{"id":84619,"date":"2025-03-30T21:31:31","date_gmt":"2025-03-30T20:31:31","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=84619"},"modified":"2025-03-30T22:38:30","modified_gmt":"2025-03-30T21:38:30","slug":"consoles-de-salon-rpcs3-v0-0-36-alpha","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=84619","title":{"rendered":"[Consoles de salon] RPCS3 v0.0.36 Alpha"},"content":{"rendered":"<p>Cr\u00e9\u00e9 par <a href=\"https:\/\/github.com\/DHrpcs3\/rpcs3\">DH<\/a> &amp; <a href=\"https:\/\/github.com\/erikpshat\" target=\"_blank\" rel=\"noopener noreferrer\">Hykem<\/a> (et rejoint par un ensemble de <a href=\"https:\/\/rpcs3.net\/about\">d\u00e9veloppeurs<\/a>), <strong>RPCS3 <\/strong> est un \u00e9mulateur de Playstation 3 multi-plateformes qui a pour objectif de devenir le plus complet possible. Il faisait principalement office de d\u00e9sassembleur mais pousse \u00e0 pr\u00e9sent la performance jusqu&rsquo;\u00e0 ex\u00e9cuter un grand nombre de jeux commerciaux devenant ainsi le premier \u00e9mulateur de PS3 \u00e9mulant des jeux du commerce, toutefois il n\u00e9cessite un PC extr\u00eamement performant.<br \/>\n&nbsp;<\/p>\n<p>En effet il vous faudra rien de moins qu&rsquo;un CPU type Intel Comet Lake (10th) ou AMD Zen 3 (5000) ou plus, une carte graphique r\u00e9cente type nVidia GTX, de la m\u00e9moire haute performance type DDR4\/DDR5 (min 8 go \/ recommand\u00e9 16 go) ou encore un syst\u00e8me d&rsquo;exploitation r\u00e9cent pour esp\u00e9rer lancer des jeux dans un mode relativement fluide (mais attention cela d\u00e9pend \u00e9norm\u00e9ment des builds et des jeux).<br \/>\n&nbsp;<br \/>\nPlusieurs rendus s&rsquo;offre \u00e0 vous: Aucun, OpenGL, <del datetime=\"2020-11-02T23:10:54+00:00\"><a href=\"https:\/\/github.com\/RPCS3\/rpcs3\/issues\/5000\" target=\"_blank\" rel=\"noopener noreferrer\">DirectX12 (Windows 10 uniquement)<\/a><\/del> et Vulkan (qui a pour but de remplacer \u00e0 terme OpenGL et ses d\u00e9riv\u00e9s en exploitant plus efficacement les architectures informatiques modernes).<br \/>\n&nbsp;<br \/>\nAu sujet du nom de l&rsquo;\u00e9mulateur, il s&rsquo;agit d&rsquo;une abr\u00e9viation et d&rsquo;une combinaison de <strong>P<\/strong>ersonal <strong>C<\/strong>omputer (PC) et <strong>P<\/strong>lay<strong>S<\/strong>tation <strong>3<\/strong> (PS3). PC + PS3 = PCS3.<br \/>\nQue signifie le R? DH et BlackDemon se souviennent qu&rsquo;il repr\u00e9sentait <strong>R<\/strong>eal car en 2011, il n&rsquo;y avait que de faux \u00e9mulateurs de Ps3. Puis, \u00e0 un moment donn\u00e9, DH (originaire d&rsquo;Ukraine) a commenc\u00e9 \u00e0 dire que le <strong>R<\/strong> repr\u00e9sentait le mot <strong>R<\/strong>usse. De plus, Nekotekina, qui a rejoint l&rsquo;\u00e9quipe fin 2013 et qui est rapidement devenu l&rsquo;un des plus grands d\u00e9veloppeurs de cet \u00e9mulateur, est originaire de Russie. Du coup RPCS3 signifie \u00e0 pr\u00e9sent <strong>R<\/strong>ussian <strong>P<\/strong>ersonal <strong>C<\/strong>omputer <strong>S<\/strong>tation <strong>3<\/strong>.