{"id":83778,"date":"2025-02-16T10:34:43","date_gmt":"2025-02-16T09:34:43","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=83778"},"modified":"2025-02-17T15:27:17","modified_gmt":"2025-02-17T14:27:17","slug":"consoles-de-salon-duckstation-v0-1-r250216","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=83778","title":{"rendered":"[Consoles de salon] DuckStation v0.1 r250217"},"content":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-80411\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\" alt=\"\" width=\"469\" height=\"430\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png 900w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-300x275.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-768x705.png 768w\" sizes=\"auto, (max-width: 469px) 100vw, 469px\" \/><\/a><br \/>\n&nbsp;<br \/>\n<strong>Caract\u00e9ristiques:<\/strong><br \/>\n<em>&#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64).<br \/>\n&#8211; Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering.<br \/>\n&#8211; Upscaling, texture filtering, and true colour (24-bit) in hardware renderers.<br \/>\n&#8211; PGXP for geometry precision, texture correction, and depth buffer emulation.<br \/>\n&#8211; Adaptive downsampling filter.<br \/>\n&#8211; Post processing shader chains (GLSL and experimental Reshade FX).<br \/>\n&#8211; \u00ab\u00a0Fast boot\u00a0\u00bb for skipping BIOS splash\/intro.<br \/>\n&#8211; Save state support.<br \/>\n&#8211; Windows, Linux, macOS support.<br \/>\n&#8211; Supports bin\/cue images, raw bin\/img files, MAME CHD, single-track ECM, MDS\/MDF, and unencrypted PBP formats.<br \/>\n&#8211; Direct booting of homebrew executables.<br \/>\n&#8211; Direct loading of Portable Sound Format (psf) files.<br \/>\n&#8211; Digital and analog controllers for input (rumble is forwarded to host).<br \/>\n&#8211; Namco GunCon lightgun support (simulated with mouse).<br \/>\n&#8211; NeGcon support.<br \/>\n&#8211; Qt and \u00ab\u00a0Big Picture\u00a0\u00bb UI.<br \/>\n&#8211; Automatic updates with preview and latest channels.<br \/>\n&#8211; Automatic content scanning &#8211; game titles\/hashes are provided by redump.org.<br \/>\n&#8211; Optional automatic switching of memory cards for each game.<br \/>\n&#8211; Supports loading cheats from existing lists.<br \/>\n&#8211; Memory card editor and save importer.<br \/>\n&#8211; Emulated CPU overclocking.<br \/>\n&#8211; Integrated and remote debugging.<br \/>\n&#8211; Multitap controllers (up to 8 devices).<br \/>\n&#8211; RetroAchievements.<br \/>\n&#8211; Automatic loading\/applying of PPF patches.<\/em><br \/>\n&nbsp;<br \/>\n<strong>Configuration requise:<\/strong><br \/>\n<em>&#8211; Windows 10\/11 (7\/8\/8.1 <a href=\"https:\/\/github.com\/stenzek\/duckstation\/releases\/tag\/v0.1-5624\" rel=\"noopener noreferrer\" target=\"_blank\">here<\/a>), Linux (AppImage\/Flatpak), macOS.<br \/>\n&#8211; A CPU faster than a potato. But it needs to be x86_64, AArch32\/armv7, AArch64\/ARMv8, or RISC-V\/RV64.<br \/>\n&#8211; For the hardware renderers, a GPU capable of OpenGL 3.1\/OpenGL ES 3.1\/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.<br \/>\n&#8211; SDL, XInput or DInput compatible game controller (e.g. XB360\/XBOne\/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.<\/em><br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-66657\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\" alt=\"\" width=\"393\" height=\"343\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png 782w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-300x262.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-768x670.png 768w\" sizes=\"auto, (max-width: 393px) 100vw, 393px\" \/><\/a><br \/>\n&nbsp;<\/p>\n<p>Les am\u00e9liorations sont:<br \/>\n&nbsp;<br \/>\n<em><strong>Preview Build:<\/strong><br \/>\n&#8211; b45f9c3: Atualiza\u00e7\u00e3o Portugu\u00eas do Brasil (#3373) (Anderson Cardoso) #3373<br \/>\n&#8211; Further improve async cover loading (Stenzek)<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Stable Build (<em>or rolling release<\/em>):<\/strong><br \/>\n&#8211; Make .bin loader track length match .cue (Stenzek)<br \/>\n&#8211; Add hash to OnGameChanged (Stenzek)<br \/>\n&#8211; Avoid additional stat() call loading subchannel (Stenzek)<br \/>\n&#8211; Improve PBP load error reporting (Stenzek)<br \/>\n&#8211; 