{"id":77332,"date":"2023-11-23T15:07:43","date_gmt":"2023-11-23T14:07:43","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=77332"},"modified":"2023-11-28T14:47:45","modified_gmt":"2023-11-28T13:47:45","slug":"consoles-de-salon-duckstation-v0-1-r231123","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=77332","title":{"rendered":"[Consoles de salon] DuckStation v0.1 r231128 *maj*"},"content":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/02\/duckstation.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-62346\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/02\/duckstation.png\" alt=\"\" width=\"356\" height=\"342\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/02\/duckstation.png 752w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/02\/duckstation-300x288.png 300w\" sizes=\"auto, (max-width: 356px) 100vw, 356px\" \/><\/a><br \/>\n&nbsp;<br \/>\n<strong>Caract\u00e9ristiques:<\/strong><br \/>\n<em>&#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32 and AArch64)<br \/>\n&#8211; Hardware (D3D11, OpenGL, Vulkan) and software rendering<br \/>\n&#8211; Upscaling, texture filtering, and true colour (24-bit) in hardware renderers<br \/>\n&#8211; PGXP for geometry precision, texture correction, and depth buffer emulation<br \/>\n&#8211; Adaptive downsampling filter<br \/>\n&#8211; Post processing shader chains<br \/>\n&#8211; \u00ab\u00a0Fast boot\u00a0\u00bb for skipping BIOS splash\/intro<br \/>\n&#8211; Save state support<br \/>\n&#8211; Windows, Linux, highly experimental macOS support<br \/>\n&#8211; Supports bin\/cue images, raw bin\/img files, and MAME CHD formats.<br \/>\n&#8211; Direct booting of homebrew executables<br \/>\n&#8211; Direct loading of Portable Sound Format (psf) files<br \/>\n&#8211; Digital and analog controllers for input (rumble is forwarded to host)<br \/>\n&#8211; Namco GunCon lightgun support (simulated with mouse)<br \/>\n&#8211; NeGcon support<br \/>\n&#8211; Qt and NoGUI frontends for desktop<br \/>\n&#8211; Automatic updates for Windows builds<br \/>\n&#8211; Automatic content scanning &#8211; game titles\/regions are provided by redump.org<br \/>\n&#8211; Optional automatic switching of memory cards for each game<br \/>\n&#8211; Supports loading cheats from libretro or PCSXR format lists<br \/>\n&#8211; Memory card editor and save importer<br \/>\n&#8211; Emulated CPU overclocking<br \/>\n&#8211; Integrated and remote debugging<br \/>\n&#8211; Multitap controllers (up to 8 devices)<br \/>\n&#8211; RetroAchievements<\/em><br \/>\n&nbsp;<br \/>\n<strong>Configuration requise:<\/strong><br \/>\n<em>&#8211; A CPU faster than a potato. But it needs to be x86_64, AArch32\/armv7, or AArch64\/ARMv8, otherwise you won&rsquo;t get a recompiler and it&rsquo;ll be slow.<br \/>\n&#8211; For the hardware renderers, a GPU capable of OpenGL 3.1\/OpenGL ES 3.0\/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.<br \/>\n&#8211; SDL, XInput or DInput compatible game controller (e.g. XB360\/XBOne). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.<\/em><br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-66657\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\" alt=\"\" width=\"393\" height=\"343\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png 782w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-300x262.