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/03\/rpcs3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-49524\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/03\/rpcs3.jpg\" alt=\"\" width=\"448\" height=\"252\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/03\/rpcs3.jpg 1920w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/03\/rpcs3-300x169.jpg 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/03\/rpcs3-768x432.jpg 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2017\/03\/rpcs3-1024x576.jpg 1024w\" sizes=\"auto, (max-width: 448px) 100vw, 448px\" \/><\/a><br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/RCPS3-official.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-81805\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/RCPS3-official.jpg\" alt=\"\" width=\"488\" height=\"286\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/RCPS3-official.jpg 2564w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/RCPS3-official-300x176.jpg 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/RCPS3-official-768x450.jpg 768w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/09\/RCPS3-official-1024x600.jpg 1024w\" sizes=\"auto, (max-width: 488px) 100vw, 488px\" \/><\/a><br \/>\n&nbsp;<br \/>\nCette version (qui n&rsquo;est pas \u00e0 consid\u00e9rer comme stable) qu&rsquo;on nommera \u00ab\u00a0point de rep\u00e8re\u00a0\u00bb (landmarks) dans le sens ou elle est officiellement publi\u00e9e sur le site officiel (ce qui change des builds r\u00e9gulier dit \u00ab\u00a0WIP\u00a0\u00bb ou \u00ab\u00a0GIT\u00a0\u00bb), n&rsquo;est disponible que pour les processeurs 64 bits. <del datetime=\"2023-03-02T07:55:31+00:00\">Pas de changelog malheureusement.<\/del><\/p>\n<p>&nbsp;<\/p>\n<p><em><strong>Version changes serve as landmarks and are by no means stable builds<br \/>\nThis changelog lists the main (but not all) changes made since 0.0.X <\/strong><\/em><\/p>\n<p>&nbsp;<\/p>\n<p><em>&#8211; PPU: Report encrypted modules with KLIC in main file, opportunistic compilation at exit-spawn by\u00a0@cipherxof\u00a0in\u00a0#16743<br \/>\n&#8211; rsx\/vk: Refactor and simplify swapchain management by\u00a0@kd-11\u00a0in\u00a0#16785<br \/>\n&#8211; Qt: Fix boot failed dialog by\u00a0@cipherxof\u00a0in\u00a0#16787<br \/>\n&#8211; RSX: Use AVX-512-ICL in vertex shader hashing and comparisons by\u00a0@Whatcookie\u00a0in\u00a0#16780<br \/>\n&#8211; SPU Giga block bounds check by\u00a0@cipherxof\u00a0in\u00a0#16722<br \/>\n&#8211; Switch Windows and Linux x64 build and deployments to GitHub Actions by\u00a0@hcorion\u00a0in\u00a0#16788<br \/>\n&#8211; overlays: Add show\/hide hidden trophies button to trophy list by\u00a0@Megamouse\u00a0in\u00a0#16791<br \/>\n&#8211; overlays\/osk: implement horizontal scroll by\u00a0@Megamouse\u00a0in\u00a0#16769<br \/>\n&#8211; Emulator: Implement config CLI args, add barrier for host CLI args by\u00a0@elad335\u00a0in\u00a0#10247<br \/>\n&#8211; RSX: Fix issue where linux builds could hit illegal instruction on machines without AVX-512 by\u00a0@Whatcookie\u00a0in\u00a0#16793<br \/>\n&#8211; Qt\/Patches: only consider bootable games in patch manager dialog by\u00a0@Megamouse\u00a0in\u00a0#16799<br \/>\n&#8211; overlays: fix friends\/trophy list input on paused emulation by\u00a0@Megamouse\u00a0in\u00a0#16801<br \/>\n&#8211; Memory breakpoints by\u00a0@RipleyTom\u00a0in\u00a0#11814<br \/>\n&#8211; Some minor CI\/VS improvements by\u00a0@Megamouse\u00a0in\u00a0#16808<br \/>\n&#8211; static analysis: fix memory leak in decompress by\u00a0@Megamouse\u00a0in\u00a0#16806<br \/>\n&#8211; vk: Do not force strict query scopes by default by\u00a0@kd-11\u00a0in\u00a0#16810<br \/>\n&#8211; Update FW 4.92 Latest Version by\u00a0@Joaozin-tech\u00a0in\u00a0#16811<br \/>\n&#8211; RSX: Fix UB in FIFO_control::get_current_arg_ptr() by\u00a0@elad335\u00a0in\u00a0#16813<br \/>\n&#8211; RSX: ProgramStateCache placebo microoptimizations by\u00a0@Whatcookie\u00a0in\u00a0#16741<br \/>\n&#8211; SPU Analyzer: Fix for value propagation by\u00a0@elad335\u00a0in\u00a0#16023<br \/>\n&#8211; Fixup by\u00a0@elad335\u00a0in\u00a0#16820<br \/>\n&#8211; Update SDL to 3.2.8 by\u00a0@Megamouse\u00a0in\u00a0#16610<br \/>\n&#8211; RSX: Story about four optimizations by\u00a0@elad335\u00a0in\u00a0#16797<br \/>\n&#8211; rsx: Cleanup &#038; code maintenance by\u00a0@kd-11\u00a0in\u00a0#16830<br \/>\n&#8211; Target macOS 14 instead of 13 (fixes\u00a0#16726) by\u00a0@schm1dtmac\u00a0in\u00a0#16828<br \/>\n&#8211; rsx: Fix boundary seek logic for FIFO addresses by\u00a0@kd-11\u00a0in\u00a0#16832<br \/>\n&#8211; Actions: Add a job for generating translation template file (.ts) by\u00a0@FlexBy420\u00a0in\u00a0#16812<br \/>\n&#8211; SPU LLVM: Subtract Timebase from decrementer by\u00a0@elad335\u00a0in\u00a0#16825<br \/>\n&#8211; Set CI msbuild verbosity to minimal to reduce spam by\u00a0@hcorion\u00a0in\u00a0#16829<br \/>\n&#8211; rsx: Reupload surface if the surface cache denies knowledge of it by\u00a0@kd-11\u00a0in\u00a0#16836<br \/>\n&#8211; UX: Move some settings, default Shader Mode Async with Interpreter by\u00a0@AniLeo\u00a0in\u00a0#16805<br \/>\n&#8211; rsx: Handle out-of-bounds read\/writes from FIFO register IO by\u00a0@kd-11\u00a0in\u00a0#16842<br \/>\n&#8211; Android stuff by\u00a0@DHrpcs3\u00a0in\u00a0#16779<br \/>\n&#8211; Qt: Hide legacy shader mode interpreter_only unless it is selected or the debug mode is active by\u00a0@Megamouse\u00a0in\u00a0#16846<br \/>\n&#8211; Use named_thread in gui_pad_thread by\u00a0@Megamouse\u00a0in\u00a0#16852<br \/>\n&#8211; rsx: Invalidate program cache hint if the current vertex or fragment program is re-evaluated by\u00a0@kd-11\u00a0in\u00a0#16857<br \/>\n&#8211; Qt: Detach markup from dialog translations by\u00a0@Megamouse\u00a0in\u00a0#16860<br \/>\n&#8211; Readme: Improve build tags by\u00a0@Megamouse\u00a0in\u00a0#16859<br \/>\n&#8211; CI: upgrade FreeBSD to 13.5 by\u00a0@jbeich\u00a0in\u00a0#16863<br \/>\n&#8211; sys_usbd: Fix null pointer deref on destruction by\u00a0@layercak3\u00a0in\u00a0#16861<br \/>\n&#8211; SPU LLVM: Preserve sign on inf to NaN conversion in spu_re_acc with vfixupimmps by\u00a0@Whatcookie\u00a0in\u00a0#16866<br \/>\n&#8211; rsx: Improve hardware instancing support by\u00a0@kd-11\u00a0in\u00a0#16870<br \/>\n&#8211; config: Revert default shader compiler to async with draw-skip by\u00a0@kd-11\u00a0in\u00a0#16874<br \/>\n&#8211; Qt: Use localized game icons and titles by\u00a0@Megamouse\u00a0in\u00a0#16869<br \/>\n&#8211; Qt: Fix custom icons if disc game gamedata icons are present by\u00a0@Megamouse\u00a0in\u00a0#16880<br \/>\n&#8211; Qt: use white checkmarks in Darker Style by\u00a0@Megamouse\u00a0in\u00a0#16882<br \/>\n&#8211; Fix discord-rpc