) [Brian Troha, Bill D., The Dumping Union]\r\nDefend the Terra Attack on the Red UFO (bootleg, set 3) [Guru]\r\nDevil Fish (Galaxian hardware) [chaneman]\r\nDung Fong Zi Zyu (Hong Kong, V011H, set 2) [Jorge Silva]\r\nFidelity Electronics Prestige Challenger (Glasgow program) [Sean Riddle]\r\nHouse of Cards (HSC1) [Brian Troha, The Dumping Union]\r\nMajestic Twelve - The Space Invaders Part IV (US, revised code, Rev 1) [Jon Exidy]\r\nMidnight Resistance (World, set 2) [Jorge Silva]\r\nNintendo FamicomStation [Patnukem]\r\nPuzzle & Action: Ichidant-R (World) (bootleg) [Jorge Silva]\r\nSauro (set 3) [Jorge Silva]\r\nSpace Battle (Hoei, set 2) [Paul Arnold]\r\nSuper Poker (v100) [Jorge Silva, Ivan Vangelista]\r\nTeenage Mutant Ninja Turtles (bootleg, US 4 Players, version H) [Jorge Silva]\r\nTokyo Wars (Rev. TW1 Ver.A, Japan) [Brian Troha, Bill D., The Dumping Union]\r\nViolent Storm (ver AAB, bootleg) [Jorge Silva]\r\nWally wo Sagase! (rev A, Japan, 3 players) (FD1094 317-0198A) [Phil Bennett, Charles MacDonald, Brian Troha]\r\n\r\n\r\nMachines promoted to working\r\n----------------------------\r\nBonne Chance! (Golden Poker prequel HW, set 1) [Grull Osgo, Roberto Fresca]\r\nBonne Chance! (Golden Poker prequel HW, set 2) [Grull Osgo, Roberto Fresca]\r\nMega Double Poker (conversion kit, version 2.3 MD) [Grull Osgo, Roberto Fresca]\r\n\r\n\r\nClones promoted to working\r\n--------------------------\r\nMega Double Poker (conversion kit, version 2.1 MD) [Grull Osgo, Roberto Fresca]\r\nSuper Poker (v114IT) [Ivan Vangelista]\r\nSuper Poker (v116IT-MX) [Ivan Vangelista]\r\n\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nAT&T 615 MT [Bitsavers]\r\nBattleFront [Brian Troha, Bill D., The Dumping Union]\r\nBlackjack (Ver. 1.31) [Ioannis Bampoulas]\r\nCasio LD-50 [Devin Acker]\r\nColor Match [Jorge Silva]\r\nDigilog 400 [Bitsavers]\r\nExtra Draw [Jorge Silva]\r\nFruit World (V111) [Jorge Silva]\r\nJumanji (V502) [Jorge Silva]\r\nMagic Slot (normal 1.0C) [Jorge Silva]\r\nMinna de Kitaeru Zenno Training (Ver. 1.50) [Arcade-Projects]\r\nMysterian (prototype) [PinMAME]\r\nNew Tiger [Jorge Silva]\r\nPlutus (V100) [Jorge Silva]\r\nPoker's Wild (V117) [Jorge Silva]\r\nRoad Star [Jorge Silva]\r\nRush (1.0) [Robbbert]\r\nScratch!! Scratch!! [Jorge Silva]\r\nSiemens PC-MX2 [Plamen Mihaylov]\r\nSport Memory [Jorge Silva]\r\nStriker [Jorge Silva]\r\nSuper Card 2 in 1 (English version 03.23) [Jorge Silva]\r\nTorre Eiffel [Jorge Silva]\r\nunknown game on FR004 hardware (set 1) [Jorge Silva]\r\nunknown game on FR009 hardware [Jorge Silva]\r\nunknown PMC game [Mike Coates]\r\nunknown SMK game [Jorge Silva]\r\nWyse Technology WY-325 (v3.2) [Bitsavers]\r\nYatterman Plus (J 981006 V1.000) [nnap]\r\n\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nAttack Force (unencrypted) [IZ8DWF]\r\nCisco Systems Cisco SIST1 Terminal [Nigel Barnes]\r\nCode One Dispatch (ver UAA) [Naoki Saito]\r\nFruit World (V110) [Jorge Silva]\r\nKung Fu (IGS, v202N) [Jorge Silva]\r\nMachina Zois Virtual Training Centre [Robbbert]\r\nMagic Bomb (Ver. NB4.5 061402) [Jorge Silva]\r\nMulti Game (English, Version Soft 4.1.2T - 1.5.7, 16-MAY-00(397)) [Jorge Silva]\r\nMulti Game (French \/ English, Version Soft 4.4.8T - 4.0.5, 26-OCT-00) [Jorge Silva]\r\nunknown game on FR004 hardware (set 2) [Jorge Silva]\r\nunknown game on FR004 hardware (set 3) [Jorge Silva]\r\nunknown game on FR004 hardware (set 4) [Jorge Silva]\r\n\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nadam_cart: Coleco Graphics Processor [Guru]\r\nbbc_rom:\r\n  Acorn ADFS 1.50, AMX Super Rom M3.51, DFS-AID, Edit 1.00, Inter-Word 1.02 [hack], Mighty Oak DMFS 1.04 - KSSL, PCB Designer 1.00,\r\n  Pig ROM 1.00, Pig ROM 1.10, Plotmate A3 1.80, Printer Controller 1.0, Probe 6.01, Scorpion Terminal Emulator 1.2,\r\n  Squeak MDPT 1.20, Trace Disassembler 1.00, UCL Terminal Emulator 3.54, ZNOS 1.01 [Nigel Barnes]\r\nc64_cass:\r\n  Pac-Land, Pack of Aces, Pandora, Panic, Paperboy (Elite Systems), Pastfinder, Peter Beardsley's International Football,\r\n  Ping Pong (Imagine), Pitfall II: Lost Caverns, Pitstop II, Pitstop II (Rushware), Plumb Crazy!, Pole Position, Poltergeist,\r\n  Popeye, Power Drift, The President is Missing, Prince Clumsy, Prohibition, Psycho Soldier, Pub Games, Quartet, QUATTRO Coin-Ops,\r\n  Quedex [The Ultimate Tape Archive Team]\r\ncgenie_cass:\r\n  Break-Out, Pacman, Space-Fight, Synthy [Reinhard Gansweith]\r\n  Lineare Gleichungssysteme, Listing-Formatierer, Programm-Modifizierer, Sound Editor, Uhrzeit [TOSEC]\r\n  Bluesmaker, Editor fuer definierbare Zeichen [TOSEC, Dirk Best]\r\ndigilog320:\r\n  320 E-Z Menu [Bitsavers]\r\n  320 E-Z Menu (restored) [Bitsavers, Dirk Best]\r\nelectron_rom: AMPLE Nucleus ID 60205, AMX Stop Press, T2CU v2.00 [Nigel Barnes]\r\nfamicom_cass:\r\n  Dark, Fisraduth - Castle of Tyramis, Flies, Metal Arms, Pen Pen, Ryuuhyoukan no Sangeki, The Spirit of Satan\r\n  [ozidual, Gaming Alexandria]\r\nfm7_disk:\r\n  FM Logo 2.0 [r09]\r\n  The Earth Fighter Rayieza [sampson]\r\nfm77av: The 4th Unit 2 [r09]\r\nibm5170:\r\n  Star Wars: TIE Fighter (Spain) [Alvaro Polo, archive.org]\r\n  Armour-Geddon, Eye of the Beholder 3: A l'assaut de Myth Drannor (France), Eye of the Beholder 3: Assault on Myth Drannor,\r\n  Eye of the Beholder 3: Assault on Myth Drannor (Eye of Beholder Trilogy release),\r\n  Eye of the Beholder 3: Assault on Myth Drannor (Kixx release), Eye of the Beholder 3: Sturm auf Myth Drannor (Germany),\r\n  Might and Magic III: Isles of Terra (3.5\"DD), Might and Magic III: Isles of Terra (5.25\"HD), Sid Meier's Railroad Tycoon Deluxe,\r\n  Wing Commander II - Vengeance of the Kilrathi - Speech Accessory Pack (5.25\") [The Good Old Days]\r\n  Formula One Grand Prix (Euro, v1.05, alt), Operation Body Count, World Circuit - The Grand Prix Race Simulation (USA, v1.03)\r\n  [ibmpc5150, archive.org]\r\n  Light Quest (prototype) [Justin Kerk]\r\nnes:\r\n  12 in 1 Game Card, Nintendo Campus Challenge 1991 (bootleg), Super 15 in 1 Game Card [anonymous]\r\n  82 in 1 [flaviocaste]\r\n  1995 Super HiK 4 in 1 (JY-016), 1995 Super HiK 4 in 1 (JY-017) [krzysiobal, NewRisingSun]\r\n  Family BASIC (Japan, V1.0) [No-Intro]\r\n  Playbox BASIC (Japan, V1.0) [PALCOLOR]\r\n  Famicompo Pico [rainwarrior]\r\n  Candelabra - Estoscerro [SlyDogStudios]\r\nsnes:\r\n  Asterix (prototype 19930311), The Ignition Factor (prototype), NBA All-Star Challenge (prototype),\r\n  NBA Live 97 (prototype 19960920), The Peace Keepers (prototype), Prehistorik Man (prototype), Prince of Persia (prototype),\r\n  Putty Squad (prototype), Super Ghouls'n Ghosts (prototype), Troddlers (prototype 19921023),\r\n  Utopia - The Creation of a Nation (prototype) [Hidden Palace]\r\n  Marvel Super Heroes - War of the Gems (Japan, prototype), Race Drivin' (prototype), Troddlers (Euro, prototype 19930203)\r\n  [Hidden Palace, Steve Lin]\r\n  MechWarrior (prototype), Shadowrun (prototype) [Hidden Palace, Stephan Reese]\r\n  Magic Boy (prototype) [snescentral]\r\nspectrum_cass:\r\n  G.I. Hero (MCM), Gremlins - The Adventure (Erbe) [spectrumcomputing.co.uk]\r\n  Cosmic Invaders, Dollars in the Dust (PD Adventures) [Steven Brown, Planeta Sinclair]\r\n  Noah (PD Adventures), The Plagues of Egypt (PD Adventures) [Steven Brown, spectrumcomputing.co.uk]\r\n  Gremlins 2: La Nueva Generacion [worldofspectrum.org]\r\nvectrex: Laser Ball (prototype) [Justin Kerk]\r\nvgmplay:\r\n  720 Degrees (Atari System 2), Blaster Burn - Budruga Episode III (MSX2, FM-PAC),\r\n  Blaster Burn - Budruga Episode III (MSX2, MSX-AUDIO), Blaster Burn - Budruga Episode III (MSX2, PSG),\r\n  A Boy and His Blob - Trouble on Blobolonia (NES), Bucky O'Hare (NES), Burai (MSX2, OPLL), Burai (MSX2, PSG),\r\n  Chicken Run (Nintendo Game Boy Color), Cool Ball (Nintendo Game Boy), Fire Prowrestling - Combination Tag (PC Engine),\r\n  Fire Prowrestling 3 - Legend Bout (PC Engine), Galactic Pinball (Nintendo Virtual Boy), Golfing Greats 2 (Konami GX),\r\n  Gulkave (MSX), Heavy Shreddin' - The Snowboarding Video Game (NES), Impossamole (TG-16),\r\n  J.League Soccer Prime Goal EX (Namco System 11), Krusty's Fun House (NES), Krusty's Fun House (Nintendo Game Boy),\r\n  Only You -Seikimatsu no Juliette-tachi- (NEC PC-9801, OPNA), Otto's Ottifanten - Baby Bruno's Nightmare (Nintendo Game Boy),\r\n  Paperboy (Atari System 2), Peter Pack Rat (Atari System 1), Puyo Puyo (MSX2, OPLL), Puyo Puyo (MSX2, PSG),\r\n  RoadBlasters (Atari System 1), SegaSonic Bros. (Sega System C-2), Star Cruiser (Sharp X68000), Teenage Mutant Ninja Turtles (NES),\r\n  Teenage Mutant Ninja Turtles II - The Arcade Game (NES), Terminator 2 - Judgment Day (NES),\r\n  Tiny Toon Adventures 2 - Trouble in Wackyland (NES), Youjuu Kikouhei WerDragon (NEC PC-8801, OPN),\r\n  Youjuu Kikouhei WerDragon (NEC PC-8801, OPNA) [vgmrips.net, Tafoid]\r\nvis:\r\n  America's National Parks, American Heritage - Illustrated Encyclopedic Dictionary, Americans in Space,\r\n  Learn to Play Guitar Volume 1, The Manhole - New and Enhanced!, Mercer Mayer's Just Grandma and Me, Mutanoid Word Challenge,\r\n  Peter and the Wolf - A Multimedia Storybook, Rick Ribbit - Adventures in Early Learning, Sail with Columbus,\r\n  A Survey of Western Art - The Electronic Library of Art, Talking Stepping Stones - Bonus Pack, Time Magazine Compact Almanac 