06b0218: GPU\/HW: Split transparent draws if dual-source blend unsupported (Stenzek)<br \/>\n&#8211; Clear display texture on fatal error (Stenzek)<br \/>\n&#8211; Don&rsquo;t panic on unknown register read (Stenzek)<br \/>\n&#8211; Update to SDL3 3.2.4 (Stenzek)<br \/>\n&#8211; Fix possible crash when rescanning game list (Stenzek)<br \/>\n&#8211; Fix setting-altering patches not applying on startup (Stenzek)<br \/>\n&#8211; Add &lsquo;Ignore&rsquo; field to file format (Stenzek)<br \/>\n&#8211; 07f9730: update the Simple-Chinese Translation to latest. (#3363) (zkdpower) #3363<br \/>\n&#8211; Update glyph ranges (Stenzek)<br \/>\n&#8211; 4ce48ab: GPU\/HW: Fix incorrect source rect for page replacements (Stenzek)<br \/>\n&#8211; Show disabled code count when HC\/safe mode is active (Stenzek)<br \/>\n&#8211; Improve summary popup (Stenzek)<br \/>\n&#8211; c1f8a52: Spanish (Spain) translation update 2025-02-09 (#3366) (V\u00edctor \u00ab\u00a0IlDucci) #3366<br \/>\n&#8211; Dezaemon Plus Select 100 does not support analog mode (#3364) #3364 (JukePlz)<br \/>\n&#8211; 788b9cd: Update the Simple-Chinese translation to latest. (#3365) (zkdpower) #3365<br \/>\n&#8211; 3eed0d0: CI\/Flatpak: Don&rsquo;t strip SDL3 libraries (Stenzek)<br \/>\n&#8211; Fix overlapping widgets in macro trigger shift-click (Stenzek)<br \/>\n&#8211; Use display name for a couple of recommended values (Stenzek)<br \/>\n&#8211; 2876713: Update the Simple-Chinese translation to latest. (#3368) (zkdpower) #3368<br \/>\n&#8211; f6e8ebe: Updating Swedish translation (100%) (#3367) (Daniel Nylander) #3367<br \/>\n&#8211; 36d5708: GPU\/HW: Fall back to replacements from first disc (Stenzek)<br \/>\n&#8211; Fix incorrect recommended value (Stenzek)<br \/>\n&#8211; Reapply frame end codes immediately on reload (Stenzek)<br \/>\n&#8211; cd89f62: Atualiza\u00e7\u00e3o Portugu\u00eas do Brasil (#3369) (Anderson Cardoso) #3369<br \/>\n&#8211; Apply SDL3 joystick patch (Stenzek)<br \/>\n&#8211; Rewrite to support axis input (Stenzek)<br \/>\n&#8211; f90fdf6: Update the Simple-Chinese translation to latest. (#3371) (zkdpower) #3371<br \/>\n&#8211; Correctly unset host page size if set via cache (Stenzek)<br \/>\n&#8211; Fix prerotated presenting with OpenGL (Stenzek)<br \/>\n&#8211; Fix incorrect texture format for A1BGR5 (Stenzek)<br \/>\n&#8211; Fix Wcast-function-type-mismatch (Stenzek)<br \/>\n&#8211; Vectorize RGBA8 conversion and add A1BGR5 (Stenzek)<br \/>\n&#8211; Fix flipped images in OpenGL (Stenzek)<br \/>\n&#8211; Fix black screen when changing options while paused (Stenzek)<br \/>\n&#8211; Fix missing vibration binding for NegConRumble (Stenzek)<br \/>\n&#8211; Fix abort on slow compile in big picture (Stenzek)<br \/>\n&#8211; Update glyph ranges (Stenzek)<br \/>\n&#8211; Bump to LLVM\/clang 19 (Stenzek)<br \/>\n&#8211; More Wcast-function-type-mismatch fixes (Stenzek)<br \/>\n&#8211; Fix possible unaligned movaps (Stenzek)<br \/>\n&#8211; Fix setting-altering game patch behaviour (Stenzek)<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7710\" title=\"Download DuckStation\">T\u00e9l\u00e9charger DuckStation v0.1 build 11XXX (65.3 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/stenzek\/duckstation\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/53-sony-playstation-psone\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=83778\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX. &nbsp; &nbsp; Caract\u00e9ristiques: &#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64). &#8211; Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering. &#8211; Upscaling, texture filtering, and true colour (24-bit) &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-83778","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-lNg","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/83778","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=83778"}],"version-history":[{"count":2,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/83778\/revisions"}],"predecessor-version":[{"id":83804,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/83778\/revisions\/83804"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=83778"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=83778"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=83778"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}