{"id":82312,"date":"2024-11-04T12:42:11","date_gmt":"2024-11-04T11:42:11","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=82312"},"modified":"2024-11-04T12:42:11","modified_gmt":"2024-11-04T11:42:11","slug":"multi-ares-v141","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=82312","title":{"rendered":"[Multi] Ares v141"},"content":{"rendered":"<p>Cr\u00e9\u00e9 par Near (ex byuu) et continu\u00e9 par Luke Usher (<a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/59-multi-consoles\/7851-polyblast\/\">PolyBlast<\/a> \/ <a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/235-microsoft-xbox\/7586-cxbx-reloaded-wip\/\">CxBx-Reloaded<\/a>) et d&rsquo;autres, Ares est un \u00e9mulateur multi-syst\u00e8mes dont le d\u00e9veloppement a commenc\u00e9 le 14 octobre 2004. C&rsquo;est un descendant de higan et bsnes. Il se concentre sur la pr\u00e9cision et la pr\u00e9servation.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/05\/ares.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-63814\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/05\/ares.png\" alt=\"\" width=\"317\" height=\"85\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/05\/ares.png 317w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2020\/05\/ares-300x80.png 300w\" sizes=\"auto, (max-width: 317px) 100vw, 317px\" \/><\/a><br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/06\/Ares.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-80640\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/06\/Ares.png\" alt=\"\" width=\"495\" height=\"414\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/06\/Ares.png 1354w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/06\/Ares-300x251.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/06\/Ares-768x642.png 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/06\/Ares-1024x856.png 1024w\" sizes=\"auto, (max-width: 495px) 100vw, 495px\" \/><\/a><br \/>\n&nbsp;<br \/>\nAres \u00e9mule les 33 machines suivantes:<br \/>\n&nbsp;<br \/>\n&#8211; Atari 2600<br \/>\n&#8211; Famicom + Famicom Disk System<br \/>\n&#8211; Super Famicom + Super Game Boy<br \/>\n&#8211; Nintendo 64\/64DD<br \/>\n&#8211; Game Boy + Game Boy Color<br \/>\n&#8211; Game Boy Advance + Game Boy Player<br \/>\n&#8211; SG-1000 (+ Arcade version) + SC-3000<br \/>\n&#8211; Master System + Game Gear<br \/>\n&#8211; Mega Drive + Mega 32X + Mega CD<br \/>\n&#8211; Nichibutsu &#8211; My Vision<br \/>\n&#8211; Playstation<br \/>\n&#8211; PC Engine + PC Engine CD + SuperGrafx<br \/>\n&#8211; MSX + MSX2<br \/>\n&#8211; ColecoVision<br \/>\n&#8211; Neo Geo Pocket + Neo Geo Pocket Color<br \/>\n&#8211; Neo Geo AES \/ MVS<br \/>\n&#8211; Sinclair Zx Spectrum<br \/>\n&#8211; WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2<br \/>\n&nbsp;<br \/>\nA noter qu&rsquo;un pack de shaders est disponible <a href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/59-multi-consoles\/6993-higan-shaders-pack\/\">ici<\/a>.<br \/>\nDes packs MSU-1 sont disponibles <a href=\"http:\/\/www.zeldix.net\/f71-msu-1-hacks-database\">ici<\/a>.<br \/>\n&nbsp;<br \/>\nVoici les informations depuis la derni\u00e8re version d&rsquo;ares:<br \/>\n&nbsp;<br \/>\n<em><strong>Systems<\/strong><br \/>\n<u>Nintendo &#8211; SNES \/ Super Famicom<\/u><br \/>\n&#8211; Fix detection of the Sufami Turbo base cartridge (Avoiding serial conflict with Sailor Moon SuperS &#8211; Fuwafuwa Panic).<br \/>\n&#8211; Fix PowerFest &rsquo;94 and Campus Challenge &rsquo;92.<br \/>\n&#8211; Add support for games with 256KB of SRAM (Notably used in rom hacks, but these hacks also work on real hardware).<br \/>\n&#8211; Add support for the NTT Data Keypad<br \/>\n&#8211; Fix SA-1 DMA to BWRAM banks 0x41 and above.<br \/>\n&nbsp;<br \/>\n<u>Nintendo &#8211; Game Boy Advance<\/u><br \/>\n&#8211; Improve stop mode emulation, ensuring it only exits once the requested input is registered.<br \/>\n&#8211; Improve interrupt timings (latch IE and IF for 1 cycle).<br \/>\n&#8211; Add latches to DISPCNT background enable, object enable and force blank; these now correctly take effect after 3 scanlines.<br \/>\n&#8211; Improve SIO register handling.<br \/>\n&#8211; Fix an off-by-one error with BG mosaic handling.<br \/>\n&#8211; Fix an oversight in OBJ mosaic at x=0. Improve OBJ timing: OBJs are now correctly rendered one scanline in advance, and OBJ PRAM access timings are closer to hardware.<br \/>\n&#8211; Add a 2-cycle synchronizer and improve halted CPU timings<br \/>\n&#8211; Selectively synchronize CPU and APU, allowing for the removal of the compile time &lsquo;PERFORMANCE&rsquo; profile. (Greater accuracy in Release builds with no performance downsides).