1992\r\n  [Carl, redump.org]\r\n  The Adventures of Victor Vector & Yondo - Adventure No. 1 - The Vampire's Coffin, American Vista, Astrology Source,\r\n  Atlas of U.S. Presidents, Better Homes and Gardens - Healthy Cooking, Better Not Get Wet, Jesse Bear, Bible Lands, Bible Stories,\r\n  Compton's MultiMedia Encyclopedia VIS Edition, December 24th, Discis Books Multimedia - The Cask of Amontillado,\r\n  Discis Books Multimedia - The Necklace, Discis Books Multimedia - The Tell-Tale Heart, Fitness Partner,\r\n  Great Lives Series - Interactive Biographies of American Heroes Vol. 1, Henry and Mudge - The First Book,\r\n  Henry and Mudge in the Sparkle Days, Jesse Bear, What Will You Wear, Kid-Fun, Kids Can Read! A Long Hard Day at the Ranch,\r\n  Kids Can Read! Aesop's Fables, Kids Can Read! Cinderella - The Original Fairy Tale,\r\n  Kids Can Read! Heather Hits Her First Home Run, Kids Can Read! Moving Gives Me a Stomach Ache, Kids Can Read! Mud Puddle,\r\n  Kids Can Read! Scary Poems for Rotten Kids, Kids Can Read! The Night Before Christmas, Kids Can Read! The Paper Bag Princess,\r\n  Kids Can Read! The Tale of Benjamin Bunny, Kids Can Read! The Tale of Peter Rabbit, Kids Can Read! Thomas' Snowsuit,\r\n  Links - The Challenge of Golf, The Meeting of Minds Series - Interactive Games of History, Art, Music, and Ideas, Mosaic Magic,\r\n  Multimedia Animals Encyclopedia, Mutanoid Math Challenge, My Paint, The New Basics Electronic Cookbook,\r\n  Our House featuring The Family Circus, Playing with Language - Games in English, Playing with Language - Games in French,\r\n  Playing with Language - Games in German, Playing with Language - Games in Japanese, Playing with Language - Games in Spanish,\r\n  Race the Clock, Rodney's Funscreen, Search for the Sea, The Secrets of Hosea Freeman,\r\n  Sherlock Holmes - Consulting Detective Volume I, Sherlock Holmes - Consulting Detective Volume II, SmartKids Challenge One,\r\n  Time Table of History - Arts and Entertainment - 1993 Edition, Time Table of History - Business, Politics & Media - 1993 Edition,\r\n  Time Table of History - Science and Innovation - 1993 Edition, Title Sampler, Vision - Multimedia Bible for the Entire Family,\r\n  Wild Animals!, World Vista [redump.org]\r\n\r\n\r\nSoftware list items promoted to working\r\n---------------------------------------\r\ncgenie_cass: Super Star Treck [Dirk Best]\r\n\r\n\r\nNew NOT_WORKING software list additions\r\n---------------------------------------\r\nbbc_rom: Micro Loop, Replay System WD1770W 1.28, RX-8 2.2 [Nigel Barnes]\r\nc64_cass: PHM Pegasus [The Ultimate Tape Archive Team]\r\nelectron_rom: I2C (4 U) 3.1E [Nigel Barnes]\r\nibm5170:\r\n  Starlord [darkstar, archive.org]\r\n  System Shock [The Good Old Days]\r\njaguar: Speedster II [Gaming Alexandria]\r\nsnes: Illusion of Gaia (prototype B) [Hidden Palace, Stephan Reese]\r\n\r\n\r\nMerged pull requests\r\n--------------------\r\n- 7913: spectrum.cpp: Restored floating bus read functionality; bus\/spectrum: Added two devices and fixed many issues. [TwistedTom]\r\n- 9044: raiden.cpp: Changed to use single-pass priority sprite drawing, cleaned up code, and added notes. [cam900]\r\n- 9097: tsconf.cpp: Improved video, sound and interrupt emulation, improved timings, and cleaned up code. [holub]\r\n- 9098: sound\/ymf271.cpp: Fixed timer A period calculation and updated notes on timers. [cam900]\r\n- 9120: bus\/nes: Added support for multi-game variant of the JY830623C board. [kmg]\r\n- 9121: bus\/nes: Skeletonized the 3D Block device for future work. [kmg]\r\n- 9124: bus\/nes_ctrl: Added support for using Virtual Boy controllers with the NES family, and cleaned up code. [kmg]\r\n- 9137: machine\/x76f041.cpp, machine\/x76f100.cpp, machine\/zs01.cpp: Implemented more operations and security features. [Windy Fairy]\r\n- 9173: fm7_disk.xml, fm77av.xml: Added three new working items. [r09, sampson]\r\n- 9196: ibm6580.cpp: Started implementing low-level emulation of the floppy adapter. [shattered]\r\n- 9197: ibm5170.xml: Added sixteen items, replaced one item with a better dump, and updated metadata. [ArcadeShadow]\r\n- 9198: jaguar.xml: Added unreleased Speedster II prototype. [Gaming Alexandria, kmg]\r\n- 9199: rockrage.cpp: Corrected labels for cabinet type and sound mode DIP switches. [negunma]\r\n- 9201: Eliminated the need to include HTTP server and ASIO headers via emu.h. [Miodrag Milanovi\u0107]\r\n- 9202: vis.xml: Added a software list for Tandy\/Memorex VIS CDs with seventy items. [redump.org, r09]\r\n- 9203: ld50.cpp: Added preliminary driver for Casio LD-50 percussion synthesiser. [Devin Acker]\r\n- 9204: netlist\/plib: Added missing standard library header to pstream.h. [Belegdol]\r\n- 9206: snes.xml: Added ten prototypes. [Hidden Palace, Steve Lin, Stephan Reese, kmg]\r\n- 9207: bus\/nes: Added support for multi-game cartridges using BMC-CTC-12IN1 and BMC-891227 boards. [kmg]\r\n- 9208: blockade.cpp: Added version of CoMotion described in patent. [einstein95]\r\n- 9209: Cleaned up code, comments and formatting in various drivers and devices. [shattered]\r\n- 9210: bus\/nes: Fixed 2A03PURITANS board not booting with ROMs smaller than 1,024 KiB. [kmg]\r\n- 9211: snes.xml: Added eight prototypes. [Hidden Palace, Steve Lin, snescentral, Stephan Reese, kmg]\r\n- 9212: vis.xml: Re-tested software after latest emulation improvements and promoted appropriate items to working. [r09]\r\n- 9214: nmk16.cpp: Added notes and changed guessed main CPU clock frequency for Thunder Dragon 3 bootleg hardware. [cam900]\r\n- 9215: bus\/a2bus: Added Apple II 3.5\" Disk Controller Card. [Kelvin Sherlock]\r\n- 9216: inufuku.cpp: Noted undumped game in header comment. [cam900]\r\n- 9217: bus\/nes: Improved emulation of all Konami VRC boards. [kmg]\r\n- 9218: pentagon.cpp: Draw to screen device bitmap directly. [holub]\r\n- 9220: playch10.cpp: Corrected nametable RAM mirroring for various games (MT02646). [kmg]\r\n- 9221: machine\/playch10.cpp: Mute audio output according to SOUNDMASK (fixes MT06721). [kmg]\r\n- 9222: vegas.cpp: Corrected DUART output connections for second serial port. [Trenton Zimmer]\r\n- 9224: machine\/playch10.cpp: Properly acknowledge interrupts for MMC3-based cartridges, and removed WRAM from PinBot. [kmg]\r\n- 9226: machine\/vsnes.cpp: Simplified nametable RAM mirroring. [kmg]\r\n- 9228: cave.cpp: Use U58 ROM from parent (fixes graphics); kyugo.cpp, tsamurai.cpp: Marked some ROMs as bad dumps. [David Haywood]\r\n- 9229: cave.cpp: Changed metadata to match in-game display, and added notes on where dates\/versions are stored in ROM. [cam900]\r\n- 9230: hp9825.cpp: Added a screen showing printer output, and added a cassette present output. [F.Ulivi]\r\n- 9231: minitel_2_rpic.cpp: Fixed O key (it was previously defined as a duplicate of the O key). [Jean-Fran\u00e7ois DEL NERO]\r\n- 9232: minitel_2_rpic.cpp: Hooked up 24C02 I\u00b2C EEPROM. [Jean-Fran\u00e7ois DEL NERO]\r\n- 9233: vsnes.cpp: Set raw screen timing parameters. [kmg]\r\n- 9234: spectrum_cass.xml: Added two working items, replaced one item with a better dump, and cleaned up metadata. [ArcadeShadow]\r\n- 9235: cdi.xml: Fixed parent\/clone relationships. [ArcadeShadow]\r\n- 9236: neomania.cpp: Added manufacturer and corrected year. [ClawGrip]\r\n- 9238: bus\/coco\/coco_fdc.cpp: Turned on WD1773 disable motor control and force read options (fixes some AGI games). [Tim Lindner]\r\n- 9239: vsnes.cpp: Changed screen parameters to fix rightward shift. [kmg]\r\n- 9241: qx10.cpp, bus\/qx10: Added support for Epson QX-10 option card expansions. [Brian Johnson]\r\n- 9242: cv1k.cpp: Updated notes. [cam900]\r\n- 9244: lynx.xml: Cleaned up metadata (don\u2019t use title case for disambiguation text). [ArcadeShadow]\r\n- 9245: video\/ppu2c0x.cpp: Fixed background palette issues. [kmg]\r\n- 9248: cv1k.cpp: Added more notes on pinkswtssc hack. [cam900]\r\n- 9249: coco_cart.xml: Fixed digests for Canyon Climber. [Tim Lindner]\r\n- 9250: 4enraya.cpp: Corrected ASCII PCB layout for tourpgum. [ClawGrip]\r\n- 9253: famibox.cpp, namcos2.cpp, playch10.cpp, vsnes.cpp: Fixed game titles for Excitebike and Golly! Ghost! 