{"id":83847,"date":"2025-02-21T13:25:23","date_gmt":"2025-02-21T12:25:23","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=83847"},"modified":"2025-02-22T12:38:43","modified_gmt":"2025-02-22T11:38:43","slug":"consoles-de-salon-duckstation-v0-1-r250221","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=83847","title":{"rendered":"[Consoles de salon] DuckStation v0.1 r250222"},"content":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-80411\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\" alt=\"\" width=\"469\" height=\"430\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png 900w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-300x275.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-768x705.png 768w\" sizes=\"auto, (max-width: 469px) 100vw, 469px\" \/><\/a><br \/>\n&nbsp;<br \/>\n<strong>Caract\u00e9ristiques:<\/strong><br \/>\n<em>&#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64).<br \/>\n&#8211; Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering.<br \/>\n&#8211; Upscaling, texture filtering, and true colour (24-bit) in hardware renderers.<br \/>\n&#8211; PGXP for geometry precision, texture correction, and depth buffer emulation.<br \/>\n&#8211; Adaptive downsampling filter.<br \/>\n&#8211; Post processing shader chains (GLSL and experimental Reshade FX).<br \/>\n&#8211; \u00ab\u00a0Fast boot\u00a0\u00bb for skipping BIOS splash\/intro.<br \/>\n&#8211; Save state support.<br \/>\n&#8211; Windows, Linux, macOS support.<br \/>\n&#8211; Supports bin\/cue images, raw bin\/img files, MAME CHD, single-track ECM, MDS\/MDF, and unencrypted PBP formats.<br \/>\n&#8211; Direct booting of homebrew executables.<br \/>\n&#8211; Direct loading of Portable Sound Format (psf) files.<br \/>\n&#8211; Digital and analog controllers for input (rumble is forwarded to host).<br \/>\n&#8211; Namco GunCon lightgun support (simulated with mouse).<br \/>\n&#8211; NeGcon support.<br \/>\n&#8211; Qt and \u00ab\u00a0Big Picture\u00a0\u00bb UI.<br \/>\n&#8211; Automatic updates with preview and latest channels.<br \/>\n&#8211; Automatic content scanning &#8211; game titles\/hashes are provided by redump.org.<br \/>\n&#8211; Optional automatic switching of memory cards for each game.<br \/>\n&#8211; Supports loading cheats from existing lists.<br \/>\n&#8211; Memory card editor and save importer.<br \/>\n&#8211; Emulated CPU overclocking.<br \/>\n&#8211; Integrated and remote debugging.<br \/>\n&#8211; Multitap controllers (up to 8 devices).<br \/>\n&#8211; RetroAchievements.<br \/>\n&#8211; Automatic loading\/applying of PPF patches.<\/em><br \/>\n&nbsp;<br \/>\n<strong>Configuration requise:<\/strong><br \/>\n<em>&#8211; Windows 10\/11 (7\/8\/8.1 <a href=\"https:\/\/github.com\/stenzek\/duckstation\/releases\/tag\/v0.1-5624\" rel=\"noopener noreferrer\" target=\"_blank\">here<\/a>), Linux (AppImage\/Flatpak), macOS.<br \/>\n&#8211; A CPU faster than a potato. But it needs to be x86_64, AArch32\/armv7, AArch64\/ARMv8, or RISC-V\/RV64.<br \/>\n&#8211; For the hardware renderers, a GPU capable of OpenGL 3.1\/OpenGL ES 3.1\/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.<br \/>\n&#8211; SDL, XInput or DInput compatible game controller (e.g. XB360\/XBOne\/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.<\/em><br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-66657\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\" alt=\"\" width=\"393\" height=\"343\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png 782w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-300x262.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-768x670.png 768w\" sizes=\"auto, (max-width: 393px) 100vw, 393px\" \/><\/a><br \/>\n&nbsp;<\/p>\n<p>Les am\u00e9liorations sont:<br \/>\n&nbsp;<br \/>\n<em><strong>Preview Build:<\/strong><br \/>\n&#8211; Sorcerer&rsquo;s Maze (#3375) #3375 (bl@ck_m@ge)<br \/>\n&#8211; Falcata &#8211; Astran Pardma no Monshou hash (#3376) #3376 (JukePlz)<br \/>\n&#8211; Ensure libz.so.1 is packaged in AppImage (Stenzek)<br \/>\n&#8211; Fix progress database corruption (Stenzek)<br \/>\n&#8211; Update both HC and SC counts on unlock\/boot (Stenzek)<br \/>\n&#8211; Show only HC achievement count if HC == SC (Stenzek)<br \/>\n&#8211; Ensure SIGCHLD is ignored properly (Stenzek)<br \/>\n&#8211; Rewrite automatic resolution scaling (Stenzek)<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Stable Build (<em>or rolling release<\/em>):<\/strong><br \/>\n&#8211; f4aa5e1 MemoryCard: Filename -> Path<br \/>\n&#8211; 13d58d8 Qt: Move fast boot\/fast forward to console settings<br \/>\n&#8211; e9bfca8 System: Add &lsquo;Fast Forward Memory Card Access&rsquo; option<br \/>\n&#8211; 2bfc408 Bus: Enable mmap fastmem on uppermost KSEG0 mirror<br \/>\n&#8211; 2fcf115 GameDB: Drop LUT fastmem overrides<br \/>\n&#8211; 7d80a74 GameDatabase: Remove now-unused traits<br \/>\n&#8211; 8772c33 CPU: Don&rsquo;t stall until GTE completion on write<br \/>\n&#8211; 958fd00 GPU\/HW: Don&rsquo;t use shader for self-overlapping copies<br \/>\n&#8211; ce8b1f0 GPU: Small optimization to lanczos shader<br \/>\n&#8211; 4562573 Update Russian translation (#3372)<br \/>\n&#8211; 369f623 Cheats: Only display codes for selected revision<br \/>\n&#8211; 1b3ca81 Qt: Fix hotkey search placeholder localisation<br \/>\n&#8211; b45f9c3 Atualiza\u00e7\u00e3o Portugu\u00eas do Brasil (#3373)<br \/>\n&#8211; cba9d00 Qt: Further improve async cover loading<br \/>\n&#8211; 9928d01 Common: Fix ARM64 build on clang-cl 19<br \/>\n&#8211; e688e24 GTE: Use floating-point math for preserve-proj-fp<br \/>\n&#8211; 5bd1a49 GameDatabase: Turn PGXPPreserveProjFP into a boolean setting<br \/>\n&#8211; 4ce1b1a GameDB: Set PGXPPreserveProjFP for Vagrant Story<br \/>\n&#8211; cb10c6f Qt: Ensure build warning is themed<br \/>\n&#8211; 0c30acb Qt: Work around QtWayland bugs<br \/>\n&#8211; 9a75af2 Qt: Explicitly set desktop file path on startup<br \/>\n&#8211; b57049f CI: Enable Wayland on AppImage\/Flatpak builds<br \/>\n&#8211; 2f5c4d8 Common: Add xorshift-based PRNG class<br \/>\n&#8211; 6f25cf3 CDROM: Add randomness to repeated seek times<br \/>\n&#8211; 72ac4f9 CDROM: Increase delay for pause-when-paused<br \/>\n&#8211; 31a5d8c GameDB: Tama &#8211; Adventurous Ball in Giddy Labyrinth hash<br \/>\n&#8211; 78bd0fd Qt: Always use ARGB32 for padded cover images<br \/>\n&#8211; 6a0c73b Qt: Add AMOLED theme (#3374)<br \/>\n&#8211; 373c83c GameDB: PGXP-CPU for Twisted Metal 2<br \/>\n&#8211; d1b9473 Deps: Update cpuinfo<br \/>\n&#8211; f96ab3a Deps: Switch zlib to zlib-ng<br \/>\n&#8211; d5c83a8 GameDB: Sorcerer&rsquo;s Maze (#3375)<br \/>\n&#8211; f2715b3 GameDB: Falcata &#8211; Astran Pardma no Monshou hash (#3376)<br \/>\n&#8211; 90cb92b CI: Ensure libz.so.1 is packaged in AppImage<br \/>\n&#8211; fa3815d Achievements: Fix progress database corruption<br \/>\n&#8211; 91370ee Achievements: Update both HC and SC counts on unlock\/boot<br \/>\n&#8211; 5fea81c Qt: Show only HC achievement count if HC == SC<br \/>\n&#8211; d812463 Qt: Ensure SIGCHLD is ignored properly<br \/>\n&#8211; 3ea26cc GPU: Rewrite automatic resolution scaling<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7710\" title=\"Download DuckStation\">T\u00e9l\u00e9charger DuckStation v0.1 build 11XXX (65.4 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/stenzek\/duckstation\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/53-sony-playstation-psone\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=83847\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX. &nbsp; &nbsp; Caract\u00e9ristiques: &#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64). &#8211; Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering. &#8211; Upscaling, texture filtering, and true colour (24-bit) &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-83847","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-lOn","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/83847","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=83847"}],"version-history":[{"count":3,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/83847\/revisions"}],"predecessor-version":[{"id":83868,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/83847\/revisions\/83868"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=83847"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=83847"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=83847"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}