{"id":71094,"date":"2022-05-09T15:40:57","date_gmt":"2022-05-09T14:40:57","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=71094"},"modified":"2022-05-09T15:40:57","modified_gmt":"2022-05-09T14:40:57","slug":"consoles-de-salon-duckstation-v0-1-r220509","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=71094","title":{"rendered":"[Consoles de salon] DuckStation v0.1 r220509"},"content":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/02\/duckstation.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-62346\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/02\/duckstation.png\" alt=\"\" width=\"356\" height=\"342\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/02\/duckstation.png 752w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/02\/duckstation-300x288.png 300w\" sizes=\"auto, (max-width: 356px) 100vw, 356px\" \/><\/a><br \/>\n&nbsp;<br \/>\n<strong>Caract\u00e9ristiques:<\/strong><br \/>\n<em>&#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32 and AArch64)<br \/>\n&#8211; Hardware (D3D11, OpenGL, Vulkan) and software rendering<br \/>\n&#8211; Upscaling, texture filtering, and true colour (24-bit) in hardware renderers<br \/>\n&#8211; PGXP for geometry precision, texture correction, and depth buffer emulation<br \/>\n&#8211; Adaptive downsampling filter<br \/>\n&#8211; Post processing shader chains<br \/>\n&#8211; \u00ab\u00a0Fast boot\u00a0\u00bb for skipping BIOS splash\/intro<br \/>\n&#8211; Save state support<br \/>\n&#8211; Windows, Linux, highly experimental macOS support<br \/>\n&#8211; Supports bin\/cue images, raw bin\/img files, and MAME CHD formats.<br \/>\n&#8211; Direct booting of homebrew executables<br \/>\n&#8211; Direct loading of Portable Sound Format (psf) files<br \/>\n&#8211; Digital and analog controllers for input (rumble is forwarded to host)<br \/>\n&#8211; Namco GunCon lightgun support (simulated with mouse)<br \/>\n&#8211; NeGcon support<br \/>\n&#8211; Qt and NoGUI frontends for desktop<br \/>\n&#8211; Automatic updates for Windows builds<br \/>\n&#8211; Automatic content scanning &#8211; game titles\/regions are provided by redump.org<br \/>\n&#8211; Optional automatic switching of memory cards for each game<br \/>\n&#8211; Supports loading cheats from libretro or PCSXR format lists<br \/>\n&#8211; Memory card editor and save importer<br \/>\n&#8211; Emulated CPU overclocking<br \/>\n&#8211; Integrated and remote debugging<br \/>\n&#8211; Multitap controllers (up to 8 devices)<br \/>\n&#8211; RetroAchievements<\/em><br \/>\n&nbsp;<br \/>\n<strong>Configuration requise:<\/strong><br \/>\n<em>&#8211; A CPU faster than a potato. But it needs to be x86_64, AArch32\/armv7, or AArch64\/ARMv8, otherwise you won&rsquo;t get a recompiler and it&rsquo;ll be slow.<br \/>\n&#8211; For the hardware renderers, a GPU capable of OpenGL 3.1\/OpenGL ES 3.0\/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.<br \/>\n&#8211; SDL, XInput or DInput compatible game controller (e.g. XB360\/XBOne). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.<\/em><br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-66657\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\" alt=\"\" width=\"393\" height=\"343\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png 782w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-300x262.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-768x670.png 768w\" sizes=\"auto, (max-width: 393px) 100vw, 393px\" \/><\/a><br \/>\n&nbsp;<\/p>\n<p>Les am\u00e9liorations sont:<br \/>\n&nbsp;<br \/>\n<em><strong>Preview Build:<\/strong><br \/>\n&#8211; added simple-flip shader (DCxDemo) #2825<br \/>\n&#8211; Update duckstation-qt_it.ts (#2827) (RaydenX93) #2827<br \/>\n&#8211; Update Cheat DB (#2826) (Anderson_Cardoso) #2826<\/p>\n<p>&nbsp;<br \/>\n<strong>Development Build:<\/strong><br \/>\n&#8211; a60e9cf: Update Turkish (Anderson_Cardoso) #2674<br \/>\n&#8211; Update Japanese translation by mikakunin (Connor McLaughlin)<br \/>\n&#8211; 643dcb0: Update bug_report.md (Connor McLaughlin)<br \/>\n&#8211; Fix