2 (MT08195). [kmg]\r\n- 9255: docs: Fixed a typo in the chdman man page. [dch42]\r\n- 9256: sound\/nes_apu.cpp: Added noise channel period table for PAL systems, and fixed some values for NTSC systems. [kmg]\r\n- 9257: Dropped unnecessary execute permissions from various files. [Belegdol]\r\n- 9258: sound\/nes_apu.cpp: Improved mixing, clamping, duty cycles, and interaction between channels. [cam900]\r\n- 9259: gei.cpp: Corrected DIP switch settings for gtsers12a and gtsers14a (MT08198). [Steven Coomber]\r\n- 9261: bus\/nes: Unified character memory banking code, and cleaned up nametable RAM handling. [kmg]\r\n- 9262: Moved krokha to arcade subtarget, and cleaned up various drivers a little. [shattered]\r\n- 9265: vsnes.cpp: Fixed RAM size and mirroring, improved I\/O ports, and cleaned up code. [kmg]\r\n- 9266: spectrum_cass.xml: Added five items, replaced three items with better dumps, and cleaned up metadata. [ArcadeShadow]\r\n- 9272: bus\/nes: Added support for NES-EVENT2 bootleg reproduction cartridges. [kmg]\r\n- 9273: c64_cass.xml: Added twenty-one working items and one non-working item. [The Ultimate Tape Archive Team, Steve Coomber]\r\n- 9275: Removed extraneous semicolons after function bodies in many device headers. [kmg]\r\n- 9277: Removed extraneous semicolons after function bodies in all MAME headers. [kmg]\r\n- 9282: naomi.cpp: Corrected spelling of illustrator\u2019s surname for spawn. [Michael Sanborn]\r\n- 9284: nes.cpp, playch10.cpp, vsnes.cpp: Improved zapper lightgun emulation. [kmg]\r\n- 9288: bus\/nes: Added support for an 82 in 1 multi-game cartridge. [kmg]\r\n- 9289: video\/pc_vga.cpp: Made video RAM size configurable at machine configuration time. [Ivan Vangelista]\r\n- 9290: ctk551.cpp: Correct release years in metadata and comments, and added mask ROM label. [Devin Acker]\r\n- 9291: machine\/swim1.cpp, machine\/swim2.cpp: Initialize m_floppy and m_timer members. [Kelvin Sherlock]\r\n- 9292: bus\/nes_ctrl, machine\/playch10.cpp, machine\/vsnes.cpp: Made zapper lightgun sensor fuzzier. [kmg]\r\n- 9293: cpu\/m68000: Added support for 68010 type 1000 exception stack frame. [J Booth]\r\n- 9294: Addressed some Lua scripting pitfalls, and added a broadcast notification helper class. [Vas Crabb]\r\n- 9295: nes.xml: Added original Family BASIC cartridge. [No-Intro, PALCOLOR, kmg]\r\n- 9296: c64_cass.xml: Added three working items. [Steven Coomber]\r\n- 9298: famicom_cass.xml: Added seven items for games published in Micom BASIC Magazine. [ozidual, Gaming Alexandria, kmg]\r\n- 9299: famibox.cpp: Added FamicomStation variant, added controller ports, corrected nametable RAM size, and improved inputs. [kmg]\r\n- 9300: snes.cpp: Removed some DMA memory cycle penalties (partially reverts #8673, addresses MT08190). [cam900]\r\n- 9301: decocass.cpp: Added European version of The Tower. [Darksoft, Senil Data Systems, David Haywood]\r\n- 9304: machine\/scnxx562.cpp: Cleaned up interrupt generation code. [shattered]\r\n- 9305: Attempted to fix arcade subtarget. [kmg]\r\n- 9306: Attempted to properly fix arcade subtarget. [kmg]\r\n- 9308: hh_sm510.cpp: Re-scanned display for Razvedchiki kosmosa (rkosmosa). [Milan Galcik, algestam]\r\n- 9310: sound\/nes_apu.cpp: Improved triangle channel emulation, reducing audible popping. [kmg]\r\n- 9315: jedutil: Fixed a bug in GAL16V8 equation display. [Kevin Eshbach]\r\n\r\n\r\nSource Changes\r\n--------------\r\n-suprnova.cpp: dumped the missing sound ROM for galpani4 [Brian Troha, f205v, The Dumping Union]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nunknown SMK game [Jorge Silva]\r\n\r\n-Added Williams DAC sound card device. Added this to s3,s4,wms_shuffle. Fixed wms_shuffle inputs. [Robbbert]\r\n\r\n-digilog320: Various improvements, boots to setup screen now [Dirk Best]\r\n * Implement I186\/Z80 communication\r\n * Hook up most devices\r\n * Render cursor and reverse\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nStriker [Jorge Silva]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nMachina Zois [Robbbert]\r\n\r\n-abc80, abc80x, c64: Enable floppy sounds. [Curt Coder]\r\n\r\n-s1410: Fix sense command and bytes per sector in read\/write buffer commands. [Curt Coder]\r\n\r\n-abc1600: Enable floppy sound, and optimize MAC. [Curt Coder]\r\n\r\n-Added Williams Dac+speech device for system 6,6a,7. [Robbbert]\r\n\r\n-kungfum2: correct title [hap]\r\n\r\n-kungfum2: prototype->location test [hap]\r\n\r\n-kungfum2: use kidniki's tile addressing [hap]\r\n\r\n-kungfum2: renamed driver to bkungfu [hap]\r\n\r\n-simplified RM Nimbus mouse code and fixed a Visual Studio compiler warning, as it was storing 128 in an int8_t. [smf-]\r\n\r\n-huc6272.cpp: fix SCSI identifier, add extensive QA [Angelo Salese]\r\n\r\nNew working machines\r\n--------------------\r\nFail Gate [Jonas Jago]\r\n\r\n-airraid: remove leftover from testing [hap]\r\n\r\n-new NOT_WORKING machine: Casio LD-50 (#9203) [Devin Acker]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nCasio LD-50 [Devin Acker]\r\n\r\n-ymf271.cpp: Fix timer A period, Add notes for timer (#9098) [cam900]\r\n\r\nNew working clones\r\n------------------\r\nCredit Poker (ver.23b, 7 & 9 bonus) [Jorge Silva]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nSuper Poker (v102U) [Jorge Silva]\r\n\r\n-airraid: more time between irqs [hap]\r\n\r\n-finalizr, failgate: remove imperfect sound flag [hap]\r\n\r\n-failgate: add note [hap]\r\n\r\n-vis: fix cd audio, add yuv422 and fix controls [cracyc]\r\n\r\n-New software list for the Tandy\/Memorex VIS (#9202) [r09]\r\n * vis: add software list\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nAmerican Vista [redump.org]\r\nAstrology Source [redump.org]\r\nAtlas of U.S. Presidents [redump.org]\r\nBetter Homes and Gardens - Healthy Cooking [redump.org]\r\nBetter Not Get Wet, Jesse Bear [redump.org]\r\nBible Lands, Bible Stories [redump.org]\r\nCompton's MultiMedia Encyclopedia VIS Edition [redump.org]\r\nDecember 24th [redump.org]\r\nDiscis Books Multimedia - The Cask of Amontillado - Edgar Allan Poe [redump.org]\r\nDiscis Books Multimedia - The Necklace - Guy de Maupassant [redump.org]\r\nDiscis Books Multimedia - The Tell-Tale Heart - Edgar Allan Poe [redump.org]\r\nFitness Partner [redump.org]\r\nGreat Lives Series - Interactive Biographies of American Heroes Vol. 1 [redump.org]\r\nHenry and Mudge - The First Book [redump.org]\r\nHenry and Mudge in the Sparkle Days [redump.org]\r\nJesse Bear, What Will You Wear [redump.org]\r\nKid-Fun [redump.org]\r\nKids Can Read! A Long Hard Day at the Ranch - Audrey Nelson [redump.org]\r\nKids Can Read! Aesop's Fables [redump.org]\r\nKids Can Read! Cinderella - The Original Fairy Tale [redump.org]\r\nKids Can Read! Heather Hits Her First Home Run by Ted Planos [redump.org]\r\nKids Can Read! Moving Gives Me a Stomach Ache - Story by Heather McKend [redump.org]\r\nKids Can Read! Mud Puddle - Robert N. Munsch [redump.org]\r\nKids Can Read! Scary Poems for Rotten Kids written by Sean O Huigin [redump.org]\r\nKids Can Read! The Night Before Christmas - Clement C. Moore LLD [redump.org]\r\nKids Can Read! The Paper Bag Princess - Robert N. Munsch [redump.org]\r\nKids Can Read! The Tale of Benjamin Bunny - Beatrix Potter [redump.org]\r\nKids Can Read! The Tale of Peter Rabbit - Beatrix Potter [redump.org]\r\nKids Can Read! Thomas' Snowsuit - R. Munsch [redump.org]\r\nLinks - The Challenge of Golf [redump.org]\r\nMosaic Magic [redump.org]\r\nMultimedia Animals Encyclopedia [redump.org]\r\nMutanoid Math Challenge [redump.org]\r\nMy Paint [redump.org]\r\nOur House featuring The Family Circus [redump.org]\r\nPlaying with Language - Games in English [redump.org]\r\nPlaying with Language - Games in French [redump.org]\r\nPlaying with Language - Games in German [redump.org]\r\nPlaying with Language - Games in Japanese [redump.org]\r\nPlaying with Language - Games in Spanish [redump.org]\r\nRace the Clock [redump.org]\r\nRodney's Funscreen [redump.org]\r\nSearch for the Sea [redump.org]\r\nSherlock Holmes - Consulting Detective Volume I [redump.org]\r\nSherlock Holmes - Consulting Detective Volume II [redump.org]\r\nSmartKids Challenge One [redump.org]\r\nThe Adventures of Victor Vector & Yondo - Adventure No. 1 - The Vampire's Coffin [redump.org]\r\nThe Meeting of Minds Series - Interactive Games of History, Art, Music, and Ideas [redump.org]\r\nThe New Basics Electronic Cookbook [redump.org]\r\nThe Secrets of Hosea Freeman [redump.org]\r\nTime Table of History - Arts and Entertainment - 1993 Edition [redump.org]\r\nTime Table of History - Business, Politics & Media - 1993 Edition [redump.org]\r\nTime Table of History - Science and Innovation - 1993 Edition [redump.org]\r\nTitle Sampler [redump.org]\r\nVision - Multimedia Bible for the Entire Family [redump.org]\r\nWild Animals! [redump.org]\r\nWorld Vista [redump.org]\r\n\r\nNew not working software list additions\r\n---------------------------------------\r\nA Survey of Western Art - The Electronic Library of Art [redump.org]\r\nAmerican Heritage - Illustrated Encyclopedic Dictionary [redump.org]\r\nAmerica's National Parks [redump.org]\r\nAmericans in Space [redump.org]\r\nLearn to Play Guitar Volume 1 [redump.org]\r\nMercer Mayer's Just Grandma and Me [redump.org]\r\nMutanoid Word Challenge [redump.org]\r\nPeter and the Wolf - A Multimedia Storybook [redump.org]\r\nRick Ribbit - Adventures in Early Learning [redump.org]\r\nSail with Columbus [redump.org]\r\nTalking Stepping Stones - Bonus Pack [redump.org]\r\nThe Manhole - New and Enhanced! [redump.org]\r\nTime Magazine Compact Almanac 1992 [redump.org]\r\n\r\n-vis.xml: add serials [r09]\r\n\r\n-vis.xml: correct system name [r09]\r\n\r\n-vis.xml: move book author names to info tag [r09]\r\n\r\n-vis.xml: more accurate message for columbus [r09]\r\n\r\n-Fix building with gcc-12 (#9204) [Julian Sikorski]\r\n\r\n-spg110: Better colors [Olivier Galibert]\r\n\r\n-vis: more pad work [cracyc]\r\n\r\n-vis: last 2 buttons [cracyc]\r\n\r\n-spg110: Better better colors [Olivier Galibert]\r\n\r\n-digilog320: Initial keyboard implementation [Dirk Best]\r\n * Also render half intensity attribute and connect 8251 serial clocks.