{"id":76037,"date":"2023-07-21T14:11:47","date_gmt":"2023-07-21T12:11:47","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=76037"},"modified":"2023-07-21T14:11:47","modified_gmt":"2023-07-21T12:11:47","slug":"multi-ares-v133","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=76037","title":{"rendered":"[Multi] Ares v133"},"content":{"rendered":"<p>Cr\u00e9\u00e9 par Near (ex byuu) et continu\u00e9 par Luke Usher (<a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/59-multi-consoles\/7851-polyblast\/\">PolyBlast<\/a> \/ <a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/235-microsoft-xbox\/7586-cxbx-reloaded-wip\/\">CxBx-Reloaded<\/a>) et d&rsquo;autres, Ares est un \u00e9mulateur multi-syst\u00e8mes dont le d\u00e9veloppement a commenc\u00e9 le 14 octobre 2004. C&rsquo;est un descendant de higan et bsnes. Il se concentre sur la pr\u00e9cision et la pr\u00e9servation.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/05\/ares.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-63814\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/05\/ares.png\" alt=\"\" width=\"317\" height=\"85\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/05\/ares.png 317w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/05\/ares-300x80.png 300w\" sizes=\"auto, (max-width: 317px) 100vw, 317px\" \/><\/a><br \/>\n&nbsp;<br \/>\nAres \u00e9mule les 33 machines suivantes:<br \/>\n&nbsp;<br \/>\n&#8211; Atari 2600<br \/>\n&#8211; Famicom + Famicom Disk System<br \/>\n&#8211; Super Famicom + Super Game Boy<br \/>\n&#8211; Nintendo 64\/64DD<br \/>\n&#8211; Game Boy + Game Boy Color<br \/>\n&#8211; Game Boy Advance + Game Boy Player<br \/>\n&#8211; SG-1000 + SC-3000<br \/>\n&#8211; Master System + Game Gear<br \/>\n&#8211; Mega Drive + Mega 32X + Mega CD<br \/>\n&#8211; Nichibutsu &#8211; My Vision<br \/>\n&#8211; Playstation<br \/>\n&#8211; PC Engine + PC Engine CD + SuperGrafx<br \/>\n&#8211; MSX + MSX2<br \/>\n&#8211; ColecoVision<br \/>\n&#8211; Neo Geo Pocket + Neo Geo Pocket Color<br \/>\n&#8211; Neo Geo AES<br \/>\n&#8211; Sinclair Zx Spectrum<br \/>\n&#8211; WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2<br \/>\n&nbsp;<br \/>\nA noter qu&rsquo;un pack de shaders est disponible <a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/59-multi-consoles\/6993-higan-shaders-pack\/\">ici<\/a>.<br \/>\nDes packs MSU-1 sont disponibles <a href=\"http:\/\/www.zeldix.net\/f71-msu-1-hacks-database\">ici<\/a>.<br \/>\n&nbsp;<br \/>\nVoici les informations depuis la derni\u00e8re version d&rsquo;ares:<br \/>\n&nbsp;<br \/>\n<em><strong>User Interface<\/strong><br \/>\n&#8211; Systems that use MAME compatible Arcade roms (currently only Neo Geo) now use a dedicated roms folder (configurable in Settings -> Paths). When loading games for these systems, the user is now presented with a game browser dialog, so users no longer have to struggle to remember shorthand .zip filenames for their games.<br \/>\n&#8211; ares will now use the modern file browser dialog when browsing for a directory on Windows.<br \/>\n&#8211; Added a \u00ab\u00a0Reset System\u00a0\u00bb hotkey to allow quick resets of the running system.<br \/>\n&nbsp;<\/p>\n<p><strong>Save States<\/strong><br \/>\n&#8211; It is now possible to undo the last save, or load, of a save state; this is intended to reduce the chance of data loss on accidental saving (easily possible when using a hotkey).<br \/>\n&nbsp;<\/p>\n<p><strong>Atari 2600<\/strong><br \/>\n&#8211; Improved resolution handling\/screen size calculation.<br \/>\n&#8211; Fixed an issue where the TIA audio would not correctly reset.<br \/>\n&nbsp;<\/p>\n<p><strong>Bandai &#8211; WonderSwan<\/strong><br \/>\n&#8211; Improved timing accuracy of the V30MZ CPU.<br \/>\n&nbsp;<\/p>\n<p><strong>Sega Mega Drive \/ CD \/ 32X<\/strong><br \/>\n&#8211; The following games have been added to the game database:<br \/>\n&nbsp;<\/p>\n<p>* Alisia Dragoon (E): Override for incorrect region flags in header<br \/>\n* Fifa Soccer 95 (Korea): Override for bad SRAM flags in header<br \/>\n* NBA Live 95 (Korea): Override for bad SRAM flags in header<br \/>\n* Sonic &#038; Knuckles + Sonic the Hedgehog 3 (USA, Japan, Europe): Override for missing SRAM header<br \/>\n* Fixed an issue where loading a CD32X game could result on the logo lacking color.