tracks not getting brought across in CopyTOC() (Connor McLaughlin)<br \/>\n&#8211; Fix incorrect delay on setmode while shell opening (Connor McLaughlin)<br \/>\n&#8211; Add missing include to gamepropertiesdialog.cpp (Connor McLaughlin)<br \/>\n&#8211; Add a workaround for PSF files with incorrect header (Connor McLaughlin)<br \/>\n&#8211; 39a9997: Fix usage of free for stack variable (Evgeniy Dushistov) #2711<br \/>\n&#8211; Don&rsquo;t re-enable legacy rumble on manual toggles #2712 (Albert Liu)<br \/>\n&#8211; Simulate status byte toggling #2712 (Albert Liu)<br \/>\n&#8211; Make fields public\/accessible #2715 (Connor McLaughlin)<br \/>\n&#8211; Use exe hash plus pvd hash for image hash code #2715 (Connor McLaughlin)<br \/>\n&#8211; Add DynamicLibrary.props (Connor McLaughlin)<br \/>\n&#8211; c78047c: Update gamedb with new hashes for colliding games (Connor McLaughlin)<br \/>\n&#8211; e6741da: Common\/Timestamp: Use tuple for comparison operators (Connor McLaughlin)<br \/>\n&#8211; fca4a2e: Common\/FileSystem: Fix a couple of warnings from #2716 (Connor McLaughlin)<br \/>\n&#8211; Correct behavior of sorting in game list model (Connor McLaughlin)<br \/>\n&#8211; Fix incorrect mask in modifier lookup (Connor McLaughlin)<br \/>\n&#8211; c54c5f1: Common\/CueParser: Remove redundant check for CATALOG (Connor McLaughlin)<br \/>\n&#8211; Fix save state to file executing in UI thread (Connor McLaughlin)<br \/>\n&#8211; Fix ChronoCross Hash #2722 (knight-ryu12)<br \/>\n&#8211; f982a2a: Update merged gamedb (Connor McLaughlin)<br \/>\n&#8211; Use hash for SLPS-00078 (Connor McLaughlin)<br \/>\n&#8211; Force true color off for SLPS-00078 (Connor McLaughlin)<br \/>\n&#8211; EOB is optional for complete blocks #2728 (Albert Liu)<br \/>\n&#8211; Add missing definition #2743 (Chromaryu)<br \/>\n&#8211; Drop OOB register warnings to dev level (Connor McLaughlin)<br \/>\n&#8211; Add keyed OSD messages (Connor McLaughlin)<br \/>\n&#8211; Add keys to a bunch of OSD messages (Connor McLaughlin)<br \/>\n&#8211; Add speed control hotkeys (Connor McLaughlin)<br \/>\n&#8211; Remove preset buttons from post settings (Connor McLaughlin)<br \/>\n&#8211; Fix printing of track summary (Connor McLaughlin)<br \/>\n&#8211; Don&rsquo;t add out-of-file pregaps to audio tracks (Connor McLaughlin)<br \/>\n&#8211; Remove split json files (Connor McLaughlin)<br \/>\n&#8211; Fix Linux build (Connor McLaughlin)<br \/>\n&#8211; a9913d6: Atualiza\u00e7\u00e3o Portugu\u00eas do Brasil (Anderson_Cardoso) #2745<br \/>\n&#8211; 776e077: Update Simple-Chinese Translation to latest. (zkdpower) #2746<br \/>\n&#8211; 6eae2c5: Update Russian translation (#2747) (shikulja) #2747<br \/>\n&#8211; 19f7516: Update database for GunCon\/Justifier games (bslenul) #2749<br \/>\n&#8211; ab831da: Update chtdb.txt (#2735) (Risae) #2735<br \/>\n&#8211; 7dea8d9: Make appimage respect \u00ab\u00a0QT_QPA_PLATFORM\u00a0\u00bb env var. (BailShamber) #2752<br \/>\n&#8211; 14a7ac7: Makes it safe if somehow the WAYLAND_DISPLAY env var is set but incorrectly. (BailShamber) #2752<br \/>\n&#8211; 1af69ff: Database update for mouse compatible games (bslenul) #2754<br \/>\n&#8211; 690fa6e: Memory Card Editor: Make fields not editable (Silent) #2766<br \/>\n&#8211; 5d4622a: Migrate most dialogs to use QDialogButtonBox (Silent) #2766<br \/>\n&#8211; Warning fix (Connor McLaughlin)<br \/>\n&#8211; Warning fix (Connor McLaughlin)<br \/>\n&#8211; c440593: CPU\/CodeCache: Add InvalidateAll() method (Connor McLaughlin)<br \/>\n&#8211; Invalidate instead of flushing code cache on memory state (Connor McLaughlin)<br \/>\n&#8211; Don&rsquo;t disable recompiler for runahead (Connor McLaughlin)<br \/>\n&#8211; Don&rsquo;t disable fastmem for runahead (Connor McLaughlin)<br \/>\n&#8211; Get rid of trailing nulls in GetWorkingDirectory() (Connor McLaughlin)<br \/>\n&#8211; Possible fix for multi-track images (Connor McLaughlin)<br \/>\n&#8211; b984163: Replace existing issue templates with issue forms (Hugo Locurcio) #2783<br \/>\n&#8211; 2c1ee93: Improve macOS and Linux