\r\n\r\n-failgate: update metadata [hap]\r\n\r\n-zx spectrum: new slot devices, floating bus restore, big mface tidy-up (#7913) [Tom]\r\n\r\nNew working clones\r\n------------------\r\nCoco Louco [Jorge Silva]\r\nDongfang Zhi Zhu (Hong Kong, V011H, set 2) [Jorge Silva]\r\nPuzzle & Action: Ichidant-R (World) (bootleg) [Jorge Silva]\r\n\r\nClones promoted to working\r\n--------------------------\r\nSuper Poker (v114IT) [Ivan Vangelista]\r\nSuper Poker (v116IT-MX) [Ivan Vangelista]\r\n\r\n-mcd: change toc data [cracyc]\r\n\r\n-bus\/nes: Added support for BMC-CTC-12IN1 and BMC-891227 boards. (#9207) [0kmg]\r\n * bus\/nes: Added support for BMC-CTC-12IN1 and BMC-891227 boards.\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\n12 in 1 Game Card [anonymous]\r\nSuper 15 in 1 Game Card [anonymous]\r\n\r\n-Fixed most of the mirroring glitches for 12 in 1 Hwang Shinwei. [0kmg]\r\n\r\n-Typo in comment. [0kmg]\r\n\r\n-ns32000: show displacements as signed hexadecimal [Patrick Mackinlay]\r\n\r\n-i82586: tolerate missing irq callback [Patrick Mackinlay]\r\n\r\n-ns32000dasm.h: Fix clang error: extra qualification on member 'displacement_string' [AJR]\r\n\r\n-bus\/nes: Fixed 2A03PURITANS board not booting when <1024k. (#9210) [0kmg]\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\nFamicompo Pico [rainwarrior]\r\n\r\n-snes.xml: Added 10 prototypes. (#9206) [0kmg]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nPrince of Persia (prototype) [Hidden Palace]\r\nPutty Squad (prototype) [Hidden Palace]\r\nRace Drivin' (prototype) [Hidden Palace, Steve Lin]\r\nShadowrun (prototype) [Hidden Palace, Stephan Reese]\r\nSuper Ghouls'n Ghosts (prototype) [Hidden Palace]\r\nThe Ignition Factor (prototype) [Hidden Palace]\r\nThe Peace Keepers (prototype) [Hidden Palace]\r\nTroddlers (prototype 19921023) [Hidden Palace, Steve Lin]\r\nTroddlers (prototype 19930203) [Hidden Palace]\r\nUtopia - The Creation of a Nation (prototype) [Hidden Palace]\r\n\r\n-Force recomputation of clock-related parameters whenever a device clock or scale changes by way of loading a save state [AJR]\r\n\r\n-s3,s4,s6,s6a,s7: fixed audio bugs that I'd left behind. [Robbbert]\r\n\r\n-s8a,s9: made sound card a device. [Robbbert]\r\n\r\n-szone_l2, szone_l5: added sound. [Robbbert]\r\n\r\n-Remove http related header pollution (#9201) [Miodrag Milanovi\u0107]\r\n * Remove http related header polution\r\n * remove now invalid message\r\n * fixed issued detected by clang\r\n * Fixed CR at EOF\r\n\r\n-Remove void *ptr parameter from emu_timer, timer_device and all related callbacks [AJR]\r\n\r\n-memarray.cpp: Remove unused initialization method taking address_space parameter [AJR]\r\n\r\n-diexec.cpp: Add file inadvertently omitted from ca79d71af4bca7c1b8acc1df9e5dbb5b987d1542 [AJR]\r\n\r\n-vis.xml: re-test software and promote to working (#9212) [r09]\r\n\r\nSoftware list items promoted to working\r\n---------------------------------------\r\nA Survey of Western Art - The Electronic Library of Art [crazyc]\r\nAmerica's National Parks [crazyc]\r\nAmericans in Space [crazyc]\r\nLearn to Play Guitar Volume 1 [crazyc]\r\nMercer Mayer's Just Grandma and Me [crazyc]\r\nMutanoid Word Challenge [crazyc]\r\nPeter and the Wolf - A Multimedia Storybook [crazyc]\r\nRick Ribbit - Adventures in Early Learning [crazyc]\r\nSail with Columbus [crazyc]\r\nTime Magazine Compact Almanac 1992 [crazyc]\r\nTalking Stepping Stones - Bonus Pack [crazyc]\r\n\r\n-hdc92x4: Minor header cleanup [AJR]\r\n\r\n-ti99: Fixed forgotten DSK4 motor control in DDCC1 controller. [Michael Zapf]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nKung Fu (IGS, v202N) [Jorge Silva]\r\n\r\n-s11: concatenated the 4 include files into 1. [Robbbert]\r\n\r\n-s11: took local variables out of the public space [Robbbert]\r\n\r\n-alcat_l7: added sound [Robbbert]\r\n\r\n-s11: removed wasted space in audiocpu region [Robbbert]\r\n\r\nNew working machines\r\n--------------------\r\nSpace Battle (Hoei, set 1) [Paul Arnold]\r\n\r\nNew working clones\r\n------------------\r\nSpace Battle (Hoei, set 2) [Paul Arnold]\r\n\r\n-sbhoei: improved colors [hap]\r\n\r\n-65C02 updates [AJR]\r\n * Add W65C02S CPU emulation with subtly different fetch patterns from classic 65C02 and use it for arbv2, cmmb103, cmmb162 and\r\n    bbc_tube_rc6502\r\n * Replace ST2XXX's slightly customized CPU emulation with hooks into new W65C02S core\r\n\r\n-wms_shuffle: fixed the remaining games; removed unneeded red leds. [Robbbert]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nBlackjack (Ver. 1.31) [Ioannis Bampoulas]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nCode One Dispatch (ver UAA) [Naoki Saito]\r\n\r\n-tigeroad.cpp: documented tigeroadb PCB [Guru]\r\n\r\nNew working machines\r\n--------------------\r\nThe Dice Game! [Jonas Jago]\r\n\r\n-playch10.cpp: Correct NT mirroring for various games (MT 02646). (#9220) [0kmg]\r\n * playch10.cpp: Correct NT mirroring for various games (MT 02646).\r\n   - Mark Excite Bike and Ninja Gaiden 2 as imperfect graphics.\r\n * Mark Rad Racer 1 and 2 as imperfect graphics while we're at it.\r\n\r\n-bus\/nes: Updated all Konami VRC boards. (#9217) [0kmg]\r\n * Added missing WRAM enable bit (VRC4\/6\/7).\r\n * Simplified handling of pins that connect to variable address lines (VRC2\/4\/6\/7). VRC7's pin 19 now is configured dynamically like\r\n    the others.\r\n * For each VRC chip, masked bank numbers to reflect actual ROM size supported by pinout.\r\n * Removed unreachable logging statements, other assorted cleanups and simplifications.\r\n\r\n-m90: fix broken build [R. Belmont]\r\n\r\n-dicegame: added a note. [Robbbert]\r\n\r\n-vegas.cpp: fix UART definition (#9222) [Trenton Zimmer]\r\n\r\n-dicegame: update metadata [hap]\r\n\r\n-dicegame: update title [hap]\r\n\r\n-machine\/playch10.cpp: Properly clear IRQs for MMC3 boards. (#9224) [0kmg]\r\n * Removed WRAM from PinBot, there's none on its PCB.\r\n\r\n-s11: WIP [Robbbert]\r\n\r\n-cop400: add accessors for sk\/so output pin state [hap]\r\n\r\n-digilog320: Floppy works now, fix size and hookup NVRAM, add softwarelist [Dirk Best]\r\n\r\n-cop400: add accessor for L output [hap]\r\n\r\n-s11: Added outputs,save-state. Fixed some display issues. [Robbbert]\r\n\r\n-vectrex.cpp: Fix regression [AJR]\r\n\r\nNew working clones\r\n------------------\r\nDevil Fish (Galaxian hardware) [chaneman]\r\n\r\n-Minitel 2 driver : Fix O and Q keys. (#9231) [Jean-Fran\u00e7ois DEL NERO]\r\n * Minitel 2 driver : Fix O and Q keys.\r\n\r\nNew working clones\r\n------------------\r\nCyber Cycles (Rev. CB1 Ver.C, Japan) [Brian Troha, Bill D., The Dumping Union]\r\nTokyo Wars (Rev. TW1 Ver.A, Japan) [Brian Troha, Bill D., The Dumping Union]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nadam.xml: Coleco Graphics Processor [Guru]\r\n\r\n-spoker.cpp: decrypted spk102u. It's actually v100 so renamed accordingly. Shows bad colors. [Ivan Vangelista]\r\n\r\n-spoker.cpp: fixed GFX ROM loading and inputs for spk100 [Ivan Vangelista]\r\n\r\n-spectrum_cass.xml: Metadata cleanup + 2 new additions + 1 redump (#9234) [ArcadeShadow]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nNoah (PD Adventures) [Steven Brown, spectrumcomputing.co.uk]\r\nThe Plagues of Egypt (PD Adventures) [Steven Brown, spectrumcomputing.co.uk]\r\n\r\nRedump\r\n------\r\nMag Max [spectrumcomputing.co.uk]\r\n\r\n-Metadata cleanup (year, publisher, parent\/cloneof) [ArcadeShadow]\r\n\r\n-vsnes.cpp: Set raw screen parameters. (#9233) [0kmg]\r\n\r\nNew working machines\r\n--------------------\r\nBasketball 2 (Mattel) [hap, Sean Riddle]\r\nSoccer 2 (Mattel) [hap, Sean Riddle]\r\n\r\n-st2xxx: Fix regression by preventing IRQ level from changing between vector pulls [AJR]\r\n\r\n-frontend: Use util::core_file instead of emu_file where applicable [AJR]\r\n\r\n-mbaskb: better circle gaps in internal artwork [hap]\r\n\r\n-s11:fixed the worst of the flickering, and also the riverboat issue. [Robbbert]\r\n\r\n-m62: shrink io memory maps [hap]\r\n\r\n-uismall.bdf: Added 57 glyphs (mostly arrow symbols). [Vas Crabb]\r\n\r\n-unkeinv: make internal artwork better match patent description [hap]\r\n\r\n-digilog: Replace HLE keyboard with LLE [Dirk Best]\r\n\r\n-misc (mostly negative status) changes (#9228) [David Haywood]\r\n * cave.cpp : use u58 from parent set for 'donpachikr' - fixes corrupt graphics in ending\r\n * kyugo.cpp : mark PROMs in 99lstwarb as bad, there's no way these PROMs can give the correct colours for the unique 1st stage in\r\n    this set.\r\n * tsamurai.cpp : mark nunchaku PROMs as bad, there's no way these PROMs can give the colours seen in reference videos, if these\r\n    *were* on the PCB it must have been a bootleg conversion\r\n * megaplay.cpp: : demote mp_bio to NOT WORKING, it frequently locks up on continue, usually the 2nd or so continue on the 2nd\r\n    stage, likely another manifestation of the mp_shnb3 timing comms issue.\r\n\r\n-minor code changes, formatting, comments (#9209) [shattered]\r\n\r\n-Minitel 2 driver : 24C02 I2C EEPROM support. (#9232) [Jean-Fran\u00e7ois DEL NERO]\r\n * minitel_2_rpic.cpp: Fix O and Q keys.\r\n * minitel_2_rpic.cpp: 24C02 I2C EEPROM support implemented. Password and others internals settings are now saved in the nvram\r\n    folder.\r\n * minitel_2_rpic.cpp: move the \"Fonction\" key from F9 to Alt-Gr.\r\n * minitel_2_rpic.cpp: Fix the control register bits assignations. The previous definitions was definitively wrong (checked against\r\n    the real hardware).