<br \/>\n&nbsp;<\/p>\n<p>&#8211; Implement correct sprite list termination behavior; fixes Power Drive&rsquo;s vehicle select menu.<br \/>\n&#8211; Fix latching of window registers to before the scanline; fixes Landstalker&rsquo;s text box rendering.<br \/>\n&#8211; Fixed a typo causing the 32X WDT to tick at the wrong frequency in some situations (2096 -> 4096).<br \/>\n&#8211; Fixed an issue where 32X internal timers would tick too slowly when using the recompiler.<br \/>\n&#8211; Fixed an issue where loading a CD game followed by a CD32X game would result in the 32X not being detected.<br \/>\n&#8211; Added support for the SH2&rsquo;s mirrored cache control register; fixes Virtua Fighter.<br \/>\n&#8211; Fixed an issue where CD BRAM would be overwritten if the CD was loaded without a disc inserted (eg: via mode 1 cartridge).<br \/>\n&#8211; Fixed an issue where the SH-2 recompiler would not properly invalidate cache; fixes NBA Jam<br \/>\n&#8211; Fix an edge case that could cause the SH-2 recompiler to infinitely defer interrupts.<br \/>\n&nbsp;<\/p>\n<p><strong>NEC &#8211; PC Engine \/ TurboGrafx \/ SuperGrafx \/ CD<\/strong><br \/>\n&#8211; Added support for connecting\/disconnecting the multitap; we could not safely leave it enabled as default as it caused some games to break.<br \/>\n&#8211; Fixed an issue where ares would incorrectly corrupt CD BRAM when loading a HuCard game.<br \/>\n&#8211; Fixed an issue where ares would not correctly zero BRAM on formatting.<br \/>\n&#8211; Fixed an issue where the BIOS would incorrectly detect BRAM size and not format it properly.<br \/>\n&#8211; Fix an off by one error in scanline interrupts; fixes blue characters in Akumajou Dracula X.<br \/>\n&nbsp;<\/p>\n<p><strong>Microsoft &#8211; MSX<\/strong><br \/>\n&#8211; Added preliminary support for loading cassette tape software\/games. Currently, this requires .WAV format audio data. The following basic commands are used to load cassette tapes of each type:<br \/>\n&nbsp;<\/p>\n<p>Binary Data: `BLOAD\u00a0\u00bbCAS:\u00a0\u00bb,R`<br \/>\nTokenized Basic: `CLOAD`<br \/>\nASCII `RUN\u00a0\u00bbCAS:\u00a0\u00bb`<br \/>\nMicrosoft &#8211; MSX2<br \/>\n&nbsp;<\/p>\n<p>&#8211; Fixed sprite rendering in Mode 2.<br \/>\n&#8211; Implemented support for vscroll, Text Mode 1 and Graphics Mode 5.<br \/>\n&#8211; Implemented just enough of the RTC to allow the use of a real MSX2 BIOS, rather than C-BIOS.<br \/>\n&nbsp;<\/p>\n<p><strong>Nichibutsu &#8211; My Vision<\/strong><br \/>\n&#8211; Support for this system has now been added to ares; ROM dumps should be raw binary images of an entire cartridge using the \u00ab\u00a0.myv\u00a0\u00bb file extension.<br \/>\n&nbsp;<\/p>\n<p><strong>Nintendo &#8211; Famicom \/ NES<\/strong><br \/>\n&#8211; Added support for the iNES 2.0 timing flag; ROMs that rely on this flag will now run at the correct speed.<br \/>\n&#8211; Added support for VRC2\/4 sub-types; the VRC2 and VCR4 test ROMs now pass successfully.<br \/>\n&#8211; Fixed initial reset state, allowing reset test ROMs to pass.<br \/>\n&#8211; Added support for AVE NINA-03 and NINA-06 boards (iNES mapper 79).<br \/>\n&#8211; Added support for MMC3 multicarts (iNES mappers 37 and 47).<br \/>\n&#8211; Fixed an issue where FDS games would play some audio channels at an incorrect pitch.<br \/>\n&nbsp;<\/p>\n<p><strong>Nintendo &#8211; Super Famicom \/ SNES<\/strong><br \/>\n&#8211; Fixed an issue where games using real time clocks may crash the emulator.<br \/>\n&nbsp;<\/p>\n<p><strong>Nintendo &#8211; Nintendo 64<\/strong><br \/>\n&#8211; ares now correctly uses the virtual and physical addresses when simulating icache loads with the recompiler.<br \/>\n&#8211; Lots of performance tuning, mostly to offset the performance cost of the recent emulation improvements.<br \/>\n&#8211; Fixed handling of BADVADDR in TLB miss exceptions that are raised by SWR.<br \/>\n&#8211; Fixed an issue where PAL games would play audio at an incorrect frequency.<br \/>\n&#8211; Added support for Weave de-interlacing instead of only Bob de-interlacing, Weave is now the default.