{"id":82274,"date":"2024-10-31T16:44:24","date_gmt":"2024-10-31T15:44:24","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=82274"},"modified":"2024-10-31T16:44:24","modified_gmt":"2024-10-31T15:44:24","slug":"consoles-de-salon-shadps4-v0-4-0","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=82274","title":{"rendered":"[Consoles de salon] ShadPS4 v0.4.0"},"content":{"rendered":"<p><a href=\"https:\/\/github.com\/shadps4-emu\/shadPS4\/\" target=\"_blank\" rel=\"noopener noreferrer\">ShadPS4<\/a> est un \u00e9mulateur pr\u00e9liminaire de PS4 pour Windows et Linux \u00e9crit en C++ cr\u00e9\u00e9 par Shadow (d&rsquo;ou il tire son nom), auteur et contributeur de projets prestigieux comme PCSX, PCSX2, PCSP, JPCSP, Arcadeflex, RPCS3&#8230;<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/ShadPS4.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-81791\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/ShadPS4.jpg\" alt=\"\" width=\"566\" height=\"166\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/ShadPS4.jpg 2565w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/ShadPS4-300x88.jpg 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/ShadPS4-768x225.jpg 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/ShadPS4-1024x300.jpg 1024w\" sizes=\"auto, (max-width: 566px) 100vw, 566px\" \/><\/a><br \/>\n&nbsp;<br \/>\nLes changements principaux en r\u00e9sum\u00e9:<br \/>\n<em>&#8211; shader recompiler fixes<br \/>\n&#8211; Emulated support for cpus that doesn&rsquo;t have SSE4.2a (intel cpus)<br \/>\n&#8211; Frame graph + Precise 60 fps timing<br \/>\n&#8211; Save data: fix nullptr &#038; concurrent file write<br \/>\n&#8211; Auto Update<br \/>\n&#8211; Error dialog implementation<br \/>\n&#8211; Swapchain recreation and window resizing<br \/>\n&#8211; Add playback of background\/title music in game list<br \/>\n&#8211; kernel: Quiet sceKernelWaitEventFlag error log on timeout<br \/>\n&#8211; Improve keyboard navigation in game list<br \/>\n&#8211; core\/memory: Pooled memory implementation<br \/>\n&#8211; Fix PKG loading<br \/>\n&#8211; replace trophy xml assert with error<br \/>\n&#8211; Refactor audio handling with range checks, buffer threshold, and lock<br \/>\n&#8211; audio_core: Fix return value types and shift some error handling to library<br \/>\n&#8211; Devtools: PM4 Explorer<br \/>\n&#8211; Initial support of Geometry shaders<br \/>\n&#8211; Working touchpad support<br \/>\n&#8211; net: Stub sceNetErrnoLoc<br \/>\n&#8211; Add support to click touchpad using back button on non PS4\/5 controllers<br \/>\n&#8211; Multiple Install Folders<br \/>\n&#8211; Using a more standard data directory for linux<br \/>\n&#8211; video_core: Implement sceGnmInsertPushColorMarker<br \/>\n&#8211; ime_dialog: Initial implementation<br \/>\n&#8211; Network libs fixes<br \/>\n&#8211; Use GetSystemTimePreciseAsFileTime to fix fps timing issues<br \/>\n&#8211; Added adaptive mutex initializer<br \/>\n&#8211; Small Np + trophy fixes<br \/>\n&#8211; Separate Updates from Game Folder<br \/>\n&#8211; Minor Fixes for Separate Update Folder<br \/>\n&#8211; AvPlayer: Do not align w\/h to 16 with vdec2<br \/>\n&#8211; Improve sceSystemServiceReceiveEvent stub<br \/>\n&#8211; renderer_vulkan: Commize and adjust buffer bindings<br \/>\n&#8211; Add poll interval to libScePad<br \/>\n&#8211; Add more surface format mappings.<br \/>\n&#8211; vulkan: Report only missing format feature flags.<br \/>\n&#8211; IME implementation<br \/>\n&#8211; Videodec2 implementation<br \/>\n&#8211; path_util: Make sure macOS has current directory set and clean up path code.<br \/>\n&#8211; Load LLE modules from sys_modules\/GAMEID folder<\/em><br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/github.com\/shadps4-emu\/shadPS4\/releases\" target=\"_blank\" rel=\"noopener noreferrer\">Site source<\/a>. Liste de compatibilit\u00e9 <a href=\"https:\/\/github.com\/shadps4-emu\/shadps4-game-compatibility\" target=\"_blank\" rel=\"noopener noreferrer\">ici<\/a>.<\/p>\n<p>&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=8018\" title=\"Download ShadPS4\">T\u00e9l\u00e9charger ShadPS4 v0.15 (15.1 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/shadps4.net\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/369-sony-playstation-4\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=82274\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>ShadPS4 est un \u00e9mulateur pr\u00e9liminaire de PS4 pour Windows et Linux \u00e9crit en C++ cr\u00e9\u00e9 par Shadow (d&rsquo;ou il tire son nom), auteur et contributeur de projets prestigieux comme PCSX, PCSX2, PCSP, JPCSP, Arcadeflex, RPCS3&#8230; &nbsp; &nbsp; Les changements principaux &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-82274","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-lp0","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/82274","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=82274"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/82274\/revisions"}],"predecessor-version":[{"id":82275,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/82274\/revisions\/82275"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=82274"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=82274"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=82274"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}