{"id":85091,"date":"2025-04-26T13:21:22","date_gmt":"2025-04-26T12:21:22","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=85091"},"modified":"2025-04-27T11:18:59","modified_gmt":"2025-04-27T10:18:59","slug":"consoles-de-salon-duckstation-v0-1-r250426","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=85091","title":{"rendered":"[Consoles de salon] DuckStation v0.1 r250426"},"content":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-80411\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png\" alt=\"\" width=\"469\" height=\"430\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax.png 900w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-300x275.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2024\/07\/duckstation-lomax-768x705.png 768w\" sizes=\"auto, (max-width: 469px) 100vw, 469px\" \/><\/a><br \/>\n&nbsp;<br \/>\n<strong>Caract\u00e9ristiques:<\/strong><br \/>\n<em>&#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64).<br \/>\n&#8211; Hardware renderer supporting D3D11, D3D12, OpenGL, Vulkan and Metal APIs.<br \/>\n&#8211; Upscaling, texture filtering, and true colour (24-bit) in hardware renderers.<br \/>\n&#8211; PGXP for geometry precision, texture correction, and depth buffer emulation.<br \/>\n&#8211; Accurate blending via Rasterizer Order Views\/Fragment Shader Interlock.<br \/>\n&#8211; Texture replacement system in hardware renderers.<br \/>\n&#8211; Vectorized and multi-threaded software renderer.<br \/>\n&#8211; Motion adaptive deinterlacing.<br \/>\n&#8211; Adaptive downsampling filter.<br \/>\n&#8211; Screen rotation for vertical or \u00ab\u00a0TATE\u00a0\u00bb shmup games.<br \/>\n&#8211; Post processing shader chains (GLSL and Reshade FX).<br \/>\n&#8211; Border overlays\/bezels displayed around game content.<br \/>\n&#8211; \u00ab\u00a0Fast boot\u00a0\u00bb for skipping BIOS splash\/intro.<br \/>\n&#8211; Save state support, with runahead and rewind.<br \/>\n&#8211; Windows, Linux, macOS support.<br \/>\n&#8211; Supports reading directly from CD, bin\/cue images, raw bin\/img files, MAME CHD, single-track &#8211; ECM, MDS\/MDF, and unencrypted PBP formats.<br \/>\n&#8211; Preloading of disc images to RAM to avoid disk sleeping hitches.<br \/>\n&#8211; Merging of multi-disc games in game list\/grid with memory cards shared between discs.<br \/>\n&#8211; Automatic loading\/applying of PPF patches.<br \/>\n&#8211; Direct booting of homebrew executables.<br \/>\n&#8211; Direct loading of Portable Sound Format (psf) files.<br \/>\n&#8211; Time stretched audio when running outside of 100% speed.<br \/>\n&#8211; Digital and analog controllers for input (rumble is forwarded to host).<br \/>\n&#8211; GunCon and Justifier lightgun support (simulated with mouse).<br \/>\n&#8211; NeGcon support.<br \/>\n&#8211; Controller presets and per-game configuration.<br \/>\n&#8211; Qt and \u00ab\u00a0Big Picture\u00a0\u00bb UI.<br \/>\n&#8211; Automatic updates with preview and latest channels.<br \/>\n&#8211; Automatic content scanning &#8211; game titles\/hashes are provided by redump.org.<br \/>\n&#8211; Optional automatic switching of memory cards for each game.<br \/>\n&#8211; Supports loading cheats from existing lists.<br \/>\n&#8211; Memory card editor and save importer.<br \/>\n&#8211; Emulated CPU overclocking.<br \/>\n&#8211; Integrated and remote debugging.<br \/>\n&#8211; Multitap controllers (up to 8 devices).<br \/>\n&#8211; RetroAchievements.<br \/>\n&#8211; Discord Rich Presence.<br \/>\n&#8211; Video capture with Media Foundation (Windows) and FFmpeg (All Platforms) backends.<br \/>\n&#8211; Free camera function.<br \/>\n&#8211; Parallel port cartridge emulation.<\/em><br \/>\n&nbsp;<br \/>\n<strong>Configuration requise:<\/strong><br \/>\n<em>&#8211; Windows 10\/11 (7\/8\/8.1 <a href=\"https:\/\/github.com\/stenzek\/duckstation\/releases\/tag\/v0.1-5624\" rel=\"noopener noreferrer\" target=\"_blank\">here<\/a> [<a href=\"https:\/\/web.archive.org\/web\/20231011005726if_\/https:\/\/objects.githubusercontent.com\/github-production-release-asset-2e65be\/207245092\/7fda41e7-5f4b-4046-bc4d-676234f82475?X-Amz-Algorithm=AWS4-HMAC-SHA256&#038;X-Amz-Credential=AKIAIWNJYAX4CSVEH53A%2F20231011%2Fus-east-1%2Fs3%2Faws4_request&#038;X-Amz-Date=20231011T005726Z&#038;X-Amz-Expires=300&#038;X-Amz-Signature=57a7166425a5e83083b06d086cf55cadd656681322f89fabed169ea8fa71ca9e&#038;X-Amz-SignedHeaders=host&#038;actor_id=0&#038;key_id=0&#038;repo_id=207245092&#038;response-content-disposition=attachment%3B%20filename%3Dduckstation-windows-x64-release.zip&#038;response-content-type=application%2Foctet-stream\" rel=\"noopener noreferrer\" target=\"_blank\">build<\/a>]), Linux (AppImage\/Flatpak), macOS.