{"id":82409,"date":"2024-11-13T16:12:31","date_gmt":"2024-11-13T15:12:31","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=82409"},"modified":"2024-11-14T16:36:40","modified_gmt":"2024-11-14T15:36:40","slug":"consoles-de-salon-duckstation-v0-1-r241113","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=82409","title":{"rendered":"[Consoles de salon] DuckStation v0.1 r241114"},"content":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-80411\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\" alt=\"\" width=\"469\" height=\"430\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png 900w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-300x275.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-768x705.png 768w\" sizes=\"auto, (max-width: 469px) 100vw, 469px\" \/><\/a><br \/>\n&nbsp;<br \/>\n<strong>Caract\u00e9ristiques:<\/strong><br \/>\n<em>&#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64).<br \/>\n&#8211; Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering.<br \/>\n&#8211; Upscaling, texture filtering, and true colour (24-bit) in hardware renderers.<br \/>\n&#8211; PGXP for geometry precision, texture correction, and depth buffer emulation.<br \/>\n&#8211; Adaptive downsampling filter.<br \/>\n&#8211; Post processing shader chains (GLSL and experimental Reshade FX).<br \/>\n&#8211; \u00ab\u00a0Fast boot\u00a0\u00bb for skipping BIOS splash\/intro.<br \/>\n&#8211; Save state support.<br \/>\n&#8211; Windows, Linux, macOS support.<br \/>\n&#8211; Supports bin\/cue images, raw bin\/img files, MAME CHD, single-track ECM, MDS\/MDF, and unencrypted PBP formats.<br \/>\n&#8211; Direct booting of homebrew executables.<br \/>\n&#8211; Direct loading of Portable Sound Format (psf) files.<br \/>\n&#8211; Digital and analog controllers for input (rumble is forwarded to host).<br \/>\n&#8211; Namco GunCon lightgun support (simulated with mouse).<br \/>\n&#8211; NeGcon support.<br \/>\n&#8211; Qt and \u00ab\u00a0Big Picture\u00a0\u00bb UI.<br \/>\n&#8211; Automatic updates with preview and latest channels.<br \/>\n&#8211; Automatic content scanning &#8211; game titles\/hashes are provided by redump.org.<br \/>\n&#8211; Optional automatic switching of memory cards for each game.<br \/>\n&#8211; Supports loading cheats from existing lists.<br \/>\n&#8211; Memory card editor and save importer.<br \/>\n&#8211; Emulated CPU overclocking.<br \/>\n&#8211; Integrated and remote debugging.<br \/>\n&#8211; Multitap controllers (up to 8 devices).<br \/>\n&#8211; RetroAchievements.<br \/>\n&#8211; Automatic loading\/applying of PPF patches.<\/em><br \/>\n&nbsp;<br \/>\n<strong>Configuration requise:<\/strong><br \/>\n<em>&#8211; Windows 10\/11 (7\/8\/8.1 <a href=\"https:\/\/github.com\/stenzek\/duckstation\/releases\/tag\/v0.1-5624\" rel=\"noopener noreferrer\" target=\"_blank\">here<\/a>), Linux (AppImage\/Flatpak), macOS.<br \/>\n&#8211; A CPU faster than a potato. But it needs to be x86_64, AArch32\/armv7, AArch64\/ARMv8, or RISC-V\/RV64.<br \/>\n&#8211; For the hardware renderers, a GPU capable of OpenGL 3.1\/OpenGL ES 3.1\/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.<br \/>\n&#8211; SDL, XInput or DInput compatible game controller (e.g. XB360\/XBOne\/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.<\/em><br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-66657\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\" alt=\"\" width=\"393\" height=\"343\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png 782w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-300x262.