{"id":85340,"date":"2025-05-11T18:56:59","date_gmt":"2025-05-11T17:56:59","guid":{"rendered":"http:\/\/www.emu-france.com\/?p=85340"},"modified":"2025-05-11T18:56:59","modified_gmt":"2025-05-11T17:56:59","slug":"utilitaires-divers-dgvoodoo-v2-86-2","status":"publish","type":"post","link":"https:\/\/www.emu-france.com\/?p=85340","title":{"rendered":"[Utilitaires Divers] dgVoodoo v2.86.2"},"content":{"rendered":"<p><strong><a href=\"https:\/\/github.com\/dege-diosg\/dgVoodoo2\/releases\" rel=\"noopener noreferrer\" target=\"_blank\">dgVoodoo<\/a><\/strong> est un glide wrapper mais aussi un wrapper DirectDraw\/Direct3D (v1 \u00e0 7, 8.1 et 9) vers Direct3D11\/12. Pour simplifier grandement, \u00e7a \u00e9mule une carte <a href=\"http:\/\/fr.wikipedia.org\/wiki\/3dfx\">3DFX<\/a> qui va pouvoir g\u00e9rer la biblioth\u00e8que propri\u00e9taire <a href=\"http:\/\/en.wikipedia.org\/wiki\/Glide_API\">Glide<\/a> (Glide 2.11, Glide 2.45, Glide 3.1 et Napalm) mais \u00e9galement les vieilles cartes graphiques compatibles DD\/D3D v1 \u00e0 v9. Quel est l&rsquo;int\u00e9r\u00eat ? Jouer aux anciens jeux qui fonctionnent mal sur les nouvelles cartes graphiques (parce qu&rsquo;ils ont \u00e9t\u00e9 optimis\u00e9s pour le Glide ou de vieilles versions de DirectX et non pour d&rsquo;autres <a href=\"http:\/\/fr.wikipedia.org\/wiki\/Interface_de_programmation\">API<\/a> telles que <a href=\"http:\/\/fr.wikipedia.org\/wiki\/Open_gl\">OpenGL<\/a> ou <a href=\"http:\/\/fr.wikipedia.org\/wiki\/Directx\">DirectX<\/a> v11 ou v12) ou tout simplement utiliser un \u00e9mulateur qui lui aussi utilise le Glide. Cette version est destin\u00e9 \u00e0 Windows Vista\/7\/8\/10\/11 avec DirectX 11 (ou sup\u00e9rieur) d&rsquo;install\u00e9 et vous devez poss\u00e9der une carte graphique (compatible DirectX Level 10.1) supportant les Shaders Model v4 ou v5.<br \/>\n&nbsp;<br \/>\n<a href=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2014\/05\/glquake.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-30378 aligncenter\" src=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2014\/05\/glquake-300x190.jpg\" alt=\"glquake\" width=\"300\" height=\"190\" srcset=\"https:\/\/www.emu-france.com\/wp-content\/uploads\/2014\/05\/glquake-300x190.jpg 300w, https:\/\/www.emu-france.com\/wp-content\/uploads\/2014\/05\/glquake.jpg 580w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><br \/>\n&nbsp;<br \/>\nVous aurez besoin de ces <a href=\"https:\/\/www.emu-france.com\/divers\/15-outils\/64-dll\/7146-d3d-compiler-for-dgvoodoo2\/\">biblioth\u00e8ques<\/a> pour activer certaines fonctions graphiques.<br \/>\nA noter que des patchs pour certains jeux sont disponibles <a href=\"http:\/\/dege.freeweb.hu\/Patches\/patches\/\">ici<\/a>.<br \/>\n&nbsp;<br \/>\nLes changements:<br \/>\n&nbsp;<br \/>\n<em>&#8211; Fixing a bug in the PS DXBC code translator\/generator (Halo CE)<br \/>\n&#8211; Bringing back the old texture sampler behavior for the GF5700 virtual card<br \/>\n&#8211; Fixing a D3D11 API warning in the D3D11 backend<br \/>\n&#8211; Fixing frontend allocation alignment problems (Warhammer 40000 Space Marine)<br \/>\n&#8211; Fixing a thing related to depth bias in the DX backends<br \/>\n&#8211; Fixing a problem related to D3D8\/9 surface formats (SpongeBob SquarePants &#8211; The Movie Russian version)<br \/>\n&#8211; Fixing some bugs in D3D8\/9 subresource copy (CopyRects\/StretchRect\/UpdateSurface\/whatever) (Star Wars Galaxies Restoration)<br \/>\n&#8211; Some refactoring of D3D8\/9 CopyRects\/UpdateSurface and improving the debug layer<br \/>\n&#8211; Fixing the validation of D3D9Ex presentation flags (Star Wars Galaxies Restoration)<br \/>\nvFixing a bug in D3D model space lighting (Fog City, Tirtanium, Lego Rock Raiders)<br \/>\n&#8211; Fixing a Glide bug in the D3D12 backend (Pornstars)<br \/>\n&#8211; Fixing Glide3+ clipspace viewports (Pornstars, SurRender)<br \/>\n&#8211; Workarounding an NV\/Intel D3D12 driver bug (D3D9, dynamically indexing the ps input reg array) (Pirate Hunter, Borderlands, &#8230;)<br \/>\n&#8211; Improving the GF4 emulation a bit (Splinter Cell 1)<br \/>\n&#8211; Fixing a D3D8 frontend bug (MotoGP crash)<br \/>\n&#8211; Fixing a bug in the DX FF pixel shader code generator (Ravenshield crash)<br \/>\n&#8211; Fixing a DDraw crash with automipmap-generated textures<\/em><br \/>\n&nbsp;<\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=2868\" title=\"Download dgVoodoo\">T\u00e9l\u00e9charger dgVoodoo v2.87.1 (31.7 Mo)<\/a><\/p><\/p>\n<p class=\"p_telecharger_icone_zip\"><p class=\"p_telecharger_icone_zip\"><a class=\"telecharger_icone_zip\" href=\"https:\/\/www.emu-france.com\/?wpfb_dl=7146\" title=\"Download 3Dfx splash \/ D3D Compiler for DgVoodoo2\">T\u00e9l\u00e9charger 3Dfx splash \/ D3D Compiler for DgVoodoo2 v4.x (3.2 Mo)<\/a><\/p><\/p>\n<p class=\"p_site_officiel\"><a class=\"site_officiel\" href=\"http:\/\/dege.fw.hu\/\" target=\"_blank\" rel=\"noopener noreferrer\">Site Officiel<\/a><\/p>\n<p class=\"p_en_savoir_plus\"><a class=\"en_savoir_plus\" href=\"https:\/\/www.emu-france.com\/utilitaires\/325-utilitaires-divers\/85-glide-directx-wrappers\/\">En savoir plus&#8230;<\/a><\/p>\n<div class=\"fcbkbttn_buttons_block\" id=\"fcbkbttn_left\"><div class=\"fb-share-button  \" data-href=\"https:\/\/www.emu-france.com\/?p=85340\" data-type=\"button_count\" data-size=\"small\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>dgVoodoo est un glide wrapper mais aussi un wrapper DirectDraw\/Direct3D (v1 \u00e0 7, 8.1 et 9) vers Direct3D11\/12. Pour simplifier grandement, \u00e7a \u00e9mule une carte 3DFX qui va pouvoir g\u00e9rer la biblioth\u00e8que propri\u00e9taire Glide (Glide 2.11, Glide 2.45, Glide 3.1 &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-85340","post","type-post","status-publish","format-standard","hentry","category-par-defaut","uentry","postonpage-1","odd","post-author-Jets"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pKi2R-mcs","jetpack_likes_enabled":false,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/85340","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=85340"}],"version-history":[{"count":1,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/85340\/revisions"}],"predecessor-version":[{"id":85341,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=\/wp\/v2\/posts\/85340\/revisions\/85341"}],"wp:attachment":[{"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=85340"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=85340"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emu-france.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=85340"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}