{"id":83472,"date":"2025-01-29T16:46:17","date_gmt":"2025-01-29T15:46:17","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=83472"},"modified":"2025-01-30T14:40:19","modified_gmt":"2025-01-30T13:40:19","slug":"consoles-de-salon-duckstation-v0-1-r250129","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=83472","title":{"rendered":"[Consoles de salon] DuckStation v0.1 r250130"},"content":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-80411\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\" alt=\"\" width=\"469\" height=\"430\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png 900w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-300x275.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-768x705.png 768w\" sizes=\"auto, (max-width: 469px) 100vw, 469px\" \/><\/a><br \/>\n&nbsp;<br \/>\n<strong>Caract\u00e9ristiques:<\/strong><br \/>\n<em>&#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64).<br \/>\n&#8211; Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering.<br \/>\n&#8211; Upscaling, texture filtering, and true colour (24-bit) in hardware renderers.<br \/>\n&#8211; PGXP for geometry precision, texture correction, and depth buffer emulation.<br \/>\n&#8211; Adaptive downsampling filter.<br \/>\n&#8211; Post processing shader chains (GLSL and experimental Reshade FX).<br \/>\n&#8211; \u00ab\u00a0Fast boot\u00a0\u00bb for skipping BIOS splash\/intro.<br \/>\n&#8211; Save state support.<br \/>\n&#8211; Windows, Linux, macOS support.<br \/>\n&#8211; Supports bin\/cue images, raw bin\/img files, MAME CHD, single-track ECM, MDS\/MDF, and unencrypted PBP formats.<br \/>\n&#8211; Direct booting of homebrew executables.<br \/>\n&#8211; Direct loading of Portable Sound Format (psf) files.<br \/>\n&#8211; Digital and analog controllers for input (rumble is forwarded to host).<br \/>\n&#8211; Namco GunCon lightgun support (simulated with mouse).<br \/>\n&#8211; NeGcon support.<br \/>\n&#8211; Qt and \u00ab\u00a0Big Picture\u00a0\u00bb UI.<br \/>\n&#8211; Automatic updates with preview and latest channels.<br \/>\n&#8211; Automatic content scanning &#8211; game titles\/hashes are provided by redump.org.<br \/>\n&#8211; Optional automatic switching of memory cards for each game.<br \/>\n&#8211; Supports loading cheats from existing lists.<br \/>\n&#8211; Memory card editor and save importer.<br \/>\n&#8211; Emulated CPU overclocking.<br \/>\n&#8211; Integrated and remote debugging.<br \/>\n&#8211; Multitap controllers (up to 8 devices).<br \/>\n&#8211; RetroAchievements.<br \/>\n&#8211; Automatic loading\/applying of PPF patches.<\/em><br \/>\n&nbsp;<br \/>\n<strong>Configuration requise:<\/strong><br \/>\n<em>&#8211; Windows 10\/11 (7\/8\/8.1 <a href=\"https:\/\/github.com\/stenzek\/duckstation\/releases\/tag\/v0.1-5624\" rel=\"noopener noreferrer\" target=\"_blank\">here<\/a>), Linux (AppImage\/Flatpak), macOS.<br \/>\n&#8211; A CPU faster than a potato. But it needs to be x86_64, AArch32\/armv7, AArch64\/ARMv8, or RISC-V\/RV64.<br \/>\n&#8211; For the hardware renderers, a GPU capable of OpenGL 3.1\/OpenGL ES 3.1\/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.<br \/>\n&#8211; SDL, XInput or DInput compatible game controller (e.g. XB360\/XBOne\/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.<\/em><br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-66657\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\" alt=\"\" width=\"393\" height=\"343\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png 782w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-300x262.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-768x670.png 768w\" sizes=\"auto, (max-width: 393px) 100vw, 393px\" \/><\/a><br \/>\n&nbsp;<\/p>\n<p>Les am\u00e9liorations sont:<br \/>\n&nbsp;<br \/>\n<em><strong>Preview Build:<\/strong><br \/>\n&#8211; Fix setting change crash with thread off (Stenzek)<br \/>\n&#8211; GPU\/TextureCache: Fix replacements starting in second page (Stenzek)<br \/>\n&#8211; Fix per-game achievements hardcore mode (Stenzek)<br \/>\n&#8211; Use effective value for achievement options enable (Stenzek)<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Stable Build (<em>or rolling release<\/em>):<\/strong><br \/>\n&#8211; FullscreenUI: Implicitly close non-multichoice dialogs<br \/>\n&#8211; FullscreenUI: Fix parent scroll resetting on directory change<br \/>\n&#8211; FullscreenUI: Add &lsquo;Set Cover Image&rsquo; to game list<br \/>\n&#8211; FullscreenUI: Show game icons in game list<br \/>\n&#8211; System: Post-processing is shut down on GPU thread<br \/>\n&#8211; PostProcessing: Fix erroneous reload message<br \/>\n&#8211; System: Allow host to set async worker count<br \/>\n&#8211; System: Set rapidyaml error handlers on startup<br \/>\n&#8211; GPU: Split backend into Backend+Presenter<br \/>\n&#8211; System: Add fatal error shutdown path<br \/>\n&#8211; GPU: Refactor display presentation workflow<br \/>\n&#8211; GPU: Align presenter\/backends to cache line<br \/>\n&#8211; GPUDevice: Add sampler cache to base class<br \/>\n&#8211; GPUDevice: Move empty\/null texture to base class<br \/>\n&#8211; PostProcessing: Get rid of GPU-dependent globals<br \/>\n&#8211; PostProcessing: Move into GPU presenter<br \/>\n&#8211; Data: Add one example overlay<br \/>\n&#8211; README: Update feature list for 2025<br \/>\n&#8211; GPUDevice: Allow nested GL_SCOPE macros<br \/>\n&#8211; GPUDevice: Replace explicit GL_PUSH\/GL_POP with nested GL_SCOPE<br \/>\n&#8211; GPU: Fill in unused\/padded area in overlays<br \/>\n&#8211; GPU: Fix crash toggling border overlays<br \/>\n&#8211; GPU: Fix various capture\/screenshot issues<br \/>\n&#8211; System: Required changes for Android<br \/>\n&#8211; GPU: Add alpha blending support to overlay<br \/>\n&#8211; GPU: Fix overlay+postprocessing combination<br \/>\n&#8211; Common: Fix Vector2->Vector4 zero-extend constructor<br \/>\n&#8211; GPU: Use screen alignment for overlay instead of display rect<br \/>\n&#8211; CDImage: Tidy up Open() method<br \/>\n&#8211; Misc: Replace isspace() usage with StringUtil::IsWhitespace()<br \/>\n&#8211; PostProcessing\/GLSL: Fix image moved off-screen with alignment<br \/>\n&#8211; FullscreenUI: Use constant width\/height scale on Android<br \/>\n&#8211; Data: Update resources<br \/>\n&#8211; FullscreenUI: Fix several more unsafe reads<br \/>\n&#8211; Path: Fix several errors in URLEncode\/Decode and add tests<br \/>\n&#8211; GameList: URL encode custom properties paths with brackets<br \/>\n&#8211; FullscreenUI: Fix blank screen flicker starting game<br \/>\n&#8211; GPUDevice: Normalize supports_texture_buffers => texture_buffers<br \/>\n&#8211; GPUDevice: Move exclusive fullscreen to features<br \/>\n&#8211; GPU: Fix incorrect screen draw rect<br \/>\n&#8211; GPUThread: Shutdown instead of panicing on switch failure<br \/>\n&#8211; GPU\/HW: Use texture loads for native resolution<br \/>\n&#8211; GPUThread: Skip debug window update on Android<br \/>\n&#8211; GPU: Fix incorrect interface for postfx config<br \/>\n&#8211; System: Always display OSD warning messages<br \/>\n&#8211; GPUDevice: Fix swap chain clear colour normalization<br \/>\n&#8211; PostProcessing\/GLSL: Clear alpha to 1.0<br \/>\n&#8211; GPU: Reduce overdraw when using overlays<br \/>\n&#8211; GPU: Fix overlay destination alpha with postfx<br \/>\n&#8211; GPUThread: Fix order of updating state<br \/>\n&#8211; GPUThread: Push settings through FIFO<br \/>\n&#8211; Qt: Fix global setting showing incorrectly for int-list<br \/>\n&#8211; Qt: Fix border overlay export button<br \/>\n&#8211; Qt: Add &lsquo;Multiple Devices&rsquo; to automatic mapping<br \/>\n&#8211; GPU\/HW: Further tweaks to replacement alpha handling<br \/>\n&#8211; System: Simplify CD speedup warnings<br \/>\n&#8211; GPUThread: Fix starting big picture mode<br \/>\n&#8211; Atualiza\u00e7\u00e3o Portugu\u00eas do Brasil (#3357)<br \/>\n&#8211; System: Display safe mode warning when toggling on<br \/>\n&#8211; GameDB: Rakugaki Showtime does not support analog mode (#3358)<br \/>\n&#8211; FullscreenUI: Hook up to disc change hotkey<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7710\" title=\"Download DuckStation\">T\u00e9l\u00e9charger DuckStation v0.1 build 11XXX (65.2 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/stenzek\/duckstation\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/53-sony-playstation-psone\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=83472\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX. &nbsp; &nbsp; Caract\u00e9ristiques: &#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64). &#8211; Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering. &#8211; Upscaling, texture filtering, and true colour (24-bit) &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-83472","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-lIk","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/83472","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=83472"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/83472\/revisions"}],"predecessor-version":[{"id":83481,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/83472\/revisions\/83481"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=83472"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=83472"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=83472"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}