{"id":72068,"date":"2022-08-14T01:03:45","date_gmt":"2022-08-13T23:03:45","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=72068"},"modified":"2022-08-14T01:12:31","modified_gmt":"2022-08-13T23:12:31","slug":"consoles-portables-nanoboyadvance-v1-6","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=72068","title":{"rendered":"[Consoles portables] NanoBoyAdvance v1.6"},"content":{"rendered":"<p>Il s&rsquo;agit d&rsquo;un \u00e9mulateur de GameBoy Advance tr\u00e8s pr\u00e9cis \u00e9crit en C++. Il vise une \u00e9mulation pr\u00e9cise de cycle lorsque cela est possible, tout en offrant des am\u00e9liorations telles qu&rsquo;une meilleure qualit\u00e9 audio.<br \/>\n&nbsp;<br \/>\nQuelques caract\u00e9ristiques:<br \/>\n&#8211; Compatibilit\u00e9 et pr\u00e9cision tr\u00e8s \u00e9lev\u00e9es (voir <a href=\"https:\/\/github.com\/nba-emu\/NanoBoyAdvance#accuracy\">Chapitre pr\u00e9cision<\/a>)<br \/>\n&#8211; M\u00e9langeur audio HQ (pour les jeux qui utilisent le moteur sonore MusicPlayer2000 de Nintendo)<br \/>\n&#8211; Options de post-traitement (correction des couleurs, mise \u00e0 l&rsquo;\u00e9chelle xBRZ et simulation d&rsquo;images fant\u00f4mes LCD)<br \/>\n&#8211; Prise en charge de l&rsquo;\u00e9tat de sauvegarde (10 emplacements de sauvegarde disponibles)<br \/>\n&#8211; Prise en charge du contr\u00f4leur de jeu (les boutons et les axes peuvent \u00eatre remapp\u00e9s)<br \/>\n&#8211; Chargement de ROM \u00e0 partir d&rsquo;archives (Zip, 7z, Tar et prise en charge limit\u00e9e de RAR1)<br \/>\n&#8211; \u00c9mulation RTC<br \/>\n&#8211; \u00c9mulation de capteur solaire (par exemple : pour Boktai &#8211; Le soleil est dans votre main)<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2015\/09\/nanoboy.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-63661\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2015\/09\/nanoboy.png\" alt=\"\" width=\"381\" height=\"272\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2015\/09\/nanoboy.png 748w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2015\/09\/nanoboy-300x214.png 300w\" sizes=\"auto, (max-width: 381px) 100vw, 381px\" \/><\/a><br \/>\n&nbsp;<br \/>\nLes changements:<br \/>\n<em>&#8211; UI: implement game controller selection and remapping<br \/>\n&#8211; UI: enable loading ROMs from archives (Zip, 7z, RAR4)<br \/>\n&#8211; UI: enable loading ROMs via Drag &#038; Drop onto the main window<br \/>\n&#8211; UI: fix occasional crashes when loading a ROM while the emulator is running<br \/>\n&#8211; UI: fix screen clearing and stop audio if ROM could not be loaded<br \/>\n&#8211; UI: unpause the emulator if a ROM is loaded<br \/>\n&#8211; UI: add an option to unlock the aspect ratio<br \/>\n&#8211; Core: implement Solar Sensor emulation (for Boktai I and II)<br \/>\n&#8211; Core: implement experimental save state support<br \/>\n&#8211; Save Memory: automatically detect EEPROM save sizes (closes #219)<br \/>\n&#8211; ARM: fix switch between FIQ and non-user\/system modes<br \/>\n&#8211; PPU: delay H-blank IRQs by four cycles (fixes #89, fixes #175)<br \/>\n&#8211; PPU: disable VRAM mirror at 06018000h in bitmap modes (fixes #102)<br \/>\n&#8211; PPU: latch BGX\/Y writes at the beginning of each scanline (fixes #176)<br \/>\n&#8211; PPU: delay scanline rendering by 32 cycles (fixes #93)<br \/>\n&#8211; PPU: properly initialise WIN0\/1 state after reset (fixes #223)<br \/>\n&#8211; PPU: 2D OBJs should wraparound horizontally (fixes #224)<br \/>\n&#8211; PPU: move rendering to a secondary thread for better performance<br \/>\n&#8211; PPU: improve DMA3 video transfer timing<br \/>\n&#8211; PPU: respect WININ\/WINOUT if Alpha OBJ does not have a blend source<br \/>\n&#8211; IRQ: add 16-bit IO access handlers to avoid scheduling multiple events<br \/>\n&#8211; IRQ: assign (preliminary) priorities to events for IRQ raise and acknowledge\/disable events<br \/>\n&#8211; Timer: be explicit about IO write event order<br \/>\n&#8211; RTC: enable 24h-mode by default (fixes #136)<br \/>\n&#8211; RTC: multiple small fixes and accuracy improvements<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7060\" title=\"Download NanoBoyAdvance (x64)\">T\u00e9l\u00e9charger NanoBoyAdvance (x64) v1.8.3 (12.6 Mo)<\/a><\/p><\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7061\" title=\"Download NanoBoyAdvance (x86)\">T\u00e9l\u00e9charger NanoBoyAdvance (x86) v1.3.0 (1.4 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/fredericmeyer\/nanoboyadvance\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/333-consoles-portables\/47-nintendo-gba-gba-sp-gb-micro\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=72068\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit d&rsquo;un \u00e9mulateur de GameBoy Advance tr\u00e8s pr\u00e9cis \u00e9crit en C++. Il vise une \u00e9mulation pr\u00e9cise de cycle lorsque cela est possible, tout en offrant des am\u00e9liorations telles qu&rsquo;une meilleure qualit\u00e9 audio. &nbsp; Quelques caract\u00e9ristiques: &#8211; Compatibilit\u00e9 et pr\u00e9cision &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-72068","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/pKi2R-iKo","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/72068","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=72068"}],"version-history":[{"count":4,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/72068\/revisions"}],"predecessor-version":[{"id":72072,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/72068\/revisions\/72072"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=72068"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=72068"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=72068"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}