<br \/>\n&#8211; A CPU faster than a potato. But it needs to be x86_64, AArch32\/armv7, AArch64\/ARMv8, or RISC-V\/RV64.<br \/>\n&#8211; For the hardware renderers, a GPU capable of OpenGL 3.1\/OpenGL ES 3.1\/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.<br \/>\n&#8211; SDL, XInput or DInput compatible game controller (e.g. XB360\/XBOne\/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.<\/em><br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-66657\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png\" alt=\"\" width=\"393\" height=\"343\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt.png 782w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-300x262.png 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2021\/03\/duckstation-qt-768x670.png 768w\" sizes=\"auto, (max-width: 393px) 100vw, 393px\" \/><\/a><br \/>\n&nbsp;<\/p>\n<p>Les am\u00e9liorations sont:<br \/>\n&nbsp;<br \/>\n<em><strong>Preview Build:<\/strong><br \/>\n&#8211; Remove &lsquo;f&rsquo; from string float values (Stenzek)<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Stable Build (<em>or rolling release<\/em>):<\/strong><br \/>\n&#8211; CI: Bump flatpak-github-actions version<br \/>\n&#8211; ImGuiManager: Move drawing out of GPUDevice<br \/>\n&#8211; ImGuiManager: Fix incorrect backend flag on aux window<br \/>\n&#8211; CMake: Use upstream-compatible Findzstd<br \/>\n&#8211; GPUThread: Align commands to 16 bytes<br \/>\n&#8211; System: Pull screenshot format from path extension<br \/>\n&#8211; SmallString: Fix possible non-null-termination in set_size()<br \/>\n&#8211; Cheats: Make FormatCodeForFile() public<br \/>\n&#8211; GPU\/HW: Fix black dots with some texture filters<br \/>\n&#8211; CI: Use flatpak\/flatpak-github-actions<br \/>\n&#8211; FullscreenUI: Use path from game list entry on resume<br \/>\n&#8211; GameDB: Set tolerance for Spider-Man games<br \/>\n&#8211; GPUThread: Fix command size blow-up<br \/>\n&#8211; Atualiza\u00e7\u00e3o Portugu\u00eas do Brasil (#3408)<br \/>\n&#8211; D3D12Device: Fix incorrect state when texture uploaded 2x w\/o use<br \/>\n&#8211; Achievements: Defer login\/game identify until after RAIntegration load<br \/>\n&#8211; CPU\/Recompiler: Call RaiseBreakException() on BP<br \/>\n&#8211; Justifier: Handle byte 4 IRQ enable flag<br \/>\n&#8211; Justifier: Fix byteswapped RGB colours<br \/>\n&#8211; GameDB: Recompiler ICache for Crypt Killer<br \/>\n&#8211; Qt: Warn on cheat enable if gamesettings disabled<br \/>\n&#8211; VulkanDevice: Remove hardcoded 1.0 API version<br \/>\n&#8211; Log: Allow read-only access to the log file (#3409)<br \/>\n&#8211; Controller: Remove &lsquo;f&rsquo; from string float values<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7710\" title=\"Download DuckStation\">T\u00e9l\u00e9charger DuckStation v0.1 build 11XXX (68.0 Mo)<\/a><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"https:\/\/github.com\/stenzek\/duckstation\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/emulateurs\/5-consoles-de-salon\/53-sony-playstation-psone\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=85091\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Il s&rsquo;agit du meilleur \u00e9mulateur de PlayStation One, devant ePSXe et pSX. &nbsp; &nbsp; Caract\u00e9ristiques: &#8211; CPU Recompiler\/JIT (x86-64, armv7\/AArch32, AArch64, RISC-V\/RV64). &#8211; Hardware renderer supporting D3D11, D3D12, OpenGL, Vulkan and Metal APIs. &#8211; Upscaling, texture filtering, and true colour &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-85091","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-m8r","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/85091","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=85091"}],"version-history":[{"count":7,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/85091\/revisions"}],"predecessor-version":[{"id":85106,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/85091\/revisions\/85106"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=85091"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=85091"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=85091"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}