\r\n\r\n-neomania.cpp: Add manufacturer and corrected year (#9236) [ClawGrip]\r\n\r\n-cv1k.cpp: Fix hardware notes, Add pinkswtssc notes (#9242) [cam900]\r\n * pinkswtssc has it's own homepage (http:\/\/suicideclub.gameordie.com\/), it confirms hacker name.\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nFruit World (V111) [Jorge Silva]\r\nJumanji (V502) [Jorge Silva]\r\nPlutus (V100) [Jorge Silva]\r\nPoker's Wild (V117) [Jorge Silva]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nFruit World (V110) [Jorge Silva]\r\n\r\n-bladestl.cpp: added a note about a buggy dip-switch in version E [chaneman]\r\n\r\n-s7,s9: added commas; s3-11: added special solenoids [Robbbert]\r\n\r\n-machine\/playch10.cpp: Mute\/unmute according to SOUNDMASK (MT 06721). (#9221) [0kmg]\r\n\r\n-machine\/vsnes.cpp: Simplified nametable mirroring. (#9226) [0kmg]\r\n\r\n-vsnes.cpp: Fix rightward screen shift from previous commit. (#9239) [0kmg]\r\n\r\n-apxen: Fix endianness for bank devices [AJR]\r\n\r\nNew working clones\r\n------------------\r\nMajestic Twelve - The Space Invaders Part IV (US, revised code, Rev 1) [Jon Exidy]\r\n\r\n-chip8: small metadata update [hap]\r\n\r\n-wpc_flip1,wpc_flip2,wpc_an,wpc_dot: Added keycodes to start games. [Robbbert]\r\n\r\n-wpc_flip1,wpc_flip2,wpc_dot,wpc_an: added savestate [Robbbert]\r\n\r\n-39in1.cpp: brought plutus decryption on par with the other sets [Ivan Vangelista]\r\n\r\n-4enraya.cpp: Fix \"tourpgum\" PCB ASCII layout (#9250) [ClawGrip]\r\n\r\n-lynx.xml: Lowercase in the description \"prototype\" word (#9244) [ArcadeShadow]\r\n * Lowercase in the description \"prototype\" word\r\n\r\n-cdi.xml: metadata cleanup (parent\/cloneof) (#9235) [ArcadeShadow]\r\n * Added the cloneof=\"aliengat\" tag, to the [aliengatu] and [aliengatu1] sets\r\n\r\n-snes.xml: Added 8 prototypes. (#9211) [0kmg]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nAsterix (prototype 19930311) [Hidden Palace]\r\nMagic Boy (prototype) [snescentral]\r\nMarvel Super Heroes - War of the Gems (Japan, prototype) [Hidden Palace, Steve Lin]\r\nMechWarrior (prototype) [Hidden Palace, Stephan Reese]\r\nNBA All-Star Challenge (prototype) [Hidden Palace]\r\nNBA Live 97 (prototype 19960920) [Hidden Palace]\r\nPrehistorik Man (prototype) [Hidden Palace]\r\n\r\nNew NOT_WORKING software list additions\r\n---------------------------------------\r\nIllusion of Gaia (prototype B) [Hidden Palace, Stephan Reese]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nDigilog 400 [Bitsavers]\r\n\r\n-cv1k.cpp: add further notes for pinkswtssc (#9248) [cam900]\r\n * cv1k.cpp: add further notes for pinkswtssc\r\n   - Fix year metadata - both copyright string at bottom of title and version string is changed year to 2017 Fix manufacturer string\r\n      - Four horsemen is programmer of pinkswtssc hack, Bootlegger is still unknown\r\n * cv1k.cpp: Partial revert previous commit, Fix info\r\n   - pinkswtssc itself is hack\r\n * cv1k.cpp: typo\r\n\r\n-mumbling [MetalliC]\r\n\r\n-Clean up various loose ends: [Vas Crabb]\r\n * frontend: Exposed debug symbol tables and parsed expressions to Lua (these can be used when the debugger is not active).  Also\r\n    made it simpler to walk input types.\r\n * imagedev\/bitbngr.cpp: Added software list loader support (used by sitcom).\r\n * sitcom.cpp: Replaced bankdev with a memory view.  Also added a bar graph for the timer DAC output, and made the DL1414 displays\r\n    squarer in the layout like they are in real life.  They still don't look right because the internal segment drawing code doen't\r\n    draw the segments the right width.\r\n * docs: Fixed broken links and added missing links in command line options index.  Also removed documentation for an option that no\r\n    longer exists and fixed some inconsistent terminology.\r\n * Separated includes by module in various drivers.\r\n\r\n-Remove no-longer-present header from build scripts. [Vas Crabb]\r\n\r\n-wpc_dcs: Added keycodes to start a game; added m_ to global vars. [Robbbert]\r\n\r\n-sm510: k input wakeup is not edge triggered [hap]\r\n\r\n-ti99: pcode: Fixed missing return and wrong address variable in debug read handling. [Michael Zapf]\r\n\r\n-Drop unnecessary executable permissions (#9257) [Julian Sikorski]\r\n\r\n-nes_apu.cpp: Added noise channel period table for PAL systems. (#9256) [0kmg]\r\n * Fixed a value in the parallel NTSC table for the largest period (lowest freq).\r\n * Fixed a value in the counter length table (for all channels but DMC).\r\n\r\n-msx2_flop.xml: fix marchen title descriptions [Angelo Salese]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nColor Match [Jorge Silva]\r\nSport Memory [Jorge Silva]\r\n\r\n-391in1.cpp: dumped flash ROM and EEPROM for pokrwild [Jorge Silva]\r\n\r\n-gei.cpp: correct DIP switches for gtsers12a and gtsers14a (MT08198) (#9259) [Steven Coomber]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nvectrex: Laser Ball (prototype) [Justin Kerk]\r\n\r\n-swp30: Add waverom reading [Olivier Galibert]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nBattleFront [Brian Troha, Bill D., The Dumping Union]\r\nMysterian (prototype) [PinMAME]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nWally wo Sagase! (rev A, Japan, 3 players) (FD1094 317-0198A) [Phil Bennett]\r\n\r\n-39in1.cpp: dumped flash ROM and EEPROM for fruitwld, fruitwlda and plutus [Jorge Silva]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nRush [Robbbert]\r\n\r\n-mpc_s: added m_ prefix to variables, updated inputs, added keycodes. wpc_w95: added m_ prefix, WIP on inputs. [Robbbert]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nMinna de Kitaeru Zenno Training.(Ver. 1.50) [Arcade-Projects]\r\n\r\n-twincobr.cpp, wardner.cpp: Properly acknowledge IRQs (fixes soft reset issue in Wardner) [AJR]\r\n\r\n-vsnes.cpp: Various fixes and cleanups. (#9265) [0kmg]\r\n * Fixed size and mirroring of RAM. Correctly share shared RAM only. Shared RAM is also now properly NVRAM (Wrecking Crew saves high\r\n    scores, etc).\r\n * Removed spurious \"extra RAM\" installed in a couple spots.\r\n * Added coin read\/write address mirroring.\r\n * Renamed \"mapper 68\" to Sunsoft-3, the chip on Platoon's board. Fixed its write masking.\r\n * Implemented proper strobe behavior for joystick read\/writes.\r\n * Removed now unnecessary lightgun-specific read function and unused variables.\r\n\r\n-nes_slot.cpp: Unified CHR banking into a common function. (#9261) [0kmg]\r\n * nes_slot.cpp: Unified CHR banking into a common function.\r\n   - Removed PPU_MIRROR_NONE as an option for nametable mirroring.\r\n   - Shrunk over-allocated 4-screen NT RAM to correct 4K size.\r\n   - Sundry minor clean ups.\r\n   - Only calculate start of bank once.\r\n\r\n-Fixed game titles for Golly! Ghost! 2 (MT08195) and Excitebike. (#9253) [0kmg]\r\n\r\n-coco_cart.xml: fix hash of Canyon Climber (#9249) [tim lindner]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nibm5170: Light Quest (prototype) [Justin Kerk]\r\n\r\n-Treat WinImage compressed disk images (*.imz) as ZIP archives. [Justin Kerk]\r\n\r\n-5 New Software Additions + 3 Redumps + clean metadata (#9266) [ArcadeShadow]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nCosmic Invaders [Steven Brown, Planeta Sinclair]\r\nDollars in the Dust (PD Adventures) [Steven Brown, Planeta Sinclair]\r\nG.I. Hero (MCM) [spectrumcomputing.co.uk]\r\nGremlins - The Adventure (Erbe) [spectrumcomputing.co.uk]\r\nGremlins 2: La Nueva Generacion [worldofspectrum.org]\r\n\r\nRedump\r\n------\r\nGiants (compilation) [spectrumcomputing.co.uk]\r\nGrand Prix Simulator 2 [spectrumcomputing.co.uk]\r\nSpace Raiders - Invasores Gal\u00e1cticos (Portuguese) [Planeta Sinclair]\r\n\r\n-rendfont.cpp: Modest refactoring [AJR]\r\n * Use ioprocs classes rather than emu_file in various helper functions\r\n * Make save_cached take an already-open file (like load_cached) rather than a filename\r\n * Make load_cached_bdf take a std::string_view\r\n * Change some osd_printf_warnings to osd_printf_info\r\n\r\n-ibm5170.xml: 16 entries added + 1 redumped (#9197) [ArcadeShadow]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nibm5170: [ArcadeShadow]\r\nArmour-Geddon [The Good Old Days]\r\nEye of the Beholder 3: Assault on Myth Drannor [The Good Old Days]\r\nEye of the Beholder 3: Assault on Myth Drannor (Eye of Beholder Trilogy release) [The Good Old Days]\r\nEye of the Beholder 3: Assault on Myth Drannor (Kixx release) [The Good Old Days]\r\nEye of the Beholder 3: A l'assaut de Myth Drannor (France) [The Good Old Days]\r\nEye of the Beholder 3: Sturm auf Myth Drannor (Germany) [The Good Old Days]\r\nFormula One Grand Prix (Euro, v1.05, alt) [ibmpc5150, archive.org]\r\nMight and Magic III: Isles of Terra (3.5\"DD) [The Good Old Days]\r\nMight and Magic III: Isles of Terra (5.25\"HD) [The Good Old Days]\r\nOperation Body Count [ibmpc5150, archive.org]\r\nRailroad Tycoon Deluxe [The Good Old Days]\r\nStar Wars: TIE Fighter (Spain) [Alvaro Polo, archive.org]\r\nWing Commander II - Vengeance of the Kilrathi - Speech Accessory Pack (5.25\") [The Good Old Days]\r\nWorld Circuit - The Grand Prix Race Simulation (USA, v1.04) [ibmpc5150, archive.org]\r\n\r\nNew NOT_WORKING software list additions\r\n---------------------------------------\r\nibm5170: [ArcadeShadow]\r\nStarlord [Dark-Star, archive.org]\r\nSystem Shock [The Good Old Days]\r\n\r\n-ibm5170.xml: Demoted Lemmings to