build instructions (Hugo Locurcio) #2782<br \/>\n&#8211; d13a418: Use Ninja for macOS builds on GitHub Actions (Hugo Locurcio) #2784<br \/>\n&#8211; Disable GPU runahead for Red Asphalt PAL (Connor McLaughlin)<br \/>\n&#8211; 541947c: CPU\/CodeCache: Fix currently-invalidated blocks breaking memory states (Connor McLaughlin)<br \/>\n&#8211; Prevent mismatched va_start\/va_end in log (Connor McLaughlin)<br \/>\n&#8211; 9c91af6: Update to rcheevos v10.2.0 (Silent) #2797<br \/>\n&#8211; 9414f68: Add Cheevos::GetAchievementProgressText (Silent) #2797<br \/>\n&#8211; fix NeGcon typo in some game entries #2807 (Dolphin)<br \/>\n&#8211; e43f2dd: Fix a Y2038 bug in UnixTimeToFileTime (Silent) #2814<br \/>\n&#8211; Preloading to RAM for single-disc playlists. (Brian Blakely)<br \/>\n&#8211; Update to VS2022 toolchain (Connor McLaughlin)<br \/>\n&#8211; Purge unused definitions (Connor McLaughlin)<br \/>\n&#8211; Move to common (Connor McLaughlin)<br \/>\n&#8211; Purge WITH_IMGUI define (Connor McLaughlin)<br \/>\n&#8211; Move to core (Connor McLaughlin)<br \/>\n&#8211; Move to core (Connor McLaughlin)<br \/>\n&#8211; Include cheevos state in save states (Connor McLaughlin)<br \/>\n&#8211; Update rcheevos to 0e9eb7c (Connor McLaughlin)<br \/>\n&#8211; Switch to windows-2022\/VS2022 #2815 (Connor McLaughlin)<br \/>\n&#8211; 859a156: Various build fixes (Connor McLaughlin) #2815<br \/>\n&#8211; 3c2d5ae: dep\/vixl: Fix compilation under MSVC2022 (Connor McLaughlin) #2815<br \/>\n&#8211; a55537e: D3D12\/Builders: Fix incorrect depth write mask (Connor McLaughlin) #2815<br \/>\n&#8211; a3d4c4d: Small change (fix) (Anderson_Cardoso) #2816<br \/>\n&#8211; f921236: Spanish translation overhaul + Addition of es-ES alternative (IlDucci) #2820<br \/>\n&#8211; pstitleimg sections are allowed also for single disc games (Ronnie Sahlberg)<br \/>\n&#8211; fe182a2: update japanese translation file (Dolphin) #2817<br \/>\n&#8211; 39a7f67: fix some japanese translations (Dolphin) #2817<br \/>\n&#8211; 6b84866: dep\/libchdr: Update to a03e693 (Connor McLaughlin)<br \/>\n&#8211; bceca04: dep\/libchdr: Remove libFLAC dependency (Connor McLaughlin)<br \/>\n&#8211; ec9411c: dep\/libchdr: Add chd_precache_progress() (Connor McLaughlin)<br \/>\n&#8211; Add Precache() method (Connor McLaughlin)<br \/>\n&#8211; Implement precaching (Connor McLaughlin)<br \/>\n&#8211; e45c7fd: dep\/libchdr: arm64 compile fix on MSVC (Connor McLaughlin)<br \/>\n&#8211; 9a314fb: Atualiza\u00e7\u00e3o Portugu\u00eas do Brasil (Anderson_Cardoso) #2818<br \/>\n&#8211; 6e875b4: Update Cheat DB (#2819) (Anderson_Cardoso) #2819<br \/>\n&#8211; Add es-es locale (Connor McLaughlin)<\/p>\n<p>&nbsp;<\/p>\n<p><strong>Stable Build:<\/strong><br \/>\nWIP<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7710\" title=\"Download DuckStation\">T\u00e9l\u00e9charger DuckStation v0.1 build 11XXX (65.4 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/stenzek\/duckstation\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/53-sony-playstation-psone\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=71094\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX. &nbsp; &nbsp; Caract\u00e9ristiques: &#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32 and AArch64) &#8211; Hardware (D3D11, OpenGL, Vulkan) and software rendering &#8211; Upscaling, texture filtering, and true colour (24-bit) in hardware &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-71094","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-iuG","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/71094","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=71094"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/71094\/revisions"}],"predecessor-version":[{"id":71095,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/71094\/revisions\/71095"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=71094"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=71094"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=71094"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}