build when ASLR is enabled by\u00a0@Vestrel\u00a0in\u00a0#16885<br \/>\n&#8211; Improve BUILDING.md documentation by\u00a0@Calinou\u00a0in\u00a0#16877<br \/>\n&#8211; SPU: Add Disable SPU GETLLAR Spin Optimization checkbox by\u00a0@Megamouse\u00a0in\u00a0#16881<br \/>\n&#8211; Qt: Misc Fixes by\u00a0@Megamouse\u00a0in\u00a0#16892<br \/>\n&#8211; Update libusb to 1.0.28 by\u00a0@Megamouse\u00a0in\u00a0#16898<br \/>\n&#8211; VS\/MSVC: Enable LTCG and GL on release builds ( LTO ) by\u00a0@Megamouse\u00a0in\u00a0#16891<br \/>\n&#8211; Overlays: background image overhaul by\u00a0@Megamouse\u00a0in\u00a0#16888<br \/>\n&#8211; Utils: Nuke AVX10-256 support by\u00a0@Whatcookie\u00a0in\u00a0#16904<br \/>\n&#8211; Fix p2p binding to vport 0 by\u00a0@RipleyTom\u00a0in\u00a0#16906<br \/>\n&#8211; rsx: Improve texture dirty tracking heurestics by\u00a0@kd-11\u00a0in\u00a0#16875<br \/>\n&#8211; patches: fix c_utf8 validation by\u00a0@Megamouse\u00a0in\u00a0#16913<br \/>\n&#8211; SPU LLVM: Don&rsquo;t use vperm2b256to128 outside of CPUTranslator.h by\u00a0@Whatcookie\u00a0in\u00a0#16914<br \/>\n&#8211; overlays: Fix some minor friend list issues by\u00a0@Megamouse\u00a0in\u00a0#16922<br \/>\n&#8211; Set PSN to disconnected when net status is disconnected by\u00a0@RipleyTom\u00a0in\u00a0#16919<br \/>\n&#8211; Qt: add option to prefer game data icons in the game list by\u00a0@Megamouse\u00a0in\u00a0#16926<br \/>\n&#8211; Qt: fix custom icons when \u00ab\u00a0Prefer game data icons\u00a0\u00bb is set by\u00a0@Megamouse\u00a0in\u00a0#16928<br \/>\n&#8211; cellMic: log ALCenum error string by\u00a0@Megamouse\u00a0in\u00a0#16930<br \/>\n&#8211; Windows\/Qt: do not deploy dx and ffmpeg libs by\u00a0@Megamouse\u00a0in\u00a0#16934<br \/>\n&#8211; VS\/MSVC: Move LTCG and GL to CI only by\u00a0@Megamouse\u00a0in\u00a0#16931<br \/>\n&#8211; Windows: Update Qt to 6.8.3 by\u00a0@Megamouse\u00a0in\u00a0#16935<br \/>\n&#8211; overlays: hide friends list in home menu if rpcn is not configured by\u00a0@Megamouse\u00a0in\u00a0#16933<br \/>\n&#8211; config: Increase max vblank rate to 6000 by\u00a0@AniLeo\u00a0in\u00a0#16937<br \/>\n&#8211; unpkg: Restore support for PSP\/Vita packages by\u00a0@Sazpaimon\u00a0in\u00a0#16939<br \/>\n&#8211; Loader: deny boot if the firmware is too old by\u00a0@Megamouse\u00a0in\u00a0#16941<br \/>\n&#8211; config: Set default Driver Wake-Up Delay to 0 by\u00a0@AniLeo\u00a0in\u00a0#16940<br \/>\n&#8211; PPU\/cellSpurs: MGS4: Fix cellSpursAddUrgentCommand race condition by\u00a0@elad335\u00a0in\u00a0#16907<br \/>\n&#8211; Add VulkanMemoryAllocator v2.3.0 submodule by\u00a0@Megamouse\u00a0in\u00a0#16929<br \/>\n&#8211; Qt: Play ICON1.PAM in save data manager when hovering over the icon by\u00a0@Megamouse\u00a0in\u00a0#16947<br \/>\n&#8211; Qt: Play ICON1.PAM in save data manager details view by\u00a0@Megamouse\u00a0in\u00a0#16949<br \/>\n&#8211; Update Linux Qt to 6.8.3 and update clang compiler by\u00a0@hcorion\u00a0in\u00a0#16953<br \/>\n&#8211; LLVM JIT: do not produce broken binaries on crash by\u00a0@DHrpcs3\u00a0in\u00a0#16955<br \/>\n&#8211; 7z: log error code when opening the file by\u00a0@Megamouse\u00a0in\u00a0#16960<br \/>\n&#8211; Fix discord after\u00a0#16885\u00a0by\u00a0@Vestrel\u00a0in\u00a0#16962<br \/>\n&#8211; input: disable pad vibration after no new data was sent for 3 seconds by\u00a0@Megamouse\u00a0in\u00a0#16963<br \/>\n&#8211; rpcs3_version: Bump to 0.0.36 by\u00a0@AniLeo\u00a0in\u00a0#16965<br \/>\n<\/em><br \/>\n&nbsp;<br \/>\n<strong>Since v0.0.35 was tagged:<br \/>\n\ufe00\ufe00- 190 new commits<br \/>\n\ufe00\ufe00- 309 source code files have been edited<br \/>\n\ufe00\ufe00- 8 949 lines of code were added and 23 459 deleted<br \/>\n\ufe00\ufe00- 20 code contributors<br \/>\n\ufe00\ufe00- 30 days of development<\/strong><br \/>\n&nbsp;<br \/>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"500\" height=\"282\" src=\"https:\/\/www.youtube.com\/embed\/mKON3RwjnEU?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=fr-FR&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/03\/rpcs3-mars2025.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2025\/03\/rpcs3-mars2025.png\" alt=\"\" width=\"558\" height=\"122\" class=\"aligncenter size-full wp-image-84621\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: 7pt;\"><em>A noter que la liste de compatibilit\u00e9 continue de progresser (voir <a href=\"https:\/\/rpcs3.net\/compatibility\">ici<\/a>) en permanence<\/em>.<\/span><\/p>\n<p>&nbsp;<br \/>\n<strong>Pr\u00e9cisons que 100% des jeux sont ex\u00e9cutables \u00e0 <u><a href=\"https:\/\/x.com\/rpcs3\/status\/1607123433506177025?s=12&#038;t=31od9C_44_jGbRCiNbnh7w\" rel=\"noopener noreferrer\" target=\"_blank\">pr\u00e9sent<\/a><\/u>, m\u00eame s&rsquo;ils ont encore des bugs ou que certains crash, tous peuvent \u00eatre lanc\u00e9, c&rsquo;est une belle prouesse qu&rsquo;il faut souligner !<\/strong><\/p>\n<p>&nbsp;<br \/>\n<a href=\"https:\/\/github.com\/RPCS3\/rpcs3\/releases\">Site officiel des sources et versions compil\u00e9es<\/a> (<a href=\"https:\/\/github.com\/RPCS3\/rpcs3-binaries-win\">builds<\/a>).<\/p>\n<p>&nbsp;<br \/>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7158\" title=\"Download RPCS3\">T\u00e9l\u00e9charger RPCS3 v0.0.42 Alpha (35.8 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/rpcs3.net\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/301-sony-playstation-3\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=84619\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Cr\u00e9\u00e9 par DH &amp; Hykem (et rejoint par un ensemble de d\u00e9veloppeurs), RPCS3 est un \u00e9mulateur de Playstation 3 multi-plateformes qui a pour objectif de devenir le plus complet possible. Il faisait principalement office de d\u00e9sassembleur mais pousse \u00e0 pr\u00e9sent &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-84619","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/pKi2R-m0P","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/84619","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=84619"}],"version-history":[{"count":3,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/84619\/revisions"}],"predecessor-version":[{"id":84623,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/84619\/revisions\/84623"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=84619"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=84619"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=84619"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}