NOT_WORKING. [ArcadeShadow]\r\n * ibm5170.xml: Redumped Formula One Grand Prix (Euro, v1.03) [ibmpc5150, archive.org]\r\n\r\nNew working clones\r\n------------------\r\nPrestige Challenger (Glasgow program) [Sean Riddle]\r\n\r\n-wpc_95: Added inputs and keycodes. Games are playable. [Robbbert]\r\n\r\n-Pinball2k: added notes. Initialised global variables to 0. [Robbbert]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nMagic Slot (normal 1.0C) [Jorge Silva]\r\n\r\n-rbmk.cpp: rudimentary inputs for magslot [Ivan Vangelista]\r\n\r\n-mrdo: universal set protection is not same as taito's [hap]\r\n\r\n-chdman.1: Fixed typo. (#9255) [dch42]\r\n\r\n-rbmk.cpp: dumped EEPROM and provided additional hw info for magslot [Jorge Silva]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nRoad Star [Jorge Silva]\r\n\r\n-by6803: added notes. [Robbbert]\r\n\r\n-mach32.cpp: removed duplicate save state registration [Ivan Vangelista]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nunknown Videos A A game [Jorge Silva]\r\n\r\n-i86: wrap at end of segment not at 64k boundary [cracyc]\r\n\r\nNew working clones\r\n------------------\r\nViolent Storm (ver AAB, bootleg) [Jorge Silva]\r\n\r\n-flac.cpp: Add some missing standard headers [AJR]\r\n\r\n-devices\/*: Removed extra semicolons after function bodies in headers. (#9275) [0kmg]\r\n\r\n-coco_cart.xml - Correct CRC32 for recent change to match image. [Scott Stone]\r\n\r\n-abc1600: Added sector dump floppy image format. [Curt Coder]\r\n\r\n-s1410: Fix format data pattern. [Curt Coder]\r\n\r\n-abc1600: MAC cleanup. [Curt Coder]\r\n\r\n-Removed extra semicolons after function bodies in remaining headers. (#9277) [0kmg]\r\n\r\nNew working clones\r\n------------------\r\nDefend the Terra Attack on the Red UFO (bootleg, set 3) [Guru]\r\nSauro (set 3) [Jorge Silva]\r\n\r\n-bus\/nes: Added support for multicart variant of JY830623C board. (#9120) [0kmg]\r\n * Renamed MK2 board to JY830623C, the PCB label of at least one of the related bootlegs.\r\n * Removed deprecated hold_irq_line().\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\n1995 Super HiK 4 in 1 (JY-016) [krzysiobal, NewRisingSun]\r\n1995 Super HiK 4 in 1 (JY-017) [krzysiobal, NewRisingSun]\r\n\r\n-bus\/nes_ctrl: Added NES support for Virtual Boy controllers. (#9124) [0kmg]\r\n * Generalized the read\/write pattern for joypads a bit more and placed it in the base NES joypad class.\r\n * Using that, added Virtual Boy controller and simplified Pachinko controller some more.\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\nCandelabra - Estoscerro [SlyDogStudios]\r\n\r\n-x76f041\/x76f100\/zs01: Implement new operations and security features (#9137) [987123879113]\r\n * x76f100: Implement security features\r\n * x76f041: Implement security features\r\n * zs01: Implement security features\r\n * ksys573: Update security flash data\r\n * k573mcal: Add master calendar for initializing security cassettes\r\n * zs01: Update comment about unknown serial\r\n\r\n-jaguar.xml: Added an unreleased prototype. (#9198) [0kmg]\r\n * jaguar.xml: Added an unreleased prototype.\r\n\r\nNew NOT_WORKING software list additions\r\n---------------------------------------\r\nSpeedster II [Gaming Alexandria]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nAT&#038;T 615 MT [Bitsavers]\r\n\r\n-arm: Disassembly improvements [AJR]\r\n * Correct mnemonic suffixes for LDM and STM\r\n * Correctly distinguish between pre-indexed and post-indexed modes of LDR and STR\r\n * Use shorter syntax for R15-relative LDR or STR\r\n * Disassemble R15-relative ADD and SUB as ADR\r\n * Identify RRX shift type\r\n * Identify P modes of test instructions\r\n * Change hexadecimal prefix to &#038;\r\n * Make ! and ^ suffixes for operands, not mnemonics\r\n * Many minor syntax corrections\r\n * Fix PC display for watchpoint hit message\r\n\r\n-emu\/input.cpp: Only show items for first device in non-multi classes. [Vas Crabb]\r\n * It's not possible to actually use higher-numbered device assignments for classes that combine all host devices.  For example you\r\n    can't use the default \"Mouse 2\" assignments if -multimouse isn't enabled.  Fixes MT06842.\r\n\r\n-emu\/inpttype.ipp: Added default assignements for P2-P4 mahjong\/hanafuda inputs when using -multikeyboard. [Vas Crabb]\r\n\r\n-bus\/epson_qx, qx10.cpp: Added Epson QX-10 expansion bus. (#9241) [Brian Johnson]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nMulti Game (French \/ English, Version Soft 4.4.8T - 4.0.5, 26-OCT-00) [Jorge Silva]\r\nMulti Game (English, Version Soft 4.1.2T - 1.5.7, 16-MAY-00(397)) [Jorge Silva]\r\n\r\n-bus\/a2bus: Added Apple II 3.5\" Disk Controller Card. (#9215) [ksherlock]\r\n * Apple II 3.5\" Disk Controller Card, Apple P\/N A0076LL\/A, Announced July 1991, Released March 1992. $149.95 MSRP\r\n\r\n-by6803: Most machines are playable. [Robbbert]\r\n\r\n-by6803: prepared layout for commas [Robbbert]\r\n\r\n-frontend: Exposed memory pass-through handlers (address space taps) to Lua. [Vas Crabb]\r\n\r\nNew working clones\r\n------------------\r\nTeenage Mutant Ninja Turtles (bootleg, US 4 Players, version H) [Jorge Silva]\r\n\r\n-bus\/nes: Added support for an 82 in 1 cartridge. (#9288) [0kmg]\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\n82 in 1 [flaviocaste]\r\n\r\n-nes.cpp, playch10.cpp, vsnes.cpp: Made zapper less bad. (#9284) [0kmg]\r\n * Limited light detection to scanlines recently drawn by CRT.\r\n * Lowered light detection threshold to better reflect how real zapper behaves; color doesn't need to be white.\r\n * Bugs fixed:\r\n   - not detecting hits on certain white objects\r\n   - misdetecting hits on objects far away from the pointer\r\n   - not being able to track where zapper is pointed in demo\/test software\r\n\r\n-bus\/nes: Added support for NES-EVENT2 board. (#9272) [0kmg]\r\n * bus\/nes: Added support for NES-EVENT2 board.\r\n\r\nNew working software list additions (nes.xml)\r\n---------------------------------------------\r\nNintendo Campus Challenge 1991 (USA) [anonymous]\r\n\r\n-Mark this clearly as a bootleg. [0kmg]\r\n\r\n-vgmplay.xml: Added 35 new entries and two shortname corrections. [vgmrips.net, Tafoid]\r\n\r\n-ctk551: correct release year, add mask ROM label (#9290) [Devin Acker]\r\n\r\n-vga: made video RAM size configurable at machine configuration (#9289) [Ivan Vangelista]\r\n\r\n-swim1\/swim2 - initialize m_floppy and m_timer (#9291) [ksherlock]\r\n\r\nNew working machines\r\n--------------------\r\nChic Gum Video [Fabrice Arzeno]\r\n\r\nNew working clones\r\n------------------\r\nMidnight Resistance (World, set 2) [Jorge Silva]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nAttack Force (unencrypted, bootleg?) [IZ8DWF]\r\n\r\n-pit8253: prevent elapsed_cycles from going negative [cracyc]\r\n\r\n-create 68010 bus error stack frame \/ fix for 68010 RTE stack frame unwinding (#9293) [J Booth]\r\n * 68010 RTE: don't set SR (which may change SP to USP) until after unwinding 1000 stack exception frame\r\n * 68010: create 1000 format stack frame on bus error\r\n\r\n-Addressed some Lua scripting pitfalls. (#9294) [Vas Crabb]\r\n * Addressed pure virtual function call crash on end of emulation session if you haven't explicitly removed all address space taps,\r\n    memory corruption on end of emulation session if you haven't explicitly removed all address space change notifiers, and symbol\r\n    being garbage-collected out from under you while you have parsed expressions or other symbol tables that depend on them.\r\n * Removed the copy constructor for parsed expressions as the underlying C++ copy constructor appears to be broken, and simplified\r\n    symbol table constructors.  Also made symbol table add methods return the new entry to avoid the need for an extra lookup.\r\n * Fixed breakpoint\/watchpoint objects being inappropriately copied into the tables returned by bplist() and wplist(), allowing the\r\n    enabled property to be modifiable for breakpoint and watchpoint objects in Lua.\r\n * Fixed drivers and devices causing a new memory pass-through handler to be allocated on each soft reset, and fixed multiple\r\n    instances of taps being installed in the event the machine is reset before the tap is removed.\r\n * Added classes for managing broadcast subscriptions, and adapted address spaces to use this for change notifications.\r\n\r\n-whitestar: added inputs, some machines are playable. [Robbbert]\r\n\r\n-pntnpuzl.cpp: fixed regression [Ivan Vangelista]\r\n\r\n-Remove fileio.h from emu.h [AJR]\r\n\r\n-corefile.cpp: Typo fix [AJR]\r\n\r\n-machine.cpp: Attempt to appease gcc's stricter handling of incomplete types [AJR]\r\n\r\nClones promoted to working\r\n--------------------------\r\nWally wo Sagase! (rev A, Japan, 3 players) (FD1094 317-0198A) [Phil Bennett, Charles McDonald, Brian Troha]\r\n\r\n-taito_z.cpp: based clocks on actual XTAL values [Brian Troha]\r\n\r\n-whitestar: fixed an input bug, retested all the games. [Robbbert]\r\n\r\n-merged white_mod.cpp into whitestar.cpp [Robbbert]\r\n\r\n-nes.xml: Added original Family BASIC cartridge. (#9295) [0kmg]\r\n * nes.xml: Added original Family BASIC cartridge.