<br \/>\n&#8211; Small improvements to PPU timing.<br \/>\n&#8211; Added support for the Pixel Accuracy toggle; significant performance increase when pixel accuracy is disabled.<br \/>\n&nbsp;<br \/>\n<u>Nintendo &#8211; Nintendo 64<\/u><br \/>\n&#8211; Remove the &lsquo;devertualizeFast&rsquo; performance optimisation from code block lookups: this was proven to compromise correctness\/accuracy.<br \/>\n&#8211; Refactor devirtualize to return additional context for memory access, reducing code duplication in-memory operations.<br \/>\n&#8211; Use JIT only when running code from i-cache.<br \/>\n&#8211; Add support for 40 Winks (Aftermarket).<br \/>\n&#8211; Add support for Xeno Crisis (World) (Aftermarket)<br \/>\n&#8211; Allow for Pak swapping on Controller Port 1 (You can now change between Controller Pak\/Transfer Pak\/Rumble Pack at runtime).<br \/>\n&#8211; Fix instruction trace debugging when using the recompiler.<br \/>\n&#8211; Add support for multi-byte writes to the GDB debugger.<br \/>\n&#8211; Use different GDB signals for the various exception types.<br \/>\n&#8211; Allow arbitrary and possibly unaligned writes to RDRAM through GDB.<br \/>\n&#8211; Add unusual warning when software uses CACHE on uncached addresses<br \/>\n&#8211; Refactor JIT to remove an extra function call (instructionEpilogue) per instruction.<br \/>\n&nbsp;<br \/>\n<u>Sega &#8211; Mega Drive \/ Genesis \/ 32X \/ CD<\/u><br \/>\n&#8211; Synchronize components more regularly when emulating 32X; this fixes a regression that caused &lsquo;Knuckles Chaotix&rsquo; to be broken in ares v140.<br \/>\n&#8211; Add an option to enable the TMSS \u00ab\u00a0Produced by or under license from&#8230;\u00a0\u00bb screen.<br \/>\n&nbsp;<br \/>\n<strong>Other<\/strong><br \/>\n&#8211; Stage resources into the output directory on Linux; allowing running self-compiled builds without running &lsquo;make install&rsquo; first.<br \/>\n&#8211; Address some possible uses of uninitialized variables.<br \/>\n&#8211; Enable the use of loading higan-style rom folders when using the command line<br \/>\n&#8211; Update librashader integration for librashader ABI 2<br \/>\n&nbsp;<br \/>\n<strong>MacOS fixes<\/strong><br \/>\n&#8211; Display errors from the shader loader in metal, easing debugging of librashader.<br \/>\n&#8211; Add bounds checking for table view context menus; fixes a crash when right-clicking beyond the bounds of defined rows in a table.<br \/>\n&#8211; Fix an issue where librashader did not function on macOS versions lower than 12 (Monterey) when compiled by CI<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7780\" title=\"Download Ares (32 bits)\">T\u00e9l\u00e9charger Ares (32 bits) v114 (3.3 Mo)<\/a><\/p><\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7775\" title=\"Download Ares (64 bits)\">T\u00e9l\u00e9charger Ares (64 bits) v147 (56.0 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/archive.is\/near.sh\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel (pour archive)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/ares-emu.net\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel de substitution<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/ares-emulator\/ares\" target=\"_blank\" rel=\"noopener noreferrer\">Site de d\u00e9veloppement<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/59-multi-consoles\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=82312\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Cr\u00e9\u00e9 par Near (ex byuu) et continu\u00e9 par Luke Usher (PolyBlast \/ CxBx-Reloaded) et d&rsquo;autres, Ares est un \u00e9mulateur multi-syst\u00e8mes dont le d\u00e9veloppement a commenc\u00e9 le 14 octobre 2004. C&rsquo;est un descendant de higan et bsnes. Il se concentre sur &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-82312","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-lpC","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/82312","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=82312"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/82312\/revisions"}],"predecessor-version":[{"id":82313,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/82312\/revisions\/82313"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=82312"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=82312"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=82312"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}