{"id":73460,"date":"2022-12-15T15:59:16","date_gmt":"2022-12-15T14:59:16","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=73460"},"modified":"2022-12-15T15:59:16","modified_gmt":"2022-12-15T14:59:16","slug":"consoles-portables-ppsspp-v1-14","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=73460","title":{"rendered":"[Consoles portables] PPSSPP v1.14"},"content":{"rendered":"<p>Tr\u00e8s performant, PPSSPP est un \u00e9mulateur de Sony PSP (pour Windows, Android et autres via SDL) gratuit et libre \u00e9crit en C + + par <a href=\"http:\/\/www.henrikrydgard.com\/\">Henrik Rydgard<\/a> (tr\u00e8s connu sous le pseudo de Ector, d\u00e9j\u00e0 auteur de l&rsquo;\u00e9mulateur de PSP Potemkin et surtout connu pour Dolphin, ayant \u00e9galement exerc\u00e9 sur nombre d&rsquo;\u00e9mulateurs Dreamcast).<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/02\/ppsspp32.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/02\/ppsspp32.png\" alt=\"\" width=\"450\" height=\"291\" class=\"aligncenter size-full wp-image-66294\" \/><\/a><\/p>\n<p><a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/02\/ppsspp2.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/02\/ppsspp2.png\" alt=\"\" width=\"450\" height=\"291\" class=\"aligncenter size-full wp-image-66296\" \/><\/a><br \/>\n&nbsp;<br \/>\nLes changements sont les suivants:<br \/>\n&nbsp;<br \/>\n<em>* Massive number of rendering fixes<br \/>\n  &#8211; Water in Outrun 2006 and DiRT 2 now renders correctly (logic op fixes) ([#15960], [#16208], [#16032], [#16024], [#15967])<br \/>\n  &#8211; Split\/Second now renders all effects correctly<br \/>\n  &#8211; Multiple fixes workarounds for clipping\/culling, both through clip planes and geometry shaders, fixing<br \/>\n    graphical issues in many, many games and getting rid of hacks ([#16142], [#16504], [#16442], [#16383], [#16165], [#16162], [#16049], others)<br \/>\n  &#8211; Killzone color effect now renders efficiently and correctly (in-game only, not title screen) ([#15934])<br \/>\n  &#8211; Ridge Racer speedometers and lens flares fixed ([#16084], [#16188], [#16115])<br \/>\n  &#8211; Lens flare effect fixed in Burnout Dominator, Ridge Racer, Colin McRae, several others ([#16014], [#16081], [#16076], [#16073])<br \/>\n  &#8211; Shadows in Colin McRae are no longer flickering (side effect of other fixes)<br \/>\n  &#8211; Spongebob: Yellow Avenger renders correctly (previously very broken) ([#15907], [#15903])<br \/>\n  &#8211; Cars: Race-o-Rama, and MX vs ATV Reflex render correctly (at 1x resolution only) ([#15898], [#15907])<br \/>\n  &#8211; Asphalt 2 depth occlusion problems fixed ([#15854], [#15853])<br \/>\n  &#8211; Fix performance regression in Juiced 2 while also fixing the graphics ([#15888])<br \/>\n  &#8211; Silent Hill games are less broken ([#16127])<br \/>\n  &#8211; Depth occlusion and other problems fixed in Kurohyou (both games) and Ratchet &#038; Clank ([#16454], [#15772], [#15728], [#15859])<br \/>\n  &#8211; Misshitsu no Sacrifice intro animation and Macross water rendering fixed (3D texture) ([#15727])<br \/>\n  &#8211; Tekken 6 Nancy laser beam fixed, plus line rendering fixes in rRootage and other games ([#16067])<br \/>\n  &#8211; Tiger &#038; Bunny, Yu-Gi-Oh, GEB, and PlayView games &#8211; JPEG image display issues ([#16179], [#16184], [#15924])<br \/>\n  &#8211; Many, many others like Hunter x Hunter, Crash: Mind over Mutant, Boundless Trails, etc. ([#16265], [#16043], [#16379], [#15822], [#16358])<br \/>\n* Software renderer performance and accuracy improvements<br \/>\n  &#8211; Better performance ([#15998], [#16001], [#16011], [#16039], [#16054], [#16080], [#16085], [#16094], [#16102], [#16387], [#16486], [#16502], [#16518])<br \/>\n  &#8211; Improved accuracy, clipping ([#15999], [#16005], [#16042], [#16086], [#16117], [#16231], [#16241], [#16265], [#16274], [#16469], [#16470], [#16478], [#16480], [#16485])<br \/>\n* New features<br \/>\n  &#8211; Initial VR support added (Quest and PICO only for now, PC in the future) ([#15659], [#15901], [#16246], [#16262], [#16273])<br \/>\n  &#8211; MSAA antialiasing added to the Vulkan backend (desktop only) ([#16458])<br \/>\n  &#8211; New API for plugins to access aspect ratio, scaling and fast-forward ([#16441]), other new APIs &#038; improvements ([#15748], [#16121], [#16187], [#16198], [#16389])<br \/>\n  &#8211; Read texture replacement packs directly from ZIP files ([#16304])<br \/>\n* UI improvements<br \/>\n  &#8211; New interactive Display Layout &#038; Effects screen, replacing the old Display Layout Editor ([#16409], [#16415], [#16417], [#16445])<br \/>\n  &#8211; Add default shader for LCD persistence simulation ([#16531])<br \/>\n  &#8211; Game being played can now be seen as a background in most menus ([#16404], more)<br \/>\n  &#8211; Reorganize speed hack settings ([#16346], [#16347], [#16348], [#16432])<br \/>\n* Stability fixes<br \/>\n  &#8211; Workaround for hangs on older Adreno GPUs ([#16422])<br \/>\n  &#8211; Input handling fixes for deadzones and touch controls ([#16419], [#16450])<br \/>\n  &#8211; Avoid game bugs in Twinbee Portable ([#16388]) and Shining Ark ([#16449])<br \/>\n  &#8211; Fixes to D3D9 backend issues ([#15723], [#15815], [#15926], [#16100], [#16232], [#16550])<br \/>\n* IR interpreter (iOS, etc.) bug fixes<br \/>\n  &#8211; Metal Gear Solid &#8211; Peace Walker no longer bugged out ([#16396])<br \/>\n  &#8211; VFPU fixes for Dissidia, others ([#16302], [#16305], [#16306])<br \/>\n* Performance improvements<br \/>\n  &#8211; Vulkan bandwidth and synchronization optimizations ([#16434], [#16099], [#16090], [#16072], [#16061], [#16060], [#16035], [#15917])<br \/>\n  &#8211; Lighting \u00ab\u00a0ubershader\u00a0\u00bb optimization to prevent hitches ([#16104], [#16111])<br \/>\n  &#8211; Assorted minor other improvements ([#15589], [#15843], [#16190])<br \/>\n  &#8211; Improve texture replacement memory usage ([#15884], [#16304], [#16314])<br \/>\n  &#8211; Texture upscaling speedup and fixes ([#15803], [#16125])<br \/>\n* Other<br \/>\n  &#8211; HLE\/CPU accuracy improvements helping Brooktown High, Frontier Gate, Madoka Magicka, some language patches ([#16413], [#16070], [#16052], [#15930], [#15952], [#15957], more)<br \/>\n  &#8211; Many GE debugger improvements ([#15839], [#15851], [#15894], [#15925], [#15974], [#16007], [#16047], [#16096], [#16201])<br \/>\n  &#8211; Optional memory alignment validation in IR mode ([#15879], [#15880])<br \/>\n  &#8211; Fix netplay assertion in Cars ([#16089])<br \/>\n<\/em><br \/>\n&nbsp;<\/p>\n<p>Cette archive inclut la version 32 et 64 bits.<\/p>\n<p>&nbsp;<br \/>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=3828\" title=\"Download PPSSPP\">T\u00e9l\u00e9charger PPSSPP v1.20.3 (19.3 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/www.ppsspp.org\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/333-consoles-portables\/232-sony-psp-pspgo\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=73460\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Tr\u00e8s performant, PPSSPP est un \u00e9mulateur de Sony PSP (pour Windows, Android et autres via SDL) gratuit et libre \u00e9crit en C + + par Henrik Rydgard (tr\u00e8s connu sous le pseudo de Ector, d\u00e9j\u00e0 auteur de l&rsquo;\u00e9mulateur de PSP &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-73460","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-j6Q","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/73460","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=73460"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/73460\/revisions"}],"predecessor-version":[{"id":73461,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/73460\/revisions\/73461"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=73460"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=73460"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=73460"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}