\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nFamily BASIC (Japan, V1.0) [No-Intro]\r\n\r\n-Added Playbox BASIC V1.0. [0kmg]\r\n\r\n-fm7_disk.xml\/fm77av.xml: add 3 new dumps (#9173) [r09]\r\n\r\nNew working software list additions (fm77av.xml)\r\n------------------------------------------------\r\nThe 4th Unit 2 [r09]\r\n\r\nNew working software list additions (fm7_disk.xml)\r\n--------------------------------------------------\r\nFM Logo 2.0 [sampson]\r\nChikyuu Senshi Rayieza [r09]\r\n\r\n-sam,spike: Added documentation [Robbbert]\r\n\r\n-Cleanup: [Vas Crabb]\r\n * bus\/nes\/multigame.cpp: Got rid of a device type comparison.\r\n * Fixed a couple of errors in debugger documentation.\r\n * Reduced redundancy in more slot machine layouts.\r\n\r\n-whitestar: fixed nvram issue. [Robbbert]\r\n\r\n-famicom_cass.xml: Added 7 Micom BASIC Magazine games. (#9298) [0kmg]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nFlies [ozidual, Gaming Alexandria]\r\nDark [ozidual, Gaming Alexandria]\r\nPen Pen [ozidual, Gaming Alexandria]\r\nFisraduth - Castle of Tyramis [ozidual, Gaming Alexandria]\r\nThe Spirit of Satan [ozidual, Gaming Alexandria]\r\nMetal Arms [ozidual, Gaming Alexandria]\r\nRyuuhyoukan no Sangeki [ozidual, Gaming Alexandria]\r\n\r\n-vegas.cpp: Cleanup: [Vas Crabb]\r\n * Combine DUART interrupts.\r\n * Disabled SIO logging that had been left on.\r\n * Added system LED output and added it to sf0249 layout (hidden by default).\r\n\r\n-ssensor4: correct irq active time [hap]\r\n\r\n-rockrage.cpp: Add DIP switch setting (#9199) [negunma]\r\n * rockrage.cpp: Correct and add DIP switch setting\r\n   - According to contents of operator's manual (https:\/\/archive.org\/details\/arcademanual_RockNRage), some DIP switch settings need\r\n      to be corrected and added.\r\n\r\n-complete the removal of white_mod. [Robbbert]\r\n\r\n-asmjit: sync with upstream [Patrick Mackinlay]\r\n\r\n-asmjit: mame integration [Patrick Mackinlay]\r\n\r\n-emu\/emumem.h: Hold onto memory cache handler change subscriptions. [Vas Crabb]\r\n\r\n-cpu\/mips: Replaced a std::function with a marginally more efficient delegate. [Vas Crabb]\r\n\r\n-sound\/st0016.cpp: Don't try copying memory access caches. [Vas Crabb]\r\n\r\n-de_2,de_3: WIP, documentation. Fixed type1&#038;2 displays. [Robbbert]\r\n\r\n-hiscore.dat: fix renamed sets hiscore.dat: Add \"Mega Man 2: The Power Fighters (Hispanic 960712)\" (megaman2h), fix \"1000 Miglia:\r\n Great 1000 Miles Rally\" (gtmr\/gtmra\/gtmro\/gtmrusa) and add clones (gtmrb\/gtmro) (#9285) [cracyc]\r\n\r\n-Delete some unnecessary c_str() calls [AJR]\r\n\r\n-tsconf.cpp: Implemented more functionality (#9097) [holub]\r\n * Added sprites and improved video emulation\r\n * Added YM2149\r\n * Improved timings and iterrupts\r\n * Use pre-configured memory banks\r\n * Various clean-ups and general improvements\r\n\r\nnew WORKING machine (#9301)\r\n---------------------------\r\nThe Tower (DECO Cassette) (Europe?) [Darksoft, Senil Data Systems]\r\n\r\nNew working clones\r\n------------------\r\nBreak Thru (bootleg) [nnap]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nExtra Draw [Jorge Silva]\r\nNew Tiger [Jorge Silva]\r\nTorre Eiffel [Jorge Silva]\r\n\r\n-videosaa.cpp: identified the unknown set as Scratch!! Scratch!! [Jorge Silva]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nWY-325 (v3.2) [Bitsavers]\r\n\r\n-cgenie_cass.xml: Various updates [Dirk Best]\r\n * List more missing software titles\r\n * Rename some entries: editdef to editdefa, machinem to basicm, zalaga to zalagaa, zalagaa to zalaga\r\n * Add metadata to some entries\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nEditor fuer definierbare Zeichen [TOSEC, Dirk Best]\r\nLineare Gleichungssysteme [TOSEC]\r\nListing-Formatierer [TOSEC]\r\nProgramm-Modifizierer [TOSEC]\r\nSound Editor [TOSEC]\r\nUhrzeit [TOSEC]\r\nBluesmaker [TOSEC, Dirk Best]\r\n\r\n-mips3: fix some bugs [Patrick Mackinlay]\r\n\r\n-indy: revert to mips3 [Patrick Mackinlay]\r\n * both drc and non-drc are working with irix 5.3, neither working with 6.5\r\n\r\n-snes.cpp: partial revert DMA cycle function (#9300) [cam900]\r\n\r\n-famibox.cpp: Various improvements and a new working clone. (#9299) [0kmg]\r\n * famibox.cpp: Added NES controller slots.\r\n   - Added r\/w of zapper enable bit through appropriate ports. Controllers and zapper now pass the internal self-test.\r\n   - Shrunk nametable RAM down to correct 2K (mirroring still not correctly implemented).\r\n\r\nNew working clones\r\n------------------\r\nFamicomStation [Patnukem]\r\n\r\n-c64_cass.xml: Added three working items (#9296) [Steven Coomber]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nQuartet (Activision) [C64 Ultimate Tape Archive V2.0]\r\nQUATTRO Coin-Ops (Codemasters) [C64 Ultimate Tape Archive V2.0]\r\nQuedex (Thalamus) [C64 Ultimate Tape Archive V2.0]\r\n\r\n-nes, playch10.cpp, vsnes.cpp: Made zapper sensor fuzzier. (#9292) [0kmg]\r\n * Removes the pixel-perfect sensor by averaging pixel brightness over circular area around gun position.\r\n * Treat RGB values equally and don't use lib\/util\/palette.h's weighted brightness function.\r\n\r\n-Minor code cleanup; moved 'krokha' to arcade section. (#9262) [shattered]\r\n\r\n-phoenix.cpp: dumped a second PCB for the phoenixass set, verified PROMs and ROM labels [Lorenzo Fongaro, f205v]\r\n\r\n-Fixed arcade build. (#9305) [0kmg]\r\n\r\n-scnxx562: minor changes to interrupt handling (#9304) [shattered]\r\n\r\n-Fixed arcade build, really. (#9306) [0kmg]\r\n\r\n-de_2,de_3,de_3b: added documentation, removed unused code. [Robbbert]\r\n\r\n-decocass: add a few enters in driver notes [hap]\r\n\r\n-cgenie_cass.xml: Add 4 titles written by Gerd Meier [Dirk Best]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nSynthy [Reinhard Gansweith]\r\nBreak-Out [Reinhard Gansweith]\r\nPacman [Reinhard Gansweith]\r\nSpace-Fight [Reinhard Gansweith]\r\n\r\n-decopincpu: added outputs, removed unused switch. [Robbbert]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nunknown PMC game [Mike Coates]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nBoa Sorte! (Golden Poker prequel HW) [Jorge Silva]\r\n\r\n-galaxian.cpp: added correct dip switches for redufob3 and dip locations for the redufo bootlegs [Guru]\r\n\r\n-ibm6580: floppy adapter LLE (WIP) (#9196) [shattered]\r\n\r\n-hp9825: printer output on a screen added, cassette status added (#9230) [fulivi]\r\n\r\n-formats\/jvc_disk: Changed code to verify image geometry against floppy drive geometry. (#9238) [tim lindner]\r\n\r\n-pentagon: move gfx to screen_device (#9218) [holub]\r\n\r\n-inufuku.cpp: Add notes for undumped game (#9216) [cam900]\r\n\r\n-cave.cpp: Add notes for version\/date string in ROM, Fix metadata matches to in-game display (#9229) [cam900]\r\n\r\n-naomi.cpp: spawn - Correction on developer surname. (#9282) [Michael Sanborn]\r\n\r\n-bus\/nes\/rcm: Skeletonized 3D Block device for future work. (#9121) [0kmg]\r\n\r\n-nmk16.cpp: Add notes of Thunder Dragon 3 Bootleg hardware (#9214) [cam900]\r\n\r\n-c64_cass.xml: Added 22 items (21 working, one not working) (#9273) [Steven Coomber]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nPack of Aces (Prism Leisure) [C64 Ultimate Tape Archive V2.0]\r\nPac-Land (Quicksilva) [C64 Ultimate Tape Archive V2.0]\r\nPandora (Firebird) [C64 Ultimate Tape Archive V2.0]\r\nPanic (Datamaxx) [C64 Ultimate Tape Archive V2.0]\r\nPaperboy (Elite Systems) [C64 Ultimate Tape Archive V2.0]\r\nPastfinder (Activision) [C64 Ultimate Tape Archive V2.0]\r\nPeter Beardsley's International Football (Grandslam) [C64 Ultimate Tape Archive V2.0]\r\nPing Pong (Imagine) [C64 Ultimate Tape Archive V2.0]\r\nPitfall II: Lost Caverns (Activision) [C64 Ultimate Tape Archive V2.0]\r\nPitstop II (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nPitstop II (Rushware) [C64 Ultimate Tape Archive V2.0]\r\nPlumb Crazy! (Terminal Software) [C64 Ultimate Tape Archive V2.0]\r\nPole Position (U.S. Gold) [C64 Ultimate Tape Archive V2.0]\r\nPoltergeist (Codemasters) [C64 Ultimate Tape Archive V2.0]\r\nPopeye (Macmillan Software) [C64 Ultimate Tape Archive V2.0]\r\nPower Drift (Activision) [C64 Ultimate Tape Archive V2.0]\r\nThe President is Missing (Microprose Software) [C64 Ultimate Tape Archive V2.0]\r\nPrince Clumsy (Codemasters) [C64 Ultimate Tape Archive V2.0]\r\nProhibition (Zafiro Software Division) [C64 Ultimate Tape Archive V2.0]\r\nPsycho Soldier (Imagine) [C64 Ultimate Tape Archive V2.0]\r\nPub Games (Alligata) [C64 Ultimate Tape Archive V2.0]\r\n\r\nNew NOT_WORKING software list additions\r\n---------------------------------------\r\nPHM Pegasus (Electronic Arts) [C64 Ultimate Tape Archive V2.0]\r\n\r\n-ppu2c0x.cpp: A few background palette fixes. (#9245) [0kmg]\r\n * Added function to unify grayscale and palette emphasis flags application. Flags now applied to background pixels (including\r\n    separate cases: 0 tile pixel, disabled background lines, and blanked 8-pixel left column).\r\n * Fixed special case where background is disabled and scanline color is set by PPU address latch pointing to palette RAM (used in\r\n    Micro Machines).\r\n * Plus a few minor simplifications and cleanups.\r\n\r\n-nes_apu.cpp: Implement non linear mixer output, some misc fixes and improvements (#9258) [cam900]\r\n * nes_apu.cpp: Implement non linear mixer output, some misc fixes and improvements Fix Pulse channel duty behavior Fix triangle\r\n    output behavior Fix noise output behavior Fix DMC output and clamp behavior\r\n   - now DMC output is affects triangle and noise volume.