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-768x670.png 768w\" sizes=\"auto, (max-width: 393px) 100vw, 393px\" \/><\/a><br \/>\n&nbsp;<\/p>\n<p>Les am\u00e9liorations sont:<br \/>\n&nbsp;<br \/>\n<em><strong>Preview Build:<\/strong><br \/>\n&#8211; 2b746fa: Atualiza\u00e7\u00e3o Portugu\u00eas do Brasil (Anderson Cardoso) #3047<br \/>\n&#8211; Fix GL_ARM_shader_framebuffer_fetch enable (Stenzek)<br \/>\n&#8211; a456741: GPU\/HW: Don&rsquo;t blend binary alpha texture filters (Stenzek)<br \/>\n&#8211; ff17444: GPU\/HW: Add framebuffer fetch blending path (Stenzek)<br \/>\n&#8211; Fix directory creation always failing (Stenzek)<br \/>\n&#8211; eeebfce: Update README.md (Stenzek)<\/p>\n<p>&nbsp;<br \/>\n<strong>Development Build:<\/strong><br \/>\n&#8211; WIP<\/p>\n<p>&nbsp;<\/p>\n<p><strong>Stable Build (<em>or rolling release<\/em>):<\/strong><br \/>\n&#8211; Swap over to fmt (Stenzek)<br \/>\n&#8211; Reset downcount when head is resorted (Stenzek)<br \/>\n&#8211; 79e1ae3: CPU\/CodeCache: Rewrite using new-rec&rsquo;s block management (Stenzek)<br \/>\n&#8211; Protect main RAM buffer (Stenzek)<br \/>\n&#8211; 9d40164: CPU\/Recompiler: Offset LUT fastmem pointers (Stenzek)<br \/>\n&#8211; Allow LUT fastmem on mirrors (Stenzek)<br \/>\n&#8211; Add new experimental recompiler (Stenzek)<br \/>\n&#8211; Reduce library scope (Stenzek)<br \/>\n&#8211; Ignore GPUs which don&rsquo;t support Vulkan 1.1 (Stenzek)<br \/>\n&#8211; 2df88e7: Update README.md (Connor McLaughlin)<br \/>\n&#8211; 03ccc07: Atualiza\u00c3\u00a7\u00c3\u00a3o Portugu\u00c3\u00aas do Brasil (Anderson Cardoso) #3033<br \/>\n&#8211; Add new controller image and icon refinement #3034 (kamfretoz)<br \/>\n&#8211; 709b3b2: Add to contributors list (kamfretoz) #3034<br \/>\n&#8211; c727ac3: CPU\/CodeCache: Include hi\/lo in state logging (Stenzek)<br \/>\n&#8211; e361301: CPU\/Recompiler: Fix incorrect shift in LUT fastmem (Stenzek)<br \/>\n&#8211; Properly set unmapped pages to NULL for LUT fastmem (Stenzek)<br \/>\n&#8211; cce1ec5: CPU\/Recompiler\/AArch32: Reduce register usage of Mul (Stenzek)<br \/>\n&#8211; 52e0d8d: CPU\/Recompiler\/AArch32: Load membase on demand (Stenzek)<br \/>\n&#8211; 9d14ba0: dep\/vixl: Add Reset-to-new-buffer overload (Stenzek)<br \/>\n&#8211; d00ed00: CPU\/NewRec\/AArch64: Don&rsquo;t recreate assembler every time (Stenzek)<br \/>\n&#8211; Fix Debug x64 builds on Linux (Stenzek)<br \/>\n&#8211; 8ddb0c4: Common\/HeapArray: Fix mismatched delete\/free (Stenzek)<br \/>\n&#8211; b3cbe5a: CPU\/NewRec: Add AArch32 backend (Stenzek)<br \/>\n&#8211; 6592caf: CPU\/NewRec: Add speculative constants (Stenzek)<br \/>\n&#8211; 06c4dc5: GPU\/OpenGL: Fix incorrect 1\/4 blend on Mali (Stenzek)<br \/>\n&#8211; f786138: CPU\/CodeCache: Fix crash on Apple Silicon (Stenzek)<br \/>\n&#8211; 117cbee: CPU\/CodeCache: Fix NewRec on Apple Silicon (Stenzek)<br \/>\n&#8211; 3ee8159: CI\/AppImage: Work around GH runner issue 8659 (Stenzek)<br \/>\n&#8211; 10877c2: Remove vertical spacer preventing Tweaks\/Hacks from expanding (Matthew Broomfield) #3038<br \/>\n&#8211; Fix playlist memory card handling (Stenzek)<br \/>\n&#8211; 33f945f: CI\/AppImage: Disable Wayland by default (Stenzek)<br \/>\n&#8211; 6ca098d: CI\/Flatpak: Disable Wayland by default (Stenzek)<br \/>\n&#8211; Fix Discord Rich Presence (Stenzek)<br \/>\n&#8211; Build fixes for Android (Stenzek)<br \/>\n&#8211; Compiling x64 builds on Apple Silicon host (Stenzek)<br \/>\n&#8211; Don&rsquo;t force-disable dual source blending (Stenzek)<br \/>\n&#8211; 1831a29: GL\/ContextEGL: Fix surface_format left uninitialized (Stenzek)<br \/>\n&#8211; Fix Guncon positioning with window padding (Stenzek)<br \/>\n&#8211; Fix for Metal renderer (Stenzek)<br \/>\n&#8211; Fix incorrect type for Display\/Scaling (Stenzek)<br \/>\n&#8211; Update Korean translation by Hackjjang (Stenzek)<br \/>\n&#8211; Log command parameters (Stenzek)<br \/>\n&#8211; 4ef465c: PostProcessing\/FX: Fix loading of resource textures (Stenzek)<br \/>\n&#8211; 8f1d724: Postprocesing\/FX: Add BUFFER_COLOR_BIT_DEPTH and random source (Stenzek)<br \/>\n&#8211; Add option to choose emulated mechacon version (Stenzek)<br \/>\n&#8211; Pad fragment output components for MSL (Stenzek)<br \/>\n&#8211; Raise settings window if already open #3035 (Stenzek)<br \/>\n&#8211; 82b3907: dep\/libchdr: Add subtype parsing functions (Stenzek) #3035<br \/>\n&#8211; Fix incorrect CRC-16 computation #3035 (Stenzek)<br \/>\n&#8211; Support reading subchannel from CHD #3035 (Stenzek)<br \/>\n&#8211; Fix incorrect render pass end #3035 (Stenzek)<br \/>\n&#8211; Use ByteSwap() (Stenzek)<br \/>\n&#8211; Add missing icons to some OSD messages (Stenzek)<br \/>\n&#8211; clang warning fix (Stenzek)<br \/>\n&#8211; Fix incorrect scratchpad masking (Stenzek)<br \/>\n&#8211; 536f151: Atualiza\u00c3\u00a7\u00c3\u00a3o Portugu\u00c3\u00aas do Brasil (Anderson Cardoso)<br \/>\n&#8211; Add log callback (Stenzek)<br \/>\n&#8211; f62a3ff: dep\/rcheevos: Update to 8a717b1 (Stenzek)<br \/>\n&#8211; Use retryable client error status code (Stenzek)<br \/>\n&#8211; Move to util project (Stenzek)<br \/>\n&#8211; Use a 60 second timeout for server calls (Stenzek)<br \/>\n&#8211; Switch to multi\/async API (Stenzek)<br \/>\n&#8211; Remove ThreadPool class (Stenzek)<br \/>\n&#8211; Add third-party license notices (Stenzek)<br \/>\n&#8211; Backport button\/hat max from PCSX2 (Stenzek)<br \/>\n&#8211; Remove Pause on Menu open (Stenzek)<br \/>\n&#8211; Change settings dialogs to widgets\/windows (Stenzek)<br \/>\n&#8211; 9516a45: Update portugues language<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7710\" title=\"Download DuckStation\">T\u00e9l\u00e9charger DuckStation v0.1 build 11XXX (65.3 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/stenzek\/duckstation\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/53-sony-playstation-psone\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=77332\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX. &nbsp; &nbsp; Caract\u00e9ristiques: &#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32 and AArch64) &#8211; Hardware (D3D11, OpenGL, Vulkan) and software rendering &#8211; Upscaling, texture filtering, and true colour (24-bit) in hardware &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-77332","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-k7i","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/77332","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=77332"}],"version-history":[{"count":6,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/77332\/revisions"}],"predecessor-version":[{"id":77425,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/77332\/revisions\/77425"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=77332"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=77332"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=77332"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}