{"id":81168,"date":"2024-08-14T23:02:36","date_gmt":"2024-08-14T22:02:36","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=81168"},"modified":"2024-08-15T23:58:02","modified_gmt":"2024-08-15T22:58:02","slug":"consoles-portables-lime3ds-emulator-v2116","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=81168","title":{"rendered":"[Consoles portables] Lime3DS Emulator v2117 *maj*"},"content":{"rendered":"<p>Lime est l&rsquo;\u00e9mulateur Nintendo 3DS open source bas\u00e9 int\u00e9gralement sur Citra dont il poursuit le d\u00e9veloppement.<br \/>\n&nbsp;<\/p>\n<p>Il est \u00e9crit en C++ dans un souci de portabilit\u00e9 et les versions sont activement maintenues pour Windows, Linux, Android et macOS.<br \/>\n&nbsp;<\/p>\n<p><a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/03\/Lime3DS.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-79029\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/03\/Lime3DS.png\" alt=\"\" width=\"474\" height=\"287\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/03\/Lime3DS.png 1658w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/03\/Lime3DS-300x182.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/03\/Lime3DS-768x465.png 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/03\/Lime3DS-1024x620.png 1024w\" sizes=\"auto, (max-width: 474px) 100vw, 474px\" \/><\/a><br \/>\n&nbsp;<br \/>\nLes changements depuis la pr\u00e9c\u00e9dente version:<br \/>\n&nbsp;<br \/>\n<em>Android:<br \/>\n&#8211; A new \u00ab\u00a0About Game\u00a0\u00bb dialog has been added which replaces the Cheats menu. | @kleidis ~ #304<br \/>\n&#8211; This menu displays more detailed information about the game you have selected.<br \/>\n&#8211; Cheats are now accessible from the \u00ab\u00a0Cheats\u00a0\u00bb button within this new menu.<br \/>\n&#8211; Custom layout functionality has been added to the Android version of Lime3DS. | @DavidRGriswold ~ #298, #349<br \/>\n&#8211; Options are available for customizing the Portrait and Landscape orientations seperately.<br \/>\n&#8211; You can configure this in the new Layout settings tab.<\/p>\n<p>&nbsp;<br \/>\nDesktop:<br \/>\n&#8211; Fixed the automatically selected interface language sometimes being detected incorrectly. | @kleidis ~ #358<br \/>\n&#8211; All hotkeys now work correctly when the secondary window of the \u00ab\u00a0Separate Windows\u00a0\u00bb layout is selected. | @OpenSauce04 ~ #333<br \/>\n&#8211; The \u00ab\u00a0Report Compatibility\u00a0\u00bb button now links to the Lime3DS compatibility list repository. | @OpenSauce04 ~ #356<br \/>\n&#8211; Frame advancing can now be used when the emulator is paused. | @OpenSauce04 ~ #338<br \/>\nDue to this change, the old frame advancing mode has been removed due to redundancy.<br \/>\n&#8211; Fixed several compounding issues related to game shortcut creation and usage on Flatpak. | @OpenSauce04 ~ #343<br \/>\n&#8211; The AppImage and Flatpak versions of Lime3DS are now able to use Wayland natively. | @C-512L ~ #312, flathub\/io.github.lime3ds.Lime3DS#24<br \/>\n&#8211; Migrated to a new user data directory. (@OpenSauce04)<br \/>\nUsers will be prompted to choose whether or not to migrate their data after launching the updated version.<br \/>\n&#8211; Fixed an issue where using the settings menu could cause the secondary window in the Separate Windows layout to no longer respond to macros. (@OpenSauce04)<br \/>\nThis includes but is not limited to the issue where you could no longer fullscreen the secondary window.<br \/>\n&#8211; Fixed the ARM64 Linux Flatpak version unintentionally having access to the OpenGL renderer, causing the emulator to be inoperable at default settings. (@OpenSauce04)<br \/>\nDue to this issue being resolved, the ARM64 Linux Flatpak is now available again after being removed in the previous update.<br \/>\n&#8211; Removed the \u00ab\u00a0View Game on GameDB\u00a0\u00bb right-click option as the service it links to no longer exists. (@OpenSauce04)<br \/>\n&nbsp;<\/p>\n<p>All:<br \/>\n&#8211; Fixed a crash caused by invalid cubemap face IDs. | @PabloMK7 ~ PabloMK7\/citra@4f174f1<br \/>\n&#8211; This addresses crashes in several games.<br \/>\n&#8211; Two games known to be affected are \u00ab\u00a0Shin Megami Tensei IV: Apocalypse\u00a0\u00bb and \u00ab\u00a0Fire Emblem Fates\u00a0\u00bb.<br \/>\n&#8211; Updated Artic Base integration to support up to Artic Base v1.2.0 and fix various issues. (@PabloMK7 @ https:\/\/github.com\/PabloMK7\/citra)<br \/>\nThis adds a feature which allows the 3DS console to be used as a controller. This is off by default and can be toggled in the input settings.<br \/>\nNote: This feature increases Artic Base&rsquo;s network usage, and may somewhat negatively impact loading times.<br \/>\n&#8211; Fixed Realtime Audio setting not working correctly when used at emulation speeds above 100%. (@OpenSauce04)<br \/>\n&#8211; Corrected dead links in many areas of the user interface. (@ShizCalev)<br \/>\n&#8211; Updated build dependencies. (@OpenSauce04)<br \/>\n&nbsp;<\/p>\n<p>Technical:<br \/>\n&#8211; Various build depencencies have been updated. | @rtiangha ~ #329, #323<br \/>\n&#8211; Fixed compilation failures on GCC 14.0+ | @rtiangha ~ #329<br \/>\n&#8211; Left-over code pertaining to iOS support has been removed from the codebase | @OpenSauce04 ~ #319<br \/>\n&#8211; iOS was never supported by Lime3DS, however this change removes code which was used by Citra for its iOS builds.<br \/>\n&#8211; The MacOS build target has been updated to MacOS 13 Ventura. | @OpenSauce04 ~ #320<br \/>\n&#8211; The minimum MacOS version for Lime3DS was already 13, but until now the build target had still been set to MacOS 11.<br \/>\n&#8211; This change will have a minimal effect on the end user.<\/em><\/p>\n<p>&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=8054\" title=\"Download Lime3DS Emulator\">T\u00e9l\u00e9charger Lime3DS Emulator v2119.1 (37.3 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/RyzenDew\/Lime-3DS-Emulator\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/333-consoles-portables\/323-nintendo-2ds-3ds-3ds-xl-n3ds\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=81168\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Lime est l&rsquo;\u00e9mulateur Nintendo 3DS open source bas\u00e9 int\u00e9gralement sur Citra dont il poursuit le d\u00e9veloppement. &nbsp; Il est \u00e9crit en C++ dans un souci de portabilit\u00e9 et les versions sont activement maintenues pour Windows, Linux, Android et macOS. &nbsp; &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-81168","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/pKi2R-l7a","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/81168","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=81168"}],"version-history":[{"count":3,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/81168\/revisions"}],"predecessor-version":[{"id":81184,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/81168\/revisions\/81184"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=81168"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=81168"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=81168"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}