\r\n     * Reference: https:\/\/wiki.nesdev.org\/w\/index.php?title=APU https:\/\/wiki.nesdev.org\/w\/index.php?title=APU_Pulse\r\n        https:\/\/wiki.nesdev.org\/w\/index.php?title=APU_Triangle https:\/\/wiki.nesdev.org\/w\/index.php?title=APU_Noise\r\n        https:\/\/wiki.nesdev.org\/w\/index.php?title=APU_DMC https:\/\/wiki.nesdev.org\/w\/index.php?title=APU_Mixer\r\n * nes_apu.cpp: Fix mixer output correction Reduce unnecessary variables Split channel update function and output variable Add notes\r\n\r\n-blockade: Add version of CoMotion from patent [eientei] (#9208) [eientei95]\r\n * Change title to \"CoMotion\" as per flyers (nw)\r\n\r\n-raiden.cpp: Use prio_* for single pass sprite draw routine, Minor cleanups, Add notes for country\/game mode byte (#9044) [cam900]\r\n * raiden.cpp: Use prio_* for sprite draw routine, Minor cleanups Reduce unnecessary memory region size, Simplify gfxdecode layouts,\r\n    Fix namings, Use shorter\/correct type values\r\n * raiden.cpp: Add notes of country\/game mode byte High nibble is respawn behavior related, only for single play. Low nibble is\r\n    region\/country code.\r\n\r\n-Update mame.lst for 8796d74a806454de6f302659ec3a7cbdb56651cd [AJR]\r\n\r\n-i2cmem.cpp: Initialize m_bits [AJR]\r\n\r\n-hh_sm510: rescan display for rkosmosa (#9308) [algestam]\r\n * hh_sm510: rescan display for rkosmosa [Milan Galcik]\r\n\r\n-de_3: removed unused rom regions, renamed gfx3 to dmdcpu. [Robbbert]\r\n\r\n-Merged de_3b.cpp into de_3.cpp [Robbbert]\r\n\r\n-namcos11.cpp: redumped wave ROM for dunkmnia [Phil Bennett, Ian Karlsson, Brian Troha]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nunknown game on FR004 hardware (set 1) [Jorge Silva]\r\nunknown game on FR009 hardware [Jorge Silva]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nunknown game on FR004 hardware (set 2) [Jorge Silva]\r\nunknown game on FR004 hardware (set 3) [Jorge Silva]\r\nunknown game on FR004 hardware (set 4) [Jorge Silva]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nYatterman Plus (J 981006 V1.000) [nnap]\r\n\r\n-Fixed the build: novadesitec [Robbbert]\r\n\r\n-fileio.cpp: Remove optional second argument of path_iterator::next [AJR]\r\n\r\n-nes_apu.cpp: Improvements for triangle channel. (#9310) [0kmg]\r\n * Don't set output level to zero, it is always determined by sequencer, which cannot be reset. This eliminates most of the popping,\r\n    hopefully.\r\n * Raised artificial frequency cutoff to about 18KHz instead of 11KHz.\r\n * Added linear counter reload flag.\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nSiemens PC-MX2 [Plamen Mihaylov]\r\n\r\n-mess.flt: added pcmx2 [Robbbert]\r\n\r\n-Merged s6a.cpp into s6.cpp [Robbbert]\r\n\r\n-decopincpu: added missing solenoid outputs [Robbbert]\r\n\r\n-sdl: -video auto now means \"bgfx\" on all platforms. [R. Belmont]\r\n\r\nNew working machines\r\n--------------------\r\nBlast It [hap, Sean Riddle]\r\n\r\n-alvg,capcom,spike: notes [Robbbert]\r\n\r\n-unkpmc: Fix ROM loading; add RAM spaces [AJR]\r\n\r\n-sdl: Keep -video soft as the default for Emscripten for now [Justin Kerk]\r\n\r\n-indiana.cpp: Update driver notes [AJR]\r\n\r\n-Bug fix for when viewing the logic equations of the GAL16V8 device with jedutil (#9315) [Kevin Eshbach]\r\n * Fixed the viewing of a GAL16V8 device when in simple mode and pins 15 or 16 have no product terms.\r\n\r\n-New machine driver for Golden Poker prequel HW. Fixed the Boa Sorte interrupts, GFX banks, and ordered the bitplanes. Promoted to\r\n working the prequel HW games and both of Mega Double Poker sets. [Grull Osgo, Roberto Fresca]. [RobertoFresca]\r\n\r\nMachines promoted to working\r\n----------------------------\r\nBonne Chance! (Golden Poker prequel HW, set 1) [Grull Osgo, Roberto Fresca]. [RobertoFresca]\r\nBonne Chance! (Golden Poker prequel HW, set 2) [Grull Osgo, Roberto Fresca]. [RobertoFresca]\r\nBoa Sorte! (Golden Poker prequel HW) [Grull Osgo, Roberto Fresca]. [RobertoFresca]\r\n\r\n-Golden Poker driver: Removed unused input set. [RobertoFresca]\r\n\r\nNew working clones\r\n------------------\r\nHouse of Cards (HSC1) [Brian Troha, The Dumping Union]\r\n\r\n-namcos2.cpp: verified ROM labels for ridgera2 [Brian Troha]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nMagic Bomb (Ver. NB4.5 061402) [Jorge Silva]\r\n\r\nNew machines marked as NOT_WORKING\r\n----------------------------------\r\nSuper Card 2 in 1 (English version 03.23) [Jorge Silva]\r\n\r\n-alvg.cpp: started adding meat to the bones [Robbbert]\r\n\r\n-bus\/bbc\/tube: Added pre-production and extended variants of the 6502 2nd Processor. [Nigel Barnes]\r\n\r\n-we32kram.cpp: Added version 1.06 of the RAM board ROM. [Nigel Barnes]\r\n\r\nNew working software list additions\r\n-----------------------------------\r\nbbc_rom: Acorn ADFS 1.50, AMX Super Rom M3.51, DFS-AID, Edit 1.00, Inter-Word 1.02 [hack], Mighty Oak DMFS 1.04 - KSSL, PCB Designer\r\n  1.00, Pig ROM 1.00, Pig ROM 1.10, Plotmate A3 1.80, Printer Controller 2.0(e), Probe 6.01, Scorpion Terminal Emulator 1.2, Squeak\r\n  MDPT 1.20, Trace Disassembler 1.00, UCL Terminal Emulator 3.54, ZNOS 1.01 [Nigel Barnes]\r\nelectron_rom: AMPLE Nucleus ID 60205, AMX Stop Press, T2CU v2.00 [Nigel Barnes]\r\n\r\nNew NOT_WORKING software list additions\r\n---------------------------------------\r\nbbc_rom: Micro Loop, Replay System WD1770W 1.28, RX-8 2.2 [Nigel Barnes]\r\nelectron_rom: I2C (4 U) 3.1E [Nigel Barnes]\r\n\r\n-bbc_flop_6502.xml: Added missing 2nd floppy for p-System. [Nigel Barnes]\r\n\r\n-bus\/coco: Added Glenside IDE Adapter. [Nigel Barnes]\r\n\r\n-cpu\/i8008: IO instructions (INP\/OUT) make register A available at state T1. [Nigel Barnes]\r\n\r\nNew working clones\r\n------------------\r\nBBC Micro Model B (Norway) [Nigel Barnes]\r\n\r\nNew clones marked as NOT_WORKING\r\n--------------------------------\r\nCisco SIST1 Terminal [Nigel Barnes]\r\n\r\n-hh*: add private: section to classes [hap]\r\n\r\nNew working machines\r\n--------------------\r\nChesster Phantom [hap, Berger]\r\n\r\n-cphantom: update notes [hap]\r\n\r\n-wy60.cpp: Start fleshing out driver [AJR]\r\n * Add dump of internal 8051 code to both sets (from Bitsavers)\r\n * Implement program banking and pretend that the MCU is actually a 8031 to make this work for now\r\n * Use version strings from EPROMs in set descriptions\r\n * Add X2404 I2C EEPROM\r\n * Hook up interrupts, modem port and dot clock switch\r\n * Preliminary character rendering\r\n\r\n-alvg: added inputs, nvram. [Robbbert]\r\n\r\n-Miscellaneous cleanup: [Vas Crabb]\r\n * emu\/machine.cpp: Organised #included headers by module.\r\n * formats\/jvc_dsk.cpp: Don't hide diagnostics behind compile-time switch.\r\n * util\/ioprocsfilter.h: Added doxygen comments so one doesn't need to read the source to work semantics.\r\n\r\n-srcclean in preparation for 0.241 release [Vas Crabb]\r\n\r\n-igs011.cpp: Use Jyutping phonetic representation of Cantonese region titles. [Vas Crabb]<\/pre>\n<p>&nbsp;<\/p>\n<p>Note sur MAMEXP: La version officielle de MAME \u00e9tant compil\u00e9e avec GCC 10 (ou sup\u00e9rieur), il s'agit d'une version compil\u00e9e par moi m\u00eame avec GCC 9.3 customis\u00e9 rendant MAME compatible avec Windows XP SP3. Par ailleurs toutes les versions 32 bits des projets de Robbbert sont \u00e0 pr\u00e9sent compil\u00e9es par <a href=\"https:\/\/www.1emulation.com\/forums\/forum\/125-messui\/\">St Hiryu<\/a>.<\/p>\n<p>&nbsp;<br \/>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7665\" title=\"Download MAME (XP)\">T\u00e9l\u00e9charger MAME (XP) v0.287 (64.5 Mo)<\/a><\/p><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=4052\" title=\"Download MAME (32 bits)\">T\u00e9l\u00e9charger MAME (32 bits) v0.253 (104 Mo)<\/a><\/p><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7025\" title=\"Download MAME (64 bits)\">T\u00e9l\u00e9charger MAME (64 bits) v0.287 (97.1 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/www.mamedev.org\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/305-multi-systemes\/306-multi-emulateurs\/\">En savoir plus...<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=70213\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Officieusement appel\u00e9 Mame And Mess Emulators, MAME est un \u00e9mulateur Arcade et Consoles\/Ordinateurs qui relie les anciens MAME et MESS dans un seul \u00e9mulateur multi-usages \u00e9mulant plus de 2150 syst\u00e8mes diff\u00e9rents. Coupl\u00e9 au frontend QMC2, vous pouvez alors utiliser tous &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-70213","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-igt","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/70213","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=70213"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/70213\/revisions"}],"predecessor-version":[{"id":70267,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/70213\/revisions\/70267"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=70213"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=70213"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=70213"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}