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-768x670.png 768w\" sizes=\"auto, (max-width: 393px) 100vw, 393px\" \/><\/a><br \/>\n&nbsp;<\/p>\n<p>Les am\u00e9liorations sont:<br \/>\n&nbsp;<br \/>\n<em><strong>Preview Build:<\/strong><br \/>\n&#8211; Aces of the Air (Stenzek)<br \/>\n&#8211; babaffc: GPU\/HW: Don&rsquo;t enable no-color-perspective when unsupported (Stenzek)<br \/>\n&#8211; Move separator macro to path.h (Stenzek)<br \/>\n&#8211; Fix relative mode engaging for gun controllers (Stenzek)<br \/>\n&#8211; Allow saving empty string to config (Stenzek)<br \/>\n&#8211; Fix settings not applying immediately when editing profile (Stenzek)<br \/>\n&#8211; Allow empty\/disabled crosshair (Stenzek)<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Stable Build (<em>or rolling release<\/em>):<\/strong><br \/>\n&#8211; Timers: Work around possible MSVC codegen bug<br \/>\n&#8211; Qt: Drop Qt 6.7.0 workarounds<br \/>\n&#8211; dep\/libchdr: Fix mismatched function pointer type<br \/>\n&#8211; CPU\/CodeCache: Clear blocks on system shutdown<br \/>\n&#8211; GPU\/ShaderGen: Fix debug assert tripping with fbfetch<br \/>\n&#8211; dep\/rcheevos: Bump to 3106e6d<br \/>\n&#8211; PostProcessing: Don&rsquo;t try other types after first failure<br \/>\n&#8211; Qt: Use game start fullscreen flag for BP too<br \/>\n&#8211; RegTest: Support using global data directory<br \/>\n&#8211; ImGuiFullscreen: Default input source to keyboard if none<br \/>\n&#8211; AnalogController: Reset state on analog->digital switch<br \/>\n&#8211; GPU: Write initial rendering attributes to GPU dump<br \/>\n&#8211; GPUDump: Fix unknown compression type reported with Zstandard<br \/>\n&#8211; HeapArray: Fix assignment\/move with aligned variant<br \/>\n&#8211; System: Support loading ELF files<br \/>\n&#8211; WAVWriter: Add matching reader class<br \/>\n&#8211; D3D11Device: Ensure we don&rsquo;t drop to feature level 10 on query failure<br \/>\n&#8211; dep\/libchdr: Fix handling of duplicate codecs<br \/>\n&#8211; OpenGLContext: Compile fix on MacOS<br \/>\n&#8211; CI: Bump flatpak-github-actions version<br \/>\n&#8211; Deps: Bump to SDL2 2.30.9<br \/>\n&#8211; Qt: Right clicking while binding should not clear input<br \/>\n&#8211; Qt: Don&rsquo;t allow doubleclick-to-fullscreen in relative mode<br \/>\n&#8211; Adding Swedish translation (#3327)<br \/>\n&#8211; Qt: Enable Swedish translation<br \/>\n&#8211; Qt: Enforce minimum progress dialog height<br \/>\n&#8211; Log: Prepend timestamp to multi-line messages<br \/>\n&#8211; MetalDevice: Fix import of non-page-aligned buffers<br \/>\n&#8211; GPU: Page align VRAM storage on Apple Silicon<br \/>\n&#8211; System: Handle GPU device loss in BP-only mode<br \/>\n&#8211; OpenGLDevice: More verbose logging of surface creation failure<br \/>\n&#8211; VulkanDevice: Use VK_EXT_surface_maintenance1<br \/>\n&#8211; VulkanDevice: Refactor present failure handling<br \/>\n&#8211; Update duckstation-qt_sv.ts (#3329)<br \/>\n&#8211; Cheat bugfix and new A8 cheat type (#3328)<br \/>\n&#8211; RegTest: Improve -maxframes option<br \/>\n&#8211; Log: Add option coloured variants<br \/>\n&#8211; CPU: Handle mirrors of BIOS syscalls<br \/>\n&#8211; CPU: Fix puts() hook incorrect arg<br \/>\n&#8211; OpenGLDevice: Fix possible missing eglMakeCurrent() after FS<br \/>\n&#8211; OpenGLDevice: Support both XCB and Xlib<br \/>\n&#8211; CI: Split and add dedicated Flathub publish<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7710\" title=\"Download DuckStation\">T\u00e9l\u00e9charger DuckStation v0.1 build 11XXX (67.0 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/stenzek\/duckstation\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/53-sony-playstation-psone\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=82409\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX. &nbsp; &nbsp; Caract\u00e9ristiques: &#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64). &#8211; Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering. &#8211; Upscaling, texture filtering, and true colour (24-bit) &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-82409","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-lrb","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/82409","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=82409"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/82409\/revisions"}],"predecessor-version":[{"id":82415,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/82409\/revisions\/82415"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=82409"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=82409"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=82409"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}