<br \/>\n&#8211; Added emulation of RSP SU pipeline stalls; fixes Donkey Kong 64 and Banjo-Tooie.<br \/>\n&#8211; Added accurate PI DMA timing emulation; fixes Jet Force Gemini and Micky&rsquo;s Speedway USA.<br \/>\n&#8211; Corrected out of bounds RDRAM behavior; RDRAM is not mirrored.<br \/>\n&#8211; Removed MAME RDP emulation; Parallel-RDP is now supported on macOS via MoltenVK so the fallback was no longer required.<br \/>\n&nbsp;<\/p>\n<p><strong>Nintendo &#8211; Game Boy<\/strong><br \/>\n&#8211; Fixed an issue where the stop() instruction would not correctly reset the internal div counter to 0.<br \/>\n&nbsp;<\/p>\n<p><strong>Nintendo &#8211; Game Boy Advance<\/strong><br \/>\n&#8211; Implement upper bounds for background fetch; fixes rendering issues in Monster Gate.<br \/>\n&nbsp;<\/p>\n<p><strong>Sinclair &#8211; ZX Spectrum<\/strong><br \/>\n&#8211; Added support for .tap and .tzx format tapes (no need to convert to .wav anymore).<br \/>\n&#8211; Component changes affecting multiple cores<br \/>\n&#8211; Fixed various audio inaccuracies in the SN76489 and YM2612 emulation.<br \/>\n&#8211; Fixed various inaccuracies in Z80 emulation.<br \/>\n&#8211; Fix various M68000 timing issues.<br \/>\n&nbsp;<\/p>\n<p><strong>Command Line Interface<\/strong><br \/>\n&#8211; All ares settings are now exposed to the command line interface: a setting can be changed from command line using &#8211;setting. The list of available settings can be dumped with &#8211;dump-all-settings.<br \/>\n&#8211; Added support for suppressing file dialogs and loading multiple roms at once; this allows the loading of complex configurations (e.g.: Super Game Boy) from the command line without needing to use the GUI.<br \/>\n&nbsp;<\/p>\n<p><strong>Other<\/strong><br \/>\n&#8211; Removed the non-functional Direct3D11 driver; no code for this ever existed, but the UI was displaying the option leftover from an experimental branch.<br \/>\n&#8211; Fixed an issue where ares would make incorrect assumptions about pregap in CHD files.<br \/>\n&#8211; Fixed the location\/detection of Game Databases on POSIX systems (should reduce issues with third party builds).<br \/>\n&#8211; Updated the Linux builds to default to GTK3 rather than GTK2, as the latest version of ubuntu has removed GTK2 support from the core repositories.<br \/>\n&#8211; Added support for IPS softpatching, alongside the existing BPS support.<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7780\" title=\"Download Ares (32 bits)\">T\u00e9l\u00e9charger Ares (32 bits) v114 (3.3 Mo)<\/a><\/p><\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7775\" title=\"Download Ares (64 bits)\">T\u00e9l\u00e9charger Ares (64 bits) v148 (61.8 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/near.sh\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel (pour archive)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/ares-emu.net\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel de substitution<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/ares-emulator\/ares\" target=\"_blank\" rel=\"noopener noreferrer\">Site de d\u00e9veloppement<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/59-multi-consoles\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=76037\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Cr\u00e9\u00e9 par Near (ex byuu) et continu\u00e9 par Luke Usher (PolyBlast \/ CxBx-Reloaded) et d&rsquo;autres, Ares est un \u00e9mulateur multi-syst\u00e8mes dont le d\u00e9veloppement a commenc\u00e9 le 14 octobre 2004. C&rsquo;est un descendant de higan et bsnes. Il se concentre sur &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-76037","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-jMp","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/76037","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=76037"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/76037\/revisions"}],"predecessor-version":[{"id":76038,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/76037\/revisions\/76038"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=76037"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=76037"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=76037"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}